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Diffstat (limited to 'Source/Game/levelinfo.h')
-rw-r--r-- | Source/Game/levelinfo.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/Source/Game/levelinfo.h b/Source/Game/levelinfo.h new file mode 100644 index 00000000..ce339d9c --- /dev/null +++ b/Source/Game/levelinfo.h @@ -0,0 +1,69 @@ +//----------------------------------------------------------------------------- +// Name: levelinfo.h +// Developer: Wolfire Games LLC +// Description: +// License: Read below +//----------------------------------------------------------------------------- +// +// +// Copyright 2022 Wolfire Games LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +//----------------------------------------------------------------------------- +#pragma once + +#include <Game/EntityDescription.h> +#include <Game/detailobjectlayer.h> +#include <Game/terraininfo.h> +#include <Game/outofdateinfo.h> +#include <Game/skyinfo.h> +#include <Game/loadingscreeninfo.h> + +#include <Math/mat4.h> +#include <Math/quaternions.h> + +#include <Asset/assets.h> +#include <Scripting/scriptparams.h> +#include <Internal/spawneritem.h> +#include <AI/navmeshparameters.h> + +struct LevelInfo { + typedef std::pair<std::string, std::string> StrPair; + std::string xml_version_; + std::string level_name_; + std::string path_; + std::string shader_; + std::string script_; + std::string pc_script_; + std::string npc_script_; + std::string visible_name_; + std::string visible_description_; + std::vector<std::string> ambient_sounds_; + NavMeshParameters nav_mesh_parameters_; + + LoadingScreen loading_screen_; + TerrainInfo terrain_info_; + OutOfDateInfo out_of_date_info_; + SkyInfo sky_info_; + EntityDescriptionList desc_list_; + ScriptParamMap spm_; + std::vector<StrPair> script_paths_; + std::vector<SpawnerItem> recently_created_items_; + + bool shadows_; + + void Print(); + void SetDefaults(); + void ReturnPaths(PathSet &path_set); +}; |