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//-----------------------------------------------------------------------------
// Name: levelinfo.h
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once
#include <Game/EntityDescription.h>
#include <Game/detailobjectlayer.h>
#include <Game/terraininfo.h>
#include <Game/outofdateinfo.h>
#include <Game/skyinfo.h>
#include <Game/loadingscreeninfo.h>
#include <Math/mat4.h>
#include <Math/quaternions.h>
#include <Asset/assets.h>
#include <Scripting/scriptparams.h>
#include <Internal/spawneritem.h>
#include <AI/navmeshparameters.h>
struct LevelInfo {
typedef std::pair<std::string, std::string> StrPair;
std::string xml_version_;
std::string level_name_;
std::string path_;
std::string shader_;
std::string script_;
std::string pc_script_;
std::string npc_script_;
std::string visible_name_;
std::string visible_description_;
std::vector<std::string> ambient_sounds_;
NavMeshParameters nav_mesh_parameters_;
LoadingScreen loading_screen_;
TerrainInfo terrain_info_;
OutOfDateInfo out_of_date_info_;
SkyInfo sky_info_;
EntityDescriptionList desc_list_;
ScriptParamMap spm_;
std::vector<StrPair> script_paths_;
std::vector<SpawnerItem> recently_created_items_;
bool shadows_;
void Print();
void SetDefaults();
void ReturnPaths(PathSet &path_set);
};
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