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Diffstat (limited to 'Source/Main/debuglevelload.h')
-rw-r--r-- | Source/Main/debuglevelload.h | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/Source/Main/debuglevelload.h b/Source/Main/debuglevelload.h new file mode 100644 index 00000000..bf86e679 --- /dev/null +++ b/Source/Main/debuglevelload.h @@ -0,0 +1,90 @@ +//----------------------------------------------------------------------------- +// Name: debuglevelload.h +// Developer: Wolfire Games LLC +// Description: +// License: Read below +//----------------------------------------------------------------------------- +// +// Copyright 2022 Wolfire Games LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +//----------------------------------------------------------------------------- +#pragma once + +#include <Internal/config.h> + +#include <string> + +extern Config config; + +std::string DebugLoadLevel() { + //return "ShaleGuard2.xml"; + //return "TheCave.xml"; + //return "DesertFort_IGF.xml"; + //return "TerrainSculpt2_IGF.xml"; + //return "Project60/10_eroded_plateau.xml"; + //return "Project60/5_painted_desert.xml"; + //return "Project60/5_painted_desert_night.xml"; + //return "Project60/16_red_desert.xml"; + //return "Project60/16_red_desert_platforming.xml"; + //return "Project60/16_red_desert_bridge.xml"; + //return "Project60/16_red_desert_super_empty.xml"; + //return "LugaruStory/Village.xml"; + //return "Proto/arrival.xml"; + //return "Project60/stealth_1.xml"; + //return "ogLevels/up_high.xml"; + //return "ogLevels/pillars.xml"; + //return "terrain/dead_hills_terrain.xml"; + //return "Project60/16_red_desert_super_empty_script.xml"; + //return "Project60/16_red_desert_challenge1.xml"; + //return "Project60/16_red_desert_challenge2.xml;" + //return "Project60/16_red_desert_challenge3.xml"; + //return "Project60/16_red_desert_challenge4.xml"; + //return "Project60/16_red_desert_challenge5.xml"; + //return "Project60/16_red_desert_challenge6.xml"; + //return "Project60/16_red_desert_challenge7.xml"; + //return "Project60/16_red_desert_challenge8.xml"; + //return "Project60/16_red_desert_challenge9.xml"; + //return "Project60/16_red_desert_challenge10.xml"; + //return "Project60/16_red_desert_challenge11.xml"; + //return "Project60/16_red_desert_challenge12.xml"; + //return "Project60/16_red_desert_challenge13.xml"; + //return "Project60/16_red_desert_challenge14.xml"; + //return "lugaru_snow.xml"; + //return "Project60/1_dead_hills.xml"; + //return "Project60/11_forest_creek.xml"; + //return "Project60/24_patchy_highlands.xml"; + //return "forest_hills.xml"; + //return "PlainsHills_IGF.xml"; + //return "arenas/construction_temple_arena.xml"; + //return "arenas/stucco_courtyard_arena.xml"; + //return "arenas/stucco_courtyard_arena_test.xml"; + + return config["debug_load_level"].str(); + + //return "nothing.xml"; + //return "map.xml"; + + //return "Project60/2_impressive_mountains_4player.xml"; + //return "Project60/2_impressive_mountains.xml"; + //return "Project60/8_dead_volcano.xml"; + //return "Project60/14_gentle_slopes.xml"; + //return "Project60/22_grass_beach.xml"; + //return "Project60/4_red_hills.xml"; + //return "sea_cliffs.xml"; + //return "Challenge/tree_canyon_summer.xml"; + //return "challenge/scrubby_hills.xml"; + //return "challenge/scrubby_hills_fall.xml"; + //return "challenge/shielded_stands.xml"; +} |