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//-----------------------------------------------------------------------------
// Name: debuglevelload.h
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once
#include <Internal/config.h>
#include <string>
extern Config config;
std::string DebugLoadLevel() {
//return "ShaleGuard2.xml";
//return "TheCave.xml";
//return "DesertFort_IGF.xml";
//return "TerrainSculpt2_IGF.xml";
//return "Project60/10_eroded_plateau.xml";
//return "Project60/5_painted_desert.xml";
//return "Project60/5_painted_desert_night.xml";
//return "Project60/16_red_desert.xml";
//return "Project60/16_red_desert_platforming.xml";
//return "Project60/16_red_desert_bridge.xml";
//return "Project60/16_red_desert_super_empty.xml";
//return "LugaruStory/Village.xml";
//return "Proto/arrival.xml";
//return "Project60/stealth_1.xml";
//return "ogLevels/up_high.xml";
//return "ogLevels/pillars.xml";
//return "terrain/dead_hills_terrain.xml";
//return "Project60/16_red_desert_super_empty_script.xml";
//return "Project60/16_red_desert_challenge1.xml";
//return "Project60/16_red_desert_challenge2.xml;"
//return "Project60/16_red_desert_challenge3.xml";
//return "Project60/16_red_desert_challenge4.xml";
//return "Project60/16_red_desert_challenge5.xml";
//return "Project60/16_red_desert_challenge6.xml";
//return "Project60/16_red_desert_challenge7.xml";
//return "Project60/16_red_desert_challenge8.xml";
//return "Project60/16_red_desert_challenge9.xml";
//return "Project60/16_red_desert_challenge10.xml";
//return "Project60/16_red_desert_challenge11.xml";
//return "Project60/16_red_desert_challenge12.xml";
//return "Project60/16_red_desert_challenge13.xml";
//return "Project60/16_red_desert_challenge14.xml";
//return "lugaru_snow.xml";
//return "Project60/1_dead_hills.xml";
//return "Project60/11_forest_creek.xml";
//return "Project60/24_patchy_highlands.xml";
//return "forest_hills.xml";
//return "PlainsHills_IGF.xml";
//return "arenas/construction_temple_arena.xml";
//return "arenas/stucco_courtyard_arena.xml";
//return "arenas/stucco_courtyard_arena_test.xml";
return config["debug_load_level"].str();
//return "nothing.xml";
//return "map.xml";
//return "Project60/2_impressive_mountains_4player.xml";
//return "Project60/2_impressive_mountains.xml";
//return "Project60/8_dead_volcano.xml";
//return "Project60/14_gentle_slopes.xml";
//return "Project60/22_grass_beach.xml";
//return "Project60/4_red_hills.xml";
//return "sea_cliffs.xml";
//return "Challenge/tree_canyon_summer.xml";
//return "challenge/scrubby_hills.xml";
//return "challenge/scrubby_hills_fall.xml";
//return "challenge/shielded_stands.xml";
}
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