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Diffstat (limited to 'Source/Online/Message/angelscript_object_data.cpp')
-rw-r--r--Source/Online/Message/angelscript_object_data.cpp89
1 files changed, 89 insertions, 0 deletions
diff --git a/Source/Online/Message/angelscript_object_data.cpp b/Source/Online/Message/angelscript_object_data.cpp
new file mode 100644
index 00000000..94baf31e
--- /dev/null
+++ b/Source/Online/Message/angelscript_object_data.cpp
@@ -0,0 +1,89 @@
+//-----------------------------------------------------------------------------
+// Name: angelscript_object_data.cpp
+// Developer: Wolfire Games LLC
+// Description:
+// License: Read below
+//-----------------------------------------------------------------------------
+//
+// Copyright 2022 Wolfire Games LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//-----------------------------------------------------------------------------
+#include "angelscript_object_data.h"
+
+#include <Online/online.h>
+#include <Main/engine.h>
+
+namespace OnlineMessages {
+ AngelscriptObjectData::AngelscriptObjectData() :
+ OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT),
+ object_id(-1), state(0), data()
+ {
+
+ }
+
+ AngelscriptObjectData::AngelscriptObjectData(ObjectID object_id, uint32_t state, vector<uint32_t> data) :
+ OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT),
+ state(state), data(data)
+ {
+ this->object_id = Online::Instance()->GetOriginalID(object_id);
+ }
+
+ binn* AngelscriptObjectData::Serialize(void* object) {
+ AngelscriptObjectData* ad = static_cast<AngelscriptObjectData*>(object);
+ binn* l = binn_object();
+
+ binn_object_set_int32(l, "id", ad->object_id);
+ binn_object_set_uint32(l, "s", ad->state);
+ binn_object_set_blob(l, "b", ad->data.data(), ad->data.size() * sizeof(uint32_t));
+
+ return l;
+ }
+
+ void AngelscriptObjectData::Deserialize(void* object, binn* l) {
+ AngelscriptObjectData* ad = static_cast<AngelscriptObjectData*>(object);
+
+ binn_object_get_int32(l, "id", &ad->object_id);
+ binn_object_get_uint32(l, "s", &ad->state);
+ void* data_ptr;
+ int data_size;
+ binn_object_get_blob(l, "b", &data_ptr, &data_size);
+ ad->data.resize(data_size/sizeof(uint32_t));
+ memcpy(ad->data.data(), data_ptr, data_size);
+ }
+
+ void AngelscriptObjectData::Execute(const OnlineMessageRef& ref, void* object, PeerID peer) {
+ AngelscriptObjectData* ad = static_cast<AngelscriptObjectData*>(object);
+ ObjectID object_id = Online::Instance()->GetObjectID(ad->object_id);
+
+ SceneGraph* sg = Engine::Instance()->GetSceneGraph();
+
+ if(sg != nullptr) {
+ MovementObject* mo = static_cast<MovementObject*>(sg->GetObjectFromID(object_id));
+
+ if(mo != nullptr) {
+ mo->addAngelScriptUpdate(ad->state, ad->data);
+ }
+ }
+ }
+
+ void* AngelscriptObjectData::Construct(void* mem) {
+ return new(mem) AngelscriptObjectData();
+ }
+
+ void AngelscriptObjectData::Destroy(void* object) {
+ AngelscriptObjectData* ad = static_cast<AngelscriptObjectData*>(object);
+ ad->~AngelscriptObjectData();
+ }
+}