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Diffstat (limited to 'Source/Online/Message/angelscript_object_data.cpp')
-rw-r--r-- | Source/Online/Message/angelscript_object_data.cpp | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/Source/Online/Message/angelscript_object_data.cpp b/Source/Online/Message/angelscript_object_data.cpp new file mode 100644 index 00000000..94baf31e --- /dev/null +++ b/Source/Online/Message/angelscript_object_data.cpp @@ -0,0 +1,89 @@ +//----------------------------------------------------------------------------- +// Name: angelscript_object_data.cpp +// Developer: Wolfire Games LLC +// Description: +// License: Read below +//----------------------------------------------------------------------------- +// +// Copyright 2022 Wolfire Games LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +//----------------------------------------------------------------------------- +#include "angelscript_object_data.h" + +#include <Online/online.h> +#include <Main/engine.h> + +namespace OnlineMessages { + AngelscriptObjectData::AngelscriptObjectData() : + OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT), + object_id(-1), state(0), data() + { + + } + + AngelscriptObjectData::AngelscriptObjectData(ObjectID object_id, uint32_t state, vector<uint32_t> data) : + OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT), + state(state), data(data) + { + this->object_id = Online::Instance()->GetOriginalID(object_id); + } + + binn* AngelscriptObjectData::Serialize(void* object) { + AngelscriptObjectData* ad = static_cast<AngelscriptObjectData*>(object); + binn* l = binn_object(); + + binn_object_set_int32(l, "id", ad->object_id); + binn_object_set_uint32(l, "s", ad->state); + binn_object_set_blob(l, "b", ad->data.data(), ad->data.size() * sizeof(uint32_t)); + + return l; + } + + void AngelscriptObjectData::Deserialize(void* object, binn* l) { + AngelscriptObjectData* ad = static_cast<AngelscriptObjectData*>(object); + + binn_object_get_int32(l, "id", &ad->object_id); + binn_object_get_uint32(l, "s", &ad->state); + void* data_ptr; + int data_size; + binn_object_get_blob(l, "b", &data_ptr, &data_size); + ad->data.resize(data_size/sizeof(uint32_t)); + memcpy(ad->data.data(), data_ptr, data_size); + } + + void AngelscriptObjectData::Execute(const OnlineMessageRef& ref, void* object, PeerID peer) { + AngelscriptObjectData* ad = static_cast<AngelscriptObjectData*>(object); + ObjectID object_id = Online::Instance()->GetObjectID(ad->object_id); + + SceneGraph* sg = Engine::Instance()->GetSceneGraph(); + + if(sg != nullptr) { + MovementObject* mo = static_cast<MovementObject*>(sg->GetObjectFromID(object_id)); + + if(mo != nullptr) { + mo->addAngelScriptUpdate(ad->state, ad->data); + } + } + } + + void* AngelscriptObjectData::Construct(void* mem) { + return new(mem) AngelscriptObjectData(); + } + + void AngelscriptObjectData::Destroy(void* object) { + AngelscriptObjectData* ad = static_cast<AngelscriptObjectData*>(object); + ad->~AngelscriptObjectData(); + } +} |