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Diffstat (limited to 'Source/Online/Message/camera_transform_message.cpp')
-rw-r--r-- | Source/Online/Message/camera_transform_message.cpp | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/Source/Online/Message/camera_transform_message.cpp b/Source/Online/Message/camera_transform_message.cpp new file mode 100644 index 00000000..31141ae0 --- /dev/null +++ b/Source/Online/Message/camera_transform_message.cpp @@ -0,0 +1,91 @@ +//----------------------------------------------------------------------------- +// Name: camera_transform_message.cpp +// Developer: Wolfire Games LLC +// Description: +// License: Read below +//----------------------------------------------------------------------------- +// +// Copyright 2022 Wolfire Games LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +//----------------------------------------------------------------------------- +#include "camera_transform_message.h" + +#include <Main/engine.h> +#include <Online/online.h> +#include <Utility/binn_util.h> + +namespace OnlineMessages { + CameraTransformMessage::CameraTransformMessage(vec3 position, vec3 flat_facing, vec3 facing, vec3 up, float x_rotation, float y_rotation) : + OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT), + position(position), flat_facing(flat_facing), facing(facing), up(up), x_rotation(x_rotation), y_rotation(y_rotation) + { + reliable_delivery = false; + } + + binn* CameraTransformMessage::Serialize(void* object) { + CameraTransformMessage* t = static_cast<CameraTransformMessage*>(object); + binn* l = binn_object(); + + binn_object_set_vec3(l, "position", t->position); + binn_object_set_vec3(l, "flat_facing", t->flat_facing); + binn_object_set_vec3(l, "facing", t->facing); + binn_object_set_vec3(l, "up", t->up); + binn_object_set_float(l, "x_rotation", t->x_rotation); + binn_object_set_float(l, "y_rotation", t->y_rotation); + + return l; + } + + void CameraTransformMessage::Deserialize(void* object, binn* l) { + CameraTransformMessage* t = static_cast<CameraTransformMessage*>(object); + + binn_object_get_vec3(l, "position", &t->position); + binn_object_get_vec3(l, "flat_facing", &t->flat_facing); + binn_object_get_vec3(l, "facing", &t->facing); + binn_object_get_vec3(l, "up", &t->up); + binn_object_get_float(l, "x_rotation", &t->x_rotation); + binn_object_get_float(l, "y_rotation", &t->y_rotation); + } + + void CameraTransformMessage::Execute(const OnlineMessageRef& ref, void* object, PeerID from) { + CameraTransformMessage* t = static_cast<CameraTransformMessage*>(object); + + if (Online::Instance()->online_session->player_states.find(from) != Online::Instance()->online_session->player_states.end()) { + int camera_id = Online::Instance()->online_session->player_states[from].camera_id; // TODO this assumes peer_id == player_id + Camera* camera = ActiveCameras::Instance()->GetCamera(camera_id); + if (camera != nullptr) { + camera->SetPos(t->position); + camera->SetFlatFacing(t->flat_facing); + camera->SetFacing(t->facing); + camera->SetUp(t->up); + camera->SetXRotation(t->x_rotation); + camera->SetYRotation(t->y_rotation); + } else { + LOGW << "Got camera transform information for camera " << camera_id << " from client " << std::to_string(from) << " without a valid camera!" << std::endl; + } + } else { + LOGW << "Got camera transform information from a client we can no longer find, they might have disconnected!" << std::endl; // TODO should we even warn about this? + } + } + + void* CameraTransformMessage::Construct(void *mem) { + return new(mem) CameraTransformMessage(vec3(), vec3(), vec3(), vec3(), 0, 0); + } + + void CameraTransformMessage::Destroy(void* object) { + CameraTransformMessage* t = static_cast<CameraTransformMessage*>(object); + t->~CameraTransformMessage(); + } +} |