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Diffstat (limited to 'Source/Online/Message/camera_transform_message.cpp')
-rw-r--r--Source/Online/Message/camera_transform_message.cpp91
1 files changed, 91 insertions, 0 deletions
diff --git a/Source/Online/Message/camera_transform_message.cpp b/Source/Online/Message/camera_transform_message.cpp
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+++ b/Source/Online/Message/camera_transform_message.cpp
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+//-----------------------------------------------------------------------------
+// Name: camera_transform_message.cpp
+// Developer: Wolfire Games LLC
+// Description:
+// License: Read below
+//-----------------------------------------------------------------------------
+//
+// Copyright 2022 Wolfire Games LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//-----------------------------------------------------------------------------
+#include "camera_transform_message.h"
+
+#include <Main/engine.h>
+#include <Online/online.h>
+#include <Utility/binn_util.h>
+
+namespace OnlineMessages {
+ CameraTransformMessage::CameraTransformMessage(vec3 position, vec3 flat_facing, vec3 facing, vec3 up, float x_rotation, float y_rotation) :
+ OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT),
+ position(position), flat_facing(flat_facing), facing(facing), up(up), x_rotation(x_rotation), y_rotation(y_rotation)
+ {
+ reliable_delivery = false;
+ }
+
+ binn* CameraTransformMessage::Serialize(void* object) {
+ CameraTransformMessage* t = static_cast<CameraTransformMessage*>(object);
+ binn* l = binn_object();
+
+ binn_object_set_vec3(l, "position", t->position);
+ binn_object_set_vec3(l, "flat_facing", t->flat_facing);
+ binn_object_set_vec3(l, "facing", t->facing);
+ binn_object_set_vec3(l, "up", t->up);
+ binn_object_set_float(l, "x_rotation", t->x_rotation);
+ binn_object_set_float(l, "y_rotation", t->y_rotation);
+
+ return l;
+ }
+
+ void CameraTransformMessage::Deserialize(void* object, binn* l) {
+ CameraTransformMessage* t = static_cast<CameraTransformMessage*>(object);
+
+ binn_object_get_vec3(l, "position", &t->position);
+ binn_object_get_vec3(l, "flat_facing", &t->flat_facing);
+ binn_object_get_vec3(l, "facing", &t->facing);
+ binn_object_get_vec3(l, "up", &t->up);
+ binn_object_get_float(l, "x_rotation", &t->x_rotation);
+ binn_object_get_float(l, "y_rotation", &t->y_rotation);
+ }
+
+ void CameraTransformMessage::Execute(const OnlineMessageRef& ref, void* object, PeerID from) {
+ CameraTransformMessage* t = static_cast<CameraTransformMessage*>(object);
+
+ if (Online::Instance()->online_session->player_states.find(from) != Online::Instance()->online_session->player_states.end()) {
+ int camera_id = Online::Instance()->online_session->player_states[from].camera_id; // TODO this assumes peer_id == player_id
+ Camera* camera = ActiveCameras::Instance()->GetCamera(camera_id);
+ if (camera != nullptr) {
+ camera->SetPos(t->position);
+ camera->SetFlatFacing(t->flat_facing);
+ camera->SetFacing(t->facing);
+ camera->SetUp(t->up);
+ camera->SetXRotation(t->x_rotation);
+ camera->SetYRotation(t->y_rotation);
+ } else {
+ LOGW << "Got camera transform information for camera " << camera_id << " from client " << std::to_string(from) << " without a valid camera!" << std::endl;
+ }
+ } else {
+ LOGW << "Got camera transform information from a client we can no longer find, they might have disconnected!" << std::endl; // TODO should we even warn about this?
+ }
+ }
+
+ void* CameraTransformMessage::Construct(void *mem) {
+ return new(mem) CameraTransformMessage(vec3(), vec3(), vec3(), vec3(), 0, 0);
+ }
+
+ void CameraTransformMessage::Destroy(void* object) {
+ CameraTransformMessage* t = static_cast<CameraTransformMessage*>(object);
+ t->~CameraTransformMessage();
+ }
+}