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Diffstat (limited to 'Source/Steam/steamworks_friends.cpp')
-rw-r--r-- | Source/Steam/steamworks_friends.cpp | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/Source/Steam/steamworks_friends.cpp b/Source/Steam/steamworks_friends.cpp new file mode 100644 index 00000000..662ae74f --- /dev/null +++ b/Source/Steam/steamworks_friends.cpp @@ -0,0 +1,60 @@ +//----------------------------------------------------------------------------- +// Name: steamworks_friends.cpp +// Developer: Wolfire Games LLC +// Description: Steamworks wrapper for Overgrowth, to simplify use and +// minimize state. +// License: Read below +//----------------------------------------------------------------------------- +// +// Copyright 2022 Wolfire Games LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +//----------------------------------------------------------------------------- +#include "steamworks_friends.h" + +#if ENABLE_STEAMWORKS +SteamworksFriends::SteamworksFriends() { + +} + +SteamworksFriends::~SteamworksFriends() { + +} + +void SteamworksFriends::ActivateGameOverlay( const char *pchDialog ) { + SteamFriends()->ActivateGameOverlay(pchDialog); +} + +void SteamworksFriends::ActivateGameOverlayToUser( const char *pchDialog, CSteamID steamID ) { + SteamFriends()->ActivateGameOverlayToUser(pchDialog, steamID); +} + +void SteamworksFriends::ActivateGameOverlayToWebPage( const char *pchURL ) { + SteamFriends()->ActivateGameOverlayToWebPage(pchURL); +} + +std::vector<CSteamID> SteamworksFriends::GetClans() { + std::vector<CSteamID> ret; + for( int i = 0; i < SteamFriends()->GetClanCount(); i++ ) { + CSteamID clanid = SteamFriends()->GetClanByIndex(i); + ret.push_back(clanid); + } + return ret; +} + + +std::string SteamworksFriends::GetPersonaName() { + return SteamFriends()->GetPersonaName(); +} +#endif |