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Diffstat (limited to 'Source/Steam/steamworks_friends.cpp')
-rw-r--r--Source/Steam/steamworks_friends.cpp60
1 files changed, 60 insertions, 0 deletions
diff --git a/Source/Steam/steamworks_friends.cpp b/Source/Steam/steamworks_friends.cpp
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+++ b/Source/Steam/steamworks_friends.cpp
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+//-----------------------------------------------------------------------------
+// Name: steamworks_friends.cpp
+// Developer: Wolfire Games LLC
+// Description: Steamworks wrapper for Overgrowth, to simplify use and
+// minimize state.
+// License: Read below
+//-----------------------------------------------------------------------------
+//
+// Copyright 2022 Wolfire Games LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//-----------------------------------------------------------------------------
+#include "steamworks_friends.h"
+
+#if ENABLE_STEAMWORKS
+SteamworksFriends::SteamworksFriends() {
+
+}
+
+SteamworksFriends::~SteamworksFriends() {
+
+}
+
+void SteamworksFriends::ActivateGameOverlay( const char *pchDialog ) {
+ SteamFriends()->ActivateGameOverlay(pchDialog);
+}
+
+void SteamworksFriends::ActivateGameOverlayToUser( const char *pchDialog, CSteamID steamID ) {
+ SteamFriends()->ActivateGameOverlayToUser(pchDialog, steamID);
+}
+
+void SteamworksFriends::ActivateGameOverlayToWebPage( const char *pchURL ) {
+ SteamFriends()->ActivateGameOverlayToWebPage(pchURL);
+}
+
+std::vector<CSteamID> SteamworksFriends::GetClans() {
+ std::vector<CSteamID> ret;
+ for( int i = 0; i < SteamFriends()->GetClanCount(); i++ ) {
+ CSteamID clanid = SteamFriends()->GetClanByIndex(i);
+ ret.push_back(clanid);
+ }
+ return ret;
+}
+
+
+std::string SteamworksFriends::GetPersonaName() {
+ return SteamFriends()->GetPersonaName();
+}
+#endif