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authorDean Beeler <canadacow@gmail.com>2024-01-23 18:01:12 +0300
committerGitHub <noreply@github.com>2024-01-23 18:01:12 +0300
commitd4c5fc74e7b749f460d9bd91dea8b8d0091c7507 (patch)
treee87237c2eb375f4706f2770338305c0ae054b807 /.github
parent6199776869308b6d8f38095a580bda8ca711fd71 (diff)
d3d11: Fix crash when srv is submitted to ClearUnorderedAccessViewUintHEADmaster
* The Settlers submits (possibly incorrectly) an SRV to ClearUnorderedAccessViewUint. The static_cast in the function does not translate correctly and crashes. Native D3D11 behavior is to ignore the bad parameter entirely. It does not clear the SRV nor does it fault or even error with the DEBUG validator.
Diffstat (limited to '.github')
0 files changed, 0 insertions, 0 deletions