diff options
author | Philip Rebohle <philip.rebohle@tu-dortmund.de> | 2023-09-14 17:48:28 +0300 |
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committer | Philip Rebohle <philip.rebohle@tu-dortmund.de> | 2023-09-14 17:50:30 +0300 |
commit | 83dc4678df7657821992a927d4aeee510fafa224 (patch) | |
tree | 687bba1148b484f611ad3662064cb0647e7350b3 | |
parent | f93cfbc26af61b78819941fb93aecc4d3f75b04c (diff) |
[util] Set maximum frame latency to 1 for Age of Empires 2 (2013)
Game seems to be doing something horrible on its own, literally impossible
to make it run smoothly. This at least seems to limit excursions to ±10ms
and fix the camera flinging back and forth when running the game through
Gamescope.
-rw-r--r-- | src/util/config/config.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index c5d8125e..bfa1ed0b 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -807,7 +807,7 @@ namespace dxvk { { R"(\\Snowblind\.(SP|MP|exe)$)", {{ { "d3d9.maxFrameRate", "60" }, }} }, - /* Project: Snowblind */ + /* Aviary Attorney */ { R"(\\Aviary Attorney\\nw\.exe$)", {{ { "d3d9.maxFrameRate", "60" }, }} }, @@ -815,6 +815,10 @@ namespace dxvk { { R"(\\drakensang\.exe$)", {{ { "d3d9.deferSurfaceCreation", "True" }, }} }, + /* Age of Empires 2 - janky frame timing */ + { R"(\\AoK HD\.exe$)", {{ + { "d3d9.maxFrameLatency", "1" }, + }} }, /**********************************************/ /* D3D12 GAMES (vkd3d-proton with dxvk dxgi) */ |