diff options
author | Blisto91 <47954800+Blisto91@users.noreply.github.com> | 2024-01-15 00:15:56 +0300 |
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committer | Philip Rebohle <25567304+doitsujin@users.noreply.github.com> | 2024-01-15 00:25:43 +0300 |
commit | 854e06d3f04e9d00df0a55a9fe4bbacf6a302189 (patch) | |
tree | 66fed5b0c597a3b12b6a7909f9f0a6fb6616ca06 | |
parent | eb806952d8d0da94e3c0d449b643f80ee2005030 (diff) |
[util] Enable deviceLossOnFocusLoss for BF2 and BF2142
The ingame spawn and gear selection GUI can disappear from view unless this is set.
-rw-r--r-- | src/util/config/config.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index b30086de..665fdf9a 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -545,9 +545,15 @@ namespace dxvk { { "d3d9.supportDFFormats", "False" }, { "d3d9.deviceLossOnFocusLoss", "True" }, }} }, - /* Battlefield 2 (bad z-pass) */ + /* Battlefield 2 * + * Bad z-pass and ingame GUI loss on alt tab */ { R"(\\BF2\.exe$)", {{ - { "d3d9.longMad", "True" }, + { "d3d9.longMad", "True" }, + { "d3d9.deviceLossOnFocusLoss", "True" }, + }} }, + /* Battlefield 2142 - Same GUI issue as BF2 */ + { R"(\\BF2142\.exe$)", {{ + { "d3d9.deviceLossOnFocusLoss", "True" }, }} }, /* SpellForce 2 Series */ { R"(\\SpellForce2.*\.exe$)", {{ |