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AgeCommit message (Expand)Author
2020-01-17[d3d9] Use VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT for constant buffersd3d9-device-local-constsJoshua Ashton
2020-01-16[d3d9] Create multiple back buffers for GetBackBuffer APIPhilip Rebohle
2020-01-16[d3d9] Synchronize with presentation in D3D9SwapChainEx::ResetPhilip Rebohle
2020-01-16[dxvk] Implement image swappingPhilip Rebohle
2020-01-16[dxvk] Introduce DxvkPhysicalImagePhilip Rebohle
2020-01-16[dxvk] Register image views with the parent imagePhilip Rebohle
2020-01-16[dxvk] Use small_vector to store image view format compatibility listPhilip Rebohle
2020-01-16[dxvk] Factor out image view creationPhilip Rebohle
2020-01-16[util] Add small_vector helperPhilip Rebohle
2020-01-16[dxgi] Don't check window validity in IDXGISwapchain::GetFullscreenStateAndrew Eikum
2020-01-16[d3d9] Don't mark for hazards if we aren't rendering to mip 0Joshua Ashton
2020-01-16[d3d9] Keep subresource views in subresources, defer creation until neededJoshua Ashton
2020-01-16[d3d11] Lock immediate context when submitting presentation commandsPhilip Rebohle
2020-01-15[dxso] Use m's id for bump matrix in TexBemJoshua Ashton
2020-01-11[d3d9] Implement d3d9.forceSwapchainMSAAJoshua Ashton
2020-01-10[d3d9] Defer dialog mode swapchain recreation decision to PresentJoshua Ashton
2020-01-10[d3d9] Remove redundant logging from SetDialogBoxModeJoshua Ashton
2020-01-09[meta] Release 1.5.1v1.5.1Philip Rebohle
2020-01-09[d3d9] Remove unused variable from D3D9DeviceEx::ClearPhilip Rebohle
2020-01-09[dxvk] Tweak number of pipeline compiler threadsPhilip Rebohle
2020-01-09[d3d9] Add GetSurfaceExtent helperJoshua Ashton
2020-01-09[d3d9] Respect mip != 0 for Clear fastpathJoshua Ashton
2020-01-09[d3d9] Respect specific mip size for implicit viewport in SetRenderTargetJoshua Ashton
2020-01-09[d3d11] Move shader stage and buffer slot calc to inside lambdaJoshua Ashton
2020-01-08[d3d9] Scale depth bias value based on current format's `r` valued3d9-depth-bias-scaleJoshua Ashton
2020-01-08[d3d9] Set depth bias values separately, optimize redundant rasterizer state ...Joshua Ashton
2020-01-08[dxvk] Fix loading vkAcquireFullScreenExclusiveModeEXT etc.Philip Rebohle
2020-01-07[util] Improve Spinlock implementationPhilip Rebohle
2020-01-06[d3d9] Ensure D3DDISPLAYMODEEX we use to call the Ex funcs has its size set c...Joshua Ashton
2020-01-06[d3d9] Hook up GetAdapterDisplayMode to resp. adapter funcJoshua Ashton
2020-01-06[d3d9] Return current display mode in GetAdapterDisplayModeEx rather than las...Joshua Ashton
2020-01-05[d3d9] Don't re-set dialogbox mode on swapchain ResetJoshua Ashton
2020-01-05[d3d9] Remove incorrect error returns SetDialogBoxModeJoshua Ashton
2020-01-04[dxgi] Ignore sync interval if PRESENT_TEST is usedPhilip Rebohle
2020-01-03[d3d11] Increment transfer command counter when initializing UAV counterPhilip Rebohle
2020-01-01[util] Enable d3d9.forceSamplerTypeSpecConstants for Halo [CE]Joshua Ashton
2020-01-01[dxso] Implement d3d9.forceSamplerTypeSpecConstantsJoshua Ashton
2020-01-01[util] Improve ticket lock implementationPhilip Rebohle
2020-01-01[meta] Happy New Year 🎉💃🎊Joshua Ashton
2019-12-28[d3d9] Fix crash when trying to present with a currently invalid presenterJoshua Ashton
2019-12-25[dxso] Negate reflection in TexM3x3VSpecJoshua Ashton
2019-12-25[dxso] Normalize eyeRay and normal before reflection in TexM3x3SpecJoshua Ashton
2019-12-25[dxso] Only track co-issue parent opcode rather than the full contextJoshua Ashton
2019-12-25[dxso] Don't emit a co-issue for CNDs parented to a CNDJoshua Ashton
2019-12-22[d3d9] Enable bounds testing for D3DPOOL_SYSTEMMEM buffersJoshua Ashton
2019-12-22[dxso] Perform saturate after bitshift modifierJoshua Ashton
2019-12-22[dxso] Track and prioritize co-issued CNDs above their parent opsJoshua Ashton
2019-12-22[dxso] Keep track of the current instruction index in a decoding contextJoshua Ashton
2019-12-22[dxso] Parse co-issue instruction modifierJoshua Ashton
2019-12-22[d3d9] Use VK_FORMAT_D24_UNORM_S8_UINT for D3DFMT_DF24Joshua Ashton