diff options
author | lintest <mail@lintest.ru> | 2012-08-01 14:45:52 +0400 |
---|---|---|
committer | lintest <mail@lintest.ru> | 2012-08-01 14:45:52 +0400 |
commit | cc1a7187b8e6f589a64502d99126f8a1c5c487fa (patch) | |
tree | 99a3b5c9833064c6cd7ab97be0729072185cb581 | |
parent | 37253dbc275692fde8900c2a3bcebb58af37a331 (diff) | |
parent | ea62a00186bb436d596ceba0d21389aefa1f0a19 (diff) |
Merge pull request #3 from shockone/patch-2
Update sources/MyRuLib/controls/FbNotebook.cpp
-rw-r--r-- | sources/MyRuLib/controls/FbNotebook.cpp | 2426 |
1 files changed, 1215 insertions, 1211 deletions
diff --git a/sources/MyRuLib/controls/FbNotebook.cpp b/sources/MyRuLib/controls/FbNotebook.cpp index 45a7d69d..3ca31cab 100644 --- a/sources/MyRuLib/controls/FbNotebook.cpp +++ b/sources/MyRuLib/controls/FbNotebook.cpp @@ -17,6 +17,10 @@ #define fbSYS_COLOUR_TABCOLOUR wxSYS_COLOUR_WINDOWFRAME
#endif
+#ifdef __WXMAC__
+#include <wx/osx/private.h>
+#endif
+
/*
#ifdef __WXMSW__
#include "wx/msw/private.h"
@@ -32,46 +36,46 @@ #endif
*/
-// WxAuiBitmapFromBits() is a utility function that creates a -// masked bitmap from raw bits (XBM format) -wxBitmap WxAuiBitmapFromBits(const unsigned char bits[], int w, int h, - const wxColour& color) -{ - wxImage img = wxBitmap((const char*)bits, w, h).ConvertToImage(); - img.Replace(0,0,0,123,123,123); - img.Replace(255,255,255,color.Red(),color.Green(),color.Blue()); - img.SetMaskColour(123,123,123); - return wxBitmap(img); -} - -wxString WxAuiChopText(wxDC& dc, const wxString& text, int max_size) -{ - wxCoord x,y; - - // first check if the text fits with no problems - dc.GetTextExtent(text, &x, &y); - if (x <= max_size) - return text; - - size_t i, len = text.Length(); - size_t last_good_length = 0; - for (i = 0; i < len; ++i) - { - wxString s = text.Left(i); - s += wxT("..."); - - dc.GetTextExtent(s, &x, &y); - if (x > max_size) - break; - - last_good_length = i; - } - - wxString ret = text.Left(last_good_length); - ret += wxT("..."); - return ret; -} - +// WxAuiBitmapFromBits() is a utility function that creates a
+// masked bitmap from raw bits (XBM format)
+wxBitmap WxAuiBitmapFromBits(const unsigned char bits[], int w, int h,
+ const wxColour& color)
+{
+ wxImage img = wxBitmap((const char*)bits, w, h).ConvertToImage();
+ img.Replace(0,0,0,123,123,123);
+ img.Replace(255,255,255,color.Red(),color.Green(),color.Blue());
+ img.SetMaskColour(123,123,123);
+ return wxBitmap(img);
+}
+
+wxString WxAuiChopText(wxDC& dc, const wxString& text, int max_size)
+{
+ wxCoord x,y;
+
+ // first check if the text fits with no problems
+ dc.GetTextExtent(text, &x, &y);
+ if (x <= max_size)
+ return text;
+
+ size_t i, len = text.Length();
+ size_t last_good_length = 0;
+ for (i = 0; i < len; ++i)
+ {
+ wxString s = text.Left(i);
+ s += wxT("...");
+
+ dc.GetTextExtent(s, &x, &y);
+ if (x > max_size)
+ break;
+
+ last_good_length = i;
+ }
+
+ wxString ret = text.Left(last_good_length);
+ ret += wxT("...");
+ return ret;
+}
+
// wxAuiBlendColour is used by WxAuiStepColour
unsigned char WxAuiBlendColour(unsigned char fg, unsigned char bg, double alpha)
{
@@ -193,1177 +197,1177 @@ static void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags {
}
-// -- GUI helper classes and functions -- - -class WxAuiCommandCapture : public wxEvtHandler -{ -public: - - WxAuiCommandCapture() { m_last_id = 0; } - int GetCommandId() const { return m_last_id; } - - bool ProcessEvent(wxEvent& evt) - { - if (evt.GetEventType() == wxEVT_COMMAND_MENU_SELECTED) - { - m_last_id = evt.GetId(); - return true; - } - - if (GetNextHandler()) - return GetNextHandler()->ProcessEvent(evt); - - return false; - } - -private: - int m_last_id; -}; - -// -- bitmaps -- - -#if defined( __WXMAC__ ) - static unsigned char close_bits[]={ - 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3, - 0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3, - 0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF }; -#elif defined( __WXGTK__) - static unsigned char close_bits[]={ - 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8, - 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef, - 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff }; -#else - static unsigned char close_bits[]={ - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xf3, 0xcf, 0xf9, - 0x9f, 0xfc, 0x3f, 0xfe, 0x3f, 0xfe, 0x9f, 0xfc, 0xcf, 0xf9, 0xe7, 0xf3, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}; -#endif - -static unsigned char left_bits[] = { - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x7f, 0xfe, 0x3f, 0xfe, - 0x1f, 0xfe, 0x0f, 0xfe, 0x1f, 0xfe, 0x3f, 0xfe, 0x7f, 0xfe, 0xff, 0xfe, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}; - -static unsigned char right_bits[] = { - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdf, 0xff, 0x9f, 0xff, 0x1f, 0xff, - 0x1f, 0xfe, 0x1f, 0xfc, 0x1f, 0xfe, 0x1f, 0xff, 0x9f, 0xff, 0xdf, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}; - -static unsigned char list_bits[] = { - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0x0f, 0xf8, 0xff, 0xff, 0x0f, 0xf8, 0x1f, 0xfc, 0x3f, 0xfe, 0x7f, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}; - -// -- WxAuiDefaultTabArt class implementation -- - -WxAuiDefaultTabArt::WxAuiDefaultTabArt() -{ - m_normalFont = *wxNORMAL_FONT; - m_selectedFont = *wxNORMAL_FONT; - m_selectedFont.SetWeight(wxBOLD); - m_measuringFont = m_selectedFont; - - m_fixedTabWidth = 100; - m_tabCtrlHeight = 0; - -#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON - wxColor baseColour = wxColour( wxMacCreateCGColorFromHITheme(kThemeBrushToolbarBackground)); -#else - wxColor baseColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE); -#endif - - // the baseColour is too pale to use as our base colour, - // so darken it a bit -- - if ((255-baseColour.Red()) + - (255-baseColour.Green()) + - (255-baseColour.Blue()) < 60) - { - baseColour = WxAuiStepColour(baseColour, 92); - } - - m_activeColour = baseColour; - m_baseColour = baseColour; - wxColor borderColour = WxAuiStepColour(baseColour, 75); - - m_borderPen = wxPen(borderColour); - m_baseColourPen = wxPen(m_baseColour); - m_baseColourBrush = wxBrush(m_baseColour); - - m_activeCloseBmp = WxAuiBitmapFromBits(close_bits, 16, 16, *wxBLACK); - m_disabledCloseBmp = WxAuiBitmapFromBits(close_bits, 16, 16, wxColour(128,128,128)); - - m_activeLeftBmp = WxAuiBitmapFromBits(left_bits, 16, 16, *wxBLACK); - m_disabledLeftBmp = WxAuiBitmapFromBits(left_bits, 16, 16, wxColour(128,128,128)); - - m_activeRightBmp = WxAuiBitmapFromBits(right_bits, 16, 16, *wxBLACK); - m_disabledRightBmp = WxAuiBitmapFromBits(right_bits, 16, 16, wxColour(128,128,128)); - - m_activeWindowListBmp = WxAuiBitmapFromBits(list_bits, 16, 16, *wxBLACK); - m_disabledWindowListBmp = WxAuiBitmapFromBits(list_bits, 16, 16, wxColour(128,128,128)); - - m_flags = 0; -} - -WxAuiDefaultTabArt::~WxAuiDefaultTabArt() -{ -} - -wxAuiTabArt* WxAuiDefaultTabArt::Clone() -{ - return new WxAuiDefaultTabArt(*this); -} - -void WxAuiDefaultTabArt::SetFlags(unsigned int flags) -{ - m_flags = flags; -} - -void WxAuiDefaultTabArt::SetSizingInfo(const wxSize& tab_ctrl_size, - size_t tab_count) -{ - m_fixedTabWidth = 100; - - int tot_width = (int)tab_ctrl_size.x - GetIndentSize() - 4; - - if (m_flags & wxAUI_NB_CLOSE_BUTTON) - tot_width -= m_activeCloseBmp.GetWidth(); - if (m_flags & wxAUI_NB_WINDOWLIST_BUTTON) - tot_width -= m_activeWindowListBmp.GetWidth(); - - if (tab_count > 0) - { - m_fixedTabWidth = tot_width/(int)tab_count; - } - - - if (m_fixedTabWidth < 100) - m_fixedTabWidth = 100; - - if (m_fixedTabWidth > tot_width/2) - m_fixedTabWidth = tot_width/2; - - if (m_fixedTabWidth > 220) - m_fixedTabWidth = 220; - - m_tabCtrlHeight = tab_ctrl_size.y; -} - - -void WxAuiDefaultTabArt::DrawBackground(wxDC& dc, - wxWindow* WXUNUSED(wnd), - const wxRect& rect) -{ - // draw background - - wxColor top_color = WxAuiStepColour(m_baseColour, 90); - wxColor bottom_color = WxAuiStepColour(m_baseColour, 170); - wxRect r; - - if (m_flags &wxAUI_NB_BOTTOM) - r = wxRect(rect.x, rect.y, rect.width+2, rect.height); - // TODO: else if (m_flags &wxAUI_NB_LEFT) {} - // TODO: else if (m_flags &wxAUI_NB_RIGHT) {} - else //for wxAUI_NB_TOP - r = wxRect(rect.x, rect.y, rect.width+2, rect.height-3); - - dc.GradientFillLinear(r, top_color, bottom_color, wxSOUTH); - - - // draw base lines - - dc.SetPen(m_borderPen); - int y = rect.GetHeight(); - int w = rect.GetWidth(); - - if (m_flags &wxAUI_NB_BOTTOM) - { - dc.SetBrush(wxBrush(bottom_color)); - dc.DrawRectangle(-1, 0, w+2, 4); - } - // TODO: else if (m_flags &wxAUI_NB_LEFT) {} - // TODO: else if (m_flags &wxAUI_NB_RIGHT) {} - else //for wxAUI_NB_TOP - { - dc.SetBrush(m_baseColourBrush); - dc.DrawRectangle(-1, y-4, w+2, 4); - } -} - - -// DrawTab() draws an individual tab. -// -// dc - output dc -// in_rect - rectangle the tab should be confined to -// caption - tab's caption -// active - whether or not the tab is active -// out_rect - actual output rectangle -// x_extent - the advance x; where the next tab should start - -void WxAuiDefaultTabArt::DrawTab(wxDC& dc, - wxWindow* wnd, - const wxAuiNotebookPage& page, - const wxRect& in_rect, - int close_button_state, - wxRect* out_tab_rect, - wxRect* out_button_rect, - int* x_extent) -{ - wxCoord normal_textx, normal_texty; - wxCoord selected_textx, selected_texty; - wxCoord texty; - - // if the caption is empty, measure some temporary text - wxString caption = page.caption; - if (caption.empty()) - caption = wxT("Xj"); - - dc.SetFont(m_selectedFont); - dc.GetTextExtent(caption, &selected_textx, &selected_texty); - - dc.SetFont(m_normalFont); - dc.GetTextExtent(caption, &normal_textx, &normal_texty); - - // figure out the size of the tab - wxSize tab_size = GetTabSize(dc, - wnd, - page.caption, - page.bitmap, - page.active, - close_button_state, - x_extent); - - wxCoord tab_height = m_tabCtrlHeight - 3; - wxCoord tab_width = tab_size.x; - wxCoord tab_x = in_rect.x; - wxCoord tab_y = in_rect.y + in_rect.height - tab_height; - - - caption = page.caption; - - - // select pen, brush and font for the tab to be drawn - - if (page.active) - { - dc.SetFont(m_selectedFont); - texty = selected_texty; - } - else - { - dc.SetFont(m_normalFont); - texty = normal_texty; - } - - - // create points that will make the tab outline - - int clip_width = tab_width; - if (tab_x + clip_width > in_rect.x + in_rect.width) - clip_width = (in_rect.x + in_rect.width) - tab_x; - -/* - wxPoint clip_points[6]; - clip_points[0] = wxPoint(tab_x, tab_y+tab_height-3); - clip_points[1] = wxPoint(tab_x, tab_y+2); - clip_points[2] = wxPoint(tab_x+2, tab_y); - clip_points[3] = wxPoint(tab_x+clip_width-1, tab_y); - clip_points[4] = wxPoint(tab_x+clip_width+1, tab_y+2); - clip_points[5] = wxPoint(tab_x+clip_width+1, tab_y+tab_height-3); - - // FIXME: these ports don't provide wxRegion ctor from array of points -#if !defined(__WXDFB__) && !defined(__WXCOCOA__) - // set the clipping region for the tab -- - wxRegion clipping_region(WXSIZEOF(clip_points), clip_points); - dc.SetClippingRegion(clipping_region); -#endif // !wxDFB && !wxCocoa -*/ - // since the above code above doesn't play well with WXDFB or WXCOCOA, - // we'll just use a rectangle for the clipping region for now -- - dc.SetClippingRegion(tab_x, tab_y, clip_width+1, tab_height-3); - - - wxPoint border_points[6]; - if (m_flags &wxAUI_NB_BOTTOM) - { - border_points[0] = wxPoint(tab_x, tab_y); - border_points[1] = wxPoint(tab_x, tab_y+tab_height-6); - border_points[2] = wxPoint(tab_x+2, tab_y+tab_height-4); - border_points[3] = wxPoint(tab_x+tab_width-2, tab_y+tab_height-4); - border_points[4] = wxPoint(tab_x+tab_width, tab_y+tab_height-6); - border_points[5] = wxPoint(tab_x+tab_width, tab_y); - } - else //if (m_flags & wxAUI_NB_TOP) {} - { - border_points[0] = wxPoint(tab_x, tab_y+tab_height-4); - border_points[1] = wxPoint(tab_x, tab_y+2); - border_points[2] = wxPoint(tab_x+2, tab_y); - border_points[3] = wxPoint(tab_x+tab_width-2, tab_y); - border_points[4] = wxPoint(tab_x+tab_width, tab_y+2); - border_points[5] = wxPoint(tab_x+tab_width, tab_y+tab_height-4); - } - // TODO: else if (m_flags &wxAUI_NB_LEFT) {} - // TODO: else if (m_flags &wxAUI_NB_RIGHT) {} - - int drawn_tab_yoff = border_points[1].y; - int drawn_tab_height = border_points[0].y - border_points[1].y; - - - if (page.active) - { - // draw active tab - - // draw base background color - wxRect r(tab_x, tab_y, tab_width, tab_height); - dc.SetPen(wxPen(m_activeColour)); - dc.SetBrush(wxBrush(m_activeColour)); - dc.DrawRectangle(r.x+1, r.y+1, r.width-1, r.height-4); - - // this white helps fill out the gradient at the top of the tab - dc.SetPen(*wxWHITE_PEN); - dc.SetBrush(*wxWHITE_BRUSH); - dc.DrawRectangle(r.x+2, r.y+1, r.width-3, r.height-4); - - // these two points help the rounded corners appear more antialiased - dc.SetPen(wxPen(m_activeColour)); - dc.DrawPoint(r.x+2, r.y+1); - dc.DrawPoint(r.x+r.width-2, r.y+1); - - // set rectangle down a bit for gradient drawing - r.SetHeight(r.GetHeight()/2); - r.x += 2; - r.width -= 3; - r.y += r.height; - r.y -= 2; - - // draw gradient background - wxColor top_color = *wxWHITE; - wxColor bottom_color = m_activeColour; - dc.GradientFillLinear(r, bottom_color, top_color, wxNORTH); - } - else - { - // draw inactive tab - - wxRect r(tab_x, tab_y+1, tab_width, tab_height-3); - - // start the gradent up a bit and leave the inside border inset - // by a pixel for a 3D look. Only the top half of the inactive - // tab will have a slight gradient - r.x += 3; - r.y++; - r.width -= 4; - r.height /= 2; - r.height--; - - // -- draw top gradient fill for glossy look - wxColor top_color = m_baseColour; - wxColor bottom_color = WxAuiStepColour(top_color, 160); - dc.GradientFillLinear(r, bottom_color, top_color, wxNORTH); - - r.y += r.height; - r.y--; - - // -- draw bottom fill for glossy look - top_color = m_baseColour; - bottom_color = m_baseColour; - dc.GradientFillLinear(r, top_color, bottom_color, wxSOUTH); - } - - // draw tab outline - dc.SetPen(m_borderPen); - dc.SetBrush(*wxTRANSPARENT_BRUSH); - dc.DrawPolygon(WXSIZEOF(border_points), border_points); - - // there are two horizontal grey lines at the bottom of the tab control, - // this gets rid of the top one of those lines in the tab control - if (page.active) - { - if (m_flags &wxAUI_NB_BOTTOM) - dc.SetPen(wxPen(WxAuiStepColour(m_baseColour, 170))); - // TODO: else if (m_flags &wxAUI_NB_LEFT) {} - // TODO: else if (m_flags &wxAUI_NB_RIGHT) {} - else //for wxAUI_NB_TOP - dc.SetPen(m_baseColourPen); - dc.DrawLine(border_points[0].x+1, - border_points[0].y, - border_points[5].x, - border_points[5].y); - } - - - int text_offset = tab_x + 8; - int close_button_width = 0; - if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN) - { - close_button_width = m_activeCloseBmp.GetWidth(); - } - - int bitmap_offset = 0; - if (page.bitmap.IsOk()) - { - bitmap_offset = tab_x + 8; - - // draw bitmap - dc.DrawBitmap(page.bitmap, - bitmap_offset, - drawn_tab_yoff + (drawn_tab_height/2) - (page.bitmap.GetHeight()/2), - true); - - text_offset = bitmap_offset + page.bitmap.GetWidth(); - text_offset += 3; // bitmap padding - - } - else - { - text_offset = tab_x + 8; - } - - - wxString draw_text = WxAuiChopText(dc, - caption, - tab_width - (text_offset-tab_x) - close_button_width); - - // draw tab text - dc.DrawText(draw_text, - text_offset, - drawn_tab_yoff + (drawn_tab_height)/2 - (texty/2) - 1); - - // draw focus rectangle - if (page.active && (wnd->FindFocus() == wnd)) - { - wxRect focusRectText(text_offset, (drawn_tab_yoff + (drawn_tab_height)/2 - (texty/2) - 1), - selected_textx, selected_texty); - - wxRect focusRect; - wxRect focusRectBitmap; - - if (page.bitmap.IsOk()) - focusRectBitmap = wxRect(bitmap_offset, drawn_tab_yoff + (drawn_tab_height/2) - (page.bitmap.GetHeight()/2), - page.bitmap.GetWidth(), page.bitmap.GetHeight()); - - if (page.bitmap.IsOk() && draw_text.IsEmpty()) - focusRect = focusRectBitmap; - else if (!page.bitmap.IsOk() && !draw_text.IsEmpty()) - focusRect = focusRectText; - else if (page.bitmap.IsOk() && !draw_text.IsEmpty()) - focusRect = focusRectText.Union(focusRectBitmap); - - focusRect.Inflate(2, 2); - -// wxRendererNative::Get().DrawFocusRect(wnd, dc, focusRect, 0); - } - - // draw close button if necessary - if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN) - { - wxBitmap bmp = m_disabledCloseBmp; - - if (close_button_state == wxAUI_BUTTON_STATE_HOVER || - close_button_state == wxAUI_BUTTON_STATE_PRESSED) - { - bmp = m_activeCloseBmp; - } - - int offsetY = tab_y-1; - if (m_flags & wxAUI_NB_BOTTOM) - offsetY = 1; - - wxRect rect(tab_x + tab_width - close_button_width - 1, - offsetY + (tab_height/2) - (bmp.GetHeight()/2), - close_button_width, - tab_height); - - IndentPressedBitmap(&rect, close_button_state); - dc.DrawBitmap(bmp, rect.x, rect.y, true); - - *out_button_rect = rect; - } - - *out_tab_rect = wxRect(tab_x, tab_y, tab_width, tab_height); - - dc.DestroyClippingRegion(); -} - -int WxAuiDefaultTabArt::GetIndentSize() -{ - return 5; -} - -wxSize WxAuiDefaultTabArt::GetTabSize(wxDC& dc, - wxWindow* WXUNUSED(wnd), - const wxString& caption, - const wxBitmap& bitmap, - bool WXUNUSED(active), - int close_button_state, - int* x_extent) -{ - wxCoord measured_textx, measured_texty, tmp; - - dc.SetFont(m_measuringFont); - dc.GetTextExtent(caption, &measured_textx, &measured_texty); - - dc.GetTextExtent(wxT("ABCDEFXj"), &tmp, &measured_texty); - - // add padding around the text - wxCoord tab_width = measured_textx; - wxCoord tab_height = measured_texty; - - // if the close button is showing, add space for it - if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN) - tab_width += m_activeCloseBmp.GetWidth() + 3; - - // if there's a bitmap, add space for it - if (bitmap.IsOk()) - { - tab_width += bitmap.GetWidth(); - tab_width += 3; // right side bitmap padding - tab_height = wxMax(tab_height, bitmap.GetHeight()); - } - - // add padding - tab_width += 16; - tab_height += 10; - - if (m_flags & wxAUI_NB_TAB_FIXED_WIDTH) - { - tab_width = m_fixedTabWidth; - } - - *x_extent = tab_width; - - return wxSize(tab_width, tab_height); -} - - -void WxAuiDefaultTabArt::DrawButton(wxDC& dc, - wxWindow* WXUNUSED(wnd), - const wxRect& in_rect, - int bitmap_id, - int button_state, - int orientation, - wxRect* out_rect) -{ - wxBitmap bmp; - wxRect rect; - - switch (bitmap_id) - { - case wxAUI_BUTTON_CLOSE: - if (button_state & wxAUI_BUTTON_STATE_DISABLED) - bmp = m_disabledCloseBmp; - else - bmp = m_activeCloseBmp; - break; - case wxAUI_BUTTON_LEFT: - if (button_state & wxAUI_BUTTON_STATE_DISABLED) - bmp = m_disabledLeftBmp; - else - bmp = m_activeLeftBmp; - break; - case wxAUI_BUTTON_RIGHT: - if (button_state & wxAUI_BUTTON_STATE_DISABLED) - bmp = m_disabledRightBmp; - else - bmp = m_activeRightBmp; - break; - case wxAUI_BUTTON_WINDOWLIST: - if (button_state & wxAUI_BUTTON_STATE_DISABLED) - bmp = m_disabledWindowListBmp; - else - bmp = m_activeWindowListBmp; - break; - } - - - if (!bmp.IsOk()) - return; - - rect = in_rect; - - if (orientation == wxLEFT) - { - rect.SetX(in_rect.x); - rect.SetY(((in_rect.y + in_rect.height)/2) - (bmp.GetHeight()/2)); - rect.SetWidth(bmp.GetWidth()); - rect.SetHeight(bmp.GetHeight()); - } - else - { - rect = wxRect(in_rect.x + in_rect.width - bmp.GetWidth(), - ((in_rect.y + in_rect.height)/2) - (bmp.GetHeight()/2), - bmp.GetWidth(), bmp.GetHeight()); - } - - IndentPressedBitmap(&rect, button_state); - dc.DrawBitmap(bmp, rect.x, rect.y, true); - - *out_rect = rect; -} - -int WxAuiDefaultTabArt::ShowDropDown(wxWindow* wnd, - const wxAuiNotebookPageArray& pages, - int active_idx) -{ - wxMenu menuPopup; - - size_t i, count = pages.GetCount(); - for (i = 0; i < count; ++i) - { - const wxAuiNotebookPage& page = pages.Item(i); - wxString caption = page.caption; - - // if there is no caption, make it a space. This will prevent - // an assert in the menu code. - if (caption.IsEmpty()) - caption = wxT(" "); - - menuPopup.AppendCheckItem(1000+i, caption); - } - - if (active_idx != -1) - { - menuPopup.Check(1000+active_idx, true); - } - - // find out where to put the popup menu of window items - wxPoint pt = ::wxGetMousePosition(); - pt = wnd->ScreenToClient(pt); - - // find out the screen coordinate at the bottom of the tab ctrl - wxRect cli_rect = wnd->GetClientRect(); - pt.y = cli_rect.y + cli_rect.height; - - WxAuiCommandCapture* cc = new WxAuiCommandCapture; - wnd->PushEventHandler(cc); - wnd->PopupMenu(&menuPopup, pt); - int command = cc->GetCommandId(); - wnd->PopEventHandler(true); - - if (command >= 1000) - return command-1000; - - return -1; -} - -int WxAuiDefaultTabArt::GetBestTabCtrlSize(wxWindow* wnd, - const wxAuiNotebookPageArray& pages, - const wxSize& requiredBmp_size) -{ - wxClientDC dc(wnd); - dc.SetFont(m_measuringFont); - - // sometimes a standard bitmap size needs to be enforced, especially - // if some tabs have bitmaps and others don't. This is important because - // it prevents the tab control from resizing when tabs are added. - wxBitmap measureBmp; - if (requiredBmp_size.IsFullySpecified()) - { - measureBmp.Create(requiredBmp_size.x, - requiredBmp_size.y); - } - - - int max_y = 0; - size_t i, page_count = pages.GetCount(); - for (i = 0; i < page_count; ++i) - { - wxAuiNotebookPage& page = pages.Item(i); - - wxBitmap bmp; - if (measureBmp.IsOk()) - bmp = measureBmp; - else - bmp = page.bitmap; - - // we don't use the caption text because we don't - // want tab heights to be different in the case - // of a very short piece of text on one tab and a very - // tall piece of text on another tab - int x_ext = 0; - wxSize s = GetTabSize(dc, - wnd, - wxT("ABCDEFGHIj"), - bmp, - true, - wxAUI_BUTTON_STATE_HIDDEN, - &x_ext); - - max_y = wxMax(max_y, s.y); - } - - return max_y+2; -} - -void WxAuiDefaultTabArt::SetNormalFont(const wxFont& font) -{ - m_normalFont = font; -} - -void WxAuiDefaultTabArt::SetSelectedFont(const wxFont& font) -{ - m_selectedFont = font; -} - -void WxAuiDefaultTabArt::SetMeasuringFont(const wxFont& font) -{ - m_measuringFont = font; -} - -void WxAuiDefaultTabArt::SetColour(const wxColour& colour) -{ - m_baseColour = colour; - m_borderPen = wxPen(WxAuiStepColour(m_baseColour, 75)); - m_baseColourPen = wxPen(m_baseColour); - m_baseColourBrush = wxBrush(m_baseColour); -} - -void WxAuiDefaultTabArt::SetActiveColour(const wxColour& colour) -{ - m_activeColour = colour; -} - -// -- WxAuiSimpleTabArt class implementation -- - -WxAuiSimpleTabArt::WxAuiSimpleTabArt() -{ - m_normalFont = *wxNORMAL_FONT; - m_selectedFont = *wxNORMAL_FONT; - m_selectedFont.SetWeight(wxBOLD); - m_measuringFont = m_selectedFont; - - m_flags = 0; - m_fixedTabWidth = 100; - - wxColour baseColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE); - - wxColour backgroundColour = baseColour; - wxColour normaltabColour = baseColour; - wxColour selectedtabColour = *wxWHITE; - - m_bkBrush = wxBrush(backgroundColour); - m_normalBkBrush = wxBrush(normaltabColour); - m_normalBkPen = wxPen(normaltabColour); - m_selectedBkBrush = wxBrush(selectedtabColour); - m_selectedBkPen = wxPen(selectedtabColour); - - m_activeCloseBmp = WxAuiBitmapFromBits(close_bits, 16, 16, *wxBLACK); - m_disabledCloseBmp = WxAuiBitmapFromBits(close_bits, 16, 16, wxColour(128,128,128)); - - m_activeLeftBmp = WxAuiBitmapFromBits(left_bits, 16, 16, *wxBLACK); - m_disabledLeftBmp = WxAuiBitmapFromBits(left_bits, 16, 16, wxColour(128,128,128)); - - m_activeRightBmp = WxAuiBitmapFromBits(right_bits, 16, 16, *wxBLACK); - m_disabledRightBmp = WxAuiBitmapFromBits(right_bits, 16, 16, wxColour(128,128,128)); - - m_activeWindowListBmp = WxAuiBitmapFromBits(list_bits, 16, 16, *wxBLACK); - m_disabledWindowListBmp = WxAuiBitmapFromBits(list_bits, 16, 16, wxColour(128,128,128)); - -} - -WxAuiSimpleTabArt::~WxAuiSimpleTabArt() -{ -} - -wxAuiTabArt* WxAuiSimpleTabArt::Clone() -{ - return new WxAuiSimpleTabArt(*this); -} - -void WxAuiSimpleTabArt::SetFlags(unsigned int flags) -{ - m_flags = flags; -} - -void WxAuiSimpleTabArt::SetSizingInfo(const wxSize& tab_ctrl_size, - size_t tab_count) -{ - m_fixedTabWidth = 100; - - int tot_width = (int)tab_ctrl_size.x - GetIndentSize() - 4; - - if (m_flags & wxAUI_NB_CLOSE_BUTTON) - tot_width -= m_activeCloseBmp.GetWidth(); - if (m_flags & wxAUI_NB_WINDOWLIST_BUTTON) - tot_width -= m_activeWindowListBmp.GetWidth(); - - if (tab_count > 0) - { - m_fixedTabWidth = tot_width/(int)tab_count; - } - - - if (m_fixedTabWidth < 100) - m_fixedTabWidth = 100; - - if (m_fixedTabWidth > tot_width/2) - m_fixedTabWidth = tot_width/2; - - if (m_fixedTabWidth > 220) - m_fixedTabWidth = 220; -} - -void WxAuiSimpleTabArt::SetColour(const wxColour& colour) -{ - m_bkBrush = wxBrush(colour); - m_normalBkBrush = wxBrush(colour); - m_normalBkPen = wxPen(colour); -} - -void WxAuiSimpleTabArt::SetActiveColour(const wxColour& colour) -{ - m_selectedBkBrush = wxBrush(colour); - m_selectedBkPen = wxPen(colour); -} - -void WxAuiSimpleTabArt::DrawBackground(wxDC& dc, - wxWindow* WXUNUSED(wnd), - const wxRect& rect) -{ - // draw background - dc.SetBrush(m_bkBrush); - dc.SetPen(*wxTRANSPARENT_PEN); - dc.DrawRectangle(-1, -1, rect.GetWidth()+2, rect.GetHeight()+2); - - // draw base line - dc.SetPen(*wxGREY_PEN); - dc.DrawLine(0, rect.GetHeight()-1, rect.GetWidth(), rect.GetHeight()-1); -} - - -// DrawTab() draws an individual tab. -// -// dc - output dc -// in_rect - rectangle the tab should be confined to -// caption - tab's caption -// active - whether or not the tab is active -// out_rect - actual output rectangle -// x_extent - the advance x; where the next tab should start - -void WxAuiSimpleTabArt::DrawTab(wxDC& dc, - wxWindow* wnd, - const wxAuiNotebookPage& page, - const wxRect& in_rect, - int close_button_state, - wxRect* out_tab_rect, - wxRect* out_button_rect, - int* x_extent) -{ - wxCoord normal_textx, normal_texty; - wxCoord selected_textx, selected_texty; - wxCoord textx, texty; - - // if the caption is empty, measure some temporary text - wxString caption = page.caption; - if (caption.empty()) - caption = wxT("Xj"); - - dc.SetFont(m_selectedFont); - dc.GetTextExtent(caption, &selected_textx, &selected_texty); - - dc.SetFont(m_normalFont); - dc.GetTextExtent(caption, &normal_textx, &normal_texty); - - // figure out the size of the tab - wxSize tab_size = GetTabSize(dc, - wnd, - page.caption, - page.bitmap, - page.active, - close_button_state, - x_extent); - - wxCoord tab_height = tab_size.y; - wxCoord tab_width = tab_size.x; - wxCoord tab_x = in_rect.x; - wxCoord tab_y = in_rect.y + in_rect.height - tab_height; - - caption = page.caption; - - // select pen, brush and font for the tab to be drawn - - if (page.active) - { - dc.SetPen(m_selectedBkPen); - dc.SetBrush(m_selectedBkBrush); - dc.SetFont(m_selectedFont); - textx = selected_textx; - texty = selected_texty; - } - else - { - dc.SetPen(m_normalBkPen); - dc.SetBrush(m_normalBkBrush); - dc.SetFont(m_normalFont); - textx = normal_textx; - texty = normal_texty; - } - - - // -- draw line -- - - wxPoint points[7]; - points[0].x = tab_x; - points[0].y = tab_y + tab_height - 1; - points[1].x = tab_x + tab_height - 3; - points[1].y = tab_y + 2; - points[2].x = tab_x + tab_height + 3; - points[2].y = tab_y; - points[3].x = tab_x + tab_width - 2; - points[3].y = tab_y; - points[4].x = tab_x + tab_width; - points[4].y = tab_y + 2; - points[5].x = tab_x + tab_width; - points[5].y = tab_y + tab_height - 1; - points[6] = points[0]; - - dc.SetClippingRegion(in_rect); - - dc.DrawPolygon(WXSIZEOF(points) - 1, points); - - dc.SetPen(*wxGREY_PEN); - - //dc.DrawLines(active ? WXSIZEOF(points) - 1 : WXSIZEOF(points), points); - dc.DrawLines(WXSIZEOF(points), points); - - - int text_offset; - - int close_button_width = 0; - if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN) - { - close_button_width = m_activeCloseBmp.GetWidth(); - text_offset = tab_x + (tab_height/2) + ((tab_width-close_button_width)/2) - (textx/2); - } - else - { - text_offset = tab_x + (tab_height/3) + (tab_width/2) - (textx/2); - } - - // set minimum text offset - if (text_offset < tab_x + tab_height) - text_offset = tab_x + tab_height; - - // chop text if necessary - wxString draw_text = WxAuiChopText(dc, - caption, - tab_width - (text_offset-tab_x) - close_button_width); - - // draw tab text - dc.DrawText(draw_text, - text_offset, - (tab_y + tab_height)/2 - (texty/2) + 1); - - - // draw focus rectangle - if (page.active && (wnd->FindFocus() == wnd)) - { - wxRect focusRect(text_offset, ((tab_y + tab_height)/2 - (texty/2) + 1), - selected_textx, selected_texty); - - focusRect.Inflate(2, 2); - -// wxRendererNative::Get().DrawFocusRect(wnd, dc, focusRect, 0); - } - - // draw close button if necessary - if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN) - { - wxBitmap bmp; - if (page.active) - bmp = m_activeCloseBmp; - else - bmp = m_disabledCloseBmp; - - wxRect rect(tab_x + tab_width - close_button_width - 1, - tab_y + (tab_height/2) - (bmp.GetHeight()/2) + 1, - close_button_width, - tab_height - 1); - DrawButtons(dc, rect, bmp, *wxWHITE, close_button_state); - - *out_button_rect = rect; - } - - - *out_tab_rect = wxRect(tab_x, tab_y, tab_width, tab_height); - - dc.DestroyClippingRegion(); -} - -int WxAuiSimpleTabArt::GetIndentSize() -{ - return 0; -} - -wxSize WxAuiSimpleTabArt::GetTabSize(wxDC& dc, - wxWindow* WXUNUSED(wnd), - const wxString& caption, - const wxBitmap& WXUNUSED(bitmap), - bool WXUNUSED(active), - int close_button_state, - int* x_extent) -{ - wxCoord measured_textx, measured_texty; - - dc.SetFont(m_measuringFont); - dc.GetTextExtent(caption, &measured_textx, &measured_texty); - - wxCoord tab_height = measured_texty + 4; - wxCoord tab_width = measured_textx + tab_height + 5; - - if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN) - tab_width += m_activeCloseBmp.GetWidth(); - - if (m_flags & wxAUI_NB_TAB_FIXED_WIDTH) - { - tab_width = m_fixedTabWidth; - } - - *x_extent = tab_width - (tab_height/2) - 1; - - return wxSize(tab_width, tab_height); -} - - -void WxAuiSimpleTabArt::DrawButton(wxDC& dc, - wxWindow* WXUNUSED(wnd), - const wxRect& in_rect, - int bitmap_id, - int button_state, - int orientation, - wxRect* out_rect) -{ - wxBitmap bmp; - wxRect rect; - - switch (bitmap_id) - { - case wxAUI_BUTTON_CLOSE: - if (button_state & wxAUI_BUTTON_STATE_DISABLED) - bmp = m_disabledCloseBmp; - else - bmp = m_activeCloseBmp; - break; - case wxAUI_BUTTON_LEFT: - if (button_state & wxAUI_BUTTON_STATE_DISABLED) - bmp = m_disabledLeftBmp; - else - bmp = m_activeLeftBmp; - break; - case wxAUI_BUTTON_RIGHT: - if (button_state & wxAUI_BUTTON_STATE_DISABLED) - bmp = m_disabledRightBmp; - else - bmp = m_activeRightBmp; - break; - case wxAUI_BUTTON_WINDOWLIST: - if (button_state & wxAUI_BUTTON_STATE_DISABLED) - bmp = m_disabledWindowListBmp; - else - bmp = m_activeWindowListBmp; - break; - } - - if (!bmp.IsOk()) - return; - - rect = in_rect; - - if (orientation == wxLEFT) - { - rect.SetX(in_rect.x); - rect.SetY(((in_rect.y + in_rect.height)/2) - (bmp.GetHeight()/2)); - rect.SetWidth(bmp.GetWidth()); - rect.SetHeight(bmp.GetHeight()); - } - else - { - rect = wxRect(in_rect.x + in_rect.width - bmp.GetWidth(), - ((in_rect.y + in_rect.height)/2) - (bmp.GetHeight()/2), - bmp.GetWidth(), bmp.GetHeight()); - } - - - DrawButtons(dc, rect, bmp, *wxWHITE, button_state); - - *out_rect = rect; -} - -int WxAuiSimpleTabArt::ShowDropDown(wxWindow* wnd, - const wxAuiNotebookPageArray& pages, - int active_idx) -{ - wxMenu menuPopup; - - size_t i, count = pages.GetCount(); - for (i = 0; i < count; ++i) - { - const wxAuiNotebookPage& page = pages.Item(i); - menuPopup.AppendCheckItem(1000+i, page.caption); - } - - if (active_idx != -1) - { - menuPopup.Check(1000+active_idx, true); - } - - // find out where to put the popup menu of window - // items. Subtract 100 for now to center the menu - // a bit, until a better mechanism can be implemented - wxPoint pt = ::wxGetMousePosition(); - pt = wnd->ScreenToClient(pt); - if (pt.x < 100) - pt.x = 0; - else - pt.x -= 100; - - // find out the screen coordinate at the bottom of the tab ctrl - wxRect cli_rect = wnd->GetClientRect(); - pt.y = cli_rect.y + cli_rect.height; - - WxAuiCommandCapture* cc = new WxAuiCommandCapture; - wnd->PushEventHandler(cc); - wnd->PopupMenu(&menuPopup, pt); - int command = cc->GetCommandId(); - wnd->PopEventHandler(true); - - if (command >= 1000) - return command-1000; - - return -1; -} - -int WxAuiSimpleTabArt::GetBestTabCtrlSize(wxWindow* wnd, - const wxAuiNotebookPageArray& WXUNUSED(pages), - const wxSize& WXUNUSED(requiredBmp_size)) -{ - wxClientDC dc(wnd); - dc.SetFont(m_measuringFont); - int x_ext = 0; - wxSize s = GetTabSize(dc, - wnd, - wxT("ABCDEFGHIj"), - wxNullBitmap, - true, - wxAUI_BUTTON_STATE_HIDDEN, - &x_ext); - return s.y+3; -} - -void WxAuiSimpleTabArt::SetNormalFont(const wxFont& font) -{ - m_normalFont = font; -} - -void WxAuiSimpleTabArt::SetSelectedFont(const wxFont& font) -{ - m_selectedFont = font; -} - -void WxAuiSimpleTabArt::SetMeasuringFont(const wxFont& font) -{ - m_measuringFont = font; -} - +// -- GUI helper classes and functions --
+
+class WxAuiCommandCapture : public wxEvtHandler
+{
+public:
+
+ WxAuiCommandCapture() { m_last_id = 0; }
+ int GetCommandId() const { return m_last_id; }
+
+ bool ProcessEvent(wxEvent& evt)
+ {
+ if (evt.GetEventType() == wxEVT_COMMAND_MENU_SELECTED)
+ {
+ m_last_id = evt.GetId();
+ return true;
+ }
+
+ if (GetNextHandler())
+ return GetNextHandler()->ProcessEvent(evt);
+
+ return false;
+ }
+
+private:
+ int m_last_id;
+};
+
+// -- bitmaps --
+
+#if defined( __WXMAC__ )
+ static unsigned char close_bits[]={
+ 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
+ 0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
+ 0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
+#elif defined( __WXGTK__)
+ static unsigned char close_bits[]={
+ 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
+ 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
+ 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
+#else
+ static unsigned char close_bits[]={
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xf3, 0xcf, 0xf9,
+ 0x9f, 0xfc, 0x3f, 0xfe, 0x3f, 0xfe, 0x9f, 0xfc, 0xcf, 0xf9, 0xe7, 0xf3,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+#endif
+
+static unsigned char left_bits[] = {
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x7f, 0xfe, 0x3f, 0xfe,
+ 0x1f, 0xfe, 0x0f, 0xfe, 0x1f, 0xfe, 0x3f, 0xfe, 0x7f, 0xfe, 0xff, 0xfe,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+
+static unsigned char right_bits[] = {
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdf, 0xff, 0x9f, 0xff, 0x1f, 0xff,
+ 0x1f, 0xfe, 0x1f, 0xfc, 0x1f, 0xfe, 0x1f, 0xff, 0x9f, 0xff, 0xdf, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+
+static unsigned char list_bits[] = {
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x0f, 0xf8, 0xff, 0xff, 0x0f, 0xf8, 0x1f, 0xfc, 0x3f, 0xfe, 0x7f, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+
+// -- WxAuiDefaultTabArt class implementation --
+
+WxAuiDefaultTabArt::WxAuiDefaultTabArt()
+{
+ m_normalFont = *wxNORMAL_FONT;
+ m_selectedFont = *wxNORMAL_FONT;
+ m_selectedFont.SetWeight(wxBOLD);
+ m_measuringFont = m_selectedFont;
+
+ m_fixedTabWidth = 100;
+ m_tabCtrlHeight = 0;
+
+#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
+ wxColor baseColour = wxColour( wxMacCreateCGColorFromHITheme(kThemeBrushToolbarBackground));
+#else
+ wxColor baseColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
+#endif
+
+ // the baseColour is too pale to use as our base colour,
+ // so darken it a bit --
+ if ((255-baseColour.Red()) +
+ (255-baseColour.Green()) +
+ (255-baseColour.Blue()) < 60)
+ {
+ baseColour = WxAuiStepColour(baseColour, 92);
+ }
+
+ m_activeColour = baseColour;
+ m_baseColour = baseColour;
+ wxColor borderColour = WxAuiStepColour(baseColour, 75);
+
+ m_borderPen = wxPen(borderColour);
+ m_baseColourPen = wxPen(m_baseColour);
+ m_baseColourBrush = wxBrush(m_baseColour);
+
+ m_activeCloseBmp = WxAuiBitmapFromBits(close_bits, 16, 16, *wxBLACK);
+ m_disabledCloseBmp = WxAuiBitmapFromBits(close_bits, 16, 16, wxColour(128,128,128));
+
+ m_activeLeftBmp = WxAuiBitmapFromBits(left_bits, 16, 16, *wxBLACK);
+ m_disabledLeftBmp = WxAuiBitmapFromBits(left_bits, 16, 16, wxColour(128,128,128));
+
+ m_activeRightBmp = WxAuiBitmapFromBits(right_bits, 16, 16, *wxBLACK);
+ m_disabledRightBmp = WxAuiBitmapFromBits(right_bits, 16, 16, wxColour(128,128,128));
+
+ m_activeWindowListBmp = WxAuiBitmapFromBits(list_bits, 16, 16, *wxBLACK);
+ m_disabledWindowListBmp = WxAuiBitmapFromBits(list_bits, 16, 16, wxColour(128,128,128));
+
+ m_flags = 0;
+}
+
+WxAuiDefaultTabArt::~WxAuiDefaultTabArt()
+{
+}
+
+wxAuiTabArt* WxAuiDefaultTabArt::Clone()
+{
+ return new WxAuiDefaultTabArt(*this);
+}
+
+void WxAuiDefaultTabArt::SetFlags(unsigned int flags)
+{
+ m_flags = flags;
+}
+
+void WxAuiDefaultTabArt::SetSizingInfo(const wxSize& tab_ctrl_size,
+ size_t tab_count)
+{
+ m_fixedTabWidth = 100;
+
+ int tot_width = (int)tab_ctrl_size.x - GetIndentSize() - 4;
+
+ if (m_flags & wxAUI_NB_CLOSE_BUTTON)
+ tot_width -= m_activeCloseBmp.GetWidth();
+ if (m_flags & wxAUI_NB_WINDOWLIST_BUTTON)
+ tot_width -= m_activeWindowListBmp.GetWidth();
+
+ if (tab_count > 0)
+ {
+ m_fixedTabWidth = tot_width/(int)tab_count;
+ }
+
+
+ if (m_fixedTabWidth < 100)
+ m_fixedTabWidth = 100;
+
+ if (m_fixedTabWidth > tot_width/2)
+ m_fixedTabWidth = tot_width/2;
+
+ if (m_fixedTabWidth > 220)
+ m_fixedTabWidth = 220;
+
+ m_tabCtrlHeight = tab_ctrl_size.y;
+}
+
+
+void WxAuiDefaultTabArt::DrawBackground(wxDC& dc,
+ wxWindow* WXUNUSED(wnd),
+ const wxRect& rect)
+{
+ // draw background
+
+ wxColor top_color = WxAuiStepColour(m_baseColour, 90);
+ wxColor bottom_color = WxAuiStepColour(m_baseColour, 170);
+ wxRect r;
+
+ if (m_flags &wxAUI_NB_BOTTOM)
+ r = wxRect(rect.x, rect.y, rect.width+2, rect.height);
+ // TODO: else if (m_flags &wxAUI_NB_LEFT) {}
+ // TODO: else if (m_flags &wxAUI_NB_RIGHT) {}
+ else //for wxAUI_NB_TOP
+ r = wxRect(rect.x, rect.y, rect.width+2, rect.height-3);
+
+ dc.GradientFillLinear(r, top_color, bottom_color, wxSOUTH);
+
+
+ // draw base lines
+
+ dc.SetPen(m_borderPen);
+ int y = rect.GetHeight();
+ int w = rect.GetWidth();
+
+ if (m_flags &wxAUI_NB_BOTTOM)
+ {
+ dc.SetBrush(wxBrush(bottom_color));
+ dc.DrawRectangle(-1, 0, w+2, 4);
+ }
+ // TODO: else if (m_flags &wxAUI_NB_LEFT) {}
+ // TODO: else if (m_flags &wxAUI_NB_RIGHT) {}
+ else //for wxAUI_NB_TOP
+ {
+ dc.SetBrush(m_baseColourBrush);
+ dc.DrawRectangle(-1, y-4, w+2, 4);
+ }
+}
+
+
+// DrawTab() draws an individual tab.
+//
+// dc - output dc
+// in_rect - rectangle the tab should be confined to
+// caption - tab's caption
+// active - whether or not the tab is active
+// out_rect - actual output rectangle
+// x_extent - the advance x; where the next tab should start
+
+void WxAuiDefaultTabArt::DrawTab(wxDC& dc,
+ wxWindow* wnd,
+ const wxAuiNotebookPage& page,
+ const wxRect& in_rect,
+ int close_button_state,
+ wxRect* out_tab_rect,
+ wxRect* out_button_rect,
+ int* x_extent)
+{
+ wxCoord normal_textx, normal_texty;
+ wxCoord selected_textx, selected_texty;
+ wxCoord texty;
+
+ // if the caption is empty, measure some temporary text
+ wxString caption = page.caption;
+ if (caption.empty())
+ caption = wxT("Xj");
+
+ dc.SetFont(m_selectedFont);
+ dc.GetTextExtent(caption, &selected_textx, &selected_texty);
+
+ dc.SetFont(m_normalFont);
+ dc.GetTextExtent(caption, &normal_textx, &normal_texty);
+
+ // figure out the size of the tab
+ wxSize tab_size = GetTabSize(dc,
+ wnd,
+ page.caption,
+ page.bitmap,
+ page.active,
+ close_button_state,
+ x_extent);
+
+ wxCoord tab_height = m_tabCtrlHeight - 3;
+ wxCoord tab_width = tab_size.x;
+ wxCoord tab_x = in_rect.x;
+ wxCoord tab_y = in_rect.y + in_rect.height - tab_height;
+
+
+ caption = page.caption;
+
+
+ // select pen, brush and font for the tab to be drawn
+
+ if (page.active)
+ {
+ dc.SetFont(m_selectedFont);
+ texty = selected_texty;
+ }
+ else
+ {
+ dc.SetFont(m_normalFont);
+ texty = normal_texty;
+ }
+
+
+ // create points that will make the tab outline
+
+ int clip_width = tab_width;
+ if (tab_x + clip_width > in_rect.x + in_rect.width)
+ clip_width = (in_rect.x + in_rect.width) - tab_x;
+
+/*
+ wxPoint clip_points[6];
+ clip_points[0] = wxPoint(tab_x, tab_y+tab_height-3);
+ clip_points[1] = wxPoint(tab_x, tab_y+2);
+ clip_points[2] = wxPoint(tab_x+2, tab_y);
+ clip_points[3] = wxPoint(tab_x+clip_width-1, tab_y);
+ clip_points[4] = wxPoint(tab_x+clip_width+1, tab_y+2);
+ clip_points[5] = wxPoint(tab_x+clip_width+1, tab_y+tab_height-3);
+
+ // FIXME: these ports don't provide wxRegion ctor from array of points
+#if !defined(__WXDFB__) && !defined(__WXCOCOA__)
+ // set the clipping region for the tab --
+ wxRegion clipping_region(WXSIZEOF(clip_points), clip_points);
+ dc.SetClippingRegion(clipping_region);
+#endif // !wxDFB && !wxCocoa
+*/
+ // since the above code above doesn't play well with WXDFB or WXCOCOA,
+ // we'll just use a rectangle for the clipping region for now --
+ dc.SetClippingRegion(tab_x, tab_y, clip_width+1, tab_height-3);
+
+
+ wxPoint border_points[6];
+ if (m_flags &wxAUI_NB_BOTTOM)
+ {
+ border_points[0] = wxPoint(tab_x, tab_y);
+ border_points[1] = wxPoint(tab_x, tab_y+tab_height-6);
+ border_points[2] = wxPoint(tab_x+2, tab_y+tab_height-4);
+ border_points[3] = wxPoint(tab_x+tab_width-2, tab_y+tab_height-4);
+ border_points[4] = wxPoint(tab_x+tab_width, tab_y+tab_height-6);
+ border_points[5] = wxPoint(tab_x+tab_width, tab_y);
+ }
+ else //if (m_flags & wxAUI_NB_TOP) {}
+ {
+ border_points[0] = wxPoint(tab_x, tab_y+tab_height-4);
+ border_points[1] = wxPoint(tab_x, tab_y+2);
+ border_points[2] = wxPoint(tab_x+2, tab_y);
+ border_points[3] = wxPoint(tab_x+tab_width-2, tab_y);
+ border_points[4] = wxPoint(tab_x+tab_width, tab_y+2);
+ border_points[5] = wxPoint(tab_x+tab_width, tab_y+tab_height-4);
+ }
+ // TODO: else if (m_flags &wxAUI_NB_LEFT) {}
+ // TODO: else if (m_flags &wxAUI_NB_RIGHT) {}
+
+ int drawn_tab_yoff = border_points[1].y;
+ int drawn_tab_height = border_points[0].y - border_points[1].y;
+
+
+ if (page.active)
+ {
+ // draw active tab
+
+ // draw base background color
+ wxRect r(tab_x, tab_y, tab_width, tab_height);
+ dc.SetPen(wxPen(m_activeColour));
+ dc.SetBrush(wxBrush(m_activeColour));
+ dc.DrawRectangle(r.x+1, r.y+1, r.width-1, r.height-4);
+
+ // this white helps fill out the gradient at the top of the tab
+ dc.SetPen(*wxWHITE_PEN);
+ dc.SetBrush(*wxWHITE_BRUSH);
+ dc.DrawRectangle(r.x+2, r.y+1, r.width-3, r.height-4);
+
+ // these two points help the rounded corners appear more antialiased
+ dc.SetPen(wxPen(m_activeColour));
+ dc.DrawPoint(r.x+2, r.y+1);
+ dc.DrawPoint(r.x+r.width-2, r.y+1);
+
+ // set rectangle down a bit for gradient drawing
+ r.SetHeight(r.GetHeight()/2);
+ r.x += 2;
+ r.width -= 3;
+ r.y += r.height;
+ r.y -= 2;
+
+ // draw gradient background
+ wxColor top_color = *wxWHITE;
+ wxColor bottom_color = m_activeColour;
+ dc.GradientFillLinear(r, bottom_color, top_color, wxNORTH);
+ }
+ else
+ {
+ // draw inactive tab
+
+ wxRect r(tab_x, tab_y+1, tab_width, tab_height-3);
+
+ // start the gradent up a bit and leave the inside border inset
+ // by a pixel for a 3D look. Only the top half of the inactive
+ // tab will have a slight gradient
+ r.x += 3;
+ r.y++;
+ r.width -= 4;
+ r.height /= 2;
+ r.height--;
+
+ // -- draw top gradient fill for glossy look
+ wxColor top_color = m_baseColour;
+ wxColor bottom_color = WxAuiStepColour(top_color, 160);
+ dc.GradientFillLinear(r, bottom_color, top_color, wxNORTH);
+
+ r.y += r.height;
+ r.y--;
+
+ // -- draw bottom fill for glossy look
+ top_color = m_baseColour;
+ bottom_color = m_baseColour;
+ dc.GradientFillLinear(r, top_color, bottom_color, wxSOUTH);
+ }
+
+ // draw tab outline
+ dc.SetPen(m_borderPen);
+ dc.SetBrush(*wxTRANSPARENT_BRUSH);
+ dc.DrawPolygon(WXSIZEOF(border_points), border_points);
+
+ // there are two horizontal grey lines at the bottom of the tab control,
+ // this gets rid of the top one of those lines in the tab control
+ if (page.active)
+ {
+ if (m_flags &wxAUI_NB_BOTTOM)
+ dc.SetPen(wxPen(WxAuiStepColour(m_baseColour, 170)));
+ // TODO: else if (m_flags &wxAUI_NB_LEFT) {}
+ // TODO: else if (m_flags &wxAUI_NB_RIGHT) {}
+ else //for wxAUI_NB_TOP
+ dc.SetPen(m_baseColourPen);
+ dc.DrawLine(border_points[0].x+1,
+ border_points[0].y,
+ border_points[5].x,
+ border_points[5].y);
+ }
+
+
+ int text_offset = tab_x + 8;
+ int close_button_width = 0;
+ if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN)
+ {
+ close_button_width = m_activeCloseBmp.GetWidth();
+ }
+
+ int bitmap_offset = 0;
+ if (page.bitmap.IsOk())
+ {
+ bitmap_offset = tab_x + 8;
+
+ // draw bitmap
+ dc.DrawBitmap(page.bitmap,
+ bitmap_offset,
+ drawn_tab_yoff + (drawn_tab_height/2) - (page.bitmap.GetHeight()/2),
+ true);
+
+ text_offset = bitmap_offset + page.bitmap.GetWidth();
+ text_offset += 3; // bitmap padding
+
+ }
+ else
+ {
+ text_offset = tab_x + 8;
+ }
+
+
+ wxString draw_text = WxAuiChopText(dc,
+ caption,
+ tab_width - (text_offset-tab_x) - close_button_width);
+
+ // draw tab text
+ dc.DrawText(draw_text,
+ text_offset,
+ drawn_tab_yoff + (drawn_tab_height)/2 - (texty/2) - 1);
+
+ // draw focus rectangle
+ if (page.active && (wnd->FindFocus() == wnd))
+ {
+ wxRect focusRectText(text_offset, (drawn_tab_yoff + (drawn_tab_height)/2 - (texty/2) - 1),
+ selected_textx, selected_texty);
+
+ wxRect focusRect;
+ wxRect focusRectBitmap;
+
+ if (page.bitmap.IsOk())
+ focusRectBitmap = wxRect(bitmap_offset, drawn_tab_yoff + (drawn_tab_height/2) - (page.bitmap.GetHeight()/2),
+ page.bitmap.GetWidth(), page.bitmap.GetHeight());
+
+ if (page.bitmap.IsOk() && draw_text.IsEmpty())
+ focusRect = focusRectBitmap;
+ else if (!page.bitmap.IsOk() && !draw_text.IsEmpty())
+ focusRect = focusRectText;
+ else if (page.bitmap.IsOk() && !draw_text.IsEmpty())
+ focusRect = focusRectText.Union(focusRectBitmap);
+
+ focusRect.Inflate(2, 2);
+
+// wxRendererNative::Get().DrawFocusRect(wnd, dc, focusRect, 0);
+ }
+
+ // draw close button if necessary
+ if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN)
+ {
+ wxBitmap bmp = m_disabledCloseBmp;
+
+ if (close_button_state == wxAUI_BUTTON_STATE_HOVER ||
+ close_button_state == wxAUI_BUTTON_STATE_PRESSED)
+ {
+ bmp = m_activeCloseBmp;
+ }
+
+ int offsetY = tab_y-1;
+ if (m_flags & wxAUI_NB_BOTTOM)
+ offsetY = 1;
+
+ wxRect rect(tab_x + tab_width - close_button_width - 1,
+ offsetY + (tab_height/2) - (bmp.GetHeight()/2),
+ close_button_width,
+ tab_height);
+
+ IndentPressedBitmap(&rect, close_button_state);
+ dc.DrawBitmap(bmp, rect.x, rect.y, true);
+
+ *out_button_rect = rect;
+ }
+
+ *out_tab_rect = wxRect(tab_x, tab_y, tab_width, tab_height);
+
+ dc.DestroyClippingRegion();
+}
+
+int WxAuiDefaultTabArt::GetIndentSize()
+{
+ return 5;
+}
+
+wxSize WxAuiDefaultTabArt::GetTabSize(wxDC& dc,
+ wxWindow* WXUNUSED(wnd),
+ const wxString& caption,
+ const wxBitmap& bitmap,
+ bool WXUNUSED(active),
+ int close_button_state,
+ int* x_extent)
+{
+ wxCoord measured_textx, measured_texty, tmp;
+
+ dc.SetFont(m_measuringFont);
+ dc.GetTextExtent(caption, &measured_textx, &measured_texty);
+
+ dc.GetTextExtent(wxT("ABCDEFXj"), &tmp, &measured_texty);
+
+ // add padding around the text
+ wxCoord tab_width = measured_textx;
+ wxCoord tab_height = measured_texty;
+
+ // if the close button is showing, add space for it
+ if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN)
+ tab_width += m_activeCloseBmp.GetWidth() + 3;
+
+ // if there's a bitmap, add space for it
+ if (bitmap.IsOk())
+ {
+ tab_width += bitmap.GetWidth();
+ tab_width += 3; // right side bitmap padding
+ tab_height = wxMax(tab_height, bitmap.GetHeight());
+ }
+
+ // add padding
+ tab_width += 16;
+ tab_height += 10;
+
+ if (m_flags & wxAUI_NB_TAB_FIXED_WIDTH)
+ {
+ tab_width = m_fixedTabWidth;
+ }
+
+ *x_extent = tab_width;
+
+ return wxSize(tab_width, tab_height);
+}
+
+
+void WxAuiDefaultTabArt::DrawButton(wxDC& dc,
+ wxWindow* WXUNUSED(wnd),
+ const wxRect& in_rect,
+ int bitmap_id,
+ int button_state,
+ int orientation,
+ wxRect* out_rect)
+{
+ wxBitmap bmp;
+ wxRect rect;
+
+ switch (bitmap_id)
+ {
+ case wxAUI_BUTTON_CLOSE:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabledCloseBmp;
+ else
+ bmp = m_activeCloseBmp;
+ break;
+ case wxAUI_BUTTON_LEFT:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabledLeftBmp;
+ else
+ bmp = m_activeLeftBmp;
+ break;
+ case wxAUI_BUTTON_RIGHT:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabledRightBmp;
+ else
+ bmp = m_activeRightBmp;
+ break;
+ case wxAUI_BUTTON_WINDOWLIST:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabledWindowListBmp;
+ else
+ bmp = m_activeWindowListBmp;
+ break;
+ }
+
+
+ if (!bmp.IsOk())
+ return;
+
+ rect = in_rect;
+
+ if (orientation == wxLEFT)
+ {
+ rect.SetX(in_rect.x);
+ rect.SetY(((in_rect.y + in_rect.height)/2) - (bmp.GetHeight()/2));
+ rect.SetWidth(bmp.GetWidth());
+ rect.SetHeight(bmp.GetHeight());
+ }
+ else
+ {
+ rect = wxRect(in_rect.x + in_rect.width - bmp.GetWidth(),
+ ((in_rect.y + in_rect.height)/2) - (bmp.GetHeight()/2),
+ bmp.GetWidth(), bmp.GetHeight());
+ }
+
+ IndentPressedBitmap(&rect, button_state);
+ dc.DrawBitmap(bmp, rect.x, rect.y, true);
+
+ *out_rect = rect;
+}
+
+int WxAuiDefaultTabArt::ShowDropDown(wxWindow* wnd,
+ const wxAuiNotebookPageArray& pages,
+ int active_idx)
+{
+ wxMenu menuPopup;
+
+ size_t i, count = pages.GetCount();
+ for (i = 0; i < count; ++i)
+ {
+ const wxAuiNotebookPage& page = pages.Item(i);
+ wxString caption = page.caption;
+
+ // if there is no caption, make it a space. This will prevent
+ // an assert in the menu code.
+ if (caption.IsEmpty())
+ caption = wxT(" ");
+
+ menuPopup.AppendCheckItem(1000+i, caption);
+ }
+
+ if (active_idx != -1)
+ {
+ menuPopup.Check(1000+active_idx, true);
+ }
+
+ // find out where to put the popup menu of window items
+ wxPoint pt = ::wxGetMousePosition();
+ pt = wnd->ScreenToClient(pt);
+
+ // find out the screen coordinate at the bottom of the tab ctrl
+ wxRect cli_rect = wnd->GetClientRect();
+ pt.y = cli_rect.y + cli_rect.height;
+
+ WxAuiCommandCapture* cc = new WxAuiCommandCapture;
+ wnd->PushEventHandler(cc);
+ wnd->PopupMenu(&menuPopup, pt);
+ int command = cc->GetCommandId();
+ wnd->PopEventHandler(true);
+
+ if (command >= 1000)
+ return command-1000;
+
+ return -1;
+}
+
+int WxAuiDefaultTabArt::GetBestTabCtrlSize(wxWindow* wnd,
+ const wxAuiNotebookPageArray& pages,
+ const wxSize& requiredBmp_size)
+{
+ wxClientDC dc(wnd);
+ dc.SetFont(m_measuringFont);
+
+ // sometimes a standard bitmap size needs to be enforced, especially
+ // if some tabs have bitmaps and others don't. This is important because
+ // it prevents the tab control from resizing when tabs are added.
+ wxBitmap measureBmp;
+ if (requiredBmp_size.IsFullySpecified())
+ {
+ measureBmp.Create(requiredBmp_size.x,
+ requiredBmp_size.y);
+ }
+
+
+ int max_y = 0;
+ size_t i, page_count = pages.GetCount();
+ for (i = 0; i < page_count; ++i)
+ {
+ wxAuiNotebookPage& page = pages.Item(i);
+
+ wxBitmap bmp;
+ if (measureBmp.IsOk())
+ bmp = measureBmp;
+ else
+ bmp = page.bitmap;
+
+ // we don't use the caption text because we don't
+ // want tab heights to be different in the case
+ // of a very short piece of text on one tab and a very
+ // tall piece of text on another tab
+ int x_ext = 0;
+ wxSize s = GetTabSize(dc,
+ wnd,
+ wxT("ABCDEFGHIj"),
+ bmp,
+ true,
+ wxAUI_BUTTON_STATE_HIDDEN,
+ &x_ext);
+
+ max_y = wxMax(max_y, s.y);
+ }
+
+ return max_y+2;
+}
+
+void WxAuiDefaultTabArt::SetNormalFont(const wxFont& font)
+{
+ m_normalFont = font;
+}
+
+void WxAuiDefaultTabArt::SetSelectedFont(const wxFont& font)
+{
+ m_selectedFont = font;
+}
+
+void WxAuiDefaultTabArt::SetMeasuringFont(const wxFont& font)
+{
+ m_measuringFont = font;
+}
+
+void WxAuiDefaultTabArt::SetColour(const wxColour& colour)
+{
+ m_baseColour = colour;
+ m_borderPen = wxPen(WxAuiStepColour(m_baseColour, 75));
+ m_baseColourPen = wxPen(m_baseColour);
+ m_baseColourBrush = wxBrush(m_baseColour);
+}
+
+void WxAuiDefaultTabArt::SetActiveColour(const wxColour& colour)
+{
+ m_activeColour = colour;
+}
+
+// -- WxAuiSimpleTabArt class implementation --
+
+WxAuiSimpleTabArt::WxAuiSimpleTabArt()
+{
+ m_normalFont = *wxNORMAL_FONT;
+ m_selectedFont = *wxNORMAL_FONT;
+ m_selectedFont.SetWeight(wxBOLD);
+ m_measuringFont = m_selectedFont;
+
+ m_flags = 0;
+ m_fixedTabWidth = 100;
+
+ wxColour baseColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
+
+ wxColour backgroundColour = baseColour;
+ wxColour normaltabColour = baseColour;
+ wxColour selectedtabColour = *wxWHITE;
+
+ m_bkBrush = wxBrush(backgroundColour);
+ m_normalBkBrush = wxBrush(normaltabColour);
+ m_normalBkPen = wxPen(normaltabColour);
+ m_selectedBkBrush = wxBrush(selectedtabColour);
+ m_selectedBkPen = wxPen(selectedtabColour);
+
+ m_activeCloseBmp = WxAuiBitmapFromBits(close_bits, 16, 16, *wxBLACK);
+ m_disabledCloseBmp = WxAuiBitmapFromBits(close_bits, 16, 16, wxColour(128,128,128));
+
+ m_activeLeftBmp = WxAuiBitmapFromBits(left_bits, 16, 16, *wxBLACK);
+ m_disabledLeftBmp = WxAuiBitmapFromBits(left_bits, 16, 16, wxColour(128,128,128));
+
+ m_activeRightBmp = WxAuiBitmapFromBits(right_bits, 16, 16, *wxBLACK);
+ m_disabledRightBmp = WxAuiBitmapFromBits(right_bits, 16, 16, wxColour(128,128,128));
+
+ m_activeWindowListBmp = WxAuiBitmapFromBits(list_bits, 16, 16, *wxBLACK);
+ m_disabledWindowListBmp = WxAuiBitmapFromBits(list_bits, 16, 16, wxColour(128,128,128));
+
+}
+
+WxAuiSimpleTabArt::~WxAuiSimpleTabArt()
+{
+}
+
+wxAuiTabArt* WxAuiSimpleTabArt::Clone()
+{
+ return new WxAuiSimpleTabArt(*this);
+}
+
+void WxAuiSimpleTabArt::SetFlags(unsigned int flags)
+{
+ m_flags = flags;
+}
+
+void WxAuiSimpleTabArt::SetSizingInfo(const wxSize& tab_ctrl_size,
+ size_t tab_count)
+{
+ m_fixedTabWidth = 100;
+
+ int tot_width = (int)tab_ctrl_size.x - GetIndentSize() - 4;
+
+ if (m_flags & wxAUI_NB_CLOSE_BUTTON)
+ tot_width -= m_activeCloseBmp.GetWidth();
+ if (m_flags & wxAUI_NB_WINDOWLIST_BUTTON)
+ tot_width -= m_activeWindowListBmp.GetWidth();
+
+ if (tab_count > 0)
+ {
+ m_fixedTabWidth = tot_width/(int)tab_count;
+ }
+
+
+ if (m_fixedTabWidth < 100)
+ m_fixedTabWidth = 100;
+
+ if (m_fixedTabWidth > tot_width/2)
+ m_fixedTabWidth = tot_width/2;
+
+ if (m_fixedTabWidth > 220)
+ m_fixedTabWidth = 220;
+}
+
+void WxAuiSimpleTabArt::SetColour(const wxColour& colour)
+{
+ m_bkBrush = wxBrush(colour);
+ m_normalBkBrush = wxBrush(colour);
+ m_normalBkPen = wxPen(colour);
+}
+
+void WxAuiSimpleTabArt::SetActiveColour(const wxColour& colour)
+{
+ m_selectedBkBrush = wxBrush(colour);
+ m_selectedBkPen = wxPen(colour);
+}
+
+void WxAuiSimpleTabArt::DrawBackground(wxDC& dc,
+ wxWindow* WXUNUSED(wnd),
+ const wxRect& rect)
+{
+ // draw background
+ dc.SetBrush(m_bkBrush);
+ dc.SetPen(*wxTRANSPARENT_PEN);
+ dc.DrawRectangle(-1, -1, rect.GetWidth()+2, rect.GetHeight()+2);
+
+ // draw base line
+ dc.SetPen(*wxGREY_PEN);
+ dc.DrawLine(0, rect.GetHeight()-1, rect.GetWidth(), rect.GetHeight()-1);
+}
+
+
+// DrawTab() draws an individual tab.
+//
+// dc - output dc
+// in_rect - rectangle the tab should be confined to
+// caption - tab's caption
+// active - whether or not the tab is active
+// out_rect - actual output rectangle
+// x_extent - the advance x; where the next tab should start
+
+void WxAuiSimpleTabArt::DrawTab(wxDC& dc,
+ wxWindow* wnd,
+ const wxAuiNotebookPage& page,
+ const wxRect& in_rect,
+ int close_button_state,
+ wxRect* out_tab_rect,
+ wxRect* out_button_rect,
+ int* x_extent)
+{
+ wxCoord normal_textx, normal_texty;
+ wxCoord selected_textx, selected_texty;
+ wxCoord textx, texty;
+
+ // if the caption is empty, measure some temporary text
+ wxString caption = page.caption;
+ if (caption.empty())
+ caption = wxT("Xj");
+
+ dc.SetFont(m_selectedFont);
+ dc.GetTextExtent(caption, &selected_textx, &selected_texty);
+
+ dc.SetFont(m_normalFont);
+ dc.GetTextExtent(caption, &normal_textx, &normal_texty);
+
+ // figure out the size of the tab
+ wxSize tab_size = GetTabSize(dc,
+ wnd,
+ page.caption,
+ page.bitmap,
+ page.active,
+ close_button_state,
+ x_extent);
+
+ wxCoord tab_height = tab_size.y;
+ wxCoord tab_width = tab_size.x;
+ wxCoord tab_x = in_rect.x;
+ wxCoord tab_y = in_rect.y + in_rect.height - tab_height;
+
+ caption = page.caption;
+
+ // select pen, brush and font for the tab to be drawn
+
+ if (page.active)
+ {
+ dc.SetPen(m_selectedBkPen);
+ dc.SetBrush(m_selectedBkBrush);
+ dc.SetFont(m_selectedFont);
+ textx = selected_textx;
+ texty = selected_texty;
+ }
+ else
+ {
+ dc.SetPen(m_normalBkPen);
+ dc.SetBrush(m_normalBkBrush);
+ dc.SetFont(m_normalFont);
+ textx = normal_textx;
+ texty = normal_texty;
+ }
+
+
+ // -- draw line --
+
+ wxPoint points[7];
+ points[0].x = tab_x;
+ points[0].y = tab_y + tab_height - 1;
+ points[1].x = tab_x + tab_height - 3;
+ points[1].y = tab_y + 2;
+ points[2].x = tab_x + tab_height + 3;
+ points[2].y = tab_y;
+ points[3].x = tab_x + tab_width - 2;
+ points[3].y = tab_y;
+ points[4].x = tab_x + tab_width;
+ points[4].y = tab_y + 2;
+ points[5].x = tab_x + tab_width;
+ points[5].y = tab_y + tab_height - 1;
+ points[6] = points[0];
+
+ dc.SetClippingRegion(in_rect);
+
+ dc.DrawPolygon(WXSIZEOF(points) - 1, points);
+
+ dc.SetPen(*wxGREY_PEN);
+
+ //dc.DrawLines(active ? WXSIZEOF(points) - 1 : WXSIZEOF(points), points);
+ dc.DrawLines(WXSIZEOF(points), points);
+
+
+ int text_offset;
+
+ int close_button_width = 0;
+ if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN)
+ {
+ close_button_width = m_activeCloseBmp.GetWidth();
+ text_offset = tab_x + (tab_height/2) + ((tab_width-close_button_width)/2) - (textx/2);
+ }
+ else
+ {
+ text_offset = tab_x + (tab_height/3) + (tab_width/2) - (textx/2);
+ }
+
+ // set minimum text offset
+ if (text_offset < tab_x + tab_height)
+ text_offset = tab_x + tab_height;
+
+ // chop text if necessary
+ wxString draw_text = WxAuiChopText(dc,
+ caption,
+ tab_width - (text_offset-tab_x) - close_button_width);
+
+ // draw tab text
+ dc.DrawText(draw_text,
+ text_offset,
+ (tab_y + tab_height)/2 - (texty/2) + 1);
+
+
+ // draw focus rectangle
+ if (page.active && (wnd->FindFocus() == wnd))
+ {
+ wxRect focusRect(text_offset, ((tab_y + tab_height)/2 - (texty/2) + 1),
+ selected_textx, selected_texty);
+
+ focusRect.Inflate(2, 2);
+
+// wxRendererNative::Get().DrawFocusRect(wnd, dc, focusRect, 0);
+ }
+
+ // draw close button if necessary
+ if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN)
+ {
+ wxBitmap bmp;
+ if (page.active)
+ bmp = m_activeCloseBmp;
+ else
+ bmp = m_disabledCloseBmp;
+
+ wxRect rect(tab_x + tab_width - close_button_width - 1,
+ tab_y + (tab_height/2) - (bmp.GetHeight()/2) + 1,
+ close_button_width,
+ tab_height - 1);
+ DrawButtons(dc, rect, bmp, *wxWHITE, close_button_state);
+
+ *out_button_rect = rect;
+ }
+
+
+ *out_tab_rect = wxRect(tab_x, tab_y, tab_width, tab_height);
+
+ dc.DestroyClippingRegion();
+}
+
+int WxAuiSimpleTabArt::GetIndentSize()
+{
+ return 0;
+}
+
+wxSize WxAuiSimpleTabArt::GetTabSize(wxDC& dc,
+ wxWindow* WXUNUSED(wnd),
+ const wxString& caption,
+ const wxBitmap& WXUNUSED(bitmap),
+ bool WXUNUSED(active),
+ int close_button_state,
+ int* x_extent)
+{
+ wxCoord measured_textx, measured_texty;
+
+ dc.SetFont(m_measuringFont);
+ dc.GetTextExtent(caption, &measured_textx, &measured_texty);
+
+ wxCoord tab_height = measured_texty + 4;
+ wxCoord tab_width = measured_textx + tab_height + 5;
+
+ if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN)
+ tab_width += m_activeCloseBmp.GetWidth();
+
+ if (m_flags & wxAUI_NB_TAB_FIXED_WIDTH)
+ {
+ tab_width = m_fixedTabWidth;
+ }
+
+ *x_extent = tab_width - (tab_height/2) - 1;
+
+ return wxSize(tab_width, tab_height);
+}
+
+
+void WxAuiSimpleTabArt::DrawButton(wxDC& dc,
+ wxWindow* WXUNUSED(wnd),
+ const wxRect& in_rect,
+ int bitmap_id,
+ int button_state,
+ int orientation,
+ wxRect* out_rect)
+{
+ wxBitmap bmp;
+ wxRect rect;
+
+ switch (bitmap_id)
+ {
+ case wxAUI_BUTTON_CLOSE:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabledCloseBmp;
+ else
+ bmp = m_activeCloseBmp;
+ break;
+ case wxAUI_BUTTON_LEFT:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabledLeftBmp;
+ else
+ bmp = m_activeLeftBmp;
+ break;
+ case wxAUI_BUTTON_RIGHT:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabledRightBmp;
+ else
+ bmp = m_activeRightBmp;
+ break;
+ case wxAUI_BUTTON_WINDOWLIST:
+ if (button_state & wxAUI_BUTTON_STATE_DISABLED)
+ bmp = m_disabledWindowListBmp;
+ else
+ bmp = m_activeWindowListBmp;
+ break;
+ }
+
+ if (!bmp.IsOk())
+ return;
+
+ rect = in_rect;
+
+ if (orientation == wxLEFT)
+ {
+ rect.SetX(in_rect.x);
+ rect.SetY(((in_rect.y + in_rect.height)/2) - (bmp.GetHeight()/2));
+ rect.SetWidth(bmp.GetWidth());
+ rect.SetHeight(bmp.GetHeight());
+ }
+ else
+ {
+ rect = wxRect(in_rect.x + in_rect.width - bmp.GetWidth(),
+ ((in_rect.y + in_rect.height)/2) - (bmp.GetHeight()/2),
+ bmp.GetWidth(), bmp.GetHeight());
+ }
+
+
+ DrawButtons(dc, rect, bmp, *wxWHITE, button_state);
+
+ *out_rect = rect;
+}
+
+int WxAuiSimpleTabArt::ShowDropDown(wxWindow* wnd,
+ const wxAuiNotebookPageArray& pages,
+ int active_idx)
+{
+ wxMenu menuPopup;
+
+ size_t i, count = pages.GetCount();
+ for (i = 0; i < count; ++i)
+ {
+ const wxAuiNotebookPage& page = pages.Item(i);
+ menuPopup.AppendCheckItem(1000+i, page.caption);
+ }
+
+ if (active_idx != -1)
+ {
+ menuPopup.Check(1000+active_idx, true);
+ }
+
+ // find out where to put the popup menu of window
+ // items. Subtract 100 for now to center the menu
+ // a bit, until a better mechanism can be implemented
+ wxPoint pt = ::wxGetMousePosition();
+ pt = wnd->ScreenToClient(pt);
+ if (pt.x < 100)
+ pt.x = 0;
+ else
+ pt.x -= 100;
+
+ // find out the screen coordinate at the bottom of the tab ctrl
+ wxRect cli_rect = wnd->GetClientRect();
+ pt.y = cli_rect.y + cli_rect.height;
+
+ WxAuiCommandCapture* cc = new WxAuiCommandCapture;
+ wnd->PushEventHandler(cc);
+ wnd->PopupMenu(&menuPopup, pt);
+ int command = cc->GetCommandId();
+ wnd->PopEventHandler(true);
+
+ if (command >= 1000)
+ return command-1000;
+
+ return -1;
+}
+
+int WxAuiSimpleTabArt::GetBestTabCtrlSize(wxWindow* wnd,
+ const wxAuiNotebookPageArray& WXUNUSED(pages),
+ const wxSize& WXUNUSED(requiredBmp_size))
+{
+ wxClientDC dc(wnd);
+ dc.SetFont(m_measuringFont);
+ int x_ext = 0;
+ wxSize s = GetTabSize(dc,
+ wnd,
+ wxT("ABCDEFGHIj"),
+ wxNullBitmap,
+ true,
+ wxAUI_BUTTON_STATE_HIDDEN,
+ &x_ext);
+ return s.y+3;
+}
+
+void WxAuiSimpleTabArt::SetNormalFont(const wxFont& font)
+{
+ m_normalFont = font;
+}
+
+void WxAuiSimpleTabArt::SetSelectedFont(const wxFont& font)
+{
+ m_selectedFont = font;
+}
+
+void WxAuiSimpleTabArt::SetMeasuringFont(const wxFont& font)
+{
+ m_measuringFont = font;
+}
+
//-----------------------------------------------------------------------------
// FbBaseTabArt
//-----------------------------------------------------------------------------
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