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authorMarshall Clow <mclow@qualcomm.com>2011-07-20 19:04:39 +0400
committerMarshall Clow <mclow@qualcomm.com>2011-07-20 19:04:39 +0400
commite2dcb75b2e4b86b4529e6727571813552718ac19 (patch)
treed045464a89a3998e769bb3646fc48b9d74852134 /libcxxabi/src/fallback_malloc.cpp
parent1df50ca6a2f60b3b60ca6adc1ab98f33184c3597 (diff)
Memory manangement routines for exception objects
llvm-svn: 135587
Diffstat (limited to 'libcxxabi/src/fallback_malloc.cpp')
-rw-r--r--libcxxabi/src/fallback_malloc.cpp161
1 files changed, 161 insertions, 0 deletions
diff --git a/libcxxabi/src/fallback_malloc.cpp b/libcxxabi/src/fallback_malloc.cpp
new file mode 100644
index 000000000000..45d52fec72fb
--- /dev/null
+++ b/libcxxabi/src/fallback_malloc.cpp
@@ -0,0 +1,161 @@
+// A small, simple heap manager based (loosely) on the startup heap
+// based on the startup heap manager from FreeBSD.
+//
+// Manages a fixed-size memory pool, supports malloc and free only.
+// No support for realloc.
+//
+// Allocates chunks in multiples of four bytes, with a four byte header
+// for each chunk. The overhead of each chunk is kept low by keeping pointers
+// as two byte offsets within the heap, rather than (4 or 8 byte) pointers.
+
+namespace {
+
+static pthread_mutex_t heap_mutex = PTHREAD_MUTEX_INITIALIZER;
+
+class mutexor {
+public:
+ mutexor ( pthread_mutex_t *m ) : mtx_(m) { pthread_mutex_lock ( mtx_ ); }
+ ~mutexor () { pthread_mutex_unlock ( mtx_ ); }
+private:
+ mutexor ( const mutexor &rhs );
+ mutexor & operator = ( const mutexor &rhs );
+ pthread_mutex_t *mtx_;
+ };
+
+
+#define HEAP_SIZE 512
+char heap [ HEAP_SIZE ];
+
+typedef unsigned short heap_offset;
+typedef unsigned short heap_size;
+
+struct heap_node {
+ heap_offset next_node; // offset into heap
+ heap_size len; // size in units of "sizeof(heap_node)"
+};
+
+static const heap_node *list_end = (heap_node *) ( &heap [ HEAP_SIZE ] ); // one past the end of the heap
+static heap_node *freelist = NULL;
+
+heap_node *node_from_offset ( const heap_offset offset ) throw()
+ { return (heap_node *) ( heap + ( offset * sizeof (heap_node))); }
+
+heap_offset offset_from_node ( const heap_node *ptr ) throw()
+ { return (((char *) ptr ) - heap) / sizeof (heap_node); }
+
+void init_heap () throw() {
+ freelist = (heap_node *) heap;
+ freelist->next_node = offset_from_node ( list_end );
+ freelist->len = HEAP_SIZE / sizeof (heap_node);
+ }
+
+// How big a chunk we allocate
+size_t alloc_size (size_t len) throw()
+ { return (len + sizeof(heap_node) - 1) / sizeof(heap_node) + 1; }
+
+bool is_fallback_ptr ( void *ptr ) throw()
+ { return ptr >= heap && ptr < ( heap + HEAP_SIZE ); }
+
+void *fallback_malloc(size_t len) throw() {
+ heap_node *p, *prev;
+ const size_t nelems = alloc_size ( len );
+ mutexor mtx ( &heap_mutex );
+
+ if ( NULL == freelist )
+ init_heap ();
+
+// Walk the free list, looking for a "big enough" chunk
+ for (p = freelist, prev = 0;
+ p && p != list_end; prev = p, p = node_from_offset ( p->next_node)) {
+
+ if (p->len > nelems) { // chunk is larger, shorten, and return the tail
+ heap_node *q;
+
+ p->len -= nelems;
+ q = p + p->len;
+ q->next_node = 0;
+ q->len = nelems;
+ return (void *) (q + 1);
+ }
+
+ if (p->len == nelems) { // exact size match
+ if (prev == 0)
+ freelist = node_from_offset(p->next_node);
+ else
+ prev->next_node = p->next_node;
+ p->next_node = 0;
+ return (void *) (p + 1);
+ }
+ }
+ return NULL; // couldn't find a spot big enough
+}
+
+// Return the start of the next block
+heap_node *after ( struct heap_node *p ) throw() { return p + p->len; }
+
+void fallback_free (void *ptr) throw() {
+ struct heap_node *cp = ((struct heap_node *) ptr) - 1; // retrieve the chunk
+ struct heap_node *p, *prev;
+
+ mutexor mtx ( &heap_mutex );
+
+#ifdef DEBUG_FALLBACK_MALLOC
+ std::cout << "Freeing item at " << offset_from_node ( cp ) << " of size " << cp->len << std::endl;
+#endif
+
+ for (p = freelist, prev = 0;
+ p && p != list_end; prev = p, p = node_from_offset (p->next_node)) {
+#ifdef DEBUG_FALLBACK_MALLOC
+ std::cout << " p, cp, after (p), after(cp) "
+ << offset_from_node ( p ) << ' '
+ << offset_from_node ( cp ) << ' '
+ << offset_from_node ( after ( p )) << ' '
+ << offset_from_node ( after ( cp )) << std::endl;
+#endif
+ if ( after ( p ) == cp ) {
+#ifdef DEBUG_FALLBACK_MALLOC
+ std::cout << " Appending onto chunk at " << offset_from_node ( p ) << std::endl;
+#endif
+ p->len += cp->len; // make the free heap_node larger
+ return;
+ }
+ else if ( after ( cp ) == p ) { // there's a free heap_node right after
+#ifdef DEBUG_FALLBACK_MALLOC
+ std::cout << " Appending free chunk at " << offset_from_node ( p ) << std::endl;
+#endif
+ cp->len += p->len;
+ if ( prev == 0 ) {
+ freelist = cp;
+ cp->next_node = p->next_node;
+ }
+ else
+ prev->next_node = offset_from_node(cp);
+ return;
+ }
+ }
+// Nothing to merge with, add it to the start of the free list
+#ifdef DEBUG_FALLBACK_MALLOC
+ std::cout << " Making new free list entry " << offset_from_node ( cp ) << std::endl;
+#endif
+ cp->next_node = offset_from_node ( freelist );
+ freelist = cp;
+}
+
+#ifdef INSTRUMENT_FALLBACK_MALLOC
+size_t print_free_list () {
+ struct heap_node *p, *prev;
+ heap_size total_free = 0;
+ if ( NULL == freelist )
+ init_heap ();
+
+ for (p = freelist, prev = 0;
+ p && p != list_end; prev = p, p = node_from_offset (p->next_node)) {
+ std::cout << ( prev == 0 ? "" : " ") << "Offset: " << offset_from_node ( p )
+ << "\tsize: " << p->len << " Next: " << p->next_node << std::endl;
+ total_free += p->len;
+ }
+ std::cout << "Total Free space: " << total_free << std::endl;
+ return total_free;
+ }
+#endif
+}