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2017-08-28[MPC-HC] Respect MPCHC_WINSDK_VER value.HEADmpc-hc-1.7.13-2masterKacper Michajłow
2017-08-28[MPC-HC] Make sure the git build number identify the vanilla LAV Filters we ↵Underground78
are based on. This way if we distribute LAV Filters version X.Y.Z.N, it means that our custom build is based on: - the stable version X.Y.Z, - with N official patches (which will be part of next official LAV Filters build), - and some custom non-official patches which are here to improve the integration in MPC-HC.
2017-08-28[MPC-HC] Fix the include directories for FFmpeg's out-of-source-tree build.Underground78
2017-08-28[MPC-HC] Tray icon: Add an optional custom callback for "show property page" ↵Underground78
events.
2017-08-28[MPC-HC] Use our own ffmpeg clone repository.Underground78
WARNING: This should be the first custom commit in our fork and its title should not be modified.
2017-08-24d3d11: test texture creation during PostConnectHendrik Leppkes
This ensures the texture format (NV12 or P010) and dimensions are supported.
2017-08-24Do not use TR namespace for supported features in the standard libraryKacper Michajłow
2017-08-24Favor creating faster code over smaller codeKacper Michajłow
2017-08-24Use improved Global Data/COMDAT foldingKacper Michajłow
2017-08-24baseclasses: enable link-time code generationHendrik Leppkes
2017-08-23Fix comment for component order in HDR sidedataHendrik Leppkes
2017-08-23Simplify :Stop, wrap original function instead of replacing itHendrik Leppkes
2017-08-23Free the filters before closing the decoderHendrik Leppkes
Frames currently buffered in the filters might reference the decoder.
2017-08-23Use a less racey way to stop frame deliveryHendrik Leppkes
2017-08-23Prevent a deadlock issue when changing the format in pause and stopping playbackHendrik Leppkes
2017-08-23Remove the old wmv9 dmo decoder in favor of using the MFT decoder everywhereHendrik Leppkes
The primary reason for the DMO was Windows XP, any newer Windows supports the MFT interface.
2017-08-23Avoid invalid aspect ratio values for avfilter parsingHendrik Leppkes
2017-08-23Set a better default for the aspect ratioHendrik Leppkes
2017-08-22wmv9mft: properly export the aspect ratioHendrik Leppkes
2017-08-22d3d11: return all surfaces to the allocator when breaking the renderer ↵Hendrik Leppkes
connection
2017-08-22d3d11: create the device with BGRA support for Direct2D interoperabilityHendrik Leppkes
Related to GitHub ticket #153.
2017-08-22d3d11: require at least D3D11 feature level 10_0 for decodingHendrik Leppkes
In reality this should not affect any GPUs with decoding capability.
2017-08-21Limit the number of buffers for VC1 DXVA/D3D11 decodingHendrik Leppkes
Decoding can otherwise flicker/fail
2017-08-21Move the maximum buffers into the decoder implementationHendrik Leppkes
2017-08-21Extend check for bad interlaced fps from containers to mp4Hendrik Leppkes
2017-08-21d3d11: use copy-back when a specific device is selectedHendrik Leppkes
2017-08-20d3d11: implement saving of the selected deviceHendrik Leppkes
2017-08-19d3d11: implement device selection for copy-back modeHendrik Leppkes
2017-08-19Enable the device selection box if more then one device is availableHendrik Leppkes
Instead of hardcoding it to be availble for DXVA2-CB only.
2017-08-19d3d11: add hints to the config page about OS support and device selectionHendrik Leppkes
2017-08-19d3d11: check for Windows 8 or newer during initHendrik Leppkes
This avoids failing later and possibly getting stuck in native mode.
2017-08-19d3d11: request devices up to feature level 11.1Hendrik Leppkes
As a side-effect, this blocks execution on any system that does not have the full 11.1 runtime, like Windows Vista/7.
2017-08-19Update qsdecoder to build with the proper SDKHendrik Leppkes
2017-08-19Update libbluray to build with the proper SDKHendrik Leppkes
2017-08-18d3d11: set devices to be multithreading-safeHendrik Leppkes
2017-08-18Isolangs: fixed Chinese lcid.kongfl888
2017-08-12d3d11: factor device creation into its own functionHendrik Leppkes
2017-08-12d3d11: release the adapter before recreating another oneHendrik Leppkes
2017-08-12d3d11: implement the Check method to verify if D3D11 is availableHendrik Leppkes
2017-08-12d3d11: show the active decoder deviceHendrik Leppkes
2017-08-12d3d11: move device creationg into LAV logic for more controlHendrik Leppkes
2017-08-12d3d11va: silence cast warnings for the array slice indexHendrik Leppkes
2017-08-11Remove a function prototype which was never implemented.Hendrik Leppkes
2017-08-11Use the global OSVERSIONINFO struct filled by DllEntryPointHendrik Leppkes
2017-08-11Remove pre-Vista compat codeHendrik Leppkes
2017-08-11Update build script to use VS2017 by defaultHendrik Leppkes
2017-08-11Silence a warningHendrik Leppkes
2017-08-11Remove remnants of VS2012 build supportHendrik Leppkes
VS2015 has been the minimum build requirement for a while.
2017-08-11Update ffmpeg for d3d11 10-bit vp9 supportHendrik Leppkes
2017-08-11d3d11: implement direct copyback modeHendrik Leppkes