Age | Commit message (Expand) | Author |
2022-01-04 | MAINT: Update copyright to 2022 | Robert Adam |
2021-03-02 | MAINT: Update copyright notice to 2021 | Robert Adam |
2020-09-11 | FORMAT: Run clang-format 10 on all C/CXX source-files | Robert |
2020-06-28 | REFAC(overlay): replace NULL with nullptr | Popkornium18 |
2020-01-07 | Auto-update LICENSE.header in source files | Davide Beatrici |
2019-01-25 | Auto-update LICENSE.header in source files | Davide Beatrici |
2018-01-02 | Auto-update LICENSE.header in source files. | Mikkel Krautz |
2017-07-13 | overlay: Use size_t as correct type for memory addresses | Jan Klass |
2017-07-13 | Remove type variable prefix | Jan Klass |
2017-07-11 | Cast to correct API types | Jan Klass |
2017-01-08 | Update tree copyrights to 2017. | Mikkel Krautz |
2016-08-21 | overlay: remove use of d3dx9, d3dx10 and d3dx11. | Mikkel Krautz |
2016-07-02 | overlay: optimize blit() to not perform a blit if the active item rect is empty. | Mikkel Krautz |
2016-05-10 | overlay: update to use LICENSE.header. | Mikkel Krautz |
2015-05-16 | Cleanup: Remove unused Hooks | Kissaki |
2014-01-11 | Overlay: Add Direct3D 11 support | Kissaki |
2013-12-06 | Logtextfix. Logically format code. | Kissaki |
2013-12-06 | Fix crash of target application due to failures in D10State::init. | Stefan Hacker |
2013-11-25 | Overlay: Changes as per PR-comments | Kissaki |
2013-11-24 | Overlay: Changes as per PR-comments | Kissaki |
2013-11-22 | Overlay: Rework Code. | Kissaki |
2013-06-23 | Overlay: Less obtrusive logging. | Kissaki |
2013-06-12 | refacs: more elaborative Varnaming; codeformatting | Kissaki |
2013-06-12 | Extend Windows Overlay code and clean it up. | Kissaki |
2013-06-05 | Explicitly mark childmethods as virtual | Kissaki |
2013-06-05 | Reduce varscopes and improve debugtext. | Kissaki |
2012-10-24 | refacs; initialization, var-scope reduction, replace c-style casts, rm unused | Kissaki |
2012-09-23 | Fix debug output for overlay chain notice | Kissaki |
2011-05-14 | Fix use after delete in DX10 overlay code | Benjamin Jemlich |
2011-03-18 | Update copyright year ranges of dev team. | Thorvald Natvig |
2011-03-04 | Add some comments to hooking code | Stefan Hacker |
2010-11-02 | Readd overlay hook on DLL_THREAD_ATTACH | Benjamin Jemlich |
2010-07-20 | Fix some gcc and cppcheck warnings | Benjamin Jemlich |
2010-04-29 | Transmit fps more often and represent them as float | Stefan Hacker |
2010-04-28 | Add an optional FPS counter to the overlay | Stefan Hacker |
2010-03-01 | Use premultiplied alpha textures | Thorvald Natvig |
2010-02-02 | Indent, changelog, submodule and language update | Thorvald Natvig |
2010-02-02 | Windows XP doesn't have DXGI or D3D10 | Thorvald Natvig |
2010-01-26 | Indent, changelog, submodule and language update | Thorvald Natvig |
2010-01-25 | Remove dependence on sm.sm from Win32 overlay | Thorvald Natvig |
2010-01-24 | D3D9, D3D10 and OpenGL/Win32 pipe-based overlay | Thorvald Natvig |
2010-01-05 | Update license to 2010 | Thorvald Natvig |
2009-10-13 | Indent, changelog and submodule update | Thorvald Natvig |
2009-10-12 | Inproc draw for d3d10 | Thorvald Natvig |
2009-09-21 | Indent, changelog and submodule update | Thorvald Natvig |
2009-09-21 | DX10 fullscreen texture test | Thorvald Natvig |
2009-09-02 | Indent, changelog and submodule update | Thorvald Natvig |
2009-08-25 | Remove ods() for addref/release, impossible to run real apps with it on | Thorvald Natvig |
2009-08-25 | Release heuristic | Thorvald Natvig |
2009-08-25 | Include fxo binary in overlay | Thorvald Natvig |