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authorDmitry V. Sokolov <ssloy@users.noreply.github.com>2020-02-19 21:26:22 +0300
committerGitHub <noreply@github.com>2020-02-19 21:26:22 +0300
commitd9bc2acda866065a0abc253a3d97d93a3dbde1b1 (patch)
treeb1460536d7d606fa8dacfe22992e61762b574cfe
parentb8957f1d4261b4bc635670459df60ac01ff84c51 (diff)
Wishlist update
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@@ -205,6 +205,7 @@ Then at the end of each step of the current sequence I verify if there is an obs
Any contribution is welcome! Send me your ideas; here is a list of things that I'd like to see improved:
### software:
+* Propose me an elegant way to have more natural, life-like movements. Right now it moves by a linear interpolations between keyframes, it would be great if the robot was less shaky. Probably, non-linear interpolation between the same keyframes with pre-computed accelerations?
* Propose new strategies of obstacle detection. Current implementation is very basic and aims a good source code readability rather then WOW robot's behaviour.
* I guess that it would be a good idea to port the code to the arduino environment for those who do not want to call avr-gcc directly (or for those who are afraid of meddling with AVR registers). If you can do it, send me a pull request or fork the repository.