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authorMatthias Dressel <code@deadcode.eu>2020-07-13 19:59:56 +0300
committerMatthias Dressel <code@deadcode.eu>2020-07-13 19:59:56 +0300
commit1317e61939b89aac7fa0a7037bca0545cf1991e8 (patch)
tree846c851fb2f796cda0048434047d7d603a8ac074 /README.md
parentd69fc655a2973f8fcf9125e0d5a83e8cd3e6920e (diff)
README: Update roadmap
Diffstat (limited to 'README.md')
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1 files changed, 8 insertions, 8 deletions
diff --git a/README.md b/README.md
index ebaf7f9..0fd8e16 100644
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+++ b/README.md
@@ -32,18 +32,18 @@ The plan is the following:
3. Port to most platforms,
4. Make it fast on desktop, by writing asm for AVX2 chips.
5. Make it fast on mobile, by writing asm for ARMv8 chips,
-6. Make it fast on older desktops, by writing asm for SSSE3+ chips.
+6. Make it fast on older desktop, by writing asm for SSSE3+ chips,
+7. Make high bit-depth fast on mobile, by writing asm for ARMv8 chips.
### On-going
-7. Make it fast on older mobiles, by writing asm for ARMv7 chips,
-8. Improve C code base with [various tweaks](https://code.videolan.org/videolan/dav1d/wikis/task-list),
-9. Accelerate for less common architectures, like PPC, SSE2 or AVX-512.
+8. Make it fast on older mobile, by writing asm for ARMv7 chips,
+9. Make high bit-depth fast on older mobile, by writing asm for ARMv7 chips,
+10. Improve C code base with [various tweaks](https://code.videolan.org/videolan/dav1d/wikis/task-list),
+11. Accelerate for less common architectures, like PPC, SSE2 or AVX-512.
### After
-10. Make high bit-depth fast on desktop, by writing asm for AVX2 chips,
-11. Make high bit-depth fast on mobile, by writing asm for ARMv8 chips,
-12. Make high bit-depth fast on older desktops, by writing asm for SSSE3+ chips,
-13. Make high bit-depth fast on older mobiles, by writing asm for ARMv7 chips,
+12. Make high bit-depth fast on desktop, by writing asm for AVX2 chips,
+13. Make high bit-depth fast on older desktop, by writing asm for SSSE3+ chips,
14. Use more GPU, when possible.
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