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2022-09-22UV Layout: replace deprecated bgl moduleGermano Cavalcante
Part of T80730
2022-09-21UV Layout: revert all changes to 'draw_image'Germano Cavalcante
The UV color changed after these changes.
2022-09-21UV Layout: update add-on locationDamien Picard
2022-09-21Fix T101134: Regression: Export UV Layout is blurryGermano Cavalcante
This partially reverts commits rBAfdebdd681f0b, rBA563ea27eb1a8 and rBAb56a6acb9f4f. And fixes T101134. We still need to find an appropriate way to replace `glEnable(GL_LINE_SMOOTH)`.
2022-07-29Cleanup: run autopep8 on io_mesh_uv_layoutCampbell Barton
2022-07-28UV Layout: don't convert line coordinates to 3dGermano Cavalcante
Although shader uses 3D attribute, it fills missing components with vec4(0,0,0,1). This was changed in rBA563ea27eb1a8
2022-07-22UV Layout: bring back smooth linesGermano Cavalcante
Feature removed in rBAb56a6acb9f4f.
2022-07-21UV Layout: replace deprecated bgl moduleGermano Cavalcante
Part of T80730
2022-06-03Cleanup: remove <pep8 compliant> commentCampbell Barton
This is no longer necessary, see: T98554.
2022-02-11File headers: use SPDX license identifiersCampbell Barton
See T95597
2020-08-01Fix T79438: Export UV Layout doesn't respect UVs alphaCampbell Barton
2020-06-02Fix T76736: incorrect filename in SVG, fails to load elsewhereCampbell Barton
2020-04-08Cleanup: move 'check_existing' to the bottom of propertiesCampbell Barton
2020-04-07Cleanup: use annotation operator propertyJacques Lucke
2020-04-07Fix T75470: File overwrite warning for UV Layout exportArvind R
2020-03-06Addons: Use Manual URL prefixAaron Carlisle
2020-03-05Fix IO Addond Manual LinksAaron Carlisle
2020-03-05Cleanup: tabs -> spacesCampbell Barton
2020-03-05Update 'bl_info' use 'doc_url' instead of 'wiki_url'Campbell Barton
2019-12-12io addons fix 404 manual linksmeta-androcto
2019-10-09io_mesh_uv_layout: update for change to tessellate_polygonCampbell Barton
No longer requires vector input.
2019-07-15Update wiki_url to new manual pagesAaron Carlisle
2019-06-21Fix T65990: UV Layout Export error with 'Modified' checkedPhilipp Oeser
update for recent depsgraph API changes Reviewers: brecht Maniphest Tasks: T65990 Differential Revision: https://developer.blender.org/D5112
2019-05-16Addons: Adopt for Dependency Graph API changesSergey Sharybin
Mainly search-and-replace approach. Tested the enabled-by-default export/import addons. Seems to work with an exception of X3D which is still referencing Blender Internal material properties. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4866
2019-01-30Fix T61012: update Export UV addon after recent API changeJacques Lucke
`Material.diffuse_color` has an alpha component now.
2018-12-18Fix T59504: UV export did not export active object when not selectedJacques Lucke
2018-11-14Export UV Layout: Update png export to use offscreen renderingJacques Lucke
Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D3897
2018-10-09io_mesh_uv_layout: lazy import exporter modulesCampbell Barton
Minimize time spent loading modules on startup.
2018-10-09Cleanup: quotesCampbell Barton
2018-10-09io_mesh_uv_layout: minor edits on recent 2.8 portCampbell Barton
- Use 0.25 opacity because front/back overlap can too easily hide wire. - Avoid using Py builtin 'object' for naming. - Checking a collection is true/false more efficient in RNA than check len(collection) > 0. - Use staticmethods when self isn't needed.
2018-10-03io_mesh_uv_layout: count no longer a keyword only argCampbell Barton
2018-09-24Export UV Layout: Rewrite Export UV Layout addonJacques Lucke
Differential Revision: https://developer.blender.org/D3715 Reviewer: brecht
2018-09-19Fix incorrect always-register call in mesh_uv_layout add-on.Bastien Montagne
2018-09-06UV_OT_export_layout: Workaround to make the addon registerDalai Felinto
__name__ is never "__main__" here, but instead it is the module name (io_mesh_uv_layout).
2018-09-06UV_OT_export_layout: Correct API to obj.to_mesh(...)Dalai Felinto
2018-09-06UV_OT_export_layout: Properties to fieldDalai Felinto
2018-09-06Multi-Objects: UV_OT_export_layout (80%)Dalai Felinto
""" Apart from the 'export as PNG' all seems to be working ok. 'Export to PNG' also seems to work but doesn't look acceptable because the mesh wireframe modifier is used to draw UV wireframes (I was going to see if a curve object would be usable to draw wireframes). Something in setting the renderer up could also be wrong or missing. """ D3507 by @Al Note from reviewer: I can't get this addon to show in the menus. But the syntax seems correct, and it's pep8 friendly, so no harm in committing it so I can ask other devs to see why the addon is never registering here. Also, some changes I made include making it pep8 friendly and replace: ['foo', 'bar'] with {'foo', 'bar'}.
2016-12-16Fix T50235, wireframe transparency in UV layout exportHenrik Aarnio
Wireframes rendered over the solid mesh object in UV layout export would still have some transparency, probably due to transparency sampling errors when solid object with transparency would be rendered behind a wire object without transparency enabled. Enabling transparency on the wire object but leaving it at the default alpha of 1 fixes this, forcing better transparency sampling. Simple issue of changing render settings, as UV layouts are actually rendered with Blender Internal. Differential Revision: https://developer.blender.org/D2414
2016-09-06Fix T49270: UV Export layout broken since new datablock handling.Bastien Montagne
RNA API to remove datablocks has been unified, no more implicit unlinking is done like it used to be for some types (most notably Scenes)...
2015-10-05Revert "Fix T46365: Export UV Layout to PNG not working (missing context ↵Campbell Barton
messages part)." This reverts commit e1d8c70bbb5776041383335f986b28b33d18f8ff. Prefer not to have speculative fixes. The intention here is not to use the context at all, even if doing so fixes the crash - it may then fail silently by mixing data from different contexts, causing further complications which are much harder to debug.
2015-10-04Fix T46365: Export UV Layout to PNG not working (missing context messages part).Bastien Montagne
Cannot reproduce the crash, let's see whether those missing context stuff fix it as well...
2015-08-12Fix T45746: PNG UV layout export is blank with new depsgraph.Bastien Montagne
Looks like we need an explicit Scene.update() call here...
2015-04-10Cleanup: imports (formatting)Campbell Barton
2015-01-22Fix: replaced Python module "imp" with "implib"Sybren A. Stvel
Python 3.4.0 deprecated the "imp" module, and replaced it with "importlib". This changes imp.reload() into implib.reload(). Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D1016
2014-05-21Maintenance to bl_info, remove redundant tracker URL'sCampbell Barton
2014-02-04Clean-up: Updated bl_info['tracker_url'] to developer.blender.org, some ↵CoDEmanX
minor other edits
2014-02-01Add Missing Tooltip for Fill OpacityJonathan Williamson
Reported by Sean Kennedy. The Fill Opacity setting on Export was missing a tooltip.
2013-03-24remove use of ob.update_from_editmode() since editmode meshes don't get ↵Campbell Barton
access to customdata layers.
2013-03-21use object.update_from_editmode() for scripts which read object data.Campbell Barton
2013-01-04Fix [#33759] Can't use UV image export UV_layout errorBastien Montagne
Another glitch from recent alpha work. Also modified povray's code. As usual, maintainders of these scripts, please double check changes are ok! :)