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authorHans Goudey <h.goudey@me.com>2021-07-13 18:48:37 +0300
committerHans Goudey <h.goudey@me.com>2021-07-13 18:48:37 +0300
commit903b786f69af342c5eda5c58ab25d827369c09cb (patch)
tree7f407a929a068c92df1860d0083897b426e04318
parent56ca4fe5bb3c3d8cd92a1c99fc83856aaefdd0c2 (diff)
parent2373a2196e21b35998961fff2f53c5fa98036cd8 (diff)
Merge branch 'master' into refactor-vertex-group-namesrefactor-vertex-group-names
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-rw-r--r--source/blender/depsgraph/intern/depsgraph.cc3
-rw-r--r--source/blender/depsgraph/intern/depsgraph.h4
-rw-r--r--source/blender/depsgraph/intern/depsgraph_eval.cc15
-rw-r--r--source/blender/depsgraph/intern/depsgraph_tag.cc9
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_flush.cc5
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_operation.cc10
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_operation.h10
-rw-r--r--source/blender/draw/CMakeLists.txt8
-rw-r--r--source/blender/draw/engines/eevee/eevee_private.h2
-rw-r--r--source/blender/draw/engines/eevee/eevee_subsurface.c2
-rw-r--r--source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl4
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_engine.c14
-rw-r--r--source/blender/draw/engines/image/image_engine.c39
-rw-r--r--source/blender/draw/engines/overlay/overlay_edit_mesh.c1
-rw-r--r--source/blender/draw/engines/overlay/overlay_edit_uv.c1
-rw-r--r--source/blender/draw/engines/overlay/overlay_gpencil.c2
-rw-r--r--source/blender/draw/engines/overlay/overlay_outline.c14
-rw-r--r--source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl4
-rw-r--r--source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl2
-rw-r--r--source/blender/draw/intern/draw_cache_extract.h2
-rw-r--r--source/blender/draw/intern/draw_cache_extract_mesh_private.h1
-rw-r--r--source/blender/draw/intern/draw_cache_impl_gpencil.c13
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.c11
-rw-r--r--source/blender/draw/intern/draw_manager.c2
-rw-r--r--source/blender/draw/intern/draw_manager_exec.c2
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c4
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c19
-rw-r--r--source/blender/editors/animation/anim_ops.c82
-rw-r--r--source/blender/editors/animation/drivers.c2
-rw-r--r--source/blender/editors/animation/keyframing.c58
-rw-r--r--source/blender/editors/animation/time_scrub_ui.c2
-rw-r--r--source/blender/editors/armature/editarmature_undo.c2
-rw-r--r--source/blender/editors/curve/editcurve_undo.c2
-rw-r--r--source/blender/editors/curve/editfont_undo.c2
-rw-r--r--source/blender/editors/gpencil/annotate_paint.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_vertex_paint.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_weight_paint.c2
-rw-r--r--source/blender/editors/include/ED_keyframing.h2
-rw-r--r--source/blender/editors/include/ED_mesh.h2
-rw-r--r--source/blender/editors/include/UI_interface.h55
-rw-r--r--source/blender/editors/interface/interface.c3
-rw-r--r--source/blender/editors/interface/interface_context_menu.c2
-rw-r--r--source/blender/editors/interface/interface_draw.c2
-rw-r--r--source/blender/editors/interface/interface_handlers.c300
-rw-r--r--source/blender/editors/interface/interface_icons.c2
-rw-r--r--source/blender/editors/interface/interface_intern.h3
-rw-r--r--source/blender/editors/interface/interface_layout.c2
-rw-r--r--source/blender/editors/interface/interface_templates.c14
-rw-r--r--source/blender/editors/interface/interface_utils.c2
-rw-r--r--source/blender/editors/interface/interface_widgets.c13
-rw-r--r--source/blender/editors/interface/view2d_ops.c2
-rw-r--r--source/blender/editors/io/io_alembic.c36
-rw-r--r--source/blender/editors/lattice/editlattice_undo.c2
-rw-r--r--source/blender/editors/mesh/editmesh_knife_project.c1
-rw-r--r--source/blender/editors/mesh/editmesh_mask_extract.c4
-rw-r--r--source/blender/editors/mesh/editmesh_path.c1
-rw-r--r--source/blender/editors/mesh/editmesh_select.c1
-rw-r--r--source/blender/editors/mesh/editmesh_select_similar.c1
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c7
-rw-r--r--source/blender/editors/mesh/editmesh_undo.c17
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c48
-rw-r--r--source/blender/editors/mesh/mesh_data.c1
-rw-r--r--source/blender/editors/metaball/editmball_undo.c2
-rw-r--r--source/blender/editors/object/object_add.c2
-rw-r--r--source/blender/editors/object/object_edit.c2
-rw-r--r--source/blender/editors/object/object_relations.c33
-rw-r--r--source/blender/editors/object/object_transform.c490
-rw-r--r--source/blender/editors/screen/area.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c2
-rw-r--r--source/blender/editors/space_action/action_data.c4
-rw-r--r--source/blender/editors/space_file/file_draw.c28
-rw-r--r--source/blender/editors/space_file/file_intern.h5
-rw-r--r--source/blender/editors/space_file/file_ops.c24
-rw-r--r--source/blender/editors/space_file/filelist.c35
-rw-r--r--source/blender/editors/space_file/filelist.h3
-rw-r--r--source/blender/editors/space_file/filesel.c53
-rw-r--r--source/blender/editors/space_file/space_file.c12
-rw-r--r--source/blender/editors/space_image/image_undo.c2
-rw-r--r--source/blender/editors/space_info/info_ops.c9
-rw-r--r--source/blender/editors/space_nla/nla_channels.c14
-rw-r--r--source/blender/editors/space_nla/nla_edit.c15
-rw-r--r--source/blender/editors/space_nla/nla_ops.c16
-rw-r--r--source/blender/editors/space_nla/nla_select.c4
-rw-r--r--source/blender/editors/space_node/CMakeLists.txt18
-rw-r--r--source/blender/editors/space_node/node_buttons.c223
-rw-r--r--source/blender/editors/space_node/node_draw.cc66
-rw-r--r--source/blender/editors/space_node/node_edit.cc103
-rw-r--r--source/blender/editors/space_node/node_geometry_attribute_search.cc88
-rw-r--r--source/blender/editors/space_node/node_intern.h4
-rw-r--r--source/blender/editors/space_node/node_ops.c1
-rw-r--r--source/blender/editors/space_node/space_node.c6
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c3
-rw-r--r--source/blender/editors/space_outliner/tree/tree_display.hh2
-rw-r--r--source/blender/editors/space_outliner/tree/tree_display_override_library.cc34
-rw-r--r--source/blender/editors/space_outliner/tree/tree_display_view_layer.cc91
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c6
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c5
-rw-r--r--source/blender/editors/space_sequencer/sequencer_scopes.c6
-rw-r--r--source/blender/editors/space_spreadsheet/CMakeLists.txt5
-rw-r--r--source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc23
-rw-r--r--source/blender/editors/space_spreadsheet/spreadsheet_dataset_layout.cc6
-rw-r--r--source/blender/editors/space_text/text_undo.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c111
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_navigate_fly.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_navigate_walk.c85
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c70
-rw-r--r--source/blender/editors/transform/transform_convert_mesh.c2
-rw-r--r--source/blender/editors/transform/transform_convert_mesh_edge.c1
-rw-r--r--source/blender/editors/transform/transform_convert_mesh_uv.c1
-rw-r--r--source/blender/editors/transform/transform_convert_object.c4
-rw-r--r--source/blender/editors/transform/transform_snap_object.c6
-rw-r--r--source/blender/editors/uvedit/uvedit_islands.c1
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.c6
-rw-r--r--source/blender/freestyle/intern/stroke/Stroke.h2
-rw-r--r--source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c9
-rw-r--r--source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c2
-rw-r--r--source/blender/gpu/CMakeLists.txt4
-rw-r--r--source/blender/gpu/opengl/gl_backend.cc4
-rw-r--r--source/blender/gpu/opengl/gl_debug.cc8
-rw-r--r--source/blender/gpu/opengl/gl_drawlist.hh2
-rw-r--r--source/blender/imbuf/intern/bmp.c7
-rw-r--r--source/blender/io/alembic/ABC_alembic.h4
-rw-r--r--source/blender/io/alembic/exporter/abc_export_capi.cc3
-rw-r--r--source/blender/io/alembic/exporter/abc_writer_abstract.cc2
-rw-r--r--source/blender/io/alembic/exporter/abc_writer_mesh.cc2
-rw-r--r--source/blender/makesdna/DNA_ID.h9
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h4
-rw-r--r--source/blender/makesdna/DNA_node_types.h16
-rw-r--r--source/blender/makesdna/DNA_object_types.h6
-rw-r--r--source/blender/makesdna/DNA_particle_types.h5
-rw-r--r--source/blender/makesdna/DNA_pointcache_types.h2
-rw-r--r--source/blender/makesdna/DNA_scene_types.h1
-rw-r--r--source/blender/makesdna/DNA_space_types.h7
-rw-r--r--source/blender/makesdna/intern/makesdna.c60
-rw-r--r--source/blender/makesrna/RNA_access.h1
-rw-r--r--source/blender/makesrna/intern/rna_ID.c2
-rw-r--r--source/blender/makesrna/intern/rna_dynamicpaint.c8
-rw-r--r--source/blender/makesrna/intern/rna_mesh_api.c2
-rw-r--r--source/blender/makesrna/intern/rna_nla.c2
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c69
-rw-r--r--source/blender/makesrna/intern/rna_scene.c13
-rw-r--r--source/blender/makesrna/intern/rna_scene_api.c7
-rw-r--r--source/blender/makesrna/intern/rna_sequencer.c81
-rw-r--r--source/blender/makesrna/intern/rna_space.c6
-rwxr-xr-xsource/blender/makesrna/rna_cleanup/rna_cleaner.py2
-rw-r--r--source/blender/modifiers/intern/MOD_boolean.cc2
-rw-r--r--source/blender/modifiers/intern/MOD_build.c2
-rw-r--r--source/blender/modifiers/intern/MOD_explode.c12
-rw-r--r--source/blender/modifiers/intern/MOD_meshcache.c8
-rw-r--r--source/blender/modifiers/intern/MOD_nodes.cc129
-rw-r--r--source/blender/modifiers/intern/MOD_nodes_evaluator.cc56
-rw-r--r--source/blender/modifiers/intern/MOD_nodes_evaluator.hh7
-rw-r--r--source/blender/modifiers/intern/MOD_particlesystem.c1
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_extrude.c7
-rw-r--r--source/blender/nodes/CMakeLists.txt17
-rw-r--r--source/blender/nodes/NOD_geometry.h10
-rw-r--r--source/blender/nodes/NOD_geometry_exec.hh8
-rw-r--r--source/blender/nodes/NOD_geometry_nodes_eval_log.hh291
-rw-r--r--source/blender/nodes/NOD_static_types.h12
-rw-r--r--source/blender/nodes/composite/node_composite_tree.c7
-rw-r--r--source/blender/nodes/geometry/node_geometry_tree.cc28
-rw-r--r--source/blender/nodes/geometry/node_geometry_util.hh22
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_endpoints.cc223
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc18
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc8
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc241
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc17
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc47
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc3
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_subdivide.cc (renamed from source/blender/nodes/geometry/nodes/node_geo_subdivide.cc)16
-rw-r--r--source/blender/nodes/intern/geometry_nodes_eval_log.cc330
-rw-r--r--source/blender/nodes/intern/node_common.c9
-rw-r--r--source/blender/nodes/intern/node_geometry_exec.cc16
-rw-r--r--source/blender/nodes/intern/node_socket.cc4
-rw-r--r--source/blender/nodes/shader/node_shader_tree.c7
-rw-r--r--source/blender/nodes/texture/node_texture_tree.c7
-rw-r--r--source/blender/python/gpu/gpu_py_uniformbuffer.c2
-rw-r--r--source/blender/python/intern/bpy_rna_id_collection.c4
-rw-r--r--source/blender/python/intern/bpy_utils_previews.c1
-rw-r--r--source/blender/python/mathutils/mathutils_Vector.c2
-rw-r--r--source/blender/render/intern/bake.c10
-rw-r--r--source/blender/render/intern/engine.c2
-rw-r--r--source/blender/render/intern/pipeline.c4
-rw-r--r--source/blender/render/intern/texture_pointdensity.c4
-rw-r--r--source/blender/sequencer/CMakeLists.txt2
-rw-r--r--source/blender/sequencer/SEQ_clipboard.h4
-rw-r--r--source/blender/sequencer/intern/clipboard.c28
-rw-r--r--source/blender/windowmanager/WM_api.h3
-rw-r--r--source/blender/windowmanager/intern/wm_cursors.c6
-rw-r--r--source/blender/windowmanager/intern/wm_event_query.c5
-rw-r--r--source/blender/windowmanager/intern/wm_playanim.c4
-rw-r--r--source/blender/windowmanager/intern/wm_window.c8
-rw-r--r--source/blender/windowmanager/xr/intern/wm_xr_actions.c2
-rw-r--r--tests/performance/api/__init__.py1
-rw-r--r--tests/performance/api/config.py4
-rw-r--r--tests/performance/api/device.py5
-rw-r--r--tests/performance/api/environment.py1
-rw-r--r--tests/performance/api/graph.py2
-rw-r--r--tests/performance/api/test.py2
-rw-r--r--tests/performance/tests/__init__.py1
-rw-r--r--tests/performance/tests/animation.py3
-rw-r--r--tests/performance/tests/blend_load.py3
-rw-r--r--tests/performance/tests/cycles.py3
-rw-r--r--tests/python/alembic_export_tests.py18
-rw-r--r--tests/python/bl_alembic_io_test.py1
-rw-r--r--tests/python/bl_animation_fcurves.py1
-rw-r--r--tests/python/bl_blendfile_library_overrides.py8
-rw-r--r--tests/python/bl_pyapi_idprop.py1
-rw-r--r--tests/python/bl_run_operators_event_simulate.py35
-rw-r--r--tests/python/compositor_render_tests.py1
-rw-r--r--tests/python/cycles_render_tests.py1
-rw-r--r--tests/python/modules/mesh_test.py2
-rwxr-xr-xtests/python/modules/render_report.py2
-rw-r--r--tests/python/operators.py2
520 files changed, 6898 insertions, 3935 deletions
diff --git a/build_files/build_environment/CMakeLists.txt b/build_files/build_environment/CMakeLists.txt
index fb79eee62be..62b4602a998 100644
--- a/build_files/build_environment/CMakeLists.txt
+++ b/build_files/build_environment/CMakeLists.txt
@@ -164,6 +164,7 @@ endif()
if(UNIX AND NOT APPLE)
include(cmake/libglu.cmake)
include(cmake/mesa.cmake)
+ include(cmake/wayland_protocols.cmake)
endif()
include(cmake/harvest.cmake)
diff --git a/build_files/build_environment/cmake/download.cmake b/build_files/build_environment/cmake/download.cmake
index 27351ddee45..db90e9b40e9 100644
--- a/build_files/build_environment/cmake/download.cmake
+++ b/build_files/build_environment/cmake/download.cmake
@@ -87,6 +87,7 @@ download_source(LIBGLU)
download_source(MESA)
download_source(NASM)
download_source(XR_OPENXR_SDK)
+download_source(WL_PROTOCOLS)
download_source(ISPC)
download_source(GMP)
download_source(POTRACE)
diff --git a/build_files/build_environment/cmake/harvest.cmake b/build_files/build_environment/cmake/harvest.cmake
index fc7e652a028..b94790507b2 100644
--- a/build_files/build_environment/cmake/harvest.cmake
+++ b/build_files/build_environment/cmake/harvest.cmake
@@ -126,6 +126,8 @@ if(UNIX AND NOT APPLE)
harvest(xml2/include xml2/include "*.h")
harvest(xml2/lib xml2/lib "*.a")
+
+ harvest(wayland-protocols/share/wayland-protocols wayland-protocols/share/wayland-protocols/ "*.xml")
else()
harvest(blosc/lib openvdb/lib "*.a")
harvest(xml2/lib opencollada/lib "*.a")
diff --git a/build_files/build_environment/cmake/versions.cmake b/build_files/build_environment/cmake/versions.cmake
index 38cadff2202..bb0ee961f05 100644
--- a/build_files/build_environment/cmake/versions.cmake
+++ b/build_files/build_environment/cmake/versions.cmake
@@ -456,12 +456,18 @@ set(NASM_HASH aded8b796c996a486a56e0515c83e414116decc3b184d88043480b32eb0a8589)
set(NASM_HASH_TYPE SHA256)
set(NASM_FILE nasm-${NASM_VERSION}.tar.gz)
-set(XR_OPENXR_SDK_VERSION 1.0.14)
+set(XR_OPENXR_SDK_VERSION 1.0.17)
set(XR_OPENXR_SDK_URI https://github.com/KhronosGroup/OpenXR-SDK/archive/release-${XR_OPENXR_SDK_VERSION}.tar.gz)
-set(XR_OPENXR_SDK_HASH 0df6b2fd6045423451a77ff6bc3e1a75)
+set(XR_OPENXR_SDK_HASH bf0fd8828837edff01047474e90013e1)
set(XR_OPENXR_SDK_HASH_TYPE MD5)
set(XR_OPENXR_SDK_FILE OpenXR-SDK-${XR_OPENXR_SDK_VERSION}.tar.gz)
+set(WL_PROTOCOLS_VERSION 1.21)
+set(WL_PROTOCOLS_FILE wayland-protocols-${WL_PROTOCOLS_VERSION}.tar.gz)
+set(WL_PROTOCOLS_URI https://gitlab.freedesktop.org/wayland/wayland-protocols/-/archive/${WL_PROTOCOLS_VERSION}/${WL_PROTOCOLS_FILE})
+set(WL_PROTOCOLS_HASH af5ca07e13517cdbab33504492cef54a)
+set(WL_PROTOCOLS_HASH_TYPE MD5)
+
if(BLENDER_PLATFORM_ARM)
# Unreleased version with macOS arm support.
set(ISPC_URI https://github.com/ispc/ispc/archive/f5949c055eb9eeb93696978a3da4bfb3a6a30b35.zip)
diff --git a/build_files/build_environment/cmake/wayland_protocols.cmake b/build_files/build_environment/cmake/wayland_protocols.cmake
new file mode 100644
index 00000000000..02db453be42
--- /dev/null
+++ b/build_files/build_environment/cmake/wayland_protocols.cmake
@@ -0,0 +1,27 @@
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ***** END GPL LICENSE BLOCK *****
+
+ExternalProject_Add(external_wayland_protocols
+ URL file://${PACKAGE_DIR}/${WL_PROTOCOLS_FILE}
+ DOWNLOAD_DIR ${DOWNLOAD_DIR}
+ URL_HASH ${WL_PROTOCOLS_HASH_TYPE}=${WL_PROTOCOLS_HASH}
+ PREFIX ${BUILD_DIR}/wayland-protocols
+ CONFIGURE_COMMAND meson --prefix ${LIBDIR}/wayland-protocols . ../external_wayland_protocols -Dtests=false
+ BUILD_COMMAND ninja
+ INSTALL_COMMAND ninja install
+)
diff --git a/build_files/build_environment/install_deps.sh b/build_files/build_environment/install_deps.sh
index 22fb6602d7a..c5b7198d012 100755
--- a/build_files/build_environment/install_deps.sh
+++ b/build_files/build_environment/install_deps.sh
@@ -572,7 +572,7 @@ FFMPEG_FORCE_REBUILD=false
FFMPEG_SKIP=false
_ffmpeg_list_sep=";"
-XR_OPENXR_VERSION="1.0.14"
+XR_OPENXR_VERSION="1.0.17"
XR_OPENXR_VERSION_SHORT="1.0"
XR_OPENXR_VERSION_MIN="1.0.8"
XR_OPENXR_VERSION_MAX="2.0"
@@ -1108,9 +1108,9 @@ FFMPEG_SOURCE=( "http://ffmpeg.org/releases/ffmpeg-$FFMPEG_VERSION.tar.bz2" )
XR_OPENXR_USE_REPO=false
XR_OPENXR_SOURCE=("https://github.com/KhronosGroup/OpenXR-SDK/archive/release-${XR_OPENXR_VERSION}.tar.gz")
-#~ XR_OPENXR_SOURCE_REPO=("https://github.com/KhronosGroup/OpenXR-SDK.git")
-#~ XR_OPENXR_REPO_UID="5900c51562769b03bea699dc0352cae56acb6419d"
-#~ XR_OPENXR_REPO_BRANCH="master"
+XR_OPENXR_SOURCE_REPO=("https://github.com/KhronosGroup/OpenXR-SDK.git")
+XR_OPENXR_REPO_UID="bf21ccb1007bb531b45d9978919a56ea5059c245"
+XR_OPENXR_REPO_BRANCH="master"
# C++11 is required now
CXXFLAGS_BACK=$CXXFLAGS
@@ -1128,6 +1128,7 @@ Those libraries should be available as packages in all recent distributions (opt
* Basics of dev environment (cmake, gcc, svn , git, ...).
* libjpeg, libpng, libtiff, [openjpeg2], [libopenal].
* libx11, libxcursor, libxi, libxrandr, libxinerama (and other libx... as needed).
+ * libwayland-client0, libwayland-cursor0, libwayland-egl1, libxkbcommon0, libdbus-1-3, libegl1 (Wayland)
* libsqlite3, libbz2, libssl, libfftw3, libxml2, libtinyxml, yasm, libyaml-cpp.
* libsdl2, libglew, libpugixml, libpotrace, [libgmp], [libglewmx], fontconfig, [libharu/libhpdf].\""
@@ -2737,7 +2738,7 @@ _init_openvdb() {
_git=false
_inst=$INST/openvdb-$OPENVDB_VERSION_SHORT
_inst_shortcut=$INST/openvdb
-
+
_openvdb_source=$OPENVDB_SOURCE
if [ "$WITH_NANOVDB" = true ]; then
_openvdb_source=$NANOVDB_SOURCE
@@ -2842,7 +2843,7 @@ compile_OPENVDB() {
if [ -d $INST/blosc ]; then
cmake_d="$cmake_d -D Blosc_ROOT=$INST/blosc"
fi
-
+
cmake $cmake_d ..
make -j$THREADS install
@@ -3839,6 +3840,7 @@ install_DEB() {
_packages="gawk cmake cmake-curses-gui build-essential libjpeg-dev libpng-dev libtiff-dev \
git libfreetype6-dev libfontconfig-dev libx11-dev flex bison libxxf86vm-dev \
libxcursor-dev libxi-dev wget libsqlite3-dev libxrandr-dev libxinerama-dev \
+ libwayland-dev wayland-protocols libegl-dev libxkbcommon-dev libdbus-1-dev linux-libc-dev \
libbz2-dev libncurses5-dev libssl-dev liblzma-dev libreadline-dev \
libopenal-dev libglew-dev yasm $THEORA_DEV $VORBIS_DEV $OGG_DEV \
libsdl2-dev libfftw3-dev patch bzip2 libxml2-dev libtinyxml-dev libjemalloc-dev \
@@ -4508,6 +4510,7 @@ install_RPM() {
_packages="gcc gcc-c++ git make cmake tar bzip2 xz findutils flex bison fontconfig-devel \
libtiff-devel libjpeg-devel libpng-devel sqlite-devel fftw-devel SDL2-devel \
libX11-devel libXi-devel libXcursor-devel libXrandr-devel libXinerama-devel \
+ wayland-devel wayland-protocols-devel mesa-libEGL-devel libxkbcommon-devel dbus-devel kernel-headers \
wget ncurses-devel readline-devel $OPENJPEG_DEV openal-soft-devel \
glew-devel yasm $THEORA_DEV $VORBIS_DEV $OGG_DEV patch \
libxml2-devel yaml-cpp-devel tinyxml-devel jemalloc-devel \
diff --git a/build_files/build_environment/patches/ffmpeg.diff b/build_files/build_environment/patches/ffmpeg.diff
index e195ca272de..5a50a3f8756 100644
--- a/build_files/build_environment/patches/ffmpeg.diff
+++ b/build_files/build_environment/patches/ffmpeg.diff
@@ -68,3 +68,32 @@
+
return ret;
}
+--- a/libavcodec/rl.c
++++ b/libavcodec/rl.c
+@@ -71,7 +71,7 @@ av_cold void ff_rl_init(RLTable *rl,
+ av_cold void ff_rl_init_vlc(RLTable *rl, unsigned static_size)
+ {
+ int i, q;
+- VLC_TYPE table[1500][2] = {{0}};
++ VLC_TYPE (*table)[2] = av_calloc(sizeof(VLC_TYPE), 1500 * 2);
+ VLC vlc = { .table = table, .table_allocated = static_size };
+ av_assert0(static_size <= FF_ARRAY_ELEMS(table));
+ init_vlc(&vlc, 9, rl->n + 1, &rl->table_vlc[0][1], 4, 2, &rl->table_vlc[0][0], 4, 2, INIT_VLC_USE_NEW_STATIC);
+@@ -80,8 +80,10 @@ av_cold void ff_rl_init_vlc(RLTable *rl, unsigned static_size)
+ int qmul = q * 2;
+ int qadd = (q - 1) | 1;
+
+- if (!rl->rl_vlc[q])
++ if (!rl->rl_vlc[q]){
++ av_free(table);
+ return;
++ }
+
+ if (q == 0) {
+ qmul = 1;
+@@ -113,4 +115,5 @@ av_cold void ff_rl_init_vlc(RLTable *rl, unsigned static_size)
+ rl->rl_vlc[q][i].run = run;
+ }
+ }
++ av_free(table);
+ }
diff --git a/build_files/windows/autodetect_msvc.cmd b/build_files/windows/autodetect_msvc.cmd
index 6cee4765b93..a4ab8929040 100644
--- a/build_files/windows/autodetect_msvc.cmd
+++ b/build_files/windows/autodetect_msvc.cmd
@@ -1,9 +1,9 @@
echo No explicit msvc version requested, autodetecting version.
-call "%~dp0\detect_msvc2017.cmd"
+call "%~dp0\detect_msvc2019.cmd"
if %ERRORLEVEL% EQU 0 goto DetectionComplete
-call "%~dp0\detect_msvc2019.cmd"
+call "%~dp0\detect_msvc2017.cmd"
if %ERRORLEVEL% EQU 0 goto DetectionComplete
call "%~dp0\detect_msvc2022.cmd"
diff --git a/doc/python_api/examples/bpy.app.handlers.2.py b/doc/python_api/examples/bpy.app.handlers.2.py
index aaaedeabecb..d514fa3fa4b 100644
--- a/doc/python_api/examples/bpy.app.handlers.2.py
+++ b/doc/python_api/examples/bpy.app.handlers.2.py
@@ -12,6 +12,7 @@ such cases, lock the interface (Render → Lock Interface or
Below is an example of a mesh that is altered from a handler:
"""
+
def frame_change_pre(scene):
# A triangle that shifts in the z direction
zshift = scene.frame_current * 0.1
diff --git a/doc/python_api/examples/bpy.app.timers.5.py b/doc/python_api/examples/bpy.app.timers.5.py
index 821a047d7c7..dda5ea12e73 100644
--- a/doc/python_api/examples/bpy.app.timers.5.py
+++ b/doc/python_api/examples/bpy.app.timers.5.py
@@ -16,10 +16,12 @@ execution_queue = queue.Queue()
def run_in_main_thread(function):
execution_queue.put(function)
+
def execute_queued_functions():
while not execution_queue.empty():
function = execution_queue.get()
function()
return 1.0
+
bpy.app.timers.register(execute_queued_functions)
diff --git a/doc/python_api/examples/bpy.msgbus.1.py b/doc/python_api/examples/bpy.msgbus.1.py
index 21198471ffa..8164272d521 100644
--- a/doc/python_api/examples/bpy.msgbus.1.py
+++ b/doc/python_api/examples/bpy.msgbus.1.py
@@ -31,11 +31,13 @@ owner = object()
subscribe_to = bpy.context.object.location
+
def msgbus_callback(*args):
# This will print:
# Something changed! (1, 2, 3)
print("Something changed!", args)
+
bpy.msgbus.subscribe_rna(
key=subscribe_to,
owner=owner,
diff --git a/doc/python_api/examples/bpy.types.Depsgraph.7.py b/doc/python_api/examples/bpy.types.Depsgraph.7.py
index 11982730fc9..afea8dfd618 100644
--- a/doc/python_api/examples/bpy.types.Depsgraph.7.py
+++ b/doc/python_api/examples/bpy.types.Depsgraph.7.py
@@ -44,7 +44,7 @@ class OBJECT_OT_object_to_curve(bpy.types.Operator):
# Remove temporary curve.
obj.to_curve_clear()
# Invoke to_curve() with applying modifiers.
- curve_with_modifiers = obj.to_curve(depsgraph, apply_modifiers = True)
+ curve_with_modifiers = obj.to_curve(depsgraph, apply_modifiers=True)
self.report({'INFO'}, f"{len(curve_with_modifiers.splines)} splines in new curve with modifiers.")
# Remove temporary curve.
obj.to_curve_clear()
diff --git a/doc/python_api/examples/gpu.6.py b/doc/python_api/examples/gpu.6.py
index 334a606055a..be164a03028 100644
--- a/doc/python_api/examples/gpu.6.py
+++ b/doc/python_api/examples/gpu.6.py
@@ -21,6 +21,7 @@ batch = batch_for_shader(
},
)
+
def draw():
shader.bind()
shader.uniform_sampler("image", texture)
diff --git a/intern/cycles/blender/blender_image.cpp b/intern/cycles/blender/blender_image.cpp
index 3a9d159e461..f27275bd457 100644
--- a/intern/cycles/blender/blender_image.cpp
+++ b/intern/cycles/blender/blender_image.cpp
@@ -137,9 +137,9 @@ bool BlenderImageLoader::load_pixels(const ImageMetaData &metadata,
/* Premultiply, byte images are always straight for Blender. */
unsigned char *cp = (unsigned char *)pixels;
for (size_t i = 0; i < num_pixels; i++, cp += channels) {
- cp[0] = (cp[0] * cp[3]) >> 8;
- cp[1] = (cp[1] * cp[3]) >> 8;
- cp[2] = (cp[2] * cp[3]) >> 8;
+ cp[0] = (cp[0] * cp[3]) / 255;
+ cp[1] = (cp[1] * cp[3]) / 255;
+ cp[2] = (cp[2] * cp[3]) / 255;
}
}
}
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp
index 635392fb3d4..f5e8db2aee1 100644
--- a/intern/cycles/blender/blender_object.cpp
+++ b/intern/cycles/blender/blender_object.cpp
@@ -109,23 +109,23 @@ void BlenderSync::sync_object_motion_init(BL::Object &b_parent, BL::Object &b_ob
}
Geometry *geom = object->get_geometry();
- geom->set_use_motion_blur(false);
- geom->set_motion_steps(0);
- uint motion_steps;
+ int motion_steps = 0;
+ bool use_motion_blur = false;
if (need_motion == Scene::MOTION_BLUR) {
motion_steps = object_motion_steps(b_parent, b_ob, Object::MAX_MOTION_STEPS);
- geom->set_motion_steps(motion_steps);
if (motion_steps && object_use_deform_motion(b_parent, b_ob)) {
- geom->set_use_motion_blur(true);
+ use_motion_blur = true;
}
}
else {
motion_steps = 3;
- geom->set_motion_steps(motion_steps);
}
+ geom->set_use_motion_blur(use_motion_blur);
+ geom->set_motion_steps(motion_steps);
+
motion.resize(motion_steps, transform_empty());
if (motion_steps) {
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp
index 3b3a193b3e8..ce399579e25 100644
--- a/intern/cycles/blender/blender_sync.cpp
+++ b/intern/cycles/blender/blender_sync.cpp
@@ -404,8 +404,6 @@ void BlenderSync::sync_film(BL::SpaceView3D &b_v3d)
Film *film = scene->film;
- vector<Pass> prevpasses = scene->passes;
-
if (b_v3d) {
film->set_display_pass(update_viewport_display_passes(b_v3d, scene->passes));
}
@@ -435,11 +433,6 @@ void BlenderSync::sync_film(BL::SpaceView3D &b_v3d)
break;
}
}
-
- if (!Pass::equals(prevpasses, scene->passes)) {
- film->tag_passes_update(scene, prevpasses, false);
- film->tag_modified();
- }
}
/* Render Layer */
@@ -749,10 +742,13 @@ vector<Pass> BlenderSync::sync_render_passes(BL::Scene &b_scene,
DENOISING_CLEAN_ALL_PASSES);
scene->film->set_denoising_prefiltered_pass(denoising.store_passes &&
denoising.type == DENOISER_NLM);
-
scene->film->set_pass_alpha_threshold(b_view_layer.pass_alpha_threshold());
- scene->film->tag_passes_update(scene, passes);
- scene->integrator->tag_update(scene, Integrator::UPDATE_ALL);
+
+ if (!Pass::equals(passes, scene->passes)) {
+ scene->film->tag_passes_update(scene, passes);
+ scene->film->tag_modified();
+ scene->integrator->tag_update(scene, Integrator::UPDATE_ALL);
+ }
return passes;
}
diff --git a/intern/cycles/blender/blender_viewport.cpp b/intern/cycles/blender/blender_viewport.cpp
index 07408fee218..18bdfc74de0 100644
--- a/intern/cycles/blender/blender_viewport.cpp
+++ b/intern/cycles/blender/blender_viewport.cpp
@@ -40,8 +40,8 @@ BlenderViewportParameters::BlenderViewportParameters(BL::SpaceView3D &b_v3d)
BL::View3DShading shading = b_v3d.shading();
PointerRNA cshading = RNA_pointer_get(&shading.ptr, "cycles");
- /* We only copy the shading parameters if we are in look dev mode. otherwise
- * defaults are being used. These defaults mimic normal render settings */
+ /* We only copy the shading parameters if we are in look-dev mode.
+ * Otherwise defaults are being used. These defaults mimic normal render settings. */
if (shading.type() == BL::View3DShading::type_RENDERED) {
use_scene_world = shading.use_scene_world_render();
use_scene_lights = shading.use_scene_lights_render();
diff --git a/intern/cycles/kernel/geom/geom_curve_intersect.h b/intern/cycles/kernel/geom/geom_curve_intersect.h
index 40b2059194b..e25bf5b4660 100644
--- a/intern/cycles/kernel/geom/geom_curve_intersect.h
+++ b/intern/cycles/kernel/geom/geom_curve_intersect.h
@@ -237,7 +237,7 @@ ccl_device bool curve_intersect_iterative(const float3 ray_dir,
return false; /* Rejects NaNs */
}
- /* Backface culling. */
+ /* Back-face culling. */
const float3 R = normalize(Q - P);
const float3 U = dradiusdu * R + dPdu;
const float3 V = cross(dPdu, R);
@@ -458,10 +458,12 @@ ccl_device_inline bool cylinder_culling_test(const float2 p1, const float2 p2, c
return num * num <= r * r * den2;
}
-/*! Intersects a ray with a quad with backface culling
- * enabled. The quad v0,v1,v2,v3 is split into two triangles
- * v0,v1,v3 and v2,v3,v1. The edge v1,v2 decides which of the two
- * triangles gets intersected. */
+/**
+ * Intersects a ray with a quad with back-face culling
+ * enabled. The quad v0,v1,v2,v3 is split into two triangles
+ * v0,v1,v3 and v2,v3,v1. The edge v1,v2 decides which of the two
+ * triangles gets intersected.
+ */
ccl_device_inline bool ribbon_intersect_quad(const float ray_tfar,
const float3 quad_v0,
const float3 quad_v1,
diff --git a/intern/cycles/render/camera.h b/intern/cycles/render/camera.h
index 7970381f338..5abb4750764 100644
--- a/intern/cycles/render/camera.h
+++ b/intern/cycles/render/camera.h
@@ -81,7 +81,7 @@ class Camera : public Node {
/* ** Rolling shutter effect. ** */
/* Defines rolling shutter effect type. */
NODE_SOCKET_API(RollingShutterType, rolling_shutter_type)
- /* Specifies exposure time of scanlines when using
+ /* Specifies exposure time of scan-lines when using
* rolling shutter effect.
*/
NODE_SOCKET_API(float, rolling_shutter_duration)
diff --git a/intern/cycles/render/session.cpp b/intern/cycles/render/session.cpp
index ca90af77f6e..19d4a66353d 100644
--- a/intern/cycles/render/session.cpp
+++ b/intern/cycles/render/session.cpp
@@ -227,66 +227,25 @@ void Session::run_gpu()
progress.set_render_start_time();
while (!progress.get_cancel()) {
- /* advance to next tile */
- bool no_tiles = !tile_manager.next();
+ const bool no_tiles = !run_update_for_next_iteration();
- DeviceKernelStatus kernel_state = DEVICE_KERNEL_UNKNOWN;
if (no_tiles) {
- kernel_state = device->get_active_kernel_switch_state();
- }
-
- if (params.background) {
- /* if no work left and in background mode, we can stop immediately */
- if (no_tiles) {
+ if (params.background) {
+ /* if no work left and in background mode, we can stop immediately */
progress.set_status("Finished");
break;
}
}
- else if (no_tiles && kernel_state == DEVICE_KERNEL_FEATURE_KERNEL_AVAILABLE) {
- reset_gpu(tile_manager.params, params.samples);
+ if (run_wait_for_work(no_tiles)) {
+ continue;
}
- else {
- /* if in interactive mode, and we are either paused or done for now,
- * wait for pause condition notify to wake up again */
- thread_scoped_lock pause_lock(pause_mutex);
-
- if (!pause && !tile_manager.done()) {
- /* reset could have happened after no_tiles was set, before this lock.
- * in this case we shall not wait for pause condition
- */
- }
- else if (pause || no_tiles) {
- update_status_time(pause, no_tiles);
-
- while (1) {
- scoped_timer pause_timer;
- pause_cond.wait(pause_lock);
- if (pause) {
- progress.add_skip_time(pause_timer, params.background);
- }
-
- update_status_time(pause, no_tiles);
- progress.set_update();
-
- if (!pause)
- break;
- }
- }
-
- if (progress.get_cancel())
- break;
+ if (progress.get_cancel()) {
+ break;
}
if (!no_tiles) {
- /* update scene */
- scoped_timer update_timer;
- if (update_scene()) {
- profiler.reset(scene->shaders.size(), scene->objects.size());
- }
- progress.add_skip_time(update_timer, params.background);
-
if (!device->error_message().empty())
progress.set_error(device->error_message());
@@ -729,82 +688,27 @@ void Session::run_cpu()
last_update_time = time_dt();
last_display_time = last_update_time;
- {
- /* reset once to start */
- thread_scoped_lock reset_lock(delayed_reset.mutex);
- thread_scoped_lock buffers_lock(buffers_mutex);
- thread_scoped_lock display_lock(display_mutex);
-
- reset_(delayed_reset.params, delayed_reset.samples);
- delayed_reset.do_reset = false;
- }
-
while (!progress.get_cancel()) {
- /* advance to next tile */
- bool no_tiles = !tile_manager.next();
+ const bool no_tiles = !run_update_for_next_iteration();
bool need_copy_to_display_buffer = false;
- DeviceKernelStatus kernel_state = DEVICE_KERNEL_UNKNOWN;
if (no_tiles) {
- kernel_state = device->get_active_kernel_switch_state();
- }
-
- if (params.background) {
- /* if no work left and in background mode, we can stop immediately */
- if (no_tiles) {
+ if (params.background) {
+ /* if no work left and in background mode, we can stop immediately */
progress.set_status("Finished");
break;
}
}
- else if (no_tiles && kernel_state == DEVICE_KERNEL_FEATURE_KERNEL_AVAILABLE) {
- reset_cpu(tile_manager.params, params.samples);
+ if (run_wait_for_work(no_tiles)) {
+ continue;
}
- else {
- /* if in interactive mode, and we are either paused or done for now,
- * wait for pause condition notify to wake up again */
- thread_scoped_lock pause_lock(pause_mutex);
-
- if (!pause && delayed_reset.do_reset) {
- /* reset once to start */
- thread_scoped_lock reset_lock(delayed_reset.mutex);
- thread_scoped_lock buffers_lock(buffers_mutex);
- thread_scoped_lock display_lock(display_mutex);
-
- reset_(delayed_reset.params, delayed_reset.samples);
- delayed_reset.do_reset = false;
- }
- else if (pause || no_tiles) {
- update_status_time(pause, no_tiles);
-
- while (1) {
- scoped_timer pause_timer;
- pause_cond.wait(pause_lock);
- if (pause) {
- progress.add_skip_time(pause_timer, params.background);
- }
-
- update_status_time(pause, no_tiles);
- progress.set_update();
-
- if (!pause)
- break;
- }
- }
-
- if (progress.get_cancel())
- break;
+ if (progress.get_cancel()) {
+ break;
}
if (!no_tiles) {
- /* update scene */
- scoped_timer update_timer;
- if (update_scene()) {
- profiler.reset(scene->shaders.size(), scene->objects.size());
- }
- progress.add_skip_time(update_timer, params.background);
-
if (!device->error_message().empty())
progress.set_error(device->error_message());
@@ -894,6 +798,63 @@ void Session::run()
progress.set_update();
}
+bool Session::run_update_for_next_iteration()
+{
+ thread_scoped_lock scene_lock(scene->mutex);
+ thread_scoped_lock reset_lock(delayed_reset.mutex);
+
+ if (delayed_reset.do_reset) {
+ thread_scoped_lock buffers_lock(buffers_mutex);
+ reset_(delayed_reset.params, delayed_reset.samples);
+ delayed_reset.do_reset = false;
+ }
+
+ const bool have_tiles = tile_manager.next();
+
+ if (have_tiles) {
+ scoped_timer update_timer;
+ if (update_scene()) {
+ profiler.reset(scene->shaders.size(), scene->objects.size());
+ }
+ progress.add_skip_time(update_timer, params.background);
+ }
+
+ return have_tiles;
+}
+
+bool Session::run_wait_for_work(bool no_tiles)
+{
+ /* In an offline rendering there is no pause, and no tiles will mean the job is fully done. */
+ if (params.background) {
+ return false;
+ }
+
+ thread_scoped_lock pause_lock(pause_mutex);
+
+ if (!pause && !no_tiles) {
+ return false;
+ }
+
+ update_status_time(pause, no_tiles);
+
+ while (true) {
+ scoped_timer pause_timer;
+ pause_cond.wait(pause_lock);
+ if (pause) {
+ progress.add_skip_time(pause_timer, params.background);
+ }
+
+ update_status_time(pause, no_tiles);
+ progress.set_update();
+
+ if (!pause) {
+ break;
+ }
+ }
+
+ return no_tiles;
+}
+
bool Session::draw(BufferParams &buffer_params, DeviceDrawParams &draw_params)
{
if (device_use_gl)
@@ -1012,8 +973,6 @@ void Session::wait()
bool Session::update_scene()
{
- thread_scoped_lock scene_lock(scene->mutex);
-
/* update camera if dimensions changed for progressive render. the camera
* knows nothing about progressive or cropped rendering, it just gets the
* image dimensions passed in */
diff --git a/intern/cycles/render/session.h b/intern/cycles/render/session.h
index 43ff07e5884..bc3b8366c05 100644
--- a/intern/cycles/render/session.h
+++ b/intern/cycles/render/session.h
@@ -178,6 +178,9 @@ class Session {
void run();
+ bool run_update_for_next_iteration();
+ bool run_wait_for_work(bool no_tiles);
+
void update_status_time(bool show_pause = false, bool show_done = false);
void render(bool use_denoise);
diff --git a/intern/ghost/CMakeLists.txt b/intern/ghost/CMakeLists.txt
index e98faf522e6..a35c9fffcab 100644
--- a/intern/ghost/CMakeLists.txt
+++ b/intern/ghost/CMakeLists.txt
@@ -293,11 +293,25 @@ elseif(WITH_GHOST_X11 OR WITH_GHOST_WAYLAND)
intern/GHOST_WindowWayland.cpp
intern/GHOST_SystemWayland.h
+ intern/GHOST_WaylandCursorSettings.h
intern/GHOST_WindowWayland.h
)
pkg_get_variable(WAYLAND_SCANNER wayland-scanner wayland_scanner)
- pkg_get_variable(WAYLAND_PROTOCOLS_DIR wayland-protocols pkgdatadir)
+
+ pkg_check_modules(wayland-protocols wayland-protocols>=1.15)
+ if (${wayland-protocols_FOUND})
+ pkg_get_variable(WAYLAND_PROTOCOLS_DIR wayland-protocols pkgdatadir)
+ else()
+ find_path(WAYLAND_PROTOCOLS_DIR
+ NAMES unstable/xdg-decoration/xdg-decoration-unstable-v1.xml
+ PATH_SUFFIXES share/wayland-protocols
+ )
+ endif()
+
+ if (NOT EXISTS ${WAYLAND_PROTOCOLS_DIR})
+ message(FATAL_ERROR "path to wayland-protocols not found")
+ endif()
# Generate protocols bindings.
macro(generate_protocol_bindings NAME PROT_DEF)
diff --git a/intern/ghost/GHOST_C-api.h b/intern/ghost/GHOST_C-api.h
index 6e22d4ca3a5..db3f9bd561e 100644
--- a/intern/ghost/GHOST_C-api.h
+++ b/intern/ghost/GHOST_C-api.h
@@ -96,7 +96,7 @@ extern GHOST_TSuccess GHOST_DisposeEventConsumer(GHOST_EventConsumerHandle consu
* \param systemhandle: The handle to the system.
* \return The number of milliseconds.
*/
-extern GHOST_TUns64 GHOST_GetMilliSeconds(GHOST_SystemHandle systemhandle);
+extern uint64_t GHOST_GetMilliSeconds(GHOST_SystemHandle systemhandle);
/**
* Installs a timer.
@@ -110,8 +110,8 @@ extern GHOST_TUns64 GHOST_GetMilliSeconds(GHOST_SystemHandle systemhandle);
* \return A timer task (0 if timer task installation failed).
*/
extern GHOST_TimerTaskHandle GHOST_InstallTimer(GHOST_SystemHandle systemhandle,
- GHOST_TUns64 delay,
- GHOST_TUns64 interval,
+ uint64_t delay,
+ uint64_t interval,
GHOST_TimerProcPtr timerProc,
GHOST_TUserDataPtr userData);
@@ -133,7 +133,7 @@ extern GHOST_TSuccess GHOST_RemoveTimer(GHOST_SystemHandle systemhandle,
* \param systemhandle: The handle to the system.
* \return The number of displays.
*/
-extern GHOST_TUns8 GHOST_GetNumDisplays(GHOST_SystemHandle systemhandle);
+extern uint8_t GHOST_GetNumDisplays(GHOST_SystemHandle systemhandle);
/**
* Returns the dimensions of the main display on this system.
@@ -142,8 +142,8 @@ extern GHOST_TUns8 GHOST_GetNumDisplays(GHOST_SystemHandle systemhandle);
* \param height: A pointer the height gets put in.
*/
extern void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle,
- GHOST_TUns32 *width,
- GHOST_TUns32 *height);
+ uint32_t *width,
+ uint32_t *height);
/**
* Returns the dimensions of all displays combine
@@ -154,8 +154,8 @@ extern void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle,
* \param height: A pointer the height gets put in.
*/
extern void GHOST_GetAllDisplayDimensions(GHOST_SystemHandle systemhandle,
- GHOST_TUns32 *width,
- GHOST_TUns32 *height);
+ uint32_t *width,
+ uint32_t *height);
/**
* Create a new window.
@@ -178,10 +178,10 @@ extern void GHOST_GetAllDisplayDimensions(GHOST_SystemHandle systemhandle,
extern GHOST_WindowHandle GHOST_CreateWindow(GHOST_SystemHandle systemhandle,
GHOST_WindowHandle parent_windowhandle,
const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
bool is_dialog,
GHOST_TDrawingContextType type,
@@ -360,13 +360,13 @@ extern GHOST_TSuccess GHOST_HasCursorShape(GHOST_WindowHandle windowhandle,
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetCustomCursorShape(GHOST_WindowHandle windowhandle,
- GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
+ uint8_t *bitmap,
+ uint8_t *mask,
int sizex,
int sizey,
int hotX,
int hotY,
- GHOST_TUns8 canInvertColor);
+ bool canInvertColor);
/**
* Returns the visibility state of the cursor.
@@ -391,8 +391,8 @@ extern GHOST_TSuccess GHOST_SetCursorVisibility(GHOST_WindowHandle windowhandle,
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_GetCursorPosition(GHOST_SystemHandle systemhandle,
- GHOST_TInt32 *x,
- GHOST_TInt32 *y);
+ int32_t *x,
+ int32_t *y);
/**
* Updates the location of the cursor (location in screen coordinates).
@@ -403,8 +403,8 @@ extern GHOST_TSuccess GHOST_GetCursorPosition(GHOST_SystemHandle systemhandle,
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetCursorPosition(GHOST_SystemHandle systemhandle,
- GHOST_TInt32 x,
- GHOST_TInt32 y);
+ int32_t x,
+ int32_t y);
/**
* Grabs the cursor for a modal operation, to keep receiving
@@ -467,7 +467,7 @@ extern void GHOST_setNDOFDeadZone(float deadzone);
/**
* Tells if the ongoing drag'n'drop object can be accepted upon mouse drop
*/
-extern void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, GHOST_TInt8 canAccept);
+extern void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, bool canAccept);
/**
* Returns the event type.
@@ -481,7 +481,7 @@ extern GHOST_TEventType GHOST_GetEventType(GHOST_EventHandle eventhandle);
* \param eventhandle: The handle to the event.
* \return The event generation time.
*/
-extern GHOST_TUns64 GHOST_GetEventTime(GHOST_EventHandle eventhandle);
+extern uint64_t GHOST_GetEventTime(GHOST_EventHandle eventhandle);
/**
* Returns the window this event was generated on,
@@ -595,7 +595,7 @@ void GHOST_DisposeRectangle(GHOST_RectangleHandle rectanglehandle);
* \param width: The new width of the client area of the window.
* \return Indication of success.
*/
-extern GHOST_TSuccess GHOST_SetClientWidth(GHOST_WindowHandle windowhandle, GHOST_TUns32 width);
+extern GHOST_TSuccess GHOST_SetClientWidth(GHOST_WindowHandle windowhandle, uint32_t width);
/**
* Resizes client rectangle height.
@@ -603,7 +603,7 @@ extern GHOST_TSuccess GHOST_SetClientWidth(GHOST_WindowHandle windowhandle, GHOS
* \param height: The new height of the client area of the window.
* \return Indication of success.
*/
-extern GHOST_TSuccess GHOST_SetClientHeight(GHOST_WindowHandle windowhandle, GHOST_TUns32 height);
+extern GHOST_TSuccess GHOST_SetClientHeight(GHOST_WindowHandle windowhandle, uint32_t height);
/**
* Resizes client rectangle.
@@ -613,8 +613,8 @@ extern GHOST_TSuccess GHOST_SetClientHeight(GHOST_WindowHandle windowhandle, GHO
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetClientSize(GHOST_WindowHandle windowhandle,
- GHOST_TUns32 width,
- GHOST_TUns32 height);
+ uint32_t width,
+ uint32_t height);
/**
* Converts a point in screen coordinates to client rectangle coordinates
@@ -624,11 +624,8 @@ extern GHOST_TSuccess GHOST_SetClientSize(GHOST_WindowHandle windowhandle,
* \param outX: The x-coordinate in the client rectangle.
* \param outY: The y-coordinate in the client rectangle.
*/
-extern void GHOST_ScreenToClient(GHOST_WindowHandle windowhandle,
- GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 *outX,
- GHOST_TInt32 *outY);
+extern void GHOST_ScreenToClient(
+ GHOST_WindowHandle windowhandle, int32_t inX, int32_t inY, int32_t *outX, int32_t *outY);
/**
* Converts a point in screen coordinates to client rectangle coordinates
@@ -638,11 +635,8 @@ extern void GHOST_ScreenToClient(GHOST_WindowHandle windowhandle,
* \param outX: The x-coordinate on the screen.
* \param outY: The y-coordinate on the screen.
*/
-extern void GHOST_ClientToScreen(GHOST_WindowHandle windowhandle,
- GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 *outX,
- GHOST_TInt32 *outY);
+extern void GHOST_ClientToScreen(
+ GHOST_WindowHandle windowhandle, int32_t inX, int32_t inY, int32_t *outX, int32_t *outY);
/**
* Returns the state of the window (normal, minimized, maximized).
@@ -667,7 +661,7 @@ extern GHOST_TSuccess GHOST_SetWindowState(GHOST_WindowHandle windowhandle,
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetWindowModifiedState(GHOST_WindowHandle windowhandle,
- GHOST_TUns8 isUnsavedChanges);
+ bool isUnsavedChanges);
/**
* Sets the order of the window (bottom, top).
@@ -758,14 +752,14 @@ extern void GHOST_SetTabletAPI(GHOST_SystemHandle systemhandle, GHOST_TTabletAPI
* \param rectanglehandle: The handle to the rectangle.
* \return width of the rectangle
*/
-extern GHOST_TInt32 GHOST_GetWidthRectangle(GHOST_RectangleHandle rectanglehandle);
+extern int32_t GHOST_GetWidthRectangle(GHOST_RectangleHandle rectanglehandle);
/**
* Access to rectangle height.
* \param rectanglehandle: The handle to the rectangle.
* \return height of the rectangle
*/
-extern GHOST_TInt32 GHOST_GetHeightRectangle(GHOST_RectangleHandle rectanglehandle);
+extern int32_t GHOST_GetHeightRectangle(GHOST_RectangleHandle rectanglehandle);
/**
* Gets all members of the rectangle.
@@ -775,11 +769,8 @@ extern GHOST_TInt32 GHOST_GetHeightRectangle(GHOST_RectangleHandle rectanglehand
* \param r: Pointer to return right coordinate in.
* \param b: Pointer to return bottom coordinate in.
*/
-extern void GHOST_GetRectangle(GHOST_RectangleHandle rectanglehandle,
- GHOST_TInt32 *l,
- GHOST_TInt32 *t,
- GHOST_TInt32 *r,
- GHOST_TInt32 *b);
+extern void GHOST_GetRectangle(
+ GHOST_RectangleHandle rectanglehandle, int32_t *l, int32_t *t, int32_t *r, int32_t *b);
/**
* Sets all members of the rectangle.
@@ -789,11 +780,8 @@ extern void GHOST_GetRectangle(GHOST_RectangleHandle rectanglehandle,
* \param r: requested right coordinate of the rectangle.
* \param b: requested bottom coordinate of the rectangle.
*/
-extern void GHOST_SetRectangle(GHOST_RectangleHandle rectanglehandle,
- GHOST_TInt32 l,
- GHOST_TInt32 t,
- GHOST_TInt32 r,
- GHOST_TInt32 b);
+extern void GHOST_SetRectangle(
+ GHOST_RectangleHandle rectanglehandle, int32_t l, int32_t t, int32_t r, int32_t b);
/**
* Returns whether this rectangle is empty.
@@ -818,7 +806,7 @@ extern GHOST_TSuccess GHOST_IsValidRectangle(GHOST_RectangleHandle rectanglehand
* \param rectanglehandle: The handle to the rectangle.
* \param i: The amount of offset given to each extreme (negative values shrink the rectangle).
*/
-extern void GHOST_InsetRectangle(GHOST_RectangleHandle rectanglehandle, GHOST_TInt32 i);
+extern void GHOST_InsetRectangle(GHOST_RectangleHandle rectanglehandle, int32_t i);
/**
* Does a union of the rectangle given and this rectangle.
@@ -835,9 +823,7 @@ extern void GHOST_UnionRectangle(GHOST_RectangleHandle rectanglehandle,
* \param x: The x-coordinate of the point.
* \param y: The y-coordinate of the point.
*/
-extern void GHOST_UnionPointRectangle(GHOST_RectangleHandle rectanglehandle,
- GHOST_TInt32 x,
- GHOST_TInt32 y);
+extern void GHOST_UnionPointRectangle(GHOST_RectangleHandle rectanglehandle, int32_t x, int32_t y);
/**
* Returns whether the point is inside this rectangle.
@@ -848,8 +834,8 @@ extern void GHOST_UnionPointRectangle(GHOST_RectangleHandle rectanglehandle,
* \return Success value (true if point is inside).
*/
extern GHOST_TSuccess GHOST_IsInsideRectangle(GHOST_RectangleHandle rectanglehandle,
- GHOST_TInt32 x,
- GHOST_TInt32 y);
+ int32_t x,
+ int32_t y);
/**
* Returns whether the rectangle is inside this rectangle.
@@ -868,8 +854,8 @@ extern GHOST_TVisibility GHOST_GetRectangleVisibility(
* \param cy: Requested center y-coordinate of the rectangle.
*/
extern void GHOST_SetCenterRectangle(GHOST_RectangleHandle rectanglehandle,
- GHOST_TInt32 cx,
- GHOST_TInt32 cy);
+ int32_t cx,
+ int32_t cy);
/**
* Sets rectangle members.
@@ -881,11 +867,8 @@ extern void GHOST_SetCenterRectangle(GHOST_RectangleHandle rectanglehandle,
* \param w: requested width of the rectangle.
* \param h: requested height of the rectangle.
*/
-extern void GHOST_SetRectangleCenter(GHOST_RectangleHandle rectanglehandle,
- GHOST_TInt32 cx,
- GHOST_TInt32 cy,
- GHOST_TInt32 w,
- GHOST_TInt32 h);
+extern void GHOST_SetRectangleCenter(
+ GHOST_RectangleHandle rectanglehandle, int32_t cx, int32_t cy, int32_t w, int32_t h);
/**
* Clips a rectangle.
@@ -903,14 +886,14 @@ extern GHOST_TSuccess GHOST_ClipRectangle(GHOST_RectangleHandle rectanglehandle,
* \param selection: Boolean to return the selection instead, X11 only feature.
* \return clipboard data
*/
-extern GHOST_TUns8 *GHOST_getClipboard(int selection);
+extern char *GHOST_getClipboard(bool selection);
/**
* Put data to the Clipboard
* \param buffer: the string buffer to set.
* \param selection: Set the selection instead, X11 only feature.
*/
-extern void GHOST_putClipboard(GHOST_TInt8 *buffer, int selection);
+extern void GHOST_putClipboard(const char *buffer, bool selection);
/**
* Toggles console
@@ -942,7 +925,7 @@ extern float GHOST_GetNativePixelSize(GHOST_WindowHandle windowhandle);
/**
* Returns the suggested DPI for this window.
*/
-extern GHOST_TUns16 GHOST_GetDPIHint(GHOST_WindowHandle windowhandle);
+extern uint16_t GHOST_GetDPIHint(GHOST_WindowHandle windowhandle);
/**
* Enable IME attached to the given window, i.e. allows user-input
@@ -956,12 +939,8 @@ extern GHOST_TUns16 GHOST_GetDPIHint(GHOST_WindowHandle windowhandle);
* - true: Start a new composition.
* - false: Move the IME windows to the given position without finishing it.
*/
-extern void GHOST_BeginIME(GHOST_WindowHandle windowhandle,
- GHOST_TInt32 x,
- GHOST_TInt32 y,
- GHOST_TInt32 w,
- GHOST_TInt32 h,
- int complete);
+extern void GHOST_BeginIME(
+ GHOST_WindowHandle windowhandle, int32_t x, int32_t y, int32_t w, int32_t h, bool complete);
/**
* Disable the IME attached to the given window, i.e. prohibits any user-input
* events from being dispatched to the IME.
@@ -1076,7 +1055,7 @@ void GHOST_XrDestroyActionSet(GHOST_XrContextHandle xr_context, const char *acti
*/
int GHOST_XrCreateActions(GHOST_XrContextHandle xr_context,
const char *action_set_name,
- GHOST_TUns32 count,
+ uint32_t count,
const GHOST_XrActionInfo *infos);
/**
@@ -1084,7 +1063,7 @@ int GHOST_XrCreateActions(GHOST_XrContextHandle xr_context,
*/
void GHOST_XrDestroyActions(GHOST_XrContextHandle xr_context,
const char *action_set_name,
- GHOST_TUns32 count,
+ uint32_t count,
const char *const *action_names);
/**
@@ -1092,7 +1071,7 @@ void GHOST_XrDestroyActions(GHOST_XrContextHandle xr_context,
*/
int GHOST_XrCreateActionSpaces(GHOST_XrContextHandle xr_context,
const char *action_set_name,
- GHOST_TUns32 count,
+ uint32_t count,
const GHOST_XrActionSpaceInfo *infos);
/**
@@ -1100,7 +1079,7 @@ int GHOST_XrCreateActionSpaces(GHOST_XrContextHandle xr_context,
*/
void GHOST_XrDestroyActionSpaces(GHOST_XrContextHandle xr_context,
const char *action_set_name,
- GHOST_TUns32 count,
+ uint32_t count,
const GHOST_XrActionSpaceInfo *infos);
/**
@@ -1108,7 +1087,7 @@ void GHOST_XrDestroyActionSpaces(GHOST_XrContextHandle xr_context,
*/
int GHOST_XrCreateActionBindings(GHOST_XrContextHandle xr_context,
const char *action_set_name,
- GHOST_TUns32 count,
+ uint32_t count,
const GHOST_XrActionProfileInfo *infos);
/**
@@ -1116,7 +1095,7 @@ int GHOST_XrCreateActionBindings(GHOST_XrContextHandle xr_context,
*/
void GHOST_XrDestroyActionBindings(GHOST_XrContextHandle xr_context,
const char *action_set_name,
- GHOST_TUns32 count,
+ uint32_t count,
const GHOST_XrActionProfileInfo *infos);
/**
@@ -1138,7 +1117,7 @@ int GHOST_XrSyncActions(GHOST_XrContextHandle xr_context, const char *action_set
int GHOST_XrApplyHapticAction(GHOST_XrContextHandle xr_context,
const char *action_set_name,
const char *action_name,
- const GHOST_TInt64 *duration,
+ const int64_t *duration,
const float *frequency,
const float *amplitude);
diff --git a/intern/ghost/GHOST_IEvent.h b/intern/ghost/GHOST_IEvent.h
index c63064c123a..bcccd536ebd 100644
--- a/intern/ghost/GHOST_IEvent.h
+++ b/intern/ghost/GHOST_IEvent.h
@@ -58,7 +58,7 @@ class GHOST_IEvent {
* Returns the time this event was generated.
* \return The event generation time.
*/
- virtual GHOST_TUns64 getTime() = 0;
+ virtual uint64_t getTime() = 0;
/**
* Returns the window this event was generated on,
diff --git a/intern/ghost/GHOST_ISystem.h b/intern/ghost/GHOST_ISystem.h
index 81b54cf5a0d..4c395f720df 100644
--- a/intern/ghost/GHOST_ISystem.h
+++ b/intern/ghost/GHOST_ISystem.h
@@ -177,7 +177,7 @@ class GHOST_ISystem {
* Based on ANSI clock() routine.
* \return The number of milliseconds.
*/
- virtual GHOST_TUns64 getMilliSeconds() const = 0;
+ virtual uint64_t getMilliSeconds() const = 0;
/**
* Installs a timer.
@@ -189,8 +189,8 @@ class GHOST_ISystem {
* \param userData: Placeholder for user data.
* \return A timer task (0 if timer task installation failed).
*/
- virtual GHOST_ITimerTask *installTimer(GHOST_TUns64 delay,
- GHOST_TUns64 interval,
+ virtual GHOST_ITimerTask *installTimer(uint64_t delay,
+ uint64_t interval,
GHOST_TimerProcPtr timerProc,
GHOST_TUserDataPtr userData = NULL) = 0;
@@ -209,19 +209,19 @@ class GHOST_ISystem {
* Returns the number of displays on this system.
* \return The number of displays.
*/
- virtual GHOST_TUns8 getNumDisplays() const = 0;
+ virtual uint8_t getNumDisplays() const = 0;
/**
* Returns the dimensions of the main display on this system.
* \return The dimension of the main display.
*/
- virtual void getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const = 0;
+ virtual void getMainDisplayDimensions(uint32_t &width, uint32_t &height) const = 0;
/**
* Returns the combine dimensions of all monitors.
* \return The dimension of the workspace.
*/
- virtual void getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const = 0;
+ virtual void getAllDisplayDimensions(uint32_t &width, uint32_t &height) const = 0;
/**
* Create a new window.
@@ -242,10 +242,10 @@ class GHOST_ISystem {
* \return The new window (or 0 if creation failed).
*/
virtual GHOST_IWindow *createWindow(const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
GHOST_GLSettings glSettings,
@@ -365,7 +365,7 @@ class GHOST_ISystem {
* \param y: The y-coordinate of the cursor.
* \return Indication of success.
*/
- virtual GHOST_TSuccess getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const = 0;
+ virtual GHOST_TSuccess getCursorPosition(int32_t &x, int32_t &y) const = 0;
/**
* Updates the location of the cursor (location in screen coordinates).
@@ -374,7 +374,7 @@ class GHOST_ISystem {
* \param y: The y-coordinate of the cursor.
* \return Indication of success.
*/
- virtual GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y) = 0;
+ virtual GHOST_TSuccess setCursorPosition(int32_t x, int32_t y) = 0;
/***************************************************************************************
* Access to mouse button and keyboard states.
@@ -431,12 +431,12 @@ class GHOST_ISystem {
* \return "unsigned char" from X11 XA_CUT_BUFFER0 buffer
*
*/
- virtual GHOST_TUns8 *getClipboard(bool selection) const = 0;
+ virtual char *getClipboard(bool selection) const = 0;
/**
* Put data to the Clipboard
*/
- virtual void putClipboard(GHOST_TInt8 *buffer, bool selection) const = 0;
+ virtual void putClipboard(const char *buffer, bool selection) const = 0;
/***************************************************************************************
* System Message Box.
diff --git a/intern/ghost/GHOST_ISystemPaths.h b/intern/ghost/GHOST_ISystemPaths.h
index 74285b7e0ce..8298f4b78e2 100644
--- a/intern/ghost/GHOST_ISystemPaths.h
+++ b/intern/ghost/GHOST_ISystemPaths.h
@@ -68,26 +68,26 @@ class GHOST_ISystemPaths {
* "unpack and run" path, then look for properly installed path, including versioning.
* \return Unsigned char string pointing to system dir (eg /usr/share/blender/).
*/
- virtual const GHOST_TUns8 *getSystemDir(int version, const char *versionstr) const = 0;
+ virtual const char *getSystemDir(int version, const char *versionstr) const = 0;
/**
* Determine the base dir in which user configuration is stored, including versioning.
* If needed, it will create the base directory.
* \return Unsigned char string pointing to user dir (eg ~/.blender/).
*/
- virtual const GHOST_TUns8 *getUserDir(int version, const char *versionstr) const = 0;
+ virtual const char *getUserDir(int version, const char *versionstr) const = 0;
/**
* Determine a special ("well known") and easy to reach user directory.
* \return Unsigned char string pointing to user dir (eg `~/Documents/`).
*/
- virtual const GHOST_TUns8 *getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const = 0;
+ virtual const char *getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const = 0;
/**
* Determine the directory of the current binary
* \return Unsigned char string pointing to the binary dir
*/
- virtual const GHOST_TUns8 *getBinaryDir() const = 0;
+ virtual const char *getBinaryDir() const = 0;
/**
* Add the file to the operating system most recently used files
diff --git a/intern/ghost/GHOST_IWindow.h b/intern/ghost/GHOST_IWindow.h
index 1650b230812..f870791b345 100644
--- a/intern/ghost/GHOST_IWindow.h
+++ b/intern/ghost/GHOST_IWindow.h
@@ -108,20 +108,20 @@ class GHOST_IWindow {
* Resizes client rectangle width.
* \param width: The new width of the client area of the window.
*/
- virtual GHOST_TSuccess setClientWidth(GHOST_TUns32 width) = 0;
+ virtual GHOST_TSuccess setClientWidth(uint32_t width) = 0;
/**
* Resizes client rectangle height.
* \param height: The new height of the client area of the window.
*/
- virtual GHOST_TSuccess setClientHeight(GHOST_TUns32 height) = 0;
+ virtual GHOST_TSuccess setClientHeight(uint32_t height) = 0;
/**
* Resizes client rectangle.
* \param width: The new width of the client area of the window.
* \param height: The new height of the client area of the window.
*/
- virtual GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height) = 0;
+ virtual GHOST_TSuccess setClientSize(uint32_t width, uint32_t height) = 0;
/**
* Converts a point in screen coordinates to client rectangle coordinates
@@ -130,10 +130,7 @@ class GHOST_IWindow {
* \param outX: The x-coordinate in the client rectangle.
* \param outY: The y-coordinate in the client rectangle.
*/
- virtual void screenToClient(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const = 0;
+ virtual void screenToClient(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const = 0;
/**
* Converts a point in screen coordinates to client rectangle coordinates
@@ -142,10 +139,7 @@ class GHOST_IWindow {
* \param outX: The x-coordinate on the screen.
* \param outY: The y-coordinate on the screen.
*/
- virtual void clientToScreen(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const = 0;
+ virtual void clientToScreen(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const = 0;
/**
* Tells if the ongoing drag'n'drop object can be accepted upon mouse drop
@@ -290,8 +284,8 @@ class GHOST_IWindow {
* \param hotY: The Y coordinate of the cursor hot-spot.
* \return Indication of success.
*/
- virtual GHOST_TSuccess setCustomCursorShape(GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
+ virtual GHOST_TSuccess setCustomCursorShape(uint8_t *bitmap,
+ uint8_t *mask,
int sizex,
int sizey,
int hotX,
@@ -319,7 +313,7 @@ class GHOST_IWindow {
virtual GHOST_TSuccess setCursorGrab(GHOST_TGrabCursorMode /*mode*/,
GHOST_TAxisFlag /*wrap_axis*/,
GHOST_Rect * /*bounds*/,
- GHOST_TInt32 /*mouse_ungrab_xy*/[2])
+ int32_t /*mouse_ungrab_xy*/[2])
{
return GHOST_kSuccess;
}
@@ -334,7 +328,7 @@ class GHOST_IWindow {
* Returns the recommended DPI for this window.
* \return The recommended DPI for this window.
*/
- virtual GHOST_TUns16 getDPIHint() = 0;
+ virtual uint16_t getDPIHint() = 0;
#ifdef WITH_INPUT_IME
/**
@@ -348,8 +342,7 @@ class GHOST_IWindow {
* - true: Start a new composition
* - false: Move the IME windows to the given position without finishing it.
*/
- virtual void beginIME(
- GHOST_TInt32 x, GHOST_TInt32 y, GHOST_TInt32 w, GHOST_TInt32 h, int completed) = 0;
+ virtual void beginIME(int32_t x, int32_t y, int32_t w, int32_t h, bool completed) = 0;
/**
* Disable the IME attached to the given window, i.e. prohibits any user-input
diff --git a/intern/ghost/GHOST_Path-api.h b/intern/ghost/GHOST_Path-api.h
index 36ea70838ca..81df2e607eb 100644
--- a/intern/ghost/GHOST_Path-api.h
+++ b/intern/ghost/GHOST_Path-api.h
@@ -48,25 +48,25 @@ extern GHOST_TSuccess GHOST_DisposeSystemPaths(void);
* "unpack and run" path, then look for properly installed path, including versioning.
* \return Unsigned char string pointing to system dir (eg /usr/share/blender/).
*/
-extern const GHOST_TUns8 *GHOST_getSystemDir(int version, const char *versionstr);
+extern const char *GHOST_getSystemDir(int version, const char *versionstr);
/**
* Determine the base dir in which user configuration is stored, including versioning.
* \return Unsigned char string pointing to user dir (eg ~).
*/
-extern const GHOST_TUns8 *GHOST_getUserDir(int version, const char *versionstr);
+extern const char *GHOST_getUserDir(int version, const char *versionstr);
/**
* Determine a special ("well known") and easy to reach user directory.
* \return Unsigned char string pointing to user dir (eg `~/Documents/`).
*/
-extern const GHOST_TUns8 *GHOST_getUserSpecialDir(GHOST_TUserSpecialDirTypes type);
+extern const char *GHOST_getUserSpecialDir(GHOST_TUserSpecialDirTypes type);
/**
* Determine the dir in which the binary file is found.
* \return Unsigned char string pointing to binary dir (eg ~/usr/local/bin/).
*/
-extern const GHOST_TUns8 *GHOST_getBinaryDir(void);
+extern const char *GHOST_getBinaryDir(void);
/**
* Add the file to the operating system most recently used files
diff --git a/intern/ghost/GHOST_Rect.h b/intern/ghost/GHOST_Rect.h
index dae2a2a8cbb..1c67ca3d2e0 100644
--- a/intern/ghost/GHOST_Rect.h
+++ b/intern/ghost/GHOST_Rect.h
@@ -42,7 +42,7 @@ class GHOST_Rect {
* \param r: requested right coordinate of the rectangle.
* \param b: requested bottom coordinate of the rectangle.
*/
- GHOST_Rect(GHOST_TInt32 l = 0, GHOST_TInt32 t = 0, GHOST_TInt32 r = 0, GHOST_TInt32 b = 0)
+ GHOST_Rect(int32_t l = 0, int32_t t = 0, int32_t r = 0, int32_t b = 0)
: m_l(l), m_t(t), m_r(r), m_b(b)
{
}
@@ -58,13 +58,13 @@ class GHOST_Rect {
* Access to rectangle width.
* \return width of the rectangle.
*/
- virtual inline GHOST_TInt32 getWidth() const;
+ virtual inline int32_t getWidth() const;
/**
* Access to rectangle height.
* \return height of the rectangle.
*/
- virtual inline GHOST_TInt32 getHeight() const;
+ virtual inline int32_t getHeight() const;
/**
* Sets all members of the rectangle.
@@ -73,7 +73,7 @@ class GHOST_Rect {
* \param r: requested right coordinate of the rectangle.
* \param b: requested bottom coordinate of the rectangle.
*/
- virtual inline void set(GHOST_TInt32 l, GHOST_TInt32 t, GHOST_TInt32 r, GHOST_TInt32 b);
+ virtual inline void set(int32_t l, int32_t t, int32_t r, int32_t b);
/**
* Returns whether this rectangle is empty.
@@ -95,7 +95,7 @@ class GHOST_Rect {
* The method avoids negative insets making the rectangle invalid
* \param i: The amount of offset given to each extreme (negative values shrink the rectangle).
*/
- virtual void inset(GHOST_TInt32 i);
+ virtual void inset(int32_t i);
/**
* Does a union of the rectangle given and this rectangle.
@@ -109,17 +109,14 @@ class GHOST_Rect {
* \param x: The x-coordinate of the point.
* \param y: The y-coordinate of the point.
*/
- virtual inline void unionPoint(GHOST_TInt32 x, GHOST_TInt32 y);
+ virtual inline void unionPoint(int32_t x, int32_t y);
/**
* Grows the rectangle to included a point.
* \param x: The x-coordinate of the point.
* \param y: The y-coordinate of the point.
*/
- virtual inline void wrapPoint(GHOST_TInt32 &x,
- GHOST_TInt32 &y,
- GHOST_TInt32 ofs,
- GHOST_TAxisFlag axis);
+ virtual inline void wrapPoint(int32_t &x, int32_t &y, int32_t ofs, GHOST_TAxisFlag axis);
/**
* Returns whether the point is inside this rectangle.
@@ -128,7 +125,7 @@ class GHOST_Rect {
* \param y: y-coordinate of point to test.
* \return boolean value (true if point is inside).
*/
- virtual inline bool isInside(GHOST_TInt32 x, GHOST_TInt32 y) const;
+ virtual inline bool isInside(int32_t x, int32_t y) const;
/**
* Returns whether the rectangle is inside this rectangle.
@@ -143,7 +140,7 @@ class GHOST_Rect {
* \param cx: requested center x-coordinate of the rectangle.
* \param cy: requested center y-coordinate of the rectangle.
*/
- virtual void setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy);
+ virtual void setCenter(int32_t cx, int32_t cy);
/**
* Sets rectangle members.
@@ -154,7 +151,7 @@ class GHOST_Rect {
* \param w: requested width of the rectangle.
* \param h: requested height of the rectangle.
*/
- virtual void setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy, GHOST_TInt32 w, GHOST_TInt32 h);
+ virtual void setCenter(int32_t cx, int32_t cy, int32_t w, int32_t h);
/**
* Clips a rectangle.
@@ -166,30 +163,30 @@ class GHOST_Rect {
virtual bool clip(GHOST_Rect &r) const;
/** Left coordinate of the rectangle */
- GHOST_TInt32 m_l;
+ int32_t m_l;
/** Top coordinate of the rectangle */
- GHOST_TInt32 m_t;
+ int32_t m_t;
/** Right coordinate of the rectangle */
- GHOST_TInt32 m_r;
+ int32_t m_r;
/** Bottom coordinate of the rectangle */
- GHOST_TInt32 m_b;
+ int32_t m_b;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GHOST:GHOST_Rect")
#endif
};
-inline GHOST_TInt32 GHOST_Rect::getWidth() const
+inline int32_t GHOST_Rect::getWidth() const
{
return m_r - m_l;
}
-inline GHOST_TInt32 GHOST_Rect::getHeight() const
+inline int32_t GHOST_Rect::getHeight() const
{
return m_b - m_t;
}
-inline void GHOST_Rect::set(GHOST_TInt32 l, GHOST_TInt32 t, GHOST_TInt32 r, GHOST_TInt32 b)
+inline void GHOST_Rect::set(int32_t l, int32_t t, int32_t r, int32_t b)
{
m_l = l;
m_t = t;
@@ -219,7 +216,7 @@ inline void GHOST_Rect::unionRect(const GHOST_Rect &r)
m_b = r.m_b;
}
-inline void GHOST_Rect::unionPoint(GHOST_TInt32 x, GHOST_TInt32 y)
+inline void GHOST_Rect::unionPoint(int32_t x, int32_t y)
{
if (x < m_l)
m_l = x;
@@ -231,13 +228,10 @@ inline void GHOST_Rect::unionPoint(GHOST_TInt32 x, GHOST_TInt32 y)
m_b = y;
}
-inline void GHOST_Rect::wrapPoint(GHOST_TInt32 &x,
- GHOST_TInt32 &y,
- GHOST_TInt32 ofs,
- GHOST_TAxisFlag axis)
+inline void GHOST_Rect::wrapPoint(int32_t &x, int32_t &y, int32_t ofs, GHOST_TAxisFlag axis)
{
- GHOST_TInt32 w = getWidth();
- GHOST_TInt32 h = getHeight();
+ int32_t w = getWidth();
+ int32_t h = getHeight();
/* highly unlikely but avoid eternal loop */
if (w - ofs * 2 <= 0 || h - ofs * 2 <= 0) {
@@ -258,7 +252,7 @@ inline void GHOST_Rect::wrapPoint(GHOST_TInt32 &x,
}
}
-inline bool GHOST_Rect::isInside(GHOST_TInt32 x, GHOST_TInt32 y) const
+inline bool GHOST_Rect::isInside(int32_t x, int32_t y) const
{
return (x >= m_l) && (x <= m_r) && (y >= m_t) && (y <= m_b);
}
diff --git a/intern/ghost/GHOST_Types.h b/intern/ghost/GHOST_Types.h
index 7efbd00c2eb..ff93de4f203 100644
--- a/intern/ghost/GHOST_Types.h
+++ b/intern/ghost/GHOST_Types.h
@@ -23,6 +23,8 @@
#pragma once
+#include <stdint.h>
+
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
#endif
@@ -56,13 +58,6 @@ GHOST_DECLARE_HANDLE(GHOST_EventConsumerHandle);
GHOST_DECLARE_HANDLE(GHOST_ContextHandle);
GHOST_DECLARE_HANDLE(GHOST_XrContextHandle);
-typedef char GHOST_TInt8;
-typedef unsigned char GHOST_TUns8;
-typedef short GHOST_TInt16;
-typedef unsigned short GHOST_TUns16;
-typedef int GHOST_TInt32;
-typedef unsigned int GHOST_TUns32;
-
typedef struct {
int flags;
} GHOST_GLSettings;
@@ -78,14 +73,6 @@ typedef enum GHOST_DialogOptions {
GHOST_DialogError = (1 << 1),
} GHOST_DialogOptions;
-#ifdef _MSC_VER
-typedef __int64 GHOST_TInt64;
-typedef unsigned __int64 GHOST_TUns64;
-#else
-typedef long long GHOST_TInt64;
-typedef unsigned long long GHOST_TUns64;
-#endif
-
typedef void *GHOST_TUserDataPtr;
typedef enum { GHOST_kFailure = 0, GHOST_kSuccess } GHOST_TSuccess;
@@ -436,9 +423,9 @@ typedef void *GHOST_TEventDataPtr;
typedef struct {
/** The x-coordinate of the cursor position. */
- GHOST_TInt32 x;
+ int32_t x;
/** The y-coordinate of the cursor position. */
- GHOST_TInt32 y;
+ int32_t y;
/** Associated tablet data. */
GHOST_TabletData tablet;
} GHOST_TEventCursorData;
@@ -452,7 +439,7 @@ typedef struct {
typedef struct {
/** Displacement of a mouse wheel. */
- GHOST_TInt32 z;
+ int32_t z;
} GHOST_TEventWheelData;
typedef enum {
@@ -468,13 +455,13 @@ typedef struct {
/** The event subtype */
GHOST_TTrackpadEventSubTypes subtype;
/** The x-location of the trackpad event */
- GHOST_TInt32 x;
+ int32_t x;
/** The y-location of the trackpad event */
- GHOST_TInt32 y;
+ int32_t y;
/** The x-delta or value of the trackpad event */
- GHOST_TInt32 deltaX;
+ int32_t deltaX;
/** The y-delta (currently only for scroll subtype) of the trackpad event */
- GHOST_TInt32 deltaY;
+ int32_t deltaY;
/** The delta is inverted from the device due to system preferences. */
char isDirectionInverted;
} GHOST_TEventTrackpadData;
@@ -488,9 +475,9 @@ typedef enum {
typedef struct {
/** The x-coordinate of the cursor position. */
- GHOST_TInt32 x;
+ int32_t x;
/** The y-coordinate of the cursor position. */
- GHOST_TInt32 y;
+ int32_t y;
/** The dropped item type */
GHOST_TDragnDropTypes dataType;
/** The "dropped content" */
@@ -515,7 +502,7 @@ typedef struct {
typedef struct {
int count;
- GHOST_TUns8 **strings;
+ uint8_t **strings;
} GHOST_TStringArray;
typedef enum {
@@ -587,13 +574,13 @@ typedef enum {
typedef struct {
/** Number of pixels on a line. */
- GHOST_TUns32 xPixels;
+ uint32_t xPixels;
/** Number of lines. */
- GHOST_TUns32 yPixels;
+ uint32_t yPixels;
/** Number of bits per pixel. */
- GHOST_TUns32 bpp;
+ uint32_t bpp;
/** Refresh rate (in Hertz). */
- GHOST_TUns32 frequency;
+ uint32_t frequency;
} GHOST_DisplaySetting;
#ifdef _WIN32
@@ -613,10 +600,10 @@ typedef int GHOST_TEmbedderWindowID;
*/
#ifdef __cplusplus
class GHOST_ITimerTask;
-typedef void (*GHOST_TimerProcPtr)(GHOST_ITimerTask *task, GHOST_TUns64 time);
+typedef void (*GHOST_TimerProcPtr)(GHOST_ITimerTask *task, uint64_t time);
#else
struct GHOST_TimerTaskHandle__;
-typedef void (*GHOST_TimerProcPtr)(struct GHOST_TimerTaskHandle__ *task, GHOST_TUns64 time);
+typedef void (*GHOST_TimerProcPtr)(struct GHOST_TimerTaskHandle__ *task, uint64_t time);
#endif
#ifdef WITH_XR_OPENXR
@@ -724,7 +711,7 @@ typedef enum GHOST_XrActionType {
typedef struct GHOST_XrActionInfo {
const char *name;
GHOST_XrActionType type;
- GHOST_TUns32 count_subaction_paths;
+ uint32_t count_subaction_paths;
const char **subaction_paths;
/** States for each subaction path. */
void *states;
@@ -735,7 +722,7 @@ typedef struct GHOST_XrActionInfo {
typedef struct GHOST_XrActionSpaceInfo {
const char *action_name;
- GHOST_TUns32 count_subaction_paths;
+ uint32_t count_subaction_paths;
const char **subaction_paths;
/** Poses for each subaction path. */
const GHOST_XrPose *poses;
@@ -743,14 +730,14 @@ typedef struct GHOST_XrActionSpaceInfo {
typedef struct GHOST_XrActionBindingInfo {
const char *action_name;
- GHOST_TUns32 count_interaction_paths;
+ uint32_t count_interaction_paths;
/** Interaction path: User (sub-action) path + component path. */
const char **interaction_paths;
} GHOST_XrActionBindingInfo;
typedef struct GHOST_XrActionProfileInfo {
const char *profile_path;
- GHOST_TUns32 count_bindings;
+ uint32_t count_bindings;
const GHOST_XrActionBindingInfo *bindings;
} GHOST_XrActionProfileInfo;
diff --git a/intern/ghost/intern/GHOST_Buttons.h b/intern/ghost/intern/GHOST_Buttons.h
index e77bab4f2ec..b216d9f2839 100644
--- a/intern/ghost/intern/GHOST_Buttons.h
+++ b/intern/ghost/intern/GHOST_Buttons.h
@@ -57,7 +57,7 @@ struct GHOST_Buttons {
*/
void clear();
- GHOST_TUns8 m_ButtonLeft : 1;
- GHOST_TUns8 m_ButtonMiddle : 1;
- GHOST_TUns8 m_ButtonRight : 1;
+ uint8_t m_ButtonLeft : 1;
+ uint8_t m_ButtonMiddle : 1;
+ uint8_t m_ButtonRight : 1;
};
diff --git a/intern/ghost/intern/GHOST_C-api.cpp b/intern/ghost/intern/GHOST_C-api.cpp
index 955f35274ea..cb409595e50 100644
--- a/intern/ghost/intern/GHOST_C-api.cpp
+++ b/intern/ghost/intern/GHOST_C-api.cpp
@@ -84,7 +84,7 @@ GHOST_TSuccess GHOST_DisposeEventConsumer(GHOST_EventConsumerHandle consumerhand
return GHOST_kSuccess;
}
-GHOST_TUns64 GHOST_GetMilliSeconds(GHOST_SystemHandle systemhandle)
+uint64_t GHOST_GetMilliSeconds(GHOST_SystemHandle systemhandle)
{
GHOST_ISystem *system = (GHOST_ISystem *)systemhandle;
@@ -92,8 +92,8 @@ GHOST_TUns64 GHOST_GetMilliSeconds(GHOST_SystemHandle systemhandle)
}
GHOST_TimerTaskHandle GHOST_InstallTimer(GHOST_SystemHandle systemhandle,
- GHOST_TUns64 delay,
- GHOST_TUns64 interval,
+ uint64_t delay,
+ uint64_t interval,
GHOST_TimerProcPtr timerproc,
GHOST_TUserDataPtr userdata)
{
@@ -111,7 +111,7 @@ GHOST_TSuccess GHOST_RemoveTimer(GHOST_SystemHandle systemhandle,
return system->removeTimer(timertask);
}
-GHOST_TUns8 GHOST_GetNumDisplays(GHOST_SystemHandle systemhandle)
+uint8_t GHOST_GetNumDisplays(GHOST_SystemHandle systemhandle)
{
GHOST_ISystem *system = (GHOST_ISystem *)systemhandle;
@@ -119,8 +119,8 @@ GHOST_TUns8 GHOST_GetNumDisplays(GHOST_SystemHandle systemhandle)
}
void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle,
- GHOST_TUns32 *width,
- GHOST_TUns32 *height)
+ uint32_t *width,
+ uint32_t *height)
{
GHOST_ISystem *system = (GHOST_ISystem *)systemhandle;
@@ -128,8 +128,8 @@ void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle,
}
void GHOST_GetAllDisplayDimensions(GHOST_SystemHandle systemhandle,
- GHOST_TUns32 *width,
- GHOST_TUns32 *height)
+ uint32_t *width,
+ uint32_t *height)
{
GHOST_ISystem *system = (GHOST_ISystem *)systemhandle;
@@ -156,10 +156,10 @@ GHOST_TSuccess GHOST_DisposeOpenGLContext(GHOST_SystemHandle systemhandle,
GHOST_WindowHandle GHOST_CreateWindow(GHOST_SystemHandle systemhandle,
GHOST_WindowHandle parent_windowhandle,
const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
bool is_dialog,
GHOST_TDrawingContextType type,
@@ -317,13 +317,13 @@ GHOST_TSuccess GHOST_HasCursorShape(GHOST_WindowHandle windowhandle,
}
GHOST_TSuccess GHOST_SetCustomCursorShape(GHOST_WindowHandle windowhandle,
- GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
+ uint8_t *bitmap,
+ uint8_t *mask,
int sizex,
int sizey,
int hotX,
int hotY,
- GHOST_TUns8 canInvertColor)
+ bool canInvertColor)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
@@ -344,18 +344,14 @@ GHOST_TSuccess GHOST_SetCursorVisibility(GHOST_WindowHandle windowhandle, int vi
return window->setCursorVisibility(visible ? true : false);
}
-GHOST_TSuccess GHOST_GetCursorPosition(GHOST_SystemHandle systemhandle,
- GHOST_TInt32 *x,
- GHOST_TInt32 *y)
+GHOST_TSuccess GHOST_GetCursorPosition(GHOST_SystemHandle systemhandle, int32_t *x, int32_t *y)
{
GHOST_ISystem *system = (GHOST_ISystem *)systemhandle;
return system->getCursorPosition(*x, *y);
}
-GHOST_TSuccess GHOST_SetCursorPosition(GHOST_SystemHandle systemhandle,
- GHOST_TInt32 x,
- GHOST_TInt32 y)
+GHOST_TSuccess GHOST_SetCursorPosition(GHOST_SystemHandle systemhandle, int32_t x, int32_t y)
{
GHOST_ISystem *system = (GHOST_ISystem *)systemhandle;
@@ -370,7 +366,7 @@ GHOST_TSuccess GHOST_SetCursorGrab(GHOST_WindowHandle windowhandle,
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
GHOST_Rect bounds_rect;
- GHOST_TInt32 mouse_xy[2];
+ int32_t mouse_xy[2];
if (bounds) {
bounds_rect = GHOST_Rect(bounds[0], bounds[1], bounds[2], bounds[3]);
@@ -420,7 +416,7 @@ void GHOST_setNDOFDeadZone(float deadzone)
}
#endif
-void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, GHOST_TInt8 canAccept)
+void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, bool canAccept)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
@@ -434,7 +430,7 @@ GHOST_TEventType GHOST_GetEventType(GHOST_EventHandle eventhandle)
return event->getType();
}
-GHOST_TUns64 GHOST_GetEventTime(GHOST_EventHandle eventhandle)
+uint64_t GHOST_GetEventTime(GHOST_EventHandle eventhandle)
{
GHOST_IEvent *event = (GHOST_IEvent *)eventhandle;
@@ -555,14 +551,14 @@ void GHOST_DisposeRectangle(GHOST_RectangleHandle rectanglehandle)
delete (GHOST_Rect *)rectanglehandle;
}
-GHOST_TSuccess GHOST_SetClientWidth(GHOST_WindowHandle windowhandle, GHOST_TUns32 width)
+GHOST_TSuccess GHOST_SetClientWidth(GHOST_WindowHandle windowhandle, uint32_t width)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
return window->setClientWidth(width);
}
-GHOST_TSuccess GHOST_SetClientHeight(GHOST_WindowHandle windowhandle, GHOST_TUns32 height)
+GHOST_TSuccess GHOST_SetClientHeight(GHOST_WindowHandle windowhandle, uint32_t height)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
@@ -570,30 +566,24 @@ GHOST_TSuccess GHOST_SetClientHeight(GHOST_WindowHandle windowhandle, GHOST_TUns
}
GHOST_TSuccess GHOST_SetClientSize(GHOST_WindowHandle windowhandle,
- GHOST_TUns32 width,
- GHOST_TUns32 height)
+ uint32_t width,
+ uint32_t height)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
return window->setClientSize(width, height);
}
-void GHOST_ScreenToClient(GHOST_WindowHandle windowhandle,
- GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 *outX,
- GHOST_TInt32 *outY)
+void GHOST_ScreenToClient(
+ GHOST_WindowHandle windowhandle, int32_t inX, int32_t inY, int32_t *outX, int32_t *outY)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
window->screenToClient(inX, inY, *outX, *outY);
}
-void GHOST_ClientToScreen(GHOST_WindowHandle windowhandle,
- GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 *outX,
- GHOST_TInt32 *outY)
+void GHOST_ClientToScreen(
+ GHOST_WindowHandle windowhandle, int32_t inX, int32_t inY, int32_t *outX, int32_t *outY)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
@@ -614,8 +604,7 @@ GHOST_TSuccess GHOST_SetWindowState(GHOST_WindowHandle windowhandle, GHOST_TWind
return window->setState(state);
}
-GHOST_TSuccess GHOST_SetWindowModifiedState(GHOST_WindowHandle windowhandle,
- GHOST_TUns8 isUnsavedChanges)
+GHOST_TSuccess GHOST_SetWindowModifiedState(GHOST_WindowHandle windowhandle, bool isUnsavedChanges)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
@@ -703,21 +692,18 @@ void GHOST_SetTabletAPI(GHOST_SystemHandle systemhandle, GHOST_TTabletAPI api)
system->setTabletAPI(api);
}
-GHOST_TInt32 GHOST_GetWidthRectangle(GHOST_RectangleHandle rectanglehandle)
+int32_t GHOST_GetWidthRectangle(GHOST_RectangleHandle rectanglehandle)
{
return ((GHOST_Rect *)rectanglehandle)->getWidth();
}
-GHOST_TInt32 GHOST_GetHeightRectangle(GHOST_RectangleHandle rectanglehandle)
+int32_t GHOST_GetHeightRectangle(GHOST_RectangleHandle rectanglehandle)
{
return ((GHOST_Rect *)rectanglehandle)->getHeight();
}
-void GHOST_GetRectangle(GHOST_RectangleHandle rectanglehandle,
- GHOST_TInt32 *l,
- GHOST_TInt32 *t,
- GHOST_TInt32 *r,
- GHOST_TInt32 *b)
+void GHOST_GetRectangle(
+ GHOST_RectangleHandle rectanglehandle, int32_t *l, int32_t *t, int32_t *r, int32_t *b)
{
GHOST_Rect *rect = (GHOST_Rect *)rectanglehandle;
@@ -727,11 +713,8 @@ void GHOST_GetRectangle(GHOST_RectangleHandle rectanglehandle,
*b = rect->m_b;
}
-void GHOST_SetRectangle(GHOST_RectangleHandle rectanglehandle,
- GHOST_TInt32 l,
- GHOST_TInt32 t,
- GHOST_TInt32 r,
- GHOST_TInt32 b)
+void GHOST_SetRectangle(
+ GHOST_RectangleHandle rectanglehandle, int32_t l, int32_t t, int32_t r, int32_t b)
{
((GHOST_Rect *)rectanglehandle)->set(l, t, r, b);
}
@@ -756,7 +739,7 @@ GHOST_TSuccess GHOST_IsValidRectangle(GHOST_RectangleHandle rectanglehandle)
return result;
}
-void GHOST_InsetRectangle(GHOST_RectangleHandle rectanglehandle, GHOST_TInt32 i)
+void GHOST_InsetRectangle(GHOST_RectangleHandle rectanglehandle, int32_t i)
{
((GHOST_Rect *)rectanglehandle)->inset(i);
}
@@ -767,16 +750,12 @@ void GHOST_UnionRectangle(GHOST_RectangleHandle rectanglehandle,
((GHOST_Rect *)rectanglehandle)->unionRect(*(GHOST_Rect *)anotherrectanglehandle);
}
-void GHOST_UnionPointRectangle(GHOST_RectangleHandle rectanglehandle,
- GHOST_TInt32 x,
- GHOST_TInt32 y)
+void GHOST_UnionPointRectangle(GHOST_RectangleHandle rectanglehandle, int32_t x, int32_t y)
{
((GHOST_Rect *)rectanglehandle)->unionPoint(x, y);
}
-GHOST_TSuccess GHOST_IsInsideRectangle(GHOST_RectangleHandle rectanglehandle,
- GHOST_TInt32 x,
- GHOST_TInt32 y)
+GHOST_TSuccess GHOST_IsInsideRectangle(GHOST_RectangleHandle rectanglehandle, int32_t x, int32_t y)
{
GHOST_TSuccess result = GHOST_kFailure;
@@ -796,18 +775,13 @@ GHOST_TVisibility GHOST_GetRectangleVisibility(GHOST_RectangleHandle rectangleha
return visible;
}
-void GHOST_SetCenterRectangle(GHOST_RectangleHandle rectanglehandle,
- GHOST_TInt32 cx,
- GHOST_TInt32 cy)
+void GHOST_SetCenterRectangle(GHOST_RectangleHandle rectanglehandle, int32_t cx, int32_t cy)
{
((GHOST_Rect *)rectanglehandle)->setCenter(cx, cy);
}
-void GHOST_SetRectangleCenter(GHOST_RectangleHandle rectanglehandle,
- GHOST_TInt32 cx,
- GHOST_TInt32 cy,
- GHOST_TInt32 w,
- GHOST_TInt32 h)
+void GHOST_SetRectangleCenter(
+ GHOST_RectangleHandle rectanglehandle, int32_t cx, int32_t cy, int32_t w, int32_t h)
{
((GHOST_Rect *)rectanglehandle)->setCenter(cx, cy, w, h);
}
@@ -823,13 +797,13 @@ GHOST_TSuccess GHOST_ClipRectangle(GHOST_RectangleHandle rectanglehandle,
return result;
}
-GHOST_TUns8 *GHOST_getClipboard(int selection)
+char *GHOST_getClipboard(bool selection)
{
GHOST_ISystem *system = GHOST_ISystem::getSystem();
return system->getClipboard(selection);
}
-void GHOST_putClipboard(GHOST_TInt8 *buffer, int selection)
+void GHOST_putClipboard(const char *buffer, bool selection)
{
GHOST_ISystem *system = GHOST_ISystem::getSystem();
system->putClipboard(buffer, selection);
@@ -861,7 +835,7 @@ float GHOST_GetNativePixelSize(GHOST_WindowHandle windowhandle)
return 1.0f;
}
-GHOST_TUns16 GHOST_GetDPIHint(GHOST_WindowHandle windowhandle)
+uint16_t GHOST_GetDPIHint(GHOST_WindowHandle windowhandle)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
return window->getDPIHint();
@@ -869,12 +843,8 @@ GHOST_TUns16 GHOST_GetDPIHint(GHOST_WindowHandle windowhandle)
#ifdef WITH_INPUT_IME
-void GHOST_BeginIME(GHOST_WindowHandle windowhandle,
- GHOST_TInt32 x,
- GHOST_TInt32 y,
- GHOST_TInt32 w,
- GHOST_TInt32 h,
- int complete)
+void GHOST_BeginIME(
+ GHOST_WindowHandle windowhandle, int32_t x, int32_t y, int32_t w, int32_t h, bool complete)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
window->beginIME(x, y, w, h, complete);
@@ -972,7 +942,7 @@ void GHOST_XrDestroyActionSet(GHOST_XrContextHandle xr_contexthandle, const char
int GHOST_XrCreateActions(GHOST_XrContextHandle xr_contexthandle,
const char *action_set_name,
- GHOST_TUns32 count,
+ uint32_t count,
const GHOST_XrActionInfo *infos)
{
GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
@@ -983,7 +953,7 @@ int GHOST_XrCreateActions(GHOST_XrContextHandle xr_contexthandle,
void GHOST_XrDestroyActions(GHOST_XrContextHandle xr_contexthandle,
const char *action_set_name,
- GHOST_TUns32 count,
+ uint32_t count,
const char *const *action_names)
{
GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
@@ -993,7 +963,7 @@ void GHOST_XrDestroyActions(GHOST_XrContextHandle xr_contexthandle,
int GHOST_XrCreateActionSpaces(GHOST_XrContextHandle xr_contexthandle,
const char *action_set_name,
- GHOST_TUns32 count,
+ uint32_t count,
const GHOST_XrActionSpaceInfo *infos)
{
GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
@@ -1005,7 +975,7 @@ int GHOST_XrCreateActionSpaces(GHOST_XrContextHandle xr_contexthandle,
void GHOST_XrDestroyActionSpaces(GHOST_XrContextHandle xr_contexthandle,
const char *action_set_name,
- GHOST_TUns32 count,
+ uint32_t count,
const GHOST_XrActionSpaceInfo *infos)
{
GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
@@ -1015,7 +985,7 @@ void GHOST_XrDestroyActionSpaces(GHOST_XrContextHandle xr_contexthandle,
int GHOST_XrCreateActionBindings(GHOST_XrContextHandle xr_contexthandle,
const char *action_set_name,
- GHOST_TUns32 count,
+ uint32_t count,
const GHOST_XrActionProfileInfo *infos)
{
GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
@@ -1027,7 +997,7 @@ int GHOST_XrCreateActionBindings(GHOST_XrContextHandle xr_contexthandle,
void GHOST_XrDestroyActionBindings(GHOST_XrContextHandle xr_contexthandle,
const char *action_set_name,
- GHOST_TUns32 count,
+ uint32_t count,
const GHOST_XrActionProfileInfo *infos)
{
GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
@@ -1054,7 +1024,7 @@ int GHOST_XrSyncActions(GHOST_XrContextHandle xr_contexthandle, const char *acti
int GHOST_XrApplyHapticAction(GHOST_XrContextHandle xr_contexthandle,
const char *action_set_name,
const char *action_name,
- const GHOST_TInt64 *duration,
+ const int64_t *duration,
const float *frequency,
const float *amplitude)
{
diff --git a/intern/ghost/intern/GHOST_DisplayManager.cpp b/intern/ghost/intern/GHOST_DisplayManager.cpp
index d8321bb1732..fe12a76753d 100644
--- a/intern/ghost/intern/GHOST_DisplayManager.cpp
+++ b/intern/ghost/intern/GHOST_DisplayManager.cpp
@@ -49,20 +49,20 @@ GHOST_TSuccess GHOST_DisplayManager::initialize(void)
return success;
}
-GHOST_TSuccess GHOST_DisplayManager::getNumDisplays(GHOST_TUns8 & /*numDisplays*/) const
+GHOST_TSuccess GHOST_DisplayManager::getNumDisplays(uint8_t & /*numDisplays*/) const
{
// Don't know if we have a display...
return GHOST_kFailure;
}
-GHOST_TSuccess GHOST_DisplayManager::getNumDisplaySettings(GHOST_TUns8 display,
- GHOST_TInt32 &numSettings) const
+GHOST_TSuccess GHOST_DisplayManager::getNumDisplaySettings(uint8_t display,
+ int32_t &numSettings) const
{
GHOST_TSuccess success;
GHOST_ASSERT(m_settingsInitialized,
"GHOST_DisplayManager::getNumDisplaySettings(): m_settingsInitialized=false");
- GHOST_TUns8 numDisplays;
+ uint8_t numDisplays;
success = getNumDisplays(numDisplays);
if (success == GHOST_kSuccess) {
if (display < numDisplays) {
@@ -75,18 +75,18 @@ GHOST_TSuccess GHOST_DisplayManager::getNumDisplaySettings(GHOST_TUns8 display,
return success;
}
-GHOST_TSuccess GHOST_DisplayManager::getDisplaySetting(GHOST_TUns8 display,
- GHOST_TInt32 index,
+GHOST_TSuccess GHOST_DisplayManager::getDisplaySetting(uint8_t display,
+ int32_t index,
GHOST_DisplaySetting &setting) const
{
GHOST_TSuccess success;
GHOST_ASSERT(m_settingsInitialized,
"GHOST_DisplayManager::getNumDisplaySettings(): m_settingsInitialized=false");
- GHOST_TUns8 numDisplays;
+ uint8_t numDisplays;
success = getNumDisplays(numDisplays);
if (success == GHOST_kSuccess) {
- if (display < numDisplays && ((GHOST_TUns8)index < m_settings[display].size())) {
+ if (display < numDisplays && ((uint8_t)index < m_settings[display].size())) {
setting = m_settings[display][index];
}
else {
@@ -97,18 +97,18 @@ GHOST_TSuccess GHOST_DisplayManager::getDisplaySetting(GHOST_TUns8 display,
}
GHOST_TSuccess GHOST_DisplayManager::getCurrentDisplaySetting(
- GHOST_TUns8 /*display*/, GHOST_DisplaySetting & /*setting*/) const
+ uint8_t /*display*/, GHOST_DisplaySetting & /*setting*/) const
{
return GHOST_kFailure;
}
GHOST_TSuccess GHOST_DisplayManager::setCurrentDisplaySetting(
- GHOST_TUns8 /*display*/, const GHOST_DisplaySetting & /*setting*/)
+ uint8_t /*display*/, const GHOST_DisplaySetting & /*setting*/)
{
return GHOST_kFailure;
}
-GHOST_TSuccess GHOST_DisplayManager::findMatch(GHOST_TUns8 display,
+GHOST_TSuccess GHOST_DisplayManager::findMatch(uint8_t display,
const GHOST_DisplaySetting &setting,
GHOST_DisplaySetting &match) const
{
@@ -157,17 +157,16 @@ GHOST_TSuccess GHOST_DisplayManager::findMatch(GHOST_TUns8 display,
GHOST_TSuccess GHOST_DisplayManager::initializeSettings(void)
{
- GHOST_TUns8 numDisplays;
+ uint8_t numDisplays;
GHOST_TSuccess success = getNumDisplays(numDisplays);
if (success == GHOST_kSuccess) {
- for (GHOST_TUns8 display = 0; (display < numDisplays) && (success == GHOST_kSuccess);
- display++) {
+ for (uint8_t display = 0; (display < numDisplays) && (success == GHOST_kSuccess); display++) {
GHOST_DisplaySettings displaySettings;
m_settings.push_back(displaySettings);
- GHOST_TInt32 numSettings;
+ int32_t numSettings;
success = getNumDisplaySettings(display, numSettings);
if (success == GHOST_kSuccess) {
- GHOST_TInt32 index;
+ int32_t index;
GHOST_DisplaySetting setting;
for (index = 0; (index < numSettings) && (success == GHOST_kSuccess); index++) {
success = getDisplaySetting(display, index, setting);
diff --git a/intern/ghost/intern/GHOST_DisplayManager.h b/intern/ghost/intern/GHOST_DisplayManager.h
index 26bc687a179..609dfa72dc6 100644
--- a/intern/ghost/intern/GHOST_DisplayManager.h
+++ b/intern/ghost/intern/GHOST_DisplayManager.h
@@ -55,7 +55,7 @@ class GHOST_DisplayManager {
* \param numDisplays: The number of displays on this system.
* \return Indication of success.
*/
- virtual GHOST_TSuccess getNumDisplays(GHOST_TUns8 &numDisplays) const;
+ virtual GHOST_TSuccess getNumDisplays(uint8_t &numDisplays) const;
/**
* Returns the number of display settings for this display device.
@@ -63,8 +63,7 @@ class GHOST_DisplayManager {
* \param numSettings: The number of settings of the display device with this index.
* \return Indication of success.
*/
- virtual GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display,
- GHOST_TInt32 &numSettings) const;
+ virtual GHOST_TSuccess getNumDisplaySettings(uint8_t display, int32_t &numSettings) const;
/**
* Returns the current setting for this display device.
@@ -73,8 +72,8 @@ class GHOST_DisplayManager {
* \param setting: The setting of the display device with this index.
* \return Indication of success.
*/
- virtual GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display,
- GHOST_TInt32 index,
+ virtual GHOST_TSuccess getDisplaySetting(uint8_t display,
+ int32_t index,
GHOST_DisplaySetting &setting) const;
/**
@@ -83,7 +82,7 @@ class GHOST_DisplayManager {
* \param setting: The current setting of the display device with this index.
* \return Indication of success.
*/
- virtual GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display,
+ virtual GHOST_TSuccess getCurrentDisplaySetting(uint8_t display,
GHOST_DisplaySetting &setting) const;
/**
@@ -94,7 +93,7 @@ class GHOST_DisplayManager {
* \param setting: The setting of the display device to be matched and activated.
* \return Indication of success.
*/
- virtual GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display,
+ virtual GHOST_TSuccess setCurrentDisplaySetting(uint8_t display,
const GHOST_DisplaySetting &setting);
protected:
@@ -107,7 +106,7 @@ class GHOST_DisplayManager {
* \param match: The optimal display setting.
* \return Indication of success.
*/
- GHOST_TSuccess findMatch(GHOST_TUns8 display,
+ GHOST_TSuccess findMatch(uint8_t display,
const GHOST_DisplaySetting &setting,
GHOST_DisplaySetting &match) const;
diff --git a/intern/ghost/intern/GHOST_DisplayManagerCocoa.h b/intern/ghost/intern/GHOST_DisplayManagerCocoa.h
index 745ad457796..cea124a601d 100644
--- a/intern/ghost/intern/GHOST_DisplayManagerCocoa.h
+++ b/intern/ghost/intern/GHOST_DisplayManagerCocoa.h
@@ -46,7 +46,7 @@ class GHOST_DisplayManagerCocoa : public GHOST_DisplayManager {
* \param numDisplays: The number of displays on this system.
* \return Indication of success.
*/
- GHOST_TSuccess getNumDisplays(GHOST_TUns8 &numDisplays) const;
+ GHOST_TSuccess getNumDisplays(uint8_t &numDisplays) const;
/**
* Returns the number of display settings for this display device.
@@ -54,7 +54,7 @@ class GHOST_DisplayManagerCocoa : public GHOST_DisplayManager {
* \param numSetting: The number of settings of the display device with this index.
* \return Indication of success.
*/
- GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display, GHOST_TInt32 &numSettings) const;
+ GHOST_TSuccess getNumDisplaySettings(uint8_t display, int32_t &numSettings) const;
/**
* Returns the current setting for this display device.
@@ -63,8 +63,8 @@ class GHOST_DisplayManagerCocoa : public GHOST_DisplayManager {
* \param setting: The setting of the display device with this index.
* \return Indication of success.
*/
- GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display,
- GHOST_TInt32 index,
+ GHOST_TSuccess getDisplaySetting(uint8_t display,
+ int32_t index,
GHOST_DisplaySetting &setting) const;
/**
@@ -73,8 +73,7 @@ class GHOST_DisplayManagerCocoa : public GHOST_DisplayManager {
* \param setting: The current setting of the display device with this index.
* \return Indication of success.
*/
- GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display,
- GHOST_DisplaySetting &setting) const;
+ GHOST_TSuccess getCurrentDisplaySetting(uint8_t display, GHOST_DisplaySetting &setting) const;
/**
* Changes the current setting for this display device.
@@ -82,8 +81,7 @@ class GHOST_DisplayManagerCocoa : public GHOST_DisplayManager {
* \param setting: The current setting of the display device with this index.
* \return Indication of success.
*/
- GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display,
- const GHOST_DisplaySetting &setting);
+ GHOST_TSuccess setCurrentDisplaySetting(uint8_t display, const GHOST_DisplaySetting &setting);
protected:
// Do not cache values as OS X supports screen hot plug
diff --git a/intern/ghost/intern/GHOST_DisplayManagerCocoa.mm b/intern/ghost/intern/GHOST_DisplayManagerCocoa.mm
index d899bb1c3c7..b983f5a9a4d 100644
--- a/intern/ghost/intern/GHOST_DisplayManagerCocoa.mm
+++ b/intern/ghost/intern/GHOST_DisplayManagerCocoa.mm
@@ -29,26 +29,26 @@ GHOST_DisplayManagerCocoa::GHOST_DisplayManagerCocoa(void)
{
}
-GHOST_TSuccess GHOST_DisplayManagerCocoa::getNumDisplays(GHOST_TUns8 &numDisplays) const
+GHOST_TSuccess GHOST_DisplayManagerCocoa::getNumDisplays(uint8_t &numDisplays) const
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
- numDisplays = (GHOST_TUns8)[[NSScreen screens] count];
+ numDisplays = (uint8_t)[[NSScreen screens] count];
[pool drain];
return GHOST_kSuccess;
}
-GHOST_TSuccess GHOST_DisplayManagerCocoa::getNumDisplaySettings(GHOST_TUns8 display,
- GHOST_TInt32 &numSettings) const
+GHOST_TSuccess GHOST_DisplayManagerCocoa::getNumDisplaySettings(uint8_t display,
+ int32_t &numSettings) const
{
- numSettings = (GHOST_TInt32)3; // Width, Height, BitsPerPixel
+ numSettings = (int32_t)3; // Width, Height, BitsPerPixel
return GHOST_kSuccess;
}
-GHOST_TSuccess GHOST_DisplayManagerCocoa::getDisplaySetting(GHOST_TUns8 display,
- GHOST_TInt32 index,
+GHOST_TSuccess GHOST_DisplayManagerCocoa::getDisplaySetting(uint8_t display,
+ int32_t index,
GHOST_DisplaySetting &setting) const
{
NSScreen *askedDisplay;
@@ -86,7 +86,7 @@ GHOST_TSuccess GHOST_DisplayManagerCocoa::getDisplaySetting(GHOST_TUns8 display,
}
GHOST_TSuccess GHOST_DisplayManagerCocoa::getCurrentDisplaySetting(
- GHOST_TUns8 display, GHOST_DisplaySetting &setting) const
+ uint8_t display, GHOST_DisplaySetting &setting) const
{
NSScreen *askedDisplay;
@@ -127,7 +127,7 @@ GHOST_TSuccess GHOST_DisplayManagerCocoa::getCurrentDisplaySetting(
}
GHOST_TSuccess GHOST_DisplayManagerCocoa::setCurrentDisplaySetting(
- GHOST_TUns8 display, const GHOST_DisplaySetting &setting)
+ uint8_t display, const GHOST_DisplaySetting &setting)
{
GHOST_ASSERT(
(display == kMainDisplay),
diff --git a/intern/ghost/intern/GHOST_DisplayManagerNULL.h b/intern/ghost/intern/GHOST_DisplayManagerNULL.h
index 4ca06faec12..6b9e9a5a30e 100644
--- a/intern/ghost/intern/GHOST_DisplayManagerNULL.h
+++ b/intern/ghost/intern/GHOST_DisplayManagerNULL.h
@@ -31,25 +31,25 @@ class GHOST_DisplayManagerNULL : public GHOST_DisplayManager {
GHOST_DisplayManagerNULL(GHOST_SystemNULL *system) : GHOST_DisplayManager(), m_system(system)
{ /* nop */
}
- GHOST_TSuccess getNumDisplays(GHOST_TUns8 &numDisplays) const
+ GHOST_TSuccess getNumDisplays(uint8_t &numDisplays) const
{
return GHOST_kFailure;
}
- GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display, GHOST_TInt32 &numSettings) const
+ GHOST_TSuccess getNumDisplaySettings(uint8_t display, int32_t &numSettings) const
{
return GHOST_kFailure;
}
- GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display,
- GHOST_TInt32 index,
+ GHOST_TSuccess getDisplaySetting(uint8_t display,
+ int32_t index,
GHOST_DisplaySetting &setting) const
{
return GHOST_kFailure;
}
- GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display, GHOST_DisplaySetting &setting) const
+ GHOST_TSuccess getCurrentDisplaySetting(uint8_t display, GHOST_DisplaySetting &setting) const
{
- return getDisplaySetting(display, GHOST_TInt32(0), setting);
+ return getDisplaySetting(display, int32_t(0), setting);
}
- GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display, const GHOST_DisplaySetting &setting)
+ GHOST_TSuccess setCurrentDisplaySetting(uint8_t display, const GHOST_DisplaySetting &setting)
{
return GHOST_kSuccess;
}
diff --git a/intern/ghost/intern/GHOST_DisplayManagerSDL.cpp b/intern/ghost/intern/GHOST_DisplayManagerSDL.cpp
index 11134ad1054..18adf948e3b 100644
--- a/intern/ghost/intern/GHOST_DisplayManagerSDL.cpp
+++ b/intern/ghost/intern/GHOST_DisplayManagerSDL.cpp
@@ -33,14 +33,14 @@ GHOST_DisplayManagerSDL::GHOST_DisplayManagerSDL(GHOST_SystemSDL *system)
memset(&m_mode, 0, sizeof(m_mode));
}
-GHOST_TSuccess GHOST_DisplayManagerSDL::getNumDisplays(GHOST_TUns8 &numDisplays) const
+GHOST_TSuccess GHOST_DisplayManagerSDL::getNumDisplays(uint8_t &numDisplays) const
{
numDisplays = SDL_GetNumVideoDisplays();
return GHOST_kSuccess;
}
-GHOST_TSuccess GHOST_DisplayManagerSDL::getNumDisplaySettings(GHOST_TUns8 display,
- GHOST_TInt32 &numSettings) const
+GHOST_TSuccess GHOST_DisplayManagerSDL::getNumDisplaySettings(uint8_t display,
+ int32_t &numSettings) const
{
GHOST_ASSERT(display < 1, "Only single display systems are currently supported.\n");
@@ -66,8 +66,8 @@ static void ghost_mode_to_sdl(const GHOST_DisplaySetting &setting, SDL_DisplayMo
mode->refresh_rate = setting.frequency;
}
-GHOST_TSuccess GHOST_DisplayManagerSDL::getDisplaySetting(GHOST_TUns8 display,
- GHOST_TInt32 index,
+GHOST_TSuccess GHOST_DisplayManagerSDL::getDisplaySetting(uint8_t display,
+ int32_t index,
GHOST_DisplaySetting &setting) const
{
GHOST_ASSERT(display < 1, "Only single display systems are currently supported.\n");
@@ -81,7 +81,7 @@ GHOST_TSuccess GHOST_DisplayManagerSDL::getDisplaySetting(GHOST_TUns8 display,
}
GHOST_TSuccess GHOST_DisplayManagerSDL::getCurrentDisplaySetting(
- GHOST_TUns8 display, GHOST_DisplaySetting &setting) const
+ uint8_t display, GHOST_DisplaySetting &setting) const
{
SDL_DisplayMode mode;
SDL_GetCurrentDisplayMode(display, &mode);
@@ -98,7 +98,7 @@ GHOST_TSuccess GHOST_DisplayManagerSDL::getCurrentDisplayModeSDL(SDL_DisplayMode
}
GHOST_TSuccess GHOST_DisplayManagerSDL::setCurrentDisplaySetting(
- GHOST_TUns8 display, const GHOST_DisplaySetting &setting)
+ uint8_t display, const GHOST_DisplaySetting &setting)
{
/*
* Mode switching code ported from Quake 2 version 3.21 and bzflag version
diff --git a/intern/ghost/intern/GHOST_DisplayManagerSDL.h b/intern/ghost/intern/GHOST_DisplayManagerSDL.h
index 9a79a842057..a719368275c 100644
--- a/intern/ghost/intern/GHOST_DisplayManagerSDL.h
+++ b/intern/ghost/intern/GHOST_DisplayManagerSDL.h
@@ -37,21 +37,19 @@ class GHOST_DisplayManagerSDL : public GHOST_DisplayManager {
public:
GHOST_DisplayManagerSDL(GHOST_SystemSDL *system);
- GHOST_TSuccess getNumDisplays(GHOST_TUns8 &numDisplays) const;
+ GHOST_TSuccess getNumDisplays(uint8_t &numDisplays) const;
- GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display, GHOST_TInt32 &numSettings) const;
+ GHOST_TSuccess getNumDisplaySettings(uint8_t display, int32_t &numSettings) const;
- GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display,
- GHOST_TInt32 index,
+ GHOST_TSuccess getDisplaySetting(uint8_t display,
+ int32_t index,
GHOST_DisplaySetting &setting) const;
- GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display,
- GHOST_DisplaySetting &setting) const;
+ GHOST_TSuccess getCurrentDisplaySetting(uint8_t display, GHOST_DisplaySetting &setting) const;
GHOST_TSuccess getCurrentDisplayModeSDL(SDL_DisplayMode &mode) const;
- GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display,
- const GHOST_DisplaySetting &setting);
+ GHOST_TSuccess setCurrentDisplaySetting(uint8_t display, const GHOST_DisplaySetting &setting);
private:
GHOST_SystemSDL *m_system;
diff --git a/intern/ghost/intern/GHOST_DisplayManagerWin32.cpp b/intern/ghost/intern/GHOST_DisplayManagerWin32.cpp
index 3557c4cd0c5..2895ddd68a9 100644
--- a/intern/ghost/intern/GHOST_DisplayManagerWin32.cpp
+++ b/intern/ghost/intern/GHOST_DisplayManagerWin32.cpp
@@ -35,7 +35,7 @@ GHOST_DisplayManagerWin32::GHOST_DisplayManagerWin32(void)
{
}
-GHOST_TSuccess GHOST_DisplayManagerWin32::getNumDisplays(GHOST_TUns8 &numDisplays) const
+GHOST_TSuccess GHOST_DisplayManagerWin32::getNumDisplays(uint8_t &numDisplays) const
{
numDisplays = ::GetSystemMetrics(SM_CMONITORS);
return numDisplays > 0 ? GHOST_kSuccess : GHOST_kFailure;
@@ -54,8 +54,8 @@ static BOOL get_dd(DWORD d, DISPLAY_DEVICE *dd)
* the information that was cached the last time the function was called with iModeNum
* set to zero.
*/
-GHOST_TSuccess GHOST_DisplayManagerWin32::getNumDisplaySettings(GHOST_TUns8 display,
- GHOST_TInt32 &numSettings) const
+GHOST_TSuccess GHOST_DisplayManagerWin32::getNumDisplaySettings(uint8_t display,
+ int32_t &numSettings) const
{
DISPLAY_DEVICE display_device;
if (!get_dd(display, &display_device))
@@ -69,8 +69,8 @@ GHOST_TSuccess GHOST_DisplayManagerWin32::getNumDisplaySettings(GHOST_TUns8 disp
return GHOST_kSuccess;
}
-GHOST_TSuccess GHOST_DisplayManagerWin32::getDisplaySetting(GHOST_TUns8 display,
- GHOST_TInt32 index,
+GHOST_TSuccess GHOST_DisplayManagerWin32::getDisplaySetting(uint8_t display,
+ int32_t index,
GHOST_DisplaySetting &setting) const
{
DISPLAY_DEVICE display_device;
@@ -111,13 +111,13 @@ GHOST_TSuccess GHOST_DisplayManagerWin32::getDisplaySetting(GHOST_TUns8 display,
}
GHOST_TSuccess GHOST_DisplayManagerWin32::getCurrentDisplaySetting(
- GHOST_TUns8 display, GHOST_DisplaySetting &setting) const
+ uint8_t display, GHOST_DisplaySetting &setting) const
{
return getDisplaySetting(display, ENUM_CURRENT_SETTINGS, setting);
}
GHOST_TSuccess GHOST_DisplayManagerWin32::setCurrentDisplaySetting(
- GHOST_TUns8 display, const GHOST_DisplaySetting &setting)
+ uint8_t display, const GHOST_DisplaySetting &setting)
{
DISPLAY_DEVICE display_device;
if (!get_dd(display, &display_device))
diff --git a/intern/ghost/intern/GHOST_DisplayManagerWin32.h b/intern/ghost/intern/GHOST_DisplayManagerWin32.h
index 2de866b04ec..31cde2fc63d 100644
--- a/intern/ghost/intern/GHOST_DisplayManagerWin32.h
+++ b/intern/ghost/intern/GHOST_DisplayManagerWin32.h
@@ -45,7 +45,7 @@ class GHOST_DisplayManagerWin32 : public GHOST_DisplayManager {
* \param numDisplays: The number of displays on this system.
* \return Indication of success.
*/
- GHOST_TSuccess getNumDisplays(GHOST_TUns8 &numDisplays) const;
+ GHOST_TSuccess getNumDisplays(uint8_t &numDisplays) const;
/**
* Returns the number of display settings for this display device.
@@ -53,7 +53,7 @@ class GHOST_DisplayManagerWin32 : public GHOST_DisplayManager {
* \param numSetting: The number of settings of the display device with this index.
* \return Indication of success.
*/
- GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display, GHOST_TInt32 &numSettings) const;
+ GHOST_TSuccess getNumDisplaySettings(uint8_t display, int32_t &numSettings) const;
/**
* Returns the current setting for this display device.
@@ -62,8 +62,8 @@ class GHOST_DisplayManagerWin32 : public GHOST_DisplayManager {
* \param setting: The setting of the display device with this index.
* \return Indication of success.
*/
- GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display,
- GHOST_TInt32 index,
+ GHOST_TSuccess getDisplaySetting(uint8_t display,
+ int32_t index,
GHOST_DisplaySetting &setting) const;
/**
@@ -72,8 +72,7 @@ class GHOST_DisplayManagerWin32 : public GHOST_DisplayManager {
* \param setting: The current setting of the display device with this index.
* \return Indication of success.
*/
- GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display,
- GHOST_DisplaySetting &setting) const;
+ GHOST_TSuccess getCurrentDisplaySetting(uint8_t display, GHOST_DisplaySetting &setting) const;
/**
* Changes the current setting for this display device.
@@ -81,8 +80,7 @@ class GHOST_DisplayManagerWin32 : public GHOST_DisplayManager {
* \param setting: The current setting of the display device with this index.
* \return Indication of success.
*/
- GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display,
- const GHOST_DisplaySetting &setting);
+ GHOST_TSuccess setCurrentDisplaySetting(uint8_t display, const GHOST_DisplaySetting &setting);
protected:
};
diff --git a/intern/ghost/intern/GHOST_DisplayManagerX11.cpp b/intern/ghost/intern/GHOST_DisplayManagerX11.cpp
index f1acf74ca41..2ebdf8b3f2a 100644
--- a/intern/ghost/intern/GHOST_DisplayManagerX11.cpp
+++ b/intern/ghost/intern/GHOST_DisplayManagerX11.cpp
@@ -40,14 +40,14 @@ GHOST_DisplayManagerX11::GHOST_DisplayManagerX11(GHOST_SystemX11 *system)
/* nothing to do. */
}
-GHOST_TSuccess GHOST_DisplayManagerX11::getNumDisplays(GHOST_TUns8 &numDisplays) const
+GHOST_TSuccess GHOST_DisplayManagerX11::getNumDisplays(uint8_t &numDisplays) const
{
numDisplays = m_system->getNumDisplays();
return GHOST_kSuccess;
}
-GHOST_TSuccess GHOST_DisplayManagerX11::getNumDisplaySettings(GHOST_TUns8 display,
- GHOST_TInt32 &numSettings) const
+GHOST_TSuccess GHOST_DisplayManagerX11::getNumDisplaySettings(uint8_t display,
+ int32_t &numSettings) const
{
#ifdef WITH_X11_XF86VMODE
int majorVersion, minorVersion;
@@ -88,8 +88,8 @@ static int calculate_rate(XF86VidModeModeInfo *info)
}
#endif
-GHOST_TSuccess GHOST_DisplayManagerX11::getDisplaySetting(GHOST_TUns8 display,
- GHOST_TInt32 index,
+GHOST_TSuccess GHOST_DisplayManagerX11::getDisplaySetting(uint8_t display,
+ int32_t index,
GHOST_DisplaySetting &setting) const
{
Display *dpy = m_system->getXDisplay();
@@ -140,7 +140,7 @@ GHOST_TSuccess GHOST_DisplayManagerX11::getDisplaySetting(GHOST_TUns8 display,
}
GHOST_TSuccess GHOST_DisplayManagerX11::getCurrentDisplaySetting(
- GHOST_TUns8 display, GHOST_DisplaySetting &setting) const
+ uint8_t display, GHOST_DisplaySetting &setting) const
{
/* According to the xf86vidmodegetallmodelines man page,
* "The first element of the array corresponds to the current video mode."
@@ -149,7 +149,7 @@ GHOST_TSuccess GHOST_DisplayManagerX11::getCurrentDisplaySetting(
}
GHOST_TSuccess GHOST_DisplayManagerX11::setCurrentDisplaySetting(
- GHOST_TUns8 /*display*/, const GHOST_DisplaySetting &setting)
+ uint8_t /*display*/, const GHOST_DisplaySetting &setting)
{
#ifdef WITH_X11_XF86VMODE
/* Mode switching code ported from SDL:
diff --git a/intern/ghost/intern/GHOST_DisplayManagerX11.h b/intern/ghost/intern/GHOST_DisplayManagerX11.h
index e0fc1cc1210..52702a397d7 100644
--- a/intern/ghost/intern/GHOST_DisplayManagerX11.h
+++ b/intern/ghost/intern/GHOST_DisplayManagerX11.h
@@ -43,7 +43,7 @@ class GHOST_DisplayManagerX11 : public GHOST_DisplayManager {
* \param numDisplays: The number of displays on this system.
* \return Indication of success.
*/
- GHOST_TSuccess getNumDisplays(GHOST_TUns8 &numDisplays) const;
+ GHOST_TSuccess getNumDisplays(uint8_t &numDisplays) const;
/**
* Returns the number of display settings for this display device.
@@ -51,7 +51,7 @@ class GHOST_DisplayManagerX11 : public GHOST_DisplayManager {
* \param numSetting: The number of settings of the display device with this index.
* \return Indication of success.
*/
- GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display, GHOST_TInt32 &numSettings) const;
+ GHOST_TSuccess getNumDisplaySettings(uint8_t display, int32_t &numSettings) const;
/**
* Returns the current setting for this display device.
@@ -60,8 +60,8 @@ class GHOST_DisplayManagerX11 : public GHOST_DisplayManager {
* \param setting: The setting of the display device with this index.
* \return Indication of success.
*/
- GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display,
- GHOST_TInt32 index,
+ GHOST_TSuccess getDisplaySetting(uint8_t display,
+ int32_t index,
GHOST_DisplaySetting &setting) const;
/**
@@ -70,8 +70,7 @@ class GHOST_DisplayManagerX11 : public GHOST_DisplayManager {
* \param setting: The current setting of the display device with this index.
* \return Indication of success.
*/
- GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display,
- GHOST_DisplaySetting &setting) const;
+ GHOST_TSuccess getCurrentDisplaySetting(uint8_t display, GHOST_DisplaySetting &setting) const;
/**
* Changes the current setting for this display device.
@@ -79,8 +78,7 @@ class GHOST_DisplayManagerX11 : public GHOST_DisplayManager {
* \param setting: The current setting of the display device with this index.
* \return Indication of success.
*/
- GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display,
- const GHOST_DisplaySetting &setting);
+ GHOST_TSuccess setCurrentDisplaySetting(uint8_t display, const GHOST_DisplaySetting &setting);
private:
GHOST_SystemX11 *m_system;
diff --git a/intern/ghost/intern/GHOST_DropTargetWin32.cpp b/intern/ghost/intern/GHOST_DropTargetWin32.cpp
index ab4b48da9b4..c51bd58898b 100644
--- a/intern/ghost/intern/GHOST_DropTargetWin32.cpp
+++ b/intern/ghost/intern/GHOST_DropTargetWin32.cpp
@@ -242,7 +242,7 @@ void *GHOST_DropTargetWin32::getDropDataAsFilenames(IDataObject *pDataObject)
strArray = (GHOST_TStringArray *)::malloc(sizeof(GHOST_TStringArray));
strArray->count = 0;
- strArray->strings = (GHOST_TUns8 **)::malloc(totfiles * sizeof(GHOST_TUns8 *));
+ strArray->strings = (uint8_t **)::malloc(totfiles * sizeof(uint8_t *));
for (UINT nfile = 0; nfile < totfiles; nfile++) {
if (::DragQueryFileW(hdrop, nfile, fpath, MAX_PATH) > 0) {
@@ -251,7 +251,7 @@ void *GHOST_DropTargetWin32::getDropDataAsFilenames(IDataObject *pDataObject)
}
// Just ignore paths that could not be converted verbatim.
- strArray->strings[nvalid] = (GHOST_TUns8 *)temp_path;
+ strArray->strings[nvalid] = (uint8_t *)temp_path;
strArray->count = nvalid + 1;
nvalid++;
}
diff --git a/intern/ghost/intern/GHOST_DropTargetX11.cpp b/intern/ghost/intern/GHOST_DropTargetX11.cpp
index a62db31c952..8758a27930e 100644
--- a/intern/ghost/intern/GHOST_DropTargetX11.cpp
+++ b/intern/ghost/intern/GHOST_DropTargetX11.cpp
@@ -216,7 +216,7 @@ void *GHOST_DropTargetX11::getURIListGhostData(unsigned char *dropBuffer, int dr
strArray = (GHOST_TStringArray *)malloc(sizeof(GHOST_TStringArray));
strArray->count = 0;
- strArray->strings = (GHOST_TUns8 **)malloc(totPaths * sizeof(GHOST_TUns8 *));
+ strArray->strings = (uint8_t **)malloc(totPaths * sizeof(uint8_t *));
curLength = 0;
for (int i = 0; i <= dropBufferSize; i++) {
@@ -230,7 +230,7 @@ void *GHOST_DropTargetX11::getURIListGhostData(unsigned char *dropBuffer, int dr
decodedPath = FileUrlDecode(curPath);
if (decodedPath) {
- strArray->strings[strArray->count] = (GHOST_TUns8 *)decodedPath;
+ strArray->strings[strArray->count] = (uint8_t *)decodedPath;
strArray->count++;
}
diff --git a/intern/ghost/intern/GHOST_Event.h b/intern/ghost/intern/GHOST_Event.h
index 5016ca0e117..0194afd559c 100644
--- a/intern/ghost/intern/GHOST_Event.h
+++ b/intern/ghost/intern/GHOST_Event.h
@@ -37,7 +37,7 @@ class GHOST_Event : public GHOST_IEvent {
* \param type: The type of this event.
* \param window: The generating window (or NULL if system event).
*/
- GHOST_Event(GHOST_TUns64 msec, GHOST_TEventType type, GHOST_IWindow *window)
+ GHOST_Event(uint64_t msec, GHOST_TEventType type, GHOST_IWindow *window)
: m_type(type), m_time(msec), m_window(window), m_data(NULL)
{
}
@@ -55,7 +55,7 @@ class GHOST_Event : public GHOST_IEvent {
* Returns the time this event was generated.
* \return The event generation time.
*/
- GHOST_TUns64 getTime()
+ uint64_t getTime()
{
return m_time;
}
@@ -83,7 +83,7 @@ class GHOST_Event : public GHOST_IEvent {
/** Type of this event. */
GHOST_TEventType m_type;
/** The time this event was generated. */
- GHOST_TUns64 m_time;
+ uint64_t m_time;
/** Pointer to the generating window. */
GHOST_IWindow *m_window;
/** Pointer to the event data. */
diff --git a/intern/ghost/intern/GHOST_EventButton.h b/intern/ghost/intern/GHOST_EventButton.h
index 02804efdcba..02563254a82 100644
--- a/intern/ghost/intern/GHOST_EventButton.h
+++ b/intern/ghost/intern/GHOST_EventButton.h
@@ -40,7 +40,7 @@ class GHOST_EventButton : public GHOST_Event {
* \param button: The state of the buttons were at the time of the event.
* \param tablet: The tablet data associated with this event.
*/
- GHOST_EventButton(GHOST_TUns64 time,
+ GHOST_EventButton(uint64_t time,
GHOST_TEventType type,
GHOST_IWindow *window,
GHOST_TButtonMask button,
diff --git a/intern/ghost/intern/GHOST_EventCursor.h b/intern/ghost/intern/GHOST_EventCursor.h
index d83ff6af6ce..facbab0855d 100644
--- a/intern/ghost/intern/GHOST_EventCursor.h
+++ b/intern/ghost/intern/GHOST_EventCursor.h
@@ -39,11 +39,11 @@ class GHOST_EventCursor : public GHOST_Event {
* \param y: The y-coordinate of the location the cursor was at the time of the event.
* \param tablet: The tablet data associated with this event.
*/
- GHOST_EventCursor(GHOST_TUns64 msec,
+ GHOST_EventCursor(uint64_t msec,
GHOST_TEventType type,
GHOST_IWindow *window,
- GHOST_TInt32 x,
- GHOST_TInt32 y,
+ int32_t x,
+ int32_t y,
const GHOST_TabletData &tablet)
: GHOST_Event(msec, type, window), m_cursorEventData({x, y, tablet})
{
diff --git a/intern/ghost/intern/GHOST_EventDragnDrop.h b/intern/ghost/intern/GHOST_EventDragnDrop.h
index a86b8302bf5..537717b1717 100644
--- a/intern/ghost/intern/GHOST_EventDragnDrop.h
+++ b/intern/ghost/intern/GHOST_EventDragnDrop.h
@@ -72,7 +72,7 @@ class GHOST_EventDragnDrop : public GHOST_Event {
* \param y: The y-coordinate of the location the cursor was at the time of the event.
* \param data: The "content" dropped in the window.
*/
- GHOST_EventDragnDrop(GHOST_TUns64 time,
+ GHOST_EventDragnDrop(uint64_t time,
GHOST_TEventType type,
GHOST_TDragnDropTypes dataType,
GHOST_IWindow *window,
diff --git a/intern/ghost/intern/GHOST_EventKey.h b/intern/ghost/intern/GHOST_EventKey.h
index 1e6a3284a51..93e6f0380da 100644
--- a/intern/ghost/intern/GHOST_EventKey.h
+++ b/intern/ghost/intern/GHOST_EventKey.h
@@ -39,11 +39,8 @@ class GHOST_EventKey : public GHOST_Event {
* \param type: The type of key event.
* \param key: The key code of the key.
*/
- GHOST_EventKey(GHOST_TUns64 msec,
- GHOST_TEventType type,
- GHOST_IWindow *window,
- GHOST_TKey key,
- bool is_repeat)
+ GHOST_EventKey(
+ uint64_t msec, GHOST_TEventType type, GHOST_IWindow *window, GHOST_TKey key, bool is_repeat)
: GHOST_Event(msec, type, window)
{
m_keyEventData.key = key;
@@ -60,7 +57,7 @@ class GHOST_EventKey : public GHOST_Event {
* \param key: The key code of the key.
* \param ascii: The ascii code for the key event.
*/
- GHOST_EventKey(GHOST_TUns64 msec,
+ GHOST_EventKey(uint64_t msec,
GHOST_TEventType type,
GHOST_IWindow *window,
GHOST_TKey key,
diff --git a/intern/ghost/intern/GHOST_EventManager.cpp b/intern/ghost/intern/GHOST_EventManager.cpp
index 72101d4610f..15befb9afcb 100644
--- a/intern/ghost/intern/GHOST_EventManager.cpp
+++ b/intern/ghost/intern/GHOST_EventManager.cpp
@@ -45,14 +45,14 @@ GHOST_EventManager::~GHOST_EventManager()
}
}
-GHOST_TUns32 GHOST_EventManager::getNumEvents()
+uint32_t GHOST_EventManager::getNumEvents()
{
- return (GHOST_TUns32)m_events.size();
+ return (uint32_t)m_events.size();
}
-GHOST_TUns32 GHOST_EventManager::getNumEvents(GHOST_TEventType type)
+uint32_t GHOST_EventManager::getNumEvents(GHOST_TEventType type)
{
- GHOST_TUns32 numEvents = 0;
+ uint32_t numEvents = 0;
TEventStack::iterator p;
for (p = m_events.begin(); p != m_events.end(); ++p) {
if ((*p)->getType() == type) {
diff --git a/intern/ghost/intern/GHOST_EventManager.h b/intern/ghost/intern/GHOST_EventManager.h
index a372eb96a99..ba936e449f5 100644
--- a/intern/ghost/intern/GHOST_EventManager.h
+++ b/intern/ghost/intern/GHOST_EventManager.h
@@ -53,14 +53,14 @@ class GHOST_EventManager {
* Returns the number of events currently on the stack.
* \return The number of events on the stack.
*/
- GHOST_TUns32 getNumEvents();
+ uint32_t getNumEvents();
/**
* Returns the number of events of a certain type currently on the stack.
* \param type: The type of events to be counted.
* \return The number of events on the stack of this type.
*/
- GHOST_TUns32 getNumEvents(GHOST_TEventType type);
+ uint32_t getNumEvents(GHOST_TEventType type);
/**
* Pushes an event on the stack.
diff --git a/intern/ghost/intern/GHOST_EventNDOF.h b/intern/ghost/intern/GHOST_EventNDOF.h
index 64e67434b74..10f39f4be66 100644
--- a/intern/ghost/intern/GHOST_EventNDOF.h
+++ b/intern/ghost/intern/GHOST_EventNDOF.h
@@ -31,7 +31,7 @@ class GHOST_EventNDOFMotion : public GHOST_Event {
GHOST_TEventNDOFMotionData m_axisData;
public:
- GHOST_EventNDOFMotion(GHOST_TUns64 time, GHOST_IWindow *window)
+ GHOST_EventNDOFMotion(uint64_t time, GHOST_IWindow *window)
: GHOST_Event(time, GHOST_kEventNDOFMotion, window)
{
m_data = &m_axisData;
@@ -43,7 +43,7 @@ class GHOST_EventNDOFButton : public GHOST_Event {
GHOST_TEventNDOFButtonData m_buttonData;
public:
- GHOST_EventNDOFButton(GHOST_TUns64 time, GHOST_IWindow *window)
+ GHOST_EventNDOFButton(uint64_t time, GHOST_IWindow *window)
: GHOST_Event(time, GHOST_kEventNDOFButton, window)
{
m_data = &m_buttonData;
diff --git a/intern/ghost/intern/GHOST_EventPrinter.cpp b/intern/ghost/intern/GHOST_EventPrinter.cpp
index fb34b1d3b1a..48043fa709b 100644
--- a/intern/ghost/intern/GHOST_EventPrinter.cpp
+++ b/intern/ghost/intern/GHOST_EventPrinter.cpp
@@ -39,7 +39,7 @@ bool GHOST_EventPrinter::processEvent(GHOST_IEvent *event)
if (event->getType() == GHOST_kEventWindowUpdate)
return false;
- std::cout << "GHOST_EventPrinter::processEvent, time: " << (GHOST_TInt32)event->getTime()
+ std::cout << "GHOST_EventPrinter::processEvent, time: " << (int32_t)event->getTime()
<< ", type: ";
switch (event->getType()) {
case GHOST_kEventUnknown:
diff --git a/intern/ghost/intern/GHOST_EventString.h b/intern/ghost/intern/GHOST_EventString.h
index 6dd2ffb2e86..a457c2e058a 100644
--- a/intern/ghost/intern/GHOST_EventString.h
+++ b/intern/ghost/intern/GHOST_EventString.h
@@ -38,7 +38,7 @@ class GHOST_EventString : public GHOST_Event {
* \param window: The generating window (or NULL if system event).
* \param data_ptr: Pointer to the (un-formatted) data associated with the event.
*/
- GHOST_EventString(GHOST_TUns64 msec,
+ GHOST_EventString(uint64_t msec,
GHOST_TEventType type,
GHOST_IWindow *window,
GHOST_TEventDataPtr data_ptr)
diff --git a/intern/ghost/intern/GHOST_EventTrackpad.h b/intern/ghost/intern/GHOST_EventTrackpad.h
index d4f9d0f2b55..58420f6d713 100644
--- a/intern/ghost/intern/GHOST_EventTrackpad.h
+++ b/intern/ghost/intern/GHOST_EventTrackpad.h
@@ -39,13 +39,13 @@ class GHOST_EventTrackpad : public GHOST_Event {
* \param x: The x-delta of the pan event.
* \param y: The y-delta of the pan event.
*/
- GHOST_EventTrackpad(GHOST_TUns64 msec,
+ GHOST_EventTrackpad(uint64_t msec,
GHOST_IWindow *window,
GHOST_TTrackpadEventSubTypes subtype,
- GHOST_TInt32 x,
- GHOST_TInt32 y,
- GHOST_TInt32 deltaX,
- GHOST_TInt32 deltaY,
+ int32_t x,
+ int32_t y,
+ int32_t deltaX,
+ int32_t deltaY,
bool isDirectionInverted)
: GHOST_Event(msec, GHOST_kEventTrackpad, window)
{
diff --git a/intern/ghost/intern/GHOST_EventWheel.h b/intern/ghost/intern/GHOST_EventWheel.h
index ea62e02d08d..666b3c7aba6 100644
--- a/intern/ghost/intern/GHOST_EventWheel.h
+++ b/intern/ghost/intern/GHOST_EventWheel.h
@@ -39,7 +39,7 @@ class GHOST_EventWheel : public GHOST_Event {
* \param window: The window of this event.
* \param z: The displacement of the mouse wheel.
*/
- GHOST_EventWheel(GHOST_TUns64 msec, GHOST_IWindow *window, GHOST_TInt32 z)
+ GHOST_EventWheel(uint64_t msec, GHOST_IWindow *window, int32_t z)
: GHOST_Event(msec, GHOST_kEventWheel, window)
{
m_wheelEventData.z = z;
diff --git a/intern/ghost/intern/GHOST_ImeWin32.h b/intern/ghost/intern/GHOST_ImeWin32.h
index 0c851e067e8..4af988aef6e 100644
--- a/intern/ghost/intern/GHOST_ImeWin32.h
+++ b/intern/ghost/intern/GHOST_ImeWin32.h
@@ -44,7 +44,7 @@ class GHOST_EventIME : public GHOST_Event {
* \param type: The type of key event.
* \param key: The key code of the key.
*/
- GHOST_EventIME(GHOST_TUns64 msec, GHOST_TEventType type, GHOST_IWindow *window, void *customdata)
+ GHOST_EventIME(uint64_t msec, GHOST_TEventType type, GHOST_IWindow *window, void *customdata)
: GHOST_Event(msec, type, window)
{
this->m_data = customdata;
diff --git a/intern/ghost/intern/GHOST_ModifierKeys.h b/intern/ghost/intern/GHOST_ModifierKeys.h
index e94ccef08c0..f951cae3a41 100644
--- a/intern/ghost/intern/GHOST_ModifierKeys.h
+++ b/intern/ghost/intern/GHOST_ModifierKeys.h
@@ -72,17 +72,17 @@ struct GHOST_ModifierKeys {
bool equals(const GHOST_ModifierKeys &keys) const;
/** Bitfield that stores the appropriate key state. */
- GHOST_TUns8 m_LeftShift : 1;
+ uint8_t m_LeftShift : 1;
/** Bitfield that stores the appropriate key state. */
- GHOST_TUns8 m_RightShift : 1;
+ uint8_t m_RightShift : 1;
/** Bitfield that stores the appropriate key state. */
- GHOST_TUns8 m_LeftAlt : 1;
+ uint8_t m_LeftAlt : 1;
/** Bitfield that stores the appropriate key state. */
- GHOST_TUns8 m_RightAlt : 1;
+ uint8_t m_RightAlt : 1;
/** Bitfield that stores the appropriate key state. */
- GHOST_TUns8 m_LeftControl : 1;
+ uint8_t m_LeftControl : 1;
/** Bitfield that stores the appropriate key state. */
- GHOST_TUns8 m_RightControl : 1;
+ uint8_t m_RightControl : 1;
/** Bitfield that stores the appropriate key state. */
- GHOST_TUns8 m_OS : 1;
+ uint8_t m_OS : 1;
};
diff --git a/intern/ghost/intern/GHOST_NDOFManager.cpp b/intern/ghost/intern/GHOST_NDOFManager.cpp
index dda78c0ac5b..079ad67f737 100644
--- a/intern/ghost/intern/GHOST_NDOFManager.cpp
+++ b/intern/ghost/intern/GHOST_NDOFManager.cpp
@@ -279,14 +279,14 @@ bool GHOST_NDOFManager::setDevice(unsigned short vendor_id, unsigned short produ
return m_deviceType != NDOF_UnknownDevice;
}
-void GHOST_NDOFManager::updateTranslation(const int t[3], GHOST_TUns64 time)
+void GHOST_NDOFManager::updateTranslation(const int t[3], uint64_t time)
{
memcpy(m_translation, t, sizeof(m_translation));
m_motionTime = time;
m_motionEventPending = true;
}
-void GHOST_NDOFManager::updateRotation(const int r[3], GHOST_TUns64 time)
+void GHOST_NDOFManager::updateRotation(const int r[3], uint64_t time)
{
memcpy(m_rotation, r, sizeof(m_rotation));
m_motionTime = time;
@@ -295,7 +295,7 @@ void GHOST_NDOFManager::updateRotation(const int r[3], GHOST_TUns64 time)
void GHOST_NDOFManager::sendButtonEvent(NDOF_ButtonT button,
bool press,
- GHOST_TUns64 time,
+ uint64_t time,
GHOST_IWindow *window)
{
GHOST_ASSERT(button > NDOF_BUTTON_NONE && button < NDOF_BUTTON_LAST,
@@ -316,7 +316,7 @@ void GHOST_NDOFManager::sendButtonEvent(NDOF_ButtonT button,
void GHOST_NDOFManager::sendKeyEvent(GHOST_TKey key,
bool press,
- GHOST_TUns64 time,
+ uint64_t time,
GHOST_IWindow *window)
{
GHOST_TEventType type = press ? GHOST_kEventKeyDown : GHOST_kEventKeyUp;
@@ -329,7 +329,7 @@ void GHOST_NDOFManager::sendKeyEvent(GHOST_TKey key,
m_system.pushEvent(event);
}
-void GHOST_NDOFManager::updateButton(int button_number, bool press, GHOST_TUns64 time)
+void GHOST_NDOFManager::updateButton(int button_number, bool press, uint64_t time)
{
GHOST_IWindow *window = m_system.getWindowManager()->getActiveWindow();
@@ -371,7 +371,7 @@ void GHOST_NDOFManager::updateButton(int button_number, bool press, GHOST_TUns64
}
}
-void GHOST_NDOFManager::updateButtons(int button_bits, GHOST_TUns64 time)
+void GHOST_NDOFManager::updateButtons(int button_bits, uint64_t time)
{
button_bits &= m_buttonMask; // discard any "garbage" bits
diff --git a/intern/ghost/intern/GHOST_NDOFManager.h b/intern/ghost/intern/GHOST_NDOFManager.h
index d0b49bc13c2..7be129c327c 100644
--- a/intern/ghost/intern/GHOST_NDOFManager.h
+++ b/intern/ghost/intern/GHOST_NDOFManager.h
@@ -130,13 +130,13 @@ class GHOST_NDOFManager {
// rotations are + when CCW, - when CW
// each platform is responsible for getting axis data into this form
// these values should not be scaled (just shuffled or flipped)
- void updateTranslation(const int t[3], GHOST_TUns64 time);
- void updateRotation(const int r[3], GHOST_TUns64 time);
+ void updateTranslation(const int t[3], uint64_t time);
+ void updateRotation(const int r[3], uint64_t time);
// the latest raw button data from the device
// use HID button encoding (not NDOF_ButtonT)
- void updateButton(int button_number, bool press, GHOST_TUns64 time);
- void updateButtons(int button_bits, GHOST_TUns64 time);
+ void updateButton(int button_number, bool press, uint64_t time);
+ void updateButtons(int button_bits, uint64_t time);
// NDOFButton events are sent immediately
// processes and sends most recent raw data as an NDOFMotion event
@@ -147,8 +147,8 @@ class GHOST_NDOFManager {
GHOST_System &m_system;
private:
- void sendButtonEvent(NDOF_ButtonT, bool press, GHOST_TUns64 time, GHOST_IWindow *);
- void sendKeyEvent(GHOST_TKey, bool press, GHOST_TUns64 time, GHOST_IWindow *);
+ void sendButtonEvent(NDOF_ButtonT, bool press, uint64_t time, GHOST_IWindow *);
+ void sendKeyEvent(GHOST_TKey, bool press, uint64_t time, GHOST_IWindow *);
NDOF_DeviceT m_deviceType;
int m_buttonCount;
@@ -159,8 +159,8 @@ class GHOST_NDOFManager {
int m_rotation[3];
int m_buttons; // bit field
- GHOST_TUns64 m_motionTime; // in milliseconds
- GHOST_TUns64 m_prevMotionTime; // time of most recent Motion event sent
+ uint64_t m_motionTime; // in milliseconds
+ uint64_t m_prevMotionTime; // time of most recent Motion event sent
GHOST_TProgress m_motionState;
bool m_motionEventPending;
diff --git a/intern/ghost/intern/GHOST_NDOFManagerCocoa.mm b/intern/ghost/intern/GHOST_NDOFManagerCocoa.mm
index 5274b2d1ba9..63a38fd9297 100644
--- a/intern/ghost/intern/GHOST_NDOFManagerCocoa.mm
+++ b/intern/ghost/intern/GHOST_NDOFManagerCocoa.mm
@@ -195,7 +195,7 @@ static void DeviceEvent(uint32_t unused, uint32_t msg_type, void *msg_arg)
// device state is broadcast to all clients; only react if sent to us
if (s->client == clientID) {
// TODO: is s->time compatible with GHOST timestamps? if so use that instead.
- GHOST_TUns64 now = ghost_system->getMilliSeconds();
+ uint64_t now = ghost_system->getMilliSeconds();
switch (s->command) {
case kConnexionCmdHandleAxis: {
diff --git a/intern/ghost/intern/GHOST_NDOFManagerUnix.cpp b/intern/ghost/intern/GHOST_NDOFManagerUnix.cpp
index 8ed0af1fc29..983bb38307e 100644
--- a/intern/ghost/intern/GHOST_NDOFManagerUnix.cpp
+++ b/intern/ghost/intern/GHOST_NDOFManagerUnix.cpp
@@ -97,7 +97,7 @@ bool GHOST_NDOFManagerUnix::processEvents()
switch (e.type) {
case SPNAV_EVENT_MOTION: {
/* convert to blender view coords */
- GHOST_TUns64 now = m_system.getMilliSeconds();
+ uint64_t now = m_system.getMilliSeconds();
const int t[3] = {(int)e.motion.x, (int)e.motion.y, (int)-e.motion.z};
const int r[3] = {(int)-e.motion.rx, (int)-e.motion.ry, (int)e.motion.rz};
@@ -109,7 +109,7 @@ bool GHOST_NDOFManagerUnix::processEvents()
break;
}
case SPNAV_EVENT_BUTTON:
- GHOST_TUns64 now = m_system.getMilliSeconds();
+ uint64_t now = m_system.getMilliSeconds();
updateButton(e.button.bnum, e.button.press, now);
break;
}
@@ -118,7 +118,7 @@ bool GHOST_NDOFManagerUnix::processEvents()
#ifdef USE_FINISH_GLITCH_WORKAROUND
if (motion_test_prev == true && motion_test == false) {
- GHOST_TUns64 now = m_system.getMilliSeconds();
+ uint64_t now = m_system.getMilliSeconds();
const int v[3] = {0, 0, 0};
updateTranslation(v, now);
diff --git a/intern/ghost/intern/GHOST_Path-api.cpp b/intern/ghost/intern/GHOST_Path-api.cpp
index c82e9819f3c..4f4d1d5a1c8 100644
--- a/intern/ghost/intern/GHOST_Path-api.cpp
+++ b/intern/ghost/intern/GHOST_Path-api.cpp
@@ -38,25 +38,25 @@ GHOST_TSuccess GHOST_DisposeSystemPaths(void)
return GHOST_ISystemPaths::dispose();
}
-const GHOST_TUns8 *GHOST_getSystemDir(int version, const char *versionstr)
+const char *GHOST_getSystemDir(int version, const char *versionstr)
{
GHOST_ISystemPaths *systemPaths = GHOST_ISystemPaths::get();
return systemPaths ? systemPaths->getSystemDir(version, versionstr) : NULL;
}
-const GHOST_TUns8 *GHOST_getUserDir(int version, const char *versionstr)
+const char *GHOST_getUserDir(int version, const char *versionstr)
{
GHOST_ISystemPaths *systemPaths = GHOST_ISystemPaths::get();
return systemPaths ? systemPaths->getUserDir(version, versionstr) : NULL; /* shouldn't be NULL */
}
-const GHOST_TUns8 *GHOST_getUserSpecialDir(GHOST_TUserSpecialDirTypes type)
+const char *GHOST_getUserSpecialDir(GHOST_TUserSpecialDirTypes type)
{
GHOST_ISystemPaths *systemPaths = GHOST_ISystemPaths::get();
return systemPaths ? systemPaths->getUserSpecialDir(type) : NULL; /* shouldn't be NULL */
}
-const GHOST_TUns8 *GHOST_getBinaryDir()
+const char *GHOST_getBinaryDir()
{
GHOST_ISystemPaths *systemPaths = GHOST_ISystemPaths::get();
return systemPaths ? systemPaths->getBinaryDir() : NULL; /* shouldn't be NULL */
diff --git a/intern/ghost/intern/GHOST_Rect.cpp b/intern/ghost/intern/GHOST_Rect.cpp
index c5b9bc44468..8ef9486f35a 100644
--- a/intern/ghost/intern/GHOST_Rect.cpp
+++ b/intern/ghost/intern/GHOST_Rect.cpp
@@ -23,7 +23,7 @@
#include "GHOST_Rect.h"
-void GHOST_Rect::inset(GHOST_TInt32 i)
+void GHOST_Rect::inset(int32_t i)
{
if (i > 0) {
// Grow the rectangle
@@ -34,7 +34,7 @@ void GHOST_Rect::inset(GHOST_TInt32 i)
}
else if (i < 0) {
// Shrink the rectangle, check for insets larger than half the size
- GHOST_TInt32 i2 = i * 2;
+ int32_t i2 = i * 2;
if (getWidth() > i2) {
m_l += i;
m_r -= i;
@@ -82,9 +82,9 @@ GHOST_TVisibility GHOST_Rect::getVisibility(GHOST_Rect &r) const
return v;
}
-void GHOST_Rect::setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy)
+void GHOST_Rect::setCenter(int32_t cx, int32_t cy)
{
- GHOST_TInt32 offset = cx - (m_l + (m_r - m_l) / 2);
+ int32_t offset = cx - (m_l + (m_r - m_l) / 2);
m_l += offset;
m_r += offset;
offset = cy - (m_t + (m_b - m_t) / 2);
@@ -92,7 +92,7 @@ void GHOST_Rect::setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy)
m_b += offset;
}
-void GHOST_Rect::setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy, GHOST_TInt32 w, GHOST_TInt32 h)
+void GHOST_Rect::setCenter(int32_t cx, int32_t cy, int32_t w, int32_t h)
{
long w_2, h_2;
diff --git a/intern/ghost/intern/GHOST_System.cpp b/intern/ghost/intern/GHOST_System.cpp
index 46c50045b80..f6659cf50dc 100644
--- a/intern/ghost/intern/GHOST_System.cpp
+++ b/intern/ghost/intern/GHOST_System.cpp
@@ -56,19 +56,19 @@ GHOST_System::~GHOST_System()
exit();
}
-GHOST_TUns64 GHOST_System::getMilliSeconds() const
+uint64_t GHOST_System::getMilliSeconds() const
{
return std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now().time_since_epoch())
.count();
}
-GHOST_ITimerTask *GHOST_System::installTimer(GHOST_TUns64 delay,
- GHOST_TUns64 interval,
+GHOST_ITimerTask *GHOST_System::installTimer(uint64_t delay,
+ uint64_t interval,
GHOST_TimerProcPtr timerProc,
GHOST_TUserDataPtr userData)
{
- GHOST_TUns64 millis = getMilliSeconds();
+ uint64_t millis = getMilliSeconds();
GHOST_TimerTask *timer = new GHOST_TimerTask(millis + delay, interval, timerProc, userData);
if (timer) {
if (m_timerManager->addTimer(timer) == GHOST_kSuccess) {
diff --git a/intern/ghost/intern/GHOST_System.h b/intern/ghost/intern/GHOST_System.h
index 87ba0ae9c8c..9164687c5b5 100644
--- a/intern/ghost/intern/GHOST_System.h
+++ b/intern/ghost/intern/GHOST_System.h
@@ -75,7 +75,7 @@ class GHOST_System : public GHOST_ISystem {
* Based on ANSI clock() routine.
* \return The number of milliseconds.
*/
- virtual GHOST_TUns64 getMilliSeconds() const;
+ virtual uint64_t getMilliSeconds() const;
/**
* Installs a timer.
@@ -89,8 +89,8 @@ class GHOST_System : public GHOST_ISystem {
* \param userData: Placeholder for user data.
* \return A timer task (0 if timer task installation failed).
*/
- GHOST_ITimerTask *installTimer(GHOST_TUns64 delay,
- GHOST_TUns64 interval,
+ GHOST_ITimerTask *installTimer(uint64_t delay,
+ uint64_t interval,
GHOST_TimerProcPtr timerProc,
GHOST_TUserDataPtr userData = NULL);
@@ -210,8 +210,8 @@ class GHOST_System : public GHOST_ISystem {
/**
* Inherited from GHOST_ISystem but left pure virtual
* <pre>
- * GHOST_TSuccess getCursorPosition(GHOST_TInt32& x, GHOST_TInt32& y) const = 0;
- * GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y)
+ * GHOST_TSuccess getCursorPosition(int32_t& x, int32_t& y) const = 0;
+ * GHOST_TSuccess setCursorPosition(int32_t x, int32_t y)
* </pre>
*/
@@ -308,14 +308,14 @@ class GHOST_System : public GHOST_ISystem {
* \return Returns the clipboard data
*
*/
- virtual GHOST_TUns8 *getClipboard(bool selection) const = 0;
+ virtual char *getClipboard(bool selection) const = 0;
/**
* Put data to the Clipboard
* \param buffer: The buffer to copy to the clipboard.
* \param selection: The clipboard to copy too only used on X11.
*/
- virtual void putClipboard(GHOST_TInt8 *buffer, bool selection) const = 0;
+ virtual void putClipboard(const char *buffer, bool selection) const = 0;
/**
* Show a system message box
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.h b/intern/ghost/intern/GHOST_SystemCocoa.h
index 088a9213373..48a64b155fc 100644
--- a/intern/ghost/intern/GHOST_SystemCocoa.h
+++ b/intern/ghost/intern/GHOST_SystemCocoa.h
@@ -59,7 +59,7 @@ class GHOST_SystemCocoa : public GHOST_System {
* Based on ANSI clock() routine.
* \return The number of milliseconds.
*/
- GHOST_TUns64 getMilliSeconds() const;
+ uint64_t getMilliSeconds() const;
/***************************************************************************************
* Display/window management functionality
@@ -69,18 +69,18 @@ class GHOST_SystemCocoa : public GHOST_System {
* Returns the number of displays on this system.
* \return The number of displays.
*/
- GHOST_TUns8 getNumDisplays() const;
+ uint8_t getNumDisplays() const;
/**
* Returns the dimensions of the main display on this system.
* \return The dimension of the main display.
*/
- void getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const;
+ void getMainDisplayDimensions(uint32_t &width, uint32_t &height) const;
/** Returns the combine dimensions of all monitors.
* \return The dimension of the workspace.
*/
- void getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const;
+ void getAllDisplayDimensions(uint32_t &width, uint32_t &height) const;
/**
* Create a new window.
@@ -100,10 +100,10 @@ class GHOST_SystemCocoa : public GHOST_System {
* \return The new window (or 0 if creation failed).
*/
GHOST_IWindow *createWindow(const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
GHOST_GLSettings glSettings,
@@ -175,7 +175,7 @@ class GHOST_SystemCocoa : public GHOST_System {
* \param y: The y-coordinate of the cursor.
* \return Indication of success.
*/
- GHOST_TSuccess getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const;
+ GHOST_TSuccess getCursorPosition(int32_t &x, int32_t &y) const;
/**
* Updates the location of the cursor (location in screen coordinates).
@@ -183,7 +183,7 @@ class GHOST_SystemCocoa : public GHOST_System {
* \param y: The y-coordinate of the cursor.
* \return Indication of success.
*/
- GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y);
+ GHOST_TSuccess setCursorPosition(int32_t x, int32_t y);
/***************************************************************************************
* Access to mouse button and keyboard states.
@@ -208,14 +208,14 @@ class GHOST_SystemCocoa : public GHOST_System {
* \param selection: Indicate which buffer to return.
* \return Returns the selected buffer
*/
- GHOST_TUns8 *getClipboard(bool selection) const;
+ char *getClipboard(bool selection) const;
/**
* Puts buffer to system clipboard
* \param buffer: The buffer to be copied.
* \param selection: Indicates which buffer to copy too, only used on X11.
*/
- void putClipboard(GHOST_TInt8 *buffer, bool selection) const;
+ void putClipboard(const char *buffer, bool selection) const;
/**
* Handles a window event. Called by GHOST_WindowCocoa window delegate
@@ -288,10 +288,10 @@ class GHOST_SystemCocoa : public GHOST_System {
* \param y: The y-coordinate of the cursor.
* \return Indication of success.
*/
- GHOST_TSuccess setMouseCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y);
+ GHOST_TSuccess setMouseCursorPosition(int32_t x, int32_t y);
/** Start time at initialization. */
- GHOST_TUns64 m_start_time;
+ uint64_t m_start_time;
/** Event has been processed directly by Cocoa (or NDOF manager)
* and has sent a ghost event to be dispatched */
@@ -302,7 +302,7 @@ class GHOST_SystemCocoa : public GHOST_System {
bool m_needDelayedApplicationBecomeActiveEventProcessing;
/** State of the modifiers. */
- GHOST_TUns32 m_modifierMask;
+ uint32_t m_modifierMask;
/** Ignores window size messages (when window is dragged). */
bool m_ignoreWindowSizedMessages;
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm
index 218c91d05a3..0f10d5815f4 100644
--- a/intern/ghost/intern/GHOST_SystemCocoa.mm
+++ b/intern/ghost/intern/GHOST_SystemCocoa.mm
@@ -655,7 +655,7 @@ GHOST_TSuccess GHOST_SystemCocoa::init()
#pragma mark window management
-GHOST_TUns64 GHOST_SystemCocoa::getMilliSeconds() const
+uint64_t GHOST_SystemCocoa::getMilliSeconds() const
{
// Cocoa equivalent exists in 10.6 ([[NSProcessInfo processInfo] systemUptime])
struct timeval currentTime;
@@ -667,7 +667,7 @@ GHOST_TUns64 GHOST_SystemCocoa::getMilliSeconds() const
return ((currentTime.tv_sec * 1000) + (currentTime.tv_usec / 1000) - m_start_time);
}
-GHOST_TUns8 GHOST_SystemCocoa::getNumDisplays() const
+uint8_t GHOST_SystemCocoa::getNumDisplays() const
{
// Note that OS X supports monitor hot plug
// We do not support multiple monitors at the moment
@@ -676,7 +676,7 @@ GHOST_TUns8 GHOST_SystemCocoa::getNumDisplays() const
}
}
-void GHOST_SystemCocoa::getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const
+void GHOST_SystemCocoa::getMainDisplayDimensions(uint32_t &width, uint32_t &height) const
{
@autoreleasepool {
// Get visible frame, that is frame excluding dock and top menu bar
@@ -693,17 +693,17 @@ void GHOST_SystemCocoa::getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns
}
}
-void GHOST_SystemCocoa::getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const
+void GHOST_SystemCocoa::getAllDisplayDimensions(uint32_t &width, uint32_t &height) const
{
/* TODO! */
getMainDisplayDimensions(width, height);
}
GHOST_IWindow *GHOST_SystemCocoa::createWindow(const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
GHOST_GLSettings glSettings,
@@ -721,7 +721,7 @@ GHOST_IWindow *GHOST_SystemCocoa::createWindow(const char *title,
styleMask:(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable |
NSWindowStyleMaskMiniaturizable)];
- GHOST_TInt32 bottom = (contentRect.size.height - 1) - height - top;
+ int32_t bottom = (contentRect.size.height - 1) - height - top;
// Ensures window top left is inside this available rect
left = left > contentRect.origin.x ? left : contentRect.origin.x;
@@ -791,20 +791,20 @@ GHOST_TSuccess GHOST_SystemCocoa::disposeContext(GHOST_IContext *context)
/**
* \note : returns coordinates in Cocoa screen coordinates
*/
-GHOST_TSuccess GHOST_SystemCocoa::getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const
+GHOST_TSuccess GHOST_SystemCocoa::getCursorPosition(int32_t &x, int32_t &y) const
{
NSPoint mouseLoc = [NSEvent mouseLocation];
// Returns the mouse location in screen coordinates
- x = (GHOST_TInt32)mouseLoc.x;
- y = (GHOST_TInt32)mouseLoc.y;
+ x = (int32_t)mouseLoc.x;
+ y = (int32_t)mouseLoc.y;
return GHOST_kSuccess;
}
/**
* \note : expect Cocoa screen coordinates
*/
-GHOST_TSuccess GHOST_SystemCocoa::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y)
+GHOST_TSuccess GHOST_SystemCocoa::setCursorPosition(int32_t x, int32_t y)
{
GHOST_WindowCocoa *window = (GHOST_WindowCocoa *)m_windowManager->getActiveWindow();
if (!window)
@@ -824,7 +824,7 @@ GHOST_TSuccess GHOST_SystemCocoa::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32
return GHOST_kSuccess;
}
-GHOST_TSuccess GHOST_SystemCocoa::setMouseCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y)
+GHOST_TSuccess GHOST_SystemCocoa::setMouseCursorPosition(int32_t x, int32_t y)
{
float xf = (float)x, yf = (float)y;
GHOST_WindowCocoa *window = (GHOST_WindowCocoa *)m_windowManager->getActiveWindow();
@@ -897,7 +897,7 @@ bool GHOST_SystemCocoa::processEvents(bool waitForEvent)
GHOST_TimerManager* timerMgr = getTimerManager();
if (waitForEvent) {
- GHOST_TUns64 next = timerMgr->nextFireTime();
+ uint64_t next = timerMgr->nextFireTime();
double timeOut;
if (next == GHOST_kFireTimeNever) {
@@ -1132,7 +1132,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
break;
case GHOST_kEventDraggingDropDone: {
- GHOST_TUns8 *temp_buff;
+ uint8_t *temp_buff;
GHOST_TStringArray *strArray;
NSArray *droppedArray;
size_t pastedTextSize;
@@ -1157,13 +1157,13 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
return GHOST_kFailure;
}
- strArray->strings = (GHOST_TUns8 **)malloc(strArray->count * sizeof(GHOST_TUns8 *));
+ strArray->strings = (uint8_t **)malloc(strArray->count * sizeof(uint8_t *));
for (i = 0; i < strArray->count; i++) {
droppedStr = [droppedArray objectAtIndex:i];
pastedTextSize = [droppedStr lengthOfBytesUsingEncoding:NSUTF8StringEncoding];
- temp_buff = (GHOST_TUns8 *)malloc(pastedTextSize + 1);
+ temp_buff = (uint8_t *)malloc(pastedTextSize + 1);
if (!temp_buff) {
strArray->count = i;
@@ -1185,7 +1185,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
droppedStr = (NSString *)data;
pastedTextSize = [droppedStr lengthOfBytesUsingEncoding:NSUTF8StringEncoding];
- temp_buff = (GHOST_TUns8 *)malloc(pastedTextSize + 1);
+ temp_buff = (uint8_t *)malloc(pastedTextSize + 1);
if (temp_buff == NULL) {
return GHOST_kFailure;
@@ -1204,9 +1204,9 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
NSImage *droppedImg = (NSImage *)data;
NSSize imgSize = [droppedImg size];
ImBuf *ibuf = NULL;
- GHOST_TUns8 *rasterRGB = NULL;
- GHOST_TUns8 *rasterRGBA = NULL;
- GHOST_TUns8 *toIBuf = NULL;
+ uint8_t *rasterRGB = NULL;
+ uint8_t *rasterRGBA = NULL;
+ uint8_t *toIBuf = NULL;
int x, y, to_i, from_i;
NSBitmapImageRep *blBitmapFormatImageRGB, *blBitmapFormatImageRGBA, *bitmapImage = nil;
NSEnumerator *enumerator;
@@ -1232,8 +1232,8 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
if (([bitmapImage bitsPerPixel] == 32) && (([bitmapImage bitmapFormat] & 0x5) == 0) &&
![bitmapImage isPlanar]) {
/* Try a fast copy if the image is a meshed RGBA 32bit bitmap. */
- toIBuf = (GHOST_TUns8 *)ibuf->rect;
- rasterRGB = (GHOST_TUns8 *)[bitmapImage bitmapData];
+ toIBuf = (uint8_t *)ibuf->rect;
+ rasterRGB = (uint8_t *)[bitmapImage bitmapData];
for (y = 0; y < imgSize.height; y++) {
to_i = (imgSize.height - y - 1) * imgSize.width;
from_i = y * imgSize.width;
@@ -1270,7 +1270,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
[bitmapImage draw];
[NSGraphicsContext restoreGraphicsState];
- rasterRGB = (GHOST_TUns8 *)[blBitmapFormatImageRGB bitmapData];
+ rasterRGB = (uint8_t *)[blBitmapFormatImageRGB bitmapData];
if (rasterRGB == NULL) {
[bitmapImage release];
[blBitmapFormatImageRGB release];
@@ -1299,7 +1299,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
[bitmapImage draw];
[NSGraphicsContext restoreGraphicsState];
- rasterRGBA = (GHOST_TUns8 *)[blBitmapFormatImageRGBA bitmapData];
+ rasterRGBA = (uint8_t *)[blBitmapFormatImageRGBA bitmapData];
if (rasterRGBA == NULL) {
[bitmapImage release];
[blBitmapFormatImageRGB release];
@@ -1309,7 +1309,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
}
/* Copy the image to ibuf, flipping it vertically. */
- toIBuf = (GHOST_TUns8 *)ibuf->rect;
+ toIBuf = (uint8_t *)ibuf->rect;
for (y = 0; y < imgSize.height; y++) {
for (x = 0; x < imgSize.width; x++) {
to_i = (imgSize.height - y - 1) * imgSize.width + x;
@@ -1563,7 +1563,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
switch (grab_mode) {
case GHOST_kGrabHide: // Cursor hidden grab operation : no cursor move
{
- GHOST_TInt32 x_warp, y_warp, x_accum, y_accum, x, y;
+ int32_t x_warp, y_warp, x_accum, y_accum, x, y;
window->getCursorGrabInitPos(x_warp, y_warp);
window->screenToClientIntern(x_warp, y_warp, x_warp, y_warp);
@@ -1593,8 +1593,8 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
}
NSPoint mousePos = [event locationInWindow];
- GHOST_TInt32 x_mouse = mousePos.x;
- GHOST_TInt32 y_mouse = mousePos.y;
+ int32_t x_mouse = mousePos.x;
+ int32_t y_mouse = mousePos.y;
GHOST_Rect bounds, windowBounds, correctedBounds;
/* fallback to window bounds */
@@ -1610,19 +1610,19 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
correctedBounds.m_t = (windowBounds.m_b - windowBounds.m_t) - correctedBounds.m_t;
// Get accumulation from previous mouse warps
- GHOST_TInt32 x_accum, y_accum;
+ int32_t x_accum, y_accum;
window->getCursorGrabAccum(x_accum, y_accum);
// Warp mouse cursor if needed
- GHOST_TInt32 warped_x_mouse = x_mouse;
- GHOST_TInt32 warped_y_mouse = y_mouse;
+ int32_t warped_x_mouse = x_mouse;
+ int32_t warped_y_mouse = y_mouse;
correctedBounds.wrapPoint(
warped_x_mouse, warped_y_mouse, 4, window->getCursorGrabAxis());
// Set new cursor position
if (x_mouse != warped_x_mouse || y_mouse != warped_y_mouse) {
- GHOST_TInt32 warped_x, warped_y;
+ int32_t warped_x, warped_y;
window->clientToScreenIntern(warped_x_mouse, warped_y_mouse, warped_x, warped_y);
setMouseCursorPosition(warped_x, warped_y); /* wrap */
window->setCursorGrabAccum(x_accum + (x_mouse - warped_x_mouse),
@@ -1633,7 +1633,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
}
// Generate event
- GHOST_TInt32 x, y;
+ int32_t x, y;
window->clientToScreenIntern(x_mouse + x_accum, y_mouse + y_accum, x, y);
pushEvent(new GHOST_EventCursor([event timestamp] * 1000,
GHOST_kEventCursorMove,
@@ -1646,7 +1646,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
default: {
// Normal cursor operation: send mouse position in window
NSPoint mousePos = [event locationInWindow];
- GHOST_TInt32 x, y;
+ int32_t x, y;
window->clientToScreenIntern(mousePos.x, mousePos.y, x, y);
pushEvent(new GHOST_EventCursor([event timestamp] * 1000,
@@ -1690,7 +1690,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
/* Standard scroll-wheel case, if no swiping happened,
* and no momentum (kinetic scroll) works. */
if (!m_multiTouchScroll && momentumPhase == NSEventPhaseNone) {
- GHOST_TInt32 delta;
+ int32_t delta;
double deltaF = [event deltaY];
@@ -1704,7 +1704,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
}
else {
NSPoint mousePos = [event locationInWindow];
- GHOST_TInt32 x, y;
+ int32_t x, y;
double dx;
double dy;
@@ -1734,7 +1734,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
case NSEventTypeMagnify: {
NSPoint mousePos = [event locationInWindow];
- GHOST_TInt32 x, y;
+ int32_t x, y;
window->clientToScreenIntern(mousePos.x, mousePos.y, x, y);
pushEvent(new GHOST_EventTrackpad([event timestamp] * 1000,
window,
@@ -1748,7 +1748,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
case NSEventTypeSmartMagnify: {
NSPoint mousePos = [event locationInWindow];
- GHOST_TInt32 x, y;
+ int32_t x, y;
window->clientToScreenIntern(mousePos.x, mousePos.y, x, y);
pushEvent(new GHOST_EventTrackpad(
[event timestamp] * 1000, window, GHOST_kTrackpadEventSmartMagnify, x, y, 0, 0, false));
@@ -1756,7 +1756,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
case NSEventTypeRotate: {
NSPoint mousePos = [event locationInWindow];
- GHOST_TInt32 x, y;
+ int32_t x, y;
window->clientToScreenIntern(mousePos.x, mousePos.y, x, y);
pushEvent(new GHOST_EventTrackpad([event timestamp] * 1000,
window,
@@ -1933,9 +1933,9 @@ GHOST_TSuccess GHOST_SystemCocoa::handleKeyEvent(void *eventPtr)
#pragma mark Clipboard get/set
-GHOST_TUns8 *GHOST_SystemCocoa::getClipboard(bool selection) const
+char *GHOST_SystemCocoa::getClipboard(bool selection) const
{
- GHOST_TUns8 *temp_buff;
+ char *temp_buff;
size_t pastedTextSize;
@autoreleasepool {
@@ -1950,14 +1950,13 @@ GHOST_TUns8 *GHOST_SystemCocoa::getClipboard(bool selection) const
pastedTextSize = [textPasted lengthOfBytesUsingEncoding:NSUTF8StringEncoding];
- temp_buff = (GHOST_TUns8 *)malloc(pastedTextSize + 1);
+ temp_buff = (char *)malloc(pastedTextSize + 1);
if (temp_buff == NULL) {
return NULL;
}
- strncpy(
- (char *)temp_buff, [textPasted cStringUsingEncoding:NSUTF8StringEncoding], pastedTextSize);
+ strncpy(temp_buff, [textPasted cStringUsingEncoding:NSUTF8StringEncoding], pastedTextSize);
temp_buff[pastedTextSize] = '\0';
@@ -1970,7 +1969,7 @@ GHOST_TUns8 *GHOST_SystemCocoa::getClipboard(bool selection) const
}
}
-void GHOST_SystemCocoa::putClipboard(GHOST_TInt8 *buffer, bool selection) const
+void GHOST_SystemCocoa::putClipboard(const char *buffer, bool selection) const
{
if (selection)
return; // for copying the selection, used on X11
diff --git a/intern/ghost/intern/GHOST_SystemNULL.h b/intern/ghost/intern/GHOST_SystemNULL.h
index faeffffed9e..5dbc42b53a2 100644
--- a/intern/ghost/intern/GHOST_SystemNULL.h
+++ b/intern/ghost/intern/GHOST_SystemNULL.h
@@ -52,33 +52,33 @@ class GHOST_SystemNULL : public GHOST_System {
{
return GHOST_kSuccess;
}
- GHOST_TUns8 *getClipboard(bool selection) const
+ char *getClipboard(bool selection) const
{
return NULL;
}
- void putClipboard(GHOST_TInt8 *buffer, bool selection) const
+ void putClipboard(const char *buffer, bool selection) const
{ /* nop */
}
- GHOST_TUns64 getMilliSeconds() const
+ uint64_t getMilliSeconds() const
{
return 0;
}
- GHOST_TUns8 getNumDisplays() const
+ uint8_t getNumDisplays() const
{
- return GHOST_TUns8(1);
+ return uint8_t(1);
}
- GHOST_TSuccess getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const
+ GHOST_TSuccess getCursorPosition(int32_t &x, int32_t &y) const
{
return GHOST_kFailure;
}
- GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y)
+ GHOST_TSuccess setCursorPosition(int32_t x, int32_t y)
{
return GHOST_kFailure;
}
- void getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const
+ void getMainDisplayDimensions(uint32_t &width, uint32_t &height) const
{ /* nop */
}
- void getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const
+ void getAllDisplayDimensions(uint32_t &width, uint32_t &height) const
{ /* nop */
}
GHOST_IContext *createOffscreenContext(GHOST_GLSettings glSettings)
@@ -106,10 +106,10 @@ class GHOST_SystemNULL : public GHOST_System {
}
GHOST_IWindow *createWindow(const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
GHOST_GLSettings glSettings,
diff --git a/intern/ghost/intern/GHOST_SystemPaths.h b/intern/ghost/intern/GHOST_SystemPaths.h
index ab53b2813cd..5bd52d44b42 100644
--- a/intern/ghost/intern/GHOST_SystemPaths.h
+++ b/intern/ghost/intern/GHOST_SystemPaths.h
@@ -49,20 +49,20 @@ class GHOST_SystemPaths : public GHOST_ISystemPaths {
* "unpack and run" path, then look for properly installed path, including versioning.
* \return Unsigned char string pointing to system dir (eg /usr/share/blender/).
*/
- virtual const GHOST_TUns8 *getSystemDir(int version, const char *versionstr) const = 0;
+ virtual const char *getSystemDir(int version, const char *versionstr) const = 0;
/**
* Determine the base dir in which user configuration is stored, including versioning.
* If needed, it will create the base directory.
* \return Unsigned char string pointing to user dir (eg ~/.blender/).
*/
- virtual const GHOST_TUns8 *getUserDir(int version, const char *versionstr) const = 0;
+ virtual const char *getUserDir(int version, const char *versionstr) const = 0;
/**
* Determine the directory of the current binary
* \return Unsigned char string pointing to the binary dir
*/
- virtual const GHOST_TUns8 *getBinaryDir() const = 0;
+ virtual const char *getBinaryDir() const = 0;
/**
* Add the file to the operating system most recently used files
diff --git a/intern/ghost/intern/GHOST_SystemPathsCocoa.h b/intern/ghost/intern/GHOST_SystemPathsCocoa.h
index 14633d46f03..1af63fc9b56 100644
--- a/intern/ghost/intern/GHOST_SystemPathsCocoa.h
+++ b/intern/ghost/intern/GHOST_SystemPathsCocoa.h
@@ -46,26 +46,26 @@ class GHOST_SystemPathsCocoa : public GHOST_SystemPaths {
* "unpack and run" path, then look for properly installed path, including versioning.
* \return Unsigned char string pointing to system dir (eg /usr/share/blender/).
*/
- const GHOST_TUns8 *getSystemDir(int version, const char *versionstr) const;
+ const char *getSystemDir(int version, const char *versionstr) const;
/**
* Determine the base dir in which user configuration is stored, including versioning.
* If needed, it will create the base directory.
* \return Unsigned char string pointing to user dir (eg ~/.blender/).
*/
- const GHOST_TUns8 *getUserDir(int version, const char *versionstr) const;
+ const char *getUserDir(int version, const char *versionstr) const;
/**
* Determine a special ("well known") and easy to reach user directory.
* \return Unsigned char string pointing to user dir (eg `~/Documents/`).
*/
- const GHOST_TUns8 *getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const;
+ const char *getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const;
/**
* Determine the directory of the current binary
* \return Unsigned char string pointing to the binary dir
*/
- const GHOST_TUns8 *getBinaryDir() const;
+ const char *getBinaryDir() const;
/**
* Add the file to the operating system most recently used files
diff --git a/intern/ghost/intern/GHOST_SystemPathsCocoa.mm b/intern/ghost/intern/GHOST_SystemPathsCocoa.mm
index 7c6184837bf..3b29d5106f6 100644
--- a/intern/ghost/intern/GHOST_SystemPathsCocoa.mm
+++ b/intern/ghost/intern/GHOST_SystemPathsCocoa.mm
@@ -36,7 +36,7 @@ GHOST_SystemPathsCocoa::~GHOST_SystemPathsCocoa()
#pragma mark Base directories retrieval
-const GHOST_TUns8 *GHOST_SystemPathsCocoa::getSystemDir(int, const char *versionstr) const
+const char *GHOST_SystemPathsCocoa::getSystemDir(int, const char *versionstr) const
{
static char tempPath[512] = "";
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
@@ -60,10 +60,10 @@ const GHOST_TUns8 *GHOST_SystemPathsCocoa::getSystemDir(int, const char *version
versionstr);
[pool drain];
- return (GHOST_TUns8 *)tempPath;
+ return tempPath;
}
-const GHOST_TUns8 *GHOST_SystemPathsCocoa::getUserDir(int, const char *versionstr) const
+const char *GHOST_SystemPathsCocoa::getUserDir(int, const char *versionstr) const
{
static char tempPath[512] = "";
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
@@ -87,10 +87,10 @@ const GHOST_TUns8 *GHOST_SystemPathsCocoa::getUserDir(int, const char *versionst
versionstr);
[pool drain];
- return (GHOST_TUns8 *)tempPath;
+ return tempPath;
}
-const GHOST_TUns8 *GHOST_SystemPathsCocoa::getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const
+const char *GHOST_SystemPathsCocoa::getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const
{
static char tempPath[512] = "";
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
@@ -138,12 +138,12 @@ const GHOST_TUns8 *GHOST_SystemPathsCocoa::getUserSpecialDir(GHOST_TUserSpecialD
(char *)tempPath, [basePath cStringUsingEncoding:NSASCIIStringEncoding], sizeof(tempPath));
[pool drain];
- return (GHOST_TUns8 *)tempPath;
+ return tempPath;
}
-const GHOST_TUns8 *GHOST_SystemPathsCocoa::getBinaryDir() const
+const char *GHOST_SystemPathsCocoa::getBinaryDir() const
{
- static GHOST_TUns8 tempPath[512] = "";
+ static char tempPath[512] = "";
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSString *basePath;
diff --git a/intern/ghost/intern/GHOST_SystemPathsUnix.cpp b/intern/ghost/intern/GHOST_SystemPathsUnix.cpp
index 86f3a0a31fb..b58799e9c2a 100644
--- a/intern/ghost/intern/GHOST_SystemPathsUnix.cpp
+++ b/intern/ghost/intern/GHOST_SystemPathsUnix.cpp
@@ -55,18 +55,18 @@ GHOST_SystemPathsUnix::~GHOST_SystemPathsUnix()
{
}
-const GHOST_TUns8 *GHOST_SystemPathsUnix::getSystemDir(int, const char *versionstr) const
+const char *GHOST_SystemPathsUnix::getSystemDir(int, const char *versionstr) const
{
/* no prefix assumes a portable build which only uses bundled scripts */
if (static_path) {
static string system_path = string(static_path) + "/blender/" + versionstr;
- return (GHOST_TUns8 *)system_path.c_str();
+ return system_path.c_str();
}
return NULL;
}
-const GHOST_TUns8 *GHOST_SystemPathsUnix::getUserDir(int version, const char *versionstr) const
+const char *GHOST_SystemPathsUnix::getUserDir(int version, const char *versionstr) const
{
static string user_path = "";
static int last_version = 0;
@@ -86,7 +86,7 @@ const GHOST_TUns8 *GHOST_SystemPathsUnix::getUserDir(int version, const char *ve
return NULL;
}
}
- return (GHOST_TUns8 *)user_path.c_str();
+ return user_path.c_str();
}
else {
if (user_path.empty() || last_version != version) {
@@ -107,11 +107,11 @@ const GHOST_TUns8 *GHOST_SystemPathsUnix::getUserDir(int version, const char *ve
}
}
- return (const GHOST_TUns8 *)user_path.c_str();
+ return user_path.c_str();
}
}
-const GHOST_TUns8 *GHOST_SystemPathsUnix::getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const
+const char *GHOST_SystemPathsUnix::getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const
{
const char *type_str;
@@ -164,10 +164,10 @@ const GHOST_TUns8 *GHOST_SystemPathsUnix::getUserSpecialDir(GHOST_TUserSpecialDi
}
path = path_stream.str();
- return path[0] ? (const GHOST_TUns8 *)path.c_str() : NULL;
+ return path[0] ? path.c_str() : NULL;
}
-const GHOST_TUns8 *GHOST_SystemPathsUnix::getBinaryDir() const
+const char *GHOST_SystemPathsUnix::getBinaryDir() const
{
return NULL;
}
diff --git a/intern/ghost/intern/GHOST_SystemPathsUnix.h b/intern/ghost/intern/GHOST_SystemPathsUnix.h
index bc9272ecd8f..37fb432e9e8 100644
--- a/intern/ghost/intern/GHOST_SystemPathsUnix.h
+++ b/intern/ghost/intern/GHOST_SystemPathsUnix.h
@@ -44,26 +44,26 @@ class GHOST_SystemPathsUnix : public GHOST_SystemPaths {
* "unpack and run" path, then look for properly installed path, including versioning.
* \return Unsigned char string pointing to system dir (eg `/usr/share/blender/`).
*/
- const GHOST_TUns8 *getSystemDir(int version, const char *versionstr) const;
+ const char *getSystemDir(int version, const char *versionstr) const;
/**
* Determine the base dir in which user configuration is stored, including versioning.
* If needed, it will create the base directory.
* \return Unsigned char string pointing to user dir (eg `~/.config/.blender/`).
*/
- const GHOST_TUns8 *getUserDir(int version, const char *versionstr) const;
+ const char *getUserDir(int version, const char *versionstr) const;
/**
* Determine a special ("well known") and easy to reach user directory.
* \return Unsigned char string pointing to user dir (eg `~/Documents/`).
*/
- const GHOST_TUns8 *getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const;
+ const char *getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const;
/**
* Determine the directory of the current binary
* \return Unsigned char string pointing to the binary dir
*/
- const GHOST_TUns8 *getBinaryDir() const;
+ const char *getBinaryDir() const;
/**
* Add the file to the operating system most recently used files
diff --git a/intern/ghost/intern/GHOST_SystemPathsWin32.cpp b/intern/ghost/intern/GHOST_SystemPathsWin32.cpp
index 47e71b0d733..580cfcac7ba 100644
--- a/intern/ghost/intern/GHOST_SystemPathsWin32.cpp
+++ b/intern/ghost/intern/GHOST_SystemPathsWin32.cpp
@@ -38,7 +38,7 @@ GHOST_SystemPathsWin32::~GHOST_SystemPathsWin32()
{
}
-const GHOST_TUns8 *GHOST_SystemPathsWin32::getSystemDir(int, const char *versionstr) const
+const char *GHOST_SystemPathsWin32::getSystemDir(int, const char *versionstr) const
{
/* 1 utf-16 might translate into 3 utf-8. 2 utf-16 translates into 4 utf-8. */
static char knownpath[MAX_PATH * 3 + 128] = {0};
@@ -52,13 +52,13 @@ const GHOST_TUns8 *GHOST_SystemPathsWin32::getSystemDir(int, const char *version
CoTaskMemFree(knownpath_16);
strcat(knownpath, "\\Blender Foundation\\Blender\\");
strcat(knownpath, versionstr);
- return (GHOST_TUns8 *)knownpath;
+ return knownpath;
}
return NULL;
}
-const GHOST_TUns8 *GHOST_SystemPathsWin32::getUserDir(int, const char *versionstr) const
+const char *GHOST_SystemPathsWin32::getUserDir(int, const char *versionstr) const
{
static char knownpath[MAX_PATH * 3 + 128] = {0};
PWSTR knownpath_16 = NULL;
@@ -71,13 +71,13 @@ const GHOST_TUns8 *GHOST_SystemPathsWin32::getUserDir(int, const char *versionst
CoTaskMemFree(knownpath_16);
strcat(knownpath, "\\Blender Foundation\\Blender\\");
strcat(knownpath, versionstr);
- return (GHOST_TUns8 *)knownpath;
+ return knownpath;
}
return NULL;
}
-const GHOST_TUns8 *GHOST_SystemPathsWin32::getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const
+const char *GHOST_SystemPathsWin32::getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const
{
GUID folderid;
@@ -114,21 +114,21 @@ const GHOST_TUns8 *GHOST_SystemPathsWin32::getUserSpecialDir(GHOST_TUserSpecialD
if (hResult == S_OK) {
conv_utf_16_to_8(knownpath_16, knownpath, MAX_PATH * 3);
CoTaskMemFree(knownpath_16);
- return (GHOST_TUns8 *)knownpath;
+ return knownpath;
}
CoTaskMemFree(knownpath_16);
return NULL;
}
-const GHOST_TUns8 *GHOST_SystemPathsWin32::getBinaryDir() const
+const char *GHOST_SystemPathsWin32::getBinaryDir() const
{
static char fullname[MAX_PATH * 3] = {0};
wchar_t fullname_16[MAX_PATH * 3];
if (GetModuleFileNameW(0, fullname_16, MAX_PATH)) {
conv_utf_16_to_8(fullname_16, fullname, MAX_PATH * 3);
- return (GHOST_TUns8 *)fullname;
+ return fullname;
}
return NULL;
diff --git a/intern/ghost/intern/GHOST_SystemPathsWin32.h b/intern/ghost/intern/GHOST_SystemPathsWin32.h
index 45e03e744a5..c9f7f6b987f 100644
--- a/intern/ghost/intern/GHOST_SystemPathsWin32.h
+++ b/intern/ghost/intern/GHOST_SystemPathsWin32.h
@@ -53,26 +53,26 @@ class GHOST_SystemPathsWin32 : public GHOST_SystemPaths {
* "unpack and run" path, then look for properly installed path, including versioning.
* \return Unsigned char string pointing to system dir (eg /usr/share/).
*/
- const GHOST_TUns8 *getSystemDir(int version, const char *versionstr) const;
+ const char *getSystemDir(int version, const char *versionstr) const;
/**
* Determine the base dir in which user configuration is stored, including versioning.
* If needed, it will create the base directory.
* \return Unsigned char string pointing to user dir (eg ~/).
*/
- const GHOST_TUns8 *getUserDir(int version, const char *versionstr) const;
+ const char *getUserDir(int version, const char *versionstr) const;
/**
* Determine a special ("well known") and easy to reach user directory.
* \return Unsigned char string pointing to user dir (eg `~/Documents/`).
*/
- const GHOST_TUns8 *getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const;
+ const char *getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const;
/**
* Determine the directory of the current binary
* \return Unsigned char string pointing to the binary dir
*/
- const GHOST_TUns8 *getBinaryDir() const;
+ const char *getBinaryDir() const;
/**
* Add the file to the operating system most recently used files
diff --git a/intern/ghost/intern/GHOST_SystemSDL.cpp b/intern/ghost/intern/GHOST_SystemSDL.cpp
index 7fea0ce8a02..f2f1b26b8e5 100644
--- a/intern/ghost/intern/GHOST_SystemSDL.cpp
+++ b/intern/ghost/intern/GHOST_SystemSDL.cpp
@@ -50,10 +50,10 @@ GHOST_SystemSDL::~GHOST_SystemSDL()
}
GHOST_IWindow *GHOST_SystemSDL::createWindow(const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
GHOST_GLSettings glSettings,
@@ -118,7 +118,7 @@ GHOST_TSuccess GHOST_SystemSDL::init()
* Returns the dimensions of the main display on this system.
* \return The dimension of the main display.
*/
-void GHOST_SystemSDL::getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const
+void GHOST_SystemSDL::getAllDisplayDimensions(uint32_t &width, uint32_t &height) const
{
SDL_DisplayMode mode;
SDL_GetDesktopDisplayMode(0, &mode); /* NOTE: always 0 display. */
@@ -126,7 +126,7 @@ void GHOST_SystemSDL::getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32
height = mode.h;
}
-void GHOST_SystemSDL::getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const
+void GHOST_SystemSDL::getMainDisplayDimensions(uint32_t &width, uint32_t &height) const
{
SDL_DisplayMode mode;
SDL_GetCurrentDisplayMode(0, &mode); /* NOTE: always 0 display. */
@@ -134,7 +134,7 @@ void GHOST_SystemSDL::getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32
height = mode.h;
}
-GHOST_TUns8 GHOST_SystemSDL::getNumDisplays() const
+uint8_t GHOST_SystemSDL::getNumDisplays() const
{
return SDL_GetNumVideoDisplays();
}
@@ -356,15 +356,15 @@ void GHOST_SystemSDL::processEvent(SDL_Event *sdl_event)
int x_win, y_win;
SDL_GetWindowPosition(sdl_win, &x_win, &y_win);
- GHOST_TInt32 x_root = sdl_sub_evt.x + x_win;
- GHOST_TInt32 y_root = sdl_sub_evt.y + y_win;
+ int32_t x_root = sdl_sub_evt.x + x_win;
+ int32_t y_root = sdl_sub_evt.y + y_win;
#if 0
if (window->getCursorGrabMode() != GHOST_kGrabDisable &&
window->getCursorGrabMode() != GHOST_kGrabNormal) {
- GHOST_TInt32 x_new = x_root;
- GHOST_TInt32 y_new = y_root;
- GHOST_TInt32 x_accum, y_accum;
+ int32_t x_new = x_root;
+ int32_t y_new = y_root;
+ int32_t x_accum, y_accum;
GHOST_Rect bounds;
/* fallback to window bounds */
@@ -611,7 +611,7 @@ void GHOST_SystemSDL::processEvent(SDL_Event *sdl_event)
}
}
-GHOST_TSuccess GHOST_SystemSDL::getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const
+GHOST_TSuccess GHOST_SystemSDL::getCursorPosition(int32_t &x, int32_t &y) const
{
int x_win, y_win;
SDL_Window *win = SDL_GetMouseFocus();
@@ -625,7 +625,7 @@ GHOST_TSuccess GHOST_SystemSDL::getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32
return GHOST_kSuccess;
}
-GHOST_TSuccess GHOST_SystemSDL::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y)
+GHOST_TSuccess GHOST_SystemSDL::setCursorPosition(int32_t x, int32_t y)
{
int x_win, y_win;
SDL_Window *win = SDL_GetMouseFocus();
@@ -668,14 +668,14 @@ bool GHOST_SystemSDL::processEvents(bool waitForEvent)
GHOST_TimerManager *timerMgr = getTimerManager();
if (waitForEvent && m_dirty_windows.empty() && !SDL_HasEvents(SDL_FIRSTEVENT, SDL_LASTEVENT)) {
- GHOST_TUns64 next = timerMgr->nextFireTime();
+ uint64_t next = timerMgr->nextFireTime();
if (next == GHOST_kFireTimeNever) {
SDL_WaitEventTimeout(NULL, -1);
// SleepTillEvent(m_display, -1);
}
else {
- GHOST_TInt64 maxSleep = next - getMilliSeconds();
+ int64_t maxSleep = next - getMilliSeconds();
if (maxSleep >= 0) {
SDL_WaitEventTimeout(NULL, next - getMilliSeconds());
@@ -743,17 +743,17 @@ GHOST_TSuccess GHOST_SystemSDL::getButtons(GHOST_Buttons &buttons) const
return GHOST_kSuccess;
}
-GHOST_TUns8 *GHOST_SystemSDL::getClipboard(bool selection) const
+char *GHOST_SystemSDL::getClipboard(bool selection) const
{
- return (GHOST_TUns8 *)SDL_GetClipboardText();
+ return (char *)SDL_GetClipboardText();
}
-void GHOST_SystemSDL::putClipboard(GHOST_TInt8 *buffer, bool selection) const
+void GHOST_SystemSDL::putClipboard(const char *buffer, bool selection) const
{
SDL_SetClipboardText(buffer);
}
-GHOST_TUns64 GHOST_SystemSDL::getMilliSeconds()
+uint64_t GHOST_SystemSDL::getMilliSeconds()
{
- return GHOST_TUns64(SDL_GetTicks()); /* NOTE: 32 -> 64bits. */
+ return uint64_t(SDL_GetTicks()); /* NOTE: 32 -> 64bits. */
}
diff --git a/intern/ghost/intern/GHOST_SystemSDL.h b/intern/ghost/intern/GHOST_SystemSDL.h
index 1c92762ea01..051bb6777b1 100644
--- a/intern/ghost/intern/GHOST_SystemSDL.h
+++ b/intern/ghost/intern/GHOST_SystemSDL.h
@@ -56,21 +56,21 @@ class GHOST_SystemSDL : public GHOST_System {
GHOST_TSuccess getButtons(GHOST_Buttons &buttons) const;
- GHOST_TUns8 *getClipboard(bool selection) const;
+ char *getClipboard(bool selection) const;
- void putClipboard(GHOST_TInt8 *buffer, bool selection) const;
+ void putClipboard(const char *buffer, bool selection) const;
- GHOST_TUns64 getMilliSeconds();
+ uint64_t getMilliSeconds();
- GHOST_TUns8 getNumDisplays() const;
+ uint8_t getNumDisplays() const;
- GHOST_TSuccess getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const;
+ GHOST_TSuccess getCursorPosition(int32_t &x, int32_t &y) const;
- GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y);
+ GHOST_TSuccess setCursorPosition(int32_t x, int32_t y);
- void getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const;
+ void getAllDisplayDimensions(uint32_t &width, uint32_t &height) const;
- void getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const;
+ void getMainDisplayDimensions(uint32_t &width, uint32_t &height) const;
GHOST_IContext *createOffscreenContext(GHOST_GLSettings glSettings);
@@ -80,10 +80,10 @@ class GHOST_SystemSDL : public GHOST_System {
GHOST_TSuccess init();
GHOST_IWindow *createWindow(const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
GHOST_GLSettings glSettings,
diff --git a/intern/ghost/intern/GHOST_SystemWayland.cpp b/intern/ghost/intern/GHOST_SystemWayland.cpp
index f54a022f249..75a80de983d 100644
--- a/intern/ghost/intern/GHOST_SystemWayland.cpp
+++ b/intern/ghost/intern/GHOST_SystemWayland.cpp
@@ -47,12 +47,20 @@
#include <xkbcommon/xkbcommon.h>
#include <fcntl.h>
-#include <linux/input-event-codes.h>
#include <sys/mman.h>
#include <unistd.h>
#include <cstring>
+/* selected input event code defines from 'linux/input-event-codes.h'
+ * We include some of the button input event codes here, since the header is
+ * only available in more recent kernel versions. The event codes are used to
+ * to differentiate from which mouse button an event comes from.
+ */
+#define BTN_LEFT 0x110
+#define BTN_RIGHT 0x111
+#define BTN_MIDDLE 0x112
+
struct buffer_t {
void *data;
size_t size;
@@ -468,7 +476,7 @@ static const zwp_relative_pointer_v1_listener relative_pointer_listener = {
static void dnd_events(const input_t *const input, const GHOST_TEventType event)
{
- const GHOST_TUns64 time = input->system->getMilliSeconds();
+ const uint64_t time = input->system->getMilliSeconds();
GHOST_IWindow *const window = static_cast<GHOST_WindowWayland *>(
wl_surface_get_user_data(input->focus_pointer));
for (const std::string &type : mime_preference_order) {
@@ -718,10 +726,9 @@ static void data_device_drop(void *data, struct wl_data_device * /*wl_data_devic
GHOST_TStringArray *flist = static_cast<GHOST_TStringArray *>(
malloc(sizeof(GHOST_TStringArray)));
flist->count = int(uris.size());
- flist->strings = static_cast<GHOST_TUns8 **>(malloc(uris.size() * sizeof(GHOST_TUns8 *)));
+ flist->strings = static_cast<uint8_t **>(malloc(uris.size() * sizeof(uint8_t *)));
for (size_t i = 0; i < uris.size(); i++) {
- flist->strings[i] = static_cast<GHOST_TUns8 *>(
- malloc((uris[i].size() + 1) * sizeof(GHOST_TUns8)));
+ flist->strings[i] = static_cast<uint8_t *>(malloc((uris[i].size() + 1) * sizeof(uint8_t)));
memcpy(flist->strings[i], uris[i].data(), uris[i].size() + 1);
}
GHOST_IWindow *win = static_cast<GHOST_WindowWayland *>(
@@ -1171,7 +1178,7 @@ static void keyboard_key(void *data,
.key_data = key_data,
});
- auto cb = [](GHOST_ITimerTask *task, GHOST_TUns64 /*time*/) {
+ auto cb = [](GHOST_ITimerTask *task, uint64_t /*time*/) {
struct key_repeat_payload_t *payload = static_cast<key_repeat_payload_t *>(
task->getUserData());
payload->system->pushEvent(new GHOST_EventKey(payload->system->getMilliSeconds(),
@@ -1511,14 +1518,14 @@ GHOST_TSuccess GHOST_SystemWayland::getButtons(GHOST_Buttons &buttons) const
return GHOST_kFailure;
}
-GHOST_TUns8 *GHOST_SystemWayland::getClipboard(bool /*selection*/) const
+char *GHOST_SystemWayland::getClipboard(bool /*selection*/) const
{
- GHOST_TUns8 *clipboard = static_cast<GHOST_TUns8 *>(malloc((selection.size() + 1)));
+ char *clipboard = static_cast<char *>(malloc((selection.size() + 1)));
memcpy(clipboard, selection.data(), selection.size() + 1);
return clipboard;
}
-void GHOST_SystemWayland::putClipboard(GHOST_TInt8 *buffer, bool /*selection*/) const
+void GHOST_SystemWayland::putClipboard(const char *buffer, bool /*selection*/) const
{
if (!d->data_device_manager || d->inputs.empty()) {
return;
@@ -1545,12 +1552,12 @@ void GHOST_SystemWayland::putClipboard(GHOST_TInt8 *buffer, bool /*selection*/)
}
}
-GHOST_TUns8 GHOST_SystemWayland::getNumDisplays() const
+uint8_t GHOST_SystemWayland::getNumDisplays() const
{
- return d ? GHOST_TUns8(d->outputs.size()) : 0;
+ return d ? uint8_t(d->outputs.size()) : 0;
}
-GHOST_TSuccess GHOST_SystemWayland::getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const
+GHOST_TSuccess GHOST_SystemWayland::getCursorPosition(int32_t &x, int32_t &y) const
{
if (!d->inputs.empty() && (d->inputs[0]->focus_pointer != nullptr)) {
x = d->inputs[0]->x;
@@ -1562,12 +1569,12 @@ GHOST_TSuccess GHOST_SystemWayland::getCursorPosition(GHOST_TInt32 &x, GHOST_TIn
}
}
-GHOST_TSuccess GHOST_SystemWayland::setCursorPosition(GHOST_TInt32 /*x*/, GHOST_TInt32 /*y*/)
+GHOST_TSuccess GHOST_SystemWayland::setCursorPosition(int32_t /*x*/, int32_t /*y*/)
{
return GHOST_kFailure;
}
-void GHOST_SystemWayland::getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const
+void GHOST_SystemWayland::getMainDisplayDimensions(uint32_t &width, uint32_t &height) const
{
if (getNumDisplays() > 0) {
/* We assume first output as main. */
@@ -1576,7 +1583,7 @@ void GHOST_SystemWayland::getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TU
}
}
-void GHOST_SystemWayland::getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const
+void GHOST_SystemWayland::getAllDisplayDimensions(uint32_t &width, uint32_t &height) const
{
getMainDisplayDimensions(width, height);
}
@@ -1640,10 +1647,10 @@ GHOST_TSuccess GHOST_SystemWayland::disposeContext(GHOST_IContext *context)
}
GHOST_IWindow *GHOST_SystemWayland::createWindow(const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
GHOST_GLSettings glSettings,
@@ -1780,8 +1787,8 @@ GHOST_TSuccess GHOST_SystemWayland::hasCursorShape(GHOST_TStandardCursor cursorS
return GHOST_TSuccess(cursors.count(cursorShape) && !cursors.at(cursorShape).empty());
}
-GHOST_TSuccess GHOST_SystemWayland::setCustomCursorShape(GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
+GHOST_TSuccess GHOST_SystemWayland::setCustomCursorShape(uint8_t *bitmap,
+ uint8_t *mask,
int sizex,
int sizey,
int hotX,
diff --git a/intern/ghost/intern/GHOST_SystemWayland.h b/intern/ghost/intern/GHOST_SystemWayland.h
index 3a08a0d3b16..9f02afb9d5a 100644
--- a/intern/ghost/intern/GHOST_SystemWayland.h
+++ b/intern/ghost/intern/GHOST_SystemWayland.h
@@ -59,29 +59,29 @@ class GHOST_SystemWayland : public GHOST_System {
GHOST_TSuccess getButtons(GHOST_Buttons &buttons) const override;
- GHOST_TUns8 *getClipboard(bool selection) const override;
+ char *getClipboard(bool selection) const override;
- void putClipboard(GHOST_TInt8 *buffer, bool selection) const override;
+ void putClipboard(const char *buffer, bool selection) const override;
- GHOST_TUns8 getNumDisplays() const override;
+ uint8_t getNumDisplays() const override;
- GHOST_TSuccess getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const override;
+ GHOST_TSuccess getCursorPosition(int32_t &x, int32_t &y) const override;
- GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y) override;
+ GHOST_TSuccess setCursorPosition(int32_t x, int32_t y) override;
- void getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const override;
+ void getMainDisplayDimensions(uint32_t &width, uint32_t &height) const override;
- void getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const override;
+ void getAllDisplayDimensions(uint32_t &width, uint32_t &height) const override;
GHOST_IContext *createOffscreenContext(GHOST_GLSettings glSettings) override;
GHOST_TSuccess disposeContext(GHOST_IContext *context) override;
GHOST_IWindow *createWindow(const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
GHOST_GLSettings glSettings,
@@ -107,8 +107,8 @@ class GHOST_SystemWayland : public GHOST_System {
GHOST_TSuccess hasCursorShape(GHOST_TStandardCursor cursorShape);
- GHOST_TSuccess setCustomCursorShape(GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
+ GHOST_TSuccess setCustomCursorShape(uint8_t *bitmap,
+ uint8_t *mask,
int sizex,
int sizey,
int hotX,
diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp
index 0282340c071..4f5e957077d 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.cpp
+++ b/intern/ghost/intern/GHOST_SystemWin32.cpp
@@ -169,21 +169,21 @@ GHOST_SystemWin32::~GHOST_SystemWin32()
toggleConsole(1);
}
-GHOST_TUns64 GHOST_SystemWin32::performanceCounterToMillis(__int64 perf_ticks) const
+uint64_t GHOST_SystemWin32::performanceCounterToMillis(__int64 perf_ticks) const
{
// Calculate the time passed since system initialization.
__int64 delta = (perf_ticks - m_start) * 1000;
- GHOST_TUns64 t = (GHOST_TUns64)(delta / m_freq);
+ uint64_t t = (uint64_t)(delta / m_freq);
return t;
}
-GHOST_TUns64 GHOST_SystemWin32::tickCountToMillis(__int64 ticks) const
+uint64_t GHOST_SystemWin32::tickCountToMillis(__int64 ticks) const
{
return ticks - m_lfstart;
}
-GHOST_TUns64 GHOST_SystemWin32::getMilliSeconds() const
+uint64_t GHOST_SystemWin32::getMilliSeconds() const
{
// Hardware does not support high resolution timers. We will use GetTickCount instead then.
if (!m_hasPerformanceCounter) {
@@ -197,31 +197,31 @@ GHOST_TUns64 GHOST_SystemWin32::getMilliSeconds() const
return performanceCounterToMillis(count);
}
-GHOST_TUns8 GHOST_SystemWin32::getNumDisplays() const
+uint8_t GHOST_SystemWin32::getNumDisplays() const
{
GHOST_ASSERT(m_displayManager, "GHOST_SystemWin32::getNumDisplays(): m_displayManager==0\n");
- GHOST_TUns8 numDisplays;
+ uint8_t numDisplays;
m_displayManager->getNumDisplays(numDisplays);
return numDisplays;
}
-void GHOST_SystemWin32::getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const
+void GHOST_SystemWin32::getMainDisplayDimensions(uint32_t &width, uint32_t &height) const
{
width = ::GetSystemMetrics(SM_CXSCREEN);
height = ::GetSystemMetrics(SM_CYSCREEN);
}
-void GHOST_SystemWin32::getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const
+void GHOST_SystemWin32::getAllDisplayDimensions(uint32_t &width, uint32_t &height) const
{
width = ::GetSystemMetrics(SM_CXVIRTUALSCREEN);
height = ::GetSystemMetrics(SM_CYVIRTUALSCREEN);
}
GHOST_IWindow *GHOST_SystemWin32::createWindow(const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
GHOST_GLSettings glSettings,
@@ -410,8 +410,8 @@ bool GHOST_SystemWin32::processEvents(bool waitForEvent)
#if 1
::Sleep(1);
#else
- GHOST_TUns64 next = timerMgr->nextFireTime();
- GHOST_TInt64 maxSleep = next - getMilliSeconds();
+ uint64_t next = timerMgr->nextFireTime();
+ int64_t maxSleep = next - getMilliSeconds();
if (next == GHOST_kFireTimeNever) {
::WaitMessage();
@@ -448,7 +448,7 @@ bool GHOST_SystemWin32::processEvents(bool waitForEvent)
return hasEventHandled;
}
-GHOST_TSuccess GHOST_SystemWin32::getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const
+GHOST_TSuccess GHOST_SystemWin32::getCursorPosition(int32_t &x, int32_t &y) const
{
POINT point;
if (::GetCursorPos(&point)) {
@@ -459,7 +459,7 @@ GHOST_TSuccess GHOST_SystemWin32::getCursorPosition(GHOST_TInt32 &x, GHOST_TInt3
return GHOST_kFailure;
}
-GHOST_TSuccess GHOST_SystemWin32::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y)
+GHOST_TSuccess GHOST_SystemWin32::setCursorPosition(int32_t x, int32_t y)
{
if (!::GetActiveWindow())
return GHOST_kFailure;
@@ -1029,7 +1029,7 @@ void GHOST_SystemWin32::processPointerEvent(
case WM_POINTERUPDATE:
/* Coalesced pointer events are reverse chronological order, reorder chronologically.
* Only contiguous move events are coalesced. */
- for (GHOST_TUns32 i = pointerInfo.size(); i-- > 0;) {
+ for (uint32_t i = pointerInfo.size(); i-- > 0;) {
system->pushEvent(new GHOST_EventCursor(pointerInfo[i].time,
GHOST_kEventCursorMove,
window,
@@ -1079,7 +1079,7 @@ void GHOST_SystemWin32::processPointerEvent(
GHOST_EventCursor *GHOST_SystemWin32::processCursorEvent(GHOST_WindowWin32 *window)
{
- GHOST_TInt32 x_screen, y_screen;
+ int32_t x_screen, y_screen;
GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)getSystem();
if (window->getTabletData().Active != GHOST_kTabletModeNone) {
@@ -1090,9 +1090,9 @@ GHOST_EventCursor *GHOST_SystemWin32::processCursorEvent(GHOST_WindowWin32 *wind
system->getCursorPosition(x_screen, y_screen);
if (window->getCursorGrabModeIsWarp()) {
- GHOST_TInt32 x_new = x_screen;
- GHOST_TInt32 y_new = y_screen;
- GHOST_TInt32 x_accum, y_accum;
+ int32_t x_new = x_screen;
+ int32_t y_new = y_screen;
+ int32_t x_accum, y_accum;
GHOST_Rect bounds;
/* Fallback to window bounds. */
@@ -1322,7 +1322,7 @@ void GHOST_SystemWin32::processMinMaxInfo(MINMAXINFO *minmax)
bool GHOST_SystemWin32::processNDOF(RAWINPUT const &raw)
{
bool eventSent = false;
- GHOST_TUns64 now = getMilliSeconds();
+ uint64_t now = getMilliSeconds();
static bool firstEvent = true;
if (firstEvent) { // determine exactly which device is plugged in
@@ -1627,7 +1627,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
processPointerEvent(msg, window, wParam, lParam, eventHandled);
break;
case WM_POINTERLEAVE: {
- GHOST_TUns32 pointerId = GET_POINTERID_WPARAM(wParam);
+ uint32_t pointerId = GET_POINTERID_WPARAM(wParam);
POINTER_INFO pointerInfo;
if (!GetPointerInfo(pointerId, &pointerInfo)) {
break;
@@ -2002,7 +2002,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
return lResult;
}
-GHOST_TUns8 *GHOST_SystemWin32::getClipboard(bool selection) const
+char *GHOST_SystemWin32::getClipboard(bool selection) const
{
char *temp_buff;
@@ -2026,7 +2026,7 @@ GHOST_TUns8 *GHOST_SystemWin32::getClipboard(bool selection) const
GlobalUnlock(hData);
CloseClipboard();
- return (GHOST_TUns8 *)temp_buff;
+ return temp_buff;
}
else if (IsClipboardFormatAvailable(CF_TEXT) && OpenClipboard(NULL)) {
char *buffer;
@@ -2052,14 +2052,14 @@ GHOST_TUns8 *GHOST_SystemWin32::getClipboard(bool selection) const
GlobalUnlock(hData);
CloseClipboard();
- return (GHOST_TUns8 *)temp_buff;
+ return temp_buff;
}
else {
return NULL;
}
}
-void GHOST_SystemWin32::putClipboard(GHOST_TInt8 *buffer, bool selection) const
+void GHOST_SystemWin32::putClipboard(const char *buffer, bool selection) const
{
if (selection) {
return;
diff --git a/intern/ghost/intern/GHOST_SystemWin32.h b/intern/ghost/intern/GHOST_SystemWin32.h
index 7dd61421d4c..6c786aedfb1 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.h
+++ b/intern/ghost/intern/GHOST_SystemWin32.h
@@ -69,14 +69,14 @@ class GHOST_SystemWin32 : public GHOST_System {
* system process.
* \return The number of milliseconds since the start of the system process.
*/
- GHOST_TUns64 performanceCounterToMillis(__int64 perf_ticks) const;
+ uint64_t performanceCounterToMillis(__int64 perf_ticks) const;
/**
* This method converts system ticks into milliseconds since the start of the
* system process.
* \return The number of milliseconds since the start of the system process.
*/
- GHOST_TUns64 tickCountToMillis(__int64 ticks) const;
+ uint64_t tickCountToMillis(__int64 ticks) const;
/**
* Returns the system time.
@@ -84,7 +84,7 @@ class GHOST_SystemWin32 : public GHOST_System {
* This overloaded method uses the high frequency timer if available.
* \return The number of milliseconds.
*/
- GHOST_TUns64 getMilliSeconds() const;
+ uint64_t getMilliSeconds() const;
/***************************************************************************************
** Display/window management functionality
@@ -94,19 +94,19 @@ class GHOST_SystemWin32 : public GHOST_System {
* Returns the number of displays on this system.
* \return The number of displays.
*/
- GHOST_TUns8 getNumDisplays() const;
+ uint8_t getNumDisplays() const;
/**
* Returns the dimensions of the main display on this system.
* \return The dimension of the main display.
*/
- void getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const;
+ void getMainDisplayDimensions(uint32_t &width, uint32_t &height) const;
/**
* Returns the dimensions of all displays on this system.
* \return The dimension of the main display.
*/
- void getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const;
+ void getAllDisplayDimensions(uint32_t &width, uint32_t &height) const;
/**
* Create a new window.
@@ -126,10 +126,10 @@ class GHOST_SystemWin32 : public GHOST_System {
* \return The new window (or 0 if creation failed).
*/
GHOST_IWindow *createWindow(const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
GHOST_GLSettings glSettings,
@@ -189,7 +189,7 @@ class GHOST_SystemWin32 : public GHOST_System {
* \param y: The y-coordinate of the cursor.
* \return Indication of success.
*/
- GHOST_TSuccess getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const;
+ GHOST_TSuccess getCursorPosition(int32_t &x, int32_t &y) const;
/**
* Updates the location of the cursor (location in screen coordinates).
@@ -197,7 +197,7 @@ class GHOST_SystemWin32 : public GHOST_System {
* \param y: The y-coordinate of the cursor.
* \return Indication of success.
*/
- GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y);
+ GHOST_TSuccess setCursorPosition(int32_t x, int32_t y);
/***************************************************************************************
** Access to mouse button and keyboard states.
@@ -222,14 +222,14 @@ class GHOST_SystemWin32 : public GHOST_System {
* \param selection: Used by X11 only.
* \return Returns the Clipboard.
*/
- GHOST_TUns8 *getClipboard(bool selection) const;
+ char *getClipboard(bool selection) const;
/**
* Puts buffer to system clipboard.
* \param selection: Used by X11 only.
* \return No return.
*/
- void putClipboard(GHOST_TInt8 *buffer, bool selection) const;
+ void putClipboard(const char *buffer, bool selection) const;
/**
* Show a system message box
diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp
index b8e221f5d0c..172fcbeb3de 100644
--- a/intern/ghost/intern/GHOST_SystemX11.cpp
+++ b/intern/ghost/intern/GHOST_SystemX11.cpp
@@ -186,7 +186,7 @@ GHOST_SystemX11::GHOST_SystemX11() : GHOST_System(), m_xkb_descr(NULL), m_start_
}
/* Taking care not to overflow the `tv.tv_sec * 1000`. */
- m_start_time = GHOST_TUns64(tv.tv_sec) * 1000 + tv.tv_usec / 1000;
+ m_start_time = uint64_t(tv.tv_sec) * 1000 + tv.tv_usec / 1000;
/* Use detectable auto-repeat, mac and windows also do this. */
int use_xkb;
@@ -279,7 +279,7 @@ GHOST_TSuccess GHOST_SystemX11::init()
return GHOST_kFailure;
}
-GHOST_TUns64 GHOST_SystemX11::getMilliSeconds() const
+uint64_t GHOST_SystemX11::getMilliSeconds() const
{
timeval tv;
if (gettimeofday(&tv, NULL) == -1) {
@@ -287,19 +287,19 @@ GHOST_TUns64 GHOST_SystemX11::getMilliSeconds() const
}
/* Taking care not to overflow the tv.tv_sec * 1000 */
- return GHOST_TUns64(tv.tv_sec) * 1000 + tv.tv_usec / 1000 - m_start_time;
+ return uint64_t(tv.tv_sec) * 1000 + tv.tv_usec / 1000 - m_start_time;
}
-GHOST_TUns8 GHOST_SystemX11::getNumDisplays() const
+uint8_t GHOST_SystemX11::getNumDisplays() const
{
- return GHOST_TUns8(1);
+ return uint8_t(1);
}
/**
* Returns the dimensions of the main display on this system.
* \return The dimension of the main display.
*/
-void GHOST_SystemX11::getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const
+void GHOST_SystemX11::getMainDisplayDimensions(uint32_t &width, uint32_t &height) const
{
if (m_display) {
/* NOTE(campbell): for this to work as documented,
@@ -313,7 +313,7 @@ void GHOST_SystemX11::getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32
* Returns the dimensions of the main display on this system.
* \return The dimension of the main display.
*/
-void GHOST_SystemX11::getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const
+void GHOST_SystemX11::getAllDisplayDimensions(uint32_t &width, uint32_t &height) const
{
if (m_display) {
width = DisplayWidth(m_display, DefaultScreen(m_display));
@@ -339,10 +339,10 @@ void GHOST_SystemX11::getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32
* \return The new window (or 0 if creation failed).
*/
GHOST_IWindow *GHOST_SystemX11::createWindow(const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
GHOST_GLSettings glSettings,
@@ -570,7 +570,7 @@ GHOST_WindowX11 *GHOST_SystemX11::findGhostWindow(Window xwind) const
return NULL;
}
-static void SleepTillEvent(Display *display, GHOST_TInt64 maxSleep)
+static void SleepTillEvent(Display *display, int64_t maxSleep)
{
int fd = ConnectionNumber(display);
fd_set fds;
@@ -649,13 +649,13 @@ bool GHOST_SystemX11::processEvents(bool waitForEvent)
GHOST_TimerManager *timerMgr = getTimerManager();
if (waitForEvent && m_dirty_windows.empty() && !XPending(m_display)) {
- GHOST_TUns64 next = timerMgr->nextFireTime();
+ uint64_t next = timerMgr->nextFireTime();
if (next == GHOST_kFireTimeNever) {
SleepTillEvent(m_display, -1);
}
else {
- GHOST_TInt64 maxSleep = next - getMilliSeconds();
+ int64_t maxSleep = next - getMilliSeconds();
if (maxSleep >= 0)
SleepTillEvent(m_display, next - getMilliSeconds());
@@ -965,9 +965,9 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
bool is_tablet = window->GetTabletData().Active != GHOST_kTabletModeNone;
if (is_tablet == false && window->getCursorGrabModeIsWarp()) {
- GHOST_TInt32 x_new = xme.x_root;
- GHOST_TInt32 y_new = xme.y_root;
- GHOST_TInt32 x_accum, y_accum;
+ int32_t x_new = xme.x_root;
+ int32_t y_new = xme.y_root;
+ int32_t x_accum, y_accum;
GHOST_Rect bounds;
/* fallback to window bounds */
@@ -1638,8 +1638,8 @@ GHOST_TSuccess GHOST_SystemX11::getButtons(GHOST_Buttons &buttons) const
}
static GHOST_TSuccess getCursorPosition_impl(Display *display,
- GHOST_TInt32 &x,
- GHOST_TInt32 &y,
+ int32_t &x,
+ int32_t &y,
Window *child_return)
{
int rx, ry, wx, wy;
@@ -1664,13 +1664,13 @@ static GHOST_TSuccess getCursorPosition_impl(Display *display,
return GHOST_kSuccess;
}
-GHOST_TSuccess GHOST_SystemX11::getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const
+GHOST_TSuccess GHOST_SystemX11::getCursorPosition(int32_t &x, int32_t &y) const
{
Window child_return;
return getCursorPosition_impl(m_display, x, y, &child_return);
}
-GHOST_TSuccess GHOST_SystemX11::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y)
+GHOST_TSuccess GHOST_SystemX11::setCursorPosition(int32_t x, int32_t y)
{
/* This is a brute force move in screen coordinates
@@ -2136,14 +2136,14 @@ void GHOST_SystemX11::getClipboard_xcout(const XEvent *evt,
return;
}
-GHOST_TUns8 *GHOST_SystemX11::getClipboard(bool selection) const
+char *GHOST_SystemX11::getClipboard(bool selection) const
{
Atom sseln;
Atom target = m_atom.UTF8_STRING;
Window owner;
/* from xclip.c doOut() v0.11 */
- unsigned char *sel_buf;
+ char *sel_buf;
unsigned long sel_len = 0;
XEvent evt;
unsigned int context = XCLIB_XCOUT_NONE;
@@ -2162,13 +2162,13 @@ GHOST_TUns8 *GHOST_SystemX11::getClipboard(bool selection) const
owner = XGetSelectionOwner(m_display, sseln);
if (owner == win) {
if (sseln == m_atom.CLIPBOARD) {
- sel_buf = (unsigned char *)malloc(strlen(txt_cut_buffer) + 1);
- strcpy((char *)sel_buf, txt_cut_buffer);
+ sel_buf = (char *)malloc(strlen(txt_cut_buffer) + 1);
+ strcpy(sel_buf, txt_cut_buffer);
return sel_buf;
}
else {
- sel_buf = (unsigned char *)malloc(strlen(txt_select_buffer) + 1);
- strcpy((char *)sel_buf, txt_select_buffer);
+ sel_buf = (char *)malloc(strlen(txt_select_buffer) + 1);
+ strcpy(sel_buf, txt_select_buffer);
return sel_buf;
}
}
@@ -2187,7 +2187,7 @@ GHOST_TUns8 *GHOST_SystemX11::getClipboard(bool selection) const
}
/* fetch the selection, or part of it */
- getClipboard_xcout(&evt, sseln, target, &sel_buf, &sel_len, &context);
+ getClipboard_xcout(&evt, sseln, target, (unsigned char **)&sel_buf, &sel_len, &context);
if (restore_this_event) {
restore_events.push_back(evt);
@@ -2228,8 +2228,8 @@ GHOST_TUns8 *GHOST_SystemX11::getClipboard(bool selection) const
if (sel_len) {
/* Only print the buffer out, and free it, if it's not empty. */
- unsigned char *tmp_data = (unsigned char *)malloc(sel_len + 1);
- memcpy((char *)tmp_data, (char *)sel_buf, sel_len);
+ char *tmp_data = (char *)malloc(sel_len + 1);
+ memcpy(tmp_data, (char *)sel_buf, sel_len);
tmp_data[sel_len] = '\0';
if (sseln == m_atom.STRING)
@@ -2242,7 +2242,7 @@ GHOST_TUns8 *GHOST_SystemX11::getClipboard(bool selection) const
return NULL;
}
-void GHOST_SystemX11::putClipboard(GHOST_TInt8 *buffer, bool selection) const
+void GHOST_SystemX11::putClipboard(const char *buffer, bool selection) const
{
Window m_window, owner;
diff --git a/intern/ghost/intern/GHOST_SystemX11.h b/intern/ghost/intern/GHOST_SystemX11.h
index ed5e945f69e..15ccde4a14b 100644
--- a/intern/ghost/intern/GHOST_SystemX11.h
+++ b/intern/ghost/intern/GHOST_SystemX11.h
@@ -98,25 +98,25 @@ class GHOST_SystemX11 : public GHOST_System {
* Returns the number of milliseconds since the start of the system process.
* \return The number of milliseconds.
*/
- GHOST_TUns64 getMilliSeconds() const;
+ uint64_t getMilliSeconds() const;
/**
* Returns the number of displays on this system.
* \return The number of displays.
*/
- GHOST_TUns8 getNumDisplays() const;
+ uint8_t getNumDisplays() const;
/**
* Returns the dimensions of the main display on this system.
* \return The dimension of the main display.
*/
- void getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const;
+ void getMainDisplayDimensions(uint32_t &width, uint32_t &height) const;
/**
* Returns the dimensions of all displays on this system.
* \return The dimension of the main display.
*/
- void getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const;
+ void getAllDisplayDimensions(uint32_t &width, uint32_t &height) const;
/**
* Create a new window.
@@ -136,10 +136,10 @@ class GHOST_SystemX11 : public GHOST_System {
* \return The new window (or 0 if creation failed).
*/
GHOST_IWindow *createWindow(const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
GHOST_GLSettings glSettings,
@@ -168,9 +168,9 @@ class GHOST_SystemX11 : public GHOST_System {
*/
bool processEvents(bool waitForEvent);
- GHOST_TSuccess getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const;
+ GHOST_TSuccess getCursorPosition(int32_t &x, int32_t &y) const;
- GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y);
+ GHOST_TSuccess setCursorPosition(int32_t x, int32_t y);
/**
* Returns the state of all modifier keys.
@@ -222,14 +222,14 @@ class GHOST_SystemX11 : public GHOST_System {
* \param selection: Get selection, X11 only feature.
* \return Returns the Clipboard indicated by Flag.
*/
- GHOST_TUns8 *getClipboard(bool selection) const;
+ char *getClipboard(bool selection) const;
/**
* Puts buffer to system clipboard
* \param buffer: The buffer to copy to the clipboard.
* \param selection: Set the selection into the clipboard, X11 only feature.
*/
- void putClipboard(GHOST_TInt8 *buffer, bool selection) const;
+ void putClipboard(const char *buffer, bool selection) const;
/**
* Show a system message box
@@ -351,7 +351,7 @@ class GHOST_SystemX11 : public GHOST_System {
std::vector<GHOST_WindowX11 *> m_dirty_windows;
/** Start time at initialization. */
- GHOST_TUns64 m_start_time;
+ uint64_t m_start_time;
/** A vector of keyboard key masks. */
char m_keyboard_vector[32];
diff --git a/intern/ghost/intern/GHOST_TimerManager.cpp b/intern/ghost/intern/GHOST_TimerManager.cpp
index 22f646320ce..195135f5f85 100644
--- a/intern/ghost/intern/GHOST_TimerManager.cpp
+++ b/intern/ghost/intern/GHOST_TimerManager.cpp
@@ -40,9 +40,9 @@ GHOST_TimerManager::~GHOST_TimerManager()
disposeTimers();
}
-GHOST_TUns32 GHOST_TimerManager::getNumTimers()
+uint32_t GHOST_TimerManager::getNumTimers()
{
- return (GHOST_TUns32)m_timers.size();
+ return (uint32_t)m_timers.size();
}
bool GHOST_TimerManager::getTimerFound(GHOST_TimerTask *timer)
@@ -81,13 +81,13 @@ GHOST_TSuccess GHOST_TimerManager::removeTimer(GHOST_TimerTask *timer)
return success;
}
-GHOST_TUns64 GHOST_TimerManager::nextFireTime()
+uint64_t GHOST_TimerManager::nextFireTime()
{
- GHOST_TUns64 smallest = GHOST_kFireTimeNever;
+ uint64_t smallest = GHOST_kFireTimeNever;
TTimerVector::iterator iter;
for (iter = m_timers.begin(); iter != m_timers.end(); ++iter) {
- GHOST_TUns64 next = (*iter)->getNext();
+ uint64_t next = (*iter)->getNext();
if (next < smallest)
smallest = next;
@@ -96,7 +96,7 @@ GHOST_TUns64 GHOST_TimerManager::nextFireTime()
return smallest;
}
-bool GHOST_TimerManager::fireTimers(GHOST_TUns64 time)
+bool GHOST_TimerManager::fireTimers(uint64_t time)
{
TTimerVector::iterator iter;
bool anyProcessed = false;
@@ -109,20 +109,20 @@ bool GHOST_TimerManager::fireTimers(GHOST_TUns64 time)
return anyProcessed;
}
-bool GHOST_TimerManager::fireTimer(GHOST_TUns64 time, GHOST_TimerTask *task)
+bool GHOST_TimerManager::fireTimer(uint64_t time, GHOST_TimerTask *task)
{
- GHOST_TUns64 next = task->getNext();
+ uint64_t next = task->getNext();
// Check if the timer should be fired
if (time > next) {
// Fire the timer
GHOST_TimerProcPtr timerProc = task->getTimerProc();
- GHOST_TUns64 start = task->getStart();
+ uint64_t start = task->getStart();
timerProc(task, time - start);
// Update the time at which we will fire it again
- GHOST_TUns64 interval = task->getInterval();
- GHOST_TUns64 numCalls = (next - start) / interval;
+ uint64_t interval = task->getInterval();
+ uint64_t numCalls = (next - start) / interval;
numCalls++;
next = start + numCalls * interval;
task->setNext(next);
diff --git a/intern/ghost/intern/GHOST_TimerManager.h b/intern/ghost/intern/GHOST_TimerManager.h
index 3ca62202e5e..6261218a023 100644
--- a/intern/ghost/intern/GHOST_TimerManager.h
+++ b/intern/ghost/intern/GHOST_TimerManager.h
@@ -51,7 +51,7 @@ class GHOST_TimerManager {
* Returns the number of timer tasks.
* \return The number of events on the stack.
*/
- GHOST_TUns32 getNumTimers();
+ uint32_t getNumTimers();
/**
* Returns whether this timer task ins in our list.
@@ -80,14 +80,14 @@ class GHOST_TimerManager {
* \return The soonest time the next timer would fire,
* or GHOST_kFireTimeNever if no timers exist.
*/
- GHOST_TUns64 nextFireTime();
+ uint64_t nextFireTime();
/**
* Checks all timer tasks to see if they are expired and fires them if needed.
* \param time: The current time.
* \return True if any timers were fired.
*/
- bool fireTimers(GHOST_TUns64 time);
+ bool fireTimers(uint64_t time);
/**
* Checks this timer task to see if they are expired and fires them if needed.
@@ -95,7 +95,7 @@ class GHOST_TimerManager {
* \param task: The timer task to check and optionally fire.
* \return True if the timer fired.
*/
- bool fireTimer(GHOST_TUns64 time, GHOST_TimerTask *task);
+ bool fireTimer(uint64_t time, GHOST_TimerTask *task);
protected:
/**
diff --git a/intern/ghost/intern/GHOST_TimerTask.h b/intern/ghost/intern/GHOST_TimerTask.h
index 9c81d3d2637..e2812c6312b 100644
--- a/intern/ghost/intern/GHOST_TimerTask.h
+++ b/intern/ghost/intern/GHOST_TimerTask.h
@@ -38,8 +38,8 @@ class GHOST_TimerTask : public GHOST_ITimerTask {
* \param timerProc: The callback invoked when the interval expires.
* \param userData: The timer user data.
*/
- GHOST_TimerTask(GHOST_TUns64 start,
- GHOST_TUns64 interval,
+ GHOST_TimerTask(uint64_t start,
+ uint64_t interval,
GHOST_TimerProcPtr timerProc,
GHOST_TUserDataPtr userData = NULL)
: m_start(start),
@@ -55,7 +55,7 @@ class GHOST_TimerTask : public GHOST_ITimerTask {
* Returns the timer start time.
* \return The timer start time.
*/
- inline GHOST_TUns64 getStart() const
+ inline uint64_t getStart() const
{
return m_start;
}
@@ -64,7 +64,7 @@ class GHOST_TimerTask : public GHOST_ITimerTask {
* Changes the timer start time.
* \param start: The timer start time.
*/
- void setStart(GHOST_TUns64 start)
+ void setStart(uint64_t start)
{
m_start = start;
}
@@ -73,7 +73,7 @@ class GHOST_TimerTask : public GHOST_ITimerTask {
* Returns the timer interval.
* \return The timer interval.
*/
- inline GHOST_TUns64 getInterval() const
+ inline uint64_t getInterval() const
{
return m_interval;
}
@@ -82,7 +82,7 @@ class GHOST_TimerTask : public GHOST_ITimerTask {
* Changes the timer interval.
* \param interval: The timer interval.
*/
- void setInterval(GHOST_TUns64 interval)
+ void setInterval(uint64_t interval)
{
m_interval = interval;
}
@@ -91,7 +91,7 @@ class GHOST_TimerTask : public GHOST_ITimerTask {
* Returns the time the timerProc will be called.
* \return The time the timerProc will be called.
*/
- inline GHOST_TUns64 getNext() const
+ inline uint64_t getNext() const
{
return m_next;
}
@@ -100,7 +100,7 @@ class GHOST_TimerTask : public GHOST_ITimerTask {
* Changes the time the timerProc will be called.
* \param next: The time the timerProc will be called.
*/
- void setNext(GHOST_TUns64 next)
+ void setNext(uint64_t next)
{
m_next = next;
}
@@ -145,7 +145,7 @@ class GHOST_TimerTask : public GHOST_ITimerTask {
* Returns the auxiliary storage room.
* \return The auxiliary storage room.
*/
- inline GHOST_TUns32 getAuxData() const
+ inline uint32_t getAuxData() const
{
return m_auxData;
}
@@ -154,20 +154,20 @@ class GHOST_TimerTask : public GHOST_ITimerTask {
* Changes the auxiliary storage room.
* \param auxData: The auxiliary storage room.
*/
- void setAuxData(GHOST_TUns32 auxData)
+ void setAuxData(uint32_t auxData)
{
m_auxData = auxData;
}
protected:
/** The time the timer task was started. */
- GHOST_TUns64 m_start;
+ uint64_t m_start;
/** The interval between calls. */
- GHOST_TUns64 m_interval;
+ uint64_t m_interval;
/** The time the timerProc will be called. */
- GHOST_TUns64 m_next;
+ uint64_t m_next;
/** The callback invoked when the timer expires. */
GHOST_TimerProcPtr m_timerProc;
@@ -176,5 +176,5 @@ class GHOST_TimerTask : public GHOST_ITimerTask {
GHOST_TUserDataPtr m_userData;
/** Auxiliary storage room. */
- GHOST_TUns32 m_auxData;
+ uint32_t m_auxData;
};
diff --git a/intern/ghost/intern/GHOST_Window.cpp b/intern/ghost/intern/GHOST_Window.cpp
index ca19e251279..6009d7dbcfc 100644
--- a/intern/ghost/intern/GHOST_Window.cpp
+++ b/intern/ghost/intern/GHOST_Window.cpp
@@ -31,8 +31,8 @@
#include <assert.h>
-GHOST_Window::GHOST_Window(GHOST_TUns32 width,
- GHOST_TUns32 height,
+GHOST_Window::GHOST_Window(uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
const bool wantStereoVisual,
const bool /*exclusive*/)
@@ -143,7 +143,7 @@ GHOST_TSuccess GHOST_Window::setCursorVisibility(bool visible)
GHOST_TSuccess GHOST_Window::setCursorGrab(GHOST_TGrabCursorMode mode,
GHOST_TAxisFlag wrap_axis,
GHOST_Rect *bounds,
- GHOST_TInt32 mouse_ungrab_xy[2])
+ int32_t mouse_ungrab_xy[2])
{
if (m_cursorGrab == mode)
return GHOST_kSuccess;
@@ -192,13 +192,8 @@ GHOST_TSuccess GHOST_Window::setCursorShape(GHOST_TStandardCursor cursorShape)
}
}
-GHOST_TSuccess GHOST_Window::setCustomCursorShape(GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
- int sizex,
- int sizey,
- int hotX,
- int hotY,
- bool canInvertColor)
+GHOST_TSuccess GHOST_Window::setCustomCursorShape(
+ uint8_t *bitmap, uint8_t *mask, int sizex, int sizey, int hotX, int hotY, bool canInvertColor)
{
if (setWindowCustomCursorShape(bitmap, mask, sizex, sizey, hotX, hotY, canInvertColor)) {
m_cursorShape = GHOST_kStandardCursorCustom;
diff --git a/intern/ghost/intern/GHOST_Window.h b/intern/ghost/intern/GHOST_Window.h
index 3542c6f2bcf..f061e07b3c8 100644
--- a/intern/ghost/intern/GHOST_Window.h
+++ b/intern/ghost/intern/GHOST_Window.h
@@ -48,8 +48,8 @@ class GHOST_Window : public GHOST_IWindow {
* \param stereoVisual: Stereo visual for quad buffered stereo.
* \param exclusive: Use to show the window ontop and ignore others (used full-screen).
*/
- GHOST_Window(GHOST_TUns32 width,
- GHOST_TUns32 height,
+ GHOST_Window(uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
const bool wantStereoVisual = false,
const bool exclusive = false);
@@ -62,13 +62,13 @@ class GHOST_Window : public GHOST_IWindow {
* virtual std::string getTitle() const = 0;
* virtual void getWindowBounds(GHOST_Rect& bounds) const = 0;
* virtual void getClientBounds(GHOST_Rect& bounds) const = 0;
- * virtual GHOST_TSuccess setClientWidth(GHOST_TUns32 width) = 0;
- * virtual GHOST_TSuccess setClientHeight(GHOST_TUns32 height) = 0;
- * virtual GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height) = 0;
+ * virtual GHOST_TSuccess setClientWidth(uint32_t width) = 0;
+ * virtual GHOST_TSuccess setClientHeight(uint32_t height) = 0;
+ * virtual GHOST_TSuccess setClientSize(uint32_t width, uint32_t height) = 0;
* virtual void screenToClient(
- * GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const = 0;
+ * int32_t inX, int32_t inY, int32_t& outX, int32_t& outY) const = 0;
* virtual void clientToScreen(
- * GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const = 0;
+ * int32_t inX, int32_t inY, int32_t& outX, int32_t& outY) const = 0;
* virtual GHOST_TWindowState getState() const = 0;
* virtual GHOST_TSuccess setState(GHOST_TWindowState state) = 0;
* virtual GHOST_TSuccess setOrder(GHOST_TWindowOrder order) = 0;
@@ -126,8 +126,8 @@ class GHOST_Window : public GHOST_IWindow {
* \param hotY: The Y coordinate of the cursor hot-spot.
* \return Indication of success.
*/
- GHOST_TSuccess setCustomCursorShape(GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
+ GHOST_TSuccess setCustomCursorShape(uint8_t *bitmap,
+ uint8_t *mask,
int sizex,
int sizey,
int hotX,
@@ -142,9 +142,9 @@ class GHOST_Window : public GHOST_IWindow {
inline GHOST_TGrabCursorMode getCursorGrabMode() const;
inline bool getCursorGrabModeIsWarp() const;
inline GHOST_TAxisFlag getCursorGrabAxis() const;
- inline void getCursorGrabInitPos(GHOST_TInt32 &x, GHOST_TInt32 &y) const;
- inline void getCursorGrabAccum(GHOST_TInt32 &x, GHOST_TInt32 &y) const;
- inline void setCursorGrabAccum(GHOST_TInt32 x, GHOST_TInt32 y);
+ inline void getCursorGrabInitPos(int32_t &x, int32_t &y) const;
+ inline void getCursorGrabAccum(int32_t &x, int32_t &y) const;
+ inline void setCursorGrabAccum(int32_t x, int32_t y);
/**
* Shows or hides the cursor.
@@ -161,7 +161,7 @@ class GHOST_Window : public GHOST_IWindow {
GHOST_TSuccess setCursorGrab(GHOST_TGrabCursorMode mode,
GHOST_TAxisFlag wrap_axis,
GHOST_Rect *bounds,
- GHOST_TInt32 mouse_ungrab_xy[2]);
+ int32_t mouse_ungrab_xy[2]);
/**
* Gets the cursor grab region, if unset the window is used.
@@ -292,14 +292,13 @@ class GHOST_Window : public GHOST_IWindow {
* Returns the recommended DPI for this window.
* \return The recommended DPI for this window.
*/
- virtual inline GHOST_TUns16 getDPIHint()
+ virtual inline uint16_t getDPIHint()
{
return 96;
}
#ifdef WITH_INPUT_IME
- virtual void beginIME(
- GHOST_TInt32 x, GHOST_TInt32 y, GHOST_TInt32 w, GHOST_TInt32 h, int completed)
+ virtual void beginIME(int32_t x, int32_t y, int32_t w, int32_t h, bool completed)
{
/* do nothing temporarily if not in windows */
}
@@ -343,8 +342,8 @@ class GHOST_Window : public GHOST_IWindow {
* Sets the cursor shape on the window using
* native window system calls.
*/
- virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
+ virtual GHOST_TSuccess setWindowCustomCursorShape(uint8_t *bitmap,
+ uint8_t *mask,
int szx,
int szy,
int hotX,
@@ -369,10 +368,10 @@ class GHOST_Window : public GHOST_IWindow {
GHOST_TAxisFlag m_cursorGrabAxis;
/** Initial grab location. */
- GHOST_TInt32 m_cursorGrabInitPos[2];
+ int32_t m_cursorGrabInitPos[2];
/** Accumulated offset from m_cursorGrabInitPos. */
- GHOST_TInt32 m_cursorGrabAccumPos[2];
+ int32_t m_cursorGrabAccumPos[2];
/** Wrap the cursor within this region. */
GHOST_Rect m_cursorGrabBounds;
@@ -396,9 +395,9 @@ class GHOST_Window : public GHOST_IWindow {
bool m_wantStereoVisual;
/** Full-screen width */
- GHOST_TUns32 m_fullScreenWidth;
+ uint32_t m_fullScreenWidth;
/** Full-screen height */
- GHOST_TUns32 m_fullScreenHeight;
+ uint32_t m_fullScreenHeight;
/* OSX only, retina screens */
float m_nativePixelSize;
@@ -432,19 +431,19 @@ inline GHOST_TAxisFlag GHOST_Window::getCursorGrabAxis() const
return m_cursorGrabAxis;
}
-inline void GHOST_Window::getCursorGrabInitPos(GHOST_TInt32 &x, GHOST_TInt32 &y) const
+inline void GHOST_Window::getCursorGrabInitPos(int32_t &x, int32_t &y) const
{
x = m_cursorGrabInitPos[0];
y = m_cursorGrabInitPos[1];
}
-inline void GHOST_Window::getCursorGrabAccum(GHOST_TInt32 &x, GHOST_TInt32 &y) const
+inline void GHOST_Window::getCursorGrabAccum(int32_t &x, int32_t &y) const
{
x = m_cursorGrabAccumPos[0];
y = m_cursorGrabAccumPos[1];
}
-inline void GHOST_Window::setCursorGrabAccum(GHOST_TInt32 x, GHOST_TInt32 y)
+inline void GHOST_Window::setCursorGrabAccum(int32_t x, int32_t y)
{
m_cursorGrabAccumPos[0] = x;
m_cursorGrabAccumPos[1] = y;
diff --git a/intern/ghost/intern/GHOST_WindowCocoa.h b/intern/ghost/intern/GHOST_WindowCocoa.h
index 8ac1a78b32a..0fd70514ac6 100644
--- a/intern/ghost/intern/GHOST_WindowCocoa.h
+++ b/intern/ghost/intern/GHOST_WindowCocoa.h
@@ -60,10 +60,10 @@ class GHOST_WindowCocoa : public GHOST_Window {
*/
GHOST_WindowCocoa(GHOST_SystemCocoa *systemCocoa,
const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 bottom,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t bottom,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type = GHOST_kDrawingContextTypeNone,
const bool stereoVisual = false,
@@ -119,20 +119,20 @@ class GHOST_WindowCocoa : public GHOST_Window {
* Resizes client rectangle width.
* \param width: The new width of the client area of the window.
*/
- GHOST_TSuccess setClientWidth(GHOST_TUns32 width);
+ GHOST_TSuccess setClientWidth(uint32_t width);
/**
* Resizes client rectangle height.
* \param height: The new height of the client area of the window.
*/
- GHOST_TSuccess setClientHeight(GHOST_TUns32 height);
+ GHOST_TSuccess setClientHeight(uint32_t height);
/**
* Resizes client rectangle.
* \param width: The new width of the client area of the window.
* \param height: The new height of the client area of the window.
*/
- GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height);
+ GHOST_TSuccess setClientSize(uint32_t width, uint32_t height);
/**
* Returns the state of the window (normal, minimized, maximized).
@@ -154,10 +154,7 @@ class GHOST_WindowCocoa : public GHOST_Window {
* \param outX: The x-coordinate in the client rectangle.
* \param outY: The y-coordinate in the client rectangle.
*/
- void screenToClient(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const;
+ void screenToClient(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const;
/**
* Converts a point in screen coordinates to client rectangle coordinates
@@ -166,10 +163,7 @@ class GHOST_WindowCocoa : public GHOST_Window {
* \param outX: The x-coordinate on the screen.
* \param outY: The y-coordinate on the screen.
*/
- void clientToScreen(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const;
+ void clientToScreen(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const;
/**
* Converts a point in screen coordinates to client rectangle coordinates
@@ -179,10 +173,7 @@ class GHOST_WindowCocoa : public GHOST_Window {
* \param outX: The x-coordinate on the screen.
* \param outY: The y-coordinate on the screen.
*/
- void clientToScreenIntern(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const;
+ void clientToScreenIntern(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const;
/**
* Converts a point in screen coordinates to client rectangle coordinates,
@@ -192,10 +183,7 @@ class GHOST_WindowCocoa : public GHOST_Window {
* \param outX: The x-coordinate on the screen.
* \param outY: The y-coordinate on the screen.
*/
- void screenToClientIntern(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const;
+ void screenToClientIntern(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const;
/**
* Gets the screen the window is displayed in
@@ -267,7 +255,7 @@ class GHOST_WindowCocoa : public GHOST_Window {
}
#ifdef WITH_INPUT_IME
- void beginIME(GHOST_TInt32 x, GHOST_TInt32 y, GHOST_TInt32 w, GHOST_TInt32 h, int completed);
+ void beginIME(int32_t x, int32_t y, int32_t w, int32_t h, bool completed);
void endIME();
#endif /* WITH_INPUT_IME */
@@ -307,8 +295,8 @@ class GHOST_WindowCocoa : public GHOST_Window {
* Sets the cursor shape on the window using
* native window system calls.
*/
- GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
+ GHOST_TSuccess setWindowCustomCursorShape(uint8_t *bitmap,
+ uint8_t *mask,
int sizex,
int sizey,
int hotX,
@@ -344,7 +332,7 @@ class GHOST_EventIME : public GHOST_Event {
* \param type: The type of key event.
* \param key: The key code of the key.
*/
- GHOST_EventIME(GHOST_TUns64 msec, GHOST_TEventType type, GHOST_IWindow *window, void *customdata)
+ GHOST_EventIME(uint64_t msec, GHOST_TEventType type, GHOST_IWindow *window, void *customdata)
: GHOST_Event(msec, type, window)
{
this->m_data = customdata;
diff --git a/intern/ghost/intern/GHOST_WindowCocoa.mm b/intern/ghost/intern/GHOST_WindowCocoa.mm
index cea2969739c..0c3b3062126 100644
--- a/intern/ghost/intern/GHOST_WindowCocoa.mm
+++ b/intern/ghost/intern/GHOST_WindowCocoa.mm
@@ -284,10 +284,10 @@
GHOST_WindowCocoa::GHOST_WindowCocoa(GHOST_SystemCocoa *systemCocoa,
const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 bottom,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t bottom,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
const bool stereoVisual,
@@ -570,13 +570,13 @@ void GHOST_WindowCocoa::getClientBounds(GHOST_Rect &bounds) const
[pool drain];
}
-GHOST_TSuccess GHOST_WindowCocoa::setClientWidth(GHOST_TUns32 width)
+GHOST_TSuccess GHOST_WindowCocoa::setClientWidth(uint32_t width)
{
GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::setClientWidth(): window invalid");
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
GHOST_Rect cBnds, wBnds;
getClientBounds(cBnds);
- if (((GHOST_TUns32)cBnds.getWidth()) != width) {
+ if (((uint32_t)cBnds.getWidth()) != width) {
NSSize size;
size.width = width;
size.height = cBnds.getHeight();
@@ -586,13 +586,13 @@ GHOST_TSuccess GHOST_WindowCocoa::setClientWidth(GHOST_TUns32 width)
return GHOST_kSuccess;
}
-GHOST_TSuccess GHOST_WindowCocoa::setClientHeight(GHOST_TUns32 height)
+GHOST_TSuccess GHOST_WindowCocoa::setClientHeight(uint32_t height)
{
GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::setClientHeight(): window invalid");
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
GHOST_Rect cBnds, wBnds;
getClientBounds(cBnds);
- if (((GHOST_TUns32)cBnds.getHeight()) != height) {
+ if (((uint32_t)cBnds.getHeight()) != height) {
NSSize size;
size.width = cBnds.getWidth();
size.height = height;
@@ -602,14 +602,13 @@ GHOST_TSuccess GHOST_WindowCocoa::setClientHeight(GHOST_TUns32 height)
return GHOST_kSuccess;
}
-GHOST_TSuccess GHOST_WindowCocoa::setClientSize(GHOST_TUns32 width, GHOST_TUns32 height)
+GHOST_TSuccess GHOST_WindowCocoa::setClientSize(uint32_t width, uint32_t height)
{
GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::setClientSize(): window invalid");
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
GHOST_Rect cBnds, wBnds;
getClientBounds(cBnds);
- if ((((GHOST_TUns32)cBnds.getWidth()) != width) ||
- (((GHOST_TUns32)cBnds.getHeight()) != height)) {
+ if ((((uint32_t)cBnds.getWidth()) != width) || (((uint32_t)cBnds.getHeight()) != height)) {
NSSize size;
size.width = width;
size.height = height;
@@ -654,10 +653,10 @@ GHOST_TWindowState GHOST_WindowCocoa::getState() const
return state;
}
-void GHOST_WindowCocoa::screenToClient(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const
+void GHOST_WindowCocoa::screenToClient(int32_t inX,
+ int32_t inY,
+ int32_t &outX,
+ int32_t &outY) const
{
GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::screenToClient(): window invalid");
@@ -669,10 +668,10 @@ void GHOST_WindowCocoa::screenToClient(GHOST_TInt32 inX,
outY = (cBnds.getHeight() - 1) - outY;
}
-void GHOST_WindowCocoa::clientToScreen(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const
+void GHOST_WindowCocoa::clientToScreen(int32_t inX,
+ int32_t inY,
+ int32_t &outX,
+ int32_t &outY) const
{
GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::clientToScreen(): window invalid");
@@ -684,10 +683,10 @@ void GHOST_WindowCocoa::clientToScreen(GHOST_TInt32 inX,
clientToScreenIntern(inX, inY, outX, outY);
}
-void GHOST_WindowCocoa::screenToClientIntern(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const
+void GHOST_WindowCocoa::screenToClientIntern(int32_t inX,
+ int32_t inY,
+ int32_t &outX,
+ int32_t &outY) const
{
NSRect screenCoord;
NSRect baseCoord;
@@ -701,10 +700,10 @@ void GHOST_WindowCocoa::screenToClientIntern(GHOST_TInt32 inX,
outY = baseCoord.origin.y;
}
-void GHOST_WindowCocoa::clientToScreenIntern(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const
+void GHOST_WindowCocoa::clientToScreenIntern(int32_t inX,
+ int32_t inY,
+ int32_t &outX,
+ int32_t &outY) const
{
NSRect screenCoord;
NSRect baseCoord;
@@ -1127,9 +1126,9 @@ GHOST_TSuccess GHOST_WindowCocoa::hasCursorShape(GHOST_TStandardCursor shape)
return success;
}
-/* Reverse the bits in a GHOST_TUns8 */
+/* Reverse the bits in a uint8_t */
#if 0
-static GHOST_TUns8 uns8ReverseBits(GHOST_TUns8 ch)
+static uint8_t uns8ReverseBits(uint8_t ch)
{
ch= ((ch >> 1) & 0x55) | ((ch << 1) & 0xAA);
ch= ((ch >> 2) & 0x33) | ((ch << 2) & 0xCC);
@@ -1138,8 +1137,8 @@ static GHOST_TUns8 uns8ReverseBits(GHOST_TUns8 ch)
}
#endif
-/** Reverse the bits in a GHOST_TUns16 */
-static GHOST_TUns16 uns16ReverseBits(GHOST_TUns16 shrt)
+/** Reverse the bits in a uint16_t */
+static uint16_t uns16ReverseBits(uint16_t shrt)
{
shrt = ((shrt >> 1) & 0x5555) | ((shrt << 1) & 0xAAAA);
shrt = ((shrt >> 2) & 0x3333) | ((shrt << 2) & 0xCCCC);
@@ -1148,20 +1147,15 @@ static GHOST_TUns16 uns16ReverseBits(GHOST_TUns16 shrt)
return shrt;
}
-GHOST_TSuccess GHOST_WindowCocoa::setWindowCustomCursorShape(GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
- int sizex,
- int sizey,
- int hotX,
- int hotY,
- bool canInvertColor)
+GHOST_TSuccess GHOST_WindowCocoa::setWindowCustomCursorShape(
+ uint8_t *bitmap, uint8_t *mask, int sizex, int sizey, int hotX, int hotY, bool canInvertColor)
{
int y, nbUns16;
NSPoint hotSpotPoint;
NSBitmapImageRep *cursorImageRep;
NSImage *cursorImage;
NSSize imSize;
- GHOST_TUns16 *cursorBitmap;
+ uint16_t *cursorBitmap;
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
@@ -1182,7 +1176,7 @@ GHOST_TSuccess GHOST_WindowCocoa::setWindowCustomCursorShape(GHOST_TUns8 *bitmap
bytesPerRow:(sizex / 8 + (sizex % 8 > 0 ? 1 : 0))
bitsPerPixel:1];
- cursorBitmap = (GHOST_TUns16 *)[cursorImageRep bitmapData];
+ cursorBitmap = (uint16_t *)[cursorImageRep bitmapData];
nbUns16 = [cursorImageRep bytesPerPlane] / 2;
for (y = 0; y < nbUns16; y++) {
@@ -1223,14 +1217,13 @@ GHOST_TSuccess GHOST_WindowCocoa::setWindowCustomCursorShape(GHOST_TUns8 *bitmap
}
#ifdef WITH_INPUT_IME
-void GHOST_WindowCocoa::beginIME(
- GHOST_TInt32 x, GHOST_TInt32 y, GHOST_TInt32 w, GHOST_TInt32 h, int completed)
+void GHOST_WindowCocoa::beginIME(int32_t x, int32_t y, int32_t w, int32_t h, bool completed)
{
if (m_openGLView) {
- [m_openGLView beginIME:x y:y w:w h:h completed:(bool)completed];
+ [m_openGLView beginIME:x y:y w:w h:h completed:completed];
}
else {
- [m_metalView beginIME:x y:y w:w h:h completed:(bool)completed];
+ [m_metalView beginIME:x y:y w:w h:h completed:completed];
}
}
diff --git a/intern/ghost/intern/GHOST_WindowNULL.h b/intern/ghost/intern/GHOST_WindowNULL.h
index aca06ba75b5..a3f9e2f0a13 100644
--- a/intern/ghost/intern/GHOST_WindowNULL.h
+++ b/intern/ghost/intern/GHOST_WindowNULL.h
@@ -36,10 +36,10 @@ class GHOST_WindowNULL : public GHOST_Window {
GHOST_WindowNULL(GHOST_SystemNULL *system,
const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
const GHOST_IWindow *parentWindow,
GHOST_TDrawingContextType type,
@@ -66,8 +66,8 @@ class GHOST_WindowNULL : public GHOST_Window {
{
return GHOST_kSuccess;
}
- GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
+ GHOST_TSuccess setWindowCustomCursorShape(uint8_t *bitmap,
+ uint8_t *mask,
int sizex,
int sizey,
int hotX,
@@ -95,30 +95,24 @@ class GHOST_WindowNULL : public GHOST_Window {
void getClientBounds(GHOST_Rect &bounds) const
{ /* nothing */
}
- GHOST_TSuccess setClientWidth(GHOST_TUns32 width)
+ GHOST_TSuccess setClientWidth(uint32_t width)
{
return GHOST_kFailure;
}
- GHOST_TSuccess setClientHeight(GHOST_TUns32 height)
+ GHOST_TSuccess setClientHeight(uint32_t height)
{
return GHOST_kFailure;
}
- GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height)
+ GHOST_TSuccess setClientSize(uint32_t width, uint32_t height)
{
return GHOST_kFailure;
}
- void screenToClient(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const
+ void screenToClient(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const
{
outX = inX;
outY = inY;
}
- void clientToScreen(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const
+ void clientToScreen(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const
{
outX = inX;
outY = inY;
diff --git a/intern/ghost/intern/GHOST_WindowSDL.cpp b/intern/ghost/intern/GHOST_WindowSDL.cpp
index 56ae0deb341..fa1fcee2911 100644
--- a/intern/ghost/intern/GHOST_WindowSDL.cpp
+++ b/intern/ghost/intern/GHOST_WindowSDL.cpp
@@ -28,10 +28,10 @@
GHOST_WindowSDL::GHOST_WindowSDL(GHOST_SystemSDL *system,
const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
const bool stereoVisual,
@@ -175,7 +175,7 @@ void GHOST_WindowSDL::getClientBounds(GHOST_Rect &bounds) const
bounds.m_b = y + h;
}
-GHOST_TSuccess GHOST_WindowSDL::setClientWidth(GHOST_TUns32 width)
+GHOST_TSuccess GHOST_WindowSDL::setClientWidth(uint32_t width)
{
int height;
SDL_GetWindowSize(m_sdl_win, NULL, &height);
@@ -183,7 +183,7 @@ GHOST_TSuccess GHOST_WindowSDL::setClientWidth(GHOST_TUns32 width)
return GHOST_kSuccess;
}
-GHOST_TSuccess GHOST_WindowSDL::setClientHeight(GHOST_TUns32 height)
+GHOST_TSuccess GHOST_WindowSDL::setClientHeight(uint32_t height)
{
int width;
SDL_GetWindowSize(m_sdl_win, &width, NULL);
@@ -191,16 +191,13 @@ GHOST_TSuccess GHOST_WindowSDL::setClientHeight(GHOST_TUns32 height)
return GHOST_kSuccess;
}
-GHOST_TSuccess GHOST_WindowSDL::setClientSize(GHOST_TUns32 width, GHOST_TUns32 height)
+GHOST_TSuccess GHOST_WindowSDL::setClientSize(uint32_t width, uint32_t height)
{
SDL_SetWindowSize(m_sdl_win, width, height);
return GHOST_kSuccess;
}
-void GHOST_WindowSDL::screenToClient(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const
+void GHOST_WindowSDL::screenToClient(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const
{
/* XXXSDL_WEAK_ABS_COORDS */
int x_win, y_win;
@@ -209,10 +206,7 @@ void GHOST_WindowSDL::screenToClient(GHOST_TInt32 inX,
outX = inX - x_win;
outY = inY - y_win;
}
-void GHOST_WindowSDL::clientToScreen(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const
+void GHOST_WindowSDL::clientToScreen(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const
{
/* XXXSDL_WEAK_ABS_COORDS */
int x_win, y_win;
@@ -622,13 +616,8 @@ GHOST_TSuccess GHOST_WindowSDL::hasCursorShape(GHOST_TStandardCursor shape)
return (getStandardCursorShape(shape)) ? GHOST_kSuccess : GHOST_kFailure;
}
-GHOST_TSuccess GHOST_WindowSDL::setWindowCustomCursorShape(GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
- int sizex,
- int sizey,
- int hotX,
- int hotY,
- bool canInvertColor)
+GHOST_TSuccess GHOST_WindowSDL::setWindowCustomCursorShape(
+ uint8_t *bitmap, uint8_t *mask, int sizex, int sizey, int hotX, int hotY, bool canInvertColor)
{
if (m_sdl_custom_cursor) {
SDL_FreeCursor(m_sdl_custom_cursor);
@@ -647,7 +636,7 @@ GHOST_TSuccess GHOST_WindowSDL::setWindowCursorVisibility(bool visible)
return GHOST_kSuccess;
}
-GHOST_TUns16 GHOST_WindowSDL::getDPIHint()
+uint16_t GHOST_WindowSDL::getDPIHint()
{
int displayIndex = SDL_GetWindowDisplayIndex(m_sdl_win);
if (displayIndex < 0) {
diff --git a/intern/ghost/intern/GHOST_WindowSDL.h b/intern/ghost/intern/GHOST_WindowSDL.h
index bfe07af1c70..d2eedecc506 100644
--- a/intern/ghost/intern/GHOST_WindowSDL.h
+++ b/intern/ghost/intern/GHOST_WindowSDL.h
@@ -48,10 +48,10 @@ class GHOST_WindowSDL : public GHOST_Window {
public:
GHOST_WindowSDL(GHOST_SystemSDL *system,
const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type = GHOST_kDrawingContextTypeNone,
const bool stereoVisual = false,
@@ -95,8 +95,8 @@ class GHOST_WindowSDL : public GHOST_Window {
GHOST_TSuccess setWindowCursorShape(GHOST_TStandardCursor shape);
GHOST_TSuccess hasCursorShape(GHOST_TStandardCursor shape);
- GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
+ GHOST_TSuccess setWindowCustomCursorShape(uint8_t *bitmap,
+ uint8_t *mask,
int sizex,
int sizey,
int hotX,
@@ -109,21 +109,15 @@ class GHOST_WindowSDL : public GHOST_Window {
std::string getTitle() const;
- GHOST_TSuccess setClientWidth(GHOST_TUns32 width);
+ GHOST_TSuccess setClientWidth(uint32_t width);
- GHOST_TSuccess setClientHeight(GHOST_TUns32 height);
+ GHOST_TSuccess setClientHeight(uint32_t height);
- GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height);
+ GHOST_TSuccess setClientSize(uint32_t width, uint32_t height);
- void screenToClient(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const;
+ void screenToClient(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const;
- void clientToScreen(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const;
+ void clientToScreen(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const;
GHOST_TSuccess setState(GHOST_TWindowState state);
@@ -146,5 +140,5 @@ class GHOST_WindowSDL : public GHOST_Window {
return GHOST_kFailure;
}
- GHOST_TUns16 getDPIHint();
+ uint16_t getDPIHint();
};
diff --git a/intern/ghost/intern/GHOST_WindowViewCocoa.h b/intern/ghost/intern/GHOST_WindowViewCocoa.h
index 2aaf1d56116..fa629528809 100644
--- a/intern/ghost/intern/GHOST_WindowViewCocoa.h
+++ b/intern/ghost/intern/GHOST_WindowViewCocoa.h
@@ -55,11 +55,7 @@
windowCocoa:(GHOST_WindowCocoa *)winCocoa;
#ifdef WITH_INPUT_IME
-- (void)beginIME:(GHOST_TInt32)x
- y:(GHOST_TInt32)y
- w:(GHOST_TInt32)w
- h:(GHOST_TInt32)h
- completed:(bool)completed;
+- (void)beginIME:(int32_t)x y:(int32_t)y w:(int32_t)w h:(int32_t)h completed:(bool)completed;
- (void)endIME;
#endif
@@ -439,18 +435,14 @@
[self checkImeEnabled];
}
-- (void)setImeCandidateWinPos:(GHOST_TInt32)x y:(GHOST_TInt32)y w:(GHOST_TInt32)w h:(GHOST_TInt32)h
+- (void)setImeCandidateWinPos:(int32_t)x y:(int32_t)y w:(int32_t)w h:(int32_t)h
{
- GHOST_TInt32 outX, outY;
+ int32_t outX, outY;
associatedWindow->clientToScreen(x, y, outX, outY);
ime.candidate_window_position = NSMakeRect((CGFloat)outX, (CGFloat)outY, (CGFloat)w, (CGFloat)h);
}
-- (void)beginIME:(GHOST_TInt32)x
- y:(GHOST_TInt32)y
- w:(GHOST_TInt32)w
- h:(GHOST_TInt32)h
- completed:(bool)completed
+- (void)beginIME:(int32_t)x y:(int32_t)y w:(int32_t)w h:(int32_t)h completed:(bool)completed
{
ime.state_flag |= GHOST_IME_INPUT_FOCUSED;
[self checkImeEnabled];
diff --git a/intern/ghost/intern/GHOST_WindowWayland.cpp b/intern/ghost/intern/GHOST_WindowWayland.cpp
index 5be7724fd86..d0c8cfb9e73 100644
--- a/intern/ghost/intern/GHOST_WindowWayland.cpp
+++ b/intern/ghost/intern/GHOST_WindowWayland.cpp
@@ -36,7 +36,7 @@ struct window_t {
wl_surface *surface;
// outputs on which the window is currently shown on
std::unordered_set<const output_t *> outputs;
- GHOST_TUns16 dpi = 0;
+ uint16_t dpi = 0;
int scale = 1;
struct xdg_surface *xdg_surface;
struct xdg_toplevel *xdg_toplevel;
@@ -205,10 +205,10 @@ GHOST_TSuccess GHOST_WindowWayland::hasCursorShape(GHOST_TStandardCursor cursorS
GHOST_WindowWayland::GHOST_WindowWayland(GHOST_SystemWayland *system,
const char *title,
- GHOST_TInt32 /*left*/,
- GHOST_TInt32 /*top*/,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t /*left*/,
+ int32_t /*top*/,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
const GHOST_IWindow *parentWindow,
GHOST_TDrawingContextType type,
@@ -344,13 +344,8 @@ GHOST_TSuccess GHOST_WindowWayland::setWindowCursorShape(GHOST_TStandardCursor s
return ok;
}
-GHOST_TSuccess GHOST_WindowWayland::setWindowCustomCursorShape(GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
- int sizex,
- int sizey,
- int hotX,
- int hotY,
- bool canInvertColor)
+GHOST_TSuccess GHOST_WindowWayland::setWindowCustomCursorShape(
+ uint8_t *bitmap, uint8_t *mask, int sizex, int sizey, int hotX, int hotY, bool canInvertColor)
{
return m_system->setCustomCursorShape(bitmap, mask, sizex, sizey, hotX, hotY, canInvertColor);
}
@@ -377,35 +372,35 @@ void GHOST_WindowWayland::getClientBounds(GHOST_Rect &bounds) const
bounds.set(0, 0, w->width, w->height);
}
-GHOST_TSuccess GHOST_WindowWayland::setClientWidth(GHOST_TUns32 width)
+GHOST_TSuccess GHOST_WindowWayland::setClientWidth(uint32_t width)
{
- return setClientSize(width, GHOST_TUns32(w->height));
+ return setClientSize(width, uint32_t(w->height));
}
-GHOST_TSuccess GHOST_WindowWayland::setClientHeight(GHOST_TUns32 height)
+GHOST_TSuccess GHOST_WindowWayland::setClientHeight(uint32_t height)
{
- return setClientSize(GHOST_TUns32(w->width), height);
+ return setClientSize(uint32_t(w->width), height);
}
-GHOST_TSuccess GHOST_WindowWayland::setClientSize(GHOST_TUns32 width, GHOST_TUns32 height)
+GHOST_TSuccess GHOST_WindowWayland::setClientSize(uint32_t width, uint32_t height)
{
wl_egl_window_resize(w->egl_window, int(width), int(height), 0, 0);
return GHOST_kSuccess;
}
-void GHOST_WindowWayland::screenToClient(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const
+void GHOST_WindowWayland::screenToClient(int32_t inX,
+ int32_t inY,
+ int32_t &outX,
+ int32_t &outY) const
{
outX = inX;
outY = inY;
}
-void GHOST_WindowWayland::clientToScreen(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const
+void GHOST_WindowWayland::clientToScreen(int32_t inX,
+ int32_t inY,
+ int32_t &outX,
+ int32_t &outY) const
{
outX = inX;
outY = inY;
@@ -426,7 +421,7 @@ GHOST_WindowWayland::~GHOST_WindowWayland()
delete w;
}
-GHOST_TUns16 GHOST_WindowWayland::getDPIHint()
+uint16_t GHOST_WindowWayland::getDPIHint()
{
return w->dpi;
}
diff --git a/intern/ghost/intern/GHOST_WindowWayland.h b/intern/ghost/intern/GHOST_WindowWayland.h
index dbddc7c469e..6ffcf99b48c 100644
--- a/intern/ghost/intern/GHOST_WindowWayland.h
+++ b/intern/ghost/intern/GHOST_WindowWayland.h
@@ -39,10 +39,10 @@ class GHOST_WindowWayland : public GHOST_Window {
GHOST_WindowWayland(GHOST_SystemWayland *system,
const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
const GHOST_IWindow *parentWindow,
GHOST_TDrawingContextType type,
@@ -52,7 +52,7 @@ class GHOST_WindowWayland : public GHOST_Window {
~GHOST_WindowWayland() override;
- GHOST_TUns16 getDPIHint() override;
+ uint16_t getDPIHint() override;
GHOST_TSuccess close();
@@ -77,8 +77,8 @@ class GHOST_WindowWayland : public GHOST_Window {
GHOST_TSuccess setWindowCursorShape(GHOST_TStandardCursor shape) override;
- GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
+ GHOST_TSuccess setWindowCustomCursorShape(uint8_t *bitmap,
+ uint8_t *mask,
int sizex,
int sizey,
int hotX,
@@ -93,21 +93,15 @@ class GHOST_WindowWayland : public GHOST_Window {
void getClientBounds(GHOST_Rect &bounds) const override;
- GHOST_TSuccess setClientWidth(GHOST_TUns32 width) override;
+ GHOST_TSuccess setClientWidth(uint32_t width) override;
- GHOST_TSuccess setClientHeight(GHOST_TUns32 height) override;
+ GHOST_TSuccess setClientHeight(uint32_t height) override;
- GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height) override;
+ GHOST_TSuccess setClientSize(uint32_t width, uint32_t height) override;
- void screenToClient(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const override;
+ void screenToClient(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const override;
- void clientToScreen(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const override;
+ void clientToScreen(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const override;
GHOST_TSuccess setWindowCursorVisibility(bool visible) override;
diff --git a/intern/ghost/intern/GHOST_WindowWin32.cpp b/intern/ghost/intern/GHOST_WindowWin32.cpp
index 762ee6bc0eb..b5d0fd8e6db 100644
--- a/intern/ghost/intern/GHOST_WindowWin32.cpp
+++ b/intern/ghost/intern/GHOST_WindowWin32.cpp
@@ -56,10 +56,10 @@ __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
GHOST_WindowWin32::GHOST_WindowWin32(GHOST_SystemWin32 *system,
const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
bool wantStereoVisual,
@@ -354,12 +354,12 @@ void GHOST_WindowWin32::getClientBounds(GHOST_Rect &bounds) const
}
}
-GHOST_TSuccess GHOST_WindowWin32::setClientWidth(GHOST_TUns32 width)
+GHOST_TSuccess GHOST_WindowWin32::setClientWidth(uint32_t width)
{
GHOST_TSuccess success;
GHOST_Rect cBnds, wBnds;
getClientBounds(cBnds);
- if (cBnds.getWidth() != (GHOST_TInt32)width) {
+ if (cBnds.getWidth() != (int32_t)width) {
getWindowBounds(wBnds);
int cx = wBnds.getWidth() + width - cBnds.getWidth();
int cy = wBnds.getHeight();
@@ -373,12 +373,12 @@ GHOST_TSuccess GHOST_WindowWin32::setClientWidth(GHOST_TUns32 width)
return success;
}
-GHOST_TSuccess GHOST_WindowWin32::setClientHeight(GHOST_TUns32 height)
+GHOST_TSuccess GHOST_WindowWin32::setClientHeight(uint32_t height)
{
GHOST_TSuccess success;
GHOST_Rect cBnds, wBnds;
getClientBounds(cBnds);
- if (cBnds.getHeight() != (GHOST_TInt32)height) {
+ if (cBnds.getHeight() != (int32_t)height) {
getWindowBounds(wBnds);
int cx = wBnds.getWidth();
int cy = wBnds.getHeight() + height - cBnds.getHeight();
@@ -392,12 +392,12 @@ GHOST_TSuccess GHOST_WindowWin32::setClientHeight(GHOST_TUns32 height)
return success;
}
-GHOST_TSuccess GHOST_WindowWin32::setClientSize(GHOST_TUns32 width, GHOST_TUns32 height)
+GHOST_TSuccess GHOST_WindowWin32::setClientSize(uint32_t width, uint32_t height)
{
GHOST_TSuccess success;
GHOST_Rect cBnds, wBnds;
getClientBounds(cBnds);
- if ((cBnds.getWidth() != (GHOST_TInt32)width) || (cBnds.getHeight() != (GHOST_TInt32)height)) {
+ if ((cBnds.getWidth() != (int32_t)width) || (cBnds.getHeight() != (int32_t)height)) {
getWindowBounds(wBnds);
int cx = wBnds.getWidth() + width - cBnds.getWidth();
int cy = wBnds.getHeight() + height - cBnds.getHeight();
@@ -423,10 +423,10 @@ GHOST_TWindowState GHOST_WindowWin32::getState() const
return GHOST_kWindowStateNormal;
}
-void GHOST_WindowWin32::screenToClient(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const
+void GHOST_WindowWin32::screenToClient(int32_t inX,
+ int32_t inY,
+ int32_t &outX,
+ int32_t &outY) const
{
POINT point = {inX, inY};
::ScreenToClient(m_hWnd, &point);
@@ -434,10 +434,10 @@ void GHOST_WindowWin32::screenToClient(GHOST_TInt32 inX,
outY = point.y;
}
-void GHOST_WindowWin32::clientToScreen(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const
+void GHOST_WindowWin32::clientToScreen(int32_t inX,
+ int32_t inY,
+ int32_t &outX,
+ int32_t &outY) const
{
POINT point = {inX, inY};
::ClientToScreen(m_hWnd, &point);
@@ -666,7 +666,7 @@ HCURSOR GHOST_WindowWin32::getStandardCursor(GHOST_TStandardCursor shape) const
// Convert GHOST cursor to Windows OEM cursor
HANDLE cursor = NULL;
HMODULE module = ::GetModuleHandle(0);
- GHOST_TUns32 flags = LR_SHARED | LR_DEFAULTSIZE;
+ uint32_t flags = LR_SHARED | LR_DEFAULTSIZE;
int cx = 0, cy = 0;
switch (shape) {
@@ -835,7 +835,7 @@ GHOST_TSuccess GHOST_WindowWin32::setWindowCursorGrab(GHOST_TGrabCursorMode mode
/* use to generate a mouse move event, otherwise the last event
* blender gets can be outside the screen causing menus not to show
* properly unless the user moves the mouse */
- GHOST_TInt32 pos[2];
+ int32_t pos[2];
m_system->getCursorPosition(pos[0], pos[1]);
m_system->setCursorPosition(pos[0], pos[1]);
}
@@ -867,10 +867,10 @@ GHOST_TSuccess GHOST_WindowWin32::hasCursorShape(GHOST_TStandardCursor cursorSha
GHOST_TSuccess GHOST_WindowWin32::getPointerInfo(
std::vector<GHOST_PointerInfoWin32> &outPointerInfo, WPARAM wParam, LPARAM lParam)
{
- GHOST_TInt32 pointerId = GET_POINTERID_WPARAM(wParam);
- GHOST_TInt32 isPrimary = IS_POINTER_PRIMARY_WPARAM(wParam);
+ int32_t pointerId = GET_POINTERID_WPARAM(wParam);
+ int32_t isPrimary = IS_POINTER_PRIMARY_WPARAM(wParam);
GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)GHOST_System::getSystem();
- GHOST_TUns32 outCount = 0;
+ uint32_t outCount = 0;
if (!(GetPointerPenInfoHistory(pointerId, &outCount, NULL))) {
return GHOST_kFailure;
@@ -883,7 +883,7 @@ GHOST_TSuccess GHOST_WindowWin32::getPointerInfo(
return GHOST_kFailure;
}
- for (GHOST_TUns32 i = 0; i < outCount; i++) {
+ for (uint32_t i = 0; i < outCount; i++) {
POINTER_INFO pointerApiInfo = pointerPenInfo[i].pointerInfo;
// Obtain the basic information from the event
outPointerInfo[i].pointerId = pointerId;
@@ -964,7 +964,7 @@ void GHOST_WindowWin32::loadWintab(bool enable)
/* Focus Wintab if cursor is inside this window. This ensures Wintab is enabled when the
* tablet is used to change the Tablet API. */
- GHOST_TInt32 x, y;
+ int32_t x, y;
if (m_system->getCursorPosition(x, y)) {
GHOST_Rect rect;
getClientBounds(rect);
@@ -1012,7 +1012,7 @@ GHOST_TabletData GHOST_WindowWin32::getTabletData()
}
}
-GHOST_TUns16 GHOST_WindowWin32::getDPIHint()
+uint16_t GHOST_WindowWin32::getDPIHint()
{
if (m_user32) {
GHOST_WIN32_GetDpiForWindow fpGetDpiForWindow = (GHOST_WIN32_GetDpiForWindow)::GetProcAddress(
@@ -1026,8 +1026,8 @@ GHOST_TUns16 GHOST_WindowWin32::getDPIHint()
return USER_DEFAULT_SCREEN_DPI;
}
-/** Reverse the bits in a GHOST_TUns8 */
-static GHOST_TUns8 uns8ReverseBits(GHOST_TUns8 ch)
+/** Reverse the bits in a uint8_t */
+static uint8_t uns8ReverseBits(uint8_t ch)
{
ch = ((ch >> 1) & 0x55) | ((ch << 1) & 0xAA);
ch = ((ch >> 2) & 0x33) | ((ch << 2) & 0xCC);
@@ -1036,8 +1036,8 @@ static GHOST_TUns8 uns8ReverseBits(GHOST_TUns8 ch)
}
#if 0 /* UNUSED */
-/** Reverse the bits in a GHOST_TUns16 */
-static GHOST_TUns16 uns16ReverseBits(GHOST_TUns16 shrt)
+/** Reverse the bits in a uint16_t */
+static uint16_t uns16ReverseBits(uint16_t shrt)
{
shrt = ((shrt >> 1) & 0x5555) | ((shrt << 1) & 0xAAAA);
shrt = ((shrt >> 2) & 0x3333) | ((shrt << 2) & 0xCCCC);
@@ -1047,17 +1047,12 @@ static GHOST_TUns16 uns16ReverseBits(GHOST_TUns16 shrt)
}
#endif
-GHOST_TSuccess GHOST_WindowWin32::setWindowCustomCursorShape(GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
- int sizeX,
- int sizeY,
- int hotX,
- int hotY,
- bool canInvertColor)
+GHOST_TSuccess GHOST_WindowWin32::setWindowCustomCursorShape(
+ uint8_t *bitmap, uint8_t *mask, int sizeX, int sizeY, int hotX, int hotY, bool canInvertColor)
{
- GHOST_TUns32 andData[32];
- GHOST_TUns32 xorData[32];
- GHOST_TUns32 fullBitRow, fullMaskRow;
+ uint32_t andData[32];
+ uint32_t xorData[32];
+ uint32_t fullBitRow, fullMaskRow;
int x, y, cols;
cols = sizeX / 8; /* Number of whole bytes per row (width of bitmap/mask). */
@@ -1115,10 +1110,9 @@ GHOST_TSuccess GHOST_WindowWin32::endProgressBar()
}
#ifdef WITH_INPUT_IME
-void GHOST_WindowWin32::beginIME(
- GHOST_TInt32 x, GHOST_TInt32 y, GHOST_TInt32 w, GHOST_TInt32 h, int completed)
+void GHOST_WindowWin32::beginIME(int32_t x, int32_t y, int32_t w, int32_t h, bool completed)
{
- m_imeInput.BeginIME(m_hWnd, GHOST_Rect(x, y - h, x, y), (bool)completed);
+ m_imeInput.BeginIME(m_hWnd, GHOST_Rect(x, y - h, x, y), completed);
}
void GHOST_WindowWin32::endIME()
diff --git a/intern/ghost/intern/GHOST_WindowWin32.h b/intern/ghost/intern/GHOST_WindowWin32.h
index 119092a001a..40a658bf88b 100644
--- a/intern/ghost/intern/GHOST_WindowWin32.h
+++ b/intern/ghost/intern/GHOST_WindowWin32.h
@@ -47,11 +47,11 @@ typedef BOOL(API *GHOST_WIN32_AdjustWindowRectExForDpi)(
LPRECT lpRect, DWORD dwStyle, BOOL bMenu, DWORD dwExStyle, UINT dpi);
struct GHOST_PointerInfoWin32 {
- GHOST_TInt32 pointerId;
- GHOST_TInt32 isPrimary;
+ int32_t pointerId;
+ int32_t isPrimary;
GHOST_TButtonMask buttonMask;
POINT pixelLocation;
- GHOST_TUns64 time;
+ uint64_t time;
GHOST_TabletData tabletData;
};
@@ -83,10 +83,10 @@ class GHOST_WindowWin32 : public GHOST_Window {
*/
GHOST_WindowWin32(GHOST_SystemWin32 *system,
const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type = GHOST_kDrawingContextTypeNone,
bool wantStereoVisual = false,
@@ -152,20 +152,20 @@ class GHOST_WindowWin32 : public GHOST_Window {
* Resizes client rectangle width.
* \param width: The new width of the client area of the window.
*/
- GHOST_TSuccess setClientWidth(GHOST_TUns32 width);
+ GHOST_TSuccess setClientWidth(uint32_t width);
/**
* Resizes client rectangle height.
* \param height: The new height of the client area of the window.
*/
- GHOST_TSuccess setClientHeight(GHOST_TUns32 height);
+ GHOST_TSuccess setClientHeight(uint32_t height);
/**
* Resizes client rectangle.
* \param width: The new width of the client area of the window.
* \param height: The new height of the client area of the window.
*/
- GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height);
+ GHOST_TSuccess setClientSize(uint32_t width, uint32_t height);
/**
* Returns the state of the window (normal, minimized, maximized).
@@ -180,10 +180,7 @@ class GHOST_WindowWin32 : public GHOST_Window {
* \param outX: The x-coordinate in the client rectangle.
* \param outY: The y-coordinate in the client rectangle.
*/
- void screenToClient(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const;
+ void screenToClient(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const;
/**
* Converts a point in screen coordinates to client rectangle coordinates
@@ -192,10 +189,7 @@ class GHOST_WindowWin32 : public GHOST_Window {
* \param outX: The x-coordinate on the screen.
* \param outY: The y-coordinate on the screen.
*/
- void clientToScreen(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const;
+ void clientToScreen(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const;
/**
* Sets the state of the window (normal, minimized, maximized).
@@ -309,7 +303,7 @@ class GHOST_WindowWin32 : public GHOST_Window {
return GHOST_kFailure;
}
- GHOST_TUns16 getDPIHint() override;
+ uint16_t getDPIHint() override;
/** True if the mouse is either over or captured by the window. */
bool m_mousePresent;
@@ -323,7 +317,7 @@ class GHOST_WindowWin32 : public GHOST_Window {
return &m_imeInput;
}
- void beginIME(GHOST_TInt32 x, GHOST_TInt32 y, GHOST_TInt32 w, GHOST_TInt32 h, int completed);
+ void beginIME(int32_t x, int32_t y, int32_t w, int32_t h, bool completed);
void endIME();
#endif /* WITH_INPUT_IME */
@@ -359,8 +353,8 @@ class GHOST_WindowWin32 : public GHOST_Window {
* Sets the cursor shape on the window using
* native window system calls.
*/
- GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
+ GHOST_TSuccess setWindowCustomCursorShape(uint8_t *bitmap,
+ uint8_t *mask,
int sizex,
int sizey,
int hotX,
diff --git a/intern/ghost/intern/GHOST_WindowX11.cpp b/intern/ghost/intern/GHOST_WindowX11.cpp
index ea798441adb..0ade7a52891 100644
--- a/intern/ghost/intern/GHOST_WindowX11.cpp
+++ b/intern/ghost/intern/GHOST_WindowX11.cpp
@@ -213,10 +213,10 @@ static XVisualInfo *x11_visualinfo_from_glx(Display *display,
GHOST_WindowX11::GHOST_WindowX11(GHOST_SystemX11 *system,
Display *display,
const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_WindowX11 *parentWindow,
GHOST_TDrawingContextType type,
@@ -622,7 +622,7 @@ void GHOST_WindowX11::getClientBounds(GHOST_Rect &bounds) const
Window root_return;
int x_return, y_return;
unsigned int w_return, h_return, border_w_return, depth_return;
- GHOST_TInt32 screen_x, screen_y;
+ int32_t screen_x, screen_y;
XGetGeometry(m_display,
m_window,
@@ -642,7 +642,7 @@ void GHOST_WindowX11::getClientBounds(GHOST_Rect &bounds) const
bounds.m_b = bounds.m_t + h_return;
}
-GHOST_TSuccess GHOST_WindowX11::setClientWidth(GHOST_TUns32 width)
+GHOST_TSuccess GHOST_WindowX11::setClientWidth(uint32_t width)
{
XWindowChanges values;
unsigned int value_mask = CWWidth;
@@ -652,7 +652,7 @@ GHOST_TSuccess GHOST_WindowX11::setClientWidth(GHOST_TUns32 width)
return GHOST_kSuccess;
}
-GHOST_TSuccess GHOST_WindowX11::setClientHeight(GHOST_TUns32 height)
+GHOST_TSuccess GHOST_WindowX11::setClientHeight(uint32_t height)
{
XWindowChanges values;
unsigned int value_mask = CWHeight;
@@ -661,7 +661,7 @@ GHOST_TSuccess GHOST_WindowX11::setClientHeight(GHOST_TUns32 height)
return GHOST_kSuccess;
}
-GHOST_TSuccess GHOST_WindowX11::setClientSize(GHOST_TUns32 width, GHOST_TUns32 height)
+GHOST_TSuccess GHOST_WindowX11::setClientSize(uint32_t width, uint32_t height)
{
XWindowChanges values;
unsigned int value_mask = CWWidth | CWHeight;
@@ -671,10 +671,7 @@ GHOST_TSuccess GHOST_WindowX11::setClientSize(GHOST_TUns32 width, GHOST_TUns32 h
return GHOST_kSuccess;
}
-void GHOST_WindowX11::screenToClient(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const
+void GHOST_WindowX11::screenToClient(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const
{
/* This is correct! */
@@ -687,10 +684,7 @@ void GHOST_WindowX11::screenToClient(GHOST_TInt32 inX,
outY = ay;
}
-void GHOST_WindowX11::clientToScreen(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const
+void GHOST_WindowX11::clientToScreen(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const
{
int ax, ay;
Window temp;
@@ -1590,8 +1584,8 @@ GHOST_TSuccess GHOST_WindowX11::hasCursorShape(GHOST_TStandardCursor shape)
return getStandardCursor(shape, xcursor);
}
-GHOST_TSuccess GHOST_WindowX11::setWindowCustomCursorShape(GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
+GHOST_TSuccess GHOST_WindowX11::setWindowCustomCursorShape(uint8_t *bitmap,
+ uint8_t *mask,
int sizex,
int sizey,
int hotX,
@@ -1679,7 +1673,7 @@ GHOST_TSuccess GHOST_WindowX11::endFullScreen() const
return GHOST_kSuccess;
}
-GHOST_TUns16 GHOST_WindowX11::getDPIHint()
+uint16_t GHOST_WindowX11::getDPIHint()
{
/* Try to read DPI setting set using xrdb */
char *resMan = XResourceManagerString(m_display);
diff --git a/intern/ghost/intern/GHOST_WindowX11.h b/intern/ghost/intern/GHOST_WindowX11.h
index 01699e9d1ce..9f3d48dfafc 100644
--- a/intern/ghost/intern/GHOST_WindowX11.h
+++ b/intern/ghost/intern/GHOST_WindowX11.h
@@ -68,10 +68,10 @@ class GHOST_WindowX11 : public GHOST_Window {
GHOST_WindowX11(GHOST_SystemX11 *system,
Display *display,
const char *title,
- GHOST_TInt32 left,
- GHOST_TInt32 top,
- GHOST_TUns32 width,
- GHOST_TUns32 height,
+ int32_t left,
+ int32_t top,
+ uint32_t width,
+ uint32_t height,
GHOST_TWindowState state,
GHOST_WindowX11 *parentWindow,
GHOST_TDrawingContextType type = GHOST_kDrawingContextTypeNone,
@@ -93,21 +93,15 @@ class GHOST_WindowX11 : public GHOST_Window {
bool isDialog() const;
- GHOST_TSuccess setClientWidth(GHOST_TUns32 width);
+ GHOST_TSuccess setClientWidth(uint32_t width);
- GHOST_TSuccess setClientHeight(GHOST_TUns32 height);
+ GHOST_TSuccess setClientHeight(uint32_t height);
- GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height);
+ GHOST_TSuccess setClientSize(uint32_t width, uint32_t height);
- void screenToClient(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const;
+ void screenToClient(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const;
- void clientToScreen(GHOST_TInt32 inX,
- GHOST_TInt32 inY,
- GHOST_TInt32 &outX,
- GHOST_TInt32 &outY) const;
+ void clientToScreen(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const;
GHOST_TWindowState getState() const;
@@ -182,7 +176,7 @@ class GHOST_WindowX11 : public GHOST_Window {
GHOST_TSuccess setDialogHints(GHOST_WindowX11 *parentWindow);
- GHOST_TUns16 getDPIHint();
+ uint16_t getDPIHint();
protected:
/**
@@ -216,8 +210,8 @@ class GHOST_WindowX11 : public GHOST_Window {
* Sets the cursor shape on the window using
* native window system calls (Arbitrary size/color).
*/
- GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap,
- GHOST_TUns8 *mask,
+ GHOST_TSuccess setWindowCustomCursorShape(uint8_t *bitmap,
+ uint8_t *mask,
int sizex,
int sizey,
int hotX,
diff --git a/intern/ghost/intern/GHOST_Wintab.h b/intern/ghost/intern/GHOST_Wintab.h
index 75017aa67d9..443c726d270 100644
--- a/intern/ghost/intern/GHOST_Wintab.h
+++ b/intern/ghost/intern/GHOST_Wintab.h
@@ -56,10 +56,10 @@ typedef std::unique_ptr<std::remove_pointer_t<HMODULE>, decltype(&::FreeLibrary)
typedef std::unique_ptr<std::remove_pointer_t<HCTX>, GHOST_WIN32_WTClose> unique_hctx;
struct GHOST_WintabInfoWin32 {
- GHOST_TInt32 x, y;
+ int32_t x, y;
GHOST_TEventType type;
GHOST_TButtonMask button;
- GHOST_TUns64 time;
+ uint64_t time;
GHOST_TabletData tabletData;
};
@@ -178,7 +178,7 @@ class GHOST_Wintab {
bool m_focused = false;
/** Pressed button map. */
- GHOST_TUns8 m_buttons = 0;
+ uint8_t m_buttons = 0;
/** Range of a coordinate space. */
struct Range {
diff --git a/intern/ghost/intern/GHOST_XrAction.cpp b/intern/ghost/intern/GHOST_XrAction.cpp
index b10e001df47..9c4f7fbc7d8 100644
--- a/intern/ghost/intern/GHOST_XrAction.cpp
+++ b/intern/ghost/intern/GHOST_XrAction.cpp
@@ -329,7 +329,7 @@ void GHOST_XrAction::updateState(XrSession session,
void GHOST_XrAction::applyHapticFeedback(XrSession session,
const char *action_name,
- const GHOST_TInt64 &duration,
+ const int64_t &duration,
const float &frequency,
const float &amplitude)
{
diff --git a/intern/ghost/intern/GHOST_XrAction.h b/intern/ghost/intern/GHOST_XrAction.h
index bdc6cafb4a9..32445c616bd 100644
--- a/intern/ghost/intern/GHOST_XrAction.h
+++ b/intern/ghost/intern/GHOST_XrAction.h
@@ -91,7 +91,7 @@ class GHOST_XrAction {
const XrTime &predicted_display_time);
void applyHapticFeedback(XrSession session,
const char *action_name,
- const GHOST_TInt64 &duration,
+ const int64_t &duration,
const float &frequency,
const float &amplitude);
void stopHapticFeedback(XrSession session, const char *action_name);
diff --git a/intern/ghost/intern/GHOST_XrSession.cpp b/intern/ghost/intern/GHOST_XrSession.cpp
index a7438fae13c..35280e77e22 100644
--- a/intern/ghost/intern/GHOST_XrSession.cpp
+++ b/intern/ghost/intern/GHOST_XrSession.cpp
@@ -772,7 +772,7 @@ bool GHOST_XrSession::syncActions(const char *action_set_name)
bool GHOST_XrSession::applyHapticAction(const char *action_set_name,
const char *action_name,
- const GHOST_TInt64 &duration,
+ const int64_t &duration,
const float &frequency,
const float &amplitude)
{
diff --git a/intern/ghost/intern/GHOST_XrSession.h b/intern/ghost/intern/GHOST_XrSession.h
index a2d3cf2e385..c871b98da46 100644
--- a/intern/ghost/intern/GHOST_XrSession.h
+++ b/intern/ghost/intern/GHOST_XrSession.h
@@ -81,7 +81,7 @@ class GHOST_XrSession {
bool syncActions(const char *action_set_name = nullptr);
bool applyHapticAction(const char *action_set_name,
const char *action_name,
- const GHOST_TInt64 &duration,
+ const int64_t &duration,
const float &frequency,
const float &amplitude);
void stopHapticAction(const char *action_set_name, const char *action_name);
diff --git a/intern/ghost/test/gears/GHOST_C-Test.c b/intern/ghost/test/gears/GHOST_C-Test.c
index 1867218ec65..3257c42118e 100644
--- a/intern/ghost/test/gears/GHOST_C-Test.c
+++ b/intern/ghost/test/gears/GHOST_C-Test.c
@@ -46,7 +46,7 @@
# include <GL/gl.h>
#endif /* defined(WIN32) || defined(__APPLE__) */
-static void gearsTimerProc(GHOST_TimerTaskHandle task, GHOST_TUns64 time);
+static void gearsTimerProc(GHOST_TimerTaskHandle task, uint64_t time);
int processEvent(GHOST_EventHandle hEvent, GHOST_TUserDataPtr userData);
static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
@@ -60,7 +60,7 @@ static GHOST_WindowHandle sFullScreenWindow = NULL;
static GHOST_TimerTaskHandle sTestTimer;
static GHOST_TimerTaskHandle sGearsTimer;
-static void testTimerProc(GHOST_TimerTaskHandle task, GHOST_TUns64 time)
+static void testTimerProc(GHOST_TimerTaskHandle task, uint64_t time)
{
printf("timer1, time=%d\n", (int)time);
}
@@ -501,7 +501,7 @@ int main(int argc, char **argv)
return 0;
}
-static void gearsTimerProc(GHOST_TimerTaskHandle hTask, GHOST_TUns64 time)
+static void gearsTimerProc(GHOST_TimerTaskHandle hTask, uint64_t time)
{
GHOST_WindowHandle hWindow = NULL;
fAngle += 2.0;
diff --git a/intern/ghost/test/gears/GHOST_Test.cpp b/intern/ghost/test/gears/GHOST_Test.cpp
index c9c497aacb4..c1cb5f29e2e 100644
--- a/intern/ghost/test/gears/GHOST_Test.cpp
+++ b/intern/ghost/test/gears/GHOST_Test.cpp
@@ -54,7 +54,7 @@
static bool nVidiaWindows; // very dirty but hey, it's for testing only
-static void gearsTimerProc(GHOST_ITimerTask *task, GHOST_TUns64 time);
+static void gearsTimerProc(GHOST_ITimerTask *task, uint64_t time);
static class Application *fApp;
static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
@@ -71,7 +71,7 @@ void StereoProjection(float left,
float dist,
float eye);
-static void testTimerProc(GHOST_ITimerTask * /*task*/, GHOST_TUns64 time)
+static void testTimerProc(GHOST_ITimerTask * /*task*/, uint64_t time)
{
std::cout << "timer1, time=" << (int)time << "\n";
}
@@ -345,7 +345,7 @@ void StereoProjection(float left,
float zero_plane,
float dist,
float eye)
-/* Perform the perspective projection for one eye's subfield.
+/* Perform the perspective projection for one eye's sub-field.
* The projection is in the direction of the negative z axis.
*
* -6.0, 6.0, -4.8, 4.8,
@@ -365,8 +365,8 @@ void StereoProjection(float left,
* of zero parallax.
*
* -0.31
- * eye = half the eye separation; positive for the right eye subfield,
- * negative for the left eye subfield.
+ * eye = half the eye separation; positive for the right eye sub-field,
+ * negative for the left eye sub-field.
*/
{
float xmid, ymid, clip_near, clip_far, topw, bottomw, leftw, rightw, dx, dy, n_over_d;
@@ -392,8 +392,7 @@ void StereoProjection(float left,
glFrustum(leftw, rightw, bottomw, topw, clip_near, clip_far);
glTranslatef(-xmid - eye, -ymid, -zero_plane - dist);
- return;
-} /* stereoproj */
+}
class Application : public GHOST_IEventConsumer {
public:
@@ -731,7 +730,7 @@ int main(int /*argc*/, char ** /*argv*/)
return 0;
}
-static void gearsTimerProc(GHOST_ITimerTask *task, GHOST_TUns64 /*time*/)
+static void gearsTimerProc(GHOST_ITimerTask *task, uint64_t /*time*/)
{
fAngle += 2.0;
view_roty += 1.0;
diff --git a/intern/ghost/test/multitest/EventToBuf.c b/intern/ghost/test/multitest/EventToBuf.c
index 788c0221753..44ea07bd880 100644
--- a/intern/ghost/test/multitest/EventToBuf.c
+++ b/intern/ghost/test/multitest/EventToBuf.c
@@ -203,7 +203,7 @@ static char *keytype_to_string(GHOST_TKey key)
void event_to_buf(GHOST_EventHandle evt, char buf[128])
{
GHOST_TEventType type = GHOST_GetEventType(evt);
- double time = (double)((GHOST_TInt64)GHOST_GetEventTime(evt)) / 1000;
+ double time = (double)((int64_t)GHOST_GetEventTime(evt)) / 1000;
GHOST_WindowHandle win = GHOST_GetEventWindow(evt);
void *data = GHOST_GetEventData(evt);
char *pos = buf;
diff --git a/intern/ghost/test/multitest/MultiTest.c b/intern/ghost/test/multitest/MultiTest.c
index ccbbbceb5b6..0e6602d9510 100644
--- a/intern/ghost/test/multitest/MultiTest.c
+++ b/intern/ghost/test/multitest/MultiTest.c
@@ -302,12 +302,12 @@ static void mainwindow_handle(void *priv, GHOST_EventHandle evt)
/**/
-static void mainwindow_timer_proc(GHOST_TimerTaskHandle task, GHOST_TUns64 time)
+static void mainwindow_timer_proc(GHOST_TimerTaskHandle task, uint64_t time)
{
MainWindow *mw = GHOST_GetTimerTaskUserData(task);
char buf[64];
- sprintf(buf, "timer: %6.2f", (double)((GHOST_TInt64)time) / 1000);
+ sprintf(buf, "timer: %6.2f", (double)((int64_t)time) / 1000);
mainwindow_log(mw, buf);
}
@@ -570,7 +570,7 @@ LoggerWindow *loggerwindow_new(MultiTestApp *app)
{
GHOST_GLSettings glSettings = {0};
GHOST_SystemHandle sys = multitestapp_get_system(app);
- GHOST_TUns32 screensize[2];
+ uint32_t screensize[2];
GHOST_WindowHandle win;
GHOST_GetMainDisplayDimensions(sys, &screensize[0], &screensize[1]);
@@ -701,11 +701,11 @@ static void extrawindow_do_key(ExtraWindow *ew, GHOST_TKey key, int press)
}
}
-static void extrawindow_spin_cursor(ExtraWindow *ew, GHOST_TUns64 time)
+static void extrawindow_spin_cursor(ExtraWindow *ew, uint64_t time)
{
- GHOST_TUns8 bitmap[16][2];
- GHOST_TUns8 mask[16][2];
- double ftime = (double)((GHOST_TInt64)time) / 1000;
+ uint8_t bitmap[16][2];
+ uint8_t mask[16][2];
+ double ftime = (double)((int64_t)time) / 1000;
float angle = fmod(ftime, 1.0) * 3.1415 * 2;
int i;
diff --git a/intern/guardedalloc/intern/mallocn_intern.h b/intern/guardedalloc/intern/mallocn_intern.h
index aa956150484..e4bd3d533a3 100644
--- a/intern/guardedalloc/intern/mallocn_intern.h
+++ b/intern/guardedalloc/intern/mallocn_intern.h
@@ -53,14 +53,8 @@ size_t malloc_usable_size(void *ptr);
# undef USE_MALLOC_USABLE_SIZE
#endif
-/* Blame Microsoft for LLP64 and no inttypes.h, quick workaround needed: */
-#if defined(WIN64)
-# define SIZET_FORMAT "%I64u"
-# define SIZET_ARG(a) ((unsigned long long)(a))
-#else
-# define SIZET_FORMAT "%lu"
-# define SIZET_ARG(a) ((unsigned long)(a))
-#endif
+#define SIZET_FORMAT "%zu"
+#define SIZET_ARG(a) ((size_t)(a))
#define SIZET_ALIGN_4(len) ((len + 3) & ~(size_t)3)
diff --git a/intern/libmv/libmv/numeric/numeric.h b/intern/libmv/libmv/numeric/numeric.h
index e3d44226338..e3ebdb5a4bb 100644
--- a/intern/libmv/libmv/numeric/numeric.h
+++ b/intern/libmv/libmv/numeric/numeric.h
@@ -43,7 +43,7 @@ inline void sincos(double x, double* sinx, double* cosx) {
# endif
#endif // !__MINGW64__
-#if (defined(WIN32) || defined(WIN64)) && !defined(__MINGW32__)
+#if (defined(_WIN32) || defined(_WIN64)) && !defined(__MINGW32__)
inline long lround(double d) {
return (long)(d > 0 ? d + 0.5 : ceil(d - 0.5));
}
diff --git a/intern/libmv/libmv/tracking/retrack_region_tracker.cc b/intern/libmv/libmv/tracking/retrack_region_tracker.cc
index 9152078053c..124a032cdff 100644
--- a/intern/libmv/libmv/tracking/retrack_region_tracker.cc
+++ b/intern/libmv/libmv/tracking/retrack_region_tracker.cc
@@ -37,7 +37,7 @@ bool RetrackRegionTracker::Track(const FloatImage& image1,
}
// Now track x2 and y2 backward, to get xx1 and yy1 which, if the track is
// good, should match x1 and y1 (but may not if the track is bad).
- double xx1 = *x2, yy1 = *x2;
+ double xx1 = *x2, yy1 = *y2;
if (!tracker_->Track(image2, image1, *x2, *y2, &xx1, &yy1)) {
return false;
}
diff --git a/release/scripts/freestyle/modules/freestyle/shaders.py b/release/scripts/freestyle/modules/freestyle/shaders.py
index 28b8aa9b23e..95e1c873657 100644
--- a/release/scripts/freestyle/modules/freestyle/shaders.py
+++ b/release/scripts/freestyle/modules/freestyle/shaders.py
@@ -1153,11 +1153,9 @@ class RoundCapShader(StrokeShader):
return
# calculate the number of additional vertices to form caps
thickness_beg = sum(stroke[0].attribute.thickness)
- caplen_beg = thickness_beg / 2.0
nverts_beg = max(5, int(thickness_beg))
thickness_end = sum(stroke[-1].attribute.thickness)
- caplen_end = (thickness_end) / 2.0
nverts_end = max(5, int(thickness_end))
# adjust the total number of stroke vertices
@@ -1169,7 +1167,7 @@ class RoundCapShader(StrokeShader):
# reshape the cap at the beginning of the stroke
q, attr = buffer[1]
p, attr = buffer[0]
- direction = (p - q).normalized() * caplen_beg
+ direction = (p - q).normalized() * thickness_beg
n = 1.0 / nverts_beg
R, L = attr.thickness
for t, svert in zip(range(nverts_beg, 0, -1), stroke):
@@ -1180,7 +1178,7 @@ class RoundCapShader(StrokeShader):
# reshape the cap at the end of the stroke
q, attr = buffer[-2]
p, attr = buffer[-1]
- direction = (p - q).normalized() * caplen_beg
+ direction = (p - q).normalized() * thickness_end
n = 1.0 / nverts_end
R, L = attr.thickness
for t, svert in zip(range(nverts_end, 0, -1), reversed(stroke)):
diff --git a/release/scripts/modules/bl_i18n_utils/utils.py b/release/scripts/modules/bl_i18n_utils/utils.py
index f63b6990cdd..fda93682dc5 100644
--- a/release/scripts/modules/bl_i18n_utils/utils.py
+++ b/release/scripts/modules/bl_i18n_utils/utils.py
@@ -781,7 +781,6 @@ class I18nMessages:
print("Could not import bpy, find_best_messages_matches must be run from whithin Blender.")
return
-
# Build helper mappings.
# Note it's user responsibility to know when to invalidate (and hence force rebuild) this cache!
if self._reverse_cache is None:
diff --git a/release/scripts/modules/bl_i18n_utils/utils_cli.py b/release/scripts/modules/bl_i18n_utils/utils_cli.py
index d3750d5e9a4..e18491fa042 100644
--- a/release/scripts/modules/bl_i18n_utils/utils_cli.py
+++ b/release/scripts/modules/bl_i18n_utils/utils_cli.py
@@ -140,6 +140,7 @@ def main():
args.func(args=args, settings=settings)
+
if __name__ == "__main__":
print("\n\n *** Running {} *** \n".format(__file__))
main()
diff --git a/release/scripts/modules/bl_keymap_utils/keymap_from_toolbar.py b/release/scripts/modules/bl_keymap_utils/keymap_from_toolbar.py
index aff1108568b..26f38cf09fc 100644
--- a/release/scripts/modules/bl_keymap_utils/keymap_from_toolbar.py
+++ b/release/scripts/modules/bl_keymap_utils/keymap_from_toolbar.py
@@ -449,6 +449,5 @@ def generate(context, space_type, *, use_fallback_keys=True, use_reset=True):
)
kmi.properties.skip_depressed = True
-
wm.keyconfigs.update()
return keymap
diff --git a/release/scripts/modules/bl_previews_utils/bl_previews_render.py b/release/scripts/modules/bl_previews_utils/bl_previews_render.py
index 51ea53c0eba..17577a9a9f2 100644
--- a/release/scripts/modules/bl_previews_utils/bl_previews_render.py
+++ b/release/scripts/modules/bl_previews_utils/bl_previews_render.py
@@ -37,6 +37,7 @@ OBJECT_TYPES_RENDER = {'MESH', 'CURVE', 'SURFACE', 'META', 'FONT'}
def ids_nolib(bids):
return (bid for bid in bids if not bid.library)
+
def ids_nolib_with_preview(bids):
return (bid for bid in bids if (not bid.library and bid.preview))
diff --git a/release/scripts/modules/bl_rna_utils/data_path.py b/release/scripts/modules/bl_rna_utils/data_path.py
index 42942b7a295..439dfcae12a 100644
--- a/release/scripts/modules/bl_rna_utils/data_path.py
+++ b/release/scripts/modules/bl_rna_utils/data_path.py
@@ -23,6 +23,7 @@ __all__ = (
"decompose_data_path",
)
+
class _TokenizeDataPath:
"""
Class to split up tokens of a data-path.
diff --git a/release/scripts/modules/bpy/utils/__init__.py b/release/scripts/modules/bpy/utils/__init__.py
index e6c7bca3e3c..58b20d9e3c8 100644
--- a/release/scripts/modules/bpy/utils/__init__.py
+++ b/release/scripts/modules/bpy/utils/__init__.py
@@ -155,6 +155,7 @@ def _test_import(module_name, loaded_modules):
# This supports the case of loading a new preferences file which may reset scripts path.
_sys_path_ensure_paths = set()
+
def _sys_path_ensure_prepend(path):
if path not in _sys.path:
_sys.path.insert(0, path)
diff --git a/release/scripts/modules/bpy_extras/asset_utils.py b/release/scripts/modules/bpy_extras/asset_utils.py
index 1656c21a137..e41eeeed4fa 100644
--- a/release/scripts/modules/bpy_extras/asset_utils.py
+++ b/release/scripts/modules/bpy_extras/asset_utils.py
@@ -31,6 +31,7 @@ __all__ = (
"SpaceAssetInfo",
)
+
class SpaceAssetInfo:
@classmethod
def is_asset_browser(cls, space_data: bpy.types.Space):
@@ -46,6 +47,7 @@ class SpaceAssetInfo:
active_file = context.active_file
return active_file.asset_data if active_file else None
+
class AssetBrowserPanel:
bl_space_type = 'FILE_BROWSER'
@@ -53,6 +55,7 @@ class AssetBrowserPanel:
def poll(cls, context):
return SpaceAssetInfo.is_asset_browser_poll(context)
+
class AssetMetaDataPanel:
bl_space_type = 'FILE_BROWSER'
bl_region_type = 'TOOL_PROPS'
diff --git a/release/scripts/modules/bpy_extras/node_shader_utils.py b/release/scripts/modules/bpy_extras/node_shader_utils.py
index 54124fd4ca6..e37c1a17152 100644
--- a/release/scripts/modules/bpy_extras/node_shader_utils.py
+++ b/release/scripts/modules/bpy_extras/node_shader_utils.py
@@ -681,7 +681,10 @@ class ShaderImageTextureWrapper():
tree = self.owner_shader.material.node_tree
node_image = tree.nodes.new(type='ShaderNodeTexImage')
- self.owner_shader._grid_to_location(-1, 0 + self.grid_row_diff, dst_node=node_image, ref_node=self.node_dst)
+ self.owner_shader._grid_to_location(
+ -1, 0 + self.grid_row_diff,
+ dst_node=node_image, ref_node=self.node_dst,
+ )
tree.links.new(node_image.outputs["Alpha" if self.use_alpha else "Color"], self.socket_dst)
if self.use_alpha:
@@ -778,7 +781,7 @@ class ShaderImageTextureWrapper():
socket_dst = self.node_image.inputs["Vector"]
# If not already existing, we need to create texcoords -> mapping link (from UV).
socket_src = (socket_dst.links[0].from_socket if socket_dst.is_linked
- else self.owner_shader.node_texcoords.outputs['UV'])
+ else self.owner_shader.node_texcoords.outputs['UV'])
tree = self.owner_shader.material.node_tree
node_mapping = tree.nodes.new(type='ShaderNodeMapping')
diff --git a/release/scripts/modules/console/complete_calltip.py b/release/scripts/modules/console/complete_calltip.py
index 706af67905b..60daa1d2045 100644
--- a/release/scripts/modules/console/complete_calltip.py
+++ b/release/scripts/modules/console/complete_calltip.py
@@ -41,7 +41,7 @@ RE_DEF_COMPLETE = re.compile(
# allow empty string
'''|)'''
# allow opening bracket(s)
- '''(?:\(|\s)*)$''')
+ r'''(?:\(|\s)*)$''')
def reduce_newlines(text):
diff --git a/release/scripts/presets/keyconfig/keymap_data/blender_default.py b/release/scripts/presets/keyconfig/keymap_data/blender_default.py
index 7f1039a975b..0af7493ed47 100644
--- a/release/scripts/presets/keyconfig/keymap_data/blender_default.py
+++ b/release/scripts/presets/keyconfig/keymap_data/blender_default.py
@@ -4113,7 +4113,7 @@ def km_pose(params):
("pose.bone_layers", {"type": 'M', "value": 'PRESS'}, None),
("transform.bbone_resize", {"type": 'S', "value": 'PRESS', "ctrl": True, "alt": True}, None),
("anim.keyframe_insert_menu", {"type": 'I', "value": 'PRESS'}, None),
- ("anim.keyframe_delete", {"type": 'I', "value": 'PRESS', "alt": True}, None),
+ ("anim.keyframe_delete_v3d", {"type": 'I', "value": 'PRESS', "alt": True}, None),
("anim.keying_set_active_set", {"type": 'I', "value": 'PRESS', "shift": True, "ctrl": True, "alt": True}, None),
("poselib.browse_interactive", {"type": 'L', "value": 'PRESS', "alt": True}, None),
("poselib.pose_add", {"type": 'L', "value": 'PRESS', "shift": True}, None),
@@ -4185,7 +4185,7 @@ def km_object_mode(params):
("wm.context_toggle", {"type": 'PERIOD', "value": 'PRESS', "ctrl": True},
{"properties": [("data_path", 'tool_settings.use_transform_data_origin')]}),
("anim.keyframe_insert_menu", {"type": 'I', "value": 'PRESS'}, None),
- ("anim.keyframe_delete", {"type": 'I', "value": 'PRESS', "alt": True}, None),
+ ("anim.keyframe_delete_v3d", {"type": 'I', "value": 'PRESS', "alt": True}, None),
("anim.keying_set_active_set", {"type": 'I', "value": 'PRESS', "shift": True, "ctrl": True, "alt": True}, None),
("collection.create", {"type": 'G', "value": 'PRESS', "ctrl": True}, None),
("collection.objects_remove", {"type": 'G', "value": 'PRESS', "ctrl": True, "alt": True}, None),
@@ -5551,6 +5551,7 @@ def km_view3d_walk_modal(_params):
("DECELERATE", {"type": 'NUMPAD_MINUS', "value": 'PRESS', "any": True, "repeat": True}, None),
("ACCELERATE", {"type": 'WHEELUPMOUSE', "value": 'PRESS', "any": True}, None),
("DECELERATE", {"type": 'WHEELDOWNMOUSE', "value": 'PRESS', "any": True}, None),
+ ("AXIS_LOCK_Z", {"type": 'Z', "value": 'PRESS'}, None),
])
return keymap
diff --git a/release/scripts/presets/keyconfig/keymap_data/industry_compatible_data.py b/release/scripts/presets/keyconfig/keymap_data/industry_compatible_data.py
index b0144672745..714126903d8 100644
--- a/release/scripts/presets/keyconfig/keymap_data/industry_compatible_data.py
+++ b/release/scripts/presets/keyconfig/keymap_data/industry_compatible_data.py
@@ -3015,7 +3015,7 @@ def km_pose(params):
("anim.keyframe_insert_by_name", {"type": 'R', "value": 'PRESS', "shift": True},
{"properties": [("type", 'Scaling')]}),
- ("anim.keyframe_delete", {"type": 'S', "value": 'PRESS', "alt": True}, None),
+ ("anim.keyframe_delete_v3d", {"type": 'S', "value": 'PRESS', "alt": True}, None),
("anim.keying_set_active_set", {"type": 'S', "value": 'PRESS', "shift": True, "ctrl": True, "alt": True}, None),
*_template_items_context_menu("VIEW3D_MT_pose_context_menu", {"type": 'RIGHTMOUSE', "value": 'PRESS'}),
# Tools
@@ -3086,7 +3086,7 @@ def km_object_mode(params):
{"properties": [("type", 'Rotation')]}),
("anim.keyframe_insert_by_name", {"type": 'R', "value": 'PRESS', "shift": True},
{"properties": [("type", 'Scaling')]}),
- ("anim.keyframe_delete", {"type": 'S', "value": 'PRESS', "alt": True}, None),
+ ("anim.keyframe_delete_v3d", {"type": 'S', "value": 'PRESS', "alt": True}, None),
("anim.keying_set_active_set", {"type": 'S', "value": 'PRESS', "shift": True, "ctrl": True, "alt": True}, None),
*_template_items_context_menu("VIEW3D_MT_object_context_menu", {"type": 'RIGHTMOUSE', "value": 'PRESS'}),
("object.move_to_collection", {"type": 'G', "value": 'PRESS', "ctrl": True}, None),
diff --git a/release/scripts/startup/bl_operators/spreadsheet.py b/release/scripts/startup/bl_operators/spreadsheet.py
index 1907a69a3d3..b5098d63dac 100644
--- a/release/scripts/startup/bl_operators/spreadsheet.py
+++ b/release/scripts/startup/bl_operators/spreadsheet.py
@@ -20,6 +20,7 @@ from __future__ import annotations
from bpy.types import Operator
+
class SPREADSHEET_OT_toggle_pin(Operator):
'''Turn on or off pinning'''
bl_idname = "spreadsheet.toggle_pin"
diff --git a/release/scripts/startup/bl_operators/wm.py b/release/scripts/startup/bl_operators/wm.py
index 2cc7b828c11..6a3830ad1e4 100644
--- a/release/scripts/startup/bl_operators/wm.py
+++ b/release/scripts/startup/bl_operators/wm.py
@@ -135,7 +135,7 @@ def context_path_decompose(data_path):
if base_path:
assert(base_path.startswith("."))
- base_path= base_path[1:]
+ base_path = base_path[1:]
if prop_attr:
assert(prop_attr.startswith("."))
prop_attr = prop_attr[1:]
diff --git a/release/scripts/startup/bl_ui/properties_collection.py b/release/scripts/startup/bl_ui/properties_collection.py
index 27de80bb88d..b51d7157c06 100644
--- a/release/scripts/startup/bl_ui/properties_collection.py
+++ b/release/scripts/startup/bl_ui/properties_collection.py
@@ -35,7 +35,7 @@ def lineart_make_line_type_entry(col, line_type, text_disp, expand, search_from)
if line_type.use and expand:
col.prop_search(line_type, "layer", search_from,
"layers", icon='GREASEPENCIL')
- col.prop_search(line_type, "material", search_from,
+ col.prop_search(line_type, "material", search_from,
"materials", icon='SHADING_TEXTURE')
@@ -90,7 +90,7 @@ class COLLECTION_PT_lineart_collection(CollectionButtonsPanel, Panel):
row = layout.row(align=True, heading="Masks")
row.active = collection.lineart_use_intersection_mask
- for i in range(0,8):
+ for i in range(8):
row.prop(collection, "lineart_intersection_mask", index=i, text=str(i), toggle=True)
diff --git a/release/scripts/startup/bl_ui/properties_data_gpencil.py b/release/scripts/startup/bl_ui/properties_data_gpencil.py
index e71ea2f31a4..b273eee4e19 100644
--- a/release/scripts/startup/bl_ui/properties_data_gpencil.py
+++ b/release/scripts/startup/bl_ui/properties_data_gpencil.py
@@ -93,8 +93,8 @@ class GPENCIL_MT_layer_context_menu(Menu):
gpd = ob.data
gpl = gpd.layers.active
- layout.operator("gpencil.layer_duplicate", text="Duplicate", icon='DUPLICATE').mode='ALL'
- layout.operator("gpencil.layer_duplicate", text="Duplicate Empty Keyframes").mode='EMPTY'
+ layout.operator("gpencil.layer_duplicate", text="Duplicate", icon='DUPLICATE').mode = 'ALL'
+ layout.operator("gpencil.layer_duplicate", text="Duplicate Empty Keyframes").mode = 'EMPTY'
layout.separator()
@@ -113,8 +113,8 @@ class GPENCIL_MT_layer_context_menu(Menu):
layout.operator("gpencil.layer_merge", icon='SORT_ASC', text="Merge Down")
layout.separator()
- layout.operator("gpencil.layer_duplicate_object", text="Copy Layer to Selected").only_active=True
- layout.operator("gpencil.layer_duplicate_object", text="Copy All Layers to Selected").only_active=False
+ layout.operator("gpencil.layer_duplicate_object", text="Copy Layer to Selected").only_active = True
+ layout.operator("gpencil.layer_duplicate_object", text="Copy All Layers to Selected").only_active = False
class DATA_PT_gpencil_layers(DataButtonsPanel, Panel):
diff --git a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
index 0da0716e850..de743033036 100644
--- a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
+++ b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
@@ -847,6 +847,7 @@ class GreasePencilLayerRelationsPanel:
col.enabled = bool(gpl.viewlayer_render)
col.prop(gpl, "use_viewlayer_masks")
+
class GreasePencilLayerDisplayPanel:
def draw(self, context):
diff --git a/release/scripts/startup/bl_ui/space_clip.py b/release/scripts/startup/bl_ui/space_clip.py
index 96920af1c7e..afbc3abf302 100644
--- a/release/scripts/startup/bl_ui/space_clip.py
+++ b/release/scripts/startup/bl_ui/space_clip.py
@@ -72,8 +72,9 @@ class CLIP_PT_marker_display(Panel):
col.prop(view, "show_marker_pattern", text="Pattern")
col.prop(view, "show_marker_search", text="Search")
- col.active = view.show_track_path
col.prop(view, "show_track_path", text="Path")
+ col = col.column()
+ col.active = view.show_track_path
col.prop(view, "path_length", text="Length")
col = row.column()
@@ -113,7 +114,6 @@ class CLIP_PT_clip_display(Panel):
row = layout.row()
col = row.column()
col.prop(sc.clip_user, "use_render_undistorted", text="Render Undistorted")
- col.prop(sc, "lock_selection", text="Lock to Selection")
col = row.column()
col.prop(sc, "show_stable", text="Show Stable")
col.prop(sc, "show_grid", text="Grid")
@@ -190,7 +190,7 @@ class CLIP_HT_header(Header):
row.prop(sc, "pivot_point", text="", icon_only=True)
row = layout.row(align=True)
icon = 'LOCKED' if sc.lock_selection else 'UNLOCKED'
- row.prop(sc, "lock_selection", icon=icon, text="")
+ row.operator("clip.lock_selection_toggle", icon=icon, text="", depress=sc.lock_selection)
row.popover(panel='CLIP_PT_display')
elif sc.view == 'GRAPH':
@@ -250,7 +250,7 @@ class CLIP_HT_header(Header):
row.popover(panel='CLIP_PT_mask_display')
row = layout.row(align=True)
icon = 'LOCKED' if sc.lock_selection else 'UNLOCKED'
- row.prop(sc, "lock_selection", icon=icon, text="")
+ row.operator("clip.lock_selection_toggle", icon=icon, text="", depress=sc.lock_selection)
row.popover(panel='CLIP_PT_display')
def draw(self, context):
@@ -1477,9 +1477,13 @@ class CLIP_MT_track(Menu):
layout.separator()
- layout.operator("clip.solve_camera",
- text="Solve Camera Motion" if tracking_object.is_camera
- else "Solve Object Motion")
+ layout.operator(
+ "clip.solve_camera",
+ text=(
+ "Solve Camera Motion" if tracking_object.is_camera else
+ "Solve Object Motion"
+ ),
+ )
layout.separator()
diff --git a/release/scripts/startup/bl_ui/space_dopesheet.py b/release/scripts/startup/bl_ui/space_dopesheet.py
index ffb7b9e5c20..84d1c36c53d 100644
--- a/release/scripts/startup/bl_ui/space_dopesheet.py
+++ b/release/scripts/startup/bl_ui/space_dopesheet.py
@@ -609,9 +609,9 @@ class DOPESHEET_MT_context_menu(Menu):
layout.operator_menu_enum("action.keyframe_type", "type", text="Keyframe Type")
if st.mode != 'GPENCIL':
- layout.operator_menu_enum("action.handle_type", "type", text="Handle Type")
- layout.operator_menu_enum("action.interpolation_type", "type", text="Interpolation Mode")
- layout.operator_menu_enum("action.easing_type", "type", text="Easing Mode")
+ layout.operator_menu_enum("action.handle_type", "type", text="Handle Type")
+ layout.operator_menu_enum("action.interpolation_type", "type", text="Interpolation Mode")
+ layout.operator_menu_enum("action.easing_type", "type", text="Easing Mode")
layout.separator()
@@ -625,8 +625,8 @@ class DOPESHEET_MT_context_menu(Menu):
layout.operator("action.delete")
if st.mode == 'GPENCIL':
- layout.operator("gpencil.interpolate_reverse")
- layout.operator("gpencil.frame_clean_duplicate", text="Delete Duplicate Frames")
+ layout.operator("gpencil.interpolate_reverse")
+ layout.operator("gpencil.frame_clean_duplicate", text="Delete Duplicate Frames")
layout.separator()
diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py
index 31a4aa5da48..0fceb864ac2 100644
--- a/release/scripts/startup/bl_ui/space_image.py
+++ b/release/scripts/startup/bl_ui/space_image.py
@@ -260,6 +260,7 @@ class IMAGE_MT_image_flip(Menu):
layout.operator("image.flip", text="Horizontally").use_flip_x = True
layout.operator("image.flip", text="Vertically").use_flip_y = True
+
class IMAGE_MT_image_invert(Menu):
bl_label = "Invert"
diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py
index 1208ca0a64a..fba86676ad4 100644
--- a/release/scripts/startup/bl_ui/space_node.py
+++ b/release/scripts/startup/bl_ui/space_node.py
@@ -694,6 +694,97 @@ class NODE_UL_interface_sockets(bpy.types.UIList):
layout.template_node_socket(color=color)
+class NodeTreeInterfacePanel:
+ def draw_socket_list(self, context, in_out, sockets_propname, active_socket_propname):
+ layout = self.layout
+
+ snode = context.space_data
+ tree = snode.edit_tree
+ sockets = getattr(tree, sockets_propname)
+ active_socket_index = getattr(tree, active_socket_propname)
+ active_socket = sockets[active_socket_index] if active_socket_index >= 0 else None
+
+ split = layout.row()
+
+ split.template_list("NODE_UL_interface_sockets", in_out, tree, sockets_propname, tree, active_socket_propname)
+
+ ops_col = split.column()
+
+ add_remove_col = ops_col.column(align=True)
+ props = add_remove_col.operator("node.tree_socket_add", icon='ADD', text="")
+ props.in_out = in_out
+ props = add_remove_col.operator("node.tree_socket_remove", icon='REMOVE', text="")
+ props.in_out = in_out
+
+ ops_col.separator()
+
+ up_down_col = ops_col.column(align=True)
+ props = up_down_col.operator("node.tree_socket_move", icon='TRIA_UP', text="")
+ props.in_out = in_out
+ props.direction = 'UP'
+ props = up_down_col.operator("node.tree_socket_move", icon='TRIA_DOWN', text="")
+ props.in_out = in_out
+ props.direction = 'DOWN'
+
+ if active_socket is not None:
+ # Mimicking property split.
+ layout.use_property_split = False
+ layout.use_property_decorate = False
+ layout_row = layout.row(align=True)
+ layout_split = layout_row.split(factor=0.4, align=True)
+
+ label_column = layout_split.column(align=True)
+ label_column.alignment = 'RIGHT'
+ # Menu to change the socket type.
+ label_column.label(text="Type")
+
+ property_row = layout_split.row(align=True)
+ props = property_row.operator_menu_enum(
+ "node.tree_socket_change_type",
+ "socket_type",
+ text=active_socket.bl_label if active_socket.bl_label else active_socket.bl_idname
+ )
+ props.in_out = in_out
+
+ layout.use_property_split = True
+ layout.use_property_decorate = False
+
+ layout.prop(active_socket, "name")
+ # Display descriptions only for Geometry Nodes, since it's only used in the modifier panel.
+ if tree.type == 'GEOMETRY':
+ layout.prop(active_socket, "description")
+ active_socket.draw(context, layout)
+
+
+class NODE_PT_node_tree_interface_inputs(NodeTreeInterfacePanel, Panel):
+ bl_space_type = 'NODE_EDITOR'
+ bl_region_type = 'UI'
+ bl_category = "Group"
+ bl_label = "Inputs"
+
+ @classmethod
+ def poll(cls, context):
+ snode = context.space_data
+ return snode.edit_tree is not None
+
+ def draw(self, context):
+ self.draw_socket_list(context, "IN", "inputs", "active_input")
+
+class NODE_PT_node_tree_interface_outputs(NodeTreeInterfacePanel, Panel):
+ bl_space_type = 'NODE_EDITOR'
+ bl_region_type = 'UI'
+ bl_category = "Group"
+ bl_label = "Outputs"
+
+ @classmethod
+ def poll(cls, context):
+ snode = context.space_data
+ return snode.edit_tree is not None
+
+ def draw(self, context):
+ self.draw_socket_list(context, "OUT", "outputs", "active_output")
+
+
# Grease Pencil properties
class NODE_PT_annotation(AnnotationDataPanel, Panel):
bl_space_type = 'NODE_EDITOR'
@@ -752,6 +843,8 @@ classes = (
NODE_PT_quality,
NODE_PT_annotation,
NODE_UL_interface_sockets,
+ NODE_PT_node_tree_interface_inputs,
+ NODE_PT_node_tree_interface_outputs,
node_panel(EEVEE_MATERIAL_PT_settings),
node_panel(MATERIAL_PT_viewport),
diff --git a/release/scripts/startup/bl_ui/space_outliner.py b/release/scripts/startup/bl_ui/space_outliner.py
index 7a694108e14..ba91b6e8d50 100644
--- a/release/scripts/startup/bl_ui/space_outliner.py
+++ b/release/scripts/startup/bl_ui/space_outliner.py
@@ -442,7 +442,6 @@ class OUTLINER_PT_filter(Panel):
row.prop(space, "use_filter_lib_override_system", text="System Overrides")
-
classes = (
OUTLINER_HT_header,
OUTLINER_MT_editor_menus,
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py
index 99384ac713d..55714e0b0a5 100644
--- a/release/scripts/startup/bl_ui/space_sequencer.py
+++ b/release/scripts/startup/bl_ui/space_sequencer.py
@@ -400,7 +400,7 @@ class SEQUENCER_MT_view(Menu):
layout.menu("SEQUENCER_MT_proxy")
layout.operator_context = 'INVOKE_DEFAULT'
-
+
layout.separator()
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("sequencer.refresh_all", icon='FILE_REFRESH', text="Refresh All")
@@ -467,6 +467,7 @@ class SEQUENCER_MT_select_handle(Menu):
layout.operator("sequencer.select_handles", text="Left Neighbor").side = 'LEFT_NEIGHBOR'
layout.operator("sequencer.select_handles", text="Right Neighbor").side = 'RIGHT_NEIGHBOR'
+
class SEQUENCER_MT_select_channel(Menu):
bl_label = "Select Channel"
@@ -1415,7 +1416,7 @@ class SEQUENCER_PT_source(SequencerButtonsPanel, Panel):
split.label(text="%dx%d" % size, translate=False)
else:
split.label(text="None")
- #FPS
+ # FPS
if elem.orig_fps:
split = col.split(factor=0.5, align=False)
split.alignment = 'RIGHT'
@@ -1424,7 +1425,6 @@ class SEQUENCER_PT_source(SequencerButtonsPanel, Panel):
split.label(text="%.2f" % elem.orig_fps, translate=False)
-
class SEQUENCER_PT_scene(SequencerButtonsPanel, Panel):
bl_label = "Scene"
bl_category = "Strip"
@@ -1857,7 +1857,7 @@ class SEQUENCER_PT_cache_settings(SequencerButtonsPanel, Panel):
@classmethod
def poll(cls, context):
show_developer_ui = context.preferences.view.show_developer_ui
- return cls.has_sequencer(context) and context.scene.sequence_editor and show_developer_ui
+ return cls.has_sequencer(context) and context.scene.sequence_editor and show_developer_ui
def draw(self, context):
layout = self.layout
@@ -2286,12 +2286,15 @@ class SEQUENCER_PT_snapping(Panel):
layout.use_property_decorate = False
col = layout.column(heading="Snap to", align=True)
- col.prop(sequencer_tool_settings, "snap_to_current_frame" )
+ col.prop(sequencer_tool_settings, "snap_to_current_frame")
col.prop(sequencer_tool_settings, "snap_to_hold_offset")
col = layout.column(heading="Ignore", align=True)
col.prop(sequencer_tool_settings, "snap_ignore_muted", text="Muted Strips")
- col.prop(sequencer_tool_settings, "snap_ignore_sound",text="Sound Strips")
+ col.prop(sequencer_tool_settings, "snap_ignore_sound", text="Sound Strips")
+
+ col = layout.column()
+ col.prop(sequencer_tool_settings, "use_snap_current_frame_to_strips")
classes = (
diff --git a/release/scripts/startup/bl_ui/space_spreadsheet.py b/release/scripts/startup/bl_ui/space_spreadsheet.py
index ad696f23db4..afdbfea5091 100644
--- a/release/scripts/startup/bl_ui/space_spreadsheet.py
+++ b/release/scripts/startup/bl_ui/space_spreadsheet.py
@@ -58,7 +58,7 @@ class SPREADSHEET_HT_header(bpy.types.Header):
layout.label(text="No active viewer node.", icon='INFO')
layout.separator_spacer()
-
+
row = layout.row(align=True)
sub = row.row(align=True)
sub.active = self.selection_filter_available(space)
@@ -115,6 +115,7 @@ class SPREADSHEET_HT_header(bpy.types.Header):
return False
return True
+
classes = (
SPREADSHEET_HT_header,
)
diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py
index f9359a8b4a0..7e6fde1ebaf 100644
--- a/release/scripts/startup/bl_ui/space_userpref.py
+++ b/release/scripts/startup/bl_ui/space_userpref.py
@@ -1391,7 +1391,6 @@ class USERPREF_PT_file_paths_asset_libraries(FilePathsPanel, Panel):
row.separator()
row.label(text="Path")
-
for i, library in enumerate(paths.asset_libraries):
name_col.prop(library, "name", text="")
row = path_col.row()
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 80cede9ee5a..df41445ee6f 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -2765,23 +2765,27 @@ class VIEW3D_MT_make_single_user(Menu):
props = layout.operator("object.make_single_user", text="Object")
props.object = True
- props.obdata = props.material = props.animation = False
+ props.obdata = props.material = props.animation = props.obdata_animation = False
props = layout.operator("object.make_single_user", text="Object & Data")
props.object = props.obdata = True
- props.material = props.animation = False
+ props.material = props.animation = props.obdata_animation = False
props = layout.operator("object.make_single_user", text="Object & Data & Materials")
props.object = props.obdata = props.material = True
- props.animation = False
+ props.animation = props.obdata_animation = False
props = layout.operator("object.make_single_user", text="Materials")
props.material = True
- props.object = props.obdata = props.animation = False
+ props.object = props.obdata = props.animation = props.obdata_animation = False
props = layout.operator("object.make_single_user", text="Object Animation")
props.animation = True
- props.object = props.obdata = props.material = False
+ props.object = props.obdata = props.material = props.obdata_animation = False
+
+ props = layout.operator("object.make_single_user", text="Object Data Animation")
+ props.obdata_animation = props.obdata = True
+ props.object = props.material = props.animation = False
class VIEW3D_MT_object_convert(Menu):
@@ -3129,7 +3133,6 @@ class VIEW3D_MT_mask(Menu):
layout.menu("VIEW3D_MT_random_mask", text="Random Mask")
-
class VIEW3D_MT_face_sets(Menu):
bl_label = "Face Sets"
@@ -3259,6 +3262,7 @@ class VIEW3D_MT_random_mask(Menu):
op = layout.operator("sculpt.mask_init", text='Per Loose Part')
op.mode = 'RANDOM_PER_LOOSE_PART'
+
class VIEW3D_MT_particle(Menu):
bl_label = "Particle"
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index bc385faf378..46fed79332d 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -1731,7 +1731,7 @@ class VIEW3D_PT_tools_grease_pencil_brush_paint_falloff(GreasePencilBrushFalloff
from bl_ui.space_toolsystem_common import ToolSelectPanelHelper
tool = ToolSelectPanelHelper.tool_active_from_context(context)
- if tool and tool.idname != 'builtin_brush.Tint':
+ if tool and tool.idname != 'builtin_brush.Tint':
return False
gptool = brush.gpencil_tool
@@ -2057,7 +2057,7 @@ class VIEW3D_PT_tools_grease_pencil_brush_mixcolor(View3DPanel, Panel):
from bl_ui.space_toolsystem_common import ToolSelectPanelHelper
tool = ToolSelectPanelHelper.tool_active_from_context(context)
- if tool and tool.idname in('builtin.cutter', 'builtin.eyedropper', 'builtin.interpolate'):
+ if tool and tool.idname in {'builtin.cutter', 'builtin.eyedropper', 'builtin.interpolate'}:
return False
if brush.gpencil_tool == 'TINT':
@@ -2118,7 +2118,7 @@ class VIEW3D_PT_tools_grease_pencil_brush_mix_palette(View3DPanel, Panel):
from bl_ui.space_toolsystem_common import ToolSelectPanelHelper
tool = ToolSelectPanelHelper.tool_active_from_context(context)
- if tool and tool.idname in('builtin.cutter', 'builtin.eyedropper', 'builtin.interpolate'):
+ if tool and tool.idname in {'builtin.cutter', 'builtin.eyedropper', 'builtin.interpolate'}:
return False
if brush.gpencil_tool == 'TINT':
diff --git a/release/scripts/startup/keyingsets_builtins.py b/release/scripts/startup/keyingsets_builtins.py
index 2fc2d966ea9..ceffeaaff6c 100644
--- a/release/scripts/startup/keyingsets_builtins.py
+++ b/release/scripts/startup/keyingsets_builtins.py
@@ -383,6 +383,7 @@ class BUILTIN_KSI_Available(KeyingSetInfo):
###############################
+
class WholeCharacterMixin:
# these prefixes should be avoided, as they are not really bones
# that animators should be touching (or need to touch)
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index b25d2be7de0..d617cfab988 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -506,6 +506,7 @@ geometry_node_categories = [
NodeItem("GeometryNodeCurveResample"),
NodeItem("GeometryNodeMeshToCurve"),
NodeItem("GeometryNodeCurveToPoints"),
+ NodeItem("GeometryNodeCurveEndpoints"),
NodeItem("GeometryNodeCurveLength"),
NodeItem("GeometryNodeCurveReverse"),
]),
@@ -515,6 +516,7 @@ geometry_node_categories = [
NodeItem("GeometryNodeCurveStar"),
NodeItem("GeometryNodeCurveSpiral"),
NodeItem("GeometryNodeCurveQuadraticBezier"),
+ NodeItem("GeometryNodeCurvePrimitiveQuadrilateral"),
NodeItem("GeometryNodeCurvePrimitiveBezierSegment"),
]),
GeometryNodeCategory("GEO_GEOMETRY", "Geometry", items=[
@@ -546,7 +548,7 @@ geometry_node_categories = [
NodeItem("GeometryNodeTriangulate"),
NodeItem("GeometryNodeEdgeSplit"),
NodeItem("GeometryNodeSubdivisionSurface"),
- NodeItem("GeometryNodeSubdivide"),
+ NodeItem("GeometryNodeMeshSubdivide"),
]),
GeometryNodeCategory("GEO_PRIMITIVES_MESH", "Mesh Primitives", items=[
NodeItem("GeometryNodeMeshCircle"),
@@ -558,6 +560,7 @@ geometry_node_categories = [
NodeItem("GeometryNodeMeshLine"),
NodeItem("GeometryNodeMeshUVSphere"),
]),
+
GeometryNodeCategory("GEO_POINT", "Point", items=[
NodeItem("GeometryNodePointDistribute"),
NodeItem("GeometryNodePointInstance"),
diff --git a/release/scripts/templates_py/image_processing.py b/release/scripts/templates_py/image_processing.py
index 2392faf440c..ab14436ad8e 100644
--- a/release/scripts/templates_py/image_processing.py
+++ b/release/scripts/templates_py/image_processing.py
@@ -20,9 +20,9 @@ input_image.pixels.foreach_get(pixel_data.ravel())
# Do whatever image processing you want using numpy here:
# Example 1: Inverse red green and blue channels.
-pixel_data[:,:,:3] = 1.0 - pixel_data[:,:,:3]
+pixel_data[:, :, :3] = 1.0 - pixel_data[:, :, :3]
# Example 2: Change gamma on the red channel.
-pixel_data[:,:,0] = np.power(pixel_data[:,:,0], 1.5)
+pixel_data[:, :, 0] = np.power(pixel_data[:, :, 0], 1.5)
# Create output image.
if output_image_name in bpy.data.images:
diff --git a/release/scripts/templates_py/operator_mesh_add.py b/release/scripts/templates_py/operator_mesh_add.py
index aa5b9ebf880..3fc7636459b 100644
--- a/release/scripts/templates_py/operator_mesh_add.py
+++ b/release/scripts/templates_py/operator_mesh_add.py
@@ -6,6 +6,7 @@ from bpy.props import (
FloatProperty,
)
+
def add_box(width, height, depth):
"""
This function takes inputs and returns vertex and face arrays.
diff --git a/source/blender/blenkernel/BKE_anim_data.h b/source/blender/blenkernel/BKE_anim_data.h
index 6c07708b5ef..14ab9f21424 100644
--- a/source/blender/blenkernel/BKE_anim_data.h
+++ b/source/blender/blenkernel/BKE_anim_data.h
@@ -50,8 +50,8 @@ bool id_can_have_animdata(const struct ID *id);
/* Get AnimData from the given ID-block */
struct AnimData *BKE_animdata_from_id(struct ID *id);
-/* Add AnimData to the given ID-block */
-struct AnimData *BKE_animdata_add_id(struct ID *id);
+/* Ensure AnimData is present in the ID-block (when supported). */
+struct AnimData *BKE_animdata_ensure_id(struct ID *id);
/* Set active action used by AnimData from the given ID-block */
bool BKE_animdata_set_action(struct ReportList *reports, struct ID *id, struct bAction *act);
diff --git a/source/blender/blenkernel/BKE_attribute.h b/source/blender/blenkernel/BKE_attribute.h
index 6a1f1feb14f..5fda30224c6 100644
--- a/source/blender/blenkernel/BKE_attribute.h
+++ b/source/blender/blenkernel/BKE_attribute.h
@@ -39,8 +39,8 @@ struct ReportList;
/* Attribute.domain */
/**
- * \warning: Careful when changing existing items. Arrays may be initialized from this (e.g.
- * #DATASET_layout_hierarchy).
+ * \warning Careful when changing existing items.
+ * Arrays may be initialized from this (e.g. #DATASET_layout_hierarchy).
*/
typedef enum AttributeDomain {
ATTR_DOMAIN_AUTO = -1, /* Use for nodes to choose automatically based on other data. */
diff --git a/source/blender/blenkernel/BKE_blender_version.h b/source/blender/blenkernel/BKE_blender_version.h
index 9d286b94b04..dffd70c077f 100644
--- a/source/blender/blenkernel/BKE_blender_version.h
+++ b/source/blender/blenkernel/BKE_blender_version.h
@@ -39,7 +39,7 @@ extern "C" {
/* Blender file format version. */
#define BLENDER_FILE_VERSION BLENDER_VERSION
-#define BLENDER_FILE_SUBVERSION 8
+#define BLENDER_FILE_SUBVERSION 11
/* Minimum Blender version that supports reading file written with the current
* version. Older Blender versions will test this and show a warning if the file
diff --git a/source/blender/blenkernel/BKE_collection.h b/source/blender/blenkernel/BKE_collection.h
index f47cdf32ca0..0326386e5c1 100644
--- a/source/blender/blenkernel/BKE_collection.h
+++ b/source/blender/blenkernel/BKE_collection.h
@@ -76,6 +76,7 @@ struct Collection *BKE_collection_duplicate(struct Main *bmain,
/* Master Collection for Scene */
+#define BKE_SCENE_COLLECTION_NAME "Scene Collection"
struct Collection *BKE_collection_master_add(void);
/* Collection Objects */
diff --git a/source/blender/blenkernel/BKE_editmesh.h b/source/blender/blenkernel/BKE_editmesh.h
index 9112877b5a3..ce7df62389f 100644
--- a/source/blender/blenkernel/BKE_editmesh.h
+++ b/source/blender/blenkernel/BKE_editmesh.h
@@ -24,7 +24,7 @@
* only concerned with low level operations on the #BMEditMesh structure.
*/
-#include "BKE_customdata.h"
+#include "DNA_customdata_types.h"
#include "bmesh.h"
#ifdef __cplusplus
@@ -44,34 +44,39 @@ struct Scene;
/**
* This structure is used for mesh edit-mode.
*
- * through this, you get access to both the edit #BMesh,
- * its tessellation, and various stuff that doesn't belong in the BMesh
- * struct itself.
+ * Through this, you get access to both the edit #BMesh, its tessellation,
+ * and various data that doesn't belong in the #BMesh struct itself
+ * (mostly related to mesh evaluation).
*
- * the entire derivedmesh and modifier system works with this structure,
- * and not BMesh. Mesh->edit_bmesh stores a pointer to this structure. */
+ * The entire modifier system works with this structure, and not #BMesh.
+ * #Mesh.edit_bmesh stores a pointer to this structure. */
typedef struct BMEditMesh {
struct BMesh *bm;
- /* we store tessellations as triplets of three loops,
- * which each define a triangle. */
+ /**
+ * Face triangulation (tessellation) is stored as triplets of three loops,
+ * which each define a triangle.
+ *
+ * \see #MLoopTri as the documentation gives useful hints that apply to this data too.
+ */
struct BMLoop *(*looptris)[3];
int tottri;
struct Mesh *mesh_eval_final, *mesh_eval_cage;
- /** Cached cage bounding box for selection. */
+ /** Cached cage bounding box of `mesh_eval_cage` for selection. */
struct BoundBox *bb_cage;
/** Evaluated mesh data-mask. */
CustomData_MeshMasks lastDataMask;
- /* Selection mode. */
+ /** Selection mode (#SCE_SELECT_VERTEX, #SCE_SELECT_EDGE & #SCE_SELECT_FACE). */
short selectmode;
+ /** The active material (assigned to newly created faces). */
short mat_nr;
- /* Temp variables for x-mirror editing. */
- int mirror_cdlayer; /* -1 is invalid */
+ /** Temp variables for x-mirror editing (-1 when the layer does not exist). */
+ int mirror_cdlayer;
/**
* ID data is older than edit-mode data.
@@ -94,11 +99,11 @@ void BKE_editmesh_looptri_and_normals_calc_with_partial(BMEditMesh *em,
void BKE_editmesh_looptri_and_normals_calc(BMEditMesh *em);
-BMEditMesh *BKE_editmesh_create(BMesh *bm, const bool do_tessellate);
+BMEditMesh *BKE_editmesh_create(BMesh *bm);
BMEditMesh *BKE_editmesh_copy(BMEditMesh *em);
BMEditMesh *BKE_editmesh_from_object(struct Object *ob);
-void BKE_editmesh_free_derivedmesh(BMEditMesh *em);
-void BKE_editmesh_free(BMEditMesh *em);
+void BKE_editmesh_free_derived_caches(BMEditMesh *em);
+void BKE_editmesh_free_data(BMEditMesh *em);
float (*BKE_editmesh_vert_coords_alloc(struct Depsgraph *depsgraph,
struct BMEditMesh *em,
diff --git a/source/blender/blenkernel/BKE_gpencil.h b/source/blender/blenkernel/BKE_gpencil.h
index 657e66729e1..c11c34cb312 100644
--- a/source/blender/blenkernel/BKE_gpencil.h
+++ b/source/blender/blenkernel/BKE_gpencil.h
@@ -282,20 +282,25 @@ bool BKE_gpencil_from_image(struct SpaceImage *sima,
const float size,
const bool mask);
-/* Iterator */
+/* Iterators */
/* frame & stroke are NULL if it is a layer callback. */
typedef void (*gpIterCb)(struct bGPDlayer *layer,
struct bGPDframe *frame,
struct bGPDstroke *stroke,
void *thunk);
-void BKE_gpencil_visible_stroke_iter(struct ViewLayer *view_layer,
- struct Object *ob,
+void BKE_gpencil_visible_stroke_iter(struct bGPdata *gpd,
gpIterCb layer_cb,
gpIterCb stroke_cb,
- void *thunk,
- bool do_onion,
- int cfra);
+ void *thunk);
+
+void BKE_gpencil_visible_stroke_advanced_iter(struct ViewLayer *view_layer,
+ struct Object *ob,
+ gpIterCb layer_cb,
+ gpIterCb stroke_cb,
+ void *thunk,
+ bool do_onion,
+ int cfra);
extern void (*BKE_gpencil_batch_cache_dirty_tag_cb)(struct bGPdata *gpd);
extern void (*BKE_gpencil_batch_cache_free_cb)(struct bGPdata *gpd);
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 8d76a025e87..12560ebed7b 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -299,7 +299,7 @@ void BKE_mesh_recalc_looptri_with_normals(const struct MLoop *mloop,
struct MLoopTri *mlooptri,
const float (*poly_normals)[3]);
-/* *** mesh_normals.c *** */
+/* *** mesh_normals.cc *** */
void BKE_mesh_calc_normals_mapping_simple(struct Mesh *me);
void BKE_mesh_calc_normals_mapping(struct MVert *mverts,
@@ -494,7 +494,7 @@ void BKE_mesh_calc_normals_split_ex(struct Mesh *mesh,
void BKE_mesh_set_custom_normals(struct Mesh *mesh, float (*r_custom_loopnors)[3]);
void BKE_mesh_set_custom_normals_from_vertices(struct Mesh *mesh, float (*r_custom_vertnors)[3]);
-/* *** mesh_evaluate.c *** */
+/* *** mesh_evaluate.cc *** */
void BKE_mesh_calc_poly_normal(const struct MPoly *mpoly,
const struct MLoop *loopstart,
diff --git a/source/blender/blenkernel/BKE_mesh_types.h b/source/blender/blenkernel/BKE_mesh_types.h
index aed8c44a031..b223d3872ff 100644
--- a/source/blender/blenkernel/BKE_mesh_types.h
+++ b/source/blender/blenkernel/BKE_mesh_types.h
@@ -27,6 +27,7 @@ typedef enum eMeshBatchDirtyMode {
BKE_MESH_BATCH_DIRTY_SELECT,
BKE_MESH_BATCH_DIRTY_SELECT_PAINT,
BKE_MESH_BATCH_DIRTY_SHADING,
+ BKE_MESH_BATCH_DIRTY_DEFORM,
BKE_MESH_BATCH_DIRTY_UVEDIT_ALL,
BKE_MESH_BATCH_DIRTY_UVEDIT_SELECT,
} eMeshBatchDirtyMode;
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 7f4189a3a4a..b1a38ec5700 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -141,7 +141,10 @@ typedef void *SocketGetCPPValueFunction;
* Defines the appearance and behavior of a socket in the UI.
*/
typedef struct bNodeSocketType {
- char idname[64]; /* identifier name */
+ /* Identifier name */
+ char idname[64];
+ /* Type label */
+ char label[64];
void (*draw)(struct bContext *C,
struct uiLayout *layout,
@@ -412,7 +415,7 @@ typedef struct bNodeTreeType {
void (*node_add_init)(struct bNodeTree *ntree, struct bNode *bnode);
/* Check if the socket type is valid for this tree type. */
- bool (*valid_socket_type)(enum eNodeSocketDatatype socket_type, struct bNodeTreeType *ntreetype);
+ bool (*valid_socket_type)(struct bNodeTreeType *ntreetype, struct bNodeSocketType *socket_type);
/* RNA integration */
ExtensionRNA rna_ext;
@@ -554,8 +557,12 @@ void nodeRegisterSocketType(struct bNodeSocketType *stype);
void nodeUnregisterSocketType(struct bNodeSocketType *stype);
bool nodeSocketIsRegistered(struct bNodeSocket *sock);
struct GHashIterator *nodeSocketTypeGetIterator(void);
+const char *nodeSocketTypeLabel(const bNodeSocketType *stype);
+
+bool nodeIsStaticSocketType(const struct bNodeSocketType *stype);
const char *nodeStaticSocketType(int type, int subtype);
const char *nodeStaticSocketInterfaceType(int type, int subtype);
+const char *nodeStaticSocketLabel(int type, int subtype);
/* helper macros for iterating over node types */
#define NODE_SOCKET_TYPES_BEGIN(stype) \
@@ -605,7 +612,11 @@ struct bNodeSocket *nodeInsertStaticSocket(struct bNodeTree *ntree,
const char *name);
void nodeRemoveSocket(struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *sock);
void nodeRemoveAllSockets(struct bNodeTree *ntree, struct bNode *node);
-void nodeModifySocketType(
+void nodeModifySocketType(struct bNodeTree *ntree,
+ struct bNode *node,
+ struct bNodeSocket *sock,
+ const char *idname);
+void nodeModifySocketTypeStatic(
struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *sock, int type, int subtype);
struct bNode *nodeAddNode(const struct bContext *C, struct bNodeTree *ntree, const char *idname);
@@ -1406,7 +1417,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define GEO_NODE_VOLUME_TO_MESH 1026
#define GEO_NODE_ATTRIBUTE_COMBINE_XYZ 1027
#define GEO_NODE_ATTRIBUTE_SEPARATE_XYZ 1028
-#define GEO_NODE_SUBDIVIDE 1029
+#define GEO_NODE_MESH_SUBDIVIDE 1029
#define GEO_NODE_ATTRIBUTE_REMOVE 1030
#define GEO_NODE_ATTRIBUTE_CONVERT 1031
#define GEO_NODE_MESH_PRIMITIVE_CUBE 1032
@@ -1446,6 +1457,8 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define GEO_NODE_CURVE_PRIMITIVE_CIRCLE 1066
#define GEO_NODE_VIEWER 1067
#define GEO_NODE_CURVE_PRIMITIVE_LINE 1068
+#define GEO_NODE_CURVE_ENDPOINTS 1069
+#define GEO_NODE_CURVE_PRIMITIVE_QUADRILATERAL 1070
/** \} */
diff --git a/source/blender/blenkernel/BKE_node_ui_storage.hh b/source/blender/blenkernel/BKE_node_ui_storage.hh
deleted file mode 100644
index 4ec165aad8c..00000000000
--- a/source/blender/blenkernel/BKE_node_ui_storage.hh
+++ /dev/null
@@ -1,133 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#pragma once
-
-#include <mutex>
-
-#include "BLI_hash.hh"
-#include "BLI_map.hh"
-#include "BLI_session_uuid.h"
-#include "BLI_set.hh"
-
-#include "DNA_ID.h"
-#include "DNA_customdata_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_session_uuid_types.h"
-
-#include "BKE_attribute.h"
-
-struct ModifierData;
-struct Object;
-struct bNode;
-struct bNodeTree;
-struct bContext;
-
-/**
- * Contains the context necessary to determine when to display settings for a certain node tree
- * that may be used for multiple modifiers and objects. The object name and modifier session UUID
- * are used instead of pointers because they are re-allocated between evaluations.
- *
- * \note This does not yet handle the context of nested node trees.
- */
-class NodeTreeEvaluationContext {
- private:
- std::string object_name_;
- SessionUUID modifier_session_uuid_;
-
- public:
- NodeTreeEvaluationContext(const Object &object, const ModifierData &modifier)
- {
- object_name_ = reinterpret_cast<const ID &>(object).name;
- modifier_session_uuid_ = modifier.session_uuid;
- }
-
- uint64_t hash() const
- {
- return blender::get_default_hash_2(object_name_, modifier_session_uuid_);
- }
-
- friend bool operator==(const NodeTreeEvaluationContext &a, const NodeTreeEvaluationContext &b)
- {
- return a.object_name_ == b.object_name_ &&
- BLI_session_uuid_is_equal(&a.modifier_session_uuid_, &b.modifier_session_uuid_);
- }
-};
-
-enum class NodeWarningType {
- Error,
- Warning,
- Info,
-};
-
-struct NodeWarning {
- NodeWarningType type;
- std::string message;
-};
-
-struct AvailableAttributeInfo {
- std::string name;
- AttributeDomain domain;
- CustomDataType data_type;
-
- uint64_t hash() const
- {
- return blender::get_default_hash(name);
- }
-
- friend bool operator==(const AvailableAttributeInfo &a, const AvailableAttributeInfo &b)
- {
- return a.name == b.name;
- }
-};
-
-struct NodeUIStorage {
- blender::Vector<NodeWarning> warnings;
- blender::Set<AvailableAttributeInfo> attribute_hints;
-};
-
-struct NodeTreeUIStorage {
- std::mutex mutex;
- blender::Map<NodeTreeEvaluationContext, blender::Map<std::string, NodeUIStorage>> context_map;
-
- /**
- * Attribute search uses this to store the fake info for the string typed into a node, in order
- * to pass the info to the execute callback that sets node socket values. This is mutable since
- * we can count on only one attribute search being open at a time, and there is no real data
- * stored here.
- */
- mutable AvailableAttributeInfo dummy_info_for_search;
-};
-
-const NodeUIStorage *BKE_node_tree_ui_storage_get_from_context(const bContext *C,
- const bNodeTree &ntree,
- const bNode &node);
-
-void BKE_nodetree_ui_storage_free_for_context(bNodeTree &ntree,
- const NodeTreeEvaluationContext &context);
-
-void BKE_nodetree_error_message_add(bNodeTree &ntree,
- const NodeTreeEvaluationContext &context,
- const bNode &node,
- const NodeWarningType type,
- std::string message);
-
-void BKE_nodetree_attribute_hint_add(bNodeTree &ntree,
- const NodeTreeEvaluationContext &context,
- const bNode &node,
- const blender::StringRef attribute_name,
- const AttributeDomain domain,
- const CustomDataType data_type);
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index cd66f026828..a16822fd7dd 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -70,10 +70,6 @@ void BKE_object_free_curve_cache(struct Object *ob);
void BKE_object_free_derived_caches(struct Object *ob);
void BKE_object_free_caches(struct Object *object);
-void BKE_object_preview_geometry_set_add(struct Object *ob,
- const uint64_t key,
- struct GeometrySet *geometry_set);
-
void BKE_object_modifier_hook_reset(struct Object *ob, struct HookModifierData *hmd);
void BKE_object_modifier_gpencil_hook_reset(struct Object *ob,
struct HookGpencilModifierData *hmd);
@@ -378,6 +374,10 @@ void BKE_object_runtime_free_data(struct Object *object);
void BKE_object_batch_cache_dirty_tag(struct Object *ob);
void BKE_object_data_batch_cache_dirty_tag(struct ID *object_data);
+void BKE_object_data_eval_batch_cache_dirty_tag(struct Depsgraph *depsgraph,
+ struct ID *object_data);
+void BKE_object_data_eval_batch_cache_deform_tag(struct Depsgraph *depsgraph,
+ struct ID *object_data);
/* this function returns a superset of the scenes selection based on relationships */
diff --git a/source/blender/blenkernel/BKE_pointcache.h b/source/blender/blenkernel/BKE_pointcache.h
index 8731162b720..3f99a0dc793 100644
--- a/source/blender/blenkernel/BKE_pointcache.h
+++ b/source/blender/blenkernel/BKE_pointcache.h
@@ -45,7 +45,7 @@ extern "C" {
#define PTCACHE_RESET_OUTDATED 2
/* #define PTCACHE_RESET_FREE 3 */ /*UNUSED*/
-/* Add the blendfile name after blendcache_ */
+/* Add the blend-file name after `blendcache_`. */
#define PTCACHE_EXT ".bphys"
#define PTCACHE_PATH "blendcache_"
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index 9792f819bf9..6d58e165ea3 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -124,14 +124,16 @@ bool BKE_scene_camera_switch_update(struct Scene *scene);
const char *BKE_scene_find_marker_name(const struct Scene *scene, int frame);
const char *BKE_scene_find_last_marker_name(const struct Scene *scene, int frame);
-int BKE_scene_frame_snap_by_seconds(struct Scene *scene, double interval_in_seconds, int cfra);
+int BKE_scene_frame_snap_by_seconds(struct Scene *scene, double interval_in_seconds, int frame);
/* checks for cycle, returns 1 if it's all OK */
bool BKE_scene_validate_setscene(struct Main *bmain, struct Scene *sce);
+float BKE_scene_ctime_get(const struct Scene *scene);
+float BKE_scene_frame_to_ctime(const struct Scene *scene, const int frame);
+
float BKE_scene_frame_get(const struct Scene *scene);
-float BKE_scene_frame_to_ctime(const struct Scene *scene, const float frame);
-void BKE_scene_frame_set(struct Scene *scene, double cfra);
+void BKE_scene_frame_set(struct Scene *scene, float frame);
struct TransformOrientationSlot *BKE_scene_orientation_slot_get_from_flag(struct Scene *scene,
int flag);
diff --git a/source/blender/blenkernel/BKE_studiolight.h b/source/blender/blenkernel/BKE_studiolight.h
index 70b8743bcd2..59b1c2b28d9 100644
--- a/source/blender/blenkernel/BKE_studiolight.h
+++ b/source/blender/blenkernel/BKE_studiolight.h
@@ -145,7 +145,7 @@ typedef struct StudioLight {
void BKE_studiolight_init(void);
void BKE_studiolight_free(void);
-void BKE_studiolight_default(SolidLight lights[4], float light_ambient[4]);
+void BKE_studiolight_default(SolidLight lights[4], float light_ambient[3]);
struct StudioLight *BKE_studiolight_find(const char *name, int flag);
struct StudioLight *BKE_studiolight_findindex(int index, int flag);
struct StudioLight *BKE_studiolight_find_default(int flag);
diff --git a/source/blender/blenkernel/BKE_undo_system.h b/source/blender/blenkernel/BKE_undo_system.h
index efac5d9097f..2973a432723 100644
--- a/source/blender/blenkernel/BKE_undo_system.h
+++ b/source/blender/blenkernel/BKE_undo_system.h
@@ -162,6 +162,13 @@ typedef enum UndoTypeFlags {
* \note Callback is still supposed to properly deal with a NULL context pointer.
*/
UNDOTYPE_FLAG_NEED_CONTEXT_FOR_ENCODE = 1 << 0,
+
+ /**
+ * When the active undo step is of this type, it must be read before loading other undo steps.
+ *
+ * This is typically used for undo systems that store both before/after states.
+ */
+ UNDOTYPE_FLAG_DECODE_ACTIVE_STEP = 1 << 1,
} UndoTypeFlags;
/* Expose since we need to perform operations on specific undo types (rarely). */
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 7a057d8fc1b..2c25b940578 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -184,13 +184,13 @@ set(SRC
intern/mesh.c
intern/mesh_boolean_convert.cc
intern/mesh_convert.c
- intern/mesh_evaluate.c
+ intern/mesh_evaluate.cc
intern/mesh_fair.cc
intern/mesh_iterators.c
intern/mesh_mapping.c
intern/mesh_merge.c
intern/mesh_mirror.c
- intern/mesh_normals.c
+ intern/mesh_normals.cc
intern/mesh_remap.c
intern/mesh_remesh_voxel.c
intern/mesh_runtime.c
@@ -215,7 +215,6 @@ set(SRC
intern/multires_versioning.c
intern/nla.c
intern/node.cc
- intern/node_ui_storage.cc
intern/object.c
intern/object_deform.c
intern/object_dupli.cc
@@ -331,7 +330,6 @@ set(SRC
BKE_customdata_file.h
BKE_data_transfer.h
BKE_deform.h
- BKE_spline.hh
BKE_displist.h
BKE_displist_tangent.h
BKE_duplilist.h
@@ -399,7 +397,6 @@ set(SRC
BKE_multires.h
BKE_nla.h
BKE_node.h
- BKE_node_ui_storage.hh
BKE_object.h
BKE_object_deform.h
BKE_object_facemap.h
@@ -423,6 +420,7 @@ set(SRC
BKE_softbody.h
BKE_sound.h
BKE_speaker.h
+ BKE_spline.hh
BKE_studiolight.h
BKE_subdiv.h
BKE_subdiv_ccg.h
@@ -767,6 +765,7 @@ add_dependencies(bf_blenkernel bf_dna)
if(WITH_GTESTS)
set(TEST_SRC
+ intern/action_test.cc
intern/armature_test.cc
intern/cryptomatte_test.cc
intern/fcurve_test.cc
diff --git a/source/blender/blenkernel/intern/DerivedMesh.cc b/source/blender/blenkernel/intern/DerivedMesh.cc
index 933cddfdf1b..ba8cf8debe9 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.cc
+++ b/source/blender/blenkernel/intern/DerivedMesh.cc
@@ -1976,7 +1976,7 @@ static void editbmesh_build_data(struct Depsgraph *depsgraph,
BKE_sculpt_update_object_before_eval(obedit);
}
- BKE_editmesh_free_derivedmesh(em);
+ BKE_editmesh_free_derived_caches(em);
Mesh *me_cage;
Mesh *me_final;
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 13ca5ecf23c..d55f023d209 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -497,9 +497,8 @@ void action_groups_add_channel(bAction *act, bActionGroup *agrp, FCurve *fcurve)
}
/* Reconstruct group channel pointers.
- * Assumes that the channels are still in the proper order, i.e. that channels of the same group
- * are adjacent in the act->channels list. It also assumes that the groups
- * referred to by the FCurves are already in act->groups.
+ * Assumes that the groups referred to by the FCurves are already in act->groups.
+ * Reorders the main channel list to match group order.
*/
void BKE_action_groups_reconstruct(bAction *act)
{
@@ -514,23 +513,30 @@ void BKE_action_groups_reconstruct(bAction *act)
BLI_listbase_clear(&group->channels);
}
- bActionGroup *grp;
- bActionGroup *last_grp = NULL;
- LISTBASE_FOREACH (FCurve *, fcurve, &act->curves) {
- if (fcurve->grp == NULL) {
- continue;
- }
+ /* Sort the channels into the group lists, destroying the act->curves list. */
+ ListBase ungrouped = {NULL, NULL};
- grp = fcurve->grp;
- if (last_grp != grp) {
- /* If this is the first time we see this group, this must be the first channel. */
- grp->channels.first = fcurve;
+ LISTBASE_FOREACH_MUTABLE (FCurve *, fcurve, &act->curves) {
+ if (fcurve->grp) {
+ BLI_assert(BLI_findindex(&act->groups, fcurve->grp) >= 0);
+
+ BLI_addtail(&fcurve->grp->channels, fcurve);
+ }
+ else {
+ BLI_addtail(&ungrouped, fcurve);
}
+ }
+
+ /* Recombine into the main list. */
+ BLI_listbase_clear(&act->curves);
- /* This is the last channel, until it's overwritten by a later iteration. */
- grp->channels.last = fcurve;
- last_grp = grp;
+ LISTBASE_FOREACH (bActionGroup *, group, &act->groups) {
+ /* Copy the list header to preserve the pointers in the group. */
+ ListBase tmp = group->channels;
+ BLI_movelisttolist(&act->curves, &tmp);
}
+
+ BLI_movelisttolist(&act->curves, &ungrouped);
}
/* Remove the given channel from all groups */
diff --git a/source/blender/blenkernel/intern/action_test.cc b/source/blender/blenkernel/intern/action_test.cc
new file mode 100644
index 00000000000..c02eca966ad
--- /dev/null
+++ b/source/blender/blenkernel/intern/action_test.cc
@@ -0,0 +1,144 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2021 Blender Foundation
+ * All rights reserved.
+ */
+
+#include "BKE_action.h"
+
+#include "DNA_action_types.h"
+#include "DNA_anim_types.h"
+
+#include "BLI_listbase.h"
+
+#include "testing/testing.h"
+
+namespace blender::bke::tests {
+
+TEST(action_groups, ReconstructGroupsWithReordering)
+{
+ /* Construct an Action with three groups. */
+ bAction action = {{nullptr}};
+ FCurve groupAcurve1 = {nullptr};
+ FCurve groupAcurve2 = {nullptr};
+ FCurve groupBcurve1 = {nullptr};
+ FCurve groupBcurve2 = {nullptr};
+ FCurve groupBcurve3 = {nullptr};
+ /* Group C has no curves intentionally. */
+ FCurve groupDcurve1 = {nullptr};
+ FCurve groupDcurve2 = {nullptr};
+
+ groupAcurve1.rna_path = (char *)"groupAcurve1";
+ groupAcurve2.rna_path = (char *)"groupAcurve2";
+ groupBcurve1.rna_path = (char *)"groupBcurve1";
+ groupBcurve2.rna_path = (char *)"groupBcurve2";
+ groupDcurve1.rna_path = (char *)"groupDcurve1";
+ groupBcurve3.rna_path = (char *)"groupBcurve3";
+ groupDcurve2.rna_path = (char *)"groupDcurve2";
+
+ BLI_addtail(&action.curves, &groupAcurve1);
+ BLI_addtail(&action.curves, &groupAcurve2);
+ BLI_addtail(&action.curves, &groupBcurve1);
+ BLI_addtail(&action.curves, &groupBcurve2);
+ BLI_addtail(&action.curves, &groupDcurve1);
+ BLI_addtail(&action.curves, &groupBcurve3); /* <-- The error that should be corrected. */
+ BLI_addtail(&action.curves, &groupDcurve2);
+
+ /* Introduce another error type, by changing some `prev` pointers. */
+ groupBcurve1.prev = nullptr;
+ groupBcurve3.prev = &groupBcurve2;
+ groupDcurve1.prev = &groupBcurve3;
+
+ bActionGroup groupA = {nullptr};
+ bActionGroup groupB = {nullptr};
+ bActionGroup groupC = {nullptr};
+ bActionGroup groupD = {nullptr};
+ strcpy(groupA.name, "groupA");
+ strcpy(groupB.name, "groupB");
+ strcpy(groupC.name, "groupC");
+ strcpy(groupD.name, "groupD");
+
+ BLI_addtail(&action.groups, &groupA);
+ BLI_addtail(&action.groups, &groupB);
+ BLI_addtail(&action.groups, &groupC);
+ BLI_addtail(&action.groups, &groupD);
+
+ groupAcurve1.grp = &groupA;
+ groupAcurve2.grp = &groupA;
+ groupBcurve1.grp = &groupB;
+ groupBcurve2.grp = &groupB;
+ groupBcurve3.grp = &groupB;
+ groupDcurve1.grp = &groupD;
+ groupDcurve2.grp = &groupD;
+
+ groupA.channels.first = &groupAcurve1;
+ groupA.channels.last = &groupAcurve2;
+ groupB.channels.first = &groupBcurve1;
+ groupB.channels.last = &groupBcurve3; /* The last channel in group B, after group C curve 1. */
+ groupD.channels.first = &groupDcurve1;
+ groupD.channels.last = &groupDcurve2;
+
+ EXPECT_EQ(groupA.channels.first, &groupAcurve1);
+ EXPECT_EQ(groupA.channels.last, &groupAcurve2);
+ EXPECT_EQ(groupB.channels.first, &groupBcurve1);
+ EXPECT_EQ(groupB.channels.last, &groupBcurve3);
+ EXPECT_EQ(groupC.channels.first, nullptr);
+ EXPECT_EQ(groupC.channels.last, nullptr);
+ EXPECT_EQ(groupD.channels.first, &groupDcurve1);
+ EXPECT_EQ(groupD.channels.last, &groupDcurve2);
+
+ BKE_action_groups_reconstruct(&action);
+
+ EXPECT_EQ(action.curves.first, &groupAcurve1);
+ EXPECT_EQ(action.curves.last, &groupDcurve2);
+
+ EXPECT_EQ(groupA.prev, nullptr);
+ EXPECT_EQ(groupB.prev, &groupA);
+ EXPECT_EQ(groupC.prev, &groupB);
+ EXPECT_EQ(groupD.prev, &groupC);
+
+ EXPECT_EQ(groupA.next, &groupB);
+ EXPECT_EQ(groupB.next, &groupC);
+ EXPECT_EQ(groupC.next, &groupD);
+ EXPECT_EQ(groupD.next, nullptr);
+
+ EXPECT_EQ(groupA.channels.first, &groupAcurve1);
+ EXPECT_EQ(groupA.channels.last, &groupAcurve2);
+ EXPECT_EQ(groupB.channels.first, &groupBcurve1);
+ EXPECT_EQ(groupB.channels.last, &groupBcurve3);
+ EXPECT_EQ(groupC.channels.first, nullptr);
+ EXPECT_EQ(groupC.channels.last, nullptr);
+ EXPECT_EQ(groupD.channels.first, &groupDcurve1);
+ EXPECT_EQ(groupD.channels.last, &groupDcurve2);
+
+ EXPECT_EQ(groupAcurve1.prev, nullptr);
+ EXPECT_EQ(groupAcurve2.prev, &groupAcurve1);
+ EXPECT_EQ(groupBcurve1.prev, &groupAcurve2);
+ EXPECT_EQ(groupBcurve2.prev, &groupBcurve1);
+ EXPECT_EQ(groupBcurve3.prev, &groupBcurve2);
+ EXPECT_EQ(groupDcurve1.prev, &groupBcurve3);
+ EXPECT_EQ(groupDcurve2.prev, &groupDcurve1);
+
+ EXPECT_EQ(groupAcurve1.next, &groupAcurve2);
+ EXPECT_EQ(groupAcurve2.next, &groupBcurve1);
+ EXPECT_EQ(groupBcurve1.next, &groupBcurve2);
+ EXPECT_EQ(groupBcurve2.next, &groupBcurve3);
+ EXPECT_EQ(groupBcurve3.next, &groupDcurve1);
+ EXPECT_EQ(groupDcurve1.next, &groupDcurve2);
+ EXPECT_EQ(groupDcurve2.next, nullptr);
+}
+
+} // namespace blender::bke::tests
diff --git a/source/blender/blenkernel/intern/anim_data.c b/source/blender/blenkernel/intern/anim_data.c
index 7e5313f0e4a..7e4ab754500 100644
--- a/source/blender/blenkernel/intern/anim_data.c
+++ b/source/blender/blenkernel/intern/anim_data.c
@@ -89,16 +89,16 @@ bool id_can_have_animdata(const ID *id)
return id_type_can_have_animdata(GS(id->name));
}
-/* Get AnimData from the given ID-block. In order for this to work, we assume that
- * the AnimData pointer is stored immediately after the given ID-block in the struct,
- * as per IdAdtTemplate.
+/**
+ * Get #AnimData from the given ID-block.
*/
AnimData *BKE_animdata_from_id(ID *id)
{
- /* only some ID-blocks have this info for now, so we cast the
- * types that do to be of type IdAdtTemplate, and extract the
- * AnimData that way
- */
+ /* In order for this to work, we assume that the #AnimData pointer is stored
+ * immediately after the given ID-block in the struct, as per IdAdtTemplate. */
+
+ /* Only some ID-blocks have this info for now, so we cast the types that do
+ * to be of type IdAdtTemplate, and add the AnimData to it using the template. */
if (id_can_have_animdata(id)) {
IdAdtTemplate *iat = (IdAdtTemplate *)id;
return iat->adt;
@@ -106,16 +106,16 @@ AnimData *BKE_animdata_from_id(ID *id)
return NULL;
}
-/* Add AnimData to the given ID-block. In order for this to work, we assume that
- * the AnimData pointer is stored immediately after the given ID-block in the struct,
- * as per IdAdtTemplate. Also note that
+/**
+ * Ensure #AnimData exists in the given ID-block (when supported).
*/
-AnimData *BKE_animdata_add_id(ID *id)
+AnimData *BKE_animdata_ensure_id(ID *id)
{
- /* Only some ID-blocks have this info for now, so we cast the
- * types that do to be of type IdAdtTemplate, and add the AnimData
- * to it using the template
- */
+ /* In order for this to work, we assume that the #AnimData pointer is stored
+ * immediately after the given ID-block in the struct, as per IdAdtTemplate. */
+
+ /* Only some ID-blocks have this info for now, so we cast the types that do
+ * to be of type IdAdtTemplate, and add the AnimData to it using the template. */
if (id_can_have_animdata(id)) {
IdAdtTemplate *iat = (IdAdtTemplate *)id;
@@ -444,7 +444,7 @@ void BKE_animdata_merge_copy(
return;
}
- // TODO: we must unset all "tweakmode" flags
+ /* TODO: we must unset all "tweak-mode" flags. */
if ((src->flag & ADT_NLA_EDIT_ON) || (dst->flag & ADT_NLA_EDIT_ON)) {
CLOG_ERROR(
&LOG,
@@ -667,7 +667,7 @@ void BKE_animdata_transfer_by_basepath(Main *bmain, ID *srcID, ID *dstID, ListBa
/* get animdata from src, and create for destination (if needed) */
srcAdt = BKE_animdata_from_id(srcID);
- dstAdt = BKE_animdata_add_id(dstID);
+ dstAdt = BKE_animdata_ensure_id(dstID);
if (ELEM(NULL, srcAdt, dstAdt)) {
if (G.debug & G_DEBUG) {
@@ -1590,10 +1590,10 @@ void BKE_animdata_blend_read_data(BlendDataReader *reader, AnimData *adt)
/* relink active track/strip - even though strictly speaking this should only be used
* if we're in 'tweaking mode', we need to be able to have this loaded back for
- * undo, but also since users may not exit tweakmode before saving (T24535)
+ * undo, but also since users may not exit tweak-mode before saving (T24535).
*/
/* TODO: it's not really nice that anyone should be able to save the file in this
- * state, but it's going to be too hard to enforce this single case... */
+ * state, but it's going to be too hard to enforce this single case. */
BLO_read_data_address(reader, &adt->act_track);
BLO_read_data_address(reader, &adt->actstrip);
}
diff --git a/source/blender/blenkernel/intern/appdir.c b/source/blender/blenkernel/intern/appdir.c
index 579f671e2b0..ebff6015df1 100644
--- a/source/blender/blenkernel/intern/appdir.c
+++ b/source/blender/blenkernel/intern/appdir.c
@@ -191,8 +191,7 @@ bool BKE_appdir_folder_documents(char *dir)
{
dir[0] = '\0';
- const char *documents_path = (const char *)GHOST_getUserSpecialDir(
- GHOST_kUserSpecialDirDocuments);
+ const char *documents_path = GHOST_getUserSpecialDir(GHOST_kUserSpecialDirDocuments);
/* Usual case: Ghost gave us the documents path. We're done here. */
if (documents_path && BLI_is_dir(documents_path)) {
@@ -462,7 +461,7 @@ static bool get_path_user_ex(char *targetpath,
}
user_path[0] = '\0';
- user_base_path = (const char *)GHOST_getUserDir(version, blender_version_decimal(version));
+ user_base_path = GHOST_getUserDir(version, blender_version_decimal(version));
if (user_base_path) {
BLI_strncpy(user_path, user_base_path, FILE_MAX);
}
@@ -522,7 +521,7 @@ static bool get_path_system_ex(char *targetpath,
}
system_path[0] = '\0';
- system_base_path = (const char *)GHOST_getSystemDir(version, blender_version_decimal(version));
+ system_base_path = GHOST_getSystemDir(version, blender_version_decimal(version));
if (system_base_path) {
BLI_strncpy(system_path, system_base_path, FILE_MAX);
}
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 22d6cfba893..b8ed519e8d1 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -2843,7 +2843,7 @@ void BKE_pose_where_is(struct Depsgraph *depsgraph, Scene *scene, Object *ob)
* hopefully this is OK. */
BKE_pose_ensure(NULL, ob, arm, true);
- ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ ctime = BKE_scene_ctime_get(scene); /* not accurate... */
/* In edit-mode or rest-position we read the data from the bones. */
if (arm->edbo || (arm->flag & ARM_RESTPOS)) {
diff --git a/source/blender/blenkernel/intern/armature_deform.c b/source/blender/blenkernel/intern/armature_deform.c
index 2552b5eefea..5e9259f05bb 100644
--- a/source/blender/blenkernel/intern/armature_deform.c
+++ b/source/blender/blenkernel/intern/armature_deform.c
@@ -47,6 +47,7 @@
#include "BKE_action.h"
#include "BKE_armature.h"
+#include "BKE_customdata.h"
#include "BKE_deform.h"
#include "BKE_editmesh.h"
#include "BKE_lattice.h"
diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c
index 0f8956a1a91..35ae2d2dbef 100644
--- a/source/blender/blenkernel/intern/armature_update.c
+++ b/source/blender/blenkernel/intern/armature_update.c
@@ -562,7 +562,7 @@ static void splineik_evaluate_bone(
* spline dictates, while still maintaining roll control from the existing bone animation. */
mul_m3_m3m3(pose_mat, dmat, rmat);
- /* Attempt to reduce shearing, though I doubt this'll really help too much now... */
+ /* Attempt to reduce shearing, though I doubt this will really help too much now. */
normalize_m3(pose_mat);
mul_m3_m3m3(base_pose_mat, dmat, base_pose_mat);
@@ -828,7 +828,7 @@ void BKE_pose_eval_init_ik(struct Depsgraph *depsgraph, Scene *scene, Object *ob
{
DEG_debug_print_eval(depsgraph, __func__, object->id.name, object);
BLI_assert(object->type == OB_ARMATURE);
- const float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ const float ctime = BKE_scene_ctime_get(scene); /* not accurate... */
bArmature *armature = (bArmature *)object->data;
if (armature->flag & ARM_RESTPOS) {
return;
@@ -869,7 +869,7 @@ void BKE_pose_eval_bone(struct Depsgraph *depsgraph, Scene *scene, Object *objec
else {
if ((pchan->flag & POSE_DONE) == 0) {
/* TODO(sergey): Use time source node for time. */
- float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ float ctime = BKE_scene_ctime_get(scene); /* not accurate... */
BKE_pose_where_is_bone(depsgraph, scene, object, pchan, ctime, 1);
}
}
@@ -897,7 +897,7 @@ void BKE_pose_constraints_evaluate(struct Depsgraph *depsgraph,
}
else {
if ((pchan->flag & POSE_DONE) == 0) {
- float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ float ctime = BKE_scene_ctime_get(scene); /* not accurate... */
BKE_pose_where_is_bone(depsgraph, scene, object, pchan, ctime, 1);
}
}
@@ -981,7 +981,7 @@ void BKE_pose_iktree_evaluate(struct Depsgraph *depsgraph,
DEG_debug_print_eval_subdata(
depsgraph, __func__, object->id.name, object, "rootchan", rootchan->name, rootchan);
BLI_assert(object->type == OB_ARMATURE);
- const float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ const float ctime = BKE_scene_ctime_get(scene); /* not accurate... */
if (armature->flag & ARM_RESTPOS) {
return;
}
@@ -1002,7 +1002,7 @@ void BKE_pose_splineik_evaluate(struct Depsgraph *depsgraph,
DEG_debug_print_eval_subdata(
depsgraph, __func__, object->id.name, object, "rootchan", rootchan->name, rootchan);
BLI_assert(object->type == OB_ARMATURE);
- const float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ const float ctime = BKE_scene_ctime_get(scene); /* not accurate... */
if (armature->flag & ARM_RESTPOS) {
return;
}
@@ -1031,7 +1031,7 @@ void BKE_pose_eval_cleanup(struct Depsgraph *depsgraph, Scene *scene, Object *ob
bPose *pose = object->pose;
BLI_assert(pose != NULL);
UNUSED_VARS_NDEBUG(pose);
- const float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ const float ctime = BKE_scene_ctime_get(scene); /* not accurate... */
DEG_debug_print_eval(depsgraph, __func__, object->id.name, object);
BLI_assert(object->type == OB_ARMATURE);
/* Release the IK tree. */
diff --git a/source/blender/blenkernel/intern/blendfile.c b/source/blender/blenkernel/intern/blendfile.c
index f31d8f5ade7..912cc66920e 100644
--- a/source/blender/blenkernel/intern/blendfile.c
+++ b/source/blender/blenkernel/intern/blendfile.c
@@ -128,7 +128,7 @@ static void setup_app_userdef(BlendFileData *bfd)
}
/**
- * Context matching, handle no-ui case
+ * Context matching, handle no-UI case.
*
* \note this is called on Undo so any slow conversion functions here
* should be avoided or check (mode != LOAD_UNDO).
diff --git a/source/blender/blenkernel/intern/bvhutils.cc b/source/blender/blenkernel/intern/bvhutils.cc
index 0284b20d98e..164f921c7ac 100644
--- a/source/blender/blenkernel/intern/bvhutils.cc
+++ b/source/blender/blenkernel/intern/bvhutils.cc
@@ -1290,9 +1290,9 @@ BVHTree *bvhtree_from_editmesh_looptri(
}
/**
- * Builds a bvh tree where nodes are the looptri faces of the given dm
+ * Builds a BVH-tree where nodes are the looptri faces of the given mesh.
*
- * \note for editmesh this is currently a duplicate of bvhtree_from_mesh_faces_ex
+ * \note for edit-mesh this is currently a duplicate of #bvhtree_from_mesh_faces_ex
*/
BVHTree *bvhtree_from_mesh_looptri_ex(BVHTreeFromMesh *data,
const struct MVert *vert,
diff --git a/source/blender/blenkernel/intern/cachefile.c b/source/blender/blenkernel/intern/cachefile.c
index 30e9ae39b67..eaba5d33a20 100644
--- a/source/blender/blenkernel/intern/cachefile.c
+++ b/source/blender/blenkernel/intern/cachefile.c
@@ -314,7 +314,7 @@ bool BKE_cachefile_filepath_get(const Main *bmain,
if (cache_file->is_sequence && BLI_path_frame_get(r_filepath, &fframe, &frame_len)) {
Scene *scene = DEG_get_evaluated_scene(depsgraph);
- const float ctime = BKE_scene_frame_get(scene);
+ const float ctime = BKE_scene_ctime_get(scene);
const float fps = (((double)scene->r.frs_sec) / (double)scene->r.frs_sec_base);
const float frame = BKE_cachefile_time_offset(cache_file, ctime, fps);
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 2bca3f5da76..8678a659c0a 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -597,7 +597,7 @@ static void cloth_to_object(Object *ob, ClothModifierData *clmd, float (*vertexC
Cloth *cloth = clmd->clothObject;
if (clmd->clothObject) {
- /* inverse matrix is not uptodate... */
+ /* Inverse matrix is not up to date. */
invert_m4_m4(ob->imat, ob->obmat);
for (i = 0; i < cloth->mvert_num; i++) {
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index 39698bde622..cf32bc15962 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -888,7 +888,7 @@ Collection *BKE_collection_master_add()
{
/* Not an actual datablock, but owned by scene. */
Collection *master_collection = BKE_libblock_alloc(
- NULL, ID_GR, "Master Collection", LIB_ID_CREATE_NO_MAIN);
+ NULL, ID_GR, BKE_SCENE_COLLECTION_NAME, LIB_ID_CREATE_NO_MAIN);
master_collection->id.flag |= LIB_EMBEDDED_DATA;
master_collection->flag |= COLLECTION_IS_MASTER;
master_collection->color_tag = COLLECTION_COLOR_NONE;
diff --git a/source/blender/blenkernel/intern/crazyspace.c b/source/blender/blenkernel/intern/crazyspace.c
index 4e1ec9ba35e..26894495777 100644
--- a/source/blender/blenkernel/intern/crazyspace.c
+++ b/source/blender/blenkernel/intern/crazyspace.c
@@ -398,8 +398,7 @@ int BKE_sculpt_get_first_deform_matrices(struct Depsgraph *depsgraph,
if (crazyspace_modifier_supports_deform_matrices(md)) {
const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (defmats == NULL) {
- /* NOTE: Evaluated object si re-set to its original undeformed
- * state. */
+ /* NOTE: Evaluated object is re-set to its original un-deformed state. */
Mesh *me = object_eval.data;
me_eval = BKE_mesh_copy_for_eval(me, true);
crazyspace_init_verts_and_matrices(me_eval, &defmats, &deformedVerts);
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 8dac20f6fe9..52996e3bcc7 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -248,7 +248,7 @@ typedef struct PaintAdjData {
int *n_target;
/** Index to start reading n_target for each point. */
int *n_index;
- /** Num of neighs for each point. */
+ /** Number of neighbors for each point. */
int *n_num;
/** Vertex adjacency flags. */
int *flags;
@@ -3818,7 +3818,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(Depsgraph *depsgraph,
ob,
true,
SUBFRAME_RECURSION,
- BKE_scene_frame_get(scene),
+ BKE_scene_ctime_get(scene),
eModifierType_DynamicPaint);
mesh_p = BKE_mesh_copy_for_eval(dynamicPaint_brush_mesh_get(brush), false);
numOfVerts_p = mesh_p->totvert;
@@ -3834,7 +3834,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(Depsgraph *depsgraph,
ob,
true,
SUBFRAME_RECURSION,
- BKE_scene_frame_get(scene),
+ BKE_scene_ctime_get(scene),
eModifierType_DynamicPaint);
mesh_c = dynamicPaint_brush_mesh_get(brush);
numOfVerts_c = mesh_c->totvert;
@@ -3894,7 +3894,7 @@ static void dynamicPaint_brushObjectCalculateVelocity(
ob,
false,
SUBFRAME_RECURSION,
- BKE_scene_frame_get(scene),
+ BKE_scene_ctime_get(scene),
eModifierType_DynamicPaint);
copy_m4_m4(prev_obmat, ob->obmat);
@@ -3906,7 +3906,7 @@ static void dynamicPaint_brushObjectCalculateVelocity(
ob,
false,
SUBFRAME_RECURSION,
- BKE_scene_frame_get(scene),
+ BKE_scene_ctime_get(scene),
eModifierType_DynamicPaint);
/* calculate speed */
@@ -6271,7 +6271,7 @@ static int dynamicPaint_doStep(Depsgraph *depsgraph,
brushObj,
true,
SUBFRAME_RECURSION,
- BKE_scene_frame_get(scene),
+ BKE_scene_ctime_get(scene),
eModifierType_DynamicPaint);
}
@@ -6312,7 +6312,7 @@ static int dynamicPaint_doStep(Depsgraph *depsgraph,
brushObj,
true,
SUBFRAME_RECURSION,
- BKE_scene_frame_get(scene),
+ BKE_scene_ctime_get(scene),
eModifierType_DynamicPaint);
}
diff --git a/source/blender/blenkernel/intern/editmesh.c b/source/blender/blenkernel/intern/editmesh.c
index 2eb6b488da2..9cae74e4e9a 100644
--- a/source/blender/blenkernel/intern/editmesh.c
+++ b/source/blender/blenkernel/intern/editmesh.c
@@ -39,15 +39,14 @@
#include "BKE_mesh_wrapper.h"
#include "BKE_object.h"
-BMEditMesh *BKE_editmesh_create(BMesh *bm, const bool do_tessellate)
+/**
+ * \note The caller is responsible for ensuring triangulation data,
+ * typically by calling #BKE_editmesh_looptri_calc.
+ */
+BMEditMesh *BKE_editmesh_create(BMesh *bm)
{
BMEditMesh *em = MEM_callocN(sizeof(BMEditMesh), __func__);
-
em->bm = bm;
- if (do_tessellate) {
- BKE_editmesh_looptri_calc(em);
- }
-
return em;
}
@@ -209,7 +208,7 @@ void BKE_editmesh_looptri_and_normals_calc_with_partial(BMEditMesh *em,
});
}
-void BKE_editmesh_free_derivedmesh(BMEditMesh *em)
+void BKE_editmesh_free_derived_caches(BMEditMesh *em)
{
if (em->mesh_eval_cage) {
BKE_id_free(NULL, em->mesh_eval_cage);
@@ -223,9 +222,9 @@ void BKE_editmesh_free_derivedmesh(BMEditMesh *em)
}
/* Does not free the #BMEditMesh struct itself. */
-void BKE_editmesh_free(BMEditMesh *em)
+void BKE_editmesh_free_data(BMEditMesh *em)
{
- BKE_editmesh_free_derivedmesh(em);
+ BKE_editmesh_free_derived_caches(em);
if (em->looptris) {
MEM_freeN(em->looptris);
diff --git a/source/blender/blenkernel/intern/editmesh_tangent.c b/source/blender/blenkernel/intern/editmesh_tangent.c
index e5e639fa3f1..da4ea742656 100644
--- a/source/blender/blenkernel/intern/editmesh_tangent.c
+++ b/source/blender/blenkernel/intern/editmesh_tangent.c
@@ -25,6 +25,7 @@
#include "DNA_defs.h"
#include "DNA_meshdata_types.h"
+#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "BKE_editmesh_tangent.h"
#include "BKE_mesh.h"
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c
index 947417af55d..2b48683a3a8 100644
--- a/source/blender/blenkernel/intern/fluid.c
+++ b/source/blender/blenkernel/intern/fluid.c
@@ -1283,10 +1283,10 @@ static void compute_obstaclesemission(Scene *scene,
# endif
/* Update frame time, this is considering current subframe fraction
* BLI_mutex_lock() called in manta_step(), so safe to update subframe here
- * TODO(sebbas): Using BKE_scene_frame_get(scene) instead of new DEG_get_ctime(depsgraph)
+ * TODO(sebbas): Using BKE_scene_ctime_get(scene) instead of new DEG_get_ctime(depsgraph)
* as subframes don't work with the latter yet. */
BKE_object_modifier_update_subframe(
- depsgraph, scene, effecobj, true, 5, BKE_scene_frame_get(scene), eModifierType_Fluid);
+ depsgraph, scene, effecobj, true, 5, BKE_scene_ctime_get(scene), eModifierType_Fluid);
if (subframes) {
obstacles_from_mesh(effecobj, fds, fes, &bb_temp, subframe_dt);
@@ -1616,7 +1616,7 @@ static void emit_from_particles(Object *flow_ob,
}
/* `DEG_get_ctime(depsgraph)` does not give sub-frame time. */
- state.time = BKE_scene_frame_get(scene);
+ state.time = BKE_scene_ctime_get(scene);
if (psys_get_particle_state(&sim, p, &state, 0) == 0) {
continue;
@@ -2820,10 +2820,10 @@ static void compute_flowsemission(Scene *scene,
# endif
/* Update frame time, this is considering current subframe fraction
* BLI_mutex_lock() called in manta_step(), so safe to update subframe here
- * TODO(sebbas): Using BKE_scene_frame_get(scene) instead of new DEG_get_ctime(depsgraph)
+ * TODO(sebbas): Using BKE_scene_ctime_get(scene) instead of new DEG_get_ctime(depsgraph)
* as subframes don't work with the latter yet. */
BKE_object_modifier_update_subframe(
- depsgraph, scene, flowobj, true, 5, BKE_scene_frame_get(scene), eModifierType_Fluid);
+ depsgraph, scene, flowobj, true, 5, BKE_scene_ctime_get(scene), eModifierType_Fluid);
/* Emission from particles. */
if (ffs->source == FLUID_FLOW_SOURCE_PARTICLES) {
diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c
index 1a880b0c427..529096b8523 100644
--- a/source/blender/blenkernel/intern/gpencil.c
+++ b/source/blender/blenkernel/intern/gpencil.c
@@ -2703,19 +2703,57 @@ static bool gpencil_is_layer_mask(ViewLayer *view_layer, bGPdata *gpd, bGPDlayer
}
/* -------------------------------------------------------------------- */
-/** \name Iterators
+/** \name Iterator
*
- * Iterate over all visible stroke of all visible layers inside a gpObject.
- * Also take into account onion-skinning.
+ * Iterate over all visible stroke of all visible layers inside a grease pencil datablock.
* \{ */
-void BKE_gpencil_visible_stroke_iter(ViewLayer *view_layer,
- Object *ob,
+void BKE_gpencil_visible_stroke_iter(bGPdata *gpd,
gpIterCb layer_cb,
gpIterCb stroke_cb,
- void *thunk,
- bool do_onion,
- int cfra)
+ void *thunk)
+{
+ LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
+
+ if (gpl->flag & GP_LAYER_HIDE) {
+ continue;
+ }
+
+ /* If scale to 0 the layer must be invisible. */
+ if (is_zero_v3(gpl->scale)) {
+ continue;
+ }
+
+ bGPDframe *act_gpf = gpl->actframe;
+ if (layer_cb) {
+ layer_cb(gpl, act_gpf, NULL, thunk);
+ }
+
+ if (act_gpf) {
+ LISTBASE_FOREACH (bGPDstroke *, gps, &act_gpf->strokes) {
+ if (gps->totpoints == 0) {
+ continue;
+ }
+ stroke_cb(gpl, act_gpf, gps, thunk);
+ }
+ }
+ }
+}
+
+/* -------------------------------------------------------------------- */
+/** \name Advanced Iterator
+ *
+ * Iterate over all visible stroke of all visible layers inside a gpObject.
+ * Also take into account onion-skinning.
+ * \{ */
+
+void BKE_gpencil_visible_stroke_advanced_iter(ViewLayer *view_layer,
+ Object *ob,
+ gpIterCb layer_cb,
+ gpIterCb stroke_cb,
+ void *thunk,
+ bool do_onion,
+ int cfra)
{
bGPdata *gpd = (bGPdata *)ob->data;
const bool is_multiedit = ((GPENCIL_MULTIEDIT_SESSIONS_ON(gpd)) && (!GPENCIL_PLAY_ON(gpd)));
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index a1f82b1dcb6..8a70f065e40 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -2087,7 +2087,7 @@ void do_versions_ipos_to_animato(Main *bmain)
/* check if object has any animation data */
if (ob->nlastrips.first) {
/* Add AnimData block */
- BKE_animdata_add_id(id);
+ BKE_animdata_ensure_id(id);
/* IPO first to take into any non-NLA'd Object Animation */
if (ob->ipo) {
@@ -2109,7 +2109,7 @@ void do_versions_ipos_to_animato(Main *bmain)
}
else if ((ob->ipo) || (ob->action)) {
/* Add AnimData block */
- AnimData *adt = BKE_animdata_add_id(id);
+ AnimData *adt = BKE_animdata_ensure_id(id);
/* Action first - so that Action name get conserved */
if (ob->action) {
@@ -2133,7 +2133,7 @@ void do_versions_ipos_to_animato(Main *bmain)
/* check PoseChannels for constraints with local data */
if (ob->pose) {
/* Verify if there's AnimData block */
- BKE_animdata_add_id(id);
+ BKE_animdata_ensure_id(id);
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
for (con = pchan->constraints.first; con; con = con->next) {
@@ -2159,7 +2159,7 @@ void do_versions_ipos_to_animato(Main *bmain)
*/
if (con->ipo) {
/* Verify if there's AnimData block, just in case */
- BKE_animdata_add_id(id);
+ BKE_animdata_ensure_id(id);
/* although this was the constraint's local IPO, we still need to provide con
* so that drivers can be added properly...
@@ -2176,7 +2176,7 @@ void do_versions_ipos_to_animato(Main *bmain)
/* check constraint channels - we need to remove them anyway... */
if (ob->constraintChannels.first) {
/* Verify if there's AnimData block */
- BKE_animdata_add_id(id);
+ BKE_animdata_ensure_id(id);
for (conchan = ob->constraintChannels.first; conchan; conchan = conchann) {
/* get pointer to next Constraint Channel */
@@ -2217,7 +2217,7 @@ void do_versions_ipos_to_animato(Main *bmain)
*/
if (key->ipo) {
/* Add AnimData block */
- AnimData *adt = BKE_animdata_add_id(id);
+ AnimData *adt = BKE_animdata_ensure_id(id);
/* Convert Shapekey data... */
ipo_to_animdata(bmain, id, key->ipo, NULL, NULL, NULL);
@@ -2242,7 +2242,7 @@ void do_versions_ipos_to_animato(Main *bmain)
/* we're only interested in the IPO */
if (ma->ipo) {
/* Add AnimData block */
- AnimData *adt = BKE_animdata_add_id(id);
+ AnimData *adt = BKE_animdata_ensure_id(id);
/* Convert Material data... */
ipo_to_animdata(bmain, id, ma->ipo, NULL, NULL, NULL);
@@ -2267,7 +2267,7 @@ void do_versions_ipos_to_animato(Main *bmain)
/* we're only interested in the IPO */
if (wo->ipo) {
/* Add AnimData block */
- AnimData *adt = BKE_animdata_add_id(id);
+ AnimData *adt = BKE_animdata_ensure_id(id);
/* Convert World data... */
ipo_to_animdata(bmain, id, wo->ipo, NULL, NULL, NULL);
@@ -2288,7 +2288,7 @@ void do_versions_ipos_to_animato(Main *bmain)
if (ed && ed->seqbasep) {
Sequence *seq;
- AnimData *adt = BKE_animdata_add_id(id);
+ AnimData *adt = BKE_animdata_ensure_id(id);
SEQ_ALL_BEGIN (ed, seq) {
IpoCurve *icu = (seq->ipo) ? seq->ipo->curve.first : NULL;
@@ -2346,7 +2346,7 @@ void do_versions_ipos_to_animato(Main *bmain)
/* we're only interested in the IPO */
if (te->ipo) {
/* Add AnimData block */
- AnimData *adt = BKE_animdata_add_id(id);
+ AnimData *adt = BKE_animdata_ensure_id(id);
/* Convert Texture data... */
ipo_to_animdata(bmain, id, te->ipo, NULL, NULL, NULL);
@@ -2371,7 +2371,7 @@ void do_versions_ipos_to_animato(Main *bmain)
/* we're only interested in the IPO */
if (ca->ipo) {
/* Add AnimData block */
- AnimData *adt = BKE_animdata_add_id(id);
+ AnimData *adt = BKE_animdata_ensure_id(id);
/* Convert Camera data... */
ipo_to_animdata(bmain, id, ca->ipo, NULL, NULL, NULL);
@@ -2396,7 +2396,7 @@ void do_versions_ipos_to_animato(Main *bmain)
/* we're only interested in the IPO */
if (la->ipo) {
/* Add AnimData block */
- AnimData *adt = BKE_animdata_add_id(id);
+ AnimData *adt = BKE_animdata_ensure_id(id);
/* Convert Light data... */
ipo_to_animdata(bmain, id, la->ipo, NULL, NULL, NULL);
@@ -2421,7 +2421,7 @@ void do_versions_ipos_to_animato(Main *bmain)
/* we're only interested in the IPO */
if (cu->ipo) {
/* Add AnimData block */
- AnimData *adt = BKE_animdata_add_id(id);
+ AnimData *adt = BKE_animdata_ensure_id(id);
/* Convert Curve data... */
ipo_to_animdata(bmain, id, cu->ipo, NULL, NULL, NULL);
diff --git a/source/blender/blenkernel/intern/lattice_deform.c b/source/blender/blenkernel/intern/lattice_deform.c
index 1856a08e198..f9437eeaffa 100644
--- a/source/blender/blenkernel/intern/lattice_deform.c
+++ b/source/blender/blenkernel/intern/lattice_deform.c
@@ -108,7 +108,7 @@ LatticeDeformData *BKE_lattice_deform_data_create(const Object *oblatt, const Ob
invert_m4_m4(imat, latmat);
}
- /* Prefetch latice deform group weights. */
+ /* Prefetch lattice deform group weights. */
int defgrp_index = -1;
const MDeformVert *dvert = BKE_lattice_deform_verts_get(oblatt);
if (lt->vgroup[0] && dvert) {
diff --git a/source/blender/blenkernel/intern/layer_utils.c b/source/blender/blenkernel/intern/layer_utils.c
index 10ab0a06dd0..48179e0c3bf 100644
--- a/source/blender/blenkernel/intern/layer_utils.c
+++ b/source/blender/blenkernel/intern/layer_utils.c
@@ -23,6 +23,7 @@
#include "BLI_array.h"
#include "BKE_collection.h"
+#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "BKE_layer.h"
diff --git a/source/blender/blenkernel/intern/lib_id.c b/source/blender/blenkernel/intern/lib_id.c
index c00fba852ef..9d0349a7e89 100644
--- a/source/blender/blenkernel/intern/lib_id.c
+++ b/source/blender/blenkernel/intern/lib_id.c
@@ -1642,9 +1642,8 @@ static bool check_for_dupid(ListBase *lb, ID *id, char *name, ID **r_id_sorting_
* already.
*/
if (!is_orig_name_used) {
- /* Don't bother updating prev_ static variables here, this case is not supposed to happen
- * that often, and is not straight-forward here, so just ignore and reset them to default.
- */
+ /* Don't bother updating `prev_*` static variables here, this case is not supposed to happen
+ * that often, and is not straight-forward here, so just ignore and reset them to default. */
prev_id_type = ID_LINK_PLACEHOLDER;
prev_final_base_name[0] = '\0';
prev_number = MIN_NUMBER - 1;
@@ -1684,7 +1683,7 @@ static bool check_for_dupid(ListBase *lb, ID *id, char *name, ID **r_id_sorting_
continue;
}
- /* Update prev_ static variables, in case next call is for the same type of IDs and with the
+ /* Update `prev_*` static variables, in case next call is for the same type of IDs and with the
* same initial base name, we can skip a lot of above process. */
prev_id_type = id_type;
strcpy(prev_final_base_name, base_name);
diff --git a/source/blender/blenkernel/intern/mesh_boolean_convert.cc b/source/blender/blenkernel/intern/mesh_boolean_convert.cc
index 9bfb01a257c..798d9562150 100644
--- a/source/blender/blenkernel/intern/mesh_boolean_convert.cc
+++ b/source/blender/blenkernel/intern/mesh_boolean_convert.cc
@@ -38,6 +38,7 @@
#include "BLI_mesh_boolean.hh"
#include "BLI_mesh_intersect.hh"
#include "BLI_span.hh"
+#include "BLI_task.hh"
namespace blender::meshintersect {
@@ -309,22 +310,38 @@ static IMesh meshes_to_imesh(Span<const Mesh *> meshes,
clean_obmat(*obmats[mi]);
r_info->to_target_transform[mi] = inv_target_mat * objn_mat;
- /* Skip the matrix multiplication for each point when there is no transform for a mesh,
- * for example when the first mesh is already in the target space. (Note the logic directly
- * above, which uses an identity matrix with a null input transform). */
+ Vector<Vert *> verts(me->totvert);
+ Span<MVert> mverts = Span(me->mvert, me->totvert);
+
+ /* Allocate verts
+ * Skip the matrix multiplication for each point when there is no transform for a mesh,
+ * for example when the first mesh is already in the target space. (Note the logic
+ * directly above, which uses an identity matrix with a null input transform). */
if (obmats[mi] == nullptr) {
- for (const MVert &vert : Span(me->mvert, me->totvert)) {
- const float3 co = float3(vert.co);
- r_info->mesh_to_imesh_vert[v] = arena.add_or_find_vert(mpq3(co.x, co.y, co.z), v);
- ++v;
- }
+ threading::parallel_for(mverts.index_range(), 2048, [&](IndexRange range) {
+ float3 co;
+ for (int i : range) {
+ co = float3(mverts[i].co);
+ mpq3 mco = mpq3(co.x, co.y, co.z);
+ double3 dco(mco[0].get_d(), mco[1].get_d(), mco[2].get_d());
+ verts[i] = new Vert(mco, dco, NO_INDEX, i);
+ }
+ });
}
else {
- for (const MVert &vert : Span(me->mvert, me->totvert)) {
- const float3 co = r_info->to_target_transform[mi] * float3(vert.co);
- r_info->mesh_to_imesh_vert[v] = arena.add_or_find_vert(mpq3(co.x, co.y, co.z), v);
- ++v;
- }
+ threading::parallel_for(mverts.index_range(), 2048, [&](IndexRange range) {
+ float3 co;
+ for (int i : range) {
+ co = r_info->to_target_transform[mi] * float3(mverts[i].co);
+ mpq3 mco = mpq3(co.x, co.y, co.z);
+ double3 dco(mco[0].get_d(), mco[1].get_d(), mco[2].get_d());
+ verts[i] = new Vert(mco, dco, NO_INDEX, i);
+ }
+ });
+ }
+ for (int i : mverts.index_range()) {
+ r_info->mesh_to_imesh_vert[v] = arena.add_or_find_vert(verts[i]);
+ ++v;
}
for (const MPoly &poly : Span(me->mpoly, me->totpoly)) {
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.cc
index 7290679bc07..91fd022a316 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.cc
@@ -23,7 +23,7 @@
* Functions to evaluate mesh data.
*/
-#include <limits.h>
+#include <climits>
#include "MEM_guardedalloc.h"
@@ -200,7 +200,7 @@ float BKE_mesh_calc_poly_area(const MPoly *mpoly, const MLoop *loopstart, const
}
const MLoop *l_iter = loopstart;
- float(*vertexcos)[3] = BLI_array_alloca(vertexcos, (size_t)mpoly->totloop);
+ float(*vertexcos)[3] = (float(*)[3])BLI_array_alloca(vertexcos, (size_t)mpoly->totloop);
/* pack vertex cos into an array for area_poly_v3 */
for (int i = 0; i < mpoly->totloop; i++, l_iter++) {
@@ -236,7 +236,7 @@ float BKE_mesh_calc_poly_uv_area(const MPoly *mpoly, const MLoopUV *uv_array)
int i, l_iter = mpoly->loopstart;
float area;
- float(*vertexcos)[2] = BLI_array_alloca(vertexcos, (size_t)mpoly->totloop);
+ float(*vertexcos)[2] = (float(*)[2])BLI_array_alloca(vertexcos, (size_t)mpoly->totloop);
/* pack vertex cos into an array for area_poly_v2 */
for (i = 0; i < mpoly->totloop; i++, l_iter++) {
@@ -404,7 +404,7 @@ void BKE_mesh_poly_edgehash_insert(EdgeHash *ehash, const MPoly *mp, const MLoop
ml = &ml_next[i - 1]; /* last loop */
while (i-- != 0) {
- BLI_edgehash_reinsert(ehash, ml->v, ml_next->v, NULL);
+ BLI_edgehash_reinsert(ehash, ml->v, ml_next->v, nullptr);
ml = ml_next;
ml_next++;
@@ -676,7 +676,7 @@ void BKE_mesh_calc_volume(const MVert *mverts,
/** \} */
/* -------------------------------------------------------------------- */
-/** \name NGon Tessellation (NGon/Tessface Conversion)
+/** \name NGon Tessellation (NGon to MFace Conversion)
* \{ */
static void bm_corners_to_loops_ex(ID *id,
@@ -692,9 +692,9 @@ static void bm_corners_to_loops_ex(ID *id,
MFace *mf = mface + findex;
for (int i = 0; i < numTex; i++) {
- MTFace *texface = CustomData_get_n(fdata, CD_MTFACE, findex, i);
+ MTFace *texface = (MTFace *)CustomData_get_n(fdata, CD_MTFACE, findex, i);
- MLoopUV *mloopuv = CustomData_get_n(ldata, CD_MLOOPUV, loopstart, i);
+ MLoopUV *mloopuv = (MLoopUV *)CustomData_get_n(ldata, CD_MLOOPUV, loopstart, i);
copy_v2_v2(mloopuv->uv, texface->uv[0]);
mloopuv++;
copy_v2_v2(mloopuv->uv, texface->uv[1]);
@@ -709,8 +709,8 @@ static void bm_corners_to_loops_ex(ID *id,
}
for (int i = 0; i < numCol; i++) {
- MLoopCol *mloopcol = CustomData_get_n(ldata, CD_MLOOPCOL, loopstart, i);
- MCol *mcol = CustomData_get_n(fdata, CD_MCOL, findex, i);
+ MLoopCol *mloopcol = (MLoopCol *)CustomData_get_n(ldata, CD_MLOOPCOL, loopstart, i);
+ MCol *mcol = (MCol *)CustomData_get_n(fdata, CD_MCOL, findex, i);
MESH_MLOOPCOL_FROM_MCOL(mloopcol, &mcol[0]);
mloopcol++;
@@ -725,8 +725,8 @@ static void bm_corners_to_loops_ex(ID *id,
}
if (CustomData_has_layer(fdata, CD_TESSLOOPNORMAL)) {
- float(*lnors)[3] = CustomData_get(ldata, loopstart, CD_NORMAL);
- short(*tlnors)[3] = CustomData_get(fdata, findex, CD_TESSLOOPNORMAL);
+ float(*lnors)[3] = (float(*)[3])CustomData_get(ldata, loopstart, CD_NORMAL);
+ short(*tlnors)[3] = (short(*)[3])CustomData_get(fdata, findex, CD_TESSLOOPNORMAL);
const int max = mf->v4 ? 4 : 3;
for (int i = 0; i < max; i++, lnors++, tlnors++) {
@@ -735,8 +735,8 @@ static void bm_corners_to_loops_ex(ID *id,
}
if (CustomData_has_layer(fdata, CD_MDISPS)) {
- MDisps *ld = CustomData_get(ldata, loopstart, CD_MDISPS);
- MDisps *fd = CustomData_get(fdata, findex, CD_MDISPS);
+ MDisps *ld = (MDisps *)CustomData_get(ldata, loopstart, CD_MDISPS);
+ MDisps *fd = (MDisps *)CustomData_get(fdata, findex, CD_MDISPS);
float(*disps)[3] = fd->disps;
int tot = mf->v4 ? 4 : 3;
int corners;
@@ -750,9 +750,9 @@ static void bm_corners_to_loops_ex(ID *id,
corners = multires_mdisp_corners(fd);
if (corners == 0) {
- /* Empty MDisp layers appear in at least one of the sintel.blend files.
+ /* Empty #MDisp layers appear in at least one of the `sintel.blend` files.
* Not sure why this happens, but it seems fine to just ignore them here.
- * If (corners == 0) for a non-empty layer though, something went wrong. */
+ * If `corners == 0` for a non-empty layer though, something went wrong. */
BLI_assert(fd->totdisp == 0);
}
else {
@@ -767,7 +767,8 @@ static void bm_corners_to_loops_ex(ID *id,
MEM_freeN(ld->disps);
}
- ld->disps = MEM_malloc_arrayN((size_t)side_sq, sizeof(float[3]), "converted loop mdisps");
+ ld->disps = (float(*)[3])MEM_malloc_arrayN(
+ (size_t)side_sq, sizeof(float[3]), "converted loop mdisps");
if (fd->disps) {
memcpy(ld->disps, disps, (size_t)side_sq * sizeof(float[3]));
}
@@ -801,15 +802,16 @@ void BKE_mesh_convert_mfaces_to_mpolys(Mesh *mesh)
/**
* The same as #BKE_mesh_convert_mfaces_to_mpolys
- * but oriented to be used in #do_versions from readfile.c
- * the difference is how active/render/clone/stencil indices are handled here
+ * but oriented to be used in #do_versions from `readfile.c`
+ * the difference is how active/render/clone/stencil indices are handled here.
*
- * normally thay're being set from pdata which totally makes sense for meshes which are already
- * converted to bmesh structures, but when loading older files indices shall be updated in other
- * way around, so newly added pdata and ldata would have this indices set based on fdata layer
+ * normally they're being set from `pdata` which totally makes sense for meshes which are already
+ * converted to #BMesh structures, but when loading older files indices shall be updated in other
+ * way around, so newly added `pdata` and `ldata` would have this indices set
+ * based on `fdata` layer.
*
* this is normally only needed when reading older files,
- * in all other cases #BKE_mesh_convert_mfaces_to_mpolys shall be always used
+ * in all other cases #BKE_mesh_convert_mfaces_to_mpolys shall be always used.
*/
void BKE_mesh_do_versions_convert_mfaces_to_mpolys(Mesh *mesh)
{
@@ -864,7 +866,7 @@ void BKE_mesh_convert_mfaces_to_mpolys_ex(ID *id,
CustomData_free(pdata, totpoly_i);
totpoly = totface_i;
- mpoly = MEM_calloc_arrayN((size_t)totpoly, sizeof(MPoly), "mpoly converted");
+ mpoly = (MPoly *)MEM_calloc_arrayN((size_t)totpoly, sizeof(MPoly), "mpoly converted");
CustomData_add_layer(pdata, CD_MPOLY, CD_ASSIGN, mpoly, totpoly);
numTex = CustomData_number_of_layers(fdata, CD_MTFACE);
@@ -876,7 +878,7 @@ void BKE_mesh_convert_mfaces_to_mpolys_ex(ID *id,
totloop += mf->v4 ? 4 : 3;
}
- mloop = MEM_calloc_arrayN((size_t)totloop, sizeof(MLoop), "mloop converted");
+ mloop = (MLoop *)MEM_calloc_arrayN((size_t)totloop, sizeof(MLoop), "mloop converted");
CustomData_add_layer(ldata, CD_MLOOP, CD_ASSIGN, mloop, totloop);
@@ -900,7 +902,7 @@ void BKE_mesh_convert_mfaces_to_mpolys_ex(ID *id,
me->flag &= ~ME_FGON;
}
- polyindex = CustomData_get_layer(fdata, CD_ORIGINDEX);
+ polyindex = (int *)CustomData_get_layer(fdata, CD_ORIGINDEX);
j = 0; /* current loop index */
ml = mloop;
@@ -946,7 +948,7 @@ void BKE_mesh_convert_mfaces_to_mpolys_ex(ID *id,
/* NOTE: we don't convert NGons at all, these are not even real ngons,
* they have their own UV's, colors etc - its more an editing feature. */
- BLI_edgehash_free(eh, NULL);
+ BLI_edgehash_free(eh, nullptr);
*r_totpoly = totpoly;
*r_totloop = totloop;
@@ -1050,8 +1052,8 @@ void BKE_mesh_polygon_flip_ex(MPoly *mpoly,
void BKE_mesh_polygon_flip(MPoly *mpoly, MLoop *mloop, CustomData *ldata)
{
- MDisps *mdisp = CustomData_get_layer(ldata, CD_MDISPS);
- BKE_mesh_polygon_flip_ex(mpoly, mloop, ldata, NULL, mdisp, true);
+ MDisps *mdisp = (MDisps *)CustomData_get_layer(ldata, CD_MDISPS);
+ BKE_mesh_polygon_flip_ex(mpoly, mloop, ldata, nullptr, mdisp, true);
}
/**
@@ -1061,12 +1063,12 @@ void BKE_mesh_polygon_flip(MPoly *mpoly, MLoop *mloop, CustomData *ldata)
*/
void BKE_mesh_polygons_flip(MPoly *mpoly, MLoop *mloop, CustomData *ldata, int totpoly)
{
- MDisps *mdisp = CustomData_get_layer(ldata, CD_MDISPS);
+ MDisps *mdisp = (MDisps *)CustomData_get_layer(ldata, CD_MDISPS);
MPoly *mp;
int i;
for (mp = mpoly, i = 0; i < totpoly; mp++, i++) {
- BKE_mesh_polygon_flip_ex(mp, mloop, ldata, NULL, mdisp, true);
+ BKE_mesh_polygon_flip_ex(mp, mloop, ldata, nullptr, mdisp, true);
}
}
@@ -1277,7 +1279,7 @@ void BKE_mesh_calc_relative_deform(const MPoly *mpoly,
const MPoly *mp;
int i;
- int *vert_accum = MEM_calloc_arrayN((size_t)totvert, sizeof(*vert_accum), __func__);
+ int *vert_accum = (int *)MEM_calloc_arrayN((size_t)totvert, sizeof(*vert_accum), __func__);
memset(vert_cos_new, '\0', sizeof(*vert_cos_new) * (size_t)totvert);
diff --git a/source/blender/blenkernel/intern/mesh_mapping.c b/source/blender/blenkernel/intern/mesh_mapping.c
index 9a3333fce6c..ca6c60557a6 100644
--- a/source/blender/blenkernel/intern/mesh_mapping.c
+++ b/source/blender/blenkernel/intern/mesh_mapping.c
@@ -998,7 +998,7 @@ void BKE_mesh_loop_islands_add(MeshIslandStore *island_store,
}
/* TODO: I'm not sure edge seam flag is enough to define UV islands?
- * Maybe we should also consider UVmaps values
+ * Maybe we should also consider UV-maps values
* themselves (i.e. different UV-edges for a same mesh-edge => boundary edge too?).
* Would make things much more complex though,
* and each UVMap would then need its own mesh mapping, not sure we want that at all!
diff --git a/source/blender/blenkernel/intern/mesh_normals.c b/source/blender/blenkernel/intern/mesh_normals.cc
index 89fd7f92d94..2fe132fc684 100644
--- a/source/blender/blenkernel/intern/mesh_normals.c
+++ b/source/blender/blenkernel/intern/mesh_normals.cc
@@ -25,7 +25,7 @@
* \see bmesh_mesh_normals.c for the equivalent #BMesh functionality.
*/
-#include <limits.h>
+#include <climits>
#include "CLG_log.h"
@@ -90,15 +90,15 @@ void BKE_mesh_calc_normals_mapping_simple(struct Mesh *mesh)
mesh->mpoly,
mesh->totloop,
mesh->totpoly,
- NULL,
+ nullptr,
mesh->mface,
mesh->totface,
- NULL,
- NULL,
+ nullptr,
+ nullptr,
only_face_normals);
}
-/* Calculate vertex and face normals, face normals are returned in *r_faceNors if non-NULL
+/* Calculate vertex and face normals, face normals are returned in *r_faceNors if non-nullptr
* and vertex normals are stored in actual mverts.
*/
void BKE_mesh_calc_normals_mapping(MVert *mverts,
@@ -150,13 +150,13 @@ void BKE_mesh_calc_normals_mapping_ex(MVert *mverts,
}
/* if we are not calculating verts and no verts were passes then we have nothing to do */
- if ((only_face_normals == true) && (r_polyNors == NULL) && (r_faceNors == NULL)) {
+ if ((only_face_normals == true) && (r_polyNors == nullptr) && (r_faceNors == nullptr)) {
CLOG_WARN(&LOG, "called with nothing to do");
return;
}
if (!pnors) {
- pnors = MEM_calloc_arrayN((size_t)numPolys, sizeof(float[3]), __func__);
+ pnors = (float(*)[3])MEM_calloc_arrayN((size_t)numPolys, sizeof(float[3]), __func__);
}
/* NO NEED TO ALLOC YET */
/* if (!fnors) fnors = MEM_calloc_arrayN(numFaces, sizeof(float[3]), "face nors mesh.c"); */
@@ -165,7 +165,7 @@ void BKE_mesh_calc_normals_mapping_ex(MVert *mverts,
/* vertex normals are optional, they require some extra calculations,
* so make them optional */
BKE_mesh_calc_normals_poly(
- mverts, NULL, numVerts, mloop, mpolys, numLoops, numPolys, pnors, false);
+ mverts, nullptr, numVerts, mloop, mpolys, numLoops, numPolys, pnors, false);
}
else {
/* only calc poly normals */
@@ -177,7 +177,7 @@ void BKE_mesh_calc_normals_mapping_ex(MVert *mverts,
if (origIndexFace &&
/* fnors == r_faceNors */ /* NO NEED TO ALLOC YET */
- fnors != NULL &&
+ fnors != nullptr &&
numFaces) {
const MFace *mf = mfaces;
for (int i = 0; i < numFaces; i++, mf++, origIndexFace++) {
@@ -196,23 +196,23 @@ void BKE_mesh_calc_normals_mapping_ex(MVert *mverts,
}
/* if (fnors != r_faceNors) MEM_freeN(fnors); */ /* NO NEED TO ALLOC YET */
- fnors = pnors = NULL;
+ fnors = pnors = nullptr;
}
-typedef struct MeshCalcNormalsData {
+struct MeshCalcNormalsData {
const MPoly *mpolys;
const MLoop *mloop;
MVert *mverts;
float (*pnors)[3];
float (*lnors_weighted)[3];
float (*vnors)[3];
-} MeshCalcNormalsData;
+};
static void mesh_calc_normals_poly_cb(void *__restrict userdata,
const int pidx,
const TaskParallelTLS *__restrict UNUSED(tls))
{
- MeshCalcNormalsData *data = userdata;
+ MeshCalcNormalsData *data = (MeshCalcNormalsData *)userdata;
const MPoly *mp = &data->mpolys[pidx];
BKE_mesh_calc_poly_normal(mp, data->mloop + mp->loopstart, data->mverts, data->pnors[pidx]);
@@ -222,7 +222,7 @@ static void mesh_calc_normals_poly_prepare_cb(void *__restrict userdata,
const int pidx,
const TaskParallelTLS *__restrict UNUSED(tls))
{
- MeshCalcNormalsData *data = userdata;
+ MeshCalcNormalsData *data = (MeshCalcNormalsData *)userdata;
const MPoly *mp = &data->mpolys[pidx];
const MLoop *ml = &data->mloop[mp->loopstart];
const MVert *mverts = data->mverts;
@@ -232,7 +232,7 @@ static void mesh_calc_normals_poly_prepare_cb(void *__restrict userdata,
float(*lnors_weighted)[3] = data->lnors_weighted;
const int nverts = mp->totloop;
- float(*edgevecbuf)[3] = BLI_array_alloca(edgevecbuf, (size_t)nverts);
+ float(*edgevecbuf)[3] = (float(*)[3])BLI_array_alloca(edgevecbuf, (size_t)nverts);
/* Polygon Normal and edge-vector */
/* inline version of #BKE_mesh_calc_poly_normal, also does edge-vectors */
@@ -285,7 +285,7 @@ static void mesh_calc_normals_poly_finalize_cb(void *__restrict userdata,
const int vidx,
const TaskParallelTLS *__restrict UNUSED(tls))
{
- MeshCalcNormalsData *data = userdata;
+ MeshCalcNormalsData *data = (MeshCalcNormalsData *)userdata;
MVert *mv = &data->mverts[vidx];
float *no = data->vnors[vidx];
@@ -315,42 +315,40 @@ void BKE_mesh_calc_normals_poly(MVert *mverts,
settings.min_iter_per_thread = 1024;
if (only_face_normals) {
- BLI_assert((pnors != NULL) || (numPolys == 0));
- BLI_assert(r_vertnors == NULL);
-
- MeshCalcNormalsData data = {
- .mpolys = mpolys,
- .mloop = mloop,
- .mverts = mverts,
- .pnors = pnors,
- };
+ BLI_assert((pnors != nullptr) || (numPolys == 0));
+ BLI_assert(r_vertnors == nullptr);
+
+ MeshCalcNormalsData data;
+ data.mpolys = mpolys;
+ data.mloop = mloop;
+ data.mverts = mverts;
+ data.pnors = pnors;
BLI_task_parallel_range(0, numPolys, &data, mesh_calc_normals_poly_cb, &settings);
return;
}
float(*vnors)[3] = r_vertnors;
- float(*lnors_weighted)[3] = MEM_malloc_arrayN(
+ float(*lnors_weighted)[3] = (float(*)[3])MEM_malloc_arrayN(
(size_t)numLoops, sizeof(*lnors_weighted), __func__);
bool free_vnors = false;
/* first go through and calculate normals for all the polys */
- if (vnors == NULL) {
- vnors = MEM_calloc_arrayN((size_t)numVerts, sizeof(*vnors), __func__);
+ if (vnors == nullptr) {
+ vnors = (float(*)[3])MEM_calloc_arrayN((size_t)numVerts, sizeof(*vnors), __func__);
free_vnors = true;
}
else {
memset(vnors, 0, sizeof(*vnors) * (size_t)numVerts);
}
- MeshCalcNormalsData data = {
- .mpolys = mpolys,
- .mloop = mloop,
- .mverts = mverts,
- .pnors = pnors,
- .lnors_weighted = lnors_weighted,
- .vnors = vnors,
- };
+ MeshCalcNormalsData data;
+ data.mpolys = mpolys;
+ data.mloop = mloop;
+ data.mverts = mverts;
+ data.pnors = pnors;
+ data.lnors_weighted = lnors_weighted;
+ data.vnors = vnors;
/* Compute poly normals, and prepare weighted loop normals. */
BLI_task_parallel_range(0, numPolys, &data, mesh_calc_normals_poly_prepare_cb, &settings);
@@ -400,19 +398,21 @@ void BKE_mesh_ensure_normals_for_display(Mesh *mesh)
}
}
- float(*poly_nors)[3] = CustomData_get_layer(&mesh->pdata, CD_NORMAL);
+ float(*poly_nors)[3] = (float(*)[3])CustomData_get_layer(&mesh->pdata, CD_NORMAL);
const bool do_vert_normals = (mesh->runtime.cd_dirty_vert & CD_MASK_NORMAL) != 0;
- const bool do_poly_normals = (mesh->runtime.cd_dirty_poly & CD_MASK_NORMAL || poly_nors == NULL);
+ const bool do_poly_normals = (mesh->runtime.cd_dirty_poly & CD_MASK_NORMAL ||
+ poly_nors == nullptr);
if (do_vert_normals || do_poly_normals) {
- const bool do_add_poly_nors_cddata = (poly_nors == NULL);
+ const bool do_add_poly_nors_cddata = (poly_nors == nullptr);
if (do_add_poly_nors_cddata) {
- poly_nors = MEM_malloc_arrayN((size_t)mesh->totpoly, sizeof(*poly_nors), __func__);
+ poly_nors = (float(*)[3])MEM_malloc_arrayN(
+ (size_t)mesh->totpoly, sizeof(*poly_nors), __func__);
}
/* calculate poly/vert normals */
BKE_mesh_calc_normals_poly(mesh->mvert,
- NULL,
+ nullptr,
mesh->totvert,
mesh->mloop,
mesh->mpoly,
@@ -438,13 +438,13 @@ void BKE_mesh_calc_normals(Mesh *mesh)
TIMEIT_START_AVERAGED(BKE_mesh_calc_normals);
#endif
BKE_mesh_calc_normals_poly(mesh->mvert,
- NULL,
+ nullptr,
mesh->totvert,
mesh->mloop,
mesh->mpoly,
mesh->totloop,
mesh->totpoly,
- NULL,
+ nullptr,
false);
#ifdef DEBUG_TIME
TIMEIT_END_AVERAGED(BKE_mesh_calc_normals);
@@ -459,10 +459,10 @@ void BKE_mesh_calc_normals_looptri(MVert *mverts,
int looptri_num,
float (*r_tri_nors)[3])
{
- float(*tnorms)[3] = MEM_calloc_arrayN((size_t)numVerts, sizeof(*tnorms), "tnorms");
- float(*fnors)[3] = (r_tri_nors) ?
- r_tri_nors :
- MEM_calloc_arrayN((size_t)looptri_num, sizeof(*fnors), "meshnormals");
+ float(*tnorms)[3] = (float(*)[3])MEM_calloc_arrayN((size_t)numVerts, sizeof(*tnorms), "tnorms");
+ float(*fnors)[3] = (r_tri_nors) ? r_tri_nors :
+ (float(*)[3])MEM_calloc_arrayN(
+ (size_t)looptri_num, sizeof(*fnors), "meshnormals");
if (!tnorms || !fnors) {
goto cleanup;
@@ -519,9 +519,10 @@ void BKE_lnor_spacearr_init(MLoopNorSpaceArray *lnors_spacearr,
lnors_spacearr->mem = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
}
mem = lnors_spacearr->mem;
- lnors_spacearr->lspacearr = BLI_memarena_calloc(mem,
- sizeof(MLoopNorSpace *) * (size_t)numLoops);
- lnors_spacearr->loops_pool = BLI_memarena_alloc(mem, sizeof(LinkNode) * (size_t)numLoops);
+ lnors_spacearr->lspacearr = (MLoopNorSpace **)BLI_memarena_calloc(
+ mem, sizeof(MLoopNorSpace *) * (size_t)numLoops);
+ lnors_spacearr->loops_pool = (LinkNode *)BLI_memarena_alloc(
+ mem, sizeof(LinkNode) * (size_t)numLoops);
lnors_spacearr->num_spaces = 0;
}
@@ -532,9 +533,9 @@ void BKE_lnor_spacearr_init(MLoopNorSpaceArray *lnors_spacearr,
void BKE_lnor_spacearr_clear(MLoopNorSpaceArray *lnors_spacearr)
{
lnors_spacearr->num_spaces = 0;
- lnors_spacearr->lspacearr = NULL;
- lnors_spacearr->loops_pool = NULL;
- if (lnors_spacearr->mem != NULL) {
+ lnors_spacearr->lspacearr = nullptr;
+ lnors_spacearr->loops_pool = nullptr;
+ if (lnors_spacearr->mem != nullptr) {
BLI_memarena_clear(lnors_spacearr->mem);
}
}
@@ -542,16 +543,16 @@ void BKE_lnor_spacearr_clear(MLoopNorSpaceArray *lnors_spacearr)
void BKE_lnor_spacearr_free(MLoopNorSpaceArray *lnors_spacearr)
{
lnors_spacearr->num_spaces = 0;
- lnors_spacearr->lspacearr = NULL;
- lnors_spacearr->loops_pool = NULL;
+ lnors_spacearr->lspacearr = nullptr;
+ lnors_spacearr->loops_pool = nullptr;
BLI_memarena_free(lnors_spacearr->mem);
- lnors_spacearr->mem = NULL;
+ lnors_spacearr->mem = nullptr;
}
MLoopNorSpace *BKE_lnor_space_create(MLoopNorSpaceArray *lnors_spacearr)
{
lnors_spacearr->num_spaces++;
- return BLI_memarena_calloc(lnors_spacearr->mem, sizeof(MLoopNorSpace));
+ return (MLoopNorSpace *)BLI_memarena_calloc(lnors_spacearr->mem, sizeof(MLoopNorSpace));
}
/* This threshold is a bit touchy (usual float precision issue), this value seems OK. */
@@ -592,7 +593,7 @@ void BKE_lnor_space_define(MLoopNorSpace *lnor_space,
float alpha = 0.0f;
int nbr = 0;
while (!BLI_stack_is_empty(edge_vectors)) {
- const float *vec = BLI_stack_peek(edge_vectors);
+ const float *vec = (const float *)BLI_stack_peek(edge_vectors);
alpha += saacosf(dot_v3v3(vec, lnor));
BLI_stack_discard(edge_vectors);
nbr++;
@@ -637,10 +638,10 @@ void BKE_lnor_space_define(MLoopNorSpace *lnor_space,
/**
* Add a new given loop to given lnor_space.
* Depending on \a lnor_space->data_type, we expect \a bm_loop to be a pointer to BMLoop struct
- * (in case of BMLOOP_PTR), or NULL (in case of LOOP_INDEX), loop index is then stored in pointer.
- * If \a is_single is set, the BMLoop or loop index is directly stored in \a lnor_space->loops
- * pointer (since there is only one loop in this fan),
- * else it is added to the linked list of loops in the fan.
+ * (in case of BMLOOP_PTR), or nullptr (in case of LOOP_INDEX), loop index is then stored in
+ * pointer. If \a is_single is set, the BMLoop or loop index is directly stored in \a
+ * lnor_space->loops pointer (since there is only one loop in this fan), else it is added to the
+ * linked list of loops in the fan.
*/
void BKE_lnor_space_add_loop(MLoopNorSpaceArray *lnors_spacearr,
MLoopNorSpace *lnor_space,
@@ -648,17 +649,17 @@ void BKE_lnor_space_add_loop(MLoopNorSpaceArray *lnors_spacearr,
void *bm_loop,
const bool is_single)
{
- BLI_assert((lnors_spacearr->data_type == MLNOR_SPACEARR_LOOP_INDEX && bm_loop == NULL) ||
- (lnors_spacearr->data_type == MLNOR_SPACEARR_BMLOOP_PTR && bm_loop != NULL));
+ BLI_assert((lnors_spacearr->data_type == MLNOR_SPACEARR_LOOP_INDEX && bm_loop == nullptr) ||
+ (lnors_spacearr->data_type == MLNOR_SPACEARR_BMLOOP_PTR && bm_loop != nullptr));
lnors_spacearr->lspacearr[ml_index] = lnor_space;
- if (bm_loop == NULL) {
+ if (bm_loop == nullptr) {
bm_loop = POINTER_FROM_INT(ml_index);
}
if (is_single) {
- BLI_assert(lnor_space->loops == NULL);
+ BLI_assert(lnor_space->loops == nullptr);
lnor_space->flags |= MLNOR_SPACE_IS_SINGLE;
- lnor_space->loops = bm_loop;
+ lnor_space->loops = (LinkNode *)bm_loop;
}
else {
BLI_assert((lnor_space->flags & MLNOR_SPACE_IS_SINGLE) == 0);
@@ -715,7 +716,8 @@ void BKE_lnor_space_custom_normal_to_data(MLoopNorSpace *lnor_space,
const float custom_lnor[3],
short r_clnor_data[2])
{
- /* We use null vector as NOP custom normal (can be simpler than giving auto-computed `lnor`). */
+ /* We use nullptr vector as NOP custom normal (can be simpler than giving auto-computed `lnor`).
+ */
if (is_zero_v3(custom_lnor) || compare_v3v3(lnor_space->vec_lnor, custom_lnor, 1e-4f)) {
r_clnor_data[0] = r_clnor_data[1] = 0;
return;
@@ -765,7 +767,7 @@ void BKE_lnor_space_custom_normal_to_data(MLoopNorSpace *lnor_space,
#define LOOP_SPLIT_TASK_BLOCK_SIZE 1024
-typedef struct LoopSplitTaskData {
+struct LoopSplitTaskData {
/* Specific to each instance (each task). */
/** We have to create those outside of tasks, since #MemArena is not thread-safe. */
@@ -784,9 +786,9 @@ typedef struct LoopSplitTaskData {
BLI_Stack *edge_vectors;
char pad_c;
-} LoopSplitTaskData;
+};
-typedef struct LoopSplitTaskDataCommon {
+struct LoopSplitTaskDataCommon {
/* Read/write.
* Note we do not need to protect it, though, since two different tasks will *always* affect
* different elements in the arrays. */
@@ -806,7 +808,7 @@ typedef struct LoopSplitTaskDataCommon {
int numEdges;
int numLoops;
int numPolys;
-} LoopSplitTaskDataCommon;
+};
#define INDEX_UNSET INT_MIN
#define INDEX_INVALID -1
@@ -827,13 +829,13 @@ static void mesh_edges_sharp_tag(LoopSplitTaskDataCommon *data,
const int numEdges = data->numEdges;
const int numPolys = data->numPolys;
- float(*loopnors)[3] = data->loopnors; /* NOTE: loopnors may be NULL here. */
+ float(*loopnors)[3] = data->loopnors; /* NOTE: loopnors may be nullptr here. */
const float(*polynors)[3] = data->polynors;
int(*edge_to_loops)[2] = data->edge_to_loops;
int *loop_to_poly = data->loop_to_poly;
- BLI_bitmap *sharp_edges = do_sharp_edges_tag ? BLI_BITMAP_NEW(numEdges, __func__) : NULL;
+ BLI_bitmap *sharp_edges = do_sharp_edges_tag ? BLI_BITMAP_NEW(numEdges, __func__) : nullptr;
const MPoly *mp;
int mp_index;
@@ -943,22 +945,22 @@ void BKE_edges_sharp_from_angle_set(const struct MVert *mverts,
}
/* Mapping edge -> loops. See BKE_mesh_normals_loop_split() for details. */
- int(*edge_to_loops)[2] = MEM_calloc_arrayN((size_t)numEdges, sizeof(*edge_to_loops), __func__);
+ int(*edge_to_loops)[2] = (int(*)[2])MEM_calloc_arrayN(
+ (size_t)numEdges, sizeof(*edge_to_loops), __func__);
/* Simple mapping from a loop to its polygon index. */
- int *loop_to_poly = MEM_malloc_arrayN((size_t)numLoops, sizeof(*loop_to_poly), __func__);
-
- LoopSplitTaskDataCommon common_data = {
- .mverts = mverts,
- .medges = medges,
- .mloops = mloops,
- .mpolys = mpolys,
- .edge_to_loops = edge_to_loops,
- .loop_to_poly = loop_to_poly,
- .polynors = polynors,
- .numEdges = numEdges,
- .numPolys = numPolys,
- };
+ int *loop_to_poly = (int *)MEM_malloc_arrayN((size_t)numLoops, sizeof(*loop_to_poly), __func__);
+
+ LoopSplitTaskDataCommon common_data;
+ common_data.mverts = mverts;
+ common_data.medges = medges;
+ common_data.mloops = mloops;
+ common_data.mpolys = mpolys;
+ common_data.edge_to_loops = edge_to_loops;
+ common_data.loop_to_poly = loop_to_poly;
+ common_data.polynors = polynors;
+ common_data.numEdges = numEdges;
+ common_data.numPolys = numPolys;
mesh_edges_sharp_tag(&common_data, true, split_angle, true);
@@ -1065,10 +1067,10 @@ static void split_loop_nor_single_do(LoopSplitTaskDataCommon *common_data, LoopS
sub_v3_v3v3(vec_prev, mv_3->co, mv_pivot->co);
normalize_v3(vec_prev);
- BKE_lnor_space_define(lnor_space, *lnor, vec_curr, vec_prev, NULL);
+ BKE_lnor_space_define(lnor_space, *lnor, vec_curr, vec_prev, nullptr);
/* We know there is only one loop in this space,
* no need to create a linklist in this case... */
- BKE_lnor_space_add_loop(lnors_spacearr, lnor_space, ml_curr_index, NULL, true);
+ BKE_lnor_space_add_loop(lnors_spacearr, lnor_space, ml_curr_index, nullptr, true);
if (clnors_data) {
BKE_lnor_space_custom_data_to_normal(lnor_space, clnors_data[ml_curr_index], *lnor);
@@ -1125,7 +1127,7 @@ static void split_loop_nor_fan_do(LoopSplitTaskDataCommon *common_data, LoopSpli
/* We validate clnors data on the fly - cheapest way to do! */
int clnors_avg[2] = {0, 0};
- short(*clnor_ref)[2] = NULL;
+ short(*clnor_ref)[2] = nullptr;
int clnors_nbr = 0;
bool clnors_invalid = false;
@@ -1205,7 +1207,7 @@ static void split_loop_nor_fan_do(LoopSplitTaskDataCommon *common_data, LoopSpli
if (lnors_spacearr) {
/* Assign current lnor space to current 'vertex' loop. */
- BKE_lnor_space_add_loop(lnors_spacearr, lnor_space, mlfan_vert_index, NULL, false);
+ BKE_lnor_space_add_loop(lnors_spacearr, lnor_space, mlfan_vert_index, nullptr, false);
if (me_curr != me_org) {
/* We store here all edges-normalized vectors processed. */
BLI_stack_push(edge_vectors, vec_curr);
@@ -1261,7 +1263,7 @@ static void split_loop_nor_fan_do(LoopSplitTaskDataCommon *common_data, LoopSpli
if (G.debug & G_DEBUG) {
printf("Invalid clnors in this fan!\n");
}
- while ((clnor = BLI_SMALLSTACK_POP(clnors))) {
+ while ((clnor = (short *)BLI_SMALLSTACK_POP(clnors))) {
// print_v2("org clnor", clnor);
clnor[0] = (short)clnors_avg[0];
clnor[1] = (short)clnors_avg[1];
@@ -1280,7 +1282,7 @@ static void split_loop_nor_fan_do(LoopSplitTaskDataCommon *common_data, LoopSpli
/* Copy back the final computed normal into all related loop-normals. */
float *nor;
- while ((nor = BLI_SMALLSTACK_POP(normal))) {
+ while ((nor = (float *)BLI_SMALLSTACK_POP(normal))) {
copy_v3_v3(nor, lnor);
}
}
@@ -1295,7 +1297,7 @@ static void loop_split_worker_do(LoopSplitTaskDataCommon *common_data,
{
BLI_assert(data->ml_curr);
if (data->e2l_prev) {
- BLI_assert((edge_vectors == NULL) || BLI_stack_is_empty(edge_vectors));
+ BLI_assert((edge_vectors == nullptr) || BLI_stack_is_empty(edge_vectors));
data->edge_vectors = edge_vectors;
split_loop_nor_fan_do(common_data, data);
}
@@ -1307,21 +1309,21 @@ static void loop_split_worker_do(LoopSplitTaskDataCommon *common_data,
static void loop_split_worker(TaskPool *__restrict pool, void *taskdata)
{
- LoopSplitTaskDataCommon *common_data = BLI_task_pool_user_data(pool);
- LoopSplitTaskData *data = taskdata;
+ LoopSplitTaskDataCommon *common_data = (LoopSplitTaskDataCommon *)BLI_task_pool_user_data(pool);
+ LoopSplitTaskData *data = (LoopSplitTaskData *)taskdata;
/* Temp edge vectors stack, only used when computing lnor spacearr. */
BLI_Stack *edge_vectors = common_data->lnors_spacearr ?
BLI_stack_new(sizeof(float[3]), __func__) :
- NULL;
+ nullptr;
#ifdef DEBUG_TIME
TIMEIT_START_AVERAGED(loop_split_worker);
#endif
for (int i = 0; i < LOOP_SPLIT_TASK_BLOCK_SIZE; i++, data++) {
- /* A NULL ml_curr is used to tag ended data! */
- if (data->ml_curr == NULL) {
+ /* A nullptr ml_curr is used to tag ended data! */
+ if (data->ml_curr == nullptr) {
break;
}
@@ -1434,12 +1436,12 @@ static void loop_split_generator(TaskPool *pool, LoopSplitTaskDataCommon *common
BLI_bitmap *skip_loops = BLI_BITMAP_NEW(numLoops, __func__);
- LoopSplitTaskData *data_buff = NULL;
+ LoopSplitTaskData *data_buff = nullptr;
int data_idx = 0;
/* Temp edge vectors stack, only used when computing lnor spacearr
* (and we are not multi-threading). */
- BLI_Stack *edge_vectors = NULL;
+ BLI_Stack *edge_vectors = nullptr;
#ifdef DEBUG_TIME
TIMEIT_START_AVERAGED(loop_split_generator);
@@ -1508,7 +1510,7 @@ static void loop_split_generator(TaskPool *pool, LoopSplitTaskDataCommon *common
if (pool) {
if (data_idx == 0) {
- data_buff = MEM_calloc_arrayN(
+ data_buff = (LoopSplitTaskData *)MEM_calloc_arrayN(
LOOP_SPLIT_TASK_BLOCK_SIZE, sizeof(*data_buff), __func__);
}
data = &data_buff[data_idx];
@@ -1525,7 +1527,7 @@ static void loop_split_generator(TaskPool *pool, LoopSplitTaskDataCommon *common
data->ml_curr_index = ml_curr_index;
#if 0 /* Not needed for 'single' loop. */
data->ml_prev_index = ml_prev_index;
- data->e2l_prev = NULL; /* Tag as 'single' task. */
+ data->e2l_prev = nullptr; /* Tag as 'single' task. */
#endif
data->mp_index = mp_index;
if (lnors_spacearr) {
@@ -1559,7 +1561,7 @@ static void loop_split_generator(TaskPool *pool, LoopSplitTaskDataCommon *common
if (pool) {
data_idx++;
if (data_idx == LOOP_SPLIT_TASK_BLOCK_SIZE) {
- BLI_task_pool_push(pool, loop_split_worker, data_buff, true, NULL);
+ BLI_task_pool_push(pool, loop_split_worker, data_buff, true, nullptr);
data_idx = 0;
}
}
@@ -1573,10 +1575,10 @@ static void loop_split_generator(TaskPool *pool, LoopSplitTaskDataCommon *common
}
}
- /* Last block of data... Since it is calloc'ed and we use first NULL item as stopper,
+ /* Last block of data... Since it is calloc'ed and we use first nullptr item as stopper,
* everything is fine. */
if (pool && data_idx) {
- BLI_task_pool_push(pool, loop_split_worker, data_buff, true, NULL);
+ BLI_task_pool_push(pool, loop_split_worker, data_buff, true, nullptr);
}
if (edge_vectors) {
@@ -1659,17 +1661,18 @@ void BKE_mesh_normals_loop_split(const MVert *mverts,
* However, if needed, we can store the negated value of loop index instead of INDEX_INVALID
* to retrieve the real value later in code).
* Note also that loose edges always have both values set to 0! */
- int(*edge_to_loops)[2] = MEM_calloc_arrayN((size_t)numEdges, sizeof(*edge_to_loops), __func__);
+ int(*edge_to_loops)[2] = (int(*)[2])MEM_calloc_arrayN(
+ (size_t)numEdges, sizeof(*edge_to_loops), __func__);
/* Simple mapping from a loop to its polygon index. */
- int *loop_to_poly = r_loop_to_poly ?
- r_loop_to_poly :
- MEM_malloc_arrayN((size_t)numLoops, sizeof(*loop_to_poly), __func__);
+ int *loop_to_poly = r_loop_to_poly ? r_loop_to_poly :
+ (int *)MEM_malloc_arrayN(
+ (size_t)numLoops, sizeof(*loop_to_poly), __func__);
/* When using custom loop normals, disable the angle feature! */
- const bool check_angle = (split_angle < (float)M_PI) && (clnors_data == NULL);
+ const bool check_angle = (split_angle < (float)M_PI) && (clnors_data == nullptr);
- MLoopNorSpaceArray _lnors_spacearr = {NULL};
+ MLoopNorSpaceArray _lnors_spacearr = {nullptr};
#ifdef DEBUG_TIME
TIMEIT_START_AVERAGED(BKE_mesh_normals_loop_split);
@@ -1684,28 +1687,27 @@ void BKE_mesh_normals_loop_split(const MVert *mverts,
}
/* Init data common to all tasks. */
- LoopSplitTaskDataCommon common_data = {
- .lnors_spacearr = r_lnors_spacearr,
- .loopnors = r_loopnors,
- .clnors_data = clnors_data,
- .mverts = mverts,
- .medges = medges,
- .mloops = mloops,
- .mpolys = mpolys,
- .edge_to_loops = edge_to_loops,
- .loop_to_poly = loop_to_poly,
- .polynors = polynors,
- .numEdges = numEdges,
- .numLoops = numLoops,
- .numPolys = numPolys,
- };
+ LoopSplitTaskDataCommon common_data;
+ common_data.lnors_spacearr = r_lnors_spacearr;
+ common_data.loopnors = r_loopnors;
+ common_data.clnors_data = clnors_data;
+ common_data.mverts = mverts;
+ common_data.medges = medges;
+ common_data.mloops = mloops;
+ common_data.mpolys = mpolys;
+ common_data.edge_to_loops = edge_to_loops;
+ common_data.loop_to_poly = loop_to_poly;
+ common_data.polynors = polynors;
+ common_data.numEdges = numEdges;
+ common_data.numLoops = numLoops;
+ common_data.numPolys = numPolys;
/* This first loop check which edges are actually smooth, and compute edge vectors. */
mesh_edges_sharp_tag(&common_data, check_angle, split_angle, false);
if (numLoops < LOOP_SPLIT_TASK_BLOCK_SIZE * 8) {
/* Not enough loops to be worth the whole threading overhead... */
- loop_split_generator(NULL, &common_data);
+ loop_split_generator(nullptr, &common_data);
}
else {
TaskPool *task_pool = BLI_task_pool_create(&common_data, TASK_PRIORITY_HIGH);
@@ -1766,10 +1768,10 @@ static void mesh_normals_loop_custom_set(const MVert *mverts,
* (and perhaps from some editing tools later?).
* So better to keep some simplicity here, and just call BKE_mesh_normals_loop_split() twice!
*/
- MLoopNorSpaceArray lnors_spacearr = {NULL};
+ MLoopNorSpaceArray lnors_spacearr = {nullptr};
BLI_bitmap *done_loops = BLI_BITMAP_NEW((size_t)numLoops, __func__);
- float(*lnors)[3] = MEM_calloc_arrayN((size_t)numLoops, sizeof(*lnors), __func__);
- int *loop_to_poly = MEM_malloc_arrayN((size_t)numLoops, sizeof(int), __func__);
+ float(*lnors)[3] = (float(*)[3])MEM_calloc_arrayN((size_t)numLoops, sizeof(*lnors), __func__);
+ int *loop_to_poly = (int *)MEM_malloc_arrayN((size_t)numLoops, sizeof(int), __func__);
/* In this case we always consider split nors as ON,
* and do not want to use angle to define smooth fans! */
const bool use_split_normals = true;
@@ -1791,7 +1793,7 @@ static void mesh_normals_loop_custom_set(const MVert *mverts,
use_split_normals,
split_angle,
&lnors_spacearr,
- NULL,
+ nullptr,
loop_to_poly);
/* Set all given zero vectors to their default value. */
@@ -1823,12 +1825,12 @@ static void mesh_normals_loop_custom_set(const MVert *mverts,
for (int i = 0; i < numLoops; i++) {
if (!lnors_spacearr.lspacearr[i]) {
/* This should not happen in theory, but in some rare case (probably ugly geometry)
- * we can get some NULL loopspacearr at this point. :/
+ * we can get some nullptr loopspacearr at this point. :/
* Maybe we should set those loops' edges as sharp?
*/
BLI_BITMAP_ENABLE(done_loops, i);
if (G.debug & G_DEBUG) {
- printf("WARNING! Getting invalid NULL loop space for loop %d!\n", i);
+ printf("WARNING! Getting invalid nullptr loop space for loop %d!\n", i);
}
continue;
}
@@ -1849,8 +1851,8 @@ static void mesh_normals_loop_custom_set(const MVert *mverts,
}
LinkNode *loops = lnors_spacearr.lspacearr[i]->loops;
- MLoop *prev_ml = NULL;
- const float *org_nor = NULL;
+ MLoop *prev_ml = nullptr;
+ const float *org_nor = nullptr;
while (loops) {
const int lidx = POINTER_AS_INT(loops->link);
@@ -1916,7 +1918,7 @@ static void mesh_normals_loop_custom_set(const MVert *mverts,
use_split_normals,
split_angle,
&lnors_spacearr,
- NULL,
+ nullptr,
loop_to_poly);
}
else {
@@ -1929,7 +1931,8 @@ static void mesh_normals_loop_custom_set(const MVert *mverts,
if (!lnors_spacearr.lspacearr[i]) {
BLI_BITMAP_DISABLE(done_loops, i);
if (G.debug & G_DEBUG) {
- printf("WARNING! Still getting invalid NULL loop space in second loop for loop %d!\n", i);
+ printf("WARNING! Still getting invalid nullptr loop space in second loop for loop %d!\n",
+ i);
}
continue;
}
@@ -1970,7 +1973,7 @@ static void mesh_normals_loop_custom_set(const MVert *mverts,
mul_v3_fl(avg_nor, 1.0f / (float)nbr_nors);
BKE_lnor_space_custom_normal_to_data(lnors_spacearr.lspacearr[i], avg_nor, clnor_data_tmp);
- while ((clnor_data = BLI_SMALLSTACK_POP(clnors_data))) {
+ while ((clnor_data = (short *)BLI_SMALLSTACK_POP(clnors_data))) {
clnor_data[0] = clnor_data_tmp[0];
clnor_data[1] = clnor_data_tmp[1];
}
@@ -2041,20 +2044,21 @@ static void mesh_set_custom_normals(Mesh *mesh, float (*r_custom_nors)[3], const
short(*clnors)[2];
const int numloops = mesh->totloop;
- clnors = CustomData_get_layer(&mesh->ldata, CD_CUSTOMLOOPNORMAL);
- if (clnors != NULL) {
+ clnors = (short(*)[2])CustomData_get_layer(&mesh->ldata, CD_CUSTOMLOOPNORMAL);
+ if (clnors != nullptr) {
memset(clnors, 0, sizeof(*clnors) * (size_t)numloops);
}
else {
- clnors = CustomData_add_layer(&mesh->ldata, CD_CUSTOMLOOPNORMAL, CD_CALLOC, NULL, numloops);
+ clnors = (short(*)[2])CustomData_add_layer(
+ &mesh->ldata, CD_CUSTOMLOOPNORMAL, CD_CALLOC, nullptr, numloops);
}
- float(*polynors)[3] = CustomData_get_layer(&mesh->pdata, CD_NORMAL);
+ float(*polynors)[3] = (float(*)[3])CustomData_get_layer(&mesh->pdata, CD_NORMAL);
bool free_polynors = false;
- if (polynors == NULL) {
- polynors = MEM_mallocN(sizeof(float[3]) * (size_t)mesh->totpoly, __func__);
+ if (polynors == nullptr) {
+ polynors = (float(*)[3])MEM_mallocN(sizeof(float[3]) * (size_t)mesh->totpoly, __func__);
BKE_mesh_calc_normals_poly(mesh->mvert,
- NULL,
+ nullptr,
mesh->totvert,
mesh->mloop,
mesh->mpoly,
@@ -2119,7 +2123,8 @@ void BKE_mesh_normals_loop_to_vertex(const int numVerts,
const float (*clnors)[3],
float (*r_vert_clnors)[3])
{
- int *vert_loops_nbr = MEM_calloc_arrayN((size_t)numVerts, sizeof(*vert_loops_nbr), __func__);
+ int *vert_loops_nbr = (int *)MEM_calloc_arrayN(
+ (size_t)numVerts, sizeof(*vert_loops_nbr), __func__);
copy_vn_fl((float *)r_vert_clnors, 3 * numVerts, 0.0f);
diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c
index bf18765aa94..7e524da0f53 100644
--- a/source/blender/blenkernel/intern/nla.c
+++ b/source/blender/blenkernel/intern/nla.c
@@ -631,10 +631,10 @@ float BKE_nla_tweakedit_remap(AnimData *adt, float cframe, short mode)
{
NlaStrip *strip;
- /* sanity checks
- * - obviously we've got to have some starting data
- * - when not in tweakmode, the active Action does not have any scaling applied :)
- * - when in tweakmode, if the no-mapping flag is set, do not map
+ /* Sanity checks:
+ * - Obviously we've got to have some starting data.
+ * - When not in tweak-mode, the active Action does not have any scaling applied :)
+ * - When in tweak-mode, if the no-mapping flag is set, do not map.
*/
if ((adt == NULL) || (adt->flag & ADT_NLA_EDIT_ON) == 0 || (adt->flag & ADT_NLA_EDIT_NOMAP)) {
return cframe;
@@ -2089,9 +2089,8 @@ bool BKE_nla_tweakmode_enter(AnimData *adt)
return false;
}
- /* if block is already in tweakmode, just leave, but we should report
- * that this block is in tweakmode (as our returncode)
- */
+ /* If block is already in tweak-mode, just leave, but we should report
+ * that this block is in tweak-mode (as our returncode). */
if (adt->flag & ADT_NLA_EDIT_ON) {
return true;
}
@@ -2111,8 +2110,8 @@ bool BKE_nla_tweakmode_enter(AnimData *adt)
}
}
- /* There are situations where we may have multiple strips selected and we want to enter tweakmode
- * on all of those at once. Usually in those cases,
+ /* There are situations where we may have multiple strips selected and we want to enter
+ * tweak-mode on all of those at once. Usually in those cases,
* it will usually just be a single strip per AnimData.
* In such cases, compromise and take the last selected track and/or last selected strip, T28468.
*/
@@ -2142,7 +2141,7 @@ bool BKE_nla_tweakmode_enter(AnimData *adt)
if (ELEM(NULL, activeTrack, activeStrip, activeStrip->act)) {
if (G.debug & G_DEBUG) {
- printf("NLA tweakmode enter - neither active requirement found\n");
+ printf("NLA tweak-mode enter - neither active requirement found\n");
printf("\tactiveTrack = %p, activeStrip = %p\n", (void *)activeTrack, (void *)activeStrip);
}
return false;
@@ -2192,7 +2191,7 @@ bool BKE_nla_tweakmode_enter(AnimData *adt)
return true;
}
-/* Exit tweakmode for this AnimData block */
+/* Exit tweak-mode for this AnimData block. */
void BKE_nla_tweakmode_exit(AnimData *adt)
{
NlaStrip *strip;
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index f6105bac1a8..e4c259ec9fc 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -69,7 +69,6 @@
#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_node.h"
-#include "BKE_node_ui_storage.hh"
#include "BLI_ghash.h"
#include "BLI_threads.h"
@@ -220,10 +219,6 @@ static void ntree_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, c
/* node tree will generate its own interface type */
ntree_dst->interface_type = nullptr;
-
- /* Don't copy error messages in the runtime struct.
- * They should be filled during execution anyway. */
- ntree_dst->ui_storage = nullptr;
}
static void ntree_free_data(ID *id)
@@ -277,8 +272,6 @@ static void ntree_free_data(ID *id)
if (ntree->id.tag & LIB_TAG_LOCALIZED) {
BKE_libblock_free_data(&ntree->id, true);
}
-
- delete ntree->ui_storage;
}
static void library_foreach_node_socket(LibraryForeachIDData *data, bNodeSocket *sock)
@@ -621,7 +614,6 @@ static void ntree_blend_write(BlendWriter *writer, ID *id, const void *id_addres
ntree->interface_type = nullptr;
ntree->progress = nullptr;
ntree->execdata = nullptr;
- ntree->ui_storage = nullptr;
BLO_write_id_struct(writer, bNodeTree, id_address, &ntree->id);
@@ -653,7 +645,6 @@ void ntreeBlendReadData(BlendDataReader *reader, bNodeTree *ntree)
ntree->progress = nullptr;
ntree->execdata = nullptr;
- ntree->ui_storage = nullptr;
BLO_read_data_address(reader, &ntree->adt);
BKE_animdata_blend_read_data(reader, ntree->adt);
@@ -1425,6 +1416,12 @@ GHashIterator *nodeSocketTypeGetIterator(void)
return BLI_ghashIterator_new(nodesockettypes_hash);
}
+const char *nodeSocketTypeLabel(const bNodeSocketType *stype)
+{
+ /* Use socket type name as a fallback if label is undefined. */
+ return stype->label[0] != '\0' ? stype->label : RNA_struct_ui_name(stype->ext_socket.srna);
+}
+
struct bNodeSocket *nodeFindSocket(const bNode *node,
eNodeSocketInOut in_out,
const char *identifier)
@@ -1585,13 +1582,15 @@ static void socket_id_user_decrement(bNodeSocket *sock)
}
}
-void nodeModifySocketType(
- bNodeTree *ntree, bNode *UNUSED(node), bNodeSocket *sock, int type, int subtype)
+void nodeModifySocketType(bNodeTree *ntree,
+ bNode *UNUSED(node),
+ bNodeSocket *sock,
+ const char *idname)
{
- const char *idname = nodeStaticSocketType(type, subtype);
+ bNodeSocketType *socktype = nodeSocketTypeFind(idname);
- if (!idname) {
- CLOG_ERROR(&LOG, "static node socket type %d undefined", type);
+ if (!socktype) {
+ CLOG_ERROR(&LOG, "node socket type %s undefined", idname);
return;
}
@@ -1601,9 +1600,21 @@ void nodeModifySocketType(
sock->default_value = nullptr;
}
- sock->type = type;
BLI_strncpy(sock->idname, idname, sizeof(sock->idname));
- node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(idname));
+ node_socket_set_typeinfo(ntree, sock, socktype);
+}
+
+void nodeModifySocketTypeStatic(
+ bNodeTree *ntree, bNode *node, bNodeSocket *sock, int type, int subtype)
+{
+ const char *idname = nodeStaticSocketType(type, subtype);
+
+ if (!idname) {
+ CLOG_ERROR(&LOG, "static node socket type %d undefined", type);
+ return;
+ }
+
+ nodeModifySocketType(ntree, node, sock, idname);
}
bNodeSocket *nodeAddSocket(bNodeTree *ntree,
@@ -1647,6 +1658,15 @@ bNodeSocket *nodeInsertSocket(bNodeTree *ntree,
return sock;
}
+bool nodeIsStaticSocketType(const struct bNodeSocketType *stype)
+{
+ /*
+ * Cannot rely on type==SOCK_CUSTOM here, because type is 0 by default
+ * and can be changed on custom sockets.
+ */
+ return RNA_struct_is_a(stype->ext_socket.srna, &RNA_NodeSocketStandard);
+}
+
const char *nodeStaticSocketType(int type, int subtype)
{
switch (type) {
@@ -1801,6 +1821,39 @@ const char *nodeStaticSocketInterfaceType(int type, int subtype)
return nullptr;
}
+const char *nodeStaticSocketLabel(int type, int UNUSED(subtype))
+{
+ switch (type) {
+ case SOCK_FLOAT:
+ return "Float";
+ case SOCK_INT:
+ return "Integer";
+ case SOCK_BOOLEAN:
+ return "Boolean";
+ case SOCK_VECTOR:
+ return "Vector";
+ case SOCK_RGBA:
+ return "Color";
+ case SOCK_STRING:
+ return "String";
+ case SOCK_SHADER:
+ return "Shader";
+ case SOCK_OBJECT:
+ return "Object";
+ case SOCK_IMAGE:
+ return "Image";
+ case SOCK_GEOMETRY:
+ return "Geometry";
+ case SOCK_COLLECTION:
+ return "Collection";
+ case SOCK_TEXTURE:
+ return "Texture";
+ case SOCK_MATERIAL:
+ return "Material";
+ }
+ return nullptr;
+}
+
bNodeSocket *nodeAddStaticSocket(bNodeTree *ntree,
bNode *node,
eNodeSocketInOut in_out,
@@ -5044,27 +5097,29 @@ static void registerGeometryNodes()
register_node_type_geo_attribute_mix();
register_node_type_geo_attribute_proximity();
register_node_type_geo_attribute_randomize();
+ register_node_type_geo_attribute_remove();
register_node_type_geo_attribute_separate_xyz();
register_node_type_geo_attribute_transfer();
register_node_type_geo_attribute_vector_math();
register_node_type_geo_attribute_vector_rotate();
- register_node_type_geo_attribute_remove();
register_node_type_geo_boolean();
register_node_type_geo_bounding_box();
register_node_type_geo_collection_info();
register_node_type_geo_convex_hull();
+ register_node_type_geo_curve_endpoints();
register_node_type_geo_curve_length();
register_node_type_geo_curve_primitive_bezier_segment();
register_node_type_geo_curve_primitive_circle();
register_node_type_geo_curve_primitive_line();
register_node_type_geo_curve_primitive_quadratic_bezier();
+ register_node_type_geo_curve_primitive_quadrilateral();
register_node_type_geo_curve_primitive_spiral();
register_node_type_geo_curve_primitive_star();
- register_node_type_geo_curve_to_mesh();
- register_node_type_geo_curve_to_points();
register_node_type_geo_curve_resample();
register_node_type_geo_curve_reverse();
register_node_type_geo_curve_subdivide();
+ register_node_type_geo_curve_to_mesh();
+ register_node_type_geo_curve_to_points();
register_node_type_geo_delete_geometry();
register_node_type_geo_edge_split();
register_node_type_geo_input_material();
@@ -5080,6 +5135,7 @@ static void registerGeometryNodes()
register_node_type_geo_mesh_primitive_ico_sphere();
register_node_type_geo_mesh_primitive_line();
register_node_type_geo_mesh_primitive_uv_sphere();
+ register_node_type_geo_mesh_subdivide();
register_node_type_geo_mesh_to_curve();
register_node_type_geo_object_info();
register_node_type_geo_point_distribute();
@@ -5093,7 +5149,6 @@ static void registerGeometryNodes()
register_node_type_geo_sample_texture();
register_node_type_geo_select_by_material();
register_node_type_geo_separate_components();
- register_node_type_geo_subdivide();
register_node_type_geo_subdivision_surface();
register_node_type_geo_switch();
register_node_type_geo_transform();
diff --git a/source/blender/blenkernel/intern/node_ui_storage.cc b/source/blender/blenkernel/intern/node_ui_storage.cc
deleted file mode 100644
index e5e9f00c7c3..00000000000
--- a/source/blender/blenkernel/intern/node_ui_storage.cc
+++ /dev/null
@@ -1,169 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#include "CLG_log.h"
-
-#include <mutex>
-
-#include "BLI_map.hh"
-#include "BLI_string_ref.hh"
-#include "BLI_vector.hh"
-
-#include "DNA_node_types.h"
-#include "DNA_object_types.h"
-
-#include "BKE_context.h"
-#include "BKE_node_ui_storage.hh"
-#include "BKE_object.h"
-
-static CLG_LogRef LOG = {"bke.node_ui_storage"};
-
-using blender::Map;
-using blender::StringRef;
-using blender::Vector;
-
-/* Use a global mutex because otherwise it would have to be stored directly in the
- * bNodeTree struct in DNA. This could change if the node tree had a runtime struct. */
-static std::mutex global_ui_storage_mutex;
-
-static NodeTreeUIStorage &ui_storage_ensure(bNodeTree &ntree)
-{
- /* As an optimization, only acquire a lock if the UI storage doesn't exist,
- * because it only needs to be allocated once for every node tree. */
- if (ntree.ui_storage == nullptr) {
- std::lock_guard<std::mutex> lock(global_ui_storage_mutex);
- /* Check again-- another thread may have allocated the storage while this one waited. */
- if (ntree.ui_storage == nullptr) {
- ntree.ui_storage = new NodeTreeUIStorage();
- }
- }
- return *ntree.ui_storage;
-}
-
-const NodeUIStorage *BKE_node_tree_ui_storage_get_from_context(const bContext *C,
- const bNodeTree &ntree,
- const bNode &node)
-{
- const NodeTreeUIStorage *ui_storage = ntree.ui_storage;
- if (ui_storage == nullptr) {
- return nullptr;
- }
-
- const Object *active_object = CTX_data_active_object(C);
- if (active_object == nullptr) {
- return nullptr;
- }
-
- const ModifierData *active_modifier = BKE_object_active_modifier(active_object);
- if (active_modifier == nullptr) {
- return nullptr;
- }
-
- const NodeTreeEvaluationContext context(*active_object, *active_modifier);
- const Map<std::string, NodeUIStorage> *storage = ui_storage->context_map.lookup_ptr(context);
- if (storage == nullptr) {
- return nullptr;
- }
-
- return storage->lookup_ptr_as(StringRef(node.name));
-}
-
-/**
- * Removes only the UI data associated with a particular evaluation context. The same node tree
- * can be used for execution in multiple places, but the entire UI storage can't be removed when
- * one execution starts, or all of the data associated with the node tree would be lost.
- */
-void BKE_nodetree_ui_storage_free_for_context(bNodeTree &ntree,
- const NodeTreeEvaluationContext &context)
-{
- NodeTreeUIStorage *ui_storage = ntree.ui_storage;
- if (ui_storage != nullptr) {
- std::lock_guard<std::mutex> lock(ui_storage->mutex);
- ui_storage->context_map.remove(context);
- }
-}
-
-static void node_error_message_log(bNodeTree &ntree,
- const bNode &node,
- const StringRef message,
- const NodeWarningType type)
-{
- switch (type) {
- case NodeWarningType::Error:
- CLOG_ERROR(&LOG,
- "Node Tree: \"%s\", Node: \"%s\", %s",
- ntree.id.name + 2,
- node.name,
- message.data());
- break;
- case NodeWarningType::Warning:
- CLOG_WARN(&LOG,
- "Node Tree: \"%s\", Node: \"%s\", %s",
- ntree.id.name + 2,
- node.name,
- message.data());
- break;
- case NodeWarningType::Info:
- CLOG_INFO(&LOG,
- 2,
- "Node Tree: \"%s\", Node: \"%s\", %s",
- ntree.id.name + 2,
- node.name,
- message.data());
- break;
- }
-}
-
-static NodeUIStorage &node_ui_storage_ensure(NodeTreeUIStorage &locked_ui_storage,
- const NodeTreeEvaluationContext &context,
- const bNode &node)
-{
- Map<std::string, NodeUIStorage> &node_tree_ui_storage =
- locked_ui_storage.context_map.lookup_or_add_default(context);
- NodeUIStorage &node_ui_storage = node_tree_ui_storage.lookup_or_add_default_as(
- StringRef(node.name));
- return node_ui_storage;
-}
-
-void BKE_nodetree_error_message_add(bNodeTree &ntree,
- const NodeTreeEvaluationContext &context,
- const bNode &node,
- const NodeWarningType type,
- std::string message)
-{
- NodeTreeUIStorage &ui_storage = ui_storage_ensure(ntree);
- std::lock_guard lock{ui_storage.mutex};
-
- node_error_message_log(ntree, node, message, type);
-
- NodeUIStorage &node_ui_storage = node_ui_storage_ensure(ui_storage, context, node);
- node_ui_storage.warnings.append({type, std::move(message)});
-}
-
-void BKE_nodetree_attribute_hint_add(bNodeTree &ntree,
- const NodeTreeEvaluationContext &context,
- const bNode &node,
- const StringRef attribute_name,
- const AttributeDomain domain,
- const CustomDataType data_type)
-{
- NodeTreeUIStorage &ui_storage = ui_storage_ensure(ntree);
- std::lock_guard lock{ui_storage.mutex};
-
- NodeUIStorage &node_ui_storage = node_ui_storage_ensure(ui_storage, context, node);
- node_ui_storage.attribute_hints.add_as(
- AvailableAttributeInfo{attribute_name, domain, data_type});
-}
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index a13feafb70b..912b5e0a0dd 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -1753,10 +1753,6 @@ void BKE_object_free_derived_caches(Object *ob)
BKE_geometry_set_free(ob->runtime.geometry_set_eval);
ob->runtime.geometry_set_eval = NULL;
}
- if (ob->runtime.geometry_set_previews != NULL) {
- BLI_ghash_free(ob->runtime.geometry_set_previews, NULL, (GHashValFreeFP)BKE_geometry_set_free);
- ob->runtime.geometry_set_previews = NULL;
- }
}
void BKE_object_free_caches(Object *object)
@@ -1807,24 +1803,6 @@ void BKE_object_free_caches(Object *object)
}
}
-/* Can be called from multiple threads. */
-void BKE_object_preview_geometry_set_add(Object *ob,
- const uint64_t key,
- struct GeometrySet *geometry_set)
-{
- static ThreadMutex mutex = BLI_MUTEX_INITIALIZER;
- BLI_mutex_lock(&mutex);
- if (ob->runtime.geometry_set_previews == NULL) {
- ob->runtime.geometry_set_previews = BLI_ghash_int_new(__func__);
- }
- BLI_ghash_reinsert(ob->runtime.geometry_set_previews,
- POINTER_FROM_UINT(key),
- geometry_set,
- NULL,
- (GHashValFreeFP)BKE_geometry_set_free);
- BLI_mutex_unlock(&mutex);
-}
-
/**
* Actual check for internal data, not context or flags.
*/
@@ -2828,7 +2806,7 @@ void BKE_object_copy_proxy_drivers(Object *ob, Object *target)
/* add new animdata block */
if (!ob->adt) {
- ob->adt = BKE_animdata_add_id(&ob->id);
+ ob->adt = BKE_animdata_ensure_id(&ob->id);
}
/* make a copy of all the drivers (for now), then correct any links that need fixing */
@@ -4155,6 +4133,30 @@ bool BKE_object_minmax_dupli(Depsgraph *depsgraph,
return ok;
}
+struct GPencilStrokePointIterData {
+ const float (*obmat)[4];
+
+ void (*point_func_cb)(const float co[3], void *user_data);
+ void *user_data;
+};
+
+static void foreach_display_point_gpencil_stroke_fn(bGPDlayer *UNUSED(layer),
+ bGPDframe *UNUSED(frame),
+ bGPDstroke *stroke,
+ void *thunk)
+{
+ struct GPencilStrokePointIterData *iter_data = thunk;
+ {
+ bGPDspoint *pt;
+ int i;
+ for (i = 0, pt = stroke->points; i < stroke->totpoints; i++, pt++) {
+ float co[3];
+ mul_v3_m4v3(co, iter_data->obmat, &pt->x);
+ iter_data->point_func_cb(co, iter_data->user_data);
+ }
+ }
+}
+
void BKE_object_foreach_display_point(Object *ob,
const float obmat[4][4],
void (*func_cb)(const float[3], void *),
@@ -4172,6 +4174,13 @@ void BKE_object_foreach_display_point(Object *ob,
func_cb(co, user_data);
}
}
+ else if (ob->type == OB_GPENCIL) {
+ struct GPencilStrokePointIterData iter_data = {
+ .obmat = obmat, .point_func_cb = func_cb, .user_data = user_data};
+
+ BKE_gpencil_visible_stroke_iter(
+ ob->data, NULL, foreach_display_point_gpencil_stroke_fn, &iter_data);
+ }
else if (ob->runtime.curve_cache && ob->runtime.curve_cache->disp.first) {
DispList *dl;
diff --git a/source/blender/blenkernel/intern/object_update.c b/source/blender/blenkernel/intern/object_update.c
index ab247ef5507..7cdea14e9bd 100644
--- a/source/blender/blenkernel/intern/object_update.c
+++ b/source/blender/blenkernel/intern/object_update.c
@@ -123,7 +123,7 @@ void BKE_object_eval_parent(Depsgraph *depsgraph, Object *ob)
void BKE_object_eval_constraints(Depsgraph *depsgraph, Scene *scene, Object *ob)
{
bConstraintOb *cob;
- float ctime = BKE_scene_frame_get(scene);
+ float ctime = BKE_scene_ctime_get(scene);
DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
@@ -388,12 +388,31 @@ void BKE_object_batch_cache_dirty_tag(Object *ob)
BKE_object_data_batch_cache_dirty_tag(ob->data);
}
+void BKE_object_data_eval_batch_cache_dirty_tag(Depsgraph *depsgraph, ID *object_data)
+{
+ DEG_debug_print_eval(depsgraph, __func__, object_data->name, object_data);
+ BKE_object_data_batch_cache_dirty_tag(object_data);
+}
+
+void BKE_object_data_eval_batch_cache_deform_tag(Depsgraph *depsgraph, ID *object_data)
+{
+ DEG_debug_print_eval(depsgraph, __func__, object_data->name, object_data);
+ switch (GS(object_data->name)) {
+ case ID_ME:
+ BKE_mesh_batch_cache_dirty_tag((Mesh *)object_data, BKE_MESH_BATCH_DIRTY_DEFORM);
+ break;
+ default:
+ /* Only mesh is currently supported. Fallback to dirty all for other datablocks types. */
+ BKE_object_data_batch_cache_dirty_tag(object_data);
+ break;
+ }
+}
+
void BKE_object_eval_uber_data(Depsgraph *depsgraph, Scene *scene, Object *ob)
{
DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
BLI_assert(ob->type != OB_ARMATURE);
BKE_object_handle_data_update(depsgraph, scene, ob);
- BKE_object_batch_cache_dirty_tag(ob);
}
void BKE_object_eval_ptcache_reset(Depsgraph *depsgraph, Scene *scene, Object *object)
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 7504fbeed19..db1fbb56125 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -3961,7 +3961,7 @@ static ModifierData *object_add_or_copy_particle_system(
psys->totpart = 0;
psys->flag = PSYS_CURRENT;
if (scene != NULL) {
- psys->cfra = BKE_scene_frame_to_ctime(scene, CFRA + 1);
+ psys->cfra = BKE_scene_frame_to_ctime(scene, scene->r.cfra + 1);
}
DEG_relations_tag_update(bmain);
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index 18b4c72932d..1f8f9ce63ac 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -2157,7 +2157,7 @@ static bool pbvh_faces_node_raycast(PBVH *pbvh,
const float *co[3];
if (origco) {
- /* intersect with backuped original coordinates */
+ /* Intersect with backed up original coordinates. */
co[0] = origco[face_verts[0]];
co[1] = origco[face_verts[1]];
co[2] = origco[face_verts[2]];
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 90018e64f78..9ed5b0230e6 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -2807,8 +2807,8 @@ void BKE_ptcache_id_time(
cache = pid->cache;
if (timescale) {
- time = BKE_scene_frame_get(scene);
- nexttime = BKE_scene_frame_to_ctime(scene, CFRA + 1.0f);
+ time = BKE_scene_ctime_get(scene);
+ nexttime = BKE_scene_frame_to_ctime(scene, scene->r.cfra + 1);
*timescale = MAX2(nexttime - time, 0.0f);
}
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index f8f4d52fcf2..cc5a8536a5a 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -2299,10 +2299,7 @@ Object *BKE_scene_camera_switch_find(Scene *scene)
return NULL;
}
- const int cfra = ((scene->r.images == scene->r.framapto) ?
- scene->r.cfra :
- (int)(scene->r.cfra *
- ((float)scene->r.framapto / (float)scene->r.images)));
+ const int ctime = (int)BKE_scene_ctime_get(scene);
int frame = -(MAXFRAME + 1);
int min_frame = MAXFRAME + 1;
Object *camera = NULL;
@@ -2310,11 +2307,11 @@ Object *BKE_scene_camera_switch_find(Scene *scene)
LISTBASE_FOREACH (TimeMarker *, m, &scene->markers) {
if (m->camera && (m->camera->restrictflag & OB_RESTRICT_RENDER) == 0) {
- if ((m->frame <= cfra) && (m->frame > frame)) {
+ if ((m->frame <= ctime) && (m->frame > frame)) {
camera = m->camera;
frame = m->frame;
- if (frame == cfra) {
+ if (frame == ctime) {
break;
}
}
@@ -2396,13 +2393,13 @@ const char *BKE_scene_find_last_marker_name(const Scene *scene, int frame)
return best_marker ? best_marker->name : NULL;
}
-int BKE_scene_frame_snap_by_seconds(Scene *scene, double interval_in_seconds, int cfra)
+int BKE_scene_frame_snap_by_seconds(Scene *scene, double interval_in_seconds, int frame)
{
const int fps = round_db_to_int(FPS * interval_in_seconds);
- const int second_prev = cfra - mod_i(cfra, fps);
+ const int second_prev = frame - mod_i(frame, fps);
const int second_next = second_prev + fps;
- const int delta_prev = cfra - second_prev;
- const int delta_next = second_next - cfra;
+ const int delta_prev = frame - second_prev;
+ const int delta_next = second_next - frame;
return (delta_prev < delta_next) ? second_prev : second_next;
}
@@ -2444,16 +2441,17 @@ bool BKE_scene_validate_setscene(Main *bmain, Scene *sce)
return true;
}
-/**
- * This function is needed to cope with fractional frames, needed for motion blur & physics.
- */
-float BKE_scene_frame_get(const Scene *scene)
+/* Return fractional frame number taking into account subframes and time
+ * remapping. This the time value used by animation, modifiers and physics
+ * evaluation. */
+float BKE_scene_ctime_get(const Scene *scene)
{
return BKE_scene_frame_to_ctime(scene, scene->r.cfra);
}
-/* This function is used to obtain arbitrary fractional frames */
-float BKE_scene_frame_to_ctime(const Scene *scene, const float frame)
+/* Convert integer frame number to fractional frame number taking into account
+ * subframes and time remapping. */
+float BKE_scene_frame_to_ctime(const Scene *scene, const int frame)
{
float ctime = frame;
ctime += scene->r.subframe;
@@ -2461,13 +2459,18 @@ float BKE_scene_frame_to_ctime(const Scene *scene, const float frame)
return ctime;
}
-/**
- * Sets the frame int/float components.
- */
-void BKE_scene_frame_set(struct Scene *scene, double cfra)
+
+/* Get current fractional frame based on frame and subframe. */
+float BKE_scene_frame_get(const Scene *scene)
+{
+ return scene->r.cfra + scene->r.subframe;
+}
+
+/* Set current frame and subframe based on a fractional frame. */
+void BKE_scene_frame_set(Scene *scene, float frame)
{
double intpart;
- scene->r.subframe = modf(cfra, &intpart);
+ scene->r.subframe = modf((double)frame, &intpart);
scene->r.cfra = (int)intpart;
}
@@ -2736,8 +2739,8 @@ void BKE_scene_graph_update_for_newframe_ex(Depsgraph *depsgraph, const bool cle
* edits from callback are properly taken into account. Doing a time update on those would
* lose any possible unkeyed changes made by the handler. */
if (pass == 0) {
- const float ctime = BKE_scene_frame_get(scene);
- DEG_evaluate_on_framechange(depsgraph, ctime);
+ const float frame = BKE_scene_frame_get(scene);
+ DEG_evaluate_on_framechange(depsgraph, frame);
}
else {
DEG_evaluate_on_refresh(depsgraph);
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index a2809543b95..73658c3184e 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -1734,6 +1734,12 @@ static void direct_link_area(BlendDataReader *reader, ScrArea *area)
sfile->runtime = NULL;
BLO_read_data_address(reader, &sfile->params);
BLO_read_data_address(reader, &sfile->asset_params);
+ if (sfile->params) {
+ sfile->params->rename_id = NULL;
+ }
+ if (sfile->asset_params) {
+ sfile->asset_params->base_params.rename_id = NULL;
+ }
}
else if (sl->spacetype == SPACE_ACTION) {
SpaceAction *saction = (SpaceAction *)sl;
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index f978e5e8de4..e4e2ed94b41 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -3086,7 +3086,7 @@ static void softbody_to_object(Object *ob, float (*vertexCos)[3], int numVerts,
if (sb->solverflags & SBSO_ESTIMATEIPO) {
SB_estimate_transform(ob, sb->lcom, sb->lrot, sb->lscale);
}
- /* inverse matrix is not uptodate... */
+ /* Inverse matrix is not up to date. */
invert_m4_m4(ob->imat, ob->obmat);
for (a = 0; a < numVerts; a++, bp++) {
diff --git a/source/blender/blenkernel/intern/spline_base.cc b/source/blender/blenkernel/intern/spline_base.cc
index aa0d95d4d61..6234cdf87e2 100644
--- a/source/blender/blenkernel/intern/spline_base.cc
+++ b/source/blender/blenkernel/intern/spline_base.cc
@@ -512,6 +512,10 @@ void Spline::sample_with_index_factors(const GVArray &src,
using T = decltype(dummy);
const GVArray_Typed<T> src_typed = src.typed<T>();
MutableSpan<T> dst_typed = dst.typed<T>();
+ if (src.size() == 1) {
+ dst_typed.fill(src_typed[0]);
+ return;
+ }
blender::threading::parallel_for(dst_typed.index_range(), 1024, [&](IndexRange range) {
for (const int i : range) {
const LookupResult interp = this->lookup_data_from_index_factor(index_factors[i]);
diff --git a/source/blender/blenkernel/intern/spline_nurbs.cc b/source/blender/blenkernel/intern/spline_nurbs.cc
index 76d046337c0..ac6f1bd082c 100644
--- a/source/blender/blenkernel/intern/spline_nurbs.cc
+++ b/source/blender/blenkernel/intern/spline_nurbs.cc
@@ -346,7 +346,10 @@ Span<NURBSpline::BasisCache> NURBSpline::calculate_basis_cache() const
const int size = this->size();
const int eval_size = this->evaluated_points_size();
- BLI_assert(this->evaluated_edges_size() > 0);
+ if (eval_size == 0) {
+ return {};
+ }
+
basis_cache_.resize(eval_size);
const int order = this->order();
diff --git a/source/blender/blenkernel/intern/studiolight.c b/source/blender/blenkernel/intern/studiolight.c
index 4cc2d101b02..dc5162f201e 100644
--- a/source/blender/blenkernel/intern/studiolight.c
+++ b/source/blender/blenkernel/intern/studiolight.c
@@ -1352,7 +1352,7 @@ static void studiolight_irradiance_preview(uint *icon_buffer, StudioLight *sl)
ITER_PIXELS_END;
}
-void BKE_studiolight_default(SolidLight lights[4], float light_ambient[4])
+void BKE_studiolight_default(SolidLight lights[4], float light_ambient[3])
{
copy_v3_fl3(light_ambient, 0.0, 0.0, 0.0);
diff --git a/source/blender/blenkernel/intern/tracking_region_tracker.c b/source/blender/blenkernel/intern/tracking_region_tracker.c
index ef36acdc3d5..179def0a6f2 100644
--- a/source/blender/blenkernel/intern/tracking_region_tracker.c
+++ b/source/blender/blenkernel/intern/tracking_region_tracker.c
@@ -155,7 +155,7 @@ static ImBuf *tracking_context_get_keyframed_ibuf(MovieClip *clip,
return tracking_context_get_frame_ibuf(clip, user, clip_flag, keyed_framenr);
}
-/* Get image buffer which si used as reference for track. */
+/* Get image buffer which is used as reference for track. */
static ImBuf *tracking_context_get_reference_ibuf(MovieClip *clip,
MovieClipUser *user,
int clip_flag,
diff --git a/source/blender/blenkernel/intern/undo_system.c b/source/blender/blenkernel/intern/undo_system.c
index fe2aa701c63..03bd9323f39 100644
--- a/source/blender/blenkernel/intern/undo_system.c
+++ b/source/blender/blenkernel/intern/undo_system.c
@@ -722,6 +722,24 @@ eUndoStepDir BKE_undosys_step_calc_direction(const UndoStack *ustack,
}
/**
+ * When reading undo steps for undo/redo,
+ * some extra checks are needed when so the correct undo step is decoded.
+ */
+static UndoStep *undosys_step_iter_first(UndoStep *us_reference, const eUndoStepDir undo_dir)
+{
+ if (us_reference->type->flags & UNDOTYPE_FLAG_DECODE_ACTIVE_STEP) {
+ /* Reading this step means an undo action reads undo twice.
+ * This should be avoided where possible, however some undo systems require it.
+ *
+ * Redo skips the current state as this represents the currently loaded state. */
+ return (undo_dir == -1) ? us_reference : us_reference->next;
+ }
+
+ /* Typical case, skip reading the current undo step. */
+ return (undo_dir == -1) ? us_reference->prev : us_reference->next;
+}
+
+/**
* Undo/Redo until the given `us_target` step becomes the active (currently loaded) one.
*
* \note Unless `us_target` is a 'skipped' one and `use_skip` is true, `us_target` will become the
@@ -786,15 +804,10 @@ bool BKE_undosys_step_load_data_ex(UndoStack *ustack,
us_target->type->name,
undo_dir);
- /* Undo/Redo steps until we reach given target step (or beyond if it has to be skipped), from
- * given reference step.
- *
- * NOTE: Unlike with redo case, where we can expect current active step to fully reflect current
- * data status, in undo case we also do reload the active step.
- * FIXME: this feels weak, and should probably not be actually needed? Or should also be done in
- * redo case? */
+ /* Undo/Redo steps until we reach given target step (or beyond if it has to be skipped),
+ * from given reference step. */
bool is_processing_extra_skipped_steps = false;
- for (UndoStep *us_iter = (undo_dir == -1) ? us_reference : us_reference->next; us_iter != NULL;
+ for (UndoStep *us_iter = undosys_step_iter_first(us_reference, undo_dir); us_iter != NULL;
us_iter = (undo_dir == -1) ? us_iter->prev : us_iter->next) {
BLI_assert(us_iter != NULL);
diff --git a/source/blender/blenlib/BLI_array_utils.h b/source/blender/blenlib/BLI_array_utils.h
index 2847bc960ad..52d41173a0e 100644
--- a/source/blender/blenlib/BLI_array_utils.h
+++ b/source/blender/blenlib/BLI_array_utils.h
@@ -28,52 +28,53 @@
extern "C" {
#endif
-void _bli_array_reverse(void *arr, unsigned int arr_len, size_t arr_stride);
+void _bli_array_reverse(void *arr, uint arr_len, size_t arr_stride);
#define BLI_array_reverse(arr, arr_len) _bli_array_reverse(arr, arr_len, sizeof(*(arr)))
-void _bli_array_wrap(void *arr, unsigned int arr_len, size_t arr_stride, int dir);
+void _bli_array_wrap(void *arr, uint arr_len, size_t arr_stride, int dir);
#define BLI_array_wrap(arr, arr_len, dir) _bli_array_wrap(arr, arr_len, sizeof(*(arr)), dir)
-void _bli_array_permute(void *arr,
- const unsigned int arr_len,
- const size_t arr_stride,
- const unsigned int *order,
- void *arr_temp);
+void _bli_array_permute(
+ void *arr, const uint arr_len, const size_t arr_stride, const uint *order, void *arr_temp);
#define BLI_array_permute(arr, arr_len, order) \
_bli_array_permute(arr, arr_len, sizeof(*(arr)), order, NULL)
#define BLI_array_permute_ex(arr, arr_len, order, arr_temp) \
_bli_array_permute(arr, arr_len, sizeof(*(arr)), order, arr_temp)
-int _bli_array_findindex(const void *arr, unsigned int arr_len, size_t arr_stride, const void *p);
+uint _bli_array_deduplicate_ordered(void *arr, uint arr_len, size_t arr_stride);
+#define BLI_array_deduplicate_ordered(arr, arr_len) \
+ _bli_array_deduplicate_ordered(arr, arr_len, sizeof(*(arr)))
+
+int _bli_array_findindex(const void *arr, uint arr_len, size_t arr_stride, const void *p);
#define BLI_array_findindex(arr, arr_len, p) _bli_array_findindex(arr, arr_len, sizeof(*(arr)), p)
-int _bli_array_rfindindex(const void *arr, unsigned int arr_len, size_t arr_stride, const void *p);
+int _bli_array_rfindindex(const void *arr, uint arr_len, size_t arr_stride, const void *p);
#define BLI_array_rfindindex(arr, arr_len, p) \
_bli_array_rfindindex(arr, arr_len, sizeof(*(arr)), p)
void _bli_array_binary_and(
- void *arr, const void *arr_a, const void *arr_b, unsigned int arr_len, size_t arr_stride);
+ void *arr, const void *arr_a, const void *arr_b, uint arr_len, size_t arr_stride);
#define BLI_array_binary_and(arr, arr_a, arr_b, arr_len) \
(CHECK_TYPE_PAIR_INLINE(*(arr), *(arr_a)), \
CHECK_TYPE_PAIR_INLINE(*(arr), *(arr_b)), \
_bli_array_binary_and(arr, arr_a, arr_b, arr_len, sizeof(*(arr))))
void _bli_array_binary_or(
- void *arr, const void *arr_a, const void *arr_b, unsigned int arr_len, size_t arr_stride);
+ void *arr, const void *arr_a, const void *arr_b, uint arr_len, size_t arr_stride);
#define BLI_array_binary_or(arr, arr_a, arr_b, arr_len) \
(CHECK_TYPE_PAIR_INLINE(*(arr), *(arr_a)), \
CHECK_TYPE_PAIR_INLINE(*(arr), *(arr_b)), \
_bli_array_binary_or(arr, arr_a, arr_b, arr_len, sizeof(*(arr))))
bool _bli_array_iter_span(const void *arr,
- unsigned int arr_len,
+ uint arr_len,
size_t arr_stride,
bool use_wrap,
bool use_delimit_bounds,
bool (*test_fn)(const void *arr_item, void *user_data),
void *user_data,
- unsigned int span_step[2],
- unsigned int *r_span_len);
+ uint span_step[2],
+ uint *r_span_len);
#define BLI_array_iter_span( \
arr, arr_len, use_wrap, use_delimit_bounds, test_fn, user_data, span_step, r_span_len) \
_bli_array_iter_span(arr, \
@@ -86,7 +87,7 @@ bool _bli_array_iter_span(const void *arr,
span_step, \
r_span_len)
-bool _bli_array_is_zeroed(const void *arr, unsigned int arr_len, size_t arr_stride);
+bool _bli_array_is_zeroed(const void *arr, uint arr_len, size_t arr_stride);
#define BLI_array_is_zeroed(arr, arr_len) _bli_array_is_zeroed(arr, arr_len, sizeof(*(arr)))
bool _bli_array_iter_spiral_square(const void *arr_v,
diff --git a/source/blender/blenlib/BLI_assert.h b/source/blender/blenlib/BLI_assert.h
index 685f526b4ad..7f7bec425ce 100644
--- a/source/blender/blenlib/BLI_assert.h
+++ b/source/blender/blenlib/BLI_assert.h
@@ -31,6 +31,7 @@ extern "C" {
/* Utility functions. */
void _BLI_assert_print_pos(const char *file, const int line, const char *function, const char *id);
+void _BLI_assert_print_extra(const char *str);
void _BLI_assert_print_backtrace(void);
void _BLI_assert_abort(void);
void _BLI_assert_unreachable_print(const char *file, const int line, const char *function);
@@ -61,8 +62,17 @@ void _BLI_assert_unreachable_print(const char *file, const int line, const char
_BLI_ASSERT_ABORT(), \
NULL)) : \
NULL)
+/** A version of #BLI_assert() to pass an additional message to be printed on failure. */
+# define BLI_assert_msg(a, msg) \
+ (void)((!(a)) ? ((_BLI_assert_print_backtrace(), \
+ _BLI_ASSERT_PRINT_POS(a), \
+ _BLI_assert_print_extra(msg), \
+ _BLI_ASSERT_ABORT(), \
+ NULL)) : \
+ NULL)
#else
# define BLI_assert(a) ((void)0)
+# define BLI_assert_msg(a, msg) ((void)0)
#endif
#if defined(__cplusplus)
diff --git a/source/blender/blenlib/BLI_enumerable_thread_specific.hh b/source/blender/blenlib/BLI_enumerable_thread_specific.hh
index 25fd02b41fb..3051d980d45 100644
--- a/source/blender/blenlib/BLI_enumerable_thread_specific.hh
+++ b/source/blender/blenlib/BLI_enumerable_thread_specific.hh
@@ -77,17 +77,18 @@ template<typename T> class EnumerableThreadSpecific : NonCopyable, NonMovable {
* their addresses do not change when the map grows. */
Map<int, std::reference_wrapper<T>> values_;
Vector<std::unique_ptr<T>> owned_values_;
- std::function<T()> initializer_;
+ std::function<void(void *)> initializer_;
public:
using iterator = typename Map<int, std::reference_wrapper<T>>::MutableValueIterator;
- EnumerableThreadSpecific() : initializer_([]() { return T(); })
+ EnumerableThreadSpecific() : initializer_([](void *buffer) { new (buffer) T(); })
{
}
template<typename F>
- EnumerableThreadSpecific(F initializer) : initializer_(std::move(initializer))
+ EnumerableThreadSpecific(F initializer)
+ : initializer_([=](void *buffer) { new (buffer) T(initializer()); })
{
}
@@ -96,11 +97,10 @@ template<typename T> class EnumerableThreadSpecific : NonCopyable, NonMovable {
const int thread_id = enumerable_thread_specific_utils::thread_id;
std::lock_guard lock{mutex_};
return values_.lookup_or_add_cb(thread_id, [&]() {
- /* `std::make_unique` does not work here if T is non-copyable and non-movable. */
- std::unique_ptr<T> value{new T(initializer_())};
- std::reference_wrapper<T> ref = *value;
- owned_values_.append(std::move(value));
- return ref;
+ T *value = (T *)::operator new(sizeof(T));
+ initializer_(value);
+ owned_values_.append(std::unique_ptr<T>{value});
+ return std::reference_wrapper<T>{*value};
});
}
diff --git a/source/blender/blenlib/BLI_function_ref.hh b/source/blender/blenlib/BLI_function_ref.hh
index 38e1ba593c5..70a064adc5d 100644
--- a/source/blender/blenlib/BLI_function_ref.hh
+++ b/source/blender/blenlib/BLI_function_ref.hh
@@ -95,7 +95,7 @@ template<typename Ret, typename... Params> class FunctionRef<Ret(Params...)> {
* A pointer to the referenced callable object. This can be a C function, a lambda object or any
* other callable.
*
- * The value does not need to be initialized because it is not used unless callback_ is set as
+ * The value does not need to be initialized because it is not used unless `callback_` is set as
* well, in which case it will be initialized as well.
*
* Use `intptr_t` to avoid warnings when casting to function pointers.
diff --git a/source/blender/blenlib/BLI_mesh_intersect.hh b/source/blender/blenlib/BLI_mesh_intersect.hh
index a19682327a5..f28be9bf59b 100644
--- a/source/blender/blenlib/BLI_mesh_intersect.hh
+++ b/source/blender/blenlib/BLI_mesh_intersect.hh
@@ -225,6 +225,7 @@ class IMeshArena : NonCopyable, NonMovable {
*/
const Vert *add_or_find_vert(const mpq3 &co, int orig);
const Vert *add_or_find_vert(const double3 &co, int orig);
+ const Vert *add_or_find_vert(Vert *vert);
Face *add_face(Span<const Vert *> verts,
int orig,
diff --git a/source/blender/blenlib/BLI_set_slots.hh b/source/blender/blenlib/BLI_set_slots.hh
index a4d01dfdb68..d50ef95f11e 100644
--- a/source/blender/blenlib/BLI_set_slots.hh
+++ b/source/blender/blenlib/BLI_set_slots.hh
@@ -249,7 +249,7 @@ template<typename Key> class HashedSetSlot {
template<typename ForwardKey, typename IsEqual>
bool contains(const ForwardKey &key, const IsEqual &is_equal, const uint64_t hash) const
{
- /* hash_ might be uninitialized here, but that is ok. */
+ /* `hash_` might be uninitialized here, but that is ok. */
if (hash_ == hash) {
if (state_ == Occupied) {
return is_equal(key, *key_buffer_);
diff --git a/source/blender/blenlib/BLI_task.hh b/source/blender/blenlib/BLI_task.hh
index 5f5a17f6b58..e2446ad143e 100644
--- a/source/blender/blenlib/BLI_task.hh
+++ b/source/blender/blenlib/BLI_task.hh
@@ -28,6 +28,7 @@
# define NOMINMAX
# define TBB_MIN_MAX_CLEANUP
# endif
+# include "tbb/parallel_reduce.h"
# include <tbb/blocked_range.h>
# include <tbb/parallel_for.h>
# include <tbb/parallel_for_each.h>
@@ -76,6 +77,27 @@ void parallel_for(IndexRange range, int64_t grain_size, const Function &function
#endif
}
+template<typename Value, typename Function, typename Reduction>
+Value parallel_reduce(IndexRange range,
+ int64_t grain_size,
+ const Value &identity,
+ const Function &function,
+ const Reduction &reduction)
+{
+#ifdef WITH_TBB
+ return tbb::parallel_reduce(
+ tbb::blocked_range<int64_t>(range.first(), range.one_after_last(), grain_size),
+ identity,
+ [&](const tbb::blocked_range<int64_t> &subrange, const Value &ident) {
+ return function(IndexRange(subrange.begin(), subrange.size()), ident);
+ },
+ reduction);
+#else
+ UNUSED_VARS(grain_size, reduction);
+ return function(range, identity);
+#endif
+}
+
/** See #BLI_task_isolate for a description of what isolating a task means. */
template<typename Function> void isolate_task(const Function &function)
{
diff --git a/source/blender/blenlib/CMakeLists.txt b/source/blender/blenlib/CMakeLists.txt
index 677df9db026..ea5572f1c8a 100644
--- a/source/blender/blenlib/CMakeLists.txt
+++ b/source/blender/blenlib/CMakeLists.txt
@@ -188,6 +188,7 @@ set(SRC
BLI_dynstr.h
BLI_easing.h
BLI_edgehash.h
+ BLI_endian_defines.h
BLI_endian_switch.h
BLI_endian_switch_inline.h
BLI_enumerable_thread_specific.hh
diff --git a/source/blender/blenlib/intern/BLI_assert.c b/source/blender/blenlib/intern/BLI_assert.c
index 887f583242f..cebc6f8957f 100644
--- a/source/blender/blenlib/intern/BLI_assert.c
+++ b/source/blender/blenlib/intern/BLI_assert.c
@@ -31,6 +31,11 @@ void _BLI_assert_print_pos(const char *file, const int line, const char *functio
fprintf(stderr, "BLI_assert failed: %s:%d, %s(), at \'%s\'\n", file, line, function, id);
}
+void _BLI_assert_print_extra(const char *str)
+{
+ fprintf(stderr, " %s\n", str);
+}
+
void _BLI_assert_unreachable_print(const char *file, const int line, const char *function)
{
fprintf(stderr, "Code marked as unreachable has been executed. Please report this as a bug.\n");
diff --git a/source/blender/blenlib/intern/BLI_filelist.c b/source/blender/blenlib/intern/BLI_filelist.c
index 79f96fc4c71..f05dea46dc8 100644
--- a/source/blender/blenlib/intern/BLI_filelist.c
+++ b/source/blender/blenlib/intern/BLI_filelist.c
@@ -462,7 +462,7 @@ void BLI_filelist_entry_free(struct direntry *entry)
}
/**
- * frees storage for an array of direntries, including the array itself.
+ * Frees storage for an array of #direntry, including the array itself.
*/
void BLI_filelist_free(struct direntry *filelist, const unsigned int nrentries)
{
diff --git a/source/blender/blenlib/intern/array_utils.c b/source/blender/blenlib/intern/array_utils.c
index 25261e82cc9..9a12a7442b7 100644
--- a/source/blender/blenlib/intern/array_utils.c
+++ b/source/blender/blenlib/intern/array_utils.c
@@ -40,11 +40,11 @@
*
* Access via #BLI_array_reverse
*/
-void _bli_array_reverse(void *arr_v, unsigned int arr_len, size_t arr_stride)
+void _bli_array_reverse(void *arr_v, uint arr_len, size_t arr_stride)
{
- const unsigned int arr_stride_uint = (unsigned int)arr_stride;
- const unsigned int arr_half_stride = (arr_len / 2) * arr_stride_uint;
- unsigned int i, i_end;
+ const uint arr_stride_uint = (uint)arr_stride;
+ const uint arr_half_stride = (arr_len / 2) * arr_stride_uint;
+ uint i, i_end;
char *arr = arr_v;
char *buf = BLI_array_alloca(buf, arr_stride);
@@ -62,7 +62,7 @@ void _bli_array_reverse(void *arr_v, unsigned int arr_len, size_t arr_stride)
*
* Access via #BLI_array_wrap
*/
-void _bli_array_wrap(void *arr_v, unsigned int arr_len, size_t arr_stride, int dir)
+void _bli_array_wrap(void *arr_v, uint arr_len, size_t arr_stride, int dir)
{
char *arr = arr_v;
char *buf = BLI_array_alloca(buf, arr_stride);
@@ -88,16 +88,13 @@ void _bli_array_wrap(void *arr_v, unsigned int arr_len, size_t arr_stride, int d
*
* Access via #BLI_array_wrap
*/
-void _bli_array_permute(void *arr,
- const unsigned int arr_len,
- const size_t arr_stride,
- const unsigned int *order,
- void *arr_temp)
+void _bli_array_permute(
+ void *arr, const uint arr_len, const size_t arr_stride, const uint *order, void *arr_temp)
{
const size_t len = arr_len * arr_stride;
- const unsigned int arr_stride_uint = (unsigned int)arr_stride;
+ const uint arr_stride_uint = (uint)arr_stride;
void *arr_orig;
- unsigned int i;
+ uint i;
if (arr_temp == NULL) {
arr_orig = MEM_mallocN(len, __func__);
@@ -121,16 +118,45 @@ void _bli_array_permute(void *arr,
}
/**
+ * In-place array de-duplication of an ordered array.
+ *
+ * \return The new length of the array.
+ *
+ * Access via #BLI_array_deduplicate_ordered
+ */
+uint _bli_array_deduplicate_ordered(void *arr, uint arr_len, size_t arr_stride)
+{
+ if (UNLIKELY(arr_len <= 1)) {
+ return arr_len;
+ }
+
+ const uint arr_stride_uint = (uint)arr_stride;
+ uint j = 0;
+ for (uint i = 0; i < arr_len; i++) {
+ if ((i == j) || (memcmp(POINTER_OFFSET(arr, arr_stride_uint * i),
+ POINTER_OFFSET(arr, arr_stride_uint * j),
+ arr_stride) == 0)) {
+ continue;
+ }
+ j += 1;
+ memcpy(POINTER_OFFSET(arr, arr_stride_uint * j),
+ POINTER_OFFSET(arr, arr_stride_uint * i),
+ arr_stride);
+ }
+ return j + 1;
+}
+
+/**
* Find the first index of an item in an array.
*
* Access via #BLI_array_findindex
*
* \note Not efficient, use for error checks/asserts.
*/
-int _bli_array_findindex(const void *arr, unsigned int arr_len, size_t arr_stride, const void *p)
+int _bli_array_findindex(const void *arr, uint arr_len, size_t arr_stride, const void *p)
{
const char *arr_step = (const char *)arr;
- for (unsigned int i = 0; i < arr_len; i++, arr_step += arr_stride) {
+ for (uint i = 0; i < arr_len; i++, arr_step += arr_stride) {
if (memcmp(arr_step, p, arr_stride) == 0) {
return (int)i;
}
@@ -141,10 +167,10 @@ int _bli_array_findindex(const void *arr, unsigned int arr_len, size_t arr_strid
/**
* A version of #BLI_array_findindex that searches from the end of the list.
*/
-int _bli_array_rfindindex(const void *arr, unsigned int arr_len, size_t arr_stride, const void *p)
+int _bli_array_rfindindex(const void *arr, uint arr_len, size_t arr_stride, const void *p)
{
const char *arr_step = (const char *)arr + (arr_stride * arr_len);
- for (unsigned int i = arr_len; i-- != 0;) {
+ for (uint i = arr_len; i-- != 0;) {
arr_step -= arr_stride;
if (memcmp(arr_step, p, arr_stride) == 0) {
return (int)i;
@@ -154,7 +180,7 @@ int _bli_array_rfindindex(const void *arr, unsigned int arr_len, size_t arr_stri
}
void _bli_array_binary_and(
- void *arr, const void *arr_a, const void *arr_b, unsigned int arr_len, size_t arr_stride)
+ void *arr, const void *arr_a, const void *arr_b, uint arr_len, size_t arr_stride)
{
char *dst = arr;
const char *src_a = arr_a;
@@ -167,7 +193,7 @@ void _bli_array_binary_and(
}
void _bli_array_binary_or(
- void *arr, const void *arr_a, const void *arr_b, unsigned int arr_len, size_t arr_stride)
+ void *arr, const void *arr_a, const void *arr_b, uint arr_len, size_t arr_stride)
{
char *dst = arr;
const char *src_a = arr_a;
@@ -196,14 +222,14 @@ void _bli_array_binary_or(
* where calculating the length isn't a simple subtraction.
*/
bool _bli_array_iter_span(const void *arr,
- unsigned int arr_len,
+ uint arr_len,
size_t arr_stride,
bool use_wrap,
bool use_delimit_bounds,
bool (*test_fn)(const void *arr_item, void *user_data),
void *user_data,
- unsigned int span_step[2],
- unsigned int *r_span_len)
+ uint span_step[2],
+ uint *r_span_len)
{
if (arr_len == 0) {
return false;
@@ -212,11 +238,11 @@ bool _bli_array_iter_span(const void *arr,
return false;
}
- const unsigned int arr_stride_uint = (unsigned int)arr_stride;
+ const uint arr_stride_uint = (uint)arr_stride;
const void *item_prev;
bool test_prev;
- unsigned int i_curr;
+ uint i_curr;
if ((span_step[0] == arr_len) && (span_step[1] == arr_len)) {
if (use_wrap) {
@@ -249,11 +275,11 @@ bool _bli_array_iter_span(const void *arr,
while (i_curr < arr_len) {
bool test_curr = test_fn(item_curr, user_data);
if ((test_prev == false) && (test_curr == true)) {
- unsigned int span_len;
- unsigned int i_step_prev = i_curr;
+ uint span_len;
+ uint i_step_prev = i_curr;
if (use_wrap) {
- unsigned int i_step = i_curr + 1;
+ uint i_step = i_curr + 1;
if (UNLIKELY(i_step == arr_len)) {
i_step = 0;
}
@@ -273,7 +299,7 @@ bool _bli_array_iter_span(const void *arr,
}
}
else {
- unsigned int i_step = i_curr + 1;
+ uint i_step = i_curr + 1;
while ((i_step != arr_len) &&
test_fn(POINTER_OFFSET(arr, i_step * arr_stride_uint), user_data)) {
i_step_prev = i_step;
@@ -307,7 +333,7 @@ bool _bli_array_iter_span(const void *arr,
/**
* Simple utility to check memory is zeroed.
*/
-bool _bli_array_is_zeroed(const void *arr_v, unsigned int arr_len, size_t arr_stride)
+bool _bli_array_is_zeroed(const void *arr_v, uint arr_len, size_t arr_stride)
{
const char *arr_step = (const char *)arr_v;
size_t i = arr_stride * arr_len;
diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c
index db2b7c055a5..34baac6f2a4 100644
--- a/source/blender/blenlib/intern/math_rotation.c
+++ b/source/blender/blenlib/intern/math_rotation.c
@@ -167,7 +167,7 @@ void invert_qt_qt_normalized(float q1[4], const float q2[4])
invert_qt_normalized(q1);
}
-/* simple mult */
+/* Simple multiply. */
void mul_qt_fl(float q[4], const float f)
{
q[0] *= f;
@@ -373,7 +373,7 @@ void mat3_normalized_to_quat(float q[4], const float mat[3][3])
q[2] = (mat[2][1] + mat[1][2]) * s;
}
- /* Make sure w is nonnegative for a canonical result. */
+ /* Make sure W is non-negative for a canonical result. */
if (q[0] < 0) {
negate_v4(q);
}
diff --git a/source/blender/blenlib/intern/mesh_boolean.cc b/source/blender/blenlib/intern/mesh_boolean.cc
index 9f7824a0029..8b8850c7cdb 100644
--- a/source/blender/blenlib/intern/mesh_boolean.cc
+++ b/source/blender/blenlib/intern/mesh_boolean.cc
@@ -21,6 +21,7 @@
#ifdef WITH_GMP
# include <algorithm>
+# include <atomic>
# include <fstream>
# include <iostream>
@@ -50,6 +51,7 @@
# include "BLI_mesh_boolean.hh"
# ifdef WITH_TBB
+# include "tbb/parallel_reduce.h"
# include "tbb/spin_mutex.h"
# endif
@@ -201,9 +203,14 @@ TriMeshTopology::TriMeshTopology(const IMesh &tm)
BLI_assert(edges != nullptr);
}
edges->append_non_duplicates(e);
- auto createf = [t](Vector<int> **pvec) { *pvec = new Vector<int>{t}; };
- auto modifyf = [t](Vector<int> **pvec) { (*pvec)->append_non_duplicates(t); };
- this->edge_tri_.add_or_modify(Edge(v, vnext), createf, modifyf);
+
+ auto p = edge_tri_.lookup_ptr(Edge(v, vnext));
+ if (p == nullptr) {
+ edge_tri_.add_new(e, new Vector<int>{t});
+ }
+ else {
+ (*p)->append_non_duplicates(t);
+ }
}
}
/* Debugging. */
@@ -228,9 +235,18 @@ TriMeshTopology::TriMeshTopology(const IMesh &tm)
TriMeshTopology::~TriMeshTopology()
{
- for (const Vector<int> *vec : edge_tri_.values()) {
- delete vec;
+ Vector<Vector<int> *> values;
+
+ /* Deconstructing is faster in parallel, so it is worth building an array of things to delete. */
+ for (auto item : edge_tri_.values()) {
+ values.append(item);
}
+
+ threading::parallel_for(values.index_range(), 256, [&](IndexRange range) {
+ for (int i : range) {
+ delete values[i];
+ }
+ });
}
/** A Patch is a maximal set of triangles that share manifold edges only. */
@@ -719,6 +735,18 @@ static PatchesInfo find_patches(const IMesh &tm, const TriMeshTopology &tmtopo)
PatchesInfo pinfo(ntri);
/* Algorithm: Grow patches across manifold edges as long as there are unassigned triangles. */
Stack<int> cur_patch_grow;
+
+ /* Create an Array containing indices of adjacent faces. */
+ Array<std::array<int, 3>> t_others(tm.face_size());
+ threading::parallel_for(tm.face_index_range(), 2048, [&](IndexRange range) {
+ for (int t : range) {
+ const Face &tri = *tm.face(t);
+ for (int i = 0; i < 3; ++i) {
+ Edge e(tri[i], tri[(i + 1) % 3]);
+ t_others[t][i] = tmtopo.other_tri_if_manifold(e, t);
+ }
+ }
+ });
for (int t : tm.face_index_range()) {
if (pinfo.tri_patch(t) == -1) {
cur_patch_grow.push(t);
@@ -739,7 +767,7 @@ static PatchesInfo find_patches(const IMesh &tm, const TriMeshTopology &tmtopo)
const Face &tri = *tm.face(tcand);
for (int i = 0; i < 3; ++i) {
Edge e(tri[i], tri[(i + 1) % 3]);
- int t_other = tmtopo.other_tri_if_manifold(e, tcand);
+ int t_other = t_others[tcand][i];
if (dbg_level > 1) {
std::cout << " edge " << e << " generates t_other=" << t_other << "\n";
}
@@ -953,12 +981,8 @@ static void sort_by_signed_triangle_index(Vector<int> &g,
* To accommodate this:
* If extra_tri is non-null, then an index of EXTRA_TRI_INDEX should use it for the triangle.
*/
-static Array<int> sort_tris_around_edge(const IMesh &tm,
- const TriMeshTopology &tmtopo,
- const Edge e,
- const Span<int> tris,
- const int t0,
- const Face *extra_tri)
+static Array<int> sort_tris_around_edge(
+ const IMesh &tm, const Edge e, const Span<int> tris, const int t0, const Face *extra_tri)
{
/* Divide and conquer, quick-sort-like sort.
* Pick a triangle t0, then partition into groups:
@@ -1023,14 +1047,14 @@ static Array<int> sort_tris_around_edge(const IMesh &tm,
}
}
if (g3.size() > 1) {
- Array<int> g3sorted = sort_tris_around_edge(tm, tmtopo, e, g3, t0, extra_tri);
+ Array<int> g3sorted = sort_tris_around_edge(tm, e, g3, t0, extra_tri);
std::copy(g3sorted.begin(), g3sorted.end(), g3.begin());
if (dbg_level > 1) {
std::cout << "g3 sorted: " << g3 << "\n";
}
}
if (g4.size() > 1) {
- Array<int> g4sorted = sort_tris_around_edge(tm, tmtopo, e, g4, t0, extra_tri);
+ Array<int> g4sorted = sort_tris_around_edge(tm, e, g4, t0, extra_tri);
std::copy(g4sorted.begin(), g4sorted.end(), g4.begin());
if (dbg_level > 1) {
std::cout << "g4 sorted: " << g4 << "\n";
@@ -1076,7 +1100,7 @@ static void find_cells_from_edge(const IMesh &tm,
const Vector<int> *edge_tris = tmtopo.edge_tris(e);
BLI_assert(edge_tris != nullptr);
Array<int> sorted_tris = sort_tris_around_edge(
- tm, tmtopo, e, Span<int>(*edge_tris), (*edge_tris)[0], nullptr);
+ tm, e, Span<int>(*edge_tris), (*edge_tris)[0], nullptr);
int n_edge_tris = edge_tris->size();
Array<int> edge_patches(n_edge_tris);
@@ -1338,34 +1362,46 @@ static bool patch_cell_graph_ok(const CellsInfo &cinfo, const PatchesInfo &pinfo
static bool is_pwn(const IMesh &tm, const TriMeshTopology &tmtopo)
{
constexpr int dbg_level = 0;
+ std::atomic<bool> is_pwn = true;
+ Vector<std::pair<Edge, Vector<int> *>> tris;
+
for (auto item : tmtopo.edge_tri_map_items()) {
- const Edge &edge = item.key;
- int tot_orient = 0;
- /* For each face t attached to edge, add +1 if the edge
- * is positively in t, and -1 if negatively in t. */
- for (int t : *item.value) {
- const Face &face = *tm.face(t);
- BLI_assert(face.size() == 3);
- for (int i : face.index_range()) {
- if (face[i] == edge.v0()) {
- if (face[(i + 1) % 3] == edge.v1()) {
- ++tot_orient;
- }
- else {
- BLI_assert(face[(i + 3 - 1) % 3] == edge.v1());
- --tot_orient;
+ tris.append(std::pair<Edge, Vector<int> *>(item.key, item.value));
+ }
+
+ threading::parallel_for(tris.index_range(), 2048, [&](IndexRange range) {
+ for (int j : range) {
+ const Edge &edge = tris[j].first;
+ int tot_orient = 0;
+ /* For each face t attached to edge, add +1 if the edge
+ * is positively in t, and -1 if negatively in t. */
+ for (int t : *tris[j].second) {
+ const Face &face = *tm.face(t);
+ BLI_assert(face.size() == 3);
+ for (int i : face.index_range()) {
+ if (face[i] == edge.v0()) {
+ if (face[(i + 1) % 3] == edge.v1()) {
+ ++tot_orient;
+ }
+ else {
+ BLI_assert(face[(i + 3 - 1) % 3] == edge.v1());
+ --tot_orient;
+ }
}
}
}
- }
- if (tot_orient != 0) {
- if (dbg_level > 0) {
- std::cout << "edge causing non-pwn: " << edge << "\n";
+ if (tot_orient != 0) {
+ if (dbg_level > 0) {
+ std::cout << "edge causing non-pwn: " << edge << "\n";
+ }
+ is_pwn = false;
+# ifdef WITH_TBB
+ tbb::task::self().cancel_group_execution();
+# endif
}
- return false;
}
- }
- return true;
+ });
+ return is_pwn.load();
}
/**
@@ -1396,8 +1432,7 @@ static int find_cell_for_point_near_edge(mpq3 p,
Array<int> edge_tris(etris->size() + 1);
std::copy(etris->begin(), etris->end(), edge_tris.begin());
edge_tris[edge_tris.size() - 1] = EXTRA_TRI_INDEX;
- Array<int> sorted_tris = sort_tris_around_edge(
- tm, tmtopo, e, edge_tris, edge_tris[0], dummy_tri);
+ Array<int> sorted_tris = sort_tris_around_edge(tm, e, edge_tris, edge_tris[0], dummy_tri);
if (dbg_level > 0) {
std::cout << "sorted tris = " << sorted_tris << "\n";
}
@@ -1452,39 +1487,66 @@ static int find_ambient_cell(const IMesh &tm,
/* First find a vertex with the maximum x value. */
/* Prefer not to populate the verts in the #IMesh just for this. */
const Vert *v_extreme;
- mpq_class extreme_x;
+ auto max_x_vert = [](const Vert *a, const Vert *b) {
+ return (a->co_exact.x > b->co_exact.x) ? a : b;
+ };
if (component_patches == nullptr) {
- v_extreme = (*tm.face(0))[0];
- extreme_x = v_extreme->co_exact.x;
- for (const Face *f : tm.faces()) {
- for (const Vert *v : *f) {
- const mpq_class &x = v->co_exact.x;
- if (x > extreme_x) {
- v_extreme = v;
- extreme_x = x;
- }
- }
- }
+ v_extreme = threading::parallel_reduce(
+ tm.face_index_range(),
+ 2048,
+ (*tm.face(0))[0],
+ [&](IndexRange range, const Vert *init) {
+ const Vert *ans = init;
+ for (int i : range) {
+ const Face *f = tm.face(i);
+ for (const Vert *v : *f) {
+ if (v->co_exact.x > ans->co_exact.x) {
+ ans = v;
+ }
+ }
+ }
+ return ans;
+ },
+ max_x_vert);
}
else {
if (dbg_level > 0) {
std::cout << "restrict to patches " << *component_patches << "\n";
}
int p0 = (*component_patches)[0];
- v_extreme = (*tm.face(pinfo.patch(p0).tri(0)))[0];
- extreme_x = v_extreme->co_exact.x;
- for (int p : *component_patches) {
- for (int t : pinfo.patch(p).tris()) {
- const Face *f = tm.face(t);
- for (const Vert *v : *f) {
- const mpq_class &x = v->co_exact.x;
- if (x > extreme_x) {
- v_extreme = v;
- extreme_x = x;
+ v_extreme = threading::parallel_reduce(
+ component_patches->index_range(),
+ 2048,
+ (*tm.face(pinfo.patch(p0).tri(0)))[0],
+ [&](IndexRange range, const Vert *init) {
+ const Vert *ans = init;
+ for (int pi : range) {
+ int p = (*component_patches)[pi];
+ const Vert *tris_ans = threading::parallel_reduce(
+ IndexRange(pinfo.patch(p).tot_tri()),
+ 2048,
+ init,
+ [&](IndexRange tris_range, const Vert *t_init) {
+ const Vert *v_ans = t_init;
+ for (int i : tris_range) {
+ int t = pinfo.patch(p).tri(i);
+ const Face *f = tm.face(t);
+ for (const Vert *v : *f) {
+ if (v->co_exact.x > v_ans->co_exact.x) {
+ v_ans = v;
+ }
+ }
+ }
+ return v_ans;
+ },
+ max_x_vert);
+ if (tris_ans->co_exact.x > ans->co_exact.x) {
+ ans = tris_ans;
+ }
}
- }
- }
- }
+ return ans;
+ },
+ max_x_vert);
}
if (dbg_level > 0) {
std::cout << "v_extreme = " << v_extreme << "\n";
@@ -1493,7 +1555,8 @@ static int find_ambient_cell(const IMesh &tm,
* when projected onto the XY plane. That edge is guaranteed to
* be on the convex hull of the mesh. */
const Vector<Edge> &edges = tmtopo.vert_edges(v_extreme);
- const mpq_class extreme_y = v_extreme->co_exact.y;
+ const mpq_class &extreme_x = v_extreme->co_exact.x;
+ const mpq_class &extreme_y = v_extreme->co_exact.y;
Edge ehull;
mpq_class max_abs_slope = -1;
for (Edge e : edges) {
@@ -1514,8 +1577,8 @@ static int find_ambient_cell(const IMesh &tm,
if (dbg_level > 0) {
std::cout << "ehull = " << ehull << " slope = " << max_abs_slope << "\n";
}
- /* Sort triangles around ehull, including a dummy triangle that include a known point in ambient
- * cell. */
+ /* Sort triangles around ehull, including a dummy triangle that include a known point in
+ * ambient cell. */
mpq3 p_in_ambient = v_extreme->co_exact;
p_in_ambient.x += 1;
int c_ambient = find_cell_for_point_near_edge(p_in_ambient, ehull, tm, tmtopo, pinfo, arena);
@@ -2816,7 +2879,8 @@ static IMesh raycast_patches_boolean(const IMesh &tm,
}
/**
* If \a tri1 and \a tri2 have a common edge (in opposite orientation),
- * return the indices into \a tri1 and \a tri2 where that common edge starts. Else return (-1,-1).
+ * return the indices into \a tri1 and \a tri2 where that common edge starts. Else return
+ * (-1,-1).
*/
static std::pair<int, int> find_tris_common_edge(const Face &tri1, const Face &tri2)
{
@@ -3378,8 +3442,8 @@ static void dissolve_verts(IMesh *imesh, const Array<bool> dissolve, IMeshArena
* will have an original edge that is NO_INDEX.
* Not all triangulation edges can be removed: if they ended up non-trivially overlapping a real
* input edge, then we need to keep it. Also, some are necessary to make the output satisfy
- * the "valid #BMesh" property: we can't produce output faces that have repeated vertices in them,
- * or have several disconnected boundaries (e.g., faces with holes).
+ * the "valid #BMesh" property: we can't produce output faces that have repeated vertices in
+ * them, or have several disconnected boundaries (e.g., faces with holes).
*/
static IMesh polymesh_from_trimesh_with_dissolve(const IMesh &tm_out,
const IMesh &imesh_in,
diff --git a/source/blender/blenlib/intern/mesh_intersect.cc b/source/blender/blenlib/intern/mesh_intersect.cc
index c8028231e81..f91dd762e70 100644
--- a/source/blender/blenlib/intern/mesh_intersect.cc
+++ b/source/blender/blenlib/intern/mesh_intersect.cc
@@ -43,6 +43,7 @@
# include "BLI_set.hh"
# include "BLI_span.hh"
# include "BLI_task.h"
+# include "BLI_task.hh"
# include "BLI_threads.h"
# include "BLI_vector.hh"
# include "BLI_vector_set.hh"
@@ -51,6 +52,10 @@
# include "BLI_mesh_intersect.hh"
+# ifdef WITH_TBB
+# include "tbb/parallel_sort.h"
+# endif
+
// # define PERFDEBUG
namespace blender::meshintersect {
@@ -406,6 +411,11 @@ class IMeshArena::IMeshArenaImpl : NonCopyable, NonMovable {
return add_or_find_vert(mco, co, orig);
}
+ const Vert *add_or_find_vert(Vert *vert)
+ {
+ return add_or_find_vert_(vert);
+ }
+
Face *add_face(Span<const Vert *> verts, int orig, Span<int> edge_origs, Span<bool> is_intersect)
{
Face *f = new Face(verts, next_face_id_++, orig, edge_origs, is_intersect);
@@ -486,10 +496,48 @@ class IMeshArena::IMeshArenaImpl : NonCopyable, NonMovable {
private:
const Vert *add_or_find_vert(const mpq3 &mco, const double3 &dco, int orig)
{
- /* Don't allocate Vert yet, in case it is already there. */
- Vert vtry(mco, dco, NO_INDEX, NO_INDEX);
+ Vert *vtry = new Vert(mco, dco, NO_INDEX, NO_INDEX);
const Vert *ans;
- VSetKey vskey(&vtry);
+ VSetKey vskey(vtry);
+ if (intersect_use_threading) {
+# ifdef USE_SPINLOCK
+ BLI_spin_lock(&lock_);
+# else
+ BLI_mutex_lock(mutex_);
+# endif
+ }
+ const VSetKey *lookup = vset_.lookup_key_ptr(vskey);
+ if (!lookup) {
+ vtry->id = next_vert_id_++;
+ vtry->orig = orig;
+ vskey.vert = vtry; // new Vert(mco, dco, next_vert_id_++, orig);
+ vset_.add_new(vskey);
+ allocated_verts_.append(std::unique_ptr<Vert>(vskey.vert));
+ ans = vskey.vert;
+ }
+ else {
+ /* It was a duplicate, so return the existing one.
+ * Note that the returned Vert may have a different orig.
+ * This is the intended semantics: if the Vert already
+ * exists then we are merging verts and using the first-seen
+ * one as the canonical one. */
+ delete vtry;
+ ans = lookup->vert;
+ }
+ if (intersect_use_threading) {
+# ifdef USE_SPINLOCK
+ BLI_spin_unlock(&lock_);
+# else
+ BLI_mutex_unlock(mutex_);
+# endif
+ }
+ return ans;
+ };
+
+ const Vert *add_or_find_vert_(Vert *vtry)
+ {
+ const Vert *ans;
+ VSetKey vskey(vtry);
if (intersect_use_threading) {
# ifdef USE_SPINLOCK
BLI_spin_lock(&lock_);
@@ -499,7 +547,8 @@ class IMeshArena::IMeshArenaImpl : NonCopyable, NonMovable {
}
const VSetKey *lookup = vset_.lookup_key_ptr(vskey);
if (!lookup) {
- vskey.vert = new Vert(mco, dco, next_vert_id_++, orig);
+ vtry->id = next_vert_id_++;
+ vskey.vert = vtry; // new Vert(mco, dco, next_vert_id_++, orig);
vset_.add_new(vskey);
allocated_verts_.append(std::unique_ptr<Vert>(vskey.vert));
ans = vskey.vert;
@@ -510,6 +559,7 @@ class IMeshArena::IMeshArenaImpl : NonCopyable, NonMovable {
* This is the intended semantics: if the Vert already
* exists then we are merging verts and using the first-seen
* one as the canonical one. */
+ delete vtry;
ans = lookup->vert;
}
if (intersect_use_threading) {
@@ -550,6 +600,11 @@ const Vert *IMeshArena::add_or_find_vert(const mpq3 &co, int orig)
return pimpl_->add_or_find_vert(co, orig);
}
+const Vert *IMeshArena::add_or_find_vert(Vert *vert)
+{
+ return pimpl_->add_or_find_vert(vert);
+}
+
Face *IMeshArena::add_face(Span<const Vert *> verts,
int orig,
Span<int> edge_origs,
@@ -633,7 +688,11 @@ void IMesh::populate_vert(int max_verts)
* TODO: when all debugged, set fix_order = false. */
const bool fix_order = true;
if (fix_order) {
+# ifdef WITH_TBB
+ tbb::parallel_sort(vert_.begin(), vert_.end(), [](const Vert *a, const Vert *b) {
+# else
std::sort(vert_.begin(), vert_.end(), [](const Vert *a, const Vert *b) {
+# endif
if (a->orig != NO_INDEX && b->orig != NO_INDEX) {
return a->orig < b->orig;
}
@@ -2187,6 +2246,14 @@ IMesh triangulate_polymesh(IMesh &imesh, IMeshArena *arena)
Vector<Face *> face_tris;
constexpr int estimated_tris_per_face = 3;
face_tris.reserve(estimated_tris_per_face * imesh.face_size());
+ threading::parallel_for(imesh.face_index_range(), 2048, [&](IndexRange range) {
+ for (int i : range) {
+ Face *f = imesh.face(i);
+ if (!f->plane_populated() && f->size() >= 4) {
+ f->populate_plane(false);
+ }
+ }
+ });
for (Face *f : imesh.faces()) {
/* Tessellate face f, following plan similar to #BM_face_calc_tessellation. */
int flen = f->size();
@@ -2278,12 +2345,22 @@ class TriOverlaps {
if (two_trees_no_self) {
tree_b_ = BLI_bvhtree_new(tm.face_size(), FLT_EPSILON, 8, 6);
}
+
+ /* Create a Vector containing face shape. */
+ Vector<int> shapes;
+ shapes.resize(tm.face_size());
+ threading::parallel_for(tm.face_index_range(), 2048, [&](IndexRange range) {
+ for (int t : range) {
+ shapes[t] = shape_fn(tm.face(t)->orig);
+ }
+ });
+
float bbpts[6];
for (int t : tm.face_index_range()) {
const BoundingBox &bb = tri_bb[t];
copy_v3_v3(bbpts, bb.min);
copy_v3_v3(bbpts + 3, bb.max);
- int shape = shape_fn(tm.face(t)->orig);
+ int shape = shapes[t];
if (two_trees_no_self) {
if (shape == 0) {
BLI_bvhtree_insert(tree_, t, bbpts, 2);
@@ -2575,11 +2652,13 @@ static void calc_subdivided_non_cluster_tris(Array<IMesh> &r_tri_subdivided,
0, overlap_tri_range_tot, &data, calc_subdivided_tri_range_func, &settings);
/* Now have to put in the triangles that are the same as the input ones, and not in clusters.
*/
- for (int t : tm.face_index_range()) {
- if (r_tri_subdivided[t].face_size() == 0 && clinfo.tri_cluster(t) == NO_INDEX) {
- r_tri_subdivided[t] = IMesh({tm.face(t)});
+ threading::parallel_for(tm.face_index_range(), 2048, [&](IndexRange range) {
+ for (int t : range) {
+ if (r_tri_subdivided[t].face_size() == 0 && clinfo.tri_cluster(t) == NO_INDEX) {
+ r_tri_subdivided[t] = IMesh({tm.face(t)});
+ }
}
- }
+ });
}
/**
@@ -2936,11 +3015,15 @@ IMesh trimesh_nary_intersect(const IMesh &tm_in,
double overlap_time = PIL_check_seconds_timer();
std::cout << "intersect overlaps calculated, time = " << overlap_time - bb_calc_time << "\n";
# endif
- for (int t : tm_clean->face_index_range()) {
- if (tri_ov.first_overlap_index(t) != -1) {
- tm_clean->face(t)->populate_plane(true);
+ Array<IMesh> tri_subdivided(tm_clean->face_size(), NoInitialization());
+ threading::parallel_for(tm_clean->face_index_range(), 1024, [&](IndexRange range) {
+ for (int t : range) {
+ if (tri_ov.first_overlap_index(t) != -1) {
+ tm_clean->face(t)->populate_plane(true);
+ }
+ new (static_cast<void *>(&tri_subdivided[t])) IMesh;
}
- }
+ });
# ifdef PERFDEBUG
double plane_populate = PIL_check_seconds_timer();
std::cout << "planes populated, time = " << plane_populate - overlap_time << "\n";
@@ -2965,7 +3048,6 @@ IMesh trimesh_nary_intersect(const IMesh &tm_in,
doperfmax(1, clinfo.tot_cluster());
doperfmax(2, tri_ov.overlap().size());
# endif
- Array<IMesh> tri_subdivided(tm_clean->face_size());
calc_subdivided_non_cluster_tris(tri_subdivided, *tm_clean, itt_map, clinfo, tri_ov, arena);
# ifdef PERFDEBUG
double subdivided_tris_time = PIL_check_seconds_timer();
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index f9f5411d673..4d0dc43ed1e 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -235,13 +235,13 @@ void BLI_path_normalize(const char *relabase, char *path)
memmove(path + a, eind, strlen(eind) + 1);
}
else {
- /* support for odd paths: eg /../home/me --> /home/me
+ /* Support for odd paths: eg `/../home/me` --> `/home/me`
* this is a valid path in blender but we can't handle this the usual way below
* simply strip this prefix then evaluate the path as usual.
- * pythons os.path.normpath() does this */
+ * Python's `os.path.normpath()` does this. */
/* NOTE: previous version of following call used an offset of 3 instead of 4,
- * which meant that the "/../home/me" example actually became "home/me".
+ * which meant that the `/../home/me` example actually became `home/me`.
* Using offset of 3 gives behavior consistent with the aforementioned
* Python routine. */
memmove(path, path + 3, strlen(path + 3) + 1);
@@ -1070,8 +1070,8 @@ bool BLI_path_abs(char *path, const char *basepath)
* paths relative to the .blend file -elubie */
BLI_str_replace_char(tmp + BLI_path_unc_prefix_len(tmp), '\\', '/');
- /* Paths starting with // will get the blend file as their base,
- * this isn't standard in any os but is used in blender all over the place */
+ /* Paths starting with `//` will get the blend file as their base,
+ * this isn't standard in any OS but is used in blender all over the place. */
if (wasrelative) {
const char *lslash;
BLI_strncpy(base, basepath, sizeof(base));
@@ -1275,7 +1275,7 @@ void BLI_setenv(const char *env, const char *val)
{
/* free windows */
-#if (defined(WIN32) || defined(WIN64))
+#if (defined(_WIN32) || defined(_WIN64))
uputenv(env, val);
#else
diff --git a/source/blender/blenlib/intern/system.c b/source/blender/blenlib/intern/system.c
index f4110c65a6d..87330cf4899 100644
--- a/source/blender/blenlib/intern/system.c
+++ b/source/blender/blenlib/intern/system.c
@@ -100,8 +100,8 @@ void BLI_system_backtrace(FILE *fp)
# undef SIZE
# else
- /* ------------------ */
- /* non msvc/osx/linux */
+ /* --------------------- */
+ /* Non MSVC/Apple/Linux. */
(void)fp;
# endif
}
diff --git a/source/blender/blenlib/tests/BLI_array_utils_test.cc b/source/blender/blenlib/tests/BLI_array_utils_test.cc
index 5d12b8fbd4d..1bf221c5335 100644
--- a/source/blender/blenlib/tests/BLI_array_utils_test.cc
+++ b/source/blender/blenlib/tests/BLI_array_utils_test.cc
@@ -189,3 +189,53 @@ TEST(array_utils, BinaryOrInt4Mix)
BINARY_OR_TEST(data_cmp, data_a, data_b, data_combine, ARRAY_SIZE(data_cmp));
}
#undef BINARY_OR_TEST
+
+/* BLI_array_deduplicate_ordered */
+#define DEDUPLICATE_ORDERED_TEST(data, data_cmp) \
+ { \
+ const uint data_len_new = BLI_array_deduplicate_ordered(data, ARRAY_SIZE(data)); \
+ EXPECT_EQ(data_len_new, ARRAY_SIZE(data_cmp)); \
+ EXPECT_EQ_ARRAY(data, data_cmp, data_len_new); \
+ /* Ensure running a second time does nothing. */ \
+ const uint data_len_test = BLI_array_deduplicate_ordered(data, data_len_new); \
+ EXPECT_EQ(data_len_test, ARRAY_SIZE(data_cmp)); \
+ EXPECT_EQ_ARRAY(data, data_cmp, data_len_new); \
+ } \
+ ((void)0)
+
+TEST(array_utils, DeduplicateOrdered1)
+{
+ int data[] = {0};
+ const int data_cmp[] = {0};
+ DEDUPLICATE_ORDERED_TEST(data, data_cmp);
+}
+
+TEST(array_utils, DeduplicateOrdered2)
+{
+ int data[] = {1, 2};
+ const int data_cmp[] = {1, 2};
+ DEDUPLICATE_ORDERED_TEST(data, data_cmp);
+}
+
+TEST(array_utils, DeduplicateOrdered2Same)
+{
+ int data[] = {1, 1};
+ const int data_cmp[] = {1};
+ DEDUPLICATE_ORDERED_TEST(data, data_cmp);
+}
+
+TEST(array_utils, DeduplicateOrdered3Same)
+{
+ int data[] = {1, 1, 1};
+ const int data_cmp[] = {1};
+ DEDUPLICATE_ORDERED_TEST(data, data_cmp);
+}
+
+TEST(array_utils, DeduplicateOrdered3)
+{
+ int data[] = {3, 3, 2, 2, 1, 1};
+ const int data_cmp[] = {3, 2, 1};
+ DEDUPLICATE_ORDERED_TEST(data, data_cmp);
+}
+
+#undef DEDUPLICATE_ORDERED_TEST
diff --git a/source/blender/blenloader/CMakeLists.txt b/source/blender/blenloader/CMakeLists.txt
index 61a00ccdaa4..f5baf0dcb83 100644
--- a/source/blender/blenloader/CMakeLists.txt
+++ b/source/blender/blenloader/CMakeLists.txt
@@ -58,8 +58,8 @@ set(SRC
intern/versioning_280.c
intern/versioning_290.c
intern/versioning_300.c
- intern/versioning_cycles.c
intern/versioning_common.cc
+ intern/versioning_cycles.c
intern/versioning_defaults.c
intern/versioning_dna.c
intern/versioning_legacy.c
diff --git a/source/blender/blenloader/intern/versioning_300.c b/source/blender/blenloader/intern/versioning_300.c
index 17f94e1e2b1..3c58c29c162 100644
--- a/source/blender/blenloader/intern/versioning_300.c
+++ b/source/blender/blenloader/intern/versioning_300.c
@@ -28,12 +28,15 @@
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
#include "DNA_brush_types.h"
+#include "DNA_collection_types.h"
#include "DNA_genfile.h"
#include "DNA_listBase.h"
#include "DNA_modifier_types.h"
#include "DNA_text_types.h"
+#include "BKE_action.h"
#include "BKE_animsys.h"
+#include "BKE_collection.h"
#include "BKE_deform.h"
#include "BKE_fcurve_driver.h"
#include "BKE_lib_id.h"
@@ -145,7 +148,7 @@ void do_versions_after_linking_300(Main *bmain, ReportList *UNUSED(reports))
assert_sorted_ids(bmain);
}
- if (!MAIN_VERSION_ATLEAST(bmain, 300, 8)) {
+ if (!MAIN_VERSION_ATLEAST(bmain, 300, 11)) {
move_vertex_group_names_to_object_data(bmain);
}
@@ -486,6 +489,46 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
+ if (!MAIN_VERSION_ATLEAST(bmain, 300, 8)) {
+ LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
+ if (scene->master_collection != NULL) {
+ BLI_strncpy(scene->master_collection->id.name + 2,
+ BKE_SCENE_COLLECTION_NAME,
+ sizeof(scene->master_collection->id.name) - 2);
+ }
+ }
+ }
+
+ if (!MAIN_VERSION_ATLEAST(bmain, 300, 9)) {
+ /* Fix a bug where reordering FCurves and bActionGroups could cause some corruption. Just
+ * reconstruct all the action groups & ensure that the FCurves of a group are continuously
+ * stored (i.e. not mixed with other groups) to be sure. See T89435. */
+ LISTBASE_FOREACH (bAction *, act, &bmain->actions) {
+ BKE_action_groups_reconstruct(act);
+ }
+
+ FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
+ if (ntree->type == NTREE_GEOMETRY) {
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->type == GEO_NODE_MESH_SUBDIVIDE) {
+ strcpy(node->idname, "GeometryNodeMeshSubdivide");
+ }
+ }
+ }
+ }
+ FOREACH_NODETREE_END;
+ }
+
+ if (!MAIN_VERSION_ATLEAST(bmain, 300, 10)) {
+ LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
+ ToolSettings *tool_settings = scene->toolsettings;
+ if (tool_settings->snap_uv_mode & (1 << 4)) {
+ tool_settings->snap_uv_mode |= (1 << 6); /* SCE_SNAP_MODE_INCREMENT */
+ tool_settings->snap_uv_mode &= ~(1 << 4);
+ }
+ }
+ }
+
/**
* Versioning code until next subversion bump goes here.
*
diff --git a/source/blender/bmesh/bmesh_class.h b/source/blender/bmesh/bmesh_class.h
index 7aee93bb157..423d64ba62c 100644
--- a/source/blender/bmesh/bmesh_class.h
+++ b/source/blender/bmesh/bmesh_class.h
@@ -23,6 +23,8 @@
* that benefit from accessing connectivity information.
*/
+#include "BLI_assert.h"
+
/* disable holes for now,
* these are ifdef'd because they use more memory and can't be saved in DNA currently */
// #define USE_BMESH_HOLES
diff --git a/source/blender/bmesh/intern/bmesh_iterators.c b/source/blender/bmesh/intern/bmesh_iterators.c
index ff6274cff12..bd28022de4b 100644
--- a/source/blender/bmesh/intern/bmesh_iterators.c
+++ b/source/blender/bmesh/intern/bmesh_iterators.c
@@ -221,21 +221,21 @@ void *BMO_iter_as_arrayN(BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
{
BMOIter iter;
BMElem *ele;
- int count = BMO_slot_buffer_count(slot_args, slot_name);
+ const int slot_len = BMO_slot_buffer_len(slot_args, slot_name);
BLI_assert(stack_array_size == 0 || (stack_array_size && stack_array));
- if ((ele = BMO_iter_new(&iter, slot_args, slot_name, restrictmask)) && count > 0) {
- BMElem **array = count > stack_array_size ? MEM_mallocN(sizeof(ele) * count, __func__) :
- stack_array;
+ if ((ele = BMO_iter_new(&iter, slot_args, slot_name, restrictmask)) && slot_len > 0) {
+ BMElem **array = slot_len > stack_array_size ? MEM_mallocN(sizeof(ele) * slot_len, __func__) :
+ stack_array;
int i = 0;
do {
array[i++] = ele;
} while ((ele = BMO_iter_step(&iter)));
- BLI_assert(i <= count);
+ BLI_assert(i <= slot_len);
- if (i != count) {
+ if (i != slot_len) {
if ((void **)array != stack_array) {
array = MEM_reallocN(array, sizeof(ele) * i);
}
diff --git a/source/blender/bmesh/intern/bmesh_mesh_normals.c b/source/blender/bmesh/intern/bmesh_mesh_normals.c
index f429e77c656..f13b9a19533 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_normals.c
+++ b/source/blender/bmesh/intern/bmesh_mesh_normals.c
@@ -19,7 +19,7 @@
*
* BM mesh normal calculation functions.
*
- * \see mesh_normals.c for the equivalent #Mesh functionality.
+ * \see mesh_normals.cc for the equivalent #Mesh functionality.
*/
#include "MEM_guardedalloc.h"
@@ -33,6 +33,7 @@
#include "BLI_task.h"
#include "BLI_utildefines.h"
+#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
@@ -525,7 +526,7 @@ bool BM_loop_check_cyclic_smooth_fan(BMLoop *l_curr)
}
/**
- * BMesh version of BKE_mesh_normals_loop_split() in mesh_evaluate.c
+ * BMesh version of BKE_mesh_normals_loop_split() in `mesh_evaluate.cc`
* Will use first clnors_data array, and fallback to cd_loop_clnors_offset
* (use NULL and -1 to not use clnors).
*
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 9466be4a300..3978959a425 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -724,7 +724,7 @@ static BMOpDefine bmo_edgenet_fill_def = {
};
/*
- * Edgenet Prepare.
+ * Edge-net Prepare.
*
* Identifies several useful edge loop cases and modifies them so
* they'll become a face when edgenet_fill is called. The cases covered are:
diff --git a/source/blender/bmesh/intern/bmesh_operator_api.h b/source/blender/bmesh/intern/bmesh_operator_api.h
index 767c455e5e9..0f9488bd091 100644
--- a/source/blender/bmesh/intern/bmesh_operator_api.h
+++ b/source/blender/bmesh/intern/bmesh_operator_api.h
@@ -565,8 +565,8 @@ void BMO_slot_buffer_from_single(BMOperator *op, BMOpSlot *slot, BMHeader *ele);
void *BMO_slot_buffer_get_single(BMOpSlot *slot);
/* counts number of elements inside a slot array. */
-int BMO_slot_buffer_count(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name);
-int BMO_slot_map_count(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name);
+int BMO_slot_buffer_len(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name);
+int BMO_slot_map_len(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name);
void BMO_slot_map_insert(BMOperator *op, BMOpSlot *slot, const void *element, const void *data);
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
index 4a611d78d58..cf7697ad35f 100644
--- a/source/blender/bmesh/intern/bmesh_operators.c
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -678,7 +678,7 @@ void BMO_mesh_selected_remap(BMesh *bm,
}
}
-int BMO_slot_buffer_count(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name)
+int BMO_slot_buffer_len(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name)
{
BMOpSlot *slot = BMO_slot_get(slot_args, slot_name);
BLI_assert(slot->slot_type == BMO_OP_SLOT_ELEMENT_BUF);
@@ -691,7 +691,7 @@ int BMO_slot_buffer_count(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot
return slot->len;
}
-int BMO_slot_map_count(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name)
+int BMO_slot_map_len(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name)
{
BMOpSlot *slot = BMO_slot_get(slot_args, slot_name);
BLI_assert(slot->slot_type == BMO_OP_SLOT_MAPPING);
diff --git a/source/blender/bmesh/operators/bmo_beautify.c b/source/blender/bmesh/operators/bmo_beautify.c
index de26ca5ebd2..a72ff6363ed 100644
--- a/source/blender/bmesh/operators/bmo_beautify.c
+++ b/source/blender/bmesh/operators/bmo_beautify.c
@@ -59,7 +59,7 @@ void bmo_beautify_fill_exec(BMesh *bm, BMOperator *op)
/* will over alloc if some edges can't be rotated */
edge_array = MEM_mallocN(
- sizeof(*edge_array) * (size_t)BMO_slot_buffer_count(op->slots_in, "edges"), __func__);
+ sizeof(*edge_array) * (size_t)BMO_slot_buffer_len(op->slots_in, "edges"), __func__);
BMO_ITER (e, &siter, op->slots_in, "edges", BM_EDGE) {
diff --git a/source/blender/bmesh/operators/bmo_bisect_plane.c b/source/blender/bmesh/operators/bmo_bisect_plane.c
index 55b6337bea4..6296694f121 100644
--- a/source/blender/bmesh/operators/bmo_bisect_plane.c
+++ b/source/blender/bmesh/operators/bmo_bisect_plane.c
@@ -68,7 +68,7 @@ void bmo_bisect_plane_exec(BMesh *bm, BMOperator *op)
/* Use an array of vertices because 'geom' contains both verts and edges that may use them.
* Removing a vert may remove and edge which is later checked by #BMO_ITER.
* over-allocate the total possible vert count. */
- const int vert_arr_max = min_ii(bm->totvert, BMO_slot_buffer_count(op->slots_in, "geom"));
+ const int vert_arr_max = min_ii(bm->totvert, BMO_slot_buffer_len(op->slots_in, "geom"));
BMVert **vert_arr = MEM_mallocN(sizeof(*vert_arr) * (size_t)vert_arr_max, __func__);
BMOIter siter;
BMVert *v;
diff --git a/source/blender/bmesh/operators/bmo_create.c b/source/blender/bmesh/operators/bmo_create.c
index 2e2a7e0964e..a740e4d66e8 100644
--- a/source/blender/bmesh/operators/bmo_create.c
+++ b/source/blender/bmesh/operators/bmo_create.c
@@ -172,7 +172,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
BMO_op_exec(bm, &op_sub);
/* return if edge net create did something */
- if (BMO_slot_buffer_count(op_sub.slots_out, "faces.out")) {
+ if (BMO_slot_buffer_len(op_sub.slots_out, "faces.out")) {
BMO_slot_copy(&op_sub, slots_out, "faces.out", op, slots_out, "faces.out");
BMO_op_finish(bm, &op_sub);
return;
@@ -191,7 +191,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
BMO_op_exec(bm, &op_sub);
/* if we dissolved anything, then return */
- if (BMO_slot_buffer_count(op_sub.slots_out, "region.out")) {
+ if (BMO_slot_buffer_len(op_sub.slots_out, "region.out")) {
BMO_slot_copy(&op_sub, slots_out, "region.out", op, slots_out, "faces.out");
BMO_op_finish(bm, &op_sub);
return;
@@ -211,7 +211,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
BMO_op_exec(bm, &op_sub);
/* return if edge loop fill did something */
- if (BMO_slot_buffer_count(op_sub.slots_out, "faces.out")) {
+ if (BMO_slot_buffer_len(op_sub.slots_out, "faces.out")) {
BMO_slot_copy(&op_sub, slots_out, "faces.out", op, slots_out, "faces.out");
BMO_op_finish(bm, &op_sub);
return;
diff --git a/source/blender/bmesh/operators/bmo_edgenet.c b/source/blender/bmesh/operators/bmo_edgenet.c
index 5449762b83c..8e4b0732feb 100644
--- a/source/blender/bmesh/operators/bmo_edgenet.c
+++ b/source/blender/bmesh/operators/bmo_edgenet.c
@@ -79,7 +79,7 @@ void bmo_edgenet_fill_exec(BMesh *bm, BMOperator *op)
BMO_op_exec(bm, &op_attr);
/* check if some faces couldn't be touched */
- if (BMO_slot_buffer_count(op_attr.slots_out, "faces_fail.out")) {
+ if (BMO_slot_buffer_len(op_attr.slots_out, "faces_fail.out")) {
BMO_op_callf(bm, op->flag, "recalc_face_normals faces=%S", &op_attr, "faces_fail.out");
}
BMO_op_finish(bm, &op_attr);
diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c
index ffdce943d9f..0cedc2324f2 100644
--- a/source/blender/bmesh/operators/bmo_extrude.c
+++ b/source/blender/bmesh/operators/bmo_extrude.c
@@ -459,7 +459,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
}
/* Allocate array to store possible vertices that will be dissolved. */
- int boundary_edges_len = BMO_slot_map_count(dupeop.slots_out, "boundary_map.out");
+ int boundary_edges_len = BMO_slot_map_len(dupeop.slots_out, "boundary_map.out");
/* We do not know the real number of boundary vertices. */
int boundary_verts_len_maybe = 2 * boundary_edges_len;
dissolve_verts = MEM_mallocN(boundary_verts_len_maybe * sizeof(*dissolve_verts), __func__);
diff --git a/source/blender/bmesh/operators/bmo_fill_attribute.c b/source/blender/bmesh/operators/bmo_fill_attribute.c
index e377fa6079b..5e8924c4a3b 100644
--- a/source/blender/bmesh/operators/bmo_fill_attribute.c
+++ b/source/blender/bmesh/operators/bmo_fill_attribute.c
@@ -161,7 +161,7 @@ void bmo_face_attribute_fill_exec(BMesh *bm, BMOperator *op)
/* now we can copy adjacent data */
face_tot = bmesh_face_attribute_fill(bm, use_normals, use_data);
- if (face_tot != BMO_slot_buffer_count(op->slots_in, "faces")) {
+ if (face_tot != BMO_slot_buffer_len(op->slots_in, "faces")) {
/* any remaining tags will be skipped */
BMO_slot_buffer_from_enabled_hflag(
bm, op, op->slots_out, "faces_fail.out", BM_FACE, BM_ELEM_TAG);
diff --git a/source/blender/bmesh/operators/bmo_fill_edgeloop.c b/source/blender/bmesh/operators/bmo_fill_edgeloop.c
index 2b481542463..da4567d947b 100644
--- a/source/blender/bmesh/operators/bmo_fill_edgeloop.c
+++ b/source/blender/bmesh/operators/bmo_fill_edgeloop.c
@@ -35,7 +35,7 @@
void bmo_edgeloop_fill_exec(BMesh *bm, BMOperator *op)
{
/* first collect an array of unique from the edges */
- const int tote = BMO_slot_buffer_count(op->slots_in, "edges");
+ const int tote = BMO_slot_buffer_len(op->slots_in, "edges");
const int totv = tote; /* these should be the same */
BMVert **verts = MEM_mallocN(sizeof(*verts) * totv, __func__);
diff --git a/source/blender/bmesh/operators/bmo_fill_holes.c b/source/blender/bmesh/operators/bmo_fill_holes.c
index 64107fefe73..a24d81c5bdb 100644
--- a/source/blender/bmesh/operators/bmo_fill_holes.c
+++ b/source/blender/bmesh/operators/bmo_fill_holes.c
@@ -66,7 +66,7 @@ void bmo_holes_fill_exec(BMesh *bm, BMOperator *op)
BMO_op_exec(bm, &op_attr);
/* check if some faces couldn't be touched */
- if (BMO_slot_buffer_count(op_attr.slots_out, "faces_fail.out")) {
+ if (BMO_slot_buffer_len(op_attr.slots_out, "faces_fail.out")) {
BMOIter siter;
BMFace *f;
diff --git a/source/blender/bmesh/operators/bmo_offset_edgeloops.c b/source/blender/bmesh/operators/bmo_offset_edgeloops.c
index 98a8432cfb1..28f2c9a47aa 100644
--- a/source/blender/bmesh/operators/bmo_offset_edgeloops.c
+++ b/source/blender/bmesh/operators/bmo_offset_edgeloops.c
@@ -74,7 +74,7 @@ static BMFace *bm_face_split_walk_back(BMesh *bm, BMLoop *l_src, BMLoop **r_l)
void bmo_offset_edgeloops_exec(BMesh *bm, BMOperator *op)
{
- const int edges_num = BMO_slot_buffer_count(op->slots_in, "edges");
+ const int edges_num = BMO_slot_buffer_len(op->slots_in, "edges");
BMVert **verts;
STACK_DECLARE(verts);
int i;
diff --git a/source/blender/bmesh/operators/bmo_planar_faces.c b/source/blender/bmesh/operators/bmo_planar_faces.c
index c8f9d9a38dd..53cfc379269 100644
--- a/source/blender/bmesh/operators/bmo_planar_faces.c
+++ b/source/blender/bmesh/operators/bmo_planar_faces.c
@@ -41,7 +41,7 @@ void bmo_planar_faces_exec(BMesh *bm, BMOperator *op)
{
const float fac = BMO_slot_float_get(op->slots_in, "factor");
const int iterations = BMO_slot_int_get(op->slots_in, "iterations");
- const int faces_num = BMO_slot_buffer_count(op->slots_in, "faces");
+ const int faces_num = BMO_slot_buffer_len(op->slots_in, "faces");
const float eps = 0.00001f;
const float eps_sq = square_f(eps);
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c
index f47c8dfb405..8d5963cfb1c 100644
--- a/source/blender/bmesh/operators/bmo_primitive.c
+++ b/source/blender/bmesh/operators/bmo_primitive.c
@@ -788,7 +788,7 @@ void bmo_create_grid_exec(BMesh *bm, BMOperator *op)
}
/**
- * Fills first available UVmap with grid-like UVs for all faces OpFlag-ged by given flag.
+ * Fills first available UV-map with grid-like UV's for all faces with `oflag` set.
*
* \param bm: The BMesh to operate on
* \param x_segments: The x-resolution of the grid
@@ -1131,7 +1131,7 @@ static void bm_mesh_calc_uvs_sphere_face(BMFace *f, const int cd_loop_uv_offset)
}
/**
- * Fills first available UVmap with spherical projected UVs for all faces OpFlag-ged by given flag.
+ * Fills first available UV-map with spherical projected UVs for all faces with `oflag` set.
*
* \param bm: The BMesh to operate on
* \param oflag: The flag to check faces with.
@@ -1344,7 +1344,7 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
}
/**
- * Fills first available UVmap with 2D projected UVs for all faces OpFlag-ged by given flag.
+ * Fills first available UV-map with 2D projected UVs for all faces with `oflag` set.
*
* \param bm: The BMesh to operate on.
* \param mat: The transform matrix applied to the created circle.
@@ -1536,7 +1536,7 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
}
/**
- * Fills first available UVmap with cylinder/cone-like UVs for all faces OpFlag-ged by given flag.
+ * Fills first available UV-map with cylinder/cone-like UVs for all faces with `oflag` set.
*
* \param bm: The BMesh to operate on.
* \param mat: The transform matrix applied to the created cone/cylinder.
@@ -1712,7 +1712,7 @@ void bmo_create_cube_exec(BMesh *bm, BMOperator *op)
}
/**
- * Fills first available UVmap with cube-like UVs for all faces OpFlag-ged by given flag.
+ * Fills first available UV-map with cube-like UVs for all faces with `oflag` set.
*
* \note Expects tagged faces to be six quads.
* \note Caller must order faces for correct alignment.
diff --git a/source/blender/bmesh/operators/bmo_rotate_edges.c b/source/blender/bmesh/operators/bmo_rotate_edges.c
index f05f6489c99..10dd9dcc9b7 100644
--- a/source/blender/bmesh/operators/bmo_rotate_edges.c
+++ b/source/blender/bmesh/operators/bmo_rotate_edges.c
@@ -234,7 +234,7 @@ void bmo_rotate_edges_exec(BMesh *bm, BMOperator *op)
{
BMOIter siter;
BMEdge *e;
- const int edges_len = BMO_slot_buffer_count(op->slots_in, "edges");
+ const int edges_len = BMO_slot_buffer_len(op->slots_in, "edges");
const bool use_ccw = BMO_slot_bool_get(op->slots_in, "use_ccw");
const bool is_single = (edges_len == 1);
short check_flag = is_single ? BM_EDGEROT_CHECK_EXISTS :
diff --git a/source/blender/bmesh/operators/bmo_triangulate.c b/source/blender/bmesh/operators/bmo_triangulate.c
index f6d612f31eb..9fa74bb64c3 100644
--- a/source/blender/bmesh/operators/bmo_triangulate.c
+++ b/source/blender/bmesh/operators/bmo_triangulate.c
@@ -74,7 +74,7 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
uint nors_tot;
bool calc_winding = false;
- sf_vert_map = BLI_ghash_ptr_new_ex(__func__, BMO_slot_buffer_count(op->slots_in, "edges"));
+ sf_vert_map = BLI_ghash_ptr_new_ex(__func__, BMO_slot_buffer_len(op->slots_in, "edges"));
BMO_slot_vec_get(op->slots_in, "normal", normal);
diff --git a/source/blender/bmesh/operators/bmo_utils.c b/source/blender/bmesh/operators/bmo_utils.c
index c056302ca0f..7d2b6b73455 100644
--- a/source/blender/bmesh/operators/bmo_utils.c
+++ b/source/blender/bmesh/operators/bmo_utils.c
@@ -393,7 +393,7 @@ void bmo_smooth_vert_exec(BMesh *UNUSED(bm), BMOperator *op)
BMIter iter;
BMVert *v;
BMEdge *e;
- float(*cos)[3] = MEM_mallocN(sizeof(*cos) * BMO_slot_buffer_count(op->slots_in, "verts"),
+ float(*cos)[3] = MEM_mallocN(sizeof(*cos) * BMO_slot_buffer_len(op->slots_in, "verts"),
__func__);
float *co, *co2, clip_dist = BMO_slot_float_get(op->slots_in, "clip_dist");
const float fac = BMO_slot_float_get(op->slots_in, "factor");
diff --git a/source/blender/bmesh/tools/bmesh_edgenet.c b/source/blender/bmesh/tools/bmesh_edgenet.c
index 51af4d24e52..242b269ed47 100644
--- a/source/blender/bmesh/tools/bmesh_edgenet.c
+++ b/source/blender/bmesh/tools/bmesh_edgenet.c
@@ -17,7 +17,7 @@
/** \file
* \ingroup bmesh
*
- * Edgenet Fill.
+ * Edge-net Fill.
*/
#include <limits.h>
diff --git a/source/blender/bmesh/tools/bmesh_intersect_edges.c b/source/blender/bmesh/tools/bmesh_intersect_edges.c
index 1e9adea2615..eb56075e136 100644
--- a/source/blender/bmesh/tools/bmesh_intersect_edges.c
+++ b/source/blender/bmesh/tools/bmesh_intersect_edges.c
@@ -938,7 +938,7 @@ bool BM_mesh_intersect_edges(
}
if (va_dest == v_other_dest) {
- /* Edge/Edgenet to vertex - we can't split the face. */
+ /* Edge/Edge-net to vertex - we can't split the face. */
break;
}
if (edgenet_len == 0 && BM_edge_exists(va_dest, v_other_dest)) {
diff --git a/source/blender/compositor/CMakeLists.txt b/source/blender/compositor/CMakeLists.txt
index ac59d832013..20b56ceb55f 100644
--- a/source/blender/compositor/CMakeLists.txt
+++ b/source/blender/compositor/CMakeLists.txt
@@ -59,6 +59,8 @@ set(SRC
intern/COM_ChunkOrderHotspot.h
intern/COM_CompositorContext.cc
intern/COM_CompositorContext.h
+ intern/COM_ConstantFolder.cc
+ intern/COM_ConstantFolder.h
intern/COM_Converter.cc
intern/COM_Converter.h
intern/COM_Debug.cc
@@ -66,6 +68,7 @@ set(SRC
intern/COM_Device.cc
intern/COM_Device.h
intern/COM_Enums.cc
+ intern/COM_Enums.h
intern/COM_ExecutionGroup.cc
intern/COM_ExecutionGroup.h
intern/COM_ExecutionModel.cc
@@ -82,6 +85,8 @@ set(SRC
intern/COM_MetaData.h
intern/COM_MultiThreadedOperation.cc
intern/COM_MultiThreadedOperation.h
+ intern/COM_MultiThreadedRowOperation.cc
+ intern/COM_MultiThreadedRowOperation.h
intern/COM_Node.cc
intern/COM_Node.h
intern/COM_NodeConverter.cc
@@ -442,6 +447,8 @@ set(SRC
operations/COM_BrightnessOperation.h
operations/COM_ColorCorrectionOperation.cc
operations/COM_ColorCorrectionOperation.h
+ operations/COM_ConstantOperation.cc
+ operations/COM_ConstantOperation.h
operations/COM_GammaOperation.cc
operations/COM_GammaOperation.h
operations/COM_MixOperation.cc
diff --git a/source/blender/compositor/intern/COM_BufferOperation.cc b/source/blender/compositor/intern/COM_BufferOperation.cc
index 8464d01801f..90c97f2a9c7 100644
--- a/source/blender/compositor/intern/COM_BufferOperation.cc
+++ b/source/blender/compositor/intern/COM_BufferOperation.cc
@@ -23,6 +23,7 @@ namespace blender::compositor {
BufferOperation::BufferOperation(MemoryBuffer *buffer, DataType data_type)
{
buffer_ = buffer;
+ inflated_buffer_ = nullptr;
/* TODO: Implement a MemoryBuffer get_size() method returning a Size2d type. Shorten following
* code to: set_resolution(buffer.get_size()) */
unsigned int resolution[2];
@@ -30,11 +31,30 @@ BufferOperation::BufferOperation(MemoryBuffer *buffer, DataType data_type)
resolution[1] = buffer->getHeight();
setResolution(resolution);
addOutputSocket(data_type);
+ flags.is_constant_operation = buffer_->is_a_single_elem();
+}
+
+const float *BufferOperation::get_constant_elem()
+{
+ BLI_assert(buffer_->is_a_single_elem());
+ return buffer_->getBuffer();
}
void *BufferOperation::initializeTileData(rcti * /*rect*/)
{
- return buffer_;
+ if (buffer_->is_a_single_elem() == false) {
+ return buffer_;
+ }
+
+ if (!inflated_buffer_) {
+ inflated_buffer_ = buffer_->inflate();
+ }
+ return inflated_buffer_;
+}
+
+void BufferOperation::deinitExecution()
+{
+ delete inflated_buffer_;
}
void BufferOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
diff --git a/source/blender/compositor/intern/COM_BufferOperation.h b/source/blender/compositor/intern/COM_BufferOperation.h
index f87cd4db94e..705264c37b7 100644
--- a/source/blender/compositor/intern/COM_BufferOperation.h
+++ b/source/blender/compositor/intern/COM_BufferOperation.h
@@ -18,18 +18,21 @@
#pragma once
-#include "COM_NodeOperation.h"
+#include "COM_ConstantOperation.h"
namespace blender::compositor {
-class BufferOperation : public NodeOperation {
+class BufferOperation : public ConstantOperation {
private:
MemoryBuffer *buffer_;
+ MemoryBuffer *inflated_buffer_;
public:
BufferOperation(MemoryBuffer *buffer, DataType data_type);
+ const float *get_constant_elem() override;
void *initializeTileData(rcti *rect) override;
+ void deinitExecution() override;
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
void executePixelFiltered(float output[4], float x, float y, float dx[2], float dy[2]) override;
};
diff --git a/source/blender/compositor/intern/COM_ConstantFolder.cc b/source/blender/compositor/intern/COM_ConstantFolder.cc
new file mode 100644
index 00000000000..a9427013f87
--- /dev/null
+++ b/source/blender/compositor/intern/COM_ConstantFolder.cc
@@ -0,0 +1,191 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2021, Blender Foundation.
+ */
+
+#include "BLI_rect.h"
+
+#include "COM_ConstantFolder.h"
+#include "COM_ConstantOperation.h"
+#include "COM_SetColorOperation.h"
+#include "COM_SetValueOperation.h"
+#include "COM_SetVectorOperation.h"
+#include "COM_WorkScheduler.h"
+
+namespace blender::compositor {
+
+using Link = NodeOperationBuilder::Link;
+
+/**
+ * \param operations_builder: Contains all operations to fold.
+ * \param exec_system: Execution system.
+ */
+ConstantFolder::ConstantFolder(NodeOperationBuilder &operations_builder)
+ : operations_builder_(operations_builder)
+{
+ BLI_rcti_init(&max_area_, INT_MIN, INT_MAX, INT_MIN, INT_MAX);
+ BLI_rcti_init(&first_elem_area_, 0, 1, 0, 1);
+}
+
+static bool is_constant_foldable(NodeOperation *operation)
+{
+ if (operation->get_flags().can_be_constant && !operation->get_flags().is_constant_operation) {
+ for (int i = 0; i < operation->getNumberOfInputSockets(); i++) {
+ if (!operation->get_input_operation(i)->get_flags().is_constant_operation) {
+ return false;
+ }
+ }
+ return true;
+ }
+ return false;
+}
+
+static Vector<NodeOperation *> find_constant_foldable_operations(Span<NodeOperation *> operations)
+{
+ Vector<NodeOperation *> foldable_ops;
+ for (NodeOperation *op : operations) {
+ if (is_constant_foldable(op)) {
+ foldable_ops.append(op);
+ }
+ }
+ return foldable_ops;
+}
+
+static ConstantOperation *create_constant_operation(DataType data_type, const float *constant_elem)
+{
+ switch (data_type) {
+ case DataType::Color: {
+ SetColorOperation *color_op = new SetColorOperation();
+ color_op->setChannels(constant_elem);
+ return color_op;
+ }
+ case DataType::Vector: {
+ SetVectorOperation *vector_op = new SetVectorOperation();
+ vector_op->setVector(constant_elem);
+ return vector_op;
+ }
+ case DataType::Value: {
+ SetValueOperation *value_op = new SetValueOperation();
+ value_op->setValue(*constant_elem);
+ return value_op;
+ }
+ default: {
+ BLI_assert(!"Non implemented data type");
+ return nullptr;
+ }
+ }
+}
+
+ConstantOperation *ConstantFolder::fold_operation(NodeOperation *operation)
+{
+ const DataType data_type = operation->getOutputSocket()->getDataType();
+ MemoryBuffer fold_buf(data_type, first_elem_area_);
+ Vector<MemoryBuffer *> input_bufs = get_constant_input_buffers(operation);
+ operation->render(&fold_buf, {first_elem_area_}, input_bufs);
+
+ MemoryBuffer *constant_buf = create_constant_buffer(data_type);
+ constant_buf->copy_from(&fold_buf, first_elem_area_);
+ ConstantOperation *constant_op = create_constant_operation(data_type, constant_buf->getBuffer());
+ operations_builder_.replace_operation_with_constant(operation, constant_op);
+ constant_buffers_.add_new(constant_op, constant_buf);
+ return constant_op;
+}
+
+MemoryBuffer *ConstantFolder::create_constant_buffer(const DataType data_type)
+{
+ /* Create a single elem buffer with maximum area possible so readers can read any coordinate
+ * returning always same element. */
+ return new MemoryBuffer(data_type, max_area_, true);
+}
+
+Vector<MemoryBuffer *> ConstantFolder::get_constant_input_buffers(NodeOperation *operation)
+{
+ const int num_inputs = operation->getNumberOfInputSockets();
+ Vector<MemoryBuffer *> inputs_bufs(num_inputs);
+ for (int i = 0; i < num_inputs; i++) {
+ BLI_assert(operation->get_input_operation(i)->get_flags().is_constant_operation);
+ ConstantOperation *constant_op = static_cast<ConstantOperation *>(
+ operation->get_input_operation(i));
+ MemoryBuffer *constant_buf = constant_buffers_.lookup_or_add_cb(constant_op, [=] {
+ MemoryBuffer *buf = create_constant_buffer(constant_op->getOutputSocket()->getDataType());
+ constant_op->render(buf, {first_elem_area_}, {});
+ return buf;
+ });
+ inputs_bufs[i] = constant_buf;
+ }
+ return inputs_bufs;
+}
+
+/** Returns constant operations resulted from folded operations. */
+Vector<ConstantOperation *> ConstantFolder::try_fold_operations(Span<NodeOperation *> operations)
+{
+ Vector<NodeOperation *> foldable_ops = find_constant_foldable_operations(operations);
+ if (foldable_ops.size() == 0) {
+ return Vector<ConstantOperation *>();
+ }
+
+ Vector<ConstantOperation *> new_folds;
+ for (NodeOperation *op : foldable_ops) {
+ ConstantOperation *constant_op = fold_operation(op);
+ new_folds.append(constant_op);
+ }
+ return new_folds;
+}
+
+/**
+ * Evaluate operations with constant elements into primitive constant operations.
+ */
+int ConstantFolder::fold_operations()
+{
+ WorkScheduler::start(operations_builder_.context());
+ Vector<ConstantOperation *> last_folds = try_fold_operations(
+ operations_builder_.get_operations());
+ int folds_count = last_folds.size();
+ while (last_folds.size() > 0) {
+ Vector<NodeOperation *> ops_to_fold;
+ for (ConstantOperation *fold : last_folds) {
+ get_operation_output_operations(fold, ops_to_fold);
+ }
+ last_folds = try_fold_operations(ops_to_fold);
+ folds_count += last_folds.size();
+ }
+ WorkScheduler::stop();
+
+ delete_constant_buffers();
+
+ return folds_count;
+}
+
+void ConstantFolder::delete_constant_buffers()
+{
+ for (MemoryBuffer *buf : constant_buffers_.values()) {
+ delete buf;
+ }
+ constant_buffers_.clear();
+}
+
+void ConstantFolder::get_operation_output_operations(NodeOperation *operation,
+ Vector<NodeOperation *> &r_outputs)
+{
+ const Vector<Link> &links = operations_builder_.get_links();
+ for (const Link &link : links) {
+ if (&link.from()->getOperation() == operation) {
+ r_outputs.append(&link.to()->getOperation());
+ }
+ }
+}
+
+} // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_ConstantFolder.h b/source/blender/compositor/intern/COM_ConstantFolder.h
new file mode 100644
index 00000000000..2432e859a5a
--- /dev/null
+++ b/source/blender/compositor/intern/COM_ConstantFolder.h
@@ -0,0 +1,64 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2021, Blender Foundation.
+ */
+
+#pragma once
+
+#include "BLI_map.hh"
+#include "BLI_set.hh"
+#include "BLI_vector.hh"
+
+#include "COM_NodeOperationBuilder.h"
+#include "COM_defines.h"
+
+namespace blender::compositor {
+
+class NodeOperation;
+class ConstantOperation;
+class MemoryBuffer;
+
+/**
+ * Evaluates all operations with constant elements into primitive constant operations
+ * (Value/Vector/Color).
+ */
+class ConstantFolder {
+ private:
+ NodeOperationBuilder &operations_builder_;
+
+ /** Constant operations buffers. */
+ Map<ConstantOperation *, MemoryBuffer *> constant_buffers_;
+
+ rcti max_area_;
+ rcti first_elem_area_;
+
+ public:
+ ConstantFolder(NodeOperationBuilder &operations_builder);
+ int fold_operations();
+
+ private:
+ Vector<ConstantOperation *> try_fold_operations(Span<NodeOperation *> operations);
+ ConstantOperation *fold_operation(NodeOperation *operation);
+
+ MemoryBuffer *create_constant_buffer(DataType data_type);
+ Vector<MemoryBuffer *> get_constant_input_buffers(NodeOperation *operation);
+ void delete_constant_buffers();
+
+ void get_operation_output_operations(NodeOperation *operation,
+ Vector<NodeOperation *> &r_outputs);
+};
+
+} // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_Debug.cc b/source/blender/compositor/intern/COM_Debug.cc
index 4cf7e09a7d8..abef4517b3e 100644
--- a/source/blender/compositor/intern/COM_Debug.cc
+++ b/source/blender/compositor/intern/COM_Debug.cc
@@ -37,6 +37,7 @@ extern "C" {
#include "COM_Node.h"
#include "COM_ReadBufferOperation.h"
+#include "COM_SetValueOperation.h"
#include "COM_ViewerOperation.h"
#include "COM_WriteBufferOperation.h"
@@ -49,6 +50,15 @@ std::string DebugInfo::m_current_node_name;
std::string DebugInfo::m_current_op_name;
DebugInfo::GroupStateMap DebugInfo::m_group_states;
+static std::string operation_class_name(NodeOperation *op)
+{
+ std::string full_name = typeid(*op).name();
+ /* Remove name-spaces. */
+ size_t pos = full_name.find_last_of(':');
+ BLI_assert(pos != std::string::npos);
+ return full_name.substr(pos + 1);
+}
+
std::string DebugInfo::node_name(const Node *node)
{
NodeNameMap::const_iterator it = m_node_names.find(node);
@@ -135,15 +145,23 @@ int DebugInfo::graphviz_operation(const ExecutionSystem *system,
len += snprintf(str + len, maxlen > len ? maxlen - len : 0, "|");
}
+ if (COM_GRAPHVIZ_SHOW_NODE_NAME) {
+ std::string op_node_name = operation->get_name();
+ if (!op_node_name.empty()) {
+ len += snprintf(
+ str + len, maxlen > len ? maxlen - len : 0, "%s\\n", (op_node_name + " Node").c_str());
+ }
+ }
+
len += snprintf(str + len,
maxlen > len ? maxlen - len : 0,
- "%s\\n(%s)",
- m_op_names[operation].c_str(),
- typeid(*operation).name());
+ "%s\\n",
+ operation_class_name(operation).c_str());
len += snprintf(str + len,
maxlen > len ? maxlen - len : 0,
- " (%u,%u)",
+ "#%d (%u,%u)",
+ operation->get_id(),
operation->getWidth(),
operation->getHeight());
@@ -159,7 +177,13 @@ int DebugInfo::graphviz_operation(const ExecutionSystem *system,
len += snprintf(str + len, maxlen > len ? maxlen - len : 0, "<OUT_%p>", socket);
switch (socket->getDataType()) {
case DataType::Value:
- len += snprintf(str + len, maxlen > len ? maxlen - len : 0, "Value");
+ if (typeid(*operation) == typeid(SetValueOperation)) {
+ const float value = ((SetValueOperation *)operation)->getValue();
+ len += snprintf(str + len, maxlen > len ? maxlen - len : 0, "Value\\n%12.4g", value);
+ }
+ else {
+ len += snprintf(str + len, maxlen > len ? maxlen - len : 0, "Value");
+ }
break;
case DataType::Vector:
len += snprintf(str + len, maxlen > len ? maxlen - len : 0, "Vector");
@@ -401,7 +425,7 @@ bool DebugInfo::graphviz_system(const ExecutionSystem *system, char *str, int ma
return (len < maxlen);
}
-void DebugInfo::graphviz(const ExecutionSystem *system)
+void DebugInfo::graphviz(const ExecutionSystem *system, StringRefNull name)
{
if (!COM_EXPORT_GRAPHVIZ) {
return;
@@ -411,7 +435,12 @@ void DebugInfo::graphviz(const ExecutionSystem *system)
char basename[FILE_MAX];
char filename[FILE_MAX];
- BLI_snprintf(basename, sizeof(basename), "compositor_%d.dot", m_file_index);
+ if (name.is_empty()) {
+ BLI_snprintf(basename, sizeof(basename), "compositor_%d.dot", m_file_index);
+ }
+ else {
+ BLI_strncpy(basename, (name + ".dot").c_str(), sizeof(basename));
+ }
BLI_join_dirfile(filename, sizeof(filename), BKE_tempdir_session(), basename);
m_file_index++;
diff --git a/source/blender/compositor/intern/COM_Debug.h b/source/blender/compositor/intern/COM_Debug.h
index 0de3a5e39dc..53461e13f48 100644
--- a/source/blender/compositor/intern/COM_Debug.h
+++ b/source/blender/compositor/intern/COM_Debug.h
@@ -28,6 +28,8 @@
namespace blender::compositor {
static constexpr bool COM_EXPORT_GRAPHVIZ = false;
+static constexpr bool COM_GRAPHVIZ_SHOW_NODE_NAME = false;
+
class Node;
class ExecutionSystem;
class ExecutionGroup;
@@ -116,7 +118,7 @@ class DebugInfo {
}
};
- static void graphviz(const ExecutionSystem *system);
+ static void graphviz(const ExecutionSystem *system, StringRefNull name = "");
protected:
static int graphviz_operation(const ExecutionSystem *system,
diff --git a/source/blender/compositor/intern/COM_ExecutionModel.cc b/source/blender/compositor/intern/COM_ExecutionModel.cc
index 4d7f62e091b..b75b277e92c 100644
--- a/source/blender/compositor/intern/COM_ExecutionModel.cc
+++ b/source/blender/compositor/intern/COM_ExecutionModel.cc
@@ -39,10 +39,4 @@ ExecutionModel::ExecutionModel(CompositorContext &context, Span<NodeOperation *>
border_.render_border = &rd->border;
}
-bool ExecutionModel::is_breaked() const
-{
- const bNodeTree *btree = context_.getbNodeTree();
- return btree->test_break(btree->tbh);
-}
-
} // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_ExecutionModel.h b/source/blender/compositor/intern/COM_ExecutionModel.h
index 9e8466b9282..452861ae4be 100644
--- a/source/blender/compositor/intern/COM_ExecutionModel.h
+++ b/source/blender/compositor/intern/COM_ExecutionModel.h
@@ -67,15 +67,6 @@ class ExecutionModel {
virtual void execute(ExecutionSystem &exec_system) = 0;
- virtual void execute_work(const rcti &UNUSED(work_rect),
- std::function<void(const rcti &split_rect)> UNUSED(work_func))
- {
- BLI_assert(!"Method not supported by current execution model");
- }
-
- protected:
- bool is_breaked() const;
-
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("COM:BaseExecutionModel")
#endif
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cc b/source/blender/compositor/intern/COM_ExecutionSystem.cc
index a12ec774032..dfcf76cdd0a 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.cc
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.cc
@@ -63,8 +63,11 @@ ExecutionSystem::ExecutionSystem(RenderData *rd,
this->m_context.setViewSettings(viewSettings);
this->m_context.setDisplaySettings(displaySettings);
+ BLI_mutex_init(&work_mutex_);
+ BLI_condition_init(&work_finished_cond_);
+
{
- NodeOperationBuilder builder(&m_context, editingtree);
+ NodeOperationBuilder builder(&m_context, editingtree, this);
builder.convertToOperations(this);
}
@@ -83,6 +86,9 @@ ExecutionSystem::ExecutionSystem(RenderData *rd,
ExecutionSystem::~ExecutionSystem()
{
+ BLI_condition_end(&work_finished_cond_);
+ BLI_mutex_end(&work_mutex_);
+
delete execution_model_;
for (NodeOperation *operation : m_operations) {
@@ -109,10 +115,74 @@ void ExecutionSystem::execute()
execution_model_->execute(*this);
}
+/**
+ * Multi-threadedly execute given work function passing work_rect splits as argument.
+ */
void ExecutionSystem::execute_work(const rcti &work_rect,
std::function<void(const rcti &split_rect)> work_func)
{
- execution_model_->execute_work(work_rect, work_func);
+ if (is_breaked()) {
+ return;
+ }
+
+ /* Split work vertically to maximize continuous memory. */
+ const int work_height = BLI_rcti_size_y(&work_rect);
+ const int num_sub_works = MIN2(WorkScheduler::get_num_cpu_threads(), work_height);
+ const int split_height = num_sub_works == 0 ? 0 : work_height / num_sub_works;
+ int remaining_height = work_height - split_height * num_sub_works;
+
+ Vector<WorkPackage> sub_works(num_sub_works);
+ int sub_work_y = work_rect.ymin;
+ int num_sub_works_finished = 0;
+ for (int i = 0; i < num_sub_works; i++) {
+ int sub_work_height = split_height;
+
+ /* Distribute remaining height between sub-works. */
+ if (remaining_height > 0) {
+ sub_work_height++;
+ remaining_height--;
+ }
+
+ WorkPackage &sub_work = sub_works[i];
+ sub_work.type = eWorkPackageType::CustomFunction;
+ sub_work.execute_fn = [=, &work_func, &work_rect]() {
+ if (is_breaked()) {
+ return;
+ }
+ rcti split_rect;
+ BLI_rcti_init(
+ &split_rect, work_rect.xmin, work_rect.xmax, sub_work_y, sub_work_y + sub_work_height);
+ work_func(split_rect);
+ };
+ sub_work.executed_fn = [&]() {
+ BLI_mutex_lock(&work_mutex_);
+ num_sub_works_finished++;
+ if (num_sub_works_finished == num_sub_works) {
+ BLI_condition_notify_one(&work_finished_cond_);
+ }
+ BLI_mutex_unlock(&work_mutex_);
+ };
+ WorkScheduler::schedule(&sub_work);
+ sub_work_y += sub_work_height;
+ }
+ BLI_assert(sub_work_y == work_rect.ymax);
+
+ WorkScheduler::finish();
+
+ /* Ensure all sub-works finished.
+ * TODO: This a workaround for WorkScheduler::finish() not waiting all works on queue threading
+ * model. Sync code should be removed once it's fixed. */
+ BLI_mutex_lock(&work_mutex_);
+ if (num_sub_works_finished < num_sub_works) {
+ BLI_condition_wait(&work_finished_cond_, &work_mutex_);
+ }
+ BLI_mutex_unlock(&work_mutex_);
+}
+
+bool ExecutionSystem::is_breaked() const
+{
+ const bNodeTree *btree = m_context.getbNodeTree();
+ return btree->test_break(btree->tbh);
}
} // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.h b/source/blender/compositor/intern/COM_ExecutionSystem.h
index e106209651c..38c3432a8ec 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.h
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.h
@@ -150,7 +150,9 @@ class ExecutionSystem {
*/
ExecutionModel *execution_model_;
- private: // methods
+ ThreadMutex work_mutex_;
+ ThreadCondition work_finished_cond_;
+
public:
/**
* \brief Create a new ExecutionSystem and initialize it with the
@@ -199,6 +201,8 @@ class ExecutionSystem {
void execute_work(const rcti &work_rect, std::function<void(const rcti &split_rect)> work_func);
+ bool is_breaked() const;
+
private:
/* allow the DebugInfo class to look at internals */
friend class DebugInfo;
diff --git a/source/blender/compositor/intern/COM_FullFrameExecutionModel.cc b/source/blender/compositor/intern/COM_FullFrameExecutionModel.cc
index 21075bb7255..3b0a9172871 100644
--- a/source/blender/compositor/intern/COM_FullFrameExecutionModel.cc
+++ b/source/blender/compositor/intern/COM_FullFrameExecutionModel.cc
@@ -35,24 +35,13 @@ FullFrameExecutionModel::FullFrameExecutionModel(CompositorContext &context,
Span<NodeOperation *> operations)
: ExecutionModel(context, operations),
active_buffers_(shared_buffers),
- num_operations_finished_(0),
- work_mutex_(),
- work_finished_cond_()
+ num_operations_finished_(0)
{
priorities_.append(eCompositorPriority::High);
if (!context.isFastCalculation()) {
priorities_.append(eCompositorPriority::Medium);
priorities_.append(eCompositorPriority::Low);
}
-
- BLI_mutex_init(&work_mutex_);
- BLI_condition_init(&work_finished_cond_);
-}
-
-FullFrameExecutionModel::~FullFrameExecutionModel()
-{
- BLI_condition_end(&work_finished_cond_);
- BLI_mutex_end(&work_mutex_);
}
void FullFrameExecutionModel::execute(ExecutionSystem &exec_system)
@@ -60,10 +49,10 @@ void FullFrameExecutionModel::execute(ExecutionSystem &exec_system)
const bNodeTree *node_tree = this->context_.getbNodeTree();
node_tree->stats_draw(node_tree->sdh, TIP_("Compositing | Initializing execution"));
- DebugInfo::graphviz(&exec_system);
+ DebugInfo::graphviz(&exec_system, "compositor_prior_rendering");
determine_areas_to_render_and_reads();
- render_operations(exec_system);
+ render_operations();
}
void FullFrameExecutionModel::determine_areas_to_render_and_reads()
@@ -101,20 +90,18 @@ MemoryBuffer *FullFrameExecutionModel::create_operation_buffer(NodeOperation *op
BLI_rcti_init(&op_rect, 0, op->getWidth(), 0, op->getHeight());
const DataType data_type = op->getOutputSocket(0)->getDataType();
- /* TODO: We should check if the operation is constant instead of is_set_operation. Finding a way
- * to know if an operation is constant has to be implemented yet. */
- const bool is_a_single_elem = op->get_flags().is_set_operation;
+ const bool is_a_single_elem = op->get_flags().is_constant_operation;
return new MemoryBuffer(data_type, op_rect, is_a_single_elem);
}
-void FullFrameExecutionModel::render_operation(NodeOperation *op, ExecutionSystem &exec_system)
+void FullFrameExecutionModel::render_operation(NodeOperation *op)
{
Vector<MemoryBuffer *> input_bufs = get_input_buffers(op);
const bool has_outputs = op->getNumberOfOutputSockets() > 0;
MemoryBuffer *op_buf = has_outputs ? create_operation_buffer(op) : nullptr;
Span<rcti> areas = active_buffers_.get_areas_to_render(op);
- op->render(op_buf, areas, input_bufs, exec_system);
+ op->render(op_buf, areas, input_bufs);
active_buffers_.set_rendered_buffer(op, std::unique_ptr<MemoryBuffer>(op_buf));
operation_finished(op);
@@ -123,7 +110,7 @@ void FullFrameExecutionModel::render_operation(NodeOperation *op, ExecutionSyste
/**
* Render output operations in order of priority.
*/
-void FullFrameExecutionModel::render_operations(ExecutionSystem &exec_system)
+void FullFrameExecutionModel::render_operations()
{
const bool is_rendering = context_.isRendering();
@@ -131,8 +118,8 @@ void FullFrameExecutionModel::render_operations(ExecutionSystem &exec_system)
for (eCompositorPriority priority : priorities_) {
for (NodeOperation *op : operations_) {
if (op->isOutputOperation(is_rendering) && op->getRenderPriority() == priority) {
- render_output_dependencies(op, exec_system);
- render_operation(op, exec_system);
+ render_output_dependencies(op);
+ render_operation(op);
}
}
}
@@ -166,14 +153,13 @@ static Vector<NodeOperation *> get_operation_dependencies(NodeOperation *operati
return dependencies;
}
-void FullFrameExecutionModel::render_output_dependencies(NodeOperation *output_op,
- ExecutionSystem &exec_system)
+void FullFrameExecutionModel::render_output_dependencies(NodeOperation *output_op)
{
BLI_assert(output_op->isOutputOperation(context_.isRendering()));
Vector<NodeOperation *> dependencies = get_operation_dependencies(output_op);
for (NodeOperation *op : dependencies) {
if (!active_buffers_.is_operation_rendered(op)) {
- render_operation(op, exec_system);
+ render_operation(op);
}
}
}
@@ -266,70 +252,6 @@ void FullFrameExecutionModel::get_output_render_area(NodeOperation *output_op, r
}
}
-/**
- * Multi-threadedly execute given work function passing work_rect splits as argument.
- */
-void FullFrameExecutionModel::execute_work(const rcti &work_rect,
- std::function<void(const rcti &split_rect)> work_func)
-{
- if (is_breaked()) {
- return;
- }
-
- /* Split work vertically to maximize continuous memory. */
- const int work_height = BLI_rcti_size_y(&work_rect);
- const int num_sub_works = MIN2(WorkScheduler::get_num_cpu_threads(), work_height);
- const int split_height = num_sub_works == 0 ? 0 : work_height / num_sub_works;
- int remaining_height = work_height - split_height * num_sub_works;
-
- Vector<WorkPackage> sub_works(num_sub_works);
- int sub_work_y = work_rect.ymin;
- int num_sub_works_finished = 0;
- for (int i = 0; i < num_sub_works; i++) {
- int sub_work_height = split_height;
-
- /* Distribute remaining height between sub-works. */
- if (remaining_height > 0) {
- sub_work_height++;
- remaining_height--;
- }
-
- WorkPackage &sub_work = sub_works[i];
- sub_work.type = eWorkPackageType::CustomFunction;
- sub_work.execute_fn = [=, &work_func, &work_rect]() {
- if (is_breaked()) {
- return;
- }
- rcti split_rect;
- BLI_rcti_init(
- &split_rect, work_rect.xmin, work_rect.xmax, sub_work_y, sub_work_y + sub_work_height);
- work_func(split_rect);
- };
- sub_work.executed_fn = [&]() {
- BLI_mutex_lock(&work_mutex_);
- num_sub_works_finished++;
- if (num_sub_works_finished == num_sub_works) {
- BLI_condition_notify_one(&work_finished_cond_);
- }
- BLI_mutex_unlock(&work_mutex_);
- };
- WorkScheduler::schedule(&sub_work);
- sub_work_y += sub_work_height;
- }
- BLI_assert(sub_work_y == work_rect.ymax);
-
- WorkScheduler::finish();
-
- /* Ensure all sub-works finished.
- * TODO: This a workaround for WorkScheduler::finish() not waiting all works on queue threading
- * model. Sync code should be removed once it's fixed. */
- BLI_mutex_lock(&work_mutex_);
- if (num_sub_works_finished < num_sub_works) {
- BLI_condition_wait(&work_finished_cond_, &work_mutex_);
- }
- BLI_mutex_unlock(&work_mutex_);
-}
-
void FullFrameExecutionModel::operation_finished(NodeOperation *operation)
{
/* Report inputs reads so that buffers may be freed/reused. */
diff --git a/source/blender/compositor/intern/COM_FullFrameExecutionModel.h b/source/blender/compositor/intern/COM_FullFrameExecutionModel.h
index e68ad93b407..f75d4f1afdc 100644
--- a/source/blender/compositor/intern/COM_FullFrameExecutionModel.h
+++ b/source/blender/compositor/intern/COM_FullFrameExecutionModel.h
@@ -50,27 +50,20 @@ class FullFrameExecutionModel : public ExecutionModel {
*/
Vector<eCompositorPriority> priorities_;
- ThreadMutex work_mutex_;
- ThreadCondition work_finished_cond_;
-
public:
FullFrameExecutionModel(CompositorContext &context,
SharedOperationBuffers &shared_buffers,
Span<NodeOperation *> operations);
- ~FullFrameExecutionModel();
void execute(ExecutionSystem &exec_system) override;
- void execute_work(const rcti &work_rect,
- std::function<void(const rcti &split_rect)> work_func) override;
-
private:
void determine_areas_to_render_and_reads();
- void render_operations(ExecutionSystem &exec_system);
- void render_output_dependencies(NodeOperation *output_op, ExecutionSystem &exec_system);
+ void render_operations();
+ void render_output_dependencies(NodeOperation *output_op);
Vector<MemoryBuffer *> get_input_buffers(NodeOperation *op);
MemoryBuffer *create_operation_buffer(NodeOperation *op);
- void render_operation(NodeOperation *op, ExecutionSystem &exec_system);
+ void render_operation(NodeOperation *op);
void operation_finished(NodeOperation *operation);
diff --git a/source/blender/compositor/intern/COM_MemoryBuffer.cc b/source/blender/compositor/intern/COM_MemoryBuffer.cc
index 44d3f059374..c7bddddd0e6 100644
--- a/source/blender/compositor/intern/COM_MemoryBuffer.cc
+++ b/source/blender/compositor/intern/COM_MemoryBuffer.cc
@@ -129,6 +129,18 @@ void MemoryBuffer::clear()
memset(m_buffer, 0, buffer_len() * m_num_channels * sizeof(float));
}
+/**
+ * Converts a single elem buffer to a full size buffer (allocates memory for all
+ * elements in resolution).
+ */
+MemoryBuffer *MemoryBuffer::inflate() const
+{
+ BLI_assert(is_a_single_elem());
+ MemoryBuffer *inflated = new MemoryBuffer(this->m_datatype, this->m_rect, false);
+ inflated->copy_from(this, this->m_rect);
+ return inflated;
+}
+
float MemoryBuffer::get_max_value() const
{
float result = this->m_buffer[0];
diff --git a/source/blender/compositor/intern/COM_MemoryBuffer.h b/source/blender/compositor/intern/COM_MemoryBuffer.h
index fdfd1c1c37b..89068a7b734 100644
--- a/source/blender/compositor/intern/COM_MemoryBuffer.h
+++ b/source/blender/compositor/intern/COM_MemoryBuffer.h
@@ -247,6 +247,8 @@ class MemoryBuffer {
return this->m_buffer;
}
+ MemoryBuffer *inflate() const;
+
inline void wrap_pixel(int &x, int &y, MemoryBufferExtend extend_x, MemoryBufferExtend extend_y)
{
const int w = getWidth();
diff --git a/source/blender/compositor/intern/COM_MultiThreadedOperation.cc b/source/blender/compositor/intern/COM_MultiThreadedOperation.cc
index e6e98d69b36..7ccf6f76d9f 100644
--- a/source/blender/compositor/intern/COM_MultiThreadedOperation.cc
+++ b/source/blender/compositor/intern/COM_MultiThreadedOperation.cc
@@ -12,12 +12,11 @@ MultiThreadedOperation::MultiThreadedOperation()
void MultiThreadedOperation::update_memory_buffer(MemoryBuffer *output,
const rcti &area,
- Span<MemoryBuffer *> inputs,
- ExecutionSystem &exec_system)
+ Span<MemoryBuffer *> inputs)
{
for (current_pass_ = 0; current_pass_ < num_passes_; current_pass_++) {
update_memory_buffer_started(output, area, inputs);
- exec_system.execute_work(area, [=](const rcti &split_rect) {
+ exec_system_->execute_work(area, [=](const rcti &split_rect) {
update_memory_buffer_partial(output, split_rect, inputs);
});
update_memory_buffer_finished(output, area, inputs);
diff --git a/source/blender/compositor/intern/COM_MultiThreadedOperation.h b/source/blender/compositor/intern/COM_MultiThreadedOperation.h
index ad09c4df089..a7e574ca745 100644
--- a/source/blender/compositor/intern/COM_MultiThreadedOperation.h
+++ b/source/blender/compositor/intern/COM_MultiThreadedOperation.h
@@ -64,8 +64,7 @@ class MultiThreadedOperation : public NodeOperation {
private:
void update_memory_buffer(MemoryBuffer *output,
const rcti &area,
- Span<MemoryBuffer *> inputs,
- ExecutionSystem &exec_system) override;
+ Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_MultiThreadedRowOperation.cc b/source/blender/compositor/intern/COM_MultiThreadedRowOperation.cc
new file mode 100644
index 00000000000..6bf318bb96b
--- /dev/null
+++ b/source/blender/compositor/intern/COM_MultiThreadedRowOperation.cc
@@ -0,0 +1,50 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2021, Blender Foundation.
+ */
+
+#include "COM_MultiThreadedRowOperation.h"
+
+namespace blender::compositor {
+
+MultiThreadedRowOperation::PixelCursor::PixelCursor(const int num_inputs)
+ : out(nullptr), out_stride(0), row_end(nullptr), ins(num_inputs), in_strides(num_inputs)
+{
+}
+
+void MultiThreadedRowOperation::update_memory_buffer_partial(MemoryBuffer *output,
+ const rcti &area,
+ Span<MemoryBuffer *> inputs)
+{
+ BLI_assert(output != nullptr);
+ const int width = BLI_rcti_size_x(&area);
+ PixelCursor p(inputs.size());
+ p.out_stride = output->elem_stride;
+ for (int i = 0; i < p.in_strides.size(); i++) {
+ p.in_strides[i] = inputs[i]->elem_stride;
+ }
+
+ for (int y = area.ymin; y < area.ymax; y++) {
+ p.out = output->get_elem(area.xmin, y);
+ for (int i = 0; i < p.ins.size(); i++) {
+ p.ins[i] = inputs[i]->get_elem(area.xmin, y);
+ }
+ p.row_end = p.out + width * p.out_stride;
+ update_memory_buffer_row(p);
+ }
+}
+
+} // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_MultiThreadedRowOperation.h b/source/blender/compositor/intern/COM_MultiThreadedRowOperation.h
new file mode 100644
index 00000000000..3daa9eec474
--- /dev/null
+++ b/source/blender/compositor/intern/COM_MultiThreadedRowOperation.h
@@ -0,0 +1,60 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2021, Blender Foundation.
+ */
+
+#pragma once
+
+#include "COM_MultiThreadedOperation.h"
+
+namespace blender::compositor {
+
+/**
+ * Executes buffer updates per row. To be inherited only by operations with correlated coordinates
+ * between inputs and output.
+ */
+class MultiThreadedRowOperation : public MultiThreadedOperation {
+ protected:
+ struct PixelCursor {
+ float *out;
+ int out_stride;
+ const float *row_end;
+ Array<const float *> ins;
+ Array<int> in_strides;
+
+ public:
+ PixelCursor(int num_inputs);
+
+ void next()
+ {
+ BLI_assert(out < row_end);
+ out += out_stride;
+ for (int i = 0; i < ins.size(); i++) {
+ ins[i] += in_strides[i];
+ }
+ }
+ };
+
+ protected:
+ virtual void update_memory_buffer_row(PixelCursor &p) = 0;
+
+ private:
+ void update_memory_buffer_partial(MemoryBuffer *output,
+ const rcti &area,
+ Span<MemoryBuffer *> inputs) final;
+};
+
+} // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_NodeOperation.cc b/source/blender/compositor/intern/COM_NodeOperation.cc
index b943ab6af7f..6484c75f364 100644
--- a/source/blender/compositor/intern/COM_NodeOperation.cc
+++ b/source/blender/compositor/intern/COM_NodeOperation.cc
@@ -226,18 +226,16 @@ void NodeOperation::get_area_of_interest(NodeOperation *input_op,
* \param output_buf: Buffer to write result to.
* \param areas: Areas within this operation bounds to render.
* \param inputs_bufs: Inputs operations buffers.
- * \param exec_system: Execution system.
*/
void NodeOperation::render(MemoryBuffer *output_buf,
Span<rcti> areas,
- Span<MemoryBuffer *> inputs_bufs,
- ExecutionSystem &exec_system)
+ Span<MemoryBuffer *> inputs_bufs)
{
if (get_flags().is_fullframe_operation) {
- render_full_frame(output_buf, areas, inputs_bufs, exec_system);
+ render_full_frame(output_buf, areas, inputs_bufs);
}
else {
- render_full_frame_fallback(output_buf, areas, inputs_bufs, exec_system);
+ render_full_frame_fallback(output_buf, areas, inputs_bufs);
}
}
@@ -246,12 +244,11 @@ void NodeOperation::render(MemoryBuffer *output_buf,
*/
void NodeOperation::render_full_frame(MemoryBuffer *output_buf,
Span<rcti> areas,
- Span<MemoryBuffer *> inputs_bufs,
- ExecutionSystem &exec_system)
+ Span<MemoryBuffer *> inputs_bufs)
{
initExecution();
for (const rcti &area : areas) {
- update_memory_buffer(output_buf, area, inputs_bufs, exec_system);
+ update_memory_buffer(output_buf, area, inputs_bufs);
}
deinitExecution();
}
@@ -261,8 +258,7 @@ void NodeOperation::render_full_frame(MemoryBuffer *output_buf,
*/
void NodeOperation::render_full_frame_fallback(MemoryBuffer *output_buf,
Span<rcti> areas,
- Span<MemoryBuffer *> inputs_bufs,
- ExecutionSystem &exec_system)
+ Span<MemoryBuffer *> inputs_bufs)
{
Vector<NodeOperationOutput *> orig_input_links = replace_inputs_with_buffers(inputs_bufs);
@@ -274,7 +270,7 @@ void NodeOperation::render_full_frame_fallback(MemoryBuffer *output_buf,
}
else {
for (const rcti &rect : areas) {
- exec_system.execute_work(rect, [=](const rcti &split_rect) {
+ exec_system_->execute_work(rect, [=](const rcti &split_rect) {
rcti tile_rect = split_rect;
if (is_output_operation) {
executeRegion(&tile_rect, 0);
@@ -328,6 +324,7 @@ Vector<NodeOperationOutput *> NodeOperation::replace_inputs_with_buffers(
BufferOperation *buffer_op = new BufferOperation(inputs_bufs[i], input_socket->getDataType());
orig_links[i] = input_socket->getLink();
input_socket->setLink(buffer_op->getOutputSocket());
+ buffer_op->initExecution();
}
return orig_links;
}
@@ -340,6 +337,7 @@ void NodeOperation::remove_buffers_and_restore_original_inputs(
NodeOperation *buffer_op = get_input_operation(i);
BLI_assert(buffer_op != nullptr);
BLI_assert(typeid(*buffer_op) == typeid(BufferOperation));
+ buffer_op->deinitExecution();
NodeOperationInput *input_socket = getInputSocket(i);
input_socket->setLink(original_inputs_links[i]);
delete buffer_op;
@@ -443,6 +441,12 @@ std::ostream &operator<<(std::ostream &os, const NodeOperationFlags &node_operat
if (node_operation_flags.is_fullframe_operation) {
os << "full_frame,";
}
+ if (node_operation_flags.is_constant_operation) {
+ os << "contant_operation,";
+ }
+ if (node_operation_flags.can_be_constant) {
+ os << "can_be_constant,";
+ }
return os;
}
diff --git a/source/blender/compositor/intern/COM_NodeOperation.h b/source/blender/compositor/intern/COM_NodeOperation.h
index 5ae0aae67d5..fb9ec1e7a83 100644
--- a/source/blender/compositor/intern/COM_NodeOperation.h
+++ b/source/blender/compositor/intern/COM_NodeOperation.h
@@ -221,6 +221,7 @@ struct NodeOperationFlags {
/**
* Is this a set operation (value, color, vector).
+ * TODO: To be replaced by is_constant_operation flag once tiled implementation is removed.
*/
bool is_set_operation : 1;
bool is_write_buffer_operation : 1;
@@ -242,6 +243,17 @@ struct NodeOperationFlags {
*/
bool is_fullframe_operation : 1;
+ /**
+ * Whether operation is a primitive constant operation (Color/Vector/Value).
+ */
+ bool is_constant_operation : 1;
+
+ /**
+ * Whether operation have constant elements/pixels values when all its inputs are constant
+ * operations.
+ */
+ bool can_be_constant : 1;
+
NodeOperationFlags()
{
complex = false;
@@ -258,6 +270,8 @@ struct NodeOperationFlags {
is_preview_operation = false;
use_datatype_conversion = true;
is_fullframe_operation = false;
+ is_constant_operation = false;
+ can_be_constant = false;
}
};
@@ -316,6 +330,8 @@ class NodeOperation {
*/
NodeOperationFlags flags;
+ ExecutionSystem *exec_system_;
+
public:
virtual ~NodeOperation()
{
@@ -402,6 +418,12 @@ class NodeOperation {
{
this->m_btree = tree;
}
+
+ void set_execution_system(ExecutionSystem *system)
+ {
+ exec_system_ = system;
+ }
+
virtual void initExecution();
/**
@@ -569,18 +591,14 @@ class NodeOperation {
/** \name Full Frame Methods
* \{ */
- void render(MemoryBuffer *output_buf,
- Span<rcti> areas,
- Span<MemoryBuffer *> inputs_bufs,
- ExecutionSystem &exec_system);
+ void render(MemoryBuffer *output_buf, Span<rcti> areas, Span<MemoryBuffer *> inputs_bufs);
/**
* Executes operation updating output memory buffer. Single-threaded calls.
*/
virtual void update_memory_buffer(MemoryBuffer *UNUSED(output),
const rcti &UNUSED(area),
- Span<MemoryBuffer *> UNUSED(inputs),
- ExecutionSystem &UNUSED(exec_system))
+ Span<MemoryBuffer *> UNUSED(inputs))
{
}
@@ -678,13 +696,11 @@ class NodeOperation {
void render_full_frame(MemoryBuffer *output_buf,
Span<rcti> areas,
- Span<MemoryBuffer *> inputs_bufs,
- ExecutionSystem &exec_system);
+ Span<MemoryBuffer *> inputs_bufs);
void render_full_frame_fallback(MemoryBuffer *output_buf,
Span<rcti> areas,
- Span<MemoryBuffer *> inputs,
- ExecutionSystem &exec_system);
+ Span<MemoryBuffer *> inputs);
void render_tile(MemoryBuffer *output_buf, rcti *tile_rect);
Vector<NodeOperationOutput *> replace_inputs_with_buffers(Span<MemoryBuffer *> inputs_bufs);
void remove_buffers_and_restore_original_inputs(
diff --git a/source/blender/compositor/intern/COM_NodeOperationBuilder.cc b/source/blender/compositor/intern/COM_NodeOperationBuilder.cc
index 3036e3f55dd..10a91bbcd3e 100644
--- a/source/blender/compositor/intern/COM_NodeOperationBuilder.cc
+++ b/source/blender/compositor/intern/COM_NodeOperationBuilder.cc
@@ -36,12 +36,15 @@
#include "COM_ViewerOperation.h"
#include "COM_WriteBufferOperation.h"
+#include "COM_ConstantFolder.h"
#include "COM_NodeOperationBuilder.h" /* own include */
namespace blender::compositor {
-NodeOperationBuilder::NodeOperationBuilder(const CompositorContext *context, bNodeTree *b_nodetree)
- : m_context(context), m_current_node(nullptr), m_active_viewer(nullptr)
+NodeOperationBuilder::NodeOperationBuilder(const CompositorContext *context,
+ bNodeTree *b_nodetree,
+ ExecutionSystem *system)
+ : m_context(context), exec_system_(system), m_current_node(nullptr), m_active_viewer(nullptr)
{
m_graph.from_bNodeTree(*context, b_nodetree);
}
@@ -97,6 +100,15 @@ void NodeOperationBuilder::convertToOperations(ExecutionSystem *system)
add_datatype_conversions();
+ if (m_context->get_execution_model() == eExecutionModel::FullFrame) {
+ /* Copy operations to system. Needed for graphviz. */
+ system->set_operations(m_operations, {});
+
+ DebugInfo::graphviz(system, "compositor_prior_folding");
+ ConstantFolder folder(*this);
+ folder.fold_operations();
+ }
+
determineResolutions();
if (m_context->get_execution_model() == eExecutionModel::Tiled) {
@@ -130,6 +142,29 @@ void NodeOperationBuilder::addOperation(NodeOperation *operation)
operation->set_name(m_current_node->getbNode()->name);
}
operation->set_execution_model(m_context->get_execution_model());
+ operation->set_execution_system(exec_system_);
+}
+
+void NodeOperationBuilder::replace_operation_with_constant(NodeOperation *operation,
+ ConstantOperation *constant_operation)
+{
+ BLI_assert(constant_operation->getNumberOfInputSockets() == 0);
+ int i = 0;
+ while (i < m_links.size()) {
+ Link &link = m_links[i];
+ if (&link.to()->getOperation() == operation) {
+ link.to()->setLink(nullptr);
+ m_links.remove(i);
+ continue;
+ }
+
+ if (&link.from()->getOperation() == operation) {
+ link.to()->setLink(constant_operation->getOutputSocket());
+ m_links[i] = Link(constant_operation->getOutputSocket(), link.to());
+ }
+ i++;
+ }
+ addOperation(constant_operation);
}
void NodeOperationBuilder::mapInputSocket(NodeInput *node_socket,
diff --git a/source/blender/compositor/intern/COM_NodeOperationBuilder.h b/source/blender/compositor/intern/COM_NodeOperationBuilder.h
index b2fb822af25..1f76765c846 100644
--- a/source/blender/compositor/intern/COM_NodeOperationBuilder.h
+++ b/source/blender/compositor/intern/COM_NodeOperationBuilder.h
@@ -41,6 +41,7 @@ class NodeOperationOutput;
class PreviewOperation;
class WriteBufferOperation;
class ViewerOperation;
+class ConstantOperation;
class NodeOperationBuilder {
public:
@@ -67,6 +68,7 @@ class NodeOperationBuilder {
private:
const CompositorContext *m_context;
NodeGraph m_graph;
+ ExecutionSystem *exec_system_;
Vector<NodeOperation *> m_operations;
Vector<Link> m_links;
@@ -86,7 +88,9 @@ class NodeOperationBuilder {
ViewerOperation *m_active_viewer;
public:
- NodeOperationBuilder(const CompositorContext *context, bNodeTree *b_nodetree);
+ NodeOperationBuilder(const CompositorContext *context,
+ bNodeTree *b_nodetree,
+ ExecutionSystem *system);
const CompositorContext &context() const
{
@@ -96,6 +100,8 @@ class NodeOperationBuilder {
void convertToOperations(ExecutionSystem *system);
void addOperation(NodeOperation *operation);
+ void replace_operation_with_constant(NodeOperation *operation,
+ ConstantOperation *constant_operation);
/** Map input socket of the current node to an operation socket */
void mapInputSocket(NodeInput *node_socket, NodeOperationInput *operation_socket);
diff --git a/source/blender/compositor/intern/COM_WorkScheduler.cc b/source/blender/compositor/intern/COM_WorkScheduler.cc
index 157ded943d6..8e49bf34b51 100644
--- a/source/blender/compositor/intern/COM_WorkScheduler.cc
+++ b/source/blender/compositor/intern/COM_WorkScheduler.cc
@@ -126,7 +126,7 @@ static void *thread_execute_gpu(void *data)
return nullptr;
}
-static void opencl_start(CompositorContext &context)
+static void opencl_start(const CompositorContext &context)
{
if (context.getHasActiveOpenCLDevices()) {
g_work_scheduler.opencl.queue = BLI_thread_queue_init();
@@ -458,7 +458,7 @@ void WorkScheduler::schedule(WorkPackage *package)
}
}
-void WorkScheduler::start(CompositorContext &context)
+void WorkScheduler::start(const CompositorContext &context)
{
if (COM_is_opencl_enabled()) {
opencl_start(context);
diff --git a/source/blender/compositor/intern/COM_WorkScheduler.h b/source/blender/compositor/intern/COM_WorkScheduler.h
index be88859be7c..297943aa63b 100644
--- a/source/blender/compositor/intern/COM_WorkScheduler.h
+++ b/source/blender/compositor/intern/COM_WorkScheduler.h
@@ -65,7 +65,7 @@ struct WorkScheduler {
* for every device a thread is created.
* \see initialize Initialization and query of the number of devices
*/
- static void start(CompositorContext &context);
+ static void start(const CompositorContext &context);
/**
* \brief stop the execution
diff --git a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cc b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cc
index d1d3752e402..aee8c0d52e8 100644
--- a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cc
+++ b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cc
@@ -41,6 +41,7 @@ ColorBalanceASCCDLOperation::ColorBalanceASCCDLOperation()
this->m_inputValueOperation = nullptr;
this->m_inputColorOperation = nullptr;
this->setResolutionInputSocketIndex(1);
+ flags.can_be_constant = true;
}
void ColorBalanceASCCDLOperation::initExecution()
@@ -76,6 +77,23 @@ void ColorBalanceASCCDLOperation::executePixelSampled(float output[4],
output[3] = inputColor[3];
}
+void ColorBalanceASCCDLOperation::update_memory_buffer_row(PixelCursor &p)
+{
+ for (; p.out < p.row_end; p.next()) {
+ const float *in_factor = p.ins[0];
+ const float *in_color = p.ins[1];
+ const float fac = MIN2(1.0f, in_factor[0]);
+ const float fac_m = 1.0f - fac;
+ p.out[0] = fac_m * in_color[0] +
+ fac * colorbalance_cdl(in_color[0], m_offset[0], m_power[0], m_slope[0]);
+ p.out[1] = fac_m * in_color[1] +
+ fac * colorbalance_cdl(in_color[1], m_offset[1], m_power[1], m_slope[1]);
+ p.out[2] = fac_m * in_color[2] +
+ fac * colorbalance_cdl(in_color[2], m_offset[2], m_power[2], m_slope[2]);
+ p.out[3] = in_color[3];
+ }
+}
+
void ColorBalanceASCCDLOperation::deinitExecution()
{
this->m_inputValueOperation = nullptr;
diff --git a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h
index 5851600190f..d161ea66af2 100644
--- a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h
+++ b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.h
@@ -18,7 +18,7 @@
#pragma once
-#include "COM_NodeOperation.h"
+#include "COM_MultiThreadedRowOperation.h"
namespace blender::compositor {
@@ -26,7 +26,7 @@ namespace blender::compositor {
* this program converts an input color to an output value.
* it assumes we are in sRGB color space.
*/
-class ColorBalanceASCCDLOperation : public NodeOperation {
+class ColorBalanceASCCDLOperation : public MultiThreadedRowOperation {
protected:
/**
* Prefetched reference to the inputProgram
@@ -71,6 +71,8 @@ class ColorBalanceASCCDLOperation : public NodeOperation {
{
copy_v3_v3(this->m_slope, slope);
}
+
+ void update_memory_buffer_row(PixelCursor &p) override;
};
} // namespace blender::compositor
diff --git a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cc b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cc
index cac16a3f7b0..674cb79a238 100644
--- a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cc
+++ b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cc
@@ -46,6 +46,7 @@ ColorBalanceLGGOperation::ColorBalanceLGGOperation()
this->m_inputValueOperation = nullptr;
this->m_inputColorOperation = nullptr;
this->setResolutionInputSocketIndex(1);
+ flags.can_be_constant = true;
}
void ColorBalanceLGGOperation::initExecution()
@@ -81,6 +82,23 @@ void ColorBalanceLGGOperation::executePixelSampled(float output[4],
output[3] = inputColor[3];
}
+void ColorBalanceLGGOperation::update_memory_buffer_row(PixelCursor &p)
+{
+ for (; p.out < p.row_end; p.next()) {
+ const float *in_factor = p.ins[0];
+ const float *in_color = p.ins[1];
+ const float fac = MIN2(1.0f, in_factor[0]);
+ const float fac_m = 1.0f - fac;
+ p.out[0] = fac_m * in_color[0] +
+ fac * colorbalance_lgg(in_color[0], m_lift[0], m_gamma_inv[0], m_gain[0]);
+ p.out[1] = fac_m * in_color[1] +
+ fac * colorbalance_lgg(in_color[1], m_lift[1], m_gamma_inv[1], m_gain[1]);
+ p.out[2] = fac_m * in_color[2] +
+ fac * colorbalance_lgg(in_color[2], m_lift[2], m_gamma_inv[2], m_gain[2]);
+ p.out[3] = in_color[3];
+ }
+}
+
void ColorBalanceLGGOperation::deinitExecution()
{
this->m_inputValueOperation = nullptr;
diff --git a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.h b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.h
index 23f70247b66..4bc929ed76c 100644
--- a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.h
+++ b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.h
@@ -18,7 +18,7 @@
#pragma once
-#include "COM_NodeOperation.h"
+#include "COM_MultiThreadedRowOperation.h"
namespace blender::compositor {
@@ -26,7 +26,7 @@ namespace blender::compositor {
* this program converts an input color to an output value.
* it assumes we are in sRGB color space.
*/
-class ColorBalanceLGGOperation : public NodeOperation {
+class ColorBalanceLGGOperation : public MultiThreadedRowOperation {
protected:
/**
* Prefetched reference to the inputProgram
@@ -71,6 +71,8 @@ class ColorBalanceLGGOperation : public NodeOperation {
{
copy_v3_v3(this->m_gamma_inv, gamma_inv);
}
+
+ void update_memory_buffer_row(PixelCursor &p) override;
};
} // namespace blender::compositor
diff --git a/source/blender/compositor/operations/COM_ColorCorrectionOperation.cc b/source/blender/compositor/operations/COM_ColorCorrectionOperation.cc
index 168e9b57eb2..b50145b106d 100644
--- a/source/blender/compositor/operations/COM_ColorCorrectionOperation.cc
+++ b/source/blender/compositor/operations/COM_ColorCorrectionOperation.cc
@@ -33,6 +33,7 @@ ColorCorrectionOperation::ColorCorrectionOperation()
this->m_redChannelEnabled = true;
this->m_greenChannelEnabled = true;
this->m_blueChannelEnabled = true;
+ flags.can_be_constant = true;
}
void ColorCorrectionOperation::initExecution()
{
@@ -157,6 +158,86 @@ void ColorCorrectionOperation::executePixelSampled(float output[4],
output[3] = inputImageColor[3];
}
+void ColorCorrectionOperation::update_memory_buffer_row(PixelCursor &p)
+{
+ for (; p.out < p.row_end; p.next()) {
+ const float *in_color = p.ins[0];
+ const float *in_mask = p.ins[1];
+
+ const float level = (in_color[0] + in_color[1] + in_color[2]) / 3.0f;
+ float level_shadows = 0.0f;
+ float level_midtones = 0.0f;
+ float level_highlights = 0.0f;
+ constexpr float MARGIN = 0.10f;
+ constexpr float MARGIN_DIV = 0.5f / MARGIN;
+ if (level < this->m_data->startmidtones - MARGIN) {
+ level_shadows = 1.0f;
+ }
+ else if (level < this->m_data->startmidtones + MARGIN) {
+ level_midtones = ((level - this->m_data->startmidtones) * MARGIN_DIV) + 0.5f;
+ level_shadows = 1.0f - level_midtones;
+ }
+ else if (level < this->m_data->endmidtones - MARGIN) {
+ level_midtones = 1.0f;
+ }
+ else if (level < this->m_data->endmidtones + MARGIN) {
+ level_highlights = ((level - this->m_data->endmidtones) * MARGIN_DIV) + 0.5f;
+ level_midtones = 1.0f - level_highlights;
+ }
+ else {
+ level_highlights = 1.0f;
+ }
+ float contrast = this->m_data->master.contrast;
+ float saturation = this->m_data->master.saturation;
+ float gamma = this->m_data->master.gamma;
+ float gain = this->m_data->master.gain;
+ float lift = this->m_data->master.lift;
+ contrast *= level_shadows * this->m_data->shadows.contrast +
+ level_midtones * this->m_data->midtones.contrast +
+ level_highlights * this->m_data->highlights.contrast;
+ saturation *= level_shadows * this->m_data->shadows.saturation +
+ level_midtones * this->m_data->midtones.saturation +
+ level_highlights * this->m_data->highlights.saturation;
+ gamma *= level_shadows * this->m_data->shadows.gamma +
+ level_midtones * this->m_data->midtones.gamma +
+ level_highlights * this->m_data->highlights.gamma;
+ gain *= level_shadows * this->m_data->shadows.gain +
+ level_midtones * this->m_data->midtones.gain +
+ level_highlights * this->m_data->highlights.gain;
+ lift += level_shadows * this->m_data->shadows.lift +
+ level_midtones * this->m_data->midtones.lift +
+ level_highlights * this->m_data->highlights.lift;
+
+ const float inv_gamma = 1.0f / gamma;
+ const float luma = IMB_colormanagement_get_luminance(in_color);
+
+ float r = luma + saturation * (in_color[0] - luma);
+ float g = luma + saturation * (in_color[1] - luma);
+ float b = luma + saturation * (in_color[2] - luma);
+
+ r = 0.5f + (r - 0.5f) * contrast;
+ g = 0.5f + (g - 0.5f) * contrast;
+ b = 0.5f + (b - 0.5f) * contrast;
+
+ /* Check for negative values to avoid nan. */
+ r = color_correct_powf_safe(r * gain + lift, inv_gamma, r);
+ g = color_correct_powf_safe(g * gain + lift, inv_gamma, g);
+ b = color_correct_powf_safe(b * gain + lift, inv_gamma, b);
+
+ /* Mix with mask. */
+ const float value = MIN2(1.0f, in_mask[0]);
+ const float m_value = 1.0f - value;
+ r = m_value * in_color[0] + value * r;
+ g = m_value * in_color[1] + value * g;
+ b = m_value * in_color[2] + value * b;
+
+ p.out[0] = m_redChannelEnabled ? r : in_color[0];
+ p.out[1] = m_greenChannelEnabled ? g : in_color[1];
+ p.out[2] = m_blueChannelEnabled ? b : in_color[2];
+ p.out[3] = in_color[3];
+ }
+}
+
void ColorCorrectionOperation::deinitExecution()
{
this->m_inputImage = nullptr;
diff --git a/source/blender/compositor/operations/COM_ColorCorrectionOperation.h b/source/blender/compositor/operations/COM_ColorCorrectionOperation.h
index c5826ed0152..32b5e02e77a 100644
--- a/source/blender/compositor/operations/COM_ColorCorrectionOperation.h
+++ b/source/blender/compositor/operations/COM_ColorCorrectionOperation.h
@@ -18,11 +18,11 @@
#pragma once
-#include "COM_NodeOperation.h"
+#include "COM_MultiThreadedRowOperation.h"
namespace blender::compositor {
-class ColorCorrectionOperation : public NodeOperation {
+class ColorCorrectionOperation : public MultiThreadedRowOperation {
private:
/**
* Cached reference to the inputProgram
@@ -69,6 +69,8 @@ class ColorCorrectionOperation : public NodeOperation {
{
this->m_blueChannelEnabled = enabled;
}
+
+ void update_memory_buffer_row(PixelCursor &p) override;
};
} // namespace blender::compositor
diff --git a/source/blender/compositor/operations/COM_ColorExposureOperation.cc b/source/blender/compositor/operations/COM_ColorExposureOperation.cc
index 1512ff87658..228550a31c5 100644
--- a/source/blender/compositor/operations/COM_ColorExposureOperation.cc
+++ b/source/blender/compositor/operations/COM_ColorExposureOperation.cc
@@ -26,6 +26,7 @@ ExposureOperation::ExposureOperation()
this->addInputSocket(DataType::Value);
this->addOutputSocket(DataType::Color);
this->m_inputProgram = nullptr;
+ flags.can_be_constant = true;
}
void ExposureOperation::initExecution()
@@ -52,6 +53,19 @@ void ExposureOperation::executePixelSampled(float output[4],
output[3] = inputValue[3];
}
+void ExposureOperation::update_memory_buffer_row(PixelCursor &p)
+{
+ for (; p.out < p.row_end; p.next()) {
+ const float *in_value = p.ins[0];
+ const float *in_exposure = p.ins[1];
+ const float exposure = pow(2, in_exposure[0]);
+ p.out[0] = in_value[0] * exposure;
+ p.out[1] = in_value[1] * exposure;
+ p.out[2] = in_value[2] * exposure;
+ p.out[3] = in_value[3];
+ }
+}
+
void ExposureOperation::deinitExecution()
{
this->m_inputProgram = nullptr;
diff --git a/source/blender/compositor/operations/COM_ColorExposureOperation.h b/source/blender/compositor/operations/COM_ColorExposureOperation.h
index 0cfaa059e41..1eb790e8d52 100644
--- a/source/blender/compositor/operations/COM_ColorExposureOperation.h
+++ b/source/blender/compositor/operations/COM_ColorExposureOperation.h
@@ -18,11 +18,11 @@
#pragma once
-#include "COM_NodeOperation.h"
+#include "COM_MultiThreadedRowOperation.h"
namespace blender::compositor {
-class ExposureOperation : public NodeOperation {
+class ExposureOperation : public MultiThreadedRowOperation {
private:
/**
* Cached reference to the inputProgram
@@ -47,6 +47,8 @@ class ExposureOperation : public NodeOperation {
* Deinitialize the execution
*/
void deinitExecution() override;
+
+ void update_memory_buffer_row(PixelCursor &p) override;
};
} // namespace blender::compositor
diff --git a/source/blender/compositor/operations/COM_ConstantOperation.cc b/source/blender/compositor/operations/COM_ConstantOperation.cc
new file mode 100644
index 00000000000..f905edbde76
--- /dev/null
+++ b/source/blender/compositor/operations/COM_ConstantOperation.cc
@@ -0,0 +1,28 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2021, Blender Foundation.
+ */
+
+#include "COM_ConstantOperation.h"
+
+namespace blender::compositor {
+
+ConstantOperation::ConstantOperation()
+{
+ flags.is_constant_operation = true;
+}
+
+} // namespace blender::compositor
diff --git a/source/blender/compositor/operations/COM_ConstantOperation.h b/source/blender/compositor/operations/COM_ConstantOperation.h
new file mode 100644
index 00000000000..2709efeebd8
--- /dev/null
+++ b/source/blender/compositor/operations/COM_ConstantOperation.h
@@ -0,0 +1,36 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2021, Blender Foundation.
+ */
+
+#pragma once
+
+#include "COM_NodeOperation.h"
+
+namespace blender::compositor {
+
+/**
+ * Base class for primitive constant operations (Color/Vector/Value). The rest of operations that
+ * can be constant are evaluated into primitives during constant folding.
+ */
+class ConstantOperation : public NodeOperation {
+ public:
+ ConstantOperation();
+
+ virtual const float *get_constant_elem() = 0;
+};
+
+} // namespace blender::compositor
diff --git a/source/blender/compositor/operations/COM_GammaOperation.cc b/source/blender/compositor/operations/COM_GammaOperation.cc
index 343e335070a..396d3942b06 100644
--- a/source/blender/compositor/operations/COM_GammaOperation.cc
+++ b/source/blender/compositor/operations/COM_GammaOperation.cc
@@ -28,6 +28,7 @@ GammaOperation::GammaOperation()
this->addOutputSocket(DataType::Color);
this->m_inputProgram = nullptr;
this->m_inputGammaProgram = nullptr;
+ flags.can_be_constant = true;
}
void GammaOperation::initExecution()
{
@@ -51,6 +52,20 @@ void GammaOperation::executePixelSampled(float output[4], float x, float y, Pixe
output[3] = inputValue[3];
}
+void GammaOperation::update_memory_buffer_row(PixelCursor &p)
+{
+ for (; p.out < p.row_end; p.next()) {
+ const float *in_value = p.ins[0];
+ const float *in_gamma = p.ins[1];
+ const float gamma = in_gamma[0];
+ /* Check for negative to avoid nan's. */
+ p.out[0] = in_value[0] > 0.0f ? powf(in_value[0], gamma) : in_value[0];
+ p.out[1] = in_value[1] > 0.0f ? powf(in_value[1], gamma) : in_value[1];
+ p.out[2] = in_value[2] > 0.0f ? powf(in_value[2], gamma) : in_value[2];
+ p.out[3] = in_value[3];
+ }
+}
+
void GammaOperation::deinitExecution()
{
this->m_inputProgram = nullptr;
diff --git a/source/blender/compositor/operations/COM_GammaOperation.h b/source/blender/compositor/operations/COM_GammaOperation.h
index 034046106d6..713d3d8484f 100644
--- a/source/blender/compositor/operations/COM_GammaOperation.h
+++ b/source/blender/compositor/operations/COM_GammaOperation.h
@@ -18,11 +18,11 @@
#pragma once
-#include "COM_NodeOperation.h"
+#include "COM_MultiThreadedRowOperation.h"
namespace blender::compositor {
-class GammaOperation : public NodeOperation {
+class GammaOperation : public MultiThreadedRowOperation {
private:
/**
* Cached reference to the inputProgram
@@ -47,6 +47,8 @@ class GammaOperation : public NodeOperation {
* Deinitialize the execution
*/
void deinitExecution() override;
+
+ void update_memory_buffer_row(PixelCursor &p) override;
};
} // namespace blender::compositor
diff --git a/source/blender/compositor/operations/COM_IDMaskOperation.cc b/source/blender/compositor/operations/COM_IDMaskOperation.cc
index 38f8b7e075f..bb11ac8b1be 100644
--- a/source/blender/compositor/operations/COM_IDMaskOperation.cc
+++ b/source/blender/compositor/operations/COM_IDMaskOperation.cc
@@ -25,6 +25,7 @@ IDMaskOperation::IDMaskOperation()
this->addInputSocket(DataType::Value);
this->addOutputSocket(DataType::Value);
this->flags.complex = true;
+ flags.can_be_constant = true;
}
void *IDMaskOperation::initializeTileData(rcti *rect)
diff --git a/source/blender/compositor/operations/COM_NormalizeOperation.cc b/source/blender/compositor/operations/COM_NormalizeOperation.cc
index faacb429f71..f93afcaab95 100644
--- a/source/blender/compositor/operations/COM_NormalizeOperation.cc
+++ b/source/blender/compositor/operations/COM_NormalizeOperation.cc
@@ -36,7 +36,7 @@ void NormalizeOperation::initExecution()
void NormalizeOperation::executePixel(float output[4], int x, int y, void *data)
{
- /* using generic two floats struct to store x: min y: mult */
+ /* using generic two floats struct to store `x: min`, `y: multiply` */
NodeTwoFloats *minmult = (NodeTwoFloats *)data;
this->m_imageReader->read(output, x, y, nullptr);
@@ -89,7 +89,7 @@ void *NormalizeOperation::initializeTileData(rcti *rect)
lockMutex();
if (this->m_cachedInstance == nullptr) {
MemoryBuffer *tile = (MemoryBuffer *)this->m_imageReader->initializeTileData(rect);
- /* using generic two floats struct to store x: min y: mult */
+ /* using generic two floats struct to store `x: min`, `y: multiply`. */
NodeTwoFloats *minmult = new NodeTwoFloats();
float *buffer = tile->getBuffer();
diff --git a/source/blender/compositor/operations/COM_NormalizeOperation.h b/source/blender/compositor/operations/COM_NormalizeOperation.h
index 93d4a0fc67d..c89ba372189 100644
--- a/source/blender/compositor/operations/COM_NormalizeOperation.h
+++ b/source/blender/compositor/operations/COM_NormalizeOperation.h
@@ -36,7 +36,7 @@ class NormalizeOperation : public NodeOperation {
/**
* \brief temporarily cache of the execution storage
- * it stores x->min and y->mult
+ * it stores `x->min` and `y->multiply`.
*/
NodeTwoFloats *m_cachedInstance;
diff --git a/source/blender/compositor/operations/COM_SMAAOperation.cc b/source/blender/compositor/operations/COM_SMAAOperation.cc
index 9dde73269fc..c3647a39909 100644
--- a/source/blender/compositor/operations/COM_SMAAOperation.cc
+++ b/source/blender/compositor/operations/COM_SMAAOperation.cc
@@ -36,12 +36,12 @@ namespace blender::compositor {
*
* http://www.iryoku.com/smaa/
*
- * This file is based on smaa-cpp:
+ * This file is based on SMAA-CPP:
*
* https://github.com/iRi-E/smaa-cpp
*
* Currently only SMAA 1x mode is provided, so the operation will be done
- * with no spatial multisampling nor temporal supersampling.
+ * with no spatial multi-sampling nor temporal super-sampling.
*
* NOTE: This program assumes the screen coordinates are DirectX style, so
* the vertical direction is upside-down. "top" and "bottom" actually mean
diff --git a/source/blender/compositor/operations/COM_SetColorOperation.cc b/source/blender/compositor/operations/COM_SetColorOperation.cc
index 79dee33e266..bfe735aab15 100644
--- a/source/blender/compositor/operations/COM_SetColorOperation.cc
+++ b/source/blender/compositor/operations/COM_SetColorOperation.cc
@@ -44,8 +44,7 @@ void SetColorOperation::determineResolution(unsigned int resolution[2],
void SetColorOperation::update_memory_buffer(MemoryBuffer *output,
const rcti &area,
- Span<MemoryBuffer *> UNUSED(inputs),
- ExecutionSystem &UNUSED(exec_system))
+ Span<MemoryBuffer *> UNUSED(inputs))
{
BLI_assert(output->is_a_single_elem());
float *out_elem = output->get_elem(area.xmin, area.ymin);
diff --git a/source/blender/compositor/operations/COM_SetColorOperation.h b/source/blender/compositor/operations/COM_SetColorOperation.h
index 2e22ef60ba4..f4c0948ee1b 100644
--- a/source/blender/compositor/operations/COM_SetColorOperation.h
+++ b/source/blender/compositor/operations/COM_SetColorOperation.h
@@ -18,7 +18,7 @@
#pragma once
-#include "COM_NodeOperation.h"
+#include "COM_ConstantOperation.h"
namespace blender::compositor {
@@ -26,7 +26,7 @@ namespace blender::compositor {
* this program converts an input color to an output value.
* it assumes we are in sRGB color space.
*/
-class SetColorOperation : public NodeOperation {
+class SetColorOperation : public ConstantOperation {
private:
float m_color[4];
@@ -36,6 +36,11 @@ class SetColorOperation : public NodeOperation {
*/
SetColorOperation();
+ const float *get_constant_elem() override
+ {
+ return m_color;
+ }
+
float getChannel1()
{
return this->m_color[0];
@@ -83,8 +88,7 @@ class SetColorOperation : public NodeOperation {
void update_memory_buffer(MemoryBuffer *output,
const rcti &area,
- Span<MemoryBuffer *> inputs,
- ExecutionSystem &exec_system) override;
+ Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor
diff --git a/source/blender/compositor/operations/COM_SetValueOperation.cc b/source/blender/compositor/operations/COM_SetValueOperation.cc
index 359647c8fe3..c12fb106afd 100644
--- a/source/blender/compositor/operations/COM_SetValueOperation.cc
+++ b/source/blender/compositor/operations/COM_SetValueOperation.cc
@@ -44,8 +44,7 @@ void SetValueOperation::determineResolution(unsigned int resolution[2],
void SetValueOperation::update_memory_buffer(MemoryBuffer *output,
const rcti &area,
- Span<MemoryBuffer *> UNUSED(inputs),
- ExecutionSystem &UNUSED(exec_system))
+ Span<MemoryBuffer *> UNUSED(inputs))
{
BLI_assert(output->is_a_single_elem());
float *out_elem = output->get_elem(area.xmin, area.ymin);
diff --git a/source/blender/compositor/operations/COM_SetValueOperation.h b/source/blender/compositor/operations/COM_SetValueOperation.h
index acde5aa03b7..f18d44d9554 100644
--- a/source/blender/compositor/operations/COM_SetValueOperation.h
+++ b/source/blender/compositor/operations/COM_SetValueOperation.h
@@ -18,7 +18,7 @@
#pragma once
-#include "COM_NodeOperation.h"
+#include "COM_ConstantOperation.h"
namespace blender::compositor {
@@ -26,7 +26,7 @@ namespace blender::compositor {
* this program converts an input color to an output value.
* it assumes we are in sRGB color space.
*/
-class SetValueOperation : public NodeOperation {
+class SetValueOperation : public ConstantOperation {
private:
float m_value;
@@ -36,6 +36,11 @@ class SetValueOperation : public NodeOperation {
*/
SetValueOperation();
+ const float *get_constant_elem() override
+ {
+ return &m_value;
+ }
+
float getValue()
{
return this->m_value;
@@ -53,8 +58,7 @@ class SetValueOperation : public NodeOperation {
unsigned int preferredResolution[2]) override;
void update_memory_buffer(MemoryBuffer *output,
const rcti &area,
- Span<MemoryBuffer *> inputs,
- ExecutionSystem &exec_system) override;
+ Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor
diff --git a/source/blender/compositor/operations/COM_SetVectorOperation.cc b/source/blender/compositor/operations/COM_SetVectorOperation.cc
index 7152d5e61d4..7b8cf44048c 100644
--- a/source/blender/compositor/operations/COM_SetVectorOperation.cc
+++ b/source/blender/compositor/operations/COM_SetVectorOperation.cc
@@ -32,9 +32,9 @@ void SetVectorOperation::executePixelSampled(float output[4],
float /*y*/,
PixelSampler /*sampler*/)
{
- output[0] = this->m_x;
- output[1] = this->m_y;
- output[2] = this->m_z;
+ output[0] = vector_.x;
+ output[1] = vector_.y;
+ output[2] = vector_.z;
}
void SetVectorOperation::determineResolution(unsigned int resolution[2],
diff --git a/source/blender/compositor/operations/COM_SetVectorOperation.h b/source/blender/compositor/operations/COM_SetVectorOperation.h
index b444339fcb2..41fd06659d6 100644
--- a/source/blender/compositor/operations/COM_SetVectorOperation.h
+++ b/source/blender/compositor/operations/COM_SetVectorOperation.h
@@ -18,7 +18,7 @@
#pragma once
-#include "COM_NodeOperation.h"
+#include "COM_ConstantOperation.h"
namespace blender::compositor {
@@ -26,12 +26,14 @@ namespace blender::compositor {
* this program converts an input color to an output value.
* it assumes we are in sRGB color space.
*/
-class SetVectorOperation : public NodeOperation {
+class SetVectorOperation : public ConstantOperation {
private:
- float m_x;
- float m_y;
- float m_z;
- float m_w;
+ struct {
+ float x;
+ float y;
+ float z;
+ float w;
+ } vector_;
public:
/**
@@ -39,37 +41,42 @@ class SetVectorOperation : public NodeOperation {
*/
SetVectorOperation();
+ const float *get_constant_elem() override
+ {
+ return reinterpret_cast<float *>(&vector_);
+ }
+
float getX()
{
- return this->m_x;
+ return vector_.x;
}
void setX(float value)
{
- this->m_x = value;
+ vector_.x = value;
}
float getY()
{
- return this->m_y;
+ return vector_.y;
}
void setY(float value)
{
- this->m_y = value;
+ vector_.y = value;
}
float getZ()
{
- return this->m_z;
+ return vector_.z;
}
void setZ(float value)
{
- this->m_z = value;
+ vector_.z = value;
}
float getW()
{
- return this->m_w;
+ return vector_.w;
}
void setW(float value)
{
- this->m_w = value;
+ vector_.w = value;
}
/**
diff --git a/source/blender/compositor/operations/COM_VectorBlurOperation.cc b/source/blender/compositor/operations/COM_VectorBlurOperation.cc
index 5adcc4fdd4c..b5b5d426338 100644
--- a/source/blender/compositor/operations/COM_VectorBlurOperation.cc
+++ b/source/blender/compositor/operations/COM_VectorBlurOperation.cc
@@ -432,7 +432,7 @@ void antialias_tagbuf(int xsize, int ysize, char *rectmove)
}
}
- /* 2: evaluate horizontal scanlines and calculate alphas */
+ /* 2: evaluate horizontal scan-lines and calculate alphas. */
row1 = rectmove;
for (y = 0; y < ysize; y++) {
row1++;
@@ -463,7 +463,7 @@ void antialias_tagbuf(int xsize, int ysize, char *rectmove)
}
}
- /* 3: evaluate vertical scanlines and calculate alphas */
+ /* 3: evaluate vertical scan-lines and calculate alphas */
/* use for reading a copy of the original tagged buffer */
for (x = 0; x < xsize; x++) {
row1 = rectmove + x + xsize;
diff --git a/source/blender/depsgraph/DEG_depsgraph.h b/source/blender/depsgraph/DEG_depsgraph.h
index 27441c9a7ae..749b1bba871 100644
--- a/source/blender/depsgraph/DEG_depsgraph.h
+++ b/source/blender/depsgraph/DEG_depsgraph.h
@@ -159,7 +159,7 @@ void DEG_ids_restore_recalc(Depsgraph *depsgraph);
/* Graph Evaluation ----------------------------- */
/* Frame changed recalculation entry point. */
-void DEG_evaluate_on_framechange(Depsgraph *graph, float ctime);
+void DEG_evaluate_on_framechange(Depsgraph *graph, float frame);
/* Data changed recalculation entry point. */
void DEG_evaluate_on_refresh(Depsgraph *graph);
diff --git a/source/blender/depsgraph/DEG_depsgraph_query.h b/source/blender/depsgraph/DEG_depsgraph_query.h
index 1c87fd263da..17f5ca0db79 100644
--- a/source/blender/depsgraph/DEG_depsgraph_query.h
+++ b/source/blender/depsgraph/DEG_depsgraph_query.h
@@ -95,7 +95,7 @@ struct ViewLayer *DEG_get_evaluated_view_layer(const struct Depsgraph *graph);
/* Get evaluated version of object for given original one. */
struct Object *DEG_get_evaluated_object(const struct Depsgraph *depsgraph, struct Object *object);
-/* Get evaluated version of given ID datablock. */
+/* Get evaluated version of given ID data-block. */
struct ID *DEG_get_evaluated_id(const struct Depsgraph *depsgraph, struct ID *id);
/* Get evaluated version of data pointed to by RNA pointer */
@@ -106,7 +106,7 @@ void DEG_get_evaluated_rna_pointer(const struct Depsgraph *depsgraph,
/* Get original version of object for given evaluated one. */
struct Object *DEG_get_original_object(struct Object *object);
-/* Get original version of given evaluated ID datablock. */
+/* Get original version of given evaluated ID data-block. */
struct ID *DEG_get_original_id(struct ID *id);
/* Check whether given ID is an original,
@@ -122,7 +122,7 @@ bool DEG_is_original_object(const struct Object *object);
bool DEG_is_evaluated_id(const struct ID *id);
bool DEG_is_evaluated_object(const struct Object *object);
-/* Check whether depsgraph os fully evaluated. This includes the following checks:
+/* Check whether depsgraph is fully evaluated. This includes the following checks:
* - Relations are up-to-date.
* - Nothing is tagged for update. */
bool DEG_is_fully_evaluated(const struct Depsgraph *depsgraph);
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
index 56168739fae..c8179fb1eff 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
@@ -1495,7 +1495,7 @@ void DepsgraphNodeBuilder::build_object_data_geometry(Object *object, bool is_ob
add_operation_node(
&object->id,
NodeType::BATCH_CACHE,
- OperationCode::GEOMETRY_SELECT_UPDATE,
+ OperationCode::BATCH_UPDATE_SELECT,
[object_cow](::Depsgraph *depsgraph) { BKE_object_select_update(depsgraph, object_cow); });
}
@@ -1516,33 +1516,37 @@ void DepsgraphNodeBuilder::build_object_data_geometry_datablock(ID *obdata, bool
if (key) {
build_shapekeys(key);
}
- /* Nodes for result of obdata's evaluation, and geometry
- * evaluation on object. */
+
+ /* Geometry evaluation. */
+ /* Entry operation, takes care of initialization, and some other
+ * relations which needs to be run prior to actual geometry evaluation. */
+ op_node = add_operation_node(obdata, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_INIT);
+ op_node->set_as_entry();
+
+ add_operation_node(obdata, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_DEFORM);
+
const ID_Type id_type = GS(obdata->name);
switch (id_type) {
case ID_ME: {
- op_node = add_operation_node(obdata,
- NodeType::GEOMETRY,
- OperationCode::GEOMETRY_EVAL,
- [obdata_cow](::Depsgraph *depsgraph) {
- BKE_mesh_eval_geometry(depsgraph, (Mesh *)obdata_cow);
- });
- op_node->set_as_entry();
+ add_operation_node(obdata,
+ NodeType::GEOMETRY,
+ OperationCode::GEOMETRY_EVAL,
+ [obdata_cow](::Depsgraph *depsgraph) {
+ BKE_mesh_eval_geometry(depsgraph, (Mesh *)obdata_cow);
+ });
break;
}
case ID_MB: {
- op_node = add_operation_node(obdata, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL);
- op_node->set_as_entry();
+ add_operation_node(obdata, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL);
break;
}
case ID_CU: {
- op_node = add_operation_node(obdata,
- NodeType::GEOMETRY,
- OperationCode::GEOMETRY_EVAL,
- [obdata_cow](::Depsgraph *depsgraph) {
- BKE_curve_eval_geometry(depsgraph, (Curve *)obdata_cow);
- });
- op_node->set_as_entry();
+ add_operation_node(obdata,
+ NodeType::GEOMETRY,
+ OperationCode::GEOMETRY_EVAL,
+ [obdata_cow](::Depsgraph *depsgraph) {
+ BKE_curve_eval_geometry(depsgraph, (Curve *)obdata_cow);
+ });
/* Make sure objects used for bevel.taper are in the graph.
* NOTE: This objects might be not linked to the scene. */
Curve *cu = (Curve *)obdata;
@@ -1558,47 +1562,41 @@ void DepsgraphNodeBuilder::build_object_data_geometry_datablock(ID *obdata, bool
break;
}
case ID_LT: {
- op_node = add_operation_node(obdata,
- NodeType::GEOMETRY,
- OperationCode::GEOMETRY_EVAL,
- [obdata_cow](::Depsgraph *depsgraph) {
- BKE_lattice_eval_geometry(depsgraph, (Lattice *)obdata_cow);
- });
- op_node->set_as_entry();
+ add_operation_node(obdata,
+ NodeType::GEOMETRY,
+ OperationCode::GEOMETRY_EVAL,
+ [obdata_cow](::Depsgraph *depsgraph) {
+ BKE_lattice_eval_geometry(depsgraph, (Lattice *)obdata_cow);
+ });
break;
}
case ID_GD: {
/* GPencil evaluation operations. */
- op_node = add_operation_node(obdata,
- NodeType::GEOMETRY,
- OperationCode::GEOMETRY_EVAL,
- [obdata_cow](::Depsgraph *depsgraph) {
- BKE_gpencil_frame_active_set(depsgraph,
- (bGPdata *)obdata_cow);
- });
- op_node->set_as_entry();
+ add_operation_node(obdata,
+ NodeType::GEOMETRY,
+ OperationCode::GEOMETRY_EVAL,
+ [obdata_cow](::Depsgraph *depsgraph) {
+ BKE_gpencil_frame_active_set(depsgraph, (bGPdata *)obdata_cow);
+ });
break;
}
case ID_HA: {
- op_node = add_operation_node(obdata, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL);
- op_node->set_as_entry();
+ add_operation_node(obdata, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL);
break;
}
case ID_PT: {
- op_node = add_operation_node(obdata, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL);
- op_node->set_as_entry();
+ add_operation_node(obdata, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL);
break;
}
case ID_VO: {
/* Volume frame update. */
- op_node = add_operation_node(obdata,
- NodeType::GEOMETRY,
- OperationCode::GEOMETRY_EVAL,
- [obdata_cow](::Depsgraph *depsgraph) {
- BKE_volume_eval_geometry(depsgraph, (Volume *)obdata_cow);
- });
- op_node->set_as_entry();
+ add_operation_node(obdata,
+ NodeType::GEOMETRY,
+ OperationCode::GEOMETRY_EVAL,
+ [obdata_cow](::Depsgraph *depsgraph) {
+ BKE_volume_eval_geometry(depsgraph, (Volume *)obdata_cow);
+ });
break;
}
default:
@@ -1612,10 +1610,22 @@ void DepsgraphNodeBuilder::build_object_data_geometry_datablock(ID *obdata, bool
/* Batch cache. */
add_operation_node(obdata,
NodeType::BATCH_CACHE,
- OperationCode::GEOMETRY_SELECT_UPDATE,
+ OperationCode::BATCH_UPDATE_SELECT,
[obdata_cow](::Depsgraph *depsgraph) {
BKE_object_data_select_update(depsgraph, obdata_cow);
});
+ add_operation_node(obdata,
+ NodeType::BATCH_CACHE,
+ OperationCode::BATCH_UPDATE_DEFORM,
+ [obdata_cow](::Depsgraph *depsgraph) {
+ BKE_object_data_eval_batch_cache_deform_tag(depsgraph, obdata_cow);
+ });
+ add_operation_node(obdata,
+ NodeType::BATCH_CACHE,
+ OperationCode::BATCH_UPDATE_ALL,
+ [obdata_cow](::Depsgraph *depsgraph) {
+ BKE_object_data_eval_batch_cache_dirty_tag(depsgraph, obdata_cow);
+ });
}
void DepsgraphNodeBuilder::build_armature(bArmature *armature)
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
index 151e0d844b6..3b2dd44af0d 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
@@ -289,7 +289,7 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder {
* setting the current state. */
Collection *collection_;
/* Accumulated flag over the hierarchy of currently building collections.
- * Denotes whether all the hierarchy from parent of collection_ to the
+ * Denotes whether all the hierarchy from parent of `collection_` to the
* very root is visible (aka not restricted.). */
bool is_parent_collection_visible_;
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index c269ad16824..7486f798fdb 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -647,7 +647,7 @@ void DepsgraphRelationBuilder::build_collection(LayerCollection *from_layer_coll
/* Only create geometry relations to child objects, if they have a geometry component. */
OperationKey object_geometry_key{
- &cob->ob->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL};
+ &cob->ob->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_INIT};
if (find_node(object_geometry_key) != nullptr) {
add_relation(object_geometry_key, collection_geometry_key, "Collection Geometry");
}
@@ -1098,7 +1098,8 @@ void DepsgraphRelationBuilder::build_object_pointcache(Object *object)
}
else {
flag = FLAG_GEOMETRY;
- OperationKey geometry_key(&object->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL);
+ OperationKey geometry_key(
+ &object->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_INIT);
add_relation(point_cache_key, geometry_key, "Point Cache -> Geometry");
}
BLI_assert(flag != -1);
@@ -1868,7 +1869,8 @@ void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)
void DepsgraphRelationBuilder::build_particle_systems(Object *object)
{
TimeSourceKey time_src_key;
- OperationKey obdata_ubereval_key(&object->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL);
+ OperationKey obdata_ubereval_key(
+ &object->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_INIT);
OperationKey eval_init_key(
&object->id, NodeType::PARTICLE_SYSTEM, OperationCode::PARTICLE_SYSTEM_INIT);
OperationKey eval_done_key(
@@ -2016,7 +2018,8 @@ void DepsgraphRelationBuilder::build_particle_system_visualization_object(Object
{
OperationKey psys_key(
&object->id, NodeType::PARTICLE_SYSTEM, OperationCode::PARTICLE_SYSTEM_EVAL, psys->name);
- OperationKey obdata_ubereval_key(&object->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL);
+ OperationKey obdata_ubereval_key(
+ &object->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_INIT);
ComponentKey dup_ob_key(&draw_object->id, NodeType::TRANSFORM);
add_relation(dup_ob_key, psys_key, "Particle Object Visualization");
if (draw_object->type == OB_MBALL) {
@@ -2073,15 +2076,15 @@ void DepsgraphRelationBuilder::build_object_data_geometry(Object *object)
/* Get nodes for result of obdata's evaluation, and geometry evaluation
* on object. */
ComponentKey obdata_geom_key(obdata, NodeType::GEOMETRY);
- ComponentKey geom_key(&object->id, NodeType::GEOMETRY);
- /* Link components to each other. */
- add_relation(obdata_geom_key, geom_key, "Object Geometry Base Data");
OperationKey obdata_ubereval_key(&object->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL);
+ /* Link components to each other. */
+ add_relation(obdata_geom_key, obdata_ubereval_key, "Object Geometry Base Data");
+
/* Special case: modifiers evaluation queries scene for various things like
* data mask to be used. We add relation here to ensure object is never
* evaluated prior to Scene's CoW is ready. */
OperationKey scene_key(&scene_->id, NodeType::PARAMETERS, OperationCode::SCENE_EVAL);
- Relation *rel = add_relation(scene_key, obdata_ubereval_key, "CoW Relation");
+ Relation *rel = add_relation(scene_key, geom_init_key, "CoW Relation");
rel->flag |= RELATION_FLAG_NO_FLUSH;
/* Modifiers */
if (object->modifiers.first != nullptr) {
@@ -2091,13 +2094,13 @@ void DepsgraphRelationBuilder::build_object_data_geometry(Object *object)
LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)md->type);
if (mti->updateDepsgraph) {
- DepsNodeHandle handle = create_node_handle(obdata_ubereval_key);
+ DepsNodeHandle handle = create_node_handle(geom_init_key);
ctx.node = reinterpret_cast<::DepsNodeHandle *>(&handle);
mti->updateDepsgraph(md, &ctx);
}
if (BKE_object_modifier_use_time(object, md)) {
TimeSourceKey time_src_key;
- add_relation(time_src_key, obdata_ubereval_key, "Time Source");
+ add_relation(time_src_key, geom_init_key, "Time Source");
}
}
}
@@ -2110,13 +2113,13 @@ void DepsgraphRelationBuilder::build_object_data_geometry(Object *object)
const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(
(GpencilModifierType)md->type);
if (mti->updateDepsgraph) {
- DepsNodeHandle handle = create_node_handle(obdata_ubereval_key);
+ DepsNodeHandle handle = create_node_handle(geom_init_key);
ctx.node = reinterpret_cast<::DepsNodeHandle *>(&handle);
mti->updateDepsgraph(md, &ctx, graph_->mode);
}
if (BKE_object_modifier_gpencil_use_time(object, md)) {
TimeSourceKey time_src_key;
- add_relation(time_src_key, obdata_ubereval_key, "Time Source");
+ add_relation(time_src_key, geom_init_key, "Time Source");
}
}
}
@@ -2128,13 +2131,13 @@ void DepsgraphRelationBuilder::build_object_data_geometry(Object *object)
LISTBASE_FOREACH (ShaderFxData *, fx, &object->shader_fx) {
const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info((ShaderFxType)fx->type);
if (fxi->updateDepsgraph) {
- DepsNodeHandle handle = create_node_handle(obdata_ubereval_key);
+ DepsNodeHandle handle = create_node_handle(geom_init_key);
ctx.node = reinterpret_cast<::DepsNodeHandle *>(&handle);
fxi->updateDepsgraph(fx, &ctx);
}
if (BKE_object_shaderfx_use_time(object, fx)) {
TimeSourceKey time_src_key;
- add_relation(time_src_key, obdata_ubereval_key, "Time Source");
+ add_relation(time_src_key, geom_init_key, "Time Source");
}
}
}
@@ -2160,6 +2163,7 @@ void DepsgraphRelationBuilder::build_object_data_geometry(Object *object)
add_relation(mom_transform_key, mom_geom_key, "Metaball Motherball Transform -> Geometry");
}
else {
+ ComponentKey geom_key(&object->id, NodeType::GEOMETRY);
ComponentKey transform_key(&object->id, NodeType::TRANSFORM);
add_relation(geom_key, mom_geom_key, "Metaball Motherball");
add_relation(transform_key, mom_geom_key, "Metaball Motherball");
@@ -2174,9 +2178,7 @@ void DepsgraphRelationBuilder::build_object_data_geometry(Object *object)
* Ideally we need to get rid of this relation. */
if (object_particles_depends_on_time(object)) {
TimeSourceKey time_key;
- OperationKey obdata_ubereval_key(
- &object->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL);
- add_relation(time_key, obdata_ubereval_key, "Legacy particle time");
+ add_relation(time_key, geom_init_key, "Legacy particle time");
}
/* Object data data-block. */
build_object_data_geometry_datablock((ID *)object->data);
@@ -2198,12 +2200,33 @@ void DepsgraphRelationBuilder::build_object_data_geometry(Object *object)
add_relation(final_geometry_key, synchronize_key, "Synchronize to Original");
/* Batch cache. */
OperationKey object_data_select_key(
- obdata, NodeType::BATCH_CACHE, OperationCode::GEOMETRY_SELECT_UPDATE);
+ obdata, NodeType::BATCH_CACHE, OperationCode::BATCH_UPDATE_SELECT);
OperationKey object_select_key(
- &object->id, NodeType::BATCH_CACHE, OperationCode::GEOMETRY_SELECT_UPDATE);
+ &object->id, NodeType::BATCH_CACHE, OperationCode::BATCH_UPDATE_SELECT);
+
add_relation(object_data_select_key, object_select_key, "Data Selection -> Object Selection");
+ add_relation(final_geometry_key,
+ object_select_key,
+ "Object Geometry -> Select Update",
+ RELATION_FLAG_NO_FLUSH);
+
+ OperationKey object_data_geom_deform_key(
+ obdata, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_DEFORM);
+ OperationKey object_data_geom_init_key(
+ obdata, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_INIT);
+
+ OperationKey object_data_batch_deform_key(
+ obdata, NodeType::BATCH_CACHE, OperationCode::BATCH_UPDATE_DEFORM);
+ OperationKey object_data_batch_all_key(
+ obdata, NodeType::BATCH_CACHE, OperationCode::BATCH_UPDATE_ALL);
+
+ add_relation(geom_init_key, object_data_batch_all_key, "Object Geometry -> Batch Update All");
+
add_relation(
- geom_key, object_select_key, "Object Geometry -> Select Update", RELATION_FLAG_NO_FLUSH);
+ object_data_geom_init_key, object_data_batch_all_key, "Data Init -> Batch Update All");
+ add_relation(object_data_geom_deform_key,
+ object_data_batch_deform_key,
+ "Data Deform -> Batch Update Deform");
}
void DepsgraphRelationBuilder::build_object_data_geometry_datablock(ID *obdata)
@@ -2221,8 +2244,13 @@ void DepsgraphRelationBuilder::build_object_data_geometry_datablock(ID *obdata)
build_shapekeys(key);
}
/* Link object data evaluation node to exit operation. */
+ OperationKey obdata_geom_deform_key(
+ obdata, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_DEFORM);
+ OperationKey obdata_geom_init_key(obdata, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_INIT);
OperationKey obdata_geom_eval_key(obdata, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL);
OperationKey obdata_geom_done_key(obdata, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_DONE);
+ add_relation(obdata_geom_init_key, obdata_geom_eval_key, "ObData Init -> Geom Eval");
+ add_relation(obdata_geom_deform_key, obdata_geom_eval_key, "ObData Deform -> Geom Eval");
add_relation(obdata_geom_eval_key, obdata_geom_done_key, "ObData Geom Eval Done");
/* Type-specific links. */
const ID_Type id_type = GS(obdata->name);
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
index 54c51adec66..2ae29dea213 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
@@ -180,7 +180,8 @@ RNANodeIdentifier RNANodeQuery::construct_node_identifier(const PointerRNA *ptr,
node_identifier.operation_name = "";
node_identifier.operation_name_tag = -1;
/* Handling of commonly known scenarios. */
- if (prop != nullptr && RNA_property_is_idprop(prop)) {
+ if (prop != nullptr && RNA_property_is_idprop(prop) &&
+ !RNA_struct_is_a(ptr->type, &RNA_Modifier)) {
node_identifier.type = NodeType::PARAMETERS;
node_identifier.operation_code = OperationCode::ID_PROPERTY;
node_identifier.operation_name = RNA_property_identifier(
diff --git a/source/blender/depsgraph/intern/depsgraph.cc b/source/blender/depsgraph/intern/depsgraph.cc
index 6fe7d5f5d8b..076e15a3175 100644
--- a/source/blender/depsgraph/intern/depsgraph.cc
+++ b/source/blender/depsgraph/intern/depsgraph.cc
@@ -68,7 +68,8 @@ Depsgraph::Depsgraph(Main *bmain, Scene *scene, ViewLayer *view_layer, eEvaluati
scene(scene),
view_layer(view_layer),
mode(mode),
- ctime(BKE_scene_frame_get(scene)),
+ frame(BKE_scene_frame_get(scene)),
+ ctime(BKE_scene_ctime_get(scene)),
scene_cow(nullptr),
is_active(false),
is_evaluating(false),
diff --git a/source/blender/depsgraph/intern/depsgraph.h b/source/blender/depsgraph/intern/depsgraph.h
index ff536c19c05..913b61ca563 100644
--- a/source/blender/depsgraph/intern/depsgraph.h
+++ b/source/blender/depsgraph/intern/depsgraph.h
@@ -140,7 +140,9 @@ struct Depsgraph {
ViewLayer *view_layer;
eEvaluationMode mode;
- /* Time at which dependency graph is being or was last evaluated. */
+ /* Time at which dependency graph is being or was last evaluated.
+ * frame is the value before, and ctime the value after time remapping. */
+ float frame;
float ctime;
/* Evaluated version of datablocks we access a lot.
diff --git a/source/blender/depsgraph/intern/depsgraph_eval.cc b/source/blender/depsgraph/intern/depsgraph_eval.cc
index 1ad3fdbc9da..cc7ce871419 100644
--- a/source/blender/depsgraph/intern/depsgraph_eval.cc
+++ b/source/blender/depsgraph/intern/depsgraph_eval.cc
@@ -51,7 +51,7 @@ static void deg_flush_updates_and_refresh(deg::Depsgraph *deg_graph)
{
/* Update the time on the cow scene. */
if (deg_graph->scene_cow) {
- BKE_scene_frame_set(deg_graph->scene_cow, deg_graph->ctime);
+ BKE_scene_frame_set(deg_graph->scene_cow, deg_graph->frame);
}
deg::deg_graph_flush_updates(deg_graph);
@@ -63,10 +63,12 @@ void DEG_evaluate_on_refresh(Depsgraph *graph)
{
deg::Depsgraph *deg_graph = reinterpret_cast<deg::Depsgraph *>(graph);
const Scene *scene = DEG_get_input_scene(graph);
- const float ctime = BKE_scene_frame_get(scene);
+ const float frame = BKE_scene_frame_get(scene);
+ const float ctime = BKE_scene_ctime_get(scene);
- if (ctime != deg_graph->ctime) {
+ if (deg_graph->frame != frame || ctime != deg_graph->ctime) {
deg_graph->tag_time_source();
+ deg_graph->frame = frame;
deg_graph->ctime = ctime;
}
@@ -74,10 +76,13 @@ void DEG_evaluate_on_refresh(Depsgraph *graph)
}
/* Frame-change happened for root scene that graph belongs to. */
-void DEG_evaluate_on_framechange(Depsgraph *graph, float ctime)
+void DEG_evaluate_on_framechange(Depsgraph *graph, float frame)
{
deg::Depsgraph *deg_graph = reinterpret_cast<deg::Depsgraph *>(graph);
+ const Scene *scene = DEG_get_input_scene(graph);
+
deg_graph->tag_time_source();
- deg_graph->ctime = ctime;
+ deg_graph->frame = frame;
+ deg_graph->ctime = BKE_scene_frame_to_ctime(scene, frame);
deg_flush_updates_and_refresh(deg_graph);
}
diff --git a/source/blender/depsgraph/intern/depsgraph_tag.cc b/source/blender/depsgraph/intern/depsgraph_tag.cc
index b00cae87311..e879e8d0f23 100644
--- a/source/blender/depsgraph/intern/depsgraph_tag.cc
+++ b/source/blender/depsgraph/intern/depsgraph_tag.cc
@@ -117,7 +117,7 @@ void depsgraph_select_tag_to_component_opcode(const ID *id,
}
else if (is_selectable_data_id_type(id_type)) {
*component_type = NodeType::BATCH_CACHE;
- *operation_code = OperationCode::GEOMETRY_SELECT_UPDATE;
+ *operation_code = OperationCode::BATCH_UPDATE_SELECT;
}
else {
*component_type = NodeType::COPY_ON_WRITE;
@@ -168,6 +168,11 @@ void depsgraph_tag_to_component_opcode(const ID *id,
break;
case ID_RECALC_GEOMETRY:
depsgraph_geometry_tag_to_component(id, component_type);
+ *operation_code = OperationCode::GEOMETRY_EVAL_INIT;
+ break;
+ case ID_RECALC_GEOMETRY_DEFORM:
+ depsgraph_geometry_tag_to_component(id, component_type);
+ *operation_code = OperationCode::GEOMETRY_EVAL_DEFORM;
break;
case ID_RECALC_ANIMATION:
*component_type = NodeType::ANIMATION;
@@ -708,6 +713,8 @@ const char *DEG_update_tag_as_string(IDRecalcFlag flag)
return "GEOMETRY";
case ID_RECALC_GEOMETRY_ALL_MODES:
return "GEOMETRY_ALL_MODES";
+ case ID_RECALC_GEOMETRY_DEFORM:
+ return "GEOMETRY_DEFORM";
case ID_RECALC_ANIMATION:
return "ANIMATION";
case ID_RECALC_PSYS_REDO:
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
index 1b24e2b7ad2..2cbb0b52e34 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
@@ -144,7 +144,10 @@ inline void flush_handle_component_node(IDNode *id_node,
* special component where we don't want all operations to be tagged.
*
* TODO(sergey): Make this a more generic solution. */
- if (!ELEM(comp_node->type, NodeType::PARTICLE_SETTINGS, NodeType::PARTICLE_SYSTEM)) {
+ if (!ELEM(comp_node->type,
+ NodeType::PARTICLE_SETTINGS,
+ NodeType::PARTICLE_SYSTEM,
+ NodeType::BATCH_CACHE)) {
for (OperationNode *op : comp_node->operations) {
op->flag |= DEPSOP_FLAG_NEEDS_UPDATE;
}
diff --git a/source/blender/depsgraph/intern/node/deg_node_operation.cc b/source/blender/depsgraph/intern/node/deg_node_operation.cc
index 7e57467f905..62a3d65d1f4 100644
--- a/source/blender/depsgraph/intern/node/deg_node_operation.cc
+++ b/source/blender/depsgraph/intern/node/deg_node_operation.cc
@@ -98,6 +98,8 @@ const char *operationCodeAsString(OperationCode opcode)
/* Geometry. */
case OperationCode::GEOMETRY_EVAL_INIT:
return "GEOMETRY_EVAL_INIT";
+ case OperationCode::GEOMETRY_EVAL_DEFORM:
+ return "GEOMETRY_EVAL_DEFORM";
case OperationCode::GEOMETRY_EVAL:
return "GEOMETRY_EVAL";
case OperationCode::GEOMETRY_EVAL_DONE:
@@ -160,8 +162,12 @@ const char *operationCodeAsString(OperationCode opcode)
case OperationCode::FILE_CACHE_UPDATE:
return "FILE_CACHE_UPDATE";
/* Batch cache. */
- case OperationCode::GEOMETRY_SELECT_UPDATE:
- return "GEOMETRY_SELECT_UPDATE";
+ case OperationCode::BATCH_UPDATE_SELECT:
+ return "BATCH_UPDATE_SELECT";
+ case OperationCode::BATCH_UPDATE_DEFORM:
+ return "BATCH_UPDATE_DEFORM";
+ case OperationCode::BATCH_UPDATE_ALL:
+ return "BATCH_UPDATE_ALL";
/* Masks. */
case OperationCode::MASK_ANIMATION:
return "MASK_ANIMATION";
diff --git a/source/blender/depsgraph/intern/node/deg_node_operation.h b/source/blender/depsgraph/intern/node/deg_node_operation.h
index a17186da941..b0130d03c69 100644
--- a/source/blender/depsgraph/intern/node/deg_node_operation.h
+++ b/source/blender/depsgraph/intern/node/deg_node_operation.h
@@ -100,7 +100,11 @@ enum class OperationCode {
/* Initialize evaluation of the geometry. Is an entry operation of geometry
* component. */
GEOMETRY_EVAL_INIT,
- /* Evaluate the whole geometry, including modifiers. */
+ /* Evaluate the geometry, including modifiers, and update only batches that
+ * are affected by deform operations. */
+ GEOMETRY_EVAL_DEFORM,
+ /* Evaluate the geometry, including modifiers, but don't update the batch
+ * cache. */
GEOMETRY_EVAL,
/* Evaluation of geometry is completely done. */
GEOMETRY_EVAL_DONE,
@@ -178,7 +182,9 @@ enum class OperationCode {
WORLD_UPDATE,
/* Batch caches. -------------------------------------------------------- */
- GEOMETRY_SELECT_UPDATE,
+ BATCH_UPDATE_SELECT,
+ BATCH_UPDATE_DEFORM,
+ BATCH_UPDATE_ALL,
/* Masks. --------------------------------------------------------------- */
MASK_ANIMATION,
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt
index 1227f4db8e4..ad154704d2c 100644
--- a/source/blender/draw/CMakeLists.txt
+++ b/source/blender/draw/CMakeLists.txt
@@ -51,14 +51,14 @@ set(INC
set(SRC
intern/draw_cache.c
+ intern/draw_cache_extract_mesh.cc
intern/draw_cache_extract_mesh_extractors.c
intern/draw_cache_extract_mesh_render_data.c
- intern/draw_cache_extract_mesh.cc
intern/mesh_extractors/extract_mesh_ibo_edituv.cc
intern/mesh_extractors/extract_mesh_ibo_fdots.cc
+ intern/mesh_extractors/extract_mesh_ibo_lines.cc
intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc
intern/mesh_extractors/extract_mesh_ibo_lines_paint_mask.cc
- intern/mesh_extractors/extract_mesh_ibo_lines.cc
intern/mesh_extractors/extract_mesh_ibo_points.cc
intern/mesh_extractors/extract_mesh_ibo_tris.cc
intern/mesh_extractors/extract_mesh_vbo_edge_fac.cc
@@ -205,8 +205,8 @@ set(SRC
intern/draw_manager_profiling.h
intern/draw_manager_testing.h
intern/draw_manager_text.h
- intern/draw_view.h
intern/draw_shader.h
+ intern/draw_view.h
intern/smaa_textures.h
engines/basic/basic_engine.h
engines/eevee/eevee_engine.h
@@ -515,6 +515,8 @@ if(WITH_GTESTS)
set(TEST_SRC
tests/draw_testing.cc
tests/shaders_test.cc
+
+ tests/draw_testing.hh
)
set(TEST_INC
"../../../intern/ghost/"
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index a922ec7cd7d..f51b4fa0127 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -680,7 +680,7 @@ typedef struct EEVEE_GeometryMotionData {
int use_deform;
struct GPUBatch *batch; /* Batch for time = t. */
- struct GPUVertBuf *vbo[2]; /* Vbo for time = t +/- step. */
+ struct GPUVertBuf *vbo[2]; /* VBO for time = t +/- step. */
} EEVEE_GeometryMotionData;
/* ************ EFFECTS DATA ************* */
diff --git a/source/blender/draw/engines/eevee/eevee_subsurface.c b/source/blender/draw/engines/eevee/eevee_subsurface.c
index 23893d79090..b7bcd127859 100644
--- a/source/blender/draw/engines/eevee/eevee_subsurface.c
+++ b/source/blender/draw/engines/eevee/eevee_subsurface.c
@@ -144,7 +144,7 @@ void EEVEE_subsurface_output_init(EEVEE_ViewLayerData *UNUSED(sldata),
/* Clear texture.
* Due to the late initialization of the SSS it can happen that the `taa_current_sample` is
* already higher than one. This is noticeable when loading a file that has the diffuse light
- * pass in look dev mode active. `texture_created` will make sure that newly created textures
+ * pass in look-dev mode active. `texture_created` will make sure that newly created textures
* are cleared. */
if (effects->taa_current_sample == 1 || texture_created) {
const float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f};
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
index 06dd8a64485..84626eac4cf 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
@@ -278,7 +278,7 @@ vec3 probe_evaluate_grid(GridData gd, vec3 P, vec3 N, vec3 localpos)
float ws_dist_point_to_cell = length(ws_point_to_cell);
vec3 ws_light = ws_point_to_cell / ws_dist_point_to_cell;
- /* Smooth backface test */
+ /* Smooth back-face test. */
float weight = saturate(dot(ws_light, N));
/* Precomputed visibility */
diff --git a/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl b/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
index 90c5f1b95a0..73c4b521b05 100644
--- a/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
@@ -101,7 +101,7 @@ struct RayTraceParameters {
};
/* Returns true on hit. */
-/* TODO: fclem remove the backface check and do it the SSR resolve code. */
+/* TODO(fclem): remove the back-face check and do it the SSR resolve code. */
bool raytrace(Ray ray,
RayTraceParameters params,
const bool discard_backface,
@@ -151,7 +151,7 @@ bool raytrace(Ray ray,
/* ... and above it with the added thickness. */
hit = hit && (delta > ss_p.z - ss_p.w || abs(delta) < abs(ssray.direction.z * stride * 2.0));
}
- /* Discard backface hits. */
+ /* Discard back-face hits. */
hit = hit && !(discard_backface && prev_delta < 0.0);
/* Reject hit if background. */
hit = hit && (depth_sample != 1.0);
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.c b/source/blender/draw/engines/gpencil/gpencil_engine.c
index d89cadaa797..d3a0c40fae5 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.c
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.c
@@ -640,13 +640,13 @@ void GPENCIL_cache_populate(void *ved, Object *ob)
}
}
- BKE_gpencil_visible_stroke_iter(is_final_render ? pd->view_layer : NULL,
- ob,
- gpencil_layer_cache_populate,
- gpencil_stroke_cache_populate,
- &iter,
- do_onion,
- pd->cfra);
+ BKE_gpencil_visible_stroke_advanced_iter(is_final_render ? pd->view_layer : NULL,
+ ob,
+ gpencil_layer_cache_populate,
+ gpencil_stroke_cache_populate,
+ &iter,
+ do_onion,
+ pd->cfra);
gpencil_drawcall_flush(&iter);
diff --git a/source/blender/draw/engines/image/image_engine.c b/source/blender/draw/engines/image/image_engine.c
index 2522a445d8e..b6fd73e76d1 100644
--- a/source/blender/draw/engines/image/image_engine.c
+++ b/source/blender/draw/engines/image/image_engine.c
@@ -31,6 +31,7 @@
#include "DNA_camera_types.h"
#include "DNA_screen_types.h"
+#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "ED_image.h"
@@ -222,19 +223,30 @@ static void image_cache_image(IMAGE_Data *vedata, Image *image, ImageUser *iuser
copy_v4_fl4(shuffle, 1.0f, 0.0f, 0.0f, 0.0f);
}
else if ((sima_flag & SI_SHOW_R) != 0) {
- draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA | IMAGE_DRAW_FLAG_SHUFFLING;
+ draw_flags |= IMAGE_DRAW_FLAG_SHUFFLING;
+ if (IMB_alpha_affects_rgb(ibuf)) {
+ draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ }
copy_v4_fl4(shuffle, 1.0f, 0.0f, 0.0f, 0.0f);
}
else if ((sima_flag & SI_SHOW_G) != 0) {
- draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA | IMAGE_DRAW_FLAG_SHUFFLING;
+ draw_flags |= IMAGE_DRAW_FLAG_SHUFFLING;
+ if (IMB_alpha_affects_rgb(ibuf)) {
+ draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ }
copy_v4_fl4(shuffle, 0.0f, 1.0f, 0.0f, 0.0f);
}
else if ((sima_flag & SI_SHOW_B) != 0) {
- draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA | IMAGE_DRAW_FLAG_SHUFFLING;
+ draw_flags |= IMAGE_DRAW_FLAG_SHUFFLING;
+ if (IMB_alpha_affects_rgb(ibuf)) {
+ draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ }
copy_v4_fl4(shuffle, 0.0f, 0.0f, 1.0f, 0.0f);
}
else /* RGB */ {
- draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ if (IMB_alpha_affects_rgb(ibuf)) {
+ draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ }
}
}
if (space_type == SPACE_NODE) {
@@ -248,19 +260,30 @@ static void image_cache_image(IMAGE_Data *vedata, Image *image, ImageUser *iuser
copy_v4_fl4(shuffle, 0.0f, 0.0f, 0.0f, 1.0f);
}
else if ((snode->flag & SNODE_SHOW_R) != 0) {
- draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA | IMAGE_DRAW_FLAG_SHUFFLING;
+ draw_flags |= IMAGE_DRAW_FLAG_SHUFFLING;
+ if (IMB_alpha_affects_rgb(ibuf)) {
+ draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ }
copy_v4_fl4(shuffle, 1.0f, 0.0f, 0.0f, 0.0f);
}
else if ((snode->flag & SNODE_SHOW_G) != 0) {
- draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA | IMAGE_DRAW_FLAG_SHUFFLING;
+ draw_flags |= IMAGE_DRAW_FLAG_SHUFFLING;
+ if (IMB_alpha_affects_rgb(ibuf)) {
+ draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ }
copy_v4_fl4(shuffle, 0.0f, 1.0f, 0.0f, 0.0f);
}
else if ((snode->flag & SNODE_SHOW_B) != 0) {
- draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA | IMAGE_DRAW_FLAG_SHUFFLING;
+ draw_flags |= IMAGE_DRAW_FLAG_SHUFFLING;
+ if (IMB_alpha_affects_rgb(ibuf)) {
+ draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ }
copy_v4_fl4(shuffle, 0.0f, 0.0f, 1.0f, 0.0f);
}
else /* RGB */ {
- draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ if (IMB_alpha_affects_rgb(ibuf)) {
+ draw_flags |= IMAGE_DRAW_FLAG_APPLY_ALPHA;
+ }
}
}
diff --git a/source/blender/draw/engines/overlay/overlay_edit_mesh.c b/source/blender/draw/engines/overlay/overlay_edit_mesh.c
index 7639911286f..a7ed6c777e8 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_mesh.c
+++ b/source/blender/draw/engines/overlay/overlay_edit_mesh.c
@@ -26,6 +26,7 @@
#include "DNA_mesh_types.h"
+#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "draw_cache_impl.h"
diff --git a/source/blender/draw/engines/overlay/overlay_edit_uv.c b/source/blender/draw/engines/overlay/overlay_edit_uv.c
index 01ab47ac1de..c2b130163e8 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_uv.c
+++ b/source/blender/draw/engines/overlay/overlay_edit_uv.c
@@ -24,6 +24,7 @@
#include "draw_cache_impl.h"
#include "draw_manager_text.h"
+#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "BKE_image.h"
#include "BKE_layer.h"
diff --git a/source/blender/draw/engines/overlay/overlay_gpencil.c b/source/blender/draw/engines/overlay/overlay_gpencil.c
index aa26aa47faa..5c03d70d7be 100644
--- a/source/blender/draw/engines/overlay/overlay_gpencil.c
+++ b/source/blender/draw/engines/overlay/overlay_gpencil.c
@@ -431,7 +431,7 @@ static void OVERLAY_gpencil_color_names(Object *ob)
const DRWContextState *draw_ctx = DRW_context_state_get();
int cfra = DEG_get_ctime(draw_ctx->depsgraph);
- BKE_gpencil_visible_stroke_iter(
+ BKE_gpencil_visible_stroke_advanced_iter(
NULL, ob, NULL, overlay_gpencil_draw_stroke_color_name, ob, false, cfra);
}
diff --git a/source/blender/draw/engines/overlay/overlay_outline.c b/source/blender/draw/engines/overlay/overlay_outline.c
index b233e084f16..e3f01d968ae 100644
--- a/source/blender/draw/engines/overlay/overlay_outline.c
+++ b/source/blender/draw/engines/overlay/overlay_outline.c
@@ -263,13 +263,13 @@ static void OVERLAY_outline_gpencil(OVERLAY_PrivateData *pd, Object *ob)
gpencil_depth_plane(ob, iter.plane);
}
- BKE_gpencil_visible_stroke_iter(NULL,
- ob,
- gpencil_layer_cache_populate,
- gpencil_stroke_cache_populate,
- &iter,
- false,
- pd->cfra);
+ BKE_gpencil_visible_stroke_advanced_iter(NULL,
+ ob,
+ gpencil_layer_cache_populate,
+ gpencil_stroke_cache_populate,
+ &iter,
+ false,
+ pd->cfra);
}
static void OVERLAY_outline_volume(OVERLAY_PrivateData *pd, Object *ob)
diff --git a/source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl b/source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl
index 17e8d0da5d9..26796c82f66 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl
@@ -9,8 +9,8 @@ layout(location = 1) out vec4 lineOutput;
void main()
{
- /* Manual backface cullling.. Not ideal for performance
- * but needed for view clarity in xray mode and support
+ /* Manual back-face culling. Not ideal for performance
+ * but needed for view clarity in X-ray mode and support
* for inverted bone matrices. */
if ((inverted == 1) == gl_FrontFacing) {
discard;
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl
index 6e10a656fc1..c5b2ce0fd99 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl
@@ -24,7 +24,7 @@ void main()
workbench_float_pair_decode(mat_data.a, roughness, metallic);
#ifdef V3D_LIGHTING_MATCAP
- /* When using matcaps, mat_data.a is the backface sign. */
+ /* When using matcaps, mat_data.a is the back-face sign. */
N = (mat_data.a > 0.0) ? N : -N;
fragColor.rgb = get_matcap_lighting(base_color, N, I);
diff --git a/source/blender/draw/intern/draw_cache_extract.h b/source/blender/draw/intern/draw_cache_extract.h
index be61b0a9baf..a0694a08f0b 100644
--- a/source/blender/draw/intern/draw_cache_extract.h
+++ b/source/blender/draw/intern/draw_cache_extract.h
@@ -36,7 +36,7 @@ typedef struct DRW_MeshWeightState {
short flags;
char alert_mode;
- /* Set of all selected bones for Multipaint. */
+ /* Set of all selected bones for Multi-paint. */
bool *defgroup_sel; /* [defgroup_len] */
int defgroup_sel_count;
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh_private.h b/source/blender/draw/intern/draw_cache_extract_mesh_private.h
index 2424b0f9fee..5f670bdc5ec 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh_private.h
+++ b/source/blender/draw/intern/draw_cache_extract_mesh_private.h
@@ -30,6 +30,7 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "draw_cache_extract.h"
diff --git a/source/blender/draw/intern/draw_cache_impl_gpencil.c b/source/blender/draw/intern/draw_cache_impl_gpencil.c
index 8f1f6b59e7a..74423513bcc 100644
--- a/source/blender/draw/intern/draw_cache_impl_gpencil.c
+++ b/source/blender/draw/intern/draw_cache_impl_gpencil.c
@@ -422,7 +422,7 @@ static void gpencil_batches_ensure(Object *ob, GpencilBatchCache *cache, int cfr
.tri_len = 0,
.curve_len = 0,
};
- BKE_gpencil_visible_stroke_iter(
+ BKE_gpencil_visible_stroke_advanced_iter(
NULL, ob, NULL, gpencil_object_verts_count_cb, &iter, do_onion, cfra);
/* Create VBOs. */
@@ -439,7 +439,8 @@ static void gpencil_batches_ensure(Object *ob, GpencilBatchCache *cache, int cfr
GPU_indexbuf_init(&iter.ibo, GPU_PRIM_TRIS, iter.tri_len, iter.vert_len);
/* Fill buffers with data. */
- BKE_gpencil_visible_stroke_iter(NULL, ob, NULL, gpencil_stroke_iter_cb, &iter, do_onion, cfra);
+ BKE_gpencil_visible_stroke_advanced_iter(
+ NULL, ob, NULL, gpencil_stroke_iter_cb, &iter, do_onion, cfra);
/* Mark last 2 verts as invalid. */
for (int i = 0; i < 2; i++) {
@@ -514,7 +515,7 @@ GPUBatch *DRW_cache_gpencil_face_wireframe_get(Object *ob)
/* IMPORTANT: Keep in sync with gpencil_edit_batches_ensure() */
bool do_onion = true;
- BKE_gpencil_visible_stroke_iter(
+ BKE_gpencil_visible_stroke_advanced_iter(
NULL, ob, NULL, gpencil_lines_indices_cb, &iter, do_onion, cfra);
GPUIndexBuf *ibo = GPU_indexbuf_build(&iter.ibo);
@@ -856,7 +857,7 @@ static void gpencil_edit_batches_ensure(Object *ob, GpencilBatchCache *cache, in
iter.verts = (gpEditVert *)GPU_vertbuf_get_data(cache->edit_vbo);
/* Fill buffers with data. */
- BKE_gpencil_visible_stroke_iter(
+ BKE_gpencil_visible_stroke_advanced_iter(
NULL, ob, NULL, gpencil_edit_stroke_iter_cb, &iter, do_onion, cfra);
/* Create the batches */
@@ -883,7 +884,7 @@ static void gpencil_edit_batches_ensure(Object *ob, GpencilBatchCache *cache, in
cache->edit_curve_vbo = GPU_vertbuf_create_with_format(format);
/* Count data. */
- BKE_gpencil_visible_stroke_iter(
+ BKE_gpencil_visible_stroke_advanced_iter(
NULL, ob, NULL, gpencil_edit_curve_stroke_count_cb, &iterdata, false, cfra);
gpEditCurveIterData iter;
@@ -894,7 +895,7 @@ static void gpencil_edit_batches_ensure(Object *ob, GpencilBatchCache *cache, in
iter.verts = (gpEditCurveVert *)GPU_vertbuf_get_data(cache->edit_curve_vbo);
/* Fill buffers with data. */
- BKE_gpencil_visible_stroke_iter(
+ BKE_gpencil_visible_stroke_advanced_iter(
NULL, ob, NULL, gpencil_edit_curve_stroke_iter_cb, &iter, false, cfra);
cache->edit_curve_handles_batch = GPU_batch_create(
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index 8387fb2f43f..0c002ff09f2 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -821,6 +821,17 @@ void DRW_mesh_batch_cache_dirty_tag(Mesh *me, eMeshBatchDirtyMode mode)
mesh_batch_cache_discard_shaded_tri(cache);
mesh_batch_cache_discard_uvedit(cache);
break;
+ case BKE_MESH_BATCH_DIRTY_DEFORM:
+ FOREACH_MESH_BUFFER_CACHE (cache, mbufcache) {
+ GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.pos_nor);
+ GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.lnor);
+ GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.fdots_pos);
+ GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.fdots_nor);
+ GPU_INDEXBUF_DISCARD_SAFE(mbufcache->ibo.tris);
+ }
+ batch_map = MDEPS_CREATE_MAP(vbo.pos_nor, vbo.lnor, vbo.fdots_pos, vbo.fdots_nor, ibo.tris);
+ mesh_batch_cache_discard_batch(cache, batch_map);
+ break;
case BKE_MESH_BATCH_DIRTY_UVEDIT_ALL:
mesh_batch_cache_discard_uvedit(cache);
break;
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 62742d082ca..6f5e041fa79 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -1645,7 +1645,7 @@ void DRW_draw_render_loop_ex(struct Depsgraph *depsgraph,
drw_engines_draw_scene();
- /* Fix 3D view being "laggy" on macos and win+nvidia. (See T56996, T61474) */
+ /* Fix 3D view "lagging" on APPLE and WIN32+NVIDIA. (See T56996, T61474) */
GPU_flush();
DRW_stats_reset();
diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c
index 03679c51469..7f7696d485c 100644
--- a/source/blender/draw/intern/draw_manager_exec.c
+++ b/source/blender/draw/intern/draw_manager_exec.c
@@ -701,7 +701,7 @@ BLI_INLINE void draw_select_buffer(DRWShadingGroup *shgroup,
int count = 1;
int tot = is_instancing ? GPU_vertbuf_get_vertex_len(batch->inst[0]) :
GPU_vertbuf_get_vertex_len(batch->verts[0]);
- /* Hack : get "vbo" data without actually drawing. */
+ /* HACK: get VBO data without actually drawing. */
int *select_id = (void *)GPU_vertbuf_get_data(state->select_buf);
/* Batching */
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index f69830fc015..87688ee343c 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -4025,7 +4025,7 @@ static bool acf_nlaaction_setting_valid(bAnimContext *UNUSED(ac),
/* conditionally supported */
case ACHANNEL_SETTING_PINNED: /* pinned - map/unmap */
if ((adt) && (adt->flag & ADT_NLA_EDIT_ON)) {
- /* this should only appear in tweakmode */
+ /* This should only appear in tweak-mode. */
return true;
}
else {
@@ -5176,7 +5176,7 @@ void ANIM_channel_draw_widgets(const bContext *C,
}
/* step 3) draw special toggles .................................
- * - in Graph Editor, checkboxes for visibility in curves area
+ * - in Graph Editor, check-boxes for visibility in curves area
* - in NLA Editor, glowing dots for solo/not solo...
* - in Grease Pencil mode, color swatches for layer color
*/
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 136cdefd2ec..8f8c1c067d4 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -747,7 +747,7 @@ static bool animedit_poll_channels_active(bContext *C)
return 1;
}
-/* poll callback for Animation Editor channels list region + not in NLA-tweakmode for NLA */
+/* Poll callback for Animation Editor channels list region + not in NLA-tweak-mode for NLA. */
static bool animedit_poll_channels_nla_tweakmode_off(bContext *C)
{
ScrArea *area = CTX_wm_area(C);
@@ -763,7 +763,7 @@ static bool animedit_poll_channels_nla_tweakmode_off(bContext *C)
return 0;
}
- /* NLA TweakMode test */
+ /* NLA tweak-mode test. */
if (area->spacetype == SPACE_NLA) {
if ((scene == NULL) || (scene->flag & SCE_NLA_EDIT_ON)) {
return 0;
@@ -1283,6 +1283,9 @@ static void split_groups_action_temp(bAction *act, bActionGroup *tgrp)
else {
group_fcurves_last->next->prev = group_fcurves_first->prev;
}
+
+ /* Clear links pointing outside the per-group list. */
+ group_fcurves_first->prev = group_fcurves_last->next = NULL;
}
/* Initialize memory for temp-group */
@@ -1337,24 +1340,12 @@ static void join_groups_action_temp(bAction *act)
if (agrp->flag & AGRP_TEMP) {
LISTBASE_FOREACH (FCurve *, fcu, &agrp->channels) {
fcu->grp = NULL;
- if (fcu == agrp->channels.last) {
- break;
- }
}
BLI_remlink(&act->groups, agrp);
break;
}
}
-
- /* BLI_movelisttolist() doesn't touch first->prev and last->next pointers in its "dst" list.
- * Ensure that after the reshuffling the list is properly terminated. */
- if (!BLI_listbase_is_empty(&act->curves)) {
- FCurve *act_fcurves_first = act->curves.first;
- act_fcurves_first->prev = NULL;
- FCurve *act_fcurves_last = act->curves.last;
- act_fcurves_last->next = NULL;
- }
}
/* Change the order of anim-channels within action
diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c
index 73b9b118148..6f3277397c5 100644
--- a/source/blender/editors/animation/anim_ops.c
+++ b/source/blender/editors/animation/anim_ops.c
@@ -51,8 +51,10 @@
#include "DEG_depsgraph.h"
+#include "SEQ_iterator.h"
#include "SEQ_sequencer.h"
#include "SEQ_time.h"
+#include "SEQ_transform.h"
#include "anim_intern.h"
@@ -81,6 +83,49 @@ static bool change_frame_poll(bContext *C)
return false;
}
+static int seq_snap_threshold_get_frame_distance(bContext *C)
+{
+ const int snap_distance = SEQ_tool_settings_snap_distance_get(CTX_data_scene(C));
+ const ARegion *region = CTX_wm_region(C);
+ return round_fl_to_int(UI_view2d_region_to_view_x(&region->v2d, snap_distance) -
+ UI_view2d_region_to_view_x(&region->v2d, 0));
+}
+
+static void seq_frame_snap_update_best(const int position,
+ const int timeline_frame,
+ int *r_best_frame,
+ int *r_best_distance)
+{
+ if (abs(position - timeline_frame) < *r_best_distance) {
+ *r_best_distance = abs(position - timeline_frame);
+ *r_best_frame = position;
+ }
+}
+
+static int seq_frame_apply_snap(bContext *C, Scene *scene, const int timeline_frame)
+{
+
+ ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(scene, false));
+ SeqCollection *strips = SEQ_query_all_strips(seqbase);
+
+ int best_frame = 0;
+ int best_distance = MAXFRAME;
+ Sequence *seq;
+ SEQ_ITERATOR_FOREACH (seq, strips) {
+ seq_frame_snap_update_best(
+ SEQ_transform_get_left_handle_frame(seq), timeline_frame, &best_frame, &best_distance);
+ seq_frame_snap_update_best(
+ SEQ_transform_get_right_handle_frame(seq), timeline_frame, &best_frame, &best_distance);
+ }
+ SEQ_collection_free(strips);
+
+ if (best_distance < seq_snap_threshold_get_frame_distance(C)) {
+ return best_frame;
+ }
+
+ return timeline_frame;
+}
+
/* Set the new frame number */
static void change_frame_apply(bContext *C, wmOperator *op)
{
@@ -90,7 +135,7 @@ static void change_frame_apply(bContext *C, wmOperator *op)
if (do_snap) {
if (CTX_wm_space_seq(C)) {
- frame = SEQ_time_find_next_prev_edit(scene, frame, SEQ_SIDE_BOTH, true, false, false);
+ frame = seq_frame_apply_snap(C, scene, frame);
}
else {
frame = BKE_scene_frame_snap_by_seconds(scene, 1.0, frame);
@@ -181,6 +226,18 @@ static void change_frame_seq_preview_end(bContext *C)
}
}
+static bool use_sequencer_snapping(bContext *C)
+{
+ if (!CTX_wm_space_seq(C)) {
+ return false;
+ }
+
+ Scene *scene = CTX_data_scene(C);
+ short snap_flag = SEQ_tool_settings_snap_flag_get(scene);
+ return (scene->toolsettings->snap_flag & SCE_SNAP_SEQ) &&
+ (snap_flag & SEQ_SNAP_CURRENT_FRAME_TO_STRIPS);
+}
+
/* Modal Operator init */
static int change_frame_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
@@ -190,6 +247,10 @@ static int change_frame_invoke(bContext *C, wmOperator *op, const wmEvent *event
*/
RNA_float_set(op->ptr, "frame", frame_from_event(C, event));
+ if (use_sequencer_snapping(C)) {
+ RNA_boolean_set(op->ptr, "snap", true);
+ }
+
change_frame_seq_preview_begin(C, event);
change_frame_apply(C, op);
@@ -231,11 +292,22 @@ static int change_frame_modal(bContext *C, wmOperator *op, const wmEvent *event)
case EVT_LEFTCTRLKEY:
case EVT_RIGHTCTRLKEY:
- if (event->val == KM_RELEASE) {
- RNA_boolean_set(op->ptr, "snap", false);
+ /* Use Ctrl key to invert snapping in sequencer. */
+ if (use_sequencer_snapping(C)) {
+ if (event->val == KM_RELEASE) {
+ RNA_boolean_set(op->ptr, "snap", true);
+ }
+ else if (event->val == KM_PRESS) {
+ RNA_boolean_set(op->ptr, "snap", false);
+ }
}
- else if (event->val == KM_PRESS) {
- RNA_boolean_set(op->ptr, "snap", true);
+ else {
+ if (event->val == KM_RELEASE) {
+ RNA_boolean_set(op->ptr, "snap", false);
+ }
+ else if (event->val == KM_PRESS) {
+ RNA_boolean_set(op->ptr, "snap", true);
+ }
}
break;
}
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index 16eb2f6b6f2..bfaa76b3bf9 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -80,7 +80,7 @@ FCurve *verify_driver_fcurve(ID *id,
/* init animdata if none available yet */
adt = BKE_animdata_from_id(id);
if (adt == NULL && creation_mode != DRIVER_FCURVE_LOOKUP_ONLY) {
- adt = BKE_animdata_add_id(id);
+ adt = BKE_animdata_ensure_id(id);
}
if (adt == NULL) {
/* if still none (as not allowed to add, or ID doesn't have animdata for some reason) */
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 3751555f18c..0a499232ba9 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -85,6 +85,8 @@ static KeyingSet *keyingset_get_from_op_with_error(wmOperator *op,
PropertyRNA *prop,
Scene *scene);
+static int delete_key_using_keying_set(bContext *C, wmOperator *op, KeyingSet *ks);
+
/* ************************************************** */
/* Keyframing Setting Wrangling */
@@ -140,7 +142,7 @@ bAction *ED_id_action_ensure(Main *bmain, ID *id)
/* init animdata if none available yet */
adt = BKE_animdata_from_id(id);
if (adt == NULL) {
- adt = BKE_animdata_add_id(id);
+ adt = BKE_animdata_ensure_id(id);
}
if (adt == NULL) {
/* if still none (as not allowed to add, or ID doesn't have animdata for some reason) */
@@ -2079,42 +2081,19 @@ void ANIM_OT_keyframe_insert_menu(wmOperatorType *ot)
static int delete_key_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- float cfra = (float)CFRA; /* XXX for now, don't bother about all the yucky offset crap */
- int num_channels;
-
KeyingSet *ks = keyingset_get_from_op_with_error(op, op->type->prop, scene);
if (ks == NULL) {
return OPERATOR_CANCELLED;
}
- const int prop_type = RNA_property_type(op->type->prop);
- if (prop_type == PROP_ENUM) {
- int type = RNA_property_enum_get(op->ptr, op->type->prop);
- ks = ANIM_keyingset_get_from_enum_type(scene, type);
- if (ks == NULL) {
- BKE_report(op->reports, RPT_ERROR, "No active Keying Set");
- return OPERATOR_CANCELLED;
- }
- }
- else if (prop_type == PROP_STRING) {
- char type_id[MAX_ID_NAME - 2];
- RNA_property_string_get(op->ptr, op->type->prop, type_id);
- ks = ANIM_keyingset_get_from_idname(scene, type_id);
-
- if (ks == NULL) {
- BKE_reportf(op->reports, RPT_ERROR, "Active Keying Set '%s' not found", type_id);
- return OPERATOR_CANCELLED;
- }
- }
- else {
- BLI_assert(0);
- }
+ return delete_key_using_keying_set(C, op, ks);
+}
- /* report failure */
- if (ks == NULL) {
- BKE_report(op->reports, RPT_ERROR, "No active Keying Set");
- return OPERATOR_CANCELLED;
- }
+static int delete_key_using_keying_set(bContext *C, wmOperator *op, KeyingSet *ks)
+{
+ Scene *scene = CTX_data_scene(C);
+ float cfra = (float)CFRA; /* XXX for now, don't bother about all the yucky offset crap */
+ int num_channels;
/* try to delete keyframes for the channels specified by KeyingSet */
num_channels = ANIM_apply_keyingset(C, NULL, NULL, ks, MODIFYKEY_MODE_DELETE, cfra);
@@ -2130,7 +2109,8 @@ static int delete_key_exec(bContext *C, wmOperator *op)
if (num_channels > 0) {
/* if the appropriate properties have been set, make a note that we've inserted something */
- if (RNA_boolean_get(op->ptr, "confirm_success")) {
+ PropertyRNA *prop = RNA_struct_find_property(op->ptr, "confirm_success");
+ if (prop != NULL && RNA_property_boolean_get(op->ptr, prop)) {
BKE_reportf(op->reports,
RPT_INFO,
"Successfully removed %d keyframes for keying set '%s'",
@@ -2301,7 +2281,7 @@ void ANIM_OT_keyframe_clear_v3d(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-static int delete_key_v3d_exec(bContext *C, wmOperator *op)
+static int delete_key_v3d_without_keying_set(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
float cfra = (float)CFRA;
@@ -2408,6 +2388,18 @@ static int delete_key_v3d_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
+static int delete_key_v3d_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ KeyingSet *ks = ANIM_scene_get_active_keyingset(scene);
+
+ if (ks == NULL) {
+ return delete_key_v3d_without_keying_set(C, op);
+ }
+
+ return delete_key_using_keying_set(C, op, ks);
+}
+
void ANIM_OT_keyframe_delete_v3d(wmOperatorType *ot)
{
/* identifiers */
diff --git a/source/blender/editors/animation/time_scrub_ui.c b/source/blender/editors/animation/time_scrub_ui.c
index 034378399b9..6af033f3cf2 100644
--- a/source/blender/editors/animation/time_scrub_ui.c
+++ b/source/blender/editors/animation/time_scrub_ui.c
@@ -109,7 +109,7 @@ static void draw_current_frame(const Scene *scene,
if (draw_line) {
/* Draw vertical line to from the bottom of the current frame box to the bottom of the screen.
*/
- const float subframe_x = UI_view2d_view_to_region_x(v2d, BKE_scene_frame_get(scene));
+ const float subframe_x = UI_view2d_view_to_region_x(v2d, BKE_scene_ctime_get(scene));
GPUVertFormat *format = immVertexFormat();
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
diff --git a/source/blender/editors/armature/editarmature_undo.c b/source/blender/editors/armature/editarmature_undo.c
index 725945f8edc..832e75b2a8b 100644
--- a/source/blender/editors/armature/editarmature_undo.c
+++ b/source/blender/editors/armature/editarmature_undo.c
@@ -206,7 +206,7 @@ static void armature_undosys_step_decode(struct bContext *C,
}
undoarm_to_editarm(&elem->data, arm);
arm->needs_flush_to_id = 1;
- DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
+ DEG_id_tag_update(&arm->id, ID_RECALC_GEOMETRY);
}
/* The first element is always active */
diff --git a/source/blender/editors/curve/editcurve_undo.c b/source/blender/editors/curve/editcurve_undo.c
index 88f6398567d..210411c6eb5 100644
--- a/source/blender/editors/curve/editcurve_undo.c
+++ b/source/blender/editors/curve/editcurve_undo.c
@@ -267,7 +267,7 @@ static void curve_undosys_step_decode(struct bContext *C,
}
undocurve_to_editcurve(bmain, &elem->data, obedit->data, &obedit->shapenr);
cu->editnurb->needs_flush_to_id = 1;
- DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
+ DEG_id_tag_update(&cu->id, ID_RECALC_GEOMETRY);
}
/* The first element is always active */
diff --git a/source/blender/editors/curve/editfont_undo.c b/source/blender/editors/curve/editfont_undo.c
index b61506d9346..6eaf8971eb0 100644
--- a/source/blender/editors/curve/editfont_undo.c
+++ b/source/blender/editors/curve/editfont_undo.c
@@ -379,7 +379,7 @@ static void font_undosys_step_decode(struct bContext *C,
Curve *cu = obedit->data;
undofont_to_editfont(&us->data, cu);
- DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
+ DEG_id_tag_update(&cu->id, ID_RECALC_GEOMETRY);
ED_undo_object_set_active_or_warn(
CTX_data_scene(C), CTX_data_view_layer(C), obedit, us_p->name, &LOG);
diff --git a/source/blender/editors/gpencil/annotate_paint.c b/source/blender/editors/gpencil/annotate_paint.c
index 7bc4c307935..4b0c5ccd285 100644
--- a/source/blender/editors/gpencil/annotate_paint.c
+++ b/source/blender/editors/gpencil/annotate_paint.c
@@ -1172,7 +1172,7 @@ static void annotation_stroke_eraser_dostroke(tGPsdata *p,
((!ELEM(V2D_IS_CLIPPED, pc2[0], pc2[1])) && BLI_rcti_isect_pt(rect, pc2[0], pc2[1]))) {
/* Check if point segment of stroke had anything to do with
* eraser region (either within stroke painted, or on its lines)
- * - this assumes that linewidth is irrelevant
+ * - this assumes that line-width is irrelevant.
*/
if (gpencil_stroke_inside_circle(mval, radius, pc1[0], pc1[1], pc2[0], pc2[1])) {
if ((annotation_stroke_eraser_is_occluded(p, pt1, pc1[0], pc1[1]) == false) ||
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 0b107aac8b9..d6f6dbb2b10 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -1579,7 +1579,7 @@ static void gpencil_stroke_eraser_dostroke(tGPsdata *p,
((!ELEM(V2D_IS_CLIPPED, pc2[0], pc2[1])) && BLI_rcti_isect_pt(rect, pc2[0], pc2[1]))) {
/* Check if point segment of stroke had anything to do with
* eraser region (either within stroke painted, or on its lines)
- * - this assumes that linewidth is irrelevant
+ * - this assumes that line-width is irrelevant.
*/
if (gpencil_stroke_inside_circle(mval, radius, pc0[0], pc0[1], pc2[0], pc2[1])) {
diff --git a/source/blender/editors/gpencil/gpencil_vertex_paint.c b/source/blender/editors/gpencil/gpencil_vertex_paint.c
index 7ec64b2afd6..16605b6c634 100644
--- a/source/blender/editors/gpencil/gpencil_vertex_paint.c
+++ b/source/blender/editors/gpencil/gpencil_vertex_paint.c
@@ -910,7 +910,7 @@ static bool gpencil_vertexpaint_select_stroke(tGP_BrushVertexpaintData *gso,
((!ELEM(V2D_IS_CLIPPED, pc2[0], pc2[1])) && BLI_rcti_isect_pt(rect, pc2[0], pc2[1]))) {
/* Check if point segment of stroke had anything to do with
* brush region (either within stroke painted, or on its lines)
- * - this assumes that linewidth is irrelevant
+ * - this assumes that line-width is irrelevant.
*/
if (gpencil_stroke_inside_circle(gso->mval, radius, pc1[0], pc1[1], pc2[0], pc2[1])) {
diff --git a/source/blender/editors/gpencil/gpencil_weight_paint.c b/source/blender/editors/gpencil/gpencil_weight_paint.c
index 6e396cd82e3..d14322e12b5 100644
--- a/source/blender/editors/gpencil/gpencil_weight_paint.c
+++ b/source/blender/editors/gpencil/gpencil_weight_paint.c
@@ -448,7 +448,7 @@ static void gpencil_weightpaint_select_stroke(tGP_BrushWeightpaintData *gso,
((!ELEM(V2D_IS_CLIPPED, pc2[0], pc2[1])) && BLI_rcti_isect_pt(rect, pc2[0], pc2[1]))) {
/* Check if point segment of stroke had anything to do with
* brush region (either within stroke painted, or on its lines)
- * - this assumes that linewidth is irrelevant
+ * - this assumes that line-width is irrelevant.
*/
if (gpencil_stroke_inside_circle(gso->mval, radius, pc1[0], pc1[1], pc2[0], pc2[1])) {
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index 0493832c06f..673f629d6ef 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -468,7 +468,7 @@ bool fcurve_is_changed(struct PointerRNA ptr,
* Checks whether a keyframe exists for the given ID-block one the given frame.
* - It is recommended to call this method over the other keyframe-checkers directly,
* in case some detail of the implementation changes...
- * - frame: the value of this is quite often result of #BKE_scene_frame_get()
+ * - frame: the value of this is quite often result of #BKE_scene_ctime_get()
*/
bool id_frame_has_keyframe(struct ID *id, float frame, short filter);
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 667540b8f63..2b73194afb2 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -86,7 +86,7 @@ void EDBM_mesh_clear(struct BMEditMesh *em);
void EDBM_selectmode_to_scene(struct bContext *C);
void EDBM_mesh_make(struct Object *ob, const int select_mode, const bool add_key_index);
-void EDBM_mesh_free(struct BMEditMesh *em);
+void EDBM_mesh_free_data(struct BMEditMesh *em);
void EDBM_mesh_load_ex(struct Main *bmain, struct Object *ob, bool free_data);
void EDBM_mesh_load(struct Main *bmain, struct Object *ob);
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 7a8c14d0a35..802c175492f 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -58,6 +58,7 @@ struct bNodeTree;
struct bScreen;
struct rctf;
struct rcti;
+struct uiBlockInteraction_Handle;
struct uiButSearch;
struct uiFontStyle;
struct uiList;
@@ -245,7 +246,7 @@ enum {
#define UI_PANEL_BOX_STYLE_MARGIN (U.widget_unit * 0.2f)
/* but->drawflag - these flags should only affect how the button is drawn. */
-/* NOTE: currently, these flags _are not passed_ to the widget's state() or draw() functions
+/* NOTE: currently, these flags *are not passed* to the widget's state() or draw() functions
* (except for the 'align' ones)!
*/
enum {
@@ -514,6 +515,54 @@ typedef int (*uiButPushedStateFunc)(struct uiBut *but, const void *arg);
typedef void (*uiBlockHandleFunc)(struct bContext *C, void *arg, int event);
+/* -------------------------------------------------------------------- */
+/** \name Custom Interaction
+ *
+ * Sometimes it's useful to create data that remains available
+ * while the user interacts with a button.
+ *
+ * A common case is dragging a number button or slider
+ * however this could be used in other cases too.
+ * \{ */
+
+struct uiBlockInteraction_Params {
+ /**
+ * When true, this interaction is not modal
+ * (user clicking on a number button arrows or pasting a value for example).
+ */
+ bool is_click;
+ /**
+ * Array of unique event ID's (values from #uiBut.retval).
+ * There may be more than one for multi-button editing (see #UI_BUT_DRAG_MULTI).
+ */
+ int *unique_retval_ids;
+ uint unique_retval_ids_len;
+};
+
+/** Returns 'user_data', freed by #uiBlockInteractionEndFn. */
+typedef void *(*uiBlockInteractionBeginFn)(struct bContext *C,
+ const struct uiBlockInteraction_Params *params,
+ void *arg1);
+typedef void (*uiBlockInteractionEndFn)(struct bContext *C,
+ const struct uiBlockInteraction_Params *params,
+ void *arg1,
+ void *user_data);
+typedef void (*uiBlockInteractionUpdateFn)(struct bContext *C,
+ const struct uiBlockInteraction_Params *params,
+ void *arg1,
+ void *user_data);
+
+typedef struct uiBlockInteraction_CallbackData {
+ uiBlockInteractionBeginFn begin_fn;
+ uiBlockInteractionEndFn end_fn;
+ uiBlockInteractionUpdateFn update_fn;
+ void *arg1;
+} uiBlockInteraction_CallbackData;
+
+void UI_block_interaction_set(uiBlock *block, uiBlockInteraction_CallbackData *callbacks);
+
+/** \} */
+
/* Menu Callbacks */
typedef void (*uiMenuCreateFunc)(struct bContext *C, struct uiLayout *layout, void *arg1);
@@ -663,7 +712,7 @@ enum {
UI_BLOCK_THEME_STYLE_POPUP = 1,
};
void UI_block_theme_style_set(uiBlock *block, char theme_style);
-char UI_block_emboss_get(uiBlock *block);
+eUIEmbossType UI_block_emboss_get(uiBlock *block);
void UI_block_emboss_set(uiBlock *block, eUIEmbossType emboss);
bool UI_block_is_search_only(const uiBlock *block);
void UI_block_set_search_only(uiBlock *block, bool search_only);
@@ -678,7 +727,7 @@ void UI_block_region_set(uiBlock *block, struct ARegion *region);
void UI_block_lock_set(uiBlock *block, bool val, const char *lockstr);
void UI_block_lock_clear(uiBlock *block);
-/* automatic aligning, horiz or verical */
+/* Automatic aligning, horizontal or vertical. */
void UI_block_align_begin(uiBlock *block);
void UI_block_align_end(uiBlock *block);
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index e9784a59d70..32b86119753 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -3542,7 +3542,7 @@ uiBlock *UI_block_begin(const bContext *C, ARegion *region, const char *name, eU
return block;
}
-char UI_block_emboss_get(uiBlock *block)
+eUIEmbossType UI_block_emboss_get(uiBlock *block)
{
return block->emboss;
}
@@ -4106,7 +4106,6 @@ static uiBut *ui_def_but(uiBlock *block,
UI_BTYPE_BLOCK,
UI_BTYPE_BUT_MENU,
UI_BTYPE_SEARCH_MENU,
- UI_BTYPE_PROGRESS_BAR,
UI_BTYPE_DATASETROW,
UI_BTYPE_POPOVER)) {
but->drawflag |= (UI_BUT_TEXT_LEFT | UI_BUT_ICON_LEFT);
diff --git a/source/blender/editors/interface/interface_context_menu.c b/source/blender/editors/interface/interface_context_menu.c
index de0d5a4a3d7..2a7611eabb1 100644
--- a/source/blender/editors/interface/interface_context_menu.c
+++ b/source/blender/editors/interface/interface_context_menu.c
@@ -560,7 +560,7 @@ bool ui_popup_context_menu_for_button(bContext *C, uiBut *but)
const bool is_overridable = (override_status & RNA_OVERRIDE_STATUS_OVERRIDABLE) != 0;
/* Set the (button_pointer, button_prop)
- * and pointer data for Python access to the hovered ui element. */
+ * and pointer data for Python access to the hovered UI element. */
uiLayoutSetContextFromBut(layout, but);
/* Keyframes */
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 2bd1b404228..655fdda3069 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -229,7 +229,7 @@ void ui_draw_but_TAB_outline(const rcti *rect,
{0.98, 0.805},
};
- /* mult */
+ /* Multiply. */
for (a = 0; a < 4; a++) {
mul_v2_fl(vec[a], rad);
}
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index bf81ccd280e..0e45970a165 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -35,10 +35,12 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
+#include "BLI_array_utils.h"
#include "BLI_linklist.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_rect.h"
+#include "BLI_sort_utils.h"
#include "BLI_string.h"
#include "BLI_string_cursor_utf8.h"
#include "BLI_string_utf8.h"
@@ -170,6 +172,20 @@ static bool ui_but_find_select_in_enum__cmp(const uiBut *but_a, const uiBut *but
static void ui_textedit_string_set(uiBut *but, struct uiHandleButtonData *data, const char *str);
static void button_tooltip_timer_reset(bContext *C, uiBut *but);
+static void ui_block_interaction_begin_ensure(bContext *C,
+ uiBlock *block,
+ struct uiHandleButtonData *data,
+ const bool is_click);
+static struct uiBlockInteraction_Handle *ui_block_interaction_begin(struct bContext *C,
+ uiBlock *block,
+ const bool is_click);
+static void ui_block_interaction_end(struct bContext *C,
+ uiBlockInteraction_CallbackData *callbacks,
+ struct uiBlockInteraction_Handle *interaction);
+static void ui_block_interaction_update(struct bContext *C,
+ uiBlockInteraction_CallbackData *callbacks,
+ struct uiBlockInteraction_Handle *interaction);
+
#ifdef USE_KEYNAV_LIMIT
static void ui_mouse_motion_keynav_init(struct uiKeyNavLock *keynav, const wmEvent *event);
static bool ui_mouse_motion_keynav_test(struct uiKeyNavLock *keynav, const wmEvent *event);
@@ -225,6 +241,19 @@ typedef enum uiMenuScrollType {
MENU_SCROLL_BOTTOM,
} uiMenuScrollType;
+typedef struct uiBlockInteraction_Handle {
+ struct uiBlockInteraction_Params params;
+ void *user_data;
+ /**
+ * This is shared between #uiHandleButtonData and #uiAfterFunc,
+ * the last user runs the end callback and frees the data.
+ *
+ * This is needed as the order of freeing changes depending on
+ * accepting/canceling the operation.
+ */
+ int user_count;
+} uiBlockInteraction_Handle;
+
#ifdef USE_ALLSELECT
/* Unfortunately there's no good way handle more generally:
@@ -430,6 +459,8 @@ typedef struct uiHandleButtonData {
uiSelectContextStore select_others;
#endif
+ struct uiBlockInteraction_Handle *custom_interaction_handle;
+
/* Text field undo. */
struct uiUndoStack_Text *undo_stack_text;
@@ -471,6 +502,9 @@ typedef struct uiAfterFunc {
void *search_arg;
uiFreeArgFunc search_arg_free_fn;
+ uiBlockInteraction_CallbackData custom_interaction_callbacks;
+ uiBlockInteraction_Handle *custom_interaction_handle;
+
bContextStore *context;
char undostr[BKE_UNDO_STR_MAX];
@@ -769,72 +803,95 @@ static bool ui_afterfunc_check(const uiBlock *block, const uiBut *but)
(block->handle && block->handle->popup_op));
}
+/**
+ * These functions are postponed and only executed after all other
+ * handling is done, i.e. menus are closed, in order to avoid conflicts
+ * with these functions removing the buttons we are working with.
+ */
static void ui_apply_but_func(bContext *C, uiBut *but)
{
uiBlock *block = but->block;
+ if (!ui_afterfunc_check(block, but)) {
+ return;
+ }
- /* these functions are postponed and only executed after all other
- * handling is done, i.e. menus are closed, in order to avoid conflicts
- * with these functions removing the buttons we are working with */
-
- if (ui_afterfunc_check(block, but)) {
- uiAfterFunc *after = ui_afterfunc_new();
+ uiAfterFunc *after = ui_afterfunc_new();
- if (but->func && ELEM(but, but->func_arg1, but->func_arg2)) {
- /* exception, this will crash due to removed button otherwise */
- but->func(C, but->func_arg1, but->func_arg2);
- }
- else {
- after->func = but->func;
- }
+ if (but->func && ELEM(but, but->func_arg1, but->func_arg2)) {
+ /* exception, this will crash due to removed button otherwise */
+ but->func(C, but->func_arg1, but->func_arg2);
+ }
+ else {
+ after->func = but->func;
+ }
- after->func_arg1 = but->func_arg1;
- after->func_arg2 = but->func_arg2;
+ after->func_arg1 = but->func_arg1;
+ after->func_arg2 = but->func_arg2;
- after->funcN = but->funcN;
- after->func_argN = (but->func_argN) ? MEM_dupallocN(but->func_argN) : NULL;
+ after->funcN = but->funcN;
+ after->func_argN = (but->func_argN) ? MEM_dupallocN(but->func_argN) : NULL;
- after->rename_func = but->rename_func;
- after->rename_arg1 = but->rename_arg1;
- after->rename_orig = but->rename_orig; /* needs free! */
+ after->rename_func = but->rename_func;
+ after->rename_arg1 = but->rename_arg1;
+ after->rename_orig = but->rename_orig; /* needs free! */
- after->handle_func = block->handle_func;
- after->handle_func_arg = block->handle_func_arg;
- after->retval = but->retval;
+ after->handle_func = block->handle_func;
+ after->handle_func_arg = block->handle_func_arg;
+ after->retval = but->retval;
- if (but->type == UI_BTYPE_BUT_MENU) {
- after->butm_func = block->butm_func;
- after->butm_func_arg = block->butm_func_arg;
- after->a2 = but->a2;
- }
+ if (but->type == UI_BTYPE_BUT_MENU) {
+ after->butm_func = block->butm_func;
+ after->butm_func_arg = block->butm_func_arg;
+ after->a2 = but->a2;
+ }
- if (block->handle) {
- after->popup_op = block->handle->popup_op;
- }
+ if (block->handle) {
+ after->popup_op = block->handle->popup_op;
+ }
- after->optype = but->optype;
- after->opcontext = but->opcontext;
- after->opptr = but->opptr;
+ after->optype = but->optype;
+ after->opcontext = but->opcontext;
+ after->opptr = but->opptr;
- after->rnapoin = but->rnapoin;
- after->rnaprop = but->rnaprop;
+ after->rnapoin = but->rnapoin;
+ after->rnaprop = but->rnaprop;
- if (but->type == UI_BTYPE_SEARCH_MENU) {
- uiButSearch *search_but = (uiButSearch *)but;
- after->search_arg_free_fn = search_but->arg_free_fn;
- after->search_arg = search_but->arg;
- search_but->arg_free_fn = NULL;
- search_but->arg = NULL;
- }
+ if (but->type == UI_BTYPE_SEARCH_MENU) {
+ uiButSearch *search_but = (uiButSearch *)but;
+ after->search_arg_free_fn = search_but->arg_free_fn;
+ after->search_arg = search_but->arg;
+ search_but->arg_free_fn = NULL;
+ search_but->arg = NULL;
+ }
- if (but->context) {
- after->context = CTX_store_copy(but->context);
+ if (but->active != NULL) {
+ uiHandleButtonData *data = but->active;
+ if (data->custom_interaction_handle != NULL) {
+ after->custom_interaction_callbacks = block->custom_interaction_callbacks;
+ after->custom_interaction_handle = data->custom_interaction_handle;
+
+ /* Ensure this callback runs once and last. */
+ uiAfterFunc *after_prev = after->prev;
+ if (after_prev &&
+ (after_prev->custom_interaction_handle == data->custom_interaction_handle)) {
+ after_prev->custom_interaction_handle = NULL;
+ memset(&after_prev->custom_interaction_callbacks,
+ 0x0,
+ sizeof(after_prev->custom_interaction_callbacks));
+ }
+ else {
+ after->custom_interaction_handle->user_count++;
+ }
}
+ }
- but->optype = NULL;
- but->opcontext = 0;
- but->opptr = NULL;
+ if (but->context) {
+ after->context = CTX_store_copy(but->context);
}
+
+ but->optype = NULL;
+ but->opcontext = 0;
+ but->opptr = NULL;
}
/* typically call ui_apply_but_undo(), ui_apply_but_autokey() */
@@ -997,6 +1054,18 @@ static void ui_apply_but_funcs_after(bContext *C)
after.search_arg_free_fn(after.search_arg);
}
+ if (after.custom_interaction_handle != NULL) {
+ after.custom_interaction_handle->user_count--;
+ BLI_assert(after.custom_interaction_handle->user_count >= 0);
+ if (after.custom_interaction_handle->user_count == 0) {
+ ui_block_interaction_update(
+ C, &after.custom_interaction_callbacks, after.custom_interaction_handle);
+ ui_block_interaction_end(
+ C, &after.custom_interaction_callbacks, after.custom_interaction_handle);
+ }
+ after.custom_interaction_handle = NULL;
+ }
+
ui_afterfunc_update_preferences_dirty(&after);
if (after.undostr[0]) {
@@ -2283,6 +2352,11 @@ static void ui_apply_but(
uiButCurveProfile *but_profile = (uiButCurveProfile *)but;
but_profile->edit_profile = editprofile;
}
+
+ if (data->custom_interaction_handle != NULL) {
+ ui_block_interaction_update(
+ C, &block->custom_interaction_callbacks, data->custom_interaction_handle);
+ }
}
/** \} */
@@ -3268,7 +3342,7 @@ static bool ui_textedit_copypaste(uiBut *but, uiHandleButtonData *data, const in
}
#ifdef WITH_INPUT_IME
-/* enable ime, and set up uibut ime data */
+/* Enable IME, and setup #uiBut IME data. */
static void ui_textedit_ime_begin(wmWindow *win, uiBut *UNUSED(but))
{
/* XXX Is this really needed? */
@@ -3284,7 +3358,7 @@ static void ui_textedit_ime_begin(wmWindow *win, uiBut *UNUSED(but))
wm_window_IME_begin(win, x, y, 0, 0, true);
}
-/* disable ime, and clear uibut ime data */
+/* Disable IME, and clear #uiBut IME data. */
static void ui_textedit_ime_end(wmWindow *win, uiBut *UNUSED(but))
{
wm_window_IME_end(win);
@@ -4852,6 +4926,8 @@ static bool ui_numedit_but_NUM(uiButNumber *number_but,
return changed;
}
+ ui_block_interaction_begin_ensure(but->block->evil_C, but->block, data, false);
+
if (ui_but_is_cursor_warp(but)) {
const float softmin = but->softmin;
const float softmax = but->softmax;
@@ -5362,6 +5438,8 @@ static bool ui_numedit_but_SLI(uiBut *but,
return changed;
}
+ ui_block_interaction_begin_ensure(but->block->evil_C, but->block, data, false);
+
const PropertyScaleType scale_type = ui_but_scale_type(but);
softmin = but->softmin;
@@ -8239,6 +8317,16 @@ static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState s
but->flag &= ~UI_SELECT;
}
+ if (state == BUTTON_STATE_TEXT_EDITING) {
+ ui_block_interaction_begin_ensure(C, but->block, data, true);
+ }
+ else if (state == BUTTON_STATE_EXIT) {
+ if (data->state == BUTTON_STATE_NUM_EDITING) {
+ /* This happens on pasting values for example. */
+ ui_block_interaction_begin_ensure(C, but->block, data, true);
+ }
+ }
+
data->state = state;
if (state != BUTTON_STATE_EXIT) {
@@ -8467,6 +8555,21 @@ static void button_activate_exit(
ED_region_tag_redraw_no_rebuild(data->region);
ED_region_tag_refresh_ui(data->region);
+ if ((but->flag & UI_BUT_DRAG_MULTI) == 0) {
+ if (data->custom_interaction_handle != NULL) {
+ /* Should only set when the button is modal. */
+ BLI_assert(but->active != NULL);
+ data->custom_interaction_handle->user_count--;
+
+ BLI_assert(data->custom_interaction_handle->user_count >= 0);
+ if (data->custom_interaction_handle->user_count == 0) {
+ ui_block_interaction_end(
+ C, &but->block->custom_interaction_callbacks, data->custom_interaction_handle);
+ }
+ data->custom_interaction_handle = NULL;
+ }
+ }
+
/* clean up button */
if (but->active) {
MEM_freeN(but->active);
@@ -11314,3 +11417,100 @@ bool UI_but_active_drop_color(bContext *C)
}
/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name UI Block Interaction API
+ * \{ */
+
+void UI_block_interaction_set(uiBlock *block, uiBlockInteraction_CallbackData *callbacks)
+{
+ block->custom_interaction_callbacks = *callbacks;
+}
+
+static uiBlockInteraction_Handle *ui_block_interaction_begin(bContext *C,
+ uiBlock *block,
+ const bool is_click)
+{
+ BLI_assert(block->custom_interaction_callbacks.begin_fn != NULL);
+ uiBlockInteraction_Handle *interaction = MEM_callocN(sizeof(*interaction), __func__);
+
+ int unique_retval_ids_len = 0;
+ LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
+ if (but->active || (but->flag & UI_BUT_DRAG_MULTI)) {
+ unique_retval_ids_len++;
+ }
+ }
+
+ int *unique_retval_ids = MEM_mallocN(sizeof(*unique_retval_ids) * unique_retval_ids_len,
+ __func__);
+ unique_retval_ids_len = 0;
+ LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
+ if (but->active || (but->flag & UI_BUT_DRAG_MULTI)) {
+ unique_retval_ids[unique_retval_ids_len++] = but->retval;
+ }
+ }
+
+ if (unique_retval_ids_len > 1) {
+ qsort(unique_retval_ids, unique_retval_ids_len, sizeof(int), BLI_sortutil_cmp_int);
+ unique_retval_ids_len = BLI_array_deduplicate_ordered(unique_retval_ids,
+ unique_retval_ids_len);
+ unique_retval_ids = MEM_reallocN(unique_retval_ids,
+ sizeof(*unique_retval_ids) * unique_retval_ids_len);
+ }
+
+ interaction->params.is_click = is_click;
+ interaction->params.unique_retval_ids = unique_retval_ids;
+ interaction->params.unique_retval_ids_len = unique_retval_ids_len;
+
+ interaction->user_data = block->custom_interaction_callbacks.begin_fn(
+ C, &interaction->params, block->custom_interaction_callbacks.arg1);
+ return interaction;
+}
+
+static void ui_block_interaction_end(bContext *C,
+ uiBlockInteraction_CallbackData *callbacks,
+ uiBlockInteraction_Handle *interaction)
+{
+ BLI_assert(callbacks->end_fn != NULL);
+ callbacks->end_fn(C, &interaction->params, callbacks->arg1, interaction->user_data);
+ MEM_freeN(interaction->params.unique_retval_ids);
+ MEM_freeN(interaction);
+}
+
+static void ui_block_interaction_update(bContext *C,
+ uiBlockInteraction_CallbackData *callbacks,
+ uiBlockInteraction_Handle *interaction)
+{
+ BLI_assert(callbacks->update_fn != NULL);
+ callbacks->update_fn(C, &interaction->params, callbacks->arg1, interaction->user_data);
+}
+
+/**
+ * \note #ui_block_interaction_begin cannot be called when setting the button state
+ * (e.g. #BUTTON_STATE_NUM_EDITING) for the following reasons.
+ *
+ * - Other buttons may still be activated using #UI_BUT_DRAG_MULTI
+ * which is necessary before gathering all the #uiBut.retval values to initialize
+ * #uiBlockInteraction_Params.unique_retval_ids.
+ * - When clicking on a number button it's not known if the event is a click or a drag.
+ *
+ * Instead, it must be called immediately before the drag action begins.
+ */
+static void ui_block_interaction_begin_ensure(bContext *C,
+ uiBlock *block,
+ uiHandleButtonData *data,
+ const bool is_click)
+{
+ if (data->custom_interaction_handle) {
+ return;
+ }
+ if (block->custom_interaction_callbacks.begin_fn == NULL) {
+ return;
+ }
+
+ uiBlockInteraction_Handle *interaction = ui_block_interaction_begin(C, block, is_click);
+ interaction->user_count = 1;
+ data->custom_interaction_handle = interaction;
+}
+
+/** \} */
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index c9253e1f675..aa957afbf8f 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -1519,7 +1519,7 @@ static void icon_draw_rect(float x,
draw_h = h;
draw_x += (w - draw_w) / 2;
}
- /* if the image is squared, the draw_ initialization values are good */
+ /* If the image is squared, the `draw_*` initialization values are good. */
/* first allocate imbuf for scaling and copy preview into it */
ima = IMB_allocImBuf(rw, rh, 32, IB_rect);
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index a05afb6e542..40a9c67c630 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -511,6 +511,9 @@ struct uiBlock {
uiBlockHandleFunc handle_func;
void *handle_func_arg;
+ /** Custom interaction data. */
+ uiBlockInteraction_CallbackData custom_interaction_callbacks;
+
/** Custom extra event handling. */
int (*block_event_func)(const struct bContext *C, struct uiBlock *, const struct wmEvent *);
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index abebc09ace2..8b9539f1d33 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -1411,7 +1411,7 @@ BLI_INLINE bool ui_layout_is_radial(const uiLayout *layout)
}
/**
- * Create ui items for enum items in \a item_array.
+ * Create UI items for enum items in \a item_array.
*
* A version of #uiItemsFullEnumO that takes pre-calculated item array.
*/
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index e85ec40ac73..9c17486aea4 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -2399,8 +2399,8 @@ static eAutoPropButsReturn template_operator_property_buts_draw_single(
op->type->ui((bContext *)C, op);
op->layout = NULL;
- /* UI_LAYOUT_OP_SHOW_EMPTY ignored. retun_info is ignored too. We could
- * allow ot.ui callback to return this, but not needed right now. */
+ /* #UI_LAYOUT_OP_SHOW_EMPTY ignored. retun_info is ignored too.
+ * We could allow #wmOperatorType.ui callback to return this, but not needed right now. */
}
else {
wmWindowManager *wm = CTX_wm_manager(C);
@@ -4015,23 +4015,23 @@ static void curvemap_tools_dofunc(bContext *C, void *cumap_v, int event)
case UICURVE_FUNC_RESET_VIEW:
BKE_curvemapping_reset_view(cumap);
break;
- case UICURVE_FUNC_HANDLE_VECTOR: /* set vector */
+ case UICURVE_FUNC_HANDLE_VECTOR: /* Set vector. */
BKE_curvemap_handle_set(cuma, HD_VECT);
BKE_curvemapping_changed(cumap, false);
break;
- case UICURVE_FUNC_HANDLE_AUTO: /* set auto */
+ case UICURVE_FUNC_HANDLE_AUTO: /* Set auto. */
BKE_curvemap_handle_set(cuma, HD_AUTO);
BKE_curvemapping_changed(cumap, false);
break;
- case UICURVE_FUNC_HANDLE_AUTO_ANIM: /* set auto-clamped */
+ case UICURVE_FUNC_HANDLE_AUTO_ANIM: /* Set auto-clamped. */
BKE_curvemap_handle_set(cuma, HD_AUTO_ANIM);
BKE_curvemapping_changed(cumap, false);
break;
- case UICURVE_FUNC_EXTEND_HOZ: /* extend horiz */
+ case UICURVE_FUNC_EXTEND_HOZ: /* Extend horizontal. */
cumap->flag &= ~CUMA_EXTEND_EXTRAPOLATE;
BKE_curvemapping_changed(cumap, false);
break;
- case UICURVE_FUNC_EXTEND_EXP: /* extend extrapolate */
+ case UICURVE_FUNC_EXTEND_EXP: /* Extend extrapolate. */
cumap->flag |= CUMA_EXTEND_EXTRAPOLATE;
BKE_curvemapping_changed(cumap, false);
break;
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index 057c33c779c..7ea02226f02 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -701,7 +701,7 @@ int UI_calc_float_precision(int prec, double value)
/* Check on the number of decimal places need to display the number,
* this is so 0.00001 is not displayed as 0.00,
- * _but_, this is only for small values si 10.0001 will not get the same treatment.
+ * _but_, this is only for small values as 10.0001 will not get the same treatment.
*/
value = fabs(value);
if ((value < pow10_neg[prec]) && (value > (1.0 / max_pow))) {
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index f4d9c95ae09..72847fb2476 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -1377,8 +1377,6 @@ static int ui_but_draw_menu_icon(const uiBut *but)
static void widget_draw_icon(
const uiBut *but, BIFIconID icon, float alpha, const rcti *rect, const uchar mono_color[4])
{
- float xs = 0.0f, ys = 0.0f;
-
if (but->flag & UI_BUT_ICON_PREVIEW) {
GPU_blend(GPU_BLEND_ALPHA);
widget_draw_preview(icon, alpha, rect);
@@ -1420,6 +1418,7 @@ static void widget_draw_icon(
if (icon && icon != ICON_BLANK1) {
const float ofs = 1.0f / aspect;
+ float xs, ys;
if (but->drawflag & UI_BUT_ICON_LEFT) {
/* special case - icon_only pie buttons */
@@ -2088,7 +2087,7 @@ static void widget_draw_text(const uiFontStyle *fstyle,
but_pos_ofs = but->pos;
#ifdef WITH_INPUT_IME
- /* if is ime compositing, move the cursor */
+ /* If is IME compositing, move the cursor. */
if (ime_data && ime_data->composite_len && ime_data->cursor_pos != -1) {
but_pos_ofs += ime_data->cursor_pos;
}
@@ -2140,12 +2139,12 @@ static void widget_draw_text(const uiFontStyle *fstyle,
}
#ifdef WITH_INPUT_IME
- /* ime cursor following */
+ /* IME cursor following. */
if (ime_reposition_window) {
ui_but_ime_reposition(but, ime_win_x, ime_win_y, false);
}
if (ime_data && ime_data->composite_len) {
- /* composite underline */
+ /* Composite underline. */
widget_draw_text_ime_underline(fstyle, wcol, but, rect, ime_data, drawstr);
}
#endif
@@ -3720,10 +3719,6 @@ static void widget_progressbar(
/* "slider" bar color */
copy_v3_v3_uchar(wcol->inner, wcol->item);
widgetbase_draw(&wtb_bar, wcol);
-
- /* raise text a bit */
- rect->xmin += (BLI_rcti_size_x(&rect_prog) / 2);
- rect->xmax += (BLI_rcti_size_x(&rect_prog) / 2);
}
static void widget_datasetrow(
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index 73bcaee735e..1fd1b6c984d 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -1745,7 +1745,7 @@ typedef struct v2dScrollerMove {
* This is a CUT DOWN VERSION of the 'real' version, which is defined in view2d.c,
* as we only need focus bubble info.
*
- * \warning: The start of this struct must not change,
+ * \warning The start of this struct must not change,
* so that it stays in sync with the 'real' version.
* For now, we don't need to have a separate (internal) header for structs like this...
*/
diff --git a/source/blender/editors/io/io_alembic.c b/source/blender/editors/io/io_alembic.c
index 28838d677f0..12890552b1d 100644
--- a/source/blender/editors/io/io_alembic.c
+++ b/source/blender/editors/io/io_alembic.c
@@ -63,10 +63,26 @@
# include "WM_api.h"
# include "WM_types.h"
+# include "DEG_depsgraph.h"
+
# include "io_alembic.h"
# include "ABC_alembic.h"
+const EnumPropertyItem rna_enum_abc_export_evaluation_mode_items[] = {
+ {DAG_EVAL_RENDER,
+ "RENDER",
+ 0,
+ "Render",
+ "Use Render settings for object visibility, modifier settings, etc"},
+ {DAG_EVAL_VIEWPORT,
+ "VIEWPORT",
+ 0,
+ "Viewport",
+ "Use Viewport settings for object visibility, modifier settings, etc"},
+ {0, NULL, 0, NULL, NULL},
+};
+
static int wm_alembic_export_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
if (!RNA_struct_property_is_set(op->ptr, "as_background_job")) {
@@ -126,7 +142,6 @@ static int wm_alembic_export_exec(bContext *C, wmOperator *op)
.curves_as_mesh = RNA_boolean_get(op->ptr, "curves_as_mesh"),
.flatten_hierarchy = RNA_boolean_get(op->ptr, "flatten"),
.visible_objects_only = RNA_boolean_get(op->ptr, "visible_objects_only"),
- .renderable_only = RNA_boolean_get(op->ptr, "renderable_only"),
.face_sets = RNA_boolean_get(op->ptr, "face_sets"),
.use_subdiv_schema = RNA_boolean_get(op->ptr, "subdiv_schema"),
.export_hair = RNA_boolean_get(op->ptr, "export_hair"),
@@ -137,6 +152,7 @@ static int wm_alembic_export_exec(bContext *C, wmOperator *op)
.triangulate = RNA_boolean_get(op->ptr, "triangulate"),
.quad_method = RNA_enum_get(op->ptr, "quad_method"),
.ngon_method = RNA_enum_get(op->ptr, "ngon_method"),
+ .evaluation_mode = RNA_enum_get(op->ptr, "evaluation_mode"),
.global_scale = RNA_float_get(op->ptr, "global_scale"),
};
@@ -194,9 +210,11 @@ static void ui_alembic_export_settings(uiLayout *layout, PointerRNA *imfptr)
sub = uiLayoutColumnWithHeading(col, true, IFACE_("Only"));
uiItemR(sub, imfptr, "selected", 0, IFACE_("Selected Objects"), ICON_NONE);
- uiItemR(sub, imfptr, "renderable_only", 0, IFACE_("Renderable Objects"), ICON_NONE);
uiItemR(sub, imfptr, "visible_objects_only", 0, IFACE_("Visible Objects"), ICON_NONE);
+ col = uiLayoutColumn(box, true);
+ uiItemR(col, imfptr, "evaluation_mode", 0, NULL, ICON_NONE);
+
/* Object Data */
box = uiLayoutBox(layout);
row = uiLayoutRow(box, false);
@@ -355,12 +373,6 @@ void WM_OT_alembic_export(wmOperatorType *ot)
ot->srna, "selected", 0, "Selected Objects Only", "Export only selected objects");
RNA_def_boolean(ot->srna,
- "renderable_only",
- 1,
- "Renderable Objects Only",
- "Export only objects marked renderable in the outliner");
-
- RNA_def_boolean(ot->srna,
"visible_objects_only",
0,
"Visible Objects Only",
@@ -468,6 +480,14 @@ void WM_OT_alembic_export(wmOperatorType *ot)
"This option is deprecated; EXECUTE this operator to run in the foreground, and INVOKE it "
"to run as a background job");
+ RNA_def_enum(ot->srna,
+ "evaluation_mode",
+ rna_enum_abc_export_evaluation_mode_items,
+ DAG_EVAL_RENDER,
+ "Use Settings for",
+ "Determines visibility of objects, modifier settings, and other areas where there "
+ "are different settings for viewport and rendering");
+
/* This dummy prop is used to check whether we need to init the start and
* end frame values to that of the scene's, otherwise they are reset at
* every change, draw update. */
diff --git a/source/blender/editors/lattice/editlattice_undo.c b/source/blender/editors/lattice/editlattice_undo.c
index d92a81179cc..23eaf991fd3 100644
--- a/source/blender/editors/lattice/editlattice_undo.c
+++ b/source/blender/editors/lattice/editlattice_undo.c
@@ -240,7 +240,7 @@ static void lattice_undosys_step_decode(struct bContext *C,
}
undolatt_to_editlatt(&elem->data, lt->editlatt);
lt->editlatt->needs_flush_to_id = 1;
- DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
+ DEG_id_tag_update(&lt->id, ID_RECALC_GEOMETRY);
}
/* The first element is always active */
diff --git a/source/blender/editors/mesh/editmesh_knife_project.c b/source/blender/editors/mesh/editmesh_knife_project.c
index 942fe143787..09b17acf56d 100644
--- a/source/blender/editors/mesh/editmesh_knife_project.c
+++ b/source/blender/editors/mesh/editmesh_knife_project.c
@@ -30,6 +30,7 @@
#include "BKE_context.h"
#include "BKE_curve.h"
+#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
diff --git a/source/blender/editors/mesh/editmesh_mask_extract.c b/source/blender/editors/mesh/editmesh_mask_extract.c
index 993905462db..cccfc7e934c 100644
--- a/source/blender/editors/mesh/editmesh_mask_extract.c
+++ b/source/blender/editors/mesh/editmesh_mask_extract.c
@@ -126,7 +126,7 @@ static int geometry_extract_apply(bContext *C,
.calc_face_normal = true,
}));
- BMEditMesh *em = BKE_editmesh_create(bm, false);
+ BMEditMesh *em = BKE_editmesh_create(bm);
/* Generate the tags for deleting geometry in the extracted object. */
tag_fn(bm, params);
@@ -206,7 +206,7 @@ static int geometry_extract_apply(bContext *C,
}),
mesh);
- BKE_editmesh_free(em);
+ BKE_editmesh_free_data(em);
MEM_freeN(em);
if (new_mesh->totvert == 0) {
diff --git a/source/blender/editors/mesh/editmesh_path.c b/source/blender/editors/mesh/editmesh_path.c
index 593545ddcef..30a453a32ee 100644
--- a/source/blender/editors/mesh/editmesh_path.c
+++ b/source/blender/editors/mesh/editmesh_path.c
@@ -29,6 +29,7 @@
#include "DNA_windowmanager_types.h"
#ifdef WITH_FREESTYLE
+# include "BKE_customdata.h"
# include "DNA_meshdata_types.h"
#endif
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 132a442343c..830c9abb41e 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -35,6 +35,7 @@
#include "BLI_utildefines_stack.h"
#include "BKE_context.h"
+#include "BKE_customdata.h"
#include "BKE_deform.h"
#include "BKE_editmesh.h"
#include "BKE_layer.h"
diff --git a/source/blender/editors/mesh/editmesh_select_similar.c b/source/blender/editors/mesh/editmesh_select_similar.c
index f52ab48785d..c452f7a7487 100644
--- a/source/blender/editors/mesh/editmesh_select_similar.c
+++ b/source/blender/editors/mesh/editmesh_select_similar.c
@@ -29,6 +29,7 @@
#include "BLI_math.h"
#include "BKE_context.h"
+#include "BKE_customdata.h"
#include "BKE_deform.h"
#include "BKE_editmesh.h"
#include "BKE_layer.h"
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 4d383140d80..41a9f426798 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -44,6 +44,7 @@
#include "BLI_string.h"
#include "BKE_context.h"
+#include "BKE_customdata.h"
#include "BKE_deform.h"
#include "BKE_editmesh.h"
#include "BKE_key.h"
@@ -973,7 +974,7 @@ static int edbm_add_edge_face_exec(bContext *C, wmOperator *op)
#ifdef USE_FACE_CREATE_SEL_EXTEND
/* normally we would want to leave the new geometry selected,
* but being able to press F many times to add geometry is too useful! */
- if (ele_desel && (BMO_slot_buffer_count(bmop.slots_out, "faces.out") == 1) &&
+ if (ele_desel && (BMO_slot_buffer_len(bmop.slots_out, "faces.out") == 1) &&
(ele_desel_face = BMO_slot_buffer_get_first(bmop.slots_out, "faces.out"))) {
edbm_add_edge_face_exec__tricky_finalize_sel(em->bm, ele_desel, ele_desel_face);
}
@@ -2344,7 +2345,7 @@ static int edbm_edge_rotate_selected_exec(bContext *C, wmOperator *op)
BMO_slot_buffer_hflag_enable(
em->bm, bmop.slots_out, "edges.out", BM_EDGE, BM_ELEM_SELECT, true);
- const int tot_rotate = BMO_slot_buffer_count(bmop.slots_out, "edges.out");
+ const int tot_rotate = BMO_slot_buffer_len(bmop.slots_out, "edges.out");
const int tot_failed = tot - tot_rotate;
tot_rotate_all += tot_rotate;
@@ -6560,7 +6561,7 @@ enum {
typedef struct BMElemSort {
/** Sort factor */
float srt;
- /** Original index of this element _in its mempool_ */
+ /** Original index of this element (in its #BLI_mempool). */
int org_idx;
} BMElemSort;
diff --git a/source/blender/editors/mesh/editmesh_undo.c b/source/blender/editors/mesh/editmesh_undo.c
index 112de68b52c..fc9e1aa8b1a 100644
--- a/source/blender/editors/mesh/editmesh_undo.c
+++ b/source/blender/editors/mesh/editmesh_undo.c
@@ -33,6 +33,7 @@
#include "BLI_listbase.h"
#include "BKE_context.h"
+#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "BKE_key.h"
#include "BKE_layer.h"
@@ -671,7 +672,7 @@ static void undomesh_to_editmesh(UndoMesh *um, Object *ob, BMEditMesh *em, Key *
em->bm->shapenr = um->shapenr;
- EDBM_mesh_free(em);
+ EDBM_mesh_free_data(em);
bm = BM_mesh_create(&allocsize,
&((struct BMeshCreateParams){
@@ -681,13 +682,21 @@ static void undomesh_to_editmesh(UndoMesh *um, Object *ob, BMEditMesh *em, Key *
BM_mesh_bm_from_me(bm,
&um->me,
(&(struct BMeshFromMeshParams){
- .calc_face_normal = true,
+ /* Handled with tessellation. */
+ .calc_face_normal = false,
.active_shapekey = um->shapenr,
}));
- em_tmp = BKE_editmesh_create(bm, true);
+ em_tmp = BKE_editmesh_create(bm);
*em = *em_tmp;
+ /* Calculate face normals and tessellation at once since it's multi-threaded.
+ * The vertex normals are stored in the undo-mesh, so this doesn't need to be updated. */
+ BKE_editmesh_looptri_calc_ex(em,
+ &(const struct BMeshCalcTessellation_Params){
+ .face_normals = true,
+ });
+
em->selectmode = um->selectmode;
bm->selectmode = um->selectmode;
@@ -865,7 +874,7 @@ static void mesh_undosys_step_decode(struct bContext *C,
BMEditMesh *em = me->edit_mesh;
undomesh_to_editmesh(&elem->data, obedit, em, me->key);
em->needs_flush_to_id = 1;
- DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
+ DEG_id_tag_update(&me->id, ID_RECALC_GEOMETRY);
}
/* The first element is always active */
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 4f416c94f62..85c646d689c 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -305,17 +305,13 @@ void EDBM_mesh_make(Object *ob, const int select_mode, const bool add_key_index)
if (me->edit_mesh) {
/* this happens when switching shape keys */
- EDBM_mesh_free(me->edit_mesh);
+ EDBM_mesh_free_data(me->edit_mesh);
MEM_freeN(me->edit_mesh);
}
- /* currently executing operators re-tessellates, so we can avoid doing here
- * but at some point it may need to be added back. */
-#if 0
- me->edit_mesh = BKE_editmesh_create(bm, true);
-#else
- me->edit_mesh = BKE_editmesh_create(bm, false);
-#endif
+ /* Executing operators re-tessellates,
+ * so we can avoid doing here but at some point it may need to be added back. */
+ me->edit_mesh = BKE_editmesh_create(bm);
me->edit_mesh->selectmode = me->edit_mesh->bm->selectmode = select_mode;
me->edit_mesh->mat_nr = (ob->actcol > 0) ? ob->actcol - 1 : 0;
@@ -326,7 +322,8 @@ void EDBM_mesh_make(Object *ob, const int select_mode, const bool add_key_index)
/**
* \warning This can invalidate the #Mesh runtime cache of other objects (for linked duplicates).
- * Most callers should run #DEG_id_tag_update on \a ob->data, see: T46738, T46913
+ * Most callers should run #DEG_id_tag_update on `ob->data`, see: T46738, T46913.
+ * This ensures #BKE_object_free_derived_caches runs on all objects that use this mesh.
*/
void EDBM_mesh_load_ex(Main *bmain, Object *ob, bool free_data)
{
@@ -346,25 +343,6 @@ void EDBM_mesh_load_ex(Main *bmain, Object *ob, bool free_data)
.calc_object_remap = true,
.update_shapekey_indices = !free_data,
}));
-
- /* Free derived mesh. usually this would happen through depsgraph but there
- * are exceptions like file save that will not cause this, and we want to
- * avoid ending up with an invalid derived mesh then.
- *
- * Do it for all objects which shares the same mesh datablock, since their
- * derived meshes might also be referencing data which was just freed,
- *
- * Annoying enough, but currently seems most efficient way to avoid access
- * of freed data on scene update, especially in cases when there are dependency
- * cycles.
- */
-#if 0
- for (Object *other_object = bmain->objects.first; other_object != NULL; other_object = other_object->id.next) {
- if (other_object->data == ob->data) {
- BKE_object_free_derived_caches(other_object);
- }
- }
-#endif
}
void EDBM_mesh_clear(BMEditMesh *em)
@@ -372,8 +350,8 @@ void EDBM_mesh_clear(BMEditMesh *em)
/* clear bmesh */
BM_mesh_clear(em->bm);
- /* free derived meshes */
- BKE_editmesh_free_derivedmesh(em);
+ /* Free evaluated meshes & cache. */
+ BKE_editmesh_free_derived_caches(em);
/* free tessellation data */
em->tottri = 0;
@@ -389,9 +367,9 @@ void EDBM_mesh_load(Main *bmain, Object *ob)
}
/**
- * Should only be called on the active editmesh, otherwise call #BKE_editmesh_free
+ * Should only be called on the active edit-mesh, otherwise call #BKE_editmesh_free_data.
*/
-void EDBM_mesh_free(BMEditMesh *em)
+void EDBM_mesh_free_data(BMEditMesh *em)
{
/* These tables aren't used yet, so it's not strictly necessary
* to 'end' them but if someone tries to start using them,
@@ -399,7 +377,7 @@ void EDBM_mesh_free(BMEditMesh *em)
ED_mesh_mirror_spatial_table_end(NULL);
ED_mesh_mirror_topo_table_end(NULL);
- BKE_editmesh_free(em);
+ BKE_editmesh_free_data(em);
}
/** \} */
@@ -1471,8 +1449,8 @@ void EDBM_update(Mesh *mesh, const struct EDBMUpdate_Params *params)
BM_lnorspace_invalidate(em->bm, false);
em->bm->spacearr_dirty &= ~BM_SPACEARR_BMO_SET;
}
- /* don't keep stale derivedMesh data around, see: T38872. */
- BKE_editmesh_free_derivedmesh(em);
+ /* Don't keep stale evaluated mesh data around, see: T38872. */
+ BKE_editmesh_free_derived_caches(em);
#ifdef DEBUG
{
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index 2b78d83a9f5..73b3fb9724e 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -34,6 +34,7 @@
#include "BLI_utildefines.h"
#include "BKE_context.h"
+#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "BKE_mesh.h"
#include "BKE_report.h"
diff --git a/source/blender/editors/metaball/editmball_undo.c b/source/blender/editors/metaball/editmball_undo.c
index a8b471a7c92..f7b53b5513f 100644
--- a/source/blender/editors/metaball/editmball_undo.c
+++ b/source/blender/editors/metaball/editmball_undo.c
@@ -215,7 +215,7 @@ static void mball_undosys_step_decode(struct bContext *C,
}
undomball_to_editmball(&elem->data, mb);
mb->needs_flush_to_id = 1;
- DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
+ DEG_id_tag_update(&mb->id, ID_RECALC_GEOMETRY);
}
/* The first element is always active */
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 6d22da2c2bc..8ae74fbfafa 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -1845,7 +1845,7 @@ static int object_speaker_add_exec(bContext *C, wmOperator *op)
* ready to be moved around to re-time the sound and/or make new sound clips. */
{
/* create new data for NLA hierarchy */
- AnimData *adt = BKE_animdata_add_id(&ob->id);
+ AnimData *adt = BKE_animdata_ensure_id(&ob->id);
NlaTrack *nlt = BKE_nlatrack_add(adt, NULL, is_liboverride);
NlaStrip *strip = BKE_nla_add_soundstrip(bmain, scene, ob->data);
strip->start = CFRA;
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 1cb6a5c8ff5..6108691b2f1 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -557,7 +557,7 @@ static bool ED_object_editmode_load_free_ex(Main *bmain,
}
if (free_data) {
- EDBM_mesh_free(me->edit_mesh);
+ EDBM_mesh_free_data(me->edit_mesh);
MEM_freeN(me->edit_mesh);
me->edit_mesh = NULL;
}
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 30f75e9a150..d7177eabcba 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -2061,6 +2061,23 @@ static void single_object_action_users(
FOREACH_OBJECT_FLAG_END;
}
+static void single_objectdata_action_users(
+ Main *bmain, Scene *scene, ViewLayer *view_layer, View3D *v3d, const int flag)
+{
+ FOREACH_OBJECT_FLAG_BEGIN (scene, view_layer, v3d, flag, ob) {
+ if (!ID_IS_LINKED(ob) && ob->data != NULL) {
+ ID *id_obdata = (ID *)ob->data;
+ AnimData *adt = BKE_animdata_from_id(id_obdata);
+ ID *id_act = (ID *)adt->action;
+ if (id_act && id_act->us > 1) {
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
+ BKE_animdata_copy_id_action(bmain, id_obdata);
+ }
+ }
+ }
+ FOREACH_OBJECT_FLAG_END;
+}
+
static void single_mat_users(
Main *bmain, Scene *scene, ViewLayer *view_layer, View3D *v3d, const int flag)
{
@@ -2643,6 +2660,10 @@ static int make_single_user_exec(bContext *C, wmOperator *op)
single_object_action_users(bmain, scene, view_layer, v3d, flag);
}
+ if (RNA_boolean_get(op->ptr, "obdata_animation")) {
+ single_objectdata_action_users(bmain, scene, view_layer, v3d, flag);
+ }
+
BKE_main_id_newptr_and_tag_clear(bmain);
WM_event_add_notifier(C, NC_WINDOW, NULL);
@@ -2684,8 +2705,16 @@ void OBJECT_OT_make_single_user(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "object", 0, "Object", "Make single user objects");
RNA_def_boolean(ot->srna, "obdata", 0, "Object Data", "Make single user object data");
RNA_def_boolean(ot->srna, "material", 0, "Materials", "Make materials local to each data-block");
- RNA_def_boolean(
- ot->srna, "animation", 0, "Object Animation", "Make animation data local to each object");
+ RNA_def_boolean(ot->srna,
+ "animation",
+ 0,
+ "Object Animation",
+ "Make object animation data local to each object");
+ RNA_def_boolean(ot->srna,
+ "obdata_animation",
+ 0,
+ "Object Data Animation",
+ "Make object data (mesh, curve etc.) animation data local to each object");
}
/** \} */
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index e350653e178..4c4727f51ee 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -1152,51 +1152,53 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
for (int object_index = 0; object_index < num_objects; object_index++) {
Object *ob = objects[object_index];
+ if (ob->flag & OB_DONE) {
+ continue;
+ }
- if ((ob->flag & OB_DONE) == 0) {
- bool do_inverse_offset = false;
- ob->flag |= OB_DONE;
+ bool do_inverse_offset = false;
+ ob->flag |= OB_DONE;
- if (centermode == ORIGIN_TO_CURSOR) {
- copy_v3_v3(cent, cursor);
- invert_m4_m4(ob->imat, ob->obmat);
- mul_m4_v3(ob->imat, cent);
- }
+ if (centermode == ORIGIN_TO_CURSOR) {
+ copy_v3_v3(cent, cursor);
+ invert_m4_m4(ob->imat, ob->obmat);
+ mul_m4_v3(ob->imat, cent);
+ }
- if (ob->data == NULL) {
- /* special support for dupligroups */
- if ((ob->transflag & OB_DUPLICOLLECTION) && ob->instance_collection &&
- (ob->instance_collection->id.tag & LIB_TAG_DOIT) == 0) {
- if (ID_IS_LINKED(ob->instance_collection)) {
- tot_lib_error++;
+ if (ob->data == NULL) {
+ /* special support for dupligroups */
+ if ((ob->transflag & OB_DUPLICOLLECTION) && ob->instance_collection &&
+ (ob->instance_collection->id.tag & LIB_TAG_DOIT) == 0) {
+ if (ID_IS_LINKED(ob->instance_collection)) {
+ tot_lib_error++;
+ }
+ else {
+ if (centermode == ORIGIN_TO_CURSOR) {
+ /* done */
}
else {
- if (centermode == ORIGIN_TO_CURSOR) {
- /* done */
- }
- else {
- float min[3], max[3];
- /* only bounds support */
- INIT_MINMAX(min, max);
- BKE_object_minmax_dupli(depsgraph, scene, ob, min, max, true);
- mid_v3_v3v3(cent, min, max);
- invert_m4_m4(ob->imat, ob->obmat);
- mul_m4_v3(ob->imat, cent);
- }
+ float min[3], max[3];
+ /* only bounds support */
+ INIT_MINMAX(min, max);
+ BKE_object_minmax_dupli(depsgraph, scene, ob, min, max, true);
+ mid_v3_v3v3(cent, min, max);
+ invert_m4_m4(ob->imat, ob->obmat);
+ mul_m4_v3(ob->imat, cent);
+ }
- add_v3_v3(ob->instance_collection->instance_offset, cent);
+ add_v3_v3(ob->instance_collection->instance_offset, cent);
- tot_change++;
- ob->instance_collection->id.tag |= LIB_TAG_DOIT;
- do_inverse_offset = true;
- }
+ tot_change++;
+ ob->instance_collection->id.tag |= LIB_TAG_DOIT;
+ do_inverse_offset = true;
}
}
- else if (ID_IS_LINKED(ob->data)) {
- tot_lib_error++;
- }
-
- if (obedit == NULL && ob->type == OB_MESH) {
+ }
+ else if (ID_IS_LINKED(ob->data)) {
+ tot_lib_error++;
+ }
+ else if (ob->type == OB_MESH) {
+ if (obedit == NULL) {
Mesh *me = ob->data;
if (centermode == ORIGIN_TO_CURSOR) {
@@ -1222,265 +1224,265 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
me->id.tag |= LIB_TAG_DOIT;
do_inverse_offset = true;
}
- else if (ELEM(ob->type, OB_CURVE, OB_SURF)) {
- Curve *cu = ob->data;
+ }
+ else if (ELEM(ob->type, OB_CURVE, OB_SURF)) {
+ Curve *cu = ob->data;
- if (centermode == ORIGIN_TO_CURSOR) {
- /* done */
- }
- else if (around == V3D_AROUND_CENTER_BOUNDS) {
- BKE_curve_center_bounds(cu, cent);
- }
- else { /* #V3D_AROUND_CENTER_MEDIAN. */
- BKE_curve_center_median(cu, cent);
- }
+ if (centermode == ORIGIN_TO_CURSOR) {
+ /* done */
+ }
+ else if (around == V3D_AROUND_CENTER_BOUNDS) {
+ BKE_curve_center_bounds(cu, cent);
+ }
+ else { /* #V3D_AROUND_CENTER_MEDIAN. */
+ BKE_curve_center_median(cu, cent);
+ }
- /* don't allow Z change if curve is 2D */
- if ((ob->type == OB_CURVE) && !(cu->flag & CU_3D)) {
- cent[2] = 0.0;
- }
+ /* don't allow Z change if curve is 2D */
+ if ((ob->type == OB_CURVE) && !(cu->flag & CU_3D)) {
+ cent[2] = 0.0;
+ }
- negate_v3_v3(cent_neg, cent);
- BKE_curve_translate(cu, cent_neg, 1);
+ negate_v3_v3(cent_neg, cent);
+ BKE_curve_translate(cu, cent_neg, 1);
- tot_change++;
- cu->id.tag |= LIB_TAG_DOIT;
- do_inverse_offset = true;
+ tot_change++;
+ cu->id.tag |= LIB_TAG_DOIT;
+ do_inverse_offset = true;
- if (obedit) {
- if (centermode == GEOMETRY_TO_ORIGIN) {
- DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
- }
- break;
+ if (obedit) {
+ if (centermode == GEOMETRY_TO_ORIGIN) {
+ DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
}
+ break;
}
- else if (ob->type == OB_FONT) {
- /* Get from bounding-box. */
+ }
+ else if (ob->type == OB_FONT) {
+ /* Get from bounding-box. */
- Curve *cu = ob->data;
+ Curve *cu = ob->data;
- if (ob->runtime.bb == NULL && (centermode != ORIGIN_TO_CURSOR)) {
- /* Do nothing. */
+ if (ob->runtime.bb == NULL && (centermode != ORIGIN_TO_CURSOR)) {
+ /* Do nothing. */
+ }
+ else {
+ if (centermode == ORIGIN_TO_CURSOR) {
+ /* Done. */
}
else {
- if (centermode == ORIGIN_TO_CURSOR) {
- /* Done. */
- }
- else {
- /* extra 0.5 is the height o above line */
- cent[0] = 0.5f * (ob->runtime.bb->vec[4][0] + ob->runtime.bb->vec[0][0]);
- cent[1] = 0.5f * (ob->runtime.bb->vec[0][1] + ob->runtime.bb->vec[2][1]);
- }
+ /* extra 0.5 is the height o above line */
+ cent[0] = 0.5f * (ob->runtime.bb->vec[4][0] + ob->runtime.bb->vec[0][0]);
+ cent[1] = 0.5f * (ob->runtime.bb->vec[0][1] + ob->runtime.bb->vec[2][1]);
+ }
- cent[2] = 0.0f;
+ cent[2] = 0.0f;
- cu->xof = cu->xof - cent[0];
- cu->yof = cu->yof - cent[1];
+ cu->xof = cu->xof - cent[0];
+ cu->yof = cu->yof - cent[1];
- tot_change++;
- cu->id.tag |= LIB_TAG_DOIT;
- do_inverse_offset = true;
- }
+ tot_change++;
+ cu->id.tag |= LIB_TAG_DOIT;
+ do_inverse_offset = true;
}
- else if (ob->type == OB_ARMATURE) {
- bArmature *arm = ob->data;
+ }
+ else if (ob->type == OB_ARMATURE) {
+ bArmature *arm = ob->data;
- if (ID_REAL_USERS(arm) > 1) {
+ if (ID_REAL_USERS(arm) > 1) {
#if 0
BKE_report(op->reports, RPT_ERROR, "Cannot apply to a multi user armature");
return;
#endif
- tot_multiuser_arm_error++;
- }
- else {
- /* Function to recenter armatures in editarmature.c
- * Bone + object locations are handled there.
- */
- ED_armature_origin_set(bmain, ob, cursor, centermode, around);
+ tot_multiuser_arm_error++;
+ }
+ else {
+ /* Function to recenter armatures in editarmature.c
+ * Bone + object locations are handled there.
+ */
+ ED_armature_origin_set(bmain, ob, cursor, centermode, around);
- tot_change++;
- arm->id.tag |= LIB_TAG_DOIT;
- /* do_inverse_offset = true; */ /* docenter_armature() handles this */
+ tot_change++;
+ arm->id.tag |= LIB_TAG_DOIT;
+ /* do_inverse_offset = true; */ /* docenter_armature() handles this */
- Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
- BKE_object_transform_copy(ob_eval, ob);
- BKE_armature_copy_bone_transforms(ob_eval->data, ob->data);
- BKE_object_where_is_calc(depsgraph, scene, ob_eval);
- BKE_pose_where_is(depsgraph, scene, ob_eval); /* needed for bone parents */
+ Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
+ BKE_object_transform_copy(ob_eval, ob);
+ BKE_armature_copy_bone_transforms(ob_eval->data, ob->data);
+ BKE_object_where_is_calc(depsgraph, scene, ob_eval);
+ BKE_pose_where_is(depsgraph, scene, ob_eval); /* needed for bone parents */
- ignore_parent_tx(bmain, depsgraph, scene, ob);
+ ignore_parent_tx(bmain, depsgraph, scene, ob);
- if (obedit) {
- break;
- }
+ if (obedit) {
+ break;
}
}
- else if (ob->type == OB_MBALL) {
- MetaBall *mb = ob->data;
+ }
+ else if (ob->type == OB_MBALL) {
+ MetaBall *mb = ob->data;
- if (centermode == ORIGIN_TO_CURSOR) {
- /* done */
- }
- else if (around == V3D_AROUND_CENTER_BOUNDS) {
- BKE_mball_center_bounds(mb, cent);
- }
- else { /* #V3D_AROUND_CENTER_MEDIAN. */
- BKE_mball_center_median(mb, cent);
- }
+ if (centermode == ORIGIN_TO_CURSOR) {
+ /* done */
+ }
+ else if (around == V3D_AROUND_CENTER_BOUNDS) {
+ BKE_mball_center_bounds(mb, cent);
+ }
+ else { /* #V3D_AROUND_CENTER_MEDIAN. */
+ BKE_mball_center_median(mb, cent);
+ }
- negate_v3_v3(cent_neg, cent);
- BKE_mball_translate(mb, cent_neg);
+ negate_v3_v3(cent_neg, cent);
+ BKE_mball_translate(mb, cent_neg);
- tot_change++;
- mb->id.tag |= LIB_TAG_DOIT;
- do_inverse_offset = true;
+ tot_change++;
+ mb->id.tag |= LIB_TAG_DOIT;
+ do_inverse_offset = true;
- if (obedit) {
- if (centermode == GEOMETRY_TO_ORIGIN) {
- DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
- }
- break;
+ if (obedit) {
+ if (centermode == GEOMETRY_TO_ORIGIN) {
+ DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
}
+ break;
}
- else if (ob->type == OB_LATTICE) {
- Lattice *lt = ob->data;
+ }
+ else if (ob->type == OB_LATTICE) {
+ Lattice *lt = ob->data;
- if (centermode == ORIGIN_TO_CURSOR) {
- /* done */
- }
- else if (around == V3D_AROUND_CENTER_BOUNDS) {
- BKE_lattice_center_bounds(lt, cent);
- }
- else { /* #V3D_AROUND_CENTER_MEDIAN. */
- BKE_lattice_center_median(lt, cent);
- }
+ if (centermode == ORIGIN_TO_CURSOR) {
+ /* done */
+ }
+ else if (around == V3D_AROUND_CENTER_BOUNDS) {
+ BKE_lattice_center_bounds(lt, cent);
+ }
+ else { /* #V3D_AROUND_CENTER_MEDIAN. */
+ BKE_lattice_center_median(lt, cent);
+ }
- negate_v3_v3(cent_neg, cent);
- BKE_lattice_translate(lt, cent_neg, 1);
+ negate_v3_v3(cent_neg, cent);
+ BKE_lattice_translate(lt, cent_neg, 1);
- tot_change++;
- lt->id.tag |= LIB_TAG_DOIT;
- do_inverse_offset = true;
- }
- else if (ob->type == OB_GPENCIL) {
- bGPdata *gpd = ob->data;
- float gpcenter[3];
- if (gpd) {
- if (centermode == ORIGIN_TO_GEOMETRY) {
- zero_v3(gpcenter);
- BKE_gpencil_centroid_3d(gpd, gpcenter);
- add_v3_v3(gpcenter, ob->obmat[3]);
- }
- if (centermode == ORIGIN_TO_CURSOR) {
- copy_v3_v3(gpcenter, cursor);
- }
- if (ELEM(centermode, ORIGIN_TO_GEOMETRY, ORIGIN_TO_CURSOR)) {
- bGPDspoint *pt;
- float imat[3][3], bmat[3][3];
- float offset_global[3];
- float offset_local[3];
- int i;
-
- sub_v3_v3v3(offset_global, gpcenter, ob->obmat[3]);
- copy_m3_m4(bmat, obact->obmat);
- invert_m3_m3(imat, bmat);
- mul_m3_v3(imat, offset_global);
- mul_v3_m3v3(offset_local, imat, offset_global);
-
- float diff_mat[4][4];
- float inverse_diff_mat[4][4];
-
- /* recalculate all strokes
- * (all layers are considered without evaluating lock attributes) */
- LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
- /* calculate difference matrix */
- BKE_gpencil_layer_transform_matrix_get(depsgraph, obact, gpl, diff_mat);
- /* undo matrix */
- invert_m4_m4(inverse_diff_mat, diff_mat);
- LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) {
- LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
- for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
- float mpt[3];
- mul_v3_m4v3(mpt, inverse_diff_mat, &pt->x);
- sub_v3_v3(mpt, offset_local);
- mul_v3_m4v3(&pt->x, diff_mat, mpt);
- }
+ tot_change++;
+ lt->id.tag |= LIB_TAG_DOIT;
+ do_inverse_offset = true;
+ }
+ else if (ob->type == OB_GPENCIL) {
+ bGPdata *gpd = ob->data;
+ float gpcenter[3];
+ if (gpd) {
+ if (centermode == ORIGIN_TO_GEOMETRY) {
+ zero_v3(gpcenter);
+ BKE_gpencil_centroid_3d(gpd, gpcenter);
+ add_v3_v3(gpcenter, ob->obmat[3]);
+ }
+ if (centermode == ORIGIN_TO_CURSOR) {
+ copy_v3_v3(gpcenter, cursor);
+ }
+ if (ELEM(centermode, ORIGIN_TO_GEOMETRY, ORIGIN_TO_CURSOR)) {
+ bGPDspoint *pt;
+ float imat[3][3], bmat[3][3];
+ float offset_global[3];
+ float offset_local[3];
+ int i;
+
+ sub_v3_v3v3(offset_global, gpcenter, ob->obmat[3]);
+ copy_m3_m4(bmat, obact->obmat);
+ invert_m3_m3(imat, bmat);
+ mul_m3_v3(imat, offset_global);
+ mul_v3_m3v3(offset_local, imat, offset_global);
+
+ float diff_mat[4][4];
+ float inverse_diff_mat[4][4];
+
+ /* recalculate all strokes
+ * (all layers are considered without evaluating lock attributes) */
+ LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
+ /* calculate difference matrix */
+ BKE_gpencil_layer_transform_matrix_get(depsgraph, obact, gpl, diff_mat);
+ /* undo matrix */
+ invert_m4_m4(inverse_diff_mat, diff_mat);
+ LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) {
+ LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
+ for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
+ float mpt[3];
+ mul_v3_m4v3(mpt, inverse_diff_mat, &pt->x);
+ sub_v3_v3(mpt, offset_local);
+ mul_v3_m4v3(&pt->x, diff_mat, mpt);
}
}
}
- tot_change++;
- if (centermode == ORIGIN_TO_GEOMETRY) {
- copy_v3_v3(ob->loc, gpcenter);
- }
- DEG_id_tag_update(&gpd->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
- DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
-
- ob->id.tag |= LIB_TAG_DOIT;
- do_inverse_offset = true;
}
- else {
- BKE_report(op->reports,
- RPT_WARNING,
- "Grease Pencil Object does not support this set origin option");
+ tot_change++;
+ if (centermode == ORIGIN_TO_GEOMETRY) {
+ copy_v3_v3(ob->loc, gpcenter);
}
+ DEG_id_tag_update(&gpd->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
+ DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
+
+ ob->id.tag |= LIB_TAG_DOIT;
+ do_inverse_offset = true;
+ }
+ else {
+ BKE_report(op->reports,
+ RPT_WARNING,
+ "Grease Pencil Object does not support this set origin option");
}
}
+ }
- /* offset other selected objects */
- if (do_inverse_offset && (centermode != GEOMETRY_TO_ORIGIN)) {
- float obmat[4][4];
+ /* offset other selected objects */
+ if (do_inverse_offset && (centermode != GEOMETRY_TO_ORIGIN)) {
+ float obmat[4][4];
- /* was the object data modified
- * NOTE: the functions above must set 'cent'. */
+ /* was the object data modified
+ * NOTE: the functions above must set 'cent'. */
- /* convert the offset to parent space */
- BKE_object_to_mat4(ob, obmat);
- mul_v3_mat3_m4v3(centn, obmat, cent); /* omit translation part */
+ /* convert the offset to parent space */
+ BKE_object_to_mat4(ob, obmat);
+ mul_v3_mat3_m4v3(centn, obmat, cent); /* omit translation part */
- add_v3_v3(ob->loc, centn);
+ add_v3_v3(ob->loc, centn);
- Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
- BKE_object_transform_copy(ob_eval, ob);
- BKE_object_where_is_calc(depsgraph, scene, ob_eval);
- if (ob->type == OB_ARMATURE) {
- /* needed for bone parents */
- BKE_armature_copy_bone_transforms(ob_eval->data, ob->data);
- BKE_pose_where_is(depsgraph, scene, ob_eval);
- }
-
- ignore_parent_tx(bmain, depsgraph, scene, ob);
+ Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
+ BKE_object_transform_copy(ob_eval, ob);
+ BKE_object_where_is_calc(depsgraph, scene, ob_eval);
+ if (ob->type == OB_ARMATURE) {
+ /* needed for bone parents */
+ BKE_armature_copy_bone_transforms(ob_eval->data, ob->data);
+ BKE_pose_where_is(depsgraph, scene, ob_eval);
+ }
- /* other users? */
- // CTX_DATA_BEGIN (C, Object *, ob_other, selected_editable_objects)
- //{
-
- /* use existing context looper */
- for (int other_object_index = 0; other_object_index < num_objects; other_object_index++) {
- Object *ob_other = objects[other_object_index];
-
- if ((ob_other->flag & OB_DONE) == 0 &&
- ((ob->data && (ob->data == ob_other->data)) ||
- (ob->instance_collection == ob_other->instance_collection &&
- (ob->transflag | ob_other->transflag) & OB_DUPLICOLLECTION))) {
- ob_other->flag |= OB_DONE;
- DEG_id_tag_update(&ob_other->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
-
- mul_v3_mat3_m4v3(centn, ob_other->obmat, cent); /* omit translation part */
- add_v3_v3(ob_other->loc, centn);
-
- Object *ob_other_eval = DEG_get_evaluated_object(depsgraph, ob_other);
- BKE_object_transform_copy(ob_other_eval, ob_other);
- BKE_object_where_is_calc(depsgraph, scene, ob_other_eval);
- if (ob_other->type == OB_ARMATURE) {
- /* needed for bone parents */
- BKE_armature_copy_bone_transforms(ob_eval->data, ob->data);
- BKE_pose_where_is(depsgraph, scene, ob_other_eval);
- }
- ignore_parent_tx(bmain, depsgraph, scene, ob_other);
+ ignore_parent_tx(bmain, depsgraph, scene, ob);
+
+ /* other users? */
+ // CTX_DATA_BEGIN (C, Object *, ob_other, selected_editable_objects)
+ //{
+
+ /* use existing context looper */
+ for (int other_object_index = 0; other_object_index < num_objects; other_object_index++) {
+ Object *ob_other = objects[other_object_index];
+
+ if ((ob_other->flag & OB_DONE) == 0 &&
+ ((ob->data && (ob->data == ob_other->data)) ||
+ (ob->instance_collection == ob_other->instance_collection &&
+ (ob->transflag | ob_other->transflag) & OB_DUPLICOLLECTION))) {
+ ob_other->flag |= OB_DONE;
+ DEG_id_tag_update(&ob_other->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
+
+ mul_v3_mat3_m4v3(centn, ob_other->obmat, cent); /* omit translation part */
+ add_v3_v3(ob_other->loc, centn);
+
+ Object *ob_other_eval = DEG_get_evaluated_object(depsgraph, ob_other);
+ BKE_object_transform_copy(ob_other_eval, ob_other);
+ BKE_object_where_is_calc(depsgraph, scene, ob_other_eval);
+ if (ob_other->type == OB_ARMATURE) {
+ /* needed for bone parents */
+ BKE_armature_copy_bone_transforms(ob_eval->data, ob->data);
+ BKE_pose_where_is(depsgraph, scene, ob_other_eval);
}
+ ignore_parent_tx(bmain, depsgraph, scene, ob_other);
}
- // CTX_DATA_END;
}
+ // CTX_DATA_END;
}
}
MEM_freeN(objects);
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index c591931805d..39de63c22a9 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -1539,8 +1539,8 @@ static void region_rect_recursive(
region->winx = BLI_rcti_size_x(&region->winrct) + 1;
region->winy = BLI_rcti_size_y(&region->winrct) + 1;
- /* if region opened normally, we store this for hide/reveal usage */
- /* prevent rounding errors for UI_DPI_FAC mult and divide */
+ /* If region opened normally, we store this for hide/reveal usage. */
+ /* Prevent rounding errors for UI_DPI_FAC multiply and divide. */
if (region->winx > 1) {
region->sizex = (region->winx + 0.5f) / UI_DPI_FAC;
}
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index a888958b9be..bd05d309421 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -2052,7 +2052,7 @@ static bool line_clip_rect2f(const rctf *cliprect,
float l2_clip[2])
{
/* first account for horizontal, then vertical lines */
- /* horiz */
+ /* Horizontal. */
if (fabsf(l1[1] - l2[1]) < PROJ_PIXEL_TOLERANCE) {
/* is the line out of range on its Y axis? */
if (l1[1] < rect->ymin || l1[1] > rect->ymax) {
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index da34723eed4..d968b6cc319 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -293,8 +293,8 @@ typedef struct SculptGestureContext {
/* These store the view origin and normal in world space, which is used in some gestures to
* generate geometry aligned from the view directly in world space. */
/* World space view origin and normal are not affected by object symmetry when doing symmetry
- * passes, so there is no separate variables with the true_ prefix to store their original values
- * without symmetry modifications. */
+ * passes, so there is no separate variables with the `true_` prefix to store their original
+ * values without symmetry modifications. */
float world_space_view_origin[3];
float world_space_view_normal[3];
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index fe7029c7457..f21c900941b 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -1608,7 +1608,7 @@ void ED_sculpt_undosys_type(UndoType *ut)
ut->step_decode = sculpt_undosys_step_decode;
ut->step_free = sculpt_undosys_step_free;
- ut->flags = 0;
+ ut->flags = UNDOTYPE_FLAG_DECODE_ACTIVE_STEP;
ut->step_size = sizeof(SculptUndoStep);
}
diff --git a/source/blender/editors/space_action/action_data.c b/source/blender/editors/space_action/action_data.c
index 9e69b0a72db..d69c7ab8d48 100644
--- a/source/blender/editors/space_action/action_data.c
+++ b/source/blender/editors/space_action/action_data.c
@@ -813,7 +813,7 @@ static int action_layer_next_exec(bContext *C, wmOperator *op)
NlaTrack *act_track;
Scene *scene = CTX_data_scene(C);
- float ctime = BKE_scene_frame_get(scene);
+ float ctime = BKE_scene_ctime_get(scene);
/* Get active track */
act_track = BKE_nlatrack_find_tweaked(adt);
@@ -925,7 +925,7 @@ static int action_layer_prev_exec(bContext *C, wmOperator *op)
NlaTrack *nlt;
Scene *scene = CTX_data_scene(C);
- float ctime = BKE_scene_frame_get(scene);
+ float ctime = BKE_scene_ctime_get(scene);
/* Sanity Check */
if (adt == NULL) {
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index 4d568017b4f..faa4b3cc9cc 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -523,6 +523,7 @@ static void renamebutton_cb(bContext *C, void *UNUSED(arg1), char *oldname)
char orgname[FILE_MAX + 12];
char filename[FILE_MAX + 12];
wmWindowManager *wm = CTX_wm_manager(C);
+ wmWindow *win = CTX_wm_window(C);
SpaceFile *sfile = (SpaceFile *)CTX_wm_space_data(C);
ARegion *region = CTX_wm_region(C);
FileSelectParams *params = ED_fileselect_get_active_params(sfile);
@@ -542,12 +543,16 @@ static void renamebutton_cb(bContext *C, void *UNUSED(arg1), char *oldname)
else {
/* If rename is successful, scroll to newly renamed entry. */
BLI_strncpy(params->renamefile, filename, sizeof(params->renamefile));
- file_params_invoke_rename_postscroll(wm, CTX_wm_window(C), sfile);
+ file_params_invoke_rename_postscroll(wm, win, sfile);
}
/* to make sure we show what is on disk */
ED_fileselect_clear(wm, sfile);
}
+ else {
+ /* Renaming failed, reset the name for further renaming handling. */
+ BLI_strncpy(params->renamefile, oldname, sizeof(params->renamefile));
+ }
ED_region_tag_redraw(region);
}
@@ -812,6 +817,8 @@ static void draw_details_columns(const FileSelectParams *params,
void file_draw_list(const bContext *C, ARegion *region)
{
+ wmWindowManager *wm = CTX_wm_manager(C);
+ wmWindow *win = CTX_wm_window(C);
SpaceFile *sfile = CTX_wm_space_file(C);
FileSelectParams *params = ED_fileselect_get_active_params(sfile);
FileLayout *layout = ED_fileselect_get_layout(sfile, region);
@@ -882,12 +889,12 @@ void file_draw_list(const bContext *C, ARegion *region)
// printf("%s: preview task: %d\n", __func__, previews_running);
if (previews_running && !sfile->previews_timer) {
sfile->previews_timer = WM_event_add_timer_notifier(
- CTX_wm_manager(C), CTX_wm_window(C), NC_SPACE | ND_SPACE_FILE_PREVIEW, 0.01);
+ wm, win, NC_SPACE | ND_SPACE_FILE_PREVIEW, 0.01);
}
if (!previews_running && sfile->previews_timer) {
/* Preview is not running, no need to keep generating update events! */
// printf("%s: Inactive preview task, sleeping!\n", __func__);
- WM_event_remove_timer_notifier(CTX_wm_manager(C), CTX_wm_window(C), sfile->previews_timer);
+ WM_event_remove_timer_notifier(wm, win, sfile->previews_timer);
sfile->previews_timer = NULL;
}
}
@@ -998,8 +1005,19 @@ void file_draw_list(const bContext *C, ARegion *region)
UI_but_flag_enable(but, UI_BUT_NO_UTF8); /* allow non utf8 names */
UI_but_flag_disable(but, UI_BUT_UNDO);
if (false == UI_but_active_only(C, region, block, but)) {
- file_selflag = filelist_entry_select_set(
- sfile->files, file, FILE_SEL_REMOVE, FILE_SEL_EDITING, CHECK_ALL);
+ /* Note that this is the only place where we can also handle a cancelled renaming. */
+
+ file_params_rename_end(wm, win, sfile, file);
+
+ /* After the rename button is removed, we need to make sure the view is redrawn once more,
+ * in case selection changed. Usually UI code would trigger that redraw, but the rename
+ * operator may have been called from a different region.
+ * Tagging regions for redrawing while drawing is rightfully prevented. However, this
+ * active button removing basically introduces handling logic to drawing code. So a
+ * notifier should be an acceptable workaround. */
+ WM_event_add_notifier_ex(wm, win, NC_SPACE | ND_SPACE_FILE_PARAMS, NULL);
+
+ file_selflag = filelist_entry_select_get(sfile->files, file, CHECK_ALL);
}
}
diff --git a/source/blender/editors/space_file/file_intern.h b/source/blender/editors/space_file/file_intern.h
index b2182c45f2a..0bbed65671c 100644
--- a/source/blender/editors/space_file/file_intern.h
+++ b/source/blender/editors/space_file/file_intern.h
@@ -109,6 +109,7 @@ FileAttributeColumnType file_attribute_column_type_find_isect(const View2D *v2d,
float file_string_width(const char *str);
float file_font_pointsize(void);
+void file_select_deselect_all(SpaceFile *sfile, uint flag);
int file_select_match(struct SpaceFile *sfile, const char *pattern, char *matched_file);
int autocomplete_directory(struct bContext *C, char *str, void *arg_v);
int autocomplete_file(struct bContext *C, char *str, void *arg_v);
@@ -120,6 +121,10 @@ void file_params_renamefile_clear(struct FileSelectParams *params);
void file_params_invoke_rename_postscroll(struct wmWindowManager *wm,
struct wmWindow *win,
SpaceFile *sfile);
+void file_params_rename_end(struct wmWindowManager *wm,
+ struct wmWindow *win,
+ SpaceFile *sfile,
+ struct FileDirEntry *rename_file);
void file_params_renamefile_activate(struct SpaceFile *sfile, struct FileSelectParams *params);
typedef void *onReloadFnData;
diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c
index 612f3a67aa3..995383d9d0e 100644
--- a/source/blender/editors/space_file/file_ops.c
+++ b/source/blender/editors/space_file/file_ops.c
@@ -104,15 +104,6 @@ static FileSelection find_file_mouse_rect(SpaceFile *sfile,
return sel;
}
-static void file_deselect_all(SpaceFile *sfile, uint flag)
-{
- FileSelection sel;
- sel.first = 0;
- sel.last = filelist_files_ensure(sfile->files) - 1;
-
- filelist_entries_select_index_range_set(sfile->files, &sel, FILE_SEL_REMOVE, flag, CHECK_ALL);
-}
-
typedef enum FileSelect {
FILE_SELECT_NOTHING = 0,
FILE_SELECT_DIR = 1,
@@ -239,7 +230,7 @@ static FileSelect file_select_do(bContext *C, int selected_idx, bool do_diropen)
}
/**
- * \warning: loops over all files so better use cautiously
+ * \warning Loops over all files so better use cautiously.
*/
static bool file_is_any_selected(struct FileList *files)
{
@@ -444,7 +435,7 @@ static int file_box_select_modal(bContext *C, wmOperator *op, const wmEvent *eve
if ((sel.first != params->sel_first) || (sel.last != params->sel_last)) {
int idx;
- file_deselect_all(sfile, FILE_SEL_HIGHLIGHTED);
+ file_select_deselect_all(sfile, FILE_SEL_HIGHLIGHTED);
filelist_entries_select_index_range_set(
sfile->files, &sel, FILE_SEL_ADD, FILE_SEL_HIGHLIGHTED, CHECK_ALL);
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_PARAMS, NULL);
@@ -472,7 +463,7 @@ static int file_box_select_modal(bContext *C, wmOperator *op, const wmEvent *eve
params->highlight_file = -1;
params->sel_first = params->sel_last = -1;
fileselect_file_set(sfile, params->active_file);
- file_deselect_all(sfile, FILE_SEL_HIGHLIGHTED);
+ file_select_deselect_all(sfile, FILE_SEL_HIGHLIGHTED);
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_PARAMS, NULL);
}
@@ -491,7 +482,7 @@ static int file_box_select_exec(bContext *C, wmOperator *op)
const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
const bool select = (sel_op != SEL_OP_SUB);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
- file_deselect_all(sfile, FILE_SEL_SELECTED);
+ file_select_deselect_all(sfile, FILE_SEL_SELECTED);
}
ED_fileselect_layout_isect_rect(sfile->layout, &region->v2d, &rect, &rect);
@@ -573,7 +564,7 @@ static int file_select_invoke(bContext *C, wmOperator *op, const wmEvent *event)
if ((idx >= 0) && (idx < numfiles)) {
/* single select, deselect all selected first */
if (!extend) {
- file_deselect_all(sfile, FILE_SEL_SELECTED);
+ file_select_deselect_all(sfile, FILE_SEL_SELECTED);
}
}
}
@@ -588,7 +579,7 @@ static int file_select_invoke(bContext *C, wmOperator *op, const wmEvent *event)
if (ret == FILE_SELECT_NOTHING) {
if (deselect_all) {
- file_deselect_all(sfile, FILE_SEL_SELECTED);
+ file_select_deselect_all(sfile, FILE_SEL_SELECTED);
}
}
else if (ret == FILE_SELECT_DIR) {
@@ -721,7 +712,7 @@ static bool file_walk_select_selection_set(wmWindow *win,
}
else {
/* deselect all first */
- file_deselect_all(sfile, FILE_SEL_SELECTED);
+ file_select_deselect_all(sfile, FILE_SEL_SELECTED);
/* highlight file under mouse pos */
params->highlight_file = -1;
@@ -2349,6 +2340,7 @@ static int file_directory_new_exec(bContext *C, wmOperator *op)
/* If we don't enter the directory directly, remember file to jump into editing. */
if (do_diropen == false) {
+ BLI_assert(params->rename_id == NULL || !"File rename handling should immediately clear rename_id when done, because otherwise it will keep taking precedence over renamefile.");
BLI_strncpy(params->renamefile, name, FILE_MAXFILE);
rename_flag = FILE_PARAMS_RENAME_PENDING;
}
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index ecd21907ed1..0e15538e03b 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -2016,19 +2016,21 @@ FileDirEntry *filelist_file(struct FileList *filelist, int index)
return filelist_file_ex(filelist, index, true);
}
-int filelist_file_findpath(struct FileList *filelist, const char *filename)
+/**
+ * Find a file from a file name, or more precisely, its file-list relative path, inside the
+ * filtered items. \return The index of the found file or -1.
+ */
+int filelist_file_find_path(struct FileList *filelist, const char *filename)
{
- int fidx = -1;
-
if (filelist->filelist.nbr_entries_filtered == FILEDIR_NBR_ENTRIES_UNSET) {
- return fidx;
+ return -1;
}
/* XXX TODO: Cache could probably use a ghash on paths too? Not really urgent though.
* This is only used to find again renamed entry,
* annoying but looks hairy to get rid of it currently. */
- for (fidx = 0; fidx < filelist->filelist.nbr_entries_filtered; fidx++) {
+ for (int fidx = 0; fidx < filelist->filelist.nbr_entries_filtered; fidx++) {
FileListInternEntry *entry = filelist->filelist_intern.filtered[fidx];
if (STREQ(entry->relpath, filename)) {
return fidx;
@@ -2039,6 +2041,26 @@ int filelist_file_findpath(struct FileList *filelist, const char *filename)
}
/**
+ * Find a file representing \a id.
+ * \return The index of the found file or -1.
+ */
+int filelist_file_find_id(const FileList *filelist, const ID *id)
+{
+ if (filelist->filelist.nbr_entries_filtered == FILEDIR_NBR_ENTRIES_UNSET) {
+ return -1;
+ }
+
+ for (int fidx = 0; fidx < filelist->filelist.nbr_entries_filtered; fidx++) {
+ FileListInternEntry *entry = filelist->filelist_intern.filtered[fidx];
+ if (entry->local_data.id == id) {
+ return fidx;
+ }
+ }
+
+ return -1;
+}
+
+/**
* Get the ID a file represents (if any). For #FILE_MAIN, #FILE_MAIN_ASSET.
*/
ID *filelist_file_get_id(const FileDirEntry *file)
@@ -2068,9 +2090,6 @@ void filelist_uid_unset(FileUID *r_uid)
*r_uid = FILE_UID_UNSET;
}
-/**
- * \warning: The UID will only be valid for the current session. Use as runtime data only!
- */
void filelist_file_cache_slidingwindow_set(FileList *filelist, size_t window_size)
{
/* Always keep it power of 2, in [256, 8192] range for now,
diff --git a/source/blender/editors/space_file/filelist.h b/source/blender/editors/space_file/filelist.h
index e6c4b8e1a07..0aace74e621 100644
--- a/source/blender/editors/space_file/filelist.h
+++ b/source/blender/editors/space_file/filelist.h
@@ -97,7 +97,8 @@ int filelist_needs_reading(struct FileList *filelist);
FileDirEntry *filelist_file(struct FileList *filelist, int index);
FileDirEntry *filelist_file_ex(struct FileList *filelist, int index, bool use_request);
-int filelist_file_findpath(struct FileList *filelist, const char *file);
+int filelist_file_find_path(struct FileList *filelist, const char *file);
+int filelist_file_find_id(const struct FileList *filelist, const struct ID *id);
struct ID *filelist_file_get_id(const struct FileDirEntry *file);
bool filelist_uid_is_set(const FileUID uid);
void filelist_uid_unset(FileUID *r_uid);
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index 4e59e4ba06e..b7accbf71e5 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -1086,6 +1086,15 @@ void ED_file_change_dir(bContext *C)
ED_file_change_dir_ex(C, area);
}
+void file_select_deselect_all(SpaceFile *sfile, uint flag)
+{
+ FileSelection sel;
+ sel.first = 0;
+ sel.last = filelist_files_ensure(sfile->files) - 1;
+
+ filelist_entries_select_index_range_set(sfile->files, &sel, FILE_SEL_REMOVE, flag, CHECK_ALL);
+}
+
int file_select_match(struct SpaceFile *sfile, const char *pattern, char *matched_file)
{
int match = 0;
@@ -1237,7 +1246,7 @@ void file_params_smoothscroll_timer_clear(wmWindowManager *wm, wmWindow *win, Sp
* Set the renaming-state to #FILE_PARAMS_RENAME_POSTSCROLL_PENDING and trigger the smooth-scroll
* timer. To be used right after a file was renamed.
* Note that the caller is responsible for setting the correct rename-file info
- * (#FileSelectParams.renamefile or #FileSelectParams.renamefile_uuid).
+ * (#FileSelectParams.renamefile or #FileSelectParams.rename_id).
*/
void file_params_invoke_rename_postscroll(wmWindowManager *wm, wmWindow *win, SpaceFile *sfile)
{
@@ -1252,12 +1261,40 @@ void file_params_invoke_rename_postscroll(wmWindowManager *wm, wmWindow *win, Sp
sfile->scroll_offset = 0;
}
+/**
+ * To be executed whenever renaming ends (successfully or not).
+ */
+void file_params_rename_end(wmWindowManager *wm,
+ wmWindow *win,
+ SpaceFile *sfile,
+ FileDirEntry *rename_file)
+{
+ FileSelectParams *params = ED_fileselect_get_active_params(sfile);
+
+ filelist_entry_select_set(
+ sfile->files, rename_file, FILE_SEL_REMOVE, FILE_SEL_EDITING, CHECK_ALL);
+
+ /* Ensure smooth-scroll timer is active, even if not needed, because that way rename state is
+ * handled properly. */
+ file_params_invoke_rename_postscroll(wm, win, sfile);
+ /* Also always activate the rename file, even if renaming was cancelled. */
+ file_params_renamefile_activate(sfile, params);
+}
+
void file_params_renamefile_clear(FileSelectParams *params)
{
params->renamefile[0] = '\0';
+ params->rename_id = NULL;
params->rename_flag = 0;
}
+static int file_params_find_renamed(const FileSelectParams *params, struct FileList *filelist)
+{
+ /* Find the file either through the local ID/asset it represents or its relative path. */
+ return (params->rename_id != NULL) ? filelist_file_find_id(filelist, params->rename_id) :
+ filelist_file_find_path(filelist, params->renamefile);
+}
+
/**
* Helper used by both main update code, and smooth-scroll timer,
* to try to enable rename editing from #FileSelectParams.renamefile name.
@@ -1271,20 +1308,26 @@ void file_params_renamefile_activate(SpaceFile *sfile, FileSelectParams *params)
return;
}
- BLI_assert(params->renamefile[0] != '\0');
+ BLI_assert(params->renamefile[0] != '\0' || params->rename_id != NULL);
- const int idx = filelist_file_findpath(sfile->files, params->renamefile);
+ const int idx = file_params_find_renamed(params, sfile->files);
if (idx >= 0) {
FileDirEntry *file = filelist_file(sfile->files, idx);
BLI_assert(file != NULL);
+ params->active_file = idx;
+ filelist_entry_select_set(sfile->files, file, FILE_SEL_ADD, FILE_SEL_SELECTED, CHECK_ALL);
+
if ((params->rename_flag & FILE_PARAMS_RENAME_PENDING) != 0) {
filelist_entry_select_set(sfile->files, file, FILE_SEL_ADD, FILE_SEL_EDITING, CHECK_ALL);
params->rename_flag = FILE_PARAMS_RENAME_ACTIVE;
}
else if ((params->rename_flag & FILE_PARAMS_RENAME_POSTSCROLL_PENDING) != 0) {
- filelist_entry_select_set(sfile->files, file, FILE_SEL_ADD, FILE_SEL_HIGHLIGHTED, CHECK_ALL);
- params->renamefile[0] = '\0';
+ file_select_deselect_all(sfile, FILE_SEL_SELECTED);
+ filelist_entry_select_set(
+ sfile->files, file, FILE_SEL_ADD, FILE_SEL_SELECTED | FILE_SEL_HIGHLIGHTED, CHECK_ALL);
+ params->active_file = idx;
+ file_params_renamefile_clear(params);
params->rename_flag = FILE_PARAMS_RENAME_POSTSCROLL_ACTIVE;
}
}
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index 64b43ac74a5..05d484d8e2e 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -32,6 +32,7 @@
#include "BKE_appdir.h"
#include "BKE_context.h"
#include "BKE_global.h"
+#include "BKE_main.h"
#include "BKE_screen.h"
#include "RNA_access.h"
@@ -469,10 +470,19 @@ static void file_listener(const wmSpaceTypeListenerParams *listener_params)
break;
case NC_ID: {
switch (wmn->action) {
- case NA_RENAME:
+ case NA_RENAME: {
+ const ID *active_file_id = ED_fileselect_active_asset_get(sfile);
+ /* If a renamed ID is active in the file browser, update scrolling to keep it in view. */
+ if (active_file_id && (wmn->reference == active_file_id)) {
+ FileSelectParams *params = ED_fileselect_get_active_params(sfile);
+ params->rename_id = active_file_id;
+ file_params_invoke_rename_postscroll(G_MAIN->wm.first, listener_params->window, sfile);
+ }
+
/* Force list to update sorting (with a full reset for now). */
file_reset_filelist_showing_main_data(area, sfile);
break;
+ }
}
break;
}
diff --git a/source/blender/editors/space_image/image_undo.c b/source/blender/editors/space_image/image_undo.c
index 082f66b57af..cc6effd0f71 100644
--- a/source/blender/editors/space_image/image_undo.c
+++ b/source/blender/editors/space_image/image_undo.c
@@ -1006,7 +1006,7 @@ void ED_image_undosys_type(UndoType *ut)
* specific case, see `image_undosys_step_encode` code. We cannot specify
* `UNDOTYPE_FLAG_NEED_CONTEXT_FOR_ENCODE` though, as it can be called with a NULL context by
* current code. */
- ut->flags = 0;
+ ut->flags = UNDOTYPE_FLAG_DECODE_ACTIVE_STEP;
ut->step_size = sizeof(ImageUndoStep);
}
diff --git a/source/blender/editors/space_info/info_ops.c b/source/blender/editors/space_info/info_ops.c
index aaf9852e212..94e53958524 100644
--- a/source/blender/editors/space_info/info_ops.c
+++ b/source/blender/editors/space_info/info_ops.c
@@ -564,12 +564,11 @@ void FILE_OT_find_missing_files(wmOperatorType *ot)
/** \name Report Box Operator
* \{ */
-/* Hard to decide whether to keep this as an operator,
- * or turn it into a hardcoded ui control feature,
- * handling TIMER events for all regions in interface_handlers.c
+/* NOTE(matt): Hard to decide whether to keep this as an operator,
+ * or turn it into a hard_coded UI control feature,
+ * handling TIMER events for all regions in `interface_handlers.c`.
* Not sure how good that is to be accessing UI data from
- * inactive regions, so use this for now. --matt
- */
+ * inactive regions, so use this for now. */
#define INFO_TIMEOUT 5.0f
#define ERROR_TIMEOUT 10.0f
diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c
index f2cea23af76..0498964c549 100644
--- a/source/blender/editors/space_nla/nla_channels.c
+++ b/source/blender/editors/space_nla/nla_channels.c
@@ -288,14 +288,14 @@ static int mouse_nla_channels(
/* button region... */
if (x >= (v2d->cur.xmax - NLACHANNEL_BUTTON_WIDTH)) {
if (nlaedit_is_tweakmode_on(ac) == 0) {
- /* 'push-down' action - only usable when not in TweakMode */
+ /* 'push-down' action - only usable when not in tweak-mode */
/* TODO: make this use the operator instead of calling the function directly
* however, calling the operator requires that we supply the args,
* and that works with proper buttons only */
BKE_nla_action_pushdown(adt, ID_IS_OVERRIDE_LIBRARY(ale->id));
}
else {
- /* when in tweakmode, this button becomes the toggle for mapped editing */
+ /* When in tweak-mode, this button becomes the toggle for mapped editing. */
adt->flag ^= ADT_NLA_EDIT_NOMAP;
}
@@ -308,13 +308,13 @@ static int mouse_nla_channels(
/* NOTE: rest of NLA-Action name doubles for operating on the AnimData block
* - this is useful when there's no clear divider, and makes more sense in
* the case of users trying to use this to change actions
- * - in tweakmode, clicking here gets us out of tweakmode, as changing selection
- * while in tweakmode is really evil!
+ * - in tweak-mode, clicking here gets us out of tweak-mode, as changing selection
+ * while in tweak-mode is really evil!
* - we disable "solo" flags too, to make it easier to work with stashed actions
* with less trouble
*/
if (nlaedit_is_tweakmode_on(ac)) {
- /* exit tweakmode immediately */
+ /* Exit tweak-mode immediately. */
nlaedit_disable_tweakmode(ac, true);
/* changes to NLA-Action occurred */
@@ -515,7 +515,7 @@ static int nlachannels_pushdown_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- /* 'push-down' action - only usable when not in TweakMode */
+ /* 'push-down' action - only usable when not in Tweak-mode. */
BKE_nla_action_pushdown(adt, ID_IS_OVERRIDE_LIBRARY(id));
struct Main *bmain = CTX_data_main(C);
@@ -874,7 +874,7 @@ static int nlaedit_objects_add_exec(bContext *C, wmOperator *UNUSED(op))
/* operate on selected objects... */
CTX_DATA_BEGIN (C, Object *, ob, selected_objects) {
/* ensure that object has AnimData... that's all */
- BKE_animdata_add_id(&ob->id);
+ BKE_animdata_ensure_id(&ob->id);
}
CTX_DATA_END;
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
index ae86efc0e6a..56efcd8571f 100644
--- a/source/blender/editors/space_nla/nla_edit.c
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -135,7 +135,7 @@ static int nlaedit_enable_tweakmode_exec(bContext *C, wmOperator *op)
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt = ale->data;
- /* try entering tweakmode if valid */
+ /* Try entering tweak-mode if valid. */
ok |= BKE_nla_tweakmode_enter(adt);
/* mark the active track as being "solo"? */
@@ -154,9 +154,8 @@ static int nlaedit_enable_tweakmode_exec(bContext *C, wmOperator *op)
ANIM_animdata_update(&ac, &anim_data);
ANIM_animdata_freelist(&anim_data);
- /* if we managed to enter tweakmode on at least one AnimData block,
- * set the flag for this in the active scene and send notifiers
- */
+ /* If we managed to enter tweak-mode on at least one AnimData block,
+ * set the flag for this in the active scene and send notifiers. */
if (ac.scene && ok) {
/* set editing flag */
ac.scene->flag |= SCE_NLA_EDIT_ON;
@@ -206,7 +205,7 @@ void NLA_OT_tweakmode_enter(wmOperatorType *ot)
/** \name Disable Tweak-Mode Operator
* \{ */
-/* NLA Editor internal API function for exiting tweakmode */
+/* NLA Editor internal API function for exiting tweak-mode. */
bool nlaedit_disable_tweakmode(bAnimContext *ac, bool do_solo)
{
ListBase anim_data = {NULL, NULL};
@@ -232,7 +231,7 @@ bool nlaedit_disable_tweakmode(bAnimContext *ac, bool do_solo)
BKE_nlatrack_solo_toggle(adt, NULL);
}
- /* to be sure that we're doing everything right, just exit tweakmode... */
+ /* To be sure that we're doing everything right, just exit tweak-mode. */
BKE_nla_tweakmode_exit(adt);
ale->update |= ANIM_UPDATE_DEPS;
@@ -242,7 +241,7 @@ bool nlaedit_disable_tweakmode(bAnimContext *ac, bool do_solo)
ANIM_animdata_update(ac, &anim_data);
ANIM_animdata_freelist(&anim_data);
- /* if we managed to enter tweakmode on at least one AnimData block,
+ /* if we managed to enter tweak-mode on at least one AnimData block,
* set the flag for this in the active scene and send notifiers
*/
if (ac->scene) {
@@ -257,7 +256,7 @@ bool nlaedit_disable_tweakmode(bAnimContext *ac, bool do_solo)
return true;
}
-/* exit tweakmode operator callback */
+/* Exit tweak-mode operator callback. */
static int nlaedit_disable_tweakmode_exec(bContext *C, wmOperator *op)
{
bAnimContext ac;
diff --git a/source/blender/editors/space_nla/nla_ops.c b/source/blender/editors/space_nla/nla_ops.c
index 631dc2e550c..28f194877fa 100644
--- a/source/blender/editors/space_nla/nla_ops.c
+++ b/source/blender/editors/space_nla/nla_ops.c
@@ -39,17 +39,16 @@
/* ************************** poll callbacks for operators **********************************/
-/* tweakmode is NOT enabled */
+/* Tweak-mode is NOT enabled. */
bool nlaop_poll_tweakmode_off(bContext *C)
{
Scene *scene;
/* for now, we check 2 things:
* 1) active editor must be NLA
- * 2) tweakmode is currently set as a 'per-scene' flag
+ * 2) tweak-mode is currently set as a 'per-scene' flag
* so that it will affect entire NLA data-sets,
- * but not all AnimData blocks will be in tweakmode for
- * various reasons
+ * but not all AnimData blocks will be in tweak-mode for various reasons.
*/
if (ED_operator_nla_active(C) == 0) {
return 0;
@@ -63,17 +62,16 @@ bool nlaop_poll_tweakmode_off(bContext *C)
return 1;
}
-/* tweakmode IS enabled */
+/* Tweak-mode IS enabled. */
bool nlaop_poll_tweakmode_on(bContext *C)
{
Scene *scene;
/* for now, we check 2 things:
* 1) active editor must be NLA
- * 2) tweakmode is currently set as a 'per-scene' flag
+ * 2) tweak-mode is currently set as a 'per-scene' flag
* so that it will affect entire NLA data-sets,
- * but not all AnimData blocks will be in tweakmode for
- * various reasons
+ * but not all AnimData blocks will be in tweak-mode for various reasons.
*/
if (ED_operator_nla_active(C) == 0) {
return 0;
@@ -87,7 +85,7 @@ bool nlaop_poll_tweakmode_on(bContext *C)
return 1;
}
-/* is tweakmode enabled - for use in NLA operator code */
+/* is tweak-mode enabled - for use in NLA operator code */
bool nlaedit_is_tweakmode_on(bAnimContext *ac)
{
if (ac && ac->scene) {
diff --git a/source/blender/editors/space_nla/nla_select.c b/source/blender/editors/space_nla/nla_select.c
index dc95a01a021..246c3e0156a 100644
--- a/source/blender/editors/space_nla/nla_select.c
+++ b/source/blender/editors/space_nla/nla_select.c
@@ -453,7 +453,7 @@ static void nlaedit_select_leftright(bContext *C,
Scene *scene = ac->scene;
float xmin, xmax;
- /* if currently in tweakmode, exit tweakmode first */
+ /* if currently in tweak-mode, exit tweak-mode first */
if (scene->flag & SCE_NLA_EDIT_ON) {
WM_operator_name_call(C, "NLA_OT_tweakmode_exit", WM_OP_EXEC_DEFAULT, NULL);
}
@@ -612,7 +612,7 @@ static int mouse_nla_strips(bContext *C,
nlaedit_strip_at_region_position(ac, mval[0], mval[1], &ale, &strip);
- /* if currently in tweakmode, exit tweakmode before changing selection states
+ /* if currently in tweak-mode, exit tweak-mode before changing selection states
* now that we've found our target...
*/
if (scene->flag & SCE_NLA_EDIT_ON) {
diff --git a/source/blender/editors/space_node/CMakeLists.txt b/source/blender/editors/space_node/CMakeLists.txt
index 6e234c5b2ce..80d3b43bf6b 100644
--- a/source/blender/editors/space_node/CMakeLists.txt
+++ b/source/blender/editors/space_node/CMakeLists.txt
@@ -24,6 +24,7 @@ set(INC
../../compositor
../../depsgraph
../../draw
+ ../../functions
../../gpu
../../imbuf
../../makesdna
@@ -39,7 +40,6 @@ set(INC
set(SRC
drawnode.cc
node_add.cc
- node_buttons.c
node_draw.cc
node_edit.cc
node_geometry_attribute_search.cc
@@ -78,4 +78,20 @@ if(WITH_OPENSUBDIV)
add_definitions(-DWITH_OPENSUBDIV)
endif()
+if(WITH_TBB)
+ add_definitions(-DWITH_TBB)
+ if(WIN32)
+ # TBB includes Windows.h which will define min/max macros
+ # that will collide with the stl versions.
+ add_definitions(-DNOMINMAX)
+ endif()
+ list(APPEND INC_SYS
+ ${TBB_INCLUDE_DIRS}
+ )
+
+ list(APPEND LIB
+ ${TBB_LIBRARIES}
+ )
+endif()
+
blender_add_lib(bf_editor_space_node "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/space_node/node_buttons.c b/source/blender/editors/space_node/node_buttons.c
deleted file mode 100644
index 336b0c46a81..00000000000
--- a/source/blender/editors/space_node/node_buttons.c
+++ /dev/null
@@ -1,223 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2009 Blender Foundation.
- * All rights reserved.
- */
-
-/** \file
- * \ingroup spnode
- */
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_node_types.h"
-
-#include "BLI_blenlib.h"
-#include "BLI_math.h"
-
-#include "BLT_translation.h"
-
-#include "BKE_context.h"
-#include "BKE_global.h"
-#include "BKE_node.h"
-#include "BKE_screen.h"
-
-#include "WM_api.h"
-#include "WM_types.h"
-
-#include "RNA_access.h"
-
-#include "ED_screen.h"
-
-#include "UI_resources.h"
-
-#include "node_intern.h" /* own include */
-
-/* ******************* node space & buttons ************** */
-
-#if 0
-/* poll for active nodetree */
-static bool active_nodetree_poll(const bContext *C, PanelType *UNUSED(pt))
-{
- SpaceNode *snode = CTX_wm_space_node(C);
-
- return (snode && snode->nodetree);
-}
-#endif
-
-static bool node_sockets_poll(const bContext *C, PanelType *UNUSED(pt))
-{
- SpaceNode *snode = CTX_wm_space_node(C);
-
- return (snode && snode->nodetree && G.debug_value == 777);
-}
-
-static void node_sockets_panel(const bContext *C, Panel *panel)
-{
- SpaceNode *snode = CTX_wm_space_node(C); /* NULL checked in poll function. */
- bNodeTree *ntree = snode->edittree; /* NULL checked in poll function. */
- bNode *node = nodeGetActive(ntree);
- if (node == NULL) {
- return;
- }
-
- LISTBASE_FOREACH (bNodeSocket *, socket, &node->inputs) {
- char name[UI_MAX_NAME_STR];
- BLI_snprintf(name, sizeof(name), "%s:", socket->name);
-
- uiLayout *split = uiLayoutSplit(panel->layout, 0.35f, false);
- uiItemL(split, name, ICON_NONE);
- uiTemplateNodeLink(split, (bContext *)C, ntree, node, socket);
- }
-}
-
-static bool node_tree_interface_poll(const bContext *C, PanelType *UNUSED(pt))
-{
- SpaceNode *snode = CTX_wm_space_node(C);
-
- return (snode && snode->edittree &&
- (snode->edittree->inputs.first || snode->edittree->outputs.first));
-}
-
-static bNodeSocket *node_tree_find_active_socket(bNodeTree *ntree, const eNodeSocketInOut in_out)
-{
- ListBase *sockets = (in_out == SOCK_IN) ? &ntree->inputs : &ntree->outputs;
- LISTBASE_FOREACH (bNodeSocket *, socket, sockets) {
- if (socket->flag & SELECT) {
- return socket;
- }
- }
- return NULL;
-}
-
-static void draw_socket_list(const bContext *C,
- uiLayout *layout,
- bNodeTree *ntree,
- const eNodeSocketInOut in_out)
-{
- PointerRNA tree_ptr;
- RNA_id_pointer_create((ID *)ntree, &tree_ptr);
-
- uiLayout *split = uiLayoutRow(layout, false);
- uiLayout *list_col = uiLayoutColumn(split, true);
- uiTemplateList(list_col,
- (bContext *)C,
- "NODE_UL_interface_sockets",
- (in_out == SOCK_IN) ? "inputs" : "outputs",
- &tree_ptr,
- (in_out == SOCK_IN) ? "inputs" : "outputs",
- &tree_ptr,
- (in_out == SOCK_IN) ? "active_input" : "active_output",
- NULL,
- 0,
- 0,
- 0,
- 0,
- false,
- false);
- PointerRNA opptr;
- uiLayout *ops_col = uiLayoutColumn(split, false);
- uiLayout *add_remove_col = uiLayoutColumn(ops_col, true);
- wmOperatorType *ot = WM_operatortype_find("NODE_OT_tree_socket_add", false);
- uiItemFullO_ptr(add_remove_col, ot, "", ICON_ADD, NULL, WM_OP_EXEC_DEFAULT, 0, &opptr);
- RNA_enum_set(&opptr, "in_out", in_out);
- ot = WM_operatortype_find("NODE_OT_tree_socket_remove", false);
- uiItemFullO_ptr(add_remove_col, ot, "", ICON_REMOVE, NULL, WM_OP_EXEC_DEFAULT, 0, &opptr);
- RNA_enum_set(&opptr, "in_out", in_out);
-
- uiItemS(ops_col);
-
- uiLayout *up_down_col = uiLayoutColumn(ops_col, true);
- ot = WM_operatortype_find("NODE_OT_tree_socket_move", false);
- uiItemFullO_ptr(up_down_col, ot, "", ICON_TRIA_UP, NULL, WM_OP_EXEC_DEFAULT, 0, &opptr);
- RNA_enum_set(&opptr, "direction", 1);
- RNA_enum_set(&opptr, "in_out", in_out);
- uiItemFullO_ptr(up_down_col, ot, "", ICON_TRIA_DOWN, NULL, WM_OP_EXEC_DEFAULT, 0, &opptr);
- RNA_enum_set(&opptr, "direction", 2);
- RNA_enum_set(&opptr, "in_out", in_out);
-
- bNodeSocket *socket = node_tree_find_active_socket(ntree, in_out);
- if (socket != NULL) {
- uiLayoutSetPropSep(layout, true);
- uiLayoutSetPropDecorate(layout, false);
- PointerRNA socket_ptr;
- RNA_pointer_create((ID *)ntree, &RNA_NodeSocketInterface, socket, &socket_ptr);
- uiItemR(layout, &socket_ptr, "name", 0, NULL, ICON_NONE);
-
- /* Display descriptions only for Geometry Nodes, since it's only used in the modifier panel. */
- if (ntree->type == NTREE_GEOMETRY) {
- uiItemR(layout, &socket_ptr, "description", 0, NULL, ICON_NONE);
- }
-
- if (socket->typeinfo->interface_draw) {
- socket->typeinfo->interface_draw((bContext *)C, layout, &socket_ptr);
- }
- }
-}
-
-static void node_tree_interface_inputs_panel(const bContext *C, Panel *panel)
-{
- SpaceNode *snode = CTX_wm_space_node(C); /* NULL checked in poll function. */
- bNodeTree *ntree = snode->edittree; /* NULL checked in poll function. */
-
- draw_socket_list(C, panel->layout, ntree, SOCK_IN);
-}
-
-static void node_tree_interface_outputs_panel(const bContext *C, Panel *panel)
-{
- SpaceNode *snode = CTX_wm_space_node(C); /* NULL checked in poll function. */
- bNodeTree *ntree = snode->edittree; /* NULL checked in poll function. */
-
- draw_socket_list(C, panel->layout, ntree, SOCK_OUT);
-}
-
-/* ******************* node buttons registration ************** */
-
-void node_buttons_register(ARegionType *art)
-{
- {
- PanelType *pt = MEM_callocN(sizeof(PanelType), __func__);
- strcpy(pt->idname, "NODE_PT_sockets");
- strcpy(pt->category, N_("Node"));
- strcpy(pt->label, N_("Sockets"));
- strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
- pt->draw = node_sockets_panel;
- pt->poll = node_sockets_poll;
- pt->flag |= PANEL_TYPE_DEFAULT_CLOSED;
- BLI_addtail(&art->paneltypes, pt);
- }
-
- {
- PanelType *pt = MEM_callocN(sizeof(PanelType), __func__);
- strcpy(pt->idname, "NODE_PT_node_tree_interface_inputs");
- strcpy(pt->category, N_("Group"));
- strcpy(pt->label, N_("Inputs"));
- strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
- pt->draw = node_tree_interface_inputs_panel;
- pt->poll = node_tree_interface_poll;
- BLI_addtail(&art->paneltypes, pt);
- }
- {
- PanelType *pt = MEM_callocN(sizeof(PanelType), __func__);
- strcpy(pt->idname, "NODE_PT_node_tree_interface_outputs");
- strcpy(pt->category, N_("Group"));
- strcpy(pt->label, N_("Outputs"));
- strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
- pt->draw = node_tree_interface_outputs_panel;
- pt->poll = node_tree_interface_poll;
- BLI_addtail(&art->paneltypes, pt);
- }
-}
diff --git a/source/blender/editors/space_node/node_draw.cc b/source/blender/editors/space_node/node_draw.cc
index 8a341da0b5c..d4f178603b8 100644
--- a/source/blender/editors/space_node/node_draw.cc
+++ b/source/blender/editors/space_node/node_draw.cc
@@ -48,7 +48,6 @@
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_node.h"
-#include "BKE_node_ui_storage.hh"
#include "BKE_object.h"
#include "DEG_depsgraph.h"
@@ -76,6 +75,8 @@
#include "RNA_access.h"
+#include "NOD_geometry_nodes_eval_log.hh"
+
#include "node_intern.h" /* own include */
#ifdef WITH_COMPOSITOR
@@ -86,6 +87,9 @@ using blender::Map;
using blender::Set;
using blender::Span;
using blender::Vector;
+using blender::fn::CPPType;
+using blender::fn::GPointer;
+namespace geo_log = blender::nodes::geometry_nodes_eval_log;
extern "C" {
/* XXX interface.h */
@@ -1185,14 +1189,14 @@ void node_draw_sockets(const View2D *v2d,
}
}
-static int node_error_type_to_icon(const NodeWarningType type)
+static int node_error_type_to_icon(const geo_log::NodeWarningType type)
{
switch (type) {
- case NodeWarningType::Error:
+ case geo_log::NodeWarningType::Error:
return ICON_ERROR;
- case NodeWarningType::Warning:
+ case geo_log::NodeWarningType::Warning:
return ICON_ERROR;
- case NodeWarningType::Info:
+ case geo_log::NodeWarningType::Info:
return ICON_INFO;
}
@@ -1200,14 +1204,14 @@ static int node_error_type_to_icon(const NodeWarningType type)
return ICON_ERROR;
}
-static uint8_t node_error_type_priority(const NodeWarningType type)
+static uint8_t node_error_type_priority(const geo_log::NodeWarningType type)
{
switch (type) {
- case NodeWarningType::Error:
+ case geo_log::NodeWarningType::Error:
return 3;
- case NodeWarningType::Warning:
+ case geo_log::NodeWarningType::Warning:
return 2;
- case NodeWarningType::Info:
+ case geo_log::NodeWarningType::Info:
return 1;
}
@@ -1215,11 +1219,11 @@ static uint8_t node_error_type_priority(const NodeWarningType type)
return 0;
}
-static NodeWarningType node_error_highest_priority(Span<NodeWarning> warnings)
+static geo_log::NodeWarningType node_error_highest_priority(Span<geo_log::NodeWarning> warnings)
{
uint8_t highest_priority = 0;
- NodeWarningType highest_priority_type = NodeWarningType::Info;
- for (const NodeWarning &warning : warnings) {
+ geo_log::NodeWarningType highest_priority_type = geo_log::NodeWarningType::Info;
+ for (const geo_log::NodeWarning &warning : warnings) {
const uint8_t priority = node_error_type_priority(warning.type);
if (priority > highest_priority) {
highest_priority = priority;
@@ -1229,15 +1233,17 @@ static NodeWarningType node_error_highest_priority(Span<NodeWarning> warnings)
return highest_priority_type;
}
+struct NodeErrorsTooltipData {
+ Span<geo_log::NodeWarning> warnings;
+};
+
static char *node_errors_tooltip_fn(bContext *UNUSED(C), void *argN, const char *UNUSED(tip))
{
- const NodeUIStorage **storage_pointer_alloc = static_cast<const NodeUIStorage **>(argN);
- const NodeUIStorage *node_ui_storage = *storage_pointer_alloc;
- Span<NodeWarning> warnings = node_ui_storage->warnings;
+ NodeErrorsTooltipData &data = *(NodeErrorsTooltipData *)argN;
std::string complete_string;
- for (const NodeWarning &warning : warnings.drop_back(1)) {
+ for (const geo_log::NodeWarning &warning : data.warnings.drop_back(1)) {
complete_string += warning.message;
/* Adding the period is not ideal for multi-line messages, but it is consistent
* with other tooltip implementations in Blender, so it is added here. */
@@ -1246,7 +1252,7 @@ static char *node_errors_tooltip_fn(bContext *UNUSED(C), void *argN, const char
}
/* Let the tooltip system automatically add the last period. */
- complete_string += warnings.last().message;
+ complete_string += data.warnings.last().message;
return BLI_strdupn(complete_string.c_str(), complete_string.size());
}
@@ -1254,20 +1260,26 @@ static char *node_errors_tooltip_fn(bContext *UNUSED(C), void *argN, const char
#define NODE_HEADER_ICON_SIZE (0.8f * U.widget_unit)
static void node_add_error_message_button(
- const bContext *C, bNodeTree &ntree, bNode &node, const rctf &rect, float &icon_offset)
+ const bContext *C, bNodeTree &UNUSED(ntree), bNode &node, const rctf &rect, float &icon_offset)
{
- const NodeUIStorage *node_ui_storage = BKE_node_tree_ui_storage_get_from_context(C, ntree, node);
- if (node_ui_storage == nullptr || node_ui_storage->warnings.is_empty()) {
+ SpaceNode *snode = CTX_wm_space_node(C);
+ const geo_log::NodeLog *node_log = geo_log::ModifierLog::find_node_by_node_editor_context(*snode,
+ node);
+ if (node_log == nullptr) {
+ return;
+ }
+
+ Span<geo_log::NodeWarning> warnings = node_log->warnings();
+
+ if (warnings.is_empty()) {
return;
}
- /* The UI API forces us to allocate memory for each error button, because the
- * ownership of #UI_but_func_tooltip_set's argument is transferred to the button. */
- const NodeUIStorage **storage_pointer_alloc = (const NodeUIStorage **)MEM_mallocN(
- sizeof(NodeUIStorage *), __func__);
- *storage_pointer_alloc = node_ui_storage;
+ NodeErrorsTooltipData *tooltip_data = (NodeErrorsTooltipData *)MEM_mallocN(
+ sizeof(NodeErrorsTooltipData), __func__);
+ tooltip_data->warnings = warnings;
- const NodeWarningType display_type = node_error_highest_priority(node_ui_storage->warnings);
+ const geo_log::NodeWarningType display_type = node_error_highest_priority(warnings);
icon_offset -= NODE_HEADER_ICON_SIZE;
UI_block_emboss_set(node.block, UI_EMBOSS_NONE);
@@ -1285,7 +1297,7 @@ static void node_add_error_message_button(
0,
0,
nullptr);
- UI_but_func_tooltip_set(but, node_errors_tooltip_fn, storage_pointer_alloc, MEM_freeN);
+ UI_but_func_tooltip_set(but, node_errors_tooltip_fn, tooltip_data, MEM_freeN);
UI_block_emboss_set(node.block, UI_EMBOSS);
}
diff --git a/source/blender/editors/space_node/node_edit.cc b/source/blender/editors/space_node/node_edit.cc
index 9a6603eb589..5dd935bdd76 100644
--- a/source/blender/editors/space_node/node_edit.cc
+++ b/source/blender/editors/space_node/node_edit.cc
@@ -2414,6 +2414,109 @@ void NODE_OT_tree_socket_remove(wmOperatorType *ot)
RNA_def_enum(ot->srna, "in_out", rna_enum_node_socket_in_out_items, SOCK_IN, "Socket Type", "");
}
+/********************** Change interface socket type operator *********************/
+
+static int ntree_socket_change_type_exec(bContext *C, wmOperator *op)
+{
+ SpaceNode *snode = CTX_wm_space_node(C);
+ bNodeTree *ntree = snode->edittree;
+ const eNodeSocketInOut in_out = (eNodeSocketInOut)RNA_enum_get(op->ptr, "in_out");
+ const bNodeSocketType *socket_type = rna_node_socket_type_from_enum(
+ RNA_enum_get(op->ptr, "socket_type"));
+ ListBase *sockets = (in_out == SOCK_IN) ? &ntree->inputs : &ntree->outputs;
+
+ Main *main = CTX_data_main(C);
+
+ bNodeSocket *iosock = ntree_get_active_interface_socket(sockets);
+ if (iosock == nullptr) {
+ return OPERATOR_CANCELLED;
+ }
+
+ /* The type remains the same, so we don't need to change anything. */
+ if (iosock->typeinfo == socket_type) {
+ return OPERATOR_FINISHED;
+ }
+
+ /* Don't handle subtypes for now. */
+ nodeModifySocketType(ntree, nullptr, iosock, socket_type->idname);
+
+ /* Need the extra update here because the loop above does not check for valid links in the node
+ * group we're currently editing. */
+ ntree->update |= NTREE_UPDATE_GROUP | NTREE_UPDATE_LINKS;
+
+ /* Deactivate sockets. */
+ LISTBASE_FOREACH (bNodeSocket *, socket_iter, sockets) {
+ socket_iter->flag &= ~SELECT;
+ }
+ /* Make the new socket active. */
+ iosock->flag |= SELECT;
+
+ ntreeUpdateTree(main, ntree);
+
+ snode_notify(C, snode);
+ snode_dag_update(C, snode);
+
+ WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, nullptr);
+
+ return OPERATOR_FINISHED;
+}
+
+static bool socket_change_poll_type(void *userdata, bNodeSocketType *socket_type)
+{
+ /* Check if the node tree supports the socket type. */
+ bNodeTreeType *ntreetype = (bNodeTreeType *)userdata;
+ if (ntreetype->valid_socket_type && !ntreetype->valid_socket_type(ntreetype, socket_type)) {
+ return false;
+ }
+
+ /* Only use basic socket types for this enum. */
+ if (socket_type->subtype != PROP_NONE) {
+ return false;
+ }
+
+ return true;
+}
+
+static const EnumPropertyItem *socket_change_type_itemf(bContext *C,
+ PointerRNA *UNUSED(ptr),
+ PropertyRNA *UNUSED(prop),
+ bool *r_free)
+{
+ if (!C) {
+ return DummyRNA_NULL_items;
+ }
+
+ SpaceNode *snode = CTX_wm_space_node(C);
+ if (!snode || !snode->edittree) {
+ return DummyRNA_NULL_items;
+ }
+
+ return rna_node_socket_type_itemf(snode->edittree->typeinfo, socket_change_poll_type, r_free);
+}
+
+void NODE_OT_tree_socket_change_type(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Change Node Tree Interface Socket Type";
+ ot->description = "Change the type of a socket of the current node tree";
+ ot->idname = "NODE_OT_tree_socket_change_type";
+
+ /* api callbacks */
+ ot->invoke = WM_menu_invoke;
+ ot->exec = ntree_socket_change_type_exec;
+ ot->poll = ED_operator_node_editable;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ RNA_def_enum(ot->srna, "in_out", rna_enum_node_socket_in_out_items, SOCK_IN, "Socket Type", "");
+ prop = RNA_def_enum(ot->srna, "socket_type", DummyRNA_DEFAULT_items, 0, "Socket Type", "");
+ RNA_def_enum_funcs(prop, socket_change_type_itemf);
+ ot->prop = prop;
+}
+
/********************** Move interface socket operator *********************/
static const EnumPropertyItem move_direction_items[] = {
diff --git a/source/blender/editors/space_node/node_geometry_attribute_search.cc b/source/blender/editors/space_node/node_geometry_attribute_search.cc
index 94080a7b616..a6901c21862 100644
--- a/source/blender/editors/space_node/node_geometry_attribute_search.cc
+++ b/source/blender/editors/space_node/node_geometry_attribute_search.cc
@@ -27,7 +27,6 @@
#include "DNA_space_types.h"
#include "BKE_context.h"
-#include "BKE_node_ui_storage.hh"
#include "BKE_object.h"
#include "RNA_access.h"
@@ -40,17 +39,21 @@
#include "UI_interface.h"
#include "UI_resources.h"
+#include "NOD_geometry_nodes_eval_log.hh"
+
#include "node_intern.h"
using blender::IndexRange;
using blender::Map;
using blender::Set;
using blender::StringRef;
+namespace geo_log = blender::nodes::geometry_nodes_eval_log;
+using geo_log::GeometryAttributeInfo;
struct AttributeSearchData {
- AvailableAttributeInfo &dummy_info_for_search;
- const NodeUIStorage &ui_storage;
- bNodeSocket &socket;
+ const bNodeTree *tree;
+ const bNode *node;
+ bNodeSocket *socket;
};
/* This class must not have a destructor, since it is used by buttons and freed with #MEM_freeN. */
@@ -73,7 +76,7 @@ static StringRef attribute_domain_string(const AttributeDomain domain)
/* Unicode arrow. */
#define MENU_SEP "\xe2\x96\xb6"
-static bool attribute_search_item_add(uiSearchItems *items, const AvailableAttributeInfo &item)
+static bool attribute_search_item_add(uiSearchItems *items, const GeometryAttributeInfo &item)
{
const StringRef data_type_name = attribute_data_type_string(item.data_type);
const StringRef domain_name = attribute_domain_string(item.domain);
@@ -84,31 +87,47 @@ static bool attribute_search_item_add(uiSearchItems *items, const AvailableAttri
items, search_item_text.c_str(), (void *)&item, ICON_NONE, UI_BUT_HAS_SEP_CHAR, 0);
}
-static void attribute_search_update_fn(const bContext *UNUSED(C),
- void *arg,
- const char *str,
- uiSearchItems *items,
- const bool is_first)
+static GeometryAttributeInfo &get_dummy_item_info()
+{
+ static GeometryAttributeInfo info;
+ return info;
+}
+
+static void attribute_search_update_fn(
+ const bContext *C, void *arg, const char *str, uiSearchItems *items, const bool is_first)
{
AttributeSearchData *data = static_cast<AttributeSearchData *>(arg);
- const Set<AvailableAttributeInfo> &attribute_hints = data->ui_storage.attribute_hints;
+ SpaceNode *snode = CTX_wm_space_node(C);
+ const geo_log::NodeLog *node_log = geo_log::ModifierLog::find_node_by_node_editor_context(
+ *snode, *data->node);
+ if (node_log == nullptr) {
+ return;
+ }
+ blender::Vector<const GeometryAttributeInfo *> infos = node_log->lookup_available_attributes();
+
+ GeometryAttributeInfo &dummy_info = get_dummy_item_info();
/* Any string may be valid, so add the current search string along with the hints. */
if (str[0] != '\0') {
- /* Note that the attribute domain and data type are dummies, since
- * #AvailableAttributeInfo equality is only based on the string. */
- if (!attribute_hints.contains(AvailableAttributeInfo{str, ATTR_DOMAIN_AUTO, CD_PROP_BOOL})) {
- data->dummy_info_for_search.name = std::string(str);
- UI_search_item_add(items, str, &data->dummy_info_for_search, ICON_ADD, 0, 0);
+ bool contained = false;
+ for (const GeometryAttributeInfo *attribute_info : infos) {
+ if (attribute_info->name == str) {
+ contained = true;
+ break;
+ }
+ }
+ if (!contained) {
+ dummy_info.name = str;
+ UI_search_item_add(items, str, &dummy_info, ICON_ADD, 0, 0);
}
}
if (str[0] == '\0' && !is_first) {
/* Allow clearing the text field when the string is empty, but not on the first pass,
* or opening an attribute field for the first time would show this search item. */
- data->dummy_info_for_search.name = std::string(str);
- UI_search_item_add(items, str, &data->dummy_info_for_search, ICON_X, 0, 0);
+ dummy_info.name = str;
+ UI_search_item_add(items, str, &dummy_info, ICON_X, 0, 0);
}
/* Don't filter when the menu is first opened, but still run the search
@@ -116,15 +135,15 @@ static void attribute_search_update_fn(const bContext *UNUSED(C),
const char *string = is_first ? "" : str;
StringSearch *search = BLI_string_search_new();
- for (const AvailableAttributeInfo &item : attribute_hints) {
- BLI_string_search_add(search, item.name.c_str(), (void *)&item);
+ for (const GeometryAttributeInfo *item : infos) {
+ BLI_string_search_add(search, item->name.c_str(), (void *)item);
}
- AvailableAttributeInfo **filtered_items;
+ GeometryAttributeInfo **filtered_items;
const int filtered_amount = BLI_string_search_query(search, string, (void ***)&filtered_items);
for (const int i : IndexRange(filtered_amount)) {
- const AvailableAttributeInfo *item = filtered_items[i];
+ const GeometryAttributeInfo *item = filtered_items[i];
if (!attribute_search_item_add(items, *item)) {
break;
}
@@ -136,32 +155,25 @@ static void attribute_search_update_fn(const bContext *UNUSED(C),
static void attribute_search_exec_fn(bContext *C, void *data_v, void *item_v)
{
+ if (item_v == nullptr) {
+ return;
+ }
AttributeSearchData *data = static_cast<AttributeSearchData *>(data_v);
- AvailableAttributeInfo *item = static_cast<AvailableAttributeInfo *>(item_v);
+ GeometryAttributeInfo *item = (GeometryAttributeInfo *)item_v;
- bNodeSocket &socket = data->socket;
+ bNodeSocket &socket = *data->socket;
bNodeSocketValueString *value = static_cast<bNodeSocketValueString *>(socket.default_value);
BLI_strncpy(value->value, item->name.c_str(), MAX_NAME);
ED_undo_push(C, "Assign Attribute Name");
}
-void node_geometry_add_attribute_search_button(const bContext *C,
+void node_geometry_add_attribute_search_button(const bContext *UNUSED(C),
const bNodeTree *node_tree,
const bNode *node,
PointerRNA *socket_ptr,
uiLayout *layout)
{
- const NodeUIStorage *ui_storage = BKE_node_tree_ui_storage_get_from_context(
- C, *node_tree, *node);
-
- if (ui_storage == nullptr) {
- uiItemR(layout, socket_ptr, "default_value", 0, "", 0);
- return;
- }
-
- const NodeTreeUIStorage *tree_ui_storage = node_tree->ui_storage;
-
uiBlock *block = uiLayoutGetBlock(layout);
uiBut *but = uiDefIconTextButR(block,
UI_BTYPE_SEARCH_MENU,
@@ -181,10 +193,8 @@ void node_geometry_add_attribute_search_button(const bContext *C,
0.0f,
"");
- AttributeSearchData *data = OBJECT_GUARDED_NEW(AttributeSearchData,
- {tree_ui_storage->dummy_info_for_search,
- *ui_storage,
- *static_cast<bNodeSocket *>(socket_ptr->data)});
+ AttributeSearchData *data = OBJECT_GUARDED_NEW(
+ AttributeSearchData, {node_tree, node, (bNodeSocket *)socket_ptr->data});
UI_but_func_search_set_results_are_suggestions(but, true);
UI_but_func_search_set_sep_string(but, MENU_SEP);
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index e69f0cbea7f..09e5a110a45 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -140,9 +140,6 @@ void node_to_view(const struct bNode *node, float x, float y, float *rx, float *
void node_to_updated_rect(const struct bNode *node, rctf *r_rect);
void node_from_view(const struct bNode *node, float x, float y, float *rx, float *ry);
-/* node_buttons.c */
-void node_buttons_register(struct ARegionType *art);
-
/* node_toolbar.c */
void node_toolbar_register(struct ARegionType *art);
@@ -296,6 +293,7 @@ void NODE_OT_clipboard_paste(struct wmOperatorType *ot);
void NODE_OT_tree_socket_add(struct wmOperatorType *ot);
void NODE_OT_tree_socket_remove(struct wmOperatorType *ot);
+void NODE_OT_tree_socket_change_type(struct wmOperatorType *ot);
void NODE_OT_tree_socket_move(struct wmOperatorType *ot);
void NODE_OT_shader_script_update(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_node/node_ops.c b/source/blender/editors/space_node/node_ops.c
index ce65fe93f20..610c2889e7a 100644
--- a/source/blender/editors/space_node/node_ops.c
+++ b/source/blender/editors/space_node/node_ops.c
@@ -119,6 +119,7 @@ void node_operatortypes(void)
WM_operatortype_append(NODE_OT_tree_socket_add);
WM_operatortype_append(NODE_OT_tree_socket_remove);
+ WM_operatortype_append(NODE_OT_tree_socket_change_type);
WM_operatortype_append(NODE_OT_tree_socket_move);
WM_operatortype_append(NODE_OT_cryptomatte_layer_add);
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index d7e16dd69f1..ff848a7bb95 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -651,6 +651,10 @@ static void node_main_region_init(wmWindowManager *wm, ARegion *region)
lb = WM_dropboxmap_find("Node Editor", SPACE_NODE, RGN_TYPE_WINDOW);
WM_event_add_dropbox_handler(&region->handlers, lb);
+
+ /* The backdrop image gizmo needs to change together with the view. So always refresh gizmos on
+ * region size changes. */
+ WM_gizmomap_tag_refresh(region->gizmo_map);
}
static void node_main_region_draw(const bContext *C, ARegion *region)
@@ -1094,8 +1098,6 @@ void ED_spacetype_node(void)
art->draw = node_buttons_region_draw;
BLI_addhead(&st->regiontypes, art);
- node_buttons_register(art);
-
/* regions: toolbar */
art = MEM_callocN(sizeof(ARegionType), "spacetype view3d tools region");
art->regionid = RGN_TYPE_TOOLS;
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index d1fb36979b4..db37c8c1c8c 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -2964,7 +2964,8 @@ static void outliner_draw_iconrow(bContext *C,
te->flag &= ~(TE_ICONROW | TE_ICONROW_MERGED);
/* object hierarchy always, further constrained on level */
- if ((level < 1) || ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB))) {
+ if ((level < 1) || ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) ||
+ ELEM(tselem->type, TSE_BONE, TSE_EBONE, TSE_POSE_CHANNEL)) {
/* active blocks get white circle */
if (tselem->type == TSE_SOME_ID) {
if (te->idcode == ID_OB) {
diff --git a/source/blender/editors/space_outliner/tree/tree_display.hh b/source/blender/editors/space_outliner/tree/tree_display.hh
index f089a149805..96af8258010 100644
--- a/source/blender/editors/space_outliner/tree/tree_display.hh
+++ b/source/blender/editors/space_outliner/tree/tree_display.hh
@@ -86,7 +86,7 @@ class TreeDisplayViewLayer final : public AbstractTreeDisplay {
ListBase buildTree(const TreeSourceData &source_data) override;
private:
- void add_view_layer(ListBase &, TreeElement &);
+ void add_view_layer(Scene &, ListBase &, TreeElement *);
void add_layer_collections_recursive(ListBase &, ListBase &, TreeElement &);
void add_layer_collection_objects(ListBase &, LayerCollection &, TreeElement &);
void add_layer_collection_objects_children(TreeElement &);
diff --git a/source/blender/editors/space_outliner/tree/tree_display_override_library.cc b/source/blender/editors/space_outliner/tree/tree_display_override_library.cc
index 3059f8bfe0c..a17bf174a74 100644
--- a/source/blender/editors/space_outliner/tree/tree_display_override_library.cc
+++ b/source/blender/editors/space_outliner/tree/tree_display_override_library.cc
@@ -150,27 +150,25 @@ TreeElement *TreeDisplayOverrideLibrary::add_library_contents(Main &mainvar,
}
/* Create data-block list parent element on demand. */
- if (id != nullptr) {
- TreeElement *ten;
+ TreeElement *ten;
- if (filter_id_type) {
- ten = tenlib;
- }
- else {
- ten = outliner_add_element(
- &space_outliner_, &tenlib->subtree, lbarray[a], nullptr, TSE_ID_BASE, 0);
- ten->directdata = lbarray[a];
- ten->name = outliner_idcode_to_plural(GS(id->name));
- }
+ if (filter_id_type) {
+ ten = tenlib;
+ }
+ else {
+ ten = outliner_add_element(
+ &space_outliner_, &tenlib->subtree, lbarray[a], nullptr, TSE_ID_BASE, 0);
+ ten->directdata = lbarray[a];
+ ten->name = outliner_idcode_to_plural(GS(id->name));
+ }
- for (ID *id : List<ID>(lbarray[a])) {
- if (override_library_id_filter_poll(lib, id)) {
- TreeElement *override_tree_element = outliner_add_element(
- &space_outliner_, &ten->subtree, id, ten, TSE_LIBRARY_OVERRIDE_BASE, 0);
+ for (ID *id : List<ID>(lbarray[a])) {
+ if (override_library_id_filter_poll(lib, id)) {
+ TreeElement *override_tree_element = outliner_add_element(
+ &space_outliner_, &ten->subtree, id, ten, TSE_LIBRARY_OVERRIDE_BASE, 0);
- if (BLI_listbase_is_empty(&override_tree_element->subtree)) {
- outliner_free_tree_element(override_tree_element, &ten->subtree);
- }
+ if (BLI_listbase_is_empty(&override_tree_element->subtree)) {
+ outliner_free_tree_element(override_tree_element, &ten->subtree);
}
}
}
diff --git a/source/blender/editors/space_outliner/tree/tree_display_view_layer.cc b/source/blender/editors/space_outliner/tree/tree_display_view_layer.cc
index 402526bbe8d..c3d0aecd3cb 100644
--- a/source/blender/editors/space_outliner/tree/tree_display_view_layer.cc
+++ b/source/blender/editors/space_outliner/tree/tree_display_view_layer.cc
@@ -70,74 +70,69 @@ TreeDisplayViewLayer::TreeDisplayViewLayer(SpaceOutliner &space_outliner)
ListBase TreeDisplayViewLayer::buildTree(const TreeSourceData &source_data)
{
ListBase tree = {nullptr};
-
Scene *scene = source_data.scene;
show_objects_ = !(space_outliner_.filter & SO_FILTER_NO_OBJECT);
- const bool show_children = (space_outliner_.filter & SO_FILTER_NO_CHILDREN) == 0;
-
for (auto *view_layer : ListBaseWrapper<ViewLayer>(scene->view_layers)) {
+ view_layer_ = view_layer;
+
if (space_outliner_.filter & SO_FILTER_NO_VIEW_LAYERS) {
if (view_layer != source_data.view_layer) {
continue;
}
- }
- TreeElement &te_view_layer = *outliner_add_element(
- &space_outliner_, &tree, scene, nullptr, TSE_R_LAYER, 0);
- TREESTORE(&te_view_layer)->flag &= ~TSE_CLOSED;
- te_view_layer.name = view_layer->name;
- te_view_layer.directdata = view_layer;
- view_layer_ = view_layer;
-
- if (space_outliner_.filter & SO_FILTER_NO_COLLECTION) {
- /* Show objects in the view layer. */
- for (Base *base : List<Base>(view_layer_->object_bases)) {
- TreeElement *te_object = outliner_add_element(&space_outliner_,
- &te_view_layer.subtree,
- base->object,
- &te_view_layer,
- TSE_SOME_ID,
- 0);
- te_object->directdata = base;
- }
-
- if (show_children) {
- outliner_make_object_parent_hierarchy(&tree);
- }
+ add_view_layer(*scene, tree, (TreeElement *)nullptr);
}
else {
- /* Show collections in the view layer. */
- TreeElement &ten = *outliner_add_element(&space_outliner_,
- &te_view_layer.subtree,
- source_data.scene,
- &te_view_layer,
- TSE_VIEW_COLLECTION_BASE,
- 0);
- ten.name = IFACE_("Scene Collection");
- TREESTORE(&ten)->flag &= ~TSE_CLOSED;
-
- add_view_layer(ten.subtree, ten);
- if (show_children) {
- add_layer_collection_objects_children(ten);
- }
+ TreeElement &te_view_layer = *outliner_add_element(
+ &space_outliner_, &tree, scene, nullptr, TSE_R_LAYER, 0);
+ TREESTORE(&te_view_layer)->flag &= ~TSE_CLOSED;
+ te_view_layer.name = view_layer->name;
+ te_view_layer.directdata = view_layer;
+
+ add_view_layer(*scene, te_view_layer.subtree, &te_view_layer);
}
}
return tree;
}
-void TreeDisplayViewLayer::add_view_layer(ListBase &tree, TreeElement &parent)
+void TreeDisplayViewLayer::add_view_layer(Scene &scene, ListBase &tree, TreeElement *parent)
{
- /* First layer collection is for master collection, don't show it. */
- LayerCollection *lc = static_cast<LayerCollection *>(view_layer_->layer_collections.first);
- if (lc == nullptr) {
- return;
+ const bool show_children = (space_outliner_.filter & SO_FILTER_NO_CHILDREN) == 0;
+
+ if (space_outliner_.filter & SO_FILTER_NO_COLLECTION) {
+ /* Show objects in the view layer. */
+ for (Base *base : List<Base>(view_layer_->object_bases)) {
+ TreeElement *te_object = outliner_add_element(
+ &space_outliner_, &tree, base->object, parent, TSE_SOME_ID, 0);
+ te_object->directdata = base;
+ }
+
+ if (show_children) {
+ outliner_make_object_parent_hierarchy(&tree);
+ }
}
+ else {
+ /* Show collections in the view layer. */
+ TreeElement &ten = *outliner_add_element(
+ &space_outliner_, &tree, &scene, parent, TSE_VIEW_COLLECTION_BASE, 0);
+ ten.name = IFACE_("Scene Collection");
+ TREESTORE(&ten)->flag &= ~TSE_CLOSED;
+
+ /* First layer collection is for master collection, don't show it. */
+ LayerCollection *lc = static_cast<LayerCollection *>(view_layer_->layer_collections.first);
+ if (lc == nullptr) {
+ return;
+ }
- add_layer_collections_recursive(tree, lc->layer_collections, parent);
- if (show_objects_) {
- add_layer_collection_objects(tree, *lc, parent);
+ add_layer_collections_recursive(ten.subtree, lc->layer_collections, ten);
+ if (show_objects_) {
+ add_layer_collection_objects(ten.subtree, *lc, ten);
+ }
+ if (show_children) {
+ add_layer_collection_objects_children(ten);
+ }
}
}
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 9669ca2d7c2..8371a634a78 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -2479,10 +2479,12 @@ void draw_timeline_seq_display(const bContext *C, ARegion *region)
const SpaceSeq *sseq = CTX_wm_space_seq(C);
View2D *v2d = &region->v2d;
- if (scene->ed && scene->ed->over_flag & SEQ_EDIT_OVERLAY_SHOW) {
+ if (scene->ed != NULL) {
UI_view2d_view_ortho(v2d);
draw_cache_view(C);
- draw_overlap_frame_indicator(scene, v2d);
+ if (scene->ed->over_flag & SEQ_EDIT_OVERLAY_SHOW) {
+ draw_overlap_frame_indicator(scene, v2d);
+ }
UI_view2d_view_restore(C);
}
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 45c6931364d..75cf8542f67 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -2414,6 +2414,7 @@ static int sequencer_copy_exec(bContext *C, wmOperator *op)
(LIB_ID_CREATE_NO_USER_REFCOUNT | LIB_ID_FREE_NO_MAIN));
seqbase_clipboard_frame = scene->r.cfra;
+ SEQ_clipboard_active_seq_name_store(scene);
/* Remove anything that references the current scene. */
LISTBASE_FOREACH (Sequence *, seq, &seqbase_clipboard) {
@@ -2504,6 +2505,10 @@ static int sequencer_paste_exec(bContext *C, wmOperator *op)
BLI_movelisttolist(ed->seqbasep, &nseqbase);
for (iseq = iseq_first; iseq; iseq = iseq->next) {
+ if (SEQ_clipboard_pasted_seq_was_active(iseq)) {
+ SEQ_select_active_set(scene, iseq);
+ }
+
/* Make sure, that pasted strips have unique names. */
SEQ_ensure_unique_name(iseq, scene);
/* Translate after name has been changed, otherwise this will affect animdata of original
diff --git a/source/blender/editors/space_sequencer/sequencer_scopes.c b/source/blender/editors/space_sequencer/sequencer_scopes.c
index 8cc8b4a007b..5d857f62b47 100644
--- a/source/blender/editors/space_sequencer/sequencer_scopes.c
+++ b/source/blender/editors/space_sequencer/sequencer_scopes.c
@@ -624,8 +624,6 @@ static void vectorscope_put_cross(uchar r, uchar g, uchar b, char *tgt, int w, i
{
float rgb[3], yuv[3];
char *p;
- int x = 0;
- int y = 0;
rgb[0] = (float)r / 255.0f;
rgb[1] = (float)g / 255.0f;
@@ -638,8 +636,8 @@ static void vectorscope_put_cross(uchar r, uchar g, uchar b, char *tgt, int w, i
r = 255;
}
- for (y = -size; y <= size; y++) {
- for (x = -size; x <= size; x++) {
+ for (int y = -size; y <= size; y++) {
+ for (int x = -size; x <= size; x++) {
char *q = p + 4 * (y * w + x);
q[0] = r;
q[1] = g;
diff --git a/source/blender/editors/space_spreadsheet/CMakeLists.txt b/source/blender/editors/space_spreadsheet/CMakeLists.txt
index 1ea6593588a..e903feeec1b 100644
--- a/source/blender/editors/space_spreadsheet/CMakeLists.txt
+++ b/source/blender/editors/space_spreadsheet/CMakeLists.txt
@@ -27,6 +27,7 @@ set(INC
../../gpu
../../makesdna
../../makesrna
+ ../../nodes
../../windowmanager
../../../../intern/glew-mx
../../../../intern/guardedalloc
@@ -34,8 +35,8 @@ set(INC
set(SRC
space_spreadsheet.cc
- spreadsheet_context.cc
spreadsheet_column.cc
+ spreadsheet_context.cc
spreadsheet_data_source.cc
spreadsheet_data_source_geometry.cc
spreadsheet_dataset_draw.cc
@@ -46,10 +47,10 @@ set(SRC
spreadsheet_row_filter.cc
spreadsheet_row_filter_ui.cc
- spreadsheet_context.hh
spreadsheet_cell_value.hh
spreadsheet_column.hh
spreadsheet_column_values.hh
+ spreadsheet_context.hh
spreadsheet_data_source.hh
spreadsheet_data_source_geometry.hh
spreadsheet_dataset_draw.hh
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc b/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc
index e42f70611c4..e38c70afd0f 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc
@@ -31,11 +31,15 @@
#include "ED_spreadsheet.h"
+#include "NOD_geometry_nodes_eval_log.hh"
+
#include "bmesh.h"
#include "spreadsheet_data_source_geometry.hh"
#include "spreadsheet_intern.hh"
+namespace geo_log = blender::nodes::geometry_nodes_eval_log;
+
namespace blender::ed::spreadsheet {
void GeometryDataSource::foreach_default_column_ids(
@@ -436,13 +440,18 @@ GeometrySet spreadsheet_get_display_geometry_set(const SpaceSpreadsheet *sspread
}
}
else {
- if (object_eval->runtime.geometry_set_previews != nullptr) {
- GHash *ghash = (GHash *)object_eval->runtime.geometry_set_previews;
- const uint64_t key = ED_spreadsheet_context_path_hash(sspreadsheet);
- GeometrySet *geometry_set_preview = (GeometrySet *)BLI_ghash_lookup_default(
- ghash, POINTER_FROM_UINT(key), nullptr);
- if (geometry_set_preview != nullptr) {
- geometry_set = *geometry_set_preview;
+ const geo_log::NodeLog *node_log =
+ geo_log::ModifierLog::find_node_by_spreadsheet_editor_context(*sspreadsheet);
+ if (node_log != nullptr) {
+ for (const geo_log::SocketLog &input_log : node_log->input_logs()) {
+ if (const geo_log::GeometryValueLog *geo_value_log =
+ dynamic_cast<const geo_log::GeometryValueLog *>(input_log.value())) {
+ const GeometrySet *full_geometry = geo_value_log->full_geometry();
+ if (full_geometry != nullptr) {
+ geometry_set = *full_geometry;
+ break;
+ }
+ }
}
}
}
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_dataset_layout.cc b/source/blender/editors/space_spreadsheet/spreadsheet_dataset_layout.cc
index 5b5c5ed0b04..abbad8c7088 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_dataset_layout.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_dataset_layout.cc
@@ -38,9 +38,9 @@ namespace blender::ed::spreadsheet {
* Definition for the component->attribute-domain hierarchy.
* Constructed at compile time.
*
- * \warning: Order of attribute-domains matters! It __must__ match the #AttributeDomain definition
- * and fill gaps with unset optionals (i.e. `std::nullopt`). Would be nice to use array
- * designators for this (which C++ doesn't support).
+ * \warning Order of attribute-domains matters! It __must__ match the #AttributeDomain
+ * definition and fill gaps with unset optionals (i.e. `std::nullopt`). Would be nice to use
+ * array designators for this (which C++ doesn't support).
*/
constexpr DatasetComponentLayoutInfo DATASET_layout_hierarchy[] = {
{
diff --git a/source/blender/editors/space_text/text_undo.c b/source/blender/editors/space_text/text_undo.c
index f55db8c3cc9..80af7d8c9f6 100644
--- a/source/blender/editors/space_text/text_undo.c
+++ b/source/blender/editors/space_text/text_undo.c
@@ -265,7 +265,7 @@ void ED_text_undosys_type(UndoType *ut)
ut->step_foreach_ID_ref = text_undosys_foreach_ID_ref;
- ut->flags = UNDOTYPE_FLAG_NEED_CONTEXT_FOR_ENCODE;
+ ut->flags = UNDOTYPE_FLAG_NEED_CONTEXT_FOR_ENCODE | UNDOTYPE_FLAG_DECODE_ACTIVE_STEP;
ut->step_size = sizeof(TextUndoStep);
}
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index d5e52785937..3428a738dde 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -39,6 +39,8 @@
#include "BLT_translation.h"
+#include "BLI_array_utils.h"
+#include "BLI_bitmap.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
@@ -112,10 +114,94 @@ typedef struct {
float ob_dims[3];
/* Floats only (treated as an array). */
TransformMedian ve_median, median;
+ bool tag_for_update;
} TransformProperties;
#define TRANSFORM_MEDIAN_ARRAY_LEN (sizeof(TransformMedian) / sizeof(float))
+static TransformProperties *v3d_transform_props_ensure(View3D *v3d);
+
+/* -------------------------------------------------------------------- */
+/** \name Edit Mesh Partial Updates
+ * \{ */
+
+static void *editmesh_partial_update_begin_fn(struct bContext *UNUSED(C),
+ const struct uiBlockInteraction_Params *params,
+ void *arg1)
+{
+ const int retval_test = B_TRANSFORM_PANEL_MEDIAN;
+ if (BLI_array_findindex(
+ params->unique_retval_ids, params->unique_retval_ids_len, &retval_test) == -1) {
+ return NULL;
+ }
+
+ BMEditMesh *em = arg1;
+
+ int verts_mask_count = 0;
+ BMIter iter;
+ BMVert *eve;
+ int i;
+
+ BLI_bitmap *verts_mask = BLI_BITMAP_NEW(em->bm->totvert, __func__);
+ BM_ITER_MESH_INDEX (eve, &iter, em->bm, BM_VERTS_OF_MESH, i) {
+ if (!BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
+ continue;
+ }
+ BLI_BITMAP_ENABLE(verts_mask, i);
+ verts_mask_count += 1;
+ }
+
+ BMPartialUpdate *bmpinfo = BM_mesh_partial_create_from_verts_group_single(
+ em->bm,
+ &(BMPartialUpdate_Params){
+ .do_tessellate = true,
+ .do_normals = true,
+ },
+ verts_mask,
+ verts_mask_count);
+
+ MEM_freeN(verts_mask);
+
+ return bmpinfo;
+}
+
+static void editmesh_partial_update_end_fn(struct bContext *UNUSED(C),
+ const struct uiBlockInteraction_Params *UNUSED(params),
+ void *UNUSED(arg1),
+ void *user_data)
+{
+ BMPartialUpdate *bmpinfo = user_data;
+ if (bmpinfo == NULL) {
+ return;
+ }
+ BM_mesh_partial_destroy(bmpinfo);
+}
+
+static void editmesh_partial_update_update_fn(
+ struct bContext *C,
+ const struct uiBlockInteraction_Params *UNUSED(params),
+ void *arg1,
+ void *user_data)
+{
+ BMPartialUpdate *bmpinfo = user_data;
+ if (bmpinfo == NULL) {
+ return;
+ }
+
+ View3D *v3d = CTX_wm_view3d(C);
+ TransformProperties *tfp = v3d_transform_props_ensure(v3d);
+ if (tfp->tag_for_update == false) {
+ return;
+ }
+ tfp->tag_for_update = false;
+
+ BMEditMesh *em = arg1;
+
+ BKE_editmesh_looptri_and_normals_calc_with_partial(em, bmpinfo);
+}
+
+/** \} */
+
/* Helper function to compute a median changed value,
* when the value should be clamped in [0.0, 1.0].
* Returns either 0.0, 1.0 (both can be applied directly), a positive scale factor
@@ -840,6 +926,20 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
}
UI_block_align_end(block);
+
+ if (ob->type == OB_MESH) {
+ Mesh *me = ob->data;
+ BMEditMesh *em = me->edit_mesh;
+ if (em != NULL) {
+ UI_block_interaction_set(block,
+ &(uiBlockInteraction_CallbackData){
+ .begin_fn = editmesh_partial_update_begin_fn,
+ .end_fn = editmesh_partial_update_end_fn,
+ .update_fn = editmesh_partial_update_update_fn,
+ .arg1 = em,
+ });
+ }
+ }
}
else { /* apply */
memcpy(&ve_median_basis, &tfp->ve_median, sizeof(tfp->ve_median));
@@ -927,9 +1027,8 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
}
if (apply_vcos) {
- /* TODO: use the #BKE_editmesh_looptri_and_normals_calc_with_partial
- * This requires begin/end states for UI interaction (which currently aren't supported). */
- BKE_editmesh_looptri_and_normals_calc(em);
+ /* Tell the update callback to run. */
+ tfp->tag_for_update = true;
}
/* Edges */
@@ -1152,7 +1251,7 @@ static void do_view3d_vgroup_buttons(bContext *C, void *UNUSED(arg), int event)
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = view_layer->basact->object;
ED_vgroup_vert_active_mirror(ob, event - B_VGRP_PNL_EDIT_SINGLE);
- DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
+ DEG_id_tag_update(ob->data, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, ob->data);
}
@@ -1466,7 +1565,7 @@ static void v3d_posearmature_buts(uiLayout *layout, Object *ob)
/* XXX: RNA buts show data in native types (i.e. quats, 4-component axis/angle, etc.)
* but old-school UI shows in eulers always. Do we want to be able to still display in Eulers?
- * Maybe needs RNA/ui options to display rotations as different types... */
+ * Maybe needs RNA/UI options to display rotations as different types. */
v3d_transform_butsR(col, &pchanptr);
}
@@ -1570,7 +1669,7 @@ static void do_view3d_region_buttons(bContext *C, void *UNUSED(index), int event
case B_TRANSFORM_PANEL_MEDIAN:
if (ob) {
v3d_editvertex_buts(NULL, v3d, ob, 1.0);
- DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
+ DEG_id_tag_update(ob->data, ID_RECALC_GEOMETRY);
}
break;
case B_TRANSFORM_PANEL_DIMS:
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index ea9d9a8c010..c97ba7ba7e9 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1404,7 +1404,7 @@ static void draw_selected_name(
/* color depends on whether there is a keyframe */
if (id_frame_has_keyframe(
- (ID *)ob, /* BKE_scene_frame_get(scene) */ (float)cfra, ANIMFILTER_KEYS_LOCAL)) {
+ (ID *)ob, /* BKE_scene_ctime_get(scene) */ (float)cfra, ANIMFILTER_KEYS_LOCAL)) {
UI_FontThemeColor(font_id, TH_TIME_KEYFRAME);
}
else if (ED_gpencil_has_keyframe_v3d(scene, ob, cfra)) {
diff --git a/source/blender/editors/space_view3d/view3d_navigate_fly.c b/source/blender/editors/space_view3d/view3d_navigate_fly.c
index e2fa0fdc6a5..5752837c40f 100644
--- a/source/blender/editors/space_view3d/view3d_navigate_fly.c
+++ b/source/blender/editors/space_view3d/view3d_navigate_fly.c
@@ -122,7 +122,7 @@ void fly_modal_keymap(wmKeyConfig *keyconf)
{FLY_MODAL_DECELERATE, "DECELERATE", 0, "Decelerate", ""},
{FLY_MODAL_AXIS_LOCK_X, "AXIS_LOCK_X", 0, "X Axis Correction", "X axis correction (toggle)"},
- {FLY_MODAL_AXIS_LOCK_Z, "AXIS_LOCK_Z", 0, "X Axis Correction", "Z axis correction (toggle)"},
+ {FLY_MODAL_AXIS_LOCK_Z, "AXIS_LOCK_Z", 0, "Z Axis Correction", "Z axis correction (toggle)"},
{FLY_MODAL_PRECISION_ENABLE, "PRECISION_ENABLE", 0, "Precision", ""},
{FLY_MODAL_PRECISION_DISABLE, "PRECISION_DISABLE", 0, "Precision (Off)", ""},
diff --git a/source/blender/editors/space_view3d/view3d_navigate_walk.c b/source/blender/editors/space_view3d/view3d_navigate_walk.c
index 435d74aa591..09936b41a74 100644
--- a/source/blender/editors/space_view3d/view3d_navigate_walk.c
+++ b/source/blender/editors/space_view3d/view3d_navigate_walk.c
@@ -98,9 +98,10 @@ enum {
WALK_MODAL_JUMP,
WALK_MODAL_JUMP_STOP,
WALK_MODAL_TELEPORT,
- WALK_MODAL_TOGGLE,
+ WALK_MODAL_GRAVITY_TOGGLE,
WALK_MODAL_ACCELERATE,
WALK_MODAL_DECELERATE,
+ WALK_MODAL_AXIS_LOCK_Z,
};
enum {
@@ -129,6 +130,18 @@ typedef enum eWalkGravityState {
WALK_GRAVITY_STATE_ON,
} eWalkGravityState;
+/* Relative view axis z axis locking. */
+typedef enum eWalkLockState {
+ /* Disabled. */
+ WALK_AXISLOCK_STATE_OFF = 0,
+
+ /* Moving. */
+ WALK_AXISLOCK_STATE_ACTIVE = 2,
+
+ /* Done moving, it cannot be activated again. */
+ WALK_AXISLOCK_STATE_DONE = 3,
+} eWalkLockState;
+
/* Called in transform_ops.c, on each regeneration of key-maps. */
void walk_modal_keymap(wmKeyConfig *keyconf)
{
@@ -164,7 +177,9 @@ void walk_modal_keymap(wmKeyConfig *keyconf)
{WALK_MODAL_JUMP, "JUMP", 0, "Jump", "Jump when in walk mode"},
{WALK_MODAL_JUMP_STOP, "JUMP_STOP", 0, "Jump (Off)", "Stop pushing jump"},
- {WALK_MODAL_TOGGLE, "GRAVITY_TOGGLE", 0, "Toggle Gravity", "Toggle gravity effect"},
+ {WALK_MODAL_GRAVITY_TOGGLE, "GRAVITY_TOGGLE", 0, "Toggle Gravity", "Toggle gravity effect"},
+
+ {WALK_MODAL_AXIS_LOCK_Z, "AXIS_LOCK_Z", 0, "Z Axis Correction", "Z axis correction"},
{0, NULL, 0, NULL, NULL},
};
@@ -292,6 +307,10 @@ typedef struct WalkInfo {
/** To use for fast/slow speeds. */
float speed_factor;
+ eWalkLockState zlock;
+ /** Nicer dynamics. */
+ float zlock_momentum;
+
struct SnapObjectContext *snap_context;
struct View3DCameraControl *v3d_camera_control;
@@ -540,6 +559,7 @@ static bool initWalkInfo(bContext *C, WalkInfo *walk, wmOperator *op)
walk->jump_height = U.walk_navigation.jump_height;
walk->speed = U.walk_navigation.walk_speed;
walk->speed_factor = U.walk_navigation.walk_speed_factor;
+ walk->zlock = WALK_AXISLOCK_STATE_OFF;
walk->gravity_state = WALK_GRAVITY_STATE_OFF;
@@ -708,8 +728,6 @@ static void walkEvent(bContext *C, WalkInfo *walk, const wmEvent *event)
walk->is_cursor_absolute = true;
copy_v2_v2_int(walk->prev_mval, event->mval);
copy_v2_v2_int(walk->center_mval, event->mval);
- /* Without this we can't turn 180d with the default speed of 1.0. */
- walk->mouse_speed *= 4.0f;
}
#endif /* USE_TABLET_SUPPORT */
@@ -941,7 +959,7 @@ static void walkEvent(bContext *C, WalkInfo *walk, const wmEvent *event)
#undef JUMP_TIME_MAX
#undef JUMP_SPEED_MIN
- case WALK_MODAL_TOGGLE:
+ case WALK_MODAL_GRAVITY_TOGGLE:
if (walk->navigation_mode == WALK_MODE_GRAVITY) {
walk_navigation_mode_set(walk, WALK_MODE_FREE);
}
@@ -949,6 +967,13 @@ static void walkEvent(bContext *C, WalkInfo *walk, const wmEvent *event)
walk_navigation_mode_set(walk, WALK_MODE_GRAVITY);
}
break;
+
+ case WALK_MODAL_AXIS_LOCK_Z:
+ if (walk->zlock != WALK_AXISLOCK_STATE_DONE) {
+ walk->zlock = WALK_AXISLOCK_STATE_ACTIVE;
+ walk->zlock_momentum = 0.0f;
+ }
+ break;
}
}
}
@@ -982,12 +1007,14 @@ static float getVelocityZeroTime(const float gravity, const float velocity)
static int walkApply(bContext *C, WalkInfo *walk, bool is_confirm)
{
-#define WALK_ROTATE_RELATIVE_FAC 2.2f /* More is faster, relative to region size. */
-#define WALK_ROTATE_CONSTANT_FAC DEG2RAD(0.15f) /* More is faster, radians per-pixel. */
+#define WALK_ROTATE_TABLET_FAC 8.8f /* Higher is faster, relative to region size. */
+#define WALK_ROTATE_CONSTANT_FAC DEG2RAD(0.15f) /* Higher is faster, radians per-pixel. */
#define WALK_TOP_LIMIT DEG2RADF(85.0f)
#define WALK_BOTTOM_LIMIT DEG2RADF(-80.0f)
#define WALK_MOVE_SPEED base_speed
#define WALK_BOOST_FACTOR ((void)0, walk->speed_factor)
+#define WALK_ZUP_CORRECT_FAC 0.1f /* Amount to correct per step. */
+#define WALK_ZUP_CORRECT_ACCEL 0.05f /* Increase upright momentum each step. */
RegionView3D *rv3d = walk->rv3d;
ARegion *region = walk->region;
@@ -1022,20 +1049,25 @@ static int walkApply(bContext *C, WalkInfo *walk, bool is_confirm)
/* Should we redraw? */
if ((walk->active_directions) || moffset[0] || moffset[1] ||
- walk->teleport.state == WALK_TELEPORT_STATE_ON ||
- walk->gravity_state != WALK_GRAVITY_STATE_OFF || is_confirm) {
+ walk->zlock == WALK_AXISLOCK_STATE_ACTIVE ||
+ walk->gravity_state != WALK_GRAVITY_STATE_OFF ||
+ walk->teleport.state == WALK_TELEPORT_STATE_ON || is_confirm) {
float dvec_tmp[3];
/* time how fast it takes for us to redraw,
* this is so simple scenes don't walk too fast */
double time_current;
float time_redraw;
+ float time_redraw_clamped;
#ifdef NDOF_WALK_DRAW_TOOMUCH
walk->redraw = 1;
#endif
time_current = PIL_check_seconds_timer();
time_redraw = (float)(time_current - walk->time_lastdraw);
+ /* Clamp redraw time to avoid jitter in roll correction. */
+ time_redraw_clamped = min_ff(0.05f, time_redraw);
+
walk->time_lastdraw = time_current;
/* base speed in m/s */
@@ -1064,7 +1096,7 @@ static int walkApply(bContext *C, WalkInfo *walk, bool is_confirm)
#ifdef USE_TABLET_SUPPORT
if (walk->is_cursor_absolute) {
y /= region->winy;
- y *= WALK_ROTATE_RELATIVE_FAC;
+ y *= WALK_ROTATE_TABLET_FAC;
}
else
#endif
@@ -1113,7 +1145,7 @@ static int walkApply(bContext *C, WalkInfo *walk, bool is_confirm)
#ifdef USE_TABLET_SUPPORT
if (walk->is_cursor_absolute) {
x /= region->winx;
- x *= WALK_ROTATE_RELATIVE_FAC;
+ x *= WALK_ROTATE_TABLET_FAC;
}
else
#endif
@@ -1128,6 +1160,32 @@ static int walkApply(bContext *C, WalkInfo *walk, bool is_confirm)
axis_angle_to_quat_single(tmp_quat, 'Z', x);
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat);
}
+
+ if (walk->zlock == WALK_AXISLOCK_STATE_ACTIVE) {
+ float upvec[3];
+ copy_v3_fl3(upvec, 1.0f, 0.0f, 0.0f);
+ mul_m3_v3(mat, upvec);
+
+ /* Make sure we have some z rolling. */
+ if (fabsf(upvec[2]) > 0.00001f) {
+ float roll = upvec[2] * 5.0f;
+ /* Rotate the view about this axis. */
+ copy_v3_fl3(upvec, 0.0f, 0.0f, 1.0f);
+ mul_m3_v3(mat, upvec);
+ /* Rotate about the relative up vec. */
+ axis_angle_to_quat(tmp_quat,
+ upvec,
+ roll * time_redraw_clamped * walk->zlock_momentum *
+ WALK_ZUP_CORRECT_FAC);
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat);
+
+ walk->zlock_momentum += WALK_ZUP_CORRECT_ACCEL;
+ }
+ else {
+ /* Lock fixed, don't need to check it ever again. */
+ walk->zlock = WALK_AXISLOCK_STATE_DONE;
+ }
+ }
}
/* WASD - 'move' translation code */
@@ -1318,7 +1376,8 @@ static int walkApply(bContext *C, WalkInfo *walk, bool is_confirm)
add_v3_v3(rv3d->ofs, dvec_tmp);
if (rv3d->persp == RV3D_CAMOB) {
- walk->need_rotation_keyframe |= (moffset[0] || moffset[1]);
+ walk->need_rotation_keyframe |= (moffset[0] || moffset[1] ||
+ walk->zlock == WALK_AXISLOCK_STATE_ACTIVE);
walk->need_translation_keyframe |= (len_squared_v3(dvec_tmp) > FLT_EPSILON);
walkMoveCamera(
C, walk, walk->need_rotation_keyframe, walk->need_translation_keyframe, is_confirm);
@@ -1333,7 +1392,7 @@ static int walkApply(bContext *C, WalkInfo *walk, bool is_confirm)
}
return OPERATOR_FINISHED;
-#undef WALK_ROTATE_RELATIVE_FAC
+#undef WALK_ROTATE_TABLET_FAC
#undef WALK_TOP_LIMIT
#undef WALK_BOTTOM_LIMIT
#undef WALK_MOVE_SPEED
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index a19e92f229a..4482e5897ca 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -511,47 +511,47 @@ static int snap_selected_to_location(bContext *C,
for (int ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
+ if (ob->parent && BKE_object_flag_test_recursive(ob->parent, OB_DONE)) {
+ continue;
+ }
- if ((ob->parent && BKE_object_flag_test_recursive(ob->parent, OB_DONE)) == 0) {
-
- float cursor_parent[3]; /* parent-relative */
-
- if (use_offset) {
- add_v3_v3v3(cursor_parent, ob->obmat[3], offset_global);
- }
- else {
- copy_v3_v3(cursor_parent, snap_target_global);
- }
+ float cursor_parent[3]; /* parent-relative */
- sub_v3_v3(cursor_parent, ob->obmat[3]);
+ if (use_offset) {
+ add_v3_v3v3(cursor_parent, ob->obmat[3], offset_global);
+ }
+ else {
+ copy_v3_v3(cursor_parent, snap_target_global);
+ }
- if (ob->parent) {
- float originmat[3][3], parentmat[4][4];
- /* Use the evaluated object here because sometimes
- * `ob->parent->runtime.curve_cache` is required. */
- BKE_scene_graph_evaluated_ensure(depsgraph, bmain);
- Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
+ sub_v3_v3(cursor_parent, ob->obmat[3]);
- BKE_object_get_parent_matrix(ob_eval, ob_eval->parent, parentmat);
- mul_m3_m4m4(originmat, parentmat, ob->parentinv);
- invert_m3_m3(imat, originmat);
- mul_m3_v3(imat, cursor_parent);
- }
- if ((ob->protectflag & OB_LOCK_LOCX) == 0) {
- ob->loc[0] += cursor_parent[0];
- }
- if ((ob->protectflag & OB_LOCK_LOCY) == 0) {
- ob->loc[1] += cursor_parent[1];
- }
- if ((ob->protectflag & OB_LOCK_LOCZ) == 0) {
- ob->loc[2] += cursor_parent[2];
- }
+ if (ob->parent) {
+ float originmat[3][3], parentmat[4][4];
+ /* Use the evaluated object here because sometimes
+ * `ob->parent->runtime.curve_cache` is required. */
+ BKE_scene_graph_evaluated_ensure(depsgraph, bmain);
+ Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
+
+ BKE_object_get_parent_matrix(ob_eval, ob_eval->parent, parentmat);
+ mul_m3_m4m4(originmat, parentmat, ob->parentinv);
+ invert_m3_m3(imat, originmat);
+ mul_m3_v3(imat, cursor_parent);
+ }
+ if ((ob->protectflag & OB_LOCK_LOCX) == 0) {
+ ob->loc[0] += cursor_parent[0];
+ }
+ if ((ob->protectflag & OB_LOCK_LOCY) == 0) {
+ ob->loc[1] += cursor_parent[1];
+ }
+ if ((ob->protectflag & OB_LOCK_LOCZ) == 0) {
+ ob->loc[2] += cursor_parent[2];
+ }
- /* auto-keyframing */
- ED_autokeyframe_object(C, scene, ob, ks);
+ /* auto-keyframing */
+ ED_autokeyframe_object(C, scene, ob, ks);
- DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
- }
+ DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
}
if (objects) {
diff --git a/source/blender/editors/transform/transform_convert_mesh.c b/source/blender/editors/transform/transform_convert_mesh.c
index c1ee6edfef6..18cd62a0baf 100644
--- a/source/blender/editors/transform/transform_convert_mesh.c
+++ b/source/blender/editors/transform/transform_convert_mesh.c
@@ -2094,7 +2094,7 @@ void recalcData_mesh(TransInfo *t)
tc_mesh_partial_types_calc(t, &partial_state);
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
- DEG_id_tag_update(tc->obedit->data, ID_RECALC_GEOMETRY);
+ DEG_id_tag_update(tc->obedit->data, ID_RECALC_GEOMETRY_DEFORM);
tc_mesh_partial_update(t, tc, &partial_state);
}
diff --git a/source/blender/editors/transform/transform_convert_mesh_edge.c b/source/blender/editors/transform/transform_convert_mesh_edge.c
index 3b1191a3401..2db3e259153 100644
--- a/source/blender/editors/transform/transform_convert_mesh_edge.c
+++ b/source/blender/editors/transform/transform_convert_mesh_edge.c
@@ -28,6 +28,7 @@
#include "BLI_math.h"
#include "BKE_context.h"
+#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "BKE_mesh.h"
diff --git a/source/blender/editors/transform/transform_convert_mesh_uv.c b/source/blender/editors/transform/transform_convert_mesh_uv.c
index d91a2a8be4b..61397b6ef4b 100644
--- a/source/blender/editors/transform/transform_convert_mesh_uv.c
+++ b/source/blender/editors/transform/transform_convert_mesh_uv.c
@@ -30,6 +30,7 @@
#include "BLI_math.h"
#include "BKE_context.h"
+#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "BKE_mesh_mapping.h"
diff --git a/source/blender/editors/transform/transform_convert_object.c b/source/blender/editors/transform/transform_convert_object.c
index c217478bd04..ee6cb391fdc 100644
--- a/source/blender/editors/transform/transform_convert_object.c
+++ b/source/blender/editors/transform/transform_convert_object.c
@@ -153,7 +153,7 @@ static void ObjectToTransData(TransInfo *t, TransData *td, Object *ob)
if (t->mode != TFM_DUMMY && ob->rigidbody_object) {
float rot[3][3], scale[3];
- float ctime = BKE_scene_frame_get(scene);
+ float ctime = BKE_scene_ctime_get(scene);
/* only use rigid body transform if simulation is running,
* avoids problems with initial setup of rigid bodies */
@@ -978,7 +978,7 @@ void special_aftertrans_update__object(bContext *C, TransInfo *t)
/* restore rigid body transform */
if (ob->rigidbody_object && canceled) {
- float ctime = BKE_scene_frame_get(t->scene);
+ float ctime = BKE_scene_ctime_get(t->scene);
if (BKE_rigidbody_check_sim_running(t->scene->rigidbody_world, ctime)) {
BKE_rigidbody_aftertrans_update(ob,
td->ext->oloc,
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index 8a4c8f410c0..2d98d756dba 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -535,7 +535,7 @@ static void iter_snap_objects(SnapObjectContext *sctx,
* \{ */
/* Store all ray-hits
- * Support for storing all depths, not just the first (raycast 'all') */
+ * Support for storing all depths, not just the first (ray-cast 'all'). */
struct RayCastAll_Data {
void *bvhdata;
@@ -626,7 +626,7 @@ static bool raycast_tri_backface_culling_test(
return dot_v3v3(no, dir) < 0.0f;
}
-/* Callback to raycast with backface culling (Mesh). */
+/* Callback to ray-cast with back-face culling (#Mesh). */
static void mesh_looptri_raycast_backface_culling_cb(void *userdata,
int index,
const BVHTreeRay *ray,
@@ -653,7 +653,7 @@ static void mesh_looptri_raycast_backface_culling_cb(void *userdata,
}
}
-/* Callback to raycast with backface culling (EditMesh). */
+/* Callback to ray-cast with back-face culling (#EditMesh). */
static void editmesh_looptri_raycast_backface_culling_cb(void *userdata,
int index,
const BVHTreeRay *ray,
diff --git a/source/blender/editors/uvedit/uvedit_islands.c b/source/blender/editors/uvedit/uvedit_islands.c
index 93948b5ae1b..56bcbc63de1 100644
--- a/source/blender/editors/uvedit/uvedit_islands.c
+++ b/source/blender/editors/uvedit/uvedit_islands.c
@@ -36,6 +36,7 @@
#include "BLI_math.h"
#include "BLI_rect.h"
+#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "DEG_depsgraph.h"
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index eb4ca2e13b2..f97403a0919 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -2154,7 +2154,7 @@ static void p_collapse_cost_vertex(PVert *vert, float *r_mincost, PEdge **r_mine
static void p_chart_post_collapse_flush(PChart *chart, PEdge *collapsed)
{
- /* move to collapsed_ */
+ /* Move to `collapsed_*`. */
PVert *v, *nextv = NULL, *verts = chart->verts;
PEdge *e, *nexte = NULL, *edges = chart->edges, *laste = NULL;
@@ -2224,7 +2224,7 @@ static void p_chart_post_collapse_flush(PChart *chart, PEdge *collapsed)
static void p_chart_post_split_flush(PChart *chart)
{
- /* move from collapsed_ */
+ /* Move from `collapsed_*`. */
PVert *v, *nextv = NULL;
PEdge *e, *nexte = NULL;
@@ -2259,7 +2259,7 @@ static void p_chart_post_split_flush(PChart *chart)
static void p_chart_simplify_compute(PChart *chart)
{
/* Computes a list of edge collapses / vertex splits. The collapsed
- * simplices go in the chart->collapsed_* lists, The original and
+ * simplices go in the `chart->collapsed_*` lists, The original and
* collapsed may then be view as stacks, where the next collapse/split
* is at the top of the respective lists. */
diff --git a/source/blender/freestyle/intern/stroke/Stroke.h b/source/blender/freestyle/intern/stroke/Stroke.h
index 209ec86edef..cc4c0749ca8 100644
--- a/source/blender/freestyle/intern/stroke/Stroke.h
+++ b/source/blender/freestyle/intern/stroke/Stroke.h
@@ -514,7 +514,7 @@ class Stroke : public Interface1D {
return _id;
}
- /** The different blending modes available to similate the interaction media-medium. */
+ /** The different blending modes available to simulate the interaction media-medium. */
typedef enum {
DRY_MEDIUM, /**< To simulate a dry medium such as Pencil or Charcoal. */
HUMID_MEDIUM, /**< To simulate ink painting (color subtraction blending). */
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c b/source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c
index 9593a1364e7..fcc44aab583 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c
@@ -205,11 +205,18 @@ static void bakeModifier(Main *UNUSED(bmain),
}
if (!gpd->runtime.lineart_cache) {
+ /* Only calculate for this modifier, thus no need to get maximum values from all line art
+ * modifiers in the stack. */
+ lmd->edge_types_override = lmd->edge_types;
+ lmd->level_end_override = lmd->level_end;
+
MOD_lineart_compute_feature_lines(depsgraph, lmd, &gpd->runtime.lineart_cache);
MOD_lineart_destroy_render_data(lmd);
}
generate_strokes_actual(md, depsgraph, ob, gpl, gpf);
+
+ MOD_lineart_clear_cache(&gpd->runtime.lineart_cache);
}
static bool isDisabled(GpencilModifierData *md, int UNUSED(userRenderParams))
@@ -331,7 +338,7 @@ static void edge_types_panel_draw(const bContext *UNUSED(C), Panel *panel)
PointerRNA *ptr = gpencil_modifier_panel_get_property_pointers(panel, &ob_ptr);
const bool is_baked = RNA_boolean_get(ptr, "is_baked");
- const bool use_cache = RNA_boolean_get(ptr, "use_cached_result");
+ const bool use_cache = RNA_boolean_get(ptr, "use_cache");
const bool is_first = BKE_gpencil_is_first_lineart_in_stack(ob_ptr.data, ptr->data);
uiLayoutSetEnabled(layout, !is_baked);
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
index ce6242ec272..cddf3b7cfb5 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
+++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
@@ -1696,7 +1696,7 @@ static void lineart_geometry_object_load(LineartObjectInfo *obi, LineartRenderBu
}
if (rb->remove_doubles) {
- BMEditMesh *em = BKE_editmesh_create(bm, false);
+ BMEditMesh *em = BKE_editmesh_create(bm);
BMOperator findop, weldop;
/* See bmesh_opdefines.c and bmesh_operators.c for op names and argument formatting. */
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index abb7330d292..b7dc3210c41 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -82,8 +82,8 @@ set(SRC
intern/gpu_select_sample_query.cc
intern/gpu_shader.cc
intern/gpu_shader_builtin.c
- intern/gpu_shader_log.cc
intern/gpu_shader_interface.cc
+ intern/gpu_shader_log.cc
intern/gpu_state.cc
intern/gpu_texture.cc
intern/gpu_uniform_buffer.cc
@@ -103,8 +103,8 @@ set(SRC
opengl/gl_index_buffer.cc
opengl/gl_query.cc
opengl/gl_shader.cc
- opengl/gl_shader_log.cc
opengl/gl_shader_interface.cc
+ opengl/gl_shader_log.cc
opengl/gl_state.cc
opengl/gl_texture.cc
opengl/gl_uniform_buffer.cc
diff --git a/source/blender/gpu/opengl/gl_backend.cc b/source/blender/gpu/opengl/gl_backend.cc
index 1ae68d6813c..f90c37e5c50 100644
--- a/source/blender/gpu/opengl/gl_backend.cc
+++ b/source/blender/gpu/opengl/gl_backend.cc
@@ -365,8 +365,8 @@ static void detect_workarounds()
(strstr(version, "Build 20.19.15.4285"))) {
GCaps.use_main_context_workaround = true;
}
- /* See T70187: merging vertices fail. This has been tested from 18.2.2 till 19.3.0~dev of the
- * Mesa driver */
+ /* See T70187: merging vertices fail. This has been tested from `18.2.2` till `19.3.0~dev`
+ * of the Mesa driver */
if (GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_UNIX, GPU_DRIVER_OPENSOURCE) &&
(strstr(version, "Mesa 18.") || strstr(version, "Mesa 19.0") ||
strstr(version, "Mesa 19.1") || strstr(version, "Mesa 19.2"))) {
diff --git a/source/blender/gpu/opengl/gl_debug.cc b/source/blender/gpu/opengl/gl_debug.cc
index ac42a950945..3e259235515 100644
--- a/source/blender/gpu/opengl/gl_debug.cc
+++ b/source/blender/gpu/opengl/gl_debug.cc
@@ -81,9 +81,11 @@ static void APIENTRY debug_callback(GLenum UNUSED(source),
return;
}
- if (TRIM_NVIDIA_BUFFER_INFO &&
- GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_ANY, GPU_DRIVER_OFFICIAL) &&
- STRPREFIX(message, "Buffer detailed info")) {
+ /* NOTE: callback function can be triggered during before the platform is initialized.
+ * In this case invoking `GPU_type_matches` would fail and
+ * therefore the message is checked before the platform matching. */
+ if (TRIM_NVIDIA_BUFFER_INFO && STRPREFIX(message, "Buffer detailed info") &&
+ GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_ANY, GPU_DRIVER_OFFICIAL)) {
/** Suppress buffer infos flooding the output. */
return;
}
diff --git a/source/blender/gpu/opengl/gl_drawlist.hh b/source/blender/gpu/opengl/gl_drawlist.hh
index db4b9c03c3c..6f80fdd5a8a 100644
--- a/source/blender/gpu/opengl/gl_drawlist.hh
+++ b/source/blender/gpu/opengl/gl_drawlist.hh
@@ -72,7 +72,7 @@ class GLDrawList : public DrawList {
GLuint buffer_id_;
/** Length of whole the buffer (in byte). */
GLsizeiptr buffer_size_;
- /** Offset of data_ inside the whole buffer (in byte). */
+ /** Offset of `data_` inside the whole buffer (in byte). */
GLintptr data_offset_;
/** To free the buffer_id_. */
diff --git a/source/blender/imbuf/intern/bmp.c b/source/blender/imbuf/intern/bmp.c
index ad72f373d12..70bb70ec4fa 100644
--- a/source/blender/imbuf/intern/bmp.c
+++ b/source/blender/imbuf/intern/bmp.c
@@ -395,9 +395,8 @@ bool imb_savebmp(ImBuf *ibuf, const char *filepath, int UNUSED(flags))
}
}
}
- if (ofile) {
- fflush(ofile);
- fclose(ofile);
- }
+
+ fflush(ofile);
+ fclose(ofile);
return 1;
}
diff --git a/source/blender/io/alembic/ABC_alembic.h b/source/blender/io/alembic/ABC_alembic.h
index 5664a43233a..3d1391ac2a4 100644
--- a/source/blender/io/alembic/ABC_alembic.h
+++ b/source/blender/io/alembic/ABC_alembic.h
@@ -19,6 +19,8 @@
* \ingroup balembic
*/
+#include "DEG_depsgraph.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -54,7 +56,6 @@ struct AlembicExportParams {
bool curves_as_mesh;
bool flatten_hierarchy;
bool visible_objects_only;
- bool renderable_only;
bool face_sets;
bool use_subdiv_schema;
bool packuv;
@@ -63,6 +64,7 @@ struct AlembicExportParams {
bool export_particles;
bool export_custom_properties;
bool use_instancing;
+ enum eEvaluationMode evaluation_mode;
/* See MOD_TRIANGULATE_NGON_xxx and MOD_TRIANGULATE_QUAD_xxx
* in DNA_modifier_types.h */
diff --git a/source/blender/io/alembic/exporter/abc_export_capi.cc b/source/blender/io/alembic/exporter/abc_export_capi.cc
index 5b8998a0b1a..efe04d64cc3 100644
--- a/source/blender/io/alembic/exporter/abc_export_capi.cc
+++ b/source/blender/io/alembic/exporter/abc_export_capi.cc
@@ -213,8 +213,7 @@ bool ABC_export(Scene *scene,
job->export_ok = false;
BLI_strncpy(job->filename, filepath, sizeof(job->filename));
- job->depsgraph = DEG_graph_new(
- job->bmain, scene, view_layer, DAG_EVAL_RENDER /* TODO(Sybren): params->evaluation_mode */);
+ job->depsgraph = DEG_graph_new(job->bmain, scene, view_layer, params->evaluation_mode);
job->params = *params;
bool export_ok = false;
diff --git a/source/blender/io/alembic/exporter/abc_writer_abstract.cc b/source/blender/io/alembic/exporter/abc_writer_abstract.cc
index 27b5c2fa2a4..910e04f3bf5 100644
--- a/source/blender/io/alembic/exporter/abc_writer_abstract.cc
+++ b/source/blender/io/alembic/exporter/abc_writer_abstract.cc
@@ -137,7 +137,7 @@ void ABCAbstractWriter::update_bounding_box(Object *object)
void ABCAbstractWriter::write_visibility(const HierarchyContext &context)
{
- const bool is_visible = context.is_object_visible(DAG_EVAL_RENDER);
+ const bool is_visible = context.is_object_visible(args_.export_params->evaluation_mode);
Alembic::Abc::OObject abc_object = get_alembic_object();
if (!abc_visibility_.valid()) {
diff --git a/source/blender/io/alembic/exporter/abc_writer_mesh.cc b/source/blender/io/alembic/exporter/abc_writer_mesh.cc
index fd7db005dd2..7ffb61e1d1b 100644
--- a/source/blender/io/alembic/exporter/abc_writer_mesh.cc
+++ b/source/blender/io/alembic/exporter/abc_writer_mesh.cc
@@ -162,7 +162,7 @@ ModifierData *ABCGenericMeshWriter::get_liquid_sim_modifier(Scene *scene, Object
bool ABCGenericMeshWriter::is_supported(const HierarchyContext *context) const
{
if (args_.export_params->visible_objects_only) {
- return context->is_object_visible(DAG_EVAL_RENDER);
+ return context->is_object_visible(args_.export_params->evaluation_mode);
}
return true;
}
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index c9d652ad03d..43969bf0768 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -621,9 +621,9 @@ typedef enum IDRecalcFlag {
* When a collection gets tagged with this flag, all objects depending on the geometry and
* transforms on any of the objects in the collection are updated. */
ID_RECALC_GEOMETRY = (1 << 1),
-
- /* ** Animation or time changed and animation is to be re-evaluated. ** */
- ID_RECALC_ANIMATION = (1 << 2),
+ /* Same as #ID_RECALC_GEOMETRY, but instead of tagging the batch cache as `dirty_all`, just tags
+ what matches the deform cache. */
+ ID_RECALC_GEOMETRY_DEFORM = (1 << 2),
/* ** Particle system changed. ** */
/* Only do pathcache etc. */
@@ -683,6 +683,9 @@ typedef enum IDRecalcFlag {
* have to be copied on every update. */
ID_RECALC_PARAMETERS = (1 << 21),
+ /* ** Animation or time changed and animation is to be re-evaluated. ** */
+ ID_RECALC_ANIMATION = (1 << 22),
+
/* Input has changed and datablock is to be reload from disk.
* Applies to movie clips to inform that copy-on-written version is to be refreshed for the new
* input file or for color space changes. */
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 08a38f0652c..1c765d19ce2 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -2256,6 +2256,10 @@ typedef struct NodesModifierData {
ModifierData modifier;
struct bNodeTree *node_group;
struct NodesModifierSettings settings;
+
+ /* Contains logged information from the last evaluation. This can be used to help the user to
+ * debug a node tree. */
+ void *runtime_eval_log;
} NodesModifierData;
typedef struct MeshToVolumeModifierData {
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 199b69d61c5..5e4692481ba 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -37,7 +37,6 @@ struct Collection;
struct ID;
struct Image;
struct ListBase;
-struct NodeTreeUIStorage;
struct bGPdata;
struct bNodeInstanceHash;
struct bNodeLink;
@@ -516,8 +515,6 @@ typedef struct bNodeTree {
int (*test_break)(void *);
void (*update_draw)(void *);
void *tbh, *prh, *sdh, *udh;
-
- struct NodeTreeUIStorage *ui_storage;
} bNodeTree;
/* ntree->type, index */
@@ -1373,6 +1370,11 @@ typedef struct NodeGeometryCurvePrimitiveCircle {
uint8_t mode;
} NodeGeometryCurvePrimitiveCircle;
+typedef struct NodeGeometryCurvePrimitiveQuad {
+ /* GeometryNodeCurvePrimitiveQuadMode. */
+ uint8_t mode;
+} NodeGeometryCurvePrimitiveQuad;
+
typedef struct NodeGeometryCurveResample {
/* GeometryNodeCurveSampleMode. */
uint8_t mode;
@@ -1923,6 +1925,14 @@ typedef enum GeometryNodeCurvePrimitiveLineMode {
GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_DIRECTION = 1
} GeometryNodeCurvePrimitiveLineMode;
+typedef enum GeometryNodeCurvePrimitiveQuadMode {
+ GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_RECTANGLE = 0,
+ GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_PARALLELOGRAM = 1,
+ GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_TRAPEZOID = 2,
+ GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_KITE = 3,
+ GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_POINTS = 4,
+} GeometryNodeCurvePrimitiveQuadMode;
+
typedef enum GeometryNodeCurvePrimitiveBezierSegmentMode {
GEO_NODE_CURVE_PRIMITIVE_BEZIER_SEGMENT_POSITION = 0,
GEO_NODE_CURVE_PRIMITIVE_BEZIER_SEGMENT_OFFSET = 1,
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 3600f36fa7a..dd31e85647d 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -172,12 +172,6 @@ typedef struct Object_Runtime {
struct GeometrySet *geometry_set_eval;
/**
- * A GHash that contains geometry sets for intermediate stages of evaluation. The keys are just a
- * hash and are not owned by the map. The geometry sets are owned.
- */
- void *geometry_set_previews;
-
- /**
* Mesh structure created during object evaluation.
* It has deformation only modifiers applied on it.
*/
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
index 0253de9f9d1..a51c532dfb3 100644
--- a/source/blender/makesdna/DNA_particle_types.h
+++ b/source/blender/makesdna/DNA_particle_types.h
@@ -74,8 +74,9 @@ typedef struct ParticleSpring {
/* Child particles are created around or between parent particles */
typedef struct ChildParticle {
- /** Num is face index on the final derived mesh. */
- int num, parent;
+ /** Face index on the final derived mesh. */
+ int num;
+ int parent;
/** Nearest particles to the child, used for the interpolation. */
int pa[4];
/** Interpolation weights for the above particles. */
diff --git a/source/blender/makesdna/DNA_pointcache_types.h b/source/blender/makesdna/DNA_pointcache_types.h
index ad5f386bf2b..669c8500677 100644
--- a/source/blender/makesdna/DNA_pointcache_types.h
+++ b/source/blender/makesdna/DNA_pointcache_types.h
@@ -144,7 +144,7 @@ typedef struct PointCache {
#define PTCACHE_FRAMES_SKIPPED (1 << 8)
#define PTCACHE_EXTERNAL (1 << 9)
#define PTCACHE_READ_INFO (1 << 10)
-/** don't use the filename of the blendfile the data is linked from (write a local cache) */
+/** Don't use the filename of the blend-file the data is linked from (write a local cache). */
#define PTCACHE_IGNORE_LIBPATH (1 << 11)
/**
* High resolution cache is saved for smoke for backwards compatibility,
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 5fc6cdf58a3..cd752b220a3 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -2069,6 +2069,7 @@ enum {
/** #SequencerToolSettings.snap_flag */
#define SEQ_SNAP_IGNORE_MUTED (1 << 0)
#define SEQ_SNAP_IGNORE_SOUND (1 << 1)
+#define SEQ_SNAP_CURRENT_FRAME_TO_STRIPS (1 << 2)
/** #ToolSettings.snap_node_mode */
#define SCE_SNAP_MODE_NODE_X (1 << 0)
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 557343f79cd..73a44ec16bb 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -727,6 +727,12 @@ typedef struct FileSelectParams {
char renamefile[256];
short rename_flag;
+ char _pad[4];
+ /** An ID that was just renamed. Used to identify a renamed asset file over re-reads, similar to
+ * `renamefile` but for local IDs (takes precedence). Don't keep this stored across handlers!
+ * Would break on undo. */
+ const ID *rename_id;
+ void *_pad3;
/** List of filetypes to filter (FILE_MAXFILE). */
char filter_glob[256];
@@ -734,7 +740,6 @@ typedef struct FileSelectParams {
/** Text items name must match to be shown. */
char filter_search[64];
/** Same as filter, but for ID types (aka library groups). */
- int _pad0;
uint64_t filter_id;
/** Active file used for keyboard navigation. */
diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c
index fb1cf9b591d..f2a75a60a44 100644
--- a/source/blender/makesdna/intern/makesdna.c
+++ b/source/blender/makesdna/intern/makesdna.c
@@ -43,6 +43,7 @@
#define DNA_DEPRECATED_ALLOW
+#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@@ -272,6 +273,37 @@ void print_struct_sizes(void);
* Make DNA string (write to file).
* \{ */
+static bool match_identifier_with_len(const char *str,
+ const char *identifier,
+ const size_t identifier_len)
+{
+ if (strncmp(str, identifier, identifier_len) == 0) {
+ /* Check `str` isn't a prefix to a longer identifier. */
+ if (isdigit(str[identifier_len]) || isalpha(str[identifier_len]) ||
+ (str[identifier_len] == '_')) {
+ return false;
+ }
+ return true;
+ }
+ return false;
+}
+
+static bool match_identifier(const char *str, const char *identifier)
+{
+ const size_t identifier_len = strlen(identifier);
+ return match_identifier_with_len(str, identifier, identifier_len);
+}
+
+static bool match_identifier_and_advance(char **str_ptr, const char *identifier)
+{
+ const size_t identifier_len = strlen(identifier);
+ if (match_identifier_with_len(*str_ptr, identifier, identifier_len)) {
+ (*str_ptr) += identifier_len;
+ return true;
+ }
+ return false;
+}
+
static const char *version_struct_static_from_alias(const char *str)
{
const char *str_test = BLI_ghash_lookup(g_version_data.struct_map_static_from_alias, str);
@@ -619,7 +651,7 @@ static int preprocess_include(char *maindata, const int maindata_len)
else if (cp[-1] == '*' && cp[0] == ' ') {
/* pointers with a space */
} /* skip special keywords */
- else if (strncmp("DNA_DEPRECATED", cp, 14) == 0) {
+ else if (match_identifier(cp, "DNA_DEPRECATED")) {
/* single values are skipped already, so decrement 1 less */
a -= 13;
cp += 13;
@@ -721,7 +753,7 @@ static int convert_include(const char *filename)
md1++;
/* we've got a struct name when... */
- if (strncmp(md1 - 7, "struct", 6) == 0) {
+ if (match_identifier(md1 - 7, "struct")) {
const int strct = add_type(md1, 0);
if (strct == -1) {
@@ -756,14 +788,22 @@ static int convert_include(const char *filename)
/* skip when it says 'struct' or 'unsigned' or 'const' */
if (*md1) {
- if (strncmp(md1, "struct", 6) == 0) {
- md1 += 7;
- }
- if (strncmp(md1, "unsigned", 8) == 0) {
- md1 += 9;
- }
- if (strncmp(md1, "const", 5) == 0) {
- md1 += 6;
+ const char *md1_prev = md1;
+ while (match_identifier_and_advance(&md1, "struct") ||
+ match_identifier_and_advance(&md1, "unsigned") ||
+ match_identifier_and_advance(&md1, "const")) {
+ if (UNLIKELY(!ELEM(*md1, '\0', ' '))) {
+ /* This will happen with: `unsigned(*value)[3]` which isn't supported. */
+ fprintf(stderr,
+ "File '%s' contains non white space character "
+ "\"%c\" after identifier \"%s\"\n",
+ filename,
+ *md1,
+ md1_prev);
+ return 1;
+ }
+ /* Skip ' ' or '\0'. */
+ md1++;
}
/* we've got a type! */
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index 876229411e0..782d0924d21 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -450,6 +450,7 @@ extern StructRNA RNA_NodeOutputFileSlotFile;
extern StructRNA RNA_NodeOutputFileSlotLayer;
extern StructRNA RNA_NodeSocket;
extern StructRNA RNA_NodeSocketInterface;
+extern StructRNA RNA_NodeSocketStandard;
extern StructRNA RNA_NodeTree;
extern StructRNA RNA_NoiseGpencilModifier;
extern StructRNA RNA_NoiseTexture;
diff --git a/source/blender/makesrna/intern/rna_ID.c b/source/blender/makesrna/intern/rna_ID.c
index 499b5538ad8..694636f0c94 100644
--- a/source/blender/makesrna/intern/rna_ID.c
+++ b/source/blender/makesrna/intern/rna_ID.c
@@ -772,7 +772,7 @@ static struct ID *rna_ID_make_local(struct ID *self, Main *bmain, bool clear_pro
static AnimData *rna_ID_animation_data_create(ID *id, Main *bmain)
{
- AnimData *adt = BKE_animdata_add_id(id);
+ AnimData *adt = BKE_animdata_ensure_id(id);
DEG_relations_tag_update(bmain);
return adt;
}
diff --git a/source/blender/makesrna/intern/rna_dynamicpaint.c b/source/blender/makesrna/intern/rna_dynamicpaint.c
index 0dfd7d74c25..a9d5ef089bb 100644
--- a/source/blender/makesrna/intern/rna_dynamicpaint.c
+++ b/source/blender/makesrna/intern/rna_dynamicpaint.c
@@ -342,8 +342,8 @@ static void rna_def_canvas_surface(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL},
};
- /* Effect type
- * Only used by ui to view per effect settings */
+ /* Effect type
+ * Only used by UI to view per effect settings. */
static const EnumPropertyItem prop_dynamicpaint_effecttype[] = {
{1, "SPREAD", 0, "Spread", ""},
{2, "DRIP", 0, "Drip", ""},
@@ -351,7 +351,7 @@ static void rna_def_canvas_surface(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL},
};
- /* Displacemap file format */
+ /* Displace-map file format. */
static const EnumPropertyItem prop_dynamicpaint_image_fileformat[] = {
{MOD_DPAINT_IMGFORMAT_PNG, "PNG", 0, "PNG", ""},
# ifdef WITH_OPENEXR
@@ -360,7 +360,7 @@ static void rna_def_canvas_surface(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL},
};
- /* Displacemap type */
+ /* Displace-map type. */
static const EnumPropertyItem prop_dynamicpaint_displace_type[] = {
{MOD_DPAINT_DISP_DISPLACE, "DISPLACE", 0, "Displacement", ""},
{MOD_DPAINT_DISP_DEPTH, "DEPTH", 0, "Depth", ""},
diff --git a/source/blender/makesrna/intern/rna_mesh_api.c b/source/blender/makesrna/intern/rna_mesh_api.c
index 3fba8cdb035..9835d664a55 100644
--- a/source/blender/makesrna/intern/rna_mesh_api.c
+++ b/source/blender/makesrna/intern/rna_mesh_api.c
@@ -249,7 +249,7 @@ void RNA_api_mesh(StructRNA *srna)
func = RNA_def_function(srna, "split_faces", "rna_Mesh_split_faces");
RNA_def_function_ui_description(func, "Split faces based on the edge angle");
RNA_def_boolean(
- func, "free_loop_normals", 1, "Free Loop Notmals", "Free loop normals custom data layer");
+ func, "free_loop_normals", 1, "Free Loop Normals", "Free loop normals custom data layer");
func = RNA_def_function(srna, "calc_tangents", "rna_Mesh_calc_tangents");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
diff --git a/source/blender/makesrna/intern/rna_nla.c b/source/blender/makesrna/intern/rna_nla.c
index 2642ba82bc0..17c7b331c88 100644
--- a/source/blender/makesrna/intern/rna_nla.c
+++ b/source/blender/makesrna/intern/rna_nla.c
@@ -297,7 +297,7 @@ static int rna_NlaStrip_action_editable(PointerRNA *ptr, const char **UNUSED(r_i
{
NlaStrip *strip = (NlaStrip *)ptr->data;
- /* strip actions shouldn't be editable if NLA tweakmode is on */
+ /* Strip actions shouldn't be editable if NLA tweak-mode is on. */
if (ptr->owner_id) {
AnimData *adt = BKE_animdata_from_id(ptr->owner_id);
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 0a120837191..d576a5b7db6 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -799,7 +799,7 @@ const EnumPropertyItem *rna_node_socket_type_itemf(void *data,
tmp.value = i;
tmp.identifier = stype->idname;
tmp.icon = RNA_struct_ui_icon(srna);
- tmp.name = RNA_struct_ui_name(srna);
+ tmp.name = nodeSocketTypeLabel(stype);
tmp.description = RNA_struct_ui_description(srna);
RNA_enum_item_add(&item, &totitem, &tmp);
@@ -1025,8 +1025,7 @@ static void rna_NodeTree_get_from_context(
RNA_parameter_list_free(&list);
}
-static bool rna_NodeTree_valid_socket_type(eNodeSocketDatatype socket_type,
- bNodeTreeType *ntreetype)
+static bool rna_NodeTree_valid_socket_type(bNodeTreeType *ntreetype, bNodeSocketType *socket_type)
{
extern FunctionRNA rna_NodeTree_valid_socket_type_func;
@@ -1040,7 +1039,7 @@ static bool rna_NodeTree_valid_socket_type(eNodeSocketDatatype socket_type,
func = &rna_NodeTree_valid_socket_type_func;
RNA_parameter_list_create(&list, &ptr, func);
- RNA_parameter_set_lookup(&list, "type", &socket_type);
+ RNA_parameter_set_lookup(&list, "idname", &socket_type->idname);
ntreetype->rna_ext.call(NULL, &ptr, func, &list);
RNA_parameter_get_lookup(&list, "valid", &ret);
@@ -2866,7 +2865,7 @@ static void rna_NodeSocket_type_set(PointerRNA *ptr, int value)
bNodeSocket *sock = (bNodeSocket *)ptr->data;
bNode *node;
nodeFindNode(ntree, sock, &node, NULL);
- nodeModifySocketType(ntree, node, sock, value, 0);
+ nodeModifySocketTypeStatic(ntree, node, sock, value, 0);
}
static void rna_NodeSocket_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
@@ -3206,7 +3205,7 @@ static void rna_NodeSocketInterfaceStandard_draw(ID *id,
struct uiLayout *layout)
{
PointerRNA ptr;
- RNA_pointer_create(id, &RNA_NodeSocket, sock, &ptr);
+ RNA_pointer_create(id, &RNA_NodeSocketInterface, sock, &ptr);
sock->typeinfo->interface_draw(C, layout, &ptr);
}
@@ -3216,7 +3215,7 @@ static void rna_NodeSocketInterfaceStandard_draw_color(ID *id,
float r_color[4])
{
PointerRNA ptr;
- RNA_pointer_create(id, &RNA_NodeSocket, sock, &ptr);
+ RNA_pointer_create(id, &RNA_NodeSocketInterface, sock, &ptr);
sock->typeinfo->interface_draw_color(C, &ptr, r_color);
}
@@ -9948,6 +9947,45 @@ static void def_geo_switch(StructRNA *srna)
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_socket_update");
}
+static void def_geo_curve_primitive_quadrilateral(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ static EnumPropertyItem mode_items[] = {
+ {GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_RECTANGLE,
+ "RECTANGLE",
+ 0,
+ "Rectangle",
+ "Create a rectangle"},
+ {GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_PARALLELOGRAM,
+ "PARALLELOGRAM",
+ 0,
+ "Parallelogram",
+ "Create a parallelogram"},
+ {GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_TRAPEZOID,
+ "TRAPEZOID",
+ 0,
+ "Trapezoid",
+ "Create a trapezoid"},
+ {GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_KITE, "KITE", 0, "Kite", "Create a Kite / Dart"},
+ {GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_POINTS,
+ "POINTS",
+ 0,
+ "Points",
+ "Create a quadrilateral from four points"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ RNA_def_struct_sdna_from(srna, "NodeGeometryCurvePrimitiveQuad", "storage");
+
+ prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "mode");
+ RNA_def_property_enum_items(prop, mode_items);
+ RNA_def_property_enum_default(prop, GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_RECTANGLE);
+ RNA_def_property_ui_text(prop, "Mode", "");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_socket_update");
+}
+
static void def_geo_curve_resample(StructRNA *srna)
{
PropertyRNA *prop;
@@ -10176,7 +10214,7 @@ static void rna_def_node_socket(BlenderRNA *brna)
RNA_def_struct_ui_text(srna, "Node Socket", "Input or output socket of a node");
RNA_def_struct_sdna(srna, "bNodeSocket");
RNA_def_struct_refine_func(srna, "rna_NodeSocket_refine");
- RNA_def_struct_ui_icon(srna, ICON_PLUGIN);
+ RNA_def_struct_ui_icon(srna, ICON_NONE);
RNA_def_struct_path_func(srna, "rna_NodeSocket_path");
RNA_def_struct_register_funcs(
srna, "rna_NodeSocket_register", "rna_NodeSocket_unregister", NULL);
@@ -10281,6 +10319,11 @@ static void rna_def_node_socket(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_REGISTER);
RNA_def_property_ui_text(prop, "ID Name", "");
+ prop = RNA_def_property(srna, "bl_label", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "typeinfo->label");
+ RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL);
+ RNA_def_property_ui_text(prop, "Type Label", "Label to display for the socket type in the UI");
+
/* draw socket */
func = RNA_def_function(srna, "draw", NULL);
RNA_def_function_ui_description(func, "Draw socket");
@@ -10369,6 +10412,11 @@ static void rna_def_node_socket_interface(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_REGISTER);
RNA_def_property_ui_text(prop, "ID Name", "");
+ prop = RNA_def_property(srna, "bl_label", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "typeinfo->label");
+ RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL);
+ RNA_def_property_ui_text(prop, "Type Label", "Label to display for the socket type in the UI");
+
func = RNA_def_function(srna, "draw", NULL);
RNA_def_function_ui_description(func, "Draw template settings");
RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL);
@@ -11879,11 +11927,12 @@ static void rna_def_nodetree(BlenderRNA *brna)
func, "result_3", "ID", "From ID", "Original ID data-block selected from the context");
RNA_def_function_output(func, parm);
- /* Check for support of a socket type. */
+ /* Check for support of a socket type with a type identifier. */
func = RNA_def_function(srna, "valid_socket_type", NULL);
RNA_def_function_ui_description(func, "Check if the socket type is valid for the node tree");
RNA_def_function_flag(func, FUNC_NO_SELF | FUNC_REGISTER_OPTIONAL);
- parm = RNA_def_enum(func, "type", node_socket_type_items, 0, "", "");
+ parm = RNA_def_string(
+ func, "idname", "NodeSocket", MAX_NAME, "Socket Type", "Identifier of the socket type");
RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED);
RNA_def_function_return(func, RNA_def_boolean(func, "valid", false, "", ""));
}
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 89c56de1077..0a91d5f01bc 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -3535,6 +3535,11 @@ static void rna_def_sequencer_tool_settings(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SEQ_SNAP_IGNORE_SOUND);
RNA_def_property_ui_text(prop, "Ignore Sound Strips", "Don't snap to sound strips");
+ prop = RNA_def_property(srna, "use_snap_current_frame_to_strips", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SEQ_SNAP_CURRENT_FRAME_TO_STRIPS);
+ RNA_def_property_ui_text(
+ prop, "Snap Current Frame to Strips", "Snap current frame to strip start or end");
+
prop = RNA_def_property(srna, "snap_distance", PROP_INT, PROP_PIXEL);
RNA_def_property_int_sdna(prop, NULL, "snap_distance");
RNA_def_property_int_default(prop, 15);
@@ -7962,10 +7967,10 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_pointer_sdna(prop, NULL, "master_collection");
RNA_def_property_struct_type(prop, "Collection");
RNA_def_property_clear_flag(prop, PROP_PTR_NO_OWNERSHIP);
- RNA_def_property_ui_text(
- prop,
- "Collection",
- "Scene master collection that objects and other collections in the scene");
+ RNA_def_property_ui_text(prop,
+ "Collection",
+ "Scene root collection that owns all the objects and other collections "
+ "instantiated in the scene");
/* Scene Display */
prop = RNA_def_property(srna, "display", PROP_POINTER, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index caecd9a07d8..3e292ea89e2 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -207,7 +207,6 @@ static void rna_Scene_alembic_export(Scene *scene,
bool apply_subdiv,
bool flatten_hierarchy,
bool visible_objects_only,
- bool renderable_only,
bool face_sets,
bool use_subdiv_schema,
bool export_hair,
@@ -241,7 +240,6 @@ static void rna_Scene_alembic_export(Scene *scene,
.apply_subdiv = apply_subdiv,
.flatten_hierarchy = flatten_hierarchy,
.visible_objects_only = visible_objects_only,
- .renderable_only = renderable_only,
.face_sets = face_sets,
.use_subdiv_schema = use_subdiv_schema,
.export_hair = export_hair,
@@ -383,11 +381,6 @@ void RNA_api_scene(StructRNA *srna)
0,
"Visible layers only",
"Export only objects in visible layers");
- RNA_def_boolean(func,
- "renderable_only",
- 0,
- "Renderable objects only",
- "Export only objects marked renderable in the outliner");
RNA_def_boolean(func, "face_sets", 0, "Facesets", "Export face sets");
RNA_def_boolean(func,
"subdiv_schema",
diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c
index c5d8358272d..5f6456d3d1e 100644
--- a/source/blender/makesrna/intern/rna_sequencer.c
+++ b/source/blender/makesrna/intern/rna_sequencer.c
@@ -28,6 +28,7 @@
#include "DNA_sequence_types.h"
#include "DNA_vfont_types.h"
+#include "BLI_iterator.h"
#include "BLI_math.h"
#include "BLT_translation.h"
@@ -102,17 +103,6 @@ typedef struct SequenceSearchData {
SequenceModifierData *smd;
} SequenceSearchData;
-/* build a temp reference to the parent */
-static void meta_tmp_ref(Sequence *seq_par, Sequence *seq)
-{
- for (; seq; seq = seq->next) {
- seq->tmp = seq_par;
- if (seq->type == SEQ_TYPE_META) {
- meta_tmp_ref(seq, seq->seqbase.first);
- }
- }
-}
-
static void rna_SequenceElement_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
Scene *scene = (Scene *)ptr->owner_id;
@@ -203,46 +193,41 @@ static void rna_SequenceEditor_sequences_all_begin(CollectionPropertyIterator *i
{
Scene *scene = (Scene *)ptr->owner_id;
Editing *ed = SEQ_editing_get(scene, false);
+ SeqCollection *all_strips = SEQ_query_all_strips_recursive(&ed->seqbase);
- meta_tmp_ref(NULL, ed->seqbase.first);
+ BLI_Iterator *bli_iter = MEM_callocN(sizeof(BLI_Iterator), __func__);
+ bli_iter->data = MEM_callocN(sizeof(SeqIterator), __func__);
+ iter->internal.custom = bli_iter;
- rna_iterator_listbase_begin(iter, &ed->seqbase, NULL);
-}
-
-static void rna_SequenceEditor_update_cache(Main *UNUSED(bmain),
- Scene *scene,
- PointerRNA *UNUSED(ptr))
-{
- Editing *ed = scene->ed;
+ if (!SEQ_iterator_ensure(all_strips, bli_iter->data, (Sequence **)&bli_iter->current)) {
+ SEQ_collection_free(all_strips);
+ }
- SEQ_relations_free_imbuf(scene, &ed->seqbase, false);
- SEQ_cache_cleanup(scene);
+ iter->valid = bli_iter->current != NULL;
}
static void rna_SequenceEditor_sequences_all_next(CollectionPropertyIterator *iter)
{
- ListBaseIterator *internal = &iter->internal.listbase;
- Sequence *seq = (Sequence *)internal->link;
+ BLI_Iterator *bli_iter = iter->internal.custom;
+ bli_iter->current = SEQ_iterator_yield(bli_iter->data);
+ iter->valid = bli_iter->current != NULL;
+}
- if (seq->seqbase.first) {
- internal->link = (Link *)seq->seqbase.first;
- }
- else if (seq->next) {
- internal->link = (Link *)seq->next;
- }
- else {
- internal->link = NULL;
+static PointerRNA rna_SequenceEditor_sequences_all_get(CollectionPropertyIterator *iter)
+{
+ Sequence *seq = ((BLI_Iterator *)iter->internal.custom)->current;
+ return rna_pointer_inherit_refine(&iter->parent, &RNA_Sequence, seq);
+}
- do {
- seq = seq->tmp; /* XXX: seq's don't reference their parents! */
- if (seq && seq->next) {
- internal->link = (Link *)seq->next;
- break;
- }
- } while (seq);
+static void rna_SequenceEditor_sequences_all_end(CollectionPropertyIterator *iter)
+{
+ BLI_Iterator *bli_iter = iter->internal.custom;
+ SeqIterator *seq_iter = bli_iter->data;
+ if (seq_iter->collection != NULL) {
+ SEQ_collection_free(seq_iter->collection);
}
-
- iter->valid = (internal->link != NULL);
+ MEM_freeN(seq_iter);
+ MEM_freeN(bli_iter);
}
static int rna_SequenceEditor_sequences_all_lookup_string(PointerRNA *ptr,
@@ -260,6 +245,16 @@ static int rna_SequenceEditor_sequences_all_lookup_string(PointerRNA *ptr,
return false;
}
+static void rna_SequenceEditor_update_cache(Main *UNUSED(bmain),
+ Scene *scene,
+ PointerRNA *UNUSED(ptr))
+{
+ Editing *ed = scene->ed;
+
+ SEQ_relations_free_imbuf(scene, &ed->seqbase, false);
+ SEQ_cache_cleanup(scene);
+}
+
/* internal use */
static int rna_SequenceEditor_elements_length(PointerRNA *ptr)
{
@@ -2009,8 +2004,8 @@ static void rna_def_editor(BlenderRNA *brna)
RNA_def_property_collection_funcs(prop,
"rna_SequenceEditor_sequences_all_begin",
"rna_SequenceEditor_sequences_all_next",
- NULL,
- NULL,
+ "rna_SequenceEditor_sequences_all_end",
+ "rna_SequenceEditor_sequences_all_get",
NULL,
NULL,
"rna_SequenceEditor_sequences_all_lookup_string",
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index c05842d3cfe..11110dd154a 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -2106,7 +2106,7 @@ static void rna_SpaceDopeSheetEditor_action_update(bContext *C, PointerRNA *ptr)
switch (saction->mode) {
case SACTCONT_ACTION:
/* TODO: context selector could help decide this with more control? */
- adt = BKE_animdata_add_id(&obact->id);
+ adt = BKE_animdata_ensure_id(&obact->id);
id = &obact->id;
break;
case SACTCONT_SHAPEKEY: {
@@ -2114,7 +2114,7 @@ static void rna_SpaceDopeSheetEditor_action_update(bContext *C, PointerRNA *ptr)
if (key == NULL) {
return;
}
- adt = BKE_animdata_add_id(&key->id);
+ adt = BKE_animdata_ensure_id(&key->id);
id = &key->id;
break;
}
@@ -2136,7 +2136,7 @@ static void rna_SpaceDopeSheetEditor_action_update(bContext *C, PointerRNA *ptr)
return;
}
- /* Exit editmode first - we cannot change actions while in tweakmode. */
+ /* Exit editmode first - we cannot change actions while in tweak-mode. */
BKE_nla_tweakmode_exit(adt);
/* To prevent data loss (i.e. if users flip between actions using the Browse menu),
diff --git a/source/blender/makesrna/rna_cleanup/rna_cleaner.py b/source/blender/makesrna/rna_cleanup/rna_cleaner.py
index 61622f281a6..f5e5e32ee76 100755
--- a/source/blender/makesrna/rna_cleanup/rna_cleaner.py
+++ b/source/blender/makesrna/rna_cleanup/rna_cleaner.py
@@ -229,7 +229,7 @@ def sort(props_list, sort_priority):
def file_basename(input_filename):
- # if needed will use os.path
+ # If needed will use `os.path`.
if input_filename.endswith(".txt"):
if input_filename.endswith("_work.txt"):
base_filename = input_filename.replace("_work.txt", "")
diff --git a/source/blender/modifiers/intern/MOD_boolean.cc b/source/blender/modifiers/intern/MOD_boolean.cc
index 4b9b24e4e47..bdb791dc8e7 100644
--- a/source/blender/modifiers/intern/MOD_boolean.cc
+++ b/source/blender/modifiers/intern/MOD_boolean.cc
@@ -109,7 +109,7 @@ static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *u
{
BooleanModifierData *bmd = (BooleanModifierData *)md;
- walk(userData, ob, (ID **)&bmd->collection, IDWALK_CB_NOP);
+ walk(userData, ob, (ID **)&bmd->collection, IDWALK_CB_USER);
walk(userData, ob, (ID **)&bmd->object, IDWALK_CB_NOP);
}
diff --git a/source/blender/modifiers/intern/MOD_build.c b/source/blender/modifiers/intern/MOD_build.c
index c38e5126f6b..52f21e3d3d0 100644
--- a/source/blender/modifiers/intern/MOD_build.c
+++ b/source/blender/modifiers/intern/MOD_build.c
@@ -101,7 +101,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct
range_vn_i(faceMap, numPoly_src, 0);
struct Scene *scene = DEG_get_input_scene(ctx->depsgraph);
- frac = (BKE_scene_frame_get(scene) - bmd->start) / bmd->length;
+ frac = (BKE_scene_ctime_get(scene) - bmd->start) / bmd->length;
CLAMP(frac, 0.0f, 1.0f);
if (bmd->flag & MOD_BUILD_FLAG_REVERSE) {
frac = 1.0f - frac;
diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c
index 545e23221ec..bf197dca7e5 100644
--- a/source/blender/modifiers/intern/MOD_explode.c
+++ b/source/blender/modifiers/intern/MOD_explode.c
@@ -919,7 +919,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
EdgeHashIterator *ehi;
float *vertco = NULL, imat[4][4];
float rot[4];
- float cfra;
+ float ctime;
/* float timestep; */
const int *facepa = emd->facepa;
int totdup = 0, totvert = 0, totface = 0, totpart = 0, delface = 0;
@@ -940,7 +940,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
/* timestep = psys_get_timestep(&sim); */
- cfra = BKE_scene_frame_get(scene);
+ ctime = BKE_scene_ctime_get(scene);
/* hash table for vertice <-> particle relations */
vertpahash = BLI_edgehash_new(__func__);
@@ -962,7 +962,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
/* do mindex + totvert to ensure the vertex index to be the first
* with BLI_edgehashIterator_getKey */
- if (pa == NULL || cfra < pa->time) {
+ if (pa == NULL || ctime < pa->time) {
mindex = totvert + totpart;
}
else {
@@ -1022,7 +1022,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
psys_get_birth_coords(&sim, pa, &birth, 0, 0);
- state.time = cfra;
+ state.time = ctime;
psys_get_particle_state(&sim, ed_v2, &state, 1);
vertco = explode->mvert[v].co;
@@ -1076,7 +1076,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
orig_v4 = source.v4;
/* Same as above in the first loop over mesh's faces. */
- if (pa == NULL || cfra < pa->time) {
+ if (pa == NULL || ctime < pa->time) {
mindex = totvert + totpart;
}
else {
@@ -1096,7 +1096,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
/* override uv channel for particle age */
if (mtface) {
- float age = (pa != NULL) ? (cfra - pa->time) / pa->lifetime : 0.0f;
+ float age = (pa != NULL) ? (ctime - pa->time) / pa->lifetime : 0.0f;
/* Clamp to this range to avoid flipping to the other side of the coordinates. */
CLAMP(age, 0.001f, 0.999f);
diff --git a/source/blender/modifiers/intern/MOD_meshcache.c b/source/blender/modifiers/intern/MOD_meshcache.c
index 6ec3277ee7a..e0507320628 100644
--- a/source/blender/modifiers/intern/MOD_meshcache.c
+++ b/source/blender/modifiers/intern/MOD_meshcache.c
@@ -104,20 +104,20 @@ static void meshcache_do(MeshCacheModifierData *mcmd,
/* -------------------------------------------------------------------- */
/* Interpret Time (the reading functions also do some of this ) */
if (mcmd->play_mode == MOD_MESHCACHE_PLAY_CFEA) {
- const float cfra = BKE_scene_frame_get(scene);
+ const float ctime = BKE_scene_ctime_get(scene);
switch (mcmd->time_mode) {
case MOD_MESHCACHE_TIME_FRAME: {
- time = cfra;
+ time = ctime;
break;
}
case MOD_MESHCACHE_TIME_SECONDS: {
- time = cfra / fps;
+ time = ctime / fps;
break;
}
case MOD_MESHCACHE_TIME_FACTOR:
default: {
- time = cfra / fps;
+ time = ctime / fps;
break;
}
}
diff --git a/source/blender/modifiers/intern/MOD_nodes.cc b/source/blender/modifiers/intern/MOD_nodes.cc
index bee74bcbf73..87fce26c45e 100644
--- a/source/blender/modifiers/intern/MOD_nodes.cc
+++ b/source/blender/modifiers/intern/MOD_nodes.cc
@@ -48,6 +48,7 @@
#include "DNA_space_types.h"
#include "DNA_windowmanager_types.h"
+#include "BKE_attribute_math.hh"
#include "BKE_customdata.h"
#include "BKE_geometry_set_instances.hh"
#include "BKE_global.h"
@@ -56,7 +57,6 @@
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
-#include "BKE_node_ui_storage.hh"
#include "BKE_object.h"
#include "BKE_pointcloud.h"
#include "BKE_screen.h"
@@ -83,8 +83,10 @@
#include "NOD_derived_node_tree.hh"
#include "NOD_geometry.h"
+#include "NOD_geometry_nodes_eval_log.hh"
#include "NOD_node_tree_multi_function.hh"
+using blender::destruct_ptr;
using blender::float3;
using blender::FunctionRef;
using blender::IndexRange;
@@ -97,6 +99,7 @@ using blender::Vector;
using blender::fn::GMutablePointer;
using blender::fn::GPointer;
using blender::nodes::GeoNodeExecParams;
+using blender::threading::EnumerableThreadSpecific;
using namespace blender::fn::multi_function_types;
using namespace blender::nodes::derived_node_tree_types;
@@ -734,19 +737,6 @@ static void initialize_group_input(NodesModifierData &nmd,
property_type->init_cpp_value(*property, r_value);
}
-static void reset_tree_ui_storage(Span<const blender::nodes::NodeTreeRef *> trees,
- const Object &object,
- const ModifierData &modifier)
-{
- const NodeTreeEvaluationContext context = {object, modifier};
-
- for (const blender::nodes::NodeTreeRef *tree : trees) {
- bNodeTree *btree_cow = tree->btree();
- bNodeTree *btree_original = (bNodeTree *)DEG_get_original_id((ID *)btree_cow);
- BKE_nodetree_ui_storage_free_for_context(*btree_original, context);
- }
-}
-
static Vector<SpaceSpreadsheet *> find_spreadsheet_editors(Main *bmain)
{
wmWindowManager *wm = (wmWindowManager *)bmain->wm.first;
@@ -766,8 +756,6 @@ static Vector<SpaceSpreadsheet *> find_spreadsheet_editors(Main *bmain)
return spreadsheets;
}
-using PreviewSocketMap = blender::MultiValueMap<DSocket, uint64_t>;
-
static DSocket try_get_socket_to_preview_for_spreadsheet(SpaceSpreadsheet *sspreadsheet,
NodesModifierData *nmd,
const ModifierEvalContext *ctx,
@@ -821,19 +809,10 @@ static DSocket try_get_socket_to_preview_for_spreadsheet(SpaceSpreadsheet *sspre
}
const NodeTreeRef &tree_ref = context->tree();
- for (const NodeRef *node_ref : tree_ref.nodes()) {
+ for (const NodeRef *node_ref : tree_ref.nodes_by_type("GeometryNodeViewer")) {
if (node_ref->name() == last_context->node_name) {
const DNode viewer_node{context, node_ref};
- DSocket socket_to_view;
- viewer_node.input(0).foreach_origin_socket(
- [&](const DSocket socket) { socket_to_view = socket; });
- if (!socket_to_view) {
- return {};
- }
- bNodeSocket *bsocket = socket_to_view->bsocket();
- if (bsocket->type == SOCK_GEOMETRY && bsocket->flag != SOCK_MULTI_INPUT) {
- return socket_to_view;
- }
+ return viewer_node.input(0);
}
}
return {};
@@ -842,7 +821,7 @@ static DSocket try_get_socket_to_preview_for_spreadsheet(SpaceSpreadsheet *sspre
static void find_sockets_to_preview(NodesModifierData *nmd,
const ModifierEvalContext *ctx,
const DerivedNodeTree &tree,
- PreviewSocketMap &r_sockets_to_preview)
+ Set<DSocket> &r_sockets_to_preview)
{
Main *bmain = DEG_get_bmain(ctx->depsgraph);
@@ -852,51 +831,16 @@ static void find_sockets_to_preview(NodesModifierData *nmd,
for (SpaceSpreadsheet *sspreadsheet : spreadsheets) {
const DSocket socket = try_get_socket_to_preview_for_spreadsheet(sspreadsheet, nmd, ctx, tree);
if (socket) {
- const uint64_t key = ED_spreadsheet_context_path_hash(sspreadsheet);
- r_sockets_to_preview.add_non_duplicates(socket, key);
+ r_sockets_to_preview.add(socket);
}
}
}
-static void log_preview_socket_value(const Span<GPointer> values,
- Object *object,
- Span<uint64_t> keys)
+static void clear_runtime_data(NodesModifierData *nmd)
{
- GeometrySet geometry_set = *(const GeometrySet *)values[0].get();
- geometry_set.ensure_owns_direct_data();
- for (uint64_t key : keys) {
- BKE_object_preview_geometry_set_add(object, key, new GeometrySet(geometry_set));
- }
-}
-
-static void log_ui_hints(const DSocket socket,
- const Span<GPointer> values,
- Object *self_object,
- NodesModifierData *nmd)
-{
- const DNode node = socket.node();
- if (node->is_reroute_node() || socket->typeinfo()->type != SOCK_GEOMETRY) {
- return;
- }
- bNodeTree *btree_cow = node->btree();
- bNodeTree *btree_original = (bNodeTree *)DEG_get_original_id((ID *)btree_cow);
- const NodeTreeEvaluationContext context{*self_object, nmd->modifier};
- for (const GPointer &data : values) {
- if (data.type() == &CPPType::get<GeometrySet>()) {
- const GeometrySet &geometry_set = *(const GeometrySet *)data.get();
- blender::bke::geometry_set_instances_attribute_foreach(
- geometry_set,
- [&](StringRefNull attribute_name, const AttributeMetaData &meta_data) {
- BKE_nodetree_attribute_hint_add(*btree_original,
- context,
- *node->bnode(),
- attribute_name,
- meta_data.domain,
- meta_data.data_type);
- return true;
- },
- 8);
- }
+ if (nmd->runtime_eval_log != nullptr) {
+ delete (geo_log::ModifierLog *)nmd->runtime_eval_log;
+ nmd->runtime_eval_log = nullptr;
}
}
@@ -952,32 +896,32 @@ static GeometrySet compute_geometry(const DerivedNodeTree &tree,
Vector<DInputSocket> group_outputs;
group_outputs.append({root_context, &socket_to_compute});
- PreviewSocketMap preview_sockets;
- find_sockets_to_preview(nmd, ctx, tree, preview_sockets);
-
- auto log_socket_value = [&](const DSocket socket, const Span<GPointer> values) {
- if (!logging_enabled(ctx)) {
- return;
- }
- Span<uint64_t> keys = preview_sockets.lookup(socket);
- if (!keys.is_empty()) {
- log_preview_socket_value(values, ctx->object, keys);
- }
- log_ui_hints(socket, values, ctx->object, nmd);
- };
+ std::optional<geo_log::GeoLogger> geo_logger;
blender::modifiers::geometry_nodes::GeometryNodesEvaluationParams eval_params;
+
+ if (logging_enabled(ctx)) {
+ Set<DSocket> preview_sockets;
+ find_sockets_to_preview(nmd, ctx, tree, preview_sockets);
+ eval_params.force_compute_sockets.extend(preview_sockets.begin(), preview_sockets.end());
+ geo_logger.emplace(std::move(preview_sockets));
+ }
+
eval_params.input_values = group_inputs;
eval_params.output_sockets = group_outputs;
- eval_params.force_compute_sockets.extend(preview_sockets.keys().begin(),
- preview_sockets.keys().end());
eval_params.mf_by_node = &mf_by_node;
eval_params.modifier_ = nmd;
eval_params.depsgraph = ctx->depsgraph;
eval_params.self_object = ctx->object;
- eval_params.log_socket_value_fn = log_socket_value;
+ eval_params.geo_logger = geo_logger.has_value() ? &*geo_logger : nullptr;
blender::modifiers::geometry_nodes::evaluate_geometry_nodes(eval_params);
+ if (geo_logger.has_value()) {
+ NodesModifierData *nmd_orig = (NodesModifierData *)BKE_modifier_get_original(&nmd->modifier);
+ clear_runtime_data(nmd_orig);
+ nmd_orig->runtime_eval_log = new geo_log::ModifierLog(*geo_logger);
+ }
+
BLI_assert(eval_params.r_output_values.size() == 1);
GMutablePointer result = eval_params.r_output_values[0];
return result.relocate_out<GeometrySet>();
@@ -1067,10 +1011,6 @@ static void modifyGeometry(ModifierData *md,
return;
}
- if (logging_enabled(ctx)) {
- reset_tree_ui_storage(tree.used_node_tree_refs(), *ctx->object, *md);
- }
-
geometry_set = compute_geometry(
tree, input_nodes, *group_outputs[0], std::move(geometry_set), nmd, ctx);
}
@@ -1081,9 +1021,11 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
modifyGeometry(md, ctx, geometry_set);
- /* This function is only called when applying modifiers. In this case it makes sense to realize
- * instances, otherwise in some cases there might be no results when applying the modifier. */
- geometry_set = blender::bke::geometry_set_realize_mesh_for_modifier(geometry_set);
+ if (ctx->flag & MOD_APPLY_TO_BASE_MESH) {
+ /* In this case it makes sense to realize instances, otherwise in some cases there might be no
+ * results when applying the modifier. */
+ geometry_set = blender::bke::geometry_set_realize_mesh_for_modifier(geometry_set);
+ }
Mesh *new_mesh = geometry_set.get_component_for_write<MeshComponent>().release();
if (new_mesh == nullptr) {
@@ -1214,6 +1156,7 @@ static void blendRead(BlendDataReader *reader, ModifierData *md)
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
BLO_read_data_address(reader, &nmd->settings.properties);
IDP_BlendDataRead(reader, &nmd->settings.properties);
+ nmd->runtime_eval_log = nullptr;
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
@@ -1223,6 +1166,8 @@ static void copyData(const ModifierData *md, ModifierData *target, const int fla
BKE_modifier_copydata_generic(md, target, flag);
+ tnmd->runtime_eval_log = nullptr;
+
if (nmd->settings.properties != nullptr) {
tnmd->settings.properties = IDP_CopyProperty_ex(nmd->settings.properties, flag);
}
@@ -1235,6 +1180,8 @@ static void freeData(ModifierData *md)
IDP_FreeProperty_ex(nmd->settings.properties, false);
nmd->settings.properties = nullptr;
}
+
+ clear_runtime_data(nmd);
}
static void requiredDataMask(Object *UNUSED(ob),
diff --git a/source/blender/modifiers/intern/MOD_nodes_evaluator.cc b/source/blender/modifiers/intern/MOD_nodes_evaluator.cc
index 205bfa34465..18cc1ce6c86 100644
--- a/source/blender/modifiers/intern/MOD_nodes_evaluator.cc
+++ b/source/blender/modifiers/intern/MOD_nodes_evaluator.cc
@@ -558,11 +558,11 @@ class GeometryNodesEvaluator {
for (auto &&item : params_.input_values.items()) {
const DOutputSocket socket = item.key;
GMutablePointer value = item.value;
- this->log_socket_value(socket, value);
const DNode node = socket.node();
if (!node_states_.contains_as(node)) {
/* The socket is not connected to any output. */
+ this->log_socket_value({socket}, value);
value.destruct();
continue;
}
@@ -780,7 +780,6 @@ class GeometryNodesEvaluator {
/* Checks if all the linked sockets have been provided already. */
if (multi_value.items.size() == multi_value.expected_size) {
input_state.was_ready_for_execution = true;
- this->log_socket_value(socket, input_state, multi_value.items);
}
else if (is_required) {
/* The input is required but is not fully provided yet. Therefore the node cannot be
@@ -792,7 +791,6 @@ class GeometryNodesEvaluator {
SingleInputValue &single_value = *input_state.value.single;
if (single_value.value != nullptr) {
input_state.was_ready_for_execution = true;
- this->log_socket_value(socket, GPointer{input_state.type, single_value.value});
}
else if (is_required) {
/* The input is required but has not been provided yet. Therefore the node cannot be
@@ -1170,6 +1168,9 @@ class GeometryNodesEvaluator {
{
BLI_assert(value_to_forward.get() != nullptr);
+ Vector<DSocket> sockets_to_log_to;
+ sockets_to_log_to.append(from_socket);
+
Vector<DInputSocket> to_sockets;
auto handle_target_socket_fn = [&, this](const DInputSocket to_socket) {
if (this->should_forward_to_socket(to_socket)) {
@@ -1177,9 +1178,7 @@ class GeometryNodesEvaluator {
}
};
auto handle_skipped_socket_fn = [&, this](const DSocket socket) {
- /* Log socket value on intermediate sockets to support e.g. attribute search or spreadsheet
- * breadcrumbs on group nodes. */
- this->log_socket_value(socket, value_to_forward);
+ sockets_to_log_to.append(socket);
};
from_socket.foreach_target_socket(handle_target_socket_fn, handle_skipped_socket_fn);
@@ -1192,11 +1191,18 @@ class GeometryNodesEvaluator {
if (from_type == to_type) {
/* All target sockets that do not need a conversion will be handled afterwards. */
to_sockets_same_type.append(to_socket);
+ /* Multi input socket values are logged once all values are available. */
+ if (!to_socket->is_multi_input_socket()) {
+ sockets_to_log_to.append(to_socket);
+ }
continue;
}
this->forward_to_socket_with_different_type(
allocator, value_to_forward, from_socket, to_socket, to_type);
}
+
+ this->log_socket_value(sockets_to_log_to, value_to_forward);
+
this->forward_to_sockets_with_same_type(
allocator, to_sockets_same_type, value_to_forward, from_socket);
}
@@ -1227,6 +1233,7 @@ class GeometryNodesEvaluator {
/* Allocate a buffer for the converted value. */
void *buffer = allocator.allocate(to_type.size(), to_type.alignment());
+ GMutablePointer value{to_type, buffer};
if (conversions_.is_convertible(from_type, to_type)) {
/* Do the conversion if possible. */
@@ -1236,7 +1243,11 @@ class GeometryNodesEvaluator {
/* Cannot convert, use default value instead. */
to_type.copy_construct(to_type.default_value(), buffer);
}
- this->add_value_to_input_socket(to_socket, from_socket, {to_type, buffer});
+ /* Multi input socket values are logged once all values are available. */
+ if (!to_socket->is_multi_input_socket()) {
+ this->log_socket_value({to_socket}, value);
+ }
+ this->add_value_to_input_socket(to_socket, from_socket, value);
}
void forward_to_sockets_with_same_type(LinearAllocator<> &allocator,
@@ -1284,6 +1295,10 @@ class GeometryNodesEvaluator {
/* Add a new value to the multi-input. */
MultiInputValue &multi_value = *input_state.value.multi;
multi_value.items.append({origin, value.get()});
+
+ if (multi_value.expected_size == multi_value.items.size()) {
+ this->log_socket_value({socket}, input_state, multi_value.items);
+ }
}
else {
/* Assign the value to the input. */
@@ -1314,10 +1329,14 @@ class GeometryNodesEvaluator {
if (input_socket->is_multi_input_socket()) {
MultiInputValue &multi_value = *input_state.value.multi;
multi_value.items.append({origin_socket, value.get()});
+ if (multi_value.expected_size == multi_value.items.size()) {
+ this->log_socket_value({input_socket}, input_state, multi_value.items);
+ }
}
else {
SingleInputValue &single_value = *input_state.value.single;
single_value.value = value.get();
+ this->log_socket_value({input_socket}, value);
}
}
@@ -1370,29 +1389,27 @@ class GeometryNodesEvaluator {
return *node_states_.lookup_key_as(node).state;
}
- void log_socket_value(const DSocket socket, Span<GPointer> values)
+ void log_socket_value(DSocket socket, InputState &input_state, Span<MultiInputValueItem> values)
{
- if (params_.log_socket_value_fn) {
- params_.log_socket_value_fn(socket, values);
+ if (params_.geo_logger == nullptr) {
+ return;
}
- }
- void log_socket_value(const DSocket socket,
- InputState &input_state,
- Span<MultiInputValueItem> values)
- {
Vector<GPointer, 16> value_pointers;
value_pointers.reserve(values.size());
const CPPType &type = *input_state.type;
for (const MultiInputValueItem &item : values) {
value_pointers.append({type, item.value});
}
- this->log_socket_value(socket, value_pointers);
+ params_.geo_logger->local().log_multi_value_socket(socket, value_pointers);
}
- void log_socket_value(const DSocket socket, GPointer value)
+ void log_socket_value(Span<DSocket> sockets, GPointer value)
{
- this->log_socket_value(socket, Span<GPointer>(&value, 1));
+ if (params_.geo_logger == nullptr) {
+ return;
+ }
+ params_.geo_logger->local().log_value_for_sockets(sockets, value);
}
/* In most cases when `NodeState` is accessed, the node has to be locked first to avoid race
@@ -1431,6 +1448,7 @@ NodeParamsProvider::NodeParamsProvider(GeometryNodesEvaluator &evaluator,
this->self_object = evaluator.params_.self_object;
this->modifier = &evaluator.params_.modifier_->modifier;
this->depsgraph = evaluator.params_.depsgraph;
+ this->logger = evaluator.params_.geo_logger;
}
bool NodeParamsProvider::can_get_input(StringRef identifier) const
@@ -1530,8 +1548,6 @@ void NodeParamsProvider::set_output(StringRef identifier, GMutablePointer value)
const DOutputSocket socket = this->dnode.output_by_identifier(identifier);
BLI_assert(socket);
- evaluator_.log_socket_value(socket, value);
-
OutputState &output_state = node_state_.outputs[socket->index()];
BLI_assert(!output_state.has_been_computed);
evaluator_.forward_output(socket, value);
diff --git a/source/blender/modifiers/intern/MOD_nodes_evaluator.hh b/source/blender/modifiers/intern/MOD_nodes_evaluator.hh
index 58eb6a4cd0b..f4ee6242dcb 100644
--- a/source/blender/modifiers/intern/MOD_nodes_evaluator.hh
+++ b/source/blender/modifiers/intern/MOD_nodes_evaluator.hh
@@ -19,20 +19,21 @@
#include "BLI_map.hh"
#include "NOD_derived_node_tree.hh"
+#include "NOD_geometry_nodes_eval_log.hh"
#include "NOD_node_tree_multi_function.hh"
#include "FN_generic_pointer.hh"
#include "DNA_modifier_types.h"
+namespace geo_log = blender::nodes::geometry_nodes_eval_log;
+
namespace blender::modifiers::geometry_nodes {
using namespace nodes::derived_node_tree_types;
using fn::GMutablePointer;
using fn::GPointer;
-using LogSocketValueFn = std::function<void(DSocket, Span<GPointer>)>;
-
struct GeometryNodesEvaluationParams {
blender::LinearAllocator<> allocator;
@@ -48,7 +49,7 @@ struct GeometryNodesEvaluationParams {
const NodesModifierData *modifier_;
Depsgraph *depsgraph;
Object *self_object;
- LogSocketValueFn log_socket_value_fn;
+ geo_log::GeoLogger *geo_logger;
Vector<GMutablePointer> r_output_values;
};
diff --git a/source/blender/modifiers/intern/MOD_particlesystem.c b/source/blender/modifiers/intern/MOD_particlesystem.c
index 38cce5e6a50..ef70f3fe6f4 100644
--- a/source/blender/modifiers/intern/MOD_particlesystem.c
+++ b/source/blender/modifiers/intern/MOD_particlesystem.c
@@ -120,7 +120,6 @@ static void deformVerts(ModifierData *md,
Mesh *mesh_src = mesh;
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
ParticleSystem *psys = NULL;
- /* float cfra = BKE_scene_frame_get(md->scene); */ /* UNUSED */
if (ctx->object->particlesystem.first) {
psys = psmd->psys;
diff --git a/source/blender/modifiers/intern/MOD_solidify_extrude.c b/source/blender/modifiers/intern/MOD_solidify_extrude.c
index 5df67830baf..e97190b1878 100644
--- a/source/blender/modifiers/intern/MOD_solidify_extrude.c
+++ b/source/blender/modifiers/intern/MOD_solidify_extrude.c
@@ -1027,14 +1027,13 @@ Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md, const ModifierEvalContex
if (do_rim) {
uint i;
- /* bugger, need to re-calculate the normals for the new edge faces.
+ /* NOTE(campbell): Unfortunately re-calculate the normals for the new edge faces is necessary.
* This could be done in many ways, but probably the quickest way
* is to calculate the average normals for side faces only.
* Then blend them with the normals of the edge verts.
*
- * at the moment its easiest to allocate an entire array for every vertex,
- * even though we only need edge verts - campbell
- */
+ * At the moment its easiest to allocate an entire array for every vertex,
+ * even though we only need edge verts. */
#define SOLIDIFY_SIDE_NORMALS
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 74ba85426c6..dc19508be04 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -164,18 +164,20 @@ set(SRC
geometry/nodes/node_geo_collection_info.cc
geometry/nodes/node_geo_common.cc
geometry/nodes/node_geo_convex_hull.cc
- geometry/nodes/node_geo_curve_length.cc
+ geometry/nodes/node_geo_curve_endpoints.cc
+ geometry/nodes/node_geo_curve_length.cc
geometry/nodes/node_geo_curve_primitive_bezier_segment.cc
geometry/nodes/node_geo_curve_primitive_circle.cc
geometry/nodes/node_geo_curve_primitive_line.cc
geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc
+ geometry/nodes/node_geo_curve_primitive_quadrilateral.cc
geometry/nodes/node_geo_curve_primitive_spiral.cc
geometry/nodes/node_geo_curve_primitive_star.cc
- geometry/nodes/node_geo_curve_to_mesh.cc
- geometry/nodes/node_geo_curve_to_points.cc
geometry/nodes/node_geo_curve_resample.cc
geometry/nodes/node_geo_curve_reverse.cc
geometry/nodes/node_geo_curve_subdivide.cc
+ geometry/nodes/node_geo_curve_to_mesh.cc
+ geometry/nodes/node_geo_curve_to_points.cc
geometry/nodes/node_geo_delete_geometry.cc
geometry/nodes/node_geo_edge_split.cc
geometry/nodes/node_geo_input_material.cc
@@ -191,6 +193,7 @@ set(SRC
geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc
geometry/nodes/node_geo_mesh_primitive_line.cc
geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
+ geometry/nodes/node_geo_mesh_subdivide.cc
geometry/nodes/node_geo_mesh_to_curve.cc
geometry/nodes/node_geo_object_info.cc
geometry/nodes/node_geo_point_distribute.cc
@@ -203,7 +206,6 @@ set(SRC
geometry/nodes/node_geo_raycast.cc
geometry/nodes/node_geo_select_by_material.cc
geometry/nodes/node_geo_separate_components.cc
- geometry/nodes/node_geo_subdivide.cc
geometry/nodes/node_geo_subdivision_surface.cc
geometry/nodes/node_geo_switch.cc
geometry/nodes/node_geo_transform.cc
@@ -334,6 +336,7 @@ set(SRC
texture/node_texture_util.c
intern/derived_node_tree.cc
+ intern/geometry_nodes_eval_log.cc
intern/math_functions.cc
intern/node_common.c
intern/node_exec.cc
@@ -357,6 +360,7 @@ set(SRC
NOD_function.h
NOD_geometry.h
NOD_geometry_exec.hh
+ NOD_geometry_nodes_eval_log.hh
NOD_math_functions.hh
NOD_node_tree_multi_function.hh
NOD_node_tree_ref.hh
@@ -417,6 +421,11 @@ if(WITH_TBB)
${TBB_INCLUDE_DIRS}
)
add_definitions(-DWITH_TBB)
+ if(WIN32)
+ # TBB includes Windows.h which will define min/max macros
+ # that will collide with the stl versions.
+ add_definitions(-DNOMINMAX)
+ endif()
endif()
if(WITH_IMAGE_OPENEXR)
diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h
index 99f95e7f07e..ad3a838f4c0 100644
--- a/source/blender/nodes/NOD_geometry.h
+++ b/source/blender/nodes/NOD_geometry.h
@@ -42,27 +42,29 @@ void register_node_type_geo_attribute_math(void);
void register_node_type_geo_attribute_mix(void);
void register_node_type_geo_attribute_proximity(void);
void register_node_type_geo_attribute_randomize(void);
+void register_node_type_geo_attribute_remove(void);
void register_node_type_geo_attribute_separate_xyz(void);
void register_node_type_geo_attribute_transfer(void);
void register_node_type_geo_attribute_vector_math(void);
void register_node_type_geo_attribute_vector_rotate(void);
-void register_node_type_geo_attribute_remove(void);
void register_node_type_geo_boolean(void);
void register_node_type_geo_bounding_box(void);
void register_node_type_geo_collection_info(void);
void register_node_type_geo_convex_hull(void);
+void register_node_type_geo_curve_endpoints(void);
void register_node_type_geo_curve_length(void);
void register_node_type_geo_curve_primitive_bezier_segment(void);
void register_node_type_geo_curve_primitive_circle(void);
void register_node_type_geo_curve_primitive_line(void);
void register_node_type_geo_curve_primitive_quadratic_bezier(void);
+void register_node_type_geo_curve_primitive_quadrilateral(void);
void register_node_type_geo_curve_primitive_spiral(void);
void register_node_type_geo_curve_primitive_star(void);
-void register_node_type_geo_curve_to_mesh(void);
-void register_node_type_geo_curve_to_points(void);
void register_node_type_geo_curve_resample(void);
void register_node_type_geo_curve_reverse(void);
void register_node_type_geo_curve_subdivide(void);
+void register_node_type_geo_curve_to_mesh(void);
+void register_node_type_geo_curve_to_points(void);
void register_node_type_geo_delete_geometry(void);
void register_node_type_geo_edge_split(void);
void register_node_type_geo_input_material(void);
@@ -78,6 +80,7 @@ void register_node_type_geo_mesh_primitive_grid(void);
void register_node_type_geo_mesh_primitive_ico_sphere(void);
void register_node_type_geo_mesh_primitive_line(void);
void register_node_type_geo_mesh_primitive_uv_sphere(void);
+void register_node_type_geo_mesh_subdivide(void);
void register_node_type_geo_mesh_to_curve(void);
void register_node_type_geo_object_info(void);
void register_node_type_geo_point_distribute(void);
@@ -91,7 +94,6 @@ void register_node_type_geo_raycast(void);
void register_node_type_geo_sample_texture(void);
void register_node_type_geo_select_by_material(void);
void register_node_type_geo_separate_components(void);
-void register_node_type_geo_subdivide(void);
void register_node_type_geo_subdivision_surface(void);
void register_node_type_geo_switch(void);
void register_node_type_geo_transform(void);
diff --git a/source/blender/nodes/NOD_geometry_exec.hh b/source/blender/nodes/NOD_geometry_exec.hh
index 23474201daa..d6a23051c0b 100644
--- a/source/blender/nodes/NOD_geometry_exec.hh
+++ b/source/blender/nodes/NOD_geometry_exec.hh
@@ -21,11 +21,11 @@
#include "BKE_attribute_access.hh"
#include "BKE_geometry_set.hh"
#include "BKE_geometry_set_instances.hh"
-#include "BKE_node_ui_storage.hh"
#include "DNA_node_types.h"
#include "NOD_derived_node_tree.hh"
+#include "NOD_geometry_nodes_eval_log.hh"
struct Depsgraph;
struct ModifierData;
@@ -52,10 +52,11 @@ using fn::GVMutableArray;
using fn::GVMutableArray_GSpan;
using fn::GVMutableArray_Typed;
using fn::GVMutableArrayPtr;
+using geometry_nodes_eval_log::NodeWarningType;
/**
- * This class exists to separate the memory management details of the geometry nodes evaluator from
- * the node execution functions and related utilities.
+ * This class exists to separate the memory management details of the geometry nodes evaluator
+ * from the node execution functions and related utilities.
*/
class GeoNodeExecParamsProvider {
public:
@@ -63,6 +64,7 @@ class GeoNodeExecParamsProvider {
const Object *self_object = nullptr;
const ModifierData *modifier = nullptr;
Depsgraph *depsgraph = nullptr;
+ geometry_nodes_eval_log::GeoLogger *logger = nullptr;
/**
* Returns true when the node is allowed to get/extract the input value. The identifier is
diff --git a/source/blender/nodes/NOD_geometry_nodes_eval_log.hh b/source/blender/nodes/NOD_geometry_nodes_eval_log.hh
new file mode 100644
index 00000000000..1c4590f96ac
--- /dev/null
+++ b/source/blender/nodes/NOD_geometry_nodes_eval_log.hh
@@ -0,0 +1,291 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#pragma once
+
+/**
+ * Many geometry nodes related UI features need access to data produced during evaluation. Not only
+ * is the final output required but also the intermediate results. Those features include
+ * attribute search, node warnings, socket inspection and the viewer node.
+ *
+ * This file provides the framework for logging data during evaluation and accessing the data after
+ * evaluation.
+ *
+ * During logging every thread gets its own local logger to avoid too much locking (logging
+ * generally happens for every socket). After geometry nodes evaluation is done, the thread-local
+ * logging information is combined and post-processed to make it easier for the UI to lookup.
+ * necessary information.
+ */
+
+#include "BLI_enumerable_thread_specific.hh"
+#include "BLI_linear_allocator.hh"
+#include "BLI_map.hh"
+
+#include "BKE_geometry_set.hh"
+
+#include "FN_generic_pointer.hh"
+
+#include "NOD_derived_node_tree.hh"
+
+struct SpaceNode;
+struct SpaceSpreadsheet;
+
+namespace blender::nodes::geometry_nodes_eval_log {
+
+using fn::GMutablePointer;
+using fn::GPointer;
+
+/** Contains information about a value that has been computed during geometry nodes evaluation. */
+class ValueLog {
+ public:
+ virtual ~ValueLog() = default;
+};
+
+/** Contains an owned copy of a value of a generic type. */
+class GenericValueLog : public ValueLog {
+ private:
+ GMutablePointer data_;
+
+ public:
+ GenericValueLog(GMutablePointer data) : data_(data)
+ {
+ }
+
+ ~GenericValueLog()
+ {
+ data_.destruct();
+ }
+
+ GPointer value() const
+ {
+ return data_;
+ }
+};
+
+struct GeometryAttributeInfo {
+ std::string name;
+ AttributeDomain domain;
+ CustomDataType data_type;
+};
+
+/** Contains information about a geometry set. In most cases this does not store the entire
+ * geometry set as this would require too much memory. */
+class GeometryValueLog : public ValueLog {
+ private:
+ Vector<GeometryAttributeInfo> attributes_;
+ Vector<GeometryComponentType> component_types_;
+ std::unique_ptr<GeometrySet> full_geometry_;
+
+ public:
+ GeometryValueLog(const GeometrySet &geometry_set, bool log_full_geometry);
+
+ Span<GeometryAttributeInfo> attributes() const
+ {
+ return attributes_;
+ }
+
+ Span<GeometryComponentType> component_types() const
+ {
+ return component_types_;
+ }
+
+ const GeometrySet *full_geometry() const
+ {
+ return full_geometry_.get();
+ }
+};
+
+enum class NodeWarningType {
+ Error,
+ Warning,
+ Info,
+};
+
+struct NodeWarning {
+ NodeWarningType type;
+ std::string message;
+};
+
+struct NodeWithWarning {
+ DNode node;
+ NodeWarning warning;
+};
+
+/** The same value can be referenced by multiple sockets when they are linked. */
+struct ValueOfSockets {
+ Span<DSocket> sockets;
+ destruct_ptr<ValueLog> value;
+};
+
+class GeoLogger;
+class ModifierLog;
+
+/** Every thread has its own local logger to avoid having to communicate between threads during
+ * evaluation. After evaluation the individual logs are combined. */
+class LocalGeoLogger {
+ private:
+ /* Back pointer to the owner of this local logger. */
+ GeoLogger *main_logger_;
+ /* Allocator for the many small allocations during logging. This is in a `unique_ptr` so that
+ * ownership can be transferred later on. */
+ std::unique_ptr<LinearAllocator<>> allocator_;
+ Vector<ValueOfSockets> values_;
+ Vector<NodeWithWarning> node_warnings_;
+
+ friend ModifierLog;
+
+ public:
+ LocalGeoLogger(GeoLogger &main_logger) : main_logger_(&main_logger)
+ {
+ this->allocator_ = std::make_unique<LinearAllocator<>>();
+ }
+
+ void log_value_for_sockets(Span<DSocket> sockets, GPointer value);
+ void log_multi_value_socket(DSocket socket, Span<GPointer> values);
+ void log_node_warning(DNode node, NodeWarningType type, std::string message);
+};
+
+/** The root logger class. */
+class GeoLogger {
+ private:
+ /** The entire geometry of sockets in this set should be cached, because e.g. the spreadsheet
+ * displays the data. We don't log the entire geometry at all places, because that would require
+ * way too much memory. */
+ Set<DSocket> log_full_geometry_sockets_;
+ threading::EnumerableThreadSpecific<LocalGeoLogger> threadlocals_;
+
+ friend LocalGeoLogger;
+
+ public:
+ GeoLogger(Set<DSocket> log_full_geometry_sockets)
+ : log_full_geometry_sockets_(std::move(log_full_geometry_sockets)),
+ threadlocals_([this]() { return LocalGeoLogger(*this); })
+ {
+ }
+
+ LocalGeoLogger &local()
+ {
+ return threadlocals_.local();
+ }
+
+ auto begin()
+ {
+ return threadlocals_.begin();
+ }
+
+ auto end()
+ {
+ return threadlocals_.end();
+ }
+};
+
+/** Contains information that has been logged for one specific socket. */
+class SocketLog {
+ private:
+ ValueLog *value_ = nullptr;
+
+ friend ModifierLog;
+
+ public:
+ const ValueLog *value() const
+ {
+ return value_;
+ }
+};
+
+/** Contains information that has been logged for one specific node. */
+class NodeLog {
+ private:
+ Vector<SocketLog> input_logs_;
+ Vector<SocketLog> output_logs_;
+ Vector<NodeWarning, 0> warnings_;
+
+ friend ModifierLog;
+
+ public:
+ const SocketLog *lookup_socket_log(eNodeSocketInOut in_out, int index) const;
+ const SocketLog *lookup_socket_log(const bNode &node, const bNodeSocket &socket) const;
+
+ Span<SocketLog> input_logs() const
+ {
+ return input_logs_;
+ }
+
+ Span<SocketLog> output_logs() const
+ {
+ return output_logs_;
+ }
+
+ Span<NodeWarning> warnings() const
+ {
+ return warnings_;
+ }
+
+ Vector<const GeometryAttributeInfo *> lookup_available_attributes() const;
+};
+
+/** Contains information that has been logged for one specific tree. */
+class TreeLog {
+ private:
+ Map<std::string, destruct_ptr<NodeLog>> node_logs_;
+ Map<std::string, destruct_ptr<TreeLog>> child_logs_;
+
+ friend ModifierLog;
+
+ public:
+ const NodeLog *lookup_node_log(StringRef node_name) const;
+ const NodeLog *lookup_node_log(const bNode &node) const;
+ const TreeLog *lookup_child_log(StringRef node_name) const;
+};
+
+/** Contains information about an entire geometry nodes evaluation. */
+class ModifierLog {
+ private:
+ LinearAllocator<> allocator_;
+ /* Allocators of the individual loggers. */
+ Vector<std::unique_ptr<LinearAllocator<>>> logger_allocators_;
+ destruct_ptr<TreeLog> root_tree_logs_;
+ Vector<destruct_ptr<ValueLog>> logged_values_;
+
+ public:
+ ModifierLog(GeoLogger &logger);
+
+ const TreeLog &root_tree() const
+ {
+ return *root_tree_logs_;
+ }
+
+ /* Utilities to find logged information for a specific context. */
+ static const ModifierLog *find_root_by_node_editor_context(const SpaceNode &snode);
+ static const TreeLog *find_tree_by_node_editor_context(const SpaceNode &snode);
+ static const NodeLog *find_node_by_node_editor_context(const SpaceNode &snode,
+ const bNode &node);
+ static const SocketLog *find_socket_by_node_editor_context(const SpaceNode &snode,
+ const bNode &node,
+ const bNodeSocket &socket);
+ static const NodeLog *find_node_by_spreadsheet_editor_context(
+ const SpaceSpreadsheet &sspreadsheet);
+
+ private:
+ using LogByTreeContext = Map<const DTreeContext *, TreeLog *>;
+
+ TreeLog &lookup_or_add_tree_log(LogByTreeContext &log_by_tree_context,
+ const DTreeContext &tree_context);
+ NodeLog &lookup_or_add_node_log(LogByTreeContext &log_by_tree_context, DNode node);
+ SocketLog &lookup_or_add_socket_log(LogByTreeContext &log_by_tree_context, DSocket socket);
+};
+
+} // namespace blender::nodes::geometry_nodes_eval_log
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 2d15fcca24b..73d4a002991 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -210,7 +210,7 @@ DefNode(CompositorNode, CMP_NODE_MASK_ELLIPSE, def_cmp_ellipsemask, "ELLIPS
DefNode(CompositorNode, CMP_NODE_BOKEHIMAGE, def_cmp_bokehimage, "BOKEHIMAGE", BokehImage, "Bokeh Image", "" )
DefNode(CompositorNode, CMP_NODE_BOKEHBLUR, def_cmp_bokehblur, "BOKEHBLUR", BokehBlur, "Bokeh Blur", "" )
DefNode(CompositorNode, CMP_NODE_SWITCH, def_cmp_switch, "SWITCH", Switch, "Switch", "" )
-DefNode(CompositorNode, CMP_NODE_SWITCH_VIEW, def_cmp_switch_view, "VIEWSWITCH", SwitchView, "View Switch", "" )
+DefNode(CompositorNode, CMP_NODE_SWITCH_VIEW, def_cmp_switch_view, "VIEWSWITCH", SwitchView, "Switch View", "" )
DefNode(CompositorNode, CMP_NODE_COLORCORRECTION,def_cmp_colorcorrection,"COLORCORRECTION",ColorCorrection, "Color Correction", "" )
DefNode(CompositorNode, CMP_NODE_MASK, def_cmp_mask, "MASK", Mask, "Mask", "" )
DefNode(CompositorNode, CMP_NODE_KEYINGSCREEN, def_cmp_keyingscreen, "KEYINGSCREEN", KeyingScreen, "Keying Screen", "" )
@@ -293,8 +293,9 @@ DefNode(GeometryNode, GEO_NODE_COLLECTION_INFO, def_geo_collection_info, "COLLEC
DefNode(GeometryNode, GEO_NODE_CONVEX_HULL, 0, "CONVEX_HULL", ConvexHull, "Convex Hull", "")
DefNode(GeometryNode, GEO_NODE_CURVE_LENGTH, 0, "CURVE_LENGTH", CurveLength, "Curve Length", "")
DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_BEZIER_SEGMENT, def_geo_curve_primitive_bezier_segment, "CURVE_PRIMITIVE_BEZIER_SEGMENT", CurvePrimitiveBezierSegment, "Bezier Segment", "")
-DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_CIRCLE, def_geo_curve_primitive_circle, "CURVE_PRIMITIVE_CIRCLE", CurvePrimitiveCircle, "Circle", "")
+DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_CIRCLE, def_geo_curve_primitive_circle, "CURVE_PRIMITIVE_CIRCLE", CurvePrimitiveCircle, "Curve Circle", "")
DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_LINE, def_geo_curve_primitive_line, "CURVE_PRIMITIVE_LINE", CurvePrimitiveLine, "Curve Line", "")
+DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_QUADRILATERAL, def_geo_curve_primitive_quadrilateral, "CURVE_PRIMITIVE_QUADRILATERAL", CurvePrimitiveQuadrilateral, "Quadrilateral", "")
DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_QUADRATIC_BEZIER, 0, "CURVE_PRIMITIVE_QUADRATIC_BEZIER", CurveQuadraticBezier, "Quadratic Bezier", "")
DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_STAR, 0, "CURVE_PRIMITIVE_STAR", CurveStar, "Star", "")
DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_SPIRAL, 0, "CURVE_PRIMITIVE_SPIRAL", CurveSpiral, "Curve Spiral", "")
@@ -303,6 +304,7 @@ DefNode(GeometryNode, GEO_NODE_CURVE_SUBDIVIDE, def_geo_curve_subdivide, "CURVE_
DefNode(GeometryNode, GEO_NODE_CURVE_TO_MESH, 0, "CURVE_TO_MESH", CurveToMesh, "Curve to Mesh", "")
DefNode(GeometryNode, GEO_NODE_CURVE_REVERSE, 0, "CURVE_REVERSE", CurveReverse, "Curve Reverse", "")
DefNode(GeometryNode, GEO_NODE_CURVE_TO_POINTS, def_geo_curve_to_points, "CURVE_TO_POINTS", CurveToPoints, "Curve to Points", "")
+DefNode(GeometryNode, GEO_NODE_CURVE_ENDPOINTS, 0, "CURVE_ENDPOINTS", CurveEndpoints, "Curve Endpoints", "")
DefNode(GeometryNode, GEO_NODE_DELETE_GEOMETRY, 0, "DELETE_GEOMETRY", DeleteGeometry, "Delete Geometry", "")
DefNode(GeometryNode, GEO_NODE_EDGE_SPLIT, 0, "EDGE_SPLIT", EdgeSplit, "Edge Split", "")
DefNode(GeometryNode, GEO_NODE_INPUT_MATERIAL, def_geo_input_material, "INPUT_MATERIAL", InputMaterial, "Material", "")
@@ -310,13 +312,13 @@ DefNode(GeometryNode, GEO_NODE_IS_VIEWPORT, 0, "IS_VIEWPORT", IsViewport, "Is Vi
DefNode(GeometryNode, GEO_NODE_JOIN_GEOMETRY, 0, "JOIN_GEOMETRY", JoinGeometry, "Join Geometry", "")
DefNode(GeometryNode, GEO_NODE_MATERIAL_ASSIGN, 0, "MATERIAL_ASSIGN", MaterialAssign, "Material Assign", "")
DefNode(GeometryNode, GEO_NODE_MATERIAL_REPLACE, 0, "MATERIAL_REPLACE", MaterialReplace, "Material Replace", "")
-DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CIRCLE, def_geo_mesh_circle, "MESH_PRIMITIVE_CIRCLE", MeshCircle, "Circle", "")
+DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CIRCLE, def_geo_mesh_circle, "MESH_PRIMITIVE_CIRCLE", MeshCircle, "Mesh Circle", "")
DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CONE, def_geo_mesh_cone, "MESH_PRIMITIVE_CONE", MeshCone, "Cone", "")
DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CUBE, 0, "MESH_PRIMITIVE_CUBE", MeshCube, "Cube", "")
DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_CYLINDER, def_geo_mesh_cylinder, "MESH_PRIMITIVE_CYLINDER", MeshCylinder, "Cylinder", "")
DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_GRID, 0, "MESH_PRIMITIVE_GRID", MeshGrid, "Grid", "")
DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_ICO_SPHERE, 0, "MESH_PRIMITIVE_ICO_SPHERE", MeshIcoSphere, "Ico Sphere", "")
-DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_LINE, def_geo_mesh_line, "MESH_PRIMITIVE_LINE", MeshLine, "Line", "")
+DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_LINE, def_geo_mesh_line, "MESH_PRIMITIVE_LINE", MeshLine, "Mesh Line", "")
DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_UV_SPHERE, 0, "MESH_PRIMITIVE_UV_SPHERE", MeshUVSphere, "UV Sphere", "")
DefNode(GeometryNode, GEO_NODE_MESH_TO_CURVE, 0, "MESH_TO_CURVE", MeshToCurve, "Mesh to Curve", "")
DefNode(GeometryNode, GEO_NODE_OBJECT_INFO, def_geo_object_info, "OBJECT_INFO", ObjectInfo, "Object Info", "")
@@ -330,7 +332,7 @@ DefNode(GeometryNode, GEO_NODE_POINTS_TO_VOLUME, def_geo_points_to_volume, "POIN
DefNode(GeometryNode, GEO_NODE_RAYCAST, def_geo_raycast, "RAYCAST", Raycast, "Raycast", "")
DefNode(GeometryNode, GEO_NODE_SELECT_BY_MATERIAL, 0, "SELECT_BY_MATERIAL", SelectByMaterial, "Select by Material", "")
DefNode(GeometryNode, GEO_NODE_SEPARATE_COMPONENTS, 0, "SEPARATE_COMPONENTS", SeparateComponents, "Separate Components", "")
-DefNode(GeometryNode, GEO_NODE_SUBDIVIDE, 0, "SUBDIVIDE", Subdivide, "Subdivide", "")
+DefNode(GeometryNode, GEO_NODE_MESH_SUBDIVIDE, 0, "MESH_SUBDIVIDE", MeshSubdivide, "Mesh Subdivide", "")
DefNode(GeometryNode, GEO_NODE_SUBDIVISION_SURFACE, 0, "SUBDIVISION_SURFACE", SubdivisionSurface, "Subdivision Surface", "")
DefNode(GeometryNode, GEO_NODE_SWITCH, def_geo_switch, "SWITCH", Switch, "Switch", "")
DefNode(GeometryNode, GEO_NODE_TRANSFORM, 0, "TRANSFORM", Transform, "Transform", "")
diff --git a/source/blender/nodes/composite/node_composite_tree.c b/source/blender/nodes/composite/node_composite_tree.c
index 19815d01278..013d196e1c8 100644
--- a/source/blender/nodes/composite/node_composite_tree.c
+++ b/source/blender/nodes/composite/node_composite_tree.c
@@ -205,10 +205,11 @@ static void composite_node_add_init(bNodeTree *UNUSED(bnodetree), bNode *bnode)
}
}
-static bool composite_node_tree_socket_type_valid(eNodeSocketDatatype socket_type,
- bNodeTreeType *UNUSED(ntreetype))
+static bool composite_node_tree_socket_type_valid(bNodeTreeType *UNUSED(ntreetype),
+ bNodeSocketType *socket_type)
{
- return ELEM(socket_type, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA);
+ return nodeIsStaticSocketType(socket_type) &&
+ ELEM(socket_type->type, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA);
}
bNodeTreeType *ntreeType_Composite;
diff --git a/source/blender/nodes/geometry/node_geometry_tree.cc b/source/blender/nodes/geometry/node_geometry_tree.cc
index f4cd00b88ed..07a89a1fa8c 100644
--- a/source/blender/nodes/geometry/node_geometry_tree.cc
+++ b/source/blender/nodes/geometry/node_geometry_tree.cc
@@ -95,21 +95,21 @@ static bool geometry_node_tree_validate_link(bNodeTree *UNUSED(ntree), bNodeLink
return (link->tosock->type == link->fromsock->type);
}
-static bool geometry_node_tree_socket_type_valid(eNodeSocketDatatype socket_type,
- bNodeTreeType *UNUSED(ntreetype))
+static bool geometry_node_tree_socket_type_valid(bNodeTreeType *UNUSED(ntreetype),
+ bNodeSocketType *socket_type)
{
- return ELEM(socket_type,
- SOCK_FLOAT,
- SOCK_VECTOR,
- SOCK_RGBA,
- SOCK_BOOLEAN,
- SOCK_INT,
- SOCK_STRING,
- SOCK_OBJECT,
- SOCK_GEOMETRY,
- SOCK_COLLECTION,
- SOCK_TEXTURE,
- SOCK_MATERIAL);
+ return nodeIsStaticSocketType(socket_type) && ELEM(socket_type->type,
+ SOCK_FLOAT,
+ SOCK_VECTOR,
+ SOCK_RGBA,
+ SOCK_BOOLEAN,
+ SOCK_INT,
+ SOCK_STRING,
+ SOCK_OBJECT,
+ SOCK_GEOMETRY,
+ SOCK_COLLECTION,
+ SOCK_TEXTURE,
+ SOCK_MATERIAL);
}
void register_node_tree_type_geo(void)
diff --git a/source/blender/nodes/geometry/node_geometry_util.hh b/source/blender/nodes/geometry/node_geometry_util.hh
index 79a98c5ebf0..956b7b8a005 100644
--- a/source/blender/nodes/geometry/node_geometry_util.hh
+++ b/source/blender/nodes/geometry/node_geometry_util.hh
@@ -70,4 +70,26 @@ void copy_point_attributes_based_on_mask(const GeometryComponent &in_component,
Span<bool> masks,
const bool invert);
+struct CurveToPointsResults {
+ int result_size;
+ MutableSpan<float3> positions;
+ MutableSpan<float> radii;
+ MutableSpan<float> tilts;
+
+ Map<std::string, GMutableSpan> point_attributes;
+
+ MutableSpan<float3> tangents;
+ MutableSpan<float3> normals;
+ MutableSpan<float3> rotations;
+};
+/**
+ * Create references for all result point cloud attributes to simplify accessing them later on.
+ */
+CurveToPointsResults curve_to_points_create_result_attributes(PointCloudComponent &points,
+ const CurveEval &curve);
+
+void curve_create_default_rotation_attribute(Span<float3> tangents,
+ Span<float3> normals,
+ MutableSpan<float3> rotations);
+
} // namespace blender::nodes
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_endpoints.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_endpoints.cc
new file mode 100644
index 00000000000..1f878259f30
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_endpoints.cc
@@ -0,0 +1,223 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_task.hh"
+#include "BLI_timeit.hh"
+
+#include "BKE_pointcloud.h"
+#include "BKE_spline.hh"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "node_geometry_util.hh"
+
+static bNodeSocketTemplate geo_node_curve_endpoints_in[] = {
+ {SOCK_GEOMETRY, N_("Geometry")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate geo_node_curve_endpoints_out[] = {
+ {SOCK_GEOMETRY, N_("Start Points")},
+ {SOCK_GEOMETRY, N_("End Points")},
+ {-1, ""},
+};
+
+namespace blender::nodes {
+
+/**
+ * Evaluate splines in parallel to speed up the rest of the node's execution.
+ */
+static void evaluate_splines(Span<SplinePtr> splines)
+{
+ threading::parallel_for_each(splines, [](const SplinePtr &spline) {
+ /* These functions fill the corresponding caches on each spline. */
+ spline->evaluated_positions();
+ spline->evaluated_tangents();
+ spline->evaluated_normals();
+ spline->evaluated_lengths();
+ });
+}
+
+/**
+ * \note Use attributes from the curve component rather than the attribute data directly on the
+ * attribute storage to allow reading the virtual spline attributes like "cyclic" and "resolution".
+ */
+static void copy_spline_domain_attributes(const CurveComponent &curve_component,
+ Span<int> offsets,
+ PointCloudComponent &points)
+{
+ curve_component.attribute_foreach([&](StringRefNull name, const AttributeMetaData &meta_data) {
+ if (meta_data.domain != ATTR_DOMAIN_CURVE) {
+ return true;
+ }
+ GVArrayPtr spline_attribute = curve_component.attribute_get_for_read(
+ name, ATTR_DOMAIN_CURVE, meta_data.data_type);
+
+ OutputAttribute result_attribute = points.attribute_try_get_for_output_only(
+ name, ATTR_DOMAIN_POINT, meta_data.data_type);
+ GMutableSpan result = result_attribute.as_span();
+
+ /* Only copy the attributes of splines in the offsets. */
+ for (const int i : offsets.index_range()) {
+ spline_attribute->get(offsets[i], result[i]);
+ }
+
+ result_attribute.save();
+ return true;
+ });
+}
+
+/**
+ * Get the offsets for the splines whose endpoints we want to output.
+ * Filter those which are cyclic, or that evaluate to empty.
+ * Could be easily adapted to include a selection argument to support attribute selection.
+ */
+static blender::Vector<int> get_endpoint_spline_offsets(Span<SplinePtr> splines)
+{
+ blender::Vector<int> spline_offsets;
+ spline_offsets.reserve(splines.size());
+
+ for (const int i : splines.index_range()) {
+ if (!(splines[i]->is_cyclic() || splines[i]->evaluated_points_size() == 0)) {
+ spline_offsets.append(i);
+ }
+ }
+
+ return spline_offsets;
+}
+
+/**
+ * Copy the endpoint attributes from the correct positions at the splines at the offsets to
+ * the start and end attributes.
+ */
+static void copy_endpoint_attributes(Span<SplinePtr> splines,
+ Span<int> offsets,
+ CurveToPointsResults &start_data,
+ CurveToPointsResults &end_data)
+{
+ threading::parallel_for(offsets.index_range(), 64, [&](IndexRange range) {
+ for (const int i : range) {
+ const Spline &spline = *splines[offsets[i]];
+
+ /* Copy the start and end point data over. */
+ start_data.positions[i] = spline.evaluated_positions().first();
+ start_data.tangents[i] = spline.evaluated_tangents().first();
+ start_data.normals[i] = spline.evaluated_normals().first();
+ start_data.radii[i] = spline.radii().first();
+ start_data.tilts[i] = spline.tilts().first();
+
+ end_data.positions[i] = spline.evaluated_positions().last();
+ end_data.tangents[i] = spline.evaluated_tangents().last();
+ end_data.normals[i] = spline.evaluated_normals().last();
+ end_data.radii[i] = spline.radii().last();
+ end_data.tilts[i] = spline.tilts().last();
+
+ /* Copy the point attribute data over. */
+ for (const auto &item : start_data.point_attributes.items()) {
+ const StringRef name = item.key;
+ GMutableSpan point_span = item.value;
+
+ BLI_assert(spline.attributes.get_for_read(name));
+ GSpan spline_span = *spline.attributes.get_for_read(name);
+ blender::fn::GVArray_For_GSpan(spline_span).get(0, point_span[i]);
+ }
+
+ for (const auto &item : end_data.point_attributes.items()) {
+ const StringRef name = item.key;
+ GMutableSpan point_span = item.value;
+
+ BLI_assert(spline.attributes.get_for_read(name));
+ GSpan spline_span = *spline.attributes.get_for_read(name);
+ blender::fn::GVArray_For_GSpan(spline_span).get(spline.size() - 1, point_span[i]);
+ }
+ }
+ });
+}
+
+static void geo_node_curve_endpoints_exec(GeoNodeExecParams params)
+{
+ GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
+
+ geometry_set = bke::geometry_set_realize_instances(geometry_set);
+
+ if (!geometry_set.has_curve()) {
+ params.set_output("Start Points", GeometrySet());
+ params.set_output("End Points", GeometrySet());
+ return;
+ }
+
+ const CurveComponent &curve_component = *geometry_set.get_component_for_read<CurveComponent>();
+ const CurveEval &curve = *curve_component.get_for_read();
+ const Span<SplinePtr> splines = curve.splines();
+ curve.assert_valid_point_attributes();
+
+ evaluate_splines(splines);
+
+ const Vector<int> offsets = get_endpoint_spline_offsets(splines);
+ const int total_size = offsets.size();
+
+ if (total_size == 0) {
+ params.set_output("Start Points", GeometrySet());
+ params.set_output("End Points", GeometrySet());
+ return;
+ }
+
+ GeometrySet start_result = GeometrySet::create_with_pointcloud(
+ BKE_pointcloud_new_nomain(total_size));
+ GeometrySet end_result = GeometrySet::create_with_pointcloud(
+ BKE_pointcloud_new_nomain(total_size));
+ PointCloudComponent &start_point_component =
+ start_result.get_component_for_write<PointCloudComponent>();
+ PointCloudComponent &end_point_component =
+ end_result.get_component_for_write<PointCloudComponent>();
+
+ CurveToPointsResults start_attributes = curve_to_points_create_result_attributes(
+ start_point_component, curve);
+ CurveToPointsResults end_attributes = curve_to_points_create_result_attributes(
+ end_point_component, curve);
+
+ copy_endpoint_attributes(splines, offsets.as_span(), start_attributes, end_attributes);
+ copy_spline_domain_attributes(curve_component, offsets.as_span(), start_point_component);
+ curve_create_default_rotation_attribute(
+ start_attributes.tangents, start_attributes.normals, start_attributes.rotations);
+ curve_create_default_rotation_attribute(
+ end_attributes.tangents, end_attributes.normals, end_attributes.rotations);
+
+ /* The default radius is way too large for points, divide by 10. */
+ for (float &radius : start_attributes.radii) {
+ radius *= 0.1f;
+ }
+ for (float &radius : end_attributes.radii) {
+ radius *= 0.1f;
+ }
+
+ params.set_output("Start Points", std::move(start_result));
+ params.set_output("End Points", std::move(end_result));
+}
+
+} // namespace blender::nodes
+
+void register_node_type_geo_curve_endpoints()
+{
+ static bNodeType ntype;
+
+ geo_node_type_base(&ntype, GEO_NODE_CURVE_ENDPOINTS, "Curve Endpoints", NODE_CLASS_GEOMETRY, 0);
+ node_type_socket_templates(&ntype, geo_node_curve_endpoints_in, geo_node_curve_endpoints_out);
+ ntype.geometry_node_execute = blender::nodes::geo_node_curve_endpoints_exec;
+
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
index 2b3ebf7f5f1..ae947b7aeed 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
@@ -83,9 +83,10 @@ static bool colinear_f3_f3_f3(const float3 p1, const float3 p2, const float3 p3)
}
static std::unique_ptr<CurveEval> create_point_circle_curve(
- const float3 p1, const float3 p2, const float3 p3, const int resolution, float center_out[3])
+ const float3 p1, const float3 p2, const float3 p3, const int resolution, float3 &r_center)
{
if (colinear_f3_f3_f3(p1, p2, p3)) {
+ r_center = float3(0);
return nullptr;
}
@@ -118,6 +119,7 @@ static std::unique_ptr<CurveEval> create_point_circle_curve(
/* If the 3 planes do not intersect at one point, just return empty geometry. */
if (!isect_plane_plane_plane_v3(plane_1, plane_2, plane_3, center)) {
+ r_center = float3(0);
return nullptr;
}
@@ -141,7 +143,7 @@ static std::unique_ptr<CurveEval> create_point_circle_curve(
curve->add_spline(std::move(spline));
curve->attributes.reallocate(curve->splines().size());
- copy_v3_v3(center_out, center);
+ r_center = center;
return curve;
}
@@ -179,18 +181,13 @@ static void geo_node_curve_primitive_circle_exec(GeoNodeExecParams params)
std::unique_ptr<CurveEval> curve;
if (mode == GEO_NODE_CURVE_PRIMITIVE_CIRCLE_TYPE_POINTS) {
- float center_point[3];
+ float3 center_point;
curve = create_point_circle_curve(params.extract_input<float3>("Point 1"),
params.extract_input<float3>("Point 2"),
params.extract_input<float3>("Point 3"),
std::max(params.extract_input<int>("Resolution"), 3),
center_point);
- if (curve) {
- params.set_output("Center", float3(center_point));
- }
- else {
- params.set_output("Center", float3(0, 0, 0));
- }
+ params.set_output("Center", center_point);
}
else if (mode == GEO_NODE_CURVE_PRIMITIVE_CIRCLE_TYPE_RADIUS) {
curve = create_radius_circle_curve(std::max(params.extract_input<int>("Resolution"), 3),
@@ -210,7 +207,8 @@ static void geo_node_curve_primitive_circle_exec(GeoNodeExecParams params)
void register_node_type_geo_curve_primitive_circle()
{
static bNodeType ntype;
- geo_node_type_base(&ntype, GEO_NODE_CURVE_PRIMITIVE_CIRCLE, "Circle", NODE_CLASS_GEOMETRY, 0);
+ geo_node_type_base(
+ &ntype, GEO_NODE_CURVE_PRIMITIVE_CIRCLE, "Curve Circle", NODE_CLASS_GEOMETRY, 0);
node_type_socket_templates(
&ntype, geo_node_curve_primitive_circle_in, geo_node_curve_primitive_circle_out);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
index 7aeb077d1d6..419a7af1ba0 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
@@ -23,9 +23,9 @@
static bNodeSocketTemplate geo_node_curve_primitive_line_in[] = {
{SOCK_VECTOR, N_("Start"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_TRANSLATION},
- {SOCK_VECTOR, N_("End"), 0.0f, 2.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_TRANSLATION},
- {SOCK_VECTOR, N_("Direction"), 0.0f, 1.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX},
- {SOCK_FLOAT, N_("Length"), 2.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_DISTANCE},
+ {SOCK_VECTOR, N_("End"), 0.0f, 0.0f, 1.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_TRANSLATION},
+ {SOCK_VECTOR, N_("Direction"), 0.0f, 0.0f, 1.0f, 0.0f, -FLT_MAX, FLT_MAX},
+ {SOCK_FLOAT, N_("Length"), 1.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_DISTANCE},
{-1, ""},
};
@@ -95,7 +95,7 @@ static std::unique_ptr<CurveEval> create_direction_line_curve(const float3 start
spline->resize(2);
MutableSpan<float3> positions = spline->positions();
positions[0] = start;
- positions[1] = direction.normalized() * length;
+ positions[1] = direction.normalized() * length + start;
spline->radii().fill(1.0f);
spline->tilts().fill(0.0f);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc
new file mode 100644
index 00000000000..5f3f159c305
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc
@@ -0,0 +1,241 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BKE_spline.hh"
+#include "UI_interface.h"
+#include "UI_resources.h"
+#include "node_geometry_util.hh"
+
+static bNodeSocketTemplate geo_node_curve_primitive_quadrilateral_in[] = {
+ {SOCK_FLOAT, N_("Width"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, PROP_DISTANCE},
+ {SOCK_FLOAT, N_("Height"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, PROP_DISTANCE},
+ {SOCK_FLOAT, N_("Bottom Width"), 4.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, PROP_DISTANCE},
+ {SOCK_FLOAT, N_("Top Width"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, PROP_DISTANCE},
+ {SOCK_FLOAT, N_("Offset"), 1.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_DISTANCE},
+ {SOCK_FLOAT, N_("Bottom Height"), 3.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, PROP_DISTANCE},
+ {SOCK_FLOAT, N_("Top Height"), 1.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_DISTANCE},
+ {SOCK_VECTOR, N_("Point 1"), -1.0f, 1.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_DISTANCE},
+ {SOCK_VECTOR, N_("Point 2"), 1.0f, 1.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_DISTANCE},
+ {SOCK_VECTOR, N_("Point 3"), 1.0f, -1.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_DISTANCE},
+ {SOCK_VECTOR, N_("Point 4"), -1.0f, -1.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_DISTANCE},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate geo_node_curve_primitive_quadrilateral_out[] = {
+ {SOCK_GEOMETRY, N_("Curve")},
+ {-1, ""},
+};
+
+static void geo_node_curve_primitive_quadrilateral_layout(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
+}
+
+static void geo_node_curve_primitive_quadrilateral_init(bNodeTree *UNUSED(tree), bNode *node)
+{
+ NodeGeometryCurvePrimitiveQuad *data = (NodeGeometryCurvePrimitiveQuad *)MEM_callocN(
+ sizeof(NodeGeometryCurvePrimitiveQuad), __func__);
+ data->mode = GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_RECTANGLE;
+ node->storage = data;
+}
+
+namespace blender::nodes {
+
+static void geo_node_curve_primitive_quadrilateral_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ NodeGeometryCurvePrimitiveQuad &node_storage = *(NodeGeometryCurvePrimitiveQuad *)node->storage;
+ GeometryNodeCurvePrimitiveQuadMode mode = static_cast<GeometryNodeCurvePrimitiveQuadMode>(
+ node_storage.mode);
+
+ bNodeSocket *width = ((bNodeSocket *)node->inputs.first);
+ bNodeSocket *height = width->next;
+ bNodeSocket *bottom = height->next;
+ bNodeSocket *top = bottom->next;
+ bNodeSocket *offset = top->next;
+ bNodeSocket *bottom_height = offset->next;
+ bNodeSocket *top_height = bottom_height->next;
+ bNodeSocket *p1 = top_height->next;
+ bNodeSocket *p2 = p1->next;
+ bNodeSocket *p3 = p2->next;
+ bNodeSocket *p4 = p3->next;
+
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ nodeSetSocketAvailability(sock, false);
+ }
+
+ if (mode == GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_RECTANGLE) {
+ nodeSetSocketAvailability(width, true);
+ nodeSetSocketAvailability(height, true);
+ }
+ else if (mode == GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_PARALLELOGRAM) {
+ nodeSetSocketAvailability(width, true);
+ nodeSetSocketAvailability(height, true);
+ nodeSetSocketAvailability(offset, true);
+ }
+ else if (mode == GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_TRAPEZOID) {
+ nodeSetSocketAvailability(bottom, true);
+ nodeSetSocketAvailability(top, true);
+ nodeSetSocketAvailability(offset, true);
+ nodeSetSocketAvailability(height, true);
+ }
+ else if (mode == GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_KITE) {
+ nodeSetSocketAvailability(width, true);
+ nodeSetSocketAvailability(bottom_height, true);
+ nodeSetSocketAvailability(top_height, true);
+ }
+ else if (mode == GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_POINTS) {
+ nodeSetSocketAvailability(p1, true);
+ nodeSetSocketAvailability(p2, true);
+ nodeSetSocketAvailability(p3, true);
+ nodeSetSocketAvailability(p4, true);
+ }
+}
+
+static void create_rectangle_curve(MutableSpan<float3> positions,
+ const float height,
+ const float width)
+{
+ positions[0] = float3(width / 2.0f, -height / 2.0f, 0.0f);
+ positions[1] = float3(-width / 2.0f, -height / 2.0f, 0.0f);
+ positions[2] = float3(-width / 2.0f, height / 2.0f, 0.0f);
+ positions[3] = float3(width / 2.0f, height / 2.0f, 0.0f);
+}
+
+static void create_points_curve(MutableSpan<float3> positions,
+ const float3 &p1,
+ const float3 &p2,
+ const float3 &p3,
+ const float3 &p4)
+{
+ positions[0] = p1;
+ positions[1] = p2;
+ positions[2] = p3;
+ positions[3] = p4;
+}
+
+static void create_parallelogram_curve(MutableSpan<float3> positions,
+ const float height,
+ const float width,
+ const float offset)
+{
+ positions[0] = float3(width / 2.0f - offset / 2.0f, -height / 2.0f, 0.0f);
+ positions[1] = float3(-width / 2.0f - offset / 2.0f, -height / 2.0f, 0.0f);
+ positions[2] = float3(-width / 2.0f + offset / 2.0f, height / 2.0f, 0.0f);
+ positions[3] = float3(width / 2.0f + offset / 2.0f, height / 2.0f, 0.0f);
+}
+static void create_trapezoid_curve(MutableSpan<float3> positions,
+ const float bottom,
+ const float top,
+ const float offset,
+ const float height)
+{
+ positions[0] = float3(bottom / 2.0f, -height / 2.0f, 0.0f);
+ positions[1] = float3(-bottom / 2.0f, -height / 2.0f, 0.0f);
+ positions[2] = float3(-top / 2.0f + offset, height / 2.0f, 0.0f);
+ positions[3] = float3(top / 2.0f + offset, height / 2.0f, 0.0f);
+}
+
+static void create_kite_curve(MutableSpan<float3> positions,
+ const float width,
+ const float bottom_height,
+ const float top_height)
+{
+ positions[0] = float3(-width / 2.0f, 0, 0);
+ positions[1] = float3(0, top_height, 0);
+ positions[2] = float3(width / 2, 0, 0);
+ positions[3] = float3(0, -bottom_height, 0);
+}
+
+static void geo_node_curve_primitive_quadrilateral_exec(GeoNodeExecParams params)
+{
+ const NodeGeometryCurvePrimitiveQuad &node_storage =
+ *(NodeGeometryCurvePrimitiveQuad *)(params.node()).storage;
+ const GeometryNodeCurvePrimitiveQuadMode mode = static_cast<GeometryNodeCurvePrimitiveQuadMode>(
+ node_storage.mode);
+
+ std::unique_ptr<CurveEval> curve = std::make_unique<CurveEval>();
+ std::unique_ptr<PolySpline> spline = std::make_unique<PolySpline>();
+ spline->resize(4);
+ spline->radii().fill(1.0f);
+ spline->tilts().fill(0.0f);
+ spline->set_cyclic(true);
+ MutableSpan<float3> positions = spline->positions();
+
+ switch (mode) {
+ case GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_RECTANGLE:
+ create_rectangle_curve(positions,
+ std::max(params.extract_input<float>("Height"), 0.0f),
+ std::max(params.extract_input<float>("Width"), 0.0f));
+ break;
+
+ case GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_PARALLELOGRAM:
+ create_parallelogram_curve(positions,
+ std::max(params.extract_input<float>("Height"), 0.0f),
+ std::max(params.extract_input<float>("Width"), 0.0f),
+ params.extract_input<float>("Offset"));
+ break;
+ case GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_TRAPEZOID:
+ create_trapezoid_curve(positions,
+ std::max(params.extract_input<float>("Bottom Width"), 0.0f),
+ std::max(params.extract_input<float>("Top Width"), 0.0f),
+ params.extract_input<float>("Offset"),
+ std::max(params.extract_input<float>("Height"), 0.0f));
+ break;
+ case GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_KITE:
+ create_kite_curve(positions,
+ std::max(params.extract_input<float>("Width"), 0.0f),
+ std::max(params.extract_input<float>("Bottom Height"), 0.0f),
+ params.extract_input<float>("Top Height"));
+ break;
+ case GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_POINTS:
+ create_points_curve(positions,
+ params.extract_input<float3>("Point 1"),
+ params.extract_input<float3>("Point 2"),
+ params.extract_input<float3>("Point 3"),
+ params.extract_input<float3>("Point 4"));
+ break;
+ default:
+ params.set_output("Curve", GeometrySet());
+ return;
+ }
+
+ curve->add_spline(std::move(spline));
+ curve->attributes.reallocate(curve->splines().size());
+ params.set_output("Curve", GeometrySet::create_with_curve(curve.release()));
+}
+
+} // namespace blender::nodes
+
+void register_node_type_geo_curve_primitive_quadrilateral()
+{
+ static bNodeType ntype;
+ geo_node_type_base(
+ &ntype, GEO_NODE_CURVE_PRIMITIVE_QUADRILATERAL, "Quadrilateral", NODE_CLASS_GEOMETRY, 0);
+ node_type_socket_templates(&ntype,
+ geo_node_curve_primitive_quadrilateral_in,
+ geo_node_curve_primitive_quadrilateral_out);
+ ntype.geometry_node_execute = blender::nodes::geo_node_curve_primitive_quadrilateral_exec;
+ ntype.draw_buttons = geo_node_curve_primitive_quadrilateral_layout;
+ node_type_update(&ntype, blender::nodes::geo_node_curve_primitive_quadrilateral_update);
+ node_type_init(&ntype, geo_node_curve_primitive_quadrilateral_init);
+ node_type_storage(&ntype,
+ "NodeGeometryCurvePrimitiveQuad",
+ node_free_standard_storage,
+ node_copy_standard_storage);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc
index 367da3bc3c2..2e2bb247e2b 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc
@@ -19,7 +19,7 @@
#include "node_geometry_util.hh"
static bNodeSocketTemplate geo_node_curve_primitive_star_in[] = {
- {SOCK_INT, N_("Points"), 8.0f, 0.0f, 0.0f, 0.0f, 4, 256, PROP_UNSIGNED},
+ {SOCK_INT, N_("Points"), 8.0f, 0.0f, 0.0f, 0.0f, 3, 256, PROP_UNSIGNED},
{SOCK_FLOAT, N_("Inner Radius"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, PROP_DISTANCE},
{SOCK_FLOAT, N_("Outer Radius"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, PROP_DISTANCE},
{SOCK_FLOAT, N_("Twist"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_ANGLE},
@@ -64,7 +64,7 @@ static void geo_node_curve_primitive_star_exec(GeoNodeExecParams params)
std::max(params.extract_input<float>("Inner Radius"), 0.0f),
std::max(params.extract_input<float>("Outer Radius"), 0.0f),
params.extract_input<float>("Twist"),
- std::max(params.extract_input<int>("Points"), 4));
+ std::max(params.extract_input<int>("Points"), 3));
params.set_output("Curve", GeometrySet::create_with_curve(curve.release()));
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
index fc65d1754e9..ad0c453c2af 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
@@ -87,6 +87,23 @@ static SplinePtr resample_spline(const Spline &input_spline, const int count)
input_spline.tilts().first(),
input_spline.radii().first());
output_spline->attributes.reallocate(1);
+ input_spline.attributes.foreach_attribute(
+ [&](StringRefNull name, const AttributeMetaData &meta_data) {
+ std::optional<GSpan> src = input_spline.attributes.get_for_read(name);
+ BLI_assert(src);
+ if (!output_spline->attributes.create(name, meta_data.data_type)) {
+ BLI_assert_unreachable();
+ return false;
+ }
+ std::optional<GMutableSpan> dst = output_spline->attributes.get_for_write(name);
+ if (!dst) {
+ BLI_assert_unreachable();
+ return false;
+ }
+ src->type().copy_assign(src->data(), dst->data());
+ return true;
+ },
+ ATTR_DOMAIN_POINT);
return output_spline;
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
index e37822bd262..bb8f560f92d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
@@ -118,22 +118,6 @@ static Array<int> calculate_spline_point_offsets(GeoNodeExecParams &params,
return {0};
}
-/**
- * \note This doesn't store a map for spline domain attributes.
- */
-struct ResultAttributes {
- int result_size;
- MutableSpan<float3> positions;
- MutableSpan<float> radii;
- MutableSpan<float> tilts;
-
- Map<std::string, GMutableSpan> point_attributes;
-
- MutableSpan<float3> tangents;
- MutableSpan<float3> normals;
- MutableSpan<float3> rotations;
-};
-
static GMutableSpan create_attribute_and_retrieve_span(PointCloudComponent &points,
const StringRef name,
const CustomDataType data_type)
@@ -153,13 +137,10 @@ static MutableSpan<T> create_attribute_and_retrieve_span(PointCloudComponent &po
return attribute.typed<T>();
}
-/**
- * Create references for all result point cloud attributes to simplify accessing them later on.
- */
-static ResultAttributes create_point_attributes(PointCloudComponent &points,
- const CurveEval &curve)
+CurveToPointsResults curve_to_points_create_result_attributes(PointCloudComponent &points,
+ const CurveEval &curve)
{
- ResultAttributes attributes;
+ CurveToPointsResults attributes;
attributes.result_size = points.attribute_domain_size(ATTR_DOMAIN_POINT);
@@ -190,7 +171,7 @@ static ResultAttributes create_point_attributes(PointCloudComponent &points,
*/
static void copy_evaluated_point_attributes(Span<SplinePtr> splines,
Span<int> offsets,
- ResultAttributes &data)
+ CurveToPointsResults &data)
{
threading::parallel_for(splines.index_range(), 64, [&](IndexRange range) {
for (const int i : range) {
@@ -221,7 +202,7 @@ static void copy_evaluated_point_attributes(Span<SplinePtr> splines,
static void copy_uniform_sample_point_attributes(Span<SplinePtr> splines,
Span<int> offsets,
- ResultAttributes &data)
+ CurveToPointsResults &data)
{
threading::parallel_for(splines.index_range(), 64, [&](IndexRange range) {
for (const int i : range) {
@@ -307,13 +288,14 @@ static void copy_spline_domain_attributes(const CurveComponent &curve_component,
});
}
-static void create_default_rotation_attribute(ResultAttributes &data)
+void curve_create_default_rotation_attribute(Span<float3> tangents,
+ Span<float3> normals,
+ MutableSpan<float3> rotations)
{
- threading::parallel_for(IndexRange(data.result_size), 512, [&](IndexRange range) {
+ threading::parallel_for(IndexRange(rotations.size()), 512, [&](IndexRange range) {
for (const int i : range) {
- data.rotations[i] = float4x4::from_normalized_axis_data(
- {0, 0, 0}, data.normals[i], data.tangents[i])
- .to_euler();
+ rotations[i] =
+ float4x4::from_normalized_axis_data({0, 0, 0}, normals[i], tangents[i]).to_euler();
}
});
}
@@ -348,8 +330,8 @@ static void geo_node_curve_to_points_exec(GeoNodeExecParams params)
GeometrySet result = GeometrySet::create_with_pointcloud(BKE_pointcloud_new_nomain(total_size));
PointCloudComponent &point_component = result.get_component_for_write<PointCloudComponent>();
- ResultAttributes new_attributes = create_point_attributes(point_component, curve);
-
+ CurveToPointsResults new_attributes = curve_to_points_create_result_attributes(point_component,
+ curve);
switch (mode) {
case GEO_NODE_CURVE_SAMPLE_COUNT:
case GEO_NODE_CURVE_SAMPLE_LENGTH:
@@ -361,7 +343,8 @@ static void geo_node_curve_to_points_exec(GeoNodeExecParams params)
}
copy_spline_domain_attributes(curve_component, offsets, point_component);
- create_default_rotation_attribute(new_attributes);
+ curve_create_default_rotation_attribute(
+ new_attributes.tangents, new_attributes.normals, new_attributes.rotations);
/* The default radius is way too large for points, divide by 10. */
for (float &radius : new_attributes.radii) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc
index 2915a17d2c8..667e1c931bd 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc
@@ -228,7 +228,8 @@ void register_node_type_geo_mesh_primitive_circle()
{
static bNodeType ntype;
- geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_CIRCLE, "Circle", NODE_CLASS_GEOMETRY, 0);
+ geo_node_type_base(
+ &ntype, GEO_NODE_MESH_PRIMITIVE_CIRCLE, "Mesh Circle", NODE_CLASS_GEOMETRY, 0);
node_type_socket_templates(
&ntype, geo_node_mesh_primitive_circle_in, geo_node_mesh_primitive_circle_out);
node_type_init(&ntype, geo_node_mesh_primitive_circle_init);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
index e841455e58c..a193c05daa1 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
@@ -177,7 +177,7 @@ void register_node_type_geo_mesh_primitive_line()
{
static bNodeType ntype;
- geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_LINE, "Line", NODE_CLASS_GEOMETRY, 0);
+ geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_LINE, "Mesh Line", NODE_CLASS_GEOMETRY, 0);
node_type_socket_templates(
&ntype, geo_node_mesh_primitive_line_in, geo_node_mesh_primitive_line_out);
node_type_init(&ntype, geo_node_mesh_primitive_line_init);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_subdivide.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_subdivide.cc
index 63aafe53e3b..245d7800621 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_subdivide.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_subdivide.cc
@@ -14,8 +14,6 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-// #include "MEM_guardedalloc.h"
-
#include "BKE_mesh.h"
#include "BKE_subdiv.h"
#include "BKE_subdiv_mesh.h"
@@ -25,20 +23,20 @@
#include "node_geometry_util.hh"
-static bNodeSocketTemplate geo_node_subdivide_in[] = {
+static bNodeSocketTemplate geo_node_mesh_subdivide_in[] = {
{SOCK_GEOMETRY, N_("Geometry")},
{SOCK_INT, N_("Level"), 1, 0, 0, 0, 0, 6},
{-1, ""},
};
-static bNodeSocketTemplate geo_node_subdivide_out[] = {
+static bNodeSocketTemplate geo_node_mesh_subdivide_out[] = {
{SOCK_GEOMETRY, N_("Geometry")},
{-1, ""},
};
namespace blender::nodes {
-static void geo_node_subdivide_exec(GeoNodeExecParams params)
+static void geo_node_mesh_subdivide_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
geometry_set = geometry_set_realize_instances(geometry_set);
@@ -102,12 +100,12 @@ static void geo_node_subdivide_exec(GeoNodeExecParams params)
} // namespace blender::nodes
-void register_node_type_geo_subdivide()
+void register_node_type_geo_mesh_subdivide()
{
static bNodeType ntype;
- geo_node_type_base(&ntype, GEO_NODE_SUBDIVIDE, "Subdivide", NODE_CLASS_GEOMETRY, 0);
- node_type_socket_templates(&ntype, geo_node_subdivide_in, geo_node_subdivide_out);
- ntype.geometry_node_execute = blender::nodes::geo_node_subdivide_exec;
+ geo_node_type_base(&ntype, GEO_NODE_MESH_SUBDIVIDE, "Mesh Subdivide", NODE_CLASS_GEOMETRY, 0);
+ node_type_socket_templates(&ntype, geo_node_mesh_subdivide_in, geo_node_mesh_subdivide_out);
+ ntype.geometry_node_execute = blender::nodes::geo_node_mesh_subdivide_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/intern/geometry_nodes_eval_log.cc b/source/blender/nodes/intern/geometry_nodes_eval_log.cc
new file mode 100644
index 00000000000..85182b67c8a
--- /dev/null
+++ b/source/blender/nodes/intern/geometry_nodes_eval_log.cc
@@ -0,0 +1,330 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "NOD_geometry_nodes_eval_log.hh"
+
+#include "BKE_geometry_set_instances.hh"
+
+#include "DNA_modifier_types.h"
+#include "DNA_space_types.h"
+
+namespace blender::nodes::geometry_nodes_eval_log {
+
+using fn::CPPType;
+
+ModifierLog::ModifierLog(GeoLogger &logger)
+{
+ root_tree_logs_ = allocator_.construct<TreeLog>();
+
+ LogByTreeContext log_by_tree_context;
+
+ /* Combine all the local loggers that have been used by separate threads. */
+ for (LocalGeoLogger &local_logger : logger) {
+ /* Take ownership of the allocator. */
+ logger_allocators_.append(std::move(local_logger.allocator_));
+
+ for (ValueOfSockets &value_of_sockets : local_logger.values_) {
+ ValueLog *value_log = value_of_sockets.value.get();
+
+ /* Take centralized ownership of the logged value. It might be referenced by multiple
+ * sockets. */
+ logged_values_.append(std::move(value_of_sockets.value));
+
+ for (const DSocket &socket : value_of_sockets.sockets) {
+ SocketLog &socket_log = this->lookup_or_add_socket_log(log_by_tree_context, socket);
+ socket_log.value_ = value_log;
+ }
+ }
+
+ for (NodeWithWarning &node_with_warning : local_logger.node_warnings_) {
+ NodeLog &node_log = this->lookup_or_add_node_log(log_by_tree_context,
+ node_with_warning.node);
+ node_log.warnings_.append(node_with_warning.warning);
+ }
+ }
+}
+
+TreeLog &ModifierLog::lookup_or_add_tree_log(LogByTreeContext &log_by_tree_context,
+ const DTreeContext &tree_context)
+{
+ TreeLog *tree_log = log_by_tree_context.lookup_default(&tree_context, nullptr);
+ if (tree_log != nullptr) {
+ return *tree_log;
+ }
+
+ const DTreeContext *parent_context = tree_context.parent_context();
+ if (parent_context == nullptr) {
+ return *root_tree_logs_.get();
+ }
+ TreeLog &parent_log = this->lookup_or_add_tree_log(log_by_tree_context, *parent_context);
+ destruct_ptr<TreeLog> owned_tree_log = allocator_.construct<TreeLog>();
+ tree_log = owned_tree_log.get();
+ log_by_tree_context.add_new(&tree_context, tree_log);
+ parent_log.child_logs_.add_new(tree_context.parent_node()->name(), std::move(owned_tree_log));
+ return *tree_log;
+}
+
+NodeLog &ModifierLog::lookup_or_add_node_log(LogByTreeContext &log_by_tree_context, DNode node)
+{
+ TreeLog &tree_log = this->lookup_or_add_tree_log(log_by_tree_context, *node.context());
+ NodeLog &node_log = *tree_log.node_logs_.lookup_or_add_cb(node->name(), [&]() {
+ destruct_ptr<NodeLog> node_log = allocator_.construct<NodeLog>();
+ node_log->input_logs_.resize(node->inputs().size());
+ node_log->output_logs_.resize(node->outputs().size());
+ return node_log;
+ });
+ return node_log;
+}
+
+SocketLog &ModifierLog::lookup_or_add_socket_log(LogByTreeContext &log_by_tree_context,
+ DSocket socket)
+{
+ NodeLog &node_log = this->lookup_or_add_node_log(log_by_tree_context, socket.node());
+ MutableSpan<SocketLog> socket_logs = socket->is_input() ? node_log.input_logs_ :
+ node_log.output_logs_;
+ SocketLog &socket_log = socket_logs[socket->index()];
+ return socket_log;
+}
+
+const NodeLog *TreeLog::lookup_node_log(StringRef node_name) const
+{
+ const destruct_ptr<NodeLog> *node_log = node_logs_.lookup_ptr_as(node_name);
+ if (node_log == nullptr) {
+ return nullptr;
+ }
+ return node_log->get();
+}
+
+const NodeLog *TreeLog::lookup_node_log(const bNode &node) const
+{
+ return this->lookup_node_log(node.name);
+}
+
+const TreeLog *TreeLog::lookup_child_log(StringRef node_name) const
+{
+ const destruct_ptr<TreeLog> *tree_log = child_logs_.lookup_ptr_as(node_name);
+ if (tree_log == nullptr) {
+ return nullptr;
+ }
+ return tree_log->get();
+}
+
+const SocketLog *NodeLog::lookup_socket_log(eNodeSocketInOut in_out, int index) const
+{
+ BLI_assert(index >= 0);
+ Span<SocketLog> socket_logs = (in_out == SOCK_IN) ? input_logs_ : output_logs_;
+ if (index >= socket_logs.size()) {
+ return nullptr;
+ }
+ return &socket_logs[index];
+}
+
+const SocketLog *NodeLog::lookup_socket_log(const bNode &node, const bNodeSocket &socket) const
+{
+ ListBase sockets = socket.in_out == SOCK_IN ? node.inputs : node.outputs;
+ int index = BLI_findindex(&sockets, &socket);
+ return this->lookup_socket_log((eNodeSocketInOut)socket.in_out, index);
+}
+
+GeometryValueLog::GeometryValueLog(const GeometrySet &geometry_set, bool log_full_geometry)
+{
+ bke::geometry_set_instances_attribute_foreach(
+ geometry_set,
+ [&](StringRefNull attribute_name, const AttributeMetaData &meta_data) {
+ this->attributes_.append({attribute_name, meta_data.domain, meta_data.data_type});
+ return true;
+ },
+ 8);
+ for (const GeometryComponent *component : geometry_set.get_components_for_read()) {
+ component_types_.append(component->type());
+ }
+ if (log_full_geometry) {
+ full_geometry_ = std::make_unique<GeometrySet>(geometry_set);
+ full_geometry_->ensure_owns_direct_data();
+ }
+}
+
+Vector<const GeometryAttributeInfo *> NodeLog::lookup_available_attributes() const
+{
+ Vector<const GeometryAttributeInfo *> attributes;
+ Set<StringRef> names;
+ for (const SocketLog &socket_log : input_logs_) {
+ const ValueLog *value_log = socket_log.value();
+ if (const GeometryValueLog *geo_value_log = dynamic_cast<const GeometryValueLog *>(
+ value_log)) {
+ for (const GeometryAttributeInfo &attribute : geo_value_log->attributes()) {
+ if (names.add(attribute.name)) {
+ attributes.append(&attribute);
+ }
+ }
+ }
+ }
+ return attributes;
+}
+
+const ModifierLog *ModifierLog::find_root_by_node_editor_context(const SpaceNode &snode)
+{
+ if (snode.id == nullptr) {
+ return nullptr;
+ }
+ if (GS(snode.id->name) != ID_OB) {
+ return nullptr;
+ }
+ Object *object = (Object *)snode.id;
+ LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
+ if (md->type == eModifierType_Nodes) {
+ NodesModifierData *nmd = (NodesModifierData *)md;
+ if (nmd->node_group == snode.nodetree) {
+ return (ModifierLog *)nmd->runtime_eval_log;
+ }
+ }
+ }
+ return nullptr;
+}
+
+const TreeLog *ModifierLog::find_tree_by_node_editor_context(const SpaceNode &snode)
+{
+ const ModifierLog *eval_log = ModifierLog::find_root_by_node_editor_context(snode);
+ if (eval_log == nullptr) {
+ return nullptr;
+ }
+ Vector<bNodeTreePath *> tree_path_vec = snode.treepath;
+ if (tree_path_vec.is_empty()) {
+ return nullptr;
+ }
+ TreeLog *current = eval_log->root_tree_logs_.get();
+ for (bNodeTreePath *path : tree_path_vec.as_span().drop_front(1)) {
+ destruct_ptr<TreeLog> *tree_log = current->child_logs_.lookup_ptr_as(path->node_name);
+ if (tree_log == nullptr) {
+ return nullptr;
+ }
+ current = tree_log->get();
+ }
+ return current;
+}
+
+const NodeLog *ModifierLog::find_node_by_node_editor_context(const SpaceNode &snode,
+ const bNode &node)
+{
+ const TreeLog *tree_log = ModifierLog::find_tree_by_node_editor_context(snode);
+ if (tree_log == nullptr) {
+ return nullptr;
+ }
+ return tree_log->lookup_node_log(node);
+}
+
+const SocketLog *ModifierLog::find_socket_by_node_editor_context(const SpaceNode &snode,
+ const bNode &node,
+ const bNodeSocket &socket)
+{
+ const NodeLog *node_log = ModifierLog::find_node_by_node_editor_context(snode, node);
+ if (node_log == nullptr) {
+ return nullptr;
+ }
+ return node_log->lookup_socket_log(node, socket);
+}
+
+const NodeLog *ModifierLog::find_node_by_spreadsheet_editor_context(
+ const SpaceSpreadsheet &sspreadsheet)
+{
+ Vector<SpreadsheetContext *> context_path = sspreadsheet.context_path;
+ if (context_path.size() <= 2) {
+ return nullptr;
+ }
+ if (context_path[0]->type != SPREADSHEET_CONTEXT_OBJECT) {
+ return nullptr;
+ }
+ if (context_path[1]->type != SPREADSHEET_CONTEXT_MODIFIER) {
+ return nullptr;
+ }
+ for (SpreadsheetContext *context : context_path.as_span().drop_front(2)) {
+ if (context->type != SPREADSHEET_CONTEXT_NODE) {
+ return nullptr;
+ }
+ }
+ Span<SpreadsheetContextNode *> node_contexts =
+ context_path.as_span().drop_front(2).cast<SpreadsheetContextNode *>();
+
+ Object *object = ((SpreadsheetContextObject *)context_path[0])->object;
+ StringRefNull modifier_name = ((SpreadsheetContextModifier *)context_path[1])->modifier_name;
+ if (object == nullptr) {
+ return nullptr;
+ }
+
+ const ModifierLog *eval_log = nullptr;
+ LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
+ if (md->type == eModifierType_Nodes) {
+ if (md->name == modifier_name) {
+ NodesModifierData *nmd = (NodesModifierData *)md;
+ eval_log = (const ModifierLog *)nmd->runtime_eval_log;
+ break;
+ }
+ }
+ }
+ if (eval_log == nullptr) {
+ return nullptr;
+ }
+
+ const TreeLog *tree_log = &eval_log->root_tree();
+ for (SpreadsheetContextNode *context : node_contexts.drop_back(1)) {
+ tree_log = tree_log->lookup_child_log(context->node_name);
+ if (tree_log == nullptr) {
+ return nullptr;
+ }
+ }
+ const NodeLog *node_log = tree_log->lookup_node_log(node_contexts.last()->node_name);
+ return node_log;
+}
+
+void LocalGeoLogger::log_value_for_sockets(Span<DSocket> sockets, GPointer value)
+{
+ const CPPType &type = *value.type();
+ Span<DSocket> copied_sockets = allocator_->construct_array_copy(sockets);
+ if (type.is<GeometrySet>()) {
+ bool log_full_geometry = false;
+ for (const DSocket &socket : sockets) {
+ if (main_logger_->log_full_geometry_sockets_.contains(socket)) {
+ log_full_geometry = true;
+ break;
+ }
+ }
+
+ const GeometrySet &geometry_set = *value.get<GeometrySet>();
+ destruct_ptr<GeometryValueLog> value_log = allocator_->construct<GeometryValueLog>(
+ geometry_set, log_full_geometry);
+ values_.append({copied_sockets, std::move(value_log)});
+ }
+ else {
+ void *buffer = allocator_->allocate(type.size(), type.alignment());
+ type.copy_construct(value.get(), buffer);
+ destruct_ptr<GenericValueLog> value_log = allocator_->construct<GenericValueLog>(
+ GMutablePointer{type, buffer});
+ values_.append({copied_sockets, std::move(value_log)});
+ }
+}
+
+void LocalGeoLogger::log_multi_value_socket(DSocket socket, Span<GPointer> values)
+{
+ /* Doesn't have to be logged currently. */
+ UNUSED_VARS(socket, values);
+}
+
+void LocalGeoLogger::log_node_warning(DNode node, NodeWarningType type, std::string message)
+{
+ node_warnings_.append({node, {type, std::move(message)}});
+}
+
+} // namespace blender::nodes::geometry_nodes_eval_log
diff --git a/source/blender/nodes/intern/node_common.c b/source/blender/nodes/intern/node_common.c
index fe11318c29d..b8c89d1db37 100644
--- a/source/blender/nodes/intern/node_common.c
+++ b/source/blender/nodes/intern/node_common.c
@@ -127,7 +127,7 @@ static bNodeSocket *group_verify_socket(
bNodeSocket *sock;
for (sock = verify_lb->first; sock; sock = sock->next) {
- if (sock->typeinfo == iosock->typeinfo && STREQ(sock->identifier, iosock->identifier)) {
+ if (STREQ(sock->identifier, iosock->identifier)) {
break;
}
}
@@ -137,6 +137,13 @@ static bNodeSocket *group_verify_socket(
const int mask = SOCK_HIDE_VALUE;
sock->flag = (sock->flag & ~mask) | (iosock->flag & mask);
+ /* Update socket type if necessary */
+ if (sock->typeinfo != iosock->typeinfo) {
+ nodeModifySocketType(ntree, gnode, sock, iosock->idname);
+ /* Flag the tree to make sure link validity is updated after type changes. */
+ ntree->update |= NTREE_UPDATE_LINKS;
+ }
+
if (iosock->typeinfo->interface_verify_socket) {
iosock->typeinfo->interface_verify_socket(ntree, iosock, gnode, sock, "interface");
}
diff --git a/source/blender/nodes/intern/node_geometry_exec.cc b/source/blender/nodes/intern/node_geometry_exec.cc
index 17a13f2d1b0..bfd1ad02d36 100644
--- a/source/blender/nodes/intern/node_geometry_exec.cc
+++ b/source/blender/nodes/intern/node_geometry_exec.cc
@@ -16,8 +16,6 @@
#include "DNA_modifier_types.h"
-#include "BKE_node_ui_storage.hh"
-
#include "DEG_depsgraph_query.h"
#include "NOD_geometry_exec.hh"
@@ -26,21 +24,17 @@
#include "node_geometry_util.hh"
+using blender::nodes::geometry_nodes_eval_log::LocalGeoLogger;
+
namespace blender::nodes {
void GeoNodeExecParams::error_message_add(const NodeWarningType type, std::string message) const
{
- bNodeTree *btree_cow = provider_->dnode->btree();
- BLI_assert(btree_cow != nullptr);
- if (btree_cow == nullptr) {
+ if (provider_->logger == nullptr) {
return;
}
- bNodeTree *btree_original = (bNodeTree *)DEG_get_original_id((ID *)btree_cow);
-
- const NodeTreeEvaluationContext context(*provider_->self_object, *provider_->modifier);
-
- BKE_nodetree_error_message_add(
- *btree_original, context, *provider_->dnode->bnode(), type, std::move(message));
+ LocalGeoLogger &local_logger = provider_->logger->local();
+ local_logger.log_node_warning(provider_->dnode, type, std::move(message));
}
const bNodeSocket *GeoNodeExecParams::find_available_socket(const StringRef name) const
diff --git a/source/blender/nodes/intern/node_socket.cc b/source/blender/nodes/intern/node_socket.cc
index 9f0a145ace2..8fdad0bb242 100644
--- a/source/blender/nodes/intern/node_socket.cc
+++ b/source/blender/nodes/intern/node_socket.cc
@@ -117,7 +117,7 @@ static bNodeSocket *verify_socket_template(bNodeTree *ntree,
}
if (sock) {
if (sock->type != stemp->type) {
- nodeModifySocketType(ntree, node, sock, stemp->type, stemp->subtype);
+ nodeModifySocketTypeStatic(ntree, node, sock, stemp->type, stemp->subtype);
}
sock->flag |= stemp->flag;
}
@@ -533,12 +533,14 @@ static bNodeSocketType *make_standard_socket_type(int type, int subtype)
{
const char *socket_idname = nodeStaticSocketType(type, subtype);
const char *interface_idname = nodeStaticSocketInterfaceType(type, subtype);
+ const char *socket_label = nodeStaticSocketLabel(type, subtype);
bNodeSocketType *stype;
StructRNA *srna;
stype = (bNodeSocketType *)MEM_callocN(sizeof(bNodeSocketType), "node socket C type");
stype->free_self = (void (*)(bNodeSocketType * stype)) MEM_freeN;
BLI_strncpy(stype->idname, socket_idname, sizeof(stype->idname));
+ BLI_strncpy(stype->label, socket_label, sizeof(stype->label));
/* set the RNA type
* uses the exact same identifier as the socket type idname */
diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c
index 9bf07392c11..7367f73d171 100644
--- a/source/blender/nodes/shader/node_shader_tree.c
+++ b/source/blender/nodes/shader/node_shader_tree.c
@@ -184,10 +184,11 @@ static bool shader_validate_link(bNodeTree *UNUSED(ntree), bNodeLink *link)
return true;
}
-static bool shader_node_tree_socket_type_valid(eNodeSocketDatatype socket_type,
- bNodeTreeType *UNUSED(ntreetype))
+static bool shader_node_tree_socket_type_valid(bNodeTreeType *UNUSED(ntreetype),
+ bNodeSocketType *socket_type)
{
- return ELEM(socket_type, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA, SOCK_SHADER);
+ return nodeIsStaticSocketType(socket_type) &&
+ ELEM(socket_type->type, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA, SOCK_SHADER);
}
bNodeTreeType *ntreeType_Shader;
diff --git a/source/blender/nodes/texture/node_texture_tree.c b/source/blender/nodes/texture/node_texture_tree.c
index 2ae722e3cd8..f771b4934b2 100644
--- a/source/blender/nodes/texture/node_texture_tree.c
+++ b/source/blender/nodes/texture/node_texture_tree.c
@@ -152,10 +152,11 @@ static void update(bNodeTree *ntree)
}
}
-static bool texture_node_tree_socket_type_valid(eNodeSocketDatatype socket_type,
- bNodeTreeType *UNUSED(ntreetype))
+static bool texture_node_tree_socket_type_valid(bNodeTreeType *UNUSED(ntreetype),
+ bNodeSocketType *socket_type)
{
- return ELEM(socket_type, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA);
+ return nodeIsStaticSocketType(socket_type) &&
+ ELEM(socket_type->type, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA);
}
bNodeTreeType *ntreeType_Texture;
diff --git a/source/blender/python/gpu/gpu_py_uniformbuffer.c b/source/blender/python/gpu/gpu_py_uniformbuffer.c
index edcec486398..cfef20e2e4d 100644
--- a/source/blender/python/gpu/gpu_py_uniformbuffer.c
+++ b/source/blender/python/gpu/gpu_py_uniformbuffer.c
@@ -104,7 +104,7 @@ static PyObject *pygpu_uniformbuffer__tp_new(PyTypeObject *UNUSED(self),
}
PyDoc_STRVAR(pygpu_uniformbuffer_update_doc,
- ".. method::update(data)\n"
+ ".. method:: update(data)\n"
"\n"
" Update the data of the uniform buffer object.\n");
static PyObject *pygpu_uniformbuffer_update(BPyGPUUniformBuf *self, PyObject *obj)
diff --git a/source/blender/python/intern/bpy_rna_id_collection.c b/source/blender/python/intern/bpy_rna_id_collection.c
index ac061c3dd60..66044311321 100644
--- a/source/blender/python/intern/bpy_rna_id_collection.c
+++ b/source/blender/python/intern/bpy_rna_id_collection.c
@@ -130,7 +130,7 @@ static int foreach_libblock_id_user_map_callback(LibraryIDLinkCallbackData *cb_d
}
PyDoc_STRVAR(bpy_user_map_doc,
- ".. method:: user_map([subset=(id1, id2, ...)], key_types={..}, value_types={..})\n"
+ ".. method:: user_map(subset, key_types, value_types)\n"
"\n"
" Returns a mapping of all ID data-blocks in current ``bpy.data`` to a set of all "
"datablocks using them.\n"
@@ -277,7 +277,7 @@ error:
}
PyDoc_STRVAR(bpy_batch_remove_doc,
- ".. method:: batch_remove(ids=(id1, id2, ...))\n"
+ ".. method:: batch_remove(ids)\n"
"\n"
" Remove (delete) several IDs at once.\n"
"\n"
diff --git a/source/blender/python/intern/bpy_utils_previews.c b/source/blender/python/intern/bpy_utils_previews.c
index 7a826d99a3d..6a46d2a1a96 100644
--- a/source/blender/python/intern/bpy_utils_previews.c
+++ b/source/blender/python/intern/bpy_utils_previews.c
@@ -59,7 +59,6 @@ PyDoc_STRVAR(
" :type name: string\n"
" :return: The Preview matching given name, or a new empty one.\n"
" :rtype: :class:`bpy.types.ImagePreview`\n"
- " :rtype: :class:`bpy.types.ImagePreview`\n"
/* This is only true when accessed via 'bpy.utils.previews.ImagePreviewCollection.load',
* however this is the public API, allow this minor difference to the internal version here. */
" :raises KeyError: if ``name`` already exists.");
diff --git a/source/blender/python/mathutils/mathutils_Vector.c b/source/blender/python/mathutils/mathutils_Vector.c
index 4ad0264582f..c2223b023ad 100644
--- a/source/blender/python/mathutils/mathutils_Vector.c
+++ b/source/blender/python/mathutils/mathutils_Vector.c
@@ -149,7 +149,7 @@ static PyObject *C_Vector_Fill(PyObject *cls, PyObject *args)
}
PyDoc_STRVAR(C_Vector_Range_doc,
- ".. classmethod:: Range(start=0, stop, step=1)\n"
+ ".. classmethod:: Range(start, stop, step=1)\n"
"\n"
" Create a filled with a range of values.\n"
"\n"
diff --git a/source/blender/render/intern/bake.c b/source/blender/render/intern/bake.c
index fd65bb12044..d5653f87c2b 100644
--- a/source/blender/render/intern/bake.c
+++ b/source/blender/render/intern/bake.c
@@ -340,10 +340,10 @@ static bool cast_ray_highpoly(BVHTreeFromMesh *treeData,
float co_high[3], dir_high[3];
hits[i].index = -1;
- /* TODO: we should use FLT_MAX here, but sweepsphere code isn't prepared for that */
+ /* TODO: we should use FLT_MAX here, but sweep-sphere code isn't prepared for that. */
hits[i].dist = BVH_RAYCAST_DIST_MAX;
- /* transform the ray from the world space to the highpoly space */
+ /* Transform the ray from the world space to the `highpoly` space. */
mul_v3_m4v3(co_high, highpoly[i].imat, co);
/* rotates */
@@ -555,10 +555,10 @@ bool RE_bake_pixels_populate_from_objects(struct Mesh *me_low,
TriTessFace *tris_cage = NULL;
TriTessFace **tris_high;
- /* assume all lowpoly tessfaces can be quads */
+ /* Assume all low-poly tessfaces can be quads. */
tris_high = MEM_callocN(sizeof(TriTessFace *) * tot_highpoly, "MVerts Highpoly Mesh Array");
- /* assume all highpoly tessfaces are triangles */
+ /* Assume all high-poly tessfaces are triangles. */
me_highpoly = MEM_mallocN(sizeof(Mesh *) * tot_highpoly, "Highpoly Derived Meshes");
treeData = MEM_callocN(sizeof(BVHTreeFromMesh) * tot_highpoly, "Highpoly BVH Trees");
@@ -583,7 +583,7 @@ bool RE_bake_pixels_populate_from_objects(struct Mesh *me_low,
BKE_mesh_runtime_looptri_ensure(me_highpoly[i]);
if (me_highpoly[i]->runtime.looptris.len != 0) {
- /* Create a BVH-tree for each highpoly object. */
+ /* Create a BVH-tree for each `highpoly` object. */
BKE_bvhtree_from_mesh_get(&treeData[i], me_highpoly[i], BVHTREE_FROM_LOOPTRI, 2);
if (treeData[i].tree == NULL) {
diff --git a/source/blender/render/intern/engine.c b/source/blender/render/intern/engine.c
index 86ed88d37ab..657cd1f606b 100644
--- a/source/blender/render/intern/engine.c
+++ b/source/blender/render/intern/engine.c
@@ -679,7 +679,7 @@ static void engine_depsgraph_init(RenderEngine *engine, ViewLayer *view_layer)
DRW_render_context_enable(engine->re);
}
- DEG_evaluate_on_framechange(depsgraph, CFRA);
+ DEG_evaluate_on_framechange(depsgraph, BKE_scene_frame_get(scene));
if (use_gpu_context) {
DRW_render_context_disable(engine->re);
diff --git a/source/blender/render/intern/pipeline.c b/source/blender/render/intern/pipeline.c
index bc03158f036..6329901b4ce 100644
--- a/source/blender/render/intern/pipeline.c
+++ b/source/blender/render/intern/pipeline.c
@@ -1828,7 +1828,7 @@ void RE_SetReports(Render *re, ReportList *reports)
static void render_update_depsgraph(Render *re)
{
Scene *scene = re->scene;
- DEG_evaluate_on_framechange(re->pipeline_depsgraph, CFRA);
+ DEG_evaluate_on_framechange(re->pipeline_depsgraph, BKE_scene_frame_get(scene));
BKE_scene_update_sound(re->pipeline_depsgraph, re->main);
}
@@ -2410,7 +2410,7 @@ void RE_RenderAnim(Render *re,
* -sergey-
*/
{
- float ctime = BKE_scene_frame_get(scene);
+ float ctime = BKE_scene_ctime_get(scene);
AnimData *adt = BKE_animdata_from_id(&scene->id);
const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(
re->pipeline_depsgraph, ctime);
diff --git a/source/blender/render/intern/texture_pointdensity.c b/source/blender/render/intern/texture_pointdensity.c
index d883234dc15..31d5bf67f28 100644
--- a/source/blender/render/intern/texture_pointdensity.c
+++ b/source/blender/render/intern/texture_pointdensity.c
@@ -169,7 +169,7 @@ static void pointdensity_cache_psys(
ParticleCacheKey *cache;
ParticleSimulationData sim = {NULL};
ParticleData *pa = NULL;
- float cfra = BKE_scene_frame_get(scene);
+ float cfra = BKE_scene_ctime_get(scene);
int i /*, Childexists*/ /* UNUSED */;
int total_particles;
int data_used;
@@ -782,7 +782,7 @@ static void particle_system_minmax(Depsgraph *depsgraph,
float max[3])
{
const float size[3] = {radius, radius, radius};
- const float cfra = BKE_scene_frame_get(scene);
+ const float cfra = BKE_scene_ctime_get(scene);
ParticleSettings *part = psys->part;
ParticleSimulationData sim = {NULL};
ParticleData *pa = NULL;
diff --git a/source/blender/sequencer/CMakeLists.txt b/source/blender/sequencer/CMakeLists.txt
index 9340cfbf03d..e324bc8b407 100644
--- a/source/blender/sequencer/CMakeLists.txt
+++ b/source/blender/sequencer/CMakeLists.txt
@@ -77,9 +77,9 @@ set(SRC
intern/proxy_job.c
intern/render.c
intern/render.h
+ intern/sequence_lookup.c
intern/sequencer.c
intern/sequencer.h
- intern/sequence_lookup.c
intern/sound.c
intern/strip_add.c
intern/strip_edit.c
diff --git a/source/blender/sequencer/SEQ_clipboard.h b/source/blender/sequencer/SEQ_clipboard.h
index 4b2bf69a8ac..ea7f01e6ae3 100644
--- a/source/blender/sequencer/SEQ_clipboard.h
+++ b/source/blender/sequencer/SEQ_clipboard.h
@@ -29,12 +29,16 @@ extern "C" {
struct ListBase;
struct Main;
+struct Scene;
+struct Sequence;
extern struct ListBase seqbase_clipboard;
extern int seqbase_clipboard_frame;
void SEQ_clipboard_pointers_store(struct Main *bmain, struct ListBase *seqbase);
void SEQ_clipboard_pointers_restore(struct ListBase *seqbase, struct Main *bmain);
void SEQ_clipboard_free(void);
+void SEQ_clipboard_active_seq_name_store(struct Scene *scene);
+bool SEQ_clipboard_pasted_seq_was_active(struct Sequence *pasted_seq);
#ifdef __cplusplus
}
diff --git a/source/blender/sequencer/intern/clipboard.c b/source/blender/sequencer/intern/clipboard.c
index e3f82dd4bb0..9e702a4e60b 100644
--- a/source/blender/sequencer/intern/clipboard.c
+++ b/source/blender/sequencer/intern/clipboard.c
@@ -24,6 +24,8 @@
* \ingroup bke
*/
+#include <string.h>
+
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
@@ -31,6 +33,7 @@
#include "DNA_sound_types.h"
#include "BLI_listbase.h"
+#include "BLI_string.h"
#include "BKE_main.h"
#include "BKE_movieclip.h"
@@ -38,6 +41,7 @@
#include "BKE_sound.h"
#include "SEQ_clipboard.h"
+#include "SEQ_select.h"
#include "sequencer.h"
@@ -55,6 +59,7 @@
ListBase seqbase_clipboard;
int seqbase_clipboard_frame;
+static char seq_clipboard_active_seq_name[SEQ_NAME_MAXSTR];
void seq_clipboard_pointers_free(struct ListBase *seqbase);
@@ -177,3 +182,26 @@ void SEQ_clipboard_pointers_restore(ListBase *seqbase, Main *bmain)
SEQ_clipboard_pointers_restore(&seq->seqbase, bmain);
}
}
+
+void SEQ_clipboard_active_seq_name_store(Scene *scene)
+{
+ Sequence *active_seq = SEQ_select_active_get(scene);
+ if (active_seq != NULL) {
+ STRNCPY(seq_clipboard_active_seq_name, active_seq->name);
+ }
+ else {
+ seq_clipboard_active_seq_name[0] = '\0';
+ }
+}
+
+/**
+ * Check if strip was active when it was copied. User should restrict this check to pasted strips
+ * before ensuring original name, because strip name comparison is used to check.
+ *
+ * \param pasted_seq: Strip that is pasted(duplicated) from clipboard
+ * \return true if strip was active, false otherwise
+ */
+bool SEQ_clipboard_pasted_seq_was_active(Sequence *pasted_seq)
+{
+ return STREQ(pasted_seq->name, seq_clipboard_active_seq_name);
+}
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 39ccc5a53e5..1f4598d33fe 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -31,6 +31,7 @@
/* dna-savable wmStructs here */
#include "BLI_compiler_attrs.h"
+#include "BLI_sys_types.h"
#include "DNA_windowmanager_types.h"
#include "WM_keymap.h"
@@ -1015,7 +1016,7 @@ bool WM_xr_action_state_get(const wmXrData *xr,
bool WM_xr_haptic_action_apply(wmXrData *xr,
const char *action_set_name,
const char *action_name,
- const long long *duration,
+ const int64_t *duration,
const float *frequency,
const float *amplitude);
void WM_xr_haptic_action_stop(wmXrData *xr, const char *action_set_name, const char *action_name);
diff --git a/source/blender/windowmanager/intern/wm_cursors.c b/source/blender/windowmanager/intern/wm_cursors.c
index 3b78327872d..93b8495b309 100644
--- a/source/blender/windowmanager/intern/wm_cursors.c
+++ b/source/blender/windowmanager/intern/wm_cursors.c
@@ -124,14 +124,14 @@ static void window_set_custom_cursor(
wmWindow *win, const uchar mask[16][2], const uchar bitmap[16][2], int hotx, int hoty)
{
GHOST_SetCustomCursorShape(
- win->ghostwin, (GHOST_TUns8 *)bitmap, (GHOST_TUns8 *)mask, 16, 16, hotx, hoty, true);
+ win->ghostwin, (uint8_t *)bitmap, (uint8_t *)mask, 16, 16, hotx, hoty, true);
}
static void window_set_custom_cursor_ex(wmWindow *win, BCursor *cursor)
{
GHOST_SetCustomCursorShape(win->ghostwin,
- (GHOST_TUns8 *)cursor->bitmap,
- (GHOST_TUns8 *)cursor->mask,
+ (uint8_t *)cursor->bitmap,
+ (uint8_t *)cursor->mask,
16,
16,
cursor->hotx,
diff --git a/source/blender/windowmanager/intern/wm_event_query.c b/source/blender/windowmanager/intern/wm_event_query.c
index 905b0f7b128..e7603a02cff 100644
--- a/source/blender/windowmanager/intern/wm_event_query.c
+++ b/source/blender/windowmanager/intern/wm_event_query.c
@@ -484,7 +484,10 @@ int WM_event_absolute_delta_y(const struct wmEvent *event)
* \{ */
#ifdef WITH_INPUT_IME
-/* most os using ctrl/oskey + space to switch ime, avoid added space */
+/**
+ * Most OS's use `Ctrl+Space` / `OsKey+Space` to switch IME,
+ * so don't type in the space character.
+ */
bool WM_event_is_ime_switch(const struct wmEvent *event)
{
return event->val == KM_PRESS && event->type == EVT_SPACEKEY &&
diff --git a/source/blender/windowmanager/intern/wm_playanim.c b/source/blender/windowmanager/intern/wm_playanim.c
index 1f081d3b02e..fa21dbcb4bb 100644
--- a/source/blender/windowmanager/intern/wm_playanim.c
+++ b/source/blender/windowmanager/intern/wm_playanim.c
@@ -1357,7 +1357,7 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr ps_void)
static void playanim_window_open(const char *title, int posx, int posy, int sizex, int sizey)
{
GHOST_GLSettings glsettings = {0};
- GHOST_TUns32 scr_w, scr_h;
+ uint32_t scr_w, scr_h;
GHOST_GetMainDisplayDimensions(g_WS.ghost_system, &scr_w, &scr_h);
@@ -1405,7 +1405,7 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
{
struct ImBuf *ibuf = NULL;
static char filepath[FILE_MAX]; /* abused to return dropped file path */
- GHOST_TUns32 maxwinx, maxwiny;
+ uint32_t maxwinx, maxwiny;
int i;
/* This was done to disambiguate the name for use under c++. */
int start_x = 0, start_y = 0;
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index 954976fddb6..1b08b8dad92 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -462,7 +462,7 @@ void wm_window_title(wmWindowManager *wm, wmWindow *win)
/* Informs GHOST of unsaved changes, to set window modified visual indicator (macOS)
* and to give hint of unsaved changes for a user warning mechanism in case of OS application
* terminate request (e.g. OS Shortcut Alt+F4, Command+Q, (...), or session end). */
- GHOST_SetWindowModifiedState(win->ghostwin, (GHOST_TUns8)!wm->file_saved);
+ GHOST_SetWindowModifiedState(win->ghostwin, (bool)!wm->file_saved);
}
}
@@ -1722,7 +1722,7 @@ static char *wm_clipboard_text_get_ex(bool selection, int *r_len, bool firstline
return NULL;
}
- char *buf = (char *)GHOST_getClipboard(selection);
+ char *buf = GHOST_getClipboard(selection);
if (!buf) {
*r_len = 0;
return NULL;
@@ -1809,10 +1809,10 @@ void WM_clipboard_text_set(const char *buf, bool selection)
}
*p2 = '\0';
- GHOST_putClipboard((GHOST_TInt8 *)newbuf, selection);
+ GHOST_putClipboard(newbuf, selection);
MEM_freeN(newbuf);
#else
- GHOST_putClipboard((GHOST_TInt8 *)buf, selection);
+ GHOST_putClipboard(buf, selection);
#endif
}
}
diff --git a/source/blender/windowmanager/xr/intern/wm_xr_actions.c b/source/blender/windowmanager/xr/intern/wm_xr_actions.c
index 51ed3dcfd3c..7eabd29baa0 100644
--- a/source/blender/windowmanager/xr/intern/wm_xr_actions.c
+++ b/source/blender/windowmanager/xr/intern/wm_xr_actions.c
@@ -462,7 +462,7 @@ bool WM_xr_action_state_get(const wmXrData *xr,
bool WM_xr_haptic_action_apply(wmXrData *xr,
const char *action_set_name,
const char *action_name,
- const long long *duration,
+ const int64_t *duration,
const float *frequency,
const float *amplitude)
{
diff --git a/tests/performance/api/__init__.py b/tests/performance/api/__init__.py
index 6f344a41841..2dc9283c44a 100644
--- a/tests/performance/api/__init__.py
+++ b/tests/performance/api/__init__.py
@@ -5,4 +5,3 @@ from .device import TestDevice, TestMachine
from .config import TestEntry, TestQueue, TestConfig
from .test import Test, TestCollection
from .graph import TestGraph
-
diff --git a/tests/performance/api/config.py b/tests/performance/api/config.py
index 900cac0a0bb..68f4df8d487 100644
--- a/tests/performance/api/config.py
+++ b/tests/performance/api/config.py
@@ -10,12 +10,14 @@ from typing import Dict, List
from .test import TestCollection
+
def get_build_hash(args: None) -> str:
import bpy
import sys
build_hash = bpy.app.build_hash.decode('utf-8')
return '' if build_hash == 'Unknown' else build_hash
+
@dataclass
class TestEntry:
"""Test to run, a combination of revision, test and device."""
@@ -42,6 +44,7 @@ class TestEntry:
for field in self.__dataclass_fields__:
setattr(self, field, json_dict[field])
+
class TestQueue:
"""Queue of tests to be run or inspected. Matches JSON file on disk."""
@@ -99,6 +102,7 @@ class TestQueue:
with open(self.filepath, 'w') as f:
json.dump(json_entries, f, indent=2)
+
class TestConfig:
"""Test configuration, containing a subset of revisions, tests and devices."""
diff --git a/tests/performance/api/device.py b/tests/performance/api/device.py
index e27540da747..b61ae42be36 100644
--- a/tests/performance/api/device.py
+++ b/tests/performance/api/device.py
@@ -4,6 +4,7 @@ import platform
import subprocess
from typing import List
+
def get_cpu_name() -> str:
# Get full CPU name.
if platform.system() == "Windows":
@@ -19,6 +20,7 @@ def get_cpu_name() -> str:
return "Unknown CPU"
+
def get_gpu_device(args: None) -> List:
# Get the list of available Cycles GPU devices.
import bpy
@@ -41,6 +43,7 @@ def get_gpu_device(args: None) -> List:
return result
+
class TestDevice:
def __init__(self, device_type: str, device_id: str, name: str, operating_system: str):
self.type = device_type
@@ -48,6 +51,7 @@ class TestDevice:
self.name = name
self.operating_system = operating_system
+
class TestMachine:
def __init__(self, env, need_gpus: bool):
operating_system = platform.system()
@@ -65,4 +69,3 @@ class TestMachine:
def cpu_device(self) -> TestDevice:
return self.devices[0]
-
diff --git a/tests/performance/api/environment.py b/tests/performance/api/environment.py
index 7c4e5e761a6..c9ddd493394 100644
--- a/tests/performance/api/environment.py
+++ b/tests/performance/api/environment.py
@@ -15,6 +15,7 @@ from typing import Callable, Dict, List
from .config import TestConfig
from .device import TestMachine
+
class TestEnvironment:
def __init__(self, blender_git_dir: pathlib.Path, base_dir: pathlib.Path):
self.blender_git_dir = blender_git_dir
diff --git a/tests/performance/api/graph.py b/tests/performance/api/graph.py
index e2d2e7d2058..eb411915ad9 100644
--- a/tests/performance/api/graph.py
+++ b/tests/performance/api/graph.py
@@ -6,6 +6,7 @@ import json
import pathlib
from typing import Dict, List
+
class TestGraph:
def __init__(self, json_filepaths: List[pathlib.Path]):
# Initialize graph from JSON file. Note that this is implemented without
@@ -102,4 +103,3 @@ class TestGraph:
contents = template.replace('%JSON_DATA%', self.json)
with open(filepath, "w") as f:
f.write(contents)
-
diff --git a/tests/performance/api/test.py b/tests/performance/api/test.py
index 23459b4b421..7e8193d2c21 100644
--- a/tests/performance/api/test.py
+++ b/tests/performance/api/test.py
@@ -4,6 +4,7 @@ import abc
import fnmatch
from typing import Dict, List
+
class Test:
@abc.abstractmethod
def name(self) -> str:
@@ -29,6 +30,7 @@ class Test:
Execute the test and report results.
"""
+
class TestCollection:
def __init__(self, env, names_filter: List=['*'], categories_filter: List=['*']):
import importlib
diff --git a/tests/performance/tests/__init__.py b/tests/performance/tests/__init__.py
index 69b72d23c3f..ac3e613174f 100644
--- a/tests/performance/tests/__init__.py
+++ b/tests/performance/tests/__init__.py
@@ -1,2 +1 @@
# Apache License, Version 2.0
-
diff --git a/tests/performance/tests/animation.py b/tests/performance/tests/animation.py
index de3b8817820..1a92f1a9718 100644
--- a/tests/performance/tests/animation.py
+++ b/tests/performance/tests/animation.py
@@ -3,6 +3,7 @@
import api
import os
+
def _run(args):
import bpy
import time
@@ -18,6 +19,7 @@ def _run(args):
result = {'time': elapsed_time}
return result
+
class AnimationTest(api.Test):
def __init__(self, filepath):
self.filepath = filepath
@@ -33,6 +35,7 @@ class AnimationTest(api.Test):
result, _ = env.run_in_blender(_run, args)
return result
+
def generate(env):
filepaths = env.find_blend_files('animation')
return [AnimationTest(filepath) for filepath in filepaths]
diff --git a/tests/performance/tests/blend_load.py b/tests/performance/tests/blend_load.py
index 4df8bd774d3..5fe498fd3d7 100644
--- a/tests/performance/tests/blend_load.py
+++ b/tests/performance/tests/blend_load.py
@@ -4,6 +4,7 @@ import api
import os
import pathlib
+
def _run(filepath):
import bpy
import time
@@ -20,6 +21,7 @@ def _run(filepath):
result = {'time': elapsed_time}
return result
+
class BlendLoadTest(api.Test):
def __init__(self, filepath):
self.filepath = filepath
@@ -34,6 +36,7 @@ class BlendLoadTest(api.Test):
result, _ = env.run_in_blender(_run, str(self.filepath))
return result
+
def generate(env):
filepaths = env.find_blend_files('*/*')
return [BlendLoadTest(filepath) for filepath in filepaths]
diff --git a/tests/performance/tests/cycles.py b/tests/performance/tests/cycles.py
index 185d4e8e6c0..f79e7333458 100644
--- a/tests/performance/tests/cycles.py
+++ b/tests/performance/tests/cycles.py
@@ -3,6 +3,7 @@
import api
import os
+
def _run(args):
import bpy
import time
@@ -39,6 +40,7 @@ def _run(args):
return None
+
class CyclesTest(api.Test):
def __init__(self, filepath):
self.filepath = filepath
@@ -74,6 +76,7 @@ class CyclesTest(api.Test):
raise Exception("Error parsing render time output")
+
def generate(env):
filepaths = env.find_blend_files('cycles-x/*')
return [CyclesTest(filepath) for filepath in filepaths]
diff --git a/tests/python/alembic_export_tests.py b/tests/python/alembic_export_tests.py
index 9d1738691f0..23a4a376533 100644
--- a/tests/python/alembic_export_tests.py
+++ b/tests/python/alembic_export_tests.py
@@ -197,7 +197,7 @@ class HierarchicalAndFlatExportTest(AbstractAlembicTest):
def test_hierarchical_export(self, tempdir: pathlib.Path):
abc = tempdir / 'cubes_hierarchical.abc'
script = "import bpy; bpy.ops.wm.alembic_export(filepath='%s', start=1, end=1, " \
- "renderable_only=True, visible_objects_only=True, flatten=False)" % abc.as_posix()
+ "visible_objects_only=True, flatten=False)" % abc.as_posix()
self.run_blender('cubes-hierarchy.blend', script)
# Now check the resulting Alembic file.
@@ -215,7 +215,7 @@ class HierarchicalAndFlatExportTest(AbstractAlembicTest):
def test_flat_export(self, tempdir: pathlib.Path):
abc = tempdir / 'cubes_flat.abc'
script = "import bpy; bpy.ops.wm.alembic_export(filepath='%s', start=1, end=1, " \
- "renderable_only=True, visible_objects_only=True, flatten=True)" % abc.as_posix()
+ "visible_objects_only=True, flatten=True)" % abc.as_posix()
self.run_blender('cubes-hierarchy.blend', script)
# Now check the resulting Alembic file.
@@ -236,7 +236,7 @@ class DupliGroupExportTest(AbstractAlembicTest):
def test_hierarchical_export(self, tempdir: pathlib.Path):
abc = tempdir / 'dupligroup_hierarchical.abc'
script = "import bpy; bpy.ops.wm.alembic_export(filepath='%s', start=1, end=1, " \
- "renderable_only=True, visible_objects_only=True, flatten=False)" % abc.as_posix()
+ "visible_objects_only=True, flatten=False)" % abc.as_posix()
self.run_blender('dupligroup-scene.blend', script)
# Now check the resulting Alembic file.
@@ -254,7 +254,7 @@ class DupliGroupExportTest(AbstractAlembicTest):
def test_flat_export(self, tempdir: pathlib.Path):
abc = tempdir / 'dupligroup_hierarchical.abc'
script = "import bpy; bpy.ops.wm.alembic_export(filepath='%s', start=1, end=1, " \
- "renderable_only=True, visible_objects_only=True, flatten=True)" % abc.as_posix()
+ "visible_objects_only=True, flatten=True)" % abc.as_posix()
self.run_blender('dupligroup-scene.blend', script)
# Now check the resulting Alembic file.
@@ -332,7 +332,7 @@ class CurveExportTest(AbstractAlembicTest):
def test_export_single_curve(self, tempdir: pathlib.Path):
abc = tempdir / 'single-curve.abc'
script = "import bpy; bpy.ops.wm.alembic_export(filepath='%s', start=1, end=1, " \
- "renderable_only=True, visible_objects_only=True, flatten=False)" % abc.as_posix()
+ "visible_objects_only=True, flatten=False)" % abc.as_posix()
self.run_blender('single-curve.blend', script)
# Now check the resulting Alembic file.
@@ -353,7 +353,7 @@ class HairParticlesExportTest(AbstractAlembicTest):
def _do_test(self, tempdir: pathlib.Path, export_hair: bool, export_particles: bool) -> pathlib.Path:
abc = tempdir / 'hair-particles.abc'
script = "import bpy; bpy.ops.wm.alembic_export(filepath='%s', start=1, end=1, " \
- "renderable_only=True, visible_objects_only=True, flatten=False, " \
+ "visible_objects_only=True, flatten=False, " \
"export_hair=%r, export_particles=%r, as_background_job=False)" \
% (abc.as_posix(), export_hair, export_particles)
self.run_blender('hair-particles.blend', script)
@@ -419,7 +419,7 @@ class UVMapExportTest(AbstractAlembicTest):
basename = 'T77021-multiple-uvmaps-animated-mesh'
abc = tempdir / f'{basename}.abc'
script = f"import bpy; bpy.ops.wm.alembic_export(filepath='{abc.as_posix()}', start=1, end=1, " \
- f"renderable_only=True, visible_objects_only=True, flatten=False)"
+ f"visible_objects_only=True, flatten=False)"
self.run_blender(f'{basename}.blend', script)
self.maxDiff = 1000
@@ -468,7 +468,7 @@ class LongNamesExportTest(AbstractAlembicTest):
def test_export_long_names(self, tempdir: pathlib.Path):
abc = tempdir / 'long-names.abc'
script = "import bpy; bpy.ops.wm.alembic_export(filepath='%s', start=1, end=1, " \
- "renderable_only=False, visible_objects_only=False, flatten=False)" % abc.as_posix()
+ "visible_objects_only=False, flatten=False)" % abc.as_posix()
self.run_blender('long-names.blend', script)
name_parts = [
@@ -565,7 +565,7 @@ class InvisibleObjectExportTest(AbstractAlembicTest):
def test_hierarchical_export(self, tempdir: pathlib.Path):
abc = tempdir / 'visibility.abc'
script = "import bpy; bpy.ops.wm.alembic_export(filepath='%s', start=1, end=2, " \
- "renderable_only=False, visible_objects_only=False)" % abc.as_posix()
+ "visible_objects_only=False)" % abc.as_posix()
self.run_blender('visibility.blend', script)
def test(cube_name: str, expect_visible: bool):
diff --git a/tests/python/bl_alembic_io_test.py b/tests/python/bl_alembic_io_test.py
index 53a0879f160..c0d0bcdea70 100644
--- a/tests/python/bl_alembic_io_test.py
+++ b/tests/python/bl_alembic_io_test.py
@@ -300,7 +300,6 @@ class CameraExportImportTest(unittest.TestCase):
abc_path = self.tempdir / "camera_transforms.abc"
self.assertIn('FINISHED', bpy.ops.wm.alembic_export(
filepath=str(abc_path),
- renderable_only=False,
flatten=flatten,
))
diff --git a/tests/python/bl_animation_fcurves.py b/tests/python/bl_animation_fcurves.py
index 2ec04749d70..9017c1ee037 100644
--- a/tests/python/bl_animation_fcurves.py
+++ b/tests/python/bl_animation_fcurves.py
@@ -40,6 +40,7 @@ class AbstractAnimationTest:
self.assertTrue(self.testdir.exists(),
'Test dir %s should exist' % self.testdir)
+
class FCurveEvaluationTest(AbstractAnimationTest, unittest.TestCase):
def test_fcurve_versioning_291(self):
# See D8752.
diff --git a/tests/python/bl_blendfile_library_overrides.py b/tests/python/bl_blendfile_library_overrides.py
index 48625a1ecdb..c9c89c01cee 100644
--- a/tests/python/bl_blendfile_library_overrides.py
+++ b/tests/python/bl_blendfile_library_overrides.py
@@ -69,7 +69,7 @@ class TestLibraryOverrides(TestHelper, unittest.TestCase):
assert(len(local_id.override_library.properties) == 1)
override_prop = local_id.override_library.properties[0]
- assert(override_prop.rna_path == "location");
+ assert(override_prop.rna_path == "location")
assert(len(override_prop.operations) == 1)
override_operation = override_prop.operations[0]
assert(override_operation.operation == 'REPLACE')
@@ -96,7 +96,7 @@ class TestLibraryOverrides(TestHelper, unittest.TestCase):
self.assertIsNone(local_id.data.override_library)
assert(len(local_id.override_library.properties) == 1)
override_prop = local_id.override_library.properties[0]
- assert(override_prop.rna_path == "scale");
+ assert(override_prop.rna_path == "scale")
assert(len(override_prop.operations) == 1)
override_operation = override_prop.operations[0]
assert(override_operation.operation == 'NOOP')
@@ -116,14 +116,14 @@ class TestLibraryOverrides(TestHelper, unittest.TestCase):
assert(len(local_id.override_library.properties) == 2)
override_prop = local_id.override_library.properties[0]
- assert(override_prop.rna_path == "scale");
+ assert(override_prop.rna_path == "scale")
assert(len(override_prop.operations) == 1)
override_operation = override_prop.operations[0]
assert(override_operation.operation == 'NOOP')
assert(override_operation.subitem_local_index == -1)
override_prop = local_id.override_library.properties[1]
- assert(override_prop.rna_path == "location");
+ assert(override_prop.rna_path == "location")
assert(len(override_prop.operations) == 1)
override_operation = override_prop.operations[0]
assert(override_operation.operation == 'REPLACE')
diff --git a/tests/python/bl_pyapi_idprop.py b/tests/python/bl_pyapi_idprop.py
index 1e570bf9a7f..38cd9d04a6b 100644
--- a/tests/python/bl_pyapi_idprop.py
+++ b/tests/python/bl_pyapi_idprop.py
@@ -140,6 +140,7 @@ class TestIdPropertyCreation(TestHelper, unittest.TestCase):
with self.assertRaises(TypeError):
self.id["a"] = self
+
class TestIdPropertyGroupView(TestHelper, unittest.TestCase):
def test_type(self):
diff --git a/tests/python/bl_run_operators_event_simulate.py b/tests/python/bl_run_operators_event_simulate.py
index 92315d3e853..1cc621b9684 100644
--- a/tests/python/bl_run_operators_event_simulate.py
+++ b/tests/python/bl_run_operators_event_simulate.py
@@ -165,6 +165,16 @@ def gen_events_type_text(text):
yield dict(type=type, value='RELEASE', **kw_extra)
+def repr_action(name, args, kwargs):
+ return "%s(%s)" % (
+ name,
+ ", ".join(
+ [repr(value) for value in args] +
+ [("%s=%r" % (key, value)) for key, value in kwargs.items()]
+ )
+ )
+
+
# -----------------------------------------------------------------------------
# Simulate Events
@@ -505,6 +515,18 @@ def argparse_create():
required=False,
)
+ parser.add_argument(
+ "--time-actions",
+ dest="time_actions",
+ default=False,
+ action="store_true",
+ help=(
+ "Display the time each action takes\n"
+ "(useful for measuring delay between key-presses)."
+ ),
+ required=False,
+ )
+
# Collect doc-strings from static methods in `actions`.
actions_docstring = []
for action_key in ACTION_DIR:
@@ -554,7 +576,7 @@ def setup_default_preferences(prefs):
# Main Function
-def main_event_iter(*, action_list):
+def main_event_iter(*, action_list, time_actions):
"""
Yield all events from action handlers.
"""
@@ -565,9 +587,18 @@ def main_event_iter(*, action_list):
yield dict(type='MOUSEMOVE', value='NOTHING', x=x_init, y=y_init)
+ if time_actions:
+ import time
+ t_prev = time.time()
+
for (op, args, kwargs) in action_list:
yield from handle_action(op, args, kwargs)
+ if time_actions:
+ t = time.time()
+ print("%.4f: %s" % ((t - t_prev), repr_action(op, args, kwargs)))
+ t_prev = t
+
def main():
from sys import argv
@@ -588,7 +619,7 @@ def main():
bpy.app.use_event_simulate = False
run_event_simulate(
- event_iter=main_event_iter(action_list=args.actions),
+ event_iter=main_event_iter(action_list=args.actions, time_actions=args.time_actions),
exit_fn=exit_fn,
)
diff --git a/tests/python/compositor_render_tests.py b/tests/python/compositor_render_tests.py
index 057d4a2e6dd..199e1c13b8e 100644
--- a/tests/python/compositor_render_tests.py
+++ b/tests/python/compositor_render_tests.py
@@ -16,6 +16,7 @@ try:
except ImportError:
inside_blender = False
+
def get_arguments(filepath, output_filepath):
return [
"--background",
diff --git a/tests/python/cycles_render_tests.py b/tests/python/cycles_render_tests.py
index 36c3f7d9fe5..ca0bc9f18b9 100644
--- a/tests/python/cycles_render_tests.py
+++ b/tests/python/cycles_render_tests.py
@@ -57,6 +57,7 @@ BLACKLIST_GPU = [
'transparent_shadow_hair.*.blend',
]
+
def get_arguments(filepath, output_filepath):
dirname = os.path.dirname(filepath)
basedir = os.path.dirname(dirname)
diff --git a/tests/python/modules/mesh_test.py b/tests/python/modules/mesh_test.py
index 1749e798a32..6d921959e6f 100644
--- a/tests/python/modules/mesh_test.py
+++ b/tests/python/modules/mesh_test.py
@@ -680,7 +680,7 @@ class RunTest:
test_name = each_test.test_name
if self.verbose:
print()
- print("Running test {}/{}: {}...".format(test_number+1, len(self.tests), test_name))
+ print("Running test {}/{}: {}...".format(test_number + 1, len(self.tests), test_name))
success = self.run_test(test_name)
if not success:
diff --git a/tests/python/modules/render_report.py b/tests/python/modules/render_report.py
index c1ae0b05fcd..560f8e33585 100755
--- a/tests/python/modules/render_report.py
+++ b/tests/python/modules/render_report.py
@@ -287,7 +287,7 @@ class Report:
-moz-background-size:50px 50px;
background-size:50px 50px;
- -webkit-background-size:50px 51px; /* override value for shitty webkit */
+ -webkit-background-size:50px 51px; /* Override value for silly webkit. */
background-position:0 0, 25px 0, 25px -25px, 0px 25px;
}}
diff --git a/tests/python/operators.py b/tests/python/operators.py
index c209b01c20c..4501df82175 100644
--- a/tests/python/operators.py
+++ b/tests/python/operators.py
@@ -321,7 +321,7 @@ def main():
MeshTest("CubeEdgeUnsubdivide", "testCubeEdgeUnsubdivide", "expectedCubeEdgeUnsubdivide",
[OperatorSpecEditMode("unsubdivide", {}, "EDGE", {i for i in range(6)})]),
MeshTest("UVSphereUnsubdivide", "testUVSphereUnsubdivide", "expectedUVSphereUnsubdivide",
- [OperatorSpecEditMode("unsubdivide", {'iterations': 9}, "FACE", {i for i in range(512)})]),
+ [OperatorSpecEditMode("unsubdivide", {'iterations': 9}, "FACE", {i for i in range(512)})]),
# vert connect path
# Tip: It works only if there is an already existing face or more than 2 vertices.