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authorHans Goudey <h.goudey@me.com>2021-03-14 07:45:41 +0300
committerHans Goudey <h.goudey@me.com>2021-03-14 07:45:41 +0300
commit41238bba45629a0196c44ecdbc20e3bb29ab2857 (patch)
treed4e384cde78ac348451bfa46934465a04eede4cb
parent0732e3de352570a8b175083a1377e61f130b3397 (diff)
-rw-r--r--source/blender/blenkernel/intern/node.cc3
-rw-r--r--source/blender/makesdna/DNA_node_types.h11
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c35
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc124
4 files changed, 134 insertions, 39 deletions
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index 7835217c2ab..2874c5c3a96 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -4810,8 +4810,9 @@ static void registerGeometryNodes()
register_node_type_geo_mesh_primitive_cone();
register_node_type_geo_mesh_primitive_cube();
register_node_type_geo_mesh_primitive_cylinder();
- register_node_type_geo_mesh_primitive_uv_sphere();
register_node_type_geo_mesh_primitive_ico_sphere();
+ register_node_type_geo_mesh_primitive_line();
+ register_node_type_geo_mesh_primitive_uv_sphere();
register_node_type_geo_object_info();
register_node_type_geo_point_distribute();
register_node_type_geo_point_instance();
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 74a9f094247..3f1723af962 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -1252,6 +1252,8 @@ typedef struct NodeGeometryMeshCone {
typedef struct NodeGeometryMeshLine {
/* GeometryNodeMeshLineMode. */
uint8_t mode;
+ /* GeometryNodeMeshLineCountMode. */
+ uint8_t count_mode;
} NodeGeometryMeshLine;
/* script node mode */
@@ -1737,10 +1739,15 @@ typedef enum GeometryNodeMeshCircleFillType {
} GeometryNodeMeshCircleFillType;
typedef enum GeometryNodeMeshLineMode {
- GEO_NODE_MESH_LINE_MODE_START_END = 0,
- GEO_NODE_MESH_LINE_MODE_DIRECTION = 1,
+ GEO_NODE_MESH_LINE_MODE_END_POINTS = 0,
+ GEO_NODE_MESH_LINE_MODE_OFFSET = 1,
} GeometryNodeMeshLineMode;
+typedef enum GeometryNodeMeshLineCountMode {
+ GEO_NODE_MESH_LINE_COUNT_TOTAL = 0,
+ GEO_NODE_MESH_LINE_COUNT_RESOLUTION = 1,
+} GeometryNodeMeshLineCountMode;
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index fd726b82d35..4503e26359d 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -9281,12 +9281,45 @@ static void def_geo_mesh_line(StructRNA *srna)
{
PropertyRNA *prop;
+ static EnumPropertyItem mode_items[] = {
+ {GEO_NODE_MESH_LINE_MODE_OFFSET,
+ "OFFSET",
+ 0,
+ "Offset",
+ "Specify the offset from one vertex to the next"},
+ {GEO_NODE_MESH_LINE_MODE_END_POINTS,
+ "END_POINTS",
+ 0,
+ "End Points",
+ "Specify the line's start and end points"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ static EnumPropertyItem count_mode_items[] = {
+ {GEO_NODE_MESH_LINE_COUNT_TOTAL,
+ "TOTAL",
+ 0,
+ "Count",
+ "Specify the total number of vertices"},
+ {GEO_NODE_MESH_LINE_COUNT_RESOLUTION,
+ "RESOLUTION",
+ 0,
+ "Resolution",
+ "Specify the distance between vertices"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
RNA_def_struct_sdna_from(srna, "NodeGeometryMeshLine", "storage");
prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_items(prop, rna_node_geometry_mesh_circle_fill_type_items);
+ RNA_def_property_enum_items(prop, mode_items);
RNA_def_property_ui_text(prop, "Mode", "");
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_socket_update");
+
+ prop = RNA_def_property(srna, "count_mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, count_mode_items);
+ RNA_def_property_ui_text(prop, "Count Mode", "");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_socket_update");
}
/* -------------------------------------------------------------------------- */
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
index da02d796ffd..cf00479ce32 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
@@ -28,10 +28,19 @@
#include "node_geometry_util.hh"
static bNodeSocketTemplate geo_node_mesh_primitive_line_in[] = {
- // {SOCK_INT, N_("Vertices"), 32, 0.0f, 0.0f, 0.0f, 3, 4096},
- // {SOCK_FLOAT, N_("Radius"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, PROP_DISTANCE},
- // {SOCK_VECTOR, N_("Location"), 0.0f, 0.0f, 0.0f, 1.0f, -FLT_MAX, FLT_MAX, PROP_TRANSLATION},
- // {SOCK_VECTOR, N_("Rotation"), 0.0f, 0.0f, 0.0f, 1.0f, -FLT_MAX, FLT_MAX, PROP_EULER},
+ {SOCK_INT, N_("Count"), 10, 0.0f, 0.0f, 0.0f, 1, 10000},
+ {SOCK_FLOAT, N_("Resolution"), 1.0f, 0.0f, 0.0f, 0.0f, 0.01f, FLT_MAX, PROP_DISTANCE},
+ {SOCK_VECTOR,
+ N_("Start Location"),
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ -FLT_MAX,
+ FLT_MAX,
+ PROP_TRANSLATION},
+ {SOCK_VECTOR, N_("End Location"), 0.0f, 0.0f, 0.0f, 1.0f, -FLT_MAX, FLT_MAX, PROP_TRANSLATION},
+ {SOCK_VECTOR, N_("Offset"), 1.0f, 0.0f, 0.0f, 1.0f, -FLT_MAX, FLT_MAX, PROP_TRANSLATION},
{-1, ""},
};
@@ -46,7 +55,10 @@ static void geo_node_mesh_primitive_line_layout(uiLayout *layout,
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
- uiItemR(layout, ptr, "mode", 0, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
+ if (RNA_enum_get(ptr, "mode") == GEO_NODE_MESH_LINE_MODE_END_POINTS) {
+ uiItemR(layout, ptr, "count_mode", 0, "", ICON_NONE);
+ }
}
static void geo_node_mesh_primitive_line_init(bNodeTree *UNUSED(ntree), bNode *node)
@@ -54,39 +66,63 @@ static void geo_node_mesh_primitive_line_init(bNodeTree *UNUSED(ntree), bNode *n
NodeGeometryMeshLine *node_storage = (NodeGeometryMeshLine *)MEM_callocN(
sizeof(NodeGeometryMeshLine), __func__);
- node_storage->mode = GEO_NODE_MESH_LINE_MODE_DIRECTION;
+ node_storage->mode = GEO_NODE_MESH_LINE_MODE_OFFSET;
+ node_storage->count_mode = GEO_NODE_MESH_LINE_COUNT_TOTAL;
node->storage = node_storage;
}
-namespace blender::nodes {
-
-static int line_vert_total(const GeometryNodeMeshLineMode fill_type, const int verts_num)
+static void geo_node_mesh_primitive_line_update(bNodeTree *UNUSED(tree), bNode *node)
{
- return 0;
+ bNodeSocket *count_socket = (bNodeSocket *)node->inputs.first;
+ bNodeSocket *resolution_socket = count_socket->next;
+ bNodeSocket *start_socket = resolution_socket->next;
+ bNodeSocket *end_socket = start_socket->next;
+ bNodeSocket *offset_socket = end_socket->next;
+
+ const NodeGeometryMeshLine &storage = *(const NodeGeometryMeshLine *)node->storage;
+ const GeometryNodeMeshLineMode mode = (const GeometryNodeMeshLineMode)storage.mode;
+ const GeometryNodeMeshLineCountMode count_mode = (const GeometryNodeMeshLineCountMode)
+ storage.count_mode;
+
+ nodeSetSocketAvailability(end_socket, mode == GEO_NODE_MESH_LINE_MODE_END_POINTS);
+ nodeSetSocketAvailability(resolution_socket,
+ mode == GEO_NODE_MESH_LINE_MODE_END_POINTS &&
+ count_mode == GEO_NODE_MESH_LINE_COUNT_RESOLUTION);
+ nodeSetSocketAvailability(count_socket,
+ mode == GEO_NODE_MESH_LINE_MODE_OFFSET ||
+ count_mode == GEO_NODE_MESH_LINE_COUNT_TOTAL);
+ nodeSetSocketAvailability(offset_socket, mode == GEO_NODE_MESH_LINE_MODE_OFFSET);
}
-static int line_edge_total(const GeometryNodeMeshLineMode fill_type, const int verts_num)
+namespace blender::nodes {
+
+static void fill_edge_data(MutableSpan<MEdge> edges)
{
- return 0;
+ for (const int i : edges.index_range()) {
+ edges[i].v1 = i;
+ edges[i].v2 = i + 1;
+ edges[i].flag |= ME_LOOSEEDGE;
+ }
}
-static Mesh *create_line_mesh(const float radius,
- const int verts_num,
- const GeometryNodeMeshLineMode fill_type)
+static Mesh *create_line_mesh(const float3 start, const float3 delta, const int count)
{
- Mesh *mesh = BKE_mesh_new_nomain(
- line_vert_total(fill_type, verts_num), line_edge_total(fill_type, verts_num), 0, 0, 0);
+ Mesh *mesh = BKE_mesh_new_nomain(count, count - 1, 0, 0, 0);
MutableSpan<MVert> verts = MutableSpan<MVert>(mesh->mvert, mesh->totvert);
MutableSpan<MEdge> edges = MutableSpan<MEdge>(mesh->medge, mesh->totedge);
- /* Set loose edge flags. */
- for (const int i : IndexRange(verts_num)) {
- MEdge &edge = edges[i];
- edge.flag |= ME_LOOSEEDGE;
+ short normal[3];
+ normal_float_to_short_v3(normal, delta.normalized());
+
+ float3 co = start;
+ for (const int i : verts.index_range()) {
+ copy_v3_v3(verts[i].co, co);
+ copy_v3_v3_short(verts[i].no, normal);
+ co += delta;
}
- BLI_assert(BKE_mesh_is_valid(mesh));
+ fill_edge_data(edges);
return mesh;
}
@@ -94,20 +130,37 @@ static Mesh *create_line_mesh(const float radius,
static void geo_node_mesh_primitive_line_exec(GeoNodeExecParams params)
{
const NodeGeometryMeshLine &storage = *(const NodeGeometryMeshLine *)params.node().storage;
- const GeometryNodeMeshLineMode fill_type = (const GeometryNodeMeshLineMode)storage.mode;
-
- const int verts_num = params.extract_input<int>("Vertices");
- if (verts_num < 3) {
- params.set_output("Geometry", GeometrySet());
- return;
+ const GeometryNodeMeshLineMode mode = (const GeometryNodeMeshLineMode)storage.mode;
+ const GeometryNodeMeshLineCountMode count_mode = (const GeometryNodeMeshLineCountMode)
+ storage.count_mode;
+
+ Mesh *mesh = nullptr;
+ const float3 start = params.extract_input<float3>("Start Location");
+ if (mode == GEO_NODE_MESH_LINE_MODE_END_POINTS) {
+ const float3 end = params.extract_input<float3>("End Location");
+ const float3 total_delta = end - start;
+
+ int count;
+ float3 delta;
+ if (count_mode == GEO_NODE_MESH_LINE_COUNT_RESOLUTION) {
+ const float resolution = params.extract_input<float>("Resolution");
+ count = total_delta.length() / resolution;
+ delta = total_delta.normalized() * resolution;
+ }
+ else if (count_mode == GEO_NODE_MESH_LINE_COUNT_TOTAL) {
+ count = params.extract_input<int>("Count");
+ delta = total_delta / count;
+ }
+
+ if (count > 0) {
+ mesh = create_line_mesh(start, delta, count);
+ }
+ }
+ else if (mode == GEO_NODE_MESH_LINE_MODE_OFFSET) {
+ const float3 delta = params.extract_input<float3>("Offset");
+ const int count = params.extract_input<int>("Count");
+ mesh = create_line_mesh(start, delta, count);
}
-
- const float radius = params.extract_input<float>("Radius");
- const float3 location = params.extract_input<float3>("Location");
- const float3 rotation = params.extract_input<float3>("Rotation");
-
- Mesh *mesh = create_line_mesh(radius, verts_num, fill_type);
- BLI_assert(BKE_mesh_is_valid(mesh));
params.set_output("Geometry", GeometrySet::create_with_mesh(mesh));
}
@@ -122,6 +175,7 @@ void register_node_type_geo_mesh_primitive_line()
node_type_socket_templates(
&ntype, geo_node_mesh_primitive_line_in, geo_node_mesh_primitive_line_out);
node_type_init(&ntype, geo_node_mesh_primitive_line_init);
+ node_type_update(&ntype, geo_node_mesh_primitive_line_update);
node_type_storage(
&ntype, "NodeGeometryMeshLine", node_free_standard_storage, node_copy_standard_storage);
ntype.geometry_node_execute = blender::nodes::geo_node_mesh_primitive_line_exec;