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AgeCommit message (Expand)Author
2021-03-14Add functional line nodetemp-geometry-nodes-mesh-primitive-lineHans Goudey
2021-03-14Merge branch 'geometry-nodes-mesh-primitives' into temp-geometry-nodes-mesh-p...Hans Goudey
2021-03-14Cleanup: Remove unused includes, change switch to ifHans Goudey
2021-03-14Add boilerplate code for a line primitiveHans Goudey
2021-03-14Cleanup: SpellingHans Goudey
2021-03-14Cleanup: remove staticHans Goudey
2021-03-14Cleanup, revert some changesHans Goudey
2021-03-14Revert changes split to a separate patchHans Goudey
2021-03-14Rename and reorder variables for consistencyHans Goudey
2021-03-14Move cylinder / cone code to cone fileHans Goudey
2021-03-14Merge branch 'master' into geometry-nodes-mesh-primitivesHans Goudey
2021-03-14Nodes: Add distance float socket typeHans Goudey
2021-03-14Cleanup: EEVEE: Silence warningClément Foucault
2021-03-14EEVEE: RenderPass: Fix Ambient Occlusion passClément Foucault
2021-03-14Cleanup: EEVEE: Remove the horizon search layered shaderClément Foucault
2021-03-14EEVEE: Planar reflections: Fix ambient occlusion broken in reflectionsClément Foucault
2021-03-14Nodes: Move group input and output to a consistent menu locationHans Goudey
2021-03-13Merge branch 'master' into geometry-nodes-mesh-primitivesHans Goudey
2021-03-13EEVEE: ScreenSpaceReflections: Avoid outputing NaNsClément Foucault
2021-03-13Fix T86476 EEVEE: SSS material with variable radius can produce NaNsClément Foucault
2021-03-13EEVEE: Fix wrong sss component being affected by alphaClément Foucault
2021-03-13EEVEE: ScreenSpaceReflections: Add back multi ray-hitpoint reuseClément Foucault
2021-03-13EEVEE: ScreenSpaceReflections: Increase depth thresholdClément Foucault
2021-03-13EEVEE: ScreenSpaceReflections: Jitter starting texelClément Foucault
2021-03-13EEVEE: Fix split commitClément Foucault
2021-03-13Cleanup: EEVEE: Remove SSR shader variationsClément Foucault
2021-03-13Cleanup: EEVEE: Split effect_ssr.glslClément Foucault
2021-03-13Cleanup: EEVEE: Remove hammersley texture and split hammersley codeClément Foucault
2021-03-13Cleanup: EEVEE: Make bsdf_sampling_lib.glsl more tidyClément Foucault
2021-03-13Geometry Nodes: Add "normal" attribute for face normalsHans Goudey
2021-03-13Geometry Nodes: Revert current normal attribute implementationHans Goudey
2021-03-13GPencil: Remove word "Strokes" in menuAntonio Vazquez
2021-03-13Geometry Nodes: Add Attribute Convert nodeCharlie Jolly
2021-03-13Fix geometry nodes implicit conversion to booleans reversedHans Goudey
2021-03-13Merge branch 'master' into geometry-nodes-mesh-primitivesHans Goudey
2021-03-13Cleanup: add BKE_pbvh_vertex_iter_begin to clang-formatPablo Dobarro
2021-03-12Sculpt: Mask Init operatorPablo Dobarro
2021-03-12GPencil: Interpolate can use all keyframe types except breakdownAntonio Vazquez
2021-03-12GPencil: UI menu cleanupAntonio Vazquez
2021-03-12Fix T86332: setting Cycles dicing camera fails after recent changesBrecht Van Lommel
2021-03-12Fluid: Enable scale options for fluid particlesSebastián Barschkis
2021-03-12Docs: add doc-string for TransDataContainerCampbell Barton
2021-03-12Cleanup: const warningCampbell Barton
2021-03-12LibOverride Auto Resync: Add option to disable it in Experimental userpref.Bastien Montagne
2021-03-12CLOG: add support for substring matching.Bastien Montagne
2021-03-12Fix heap buffer overflow appending/linking from a blend fileSybren A. Stüvel
2021-03-12Fix T82532: Sculpt fails to redo the first sculpt session strokeCampbell Barton
2021-03-12Fix another crash in LibOverride resync code.Bastien Montagne
2021-03-12Fix compiler warning when building Cycles without EmbreeBrecht Van Lommel
2021-03-12Cleanup: fix clang-tidy errors when COM_debug is active.Jeroen Bakker