diff options
author | Michael Kowalski <makowalski@nvidia.com> | 2022-09-23 23:56:14 +0300 |
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committer | Michael Kowalski <makowalski@nvidia.com> | 2022-09-23 23:56:14 +0300 |
commit | b2ad97ba97f3e55d1dd463e29ca0b2ec6fe761e1 (patch) | |
tree | f94394835c6b731e4e379f4ef48fb78b4af4b9ca /intern/cycles/kernel/bake/bake.h | |
parent | b31807c75f0c18c43ac6979e6da57dc9d420167a (diff) | |
parent | 7e980f2b8cb96aa6d04dc72899d08473367eeeb9 (diff) |
Merge branch 'master' into tmp-usd-alab-v2-T100452tmp-usd-alab-v2-T100452
Diffstat (limited to 'intern/cycles/kernel/bake/bake.h')
-rw-r--r-- | intern/cycles/kernel/bake/bake.h | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/intern/cycles/kernel/bake/bake.h b/intern/cycles/kernel/bake/bake.h index 9d53d71b431..384ca9168f0 100644 --- a/intern/cycles/kernel/bake/bake.h +++ b/intern/cycles/kernel/bake/bake.h @@ -4,7 +4,8 @@ #pragma once #include "kernel/camera/projection.h" -#include "kernel/integrator/shader_eval.h" +#include "kernel/integrator/displacement_shader.h" +#include "kernel/integrator/surface_shader.h" #include "kernel/geom/geom.h" @@ -25,7 +26,7 @@ ccl_device void kernel_displace_evaluate(KernelGlobals kg, /* Evaluate displacement shader. */ const float3 P = sd.P; - shader_eval_displacement(kg, INTEGRATOR_STATE_NULL, &sd); + displacement_shader_eval(kg, INTEGRATOR_STATE_NULL, &sd); float3 D = sd.P - P; object_inverse_dir_transform(kg, &sd, &D); @@ -64,10 +65,10 @@ ccl_device void kernel_background_evaluate(KernelGlobals kg, /* Evaluate shader. * This is being evaluated for all BSDFs, so path flag does not contain a specific type. */ const uint32_t path_flag = PATH_RAY_EMISSION; - shader_eval_surface<KERNEL_FEATURE_NODE_MASK_SURFACE_LIGHT & + surface_shader_eval<KERNEL_FEATURE_NODE_MASK_SURFACE_LIGHT & ~(KERNEL_FEATURE_NODE_RAYTRACE | KERNEL_FEATURE_NODE_LIGHT_PATH)>( kg, INTEGRATOR_STATE_NULL, &sd, NULL, path_flag); - Spectrum color = shader_background_eval(&sd); + Spectrum color = surface_shader_background(&sd); #ifdef __KERNEL_DEBUG_NAN__ if (!isfinite_safe(color)) { @@ -99,12 +100,12 @@ ccl_device void kernel_curve_shadow_transparency_evaluate( shader_setup_from_curve(kg, &sd, in.object, in.prim, __float_as_int(in.v), in.u); /* Evaluate transparency. */ - shader_eval_surface<KERNEL_FEATURE_NODE_MASK_SURFACE_SHADOW & + surface_shader_eval<KERNEL_FEATURE_NODE_MASK_SURFACE_SHADOW & ~(KERNEL_FEATURE_NODE_RAYTRACE | KERNEL_FEATURE_NODE_LIGHT_PATH)>( kg, INTEGRATOR_STATE_NULL, &sd, NULL, PATH_RAY_SHADOW); /* Write output. */ - output[offset] = clamp(average(shader_bsdf_transparency(kg, &sd)), 0.0f, 1.0f); + output[offset] = clamp(average(surface_shader_transparency(kg, &sd)), 0.0f, 1.0f); } CCL_NAMESPACE_END |