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author | Philipp Oeser <info@graphics-engineer.com> | 2021-12-20 12:01:18 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2022-01-09 13:31:57 +0300 |
commit | 5519a6a52062cb240fa00bb97a261bee38974bf2 (patch) | |
tree | 912cd767803266d2ccc94ee45629916cea3777d3 /release | |
parent | c5ee3ac7e0e35e98db4e111d5b192581cebb09bd (diff) |
Fix T94243: weightpaint gradient panel shown in other places
Weightpaint gradient tool panel showed in other modes (and as a separate
panel).
Fix for fix, see
- rBf8a0e102cf5e
- rBe549d6c1bd2d
So now, check mode again and restrict to topbar (prevents an additional
panel since this is already included in the brush settings).
ref rB0837926740b3 in sculpt-dev branch, so thx @joeedh as well!
Maniphest Tasks: T94243
Differential Revision: https://developer.blender.org/D13630
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d_toolbar.py | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index 4d62d7072cb..4bd3d5cc3f2 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -694,9 +694,15 @@ class VIEW3D_PT_tools_weight_gradient(Panel, View3DPaintPanel): #bl_context = ".weightpaint" # dot on purpose (access from topbar) bl_label = "Falloff" bl_options = {'DEFAULT_CLOSED'} + # also dont draw as an extra panel in the sidebar (already included in the Brush settings) + bl_space_type = 'TOPBAR' + bl_region_type = 'HEADER' @classmethod def poll(cls, context): + # since we dont give context above, check mode here (to not show in other modes like sculpt) + if context.mode != 'PAINT_WEIGHT': + return False settings = context.tool_settings.weight_paint if settings is None: return False |