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authorJacques Lucke <jacques@blender.org>2022-02-10 20:03:37 +0300
committerJacques Lucke <jacques@blender.org>2022-02-10 20:03:37 +0300
commit25c4000796833966386b125744b17ede81aa62b1 (patch)
treee729ecb2f083835de90c808ed34d96a27c040873 /source/blender/blenkernel/BKE_mesh.h
parent720d653b418bb5760c5891a2c8b74b72ea9889a9 (diff)
Fix T95613: remove anonymous attributes when converting object
This is the same behavior as when applying a geometry nodes modifier that adds anonymous attributes.
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r--source/blender/blenkernel/BKE_mesh.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index e1c706a82dc..376bb5c8d2e 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -327,6 +327,8 @@ void BKE_mesh_vert_coords_apply_with_mat4(struct Mesh *mesh,
const float mat[4][4]);
void BKE_mesh_vert_coords_apply(struct Mesh *mesh, const float (*vert_coords)[3]);
+void BKE_mesh_anonymous_attributes_remove(struct Mesh *mesh);
+
/* *** mesh_tessellate.c *** */
/**