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AgeCommit message (Expand)Author
2022-11-12Cleanup: Simplify handling of loop to poly map in normal calculationHans Goudey
2022-11-12Cleanup: Make loop normal calculation function staticHans Goudey
2022-11-05Cleanup: Move legacy mesh conversions to proper fileHans Goudey
2022-10-12Cleanup: Use const vertex pointer argumentHans Goudey
2022-09-27Cleanup: Use signed integers for mesh vertex indicesHans Goudey
2022-09-23Fix: Crash with empty vertex group in mask modifierHans Goudey
2022-09-23Mesh: Move selection flags to generic attributesHans Goudey
2022-09-09Cleanup: Simplify BKE_mesh_nomain_to_meshHans Goudey
2022-09-08Cleanup: prefer terms verts/polys over vertices/polygonsCampbell Barton
2022-09-07Cleanup: Tweak naming for recently added mesh accessorsHans Goudey
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-08-31Mesh: Move material indices to a generic attributeHans Goudey
2022-08-17Metaball: Evaluate metaball objects as mesh componentsHans Goudey
2022-08-12Cleanup: repeated words in commentsCampbell Barton
2022-08-11Mesh: Move hide flags to generic attributesHans Goudey
2022-07-26Cleanup: Move mesh_tessellate.c to C++Hans Goudey
2022-07-12Fix threading crash due to conflict in mesh wrapper typeSergey Sharybin
2022-07-11Cleanup: spelling in commentsCampbell Barton
2022-07-08Curves: support deforming curves on surfaceJacques Lucke
2022-07-08Cleanup: Move mesh legacy conversion to a separate fileHans Goudey
2022-06-23Cleanup: Make function staticHans Goudey
2022-06-23Mesh: Add an explicit "positions changed" functionHans Goudey
2022-05-15Cleanup: Simplify loop syntax, make function staticHans Goudey
2022-05-11Mesh: Add Auto Smooth option to Shade Smooth operatorPablo Vazquez
2022-05-05Workaround T81065: Merge UV's when applying modifiersCampbell Barton
2022-04-26Cleanup: Move anonymous attribute removal to geometry componentHans Goudey
2022-04-04Cleanup: ensure space after file named in headersCampbell Barton
2022-03-28Cleanup: use "num" as a suffix in: source/blender/modifiersCampbell Barton
2022-03-22Fix T96294: Crash and error with shape key normal calculationHans Goudey
2022-02-28Cleanup: Move mesh_validate.c to C++Hans Goudey
2022-02-26Merge branch 'blender-v3.1-release'Hans Goudey
2022-02-26Fix: Failing OBJ export tests due to mesh normals commitHans Goudey
2022-02-22Merge branch 'blender-v3.1-release'Hans Goudey
2022-02-22Fix T95839: Data race when lazily creating mesh normal layersHans Goudey
2022-02-19Merge branch 'blender-v3.1-release'Hans Goudey
2022-02-18Cleanup: Remove unused argument to mesh tessellationHans Goudey
2022-02-18Mesh: Avoid creating incorrect original index layersHans Goudey
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-10Fix T95613: remove anonymous attributes when converting objectJacques Lucke
2022-01-25Fix depsgraphs sharing IDs via evaluated edit meshSergey Sharybin
2022-01-19BMesh: add mesh debug information printingCampbell Barton
2022-01-14Cleanup: spelling in comments, C++ style comments for disabled codeCampbell Barton
2022-01-13Refactor: Move normals out of MVert, lazy calculationHans Goudey
2022-01-07Cleanup: Use forward declaration of struct in headerHans Goudey
2022-01-07Cleanup: remove redundant const qualifiers for POD typesCampbell Barton
2021-12-29Cleanup: Remove unused DerivedMesh functionsHans Goudey
2021-12-10Cleanup/Docs: Add comments to Mesh header, rearrange fieldsHans Goudey
2021-12-07Cleanup: move public doc-strings into headers for 'blenkernel'Campbell Barton
2021-12-01Fix T92561: unstable particle distribution with Alembic filesKévin Dietrich
2021-11-09Fix T91923: Save/Apply as Shape Key ignores shape keysCampbell Barton