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authorJulian Eisel <eiseljulian@gmail.com>2017-04-04 22:39:57 +0300
committerJulian Eisel <eiseljulian@gmail.com>2017-04-04 22:39:57 +0300
commit7576ad3d043ac5d15e0c5a68e65339904441b5e7 (patch)
treebb990cce1eec04d45ab57e8a42af2669f9d7522f /source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl
parent10b24eabbab0193f6944cdf3bec7b386c75d5445 (diff)
parentdb0f67f46454fd0bfeb886d3e61227b65fbc6ac1 (diff)
Merge branch 'blender2.8' into transform-manipulatorstransform-manipulators
Conflicts: intern/gawain/gawain/immediate.h intern/gawain/src/immediate.c source/blender/editors/physics/physics_ops.c source/blender/editors/screen/glutil.c source/blender/editors/space_view3d/space_view3d.c source/blender/editors/space_view3d/view3d_draw.c source/blender/editors/space_view3d/view3d_edit.c source/blender/editors/space_view3d/view3d_ops.c source/blender/editors/transform/transform_manipulator.c
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl17
1 files changed, 17 insertions, 0 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl b/source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl
new file mode 100644
index 00000000000..260539f76d7
--- /dev/null
+++ b/source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl
@@ -0,0 +1,17 @@
+
+uniform vec3 light;
+
+#if __VERSION__ == 120
+ varying vec3 normal;
+ varying vec4 finalColor;
+ #define fragColor gl_FragColor
+#else
+ in vec3 normal;
+ in vec4 finalColor;
+ out vec4 fragColor;
+#endif
+
+void main()
+{
+ fragColor = finalColor * max(0.0, dot(normalize(normal), light));
+}