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Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl17
1 files changed, 17 insertions, 0 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl b/source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl
new file mode 100644
index 00000000000..260539f76d7
--- /dev/null
+++ b/source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl
@@ -0,0 +1,17 @@
+
+uniform vec3 light;
+
+#if __VERSION__ == 120
+ varying vec3 normal;
+ varying vec4 finalColor;
+ #define fragColor gl_FragColor
+#else
+ in vec3 normal;
+ in vec4 finalColor;
+ out vec4 fragColor;
+#endif
+
+void main()
+{
+ fragColor = finalColor * max(0.0, dot(normalize(normal), light));
+}