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Diffstat (limited to 'intern/cycles/kernel/split/kernel_queue_enqueue.h')
-rw-r--r--intern/cycles/kernel/split/kernel_queue_enqueue.h91
1 files changed, 91 insertions, 0 deletions
diff --git a/intern/cycles/kernel/split/kernel_queue_enqueue.h b/intern/cycles/kernel/split/kernel_queue_enqueue.h
new file mode 100644
index 00000000000..66ce2dfb6f1
--- /dev/null
+++ b/intern/cycles/kernel/split/kernel_queue_enqueue.h
@@ -0,0 +1,91 @@
+/*
+ * Copyright 2011-2016 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+CCL_NAMESPACE_BEGIN
+
+/* This kernel enqueues rays of different ray state into their
+ * appropriate queues:
+ *
+ * 1. Rays that have been determined to hit the background from the
+ * "kernel_scene_intersect" kernel are enqueued in
+ * QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS;
+ * 2. Rays that have been determined to be actively participating in pat
+ * -iteration will be enqueued into QUEUE_ACTIVE_AND_REGENERATED_RAYS.
+ *
+ * State of queue during other times this kernel is called:
+ * At entry,
+ * - QUEUE_ACTIVE_AND_REGENERATED_RAYS will be empty.
+ * - QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS will contain RAY_TO_REGENERATE
+ * and RAY_UPDATE_BUFFER rays.
+ * At exit,
+ * - QUEUE_ACTIVE_AND_REGENERATED_RAYS will be filled with RAY_ACTIVE rays.
+ * - QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS will be filled with
+ * RAY_TO_REGENERATE, RAY_UPDATE_BUFFER, RAY_HIT_BACKGROUND rays.
+ */
+ccl_device void kernel_queue_enqueue(KernelGlobals *kg,
+ ccl_local_param QueueEnqueueLocals *locals)
+{
+ /* We have only 2 cases (Hit/Not-Hit) */
+ int lidx = ccl_local_id(1) * ccl_local_size(0) + ccl_local_id(0);
+ int ray_index = ccl_global_id(1) * ccl_global_size(0) + ccl_global_id(0);
+
+ if(lidx == 0) {
+ locals->queue_atomics[0] = 0;
+ locals->queue_atomics[1] = 0;
+ }
+ ccl_barrier(CCL_LOCAL_MEM_FENCE);
+
+ int queue_number = -1;
+
+ if(IS_STATE(kernel_split_state.ray_state, ray_index, RAY_HIT_BACKGROUND) ||
+ IS_STATE(kernel_split_state.ray_state, ray_index, RAY_UPDATE_BUFFER) ||
+ IS_STATE(kernel_split_state.ray_state, ray_index, RAY_TO_REGENERATE)) {
+ queue_number = QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS;
+ }
+ else if(IS_STATE(kernel_split_state.ray_state, ray_index, RAY_ACTIVE) ||
+ IS_STATE(kernel_split_state.ray_state, ray_index, RAY_REGENERATED)) {
+ queue_number = QUEUE_ACTIVE_AND_REGENERATED_RAYS;
+ }
+
+ unsigned int my_lqidx;
+ if(queue_number != -1) {
+ my_lqidx = get_local_queue_index(queue_number, locals->queue_atomics);
+ }
+ ccl_barrier(CCL_LOCAL_MEM_FENCE);
+
+ if(lidx == 0) {
+ locals->queue_atomics[QUEUE_ACTIVE_AND_REGENERATED_RAYS] =
+ get_global_per_queue_offset(QUEUE_ACTIVE_AND_REGENERATED_RAYS,
+ locals->queue_atomics,
+ kernel_split_params.queue_index);
+ locals->queue_atomics[QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS] =
+ get_global_per_queue_offset(QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS,
+ locals->queue_atomics,
+ kernel_split_params.queue_index);
+ }
+ ccl_barrier(CCL_LOCAL_MEM_FENCE);
+
+ unsigned int my_gqidx;
+ if(queue_number != -1) {
+ my_gqidx = get_global_queue_index(queue_number,
+ kernel_split_params.queue_size,
+ my_lqidx,
+ locals->queue_atomics);
+ kernel_split_state.queue_data[my_gqidx] = ray_index;
+ }
+}
+
+CCL_NAMESPACE_END