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Diffstat (limited to 'intern/cycles/util/util_types_float3.h')
-rw-r--r--intern/cycles/util/util_types_float3.h57
1 files changed, 57 insertions, 0 deletions
diff --git a/intern/cycles/util/util_types_float3.h b/intern/cycles/util/util_types_float3.h
new file mode 100644
index 00000000000..28146ad04f7
--- /dev/null
+++ b/intern/cycles/util/util_types_float3.h
@@ -0,0 +1,57 @@
+/*
+ * Copyright 2011-2017 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef __UTIL_TYPES_FLOAT3_H__
+#define __UTIL_TYPES_FLOAT3_H__
+
+#ifndef __UTIL_TYPES_H__
+# error "Do not include this file directly, include util_types.h instead."
+#endif
+
+CCL_NAMESPACE_BEGIN
+
+#ifndef __KERNEL_GPU__
+struct ccl_try_align(16) float3 {
+#ifdef __KERNEL_SSE__
+ union {
+ __m128 m128;
+ struct { float x, y, z, w; };
+ };
+
+ __forceinline float3();
+ __forceinline float3(const float3& a);
+ __forceinline explicit float3(const __m128& a);
+
+ __forceinline operator const __m128&(void) const;
+ __forceinline operator __m128&(void);
+
+ __forceinline float3& operator =(const float3& a);
+#else /* __KERNEL_SSE__ */
+ float x, y, z, w;
+#endif /* __KERNEL_SSE__ */
+
+ __forceinline float operator[](int i) const;
+ __forceinline float& operator[](int i);
+};
+
+ccl_device_inline float3 make_float3(float f);
+ccl_device_inline float3 make_float3(float x, float y, float z);
+ccl_device_inline void print_float3(const char *label, const float3& a);
+#endif /* __KERNEL_GPU__ */
+
+CCL_NAMESPACE_END
+
+#endif /* __UTIL_TYPES_FLOAT3_H__ */