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Diffstat (limited to 'intern/ghost/intern/GHOST_System.cpp')
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diff --git a/intern/ghost/intern/GHOST_System.cpp b/intern/ghost/intern/GHOST_System.cpp
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+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+/**
+
+ * $Id$
+ * Copyright (C) 2001 NaN Technologies B.V.
+ * @author Maarten Gribnau
+ * @date May 7, 2001
+ */
+
+#include "GHOST_System.h"
+
+#include <time.h>
+
+#include "GHOST_DisplayManager.h"
+#include "GHOST_EventManager.h"
+#include "GHOST_TimerTask.h"
+#include "GHOST_TimerManager.h"
+#include "GHOST_WindowManager.h"
+
+
+GHOST_System::GHOST_System()
+: m_displayManager(0), m_timerManager(0), m_windowManager(0), m_eventManager(0)
+{
+}
+
+
+GHOST_System::~GHOST_System()
+{
+ exit();
+}
+
+
+GHOST_TUns64 GHOST_System::getMilliSeconds() const
+{
+ GHOST_TUns64 millis = ::clock();
+ if (CLOCKS_PER_SEC != 1000) {
+ millis *= 1000;
+ millis /= CLOCKS_PER_SEC;
+ }
+ return millis;
+}
+
+
+GHOST_ITimerTask* GHOST_System::installTimer(GHOST_TUns64 delay, GHOST_TUns64 interval, GHOST_TimerProcPtr timerProc, GHOST_TUserDataPtr userData)
+{
+ GHOST_TUns64 millis = getMilliSeconds();
+ GHOST_TimerTask* timer = new GHOST_TimerTask(millis+delay, interval, timerProc, userData);
+ if (timer) {
+ if (m_timerManager->addTimer(timer) == GHOST_kSuccess) {
+ // Check to see whether we need to fire the timer right away
+ m_timerManager->fireTimers(millis);
+ }
+ else {
+ delete timer;
+ timer = 0;
+ }
+ }
+ return timer;
+}
+
+
+GHOST_TSuccess GHOST_System::removeTimer(GHOST_ITimerTask* timerTask)
+{
+ GHOST_TSuccess success = GHOST_kFailure;
+ if (timerTask) {
+ success = m_timerManager->removeTimer((GHOST_TimerTask*)timerTask);
+ }
+ return success;
+}
+
+
+GHOST_TSuccess GHOST_System::disposeWindow(GHOST_IWindow* window)
+{
+ GHOST_TSuccess success;
+ if (window == m_windowManager->getFullScreenWindow()) {
+ success = endFullScreen();
+ }
+ else {
+ if (m_windowManager->getWindowFound(window)) {
+ success = m_windowManager->removeWindow(window);
+ if (success) {
+ delete window;
+ }
+ }
+ else {
+ success = GHOST_kFailure;
+ }
+ }
+ return success;
+}
+
+
+bool GHOST_System::validWindow(GHOST_IWindow* window)
+{
+ return m_windowManager->getWindowFound(window);
+}
+
+
+GHOST_TSuccess GHOST_System::beginFullScreen(const GHOST_DisplaySetting& setting, GHOST_IWindow** window,
+ bool stereoVisual)
+{
+ GHOST_TSuccess success = GHOST_kFailure;
+ GHOST_ASSERT(m_windowManager, "GHOST_System::beginFullScreen(): invalid window manager")
+ if (m_displayManager) {
+ if (!m_windowManager->getFullScreen()) {
+ m_displayManager->getCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, m_preFullScreenSetting);
+
+ //GHOST_PRINT("GHOST_System::beginFullScreen(): activating new display settings\n");
+ success = m_displayManager->setCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, setting);
+ if (success == GHOST_kSuccess) {
+ //GHOST_PRINT("GHOST_System::beginFullScreen(): creating full-screen window\n");
+ success = createFullScreenWindow((GHOST_Window**)window, stereoVisual);
+ if (success == GHOST_kSuccess) {
+ m_windowManager->beginFullScreen(*window, stereoVisual);
+ }
+ else {
+ m_displayManager->setCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, m_preFullScreenSetting);
+ }
+ }
+ }
+ }
+ if (success == GHOST_kFailure) {
+ GHOST_PRINT("GHOST_System::beginFullScreen(): could not enter full-screen mode\n");
+ }
+ return success;
+}
+
+
+GHOST_TSuccess GHOST_System::endFullScreen(void)
+{
+ GHOST_TSuccess success = GHOST_kFailure;
+ GHOST_ASSERT(m_windowManager, "GHOST_System::endFullScreen(): invalid window manager")
+ if (m_windowManager->getFullScreen()) {
+ GHOST_IWindow* window = m_windowManager->getFullScreenWindow();
+ //GHOST_PRINT("GHOST_System::endFullScreen(): leaving window manager full-screen mode\n");
+ success = m_windowManager->endFullScreen();
+ GHOST_ASSERT(m_displayManager, "GHOST_System::endFullScreen(): invalid display manager")
+ //GHOST_PRINT("GHOST_System::endFullScreen(): leaving full-screen mode\n");
+ success = m_displayManager->setCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, m_preFullScreenSetting);
+ }
+ else {
+ success = GHOST_kFailure;
+ }
+ return success;
+}
+
+
+bool GHOST_System::getFullScreen(void)
+{
+ bool fullScreen;
+ if (m_windowManager) {
+ fullScreen = m_windowManager->getFullScreen();
+ }
+ else {
+ fullScreen = false;
+ }
+ return fullScreen;
+}
+
+
+bool GHOST_System::dispatchEvents()
+{
+ bool handled;
+ if (m_eventManager) {
+ handled = m_eventManager->dispatchEvents();
+ }
+ else {
+ handled = false;
+ }
+
+ m_timerManager->fireTimers(getMilliSeconds());
+ return handled;
+}
+
+
+GHOST_TSuccess GHOST_System::addEventConsumer(GHOST_IEventConsumer* consumer)
+{
+ GHOST_TSuccess success;
+ if (m_eventManager) {
+ success = m_eventManager->addConsumer(consumer);
+ }
+ else {
+ success = GHOST_kFailure;
+ }
+ return success;
+}
+
+
+GHOST_TSuccess GHOST_System::pushEvent(GHOST_IEvent* event)
+{
+ GHOST_TSuccess success;
+ if (m_eventManager) {
+ success = m_eventManager->pushEvent(event);
+ }
+ else {
+ success = GHOST_kFailure;
+ }
+ return success;
+}
+
+
+GHOST_TSuccess GHOST_System::getModifierKeyState(GHOST_TModifierKeyMask mask, bool& isDown) const
+{
+ GHOST_ModifierKeys keys;
+ // Get the state of all modifier keys
+ GHOST_TSuccess success = getModifierKeys(keys);
+ if (success) {
+ // Isolate the state of the key requested
+ isDown = keys.get(mask);
+ }
+ return success;
+}
+
+
+GHOST_TSuccess GHOST_System::getButtonState(GHOST_TButtonMask mask, bool& isDown) const
+{
+ GHOST_Buttons buttons;
+ // Get the state of all mouse buttons
+ GHOST_TSuccess success = getButtons(buttons);
+ if (success) {
+ // Isolate the state of the mouse button requested
+ isDown = buttons.get(mask);
+ }
+ return success;
+}
+
+
+GHOST_TSuccess GHOST_System::init()
+{
+ m_timerManager = new GHOST_TimerManager ();
+ m_windowManager = new GHOST_WindowManager ();
+ m_eventManager = new GHOST_EventManager ();
+#ifdef GHOST_DEBUG
+ if (m_eventManager) {
+ //m_eventManager->addConsumer(&m_eventPrinter);
+ }
+#endif // GHOST_DEBUG
+
+ if (m_timerManager && m_windowManager && m_eventManager) {
+ return GHOST_kSuccess;
+ } else {
+ return GHOST_kFailure;
+ }
+}
+
+
+GHOST_TSuccess GHOST_System::exit()
+{
+ if (getFullScreen()) {
+ endFullScreen();
+ }
+ if (m_displayManager) {
+ delete m_displayManager;
+ m_displayManager = 0;
+ }
+ if (m_windowManager) {
+ delete m_windowManager;
+ m_windowManager = 0;
+ }
+ if (m_timerManager) {
+ delete m_timerManager;
+ m_timerManager = 0;
+ }
+ if (m_eventManager) {
+ delete m_eventManager;
+ m_eventManager = 0;
+ }
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TSuccess GHOST_System::createFullScreenWindow(GHOST_Window** window, bool stereoVisual)
+{
+ GHOST_TSuccess success;
+ GHOST_ASSERT(m_displayManager, "GHOST_System::createFullScreenWindow(): invalid display manager")
+ GHOST_DisplaySetting settings;
+
+ success = m_displayManager->getCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, settings);
+ if (success) {
+ //GHOST_PRINT("GHOST_System::createFullScreenWindow(): creating full-screen window\n");
+ *window = (GHOST_Window*)createWindow(
+ STR_String (""),
+ 0, 0, settings.xPixels, settings.yPixels,
+ GHOST_kWindowStateFullScreen,
+ GHOST_kDrawingContextTypeOpenGL,
+ stereoVisual);
+ success = *window == 0 ? GHOST_kFailure : GHOST_kSuccess;
+ }
+ return success;
+}