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/**
 * $Id$
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. The Blender
 * Foundation also sells licenses for use in proprietary software under
 * the Blender License.  See http://www.blender.org/BL/ for information
 * about this.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 */

/**

 * $Id$
 * Copyright (C) 2001 NaN Technologies B.V.
 * @author	Maarten Gribnau
 * @date	May 7, 2001
 */

#include "GHOST_System.h"

#include <time.h>

#include "GHOST_DisplayManager.h"
#include "GHOST_EventManager.h"
#include "GHOST_TimerTask.h"
#include "GHOST_TimerManager.h"
#include "GHOST_WindowManager.h"


GHOST_System::GHOST_System()
: m_displayManager(0), m_timerManager(0), m_windowManager(0), m_eventManager(0)
{
}


GHOST_System::~GHOST_System()
{
	exit();
}


GHOST_TUns64 GHOST_System::getMilliSeconds() const
{
	GHOST_TUns64 millis = ::clock();
	if (CLOCKS_PER_SEC != 1000) {
		millis *= 1000;
		millis /= CLOCKS_PER_SEC;
	}
	return millis;
}


GHOST_ITimerTask* GHOST_System::installTimer(GHOST_TUns64 delay, GHOST_TUns64 interval, GHOST_TimerProcPtr timerProc, GHOST_TUserDataPtr userData)
{
	GHOST_TUns64 millis = getMilliSeconds();
	GHOST_TimerTask* timer = new GHOST_TimerTask(millis+delay, interval, timerProc, userData);
	if (timer) {
		if (m_timerManager->addTimer(timer) == GHOST_kSuccess) {
			// Check to see whether we need to fire the timer right away
			m_timerManager->fireTimers(millis);
		}
		else {
			delete timer;
			timer = 0;
		}
	}
	return timer;
}


GHOST_TSuccess GHOST_System::removeTimer(GHOST_ITimerTask* timerTask)
{
	GHOST_TSuccess success = GHOST_kFailure;
	if (timerTask) {
		success = m_timerManager->removeTimer((GHOST_TimerTask*)timerTask);
	}
	return success;
}


GHOST_TSuccess GHOST_System::disposeWindow(GHOST_IWindow* window)
{
	GHOST_TSuccess success;
	if (window == m_windowManager->getFullScreenWindow()) {
		success = endFullScreen();
	}
	else {
		if (m_windowManager->getWindowFound(window)) {
			success = m_windowManager->removeWindow(window);
			if (success) {
				delete window;
			}
		}
		else {
			success = GHOST_kFailure;
		}
	}
	return success;
}


bool GHOST_System::validWindow(GHOST_IWindow* window)
{
	return m_windowManager->getWindowFound(window);
}


GHOST_TSuccess GHOST_System::beginFullScreen(const GHOST_DisplaySetting& setting, GHOST_IWindow** window,
											 bool stereoVisual)
{
	GHOST_TSuccess success = GHOST_kFailure;
	GHOST_ASSERT(m_windowManager, "GHOST_System::beginFullScreen(): invalid window manager")
	if (m_displayManager) {
		if (!m_windowManager->getFullScreen()) {
			m_displayManager->getCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, m_preFullScreenSetting);

            //GHOST_PRINT("GHOST_System::beginFullScreen(): activating new display settings\n");
			success = m_displayManager->setCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, setting);
			if (success == GHOST_kSuccess) {
                //GHOST_PRINT("GHOST_System::beginFullScreen(): creating full-screen window\n");
				success = createFullScreenWindow((GHOST_Window**)window, stereoVisual);
				if (success == GHOST_kSuccess) {
					m_windowManager->beginFullScreen(*window, stereoVisual);
				}
				else {
					m_displayManager->setCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, m_preFullScreenSetting);
				}
			}
		}
	}
	if (success == GHOST_kFailure) {
		GHOST_PRINT("GHOST_System::beginFullScreen(): could not enter full-screen mode\n");
	}
	return success;
}


GHOST_TSuccess GHOST_System::endFullScreen(void)
{
	GHOST_TSuccess success = GHOST_kFailure;
	GHOST_ASSERT(m_windowManager, "GHOST_System::endFullScreen(): invalid window manager")
	if (m_windowManager->getFullScreen()) {
        GHOST_IWindow* window = m_windowManager->getFullScreenWindow();
        //GHOST_PRINT("GHOST_System::endFullScreen(): leaving window manager full-screen mode\n");
		success = m_windowManager->endFullScreen();
		GHOST_ASSERT(m_displayManager, "GHOST_System::endFullScreen(): invalid display manager")
        //GHOST_PRINT("GHOST_System::endFullScreen(): leaving full-screen mode\n");
		success = m_displayManager->setCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, m_preFullScreenSetting);
	}
	else {
		success = GHOST_kFailure;
	}
	return success;
}


bool GHOST_System::getFullScreen(void)
{
	bool fullScreen;
	if (m_windowManager) {
		fullScreen = m_windowManager->getFullScreen();
	}
	else {
		fullScreen = false;
	}
	return fullScreen;
}


bool GHOST_System::dispatchEvents()
{
	bool handled;
	if (m_eventManager) {
		handled = m_eventManager->dispatchEvents();
	}
	else {
		handled = false;
	}

	m_timerManager->fireTimers(getMilliSeconds());
	return handled;
}


GHOST_TSuccess GHOST_System::addEventConsumer(GHOST_IEventConsumer* consumer)
{
	GHOST_TSuccess success;
	if (m_eventManager) {
		success = m_eventManager->addConsumer(consumer);
	}
	else {
		success = GHOST_kFailure;
	}
	return success;
}


GHOST_TSuccess GHOST_System::pushEvent(GHOST_IEvent* event)
{
	GHOST_TSuccess success;
	if (m_eventManager) {
		success = m_eventManager->pushEvent(event);
	}
	else {
		success = GHOST_kFailure;
	}
	return success;
}


GHOST_TSuccess GHOST_System::getModifierKeyState(GHOST_TModifierKeyMask mask, bool& isDown) const
{
	GHOST_ModifierKeys keys;
	// Get the state of all modifier keys 
	GHOST_TSuccess success = getModifierKeys(keys);
	if (success) {
		// Isolate the state of the key requested
		isDown = keys.get(mask);
	}
	return success;
}


GHOST_TSuccess GHOST_System::getButtonState(GHOST_TButtonMask mask, bool& isDown) const
{
	GHOST_Buttons buttons;
	// Get the state of all mouse buttons
	GHOST_TSuccess success = getButtons(buttons);
	if (success) {
		// Isolate the state of the mouse button requested
		isDown = buttons.get(mask);
	}
	return success;
}


GHOST_TSuccess GHOST_System::init()
{
	m_timerManager = new GHOST_TimerManager ();
	m_windowManager = new GHOST_WindowManager ();
	m_eventManager = new GHOST_EventManager ();
#ifdef GHOST_DEBUG
	if (m_eventManager) {
		//m_eventManager->addConsumer(&m_eventPrinter);
	}
#endif // GHOST_DEBUG

	if (m_timerManager && m_windowManager && m_eventManager) {
		return GHOST_kSuccess;
	} else {
		return GHOST_kFailure;
	}
}


GHOST_TSuccess GHOST_System::exit()
{
	if (getFullScreen()) {
		endFullScreen();
	}
	if (m_displayManager) {
		delete m_displayManager;
		m_displayManager = 0;
	}
	if (m_windowManager) {
		delete m_windowManager;
		m_windowManager = 0;
	}
	if (m_timerManager) {
		delete m_timerManager;
		m_timerManager = 0;
	}
	if (m_eventManager) {
		delete m_eventManager;
		m_eventManager = 0;
	}
	return GHOST_kSuccess;
}


GHOST_TSuccess GHOST_System::createFullScreenWindow(GHOST_Window** window, bool stereoVisual)
{
	GHOST_TSuccess success;
	GHOST_ASSERT(m_displayManager, "GHOST_System::createFullScreenWindow(): invalid display manager")
	GHOST_DisplaySetting settings;

	success = m_displayManager->getCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, settings);
	if (success) {
        //GHOST_PRINT("GHOST_System::createFullScreenWindow(): creating full-screen window\n");
		*window = (GHOST_Window*)createWindow(
					STR_String (""),
					0, 0, settings.xPixels, settings.yPixels,
					GHOST_kWindowStateFullScreen,
					GHOST_kDrawingContextTypeOpenGL,
					stereoVisual);
		success = *window == 0 ? GHOST_kFailure : GHOST_kSuccess;
	}
	return success;
}