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+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+/**
+
+ * $Id$
+ * Copyright (C) 2001 NaN Technologies B.V.
+ *
+ * @author Laurence
+ */
+
+#ifndef MT_ExpMap_H
+#define MT_ExpMap_H
+
+#include <MT_assert.h>
+
+#include "MT_Vector3.h"
+#include "MT_Quaternion.h"
+#include "MT_Matrix4x4.h"
+
+const MT_Scalar MT_EXPMAP_MINANGLE (1e-7);
+
+/**
+ * MT_ExpMap an exponential map parameterization of rotations
+ * in 3D. This implementation is derived from the paper
+ * "F. Sebastian Grassia. Practical parameterization of
+ * rotations using the exponential map. Journal of Graphics Tools,
+ * 3(3):29-48, 1998" Please go to http://www.acm.org/jgt/papers/Grassia98/
+ * for a thorough description of the theory and sample code used
+ * to derive this class.
+ *
+ * Basic overview of why this class is used.
+ * In an IK system we need to paramterize the joint angles in some
+ * way. Typically 2 parameterizations are used.
+ * - Euler Angles
+ * These suffer from singularities in the parameterization known
+ * as gimbal lock. They also do not interpolate well. For every
+ * set of euler angles there is exactly 1 corresponding 3d rotation.
+ * - Quaternions.
+ * Great for interpolating. Only unit quaternions are valid rotations
+ * means that in a differential ik solver we often stray outside of
+ * this manifold into invalid rotations. Means we have to do a lot
+ * of nasty normalizations all the time. Does not suffer from
+ * gimbal lock problems. More expensive to compute partial derivatives
+ * as there are 4 of them.
+ *
+ * So exponential map is similar to a quaternion axis/angle
+ * representation but we store the angle as the length of the
+ * axis. So require only 3 parameters. Means that all exponential
+ * maps are valid rotations. Suffers from gimbal lock. But it's
+ * possible to detect when gimbal lock is near and reparameterize
+ * away from it. Also nice for interpolating.
+ * Exponential maps are share some of the useful properties of
+ * euler and quaternion parameterizations. And are very useful
+ * for differential IK solvers.
+ */
+
+class MT_ExpMap {
+public:
+
+ /**
+ * Default constructor
+ * @warning there is no initialization in the
+ * default constructor
+ */
+
+ MT_ExpMap() {}
+ MT_ExpMap(const MT_Vector3& v) : m_v(v) {}
+
+ MT_ExpMap(const float v[3]) : m_v(v) {}
+ MT_ExpMap(const double v[3]) : m_v(v) {}
+
+ MT_ExpMap(MT_Scalar x, MT_Scalar y, MT_Scalar z) :
+ m_v(x, y, z) {}
+
+ /**
+ * Construct an exponential map from a quaternion
+ */
+
+ MT_ExpMap(
+ const MT_Quaternion &q
+ ) {
+ setRotation(q);
+ };
+
+ /**
+ * Accessors
+ * Decided not to inherit from MT_Vector3 but rather
+ * this class contains an MT_Vector3. This is because
+ * it is very dangerous to use MT_Vector3 functions
+ * on this class and some of them have no direct meaning.
+ */
+
+ MT_Vector3 &
+ vector(
+ ) {
+ return m_v;
+ };
+
+ const
+ MT_Vector3 &
+ vector(
+ ) const {
+ return m_v;
+ };
+
+ /**
+ * Set the exponential map from a quaternion
+ */
+
+ void
+ setRotation(
+ const MT_Quaternion &q
+ );
+
+ /**
+ * Convert from an exponential map to a quaternion
+ * representation
+ */
+
+ MT_Quaternion
+ getRotation(
+ ) const;
+
+ /**
+ * Convert the exponential map to a 3x3 matrix
+ */
+
+ MT_Matrix3x3
+ getMatrix(
+ ) const;
+
+ /**
+ * Force a reparameterization check of the exponential
+ * map.
+ * @param theta returns the new axis-angle.
+ * @return true iff a reParameterization took place.
+ * Use this function whenever you adjust the vector
+ * representing the exponential map.
+ */
+
+ bool
+ reParameterize(
+ MT_Scalar &theta
+ );
+
+ /**
+ * Compute the partial derivatives of the exponential
+ * map (dR/de - where R is a 4x4 matrix formed
+ * from the map) and return them as a 4x4 matrix
+ */
+
+ MT_Matrix4x4
+ partialDerivatives(
+ const int i
+ ) const ;
+
+private :
+
+ MT_Vector3 m_v;
+
+ // private methods
+
+ // Compute partial derivatives dR (3x3 rotation matrix) / dVi (EM vector)
+ // given the partial derivative dQ (Quaternion) / dVi (ith element of EM vector)
+
+
+ void
+ compute_dRdVi(
+ const MT_Quaternion &q,
+ const MT_Quaternion &dQdV,
+ MT_Matrix4x4 & dRdVi
+ ) const;
+
+ // compute partial derivatives dQ/dVi
+
+ void
+ compute_dQdVi(
+ int i,
+ MT_Quaternion & dQdX
+ ) const ;
+
+
+};
+
+
+
+#endif
+
+
+