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+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+/*
+
+*
+* Template Numerical Toolkit (TNT): Linear Algebra Module
+*
+* Mathematical and Computational Sciences Division
+* National Institute of Technology,
+* Gaithersburg, MD USA
+*
+*
+* This software was developed at the National Institute of Standards and
+* Technology (NIST) by employees of the Federal Government in the course
+* of their official duties. Pursuant to title 17 Section 105 of the
+* United States Code, this software is not subject to copyright protection
+* and is in the public domain. The Template Numerical Toolkit (TNT) is
+* an experimental system. NIST assumes no responsibility whatsoever for
+* its use by other parties, and makes no guarantees, expressed or implied,
+* about its quality, reliability, or any other characteristic.
+*
+* BETA VERSION INCOMPLETE AND SUBJECT TO CHANGE
+* see http://math.nist.gov/tnt for latest updates.
+*
+*/
+
+
+
+#ifndef LU_H
+#define LU_H
+
+// Solve system of linear equations Ax = b.
+//
+// Typical usage:
+//
+// Matrix(double) A;
+// Vector(Subscript) ipiv;
+// Vector(double) b;
+//
+// 1) LU_Factor(A,ipiv);
+// 2) LU_Solve(A,ipiv,b);
+//
+// Now b has the solution x. Note that both A and b
+// are overwritten. If these values need to be preserved,
+// one can make temporary copies, as in
+//
+// O) Matrix(double) T = A;
+// 1) LU_Factor(T,ipiv);
+// 1a) Vector(double) x=b;
+// 2) LU_Solve(T,ipiv,x);
+//
+// See details below.
+//
+
+
+// for fabs()
+//
+#include <cmath>
+
+// right-looking LU factorization algorithm (unblocked)
+//
+// Factors matrix A into lower and upper triangular matrices
+// (L and U respectively) in solving the linear equation Ax=b.
+//
+//
+// Args:
+//
+// A (input/output) Matrix(1:n, 1:n) In input, matrix to be
+// factored. On output, overwritten with lower and
+// upper triangular factors.
+//
+// indx (output) Vector(1:n) Pivot vector. Describes how
+// the rows of A were reordered to increase
+// numerical stability.
+//
+// Return value:
+//
+// int (0 if successful, 1 otherwise)
+//
+//
+
+
+namespace TNT
+{
+
+template <class MaTRiX, class VecToRSubscript>
+int LU_factor( MaTRiX &A, VecToRSubscript &indx)
+{
+ assert(A.lbound() == 1); // currently for 1-offset
+ assert(indx.lbound() == 1); // vectors and matrices
+
+ Subscript M = A.num_rows();
+ Subscript N = A.num_cols();
+
+ if (M == 0 || N==0) return 0;
+ if (indx.dim() != M)
+ indx.newsize(M);
+
+ Subscript i=0,j=0,k=0;
+ Subscript jp=0;
+
+ typename MaTRiX::element_type t;
+
+ Subscript minMN = (M < N ? M : N) ; // min(M,N);
+
+ for (j=1; j<= minMN; j++)
+ {
+
+ // find pivot in column j and test for singularity.
+
+ jp = j;
+ t = fabs(A(j,j));
+ for (i=j+1; i<=M; i++)
+ if ( fabs(A(i,j)) > t)
+ {
+ jp = i;
+ t = fabs(A(i,j));
+ }
+
+ indx(j) = jp;
+
+ // jp now has the index of maximum element
+ // of column j, below the diagonal
+
+ if ( A(jp,j) == 0 )
+ return 1; // factorization failed because of zero pivot
+
+
+ if (jp != j) // swap rows j and jp
+ for (k=1; k<=N; k++)
+ {
+ t = A(j,k);
+ A(j,k) = A(jp,k);
+ A(jp,k) =t;
+ }
+
+ if (j<M) // compute elements j+1:M of jth column
+ {
+ // note A(j,j), was A(jp,p) previously which was
+ // guarranteed not to be zero (Label #1)
+ //
+ typename MaTRiX::element_type recp = 1.0 / A(j,j);
+
+ for (k=j+1; k<=M; k++)
+ A(k,j) *= recp;
+ }
+
+
+ if (j < minMN)
+ {
+ // rank-1 update to trailing submatrix: E = E - x*y;
+ //
+ // E is the region A(j+1:M, j+1:N)
+ // x is the column vector A(j+1:M,j)
+ // y is row vector A(j,j+1:N)
+
+ Subscript ii,jj;
+
+ for (ii=j+1; ii<=M; ii++)
+ for (jj=j+1; jj<=N; jj++)
+ A(ii,jj) -= A(ii,j)*A(j,jj);
+ }
+ }
+
+ return 0;
+}
+
+
+
+
+template <class MaTRiX, class VecToR, class VecToRSubscripts>
+int LU_solve(const MaTRiX &A, const VecToRSubscripts &indx, VecToR &b)
+{
+ assert(A.lbound() == 1); // currently for 1-offset
+ assert(indx.lbound() == 1); // vectors and matrices
+ assert(b.lbound() == 1);
+
+ Subscript i,ii=0,ip,j;
+ Subscript n = b.dim();
+ typename MaTRiX::element_type sum = 0.0;
+
+ for (i=1;i<=n;i++)
+ {
+ ip=indx(i);
+ sum=b(ip);
+ b(ip)=b(i);
+ if (ii)
+ for (j=ii;j<=i-1;j++)
+ sum -= A(i,j)*b(j);
+ else if (sum) ii=i;
+ b(i)=sum;
+ }
+ for (i=n;i>=1;i--)
+ {
+ sum=b(i);
+ for (j=i+1;j<=n;j++)
+ sum -= A(i,j)*b(j);
+ b(i)=sum/A(i,i);
+ }
+
+ return 0;
+}
+
+} // namespace TNT
+
+#endif
+// LU_H