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/**
 * $Id$
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. The Blender
 * Foundation also sells licenses for use in proprietary software under
 * the Blender License.  See http://www.blender.org/BL/ for information
 * about this.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 */

/*

*
* Template Numerical Toolkit (TNT): Linear Algebra Module
*
* Mathematical and Computational Sciences Division
* National Institute of Technology,
* Gaithersburg, MD USA
*
*
* This software was developed at the National Institute of Standards and
* Technology (NIST) by employees of the Federal Government in the course
* of their official duties. Pursuant to title 17 Section 105 of the
* United States Code, this software is not subject to copyright protection
* and is in the public domain.  The Template Numerical Toolkit (TNT) is
* an experimental system.  NIST assumes no responsibility whatsoever for
* its use by other parties, and makes no guarantees, expressed or implied,
* about its quality, reliability, or any other characteristic.
*
* BETA VERSION INCOMPLETE AND SUBJECT TO CHANGE
* see http://math.nist.gov/tnt for latest updates.
*
*/



#ifndef LU_H
#define LU_H

// Solve system of linear equations Ax = b.
//
//  Typical usage:
//
//    Matrix(double) A;
//    Vector(Subscript) ipiv;
//    Vector(double) b;
//
//    1)  LU_Factor(A,ipiv);
//    2)  LU_Solve(A,ipiv,b);
//
//   Now b has the solution x.  Note that both A and b
//   are overwritten.  If these values need to be preserved, 
//   one can make temporary copies, as in 
//
//    O)  Matrix(double) T = A;
//    1)  LU_Factor(T,ipiv);
//    1a) Vector(double) x=b;
//    2)  LU_Solve(T,ipiv,x);
//
//   See details below.
//


// for fabs() 
//
#include <cmath>

// right-looking LU factorization algorithm (unblocked)
//
//   Factors matrix A into lower and upper  triangular matrices 
//   (L and U respectively) in solving the linear equation Ax=b.  
//
//
// Args:
//
// A        (input/output) Matrix(1:n, 1:n)  In input, matrix to be
//                  factored.  On output, overwritten with lower and 
//                  upper triangular factors.
//
// indx     (output) Vector(1:n)    Pivot vector. Describes how
//                  the rows of A were reordered to increase
//                  numerical stability.
//
// Return value:
//
// int      (0 if successful, 1 otherwise)
//
//


namespace TNT
{

template <class MaTRiX, class VecToRSubscript>
int LU_factor( MaTRiX &A, VecToRSubscript &indx)
{
    assert(A.lbound() == 1);                // currently for 1-offset
    assert(indx.lbound() == 1);             // vectors and matrices

    Subscript M = A.num_rows();
    Subscript N = A.num_cols();

    if (M == 0 || N==0) return 0;
    if (indx.dim() != M)
        indx.newsize(M);

    Subscript i=0,j=0,k=0;
    Subscript jp=0;

    typename MaTRiX::element_type t;

    Subscript minMN =  (M < N ? M : N) ;        // min(M,N);

    for (j=1; j<= minMN; j++)
    {

        // find pivot in column j and  test for singularity.

        jp = j;
        t = fabs(A(j,j));
        for (i=j+1; i<=M; i++)
            if ( fabs(A(i,j)) > t)
            {
                jp = i;
                t = fabs(A(i,j));
            }

        indx(j) = jp;

        // jp now has the index of maximum element 
        // of column j, below the diagonal

        if ( A(jp,j) == 0 )                 
            return 1;       // factorization failed because of zero pivot


        if (jp != j)            // swap rows j and jp
            for (k=1; k<=N; k++)
            {
                t = A(j,k);
                A(j,k) = A(jp,k);
                A(jp,k) =t;
            }

        if (j<M)                // compute elements j+1:M of jth column
        {
            // note A(j,j), was A(jp,p) previously which was
            // guarranteed not to be zero (Label #1)
            //
            typename MaTRiX::element_type recp =  1.0 / A(j,j);

            for (k=j+1; k<=M; k++)
                A(k,j) *= recp;
        }


        if (j < minMN)
        {
            // rank-1 update to trailing submatrix:   E = E - x*y;
            //
            // E is the region A(j+1:M, j+1:N)
            // x is the column vector A(j+1:M,j)
            // y is row vector A(j,j+1:N)

            Subscript ii,jj;

            for (ii=j+1; ii<=M; ii++)
                for (jj=j+1; jj<=N; jj++)
                    A(ii,jj) -= A(ii,j)*A(j,jj);
        }
    }

    return 0;
}   




template <class MaTRiX, class VecToR, class VecToRSubscripts>
int LU_solve(const MaTRiX &A, const VecToRSubscripts &indx, VecToR &b)
{
    assert(A.lbound() == 1);                // currently for 1-offset
    assert(indx.lbound() == 1);             // vectors and matrices
    assert(b.lbound() == 1);

    Subscript i,ii=0,ip,j;
    Subscript n = b.dim();
    typename MaTRiX::element_type sum = 0.0;

    for (i=1;i<=n;i++) 
    {
        ip=indx(i);
        sum=b(ip);
        b(ip)=b(i);
        if (ii)
            for (j=ii;j<=i-1;j++) 
                sum -= A(i,j)*b(j);
        else if (sum) ii=i;
            b(i)=sum;
    }
    for (i=n;i>=1;i--) 
    {
        sum=b(i);
        for (j=i+1;j<=n;j++) 
            sum -= A(i,j)*b(j);
        b(i)=sum/A(i,i);
    }

    return 0;
}

} // namespace TNT

#endif
// LU_H