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-rw-r--r--intern/CMakeLists.txt1
-rw-r--r--intern/cycles/app/CMakeLists.txt4
-rw-r--r--intern/cycles/app/opengl/display_driver.cpp2
-rw-r--r--intern/cycles/app/opengl/shader.cpp2
-rw-r--r--intern/cycles/app/opengl/window.cpp3
-rw-r--r--intern/cycles/blender/CMakeLists.txt4
-rw-r--r--intern/cycles/cmake/external_libs.cmake15
-rw-r--r--intern/cycles/device/CMakeLists.txt5
-rw-r--r--intern/cycles/device/hip/device_impl.cpp1
-rw-r--r--intern/cycles/hydra/CMakeLists.txt4
-rw-r--r--intern/cycles/hydra/display_driver.cpp2
-rw-r--r--intern/cycles/util/CMakeLists.txt1
-rw-r--r--intern/cycles/util/opengl.h2
-rw-r--r--intern/ghost/CMakeLists.txt6
-rw-r--r--intern/ghost/intern/GHOST_Context.cpp7
-rw-r--r--intern/ghost/intern/GHOST_Context.h4
-rw-r--r--intern/ghost/intern/GHOST_ContextCGL.mm2
-rw-r--r--intern/ghost/intern/GHOST_ContextD3D.cpp3
-rw-r--r--intern/ghost/intern/GHOST_ContextEGL.cpp57
-rw-r--r--intern/ghost/intern/GHOST_ContextEGL.h5
-rw-r--r--intern/ghost/intern/GHOST_ContextGLX.cpp16
-rw-r--r--intern/ghost/intern/GHOST_ContextGLX.h4
-rw-r--r--intern/ghost/intern/GHOST_ContextSDL.cpp2
-rw-r--r--intern/ghost/intern/GHOST_ContextWGL.cpp49
-rw-r--r--intern/ghost/intern/GHOST_ContextWGL.h4
-rw-r--r--intern/ghost/intern/GHOST_SystemX11.cpp10
-rw-r--r--intern/ghost/intern/GHOST_WindowSDL.cpp1
-rw-r--r--intern/ghost/intern/GHOST_WindowX11.cpp10
-rw-r--r--intern/ghost/intern/GHOST_Xr_openxr_includes.h6
-rw-r--r--intern/ghost/test/CMakeLists.txt19
-rw-r--r--intern/glew-mx/CMakeLists.txt25
-rw-r--r--intern/glew-mx/glew-mx.h57
-rw-r--r--intern/glew-mx/intern/gl-deprecated.h848
-rw-r--r--intern/glew-mx/intern/glew-mx.c66
-rw-r--r--intern/glew-mx/intern/symbol-binding.h275
-rw-r--r--intern/opencolorio/CMakeLists.txt3
-rw-r--r--intern/opensubdiv/CMakeLists.txt3
-rw-r--r--intern/opensubdiv/internal/device/device_context_glsl_compute.cc4
-rw-r--r--intern/opensubdiv/internal/device/device_context_glsl_transform_feedback.cc4
-rw-r--r--intern/opensubdiv/internal/evaluator/eval_output.h2
-rw-r--r--intern/opensubdiv/internal/evaluator/gl_compute_evaluator.cc6
-rw-r--r--intern/opensubdiv/internal/evaluator/gl_compute_evaluator.h2
42 files changed, 74 insertions, 1472 deletions
diff --git a/intern/CMakeLists.txt b/intern/CMakeLists.txt
index 6387fd016ba..e1dfc7043e9 100644
--- a/intern/CMakeLists.txt
+++ b/intern/CMakeLists.txt
@@ -11,7 +11,6 @@ add_subdirectory(memutil)
add_subdirectory(opencolorio)
add_subdirectory(opensubdiv)
add_subdirectory(mikktspace)
-add_subdirectory(glew-mx)
add_subdirectory(eigen)
add_subdirectory(sky)
diff --git a/intern/cycles/app/CMakeLists.txt b/intern/cycles/app/CMakeLists.txt
index 6aea962eab5..d46ece55256 100644
--- a/intern/cycles/app/CMakeLists.txt
+++ b/intern/cycles/app/CMakeLists.txt
@@ -44,8 +44,8 @@ endif()
if(WITH_CYCLES_STANDALONE AND WITH_CYCLES_STANDALONE_GUI)
add_definitions(${GL_DEFINITIONS})
- list(APPEND INC_SYS ${GLEW_INCLUDE_DIR} ${SDL2_INCLUDE_DIRS})
- list(APPEND LIB ${CYCLES_GL_LIBRARIES} ${CYCLES_GLEW_LIBRARIES} ${SDL2_LIBRARIES})
+ list(APPEND INC_SYS ${Epoxy_INCLUDE_DIRS} ${SDL2_INCLUDE_DIRS})
+ list(APPEND LIB ${CYCLES_GL_LIBRARIES} ${Epoxy_LIBRARIES} ${SDL2_LIBRARIES})
endif()
cycles_external_libraries_append(LIB)
diff --git a/intern/cycles/app/opengl/display_driver.cpp b/intern/cycles/app/opengl/display_driver.cpp
index 8b99f3b6feb..d9c72c07ae4 100644
--- a/intern/cycles/app/opengl/display_driver.cpp
+++ b/intern/cycles/app/opengl/display_driver.cpp
@@ -7,8 +7,8 @@
#include "util/log.h"
#include "util/string.h"
-#include <GL/glew.h>
#include <SDL.h>
+#include <epoxy/gl.h>
CCL_NAMESPACE_BEGIN
diff --git a/intern/cycles/app/opengl/shader.cpp b/intern/cycles/app/opengl/shader.cpp
index 9db9ea7fce9..4d22fc2b763 100644
--- a/intern/cycles/app/opengl/shader.cpp
+++ b/intern/cycles/app/opengl/shader.cpp
@@ -6,7 +6,7 @@
#include "util/log.h"
#include "util/string.h"
-#include <GL/glew.h>
+#include <epoxy/gl.h>
CCL_NAMESPACE_BEGIN
diff --git a/intern/cycles/app/opengl/window.cpp b/intern/cycles/app/opengl/window.cpp
index 7351ae3eecd..f3352decd08 100644
--- a/intern/cycles/app/opengl/window.cpp
+++ b/intern/cycles/app/opengl/window.cpp
@@ -11,8 +11,8 @@
#include "util/time.h"
#include "util/version.h"
-#include <GL/glew.h>
#include <SDL.h>
+#include <epoxy/gl.h>
CCL_NAMESPACE_BEGIN
@@ -294,7 +294,6 @@ void window_main_loop(const char *title,
SDL_RaiseWindow(V.window);
V.gl_context = SDL_GL_CreateContext(V.window);
- glewInit();
SDL_GL_MakeCurrent(V.window, nullptr);
window_reshape(width, height);
diff --git a/intern/cycles/blender/CMakeLists.txt b/intern/cycles/blender/CMakeLists.txt
index 4919b99cfe0..c6f8fc39623 100644
--- a/intern/cycles/blender/CMakeLists.txt
+++ b/intern/cycles/blender/CMakeLists.txt
@@ -3,7 +3,6 @@
set(INC
..
- ../../glew-mx
../../guardedalloc
../../mikktspace
../../../source/blender/makesdna
@@ -13,8 +12,8 @@ set(INC
)
set(INC_SYS
+ ${Epoxy_INCLUDE_DIRS}
${PYTHON_INCLUDE_DIRS}
- ${GLEW_INCLUDE_DIR}
)
set(SRC
@@ -64,6 +63,7 @@ set(LIB
cycles_subd
cycles_util
+ ${Epoxy_LIBRARIES}
${PYTHON_LINKFLAGS}
${PYTHON_LIBRARIES}
)
diff --git a/intern/cycles/cmake/external_libs.cmake b/intern/cycles/cmake/external_libs.cmake
index 51830250f2e..bc859d830ba 100644
--- a/intern/cycles/cmake/external_libs.cmake
+++ b/intern/cycles/cmake/external_libs.cmake
@@ -505,26 +505,19 @@ if(CYCLES_STANDALONE_REPOSITORY)
endif()
###########################################################################
-# GLEW
+# Epoxy
###########################################################################
if(CYCLES_STANDALONE_REPOSITORY)
if((WITH_CYCLES_STANDALONE AND WITH_CYCLES_STANDALONE_GUI) OR
WITH_CYCLES_HYDRA_RENDER_DELEGATE)
if(MSVC AND EXISTS ${_cycles_lib_dir})
- set(GLEW_LIBRARY "${_cycles_lib_dir}/opengl/lib/glew.lib")
- set(GLEW_INCLUDE_DIR "${_cycles_lib_dir}/opengl/include")
- add_definitions(-DGLEW_STATIC)
+ set(Epoxy_LIBRARIES "${_cycles_lib_dir}/epoxy/lib/epoxy.lib")
+ set(Epoxy_INCLUDE_DIRS "${_cycles_lib_dir}/epoxy/include")
else()
- find_package(GLEW REQUIRED)
+ find_package(Epoxy REQUIRED)
endif()
-
- set(CYCLES_GLEW_LIBRARIES ${GLEW_LIBRARY})
endif()
-else()
- # Workaround for unconventional variable name use in Blender.
- set(GLEW_INCLUDE_DIR "${GLEW_INCLUDE_PATH}")
- set(CYCLES_GLEW_LIBRARIES bf_intern_glew_mx ${BLENDER_GLEW_LIBRARIES})
endif()
###########################################################################
diff --git a/intern/cycles/device/CMakeLists.txt b/intern/cycles/device/CMakeLists.txt
index 6418801c572..71789a76406 100644
--- a/intern/cycles/device/CMakeLists.txt
+++ b/intern/cycles/device/CMakeLists.txt
@@ -3,12 +3,9 @@
set(INC
..
- ../../glew-mx
)
-set(INC_SYS
- ${GLEW_INCLUDE_DIR}
-)
+set(INC_SYS )
if(WITH_CYCLES_DEVICE_OPTIX OR WITH_CYCLES_DEVICE_CUDA)
if(WITH_CUDA_DYNLOAD)
diff --git a/intern/cycles/device/hip/device_impl.cpp b/intern/cycles/device/hip/device_impl.cpp
index 82db55ea715..a84f1edd70e 100644
--- a/intern/cycles/device/hip/device_impl.cpp
+++ b/intern/cycles/device/hip/device_impl.cpp
@@ -16,7 +16,6 @@
# include "util/log.h"
# include "util/map.h"
# include "util/md5.h"
-# include "util/opengl.h"
# include "util/path.h"
# include "util/string.h"
# include "util/system.h"
diff --git a/intern/cycles/hydra/CMakeLists.txt b/intern/cycles/hydra/CMakeLists.txt
index aa194fb936e..60bb40a0d63 100644
--- a/intern/cycles/hydra/CMakeLists.txt
+++ b/intern/cycles/hydra/CMakeLists.txt
@@ -10,14 +10,14 @@ set(INC
)
set(INC_SYS
${USD_INCLUDE_DIRS}
- ${GLEW_INCLUDE_DIR}
+ ${Epoxy_INCLUDE_DIRS}
)
set(LIB
cycles_scene
cycles_session
cycles_graph
- ${CYCLES_GLEW_LIBRARIES}
+ ${Epoxy_LIBRARIES}
)
cycles_external_libraries_append(LIB)
diff --git a/intern/cycles/hydra/display_driver.cpp b/intern/cycles/hydra/display_driver.cpp
index 0c0b577c358..1a989605335 100644
--- a/intern/cycles/hydra/display_driver.cpp
+++ b/intern/cycles/hydra/display_driver.cpp
@@ -11,7 +11,7 @@
#include "hydra/render_buffer.h"
#include "hydra/session.h"
-#include <GL/glew.h>
+#include <epoxy/gl.h>
#include <pxr/imaging/hgiGL/texture.h>
HDCYCLES_NAMESPACE_OPEN_SCOPE
diff --git a/intern/cycles/util/CMakeLists.txt b/intern/cycles/util/CMakeLists.txt
index fddac1dbbcf..17161f2c37b 100644
--- a/intern/cycles/util/CMakeLists.txt
+++ b/intern/cycles/util/CMakeLists.txt
@@ -3,7 +3,6 @@
set(INC
..
- ../../glew-mx
)
set(INC_SYS
diff --git a/intern/cycles/util/opengl.h b/intern/cycles/util/opengl.h
index 090deb861c4..fefee4ec022 100644
--- a/intern/cycles/util/opengl.h
+++ b/intern/cycles/util/opengl.h
@@ -7,6 +7,6 @@
/* OpenGL header includes, used everywhere we use OpenGL, to deal with
* platform differences in one central place. */
-#include <GL/glew.h>
+#include <epoxy/gl.h>
#endif /* __UTIL_OPENGL_H__ */
diff --git a/intern/ghost/CMakeLists.txt b/intern/ghost/CMakeLists.txt
index c681dc368bb..b854908da78 100644
--- a/intern/ghost/CMakeLists.txt
+++ b/intern/ghost/CMakeLists.txt
@@ -4,13 +4,12 @@
set(INC
.
../clog
- ../glew-mx
../../source/blender/imbuf
../../source/blender/makesdna
)
set(INC_SYS
- ${GLEW_INCLUDE_PATH}
+ ${Epoxy_INCLUDE_DIRS}
)
set(SRC
@@ -71,8 +70,7 @@ set(SRC
)
set(LIB
- bf_intern_glew_mx
- ${GLEW_LIBRARY}
+ ${Epoxy_LIBRARIES}
)
if(WITH_GHOST_DEBUG)
diff --git a/intern/ghost/intern/GHOST_Context.cpp b/intern/ghost/intern/GHOST_Context.cpp
index f9aa80dc13d..689b3240da3 100644
--- a/intern/ghost/intern/GHOST_Context.cpp
+++ b/intern/ghost/intern/GHOST_Context.cpp
@@ -10,7 +10,7 @@
#include "GHOST_Context.h"
#ifdef _WIN32
-# include <GL/wglew.h> // only for symbolic constants, do not use API functions
+# include <epoxy/wgl.h>
# include <tchar.h>
#
# ifndef ERROR_PROFILE_DOES_NOT_MATCH_DEVICE
@@ -122,11 +122,6 @@ bool win32_chk(bool result, const char *file, int line, const char *text)
#endif // _WIN32
-void GHOST_Context::initContextGLEW()
-{
- GLEW_CHK(glewInit());
-}
-
void GHOST_Context::initClearGL()
{
glClearColor(0.294, 0.294, 0.294, 0.000);
diff --git a/intern/ghost/intern/GHOST_Context.h b/intern/ghost/intern/GHOST_Context.h
index e707f1c3475..3546fb6bbc7 100644
--- a/intern/ghost/intern/GHOST_Context.h
+++ b/intern/ghost/intern/GHOST_Context.h
@@ -11,7 +11,7 @@
#include "GHOST_IContext.h"
#include "GHOST_Types.h"
-#include "glew-mx.h"
+#include <epoxy/gl.h>
#include <cstdlib> // for NULL
@@ -136,8 +136,6 @@ class GHOST_Context : public GHOST_IContext {
}
protected:
- void initContextGLEW();
-
bool m_stereoVisual;
/** Caller specified, not for internal use. */
diff --git a/intern/ghost/intern/GHOST_ContextCGL.mm b/intern/ghost/intern/GHOST_ContextCGL.mm
index dd800ef52a3..19df38abb0a 100644
--- a/intern/ghost/intern/GHOST_ContextCGL.mm
+++ b/intern/ghost/intern/GHOST_ContextCGL.mm
@@ -274,8 +274,6 @@ GHOST_TSuccess GHOST_ContextCGL::initializeDrawingContext()
}
#endif
- initContextGLEW();
-
if (m_metalView) {
if (m_defaultFramebuffer == 0) {
/* Create a virtual frame-buffer. */
diff --git a/intern/ghost/intern/GHOST_ContextD3D.cpp b/intern/ghost/intern/GHOST_ContextD3D.cpp
index ded76daa145..4fc05cf912c 100644
--- a/intern/ghost/intern/GHOST_ContextD3D.cpp
+++ b/intern/ghost/intern/GHOST_ContextD3D.cpp
@@ -10,8 +10,7 @@
#include <iostream>
#include <string>
-#include <GL/glew.h>
-#include <GL/wglew.h>
+#include <epoxy/wgl.h>
#include "GHOST_ContextD3D.h"
#include "GHOST_ContextWGL.h" /* For shared drawing */
diff --git a/intern/ghost/intern/GHOST_ContextEGL.cpp b/intern/ghost/intern/GHOST_ContextEGL.cpp
index 8c44dfe0158..c29e11ccb1d 100644
--- a/intern/ghost/intern/GHOST_ContextEGL.cpp
+++ b/intern/ghost/intern/GHOST_ContextEGL.cpp
@@ -151,15 +151,6 @@ static bool egl_chk(bool result,
# define EGL_CHK(x) egl_chk(x)
#endif
-static inline bool bindAPI(EGLenum api)
-{
- if (EGLEW_VERSION_1_2) {
- return (EGL_CHK(eglBindAPI(api)) == EGL_TRUE);
- }
-
- return false;
-}
-
#ifdef WITH_GL_ANGLE
HMODULE GHOST_ContextEGL::s_d3dcompiler = nullptr;
#endif
@@ -256,7 +247,7 @@ GHOST_TSuccess GHOST_ContextEGL::swapBuffers()
GHOST_TSuccess GHOST_ContextEGL::setSwapInterval(int interval)
{
- if (EGLEW_VERSION_1_1) {
+ if (epoxy_egl_version(m_display) >= 11) {
if (EGL_CHK(::eglSwapInterval(m_display, interval))) {
m_swap_interval = interval;
@@ -313,26 +304,13 @@ GHOST_TSuccess GHOST_ContextEGL::releaseDrawingContext()
return GHOST_kFailure;
}
-bool GHOST_ContextEGL::initContextEGLEW()
+inline bool GHOST_ContextEGL::bindAPI(EGLenum api)
{
- /* We have to manually get this function before we can call eglewInit, since
- * it requires a display argument. glewInit() does the same, but we only want
- * to initialize EGLEW here. */
- eglGetDisplay = (PFNEGLGETDISPLAYPROC)eglGetProcAddress("eglGetDisplay");
- if (eglGetDisplay == nullptr) {
- return false;
- }
-
- if (!EGL_CHK((m_display = ::eglGetDisplay(m_nativeDisplay)) != EGL_NO_DISPLAY)) {
- return false;
- }
-
- if (GLEW_CHK(eglewInit(m_display)) != GLEW_OK) {
- fprintf(stderr, "Warning! EGLEW failed to initialize properly.\n");
- return false;
+ if (epoxy_egl_version(m_display) >= 12) {
+ return (EGL_CHK(eglBindAPI(api)) == EGL_TRUE);
}
- return true;
+ return false;
}
static const std::string &api_string(EGLenum api)
@@ -355,10 +333,6 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
}
m_stereoVisual = false; /* It doesn't matter what the Window wants. */
- if (!initContextEGLEW()) {
- return GHOST_kFailure;
- }
-
#ifdef WITH_GL_ANGLE
/* `d3dcompiler_XX.dll` needs to be loaded before ANGLE will work. */
if (s_d3dcompiler == nullptr) {
@@ -380,6 +354,10 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
EGLint egl_major, egl_minor;
+ if (!EGL_CHK((m_display = ::eglGetDisplay(m_nativeDisplay)) != EGL_NO_DISPLAY)) {
+ goto error;
+ }
+
if (!EGL_CHK(::eglInitialize(m_display, &egl_major, &egl_minor))) {
goto error;
}
@@ -398,7 +376,7 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
attrib_list.reserve(20);
- if (m_api == EGL_OPENGL_ES_API && EGLEW_VERSION_1_2) {
+ if (m_api == EGL_OPENGL_ES_API && epoxy_egl_version(m_display) >= 12) {
/* According to the spec it seems that you are required to set EGL_RENDERABLE_TYPE,
* but some implementations (ANGLE) do not seem to care. */
@@ -421,9 +399,11 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
m_contextMinorVersion);
}
- if (!((m_contextMajorVersion == 1) || (m_contextMajorVersion == 2 && EGLEW_VERSION_1_3) ||
- (m_contextMajorVersion == 3 && /*EGLEW_VERSION_1_4 &&*/ EGLEW_KHR_create_context) ||
- (m_contextMajorVersion == 3 && EGLEW_VERSION_1_5))) {
+ if (!((m_contextMajorVersion == 1) ||
+ (m_contextMajorVersion == 2 && epoxy_egl_version(m_display) >= 13) ||
+ (m_contextMajorVersion == 3 &&
+ epoxy_has_egl_extension(m_display, "KHR_create_context")) ||
+ (m_contextMajorVersion == 3 && epoxy_egl_version(m_display) >= 15))) {
fprintf(stderr,
"Warning! May not be able to create a version %d.%d ES context with version %d.%d "
"of EGL\n",
@@ -488,7 +468,8 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
}
attrib_list.clear();
- if (EGLEW_VERSION_1_5 || EGLEW_KHR_create_context) {
+ if (epoxy_egl_version(m_display) >= 15 ||
+ epoxy_has_egl_extension(m_display, "KHR_create_context")) {
if (m_api == EGL_OPENGL_API || m_api == EGL_OPENGL_ES_API) {
if (m_contextMajorVersion != 0) {
attrib_list.push_back(EGL_CONTEXT_MAJOR_VERSION_KHR);
@@ -530,7 +511,7 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
}
}
- if (m_api == EGL_OPENGL_API || EGLEW_VERSION_1_5) {
+ if (m_api == EGL_OPENGL_API || epoxy_egl_version(m_display) >= 15) {
if (m_contextResetNotificationStrategy != 0) {
attrib_list.push_back(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR);
attrib_list.push_back(m_contextResetNotificationStrategy);
@@ -598,8 +579,6 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
goto error;
}
- initContextGLEW();
-
initClearGL();
::eglSwapBuffers(m_display, m_surface);
diff --git a/intern/ghost/intern/GHOST_ContextEGL.h b/intern/ghost/intern/GHOST_ContextEGL.h
index 3250dc94978..662ffa94aec 100644
--- a/intern/ghost/intern/GHOST_ContextEGL.h
+++ b/intern/ghost/intern/GHOST_ContextEGL.h
@@ -10,7 +10,8 @@
#include "GHOST_Context.h"
#include "GHOST_System.h"
-#include <GL/eglew.h>
+#include <epoxy/egl.h>
+#include <epoxy/gl.h>
#ifndef GHOST_OPENGL_EGL_CONTEXT_FLAGS
# define GHOST_OPENGL_EGL_CONTEXT_FLAGS 0
@@ -96,7 +97,7 @@ class GHOST_ContextEGL : public GHOST_Context {
EGLContext getContext() const;
private:
- bool initContextEGLEW();
+ bool bindAPI(EGLenum api);
const GHOST_System *const m_system;
diff --git a/intern/ghost/intern/GHOST_ContextGLX.cpp b/intern/ghost/intern/GHOST_ContextGLX.cpp
index b4a076e4598..ed1c874c236 100644
--- a/intern/ghost/intern/GHOST_ContextGLX.cpp
+++ b/intern/ghost/intern/GHOST_ContextGLX.cpp
@@ -95,11 +95,6 @@ GHOST_TSuccess GHOST_ContextGLX::releaseDrawingContext()
return ::glXMakeCurrent(m_display, None, nullptr) ? GHOST_kSuccess : GHOST_kFailure;
}
-void GHOST_ContextGLX::initContextGLXEW()
-{
- initContextGLEW();
-}
-
GHOST_TSuccess GHOST_ContextGLX::initializeDrawingContext()
{
GHOST_X11_ERROR_HANDLERS_OVERRIDE(handler_store);
@@ -278,18 +273,11 @@ GHOST_TSuccess GHOST_ContextGLX::initializeDrawingContext()
glXMakeCurrent(m_display, m_window, m_context);
- /* Seems that this has to be called after #glXMakeCurrent,
- * which means we cannot use `glX` extensions until after we create a context. */
- initContextGLXEW();
-
if (m_window) {
initClearGL();
::glXSwapBuffers(m_display, m_window);
}
- /* re initialize to get the extensions properly */
- initContextGLXEW();
-
version = glGetString(GL_VERSION);
if (!version || version[0] < '3' || ((version[0] == '3') && (version[2] < '3'))) {
@@ -318,7 +306,7 @@ GHOST_TSuccess GHOST_ContextGLX::releaseNativeHandles()
GHOST_TSuccess GHOST_ContextGLX::setSwapInterval(int interval)
{
- if (!GLXEW_EXT_swap_control) {
+ if (!epoxy_has_glx_extension(m_display, DefaultScreen(m_display), "GLX_EXT_swap_control")) {
::glXSwapIntervalEXT(m_display, m_window, interval);
return GHOST_kSuccess;
}
@@ -327,7 +315,7 @@ GHOST_TSuccess GHOST_ContextGLX::setSwapInterval(int interval)
GHOST_TSuccess GHOST_ContextGLX::getSwapInterval(int &intervalOut)
{
- if (GLXEW_EXT_swap_control) {
+ if (epoxy_has_glx_extension(m_display, DefaultScreen(m_display), "GLX_EXT_swap_control")) {
unsigned int interval = 0;
::glXQueryDrawable(m_display, m_window, GLX_SWAP_INTERVAL_EXT, &interval);
diff --git a/intern/ghost/intern/GHOST_ContextGLX.h b/intern/ghost/intern/GHOST_ContextGLX.h
index c6184bbd3da..d526e6b1b32 100644
--- a/intern/ghost/intern/GHOST_ContextGLX.h
+++ b/intern/ghost/intern/GHOST_ContextGLX.h
@@ -9,7 +9,7 @@
#include "GHOST_Context.h"
-#include <GL/glxew.h>
+#include <epoxy/glx.h>
#ifndef GHOST_OPENGL_GLX_CONTEXT_FLAGS
/* leave as convenience define for the future */
@@ -89,8 +89,6 @@ class GHOST_ContextGLX : public GHOST_Context {
GHOST_TSuccess getSwapInterval(int &intervalOut);
private:
- void initContextGLXEW();
-
Display *m_display;
GLXFBConfig m_fbconfig;
Window m_window;
diff --git a/intern/ghost/intern/GHOST_ContextSDL.cpp b/intern/ghost/intern/GHOST_ContextSDL.cpp
index 5b02fe1c1e6..63b5927895d 100644
--- a/intern/ghost/intern/GHOST_ContextSDL.cpp
+++ b/intern/ghost/intern/GHOST_ContextSDL.cpp
@@ -138,8 +138,6 @@ GHOST_TSuccess GHOST_ContextSDL::initializeDrawingContext()
success = (SDL_GL_MakeCurrent(m_window, m_context) < 0) ? GHOST_kFailure : GHOST_kSuccess;
- initContextGLEW();
-
initClearGL();
SDL_GL_SwapWindow(m_window);
diff --git a/intern/ghost/intern/GHOST_ContextWGL.cpp b/intern/ghost/intern/GHOST_ContextWGL.cpp
index 7417358e9ae..ac56ed45fcb 100644
--- a/intern/ghost/intern/GHOST_ContextWGL.cpp
+++ b/intern/ghost/intern/GHOST_ContextWGL.cpp
@@ -87,7 +87,7 @@ GHOST_TSuccess GHOST_ContextWGL::swapBuffers()
GHOST_TSuccess GHOST_ContextWGL::setSwapInterval(int interval)
{
- if (WGLEW_EXT_swap_control)
+ if (epoxy_has_wgl_extension(m_hDC, "WGL_EXT_swap_control"))
return WIN32_CHK(::wglSwapIntervalEXT(interval)) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
else
return GHOST_kFailure;
@@ -95,7 +95,7 @@ GHOST_TSuccess GHOST_ContextWGL::setSwapInterval(int interval)
GHOST_TSuccess GHOST_ContextWGL::getSwapInterval(int &intervalOut)
{
- if (WGLEW_EXT_swap_control) {
+ if (epoxy_has_wgl_extension(m_hDC, "WGL_EXT_swap_control")) {
intervalOut = ::wglGetSwapIntervalEXT();
return GHOST_kSuccess;
}
@@ -266,7 +266,7 @@ static HWND clone_window(HWND hWnd, LPVOID lpParam)
return hwndCloned;
}
-void GHOST_ContextWGL::initContextWGLEW(PIXELFORMATDESCRIPTOR &preferredPFD)
+void GHOST_ContextWGL::initContext(PIXELFORMATDESCRIPTOR &preferredPFD)
{
HWND dummyHWND = NULL;
@@ -319,12 +319,6 @@ void GHOST_ContextWGL::initContextWGLEW(PIXELFORMATDESCRIPTOR &preferredPFD)
if (!WIN32_CHK(::wglMakeCurrent(dummyHDC, dummyHGLRC)))
goto finalize;
- if (GLEW_CHK(glewInit()) != GLEW_OK) {
- fprintf(stderr, "Warning! Dummy GLEW/WGLEW failed to initialize properly.\n");
- }
-
- /* The following are not technically WGLEW, but they also require a context to work. */
-
#ifndef NDEBUG
free((void *)m_dummyRenderer);
free((void *)m_dummyVendor);
@@ -493,11 +487,11 @@ int GHOST_ContextWGL::choose_pixel_format(bool stereoVisual, bool needAlpha)
0 /* layer, visible, and damage masks (ignored) */
};
- initContextWGLEW(preferredPFD);
+ initContext(preferredPFD);
int iPixelFormat = 0;
- if (WGLEW_ARB_pixel_format)
+ if (epoxy_has_wgl_extension(m_hDC, "WGL_ARB_pixel_format"))
iPixelFormat = choose_pixel_format_arb(stereoVisual, needAlpha);
if (iPixelFormat == 0)
@@ -526,7 +520,7 @@ GHOST_TSuccess GHOST_ContextWGL::initializeDrawingContext()
HDC prevHDC = ::wglGetCurrentDC();
WIN32_CHK(GetLastError() == NO_ERROR);
- if (!WGLEW_ARB_create_context || ::GetPixelFormat(m_hDC) == 0) {
+ if (!epoxy_has_wgl_extension(m_hDC, "WGL_ARB_create_context") || ::GetPixelFormat(m_hDC) == 0) {
const bool needAlpha = m_alphaBackground;
int iPixelFormat;
int lastPFD;
@@ -554,41 +548,24 @@ GHOST_TSuccess GHOST_ContextWGL::initializeDrawingContext()
}
}
- if (WGLEW_ARB_create_context) {
+ if (epoxy_has_wgl_extension(m_hDC, "WGL_ARB_create_context")) {
int profileBitCore = m_contextProfileMask & WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
int profileBitCompat = m_contextProfileMask & WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
-#ifdef WITH_GLEW_ES
- int profileBitES = m_contextProfileMask & WGL_CONTEXT_ES_PROFILE_BIT_EXT;
-#endif
-
- if (!WGLEW_ARB_create_context_profile && profileBitCore)
+ if (!epoxy_has_wgl_extension(m_hDC, "WGL_ARB_create_context_profile") && profileBitCore)
fprintf(stderr, "Warning! OpenGL core profile not available.\n");
- if (!WGLEW_ARB_create_context_profile && profileBitCompat)
+ if (!epoxy_has_wgl_extension(m_hDC, "WGL_ARB_create_context_profile") && profileBitCompat)
fprintf(stderr, "Warning! OpenGL compatibility profile not available.\n");
-#ifdef WITH_GLEW_ES
- if (!WGLEW_EXT_create_context_es_profile && profileBitES && m_contextMajorVersion == 1)
- fprintf(stderr, "Warning! OpenGL ES profile not available.\n");
-
- if (!WGLEW_EXT_create_context_es2_profile && profileBitES && m_contextMajorVersion == 2)
- fprintf(stderr, "Warning! OpenGL ES2 profile not available.\n");
-#endif
-
int profileMask = 0;
- if (WGLEW_ARB_create_context_profile && profileBitCore)
+ if (epoxy_has_wgl_extension(m_hDC, "WGL_ARB_create_context_profile") && profileBitCore)
profileMask |= profileBitCore;
- if (WGLEW_ARB_create_context_profile && profileBitCompat)
+ if (epoxy_has_wgl_extension(m_hDC, "WGL_ARB_create_context_profile") && profileBitCompat)
profileMask |= profileBitCompat;
-#ifdef WITH_GLEW_ES
- if (WGLEW_EXT_create_context_es_profile && profileBitES)
- profileMask |= profileBitES;
-#endif
-
if (profileMask != m_contextProfileMask)
fprintf(stderr, "Warning! Ignoring untested OpenGL context profile mask bits.");
@@ -615,7 +592,7 @@ GHOST_TSuccess GHOST_ContextWGL::initializeDrawingContext()
}
if (m_contextResetNotificationStrategy != 0) {
- if (WGLEW_ARB_create_context_robustness) {
+ if (epoxy_has_wgl_extension(m_hDC, "WGL_ARB_create_context_robustness")) {
iAttributes.push_back(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB);
iAttributes.push_back(m_contextResetNotificationStrategy);
}
@@ -651,8 +628,6 @@ GHOST_TSuccess GHOST_ContextWGL::initializeDrawingContext()
goto error;
}
- initContextGLEW();
-
if (is_crappy_intel_card()) {
/* Some Intel cards with context 4.1 or 4.2
* don't have the point sprite enabled by default.
diff --git a/intern/ghost/intern/GHOST_ContextWGL.h b/intern/ghost/intern/GHOST_ContextWGL.h
index ca0bf70b128..3c65cb0b74e 100644
--- a/intern/ghost/intern/GHOST_ContextWGL.h
+++ b/intern/ghost/intern/GHOST_ContextWGL.h
@@ -11,7 +11,7 @@
#include "GHOST_Context.h"
-#include <GL/wglew.h>
+#include <epoxy/wgl.h>
#ifndef GHOST_OPENGL_WGL_RESET_NOTIFICATION_STRATEGY
# define GHOST_OPENGL_WGL_RESET_NOTIFICATION_STRATEGY 0
@@ -90,7 +90,7 @@ class GHOST_ContextWGL : public GHOST_Context {
int choose_pixel_format_arb(bool stereoVisual, bool needAlpha);
int _choose_pixel_format_arb_1(bool stereoVisual, bool needAlpha);
- void initContextWGLEW(PIXELFORMATDESCRIPTOR &preferredPFD);
+ void initContext(PIXELFORMATDESCRIPTOR &preferredPFD);
HWND m_hWnd;
HDC m_hDC;
diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp
index 00cc5f3af8f..d5ab1aef607 100644
--- a/intern/ghost/intern/GHOST_SystemX11.cpp
+++ b/intern/ghost/intern/GHOST_SystemX11.cpp
@@ -394,16 +394,6 @@ GHOST_IContext *GHOST_SystemX11::createOffscreenContext(GHOST_GLSettings glSetti
const bool debug_context = (glSettings.flags & GHOST_glDebugContext) != 0;
-#if defined(WITH_GL_PROFILE_CORE)
- {
- const char *version_major = (char *)glewGetString(GLEW_VERSION_MAJOR);
- if (version_major != nullptr && version_major[0] == '1') {
- fprintf(stderr, "Error: GLEW version 2.0 and above is required.\n");
- abort();
- }
- }
-#endif
-
const int profile_mask =
#ifdef WITH_GL_EGL
# if defined(WITH_GL_PROFILE_CORE)
diff --git a/intern/ghost/intern/GHOST_WindowSDL.cpp b/intern/ghost/intern/GHOST_WindowSDL.cpp
index 09192d989e4..59dc80cf7e6 100644
--- a/intern/ghost/intern/GHOST_WindowSDL.cpp
+++ b/intern/ghost/intern/GHOST_WindowSDL.cpp
@@ -6,7 +6,6 @@
#include "GHOST_WindowSDL.h"
#include "SDL_mouse.h"
-#include "glew-mx.h"
#include "GHOST_ContextSDL.h"
diff --git a/intern/ghost/intern/GHOST_WindowX11.cpp b/intern/ghost/intern/GHOST_WindowX11.cpp
index 01045c516c1..9c56a0634ff 100644
--- a/intern/ghost/intern/GHOST_WindowX11.cpp
+++ b/intern/ghost/intern/GHOST_WindowX11.cpp
@@ -1299,16 +1299,6 @@ GHOST_Context *GHOST_WindowX11::newDrawingContext(GHOST_TDrawingContextType type
* - Try 3.3 core profile
* - No fall-backs. */
-#if defined(WITH_GL_PROFILE_CORE)
- {
- const char *version_major = (char *)glewGetString(GLEW_VERSION_MAJOR);
- if (version_major != nullptr && version_major[0] == '1') {
- fprintf(stderr, "Error: GLEW version 2.0 and above is required.\n");
- abort();
- }
- }
-#endif
-
const int profile_mask =
#ifdef WITH_GL_EGL
# if defined(WITH_GL_PROFILE_CORE)
diff --git a/intern/ghost/intern/GHOST_Xr_openxr_includes.h b/intern/ghost/intern/GHOST_Xr_openxr_includes.h
index 9706f51c027..9f993ae45c2 100644
--- a/intern/ghost/intern/GHOST_Xr_openxr_includes.h
+++ b/intern/ghost/intern/GHOST_Xr_openxr_includes.h
@@ -29,11 +29,9 @@
#endif
#ifdef WITH_GHOST_X11
# ifdef WITH_GL_EGL
-/* TODO: Why do we have to create this typedef manually? */
-typedef void (*(*PFNEGLGETPROCADDRESSPROC)(const char *procname))(void);
-# include <GL/eglew.h>
+# include <epoxy/egl.h>
# else
-# include <GL/glxew.h>
+# include <epoxy/glx.h>
# endif
#endif
diff --git a/intern/ghost/test/CMakeLists.txt b/intern/ghost/test/CMakeLists.txt
index 9cc406313c7..95415f4e9b9 100644
--- a/intern/ghost/test/CMakeLists.txt
+++ b/intern/ghost/test/CMakeLists.txt
@@ -155,13 +155,6 @@ suffix_relpaths(SRC_NEW "${SRC}" "../../../extern/wcwidth/")
include_directories(${INC_NEW})
add_library(wcwidth_lib ${SRC_NEW})
-# glew-mx
-include(${CMAKE_SOURCE_DIR}/../../../intern/glew-mx/CMakeLists.txt)
-suffix_relpaths(INC_NEW "${INC}" "../../../intern/glew-mx/")
-suffix_relpaths(SRC_NEW "${SRC}" "../../../intern/glew-mx/")
-include_directories(${INC_NEW})
-add_library(glewmx_lib ${SRC_NEW})
-
# grr, blenfont needs BLI
include_directories(
"../../../source/blender/blenlib"
@@ -217,21 +210,12 @@ endif()
if(UNIX AND NOT APPLE)
find_package(X11 REQUIRED)
- find_package(GLEW)
-
- if(NOT GLEW_FOUND)
- message(FATAL_ERROR "GLEW is required to build blender, install it or disable WITH_SYSTEM_GLEW")
- endif()
set(PLATFORM_LINKLIBS
${X11_X11_LIB}
${X11_Xinput_LIB}
- ${GLEW_LIBRARY}
-lpthread
)
-else()
- # set(GLEW_LIBRARY "") # unused
- set(GLEW_INCLUDE_PATH "${CMAKE_SOURCE_DIR}/extern/glew/include")
endif()
string(APPEND CMAKE_C_FLAGS " ${PLATFORM_CFLAGS}")
@@ -246,7 +230,6 @@ add_executable(gears_c
target_link_libraries(gears_c
ghost_lib
- glewmx_lib
string_lib
${OPENGL_gl_LIBRARY}
${CMAKE_DL_LIBS}
@@ -260,7 +243,6 @@ add_executable(gears_cpp
target_link_libraries(gears_cpp
ghost_lib
- glewmx_lib
string_lib
${OPENGL_gl_LIBRARY}
${CMAKE_DL_LIBS}
@@ -287,7 +269,6 @@ target_link_libraries(multitest_c
# imbuf_lib
ghost_lib
bli_lib # again...
- glewmx_lib
string_lib
numaapi_lib
guardedalloc_lib
diff --git a/intern/glew-mx/CMakeLists.txt b/intern/glew-mx/CMakeLists.txt
deleted file mode 100644
index 49e9762672f..00000000000
--- a/intern/glew-mx/CMakeLists.txt
+++ /dev/null
@@ -1,25 +0,0 @@
-# SPDX-License-Identifier: GPL-2.0-or-later
-# Copyright 2014 Blender Foundation. All rights reserved.
-
-set(INC
- .
-)
-
-set(INC_SYS
- ${GLEW_INCLUDE_PATH}
-)
-
-set(SRC
- intern/glew-mx.c
-
- glew-mx.h
- intern/gl-deprecated.h
- intern/symbol-binding.h
-)
-
-set(LIB
-)
-
-add_definitions(${GL_DEFINITIONS})
-
-blender_add_lib(bf_intern_glew_mx "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/intern/glew-mx/glew-mx.h b/intern/glew-mx/glew-mx.h
deleted file mode 100644
index e7972697010..00000000000
--- a/intern/glew-mx/glew-mx.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/* SPDX-License-Identifier: GPL-2.0-or-later
- * Copyright 2014 Blender Foundation. All rights reserved. */
-
-/** \file
- * \ingroup intern_glew-mx
- *
- * Support for GLEW Multiple rendering conteXts (MX)
- * Maintained as a Blender Library.
- *
- * Different rendering contexts may have different entry points
- * to extension functions of the same name. So it can cause
- * problems if, for example, a second context uses a pointer to
- * say, glActiveTextureARB, that was queried from the first context.
- *
- * GLEW has basic support for multiple contexts by enabling WITH_GLEW_MX,
- * but it does not provide a full implementation. This is because
- * there are too many questions about thread safety and memory
- * allocation that are up to the user of GLEW.
- *
- * This implementation is very basic and isn't thread safe.
- * For a single context the overhead should be
- * no more than using GLEW without WITH_GLEW_MX enabled.
- */
-
-#ifndef __GLEW_MX_H__
-#define __GLEW_MX_H__
-
-#include <GL/glew.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include "intern/symbol-binding.h"
-
-/* If compiling only for OpenGL 3.2 Core Profile then we should make sure
- * no legacy API entries or symbolic constants are used.
- */
-#if (!defined(WITH_LEGACY_OPENGL)) || defined(WITH_GL_PROFILE_CORE) && \
- !defined(WITH_GL_PROFILE_COMPAT) && \
- !defined(WITH_GL_PROFILE_ES20)
-# include "intern/gl-deprecated.h"
-#endif
-
-GLenum glew_chk(GLenum error, const char *file, int line, const char *text);
-
-#ifndef NDEBUG
-# define GLEW_CHK(x) glew_chk((x), __FILE__, __LINE__, # x)
-#else
-# define GLEW_CHK(x) glew_chk((x), NULL, 0, NULL)
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __GLEW_MX_H__ */
diff --git a/intern/glew-mx/intern/gl-deprecated.h b/intern/glew-mx/intern/gl-deprecated.h
deleted file mode 100644
index 762699d74d2..00000000000
--- a/intern/glew-mx/intern/gl-deprecated.h
+++ /dev/null
@@ -1,848 +0,0 @@
-/* SPDX-License-Identifier: GPL-2.0-or-later
- * Copyright 2014 Blender Foundation. All rights reserved. */
-
-/** \file
- * \ingroup intern_glew-mx
- * Utility used to check for use of deprecated functions.
- */
-
-#ifndef __GL_DEPRECATED_H__
-#define __GL_DEPRECATED_H__
-
-// GL Version 1.0
-#undef glAccum
-#define glAccum DO_NOT_USE_glAccum
-#undef glAlphaFunc
-#define glAlphaFunc DO_NOT_USE_glAlphaFunc
-#undef glBegin
-#define glBegin DO_NOT_USE_glBegin
-#undef glBitmap
-#define glBitmap DO_NOT_USE_glBitmap
-#undef glCallList
-#define glCallList DO_NOT_USE_glCallList
-#undef glCallLists
-#define glCallLists DO_NOT_USE_glCallLists
-#undef glClearAccum
-#define glClearAccum DO_NOT_USE_glClearAccum
-#undef glClearIndex
-#define glClearIndex DO_NOT_USE_glClearIndex
-#undef glClipPlane
-#define glClipPlane DO_NOT_USE_glClipPlane
-#undef glColor3b
-#define glColor3b DO_NOT_USE_glColor3b
-#undef glColor3bv
-#define glColor3bv DO_NOT_USE_glColor3bv
-#undef glColor3d
-#define glColor3d DO_NOT_USE_glColor3d
-#undef glColor3dv
-#define glColor3dv DO_NOT_USE_glColor3dv
-#undef glColor3f
-#define glColor3f DO_NOT_USE_glColor3f
-#undef glColor3fv
-#define glColor3fv DO_NOT_USE_glColor3fv
-#undef glColor3i
-#define glColor3i DO_NOT_USE_glColor3i
-#undef glColor3iv
-#define glColor3iv DO_NOT_USE_glColor3iv
-#undef glColor3s
-#define glColor3s DO_NOT_USE_glColor3s
-#undef glColor3sv
-#define glColor3sv DO_NOT_USE_glColor3sv
-#undef glColor3ub
-#define glColor3ub DO_NOT_USE_glColor3ub
-#undef glColor3ubv
-#define glColor3ubv DO_NOT_USE_glColor3ubv
-#undef glColor3ui
-#define glColor3ui DO_NOT_USE_glColor3ui
-#undef glColor3uiv
-#define glColor3uiv DO_NOT_USE_glColor3uiv
-#undef glColor3us
-#define glColor3us DO_NOT_USE_glColor3us
-#undef glColor3usv
-#define glColor3usv DO_NOT_USE_glColor3usv
-#undef glColor4b
-#define glColor4b DO_NOT_USE_glColor4b
-#undef glColor4bv
-#define glColor4bv DO_NOT_USE_glColor4bv
-#undef glColor4d
-#define glColor4d DO_NOT_USE_glColor4d
-#undef glColor4dv
-#define glColor4dv DO_NOT_USE_glColor4dv
-#undef glColor4f
-#define glColor4f DO_NOT_USE_glColor4f
-#undef glColor4fv
-#define glColor4fv DO_NOT_USE_glColor4fv
-#undef glColor4i
-#define glColor4i DO_NOT_USE_glColor4i
-#undef glColor4iv
-#define glColor4iv DO_NOT_USE_glColor4iv
-#undef glColor4s
-#define glColor4s DO_NOT_USE_glColor4s
-#undef glColor4sv
-#define glColor4sv DO_NOT_USE_glColor4sv
-#undef glColor4ub
-#define glColor4ub DO_NOT_USE_glColor4ub
-#undef glColor4ubv
-#define glColor4ubv DO_NOT_USE_glColor4ubv
-#undef glColor4ui
-#define glColor4ui DO_NOT_USE_glColor4ui
-#undef glColor4uiv
-#define glColor4uiv DO_NOT_USE_glColor4uiv
-#undef glColor4us
-#define glColor4us DO_NOT_USE_glColor4us
-#undef glColor4usv
-#define glColor4usv DO_NOT_USE_glColor4usv
-#undef glColorMaterial
-#define glColorMaterial DO_NOT_USE_glColorMaterial
-#undef glCopyPixels
-#define glCopyPixels DO_NOT_USE_glCopyPixels
-#undef glDeleteLists
-#define glDeleteLists DO_NOT_USE_glDeleteLists
-#undef glDrawPixels
-#define glDrawPixels DO_NOT_USE_glDrawPixels
-#undef glEdgeFlag
-#define glEdgeFlag DO_NOT_USE_glEdgeFlag
-#undef glEdgeFlagv
-#define glEdgeFlagv DO_NOT_USE_glEdgeFlagv
-#undef glEnd
-#define glEnd DO_NOT_USE_glEnd
-#undef glEndList
-#define glEndList DO_NOT_USE_glEndList
-#undef glEvalCoord1d
-#define glEvalCoord1d DO_NOT_USE_glEvalCoord1d
-#undef glEvalCoord1dv
-#define glEvalCoord1dv DO_NOT_USE_glEvalCoord1dv
-#undef glEvalCoord1f
-#define glEvalCoord1f DO_NOT_USE_glEvalCoord1f
-#undef glEvalCoord1fv
-#define glEvalCoord1fv DO_NOT_USE_glEvalCoord1fv
-#undef glEvalCoord2d
-#define glEvalCoord2d DO_NOT_USE_glEvalCoord2d
-#undef glEvalCoord2dv
-#define glEvalCoord2dv DO_NOT_USE_glEvalCoord2dv
-#undef glEvalCoord2f
-#define glEvalCoord2f DO_NOT_USE_glEvalCoord2f
-#undef glEvalCoord2fv
-#define glEvalCoord2fv DO_NOT_USE_glEvalCoord2fv
-#undef glEvalMesh1
-#define glEvalMesh1 DO_NOT_USE_glEvalMesh1
-#undef glEvalMesh2
-#define glEvalMesh2 DO_NOT_USE_glEvalMesh2
-#undef glEvalPoint1
-#define glEvalPoint1 DO_NOT_USE_glEvalPoint1
-#undef glEvalPoint2
-#define glEvalPoint2 DO_NOT_USE_glEvalPoint2
-#undef glFeedbackBuffer
-#define glFeedbackBuffer DO_NOT_USE_glFeedbackBuffer
-#undef glFogf
-#define glFogf DO_NOT_USE_glFogf
-#undef glFogfv
-#define glFogfv DO_NOT_USE_glFogfv
-#undef glFogi
-#define glFogi DO_NOT_USE_glFogi
-#undef glFogiv
-#define glFogiv DO_NOT_USE_glFogiv
-#undef glFrustum
-#define glFrustum DO_NOT_USE_glFrustum
-#undef glGenLists
-#define glGenLists DO_NOT_USE_glGenLists
-#undef glGetClipPlane
-#define glGetClipPlane DO_NOT_USE_glGetClipPlane
-#undef glGetLightfv
-#define glGetLightfv DO_NOT_USE_glGetLightfv
-#undef glGetLightiv
-#define glGetLightiv DO_NOT_USE_glGetLightiv
-#undef glGetMapdv
-#define glGetMapdv DO_NOT_USE_glGetMapdv
-#undef glGetMapfv
-#define glGetMapfv DO_NOT_USE_glGetMapfv
-#undef glGetMapiv
-#define glGetMapiv DO_NOT_USE_glGetMapiv
-#undef glGetMaterialfv
-#define glGetMaterialfv DO_NOT_USE_glGetMaterialfv
-#undef glGetMaterialiv
-#define glGetMaterialiv DO_NOT_USE_glGetMaterialiv
-#undef glGetPixelMapfv
-#define glGetPixelMapfv DO_NOT_USE_glGetPixelMapfv
-#undef glGetPixelMapuiv
-#define glGetPixelMapuiv DO_NOT_USE_glGetPixelMapuiv
-#undef glGetPixelMapusv
-#define glGetPixelMapusv DO_NOT_USE_glGetPixelMapusv
-#undef glGetPolygonStipple
-#define glGetPolygonStipple DO_NOT_USE_glGetPolygonStipple
-#undef glGetTexEnvfv
-#define glGetTexEnvfv DO_NOT_USE_glGetTexEnvfv
-#undef glGetTexEnviv
-#define glGetTexEnviv DO_NOT_USE_glGetTexEnviv
-#undef glGetTexGendv
-#define glGetTexGendv DO_NOT_USE_glGetTexGendv
-#undef glGetTexGenfv
-#define glGetTexGenfv DO_NOT_USE_glGetTexGenfv
-#undef glGetTexGeniv
-#define glGetTexGeniv DO_NOT_USE_glGetTexGeniv
-#undef glIndexMask
-#define glIndexMask DO_NOT_USE_glIndexMask
-#undef glIndexd
-#define glIndexd DO_NOT_USE_glIndexd
-#undef glIndexdv
-#define glIndexdv DO_NOT_USE_glIndexdv
-#undef glIndexf
-#define glIndexf DO_NOT_USE_glIndexf
-#undef glIndexfv
-#define glIndexfv DO_NOT_USE_glIndexfv
-#undef glIndexi
-#define glIndexi DO_NOT_USE_glIndexi
-#undef glIndexiv
-#define glIndexiv DO_NOT_USE_glIndexiv
-#undef glIndexs
-#define glIndexs DO_NOT_USE_glIndexs
-#undef glIndexsv
-#define glIndexsv DO_NOT_USE_glIndexsv
-#undef glInitNames
-#define glInitNames DO_NOT_USE_glInitNames
-#undef glIsList
-#define glIsList DO_NOT_USE_glIsList
-#undef glLightModelf
-#define glLightModelf DO_NOT_USE_glLightModelf
-#undef glLightModelfv
-#define glLightModelfv DO_NOT_USE_glLightModelfv
-#undef glLightModeli
-#define glLightModeli DO_NOT_USE_glLightModeli
-#undef glLightModeliv
-#define glLightModeliv DO_NOT_USE_glLightModeliv
-#undef glLightf
-#define glLightf DO_NOT_USE_glLightf
-#undef glLightfv
-#define glLightfv DO_NOT_USE_glLightfv
-#undef glLighti
-#define glLighti DO_NOT_USE_glLighti
-#undef glLightiv
-#define glLightiv DO_NOT_USE_glLightiv
-#undef glLineStipple
-#define glLineStipple DO_NOT_USE_glLineStipple
-#undef glListBase
-#define glListBase DO_NOT_USE_glListBase
-#undef glLoadIdentity
-#define glLoadIdentity DO_NOT_USE_glLoadIdentity
-#undef glLoadMatrixd
-#define glLoadMatrixd DO_NOT_USE_glLoadMatrixd
-#undef glLoadMatrixf
-#define glLoadMatrixf DO_NOT_USE_glLoadMatrixf
-#undef glLoadName
-#define glLoadName DO_NOT_USE_glLoadName
-#undef glMap1d
-#define glMap1d DO_NOT_USE_glMap1d
-#undef glMap1f
-#define glMap1f DO_NOT_USE_glMap1f
-#undef glMap2d
-#define glMap2d DO_NOT_USE_glMap2d
-#undef glMap2f
-#define glMap2f DO_NOT_USE_glMap2f
-#undef glMapGrid1d
-#define glMapGrid1d DO_NOT_USE_glMapGrid1d
-#undef glMapGrid1f
-#define glMapGrid1f DO_NOT_USE_glMapGrid1f
-#undef glMapGrid2d
-#define glMapGrid2d DO_NOT_USE_glMapGrid2d
-#undef glMapGrid2f
-#define glMapGrid2f DO_NOT_USE_glMapGrid2f
-#undef glMaterialf
-#define glMaterialf DO_NOT_USE_glMaterialf
-#undef glMaterialfv
-#define glMaterialfv DO_NOT_USE_glMaterialfv
-#undef glMateriali
-#define glMateriali DO_NOT_USE_glMateriali
-#undef glMaterialiv
-#define glMaterialiv DO_NOT_USE_glMaterialiv
-#undef glMatrixMode
-#define glMatrixMode DO_NOT_USE_glMatrixMode
-#undef glMultMatrixd
-#define glMultMatrixd DO_NOT_USE_glMultMatrixd
-#undef glMultMatrixf
-#define glMultMatrixf DO_NOT_USE_glMultMatrixf
-#undef glNewList
-#define glNewList DO_NOT_USE_glNewList
-#undef glNormal3b
-#define glNormal3b DO_NOT_USE_glNormal3b
-#undef glNormal3bv
-#define glNormal3bv DO_NOT_USE_glNormal3bv
-#undef glNormal3d
-#define glNormal3d DO_NOT_USE_glNormal3d
-#undef glNormal3dv
-#define glNormal3dv DO_NOT_USE_glNormal3dv
-#undef glNormal3f
-#define glNormal3f DO_NOT_USE_glNormal3f
-#undef glNormal3fv
-#define glNormal3fv DO_NOT_USE_glNormal3fv
-#undef glNormal3i
-#define glNormal3i DO_NOT_USE_glNormal3i
-#undef glNormal3iv
-#define glNormal3iv DO_NOT_USE_glNormal3iv
-#undef glNormal3s
-#define glNormal3s DO_NOT_USE_glNormal3s
-#undef glNormal3sv
-#define glNormal3sv DO_NOT_USE_glNormal3sv
-#undef glOrtho
-#define glOrtho DO_NOT_USE_glOrtho
-#undef glPassThrough
-#define glPassThrough DO_NOT_USE_glPassThrough
-#undef glPixelMapfv
-#define glPixelMapfv DO_NOT_USE_glPixelMapfv
-#undef glPixelMapuiv
-#define glPixelMapuiv DO_NOT_USE_glPixelMapuiv
-#undef glPixelMapusv
-#define glPixelMapusv DO_NOT_USE_glPixelMapusv
-#undef glPixelTransferf
-#define glPixelTransferf DO_NOT_USE_glPixelTransferf
-#undef glPixelTransferi
-#define glPixelTransferi DO_NOT_USE_glPixelTransferi
-#undef glPixelZoom
-#define glPixelZoom DO_NOT_USE_glPixelZoom
-#undef glPolygonStipple
-#define glPolygonStipple DO_NOT_USE_glPolygonStipple
-#undef glPopAttrib
-#define glPopAttrib DO_NOT_USE_glPopAttrib
-#undef glPopMatrix
-#define glPopMatrix DO_NOT_USE_glPopMatrix
-#undef glPopName
-#define glPopName DO_NOT_USE_glPopName
-#undef glPushAttrib
-#define glPushAttrib DO_NOT_USE_glPushAttrib
-#undef glPushMatrix
-#define glPushMatrix DO_NOT_USE_glPushMatrix
-#undef glPushName
-#define glPushName DO_NOT_USE_glPushName
-#undef glRasterPos2d
-#define glRasterPos2d DO_NOT_USE_glRasterPos2d
-#undef glRasterPos2dv
-#define glRasterPos2dv DO_NOT_USE_glRasterPos2dv
-#undef glRasterPos2f
-#define glRasterPos2f DO_NOT_USE_glRasterPos2f
-#undef glRasterPos2fv
-#define glRasterPos2fv DO_NOT_USE_glRasterPos2fv
-#undef glRasterPos2i
-#define glRasterPos2i DO_NOT_USE_glRasterPos2i
-#undef glRasterPos2iv
-#define glRasterPos2iv DO_NOT_USE_glRasterPos2iv
-#undef glRasterPos2s
-#define glRasterPos2s DO_NOT_USE_glRasterPos2s
-#undef glRasterPos2sv
-#define glRasterPos2sv DO_NOT_USE_glRasterPos2sv
-#undef glRasterPos3d
-#define glRasterPos3d DO_NOT_USE_glRasterPos3d
-#undef glRasterPos3dv
-#define glRasterPos3dv DO_NOT_USE_glRasterPos3dv
-#undef glRasterPos3f
-#define glRasterPos3f DO_NOT_USE_glRasterPos3f
-#undef glRasterPos3fv
-#define glRasterPos3fv DO_NOT_USE_glRasterPos3fv
-#undef glRasterPos3i
-#define glRasterPos3i DO_NOT_USE_glRasterPos3i
-#undef glRasterPos3iv
-#define glRasterPos3iv DO_NOT_USE_glRasterPos3iv
-#undef glRasterPos3s
-#define glRasterPos3s DO_NOT_USE_glRasterPos3s
-#undef glRasterPos3sv
-#define glRasterPos3sv DO_NOT_USE_glRasterPos3sv
-#undef glRasterPos4d
-#define glRasterPos4d DO_NOT_USE_glRasterPos4d
-#undef glRasterPos4dv
-#define glRasterPos4dv DO_NOT_USE_glRasterPos4dv
-#undef glRasterPos4f
-#define glRasterPos4f DO_NOT_USE_glRasterPos4f
-#undef glRasterPos4fv
-#define glRasterPos4fv DO_NOT_USE_glRasterPos4fv
-#undef glRasterPos4i
-#define glRasterPos4i DO_NOT_USE_glRasterPos4i
-#undef glRasterPos4iv
-#define glRasterPos4iv DO_NOT_USE_glRasterPos4iv
-#undef glRasterPos4s
-#define glRasterPos4s DO_NOT_USE_glRasterPos4s
-#undef glRasterPos4sv
-#define glRasterPos4sv DO_NOT_USE_glRasterPos4sv
-#undef glRectd
-#define glRectd DO_NOT_USE_glRectd
-#undef glRectdv
-#define glRectdv DO_NOT_USE_glRectdv
-#undef glRectf
-#define glRectf DO_NOT_USE_glRectf
-#undef glRectfv
-#define glRectfv DO_NOT_USE_glRectfv
-#undef glRecti
-#define glRecti DO_NOT_USE_glRecti
-#undef glRectiv
-#define glRectiv DO_NOT_USE_glRectiv
-#undef glRects
-#define glRects DO_NOT_USE_glRects
-#undef glRectsv
-#define glRectsv DO_NOT_USE_glRectsv
-#undef glRenderMode
-#define glRenderMode DO_NOT_USE_glRenderMode
-#undef glRotated
-#define glRotated DO_NOT_USE_glRotated
-#undef glRotatef
-#define glRotatef DO_NOT_USE_glRotatef
-#undef glScaled
-#define glScaled DO_NOT_USE_glScaled
-#undef glScalef
-#define glScalef DO_NOT_USE_glScalef
-#undef glSelectBuffer
-#define glSelectBuffer DO_NOT_USE_glSelectBuffer
-#undef glShadeModel
-#define glShadeModel DO_NOT_USE_glShadeModel
-#undef glTexCoord1d
-#define glTexCoord1d DO_NOT_USE_glTexCoord1d
-#undef glTexCoord1dv
-#define glTexCoord1dv DO_NOT_USE_glTexCoord1dv
-#undef glTexCoord1f
-#define glTexCoord1f DO_NOT_USE_glTexCoord1f
-#undef glTexCoord1fv
-#define glTexCoord1fv DO_NOT_USE_glTexCoord1fv
-#undef glTexCoord1i
-#define glTexCoord1i DO_NOT_USE_glTexCoord1i
-#undef glTexCoord1iv
-#define glTexCoord1iv DO_NOT_USE_glTexCoord1iv
-#undef glTexCoord1s
-#define glTexCoord1s DO_NOT_USE_glTexCoord1s
-#undef glTexCoord1sv
-#define glTexCoord1sv DO_NOT_USE_glTexCoord1sv
-#undef glTexCoord2d
-#define glTexCoord2d DO_NOT_USE_glTexCoord2d
-#undef glTexCoord2dv
-#define glTexCoord2dv DO_NOT_USE_glTexCoord2dv
-#undef glTexCoord2f
-#define glTexCoord2f DO_NOT_USE_glTexCoord2f
-#undef glTexCoord2fv
-#define glTexCoord2fv DO_NOT_USE_glTexCoord2fv
-#undef glTexCoord2i
-#define glTexCoord2i DO_NOT_USE_glTexCoord2i
-#undef glTexCoord2iv
-#define glTexCoord2iv DO_NOT_USE_glTexCoord2iv
-#undef glTexCoord2s
-#define glTexCoord2s DO_NOT_USE_glTexCoord2s
-#undef glTexCoord2sv
-#define glTexCoord2sv DO_NOT_USE_glTexCoord2sv
-#undef glTexCoord3d
-#define glTexCoord3d DO_NOT_USE_glTexCoord3d
-#undef glTexCoord3dv
-#define glTexCoord3dv DO_NOT_USE_glTexCoord3dv
-#undef glTexCoord3f
-#define glTexCoord3f DO_NOT_USE_glTexCoord3f
-#undef glTexCoord3fv
-#define glTexCoord3fv DO_NOT_USE_glTexCoord3fv
-#undef glTexCoord3i
-#define glTexCoord3i DO_NOT_USE_glTexCoord3i
-#undef glTexCoord3iv
-#define glTexCoord3iv DO_NOT_USE_glTexCoord3iv
-#undef glTexCoord3s
-#define glTexCoord3s DO_NOT_USE_glTexCoord3s
-#undef glTexCoord3sv
-#define glTexCoord3sv DO_NOT_USE_glTexCoord3sv
-#undef glTexCoord4d
-#define glTexCoord4d DO_NOT_USE_glTexCoord4d
-#undef glTexCoord4dv
-#define glTexCoord4dv DO_NOT_USE_glTexCoord4dv
-#undef glTexCoord4f
-#define glTexCoord4f DO_NOT_USE_glTexCoord4f
-#undef glTexCoord4fv
-#define glTexCoord4fv DO_NOT_USE_glTexCoord4fv
-#undef glTexCoord4i
-#define glTexCoord4i DO_NOT_USE_glTexCoord4i
-#undef glTexCoord4iv
-#define glTexCoord4iv DO_NOT_USE_glTexCoord4iv
-#undef glTexCoord4s
-#define glTexCoord4s DO_NOT_USE_glTexCoord4s
-#undef glTexCoord4sv
-#define glTexCoord4sv DO_NOT_USE_glTexCoord4sv
-#undef glTexEnvf
-#define glTexEnvf DO_NOT_USE_glTexEnvf
-#undef glTexEnvfv
-#define glTexEnvfv DO_NOT_USE_glTexEnvfv
-#undef glTexEnvi
-#define glTexEnvi DO_NOT_USE_glTexEnvi
-#undef glTexEnviv
-#define glTexEnviv DO_NOT_USE_glTexEnviv
-#undef glTexGend
-#define glTexGend DO_NOT_USE_glTexGend
-#undef glTexGendv
-#define glTexGendv DO_NOT_USE_glTexGendv
-#undef glTexGenf
-#define glTexGenf DO_NOT_USE_glTexGenf
-#undef glTexGenfv
-#define glTexGenfv DO_NOT_USE_glTexGenfv
-#undef glTexGeni
-#define glTexGeni DO_NOT_USE_glTexGeni
-#undef glTexGeniv
-#define glTexGeniv DO_NOT_USE_glTexGeniv
-#undef glTranslated
-#define glTranslated DO_NOT_USE_glTranslated
-#undef glTranslatef
-#define glTranslatef DO_NOT_USE_glTranslatef
-#undef glVertex2d
-#define glVertex2d DO_NOT_USE_glVertex2d
-#undef glVertex2dv
-#define glVertex2dv DO_NOT_USE_glVertex2dv
-#undef glVertex2f
-#define glVertex2f DO_NOT_USE_glVertex2f
-#undef glVertex2fv
-#define glVertex2fv DO_NOT_USE_glVertex2fv
-#undef glVertex2i
-#define glVertex2i DO_NOT_USE_glVertex2i
-#undef glVertex2iv
-#define glVertex2iv DO_NOT_USE_glVertex2iv
-#undef glVertex2s
-#define glVertex2s DO_NOT_USE_glVertex2s
-#undef glVertex2sv
-#define glVertex2sv DO_NOT_USE_glVertex2sv
-#undef glVertex3d
-#define glVertex3d DO_NOT_USE_glVertex3d
-#undef glVertex3dv
-#define glVertex3dv DO_NOT_USE_glVertex3dv
-#undef glVertex3f
-#define glVertex3f DO_NOT_USE_glVertex3f
-#undef glVertex3fv
-#define glVertex3fv DO_NOT_USE_glVertex3fv
-#undef glVertex3i
-#define glVertex3i DO_NOT_USE_glVertex3i
-#undef glVertex3iv
-#define glVertex3iv DO_NOT_USE_glVertex3iv
-#undef glVertex3s
-#define glVertex3s DO_NOT_USE_glVertex3s
-#undef glVertex3sv
-#define glVertex3sv DO_NOT_USE_glVertex3sv
-#undef glVertex4d
-#define glVertex4d DO_NOT_USE_glVertex4d
-#undef glVertex4dv
-#define glVertex4dv DO_NOT_USE_glVertex4dv
-#undef glVertex4f
-#define glVertex4f DO_NOT_USE_glVertex4f
-#undef glVertex4fv
-#define glVertex4fv DO_NOT_USE_glVertex4fv
-#undef glVertex4i
-#define glVertex4i DO_NOT_USE_glVertex4i
-#undef glVertex4iv
-#define glVertex4iv DO_NOT_USE_glVertex4iv
-#undef glVertex4s
-#define glVertex4s DO_NOT_USE_glVertex4s
-#undef glVertex4sv
-#define glVertex4sv DO_NOT_USE_glVertex4sv
-
-// GL Version 1.1
-#undef glAreTexturesResident
-#define glAreTexturesResident DO_NOT_USE_glAreTexturesResident
-#undef glArrayElement
-#define glArrayElement DO_NOT_USE_glArrayElement
-#undef glColorPointer
-#define glColorPointer DO_NOT_USE_glColorPointer
-#undef glDisableClientState
-#define glDisableClientState DO_NOT_USE_glDisableClientState
-#undef glEdgeFlagPointer
-#define glEdgeFlagPointer DO_NOT_USE_glEdgeFlagPointer
-#undef glEnableClientState
-#define glEnableClientState DO_NOT_USE_glEnableClientState
-#undef glIndexPointer
-#define glIndexPointer DO_NOT_USE_glIndexPointer
-#undef glIndexub
-#define glIndexub DO_NOT_USE_glIndexub
-#undef glIndexubv
-#define glIndexubv DO_NOT_USE_glIndexubv
-#undef glInterleavedArrays
-#define glInterleavedArrays DO_NOT_USE_glInterleavedArrays
-#undef glNormalPointer
-#define glNormalPointer DO_NOT_USE_glNormalPointer
-#undef glPopClientAttrib
-#define glPopClientAttrib DO_NOT_USE_glPopClientAttrib
-#undef glPrioritizeTextures
-#define glPrioritizeTextures DO_NOT_USE_glPrioritizeTextures
-#undef glPushClientAttrib
-#define glPushClientAttrib DO_NOT_USE_glPushClientAttrib
-#undef glTexCoordPointer
-#define glTexCoordPointer DO_NOT_USE_glTexCoordPointer
-#undef glVertexPointer
-#define glVertexPointer DO_NOT_USE_glVertexPointer
-
-// GL Version1.2
-#undef glColorSubTable
-#define glColorSubTable DO_NOT_USE_glColorSubTable
-#undef glColorTable
-#define glColorTable DO_NOT_USE_glColorTable
-#undef glColorTableParameterfv
-#define glColorTableParameterfv DO_NOT_USE_glColorTableParameterfv
-#undef glColorTableParameteriv
-#define glColorTableParameteriv DO_NOT_USE_glColorTableParameteriv
-#undef glConvolutionFilter1D
-#define glConvolutionFilter1D DO_NOT_USE_glConvolutionFilter1D
-#undef glConvolutionFilter2D
-#define glConvolutionFilter2D DO_NOT_USE_glConvolutionFilter2D
-#undef glConvolutionParameterf
-#define glConvolutionParameterf DO_NOT_USE_glConvolutionParameterf
-#undef glConvolutionParameterfv
-#define glConvolutionParameterfv DO_NOT_USE_glConvolutionParameterfv
-#undef glConvolutionParameteri
-#define glConvolutionParameteri DO_NOT_USE_glConvolutionParameteri
-#undef glConvolutionParameteriv
-#define glConvolutionParameteriv DO_NOT_USE_glConvolutionParameteriv
-#undef glCopyColorSubTable
-#define glCopyColorSubTable DO_NOT_USE_glCopyColorSubTable
-#undef glCopyColorTable
-#define glCopyColorTable DO_NOT_USE_glCopyColorTable
-#undef glCopyConvolutionFilter1D
-#define glCopyConvolutionFilter1D DO_NOT_USE_glCopyConvolutionFilter1D
-#undef glCopyConvolutionFilter2D
-#define glCopyConvolutionFilter2D DO_NOT_USE_glCopyConvolutionFilter2D
-#undef glGetColorTable
-#define glGetColorTable DO_NOT_USE_glGetColorTable
-#undef glGetColorTableParameterfv
-#define glGetColorTableParameterfv DO_NOT_USE_glGetColorTableParameterfv
-#undef glGetColorTableParameteriv
-#define glGetColorTableParameteriv DO_NOT_USE_glGetColorTableParameteriv
-#undef glGetConvolutionFilter
-#define glGetConvolutionFilter DO_NOT_USE_glGetConvolutionFilter
-#undef glGetConvolutionParameterfv
-#define glGetConvolutionParameterfv DO_NOT_USE_glGetConvolutionParameterfv
-#undef glGetConvolutionParameteriv
-#define glGetConvolutionParameteriv DO_NOT_USE_glGetConvolutionParameteriv
-#undef glGetHistogram
-#define glGetHistogram DO_NOT_USE_glGetHistogram
-#undef glGetHistogramParameterfv
-#define glGetHistogramParameterfv DO_NOT_USE_glGetHistogramParameterfv
-#undef glGetHistogramParameteriv
-#define glGetHistogramParameteriv DO_NOT_USE_glGetHistogramParameteriv
-#undef glGetMinmax
-#define glGetMinmax DO_NOT_USE_glGetMinmax
-#undef glGetMinmaxParameterfv
-#define glGetMinmaxParameterfv DO_NOT_USE_glGetMinmaxParameterfv
-#undef glGetMinmaxParameteriv
-#define glGetMinmaxParameteriv DO_NOT_USE_glGetMinmaxParameteriv
-#undef glGetSeparableFilter
-#define glGetSeparableFilter DO_NOT_USE_glGetSeparableFilter
-#undef glHistogram
-#define glHistogram DO_NOT_USE_glHistogram
-#undef glMinmax
-#define glMinmax DO_NOT_USE_glMinmax
-#undef glResetHistogram
-#define glResetHistogram DO_NOT_USE_glResetHistogram
-#undef glResetMinmax
-#define glResetMinmax DO_NOT_USE_glResetMinmax
-#undef glSeparableFilter2D
-#define glSeparableFilter2D DO_NOT_USE_glSeparableFilter2D
-
-// GL Version1.3
-#undef glClientActiveTexture
-#define glClientActiveTexture DO_NOT_USE_glClientActiveTexture
-#undef glLoadTransposeMatrixd
-#define glLoadTransposeMatrixd DO_NOT_USE_glLoadTransposeMatrixd
-#undef glLoadTransposeMatrixf
-#define glLoadTransposeMatrixf DO_NOT_USE_glLoadTransposeMatrixf
-#undef glMultTransposeMatrixd
-#define glMultTransposeMatrixd DO_NOT_USE_glMultTransposeMatrixd
-#undef glMultTransposeMatrixf
-#define glMultTransposeMatrixf DO_NOT_USE_glMultTransposeMatrixf
-#undef glMultiTexCoord1d
-#define glMultiTexCoord1d DO_NOT_USE_glMultiTexCoord1d
-#undef glMultiTexCoord1dv
-#define glMultiTexCoord1dv DO_NOT_USE_glMultiTexCoord1dv
-#undef glMultiTexCoord1f
-#define glMultiTexCoord1f DO_NOT_USE_glMultiTexCoord1f
-#undef glMultiTexCoord1fv
-#define glMultiTexCoord1fv DO_NOT_USE_glMultiTexCoord1fv
-#undef glMultiTexCoord1i
-#define glMultiTexCoord1i DO_NOT_USE_glMultiTexCoord1i
-#undef glMultiTexCoord1iv
-#define glMultiTexCoord1iv DO_NOT_USE_glMultiTexCoord1iv
-#undef glMultiTexCoord1s
-#define glMultiTexCoord1s DO_NOT_USE_glMultiTexCoord1s
-#undef glMultiTexCoord1sv
-#define glMultiTexCoord1sv DO_NOT_USE_glMultiTexCoord1sv
-#undef glMultiTexCoord2d
-#define glMultiTexCoord2d DO_NOT_USE_glMultiTexCoord2d
-#undef glMultiTexCoord2dv
-#define glMultiTexCoord2dv DO_NOT_USE_glMultiTexCoord2dv
-#undef glMultiTexCoord2f
-#define glMultiTexCoord2f DO_NOT_USE_glMultiTexCoord2f
-#undef glMultiTexCoord2fv
-#define glMultiTexCoord2fv DO_NOT_USE_glMultiTexCoord2fv
-#undef glMultiTexCoord2i
-#define glMultiTexCoord2i DO_NOT_USE_glMultiTexCoord2i
-#undef glMultiTexCoord2iv
-#define glMultiTexCoord2iv DO_NOT_USE_glMultiTexCoord2iv
-#undef glMultiTexCoord2s
-#define glMultiTexCoord2s DO_NOT_USE_glMultiTexCoord2s
-#undef glMultiTexCoord2sv
-#define glMultiTexCoord2sv DO_NOT_USE_glMultiTexCoord2sv
-#undef glMultiTexCoord3d
-#define glMultiTexCoord3d DO_NOT_USE_glMultiTexCoord3d
-#undef glMultiTexCoord3dv
-#define glMultiTexCoord3dv DO_NOT_USE_glMultiTexCoord3dv
-#undef glMultiTexCoord3f
-#define glMultiTexCoord3f DO_NOT_USE_glMultiTexCoord3f
-#undef glMultiTexCoord3fv
-#define glMultiTexCoord3fv DO_NOT_USE_glMultiTexCoord3fv
-#undef glMultiTexCoord3i
-#define glMultiTexCoord3i DO_NOT_USE_glMultiTexCoord3i
-#undef glMultiTexCoord3iv
-#define glMultiTexCoord3iv DO_NOT_USE_glMultiTexCoord3iv
-#undef glMultiTexCoord3s
-#define glMultiTexCoord3s DO_NOT_USE_glMultiTexCoord3s
-#undef glMultiTexCoord3sv
-#define glMultiTexCoord3sv DO_NOT_USE_glMultiTexCoord3sv
-#undef glMultiTexCoord4d
-#define glMultiTexCoord4d DO_NOT_USE_glMultiTexCoord4d
-#undef glMultiTexCoord4dv
-#define glMultiTexCoord4dv DO_NOT_USE_glMultiTexCoord4dv
-#undef glMultiTexCoord4f
-#define glMultiTexCoord4f DO_NOT_USE_glMultiTexCoord4f
-#undef glMultiTexCoord4fv
-#define glMultiTexCoord4fv DO_NOT_USE_glMultiTexCoord4fv
-#undef glMultiTexCoord4i
-#define glMultiTexCoord4i DO_NOT_USE_glMultiTexCoord4i
-#undef glMultiTexCoord4iv
-#define glMultiTexCoord4iv DO_NOT_USE_glMultiTexCoord4iv
-#undef glMultiTexCoord4s
-#define glMultiTexCoord4s DO_NOT_USE_glMultiTexCoord4s
-#undef glMultiTexCoord4sv
-#define glMultiTexCoord4sv DO_NOT_USE_glMultiTexCoord4sv
-
-// GL Version 1.4
-#undef glFogCoordPointer
-#define glFogCoordPointer DO_NOT_USE_glFogCoordPointer
-#undef glFogCoordd
-#define glFogCoordd DO_NOT_USE_glFogCoordd
-#undef glFogCoorddv
-#define glFogCoorddv DO_NOT_USE_glFogCoorddv
-#undef glFogCoordf
-#define glFogCoordf DO_NOT_USE_glFogCoordf
-#undef glFogCoordfv
-#define glFogCoordfv DO_NOT_USE_glFogCoordfv
-#undef glSecondaryColor3b
-#define glSecondaryColor3b DO_NOT_USE_glSecondaryColor3b
-#undef glSecondaryColor3bv
-#define glSecondaryColor3bv DO_NOT_USE_glSecondaryColor3bv
-#undef glSecondaryColor3d
-#define glSecondaryColor3d DO_NOT_USE_glSecondaryColor3d
-#undef glSecondaryColor3dv
-#define glSecondaryColor3dv DO_NOT_USE_glSecondaryColor3dv
-#undef glSecondaryColor3f
-#define glSecondaryColor3f DO_NOT_USE_glSecondaryColor3f
-#undef glSecondaryColor3fv
-#define glSecondaryColor3fv DO_NOT_USE_glSecondaryColor3fv
-#undef glSecondaryColor3i
-#define glSecondaryColor3i DO_NOT_USE_glSecondaryColor3i
-#undef glSecondaryColor3iv
-#define glSecondaryColor3iv DO_NOT_USE_glSecondaryColor3iv
-#undef glSecondaryColor3s
-#define glSecondaryColor3s DO_NOT_USE_glSecondaryColor3s
-#undef glSecondaryColor3sv
-#define glSecondaryColor3sv DO_NOT_USE_glSecondaryColor3sv
-#undef glSecondaryColor3ub
-#define glSecondaryColor3ub DO_NOT_USE_glSecondaryColor3ub
-#undef glSecondaryColor3ubv
-#define glSecondaryColor3ubv DO_NOT_USE_glSecondaryColor3ubv
-#undef glSecondaryColor3ui
-#define glSecondaryColor3ui DO_NOT_USE_glSecondaryColor3ui
-#undef glSecondaryColor3uiv
-#define glSecondaryColor3uiv DO_NOT_USE_glSecondaryColor3uiv
-#undef glSecondaryColor3us
-#define glSecondaryColor3us DO_NOT_USE_glSecondaryColor3us
-#undef glSecondaryColor3usv
-#define glSecondaryColor3usv DO_NOT_USE_glSecondaryColor3usv
-#undef glSecondaryColorPointer
-#define glSecondaryColorPointer DO_NOT_USE_glSecondaryColorPointer
-#undef glWindowPos2d
-#define glWindowPos2d DO_NOT_USE_glWindowPos2d
-#undef glWindowPos2dv
-#define glWindowPos2dv DO_NOT_USE_glWindowPos2dv
-#undef glWindowPos2f
-#define glWindowPos2f DO_NOT_USE_glWindowPos2f
-#undef glWindowPos2fv
-#define glWindowPos2fv DO_NOT_USE_glWindowPos2fv
-#undef glWindowPos2i
-#define glWindowPos2i DO_NOT_USE_glWindowPos2i
-#undef glWindowPos2iv
-#define glWindowPos2iv DO_NOT_USE_glWindowPos2iv
-#undef glWindowPos2s
-#define glWindowPos2s DO_NOT_USE_glWindowPos2s
-#undef glWindowPos2sv
-#define glWindowPos2sv DO_NOT_USE_glWindowPos2sv
-#undef glWindowPos3d
-#define glWindowPos3d DO_NOT_USE_glWindowPos3d
-#undef glWindowPos3dv
-#define glWindowPos3dv DO_NOT_USE_glWindowPos3dv
-#undef glWindowPos3f
-#define glWindowPos3f DO_NOT_USE_glWindowPos3f
-#undef glWindowPos3fv
-#define glWindowPos3fv DO_NOT_USE_glWindowPos3fv
-#undef glWindowPos3i
-#define glWindowPos3i DO_NOT_USE_glWindowPos3i
-#undef glWindowPos3iv
-#define glWindowPos3iv DO_NOT_USE_glWindowPos3iv
-#undef glWindowPos3s
-#define glWindowPos3s DO_NOT_USE_glWindowPos3s
-#undef glWindowPos3sv
-#define glWindowPos3sv DO_NOT_USE_glWindowPos3sv
-
-// Old Token Names 1.2
-#undef GL_POINT_SIZE_RANGE
-#define GL_POINT_SIZE_RANGE DO_NOT_USE_GL_POINT_SIZE_RANGE
-#undef GL_POINT_SIZE_GRANULARITY
-#define GL_POINT_SIZE_GRANULARITY DO_NOT_USE_GL_POINT_SIZE_GRANULARITY
-
-// Old Token Names 1.5
-#undef GL_CURRENT_FOG_COORDINATE
-#define GL_CURRENT_FOG_COORDINATE DO_NOT_USE_GL_CURRENT_FOG_COORDINATE
-#undef GL_FOG_COORDINATE
-#define GL_FOG_COORDINATE DO_NOT_USE_GL_FOG_COORDINATE
-#undef GL_FOG_COORDINATE_ARRAY
-#define GL_FOG_COORDINATE_ARRAY DO_NOT_USE_GL_FOG_COORDINATE_ARRAY
-#undef GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
-#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING DO_NOT_USE_GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
-#undef GL_FOG_COORDINATE_ARRAY_POINTER
-#define GL_FOG_COORDINATE_ARRAY_POINTER DO_NOT_USE_GL_FOG_COORDINATE_ARRAY_POINTER
-#undef GL_FOG_COORDINATE_ARRAY_STRIDE
-#define GL_FOG_COORDINATE_ARRAY_STRIDE DO_NOT_USE_GL_FOG_COORDINATE_ARRAY_STRIDE
-#undef GL_FOG_COORDINATE_ARRAY_TYPE
-#define GL_FOG_COORDINATE_ARRAY_TYPE DO_NOT_USE_GL_FOG_COORDINATE_ARRAY_TYPE
-#undef GL_FOG_COORDINATE_SOURCE
-#define GL_FOG_COORDINATE_SOURCE DO_NOT_USE_GL_FOG_COORDINATE_SOURCE
-#undef GL_SOURCE0_ALPHA
-#define GL_SOURCE0_ALPHA DO_NOT_USE_GL_SOURCE0_ALPHA
-#undef GL_SOURCE0_RGB
-#define GL_SOURCE0_RGB DO_NOT_USE_GL_SOURCE0_RGB
-#if 0 /* Those are reused as new valid enum! GL_SRC1_COLOR etc... */
-# undef GL_SOURCE1_ALPHA
-# define GL_SOURCE1_ALPHA DO_NOT_USE_GL_SOURCE1_ALPHA
-# undef GL_SOURCE1_RGB
-# define GL_SOURCE1_RGB DO_NOT_USE_GL_SOURCE1_RGB
-#endif
-#undef GL_SOURCE2_ALPHA
-#define GL_SOURCE2_ALPHA DO_NOT_USE_GL_SOURCE2_ALPHA
-#undef GL_SOURCE2_RGB
-#define GL_SOURCE2_RGB DO_NOT_USE_GL_SOURCE2_RGB
-
-#if 0 /* Those are deprecated but still valid */
-// Old Token Names 3.0
-# undef GL_CLIP_PLANE0
-# define GL_CLIP_PLANE0 USE_GL_CLIP_DISTANCE0
-# undef GL_CLIP_PLANE1
-# define GL_CLIP_PLANE1 USE_GL_CLIP_DISTANCE1
-# undef GL_CLIP_PLANE2
-# define GL_CLIP_PLANE2 USE_GL_CLIP_DISTANCE2
-# undef GL_CLIP_PLANE3
-# define GL_CLIP_PLANE3 USE_GL_CLIP_DISTANCE3
-# undef GL_CLIP_PLANE4
-# define GL_CLIP_PLANE4 USE_GL_CLIP_DISTANCE4
-# undef GL_CLIP_PLANE5
-# define GL_CLIP_PLANE5 USE_GL_CLIP_DISTANCE5
-# undef GL_COMPARE_R_TO_TEXTURE
-# define GL_COMPARE_R_TO_TEXTURE USE_GL_COMPARE_REF_TO_TEXTURE
-# undef GL_MAX_CLIP_PLANES
-# define GL_MAX_CLIP_PLANES USE_GL_MAX_CLIP_DISTANCES
-# undef GL_MAX_VARYING_FLOATS
-# define GL_MAX_VARYING_FLOATS USE__MAX_VARYING_COMPONENTS
-
-// Old Token Names 3.2
-# undef GL_VERTEX_PROGRAM_POINT_SIZE
-# define GL_VERTEX_PROGRAM_POINT_SIZE USE_GL_PROGRAM_POINT_SIZE
-#endif
-
-#endif /* __GL_DEPRECATED_H__ */
diff --git a/intern/glew-mx/intern/glew-mx.c b/intern/glew-mx/intern/glew-mx.c
deleted file mode 100644
index c6992c8ae25..00000000000
--- a/intern/glew-mx/intern/glew-mx.c
+++ /dev/null
@@ -1,66 +0,0 @@
-/* SPDX-License-Identifier: GPL-2.0-or-later
- * Copyright 2014 Blender Foundation. All rights reserved. */
-
-/** \file
- * \ingroup intern_glew-mx
- */
-
-#include "glew-mx.h"
-
-#include <stdio.h>
-#include <stdlib.h>
-
-#define CASE_CODE_RETURN_STR(code) \
- case code: \
- return #code;
-
-static const char *get_glew_error_enum_string(GLenum error)
-{
- switch (error) {
- CASE_CODE_RETURN_STR(GLEW_OK) /* also GLEW_NO_ERROR */
- CASE_CODE_RETURN_STR(GLEW_ERROR_NO_GL_VERSION)
- CASE_CODE_RETURN_STR(GLEW_ERROR_GL_VERSION_10_ONLY)
- CASE_CODE_RETURN_STR(GLEW_ERROR_GLX_VERSION_11_ONLY)
-#ifdef WITH_GLEW_ES
- CASE_CODE_RETURN_STR(GLEW_ERROR_NOT_GLES_VERSION)
- CASE_CODE_RETURN_STR(GLEW_ERROR_GLES_VERSION)
- CASE_CODE_RETURN_STR(GLEW_ERROR_NO_EGL_VERSION)
- CASE_CODE_RETURN_STR(GLEW_ERROR_EGL_VERSION_10_ONLY)
-#endif
- default:
- return NULL;
- }
-}
-
-GLenum glew_chk(GLenum error, const char *file, int line, const char *text)
-{
- if (error != GLEW_OK) {
- const char *code = get_glew_error_enum_string(error);
- const char *msg = (const char *)glewGetErrorString(error);
-
- if (error == GLEW_ERROR_NO_GL_VERSION)
- return GLEW_OK;
-
-#ifndef NDEBUG
- fprintf(stderr,
- "%s(%d):[%s] -> GLEW Error (0x%04X): %s: %s\n",
- file,
- line,
- text,
- error,
- code ? code : "<no symbol>",
- msg ? msg : "<no message>");
-#else
- (void)file;
- (void)line;
- (void)text;
- fprintf(stderr,
- "GLEW Error (0x%04X): %s: %s\n",
- error,
- code ? code : "<no symbol>",
- msg ? msg : "<no message>");
-#endif
- }
-
- return error;
-}
diff --git a/intern/glew-mx/intern/symbol-binding.h b/intern/glew-mx/intern/symbol-binding.h
deleted file mode 100644
index b7993993739..00000000000
--- a/intern/glew-mx/intern/symbol-binding.h
+++ /dev/null
@@ -1,275 +0,0 @@
-/* SPDX-License-Identifier: GPL-2.0-or-later
- * Copyright 2014 Blender Foundation. All rights reserved. */
-
-/** \file
- * \ingroup intern_glew-mx
- *
- * This file is for any simple stuff that is missing from GLEW when
- * compiled with either the GLEW_ES_ONLY or the GLEW_NO_ES flag.
- *
- * Should be limited to symbolic constants.
- *
- * This file is NOT for checking DEPRECATED OpenGL symbolic constants.
- */
-
-#ifndef __SYMBOL_BINDING_H__
-#define __SYMBOL_BINDING_H__
-
-#ifndef __GLEW_MX_H__
-# error This file is meant to be included from glew-mx.h
-#endif
-
-#ifdef GLEW_ES_ONLY
-
-/* ES does not support the GLdouble type. */
-# ifndef GLdouble
-# define GLdouble double
-# endif
-
-/*
- * Need stubs for these version checks if compiling with only ES support.
- * Rely on compiler to eliminate unreachable code when version checks become constants.
- */
-
-# ifndef GLEW_VERSION_1_1
-# define GLEW_VERSION_1_1 0
-# endif
-
-# ifndef GLEW_VERSION_1_2
-# define GLEW_VERSION_1_2 0
-# endif
-
-# ifndef GLEW_VERSION_1_3
-# define GLEW_VERSION_1_3 0
-# endif
-
-# ifndef GLEW_VERSION_1_4
-# define GLEW_VERSION_1_4 0
-# endif
-
-# ifndef GLEW_VERSION_1_5
-# define GLEW_VERSION_1_5 0
-# endif
-
-# ifndef GLEW_VERSION_2_0
-# define GLEW_VERSION_2_0 0
-# endif
-
-# ifndef GLEW_VERSION_3_0
-# define GLEW_VERSION_3_0 0
-# endif
-
-# ifndef GLEW_ARB_shader_objects
-# define GLEW_ARB_shader_objects 0
-# endif
-
-# ifndef GLEW_ARB_vertex_shader
-# define GLEW_ARB_vertex_shader 0
-# endif
-
-# ifndef GLEW_ARB_vertex_program
-# define GLEW_ARB_vertex_program 0
-# endif
-
-# ifndef GLEW_ARB_fragment_program
-# define GLEW_ARB_fragment_program 0
-# endif
-
-# ifndef GLEW_ARB_vertex_buffer_object
-# define GLEW_ARB_vertex_buffer_object 0
-# endif
-
-# ifndef GLEW_ARB_framebuffer_object
-# define GLEW_ARB_framebuffer_object 0
-# endif
-
-# ifndef GLEW_ARB_multitexture
-# define GLEW_ARB_multitexture 0
-# endif
-
-# ifndef GLEW_EXT_framebuffer_object
-# define GLEW_EXT_framebuffer_object 0
-# endif
-
-# ifndef GLEW_ARB_depth_texture
-# define GLEW_ARB_depth_texture 0
-# endif
-
-# ifndef GLEW_ARB_shadow
-# define GLEW_ARB_shadow 0
-# endif
-
-# ifndef GLEW_ARB_texture_float
-# define GLEW_ARB_texture_float 0
-# endif
-
-# ifndef GLEW_ARB_texture_non_power_of_two
-# define GLEW_ARB_texture_non_power_of_two 0
-# endif
-
-# ifndef GLEW_ARB_texture3D
-# define GLEW_ARB_texture3D 0
-# endif
-
-# ifndef GLEW_EXT_texture3D
-# define GLEW_EXT_texture3D 0
-# endif
-
-# ifndef GLEW_ARB_texture_rg
-# define GLEW_ARB_texture_rg 0
-# endif
-
-# ifndef GLEW_ARB_texture_query_lod
-# define GLEW_ARB_texture_query_lod 0
-# endif
-
-/*
- * The following symbolic constants are missing from an ES only header,
- * so alias them to their (same valued) extension versions which are available in the header.
- *
- * Be careful that this does not lead to unguarded use of what are extensions in ES!
- *
- * Some of these may be here simply to patch inconsistencies in the header files.
- */
-
-# ifndef GL_TEXTURE_3D
-# define GL_TEXTURE_3D GL_TEXTURE_3D_OES
-# endif
-
-# ifndef GL_TEXTURE_WRAP_R
-# define GL_TEXTURE_WRAP_R GL_TEXTURE_WRAP_R_OES
-# endif
-
-# ifndef GL_TEXTURE_COMPARE_MODE
-# define GL_TEXTURE_COMPARE_MODE GL_TEXTURE_COMPARE_MODE_EXT
-# endif
-
-# ifndef GL_COMPARE_REF_TO_TEXTURE
-# define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_REF_TO_TEXTURE_EXT
-# endif
-
-# ifndef GL_TEXTURE_COMPARE_FUNC
-# define GL_TEXTURE_COMPARE_FUNC GL_TEXTURE_COMPARE_FUNC_EXT
-# endif
-
-# ifndef GL_RGBA8
-# define GL_RGBA8 GL_RGBA8_OES
-# endif
-
-# ifndef GL_RGBA16F
-# define GL_RGBA16F GL_RGBA16F_EXT
-# endif
-
-# ifndef GL_RG32F
-# define GL_RG32F GL_RG32F_EXT
-# endif
-
-# ifndef GL_RGB8
-# define GL_RGB8 GL_RGB8_OES
-# endif
-
-# ifndef GL_RG
-# define GL_RG GL_RG_EXT
-# endif
-
-# ifndef GL_RED
-# define GL_RED GL_RED_EXT
-# endif
-
-# ifndef GL_FRAMEBUFFER_INCOMPLETE_FORMATS
-# define GL_FRAMEBUFFER_INCOMPLETE_FORMATS GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES
-# endif
-
-# ifndef GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
-# define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES
-# endif
-
-# ifndef GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
-# define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES
-# endif
-
-# ifndef GL_WRITE_ONLY
-# define GL_WRITE_ONLY GL_WRITE_ONLY_OES
-# endif
-
-# ifndef GLEW_ARB_vertex_array_object
-# define GLEW_ARB_vertex_array_object 0
-# endif
-
-/* end of ifdef GLEW_ES_ONLY */
-#elif defined(GLEW_NO_ES)
-
-/*
- * Need stubs for these version checks if compiling without any support.
- * Rely on compiler to eliminate unreachable code when version checks become constants
- */
-
-# ifndef GLEW_ES_VERSION_2_0
-# define GLEW_ES_VERSION_2_0 0
-# endif
-
-# ifndef GLEW_EXT_texture_storage
-# define GLEW_EXT_texture_storage 0
-# endif
-
-# ifndef GLEW_OES_framebuffer_object
-# define GLEW_OES_framebuffer_object 0
-# endif
-
-# ifndef GLEW_OES_mapbuffer
-# define GLEW_OES_mapbuffer 0
-# endif
-
-# ifndef GLEW_OES_required_internalformat
-# define GLEW_OES_required_internalformat 0
-# endif
-
-# ifndef GLEW_EXT_color_buffer_half_float
-# define GLEW_EXT_color_buffer_half_float 0
-# endif
-
-# ifndef GLEW_OES_depth_texture
-# define GLEW_OES_depth_texture 0
-# endif
-
-# ifndef GLEW_EXT_shadow_samplers
-# define GLEW_EXT_shadow_samplers 0
-# endif
-
-# ifndef GLEW_ARB_texture3D
-# define GLEW_ARB_texture3D 0
-# endif
-
-# ifndef GLEW_OES_texture_3D
-# define GLEW_OES_texture_3D 0
-# endif
-
-# ifndef GLEW_EXT_texture_rg
-# define GLEW_EXT_texture_rg 0
-# endif
-
-# ifndef GLEW_OES_vertex_array_object
-# define GLEW_OES_vertex_array_object 0
-# endif
-
-/*
- * The following symbolic constants are missing when there is no ES support,
- * so alias them to their (same valued) extension versions which are available in the header.
- *
- * Desktop GL typically does not have any extensions that originated from ES,
- * unlike ES which has many extensions to replace what was taken out.
- *
- * For that reason these aliases are more likely just patching inconsistencies in the header files.
- */
-
-# ifndef GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
-# define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
-# endif
-
-# ifndef GL_FRAMEBUFFER_INCOMPLETE_FORMATS
-# define GL_FRAMEBUFFER_INCOMPLETE_FORMATS GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
-# endif
-
-#endif /* ifdef GLEW_NO_ES */
-
-#endif /* __SYMBOL_BINDING_H__*/
diff --git a/intern/opencolorio/CMakeLists.txt b/intern/opencolorio/CMakeLists.txt
index be6ccc5c2c5..d676079f3c2 100644
--- a/intern/opencolorio/CMakeLists.txt
+++ b/intern/opencolorio/CMakeLists.txt
@@ -3,7 +3,6 @@
set(INC
.
- ../glew-mx
../guardedalloc
../../source/blender/blenlib
../../source/blender/gpu
@@ -37,7 +36,7 @@ if(WITH_OPENCOLORIO)
list(APPEND INC_SYS
${OPENCOLORIO_INCLUDE_DIRS}
- ${GLEW_INCLUDE_PATH}
+ ${Epoxy_INCLUDE_DIRS}
)
list(APPEND SRC
diff --git a/intern/opensubdiv/CMakeLists.txt b/intern/opensubdiv/CMakeLists.txt
index bb3aa16a9fe..5ae97e18f09 100644
--- a/intern/opensubdiv/CMakeLists.txt
+++ b/intern/opensubdiv/CMakeLists.txt
@@ -29,7 +29,7 @@ if(WITH_OPENSUBDIV)
list(APPEND INC_SYS
${OPENSUBDIV_INCLUDE_DIRS}
- ${GLEW_INCLUDE_PATH}
+ ${Epoxy_INCLUDE_DIRS}
)
list(APPEND SRC
@@ -100,7 +100,6 @@ if(WITH_OPENSUBDIV)
OPENSUBDIV_DEFINE_COMPONENT(OPENSUBDIV_HAS_GLSL_COMPUTE)
add_definitions(${GL_DEFINITIONS})
- add_definitions(-DOSD_USES_GLEW)
if(WIN32)
add_definitions(-DNOMINMAX)
diff --git a/intern/opensubdiv/internal/device/device_context_glsl_compute.cc b/intern/opensubdiv/internal/device/device_context_glsl_compute.cc
index 7b416976099..5e627e290f5 100644
--- a/intern/opensubdiv/internal/device/device_context_glsl_compute.cc
+++ b/intern/opensubdiv/internal/device/device_context_glsl_compute.cc
@@ -18,14 +18,14 @@
#include "internal/device/device_context_glsl_compute.h"
-#include <GL/glew.h>
+#include <epoxy/gl.h>
namespace blender {
namespace opensubdiv {
bool GLSLComputeDeviceContext::isSupported()
{
- return GLEW_VERSION_4_3 || GLEW_ARB_compute_shader;
+ return epoxy_gl_version() >= 43 || epoxy_has_gl_extension("GL_ARB_compute_shader");
}
GLSLComputeDeviceContext::GLSLComputeDeviceContext()
diff --git a/intern/opensubdiv/internal/device/device_context_glsl_transform_feedback.cc b/intern/opensubdiv/internal/device/device_context_glsl_transform_feedback.cc
index ef897608b6e..1768da8e9d4 100644
--- a/intern/opensubdiv/internal/device/device_context_glsl_transform_feedback.cc
+++ b/intern/opensubdiv/internal/device/device_context_glsl_transform_feedback.cc
@@ -18,14 +18,14 @@
#include "internal/device/device_context_glsl_transform_feedback.h"
-#include <GL/glew.h>
+#include <epoxy/gl.h>
namespace blender {
namespace opensubdiv {
bool GLSLTransformFeedbackDeviceContext::isSupported()
{
- return GLEW_VERSION_4_1;
+ return epoxy_gl_version() >= 41;
}
GLSLTransformFeedbackDeviceContext::GLSLTransformFeedbackDeviceContext()
diff --git a/intern/opensubdiv/internal/evaluator/eval_output.h b/intern/opensubdiv/internal/evaluator/eval_output.h
index e8480e8d816..286ffaafecb 100644
--- a/intern/opensubdiv/internal/evaluator/eval_output.h
+++ b/intern/opensubdiv/internal/evaluator/eval_output.h
@@ -19,6 +19,8 @@
#ifndef OPENSUBDIV_EVAL_OUTPUT_H_
#define OPENSUBDIV_EVAL_OUTPUT_H_
+#undef OSD_USES_GLEW
+
#include <opensubdiv/osd/cpuPatchTable.h>
#include <opensubdiv/osd/glPatchTable.h>
#include <opensubdiv/osd/mesh.h>
diff --git a/intern/opensubdiv/internal/evaluator/gl_compute_evaluator.cc b/intern/opensubdiv/internal/evaluator/gl_compute_evaluator.cc
index c2ab2a522d2..df747e23d2a 100644
--- a/intern/opensubdiv/internal/evaluator/gl_compute_evaluator.cc
+++ b/intern/opensubdiv/internal/evaluator/gl_compute_evaluator.cc
@@ -22,9 +22,9 @@
// language governing permissions and limitations under the Apache License.
//
-#include "gl_compute_evaluator.h"
+#include <epoxy/gl.h>
-#include <GL/glew.h>
+#include "gl_compute_evaluator.h"
#include <opensubdiv/far/error.h>
#include <opensubdiv/far/patchDescriptor.h>
@@ -57,7 +57,7 @@ template<class T> GLuint createSSBO(std::vector<T> const &src)
GLuint devicePtr = 0;
#if defined(GL_ARB_direct_state_access)
- if (GLEW_ARB_direct_state_access) {
+ if (epoxy_has_gl_extension("GL_ARB_direct_state_access")) {
glCreateBuffers(1, &devicePtr);
glNamedBufferData(devicePtr, src.size() * sizeof(T), &src.at(0), GL_STATIC_DRAW);
}
diff --git a/intern/opensubdiv/internal/evaluator/gl_compute_evaluator.h b/intern/opensubdiv/internal/evaluator/gl_compute_evaluator.h
index 85c12f73b08..07d13aa21bd 100644
--- a/intern/opensubdiv/internal/evaluator/gl_compute_evaluator.h
+++ b/intern/opensubdiv/internal/evaluator/gl_compute_evaluator.h
@@ -25,6 +25,8 @@
#ifndef OPENSUBDIV_GL_COMPUTE_EVALUATOR_H_
#define OPENSUBDIV_GL_COMPUTE_EVALUATOR_H_
+#undef OSD_USES_GLEW
+
#include <opensubdiv/osd/bufferDescriptor.h>
#include <opensubdiv/osd/opengl.h>
#include <opensubdiv/osd/types.h>