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Diffstat (limited to 'source/blender/blenkernel/BKE_mesh_mapping.h')
-rw-r--r--source/blender/blenkernel/BKE_mesh_mapping.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_mesh_mapping.h b/source/blender/blenkernel/BKE_mesh_mapping.h
index 170c6ba6945..1d1dc3d2c6b 100644
--- a/source/blender/blenkernel/BKE_mesh_mapping.h
+++ b/source/blender/blenkernel/BKE_mesh_mapping.h
@@ -62,6 +62,10 @@ typedef struct UvElement {
* If islands are calculated, it also stores UvElements
* belonging to the same uv island in sequence and
* the number of uvs per island.
+ *
+ * \note in C++, #head_table and #unique_index_table would
+ * be `mutable`, as they are created on demand, and never
+ * changed after creation.
*/
typedef struct UvElementMap {
/** UvElement Storage. */
@@ -77,6 +81,9 @@ typedef struct UvElementMap {
/** If Non-NULL, pointer to local head of each unique UV. */
struct UvElement **head_table;
+ /** If Non-NULL, pointer to index of each unique UV. */
+ int *unique_index_table;
+
/** Number of islands, or zero if not calculated. */
int total_islands;
/** Array of starting index in #storage where each island begins. */