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-rw-r--r--source/blender/bmesh/intern/bmesh_core.c5
-rw-r--r--source/blender/bmesh/intern/bmesh_edgeloop.c27
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_conv.c190
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_validate.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c4
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.c146
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.h1
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon_edgenet.c71
-rw-r--r--source/blender/bmesh/intern/bmesh_private.h5
-rw-r--r--source/blender/bmesh/intern/bmesh_queries.c66
-rw-r--r--source/blender/bmesh/intern/bmesh_queries.h5
-rw-r--r--source/blender/bmesh/operators/bmo_bisect_plane.c2
-rw-r--r--source/blender/bmesh/operators/bmo_connect.c2
-rw-r--r--source/blender/bmesh/operators/bmo_create.c18
-rw-r--r--source/blender/bmesh/operators/bmo_offset_edgeloops.c2
-rw-r--r--source/blender/bmesh/operators/bmo_primitive.c18
-rw-r--r--source/blender/bmesh/operators/bmo_removedoubles.c101
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide_edgering.c2
-rw-r--r--source/blender/bmesh/tools/bmesh_beautify.c9
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.c233
-rw-r--r--source/blender/bmesh/tools/bmesh_bisect_plane.c2
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_collapse.c2
-rw-r--r--source/blender/bmesh/tools/bmesh_intersect.c2
-rw-r--r--source/blender/bmesh/tools/bmesh_path.c47
-rw-r--r--source/blender/bmesh/tools/bmesh_path_region.c30
26 files changed, 697 insertions, 297 deletions
diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c
index 4fe14fdf5c9..c7ff93cf504 100644
--- a/source/blender/bmesh/intern/bmesh_core.c
+++ b/source/blender/bmesh/intern/bmesh_core.c
@@ -32,7 +32,7 @@
#include "BLI_array.h"
#include "BLI_alloca.h"
#include "BLI_linklist_stack.h"
-#include "BLI_stackdefines.h"
+#include "BLI_utildefines_stack.h"
#include "BLT_translation.h"
@@ -2415,7 +2415,8 @@ static void bmesh_kernel_vert_separate__cleanup(BMesh *bm, LinkNode *edges_separ
/* don't visit again */
n_prev->next = n_step->next;
}
- } while ((n_prev = n_step),
+ } while ((void)
+ (n_prev = n_step),
(n_step = n_step->next));
} while ((n_orig = n_orig->next) && n_orig->next);
diff --git a/source/blender/bmesh/intern/bmesh_edgeloop.c b/source/blender/bmesh/intern/bmesh_edgeloop.c
index 5780dc57d78..b3b23933d2f 100644
--- a/source/blender/bmesh/intern/bmesh_edgeloop.c
+++ b/source/blender/bmesh/intern/bmesh_edgeloop.c
@@ -32,6 +32,7 @@
#include "BLI_math_vector.h"
#include "BLI_listbase.h"
#include "BLI_mempool.h"
+#include "BLI_utildefines_iter.h"
#include "bmesh.h"
@@ -708,21 +709,16 @@ void BM_edgeloop_expand(
}
if (el_store->len < el_store_len) {
- const int step = max_ii(1, el_store->len / (el_store->len % el_store_len));
- LinkData *node_first = el_store->verts.first;
- LinkData *node_curr = node_first;
+ LinkData *node_curr = el_store->verts.first;
- do {
- LinkData *node_curr_init = node_curr;
- LinkData *node_curr_copy;
- int i = 0;
- BLI_LISTBASE_CIRCULAR_FORWARD_BEGIN (&el_store->verts, node_curr, node_curr_init) {
- if (i++ < step) {
- break;
- }
+ int iter_prev = 0;
+ BLI_FOREACH_SPARSE_RANGE(el_store->len, (el_store_len - el_store->len), iter) {
+ while (iter_prev < iter) {
+ node_curr = node_curr->next;
+ iter_prev += 1;
}
- BLI_LISTBASE_CIRCULAR_FORWARD_END (&el_store->verts, node_curr, node_curr_init);
+ LinkData *node_curr_copy;
node_curr_copy = MEM_dupallocN(node_curr);
if (split == false) {
BLI_insertlinkafter(&el_store->verts, node_curr, node_curr_copy);
@@ -730,7 +726,8 @@ void BM_edgeloop_expand(
}
else {
if (node_curr->next || (el_store->flag & BM_EDGELOOP_IS_CLOSED)) {
- EDGE_SPLIT(node_curr_copy, node_curr->next ? node_curr->next : (LinkData *)el_store->verts.first);
+ EDGE_SPLIT(node_curr_copy,
+ node_curr->next ? node_curr->next : (LinkData *)el_store->verts.first);
BLI_insertlinkafter(&el_store->verts, node_curr, node_curr_copy);
node_curr = node_curr_copy->next;
}
@@ -742,9 +739,11 @@ void BM_edgeloop_expand(
split_swap = !split_swap;
}
el_store->len++;
- } while (el_store->len < el_store_len);
+ iter_prev += 1;
+ }
}
+#undef BKE_FOREACH_SUBSET_OF_RANGE
#undef EDGE_SPLIT
BLI_assert(el_store->len == el_store_len);
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c
index d5d9e4abe2c..2ff670c770e 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.c
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -775,7 +775,7 @@ static void bm_mesh_loops_calc_normals(
}
{
- /* Code similar to accumulate_vertex_normals_poly. */
+ /* Code similar to accumulate_vertex_normals_poly_v3. */
/* Calculate angle between the two poly edges incident on this vertex. */
const BMFace *f = lfan_pivot->f;
const float fac = saacos(dot_v3v3(vec_next, vec_curr));
diff --git a/source/blender/bmesh/intern/bmesh_mesh_conv.c b/source/blender/bmesh/intern/bmesh_mesh_conv.c
index 49f055e1827..6cc1f37db43 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_conv.c
+++ b/source/blender/bmesh/intern/bmesh_mesh_conv.c
@@ -183,6 +183,11 @@ static BMFace *bm_face_create_from_mpoly(
/**
* \brief Mesh -> BMesh
+ * \param bm: The mesh to write into, while this is typically a newly created BMesh,
+ * merging into existing data is supported.
+ * Note the custom-data layout isn't used.
+ * If more comprehensive merging is needed we should move this into a separate function
+ * since this should be kept fast for edit-mode switching and storing undo steps.
*
* \warning This function doesn't calculate face normals.
*/
@@ -190,6 +195,9 @@ void BM_mesh_bm_from_me(
BMesh *bm, Mesh *me,
const struct BMeshFromMeshParams *params)
{
+ const bool is_new =
+ !(bm->totvert ||
+ (bm->vdata.totlayer || bm->edata.totlayer || bm->pdata.totlayer || bm->ldata.totlayer));
MVert *mvert;
MEdge *medge;
MLoop *mloop;
@@ -197,19 +205,12 @@ void BM_mesh_bm_from_me(
KeyBlock *actkey, *block;
BMVert *v, **vtable = NULL;
BMEdge *e, **etable = NULL;
- BMFace *f;
+ BMFace *f, **ftable = NULL;
float (*keyco)[3] = NULL;
- int totloops, i, j;
-
- /* free custom data */
- /* this isnt needed in most cases but do just incase */
- CustomData_free(&bm->vdata, bm->totvert);
- CustomData_free(&bm->edata, bm->totedge);
- CustomData_free(&bm->ldata, bm->totloop);
- CustomData_free(&bm->pdata, bm->totface);
+ int totloops, i;
if (!me || !me->totvert) {
- if (me) { /*no verts? still copy customdata layout*/
+ if (me && is_new) { /*no verts? still copy customdata layout*/
CustomData_copy(&me->vdata, &bm->vdata, CD_MASK_BMESH, CD_ASSIGN, 0);
CustomData_copy(&me->edata, &bm->edata, CD_MASK_BMESH, CD_ASSIGN, 0);
CustomData_copy(&me->ldata, &bm->ldata, CD_MASK_BMESH, CD_ASSIGN, 0);
@@ -223,12 +224,20 @@ void BM_mesh_bm_from_me(
return; /* sanity check */
}
- vtable = MEM_mallocN(sizeof(void **) * me->totvert, "mesh to bmesh vtable");
+ if (is_new) {
+ CustomData_copy(&me->vdata, &bm->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&me->edata, &bm->edata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&me->ldata, &bm->ldata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&me->pdata, &bm->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
+ }
- CustomData_copy(&me->vdata, &bm->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
- CustomData_copy(&me->edata, &bm->edata, CD_MASK_BMESH, CD_CALLOC, 0);
- CustomData_copy(&me->ldata, &bm->ldata, CD_MASK_BMESH, CD_CALLOC, 0);
- CustomData_copy(&me->pdata, &bm->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
+ /* -------------------------------------------------------------------- */
+ /* Shape Key */
+ int tot_shape_keys = me->key ? BLI_listbase_count(&me->key->block) : 0;
+ if (is_new == false) {
+ tot_shape_keys = min_ii(tot_shape_keys, CustomData_number_of_layers(&bm->vdata, CD_SHAPEKEY));
+ }
+ const float (**shape_key_table)[3] = tot_shape_keys ? BLI_array_alloca(shape_key_table, tot_shape_keys) : NULL;
if ((params->active_shapekey != 0) && (me->key != NULL)) {
actkey = BLI_findlink(&me->key->block, params->active_shapekey - 1);
@@ -237,63 +246,68 @@ void BM_mesh_bm_from_me(
actkey = NULL;
}
- const int tot_shape_keys = me->key ? BLI_listbase_count(&me->key->block) : 0;
- const float (**shape_key_table)[3] = tot_shape_keys ? BLI_array_alloca(shape_key_table, tot_shape_keys) : NULL;
-
- if (tot_shape_keys || params->add_key_index) {
- CustomData_add_layer(&bm->vdata, CD_SHAPE_KEYINDEX, CD_ASSIGN, NULL, 0);
+ if (is_new) {
+ if (tot_shape_keys || params->add_key_index) {
+ CustomData_add_layer(&bm->vdata, CD_SHAPE_KEYINDEX, CD_ASSIGN, NULL, 0);
+ }
}
if (tot_shape_keys) {
- /* check if we need to generate unique ids for the shapekeys.
- * this also exists in the file reading code, but is here for
- * a sanity check */
- if (!me->key->uidgen) {
- fprintf(stderr,
- "%s had to generate shape key uid's in a situation we shouldn't need to! "
- "(bmesh internal error)\n",
- __func__);
-
- me->key->uidgen = 1;
- for (block = me->key->block.first; block; block = block->next) {
- block->uid = me->key->uidgen++;
+ if (is_new) {
+ /* check if we need to generate unique ids for the shapekeys.
+ * this also exists in the file reading code, but is here for
+ * a sanity check */
+ if (!me->key->uidgen) {
+ fprintf(stderr,
+ "%s had to generate shape key uid's in a situation we shouldn't need to! "
+ "(bmesh internal error)\n",
+ __func__);
+
+ me->key->uidgen = 1;
+ for (block = me->key->block.first; block; block = block->next) {
+ block->uid = me->key->uidgen++;
+ }
}
}
if (actkey && actkey->totelem == me->totvert) {
- keyco = actkey->data;
- bm->shapenr = params->active_shapekey;
+ keyco = params->use_shapekey ? actkey->data : NULL;
+ if (is_new) {
+ bm->shapenr = params->active_shapekey;
+ }
}
- for (i = 0, block = me->key->block.first; block; block = block->next, i++) {
- CustomData_add_layer_named(&bm->vdata, CD_SHAPEKEY,
- CD_ASSIGN, NULL, 0, block->name);
-
- j = CustomData_get_layer_index_n(&bm->vdata, CD_SHAPEKEY, i);
- bm->vdata.layers[j].uid = block->uid;
-
+ for (i = 0, block = me->key->block.first; i < tot_shape_keys; block = block->next, i++) {
+ if (is_new) {
+ CustomData_add_layer_named(&bm->vdata, CD_SHAPEKEY,
+ CD_ASSIGN, NULL, 0, block->name);
+ int j = CustomData_get_layer_index_n(&bm->vdata, CD_SHAPEKEY, i);
+ bm->vdata.layers[j].uid = block->uid;
+ }
shape_key_table[i] = (const float (*)[3])block->data;
}
}
- CustomData_bmesh_init_pool(&bm->vdata, me->totvert, BM_VERT);
- CustomData_bmesh_init_pool(&bm->edata, me->totedge, BM_EDGE);
- CustomData_bmesh_init_pool(&bm->ldata, me->totloop, BM_LOOP);
- CustomData_bmesh_init_pool(&bm->pdata, me->totpoly, BM_FACE);
+ if (is_new) {
+ CustomData_bmesh_init_pool(&bm->vdata, me->totvert, BM_VERT);
+ CustomData_bmesh_init_pool(&bm->edata, me->totedge, BM_EDGE);
+ CustomData_bmesh_init_pool(&bm->ldata, me->totloop, BM_LOOP);
+ CustomData_bmesh_init_pool(&bm->pdata, me->totpoly, BM_FACE);
- BM_mesh_cd_flag_apply(bm, me->cd_flag);
+ BM_mesh_cd_flag_apply(bm, me->cd_flag);
+ }
const int cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT);
const int cd_edge_bweight_offset = CustomData_get_offset(&bm->edata, CD_BWEIGHT);
const int cd_edge_crease_offset = CustomData_get_offset(&bm->edata, CD_CREASE);
const int cd_shape_key_offset = me->key ? CustomData_get_offset(&bm->vdata, CD_SHAPEKEY) : -1;
- const int cd_shape_keyindex_offset = (tot_shape_keys || params->add_key_index) ?
+ const int cd_shape_keyindex_offset = is_new && (tot_shape_keys || params->add_key_index) ?
CustomData_get_offset(&bm->vdata, CD_SHAPE_KEYINDEX) : -1;
+ vtable = MEM_mallocN(sizeof(BMVert **) * me->totvert, __func__);
+
for (i = 0, mvert = me->mvert; i < me->totvert; i++, mvert++) {
- v = vtable[i] = BM_vert_create(
- bm, keyco && params->use_shapekey ? keyco[i] : mvert->co, NULL,
- BM_CREATE_SKIP_CD);
+ v = vtable[i] = BM_vert_create(bm, keyco ? keyco[i] : mvert->co, NULL, BM_CREATE_SKIP_CD);
BM_elem_index_set(v, i); /* set_ok */
/* transfer flag */
@@ -317,20 +331,16 @@ void BM_mesh_bm_from_me(
/* set shapekey data */
if (tot_shape_keys) {
float (*co_dst)[3] = BM_ELEM_CD_GET_VOID_P(v, cd_shape_key_offset);
- for (j = 0; j < tot_shape_keys; j++, co_dst++) {
+ for (int j = 0; j < tot_shape_keys; j++, co_dst++) {
copy_v3_v3(*co_dst, shape_key_table[j][i]);
}
}
}
-
- bm->elem_index_dirty &= ~BM_VERT; /* added in order, clear dirty flag */
-
- if (!me->totedge) {
- MEM_freeN(vtable);
- return;
+ if (is_new) {
+ bm->elem_index_dirty &= ~BM_VERT; /* added in order, clear dirty flag */
}
- etable = MEM_mallocN(sizeof(void **) * me->totedge, "mesh to bmesh etable");
+ etable = MEM_mallocN(sizeof(BMEdge **) * me->totedge, __func__);
medge = me->medge;
for (i = 0; i < me->totedge; i++, medge++) {
@@ -352,8 +362,14 @@ void BM_mesh_bm_from_me(
if (cd_edge_crease_offset != -1) BM_ELEM_CD_SET_FLOAT(e, cd_edge_crease_offset, (float)medge->crease / 255.0f);
}
+ if (is_new) {
+ bm->elem_index_dirty &= ~BM_EDGE; /* added in order, clear dirty flag */
+ }
- bm->elem_index_dirty &= ~BM_EDGE; /* added in order, clear dirty flag */
+ /* only needed for selection. */
+ if (me->mselect && me->totselect != 0) {
+ ftable = MEM_mallocN(sizeof(BMFace **) * me->totpoly, __func__);
+ }
mloop = me->mloop;
mp = me->mpoly;
@@ -363,6 +379,9 @@ void BM_mesh_bm_from_me(
f = bm_face_create_from_mpoly(mp, mloop + mp->loopstart,
bm, vtable, etable);
+ if (ftable != NULL) {
+ ftable[i] = f;
+ }
if (UNLIKELY(f == NULL)) {
printf("%s: Warning! Bad face in mesh"
@@ -385,7 +404,7 @@ void BM_mesh_bm_from_me(
f->mat_nr = mp->mat_nr;
if (i == me->act_face) bm->act_face = f;
- j = mp->loopstart;
+ int j = mp->loopstart;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
/* don't use 'j' since we may have skipped some faces, hence some loops. */
@@ -402,54 +421,49 @@ void BM_mesh_bm_from_me(
BM_face_normal_update(f);
}
}
+ if (is_new) {
+ bm->elem_index_dirty &= ~(BM_FACE | BM_LOOP); /* added in order, clear dirty flag */
+ }
- bm->elem_index_dirty &= ~(BM_FACE | BM_LOOP); /* added in order, clear dirty flag */
+ /* -------------------------------------------------------------------- */
+ /* MSelect clears the array elements (avoid adding multiple times).
+ *
+ * Take care to keep this last and not use (v/e/ftable) after this.
+ */
if (me->mselect && me->totselect != 0) {
-
- BMVert **vert_array = MEM_mallocN(sizeof(BMVert *) * bm->totvert, "VSelConv");
- BMEdge **edge_array = MEM_mallocN(sizeof(BMEdge *) * bm->totedge, "ESelConv");
- BMFace **face_array = MEM_mallocN(sizeof(BMFace *) * bm->totface, "FSelConv");
MSelect *msel;
-
-#pragma omp parallel sections if (bm->totvert + bm->totedge + bm->totface >= BM_OMP_LIMIT)
- {
-#pragma omp section
- { BM_iter_as_array(bm, BM_VERTS_OF_MESH, NULL, (void **)vert_array, bm->totvert); }
-#pragma omp section
- { BM_iter_as_array(bm, BM_EDGES_OF_MESH, NULL, (void **)edge_array, bm->totedge); }
-#pragma omp section
- { BM_iter_as_array(bm, BM_FACES_OF_MESH, NULL, (void **)face_array, bm->totface); }
- }
-
for (i = 0, msel = me->mselect; i < me->totselect; i++, msel++) {
+ BMElem **ele_p;
switch (msel->type) {
case ME_VSEL:
- BM_select_history_store(bm, (BMElem *)vert_array[msel->index]);
+ ele_p = (BMElem **)&vtable[msel->index];
break;
case ME_ESEL:
- BM_select_history_store(bm, (BMElem *)edge_array[msel->index]);
+ ele_p = (BMElem **)&etable[msel->index];
break;
case ME_FSEL:
- BM_select_history_store(bm, (BMElem *)face_array[msel->index]);
+ ele_p = (BMElem **)&ftable[msel->index];
break;
+ default:
+ continue;
}
- }
- MEM_freeN(vert_array);
- MEM_freeN(edge_array);
- MEM_freeN(face_array);
+ if (*ele_p != NULL) {
+ BM_select_history_store_notest(bm, *ele_p);
+ *ele_p = NULL;
+ }
+ }
}
else {
- me->totselect = 0;
- if (me->mselect) {
- MEM_freeN(me->mselect);
- me->mselect = NULL;
- }
+ BM_select_history_clear(bm);
}
MEM_freeN(vtable);
MEM_freeN(etable);
+ if (ftable) {
+ MEM_freeN(ftable);
+ }
}
diff --git a/source/blender/bmesh/intern/bmesh_mesh_validate.c b/source/blender/bmesh/intern/bmesh_mesh_validate.c
index 7c9ebc800a3..3a6a3543bc8 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_validate.c
+++ b/source/blender/bmesh/intern/bmesh_mesh_validate.c
@@ -41,7 +41,7 @@
/* macro which inserts the function name */
-#if defined __GNUC__ || defined __sun
+#if defined __GNUC__
# define ERRMSG(format, args...) { fprintf(stderr, "%s: " format ", " AT "\n", __func__, ##args); errtot++; } (void)0
#else
# define ERRMSG(format, ...) { fprintf(stderr, "%s: " format ", " AT "\n", __func__, __VA_ARGS__); errtot++; } (void)0
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 200a31b1a57..4f48dafd211 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -1037,7 +1037,7 @@ static BMOpDefine bmo_extrude_face_region_def = {
/* slots_in */
{{"geom", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT | BM_EDGE | BM_FACE}}, /* edges and faces */
{"edges_exclude", BMO_OP_SLOT_MAPPING, {(int)BMO_OP_SLOT_SUBTYPE_MAP_EMPTY}},
- {"use_keep_orig", BMO_OP_SLOT_BOOL}, /* keep original geometry */
+ {"use_keep_orig", BMO_OP_SLOT_BOOL}, /* keep original geometry (requires ``geom`` to include edges). */
{"use_select_history", BMO_OP_SLOT_BOOL}, /* pass to duplicate */
{{'\0'}},
},
@@ -1684,7 +1684,7 @@ static BMOpDefine bmo_create_circle_def = {
{{"cap_ends", BMO_OP_SLOT_BOOL}, /* whether or not to fill in the ends with faces */
{"cap_tris", BMO_OP_SLOT_BOOL}, /* fill ends with triangles instead of ngons */
{"segments", BMO_OP_SLOT_INT},
- {"diameter", BMO_OP_SLOT_FLT}, /* diameter of one end */
+ {"radius", BMO_OP_SLOT_FLT}, /* Radius of the circle. */
{"matrix", BMO_OP_SLOT_MAT}, /* matrix to multiply the new geometry with */
{"calc_uvs", BMO_OP_SLOT_BOOL}, /* calculate default UVs */
{{'\0'}},
diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c
index a4621b45fe6..7b9d17b27b5 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.c
+++ b/source/blender/bmesh/intern/bmesh_polygon.c
@@ -39,6 +39,8 @@
#include "BLI_polyfill2d.h"
#include "BLI_polyfill2d_beautify.h"
#include "BLI_linklist.h"
+#include "BLI_edgehash.h"
+#include "BLI_heap.h"
#include "bmesh.h"
#include "bmesh_tools.h"
@@ -1474,3 +1476,147 @@ void BM_mesh_calc_tessellation(BMesh *bm, BMLoop *(*looptris)[3], int *r_looptri
#undef USE_TESSFACE_SPEEDUP
}
+
+
+/**
+ * A version of #BM_mesh_calc_tessellation that avoids degenerate triangles.
+ */
+void BM_mesh_calc_tessellation_beauty(BMesh *bm, BMLoop *(*looptris)[3], int *r_looptris_tot)
+{
+ /* this assumes all faces can be scan-filled, which isn't always true,
+ * worst case we over alloc a little which is acceptable */
+#ifndef NDEBUG
+ const int looptris_tot = poly_to_tri_count(bm->totface, bm->totloop);
+#endif
+
+ BMIter iter;
+ BMFace *efa;
+ int i = 0;
+
+ MemArena *pf_arena = NULL;
+
+ /* use_beauty */
+ Heap *pf_heap = NULL;
+ EdgeHash *pf_ehash = NULL;
+
+ BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
+ /* don't consider two-edged faces */
+ if (UNLIKELY(efa->len < 3)) {
+ /* do nothing */
+ }
+ else if (efa->len == 3) {
+ BMLoop *l;
+ BMLoop **l_ptr = looptris[i++];
+ l_ptr[0] = l = BM_FACE_FIRST_LOOP(efa);
+ l_ptr[1] = l = l->next;
+ l_ptr[2] = l->next;
+ }
+ else if (efa->len == 4) {
+ BMLoop *l_v1 = BM_FACE_FIRST_LOOP(efa);
+ BMLoop *l_v2 = l_v1->next;
+ BMLoop *l_v3 = l_v2->next;
+ BMLoop *l_v4 = l_v1->prev;
+
+ /* #BM_verts_calc_rotate_beauty performs excessive checks we don't need!
+ * It's meant for rotating edges, it also calculates a new normal.
+ *
+ * Use #BLI_polyfill_beautify_quad_rotate_calc since we have the normal.
+ */
+#if 0
+ const bool split_13 = (BM_verts_calc_rotate_beauty(
+ l_v1->v, l_v2->v, l_v3->v, l_v4->v, 0, 0) < 0.0f);
+#else
+ float axis_mat[3][3], v_quad[4][2];
+ axis_dominant_v3_to_m3(axis_mat, efa->no);
+ mul_v2_m3v3(v_quad[0], axis_mat, l_v1->v->co);
+ mul_v2_m3v3(v_quad[1], axis_mat, l_v2->v->co);
+ mul_v2_m3v3(v_quad[2], axis_mat, l_v3->v->co);
+ mul_v2_m3v3(v_quad[3], axis_mat, l_v4->v->co);
+
+ const bool split_13 = BLI_polyfill_beautify_quad_rotate_calc(
+ v_quad[0], v_quad[1], v_quad[2], v_quad[3]) < 0.0f;
+#endif
+
+ BMLoop **l_ptr_a = looptris[i++];
+ BMLoop **l_ptr_b = looptris[i++];
+ if (split_13) {
+ l_ptr_a[0] = l_v1;
+ l_ptr_a[1] = l_v2;
+ l_ptr_a[2] = l_v3;
+
+ l_ptr_b[0] = l_v1;
+ l_ptr_b[1] = l_v3;
+ l_ptr_b[2] = l_v4;
+ }
+ else {
+ l_ptr_a[0] = l_v1;
+ l_ptr_a[1] = l_v2;
+ l_ptr_a[2] = l_v4;
+
+ l_ptr_b[0] = l_v2;
+ l_ptr_b[1] = l_v3;
+ l_ptr_b[2] = l_v4;
+ }
+ }
+ else {
+ int j;
+
+ BMLoop *l_iter;
+ BMLoop *l_first;
+ BMLoop **l_arr;
+
+ float axis_mat[3][3];
+ float (*projverts)[2];
+ unsigned int (*tris)[3];
+
+ const int totfilltri = efa->len - 2;
+
+ if (UNLIKELY(pf_arena == NULL)) {
+ pf_arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
+ pf_heap = BLI_heap_new_ex(BLI_POLYFILL_ALLOC_NGON_RESERVE);
+ pf_ehash = BLI_edgehash_new_ex(__func__, BLI_POLYFILL_ALLOC_NGON_RESERVE);
+ }
+
+ tris = BLI_memarena_alloc(pf_arena, sizeof(*tris) * totfilltri);
+ l_arr = BLI_memarena_alloc(pf_arena, sizeof(*l_arr) * efa->len);
+ projverts = BLI_memarena_alloc(pf_arena, sizeof(*projverts) * efa->len);
+
+ axis_dominant_v3_to_m3_negate(axis_mat, efa->no);
+
+ j = 0;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
+ do {
+ l_arr[j] = l_iter;
+ mul_v2_m3v3(projverts[j], axis_mat, l_iter->v->co);
+ j++;
+ } while ((l_iter = l_iter->next) != l_first);
+
+ BLI_polyfill_calc_arena((const float (*)[2])projverts, efa->len, 1, tris, pf_arena);
+
+ BLI_polyfill_beautify((const float (*)[2])projverts, efa->len, tris, pf_arena, pf_heap, pf_ehash);
+
+ for (j = 0; j < totfilltri; j++) {
+ BMLoop **l_ptr = looptris[i++];
+ unsigned int *tri = tris[j];
+
+ l_ptr[0] = l_arr[tri[0]];
+ l_ptr[1] = l_arr[tri[1]];
+ l_ptr[2] = l_arr[tri[2]];
+ }
+
+ BLI_memarena_clear(pf_arena);
+ }
+ }
+
+ if (pf_arena) {
+ BLI_memarena_free(pf_arena);
+
+ BLI_heap_free(pf_heap, NULL);
+ BLI_edgehash_free(pf_ehash, NULL);
+ }
+
+ *r_looptris_tot = i;
+
+ BLI_assert(i <= looptris_tot);
+
+}
diff --git a/source/blender/bmesh/intern/bmesh_polygon.h b/source/blender/bmesh/intern/bmesh_polygon.h
index d944f3a8bc5..313caac1243 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.h
+++ b/source/blender/bmesh/intern/bmesh_polygon.h
@@ -33,6 +33,7 @@ struct Heap;
#include "BLI_compiler_attrs.h"
void BM_mesh_calc_tessellation(BMesh *bm, BMLoop *(*looptris)[3], int *r_looptris_tot);
+void BM_mesh_calc_tessellation_beauty(BMesh *bm, BMLoop *(*looptris)[3], int *r_looptris_tot);
void BM_face_calc_tessellation(
const BMFace *f, const bool use_fixed_quad,
diff --git a/source/blender/bmesh/intern/bmesh_polygon_edgenet.c b/source/blender/bmesh/intern/bmesh_polygon_edgenet.c
index e515f9af63f..8a3cb329610 100644
--- a/source/blender/bmesh/intern/bmesh_polygon_edgenet.c
+++ b/source/blender/bmesh/intern/bmesh_polygon_edgenet.c
@@ -32,7 +32,7 @@
#include "BLI_memarena.h"
#include "BLI_array.h"
#include "BLI_alloca.h"
-#include "BLI_stackdefines.h"
+#include "BLI_utildefines_stack.h"
#include "BLI_linklist_stack.h"
#include "BLI_sort.h"
#include "BLI_sort_utils.h"
@@ -725,10 +725,30 @@ BLI_INLINE bool edge_isect_verts_point_2d(
const BMEdge *e, const BMVert *v_a, const BMVert *v_b,
float r_isect[2])
{
- return ((isect_seg_seg_v2_point(v_a->co, v_b->co, e->v1->co, e->v2->co, r_isect) == 1) &&
+ /* This bias seems like it could be too large,
+ * mostly its not needed, see T52329 for example where it is. */
+ const float endpoint_bias = 1e-4f;
+ return ((isect_seg_seg_v2_point_ex(v_a->co, v_b->co, e->v1->co, e->v2->co, endpoint_bias, r_isect) == 1) &&
((e->v1 != v_a) && (e->v2 != v_a) && (e->v1 != v_b) && (e->v2 != v_b)));
}
+BLI_INLINE int axis_pt_cmp(const float pt_a[2], const float pt_b[2])
+{
+ if (pt_a[0] < pt_b[0]) {
+ return -1;
+ }
+ if (pt_a[0] > pt_b[0]) {
+ return 1;
+ }
+ if (pt_a[1] < pt_b[1]) {
+ return -1;
+ }
+ if (pt_a[1] > pt_b[1]) {
+ return 1;
+ }
+ return 0;
+}
+
/**
* Represents isolated edge-links,
* each island owns contiguous slices of the vert array.
@@ -749,7 +769,8 @@ struct EdgeGroupIsland {
struct {
BMVert *min, *max;
/* used for sorting only */
- float min_axis;
+ float min_axis[2];
+ float max_axis[2];
} vert_span;
};
@@ -758,12 +779,11 @@ static int group_min_cmp_fn(const void *p1, const void *p2)
const struct EdgeGroupIsland *g1 = *(struct EdgeGroupIsland **)p1;
const struct EdgeGroupIsland *g2 = *(struct EdgeGroupIsland **)p2;
/* min->co[SORT_AXIS] hasn't been applied yet */
- const float f1 = g1->vert_span.min_axis;
- const float f2 = g2->vert_span.min_axis;
-
- if (f1 < f2) return -1;
- if (f1 > f2) return 1;
- else return 0;
+ int test = axis_pt_cmp(g1->vert_span.min_axis, g2->vert_span.min_axis);
+ if (UNLIKELY(test == 0)) {
+ test = axis_pt_cmp(g1->vert_span.max_axis, g2->vert_span.max_axis);
+ }
+ return test;
}
struct Edges_VertVert_BVHTreeTest {
@@ -993,8 +1013,8 @@ static int bm_face_split_edgenet_find_connection(
for (int j = 0; j < 2; j++) {
BMVert *v_iter = v_pair[j];
if (BM_elem_flag_test(v_iter, VERT_IS_VALID)) {
- if (direction_sign ? (v_iter->co[SORT_AXIS] >= v_origin->co[SORT_AXIS]) :
- (v_iter->co[SORT_AXIS] <= v_origin->co[SORT_AXIS]))
+ if (direction_sign ? (v_iter->co[SORT_AXIS] > v_origin->co[SORT_AXIS]) :
+ (v_iter->co[SORT_AXIS] < v_origin->co[SORT_AXIS]))
{
BLI_SMALLSTACK_PUSH(vert_search, v_iter);
BLI_SMALLSTACK_PUSH(vert_blacklist, v_iter);
@@ -1360,8 +1380,8 @@ bool BM_face_split_edgenet_connect_islands(
/* init with *any* different verts */
g->vert_span.min = ((BMEdge *)edge_links->link)->v1;
g->vert_span.max = ((BMEdge *)edge_links->link)->v2;
- float min_axis = FLT_MAX;
- float max_axis = -FLT_MAX;
+ float min_axis[2] = {FLT_MAX, FLT_MAX};
+ float max_axis[2] = {-FLT_MAX, -FLT_MAX};
do {
BMEdge *e = edge_links->link;
@@ -1372,24 +1392,29 @@ bool BM_face_split_edgenet_connect_islands(
BLI_assert(v_iter->head.htype == BM_VERT);
/* ideally we could use 'v_iter->co[SORT_AXIS]' here,
* but we need to sort the groups before setting the vertex array order */
+ const float axis_value[2] = {
#if SORT_AXIS == 0
- const float axis_value = dot_m3_v3_row_x(axis_mat, v_iter->co);
+ dot_m3_v3_row_x(axis_mat, v_iter->co),
+ dot_m3_v3_row_y(axis_mat, v_iter->co),
#else
- const float axis_value = dot_m3_v3_row_y(axis_mat, v_iter->co);
+ dot_m3_v3_row_y(axis_mat, v_iter->co),
+ dot_m3_v3_row_x(axis_mat, v_iter->co),
#endif
+ };
- if (axis_value < min_axis) {
+ if (axis_pt_cmp(axis_value, min_axis) == -1) {
g->vert_span.min = v_iter;
- min_axis = axis_value;
+ copy_v2_v2(min_axis, axis_value);
}
- if (axis_value > max_axis ) {
+ if (axis_pt_cmp(axis_value, max_axis) == 1) {
g->vert_span.max = v_iter;
- max_axis = axis_value;
+ copy_v2_v2(max_axis, axis_value);
}
}
} while ((edge_links = edge_links->next));
- g->vert_span.min_axis = min_axis;
+ copy_v2_v2(g->vert_span.min_axis, min_axis);
+ copy_v2_v2(g->vert_span.max_axis, max_axis);
g->has_prev_edge = false;
@@ -1449,8 +1474,10 @@ bool BM_face_split_edgenet_connect_islands(
bm->elem_index_dirty |= BM_VERT;
- /* Now create bvh tree*/
- BVHTree *bvhtree = BLI_bvhtree_new(edge_arr_len, 0.0f, 8, 8);
+ /* Now create bvh tree
+ *
+ * Note that a large epsilon is used because meshes with dimensions of around 100+ need it. see T52329. */
+ BVHTree *bvhtree = BLI_bvhtree_new(edge_arr_len, 1e-4f, 8, 8);
for (uint i = 0; i < edge_arr_len; i++) {
const float e_cos[2][3] = {
{UNPACK2(edge_arr[i]->v1->co), 0.0f},
diff --git a/source/blender/bmesh/intern/bmesh_private.h b/source/blender/bmesh/intern/bmesh_private.h
index 4161fbe90fb..4dcf97e3f35 100644
--- a/source/blender/bmesh/intern/bmesh_private.h
+++ b/source/blender/bmesh/intern/bmesh_private.h
@@ -44,13 +44,14 @@
# define BM_CHECK_ELEMENT(el) (void)(el)
#else
int bmesh_elem_check(void *element, const char htype);
-# define BM_CHECK_ELEMENT(el) \
+# define BM_CHECK_ELEMENT(el) { \
if (bmesh_elem_check(el, ((BMHeader *)el)->htype)) { \
printf("check_element failure, with code %i on line %i in file\n" \
" \"%s\"\n\n", \
bmesh_elem_check(el, ((BMHeader *)el)->htype), \
__LINE__, __FILE__); \
- } (void)0
+ } \
+} ((void)0)
#endif
int bmesh_radial_length(const BMLoop *l);
diff --git a/source/blender/bmesh/intern/bmesh_queries.c b/source/blender/bmesh/intern/bmesh_queries.c
index f5c14304ea3..5bdc3927e16 100644
--- a/source/blender/bmesh/intern/bmesh_queries.c
+++ b/source/blender/bmesh/intern/bmesh_queries.c
@@ -36,7 +36,7 @@
#include "BLI_math.h"
#include "BLI_alloca.h"
#include "BLI_linklist.h"
-#include "BLI_stackdefines.h"
+#include "BLI_utildefines_stack.h"
#include "BKE_customdata.h"
@@ -754,6 +754,22 @@ bool BM_vert_is_edge_pair(const BMVert *v)
}
/**
+ * Fast alternative to ``(BM_vert_edge_count(v) == 2)``
+ * that checks both edges connect to the same faces.
+ */
+bool BM_vert_is_edge_pair_manifold(const BMVert *v)
+{
+ const BMEdge *e = v->e;
+ if (e) {
+ BMEdge *e_other = BM_DISK_EDGE_NEXT(e, v);
+ if (((e_other != e) && (BM_DISK_EDGE_NEXT(e_other, v) == e))) {
+ return BM_edge_is_manifold(e) && BM_edge_is_manifold(e_other);
+ }
+ }
+ return false;
+}
+
+/**
* Access a verts 2 connected edges.
*
* \return true when only 2 verts are found.
@@ -1511,12 +1527,11 @@ float BM_loop_calc_face_angle(const BMLoop *l)
* Calculate the normal at this loop corner or fallback to the face normal on straight lines.
*
* \param l The loop to calculate the normal at
+ * \param epsilon: Value to avoid numeric errors (1e-5f works well).
* \param r_normal Resulting normal
*/
-void BM_loop_calc_face_normal(const BMLoop *l, float r_normal[3])
+float BM_loop_calc_face_normal_safe_ex(const BMLoop *l, const float epsilon_sq, float r_normal[3])
{
-#define FEPSILON 1e-5f
-
/* Note: we cannot use result of normal_tri_v3 here to detect colinear vectors (vertex on a straight line)
* from zero value, because it does not normalize both vectors before making crossproduct.
* Instead of adding two costly normalize computations, just check ourselves for colinear case. */
@@ -1525,20 +1540,55 @@ void BM_loop_calc_face_normal(const BMLoop *l, float r_normal[3])
sub_v3_v3v3(v1, l->prev->v->co, l->v->co);
sub_v3_v3v3(v2, l->next->v->co, l->v->co);
- const float fac = (v2[0] == 0.0f) ? ((v2[1] == 0.0f) ? ((v2[2] == 0.0f) ? 0.0f : v1[2] / v2[2]) : v1[1] / v2[1]) : v1[0] / v2[0];
+ const float fac =
+ ((v2[0] == 0.0f) ?
+ ((v2[1] == 0.0f) ?
+ ((v2[2] == 0.0f) ? 0.0f : v1[2] / v2[2]) : v1[1] / v2[1]) : v1[0] / v2[0]);
mul_v3_v3fl(v_tmp, v2, fac);
sub_v3_v3(v_tmp, v1);
- if (fac != 0.0f && !is_zero_v3(v1) && len_manhattan_v3(v_tmp) > FEPSILON) {
+ if (fac != 0.0f && !is_zero_v3(v1) && len_squared_v3(v_tmp) > epsilon_sq) {
/* Not co-linear, we can compute crossproduct and normalize it into normal. */
cross_v3_v3v3(r_normal, v1, v2);
- normalize_v3(r_normal);
+ return normalize_v3(r_normal);
}
else {
copy_v3_v3(r_normal, l->f->no);
+ return 0.0f;
}
+}
-#undef FEPSILON
+/**
+ * #BM_loop_calc_face_normal_safe_ex with pre-defined sane epsilon.
+ *
+ * Since this doesn't scale baed on triangle size, fixed value works well.
+ */
+float BM_loop_calc_face_normal_safe(const BMLoop *l, float r_normal[3])
+{
+ return BM_loop_calc_face_normal_safe_ex(l, 1e-5f, r_normal);
+}
+
+/**
+ * \brief BM_loop_calc_face_normal
+ *
+ * Calculate the normal at this loop corner or fallback to the face normal on straight lines.
+ *
+ * \param l The loop to calculate the normal at
+ * \param r_normal Resulting normal
+ * \return The length of the cross product (double the area).
+ */
+float BM_loop_calc_face_normal(const BMLoop *l, float r_normal[3])
+{
+ float v1[3], v2[3];
+ sub_v3_v3v3(v1, l->prev->v->co, l->v->co);
+ sub_v3_v3v3(v2, l->next->v->co, l->v->co);
+
+ cross_v3_v3v3(r_normal, v1, v2);
+ const float len = normalize_v3(r_normal);
+ if (UNLIKELY(len == 0.0f)) {
+ copy_v3_v3(r_normal, l->f->no);
+ }
+ return len;
}
/**
diff --git a/source/blender/bmesh/intern/bmesh_queries.h b/source/blender/bmesh/intern/bmesh_queries.h
index 903fdc59cb8..c9fce96c798 100644
--- a/source/blender/bmesh/intern/bmesh_queries.h
+++ b/source/blender/bmesh/intern/bmesh_queries.h
@@ -85,6 +85,7 @@ int BM_vert_face_count(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL
BMEdge *BM_vert_other_disk_edge(BMVert *v, BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_vert_is_edge_pair(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+bool BM_vert_is_edge_pair_manifold(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_vert_edge_pair(BMVert *v, BMEdge **r_e_a, BMEdge **r_e_b);
bool BM_vert_face_check(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_vert_is_wire(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
@@ -113,7 +114,9 @@ BMLoop *BM_loop_find_prev_nodouble(BMLoop *l, BMLoop *l_stop, const float eps_sq
BMLoop *BM_loop_find_next_nodouble(BMLoop *l, BMLoop *l_stop, const float eps_sq);
float BM_loop_calc_face_angle(const BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-void BM_loop_calc_face_normal(const BMLoop *l, float r_normal[3]) ATTR_NONNULL();
+float BM_loop_calc_face_normal(const BMLoop *l, float r_normal[3]) ATTR_NONNULL();
+float BM_loop_calc_face_normal_safe(const BMLoop *l, float r_normal[3]) ATTR_NONNULL();
+float BM_loop_calc_face_normal_safe_ex(const BMLoop *l, const float epsilon, float r_normal[3]) ATTR_NONNULL();
void BM_loop_calc_face_direction(const BMLoop *l, float r_normal[3]);
void BM_loop_calc_face_tangent(const BMLoop *l, float r_tangent[3]);
diff --git a/source/blender/bmesh/operators/bmo_bisect_plane.c b/source/blender/bmesh/operators/bmo_bisect_plane.c
index 2c80ff651b8..ed232e81b82 100644
--- a/source/blender/bmesh/operators/bmo_bisect_plane.c
+++ b/source/blender/bmesh/operators/bmo_bisect_plane.c
@@ -29,7 +29,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
-#include "BLI_stackdefines.h"
+#include "BLI_utildefines_stack.h"
#include "BLI_math.h"
#include "bmesh.h"
diff --git a/source/blender/bmesh/operators/bmo_connect.c b/source/blender/bmesh/operators/bmo_connect.c
index c5c4ac959a9..0b5f1bb9ca1 100644
--- a/source/blender/bmesh/operators/bmo_connect.c
+++ b/source/blender/bmesh/operators/bmo_connect.c
@@ -27,7 +27,7 @@
*/
#include "BLI_utildefines.h"
-#include "BLI_stackdefines.h"
+#include "BLI_utildefines_stack.h"
#include "BLI_alloca.h"
#include "BLI_linklist_stack.h"
diff --git a/source/blender/bmesh/operators/bmo_create.c b/source/blender/bmesh/operators/bmo_create.c
index a980baf8626..fa08d009d40 100644
--- a/source/blender/bmesh/operators/bmo_create.c
+++ b/source/blender/bmesh/operators/bmo_create.c
@@ -74,13 +74,13 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
BMVert *verts[2];
BMEdge *e;
- BMO_iter_as_array(op->slots_in, "geom", BM_VERT, (void **)verts, 2);
-
- /* create edge */
- e = BM_edge_create(bm, verts[0], verts[1], NULL, BM_CREATE_NO_DOUBLE);
- BMO_edge_flag_enable(bm, e, ELE_OUT);
- tote += 1;
- BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "edges.out", BM_EDGE, ELE_OUT);
+ if (BMO_iter_as_array(op->slots_in, "geom", BM_VERT, (void **)verts, 2) == 2) {
+ /* create edge */
+ e = BM_edge_create(bm, verts[0], verts[1], NULL, BM_CREATE_NO_DOUBLE);
+ BMO_edge_flag_enable(bm, e, ELE_OUT);
+ tote += 1;
+ BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "edges.out", BM_EDGE, ELE_OUT);
+ }
return;
}
@@ -283,13 +283,13 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
*/
if (totv > 2) {
/* TODO, some of these vertes may be connected by edges,
- * this connectivity could be used rather then treating
+ * this connectivity could be used rather than treating
* them as a bunch of isolated verts. */
BMVert **vert_arr = MEM_mallocN(sizeof(BMVert *) * totv, __func__);
BMFace *f;
- BMO_iter_as_array(op->slots_in, "geom", BM_VERT, (void **)vert_arr, totv);
+ totv = BMO_iter_as_array(op->slots_in, "geom", BM_VERT, (void **)vert_arr, totv);
BM_verts_sort_radial_plane(vert_arr, totv);
diff --git a/source/blender/bmesh/operators/bmo_offset_edgeloops.c b/source/blender/bmesh/operators/bmo_offset_edgeloops.c
index a9840a72fc9..269f933f27f 100644
--- a/source/blender/bmesh/operators/bmo_offset_edgeloops.c
+++ b/source/blender/bmesh/operators/bmo_offset_edgeloops.c
@@ -33,7 +33,7 @@
#include "BLI_math.h"
#include "BLI_alloca.h"
-#include "BLI_stackdefines.h"
+#include "BLI_utildefines_stack.h"
#include "BKE_customdata.h"
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c
index cca0f7387cd..95d61763902 100644
--- a/source/blender/bmesh/operators/bmo_primitive.c
+++ b/source/blender/bmesh/operators/bmo_primitive.c
@@ -839,7 +839,7 @@ void BM_mesh_calc_uvs_grid(
const float dx = 1.0f / (float)(x_segments - 1);
const float dy = 1.0f / (float)(y_segments - 1);
float x = 0.0f;
- float y = 0.0f;
+ float y = dy;
int loop_index;
@@ -854,16 +854,16 @@ void BM_mesh_calc_uvs_grid(
switch (loop_index) {
case 0:
- x += dx;
+ y -= dy;
break;
case 1:
- y += dy;
+ x += dx;
break;
case 2:
- x -= dx;
+ y += dy;
break;
case 3:
- y -= dy;
+ x -= dx;
break;
default:
break;
@@ -1285,7 +1285,7 @@ void bmo_create_monkey_exec(BMesh *bm, BMOperator *op)
void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
{
- const float dia = BMO_slot_float_get(op->slots_in, "diameter");
+ const float radius = BMO_slot_float_get(op->slots_in, "radius");
const int segs = BMO_slot_int_get(op->slots_in, "segments");
const bool cap_ends = BMO_slot_bool_get(op->slots_in, "cap_ends");
const bool cap_tris = BMO_slot_bool_get(op->slots_in, "cap_tris");
@@ -1315,8 +1315,8 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
for (a = 0; a < segs; a++, phi += phid) {
/* Going this way ends up with normal(s) upward */
- vec[0] = -dia * sinf(phi);
- vec[1] = dia * cosf(phi);
+ vec[0] = -radius * sinf(phi);
+ vec[1] = radius * cosf(phi);
vec[2] = 0.0f;
mul_m4_v3(mat, vec);
v1 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
@@ -1351,7 +1351,7 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
BMO_face_flag_enable(bm, f, FACE_NEW);
if (calc_uvs) {
- BM_mesh_calc_uvs_circle(bm, mat, dia, FACE_NEW, cd_loop_uv_offset);
+ BM_mesh_calc_uvs_circle(bm, mat, radius, FACE_NEW, cd_loop_uv_offset);
}
}
diff --git a/source/blender/bmesh/operators/bmo_removedoubles.c b/source/blender/bmesh/operators/bmo_removedoubles.c
index 7d19d90807a..e85751531ae 100644
--- a/source/blender/bmesh/operators/bmo_removedoubles.c
+++ b/source/blender/bmesh/operators/bmo_removedoubles.c
@@ -30,7 +30,8 @@
#include "BLI_math.h"
#include "BLI_alloca.h"
-#include "BLI_stackdefines.h"
+#include "BLI_kdtree.h"
+#include "BLI_utildefines_stack.h"
#include "BLI_stack.h"
#include "BKE_customdata.h"
@@ -277,22 +278,7 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
BMO_mesh_delete_oflag_context(bm, ELE_DEL, DEL_ONLYTAGGED);
}
-static int vergaverco(const void *e1, const void *e2)
-{
- const BMVert *v1 = *(const void **)e1, *v2 = *(const void **)e2;
- float x1 = v1->co[0] + v1->co[1] + v1->co[2];
- float x2 = v2->co[0] + v2->co[1] + v2->co[2];
-
- if (x1 > x2) return 1;
- else if (x1 < x2) return -1;
- else return 0;
-}
-
-// #define VERT_TESTED 1 // UNUSED
-#define VERT_DOUBLE 2
-#define VERT_TARGET 4
#define VERT_KEEP 8
-// #define VERT_MARK 16 // UNUSED
#define VERT_IN 32
#define EDGE_MARK 1
@@ -584,77 +570,62 @@ static void bmesh_find_doubles_common(
BMesh *bm, BMOperator *op,
BMOperator *optarget, BMOpSlot *optarget_slot)
{
- BMVert **verts;
- int verts_len;
+ const BMOpSlot *slot_verts = BMO_slot_get(op->slots_in, "verts");
+ BMVert * const *verts = (BMVert **)slot_verts->data.buf;
+ const int verts_len = slot_verts->len;
- int i, j, keepvert = 0;
+ bool has_keep_vert = false;
+ bool found_duplicates = false;
const float dist = BMO_slot_float_get(op->slots_in, "dist");
- const float dist_sq = dist * dist;
- const float dist3 = ((float)M_SQRT3 + 0.00005f) * dist; /* Just above sqrt(3) */
/* Test whether keep_verts arg exists and is non-empty */
if (BMO_slot_exists(op->slots_in, "keep_verts")) {
BMOIter oiter;
- keepvert = BMO_iter_new(&oiter, op->slots_in, "keep_verts", BM_VERT) != NULL;
+ has_keep_vert = BMO_iter_new(&oiter, op->slots_in, "keep_verts", BM_VERT) != NULL;
}
- /* get the verts as an array we can sort */
- verts = BMO_slot_as_arrayN(op->slots_in, "verts", &verts_len);
-
- /* sort by vertex coordinates added together */
- qsort(verts, verts_len, sizeof(BMVert *), vergaverco);
-
/* Flag keep_verts */
- if (keepvert) {
+ if (has_keep_vert) {
BMO_slot_buffer_flag_enable(bm, op->slots_in, "keep_verts", BM_VERT, VERT_KEEP);
}
- for (i = 0; i < verts_len; i++) {
- BMVert *v_check = verts[i];
-
- if (BMO_vert_flag_test(bm, v_check, VERT_DOUBLE | VERT_TARGET)) {
- continue;
+ int *duplicates = MEM_mallocN(sizeof(int) * verts_len, __func__);
+ {
+ KDTree *tree = BLI_kdtree_new(verts_len);
+ for (int i = 0; i < verts_len; i++) {
+ BLI_kdtree_insert(tree, i, verts[i]->co);
+ if (has_keep_vert && BMO_vert_flag_test(bm, verts[i], VERT_KEEP)) {
+ duplicates[i] = i;
+ }
+ else {
+ duplicates[i] = -1;
+ }
}
- for (j = i + 1; j < verts_len; j++) {
- BMVert *v_other = verts[j];
-
- /* a match has already been found, (we could check which is best, for now don't) */
- if (BMO_vert_flag_test(bm, v_other, VERT_DOUBLE | VERT_TARGET)) {
- continue;
- }
+ BLI_kdtree_balance(tree);
+ found_duplicates = BLI_kdtree_calc_duplicates_fast(tree, dist, false, duplicates) != 0;
+ BLI_kdtree_free(tree);
+ }
- /* Compare sort values of the verts using 3x tolerance (allowing for the tolerance
- * on each of the three axes). This avoids the more expensive length comparison
- * for most vertex pairs. */
- if ((v_other->co[0] + v_other->co[1] + v_other->co[2]) -
- (v_check->co[0] + v_check->co[1] + v_check->co[2]) > dist3)
- {
- break;
+ if (found_duplicates) {
+ for (int i = 0; i < verts_len; i++) {
+ BMVert *v_check = verts[i];
+ if (duplicates[i] == -1) {
+ /* nop (others can use as target) */
}
-
- if (keepvert) {
- if (BMO_vert_flag_test(bm, v_other, VERT_KEEP) == BMO_vert_flag_test(bm, v_check, VERT_KEEP))
- continue;
+ else if (duplicates[i] == i) {
+ /* keep (others can use as target) */
}
-
- if (compare_len_squared_v3v3(v_check->co, v_other->co, dist_sq)) {
-
- /* If one vert is marked as keep, make sure it will be the target */
- if (BMO_vert_flag_test(bm, v_other, VERT_KEEP)) {
- SWAP(BMVert *, v_check, v_other);
- }
-
- BMO_vert_flag_enable(bm, v_other, VERT_DOUBLE);
- BMO_vert_flag_enable(bm, v_check, VERT_TARGET);
-
- BMO_slot_map_elem_insert(optarget, optarget_slot, v_other, v_check);
+ else {
+ BMVert *v_other = verts[duplicates[i]];
+ BLI_assert(ELEM(duplicates[duplicates[i]], -1, duplicates[i]));
+ BMO_slot_map_elem_insert(optarget, optarget_slot, v_check, v_other);
}
}
}
- MEM_freeN(verts);
+ MEM_freeN(duplicates);
}
void bmo_remove_doubles_exec(BMesh *bm, BMOperator *op)
diff --git a/source/blender/bmesh/operators/bmo_subdivide_edgering.c b/source/blender/bmesh/operators/bmo_subdivide_edgering.c
index 94b60a51f68..adcc0c71629 100644
--- a/source/blender/bmesh/operators/bmo_subdivide_edgering.c
+++ b/source/blender/bmesh/operators/bmo_subdivide_edgering.c
@@ -40,7 +40,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
-#include "BLI_stackdefines.h"
+#include "BLI_utildefines_stack.h"
#include "BLI_alloca.h"
#include "BLI_math.h"
#include "BLI_listbase.h"
diff --git a/source/blender/bmesh/tools/bmesh_beautify.c b/source/blender/bmesh/tools/bmesh_beautify.c
index f08f21a2c88..6e6242fc9f9 100644
--- a/source/blender/bmesh/tools/bmesh_beautify.c
+++ b/source/blender/bmesh/tools/bmesh_beautify.c
@@ -150,7 +150,7 @@ static float bm_edge_calc_rotate_beauty__area(
(ELEM(v4, v1, v2, v3) == false));
add_v3_v3v3(no, no_a, no_b);
- if (UNLIKELY((no_scale = normalize_v3(no)) <= FLT_EPSILON)) {
+ if (UNLIKELY((no_scale = normalize_v3(no)) == 0.0f)) {
break;
}
@@ -182,7 +182,12 @@ static float bm_edge_calc_rotate_beauty__area(
}
}
- return BLI_polyfill_beautify_quad_rotate_calc(v1_xy, v2_xy, v3_xy, v4_xy);
+ /**
+ * Important to lock degenerate here,
+ * since the triangle pars will be projected into different 2D spaces.
+ * Allowing to rotate out of a degenerate state can flip the faces (when performed iteratively).
+ */
+ return BLI_polyfill_beautify_quad_rotate_calc_ex(v1_xy, v2_xy, v3_xy, v4_xy, true);
} while (false);
return FLT_MAX;
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index 6673c5d25cf..51a0fa4b2cc 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -234,7 +234,7 @@ static bool nearly_parallel(const float d1[3], const float d2[3])
float ang;
ang = angle_v3v3(d1, d2);
- return (fabsf(ang) < BEVEL_EPSILON_ANG) || (fabsf(ang - M_PI) < BEVEL_EPSILON_ANG);
+ return (fabsf(ang) < BEVEL_EPSILON_ANG) || (fabsf(ang - (float)M_PI) < BEVEL_EPSILON_ANG);
}
/* Make a new BoundVert of the given kind, insert it at the end of the circular linked
@@ -4531,53 +4531,198 @@ static void set_profile_spacing(BevelParams *bp)
}
/*
- * Calculate and return an offset that is the lesser of the current
+ * Assume we have a situation like:
+ *
+ * a d
+ * \ /
+ * A \ / C
+ * \ th1 th2/
+ * b---------c
+ * B
+ *
+ * where edges are A, B, and C,
+ * following a face around vertices a, b, c, d;
+ * th1 is angle abc and th2 is angle bcd;
+ * and the argument EdgeHalf eb is B, going from b to c.
+ * In general case, edge offset specs for A, B, C have
+ * the form ka*t, kb*t, kc*t where ka, kb, kc are some factors
+ * (may be 0) and t is the current bp->offset.
+ * We want to calculate t at which the clone of B parallel
+ * to it collapses. This can be calculated using trig.
+ * Another case of geometry collision that can happen is
+ * When B slides along A because A is unbeveled.
+ * Then it might collide with a. Similarly for B sliding along C.
+ */
+static float geometry_collide_offset(BevelParams *bp, EdgeHalf *eb)
+{
+ EdgeHalf *ea, *ec, *ebother;
+ BevVert *bvc;
+ BMLoop *lb;
+ BMVert *va, *vb, *vc, *vd;
+ float ka, kb, kc, g, h, t, den, no_collide_offset, th1, th2, sin1, sin2, tan1, tan2, limit;
+
+ limit = no_collide_offset = bp->offset + 1e6;
+ if (bp->offset == 0.0f)
+ return no_collide_offset;
+ kb = eb->offset_l_spec;
+ ea = eb->next; /* note: this is in direction b --> a */
+ ka = ea->offset_r_spec;
+ if (eb->is_rev) {
+ vc = eb->e->v1;
+ vb = eb->e->v2;
+ }
+ else {
+ vb = eb->e->v1;
+ vc = eb->e->v2;
+ }
+ va = ea->is_rev ? ea->e->v1 : ea->e->v2;
+ bvc = NULL;
+ ebother = find_other_end_edge_half(bp, eb, &bvc);
+ if (ebother != NULL) {
+ ec = ebother->prev; /* note: this is in direction c --> d*/
+ vc = bvc->v;
+ kc = ec->offset_l_spec;
+ vd = ec->is_rev ? ec->e->v1 : ec->e->v2;
+ }
+ else {
+ /* No bevvert for w, so C can't be beveled */
+ kc = 0.0f;
+ ec = NULL;
+ /* Find an edge from c that has same face */
+ lb = BM_face_edge_share_loop(eb->fnext, eb->e);
+ if (!lb) {
+ return no_collide_offset;
+ }
+ if (lb->next->v == vc)
+ vd = lb->next->next->v;
+ else if (lb->v == vc)
+ vd = lb->prev->v;
+ else {
+ return no_collide_offset;
+ }
+ }
+ if (ea->e == eb->e || (ec && ec->e == eb->e))
+ return no_collide_offset;
+ ka = ka / bp->offset;
+ kb = kb / bp->offset;
+ kc = kc / bp->offset;
+ th1 = angle_v3v3v3(va->co, vb->co, vc->co);
+ th2 = angle_v3v3v3(vb->co, vc->co, vd->co);
+
+ /* First calculate offset at which edge B collapses, which happens
+ * when advancing clones of A, B, C all meet at a point.
+ * This only happens if at least two of those three edges have non-zero k's */
+ sin1 = sinf(th1);
+ sin2 = sinf(th2);
+ if ((ka > 0.0f) + (kb > 0.0f) + (kc > 0.0f) >= 2) {
+ tan1 = tanf(th1);
+ tan2 = tanf(th2);
+ g = tan1 * tan2;
+ h = sin1 * sin2;
+ den = g * (ka * sin2 + kc * sin1) + kb * h * (tan1 + tan2);
+ if (den != 0.0f) {
+ t = BM_edge_calc_length(eb->e);
+ t *= g * h / den;
+ if (t >= 0.0f)
+ limit = t;
+ }
+ }
+
+ /* Now check edge slide cases */
+ if (kb > 0.0f && ka == 0.0f /*&& bvb->selcount == 1 && bvb->edgecount > 2*/) {
+ t = BM_edge_calc_length(ea->e);
+ t *= sin1 / kb;
+ if (t >= 0.0f && t < limit)
+ limit = t;
+ }
+ if (kb > 0.0f && kc == 0.0f /* && bvc && ec && bvc->selcount == 1 && bvc->edgecount > 2 */) {
+ t = BM_edge_calc_length(ec->e);
+ t *= sin2 / kb;
+ if (t >= 0.0f && t < limit)
+ limit = t;
+ }
+ return limit;
+}
+
+/*
+ * We have an edge A between vertices a and b,
+ * where EdgeHalf ea is the half of A that starts at a.
+ * For vertex-only bevels, the new vertices slide from a at a rate ka*t
+ * and from b at a rate kb*t.
+ * We want to calculate the t at which the two meet.
+ */
+static float vertex_collide_offset(BevelParams *bp, EdgeHalf *ea)
+{
+ float limit, ka, kb, no_collide_offset, la, kab;
+ EdgeHalf *eb;
+
+ limit = no_collide_offset = bp->offset + 1e6;
+ if (bp->offset == 0.0f)
+ return no_collide_offset;
+ ka = ea->offset_l_spec / bp->offset;
+ eb = find_other_end_edge_half(bp, ea, NULL);
+ kb = eb ? eb->offset_l_spec / bp->offset : 0.0f;
+ kab = ka + kb;
+ la = BM_edge_calc_length(ea->e);
+ if (kab <= 0.0f)
+ return no_collide_offset;
+ limit = la / kab;
+ return limit;
+}
+
+/*
+ * Calculate an offset that is the lesser of the current
* bp.offset and the maximum possible offset before geometry
* collisions happen.
- * Currently this is a quick and dirty estimate of the max
- * possible: half the minimum edge length of any vertex involved
- * in a bevel. This is usually conservative.
- * The correct calculation is quite complicated.
- * TODO: implement this correctly.
+ * If the offset changes as a result of this, adjust the
+ * current edge offset specs to reflect this clamping,
+ * and store the new offset in bp.offset.
*/
-static float bevel_limit_offset(BMesh *bm, BevelParams *bp)
+static void bevel_limit_offset(BevelParams *bp)
{
- BMVert *v;
- BMEdge *e;
- BMIter v_iter, e_iter;
- float limited_offset, half_elen;
- bool vbeveled;
+ BevVert *bv;
+ EdgeHalf *eh;
+ GHashIterator giter;
+ float limited_offset, offset_factor, collision_offset;
+ int i;
limited_offset = bp->offset;
- if (bp->offset_type == BEVEL_AMT_PERCENT) {
- if (limited_offset > 50.0f)
- limited_offset = 50.0f;
- return limited_offset;
- }
- BM_ITER_MESH (v, &v_iter, bm, BM_VERTS_OF_MESH) {
- if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
+ GHASH_ITER(giter, bp->vert_hash) {
+ bv = BLI_ghashIterator_getValue(&giter);
+ for (i = 0; i < bv->edgecount; i++) {
+ eh = &bv->edges[i];
if (bp->vertex_only) {
- vbeveled = true;
+ collision_offset = vertex_collide_offset(bp, eh);
+ if (collision_offset < limited_offset)
+ limited_offset = collision_offset;
}
else {
- vbeveled = false;
- BM_ITER_ELEM (e, &e_iter, v, BM_EDGES_OF_VERT) {
- if (BM_elem_flag_test(BM_edge_other_vert(e, v), BM_ELEM_TAG)) {
- vbeveled = true;
- break;
- }
- }
+ collision_offset = geometry_collide_offset(bp, eh);
+ if (collision_offset < limited_offset)
+ limited_offset = collision_offset;
}
- if (vbeveled) {
- BM_ITER_ELEM (e, &e_iter, v, BM_EDGES_OF_VERT) {
- half_elen = 0.5f * BM_edge_calc_length(e);
- if (half_elen < limited_offset)
- limited_offset = half_elen;
- }
+ }
+ }
+
+ if (limited_offset < bp->offset) {
+ /* All current offset specs have some number times bp->offset,
+ * so we can just multiply them all by the reduction factor
+ * of the offset to have the effect of recalculating the specs
+ * with the new limited_offset.
+ */
+ offset_factor = limited_offset / bp->offset;
+ GHASH_ITER(giter, bp->vert_hash) {
+ bv = BLI_ghashIterator_getValue(&giter);
+ for (i = 0; i < bv->edgecount; i++) {
+ eh = &bv->edges[i];
+ eh->offset_l_spec *= offset_factor;
+ eh->offset_r_spec *= offset_factor;
+ eh->offset_l *= offset_factor;
+ eh->offset_r *= offset_factor;
}
}
+ bp->offset = limited_offset;
}
- return limited_offset;
}
/**
@@ -4604,6 +4749,7 @@ void BM_mesh_bevel(
BMEdge *e;
BevVert *bv;
BevelParams bp = {NULL};
+ GHashIterator giter;
bp.offset = offset;
bp.offset_type = offset_type;
@@ -4627,24 +4773,33 @@ void BM_mesh_bevel(
BLI_memarena_use_calloc(bp.mem_arena);
set_profile_spacing(&bp);
- if (limit_offset)
- bp.offset = bevel_limit_offset(bm, &bp);
-
/* Analyze input vertices, sorting edges and assigning initial new vertex positions */
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
bv = bevel_vert_construct(bm, &bp, v);
- if (bv)
+ if (!limit_offset && bv)
build_boundary(&bp, bv, true);
}
}
+ /* Perhaps clamp offset to avoid geometry colliisions */
+ if (limit_offset) {
+ bevel_limit_offset(&bp);
+
+ /* Assign initial new vertex positions */
+ GHASH_ITER(giter, bp.vert_hash) {
+ bv = BLI_ghashIterator_getValue(&giter);
+ build_boundary(&bp, bv, true);
+ }
+ }
+
/* Perhaps do a pass to try to even out widths */
if (!bp.vertex_only) {
adjust_offsets(&bp);
}
/* Build the meshes around vertices, now that positions are final */
+ /* Note: could use GHASH_ITER over bp.vert_hash when backward compatibility no longer matters */
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
bv = find_bevvert(&bp, v);
diff --git a/source/blender/bmesh/tools/bmesh_bisect_plane.c b/source/blender/bmesh/tools/bmesh_bisect_plane.c
index 676a8de94c8..f3927a3ff67 100644
--- a/source/blender/bmesh/tools/bmesh_bisect_plane.c
+++ b/source/blender/bmesh/tools/bmesh_bisect_plane.c
@@ -38,7 +38,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
-#include "BLI_stackdefines.h"
+#include "BLI_utildefines_stack.h"
#include "BLI_alloca.h"
#include "BLI_linklist.h"
#include "BLI_linklist_stack.h"
diff --git a/source/blender/bmesh/tools/bmesh_decimate_collapse.c b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
index c417131d588..36ae7231f94 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_collapse.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
@@ -40,7 +40,7 @@
#include "BLI_edgehash.h"
#include "BLI_polyfill2d.h"
#include "BLI_polyfill2d_beautify.h"
-#include "BLI_stackdefines.h"
+#include "BLI_utildefines_stack.h"
#include "BKE_customdata.h"
diff --git a/source/blender/bmesh/tools/bmesh_intersect.c b/source/blender/bmesh/tools/bmesh_intersect.c
index cfb43181703..82545a5e011 100644
--- a/source/blender/bmesh/tools/bmesh_intersect.c
+++ b/source/blender/bmesh/tools/bmesh_intersect.c
@@ -44,7 +44,7 @@
#include "BLI_sort_utils.h"
#include "BLI_linklist_stack.h"
-#include "BLI_stackdefines.h"
+#include "BLI_utildefines_stack.h"
#ifndef NDEBUG
# include "BLI_array_utils.h"
#endif
diff --git a/source/blender/bmesh/tools/bmesh_path.c b/source/blender/bmesh/tools/bmesh_path.c
index 30b083cacda..85c591b6684 100644
--- a/source/blender/bmesh/tools/bmesh_path.c
+++ b/source/blender/bmesh/tools/bmesh_path.c
@@ -38,24 +38,34 @@
/* -------------------------------------------------------------------- */
/* Generic Helpers */
-static float step_cost_3_v3(const float v1[3], const float v2[3], const float v3[3])
+/**
+ * Use skip options when we want to start measuring from a boundary.
+ */
+static float step_cost_3_v3_ex(
+ const float v1[3], const float v2[3], const float v3[3],
+ bool skip_12, bool skip_23)
{
- float cost, d1[3], d2[3];
-
+ float d1[3], d2[3];
/* The cost is based on the simple sum of the length of the two edgees... */
sub_v3_v3v3(d1, v2, v1);
sub_v3_v3v3(d2, v3, v2);
- cost = normalize_v3(d1) + normalize_v3(d2);
+ const float cost_12 = normalize_v3(d1);
+ const float cost_23 = normalize_v3(d2);
+ const float cost = ((skip_12 ? 0.0f : cost_12) +
+ (skip_23 ? 0.0f : cost_23));
/* but is biased to give higher values to sharp turns, so that it will take
* paths with fewer "turns" when selecting between equal-weighted paths between
* the two edges */
- cost = cost * (1.0f + 0.5f * (2.0f - sqrtf(fabsf(dot_v3v3(d1, d2)))));
-
- return cost;
+ return cost * (1.0f + 0.5f * (2.0f - sqrtf(fabsf(dot_v3v3(d1, d2)))));
}
+static float step_cost_3_v3(
+ const float v1[3], const float v2[3], const float v3[3])
+{
+ return step_cost_3_v3_ex(v1, v2, v3, false, false);
+}
/* -------------------------------------------------------------------- */
@@ -364,7 +374,7 @@ LinkNode *BM_mesh_calc_path_edge(
/* -------------------------------------------------------------------- */
/* BM_mesh_calc_path_face */
-static float facetag_cut_cost_edge(BMFace *f_a, BMFace *f_b, BMEdge *e)
+static float facetag_cut_cost_edge(BMFace *f_a, BMFace *f_b, BMEdge *e, const void * const f_endpoints[2])
{
float f_a_cent[3];
float f_b_cent[3];
@@ -392,10 +402,12 @@ static float facetag_cut_cost_edge(BMFace *f_a, BMFace *f_b, BMEdge *e)
}
#endif
- return step_cost_3_v3(f_a_cent, e_cent, f_b_cent);
+ return step_cost_3_v3_ex(
+ f_a_cent, e_cent, f_b_cent,
+ (f_a == f_endpoints[0]), (f_b == f_endpoints[1]));
}
-static float facetag_cut_cost_vert(BMFace *f_a, BMFace *f_b, BMVert *v)
+static float facetag_cut_cost_vert(BMFace *f_a, BMFace *f_b, BMVert *v, const void * const f_endpoints[2])
{
float f_a_cent[3];
float f_b_cent[3];
@@ -403,12 +415,14 @@ static float facetag_cut_cost_vert(BMFace *f_a, BMFace *f_b, BMVert *v)
BM_face_calc_center_mean_weighted(f_a, f_a_cent);
BM_face_calc_center_mean_weighted(f_b, f_b_cent);
- return step_cost_3_v3(f_a_cent, v->co, f_b_cent);
+ return step_cost_3_v3_ex(
+ f_a_cent, v->co, f_b_cent,
+ (f_a == f_endpoints[0]), (f_b == f_endpoints[1]));
}
static void facetag_add_adjacent(
Heap *heap, BMFace *f_a, BMFace **faces_prev, float *cost,
- const struct BMCalcPathParams *params)
+ const void * const f_endpoints[2], const struct BMCalcPathParams *params)
{
const int f_a_index = BM_elem_index_get(f_a);
@@ -427,7 +441,7 @@ static void facetag_add_adjacent(
/* we know 'f_b' is not visited, check it out! */
const int f_b_index = BM_elem_index_get(f_b);
const float cost_cut = params->use_topology_distance ?
- 1.0f : facetag_cut_cost_edge(f_a, f_b, l_iter->e);
+ 1.0f : facetag_cut_cost_edge(f_a, f_b, l_iter->e, f_endpoints);
const float cost_new = cost[f_a_index] + cost_cut;
if (cost[f_b_index] > cost_new) {
@@ -454,7 +468,7 @@ static void facetag_add_adjacent(
/* we know 'f_b' is not visited, check it out! */
const int f_b_index = BM_elem_index_get(f_b);
const float cost_cut = params->use_topology_distance ?
- 1.0f : facetag_cut_cost_vert(f_a, f_b, l_a->v);
+ 1.0f : facetag_cut_cost_vert(f_a, f_b, l_a->v, f_endpoints);
const float cost_new = cost[f_a_index] + cost_cut;
if (cost[f_b_index] > cost_new) {
@@ -482,6 +496,9 @@ LinkNode *BM_mesh_calc_path_face(
BMFace **faces_prev;
int i, totface;
+ /* Start measuring face path at the face edges, ignoring their centers. */
+ const void * const f_endpoints[2] = {f_src, f_dst};
+
/* note, would pass BM_EDGE except we are looping over all faces anyway */
// BM_mesh_elem_index_ensure(bm, BM_VERT /* | BM_EDGE */); // NOT NEEDED FOR FACETAG
@@ -522,7 +539,7 @@ LinkNode *BM_mesh_calc_path_face(
if (!BM_elem_flag_test(f, BM_ELEM_TAG)) {
BM_elem_flag_enable(f, BM_ELEM_TAG);
- facetag_add_adjacent(heap, f, faces_prev, cost, params);
+ facetag_add_adjacent(heap, f, faces_prev, cost, f_endpoints, params);
}
}
diff --git a/source/blender/bmesh/tools/bmesh_path_region.c b/source/blender/bmesh/tools/bmesh_path_region.c
index aad1f9c5a49..d23ea537d82 100644
--- a/source/blender/bmesh/tools/bmesh_path_region.c
+++ b/source/blender/bmesh/tools/bmesh_path_region.c
@@ -29,22 +29,32 @@
#include "BLI_math.h"
#include "BLI_linklist.h"
-#include "BLI_stackdefines.h"
+#include "BLI_utildefines_stack.h"
#include "BLI_alloca.h"
#include "bmesh.h"
#include "bmesh_path_region.h" /* own include */
-/* Special handling of vertices with 2 edges
- * (act as if the edge-chain is a single edge). */
+/**
+ * Special handling of vertices with 2 edges
+ * (act as if the edge-chain is a single edge).
+ *
+ * \note Regarding manifold edge stepping: #BM_vert_is_edge_pair_manifold usage.
+ * Logic to skip a chain of vertices is not applied at boundaries because it gives
+ * strange behavior from a user perspective especially with boundary quads, see: T52701
+ *
+ * Restrict walking over a vertex chain to cases where the edges share the same faces.
+ * This is more typical of what a user would consider a vertex chain.
+ */
#define USE_EDGE_CHAIN
#ifdef USE_EDGE_CHAIN
/**
- * Takes a vertex with 2 edge users and fills in the vertices at each end-point,
- * or nothing if if the edges loop back to its self.
+ * Takes a vertex with 2 edge users and assigns the vertices at each end-point,
+ *
+ * \return Success when \a v_end_pair values are set or false if the edges loop back on themselves.
*/
static bool bm_vert_pair_ends(BMVert *v_pivot, BMVert *v_end_pair[2])
{
@@ -53,7 +63,7 @@ static bool bm_vert_pair_ends(BMVert *v_pivot, BMVert *v_end_pair[2])
do {
BMEdge *e_chain = e;
BMVert *v_other = BM_edge_other_vert(e_chain, v_pivot);
- while (BM_vert_is_edge_pair(v_other)) {
+ while (BM_vert_is_edge_pair_manifold(v_other)) {
BMEdge *e_chain_next = BM_DISK_EDGE_NEXT(e_chain, v_other);
BLI_assert(BM_DISK_EDGE_NEXT(e_chain_next, v_other) == e_chain);
v_other = BM_edge_other_vert(e_chain_next, v_other);
@@ -88,7 +98,7 @@ static bool bm_vert_region_test_chain(BMVert *v, int * const depths[2], const in
if (bm_vert_region_test(v, depths, pass)) {
return true;
}
- else if (BM_vert_is_edge_pair(v) &&
+ else if (BM_vert_is_edge_pair_manifold(v) &&
bm_vert_pair_ends(v, v_end_pair) &&
bm_vert_region_test(v_end_pair[0], depths, pass) &&
bm_vert_region_test(v_end_pair[1], depths, pass))
@@ -206,7 +216,7 @@ static LinkNode *mesh_calc_path_region_elem(
for (int i = 0; i < ele_verts_len[side]; i++) {
BMVert *v = ele_verts[side][i];
BMVert *v_end_pair[2];
- if (BM_vert_is_edge_pair(v) && bm_vert_pair_ends(v, v_end_pair)) {
+ if (BM_vert_is_edge_pair_manifold(v) && bm_vert_pair_ends(v, v_end_pair)) {
for (int j = 0; j < 2; j++) {
const int v_end_index = BM_elem_index_get(v_end_pair[j]);
if (depths[side][v_end_index] == -1) {
@@ -239,7 +249,7 @@ static LinkNode *mesh_calc_path_region_elem(
/* Walk along the chain, fill in values until we reach a vertex with 3+ edges. */
{
BMEdge *e_chain = e;
- while (BM_vert_is_edge_pair(v_b) &&
+ while (BM_vert_is_edge_pair_manifold(v_b) &&
((depths[side][v_b_index] == -1)))
{
depths[side][v_b_index] = pass;
@@ -256,7 +266,7 @@ static LinkNode *mesh_calc_path_region_elem(
/* Add the other vertex to the stack, to be traversed in the next pass. */
if (depths[side][v_b_index] == -1) {
#ifdef USE_EDGE_CHAIN
- BLI_assert(!BM_vert_is_edge_pair(v_b));
+ BLI_assert(!BM_vert_is_edge_pair_manifold(v_b));
#endif
BLI_assert(pass == depths[side][BM_elem_index_get(v_a)] + 1);
depths[side][v_b_index] = pass;