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Diffstat (limited to 'source/blender/draw/engines/workbench/workbench_engine.c')
-rw-r--r--source/blender/draw/engines/workbench/workbench_engine.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_engine.c b/source/blender/draw/engines/workbench/workbench_engine.c
index ca80b6a9002..80a8f310191 100644
--- a/source/blender/draw/engines/workbench/workbench_engine.c
+++ b/source/blender/draw/engines/workbench/workbench_engine.c
@@ -114,7 +114,7 @@ static void workbench_cache_sculpt_populate(WORKBENCH_PrivateData *wpd,
eV3DShadingColorType color_type)
{
const bool use_single_drawcall = !ELEM(color_type, V3D_SHADING_MATERIAL_COLOR);
- BLI_assert(wpd->shading.color_type != V3D_SHADING_TEXTURE_COLOR);
+ BLI_assert(color_type != V3D_SHADING_TEXTURE_COLOR);
if (use_single_drawcall) {
DRWShadingGroup *grp = workbench_material_setup(wpd, ob, 0, color_type, NULL);
@@ -309,6 +309,11 @@ static eV3DShadingColorType workbench_color_type_get(WORKBENCH_PrivateData *wpd,
}
}
+ if (is_sculpt_pbvh && color_type == V3D_SHADING_TEXTURE_COLOR) {
+ /* Force use of material color for sculpt. */
+ color_type = V3D_SHADING_MATERIAL_COLOR;
+ }
+
if (r_draw_shadow) {
*r_draw_shadow = (ob->dtx & OB_DRAW_NO_SHADOW_CAST) == 0 && SHADOW_ENABLED(wpd);
/* Currently unsupported in sculpt mode. We could revert to the slow