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Diffstat (limited to 'source/blender/editors/armature')
-rw-r--r--source/blender/editors/armature/CMakeLists.txt1
-rw-r--r--source/blender/editors/armature/armature_add.c6
-rw-r--r--source/blender/editors/armature/armature_naming.c12
-rw-r--r--source/blender/editors/armature/armature_relations.c5
-rw-r--r--source/blender/editors/armature/armature_select.c15
-rw-r--r--source/blender/editors/armature/armature_skinning.c8
-rw-r--r--source/blender/editors/armature/editarmature_undo.c2
-rw-r--r--source/blender/editors/armature/meshlaplacian.c30
-rw-r--r--source/blender/editors/armature/pose_group.c1
-rw-r--r--source/blender/editors/armature/pose_lib.c12
-rw-r--r--source/blender/editors/armature/pose_lib_2.c2
-rw-r--r--source/blender/editors/armature/pose_select.c8
-rw-r--r--source/blender/editors/armature/pose_slide.c11
-rw-r--r--source/blender/editors/armature/pose_transform.c6
-rw-r--r--source/blender/editors/armature/pose_utils.c1
15 files changed, 71 insertions, 49 deletions
diff --git a/source/blender/editors/armature/CMakeLists.txt b/source/blender/editors/armature/CMakeLists.txt
index 3ce5b70918d..243b2950e2e 100644
--- a/source/blender/editors/armature/CMakeLists.txt
+++ b/source/blender/editors/armature/CMakeLists.txt
@@ -14,7 +14,6 @@ set(INC
../../windowmanager
../../../../intern/clog
../../../../intern/eigen
- ../../../../intern/glew-mx
../../../../intern/guardedalloc
# RNA_prototypes.h
${CMAKE_BINARY_DIR}/source/blender/makesrna
diff --git a/source/blender/editors/armature/armature_add.c b/source/blender/editors/armature/armature_add.c
index dd43e3e6613..2071f056f9e 100644
--- a/source/blender/editors/armature/armature_add.c
+++ b/source/blender/editors/armature/armature_add.c
@@ -422,7 +422,7 @@ static void updateDuplicateActionConstraintSettings(
float mat[4][4];
bConstraintOb cob = {.depsgraph = NULL, .scene = NULL, .ob = ob, .pchan = pchan};
- BKE_constraint_custom_object_space_get(cob.space_obj_world_matrix, curcon);
+ BKE_constraint_custom_object_space_init(&cob, curcon);
unit_m4(mat);
bPoseChannel *target_pchan = BKE_pose_channel_find_name(ob->pose, act_con->subtarget);
@@ -576,7 +576,7 @@ static void updateDuplicateLocRotConstraintSettings(Object *ob,
unit_m4(local_mat);
bConstraintOb cob = {.depsgraph = NULL, .scene = NULL, .ob = ob, .pchan = pchan};
- BKE_constraint_custom_object_space_get(cob.space_obj_world_matrix, curcon);
+ BKE_constraint_custom_object_space_init(&cob, curcon);
BKE_constraint_mat_convertspace(
ob, pchan, &cob, local_mat, curcon->ownspace, CONSTRAINT_SPACE_LOCAL, false);
@@ -631,7 +631,7 @@ static void updateDuplicateTransformConstraintSettings(Object *ob,
float target_mat[4][4], own_mat[4][4], imat[4][4];
bConstraintOb cob = {.depsgraph = NULL, .scene = NULL, .ob = ob, .pchan = pchan};
- BKE_constraint_custom_object_space_get(cob.space_obj_world_matrix, curcon);
+ BKE_constraint_custom_object_space_init(&cob, curcon);
unit_m4(own_mat);
BKE_constraint_mat_convertspace(
diff --git a/source/blender/editors/armature/armature_naming.c b/source/blender/editors/armature/armature_naming.c
index 1f02e24666d..4f329dbe449 100644
--- a/source/blender/editors/armature/armature_naming.c
+++ b/source/blender/editors/armature/armature_naming.c
@@ -13,6 +13,7 @@
#include "MEM_guardedalloc.h"
#include "DNA_armature_types.h"
+#include "DNA_camera_types.h"
#include "DNA_constraint_types.h"
#include "DNA_gpencil_modifier_types.h"
#include "DNA_gpencil_types.h"
@@ -281,6 +282,17 @@ void ED_armature_bone_rename(Main *bmain,
}
}
+ /* fix camera focus */
+ if (ob->type == OB_CAMERA) {
+ Camera *cam = (Camera *)ob->data;
+ if ((cam->dof.focus_object != NULL) && (cam->dof.focus_object->data == arm)) {
+ if (STREQ(cam->dof.focus_subtarget, oldname)) {
+ BLI_strncpy(cam->dof.focus_subtarget, newname, MAXBONENAME);
+ DEG_id_tag_update(&cam->id, ID_RECALC_COPY_ON_WRITE);
+ }
+ }
+ }
+
/* fix grease pencil modifiers and vertex groups */
if (ob->type == OB_GPENCIL) {
diff --git a/source/blender/editors/armature/armature_relations.c b/source/blender/editors/armature/armature_relations.c
index 950178e865d..0825d6968c6 100644
--- a/source/blender/editors/armature/armature_relations.c
+++ b/source/blender/editors/armature/armature_relations.c
@@ -159,6 +159,11 @@ static void joined_armature_fix_animdata_cb(ID *id, FCurve *fcu, void *user_data
ChannelDriver *driver = fcu->driver;
DriverVar *dvar;
+ /* Ensure that invalid drivers gets re-evaluated in case they become valid once the join
+ * operation is finished. */
+ fcu->flag &= ~FCURVE_DISABLED;
+ driver->flag &= ~DRIVER_FLAG_INVALID;
+
/* Fix driver references to invalid ID's */
for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
/* only change the used targets, since the others will need fixing manually anyway */
diff --git a/source/blender/editors/armature/armature_select.c b/source/blender/editors/armature/armature_select.c
index 08d5d6558e0..479a2245b30 100644
--- a/source/blender/editors/armature/armature_select.c
+++ b/source/blender/editors/armature/armature_select.c
@@ -59,7 +59,7 @@ Base *ED_armature_base_and_ebone_from_select_buffer(Base **bases,
const uint hit_object = select_id & 0xFFFF;
Base *base = NULL;
EditBone *ebone = NULL;
- /* TODO(campbell): optimize, eg: sort & binary search. */
+ /* TODO(@campbellbarton): optimize, eg: sort & binary search. */
for (uint base_index = 0; base_index < bases_len; base_index++) {
if (bases[base_index]->object->runtime.select_id == hit_object) {
base = bases[base_index];
@@ -83,7 +83,7 @@ Object *ED_armature_object_and_ebone_from_select_buffer(Object **objects,
const uint hit_object = select_id & 0xFFFF;
Object *ob = NULL;
EditBone *ebone = NULL;
- /* TODO(campbell): optimize, eg: sort & binary search. */
+ /* TODO(@campbellbarton): optimize, eg: sort & binary search. */
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
if (objects[ob_index]->runtime.select_id == hit_object) {
ob = objects[ob_index];
@@ -107,7 +107,7 @@ Base *ED_armature_base_and_pchan_from_select_buffer(Base **bases,
const uint hit_object = select_id & 0xFFFF;
Base *base = NULL;
bPoseChannel *pchan = NULL;
- /* TODO(campbell): optimize, eg: sort & binary search. */
+ /* TODO(@campbellbarton): optimize, eg: sort & binary search. */
for (uint base_index = 0; base_index < bases_len; base_index++) {
if (bases[base_index]->object->runtime.select_id == hit_object) {
base = bases[base_index];
@@ -339,12 +339,7 @@ static void *ed_armature_pick_bone_impl(
Base **bases;
if (vc.obedit != NULL) {
- bases = BKE_view_layer_array_from_bases_in_mode(vc.view_layer,
- vc.v3d,
- &bases_len,
- {
- .object_mode = OB_MODE_EDIT,
- });
+ bases = BKE_view_layer_array_from_bases_in_edit_mode(vc.view_layer, vc.v3d, &bases_len);
}
else {
bases = BKE_object_pose_base_array_get(vc.view_layer, vc.v3d, &bases_len);
@@ -1452,7 +1447,7 @@ static void armature_select_more_less(Object *ob, bool more)
bArmature *arm = (bArmature *)ob->data;
EditBone *ebone;
- /* XXX(campbell): eventually we shouldn't need this. */
+ /* XXX(@campbellbarton): eventually we shouldn't need this. */
ED_armature_edit_sync_selection(arm->edbo);
/* count bones & store selection state */
diff --git a/source/blender/editors/armature/armature_skinning.c b/source/blender/editors/armature/armature_skinning.c
index 3a1e7419d3c..e39cc157c19 100644
--- a/source/blender/editors/armature/armature_skinning.c
+++ b/source/blender/editors/armature/armature_skinning.c
@@ -21,6 +21,7 @@
#include "BKE_action.h"
#include "BKE_armature.h"
#include "BKE_deform.h"
+#include "BKE_mesh.h"
#include "BKE_mesh_iterators.h"
#include "BKE_mesh_runtime.h"
#include "BKE_modifier.h"
@@ -203,9 +204,9 @@ static void envelope_bone_weighting(Object *ob,
}
/* for each vertex in the mesh */
+ const MVert *mesh_verts = BKE_mesh_verts(mesh);
for (int i = 0; i < mesh->totvert; i++) {
-
- if (use_mask && !(mesh->mvert[i].flag & SELECT)) {
+ if (use_mask && !(mesh_verts[i].flag & SELECT)) {
continue;
}
@@ -405,9 +406,10 @@ static void add_verts_to_dgroups(ReportList *reports,
}
/* transform verts to global space */
+ const MVert *mesh_verts = BKE_mesh_verts(mesh);
for (int i = 0; i < mesh->totvert; i++) {
if (!vertsfilled) {
- copy_v3_v3(verts[i], mesh->mvert[i].co);
+ copy_v3_v3(verts[i], mesh_verts[i].co);
}
mul_m4_v3(ob->obmat, verts[i]);
}
diff --git a/source/blender/editors/armature/editarmature_undo.c b/source/blender/editors/armature/editarmature_undo.c
index bcf8b7cff99..3f084c08044 100644
--- a/source/blender/editors/armature/editarmature_undo.c
+++ b/source/blender/editors/armature/editarmature_undo.c
@@ -98,7 +98,7 @@ static void undoarm_free_data(UndoArmature *uarm)
static Object *editarm_object_from_context(bContext *C)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
+ Object *obedit = BKE_view_layer_edit_object_get(view_layer);
if (obedit && obedit->type == OB_ARMATURE) {
bArmature *arm = obedit->data;
if (arm->edbo != NULL) {
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index 7016511111e..904e6213466 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -645,14 +645,16 @@ void heat_bone_weighting(Object *ob,
{
LaplacianSystem *sys;
MLoopTri *mlooptri;
- MPoly *mp;
- MLoop *ml;
+ const MPoly *mp;
+ const MLoop *ml;
float solution, weight;
int *vertsflipped = NULL, *mask = NULL;
int a, tris_num, j, bbone, firstsegment, lastsegment;
bool use_topology = (me->editflag & ME_EDIT_MIRROR_TOPO) != 0;
- MVert *mvert = me->mvert;
+ const MVert *mesh_verts = BKE_mesh_verts(me);
+ const MPoly *polys = BKE_mesh_polys(me);
+ const MLoop *loops = BKE_mesh_loops(me);
bool use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
bool use_face_sel = (me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
@@ -667,16 +669,16 @@ void heat_bone_weighting(Object *ob,
/* (added selectedVerts content for vertex mask, they used to just equal 1) */
if (use_vert_sel) {
- for (a = 0, mp = me->mpoly; a < me->totpoly; mp++, a++) {
- for (j = 0, ml = me->mloop + mp->loopstart; j < mp->totloop; j++, ml++) {
- mask[ml->v] = (mvert[ml->v].flag & SELECT) != 0;
+ for (a = 0, mp = polys; a < me->totpoly; mp++, a++) {
+ for (j = 0, ml = loops + mp->loopstart; j < mp->totloop; j++, ml++) {
+ mask[ml->v] = (mesh_verts[ml->v].flag & SELECT) != 0;
}
}
}
else if (use_face_sel) {
- for (a = 0, mp = me->mpoly; a < me->totpoly; mp++, a++) {
+ for (a = 0, mp = polys; a < me->totpoly; mp++, a++) {
if (mp->flag & ME_FACE_SEL) {
- for (j = 0, ml = me->mloop + mp->loopstart; j < mp->totloop; j++, ml++) {
+ for (j = 0, ml = loops + mp->loopstart; j < mp->totloop; j++, ml++) {
mask[ml->v] = 1;
}
}
@@ -690,10 +692,10 @@ void heat_bone_weighting(Object *ob,
sys->heat.tris_num = poly_to_tri_count(me->totpoly, me->totloop);
mlooptri = MEM_mallocN(sizeof(*sys->heat.mlooptri) * sys->heat.tris_num, __func__);
- BKE_mesh_recalc_looptri(me->mloop, me->mpoly, me->mvert, me->totloop, me->totpoly, mlooptri);
+ BKE_mesh_recalc_looptri(loops, polys, mesh_verts, me->totloop, me->totpoly, mlooptri);
sys->heat.mlooptri = mlooptri;
- sys->heat.mloop = me->mloop;
+ sys->heat.mloop = loops;
sys->heat.verts_num = me->totvert;
sys->heat.verts = verts;
sys->heat.root = root;
@@ -1606,8 +1608,8 @@ static void harmonic_coordinates_bind(MeshDeformModifierData *mmd, MeshDeformBin
/* initialize data from 'cagedm' for reuse */
{
Mesh *me = mdb->cagemesh;
- mdb->cagemesh_cache.mpoly = me->mpoly;
- mdb->cagemesh_cache.mloop = me->mloop;
+ mdb->cagemesh_cache.mpoly = BKE_mesh_polys(me);
+ mdb->cagemesh_cache.mloop = BKE_mesh_loops(me);
mdb->cagemesh_cache.looptri = BKE_mesh_runtime_looptri_ensure(me);
mdb->cagemesh_cache.poly_nors = BKE_mesh_poly_normals_ensure(me);
}
@@ -1743,7 +1745,7 @@ void ED_mesh_deform_bind_callback(Object *object,
MeshDeformModifierData *mmd_orig = (MeshDeformModifierData *)BKE_modifier_get_original(
object, &mmd->modifier);
MeshDeformBind mdb;
- MVert *mvert;
+ const MVert *mvert;
int a;
waitcursor(1);
@@ -1763,7 +1765,7 @@ void ED_mesh_deform_bind_callback(Object *object,
mdb.cagecos = MEM_callocN(sizeof(*mdb.cagecos) * mdb.cage_verts_num, "MeshDeformBindCos");
copy_m4_m4(mdb.cagemat, cagemat);
- mvert = mdb.cagemesh->mvert;
+ mvert = BKE_mesh_verts(mdb.cagemesh);
for (a = 0; a < mdb.cage_verts_num; a++) {
copy_v3_v3(mdb.cagecos[a], mvert[a].co);
}
diff --git a/source/blender/editors/armature/pose_group.c b/source/blender/editors/armature/pose_group.c
index d0f0bd55eea..1b78d3cc77e 100644
--- a/source/blender/editors/armature/pose_group.c
+++ b/source/blender/editors/armature/pose_group.c
@@ -42,6 +42,7 @@
static bool pose_group_poll(bContext *C)
{
if (!ED_operator_posemode_context(C)) {
+ CTX_wm_operator_poll_msg_set(C, "Bone groups can only be edited in pose mode");
return false;
}
diff --git a/source/blender/editors/armature/pose_lib.c b/source/blender/editors/armature/pose_lib.c
index ea54c3014ca..ff187a52154 100644
--- a/source/blender/editors/armature/pose_lib.c
+++ b/source/blender/editors/armature/pose_lib.c
@@ -24,6 +24,7 @@
#include "BKE_action.h"
#include "BKE_animsys.h"
#include "BKE_armature.h"
+#include "BKE_fcurve.h"
#include "BKE_idprop.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
@@ -448,7 +449,7 @@ static int poselib_add_menu_invoke(bContext *C, wmOperator *op, const wmEvent *U
ICON_NONE,
"POSELIB_OT_pose_add",
"frame",
- CFRA);
+ scene->r.cfra);
/* Replace existing - sub-menu. */
uiItemMenuF(
@@ -615,7 +616,8 @@ static int poselib_remove_exec(bContext *C, wmOperator *op)
for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
/* check if remove */
if (IS_EQF(bezt->vec[1][0], (float)marker->frame)) {
- delete_fcurve_key(fcu, i, 1);
+ BKE_fcurve_delete_key(fcu, i);
+ BKE_fcurve_handles_recalc(fcu);
break;
}
}
@@ -1113,7 +1115,7 @@ static void poselib_keytag_pose(bContext *C, Scene *scene, tPoseLib_PreviewData
/* perform actual auto-keying now */
if (autokey) {
/* insert keyframes for all relevant bones in one go */
- ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)scene->r.cfra);
BLI_freelistN(&dsources);
}
@@ -1578,7 +1580,7 @@ static int poselib_preview_handle_event(bContext *UNUSED(C), wmOperator *op, con
case EVT_PADMINUS:
if (pld->searchstr[0]) {
/* searching... */
- poselib_preview_handle_search(pld, event->type, event->ascii);
+ poselib_preview_handle_search(pld, event->type, WM_event_utf8_to_ascii(event));
}
else {
/* view manipulation (see above) */
@@ -1589,7 +1591,7 @@ static int poselib_preview_handle_event(bContext *UNUSED(C), wmOperator *op, con
/* otherwise, assume that searching might be able to handle it */
default:
- poselib_preview_handle_search(pld, event->type, event->ascii);
+ poselib_preview_handle_search(pld, event->type, WM_event_utf8_to_ascii(event));
break;
}
diff --git a/source/blender/editors/armature/pose_lib_2.c b/source/blender/editors/armature/pose_lib_2.c
index 9ee289145c4..d866062cec0 100644
--- a/source/blender/editors/armature/pose_lib_2.c
+++ b/source/blender/editors/armature/pose_lib_2.c
@@ -134,7 +134,7 @@ static void poselib_keytag_pose(bContext *C, Scene *scene, PoseBlendData *pbd)
}
/* Perform actual auto-keying. */
- ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)scene->r.cfra);
BLI_freelistN(&dsources);
/* send notifiers for this */
diff --git a/source/blender/editors/armature/pose_select.c b/source/blender/editors/armature/pose_select.c
index b6b5d3ee495..55dc664b756 100644
--- a/source/blender/editors/armature/pose_select.c
+++ b/source/blender/editors/armature/pose_select.c
@@ -158,15 +158,15 @@ bool ED_armature_pose_select_pick_bone(ViewLayer *view_layer,
}
if (found) {
- Object *ob_act = OBACT(view_layer);
- BLI_assert(OBEDIT_FROM_VIEW_LAYER(view_layer) == NULL);
+ Object *ob_act = BKE_view_layer_active_object_get(view_layer);
+ BLI_assert(BKE_view_layer_edit_object_get(view_layer) == NULL);
/* If the bone cannot be affected, don't do anything. */
bArmature *arm = ob->data;
/* Since we do unified select, we don't shift+select a bone if the
* armature object was not active yet.
- * NOTE(campbell): special exception for armature mode so we can do multi-select
+ * NOTE(@campbellbarton): special exception for armature mode so we can do multi-select
* we could check for multi-select explicitly but think its fine to
* always give predictable behavior in weight paint mode. */
if ((ob_act == NULL) || ((ob_act != ob) && (ob_act->mode & OB_MODE_ALL_WEIGHT_PAINT) == 0)) {
@@ -269,7 +269,7 @@ bool ED_armature_pose_select_pick_with_buffer(ViewLayer *view_layer,
void ED_armature_pose_select_in_wpaint_mode(ViewLayer *view_layer, Base *base_select)
{
BLI_assert(base_select && (base_select->object->type == OB_ARMATURE));
- Object *ob_active = OBACT(view_layer);
+ Object *ob_active = BKE_view_layer_active_object_get(view_layer);
BLI_assert(ob_active && (ob_active->mode & OB_MODE_ALL_WEIGHT_PAINT));
if (ob_active->type == OB_GPENCIL) {
diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c
index 0efa32ec63a..5e0ef9217c7 100644
--- a/source/blender/editors/armature/pose_slide.c
+++ b/source/blender/editors/armature/pose_slide.c
@@ -53,6 +53,7 @@
#include "RNA_access.h"
#include "RNA_define.h"
+#include "RNA_path.h"
#include "RNA_prototypes.h"
#include "WM_api.h"
@@ -285,8 +286,10 @@ static void pose_slide_exit(bContext *C, wmOperator *op)
ED_slider_destroy(C, pso->slider);
/* Hide Bone Overlay. */
- View3D *v3d = pso->area->spacedata.first;
- v3d->overlay.flag = pso->overlay_flag;
+ if (pso->area) {
+ View3D *v3d = pso->area->spacedata.first;
+ v3d->overlay.flag = pso->overlay_flag;
+ }
/* Free the temp pchan links and their data. */
poseAnim_mapping_free(&pso->pfLinks);
@@ -2061,12 +2064,12 @@ static int pose_propagate_exec(bContext *C, wmOperator *op)
if (mode == POSE_PROPAGATE_SMART_HOLDS) {
/* We store in endFrame the end frame of the "long keyframe" (i.e. a held value) starting
* from the keyframe that occurs after the current frame. */
- modeData.end_frame = pose_propagate_get_boneHoldEndFrame(pfl, (float)CFRA);
+ modeData.end_frame = pose_propagate_get_boneHoldEndFrame(pfl, (float)scene->r.cfra);
}
/* Go through propagating pose to keyframes, curve by curve. */
for (ld = pfl->fcurves.first; ld; ld = ld->next) {
- pose_propagate_fcurve(op, pfl->ob, (FCurve *)ld->data, (float)CFRA, modeData);
+ pose_propagate_fcurve(op, pfl->ob, (FCurve *)ld->data, (float)scene->r.cfra, modeData);
}
}
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index f0b0218d7e0..cfc6b0b6b6e 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -1201,7 +1201,7 @@ static int pose_clear_transform_generic_exec(bContext *C,
KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, default_ksName);
/* insert keyframes */
- ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)scene->r.cfra);
/* now recalculate paths */
if (ob_iter->pose->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS) {
@@ -1343,8 +1343,8 @@ static int pose_clear_user_transforms_exec(bContext *C, wmOperator *op)
View3D *v3d = CTX_wm_view3d(C);
Scene *scene = CTX_data_scene(C);
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
- const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(depsgraph,
- (float)CFRA);
+ const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(
+ depsgraph, (float)scene->r.cfra);
const bool only_select = RNA_boolean_get(op->ptr, "only_selected");
FOREACH_OBJECT_IN_MODE_BEGIN (view_layer, v3d, OB_ARMATURE, OB_MODE_POSE, ob) {
diff --git a/source/blender/editors/armature/pose_utils.c b/source/blender/editors/armature/pose_utils.c
index 032e0ec077c..ea038362532 100644
--- a/source/blender/editors/armature/pose_utils.c
+++ b/source/blender/editors/armature/pose_utils.c
@@ -26,6 +26,7 @@
#include "DEG_depsgraph.h"
#include "RNA_access.h"
+#include "RNA_path.h"
#include "RNA_prototypes.h"
#include "WM_api.h"