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Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r--source/blender/editors/mesh/SConscript7
-rw-r--r--source/blender/editors/mesh/editmesh_loop.c6
-rw-r--r--source/blender/editors/mesh/editmesh_mods.c23
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c100
-rw-r--r--source/blender/editors/mesh/loopcut.c474
-rw-r--r--source/blender/editors/mesh/mesh_data.c (renamed from source/blender/editors/mesh/mesh_layers.c)388
-rw-r--r--source/blender/editors/mesh/mesh_intern.h9
-rw-r--r--source/blender/editors/mesh/mesh_ops.c35
-rw-r--r--source/blender/editors/mesh/meshtools.c2
9 files changed, 927 insertions, 117 deletions
diff --git a/source/blender/editors/mesh/SConscript b/source/blender/editors/mesh/SConscript
index df1f297698d..00391b3474a 100644
--- a/source/blender/editors/mesh/SConscript
+++ b/source/blender/editors/mesh/SConscript
@@ -8,4 +8,11 @@ incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' #/intern/guardedalloc ../../gpu'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
+if env['OURPLATFORM'] == 'linux2':
+ cflags='-pthread'
+ incs += ' ../../../extern/binreloc/include'
+
+if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
+ incs += ' ' + env['BF_PTHREADS_INC']
+
env.BlenderLib ( 'bf_editors_mesh', sources, Split(incs), [], libtype=['core'], priority=[45] )
diff --git a/source/blender/editors/mesh/editmesh_loop.c b/source/blender/editors/mesh/editmesh_loop.c
index 4c3e76f2285..28103828dd4 100644
--- a/source/blender/editors/mesh/editmesh_loop.c
+++ b/source/blender/editors/mesh/editmesh_loop.c
@@ -60,6 +60,7 @@ editmesh_loop: tools with own drawing subloops, select, knife, subdiv
#include "BKE_library.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
+#include "BKE_report.h"
#include "BKE_utildefines.h"
#include "PIL_time.h"
@@ -199,6 +200,7 @@ static void edgering_sel(EditMesh *em, EditEdge *startedge, int select, int prev
}
}
}
+
void CutEdgeloop(Object *obedit, wmOperator *op, EditMesh *em, int numcuts)
{
ViewContext vc; // XXX
@@ -636,6 +638,10 @@ static int knife_cut_exec(bContext *C, wmOperator *op)
int len=0;
short numcuts=1, mode= RNA_int_get(op->ptr, "type");
+ /* edit-object needed for matrix, and ar->regiondata for projections to work */
+ if (ELEM3(NULL, obedit, ar, ar->regiondata))
+ return OPERATOR_CANCELLED;
+
if (EM_nvertices_selected(em) < 2) {
error("No edges are selected to operate on");
BKE_mesh_end_editmesh(obedit->data, em);
diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c
index 7301901aff5..325a1aeec99 100644
--- a/source/blender/editors/mesh/editmesh_mods.c
+++ b/source/blender/editors/mesh/editmesh_mods.c
@@ -761,7 +761,7 @@ static int similar_face_select__internal(Scene *scene, EditMesh *em, int mode)
float angle;
for(efa= em->faces.first; efa; efa= efa->next) {
if (!(efa->f & SELECT) && !efa->h) {
- angle= VecAngle2(base_efa->n, efa->n);
+ angle= RAD2DEG(VecAngle2(base_efa->n, efa->n));
if (angle/180.0<=thresh) {
EM_select_face(efa, 1);
selcount++;
@@ -776,7 +776,7 @@ static int similar_face_select__internal(Scene *scene, EditMesh *em, int mode)
base_dot= Inpf(base_efa->cent, base_efa->n);
for(efa= em->faces.first; efa; efa= efa->next) {
if (!(efa->f & SELECT) && !efa->h) {
- angle= VecAngle2(base_efa->n, efa->n);
+ angle= RAD2DEG(VecAngle2(base_efa->n, efa->n));
if (angle/180.0<=thresh) {
dot=Inpf(efa->cent, base_efa->n);
if (fabs(base_dot-dot) <= thresh) {
@@ -916,7 +916,7 @@ static int similar_edge_select__internal(ToolSettings *ts, EditMesh *em, int mod
else if (eed->f2==0) /* first access, assign the face */
eed->tmp.f= efa;
else if (eed->f2==1) /* second, we assign the angle*/
- eed->tmp.fp= VecAngle2(eed->tmp.f->n, efa->n)/180;
+ eed->tmp.fp= RAD2DEG(VecAngle2(eed->tmp.f->n, efa->n))/180;
eed->f2++; /* f2==0 no face assigned. f2==1 one face found. f2==2 angle calculated.*/
}
j++;
@@ -946,7 +946,7 @@ static int similar_edge_select__internal(ToolSettings *ts, EditMesh *em, int mod
for(eed= em->edges.first; eed; eed= eed->next) {
if (!(eed->f & SELECT) && !eed->h) {
VecSubf(dir, eed->v1->co, eed->v2->co);
- angle= VecAngle2(base_dir, dir);
+ angle= RAD2DEG(VecAngle2(base_dir, dir));
if (angle>90) /* use the smallest angle between the edges */
angle= fabs(angle-180.0f);
@@ -1137,7 +1137,7 @@ static int similar_vert_select_exec(bContext *C, wmOperator *op)
float angle;
for(eve= em->verts.first; eve; eve= eve->next) {
if (!(eve->f & SELECT) && !eve->h) {
- angle= VecAngle2(base_eve->no, eve->no);
+ angle= RAD2DEG(VecAngle2(base_eve->no, eve->no));
if (angle/180.0<=thresh) {
eve->f |= SELECT;
selcount++;
@@ -2033,6 +2033,9 @@ static void mouse_mesh_loop(bContext *C, short mval[2], short extend, short ring
vc.mval[0]= mval[0];
vc.mval[1]= mval[1];
em= vc.em;
+
+ /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */
+ view3d_validate_backbuf(&vc);
eed= findnearestedge(&vc, &dist);
if(eed) {
@@ -2110,6 +2113,9 @@ static void mouse_mesh_shortest_path(bContext *C, short mval[2])
vc.mval[1]= mval[1];
em= vc.em;
+ /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */
+ view3d_validate_backbuf(&vc);
+
eed= findnearestedge(&vc, &dist);
if(eed) {
Mesh *me= vc.obedit->data;
@@ -3287,6 +3293,11 @@ void EM_toggle_select_all(EditMesh *em) /* exported for UV */
EM_set_flag_all(em, SELECT);
}
+void EM_select_all(EditMesh *em)
+{
+ EM_set_flag_all(em, SELECT);
+}
+
static int toggle_select_all_exec(bContext *C, wmOperator *op)
{
Object *obedit= CTX_data_edit_object(C);
@@ -3547,7 +3558,7 @@ void MESH_OT_select_random(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* props */
- RNA_def_float_percentage(ot->srna, "percent", 0.5f, 0.0f, 1.0f, "Percent", "Percentage of vertices to select randomly.", 0.0001f, 1.0f);
+ RNA_def_float_percentage(ot->srna, "percent", 50.0f, 0.0f, 100.0f, "Percent", "Percentage of vertices to select randomly.", 0.0001f, 1.0f);
}
void EM_select_by_material(EditMesh *em, int index)
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 5a4397256de..510f6ab464b 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -98,8 +98,6 @@ static void waitcursor(int val) {}
static int pupmenu() {return 0;}
static int qtest() {return 0;}
#define add_numbut(a, b, c, d, e, f, g) {}
-static int snap_sel_to_curs() {return 0;}
-static int snap_to_center() {return 0;}
/* XXX */
@@ -142,7 +140,7 @@ static int vergface(const void *v1, const void *v2)
/* *********************************** */
-void convert_to_triface(EditMesh *em, int direction)
+static void convert_to_triface(EditMesh *em, int direction)
{
EditFace *efa, *efan, *next;
float fac;
@@ -484,17 +482,16 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /
static int removedoublesflag_exec(bContext *C, wmOperator *op)
{
Object *obedit= CTX_data_edit_object(C);
- ToolSettings *ts= CTX_data_tool_settings(C);
EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- char msg[100];
-
- int cnt = removedoublesflag(em,1,0,ts->doublimit);
+ /*char msg[100];*/
+ int cnt = removedoublesflag(em,1,0,RNA_float_get(op->ptr, "limit"));
+ /*XXX this messes up last operator panel
if(cnt)
{
sprintf(msg, "Removed %d vertices", cnt);
BKE_report(op->reports, RPT_INFO, msg);
- }
+ }*/
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
@@ -516,6 +513,8 @@ void MESH_OT_remove_doubles(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_float(ot->srna, "limit", 0.0001f, 0.000001f, 50.0f, "Merge Threshold", "Minimum distance between merged verts", 0.00001f, 2.0f);
}
// XXX is this needed?
@@ -3121,13 +3120,13 @@ static float measure_facepair(EditVert *v1, EditVert *v2, EditVert *v3, EditVert
CalcNormFloat(v1->co, v3->co, v4->co, noA2);
if(noA1[0] == noA2[0] && noA1[1] == noA2[1] && noA1[2] == noA2[2]) normalADiff = 0.0;
- else normalADiff = VecAngle2(noA1, noA2);
+ else normalADiff = RAD2DEG(VecAngle2(noA1, noA2));
//if(!normalADiff) normalADiff = 179;
CalcNormFloat(v2->co, v3->co, v4->co, noB1);
CalcNormFloat(v4->co, v1->co, v2->co, noB2);
if(noB1[0] == noB2[0] && noB1[1] == noB2[1] && noB1[2] == noB2[2]) normalBDiff = 0.0;
- else normalBDiff = VecAngle2(noB1, noB2);
+ else normalBDiff = RAD2DEG(VecAngle2(noB1, noB2));
//if(!normalBDiff) normalBDiff = 179;
measure += (normalADiff/360) + (normalBDiff/360);
@@ -3142,10 +3141,10 @@ static float measure_facepair(EditVert *v1, EditVert *v2, EditVert *v3, EditVert
diff = 0.0;
diff = (
- fabs(VecAngle2(edgeVec1, edgeVec2) - 90) +
- fabs(VecAngle2(edgeVec2, edgeVec3) - 90) +
- fabs(VecAngle2(edgeVec3, edgeVec4) - 90) +
- fabs(VecAngle2(edgeVec4, edgeVec1) - 90)) / 360;
+ fabs(RAD2DEG(VecAngle2(edgeVec1, edgeVec2)) - 90) +
+ fabs(RAD2DEG(VecAngle2(edgeVec2, edgeVec3)) - 90) +
+ fabs(RAD2DEG(VecAngle2(edgeVec3, edgeVec4)) - 90) +
+ fabs(RAD2DEG(VecAngle2(edgeVec4, edgeVec1)) - 90)) / 360;
if(!diff) return 0.0;
measure += diff;
@@ -3868,11 +3867,11 @@ typedef struct SlideVert {
EditVert origvert;
} SlideVert;
+#if 0
int EdgeSlide(EditMesh *em, wmOperator *op, short immediate, float imperc)
{
return 0;
/* XXX REFACTOR - #if 0'd for now, otherwise can't make 64bit windows builds on 64bit machine */
-#if 0
useless:
goto useless // because it doesn't do anything right now
@@ -4654,11 +4653,12 @@ useless:
}
return 1;
-#endif // END OF XXX
}
+#endif // END OF XXX
int EdgeLoopDelete(EditMesh *em, wmOperator *op)
{
+#if 0 //XXX won't work with new edgeslide
/* temporal flag setting so we keep UVs when deleting edge loops,
* this is a bit of a hack but it works how you would want in almost all cases */
@@ -4677,6 +4677,8 @@ int EdgeLoopDelete(EditMesh *em, wmOperator *op)
EM_select_flush(em);
// DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
return 1;
+#endif
+ return 0;
}
@@ -5635,7 +5637,7 @@ static void collapseuvs(EditMesh *em, EditVert *mergevert)
}
}
-int collapseEdges(EditMesh *em)
+static int collapseEdges(EditMesh *em)
{
EditVert *eve;
EditEdge *eed;
@@ -5701,7 +5703,7 @@ int collapseEdges(EditMesh *em)
return mergecount;
}
-int merge_firstlast(EditMesh *em, int first, int uvmerge)
+static int merge_firstlast(EditMesh *em, int first, int uvmerge)
{
EditVert *eve,*mergevert;
EditSelection *ese;
@@ -5735,13 +5737,59 @@ int merge_firstlast(EditMesh *em, int first, int uvmerge)
return removedoublesflag(em, 1, 0, MERGELIMIT);
}
-int merge_target(EditMesh *em, int target, int uvmerge)
+static void em_snap_to_center(EditMesh *em)
+{
+ EditVert *eve;
+ float cent[3] = {0.0f, 0.0f, 0.0f};
+ int i=0;
+
+ for (eve=em->verts.first; eve; eve=eve->next) {
+ if (eve->f & SELECT) {
+ VecAddf(cent, cent, eve->co);
+ i++;
+ }
+ }
+
+ if (!i)
+ return;
+
+ VecMulf(cent, 1.0f / (float)i);
+
+ for (eve=em->verts.first; eve; eve=eve->next) {
+ if (eve->f & SELECT) {
+ VECCOPY(eve->co, cent);
+ }
+ }
+}
+
+static void em_snap_to_cursor(EditMesh *em, bContext *C)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob= CTX_data_edit_object(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ EditVert *eve;
+ float co[3], *vco, invmat[4][4];
+
+ Mat4Invert(invmat, ob->obmat);
+
+ vco = give_cursor(scene, v3d);
+ VECCOPY(co, vco);
+ Mat4MulVecfl(invmat, co);
+
+ for (eve=em->verts.first; eve; eve=eve->next) {
+ if (eve->f & SELECT) {
+ VECCOPY(eve->co, co);
+ }
+ }
+}
+
+static int merge_target(bContext *C, EditMesh *em, int target, int uvmerge)
{
EditVert *eve;
// XXX not working
- if(target) snap_sel_to_curs();
- else snap_to_center();
+ if(target) em_snap_to_cursor(em, C);
+ else em_snap_to_center(em);
if(uvmerge && CustomData_has_layer(&em->fdata, CD_MTFACE)){
for(eve=em->verts.first; eve; eve=eve->next) eve->f1 = 0;
@@ -5763,10 +5811,10 @@ static int merge_exec(bContext *C, wmOperator *op)
switch(RNA_enum_get(op->ptr, "type")) {
case 3:
- count = merge_target(em, 0, uvs);
+ count = merge_target(C, em, 0, uvs);
break;
case 4:
- count = merge_target(em, 1, uvs);
+ count = merge_target(C, em, 1, uvs);
break;
case 1:
count = merge_firstlast(em, 0, uvs);
@@ -5774,7 +5822,7 @@ static int merge_exec(bContext *C, wmOperator *op)
case 6:
count = merge_firstlast(em, 1, uvs);
break;
- case 2:
+ case 5:
count = collapseEdges(em);
break;
}
@@ -5878,7 +5926,7 @@ typedef struct PathEdge {
#define PATH_SELECT_EDGE_LENGTH 0
#define PATH_SELECT_TOPOLOGICAL 1
-int select_vertex_path_exec(bContext *C, wmOperator *op)
+static int select_vertex_path_exec(bContext *C, wmOperator *op)
{
Object *obedit= CTX_data_edit_object(C);
EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
@@ -7091,7 +7139,7 @@ void MESH_OT_edge_flip(wmOperatorType *ot)
/********************** Smooth/Solid Operators *************************/
-void mesh_set_smooth_faces(EditMesh *em, short smooth)
+static void mesh_set_smooth_faces(EditMesh *em, short smooth)
{
EditFace *efa;
diff --git a/source/blender/editors/mesh/loopcut.c b/source/blender/editors/mesh/loopcut.c
new file mode 100644
index 00000000000..e58025ac6ce
--- /dev/null
+++ b/source/blender/editors/mesh/loopcut.c
@@ -0,0 +1,474 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2007 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Joseph Eagar, Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <float.h>
+#define _USE_MATH_DEFINES
+#include <math.h>
+#include <string.h>
+#include <ctype.h>
+#include <stdio.h>
+
+#include "DNA_ID.h"
+#include "DNA_screen_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_userdef_types.h"
+#include "DNA_windowmanager_types.h"
+#include "DNA_object_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "PIL_time.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_dynstr.h" /*for WM_operator_pystring */
+#include "BLI_editVert.h"
+
+#include "BKE_blender.h"
+#include "BKE_context.h"
+#include "BKE_depsgraph.h"
+#include "BKE_scene.h"
+#include "BKE_utildefines.h"
+#include "BKE_mesh.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h" /* for paint cursor */
+
+#include "IMB_imbuf_types.h"
+
+#include "ED_screen.h"
+#include "ED_util.h"
+#include "ED_space_api.h"
+#include "ED_view3d.h"
+#include "ED_mesh.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "mesh_intern.h"
+
+/* ringsel operator */
+
+/* struct for properties used while drawing */
+typedef struct tringselOpData {
+ ARegion *ar; /* region that ringsel was activated in */
+ void *draw_handle; /* for drawing preview loop */
+
+ float (*edges)[2][3];
+ int totedge;
+
+ ViewContext vc;
+
+ Object *ob;
+ EditMesh *em;
+ EditEdge *eed;
+
+ int extend;
+ int do_cut;
+} tringselOpData;
+
+/* modal loop selection drawing callback */
+static void ringsel_draw(const bContext *C, ARegion *ar, void *arg)
+{
+ int i;
+ tringselOpData *lcd = arg;
+
+ glDisable(GL_DEPTH_TEST);
+
+ glPushMatrix();
+ glMultMatrixf(lcd->ob->obmat);
+
+ glColor3ub(255, 0, 255);
+ glBegin(GL_LINES);
+ for (i=0; i<lcd->totedge; i++) {
+ glVertex3fv(lcd->edges[i][0]);
+ glVertex3fv(lcd->edges[i][1]);
+ }
+ glEnd();
+
+ glPopMatrix();
+ glEnable(GL_DEPTH_TEST);
+}
+
+static void edgering_sel(tringselOpData *lcd, int previewlines, int select)
+{
+ EditMesh *em = lcd->em;
+ EditEdge *startedge = lcd->eed;
+ EditEdge *eed;
+ EditFace *efa;
+ EditVert *v[2][2];
+ float (*edges)[2][3] = NULL;
+ V_DYNDECLARE(edges);
+ float co[2][3];
+ int looking=1, i, tot=0;
+
+ if (!startedge)
+ return;
+
+ if (lcd->edges) {
+ MEM_freeN(lcd->edges);
+ lcd->edges = NULL;
+ lcd->totedge = 0;
+ }
+
+ if (!lcd->extend) {
+ EM_clear_flag_all(lcd->em, SELECT);
+ }
+
+ /* in eed->f1 we put the valence (amount of faces in edge) */
+ /* in eed->f2 we put tagged flag as correct loop */
+ /* in efa->f1 we put tagged flag as correct to select */
+
+ for(eed= em->edges.first; eed; eed= eed->next) {
+ eed->f1= 0;
+ eed->f2= 0;
+ }
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ efa->f1= 0;
+ if(efa->h==0) {
+ efa->e1->f1++;
+ efa->e2->f1++;
+ efa->e3->f1++;
+ if(efa->e4) efa->e4->f1++;
+ }
+ }
+
+ // tag startedge OK
+ startedge->f2= 1;
+
+ while(looking) {
+ looking= 0;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(efa->e4 && efa->f1==0 && efa->h == 0) { // not done quad
+ if(efa->e1->f1<=2 && efa->e2->f1<=2 && efa->e3->f1<=2 && efa->e4->f1<=2) { // valence ok
+
+ // if edge tagged, select opposing edge and mark face ok
+ if(efa->e1->f2) {
+ efa->e3->f2= 1;
+ efa->f1= 1;
+ looking= 1;
+ }
+ else if(efa->e2->f2) {
+ efa->e4->f2= 1;
+ efa->f1= 1;
+ looking= 1;
+ }
+ if(efa->e3->f2) {
+ efa->e1->f2= 1;
+ efa->f1= 1;
+ looking= 1;
+ }
+ if(efa->e4->f2) {
+ efa->e2->f2= 1;
+ efa->f1= 1;
+ looking= 1;
+ }
+ }
+ }
+ }
+ }
+
+ if(previewlines > 0 && !select){
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(efa->v4 == NULL) { continue; }
+ if(efa->h == 0){
+ if(efa->e1->f2 == 1){
+ if(efa->e1->h == 1 || efa->e3->h == 1 )
+ continue;
+
+ v[0][0] = efa->v1;
+ v[0][1] = efa->v2;
+ v[1][0] = efa->v4;
+ v[1][1] = efa->v3;
+ } else if(efa->e2->f2 == 1){
+ if(efa->e2->h == 1 || efa->e4->h == 1)
+ continue;
+ v[0][0] = efa->v2;
+ v[0][1] = efa->v3;
+ v[1][0] = efa->v1;
+ v[1][1] = efa->v4;
+ } else { continue; }
+
+ for(i=1;i<=previewlines;i++){
+ co[0][0] = (v[0][1]->co[0] - v[0][0]->co[0])*(i/((float)previewlines+1))+v[0][0]->co[0];
+ co[0][1] = (v[0][1]->co[1] - v[0][0]->co[1])*(i/((float)previewlines+1))+v[0][0]->co[1];
+ co[0][2] = (v[0][1]->co[2] - v[0][0]->co[2])*(i/((float)previewlines+1))+v[0][0]->co[2];
+
+ co[1][0] = (v[1][1]->co[0] - v[1][0]->co[0])*(i/((float)previewlines+1))+v[1][0]->co[0];
+ co[1][1] = (v[1][1]->co[1] - v[1][0]->co[1])*(i/((float)previewlines+1))+v[1][0]->co[1];
+ co[1][2] = (v[1][1]->co[2] - v[1][0]->co[2])*(i/((float)previewlines+1))+v[1][0]->co[2];
+
+ V_GROW(edges);
+ VECCOPY(edges[tot][0], co[0]);
+ VECCOPY(edges[tot][1], co[1]);
+ tot++;
+ }
+ }
+ }
+ } else {
+ select = (startedge->f & SELECT) == 0;
+
+ /* select the edges */
+ for(eed= em->edges.first; eed; eed= eed->next) {
+ if(eed->f2) EM_select_edge(eed, select);
+ }
+ }
+
+ lcd->edges = edges;
+ lcd->totedge = tot;
+}
+
+static void ringsel_find_edge(tringselOpData *lcd, const bContext *C, ARegion *ar, int cuts)
+{
+ if (lcd->eed)
+ edgering_sel(lcd, cuts, 0);
+}
+
+static void ringsel_finish(bContext *C, wmOperator *op)
+{
+ tringselOpData *lcd= op->customdata;
+ int cuts= RNA_int_get(op->ptr,"number_cuts");
+
+ if (lcd->eed) {
+ edgering_sel(lcd, cuts, 1);
+ if (lcd->do_cut) {
+ EditMesh *em = BKE_mesh_get_editmesh(lcd->ob->data);
+ esubdivideflag(lcd->ob, em, SELECT, 0.0f, 0.0f, 0, cuts, SUBDIV_SELECT_LOOPCUT);
+
+ DAG_id_flush_update(lcd->ob->data, OB_RECALC_DATA);
+ }
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, lcd->ob->data);
+ }
+}
+
+/* called when modal loop selection is done... */
+static void ringsel_exit (bContext *C, wmOperator *op)
+{
+ tringselOpData *lcd= op->customdata;
+
+ /* deactivate the extra drawing stuff in 3D-View */
+ ED_region_draw_cb_exit(lcd->ar->type, lcd->draw_handle);
+
+ if (lcd->edges)
+ MEM_freeN(lcd->edges);
+
+ ED_region_tag_redraw(lcd->ar);
+
+ /* free the custom data */
+ MEM_freeN(lcd);
+ op->customdata= NULL;
+}
+
+/* called when modal loop selection gets set up... */
+static int ringsel_init (bContext *C, wmOperator *op, int do_cut)
+{
+ tringselOpData *lcd;
+
+ /* alloc new customdata */
+ lcd= op->customdata= MEM_callocN(sizeof(tringselOpData), "ringsel Modal Op Data");
+
+ /* assign the drawing handle for drawing preview line... */
+ lcd->ar= CTX_wm_region(C);
+ lcd->draw_handle= ED_region_draw_cb_activate(lcd->ar->type, ringsel_draw, lcd, REGION_DRAW_POST);
+ lcd->ob = CTX_data_edit_object(C);
+ lcd->em= BKE_mesh_get_editmesh((Mesh *)lcd->ob->data);
+ lcd->extend = do_cut ? 0 : RNA_boolean_get(op->ptr, "extend");
+ lcd->do_cut = do_cut;
+ em_setup_viewcontext(C, &lcd->vc);
+
+ ED_region_tag_redraw(lcd->ar);
+
+ return 1;
+}
+
+static int ringsel_cancel (bContext *C, wmOperator *op)
+{
+ /* this is just a wrapper around exit() */
+ ringsel_exit(C, op);
+ return OPERATOR_CANCELLED;
+}
+
+static int ringsel_invoke (bContext *C, wmOperator *op, wmEvent *evt)
+{
+ tringselOpData *lcd;
+ EditEdge *edge;
+ int dist = 75;
+
+ view3d_operator_needs_opengl(C);
+
+ if (!ringsel_init(C, op, 0))
+ return OPERATOR_CANCELLED;
+
+ /* add a modal handler for this operator - handles loop selection */
+ WM_event_add_modal_handler(C, op);
+
+ lcd = op->customdata;
+ lcd->vc.mval[0] = evt->mval[0];
+ lcd->vc.mval[1] = evt->mval[1];
+
+ edge = findnearestedge(&lcd->vc, &dist);
+ if (edge != lcd->eed) {
+ lcd->eed = edge;
+ ringsel_find_edge(lcd, C, lcd->ar, 1);
+ }
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+
+static int ringcut_invoke (bContext *C, wmOperator *op, wmEvent *evt)
+{
+ tringselOpData *lcd;
+ EditEdge *edge;
+ int dist = 75;
+
+ view3d_operator_needs_opengl(C);
+
+ if (!ringsel_init(C, op, 1))
+ return OPERATOR_CANCELLED;
+
+ /* add a modal handler for this operator - handles loop selection */
+ WM_event_add_modal_handler(C, op);
+
+ lcd = op->customdata;
+ lcd->vc.mval[0] = evt->mval[0];
+ lcd->vc.mval[1] = evt->mval[1];
+
+ edge = findnearestedge(&lcd->vc, &dist);
+ if (edge != lcd->eed) {
+ lcd->eed = edge;
+ ringsel_find_edge(lcd, C, lcd->ar, 1);
+ }
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static int ringsel_modal (bContext *C, wmOperator *op, wmEvent *event)
+{
+ int cuts= RNA_int_get(op->ptr,"number_cuts");
+ tringselOpData *lcd= op->customdata;
+
+ view3d_operator_needs_opengl(C);
+
+
+ switch (event->type) {
+ case RIGHTMOUSE:
+ case LEFTMOUSE: /* confirm */ // XXX hardcoded
+ if (event->val == KM_RELEASE) {
+ /* finish */
+ ED_region_tag_redraw(lcd->ar);
+
+ ringsel_finish(C, op);
+ ringsel_exit(C, op);
+
+ return OPERATOR_FINISHED;
+ }
+
+ ED_region_tag_redraw(lcd->ar);
+ break;
+ case WHEELUPMOUSE: /* change number of cuts */
+ cuts++;
+ RNA_int_set(op->ptr,"number_cuts",cuts);
+ ringsel_find_edge(lcd, C, lcd->ar, cuts);
+
+ ED_region_tag_redraw(lcd->ar);
+ break;
+ case WHEELDOWNMOUSE: /* change number of cuts */
+ cuts=MAX2(cuts-1,1);
+ RNA_int_set(op->ptr,"number_cuts",cuts);
+ ringsel_find_edge(lcd, C, lcd->ar,cuts);
+
+ ED_region_tag_redraw(lcd->ar);
+ break;
+ case MOUSEMOVE: { /* mouse moved somewhere to select another loop */
+ int dist = 75;
+ EditEdge *edge;
+
+ lcd->vc.mval[0] = event->mval[0];
+ lcd->vc.mval[1] = event->mval[1];
+ edge = findnearestedge(&lcd->vc, &dist);
+
+ if (edge != lcd->eed) {
+ lcd->eed = edge;
+ ringsel_find_edge(lcd, C, lcd->ar, cuts);
+ }
+
+ ED_region_tag_redraw(lcd->ar);
+ break;
+ }
+ }
+
+ /* keep going until the user confirms */
+ return OPERATOR_RUNNING_MODAL;
+}
+
+void MESH_OT_edgering_select (wmOperatorType *ot)
+{
+ /* description */
+ ot->name= "Edge Ring Select";
+ ot->idname= "MESH_OT_edgering_select";
+ ot->description= "Select an edge ring";
+
+ /* callbacks */
+ ot->invoke= ringsel_invoke;
+ ot->modal= ringsel_modal;
+ ot->cancel= ringsel_cancel;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
+
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the selection");
+}
+
+void MESH_OT_loopcut (wmOperatorType *ot)
+{
+ /* description */
+ ot->name= "Loop Cut";
+ ot->idname= "MESH_OT_loopcut";
+ ot->description= "Add a new loop between existing loops.";
+
+ /* callbacks */
+ ot->invoke= ringcut_invoke;
+ ot->modal= ringsel_modal;
+ ot->cancel= ringsel_cancel;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
+
+ /* properties */
+ RNA_def_int(ot->srna, "number_cuts", 1, 1, 10, "Number of Cuts", "", 1, INT_MAX);
+}
diff --git a/source/blender/editors/mesh/mesh_layers.c b/source/blender/editors/mesh/mesh_data.c
index a36c7a56b7c..43e1dd417a6 100644
--- a/source/blender/editors/mesh/mesh_layers.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -26,12 +26,14 @@
* ***** END GPL LICENSE BLOCK *****
*/
-#include <stdlib.h>
#include <math.h>
+#include <stdlib.h>
+#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_customdata_types.h"
+#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
@@ -43,9 +45,13 @@
#include "BKE_depsgraph.h"
#include "BKE_displist.h"
#include "BKE_global.h"
+#include "BKE_material.h"
#include "BKE_mesh.h"
+#include "BKE_report.h"
+#include "BLI_arithb.h"
#include "BLI_editVert.h"
+#include "BLI_edgehash.h"
#include "RNA_access.h"
#include "RNA_define.h"
@@ -150,19 +156,8 @@ static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *la
}
}
-/*********************** UV texture operators ************************/
-
-static int layers_poll(bContext *C)
+int ED_mesh_uv_texture_add(bContext *C, Scene *scene, Object *ob, Mesh *me)
{
- Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
- ID *data= (ob)? ob->data: NULL;
- return (ob && !ob->id.lib && ob->type==OB_MESH && data && !data->lib);
-}
-
-static int uv_texture_add_exec(bContext *C, wmOperator *op)
-{
- Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
- Mesh *me= ob->data;
EditMesh *em;
int layernum;
@@ -193,28 +188,11 @@ static int uv_texture_add_exec(bContext *C, wmOperator *op)
DAG_id_flush_update(&me->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
- return OPERATOR_FINISHED;
+ return 1;
}
-void MESH_OT_uv_texture_add(wmOperatorType *ot)
+int ED_mesh_uv_texture_remove(bContext *C, Object *ob, Mesh *me)
{
- /* identifiers */
- ot->name= "Add UV Texture";
- ot->description= "Add UV texture layer.";
- ot->idname= "MESH_OT_uv_texture_add";
-
- /* api callbacks */
- ot->poll= layers_poll;
- ot->exec= uv_texture_add_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int uv_texture_remove_exec(bContext *C, wmOperator *op)
-{
- Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
- Mesh *me= ob->data;
CustomDataLayer *cdl;
int index;
@@ -222,38 +200,17 @@ static int uv_texture_remove_exec(bContext *C, wmOperator *op)
cdl= (index == -1)? NULL: &me->fdata.layers[index];
if(!cdl)
- return OPERATOR_CANCELLED;
+ return 0;
delete_customdata_layer(C, ob, cdl);
-
DAG_id_flush_update(&me->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_uv_texture_remove(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Remove UV Texture";
- ot->description= "Remove UV texture layer.";
- ot->idname= "MESH_OT_uv_texture_remove";
-
- /* api callbacks */
- ot->poll= layers_poll;
- ot->exec= uv_texture_remove_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ return 1;
}
-/*********************** vertex color operators ************************/
-
-static int vertex_color_add_exec(bContext *C, wmOperator *op)
+int ED_mesh_color_add(bContext *C, Scene *scene, Object *ob, Mesh *me)
{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
- Mesh *me= ob->data;
EditMesh *em;
MCol *mcol;
int layernum;
@@ -263,7 +220,7 @@ static int vertex_color_add_exec(bContext *C, wmOperator *op)
layernum= CustomData_number_of_layers(&em->fdata, CD_MCOL);
if(layernum >= MAX_MCOL)
- return OPERATOR_CANCELLED;
+ return 0;
EM_add_data_layer(em, &em->fdata, CD_MCOL);
CustomData_set_layer_active(&em->fdata, CD_MCOL, layernum);
@@ -271,7 +228,7 @@ static int vertex_color_add_exec(bContext *C, wmOperator *op)
else {
layernum= CustomData_number_of_layers(&me->fdata, CD_MCOL);
if(layernum >= MAX_MCOL)
- return OPERATOR_CANCELLED;
+ return 0;
mcol= me->mcol;
@@ -290,6 +247,100 @@ static int vertex_color_add_exec(bContext *C, wmOperator *op)
DAG_id_flush_update(&me->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
+ return 1;
+}
+
+int ED_mesh_color_remove(bContext *C, Object *ob, Mesh *me)
+{
+ CustomDataLayer *cdl;
+ int index;
+
+ index= CustomData_get_active_layer_index(&me->fdata, CD_MCOL);
+ cdl= (index == -1)? NULL: &me->fdata.layers[index];
+
+ if(!cdl)
+ return 0;
+
+ delete_customdata_layer(C, ob, cdl);
+ DAG_id_flush_update(&me->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
+
+ return 1;
+}
+
+/*********************** UV texture operators ************************/
+
+static int layers_poll(bContext *C)
+{
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ ID *data= (ob)? ob->data: NULL;
+ return (ob && !ob->id.lib && ob->type==OB_MESH && data && !data->lib);
+}
+
+static int uv_texture_add_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ Mesh *me= ob->data;
+
+ if(!ED_mesh_uv_texture_add(C, scene, ob, me))
+ return OPERATOR_CANCELLED;
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_uv_texture_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add UV Texture";
+ ot->description= "Add UV texture layer.";
+ ot->idname= "MESH_OT_uv_texture_add";
+
+ /* api callbacks */
+ ot->poll= layers_poll;
+ ot->exec= uv_texture_add_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int uv_texture_remove_exec(bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ Mesh *me= ob->data;
+
+ if(!ED_mesh_uv_texture_remove(C, ob, me))
+ return OPERATOR_CANCELLED;
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_uv_texture_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Remove UV Texture";
+ ot->description= "Remove UV texture layer.";
+ ot->idname= "MESH_OT_uv_texture_remove";
+
+ /* api callbacks */
+ ot->poll= layers_poll;
+ ot->exec= uv_texture_remove_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/*********************** vertex color operators ************************/
+
+static int vertex_color_add_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ Mesh *me= ob->data;
+
+ if(!ED_mesh_color_add(C, scene, ob, me))
+ return OPERATOR_CANCELLED;
+
return OPERATOR_FINISHED;
}
@@ -312,20 +363,10 @@ static int vertex_color_remove_exec(bContext *C, wmOperator *op)
{
Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
Mesh *me= ob->data;
- CustomDataLayer *cdl;
- int index;
-
- index= CustomData_get_active_layer_index(&me->fdata, CD_MCOL);
- cdl= (index == -1)? NULL: &me->fdata.layers[index];
- if(!cdl)
+ if(!ED_mesh_color_remove(C, ob, me))
return OPERATOR_CANCELLED;
- delete_customdata_layer(C, ob, cdl);
-
- DAG_id_flush_update(&me->id, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
-
return OPERATOR_FINISHED;
}
@@ -409,3 +450,212 @@ void MESH_OT_sticky_remove(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+/************************** Add Geometry Layers *************************/
+
+static void mesh_calc_edges(Mesh *mesh)
+{
+ CustomData edata;
+ EdgeHashIterator *ehi;
+ MFace *mf = mesh->mface;
+ MEdge *med;
+ EdgeHash *eh = BLI_edgehash_new();
+ int i, *index, totedge, totface = mesh->totface;
+
+ for (i = 0; i < totface; i++, mf++) {
+ if (!BLI_edgehash_haskey(eh, mf->v1, mf->v2))
+ BLI_edgehash_insert(eh, mf->v1, mf->v2, NULL);
+ if (!BLI_edgehash_haskey(eh, mf->v2, mf->v3))
+ BLI_edgehash_insert(eh, mf->v2, mf->v3, NULL);
+
+ if (mf->v4) {
+ if (!BLI_edgehash_haskey(eh, mf->v3, mf->v4))
+ BLI_edgehash_insert(eh, mf->v3, mf->v4, NULL);
+ if (!BLI_edgehash_haskey(eh, mf->v4, mf->v1))
+ BLI_edgehash_insert(eh, mf->v4, mf->v1, NULL);
+ } else {
+ if (!BLI_edgehash_haskey(eh, mf->v3, mf->v1))
+ BLI_edgehash_insert(eh, mf->v3, mf->v1, NULL);
+ }
+ }
+
+ totedge = BLI_edgehash_size(eh);
+
+ /* write new edges into a temporary CustomData */
+ memset(&edata, 0, sizeof(edata));
+ CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
+
+ ehi = BLI_edgehashIterator_new(eh);
+ med = CustomData_get_layer(&edata, CD_MEDGE);
+ for(i = 0; !BLI_edgehashIterator_isDone(ehi);
+ BLI_edgehashIterator_step(ehi), ++i, ++med, ++index) {
+ BLI_edgehashIterator_getKey(ehi, (int*)&med->v1, (int*)&med->v2);
+
+ med->flag = ME_EDGEDRAW|ME_EDGERENDER;
+ }
+ BLI_edgehashIterator_free(ehi);
+
+ /* free old CustomData and assign new one */
+ CustomData_free(&mesh->edata, mesh->totedge);
+ mesh->edata = edata;
+ mesh->totedge = totedge;
+
+ mesh->medge = CustomData_get_layer(&mesh->edata, CD_MEDGE);
+
+ BLI_edgehash_free(eh, NULL);
+}
+
+void ED_mesh_update(Mesh *mesh, bContext *C)
+{
+ if(mesh->totface && mesh->totedge == 0)
+ mesh_calc_edges(mesh);
+
+ mesh_calc_normals(mesh->mvert, mesh->totvert, mesh->mface, mesh->totface, NULL);
+
+ DAG_id_flush_update(&mesh->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, mesh);
+}
+
+static void mesh_add_verts(Mesh *mesh, int len)
+{
+ CustomData vdata;
+ MVert *mvert;
+ int i, totvert;
+
+ if(len == 0)
+ return;
+
+ totvert= mesh->totvert + len;
+ CustomData_copy(&mesh->vdata, &vdata, CD_MASK_MESH, CD_DEFAULT, totvert);
+ CustomData_copy_data(&mesh->vdata, &vdata, 0, 0, mesh->totvert);
+
+ if(!CustomData_has_layer(&vdata, CD_MVERT))
+ CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, NULL, totvert);
+
+ CustomData_free(&mesh->vdata, mesh->totvert);
+ mesh->vdata= vdata;
+ mesh_update_customdata_pointers(mesh);
+
+ /* scan the input list and insert the new vertices */
+
+ mvert= &mesh->mvert[mesh->totvert];
+ for(i=0; i<len; i++, mvert++)
+ mvert->flag |= SELECT;
+
+ /* set final vertex list size */
+ mesh->totvert= totvert;
+}
+
+void ED_mesh_transform(Mesh *me, float *mat)
+{
+ int i;
+ MVert *mvert= me->mvert;
+
+ for(i= 0; i < me->totvert; i++, mvert++)
+ Mat4MulVecfl((float (*)[4])mat, mvert->co);
+
+ mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+}
+
+static void mesh_add_edges(Mesh *mesh, int len)
+{
+ CustomData edata;
+ MEdge *medge;
+ int i, totedge;
+
+ if(len == 0)
+ return;
+
+ totedge= mesh->totedge+len;
+
+ /* update customdata */
+ CustomData_copy(&mesh->edata, &edata, CD_MASK_MESH, CD_DEFAULT, totedge);
+ CustomData_copy_data(&mesh->edata, &edata, 0, 0, mesh->totedge);
+
+ if(!CustomData_has_layer(&edata, CD_MEDGE))
+ CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
+
+ CustomData_free(&mesh->edata, mesh->totedge);
+ mesh->edata= edata;
+ mesh_update_customdata_pointers(mesh);
+
+ /* set default flags */
+ medge= &mesh->medge[mesh->totedge];
+ for(i=0; i<len; i++, medge++)
+ medge->flag= ME_EDGEDRAW|ME_EDGERENDER|SELECT;
+
+ mesh->totedge= totedge;
+}
+
+static void mesh_add_faces(Mesh *mesh, int len)
+{
+ CustomData fdata;
+ MFace *mface;
+ int i, totface;
+
+ if(len == 0)
+ return;
+
+ totface= mesh->totface + len; /* new face count */
+
+ /* update customdata */
+ CustomData_copy(&mesh->fdata, &fdata, CD_MASK_MESH, CD_DEFAULT, totface);
+ CustomData_copy_data(&mesh->fdata, &fdata, 0, 0, mesh->totface);
+
+ if(!CustomData_has_layer(&fdata, CD_MFACE))
+ CustomData_add_layer(&fdata, CD_MFACE, CD_CALLOC, NULL, totface);
+
+ CustomData_free(&mesh->fdata, mesh->totface);
+ mesh->fdata= fdata;
+ mesh_update_customdata_pointers(mesh);
+
+ /* set default flags */
+ mface= &mesh->mface[mesh->totface];
+ for(i=0; i<len; i++, mface++)
+ mface->flag= SELECT;
+
+ mesh->totface= totface;
+}
+
+void ED_mesh_geometry_add(Mesh *mesh, ReportList *reports, int verts, int edges, int faces)
+{
+ if(mesh->edit_mesh) {
+ BKE_report(reports, RPT_ERROR, "Can't add geometry in edit mode.");
+ return;
+ }
+
+ if(verts)
+ mesh_add_verts(mesh, verts);
+ if(edges)
+ mesh_add_edges(mesh, edges);
+ if(faces)
+ mesh_add_faces(mesh, faces);
+}
+
+void ED_mesh_calc_normals(Mesh *me)
+{
+ mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+}
+
+void ED_mesh_material_add(Mesh *me, Material *ma)
+{
+ int i;
+ int totcol = me->totcol + 1;
+ Material **mat;
+
+ /* don't add if mesh already has it */
+ for(i = 0; i < me->totcol; i++)
+ if(me->mat[i] == ma)
+ return;
+
+ mat= MEM_callocN(sizeof(void*)*totcol, "newmatar");
+
+ if(me->totcol) memcpy(mat, me->mat, sizeof(void*) * me->totcol);
+ if(me->mat) MEM_freeN(me->mat);
+
+ me->mat = mat;
+ me->mat[me->totcol++] = ma;
+ ma->id.us++;
+
+ test_object_materials((ID*)me);
+}
+
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 905a51a1bb0..37a6d0f384f 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -61,12 +61,6 @@ extern struct EditEdge *addedgelist(EditMesh *em, struct EditVert *v1, struct Ed
extern struct EditFace *addfacelist(EditMesh *em, struct EditVert *v1, struct EditVert *v2, struct EditVert *v3, struct EditVert *v4, struct EditFace *example, struct EditFace *exampleEdges);
extern struct EditEdge *findedgelist(EditMesh *em, struct EditVert *v1, struct EditVert *v2);
-EditVert *editedge_getOtherVert(EditEdge *eed, EditVert *eve);
-EditVert *editedge_getSharedVert(EditEdge *eed, EditEdge *eed2);
-int editedge_containsVert(struct EditEdge *eed, struct EditVert *eve);
-int editface_containsVert(struct EditFace *efa, struct EditVert *eve);
-int editface_containsEdge(struct EditFace *efa, struct EditEdge *eed);
-
void em_setup_viewcontext(struct bContext *C, ViewContext *vc);
void MESH_OT_separate(struct wmOperatorType *ot);
@@ -242,5 +236,8 @@ void MESH_OT_vertex_color_remove(struct wmOperatorType *ot);
void MESH_OT_sticky_add(struct wmOperatorType *ot);
void MESH_OT_sticky_remove(struct wmOperatorType *ot);
+void MESH_OT_edgering_select(struct wmOperatorType *ot);
+void MESH_OT_loopcut(struct wmOperatorType *ot);
+
#endif // MESH_INTERN_H
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index c545f7d70d6..13d73faeb98 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -113,6 +113,7 @@ static int edge_specials_invoke(bContext *C, wmOperator *op, wmEvent *event)
uiItemEnumO(layout, "Rotate Edge CCW", 0, "MESH_OT_edge_rotate", "direction", 2);
//uiItemO(layout, "Loopcut", 0, "MESH_OT_loop_cut"); // CutEdgeloop(em, 1);
//uiItemO(layout, "Edge Slide", 0, "MESH_OT_edge_slide"); // EdgeSlide(em, 0,0.0);
+ uiItemO(layout, "Edge Slide", 0, "TFM_OT_edge_slide");
uiItemO(layout, "Edge Loop", 0, "MESH_OT_loop_multi_select");
uiItemBooleanO(layout, "Edge Ring", 0, "MESH_OT_loop_multi_select", "ring", 1);
uiItemO(layout, NULL, 0, "MESH_OT_loop_to_region");
@@ -320,7 +321,18 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_face_specials);
WM_operatortype_append(MESH_OT_specials);
+ WM_operatortype_append(MESH_OT_edgering_select);
+ WM_operatortype_append(MESH_OT_loopcut);
+
/* macros */
+
+ /*combining operators with invoke and exec portions doesn't work yet.
+
+ ot= WM_operatortype_append_macro("MESH_OT_loopcut", "Loopcut", OPTYPE_UNDO|OPTYPE_REGISTER);
+ WM_operatortype_macro_define(ot, "MESH_OT_edgering_select");
+ WM_operatortype_macro_define(ot, "MESH_OT_subdivide");
+ */
+
ot= WM_operatortype_append_macro("MESH_OT_duplicate_move", "Add Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER);
WM_operatortype_macro_define(ot, "MESH_OT_duplicate");
WM_operatortype_macro_define(ot, "TFM_OT_translate");
@@ -332,28 +344,32 @@ void ED_operatortypes_mesh(void)
ot= WM_operatortype_append_macro("MESH_OT_extrude_move", "Extrude", OPTYPE_UNDO|OPTYPE_REGISTER);
WM_operatortype_macro_define(ot, "MESH_OT_extrude");
WM_operatortype_macro_define(ot, "TFM_OT_translate");
-
+
}
/* note mesh keymap also for other space? */
void ED_keymap_mesh(wmWindowManager *wm)
{
- ListBase *keymap= WM_keymap_listbase(wm, "EditMesh", 0, 0);
+ wmKeyMap *keymap;
wmKeymapItem *kmi;
+ keymap= WM_keymap_find(wm, "EditMesh", 0, 0);
+ keymap->poll= ED_operator_editmesh;
+
+ WM_keymap_add_item(keymap, "MESH_OT_loopcut", RKEY, KM_PRESS, KM_CTRL, 0);
+
/* selecting */
/* standard mouse selection goes via space_view3d */
WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_ALT, 0);
kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT, 0);
RNA_boolean_set(kmi->ptr, "extend", 1);
- kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_ALT|KM_CTRL, 0);
- RNA_boolean_set(kmi->ptr, "ring", 1);
- kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT|KM_CTRL, 0);
+
+ kmi= WM_keymap_add_item(keymap, "MESH_OT_edgering_select", SELECTMOUSE, KM_PRESS, KM_ALT|KM_CTRL, 0);
+ kmi= WM_keymap_add_item(keymap, "MESH_OT_edgering_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT|KM_CTRL, 0);
RNA_boolean_set(kmi->ptr, "extend", 1);
- RNA_boolean_set(kmi->ptr, "ring", 1);
WM_keymap_add_item(keymap, "MESH_OT_select_shortest_path", SELECTMOUSE, KM_PRESS, KM_CTRL, 0);
-
+
WM_keymap_add_item(keymap, "MESH_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "MESH_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0);
@@ -413,16 +429,17 @@ void ED_keymap_mesh(wmWindowManager *wm)
WM_keymap_add_item(keymap, "MESH_OT_edge_face_add", FKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "MESH_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_mesh_add", AKEY, KM_PRESS, KM_SHIFT, 0);
- WM_keymap_add_item(keymap, "MESH_OT_separate", PKEY, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "MESH_OT_separate", PKEY, KM_PRESS, 0, 0);
/* use KM_RELEASE because same key is used for tweaks */
WM_keymap_add_item(keymap, "MESH_OT_dupli_extrude_cursor", LEFTMOUSE, KM_RELEASE, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_delete", XKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "MESH_OT_delete", DELKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "MESH_OT_fgon_make", FKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "MESH_OT_fgon_clear", FKEY, KM_PRESS, KM_SHIFT|KM_ALT, 0);
- WM_keymap_add_item(keymap, "MESH_OT_knife_cut", LEFTMOUSE, KM_PRESS, KM_ALT|KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "MESH_OT_knife_cut", LEFTMOUSE, KM_PRESS, 0, KKEY);
/* menus */
WM_keymap_add_item(keymap, "MESH_OT_vertex_specials", VKEY, KM_PRESS, KM_CTRL, 0);
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index 4aa99820a6e..00893f10165 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -632,7 +632,7 @@ void sort_faces(Scene *scene, View3D *v3d)
if (event == 1)
Mat4MulMat4(mat, OBACT->obmat, rv3d->viewmat); /* apply the view matrix to the object matrix */
else if (event == 2) { /* sort from cursor */
- if( v3d && v3d->localview ) {
+ if( v3d && v3d->localvd ) {
VECCOPY(cur, v3d->cursor);
} else {
VECCOPY(cur, scene->cursor);