diff options
Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r-- | source/blender/editors/mesh/SConscript | 7 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_loop.c | 6 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_mods.c | 23 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_tools.c | 100 | ||||
-rw-r--r-- | source/blender/editors/mesh/loopcut.c | 474 | ||||
-rw-r--r-- | source/blender/editors/mesh/mesh_data.c (renamed from source/blender/editors/mesh/mesh_layers.c) | 388 | ||||
-rw-r--r-- | source/blender/editors/mesh/mesh_intern.h | 9 | ||||
-rw-r--r-- | source/blender/editors/mesh/mesh_ops.c | 35 | ||||
-rw-r--r-- | source/blender/editors/mesh/meshtools.c | 2 |
9 files changed, 927 insertions, 117 deletions
diff --git a/source/blender/editors/mesh/SConscript b/source/blender/editors/mesh/SConscript index df1f297698d..00391b3474a 100644 --- a/source/blender/editors/mesh/SConscript +++ b/source/blender/editors/mesh/SConscript @@ -8,4 +8,11 @@ incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include' incs += ' #/intern/guardedalloc ../../gpu' incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern' +if env['OURPLATFORM'] == 'linux2': + cflags='-pthread' + incs += ' ../../../extern/binreloc/include' + +if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'): + incs += ' ' + env['BF_PTHREADS_INC'] + env.BlenderLib ( 'bf_editors_mesh', sources, Split(incs), [], libtype=['core'], priority=[45] ) diff --git a/source/blender/editors/mesh/editmesh_loop.c b/source/blender/editors/mesh/editmesh_loop.c index 4c3e76f2285..28103828dd4 100644 --- a/source/blender/editors/mesh/editmesh_loop.c +++ b/source/blender/editors/mesh/editmesh_loop.c @@ -60,6 +60,7 @@ editmesh_loop: tools with own drawing subloops, select, knife, subdiv #include "BKE_library.h" #include "BKE_mesh.h" #include "BKE_object.h" +#include "BKE_report.h" #include "BKE_utildefines.h" #include "PIL_time.h" @@ -199,6 +200,7 @@ static void edgering_sel(EditMesh *em, EditEdge *startedge, int select, int prev } } } + void CutEdgeloop(Object *obedit, wmOperator *op, EditMesh *em, int numcuts) { ViewContext vc; // XXX @@ -636,6 +638,10 @@ static int knife_cut_exec(bContext *C, wmOperator *op) int len=0; short numcuts=1, mode= RNA_int_get(op->ptr, "type"); + /* edit-object needed for matrix, and ar->regiondata for projections to work */ + if (ELEM3(NULL, obedit, ar, ar->regiondata)) + return OPERATOR_CANCELLED; + if (EM_nvertices_selected(em) < 2) { error("No edges are selected to operate on"); BKE_mesh_end_editmesh(obedit->data, em); diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c index 7301901aff5..325a1aeec99 100644 --- a/source/blender/editors/mesh/editmesh_mods.c +++ b/source/blender/editors/mesh/editmesh_mods.c @@ -761,7 +761,7 @@ static int similar_face_select__internal(Scene *scene, EditMesh *em, int mode) float angle; for(efa= em->faces.first; efa; efa= efa->next) { if (!(efa->f & SELECT) && !efa->h) { - angle= VecAngle2(base_efa->n, efa->n); + angle= RAD2DEG(VecAngle2(base_efa->n, efa->n)); if (angle/180.0<=thresh) { EM_select_face(efa, 1); selcount++; @@ -776,7 +776,7 @@ static int similar_face_select__internal(Scene *scene, EditMesh *em, int mode) base_dot= Inpf(base_efa->cent, base_efa->n); for(efa= em->faces.first; efa; efa= efa->next) { if (!(efa->f & SELECT) && !efa->h) { - angle= VecAngle2(base_efa->n, efa->n); + angle= RAD2DEG(VecAngle2(base_efa->n, efa->n)); if (angle/180.0<=thresh) { dot=Inpf(efa->cent, base_efa->n); if (fabs(base_dot-dot) <= thresh) { @@ -916,7 +916,7 @@ static int similar_edge_select__internal(ToolSettings *ts, EditMesh *em, int mod else if (eed->f2==0) /* first access, assign the face */ eed->tmp.f= efa; else if (eed->f2==1) /* second, we assign the angle*/ - eed->tmp.fp= VecAngle2(eed->tmp.f->n, efa->n)/180; + eed->tmp.fp= RAD2DEG(VecAngle2(eed->tmp.f->n, efa->n))/180; eed->f2++; /* f2==0 no face assigned. f2==1 one face found. f2==2 angle calculated.*/ } j++; @@ -946,7 +946,7 @@ static int similar_edge_select__internal(ToolSettings *ts, EditMesh *em, int mod for(eed= em->edges.first; eed; eed= eed->next) { if (!(eed->f & SELECT) && !eed->h) { VecSubf(dir, eed->v1->co, eed->v2->co); - angle= VecAngle2(base_dir, dir); + angle= RAD2DEG(VecAngle2(base_dir, dir)); if (angle>90) /* use the smallest angle between the edges */ angle= fabs(angle-180.0f); @@ -1137,7 +1137,7 @@ static int similar_vert_select_exec(bContext *C, wmOperator *op) float angle; for(eve= em->verts.first; eve; eve= eve->next) { if (!(eve->f & SELECT) && !eve->h) { - angle= VecAngle2(base_eve->no, eve->no); + angle= RAD2DEG(VecAngle2(base_eve->no, eve->no)); if (angle/180.0<=thresh) { eve->f |= SELECT; selcount++; @@ -2033,6 +2033,9 @@ static void mouse_mesh_loop(bContext *C, short mval[2], short extend, short ring vc.mval[0]= mval[0]; vc.mval[1]= mval[1]; em= vc.em; + + /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */ + view3d_validate_backbuf(&vc); eed= findnearestedge(&vc, &dist); if(eed) { @@ -2110,6 +2113,9 @@ static void mouse_mesh_shortest_path(bContext *C, short mval[2]) vc.mval[1]= mval[1]; em= vc.em; + /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */ + view3d_validate_backbuf(&vc); + eed= findnearestedge(&vc, &dist); if(eed) { Mesh *me= vc.obedit->data; @@ -3287,6 +3293,11 @@ void EM_toggle_select_all(EditMesh *em) /* exported for UV */ EM_set_flag_all(em, SELECT); } +void EM_select_all(EditMesh *em) +{ + EM_set_flag_all(em, SELECT); +} + static int toggle_select_all_exec(bContext *C, wmOperator *op) { Object *obedit= CTX_data_edit_object(C); @@ -3547,7 +3558,7 @@ void MESH_OT_select_random(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* props */ - RNA_def_float_percentage(ot->srna, "percent", 0.5f, 0.0f, 1.0f, "Percent", "Percentage of vertices to select randomly.", 0.0001f, 1.0f); + RNA_def_float_percentage(ot->srna, "percent", 50.0f, 0.0f, 100.0f, "Percent", "Percentage of vertices to select randomly.", 0.0001f, 1.0f); } void EM_select_by_material(EditMesh *em, int index) diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index 5a4397256de..510f6ab464b 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -98,8 +98,6 @@ static void waitcursor(int val) {} static int pupmenu() {return 0;} static int qtest() {return 0;} #define add_numbut(a, b, c, d, e, f, g) {} -static int snap_sel_to_curs() {return 0;} -static int snap_to_center() {return 0;} /* XXX */ @@ -142,7 +140,7 @@ static int vergface(const void *v1, const void *v2) /* *********************************** */ -void convert_to_triface(EditMesh *em, int direction) +static void convert_to_triface(EditMesh *em, int direction) { EditFace *efa, *efan, *next; float fac; @@ -484,17 +482,16 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) / static int removedoublesflag_exec(bContext *C, wmOperator *op) { Object *obedit= CTX_data_edit_object(C); - ToolSettings *ts= CTX_data_tool_settings(C); EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data)); - char msg[100]; - - int cnt = removedoublesflag(em,1,0,ts->doublimit); + /*char msg[100];*/ + int cnt = removedoublesflag(em,1,0,RNA_float_get(op->ptr, "limit")); + /*XXX this messes up last operator panel if(cnt) { sprintf(msg, "Removed %d vertices", cnt); BKE_report(op->reports, RPT_INFO, msg); - } + }*/ DAG_id_flush_update(obedit->data, OB_RECALC_DATA); WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data); @@ -516,6 +513,8 @@ void MESH_OT_remove_doubles(wmOperatorType *ot) /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + RNA_def_float(ot->srna, "limit", 0.0001f, 0.000001f, 50.0f, "Merge Threshold", "Minimum distance between merged verts", 0.00001f, 2.0f); } // XXX is this needed? @@ -3121,13 +3120,13 @@ static float measure_facepair(EditVert *v1, EditVert *v2, EditVert *v3, EditVert CalcNormFloat(v1->co, v3->co, v4->co, noA2); if(noA1[0] == noA2[0] && noA1[1] == noA2[1] && noA1[2] == noA2[2]) normalADiff = 0.0; - else normalADiff = VecAngle2(noA1, noA2); + else normalADiff = RAD2DEG(VecAngle2(noA1, noA2)); //if(!normalADiff) normalADiff = 179; CalcNormFloat(v2->co, v3->co, v4->co, noB1); CalcNormFloat(v4->co, v1->co, v2->co, noB2); if(noB1[0] == noB2[0] && noB1[1] == noB2[1] && noB1[2] == noB2[2]) normalBDiff = 0.0; - else normalBDiff = VecAngle2(noB1, noB2); + else normalBDiff = RAD2DEG(VecAngle2(noB1, noB2)); //if(!normalBDiff) normalBDiff = 179; measure += (normalADiff/360) + (normalBDiff/360); @@ -3142,10 +3141,10 @@ static float measure_facepair(EditVert *v1, EditVert *v2, EditVert *v3, EditVert diff = 0.0; diff = ( - fabs(VecAngle2(edgeVec1, edgeVec2) - 90) + - fabs(VecAngle2(edgeVec2, edgeVec3) - 90) + - fabs(VecAngle2(edgeVec3, edgeVec4) - 90) + - fabs(VecAngle2(edgeVec4, edgeVec1) - 90)) / 360; + fabs(RAD2DEG(VecAngle2(edgeVec1, edgeVec2)) - 90) + + fabs(RAD2DEG(VecAngle2(edgeVec2, edgeVec3)) - 90) + + fabs(RAD2DEG(VecAngle2(edgeVec3, edgeVec4)) - 90) + + fabs(RAD2DEG(VecAngle2(edgeVec4, edgeVec1)) - 90)) / 360; if(!diff) return 0.0; measure += diff; @@ -3868,11 +3867,11 @@ typedef struct SlideVert { EditVert origvert; } SlideVert; +#if 0 int EdgeSlide(EditMesh *em, wmOperator *op, short immediate, float imperc) { return 0; /* XXX REFACTOR - #if 0'd for now, otherwise can't make 64bit windows builds on 64bit machine */ -#if 0 useless: goto useless // because it doesn't do anything right now @@ -4654,11 +4653,12 @@ useless: } return 1; -#endif // END OF XXX } +#endif // END OF XXX int EdgeLoopDelete(EditMesh *em, wmOperator *op) { +#if 0 //XXX won't work with new edgeslide /* temporal flag setting so we keep UVs when deleting edge loops, * this is a bit of a hack but it works how you would want in almost all cases */ @@ -4677,6 +4677,8 @@ int EdgeLoopDelete(EditMesh *em, wmOperator *op) EM_select_flush(em); // DAG_id_flush_update(obedit->data, OB_RECALC_DATA); return 1; +#endif + return 0; } @@ -5635,7 +5637,7 @@ static void collapseuvs(EditMesh *em, EditVert *mergevert) } } -int collapseEdges(EditMesh *em) +static int collapseEdges(EditMesh *em) { EditVert *eve; EditEdge *eed; @@ -5701,7 +5703,7 @@ int collapseEdges(EditMesh *em) return mergecount; } -int merge_firstlast(EditMesh *em, int first, int uvmerge) +static int merge_firstlast(EditMesh *em, int first, int uvmerge) { EditVert *eve,*mergevert; EditSelection *ese; @@ -5735,13 +5737,59 @@ int merge_firstlast(EditMesh *em, int first, int uvmerge) return removedoublesflag(em, 1, 0, MERGELIMIT); } -int merge_target(EditMesh *em, int target, int uvmerge) +static void em_snap_to_center(EditMesh *em) +{ + EditVert *eve; + float cent[3] = {0.0f, 0.0f, 0.0f}; + int i=0; + + for (eve=em->verts.first; eve; eve=eve->next) { + if (eve->f & SELECT) { + VecAddf(cent, cent, eve->co); + i++; + } + } + + if (!i) + return; + + VecMulf(cent, 1.0f / (float)i); + + for (eve=em->verts.first; eve; eve=eve->next) { + if (eve->f & SELECT) { + VECCOPY(eve->co, cent); + } + } +} + +static void em_snap_to_cursor(EditMesh *em, bContext *C) +{ + Scene *scene = CTX_data_scene(C); + Object *ob= CTX_data_edit_object(C); + View3D *v3d = CTX_wm_view3d(C); + EditVert *eve; + float co[3], *vco, invmat[4][4]; + + Mat4Invert(invmat, ob->obmat); + + vco = give_cursor(scene, v3d); + VECCOPY(co, vco); + Mat4MulVecfl(invmat, co); + + for (eve=em->verts.first; eve; eve=eve->next) { + if (eve->f & SELECT) { + VECCOPY(eve->co, co); + } + } +} + +static int merge_target(bContext *C, EditMesh *em, int target, int uvmerge) { EditVert *eve; // XXX not working - if(target) snap_sel_to_curs(); - else snap_to_center(); + if(target) em_snap_to_cursor(em, C); + else em_snap_to_center(em); if(uvmerge && CustomData_has_layer(&em->fdata, CD_MTFACE)){ for(eve=em->verts.first; eve; eve=eve->next) eve->f1 = 0; @@ -5763,10 +5811,10 @@ static int merge_exec(bContext *C, wmOperator *op) switch(RNA_enum_get(op->ptr, "type")) { case 3: - count = merge_target(em, 0, uvs); + count = merge_target(C, em, 0, uvs); break; case 4: - count = merge_target(em, 1, uvs); + count = merge_target(C, em, 1, uvs); break; case 1: count = merge_firstlast(em, 0, uvs); @@ -5774,7 +5822,7 @@ static int merge_exec(bContext *C, wmOperator *op) case 6: count = merge_firstlast(em, 1, uvs); break; - case 2: + case 5: count = collapseEdges(em); break; } @@ -5878,7 +5926,7 @@ typedef struct PathEdge { #define PATH_SELECT_EDGE_LENGTH 0 #define PATH_SELECT_TOPOLOGICAL 1 -int select_vertex_path_exec(bContext *C, wmOperator *op) +static int select_vertex_path_exec(bContext *C, wmOperator *op) { Object *obedit= CTX_data_edit_object(C); EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data); @@ -7091,7 +7139,7 @@ void MESH_OT_edge_flip(wmOperatorType *ot) /********************** Smooth/Solid Operators *************************/ -void mesh_set_smooth_faces(EditMesh *em, short smooth) +static void mesh_set_smooth_faces(EditMesh *em, short smooth) { EditFace *efa; diff --git a/source/blender/editors/mesh/loopcut.c b/source/blender/editors/mesh/loopcut.c new file mode 100644 index 00000000000..e58025ac6ce --- /dev/null +++ b/source/blender/editors/mesh/loopcut.c @@ -0,0 +1,474 @@ +/** + * $Id: + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2007 Blender Foundation. + * All rights reserved. + * + * + * Contributor(s): Joseph Eagar, Joshua Leung + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include <float.h> +#define _USE_MATH_DEFINES +#include <math.h> +#include <string.h> +#include <ctype.h> +#include <stdio.h> + +#include "DNA_ID.h" +#include "DNA_screen_types.h" +#include "DNA_scene_types.h" +#include "DNA_userdef_types.h" +#include "DNA_windowmanager_types.h" +#include "DNA_object_types.h" + +#include "MEM_guardedalloc.h" + +#include "PIL_time.h" + +#include "BLI_blenlib.h" +#include "BLI_dynstr.h" /*for WM_operator_pystring */ +#include "BLI_editVert.h" + +#include "BKE_blender.h" +#include "BKE_context.h" +#include "BKE_depsgraph.h" +#include "BKE_scene.h" +#include "BKE_utildefines.h" +#include "BKE_mesh.h" + +#include "BIF_gl.h" +#include "BIF_glutil.h" /* for paint cursor */ + +#include "IMB_imbuf_types.h" + +#include "ED_screen.h" +#include "ED_util.h" +#include "ED_space_api.h" +#include "ED_view3d.h" +#include "ED_mesh.h" + +#include "RNA_access.h" +#include "RNA_define.h" + +#include "UI_interface.h" +#include "UI_resources.h" + +#include "WM_api.h" +#include "WM_types.h" + +#include "mesh_intern.h" + +/* ringsel operator */ + +/* struct for properties used while drawing */ +typedef struct tringselOpData { + ARegion *ar; /* region that ringsel was activated in */ + void *draw_handle; /* for drawing preview loop */ + + float (*edges)[2][3]; + int totedge; + + ViewContext vc; + + Object *ob; + EditMesh *em; + EditEdge *eed; + + int extend; + int do_cut; +} tringselOpData; + +/* modal loop selection drawing callback */ +static void ringsel_draw(const bContext *C, ARegion *ar, void *arg) +{ + int i; + tringselOpData *lcd = arg; + + glDisable(GL_DEPTH_TEST); + + glPushMatrix(); + glMultMatrixf(lcd->ob->obmat); + + glColor3ub(255, 0, 255); + glBegin(GL_LINES); + for (i=0; i<lcd->totedge; i++) { + glVertex3fv(lcd->edges[i][0]); + glVertex3fv(lcd->edges[i][1]); + } + glEnd(); + + glPopMatrix(); + glEnable(GL_DEPTH_TEST); +} + +static void edgering_sel(tringselOpData *lcd, int previewlines, int select) +{ + EditMesh *em = lcd->em; + EditEdge *startedge = lcd->eed; + EditEdge *eed; + EditFace *efa; + EditVert *v[2][2]; + float (*edges)[2][3] = NULL; + V_DYNDECLARE(edges); + float co[2][3]; + int looking=1, i, tot=0; + + if (!startedge) + return; + + if (lcd->edges) { + MEM_freeN(lcd->edges); + lcd->edges = NULL; + lcd->totedge = 0; + } + + if (!lcd->extend) { + EM_clear_flag_all(lcd->em, SELECT); + } + + /* in eed->f1 we put the valence (amount of faces in edge) */ + /* in eed->f2 we put tagged flag as correct loop */ + /* in efa->f1 we put tagged flag as correct to select */ + + for(eed= em->edges.first; eed; eed= eed->next) { + eed->f1= 0; + eed->f2= 0; + } + + for(efa= em->faces.first; efa; efa= efa->next) { + efa->f1= 0; + if(efa->h==0) { + efa->e1->f1++; + efa->e2->f1++; + efa->e3->f1++; + if(efa->e4) efa->e4->f1++; + } + } + + // tag startedge OK + startedge->f2= 1; + + while(looking) { + looking= 0; + + for(efa= em->faces.first; efa; efa= efa->next) { + if(efa->e4 && efa->f1==0 && efa->h == 0) { // not done quad + if(efa->e1->f1<=2 && efa->e2->f1<=2 && efa->e3->f1<=2 && efa->e4->f1<=2) { // valence ok + + // if edge tagged, select opposing edge and mark face ok + if(efa->e1->f2) { + efa->e3->f2= 1; + efa->f1= 1; + looking= 1; + } + else if(efa->e2->f2) { + efa->e4->f2= 1; + efa->f1= 1; + looking= 1; + } + if(efa->e3->f2) { + efa->e1->f2= 1; + efa->f1= 1; + looking= 1; + } + if(efa->e4->f2) { + efa->e2->f2= 1; + efa->f1= 1; + looking= 1; + } + } + } + } + } + + if(previewlines > 0 && !select){ + for(efa= em->faces.first; efa; efa= efa->next) { + if(efa->v4 == NULL) { continue; } + if(efa->h == 0){ + if(efa->e1->f2 == 1){ + if(efa->e1->h == 1 || efa->e3->h == 1 ) + continue; + + v[0][0] = efa->v1; + v[0][1] = efa->v2; + v[1][0] = efa->v4; + v[1][1] = efa->v3; + } else if(efa->e2->f2 == 1){ + if(efa->e2->h == 1 || efa->e4->h == 1) + continue; + v[0][0] = efa->v2; + v[0][1] = efa->v3; + v[1][0] = efa->v1; + v[1][1] = efa->v4; + } else { continue; } + + for(i=1;i<=previewlines;i++){ + co[0][0] = (v[0][1]->co[0] - v[0][0]->co[0])*(i/((float)previewlines+1))+v[0][0]->co[0]; + co[0][1] = (v[0][1]->co[1] - v[0][0]->co[1])*(i/((float)previewlines+1))+v[0][0]->co[1]; + co[0][2] = (v[0][1]->co[2] - v[0][0]->co[2])*(i/((float)previewlines+1))+v[0][0]->co[2]; + + co[1][0] = (v[1][1]->co[0] - v[1][0]->co[0])*(i/((float)previewlines+1))+v[1][0]->co[0]; + co[1][1] = (v[1][1]->co[1] - v[1][0]->co[1])*(i/((float)previewlines+1))+v[1][0]->co[1]; + co[1][2] = (v[1][1]->co[2] - v[1][0]->co[2])*(i/((float)previewlines+1))+v[1][0]->co[2]; + + V_GROW(edges); + VECCOPY(edges[tot][0], co[0]); + VECCOPY(edges[tot][1], co[1]); + tot++; + } + } + } + } else { + select = (startedge->f & SELECT) == 0; + + /* select the edges */ + for(eed= em->edges.first; eed; eed= eed->next) { + if(eed->f2) EM_select_edge(eed, select); + } + } + + lcd->edges = edges; + lcd->totedge = tot; +} + +static void ringsel_find_edge(tringselOpData *lcd, const bContext *C, ARegion *ar, int cuts) +{ + if (lcd->eed) + edgering_sel(lcd, cuts, 0); +} + +static void ringsel_finish(bContext *C, wmOperator *op) +{ + tringselOpData *lcd= op->customdata; + int cuts= RNA_int_get(op->ptr,"number_cuts"); + + if (lcd->eed) { + edgering_sel(lcd, cuts, 1); + if (lcd->do_cut) { + EditMesh *em = BKE_mesh_get_editmesh(lcd->ob->data); + esubdivideflag(lcd->ob, em, SELECT, 0.0f, 0.0f, 0, cuts, SUBDIV_SELECT_LOOPCUT); + + DAG_id_flush_update(lcd->ob->data, OB_RECALC_DATA); + } + WM_event_add_notifier(C, NC_GEOM|ND_DATA, lcd->ob->data); + } +} + +/* called when modal loop selection is done... */ +static void ringsel_exit (bContext *C, wmOperator *op) +{ + tringselOpData *lcd= op->customdata; + + /* deactivate the extra drawing stuff in 3D-View */ + ED_region_draw_cb_exit(lcd->ar->type, lcd->draw_handle); + + if (lcd->edges) + MEM_freeN(lcd->edges); + + ED_region_tag_redraw(lcd->ar); + + /* free the custom data */ + MEM_freeN(lcd); + op->customdata= NULL; +} + +/* called when modal loop selection gets set up... */ +static int ringsel_init (bContext *C, wmOperator *op, int do_cut) +{ + tringselOpData *lcd; + + /* alloc new customdata */ + lcd= op->customdata= MEM_callocN(sizeof(tringselOpData), "ringsel Modal Op Data"); + + /* assign the drawing handle for drawing preview line... */ + lcd->ar= CTX_wm_region(C); + lcd->draw_handle= ED_region_draw_cb_activate(lcd->ar->type, ringsel_draw, lcd, REGION_DRAW_POST); + lcd->ob = CTX_data_edit_object(C); + lcd->em= BKE_mesh_get_editmesh((Mesh *)lcd->ob->data); + lcd->extend = do_cut ? 0 : RNA_boolean_get(op->ptr, "extend"); + lcd->do_cut = do_cut; + em_setup_viewcontext(C, &lcd->vc); + + ED_region_tag_redraw(lcd->ar); + + return 1; +} + +static int ringsel_cancel (bContext *C, wmOperator *op) +{ + /* this is just a wrapper around exit() */ + ringsel_exit(C, op); + return OPERATOR_CANCELLED; +} + +static int ringsel_invoke (bContext *C, wmOperator *op, wmEvent *evt) +{ + tringselOpData *lcd; + EditEdge *edge; + int dist = 75; + + view3d_operator_needs_opengl(C); + + if (!ringsel_init(C, op, 0)) + return OPERATOR_CANCELLED; + + /* add a modal handler for this operator - handles loop selection */ + WM_event_add_modal_handler(C, op); + + lcd = op->customdata; + lcd->vc.mval[0] = evt->mval[0]; + lcd->vc.mval[1] = evt->mval[1]; + + edge = findnearestedge(&lcd->vc, &dist); + if (edge != lcd->eed) { + lcd->eed = edge; + ringsel_find_edge(lcd, C, lcd->ar, 1); + } + + return OPERATOR_RUNNING_MODAL; +} + + +static int ringcut_invoke (bContext *C, wmOperator *op, wmEvent *evt) +{ + tringselOpData *lcd; + EditEdge *edge; + int dist = 75; + + view3d_operator_needs_opengl(C); + + if (!ringsel_init(C, op, 1)) + return OPERATOR_CANCELLED; + + /* add a modal handler for this operator - handles loop selection */ + WM_event_add_modal_handler(C, op); + + lcd = op->customdata; + lcd->vc.mval[0] = evt->mval[0]; + lcd->vc.mval[1] = evt->mval[1]; + + edge = findnearestedge(&lcd->vc, &dist); + if (edge != lcd->eed) { + lcd->eed = edge; + ringsel_find_edge(lcd, C, lcd->ar, 1); + } + + return OPERATOR_RUNNING_MODAL; +} + +static int ringsel_modal (bContext *C, wmOperator *op, wmEvent *event) +{ + int cuts= RNA_int_get(op->ptr,"number_cuts"); + tringselOpData *lcd= op->customdata; + + view3d_operator_needs_opengl(C); + + + switch (event->type) { + case RIGHTMOUSE: + case LEFTMOUSE: /* confirm */ // XXX hardcoded + if (event->val == KM_RELEASE) { + /* finish */ + ED_region_tag_redraw(lcd->ar); + + ringsel_finish(C, op); + ringsel_exit(C, op); + + return OPERATOR_FINISHED; + } + + ED_region_tag_redraw(lcd->ar); + break; + case WHEELUPMOUSE: /* change number of cuts */ + cuts++; + RNA_int_set(op->ptr,"number_cuts",cuts); + ringsel_find_edge(lcd, C, lcd->ar, cuts); + + ED_region_tag_redraw(lcd->ar); + break; + case WHEELDOWNMOUSE: /* change number of cuts */ + cuts=MAX2(cuts-1,1); + RNA_int_set(op->ptr,"number_cuts",cuts); + ringsel_find_edge(lcd, C, lcd->ar,cuts); + + ED_region_tag_redraw(lcd->ar); + break; + case MOUSEMOVE: { /* mouse moved somewhere to select another loop */ + int dist = 75; + EditEdge *edge; + + lcd->vc.mval[0] = event->mval[0]; + lcd->vc.mval[1] = event->mval[1]; + edge = findnearestedge(&lcd->vc, &dist); + + if (edge != lcd->eed) { + lcd->eed = edge; + ringsel_find_edge(lcd, C, lcd->ar, cuts); + } + + ED_region_tag_redraw(lcd->ar); + break; + } + } + + /* keep going until the user confirms */ + return OPERATOR_RUNNING_MODAL; +} + +void MESH_OT_edgering_select (wmOperatorType *ot) +{ + /* description */ + ot->name= "Edge Ring Select"; + ot->idname= "MESH_OT_edgering_select"; + ot->description= "Select an edge ring"; + + /* callbacks */ + ot->invoke= ringsel_invoke; + ot->modal= ringsel_modal; + ot->cancel= ringsel_cancel; + ot->poll= ED_operator_editmesh; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING; + + RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the selection"); +} + +void MESH_OT_loopcut (wmOperatorType *ot) +{ + /* description */ + ot->name= "Loop Cut"; + ot->idname= "MESH_OT_loopcut"; + ot->description= "Add a new loop between existing loops."; + + /* callbacks */ + ot->invoke= ringcut_invoke; + ot->modal= ringsel_modal; + ot->cancel= ringsel_cancel; + ot->poll= ED_operator_editmesh; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING; + + /* properties */ + RNA_def_int(ot->srna, "number_cuts", 1, 1, 10, "Number of Cuts", "", 1, INT_MAX); +} diff --git a/source/blender/editors/mesh/mesh_layers.c b/source/blender/editors/mesh/mesh_data.c index a36c7a56b7c..43e1dd417a6 100644 --- a/source/blender/editors/mesh/mesh_layers.c +++ b/source/blender/editors/mesh/mesh_data.c @@ -26,12 +26,14 @@ * ***** END GPL LICENSE BLOCK ***** */ -#include <stdlib.h> #include <math.h> +#include <stdlib.h> +#include <string.h> #include "MEM_guardedalloc.h" #include "DNA_customdata_types.h" +#include "DNA_material_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" @@ -43,9 +45,13 @@ #include "BKE_depsgraph.h" #include "BKE_displist.h" #include "BKE_global.h" +#include "BKE_material.h" #include "BKE_mesh.h" +#include "BKE_report.h" +#include "BLI_arithb.h" #include "BLI_editVert.h" +#include "BLI_edgehash.h" #include "RNA_access.h" #include "RNA_define.h" @@ -150,19 +156,8 @@ static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *la } } -/*********************** UV texture operators ************************/ - -static int layers_poll(bContext *C) +int ED_mesh_uv_texture_add(bContext *C, Scene *scene, Object *ob, Mesh *me) { - Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; - ID *data= (ob)? ob->data: NULL; - return (ob && !ob->id.lib && ob->type==OB_MESH && data && !data->lib); -} - -static int uv_texture_add_exec(bContext *C, wmOperator *op) -{ - Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; - Mesh *me= ob->data; EditMesh *em; int layernum; @@ -193,28 +188,11 @@ static int uv_texture_add_exec(bContext *C, wmOperator *op) DAG_id_flush_update(&me->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_GEOM|ND_DATA, me); - return OPERATOR_FINISHED; + return 1; } -void MESH_OT_uv_texture_add(wmOperatorType *ot) +int ED_mesh_uv_texture_remove(bContext *C, Object *ob, Mesh *me) { - /* identifiers */ - ot->name= "Add UV Texture"; - ot->description= "Add UV texture layer."; - ot->idname= "MESH_OT_uv_texture_add"; - - /* api callbacks */ - ot->poll= layers_poll; - ot->exec= uv_texture_add_exec; - - /* flags */ - ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; -} - -static int uv_texture_remove_exec(bContext *C, wmOperator *op) -{ - Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; - Mesh *me= ob->data; CustomDataLayer *cdl; int index; @@ -222,38 +200,17 @@ static int uv_texture_remove_exec(bContext *C, wmOperator *op) cdl= (index == -1)? NULL: &me->fdata.layers[index]; if(!cdl) - return OPERATOR_CANCELLED; + return 0; delete_customdata_layer(C, ob, cdl); - DAG_id_flush_update(&me->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_GEOM|ND_DATA, me); - return OPERATOR_FINISHED; -} - -void MESH_OT_uv_texture_remove(wmOperatorType *ot) -{ - /* identifiers */ - ot->name= "Remove UV Texture"; - ot->description= "Remove UV texture layer."; - ot->idname= "MESH_OT_uv_texture_remove"; - - /* api callbacks */ - ot->poll= layers_poll; - ot->exec= uv_texture_remove_exec; - - /* flags */ - ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + return 1; } -/*********************** vertex color operators ************************/ - -static int vertex_color_add_exec(bContext *C, wmOperator *op) +int ED_mesh_color_add(bContext *C, Scene *scene, Object *ob, Mesh *me) { - Scene *scene= CTX_data_scene(C); - Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; - Mesh *me= ob->data; EditMesh *em; MCol *mcol; int layernum; @@ -263,7 +220,7 @@ static int vertex_color_add_exec(bContext *C, wmOperator *op) layernum= CustomData_number_of_layers(&em->fdata, CD_MCOL); if(layernum >= MAX_MCOL) - return OPERATOR_CANCELLED; + return 0; EM_add_data_layer(em, &em->fdata, CD_MCOL); CustomData_set_layer_active(&em->fdata, CD_MCOL, layernum); @@ -271,7 +228,7 @@ static int vertex_color_add_exec(bContext *C, wmOperator *op) else { layernum= CustomData_number_of_layers(&me->fdata, CD_MCOL); if(layernum >= MAX_MCOL) - return OPERATOR_CANCELLED; + return 0; mcol= me->mcol; @@ -290,6 +247,100 @@ static int vertex_color_add_exec(bContext *C, wmOperator *op) DAG_id_flush_update(&me->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_GEOM|ND_DATA, me); + return 1; +} + +int ED_mesh_color_remove(bContext *C, Object *ob, Mesh *me) +{ + CustomDataLayer *cdl; + int index; + + index= CustomData_get_active_layer_index(&me->fdata, CD_MCOL); + cdl= (index == -1)? NULL: &me->fdata.layers[index]; + + if(!cdl) + return 0; + + delete_customdata_layer(C, ob, cdl); + DAG_id_flush_update(&me->id, OB_RECALC_DATA); + WM_event_add_notifier(C, NC_GEOM|ND_DATA, me); + + return 1; +} + +/*********************** UV texture operators ************************/ + +static int layers_poll(bContext *C) +{ + Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; + ID *data= (ob)? ob->data: NULL; + return (ob && !ob->id.lib && ob->type==OB_MESH && data && !data->lib); +} + +static int uv_texture_add_exec(bContext *C, wmOperator *op) +{ + Scene *scene= CTX_data_scene(C); + Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; + Mesh *me= ob->data; + + if(!ED_mesh_uv_texture_add(C, scene, ob, me)) + return OPERATOR_CANCELLED; + + return OPERATOR_FINISHED; +} + +void MESH_OT_uv_texture_add(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Add UV Texture"; + ot->description= "Add UV texture layer."; + ot->idname= "MESH_OT_uv_texture_add"; + + /* api callbacks */ + ot->poll= layers_poll; + ot->exec= uv_texture_add_exec; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; +} + +static int uv_texture_remove_exec(bContext *C, wmOperator *op) +{ + Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; + Mesh *me= ob->data; + + if(!ED_mesh_uv_texture_remove(C, ob, me)) + return OPERATOR_CANCELLED; + + return OPERATOR_FINISHED; +} + +void MESH_OT_uv_texture_remove(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Remove UV Texture"; + ot->description= "Remove UV texture layer."; + ot->idname= "MESH_OT_uv_texture_remove"; + + /* api callbacks */ + ot->poll= layers_poll; + ot->exec= uv_texture_remove_exec; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; +} + +/*********************** vertex color operators ************************/ + +static int vertex_color_add_exec(bContext *C, wmOperator *op) +{ + Scene *scene= CTX_data_scene(C); + Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; + Mesh *me= ob->data; + + if(!ED_mesh_color_add(C, scene, ob, me)) + return OPERATOR_CANCELLED; + return OPERATOR_FINISHED; } @@ -312,20 +363,10 @@ static int vertex_color_remove_exec(bContext *C, wmOperator *op) { Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; Mesh *me= ob->data; - CustomDataLayer *cdl; - int index; - - index= CustomData_get_active_layer_index(&me->fdata, CD_MCOL); - cdl= (index == -1)? NULL: &me->fdata.layers[index]; - if(!cdl) + if(!ED_mesh_color_remove(C, ob, me)) return OPERATOR_CANCELLED; - delete_customdata_layer(C, ob, cdl); - - DAG_id_flush_update(&me->id, OB_RECALC_DATA); - WM_event_add_notifier(C, NC_GEOM|ND_DATA, me); - return OPERATOR_FINISHED; } @@ -409,3 +450,212 @@ void MESH_OT_sticky_remove(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } +/************************** Add Geometry Layers *************************/ + +static void mesh_calc_edges(Mesh *mesh) +{ + CustomData edata; + EdgeHashIterator *ehi; + MFace *mf = mesh->mface; + MEdge *med; + EdgeHash *eh = BLI_edgehash_new(); + int i, *index, totedge, totface = mesh->totface; + + for (i = 0; i < totface; i++, mf++) { + if (!BLI_edgehash_haskey(eh, mf->v1, mf->v2)) + BLI_edgehash_insert(eh, mf->v1, mf->v2, NULL); + if (!BLI_edgehash_haskey(eh, mf->v2, mf->v3)) + BLI_edgehash_insert(eh, mf->v2, mf->v3, NULL); + + if (mf->v4) { + if (!BLI_edgehash_haskey(eh, mf->v3, mf->v4)) + BLI_edgehash_insert(eh, mf->v3, mf->v4, NULL); + if (!BLI_edgehash_haskey(eh, mf->v4, mf->v1)) + BLI_edgehash_insert(eh, mf->v4, mf->v1, NULL); + } else { + if (!BLI_edgehash_haskey(eh, mf->v3, mf->v1)) + BLI_edgehash_insert(eh, mf->v3, mf->v1, NULL); + } + } + + totedge = BLI_edgehash_size(eh); + + /* write new edges into a temporary CustomData */ + memset(&edata, 0, sizeof(edata)); + CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge); + + ehi = BLI_edgehashIterator_new(eh); + med = CustomData_get_layer(&edata, CD_MEDGE); + for(i = 0; !BLI_edgehashIterator_isDone(ehi); + BLI_edgehashIterator_step(ehi), ++i, ++med, ++index) { + BLI_edgehashIterator_getKey(ehi, (int*)&med->v1, (int*)&med->v2); + + med->flag = ME_EDGEDRAW|ME_EDGERENDER; + } + BLI_edgehashIterator_free(ehi); + + /* free old CustomData and assign new one */ + CustomData_free(&mesh->edata, mesh->totedge); + mesh->edata = edata; + mesh->totedge = totedge; + + mesh->medge = CustomData_get_layer(&mesh->edata, CD_MEDGE); + + BLI_edgehash_free(eh, NULL); +} + +void ED_mesh_update(Mesh *mesh, bContext *C) +{ + if(mesh->totface && mesh->totedge == 0) + mesh_calc_edges(mesh); + + mesh_calc_normals(mesh->mvert, mesh->totvert, mesh->mface, mesh->totface, NULL); + + DAG_id_flush_update(&mesh->id, OB_RECALC_DATA); + WM_event_add_notifier(C, NC_GEOM|ND_DATA, mesh); +} + +static void mesh_add_verts(Mesh *mesh, int len) +{ + CustomData vdata; + MVert *mvert; + int i, totvert; + + if(len == 0) + return; + + totvert= mesh->totvert + len; + CustomData_copy(&mesh->vdata, &vdata, CD_MASK_MESH, CD_DEFAULT, totvert); + CustomData_copy_data(&mesh->vdata, &vdata, 0, 0, mesh->totvert); + + if(!CustomData_has_layer(&vdata, CD_MVERT)) + CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, NULL, totvert); + + CustomData_free(&mesh->vdata, mesh->totvert); + mesh->vdata= vdata; + mesh_update_customdata_pointers(mesh); + + /* scan the input list and insert the new vertices */ + + mvert= &mesh->mvert[mesh->totvert]; + for(i=0; i<len; i++, mvert++) + mvert->flag |= SELECT; + + /* set final vertex list size */ + mesh->totvert= totvert; +} + +void ED_mesh_transform(Mesh *me, float *mat) +{ + int i; + MVert *mvert= me->mvert; + + for(i= 0; i < me->totvert; i++, mvert++) + Mat4MulVecfl((float (*)[4])mat, mvert->co); + + mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL); +} + +static void mesh_add_edges(Mesh *mesh, int len) +{ + CustomData edata; + MEdge *medge; + int i, totedge; + + if(len == 0) + return; + + totedge= mesh->totedge+len; + + /* update customdata */ + CustomData_copy(&mesh->edata, &edata, CD_MASK_MESH, CD_DEFAULT, totedge); + CustomData_copy_data(&mesh->edata, &edata, 0, 0, mesh->totedge); + + if(!CustomData_has_layer(&edata, CD_MEDGE)) + CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge); + + CustomData_free(&mesh->edata, mesh->totedge); + mesh->edata= edata; + mesh_update_customdata_pointers(mesh); + + /* set default flags */ + medge= &mesh->medge[mesh->totedge]; + for(i=0; i<len; i++, medge++) + medge->flag= ME_EDGEDRAW|ME_EDGERENDER|SELECT; + + mesh->totedge= totedge; +} + +static void mesh_add_faces(Mesh *mesh, int len) +{ + CustomData fdata; + MFace *mface; + int i, totface; + + if(len == 0) + return; + + totface= mesh->totface + len; /* new face count */ + + /* update customdata */ + CustomData_copy(&mesh->fdata, &fdata, CD_MASK_MESH, CD_DEFAULT, totface); + CustomData_copy_data(&mesh->fdata, &fdata, 0, 0, mesh->totface); + + if(!CustomData_has_layer(&fdata, CD_MFACE)) + CustomData_add_layer(&fdata, CD_MFACE, CD_CALLOC, NULL, totface); + + CustomData_free(&mesh->fdata, mesh->totface); + mesh->fdata= fdata; + mesh_update_customdata_pointers(mesh); + + /* set default flags */ + mface= &mesh->mface[mesh->totface]; + for(i=0; i<len; i++, mface++) + mface->flag= SELECT; + + mesh->totface= totface; +} + +void ED_mesh_geometry_add(Mesh *mesh, ReportList *reports, int verts, int edges, int faces) +{ + if(mesh->edit_mesh) { + BKE_report(reports, RPT_ERROR, "Can't add geometry in edit mode."); + return; + } + + if(verts) + mesh_add_verts(mesh, verts); + if(edges) + mesh_add_edges(mesh, edges); + if(faces) + mesh_add_faces(mesh, faces); +} + +void ED_mesh_calc_normals(Mesh *me) +{ + mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL); +} + +void ED_mesh_material_add(Mesh *me, Material *ma) +{ + int i; + int totcol = me->totcol + 1; + Material **mat; + + /* don't add if mesh already has it */ + for(i = 0; i < me->totcol; i++) + if(me->mat[i] == ma) + return; + + mat= MEM_callocN(sizeof(void*)*totcol, "newmatar"); + + if(me->totcol) memcpy(mat, me->mat, sizeof(void*) * me->totcol); + if(me->mat) MEM_freeN(me->mat); + + me->mat = mat; + me->mat[me->totcol++] = ma; + ma->id.us++; + + test_object_materials((ID*)me); +} + diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h index 905a51a1bb0..37a6d0f384f 100644 --- a/source/blender/editors/mesh/mesh_intern.h +++ b/source/blender/editors/mesh/mesh_intern.h @@ -61,12 +61,6 @@ extern struct EditEdge *addedgelist(EditMesh *em, struct EditVert *v1, struct Ed extern struct EditFace *addfacelist(EditMesh *em, struct EditVert *v1, struct EditVert *v2, struct EditVert *v3, struct EditVert *v4, struct EditFace *example, struct EditFace *exampleEdges); extern struct EditEdge *findedgelist(EditMesh *em, struct EditVert *v1, struct EditVert *v2); -EditVert *editedge_getOtherVert(EditEdge *eed, EditVert *eve); -EditVert *editedge_getSharedVert(EditEdge *eed, EditEdge *eed2); -int editedge_containsVert(struct EditEdge *eed, struct EditVert *eve); -int editface_containsVert(struct EditFace *efa, struct EditVert *eve); -int editface_containsEdge(struct EditFace *efa, struct EditEdge *eed); - void em_setup_viewcontext(struct bContext *C, ViewContext *vc); void MESH_OT_separate(struct wmOperatorType *ot); @@ -242,5 +236,8 @@ void MESH_OT_vertex_color_remove(struct wmOperatorType *ot); void MESH_OT_sticky_add(struct wmOperatorType *ot); void MESH_OT_sticky_remove(struct wmOperatorType *ot); +void MESH_OT_edgering_select(struct wmOperatorType *ot); +void MESH_OT_loopcut(struct wmOperatorType *ot); + #endif // MESH_INTERN_H diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c index c545f7d70d6..13d73faeb98 100644 --- a/source/blender/editors/mesh/mesh_ops.c +++ b/source/blender/editors/mesh/mesh_ops.c @@ -113,6 +113,7 @@ static int edge_specials_invoke(bContext *C, wmOperator *op, wmEvent *event) uiItemEnumO(layout, "Rotate Edge CCW", 0, "MESH_OT_edge_rotate", "direction", 2); //uiItemO(layout, "Loopcut", 0, "MESH_OT_loop_cut"); // CutEdgeloop(em, 1); //uiItemO(layout, "Edge Slide", 0, "MESH_OT_edge_slide"); // EdgeSlide(em, 0,0.0); + uiItemO(layout, "Edge Slide", 0, "TFM_OT_edge_slide"); uiItemO(layout, "Edge Loop", 0, "MESH_OT_loop_multi_select"); uiItemBooleanO(layout, "Edge Ring", 0, "MESH_OT_loop_multi_select", "ring", 1); uiItemO(layout, NULL, 0, "MESH_OT_loop_to_region"); @@ -320,7 +321,18 @@ void ED_operatortypes_mesh(void) WM_operatortype_append(MESH_OT_face_specials); WM_operatortype_append(MESH_OT_specials); + WM_operatortype_append(MESH_OT_edgering_select); + WM_operatortype_append(MESH_OT_loopcut); + /* macros */ + + /*combining operators with invoke and exec portions doesn't work yet. + + ot= WM_operatortype_append_macro("MESH_OT_loopcut", "Loopcut", OPTYPE_UNDO|OPTYPE_REGISTER); + WM_operatortype_macro_define(ot, "MESH_OT_edgering_select"); + WM_operatortype_macro_define(ot, "MESH_OT_subdivide"); + */ + ot= WM_operatortype_append_macro("MESH_OT_duplicate_move", "Add Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER); WM_operatortype_macro_define(ot, "MESH_OT_duplicate"); WM_operatortype_macro_define(ot, "TFM_OT_translate"); @@ -332,28 +344,32 @@ void ED_operatortypes_mesh(void) ot= WM_operatortype_append_macro("MESH_OT_extrude_move", "Extrude", OPTYPE_UNDO|OPTYPE_REGISTER); WM_operatortype_macro_define(ot, "MESH_OT_extrude"); WM_operatortype_macro_define(ot, "TFM_OT_translate"); - + } /* note mesh keymap also for other space? */ void ED_keymap_mesh(wmWindowManager *wm) { - ListBase *keymap= WM_keymap_listbase(wm, "EditMesh", 0, 0); + wmKeyMap *keymap; wmKeymapItem *kmi; + keymap= WM_keymap_find(wm, "EditMesh", 0, 0); + keymap->poll= ED_operator_editmesh; + + WM_keymap_add_item(keymap, "MESH_OT_loopcut", RKEY, KM_PRESS, KM_CTRL, 0); + /* selecting */ /* standard mouse selection goes via space_view3d */ WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_ALT, 0); kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT, 0); RNA_boolean_set(kmi->ptr, "extend", 1); - kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_ALT|KM_CTRL, 0); - RNA_boolean_set(kmi->ptr, "ring", 1); - kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT|KM_CTRL, 0); + + kmi= WM_keymap_add_item(keymap, "MESH_OT_edgering_select", SELECTMOUSE, KM_PRESS, KM_ALT|KM_CTRL, 0); + kmi= WM_keymap_add_item(keymap, "MESH_OT_edgering_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT|KM_CTRL, 0); RNA_boolean_set(kmi->ptr, "extend", 1); - RNA_boolean_set(kmi->ptr, "ring", 1); WM_keymap_add_item(keymap, "MESH_OT_select_shortest_path", SELECTMOUSE, KM_PRESS, KM_CTRL, 0); - + WM_keymap_add_item(keymap, "MESH_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "MESH_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_add_item(keymap, "MESH_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0); @@ -413,16 +429,17 @@ void ED_keymap_mesh(wmWindowManager *wm) WM_keymap_add_item(keymap, "MESH_OT_edge_face_add", FKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "MESH_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0); WM_keymap_add_item(keymap, "OBJECT_OT_mesh_add", AKEY, KM_PRESS, KM_SHIFT, 0); - WM_keymap_add_item(keymap, "MESH_OT_separate", PKEY, KM_PRESS, KM_SHIFT, 0); + WM_keymap_add_item(keymap, "MESH_OT_separate", PKEY, KM_PRESS, 0, 0); /* use KM_RELEASE because same key is used for tweaks */ WM_keymap_add_item(keymap, "MESH_OT_dupli_extrude_cursor", LEFTMOUSE, KM_RELEASE, KM_CTRL, 0); WM_keymap_add_item(keymap, "MESH_OT_delete", XKEY, KM_PRESS, 0, 0); + WM_keymap_add_item(keymap, "MESH_OT_delete", DELKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "MESH_OT_fgon_make", FKEY, KM_PRESS, KM_ALT, 0); WM_keymap_add_item(keymap, "MESH_OT_fgon_clear", FKEY, KM_PRESS, KM_SHIFT|KM_ALT, 0); - WM_keymap_add_item(keymap, "MESH_OT_knife_cut", LEFTMOUSE, KM_PRESS, KM_ALT|KM_CTRL, 0); + WM_keymap_add_item(keymap, "MESH_OT_knife_cut", LEFTMOUSE, KM_PRESS, 0, KKEY); /* menus */ WM_keymap_add_item(keymap, "MESH_OT_vertex_specials", VKEY, KM_PRESS, KM_CTRL, 0); diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c index 4aa99820a6e..00893f10165 100644 --- a/source/blender/editors/mesh/meshtools.c +++ b/source/blender/editors/mesh/meshtools.c @@ -632,7 +632,7 @@ void sort_faces(Scene *scene, View3D *v3d) if (event == 1) Mat4MulMat4(mat, OBACT->obmat, rv3d->viewmat); /* apply the view matrix to the object matrix */ else if (event == 2) { /* sort from cursor */ - if( v3d && v3d->localview ) { + if( v3d && v3d->localvd ) { VECCOPY(cur, v3d->cursor); } else { VECCOPY(cur, scene->cursor); |