Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r--source/blender/editors/object/object_add.c68
-rw-r--r--source/blender/editors/object/object_bake_api.c26
-rw-r--r--source/blender/editors/object/object_constraint.c25
-rw-r--r--source/blender/editors/object/object_data_transfer.c9
-rw-r--r--source/blender/editors/object/object_edit.c88
-rw-r--r--source/blender/editors/object/object_hook.c5
-rw-r--r--source/blender/editors/object/object_intern.h13
-rw-r--r--source/blender/editors/object/object_lattice.c2
-rw-r--r--source/blender/editors/object/object_modifier.c110
-rw-r--r--source/blender/editors/object/object_ops.c8
-rw-r--r--source/blender/editors/object/object_random.c4
-rw-r--r--source/blender/editors/object/object_relations.c29
-rw-r--r--source/blender/editors/object/object_shapekey.c89
-rw-r--r--source/blender/editors/object/object_transform.c6
-rw-r--r--source/blender/editors/object/object_vgroup.c336
-rw-r--r--source/blender/editors/object/object_warp.c4
16 files changed, 521 insertions, 301 deletions
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 99b351561c7..075e382f628 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -57,6 +57,7 @@
#include "BLF_translation.h"
+#include "BKE_action.h"
#include "BKE_anim.h"
#include "BKE_animsys.h"
#include "BKE_armature.h"
@@ -262,7 +263,7 @@ void ED_object_add_unit_props(wmOperatorType *ot)
{
PropertyRNA *prop;
- prop = RNA_def_float(ot->srna, "radius", 1.0f, 0.0, FLT_MAX, "Radius", "", 0.001, 100.00);
+ prop = RNA_def_float(ot->srna, "radius", 1.0f, 0.0, OBJECT_ADD_SIZE_MAXF, "Radius", "", 0.001, 100.00);
RNA_def_property_subtype(prop, PROP_DISTANCE);
}
@@ -280,11 +281,12 @@ void ED_object_add_generic_props(wmOperatorType *ot, bool do_editmode)
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
- prop = RNA_def_float_vector_xyz(ot->srna, "location", 3, NULL, -FLT_MAX, FLT_MAX, "Location",
- "Location for the newly added object", -FLT_MAX, FLT_MAX);
+ prop = RNA_def_float_vector_xyz(ot->srna, "location", 3, NULL, -OBJECT_ADD_SIZE_MAXF, OBJECT_ADD_SIZE_MAXF,
+ "Location", "Location for the newly added object", -1000.0f, 1000.0f);
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
- prop = RNA_def_float_rotation(ot->srna, "rotation", 3, NULL, -FLT_MAX, FLT_MAX, "Rotation",
- "Rotation for the newly added object", (float)-M_PI * 2.0f, (float)M_PI * 2.0f);
+ prop = RNA_def_float_rotation(ot->srna, "rotation", 3, NULL, -OBJECT_ADD_SIZE_MAXF, OBJECT_ADD_SIZE_MAXF,
+ "Rotation", "Rotation for the newly added object",
+ DEG2RADF(-360.0f), DEG2RADF(360.0f));
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
prop = RNA_def_boolean_layer_member(ot->srna, "layers", 20, NULL, "Layer", "");
@@ -394,8 +396,11 @@ bool ED_object_add_generic_get_opts(bContext *C, wmOperator *op, const char view
/* For object add primitive operators.
* Do not call undo push in this function (users of this function have to). */
-Object *ED_object_add_type(bContext *C, int type, const float loc[3], const float rot[3],
- bool enter_editmode, unsigned int layer)
+Object *ED_object_add_type(
+ bContext *C,
+ int type, const char *name,
+ const float loc[3], const float rot[3],
+ bool enter_editmode, unsigned int layer)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
@@ -406,7 +411,7 @@ Object *ED_object_add_type(bContext *C, int type, const float loc[3], const floa
ED_object_editmode_exit(C, EM_FREEDATA | EM_FREEUNDO | EM_WAITCURSOR | EM_DO_UNDO); /* freedata, and undo */
/* deselects all, sets scene->basact */
- ob = BKE_object_add(bmain, scene, type);
+ ob = BKE_object_add(bmain, scene, type, name);
BASACT->lay = ob->lay = layer;
/* editor level activate, notifiers */
ED_base_object_activate(C, BASACT);
@@ -447,7 +452,7 @@ static int object_add_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
radius = RNA_float_get(op->ptr, "radius");
- ob = ED_object_add_type(C, RNA_enum_get(op->ptr, "type"), loc, rot, enter_editmode, layer);
+ ob = ED_object_add_type(C, RNA_enum_get(op->ptr, "type"), NULL, loc, rot, enter_editmode, layer);
if (ob->type == OB_LATTICE) {
/* lattice is a special case!
@@ -504,9 +509,9 @@ static int effector_add_exec(bContext *C, wmOperator *op)
if (type == PFIELD_GUIDE) {
Curve *cu;
- ob = ED_object_add_type(C, OB_CURVE, loc, rot, false, layer);
+ const char *name = CTX_DATA_(BLF_I18NCONTEXT_ID_OBJECT, "CurveGuide");
+ ob = ED_object_add_type(C, OB_CURVE, name, loc, rot, false, layer);
- rename_id(&ob->id, CTX_DATA_(BLF_I18NCONTEXT_ID_OBJECT, "CurveGuide"));
cu = ob->data;
cu->flag |= CU_PATH | CU_3D;
ED_object_editmode_enter(C, 0);
@@ -516,9 +521,9 @@ static int effector_add_exec(bContext *C, wmOperator *op)
ED_object_editmode_exit(C, EM_FREEDATA);
}
else {
- ob = ED_object_add_type(C, OB_EMPTY, loc, rot, false, layer);
+ const char *name = CTX_DATA_(BLF_I18NCONTEXT_ID_OBJECT, "Field");
+ ob = ED_object_add_type(C, OB_EMPTY, name, loc, rot, false, layer);
BKE_object_obdata_size_init(ob, dia);
- rename_id(&ob->id, CTX_DATA_(BLF_I18NCONTEXT_ID_OBJECT, "Field"));
if (ELEM(type, PFIELD_WIND, PFIELD_VORTEX))
ob->empty_drawtype = OB_SINGLE_ARROW;
}
@@ -569,7 +574,7 @@ static int object_camera_add_exec(bContext *C, wmOperator *op)
if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &layer, NULL))
return OPERATOR_CANCELLED;
- ob = ED_object_add_type(C, OB_CAMERA, loc, rot, false, layer);
+ ob = ED_object_add_type(C, OB_CAMERA, NULL, loc, rot, false, layer);
if (v3d) {
if (v3d->camera == NULL)
@@ -626,7 +631,7 @@ static int object_metaball_add_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
if (obedit == NULL || obedit->type != OB_MBALL) {
- obedit = ED_object_add_type(C, OB_MBALL, loc, rot, true, layer);
+ obedit = ED_object_add_type(C, OB_MBALL, NULL, loc, rot, true, layer);
newob = true;
}
else {
@@ -685,7 +690,7 @@ static int object_add_text_exec(bContext *C, wmOperator *op)
if (obedit && obedit->type == OB_FONT)
return OPERATOR_CANCELLED;
- obedit = ED_object_add_type(C, OB_FONT, loc, rot, enter_editmode, layer);
+ obedit = ED_object_add_type(C, OB_FONT, NULL, loc, rot, enter_editmode, layer);
BKE_object_obdata_size_init(obedit, RNA_float_get(op->ptr, "radius"));
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obedit);
@@ -729,7 +734,7 @@ static int object_armature_add_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
if ((obedit == NULL) || (obedit->type != OB_ARMATURE)) {
- obedit = ED_object_add_type(C, OB_ARMATURE, loc, rot, true, layer);
+ obedit = ED_object_add_type(C, OB_ARMATURE, NULL, loc, rot, true, layer);
ED_object_editmode_enter(C, 0);
newob = true;
}
@@ -786,7 +791,7 @@ static int object_empty_add_exec(bContext *C, wmOperator *op)
if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, &layer, NULL))
return OPERATOR_CANCELLED;
- ob = ED_object_add_type(C, OB_EMPTY, loc, rot, false, layer);
+ ob = ED_object_add_type(C, OB_EMPTY, NULL, loc, rot, false, layer);
BKE_object_empty_draw_type_set(ob, type);
BKE_object_obdata_size_init(ob, RNA_float_get(op->ptr, "radius"));
@@ -846,7 +851,7 @@ static int empty_drop_named_image_invoke(bContext *C, wmOperator *op, const wmEv
if (!ED_object_add_generic_get_opts(C, op, 'Z', NULL, rot, NULL, &layer, NULL))
return OPERATOR_CANCELLED;
- ob = ED_object_add_type(C, OB_EMPTY, NULL, rot, false, layer);
+ ob = ED_object_add_type(C, OB_EMPTY, NULL, NULL, rot, false, layer);
/* add under the mouse */
ED_object_location_from_view(C, ob->loc);
@@ -916,13 +921,11 @@ static int object_lamp_add_exec(bContext *C, wmOperator *op)
if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, &layer, NULL))
return OPERATOR_CANCELLED;
- ob = ED_object_add_type(C, OB_LAMP, loc, rot, false, layer);
+ ob = ED_object_add_type(C, OB_LAMP, get_lamp_defname(type), loc, rot, false, layer);
BKE_object_obdata_size_init(ob, RNA_float_get(op->ptr, "radius"));
la = (Lamp *)ob->data;
la->type = type;
- rename_id(&ob->id, get_lamp_defname(type));
- rename_id(&la->id, get_lamp_defname(type));
if (BKE_scene_use_new_shading_nodes(scene)) {
ED_node_shader_default(C, &la->id);
@@ -988,8 +991,7 @@ static int group_instance_add_exec(bContext *C, wmOperator *op)
if (group) {
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- Object *ob = ED_object_add_type(C, OB_EMPTY, loc, rot, false, layer);
- rename_id(&ob->id, group->id.name + 2);
+ Object *ob = ED_object_add_type(C, OB_EMPTY, group->id.name + 2, loc, rot, false, layer);
ob->dup_group = group;
ob->transflag |= OB_DUPLIGROUP;
id_lib_extern(&group->id);
@@ -1044,14 +1046,14 @@ static int object_speaker_add_exec(bContext *C, wmOperator *op)
if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, &layer, NULL))
return OPERATOR_CANCELLED;
- ob = ED_object_add_type(C, OB_SPEAKER, loc, rot, false, layer);
+ ob = ED_object_add_type(C, OB_SPEAKER, NULL, loc, rot, false, layer);
/* to make it easier to start using this immediately in NLA, a default sound clip is created
* ready to be moved around to retime the sound and/or make new sound clips
*/
{
/* create new data for NLA hierarchy */
- AnimData *adt = BKE_id_add_animdata(&ob->id);
+ AnimData *adt = BKE_animdata_add_id(&ob->id);
NlaTrack *nlt = add_nlatrack(adt, NULL);
NlaStrip *strip = add_nla_soundstrip(scene, ob->data);
strip->start = CFRA;
@@ -1358,7 +1360,7 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base,
basen->object = ob;
/* make sure apply works */
- BKE_free_animdata(&ob->id);
+ BKE_animdata_free(&ob->id);
ob->adt = NULL;
/* Proxies are not to be copied. */
@@ -1976,7 +1978,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
/* duplicates using userflags */
if (dupflag & USER_DUP_ACT) {
- BKE_copy_animdata_id_action(&obn->id);
+ BKE_animdata_copy_id_action(&obn->id);
}
if (dupflag & USER_DUP_MAT) {
@@ -1989,7 +1991,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
id->us--;
if (dupflag & USER_DUP_ACT) {
- BKE_copy_animdata_id_action(&obn->mat[a]->id);
+ BKE_animdata_copy_id_action(&obn->mat[a]->id);
}
}
}
@@ -2004,7 +2006,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
psys->part = BKE_particlesettings_copy(psys->part);
if (dupflag & USER_DUP_ACT) {
- BKE_copy_animdata_id_action(&psys->part->id);
+ BKE_animdata_copy_id_action(&psys->part->id);
}
id->us--;
@@ -2082,7 +2084,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
case OB_ARMATURE:
DAG_id_tag_update(&obn->id, OB_RECALC_DATA);
if (obn->pose)
- obn->pose->flag |= POSE_RECALC;
+ BKE_pose_tag_recalc(bmain, obn->pose);
if (dupflag & USER_DUP_ARM) {
ID_NEW_US2(obn->data)
else {
@@ -2132,9 +2134,9 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
if (dupflag & USER_DUP_ACT) {
bActuator *act;
- BKE_copy_animdata_id_action((ID *)obn->data);
+ BKE_animdata_copy_id_action((ID *)obn->data);
if (key) {
- BKE_copy_animdata_id_action((ID *)key);
+ BKE_animdata_copy_id_action((ID *)key);
}
/* Update the duplicated action in the action actuators */
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index fe9ee71aa8e..b382fbafcfd 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -574,6 +574,7 @@ static int bake(
float *result = NULL;
BakePixel *pixel_array_low = NULL;
+ BakePixel *pixel_array_high = NULL;
const bool is_save_internal = (save_mode == R_BAKE_SAVE_INTERNAL);
const bool is_noncolor = is_noncolor_pass(pass_type);
@@ -682,6 +683,7 @@ static int bake(
}
pixel_array_low = MEM_mallocN(sizeof(BakePixel) * num_pixels, "bake pixels low poly");
+ pixel_array_high = MEM_mallocN(sizeof(BakePixel) * num_pixels, "bake pixels high poly");
result = MEM_callocN(sizeof(float) * depth * num_pixels, "bake return pixels");
/* get the mesh as it arrives in the renderer */
@@ -755,8 +757,6 @@ static int bake(
/* initialize highpoly_data */
highpoly[i].ob = ob_iter;
highpoly[i].restrict_flag = ob_iter->restrictflag;
- highpoly[i].pixel_array = MEM_mallocN(sizeof(BakePixel) * num_pixels, "bake pixels high poly");
-
/* triangulating so BVH returns the primitive_id that will be used for rendering */
highpoly[i].tri_mod = ED_object_modifier_add(
@@ -775,11 +775,7 @@ static int bake(
copy_m4_m4(highpoly[i].obmat, highpoly[i].ob->obmat);
invert_m4_m4(highpoly[i].imat, highpoly[i].obmat);
- /* rotation */
- normalize_m4_m4(highpoly[i].rotmat, highpoly[i].imat);
- zero_v3(highpoly[i].rotmat[3]);
- if (is_negative_m4(highpoly[i].rotmat))
- negate_mat3_m4(highpoly[i].rotmat);
+ highpoly[i].is_flip_object = is_negative_m4(highpoly[i].ob->obmat);
i++;
}
@@ -790,7 +786,7 @@ static int bake(
/* populate the pixel arrays with the corresponding face data for each high poly object */
if (!RE_bake_pixels_populate_from_objects(
- me_low, pixel_array_low, highpoly, tot_highpoly, num_pixels, ob_cage != NULL,
+ me_low, pixel_array_low, pixel_array_high, highpoly, tot_highpoly, num_pixels, ob_cage != NULL,
cage_extrusion, ob_low->obmat, (ob_cage ? ob_cage->obmat : ob_low->obmat), me_cage))
{
BKE_report(reports, RPT_ERROR, "Error handling selected objects");
@@ -799,8 +795,8 @@ static int bake(
/* the baking itself */
for (i = 0; i < tot_highpoly; i++) {
- ok = RE_bake_engine(re, highpoly[i].ob, highpoly[i].pixel_array, num_pixels,
- depth, pass_type, result);
+ ok = RE_bake_engine(re, highpoly[i].ob, i, pixel_array_high,
+ num_pixels, depth, pass_type, result);
if (!ok) {
BKE_reportf(reports, RPT_ERROR, "Error baking from object \"%s\"", highpoly[i].ob->id.name + 2);
goto cage_cleanup;
@@ -826,7 +822,7 @@ cage_cleanup:
ob_low->restrictflag &= ~OB_RESTRICT_RENDER;
if (RE_bake_has_engine(re)) {
- ok = RE_bake_engine(re, ob_low, pixel_array_low, num_pixels, depth, pass_type, result);
+ ok = RE_bake_engine(re, ob_low, 0, pixel_array_low, num_pixels, depth, pass_type, result);
}
else {
BKE_report(reports, RPT_ERROR, "Current render engine does not support baking");
@@ -929,7 +925,7 @@ cage_cleanup:
BakeData *bake = &scene->r.bake;
char name[FILE_MAX];
- BKE_image_path_from_imtype(name, filepath, bmain->name, 0, bake->im_format.imtype, true, false);
+ BKE_image_path_from_imtype(name, filepath, bmain->name, 0, bake->im_format.imtype, true, false, NULL);
if (is_automatic_name) {
BLI_path_suffix(name, FILE_MAX, ob_low->id.name + 2, "_");
@@ -990,9 +986,6 @@ cleanup:
for (i = 0; i < tot_highpoly; i++) {
highpoly[i].ob->restrictflag = highpoly[i].restrict_flag;
- if (highpoly[i].pixel_array)
- MEM_freeN(highpoly[i].pixel_array);
-
if (highpoly[i].tri_mod)
ED_object_modifier_remove(reports, bmain, highpoly[i].ob, highpoly[i].tri_mod);
@@ -1010,6 +1003,9 @@ cleanup:
if (pixel_array_low)
MEM_freeN(pixel_array_low);
+ if (pixel_array_high)
+ MEM_freeN(pixel_array_high);
+
if (bake_images.data)
MEM_freeN(bake_images.data);
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index f1b349d5a44..e14674ef517 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -226,7 +226,7 @@ static void update_pyconstraint_cb(void *arg1, void *arg2)
/* helper function for add_constriant - sets the last target for the active constraint */
static void set_constraint_nth_target(bConstraint *con, Object *target, const char subtarget[], int index)
{
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
int num_targets, i;
@@ -262,7 +262,7 @@ static void set_constraint_nth_target(bConstraint *con, Object *target, const ch
static void test_constraint(Object *owner, bPoseChannel *pchan, bConstraint *con, int type)
{
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
bool check_targets = true;
@@ -1194,9 +1194,9 @@ void ED_object_constraint_update(Object *ob)
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
-static void object_pose_tag_update(Object *ob)
+static void object_pose_tag_update(Main *bmain, Object *ob)
{
- ob->pose->flag |= POSE_RECALC; /* Checks & sort pose channels. */
+ BKE_pose_tag_recalc(bmain, ob->pose); /* Checks & sort pose channels. */
if (ob->proxy && ob->adt) {
/* We need to make use of ugly POSE_ANIMATION_WORKAROUND here too, else anim data are not reloaded
* after calling `BKE_pose_rebuild()`, which causes T43872.
@@ -1212,7 +1212,7 @@ void ED_object_constraint_dependency_update(Main *bmain, Object *ob)
ED_object_constraint_update(ob);
if (ob->pose) {
- object_pose_tag_update(ob);
+ object_pose_tag_update(bmain, ob);
}
DAG_relations_tag_update(bmain);
}
@@ -1236,7 +1236,7 @@ void ED_object_constraint_dependency_tag_update(Main *bmain, Object *ob, bConstr
ED_object_constraint_tag_update(ob, con);
if (ob->pose) {
- object_pose_tag_update(ob);
+ object_pose_tag_update(bmain, ob);
}
DAG_relations_tag_update(bmain);
}
@@ -1260,7 +1260,10 @@ static int constraint_delete_exec(bContext *C, wmOperator *UNUSED(op))
/* there's no active constraint now, so make sure this is the case */
BKE_constraints_active_set(&ob->constraints, NULL);
ED_object_constraint_update(ob); /* needed to set the flags on posebones correctly */
-
+
+ /* relatiols */
+ DAG_relations_tag_update(CTX_data_main(C));
+
/* notifiers */
WM_event_add_notifier(C, NC_OBJECT | ND_CONSTRAINT | NA_REMOVED, ob);
@@ -1484,8 +1487,8 @@ static int pose_constraint_copy_exec(bContext *C, wmOperator *op)
BKE_constraints_copy(&chan->constraints, &pchan->constraints, true);
/* update flags (need to add here, not just copy) */
chan->constflag |= pchan->constflag;
-
- ob->pose->flag |= POSE_RECALC;
+
+ BKE_pose_tag_recalc(bmain, ob->pose);
DAG_id_tag_update((ID *)ob, OB_RECALC_DATA);
}
}
@@ -1662,7 +1665,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
Object *obt;
/* add new target object */
- obt = BKE_object_add(bmain, scene, OB_EMPTY);
+ obt = BKE_object_add(bmain, scene, OB_EMPTY, NULL);
/* set layers OK */
newbase = BASACT;
@@ -1796,7 +1799,7 @@ static int constraint_add_exec(bContext *C, wmOperator *op, Object *ob, ListBase
DAG_relations_tag_update(bmain);
if ((ob->type == OB_ARMATURE) && (pchan)) {
- ob->pose->flag |= POSE_RECALC; /* sort pose channels */
+ BKE_pose_tag_recalc(bmain, ob->pose); /* sort pose channels */
if (BKE_constraints_proxylocked_owner(ob, pchan) && ob->adt) {
/* We need to make use of ugly POSE_ANIMATION_WORKAROUND here too, else anim data are not reloaded
* after calling `BKE_pose_rebuild()`, which causes T43872.
diff --git a/source/blender/editors/object/object_data_transfer.c b/source/blender/editors/object/object_data_transfer.c
index b39e8470a95..d6a1694b4b0 100644
--- a/source/blender/editors/object/object_data_transfer.c
+++ b/source/blender/editors/object/object_data_transfer.c
@@ -29,8 +29,6 @@
* \ingroup edobj
*/
-#include "MEM_guardedalloc.h"
-
#include "DNA_mesh_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
@@ -59,7 +57,6 @@
#include "ED_object.h"
#include "UI_interface.h"
-#include "UI_resources.h"
#include "object_intern.h"
@@ -325,7 +322,7 @@ static bool data_transfer_exec_is_object_valid(
static int data_transfer_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- Object *ob_src = CTX_data_active_object(C);
+ Object *ob_src = ED_object_active_context(C);
ListBase ctx_objects;
CollectionPointerLink *ctx_ob_dst;
@@ -419,7 +416,7 @@ static int data_transfer_exec(bContext *C, wmOperator *op)
/* Note this context poll is only really partial, it cannot check for all possible invalid cases. */
static int data_transfer_poll(bContext *C)
{
- Object *ob = ED_object_context(C);
+ Object *ob = ED_object_active_context(C);
ID *data = (ob) ? ob->data : NULL;
return (ob && ob->type == OB_MESH && data);
}
@@ -534,7 +531,7 @@ void OBJECT_OT_data_transfer(wmOperatorType *ot)
/* Mapping options and filtering. */
RNA_def_boolean(ot->srna, "use_object_transform", true, "Object Transform",
- "Evaluate source and destination meshes in their respective object spaces");
+ "Evaluate source and destination meshes in global space");
RNA_def_boolean(ot->srna, "use_max_distance", false, "Only Neighbor Geometry",
"Source elements must be closer than given distance from destination one");
prop = RNA_def_float(ot->srna, "max_distance", 1.0f, 0.0f, FLT_MAX, "Max Distance",
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index f7d51eb403f..3499a3cc364 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -65,6 +65,7 @@
#include "BKE_curve.h"
#include "BKE_effect.h"
#include "BKE_depsgraph.h"
+#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
@@ -318,7 +319,7 @@ void OBJECT_OT_hide_render_set(wmOperatorType *ot)
* Load EditMode data back into the object,
* optionally freeing the editmode data.
*/
-static bool ED_object_editmode_load_ex(Object *obedit, const bool freedata)
+static bool ED_object_editmode_load_ex(Main *bmain, Object *obedit, const bool freedata)
{
if (obedit == NULL) {
return false;
@@ -348,6 +349,11 @@ static bool ED_object_editmode_load_ex(Object *obedit, const bool freedata)
ED_armature_from_edit(obedit->data);
if (freedata)
ED_armature_edit_free(obedit->data);
+ /* TODO(sergey): Pose channels might have been changed, so need
+ * to inform dependency graph about this. But is it really the
+ * best place to do this?
+ */
+ DAG_relations_tag_update(bmain);
}
else if (ELEM(obedit->type, OB_CURVE, OB_SURF)) {
load_editNurb(obedit);
@@ -376,7 +382,8 @@ static bool ED_object_editmode_load_ex(Object *obedit, const bool freedata)
bool ED_object_editmode_load(Object *obedit)
{
- return ED_object_editmode_load_ex(obedit, false);
+ /* TODO(sergey): use proper main here? */
+ return ED_object_editmode_load_ex(G.main, obedit, false);
}
void ED_object_editmode_exit(bContext *C, int flag)
@@ -389,7 +396,7 @@ void ED_object_editmode_exit(bContext *C, int flag)
if (flag & EM_WAITCURSOR) waitcursor(1);
- if (ED_object_editmode_load_ex(obedit, freedata) == false) {
+ if (ED_object_editmode_load_ex(CTX_data_main(C), obedit, freedata) == false) {
/* in rare cases (background mode) its possible active object
* is flagged for editmode, without 'obedit' being set [#35489] */
if (UNLIKELY(scene->basact && (scene->basact->object->mode & OB_MODE_EDIT))) {
@@ -898,6 +905,8 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
base->object->rdamping = ob->rdamping;
base->object->min_vel = ob->min_vel;
base->object->max_vel = ob->max_vel;
+ base->object->min_angvel = ob->min_angvel;
+ base->object->max_angvel = ob->max_angvel;
if (ob->gameflag & OB_BOUNDS) {
base->object->collision_boundtype = ob->collision_boundtype;
}
@@ -1769,6 +1778,77 @@ void OBJECT_OT_game_property_remove(wmOperatorType *ot)
RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "Property index to remove ", 0, INT_MAX);
}
+#define GAME_PROPERTY_MOVE_UP 1
+#define GAME_PROPERTY_MOVE_DOWN -1
+
+static int game_property_move(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_active_object(C);
+ bProperty *prop;
+ bProperty *otherprop = NULL;
+ const int index = RNA_int_get(op->ptr, "index");
+ const int dir = RNA_enum_get(op->ptr, "direction");
+
+ if (ob == NULL)
+ return OPERATOR_CANCELLED;
+
+ prop = BLI_findlink(&ob->prop, index);
+ /* invalid index */
+ if (prop == NULL)
+ return OPERATOR_CANCELLED;
+
+ if (dir == GAME_PROPERTY_MOVE_UP) {
+ otherprop = prop->prev;
+ }
+ else if (dir == GAME_PROPERTY_MOVE_DOWN) {
+ otherprop = prop->next;
+ }
+ else {
+ BLI_assert(0);
+ }
+
+ if (prop && otherprop) {
+ BLI_listbase_swaplinks(&ob->prop, prop, otherprop);
+
+ WM_event_add_notifier(C, NC_LOGIC, NULL);
+ return OPERATOR_FINISHED;
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+}
+
+void OBJECT_OT_game_property_move(wmOperatorType *ot)
+{
+ static EnumPropertyItem direction_property_move[] = {
+ {GAME_PROPERTY_MOVE_UP, "UP", 0, "Up", ""},
+ {GAME_PROPERTY_MOVE_DOWN, "DOWN", 0, "Down", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Move Game Property";
+ ot->description = "Move game property";
+ ot->idname = "OBJECT_OT_game_property_move";
+
+ /* api callbacks */
+ ot->exec = game_property_move;
+ ot->poll = ED_operator_object_active_editable;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ prop = RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "Property index to move", 0, INT_MAX);
+ RNA_def_property_flag(prop, PROP_HIDDEN);
+ RNA_def_enum(ot->srna, "direction", direction_property_move, 0, "Direction",
+ "Direction for moving the property");
+}
+
+#undef GAME_PROPERTY_MOVE_UP
+#undef GAME_PROPERTY_MOVE_DOWN
+
#define COPY_PROPERTIES_REPLACE 1
#define COPY_PROPERTIES_MERGE 2
#define COPY_PROPERTIES_COPY 3
@@ -1966,6 +2046,8 @@ static int game_physics_copy_exec(bContext *C, wmOperator *UNUSED(op))
ob_iter->rdamping = ob->rdamping;
ob_iter->min_vel = ob->min_vel;
ob_iter->max_vel = ob->max_vel;
+ ob_iter->min_angvel = ob->min_angvel;
+ ob_iter->max_angvel = ob->max_angvel;
ob_iter->obstacleRad = ob->obstacleRad;
ob_iter->mass = ob->mass;
copy_v3_v3(ob_iter->anisotropicFriction, ob->anisotropicFriction);
diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c
index 1d764ced524..8797b75a801 100644
--- a/source/blender/editors/object/object_hook.c
+++ b/source/blender/editors/object/object_hook.c
@@ -448,11 +448,12 @@ static Object *add_hook_object_new(Main *bmain, Scene *scene, Object *obedit)
Base *base, *basedit;
Object *ob;
- ob = BKE_object_add(bmain, scene, OB_EMPTY);
+ ob = BKE_object_add(bmain, scene, OB_EMPTY, NULL);
basedit = BKE_scene_base_find(scene, obedit);
- base = BKE_scene_base_find(scene, ob);
+ base = scene->basact;
base->lay = ob->lay = obedit->lay;
+ BLI_assert(scene->basact->object == ob);
/* icky, BKE_object_add sets new base as active.
* so set it back to the original edit object */
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index 64fddf1b6a1..6344e04ef1b 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -32,17 +32,12 @@
#define __OBJECT_INTERN_H__
struct wmOperatorType;
-struct KeyBlock;
-struct Lattice;
-struct Curve;
struct Object;
-struct Mesh;
struct bContext;
struct StructRNA;
struct wmOperator;
struct ModifierData;
-struct HookModifierData;
/* add hook menu */
enum eObject_Hook_Add_Mode {
@@ -99,6 +94,7 @@ void OBJECT_OT_game_property_new(struct wmOperatorType *ot);
void OBJECT_OT_game_property_remove(struct wmOperatorType *ot);
void OBJECT_OT_game_property_copy(struct wmOperatorType *ot);
void OBJECT_OT_game_property_clear(struct wmOperatorType *ot);
+void OBJECT_OT_game_property_move(struct wmOperatorType *ot);
void OBJECT_OT_logic_bricks_copy(struct wmOperatorType *ot);
void OBJECT_OT_game_physics_copy(struct wmOperatorType *ot);
@@ -179,6 +175,7 @@ void OBJECT_OT_multires_higher_levels_delete(struct wmOperatorType *ot);
void OBJECT_OT_multires_base_apply(struct wmOperatorType *ot);
void OBJECT_OT_multires_external_save(struct wmOperatorType *ot);
void OBJECT_OT_multires_external_pack(struct wmOperatorType *ot);
+void OBJECT_OT_correctivesmooth_bind(struct wmOperatorType *ot);
void OBJECT_OT_meshdeform_bind(struct wmOperatorType *ot);
void OBJECT_OT_explode_refresh(struct wmOperatorType *ot);
void OBJECT_OT_ocean_bake(struct wmOperatorType *ot);
@@ -233,7 +230,7 @@ void OBJECT_OT_vertex_group_levels(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_lock(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_fix(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_invert(struct wmOperatorType *ot);
-void OBJECT_OT_vertex_group_blend(struct wmOperatorType *ot);
+void OBJECT_OT_vertex_group_smooth(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_clean(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_quantize(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_limit_total(struct wmOperatorType *ot);
@@ -248,7 +245,7 @@ void OBJECT_OT_vertex_weight_normalize_active_vertex(struct wmOperatorType *ot);
void OBJECT_OT_vertex_weight_copy(struct wmOperatorType *ot);
/* object_warp.c */
-void OBJECT_OT_vertex_warp(struct wmOperatorType *ot);
+void TRANSFORM_OT_vertex_warp(struct wmOperatorType *ot);
/* object_shapekey.c */
void OBJECT_OT_shape_key_add(struct wmOperatorType *ot);
@@ -274,7 +271,7 @@ void OBJECT_OT_lod_add(struct wmOperatorType *ot);
void OBJECT_OT_lod_remove(struct wmOperatorType *ot);
/* object_random.c */
-void OBJECT_OT_vertex_random(struct wmOperatorType *ot);
+void TRANSFORM_OT_vertex_random(struct wmOperatorType *ot);
/* object_transfer_data.c */
void OBJECT_OT_data_transfer(struct wmOperatorType *ot);
diff --git a/source/blender/editors/object/object_lattice.c b/source/blender/editors/object/object_lattice.c
index b577dab8a77..76d9facf701 100644
--- a/source/blender/editors/object/object_lattice.c
+++ b/source/blender/editors/object/object_lattice.c
@@ -713,7 +713,7 @@ static int lattice_flip_exec(bContext *C, wmOperator *op)
break;
default:
- printf("lattice_flip(): Unknown flipping axis (%d)\n", axis);
+ printf("lattice_flip(): Unknown flipping axis (%u)\n", axis);
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index 710cf2dbdd2..ce9693793a4 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -96,7 +96,7 @@ static void modifier_skin_customdata_delete(struct Object *ob);
ModifierData *ED_object_modifier_add(ReportList *reports, Main *bmain, Scene *scene, Object *ob, const char *name, int type)
{
ModifierData *md = NULL, *new_md = NULL;
- ModifierTypeInfo *mti = modifierType_getInfo(type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(type);
/* only geometry objects should be able to get modifiers [#25291] */
if (!ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
@@ -152,10 +152,10 @@ ModifierData *ED_object_modifier_add(ReportList *reports, Main *bmain, Scene *sc
ob->pd = object_add_collision_fields(0);
ob->pd->deflect = 1;
- DAG_relations_tag_update(bmain);
}
- else if (type == eModifierType_Surface)
- DAG_relations_tag_update(bmain);
+ else if (type == eModifierType_Surface) {
+ /* pass */
+ }
else if (type == eModifierType_Multires) {
/* set totlvl from existing MDISPS layer if object already had it */
multiresModifier_set_levels_from_disps((MultiresModifierData *)new_md, ob);
@@ -172,6 +172,7 @@ ModifierData *ED_object_modifier_add(ReportList *reports, Main *bmain, Scene *sc
}
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DAG_relations_tag_update(bmain);
return new_md;
}
@@ -247,7 +248,7 @@ static bool object_has_modifier_cb(Object *ob, void *data)
bool ED_object_multires_update_totlevels_cb(Object *ob, void *totlevel_v)
{
ModifierData *md;
- int totlevel = *((int *)totlevel_v);
+ int totlevel = *((char *)totlevel_v);
for (md = ob->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_Multires) {
@@ -319,6 +320,8 @@ static bool object_modifier_remove(Main *bmain, Object *ob, ModifierData *md,
ob->mode &= ~OB_MODE_PARTICLE_EDIT;
}
+ DAG_relations_tag_update(bmain);
+
BLI_remlink(&ob->modifiers, md);
modifier_free(md);
@@ -368,10 +371,10 @@ void ED_object_modifier_clear(Main *bmain, Object *ob)
int ED_object_modifier_move_up(ReportList *reports, Object *ob, ModifierData *md)
{
if (md->prev) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (mti->type != eModifierTypeType_OnlyDeform) {
- ModifierTypeInfo *nmti = modifierType_getInfo(md->prev->type);
+ const ModifierTypeInfo *nmti = modifierType_getInfo(md->prev->type);
if (nmti->flags & eModifierTypeFlag_RequiresOriginalData) {
BKE_report(reports, RPT_WARNING, "Cannot move above a modifier requiring original data");
@@ -389,10 +392,10 @@ int ED_object_modifier_move_up(ReportList *reports, Object *ob, ModifierData *md
int ED_object_modifier_move_down(ReportList *reports, Object *ob, ModifierData *md)
{
if (md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (mti->flags & eModifierTypeFlag_RequiresOriginalData) {
- ModifierTypeInfo *nmti = modifierType_getInfo(md->next->type);
+ const ModifierTypeInfo *nmti = modifierType_getInfo(md->next->type);
if (nmti->type != eModifierTypeType_OnlyDeform) {
BKE_report(reports, RPT_WARNING, "Cannot move beyond a non-deforming modifier");
@@ -459,7 +462,7 @@ int ED_object_modifier_convert(ReportList *UNUSED(reports), Main *bmain, Scene *
if (totvert == 0) return 0;
/* add new mesh */
- obn = BKE_object_add(bmain, scene, OB_MESH);
+ obn = BKE_object_add(bmain, scene, OB_MESH, NULL);
me = obn->data;
me->totvert = totvert;
@@ -518,7 +521,7 @@ int ED_object_modifier_convert(ReportList *UNUSED(reports), Main *bmain, Scene *
static int modifier_apply_shape(ReportList *reports, Scene *scene, Object *ob, ModifierData *md)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
md->scene = scene;
@@ -578,7 +581,7 @@ static int modifier_apply_shape(ReportList *reports, Scene *scene, Object *ob, M
static int modifier_apply_obdata(ReportList *reports, Scene *scene, Object *ob, ModifierData *md)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
md->scene = scene;
@@ -742,7 +745,7 @@ static EnumPropertyItem *modifier_add_itemf(bContext *C, PointerRNA *UNUSED(ptr)
{
Object *ob = ED_object_active_context(C);
EnumPropertyItem *item = NULL, *md_item, *group_item = NULL;
- ModifierTypeInfo *mti;
+ const ModifierTypeInfo *mti;
int totitem = 0, a;
if (!ob)
@@ -1704,7 +1707,7 @@ static Object *modifier_skin_armature_create(Main *bmain, Scene *scene, Object *
NULL,
me->totvert);
- arm_ob = BKE_object_add(bmain, scene, OB_ARMATURE);
+ arm_ob = BKE_object_add(bmain, scene, OB_ARMATURE, NULL);
BKE_object_transform_copy(arm_ob, skin_ob);
arm = arm_ob->data;
arm->layer = 1;
@@ -1815,6 +1818,73 @@ void OBJECT_OT_skin_armature_create(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
edit_modifier_properties(ot);
}
+/************************ delta mush bind operator *********************/
+
+static int correctivesmooth_poll(bContext *C)
+{
+ return edit_modifier_poll_generic(C, &RNA_CorrectiveSmoothModifier, 0);
+}
+
+static int correctivesmooth_bind_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = ED_object_active_context(C);
+ CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)edit_modifier_property_get(op, ob, eModifierType_CorrectiveSmooth);
+ bool is_bind;
+
+ if (!csmd) {
+ return OPERATOR_CANCELLED;
+ }
+
+ if (!modifier_isEnabled(scene, &csmd->modifier, eModifierMode_Realtime)) {
+ BKE_report(op->reports, RPT_ERROR, "Modifier is disabled");
+ return OPERATOR_CANCELLED;
+ }
+
+ is_bind = (csmd->bind_coords != NULL);
+
+ MEM_SAFE_FREE(csmd->bind_coords);
+ MEM_SAFE_FREE(csmd->delta_cache);
+
+ if (is_bind) {
+ /* toggle off */
+ csmd->bind_coords_num = 0;
+ }
+ else {
+ /* signal to modifier to recalculate */
+ csmd->bind_coords_num = (unsigned int)-1;
+ }
+
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+static int correctivesmooth_bind_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ if (edit_modifier_invoke_properties(C, op))
+ return correctivesmooth_bind_exec(C, op);
+ else
+ return OPERATOR_CANCELLED;
+}
+
+void OBJECT_OT_correctivesmooth_bind(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Corrective Smooth Bind";
+ ot->description = "Bind base pose in Corrective Smooth modifier";
+ ot->idname = "OBJECT_OT_correctivesmooth_bind";
+
+ /* api callbacks */
+ ot->poll = correctivesmooth_poll;
+ ot->invoke = correctivesmooth_bind_invoke;
+ ot->exec = correctivesmooth_bind_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
+ edit_modifier_properties(ot);
+}
/************************ mdef bind operator *********************/
@@ -1978,7 +2048,7 @@ static void init_ocean_modifier_bake(struct Ocean *oc, struct OceanModifierData
do_normals = (omd->flag & MOD_OCEAN_GENERATE_NORMALS);
do_jacobian = (omd->flag & MOD_OCEAN_GENERATE_FOAM);
- BKE_init_ocean(oc, omd->resolution * omd->resolution, omd->resolution * omd->resolution, omd->spatial_size, omd->spatial_size,
+ BKE_ocean_init(oc, omd->resolution * omd->resolution, omd->resolution * omd->resolution, omd->spatial_size, omd->spatial_size,
omd->wind_velocity, omd->smallest_wave, 1.0, omd->wave_direction, omd->damp, omd->wave_alignment,
omd->depth, omd->time,
do_heightfield, do_chop, do_normals, do_jacobian,
@@ -2036,7 +2106,7 @@ static void oceanbake_startjob(void *customdata, short *stop, short *do_update,
G.is_break = false; /* XXX shared with render - replace with job 'stop' switch */
- BKE_bake_ocean(oj->ocean, oj->och, oceanbake_update, (void *)oj);
+ BKE_ocean_bake(oj->ocean, oj->och, oceanbake_update, (void *)oj);
*do_update = true;
*stop = 0;
@@ -2047,7 +2117,7 @@ static void oceanbake_endjob(void *customdata)
OceanBakeJob *oj = customdata;
if (oj->ocean) {
- BKE_free_ocean(oj->ocean);
+ BKE_ocean_free(oj->ocean);
oj->ocean = NULL;
}
@@ -2078,7 +2148,7 @@ static int ocean_bake_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
- och = BKE_init_ocean_cache(omd->cachepath, modifier_path_relbase(ob),
+ och = BKE_ocean_init_cache(omd->cachepath, modifier_path_relbase(ob),
omd->bakestart, omd->bakeend, omd->wave_scale,
omd->chop_amount, omd->foam_coverage, omd->foam_fade, omd->resolution);
@@ -2112,11 +2182,11 @@ static int ocean_bake_exec(bContext *C, wmOperator *op)
}
/* make a copy of ocean to use for baking - threadsafety */
- ocean = BKE_add_ocean();
+ ocean = BKE_ocean_add();
init_ocean_modifier_bake(ocean, omd);
#if 0
- BKE_bake_ocean(ocean, och);
+ BKE_ocean_bake(ocean, och);
omd->oceancache = och;
omd->cached = true;
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index 15eb9090ce5..22cac8638d9 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -144,6 +144,7 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_skin_radii_equalize);
WM_operatortype_append(OBJECT_OT_skin_armature_create);
+ WM_operatortype_append(OBJECT_OT_correctivesmooth_bind);
WM_operatortype_append(OBJECT_OT_meshdeform_bind);
WM_operatortype_append(OBJECT_OT_explode_refresh);
WM_operatortype_append(OBJECT_OT_ocean_bake);
@@ -185,7 +186,7 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_vertex_group_fix);
WM_operatortype_append(OBJECT_OT_vertex_group_invert);
WM_operatortype_append(OBJECT_OT_vertex_group_levels);
- WM_operatortype_append(OBJECT_OT_vertex_group_blend);
+ WM_operatortype_append(OBJECT_OT_vertex_group_smooth);
WM_operatortype_append(OBJECT_OT_vertex_group_clean);
WM_operatortype_append(OBJECT_OT_vertex_group_quantize);
WM_operatortype_append(OBJECT_OT_vertex_group_limit_total);
@@ -199,12 +200,13 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_vertex_weight_normalize_active_vertex);
WM_operatortype_append(OBJECT_OT_vertex_weight_copy);
- WM_operatortype_append(OBJECT_OT_vertex_warp);
+ WM_operatortype_append(TRANSFORM_OT_vertex_warp);
WM_operatortype_append(OBJECT_OT_game_property_new);
WM_operatortype_append(OBJECT_OT_game_property_remove);
WM_operatortype_append(OBJECT_OT_game_property_copy);
WM_operatortype_append(OBJECT_OT_game_property_clear);
+ WM_operatortype_append(OBJECT_OT_game_property_move);
WM_operatortype_append(OBJECT_OT_logic_bricks_copy);
WM_operatortype_append(OBJECT_OT_game_physics_copy);
@@ -247,7 +249,7 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_lod_add);
WM_operatortype_append(OBJECT_OT_lod_remove);
- WM_operatortype_append(OBJECT_OT_vertex_random);
+ WM_operatortype_append(TRANSFORM_OT_vertex_random);
WM_operatortype_append(OBJECT_OT_data_transfer);
WM_operatortype_append(OBJECT_OT_datalayout_transfer);
diff --git a/source/blender/editors/object/object_random.c b/source/blender/editors/object/object_random.c
index 41b26b98047..a293f7a950e 100644
--- a/source/blender/editors/object/object_random.c
+++ b/source/blender/editors/object/object_random.c
@@ -124,12 +124,12 @@ static int object_rand_verts_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void OBJECT_OT_vertex_random(struct wmOperatorType *ot)
+void TRANSFORM_OT_vertex_random(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Randomize";
ot->description = "Randomize vertices";
- ot->idname = "OBJECT_OT_vertex_random";
+ ot->idname = "TRANSFORM_OT_vertex_random";
/* api callbacks */
ot->exec = object_rand_verts_exec;
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index bfa501c3732..c2d2bffbbe5 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -342,12 +342,10 @@ static int make_proxy_exec(bContext *C, wmOperator *op)
Base *newbase, *oldbase = BASACT;
char name[MAX_ID_NAME + 4];
- /* Add new object for the proxy */
- newob = BKE_object_add(bmain, scene, OB_EMPTY);
-
BLI_snprintf(name, sizeof(name), "%s_proxy", ((ID *)(gob ? gob : ob))->name + 2);
- rename_id(&newob->id, name);
+ /* Add new object for the proxy */
+ newob = BKE_object_add(bmain, scene, OB_EMPTY, name);
/* set layers OK */
newbase = BASACT; /* BKE_object_add sets active... */
@@ -573,6 +571,9 @@ void ED_object_parent(Object *ob, Object *par, const int type, const char *subst
return;
}
+ /* Other partypes are deprecated, do not use here! */
+ BLI_assert(ELEM(type & PARTYPE, PAROBJECT, PARSKEL, PARVERT1, PARVERT3, PARBONE));
+
/* this could use some more checks */
ob->parent = par;
@@ -1574,13 +1575,13 @@ static int make_links_data_exec(bContext *C, wmOperator *op)
DAG_id_tag_update(&ob_dst->id, 0);
break;
case MAKE_LINKS_ANIMDATA:
- BKE_copy_animdata_id((ID *)ob_dst, (ID *)ob_src, false);
+ BKE_animdata_copy_id((ID *)ob_dst, (ID *)ob_src, false);
if (ob_dst->data && ob_src->data) {
if (obdata_id->lib) {
is_lib = true;
break;
}
- BKE_copy_animdata_id((ID *)ob_dst->data, (ID *)ob_src->data, false);
+ BKE_animdata_copy_id((ID *)ob_dst->data, (ID *)ob_src->data, false);
}
DAG_id_tag_update(&ob_dst->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
break;
@@ -1871,7 +1872,7 @@ static void single_obdata_users(Main *bmain, Scene *scene, const int flag)
case OB_MESH:
ob->data = me = BKE_mesh_copy(ob->data);
if (me->key)
- BKE_copy_animdata_id_action((ID *)me->key);
+ BKE_animdata_copy_id_action((ID *)me->key);
break;
case OB_MBALL:
ob->data = BKE_mball_copy(ob->data);
@@ -1883,12 +1884,12 @@ static void single_obdata_users(Main *bmain, Scene *scene, const int flag)
ID_NEW(cu->bevobj);
ID_NEW(cu->taperobj);
if (cu->key)
- BKE_copy_animdata_id_action((ID *)cu->key);
+ BKE_animdata_copy_id_action((ID *)cu->key);
break;
case OB_LATTICE:
ob->data = lat = BKE_lattice_copy(ob->data);
if (lat->key)
- BKE_copy_animdata_id_action((ID *)lat->key);
+ BKE_animdata_copy_id_action((ID *)lat->key);
break;
case OB_ARMATURE:
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
@@ -1909,7 +1910,7 @@ static void single_obdata_users(Main *bmain, Scene *scene, const int flag)
* AnimData structure, which is not what we want.
* (sergey)
*/
- BKE_copy_animdata_id_action((ID *)ob->data);
+ BKE_animdata_copy_id_action((ID *)ob->data);
id->us--;
id->newid = ob->data;
@@ -1933,7 +1934,7 @@ static void single_object_action_users(Scene *scene, const int flag)
ob = base->object;
if (ob->id.lib == NULL && (flag == 0 || (base->flag & SELECT)) ) {
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
- BKE_copy_animdata_id_action(&ob->id);
+ BKE_animdata_copy_id_action(&ob->id);
}
}
}
@@ -1956,7 +1957,7 @@ static void single_mat_users(Scene *scene, const int flag, const bool do_texture
if (ma->id.us > 1) {
man = BKE_material_copy(ma);
- BKE_copy_animdata_id_action(&man->id);
+ BKE_animdata_copy_id_action(&man->id);
man->id.us = 0;
assign_material(ob, man, a, BKE_MAT_ASSIGN_USERPREF);
@@ -1967,7 +1968,7 @@ static void single_mat_users(Scene *scene, const int flag, const bool do_texture
if (tex->id.us > 1) {
tex->id.us--;
tex = BKE_texture_copy(tex);
- BKE_copy_animdata_id_action(&tex->id);
+ BKE_animdata_copy_id_action(&tex->id);
man->mtex[b]->tex = tex;
}
}
@@ -1994,7 +1995,7 @@ static void do_single_tex_user(Tex **from)
}
else if (tex->id.us > 1) {
texn = BKE_texture_copy(tex);
- BKE_copy_animdata_id_action(&texn->id);
+ BKE_animdata_copy_id_action(&texn->id);
tex->id.newid = (ID *)texn;
tex->id.us--;
*from = texn;
diff --git a/source/blender/editors/object/object_shapekey.c b/source/blender/editors/object/object_shapekey.c
index 674eb25942f..ed71af71ac9 100644
--- a/source/blender/editors/object/object_shapekey.c
+++ b/source/blender/editors/object/object_shapekey.c
@@ -48,7 +48,6 @@
#include "DNA_lattice_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
-#include "DNA_scene_types.h"
#include "DNA_object_types.h"
#include "BKE_context.h"
@@ -78,7 +77,7 @@
static void ED_object_shape_key_add(bContext *C, Object *ob, const bool from_mix)
{
KeyBlock *kb;
- if ((kb = BKE_object_insert_shape_key(ob, NULL, from_mix))) {
+ if ((kb = BKE_object_shapekey_insert(ob, NULL, from_mix))) {
Key *key = BKE_key_from_object(ob);
/* for absolute shape keys, new keys may not be added last */
ob->shapenr = BLI_findindex(&key->block, kb) + 1;
@@ -89,89 +88,21 @@ static void ED_object_shape_key_add(bContext *C, Object *ob, const bool from_mix
/*********************** remove shape key ***********************/
-static bool ED_object_shape_key_remove_all(Main *bmain, Object *ob)
+static bool object_shapekey_remove(Main *bmain, Object *ob)
{
- Key *key;
+ KeyBlock *kb;
+ Key *key = BKE_key_from_object(ob);
- key = BKE_key_from_object(ob);
- if (key == NULL)
+ if (key == NULL) {
return false;
-
- switch (GS(key->from->name)) {
- case ID_ME: ((Mesh *)key->from)->key = NULL; break;
- case ID_CU: ((Curve *)key->from)->key = NULL; break;
- case ID_LT: ((Lattice *)key->from)->key = NULL; break;
}
- BKE_libblock_free_us(bmain, key);
-
- return true;
-}
-
-static bool ED_object_shape_key_remove(Main *bmain, Object *ob)
-{
- KeyBlock *kb, *rkb;
- Key *key;
-
- key = BKE_key_from_object(ob);
- if (key == NULL)
- return false;
-
kb = BLI_findlink(&key->block, ob->shapenr - 1);
-
if (kb) {
- for (rkb = key->block.first; rkb; rkb = rkb->next) {
- if (rkb->relative == ob->shapenr - 1) {
- /* remap to the 'Basis' */
- rkb->relative = 0;
- }
- else if (rkb->relative >= ob->shapenr) {
- /* Fix positional shift of the keys when kb is deleted from the list */
- rkb->relative -= 1;
- }
- }
-
- BLI_remlink(&key->block, kb);
- key->totkey--;
- if (key->refkey == kb) {
- key->refkey = key->block.first;
-
- if (key->refkey) {
- /* apply new basis key on original data */
- switch (ob->type) {
- case OB_MESH:
- BKE_keyblock_convert_to_mesh(key->refkey, ob->data);
- break;
- case OB_CURVE:
- case OB_SURF:
- BKE_keyblock_convert_to_curve(key->refkey, ob->data, BKE_curve_nurbs_get(ob->data));
- break;
- case OB_LATTICE:
- BKE_keyblock_convert_to_lattice(key->refkey, ob->data);
- break;
- }
- }
- }
-
- if (kb->data) MEM_freeN(kb->data);
- MEM_freeN(kb);
-
- if (ob->shapenr > 1) {
- ob->shapenr--;
- }
- }
-
- if (key->totkey == 0) {
- switch (GS(key->from->name)) {
- case ID_ME: ((Mesh *)key->from)->key = NULL; break;
- case ID_CU: ((Curve *)key->from)->key = NULL; break;
- case ID_LT: ((Lattice *)key->from)->key = NULL; break;
- }
-
- BKE_libblock_free_us(bmain, key);
+ return BKE_object_shapekey_remove(bmain, ob, kb);
}
- return true;
+ return false;
}
static bool object_shape_key_mirror(bContext *C, Object *ob,
@@ -333,6 +264,7 @@ static int shape_key_add_exec(bContext *C, wmOperator *op)
ED_object_shape_key_add(C, ob, from_mix);
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DAG_relations_tag_update(CTX_data_main(C));
return OPERATOR_FINISHED;
}
@@ -362,14 +294,15 @@ static int shape_key_remove_exec(bContext *C, wmOperator *op)
bool changed = false;
if (RNA_boolean_get(op->ptr, "all")) {
- changed = ED_object_shape_key_remove_all(bmain, ob);
+ changed = BKE_object_shapekey_free(bmain, ob);
}
else {
- changed = ED_object_shape_key_remove(bmain, ob);
+ changed = object_shapekey_remove(bmain, ob);
}
if (changed) {
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DAG_relations_tag_update(CTX_data_main(C));
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index 92fe5ded4dd..340b662c0ef 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -939,8 +939,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
/* convert the offset to parent space */
BKE_object_to_mat4(ob, obmat);
- copy_v3_v3(centn, cent);
- mul_mat3_m4_v3(obmat, centn); /* omit translation part */
+ mul_v3_mat3_m4v3(centn, obmat, cent); /* omit translation part */
add_v3_v3(ob->loc, centn);
@@ -970,8 +969,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
ob_other->flag |= OB_DONE;
DAG_id_tag_update(&ob_other->id, OB_RECALC_OB | OB_RECALC_DATA);
- copy_v3_v3(centn, cent);
- mul_mat3_m4_v3(ob_other->obmat, centn); /* omit translation part */
+ mul_v3_mat3_m4v3(centn, ob_other->obmat, cent); /* omit translation part */
add_v3_v3(ob_other->loc, centn);
BKE_object_where_is_calc(scene, ob_other);
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index f885cbbb24f..f2b2923ee0d 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -50,6 +50,7 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLI_linklist_stack.h"
+#include "BLI_stackdefines.h"
#include "BKE_context.h"
@@ -427,6 +428,48 @@ bool ED_vgroup_array_copy(Object *ob, Object *ob_from)
return true;
}
+void ED_vgroup_parray_to_weight_array(
+ const MDeformVert **dvert_array, const int dvert_tot,
+ float *dvert_weights, const int def_nr)
+{
+ int i;
+
+ for (i = 0; i < dvert_tot; i++) {
+ const MDeformVert *dv = dvert_array[i];
+ dvert_weights[i] = dv ? defvert_find_weight(dv, def_nr) : 0.0f;
+ }
+}
+
+void ED_vgroup_parray_from_weight_array(
+ MDeformVert **dvert_array, const int dvert_tot,
+ const float *dvert_weights, const int def_nr, const bool remove_zero)
+{
+ int i;
+
+ for (i = 0; i < dvert_tot; i++) {
+ MDeformVert *dv = dvert_array[i];
+ if (dv) {
+ if (dvert_weights[i] > 0.0f) {
+ MDeformWeight *dw = defvert_verify_index(dv, def_nr);
+ BLI_assert(IN_RANGE_INCL(dvert_weights[i], 0.0f, 1.0f));
+ dw->weight = dvert_weights[i];
+ }
+ else {
+ MDeformWeight *dw = defvert_find_index(dv, def_nr);
+ if (dw) {
+ if (remove_zero) {
+ defvert_remove_group(dv, dw);
+ }
+ else {
+ dw->weight = 0.0f;
+ }
+ }
+ }
+ }
+ }
+}
+
+
/* TODO, cache flip data to speedup calls within a loop. */
static void mesh_defvert_mirror_update_internal(Object *ob,
MDeformVert *dvert_dst, MDeformVert *dvert_src,
@@ -1177,7 +1220,7 @@ static void getVerticalAndHorizontalChange(const float norm[3], float d, const f
dists[index] = dot_v3v3(norm, end) + d;
/* vertical change */
changes[index][0] = dists[index] - distToStart;
- //printf("vc %f %f\n", distance(end, projB, 3)-distance(start, projA, 3), changes[index][0]);
+ //printf("vc %f %f\n", distance(end, projB, 3) - distance(start, projA, 3), changes[index][0]);
/* horizontal change */
changes[index][1] = len_v3v3(projA, projB);
}
@@ -1631,9 +1674,17 @@ static void vgroup_invert_subset(Object *ob,
}
}
-static void vgroup_blend_subset(Object *ob, const bool *vgroup_validmap, const int vgroup_tot,
- const int subset_count,
- const float fac)
+enum {
+ WEIGHT_SMOOTH_ALL = -1,
+ WEIGHT_SMOOTH_DESELECT = false,
+ WEIGHT_SMOOTH_SELECT = true,
+};
+
+static void vgroup_smooth_subset(
+ Object *ob, const bool *vgroup_validmap, const int vgroup_tot,
+ const int subset_count,
+ const float fac, const int repeat,
+ const float fac_expand, const int source)
{
const float ifac = 1.0f - fac;
MDeformVert **dvert_array = NULL;
@@ -1642,6 +1693,10 @@ static void vgroup_blend_subset(Object *ob, const bool *vgroup_validmap, const i
float *vgroup_subset_weights = BLI_array_alloca(vgroup_subset_weights, subset_count);
const bool use_mirror = (ob->type == OB_MESH) ? (((Mesh *)ob->data)->editflag & ME_EDIT_MIRROR_X) != 0 : false;
+ const int expand_sign = signum_i(fac_expand);
+ const float expand = fabsf(fac_expand);
+ const float iexpand = 1.0f - expand;
+
BMEditMesh *em = BKE_editmesh_from_object(ob);
BMesh *bm = em ? em->bm : NULL;
Mesh *me = em ? NULL : ob->data;
@@ -1649,7 +1704,15 @@ static void vgroup_blend_subset(Object *ob, const bool *vgroup_validmap, const i
MeshElemMap *emap;
int *emap_mem;
- BLI_SMALLSTACK_DECLARE(dv_stack, MDeformVert *);
+ float *weight_accum_prev;
+ float *weight_accum_curr;
+
+ unsigned int subset_index;
+
+ /* vertex indices that will be smoothed, (only to avoid iterating over verts that do nothing) */
+ unsigned int *verts_used;
+ STACK_DECLARE(verts_used);
+
BKE_object_defgroup_subset_to_index_array(vgroup_validmap, vgroup_tot, vgroup_subset_map);
ED_vgroup_parray_alloc(ob->data, &dvert_array, &dvert_tot, false);
@@ -1657,87 +1720,159 @@ static void vgroup_blend_subset(Object *ob, const bool *vgroup_validmap, const i
if (bm) {
BM_mesh_elem_table_ensure(bm, BM_VERT);
+ BM_mesh_elem_index_ensure(bm, BM_VERT);
emap = NULL;
emap_mem = NULL;
}
else {
- BKE_mesh_vert_edge_map_create(&emap, &emap_mem,
- me->medge, me->totvert, me->totedge);
+ BKE_mesh_vert_edge_map_create(&emap, &emap_mem, me->medge, me->totvert, me->totedge);
}
+ weight_accum_prev = MEM_mallocN(sizeof(*weight_accum_prev) * dvert_tot, __func__);
+ weight_accum_curr = MEM_mallocN(sizeof(*weight_accum_curr) * dvert_tot, __func__);
+
+ verts_used = MEM_mallocN(sizeof(*verts_used) * dvert_tot, __func__);
+ STACK_INIT(verts_used, dvert_tot);
- for (i = 0; i < dvert_tot; i++) {
- MDeformVert *dv;
- int dv_stack_tot = 0;
- int j;
- /* in case its not selected */
- if (bm) {
+ /* initialize used verts */
+ if (bm) {
+ for (i = 0; i < dvert_tot; i++) {
BMVert *v = BM_vert_at_index(bm, i);
if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
BMIter eiter;
BMEdge *e;
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
BMVert *v_other = BM_edge_other_vert(e, v);
- const int i_other = BM_elem_index_get(v_other);
-
- if (BM_elem_flag_test(v_other, BM_ELEM_SELECT) == 0) {
- dv = dvert_array[i_other];
- BLI_SMALLSTACK_PUSH(dv_stack, dv);
- dv_stack_tot++;
+ if ((source == WEIGHT_SMOOTH_ALL) ||
+ (source == (BM_elem_flag_test(v_other, BM_ELEM_SELECT) != 0)))
+ {
+ STACK_PUSH(verts_used, i);
+ break;
}
}
}
}
- else {
+ }
+ else {
+ for (i = 0; i < dvert_tot; i++) {
MVert *v = &me->mvert[i];
if (v->flag & SELECT) {
+ int j;
for (j = 0; j < emap[i].count; j++) {
MEdge *e = &me->medge[emap[i].indices[j]];
const int i_other = (e->v1 == i ? e->v2 : e->v1);
MVert *v_other = &me->mvert[i_other];
-
- if ((v_other->flag & SELECT) == 0) {
- dv = dvert_array[i_other];
- BLI_SMALLSTACK_PUSH(dv_stack, dv);
- dv_stack_tot++;
+ if ((source == WEIGHT_SMOOTH_ALL) ||
+ (source == ((v_other->flag & SELECT) != 0)))
+ {
+ STACK_PUSH(verts_used, i);
+ break;
}
}
}
}
+ }
- if (dv_stack_tot) {
- const float dv_mul = 1.0f / (float)dv_stack_tot;
-
- /* vgroup_subset_weights is zero'd at this point */
- while ((dv = BLI_SMALLSTACK_POP(dv_stack))) {
- for (j = 0; j < subset_count; j++) {
- vgroup_subset_weights[j] += dv_mul * defvert_find_weight(dv, vgroup_subset_map[j]);
- }
- }
-
- dv = dvert_array[i];
- for (j = 0; j < subset_count; j++) {
- MDeformWeight *dw;
- if (vgroup_subset_weights[j] > 0.0f) {
- dw = defvert_verify_index(dv, vgroup_subset_map[j]);
+ for (subset_index = 0; subset_index < subset_count; subset_index++) {
+ const int def_nr = vgroup_subset_map[subset_index];
+ int iter;
+
+ ED_vgroup_parray_to_weight_array((const MDeformVert **)dvert_array, dvert_tot, weight_accum_prev, def_nr);
+ memcpy(weight_accum_curr, weight_accum_prev, sizeof(*weight_accum_curr) * dvert_tot);
+
+ for (iter = 0; iter < repeat; iter++) {
+ unsigned *vi_step, *vi_end = verts_used + STACK_SIZE(verts_used);
+
+ /* avoid looping over all verts */
+ // for (i = 0; i < dvert_tot; i++)
+ for (vi_step = verts_used; vi_step != vi_end; vi_step++) {
+ const unsigned int i = *vi_step;
+ float weight_tot = 0.0f;
+ float weight = 0.0f;
+
+#define WEIGHT_ACCUMULATE \
+ { \
+ float weight_other = weight_accum_prev[i_other]; \
+ float tot_factor = 1.0f; \
+ if (expand_sign == 1) { /* expand */ \
+ if (weight_other < weight_accum_prev[i]) { \
+ weight_other = (weight_accum_prev[i_other] * iexpand) + (weight_other * expand); \
+ tot_factor = iexpand; \
+ } \
+ } \
+ else if (expand_sign == -1) { /* contract */ \
+ if (weight_other > weight_accum_prev[i]) { \
+ weight_other = (weight_accum_prev[i_other] * iexpand) + (weight_other * expand); \
+ tot_factor = iexpand; \
+ } \
+ } \
+ weight += tot_factor * weight_other; \
+ weight_tot += tot_factor; \
+ } ((void)0)
+
+
+ if (bm) {
+ BMVert *v = BM_vert_at_index(bm, i);
+ BMIter eiter;
+ BMEdge *e;
+
+ /* checked already */
+ BLI_assert(BM_elem_flag_test(v, BM_ELEM_SELECT));
+
+ BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
+ BMVert *v_other = BM_edge_other_vert(e, v);
+ if ((source == WEIGHT_SMOOTH_ALL) ||
+ (source == (BM_elem_flag_test(v_other, BM_ELEM_SELECT) != 0)))
+ {
+ const int i_other = BM_elem_index_get(v_other);
+
+ WEIGHT_ACCUMULATE;
+ }
+ }
}
else {
- dw = defvert_find_index(dv, vgroup_subset_map[j]);
- }
+ int j;
- if (dw) {
- dw->weight = (fac * vgroup_subset_weights[j]) + (ifac * dw->weight);
- CLAMP(dw->weight, 0.0f, 1.0f);
+ /* checked already */
+ BLI_assert(me->mvert[i].flag & SELECT);
+
+ for (j = 0; j < emap[i].count; j++) {
+ MEdge *e = &me->medge[emap[i].indices[j]];
+ const int i_other = (e->v1 == i ? e->v2 : e->v1);
+ MVert *v_other = &me->mvert[i_other];
+
+ if ((source == WEIGHT_SMOOTH_ALL) ||
+ (source == ((v_other->flag & SELECT) != 0)))
+ {
+ WEIGHT_ACCUMULATE;
+ }
+ }
}
- /* zero for next iteration */
- vgroup_subset_weights[j] = 0.0f;
+#undef WEIGHT_ACCUMULATE
+
+ if (weight_tot != 0.0f) {
+ weight /= weight_tot;
+ weight = (weight_accum_prev[i] * ifac) + (weight * fac);
+
+ /* should be within range, just clamp because of float precision */
+ CLAMP(weight, 0.0f, 1.0f);
+ weight_accum_curr[i] = weight;
+ }
}
+
+ SWAP(float *, weight_accum_curr, weight_accum_prev);
}
+
+ ED_vgroup_parray_from_weight_array(dvert_array, dvert_tot, weight_accum_prev, def_nr, true);
}
+ MEM_freeN(weight_accum_curr);
+ MEM_freeN(weight_accum_prev);
+ MEM_freeN(verts_used);
+
if (bm) {
/* pass */
}
@@ -2062,7 +2197,7 @@ void ED_vgroup_mirror(Object *ob,
/* object mode / weight paint */
MVert *mv, *mv_mirr;
int vidx, vidx_mirr;
- const int use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
+ const bool use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
if (me->dvert == NULL) {
goto cleanup;
@@ -2315,16 +2450,43 @@ static int UNUSED_FUNCTION(vertex_group_poll_edit) (bContext *C)
}
/* editmode _or_ weight paint vertex sel */
-static int vertex_group_vert_select_poll(bContext *C)
+static int vertex_group_vert_select_poll_ex(bContext *C, const short ob_type_flag)
{
Object *ob = ED_object_context(C);
ID *data = (ob) ? ob->data : NULL;
if (!(ob && !ob->id.lib && data && !data->lib))
- return 0;
+ return false;
- return (BKE_object_is_in_editmode_vgroup(ob) ||
- BKE_object_is_in_wpaint_select_vert(ob));
+ if (ob_type_flag && (((1 << ob->type) & ob_type_flag)) == 0) {
+ return false;
+ }
+
+ if (BKE_object_is_in_editmode_vgroup(ob)) {
+ return true;
+ }
+ else if (ob->mode & OB_MODE_WEIGHT_PAINT) {
+ if (BKE_object_is_in_wpaint_select_vert(ob)) {
+ return true;
+ }
+ else {
+ CTX_wm_operator_poll_msg_set(C, "Vertex select needs to be enabled in weight paint mode");
+ return false;
+ }
+ }
+ else {
+ return false;
+ }
+}
+
+static int vertex_group_vert_select_poll(bContext *C)
+{
+ return vertex_group_vert_select_poll_ex(C, 0);
+}
+
+static int vertex_group_mesh_vert_select_poll(bContext *C)
+{
+ return vertex_group_vert_select_poll_ex(C, (1 << OB_MESH));
}
/* editmode _or_ weight paint vertex sel and active group unlocked */
@@ -2851,17 +3013,19 @@ void OBJECT_OT_vertex_group_invert(wmOperatorType *ot)
"Remove verts from groups that have zero weight after inverting");
}
-
-static int vertex_group_blend_exec(bContext *C, wmOperator *op)
+static int vertex_group_smooth_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_object_context(C);
- float fac = RNA_float_get(op->ptr, "factor");
+ const float fac = RNA_float_get(op->ptr, "factor");
+ const int repeat = RNA_int_get(op->ptr, "repeat");
eVGroupSelect subset_type = RNA_enum_get(op->ptr, "group_select_mode");
+ const int source = RNA_enum_get(op->ptr, "source");
+ const float fac_expand = RNA_float_get(op->ptr, "expand");
int subset_count, vgroup_tot;
const bool *vgroup_validmap = BKE_object_defgroup_subset_from_select_type(ob, subset_type, &vgroup_tot, &subset_count);
- vgroup_blend_subset(ob, vgroup_validmap, vgroup_tot, subset_count, fac);
+ vgroup_smooth_subset(ob, vgroup_validmap, vgroup_tot, subset_count, fac, repeat, fac_expand, source);
MEM_freeN((void *)vgroup_validmap);
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
@@ -2871,60 +3035,34 @@ static int vertex_group_blend_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-/* check we have a vertex selection, either in weight paint or editmode */
-static int vertex_group_blend_poll(bContext *C)
+void OBJECT_OT_vertex_group_smooth(wmOperatorType *ot)
{
- Object *ob = ED_object_context(C);
- ID *data = (ob) ? ob->data : NULL;
-
- if (!(ob && !ob->id.lib && data && !data->lib))
- return false;
-
- if (ob->type != OB_MESH) {
- return false;
- }
-
- if (BKE_object_is_in_editmode_vgroup(ob)) {
- return true;
- }
- else if (ob->mode & OB_MODE_WEIGHT_PAINT) {
- if (ME_EDIT_PAINT_SEL_MODE(((Mesh *)data)) == SCE_SELECT_VERTEX) {
- return true;
- }
- else {
- CTX_wm_operator_poll_msg_set(C, "Vertex select needs to be enabled in weight paint mode");
- return false;
- }
-
- }
- else {
- return false;
- }
-}
-
-void OBJECT_OT_vertex_group_blend(wmOperatorType *ot)
-{
- PropertyRNA *prop;
+ static EnumPropertyItem smooth_source_item[] = {
+ {WEIGHT_SMOOTH_ALL, "ALL", 0, "All", ""},
+ {WEIGHT_SMOOTH_SELECT, "SELECT", 0, "Only Selected", ""},
+ {WEIGHT_SMOOTH_DESELECT, "DESELECT", 0, "Only Deselected", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
/* identifiers */
- ot->name = "Blend Vertex Group";
- ot->idname = "OBJECT_OT_vertex_group_blend";
- ot->description = "Blend selected vertex weights with unselected for the active group";
+ ot->name = "Smooth Vertex Weights";
+ ot->idname = "OBJECT_OT_vertex_group_smooth";
+ ot->description = "Smooth weights for selected vertices";
/* api callbacks */
- ot->poll = vertex_group_blend_poll;
- ot->exec = vertex_group_blend_exec;
+ ot->poll = vertex_group_mesh_vert_select_poll;
+ ot->exec = vertex_group_smooth_exec;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
vgroup_operator_subset_select_props(ot, true);
- prop = RNA_def_property(ot->srna, "factor", PROP_FLOAT, PROP_FACTOR);
- RNA_def_property_ui_text(prop, "Factor", "");
- RNA_def_property_range(prop, 0.0f, 1.0f);
- RNA_def_property_float_default(prop, 1.0f);
-}
+ RNA_def_float(ot->srna, "factor", 0.5f, 0.0f, 1.0, "Factor", "", 0.0f, 1.0f);
+ RNA_def_int(ot->srna, "repeat", 1, 1, 10000, "Iterations", "", 1, 200);
+ RNA_def_float(ot->srna, "expand", 0.0f, -1.0f, 1.0, "Expand/Contract", "Expand/contract weights", -1.0f, 1.0f);
+ RNA_def_enum(ot->srna, "source", smooth_source_item, -1, "Source", "Vertices to mix with");
+}
static int vertex_group_clean_exec(bContext *C, wmOperator *op)
{
diff --git a/source/blender/editors/object/object_warp.c b/source/blender/editors/object/object_warp.c
index 7413bb07c4c..9f4da87903d 100644
--- a/source/blender/editors/object/object_warp.c
+++ b/source/blender/editors/object/object_warp.c
@@ -275,14 +275,14 @@ static int object_warp_verts_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void OBJECT_OT_vertex_warp(struct wmOperatorType *ot)
+void TRANSFORM_OT_vertex_warp(struct wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Warp";
ot->description = "Warp vertices around the cursor";
- ot->idname = "OBJECT_OT_vertex_warp";
+ ot->idname = "TRANSFORM_OT_vertex_warp";
/* api callbacks */
ot->exec = object_warp_verts_exec;