Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r--source/blender/editors/uvedit/CMakeLists.txt3
-rw-r--r--source/blender/editors/uvedit/uvedit_buttons.c4
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_islands.cc (renamed from source/blender/editors/uvedit/uvedit_islands.c)57
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c34
-rw-r--r--source/blender/editors/uvedit/uvedit_path.c18
-rw-r--r--source/blender/editors/uvedit/uvedit_rip.c6
-rw-r--r--source/blender/editors/uvedit/uvedit_select.c194
-rw-r--r--source/blender/editors/uvedit/uvedit_smart_stitch.c8
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c129
10 files changed, 262 insertions, 193 deletions
diff --git a/source/blender/editors/uvedit/CMakeLists.txt b/source/blender/editors/uvedit/CMakeLists.txt
index 761e7cd091e..4574c745d93 100644
--- a/source/blender/editors/uvedit/CMakeLists.txt
+++ b/source/blender/editors/uvedit/CMakeLists.txt
@@ -13,7 +13,6 @@ set(INC
../../makesrna
../../windowmanager
../../../../intern/eigen
- ../../../../intern/glew-mx
../../../../intern/guardedalloc
# RNA_prototypes.h
${CMAKE_BINARY_DIR}/source/blender/makesrna
@@ -23,7 +22,7 @@ set(INC
set(SRC
uvedit_buttons.c
uvedit_draw.c
- uvedit_islands.c
+ uvedit_islands.cc
uvedit_ops.c
uvedit_path.c
uvedit_rip.c
diff --git a/source/blender/editors/uvedit/uvedit_buttons.c b/source/blender/editors/uvedit/uvedit_buttons.c
index 6192ae56d65..10368f7d43f 100644
--- a/source/blender/editors/uvedit/uvedit_buttons.c
+++ b/source/blender/editors/uvedit/uvedit_buttons.c
@@ -123,7 +123,7 @@ static void uvedit_vertex_buttons(const bContext *C, uiBlock *block)
int imx, imy, step, digits;
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- CTX_data_view_layer(C), CTX_wm_view3d(C), &objects_len);
+ scene, CTX_data_view_layer(C), CTX_wm_view3d(C), &objects_len);
ED_space_image_get_size(sima, &imx, &imy);
@@ -211,7 +211,7 @@ static void do_uvedit_vertex(bContext *C, void *UNUSED(arg), int event)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- CTX_data_view_layer(C), CTX_wm_view3d(C), &objects_len);
+ scene, CTX_data_view_layer(C), CTX_wm_view3d(C), &objects_len);
ED_space_image_get_size(sima, &imx, &imy);
uvedit_center(scene, objects, objects_len, center);
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index 141b59e0355..9deeb27b259 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -39,7 +39,7 @@ void ED_image_draw_cursor(ARegion *region, const float cursor[2])
const uint shdr_pos = GPU_vertformat_attr_add(
immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_LINE_DASHED_UNIFORM_COLOR);
float viewport_size[4];
GPU_viewport_size_get_f(viewport_size);
diff --git a/source/blender/editors/uvedit/uvedit_islands.c b/source/blender/editors/uvedit/uvedit_islands.cc
index 3877a9bb63b..42415be656a 100644
--- a/source/blender/editors/uvedit/uvedit_islands.c
+++ b/source/blender/editors/uvedit/uvedit_islands.cc
@@ -46,7 +46,7 @@ static void bm_face_uv_scale_y(BMFace *f, const float scale_y, const int cd_loop
BMLoop *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset);
+ MLoopUV *luv = static_cast<MLoopUV *>(BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset));
luv->uv[1] *= scale_y;
} while ((l_iter = l_iter->next) != l_first);
}
@@ -61,7 +61,7 @@ static void bm_face_uv_translate_and_scale_around_pivot(BMFace *f,
BMLoop *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset);
+ MLoopUV *luv = static_cast<MLoopUV *>(BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset));
for (int i = 0; i < 2; i++) {
luv->uv[i] = offset[i] + (((luv->uv[i] - pivot[i]) * scale[i]) + pivot[i]);
}
@@ -76,9 +76,10 @@ static void bm_face_uv_translate_and_scale_around_pivot(BMFace *f,
static void bm_face_array_calc_bounds(BMFace **faces,
int faces_len,
- const uint cd_loop_uv_offset,
+ const int cd_loop_uv_offset,
rctf *r_bounds_rect)
{
+ BLI_assert(cd_loop_uv_offset >= 0);
float bounds_min[2], bounds_max[2];
INIT_MINMAX2(bounds_min, bounds_max);
for (int i = 0; i < faces_len; i++) {
@@ -96,8 +97,9 @@ static void bm_face_array_calc_bounds(BMFace **faces,
* without duplicating coordinates for loops that share a vertex.
*/
static float (*bm_face_array_calc_unique_uv_coords(
- BMFace **faces, int faces_len, const uint cd_loop_uv_offset, int *r_coords_len))[2]
+ BMFace **faces, int faces_len, const int cd_loop_uv_offset, int *r_coords_len))[2]
{
+ BLI_assert(cd_loop_uv_offset >= 0);
int coords_len_alloc = 0;
for (int i = 0; i < faces_len; i++) {
BMFace *f = faces[i];
@@ -109,7 +111,8 @@ static float (*bm_face_array_calc_unique_uv_coords(
coords_len_alloc += f->len;
}
- float(*coords)[2] = MEM_mallocN(sizeof(*coords) * coords_len_alloc, __func__);
+ float(*coords)[2] = static_cast<float(*)[2]>(
+ MEM_mallocN(sizeof(*coords) * coords_len_alloc, __func__));
int coords_len = 0;
for (int i = 0; i < faces_len; i++) {
@@ -123,7 +126,8 @@ static float (*bm_face_array_calc_unique_uv_coords(
}
BM_elem_flag_disable(l_iter, BM_ELEM_TAG);
- const MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset);
+ const MLoopUV *luv = static_cast<const MLoopUV *>(
+ BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset));
copy_v2_v2(coords[coords_len++], luv->uv);
/* Un tag all connected so we don't add them twice.
@@ -138,7 +142,8 @@ static float (*bm_face_array_calc_unique_uv_coords(
do {
if (l_radial->v == l_iter->v) {
if (BM_elem_flag_test(l_radial, BM_ELEM_TAG)) {
- const MLoopUV *luv_radial = BM_ELEM_CD_GET_VOID_P(l_radial, cd_loop_uv_offset);
+ const MLoopUV *luv_radial = static_cast<const MLoopUV *>(
+ BM_ELEM_CD_GET_VOID_P(l_radial, cd_loop_uv_offset));
if (equals_v2v2(luv->uv, luv_radial->uv)) {
/* Don't add this UV when met in another face in `faces`. */
BM_elem_flag_disable(l_iter, BM_ELEM_TAG);
@@ -150,7 +155,6 @@ static float (*bm_face_array_calc_unique_uv_coords(
} while ((e = BM_DISK_EDGE_NEXT(e, v_pivot)) != e_first);
} while ((l_iter = l_iter->next) != l_first);
}
- coords = MEM_reallocN(coords, sizeof(*coords) * coords_len);
*r_coords_len = coords_len;
return coords;
}
@@ -164,7 +168,7 @@ static float (*bm_face_array_calc_unique_uv_coords(
static void bm_face_array_uv_rotate_fit_aabb(BMFace **faces,
int faces_len,
int align_to_axis,
- const uint cd_loop_uv_offset)
+ const int cd_loop_uv_offset)
{
/* Calculate unique coordinates since calculating a convex hull can be an expensive operation. */
int coords_len;
@@ -209,7 +213,7 @@ static void bm_face_array_uv_rotate_fit_aabb(BMFace **faces,
static void bm_face_array_uv_scale_y(BMFace **faces,
int faces_len,
const float scale_y,
- const uint cd_loop_uv_offset)
+ const int cd_loop_uv_offset)
{
for (int i = 0; i < faces_len; i++) {
BMFace *f = faces[i];
@@ -311,13 +315,13 @@ static float uv_nearest_grid_tile_distance(const int udim_grid[2],
* \{ */
struct SharedUVLoopData {
- uint cd_loop_uv_offset;
+ int cd_loop_uv_offset;
bool use_seams;
};
static bool bm_loop_uv_shared_edge_check(const BMLoop *l_a, const BMLoop *l_b, void *user_data)
{
- const struct SharedUVLoopData *data = user_data;
+ const struct SharedUVLoopData *data = static_cast<const struct SharedUVLoopData *>(user_data);
if (data->use_seams) {
if (BM_elem_flag_test(l_a->e, BM_ELEM_SEAM)) {
@@ -338,17 +342,14 @@ int bm_mesh_calc_uv_islands(const Scene *scene,
const bool only_selected_uvs,
const bool use_seams,
const float aspect_y,
- const uint cd_loop_uv_offset)
+ const int cd_loop_uv_offset)
{
+ BLI_assert(cd_loop_uv_offset >= 0);
int island_added = 0;
BM_mesh_elem_table_ensure(bm, BM_FACE);
- struct SharedUVLoopData user_data = {
- .cd_loop_uv_offset = cd_loop_uv_offset,
- .use_seams = use_seams,
- };
-
- int *groups_array = MEM_mallocN(sizeof(*groups_array) * (size_t)bm->totface, __func__);
+ int *groups_array = static_cast<int *>(
+ MEM_mallocN(sizeof(*groups_array) * (size_t)bm->totface, __func__));
int(*group_index)[2];
@@ -373,6 +374,10 @@ int bm_mesh_calc_uv_islands(const Scene *scene,
}
}
+ struct SharedUVLoopData user_data = {0};
+ user_data.cd_loop_uv_offset = cd_loop_uv_offset;
+ user_data.use_seams = use_seams;
+
const int group_len = BM_mesh_calc_face_groups(bm,
groups_array,
&group_index,
@@ -385,7 +390,7 @@ int bm_mesh_calc_uv_islands(const Scene *scene,
for (int i = 0; i < group_len; i++) {
const int faces_start = group_index[i][0];
const int faces_len = group_index[i][1];
- BMFace **faces = MEM_mallocN(sizeof(*faces) * faces_len, __func__);
+ BMFace **faces = static_cast<BMFace **>(MEM_mallocN(sizeof(*faces) * faces_len, __func__));
float bounds_min[2], bounds_max[2];
INIT_MINMAX2(bounds_min, bounds_max);
@@ -394,7 +399,8 @@ int bm_mesh_calc_uv_islands(const Scene *scene,
faces[j] = BM_face_at_index(bm, groups_array[faces_start + j]);
}
- struct FaceIsland *island = MEM_callocN(sizeof(*island), __func__);
+ struct FaceIsland *island = static_cast<struct FaceIsland *>(
+ MEM_callocN(sizeof(*island), __func__));
island->faces = faces;
island->faces_len = faces_len;
island->cd_loop_uv_offset = cd_loop_uv_offset;
@@ -463,9 +469,10 @@ void ED_uvedit_pack_islands_multi(const Scene *scene,
float margin = scene->toolsettings->uvcalc_margin;
double area = 0.0f;
- struct FaceIsland **island_array = MEM_mallocN(sizeof(*island_array) * island_list_len,
- __func__);
- BoxPack *boxarray = MEM_mallocN(sizeof(*boxarray) * island_list_len, __func__);
+ struct FaceIsland **island_array = static_cast<struct FaceIsland **>(
+ MEM_mallocN(sizeof(*island_array) * island_list_len, __func__));
+ BoxPack *boxarray = static_cast<BoxPack *>(
+ MEM_mallocN(sizeof(*boxarray) * island_list_len, __func__));
int index;
/* Coordinates of bounding box containing all selected UVs. */
@@ -617,7 +624,7 @@ void ED_uvedit_pack_islands_multi(const Scene *scene,
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
- DEG_id_tag_update(obedit->data, ID_RECALC_GEOMETRY);
+ DEG_id_tag_update(static_cast<ID *>(obedit->data), ID_RECALC_GEOMETRY);
WM_main_add_notifier(NC_GEOM | ND_DATA, obedit->data);
}
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 6755630d3ef..5e2d9097abd 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -320,7 +320,7 @@ bool ED_uvedit_center_from_pivot_ex(SpaceImage *sima,
if (r_has_select != NULL) {
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
*r_has_select = uvedit_select_is_any_selected_multi(scene, objects, objects_len);
MEM_freeN(objects);
}
@@ -329,7 +329,7 @@ bool ED_uvedit_center_from_pivot_ex(SpaceImage *sima,
default: {
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
changed = ED_uvedit_center_multi(scene, objects, objects_len, r_center, mode);
MEM_freeN(objects);
if (r_has_select != NULL) {
@@ -535,7 +535,7 @@ static bool uvedit_uv_straighten(Scene *scene, BMesh *bm, eUVWeldAlign tool)
return false;
}
- UvElementMap *element_map = BM_uv_element_map_create(bm, scene, true, false, true);
+ UvElementMap *element_map = BM_uv_element_map_create(bm, scene, true, false, true, true);
if (element_map == NULL) {
return false;
}
@@ -565,7 +565,7 @@ static void uv_weld_align(bContext *C, eUVWeldAlign tool)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
if (tool == UV_ALIGN_AUTO) {
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
@@ -695,7 +695,7 @@ static int uv_remove_doubles_to_selected(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
bool *changed = MEM_callocN(sizeof(bool) * objects_len, "uv_remove_doubles_selected.changed");
@@ -839,7 +839,7 @@ static int uv_remove_doubles_to_unselected(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
/* Calculate max possible number of kdtree nodes. */
int uv_maxlen = 0;
@@ -1047,7 +1047,7 @@ static int uv_snap_cursor_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
changed = uv_snap_cursor_to_selection(scene, objects, objects_len, sima);
MEM_freeN(objects);
break;
@@ -1255,7 +1255,7 @@ static int uv_snap_selection_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
if (target == 2) {
float center[2];
@@ -1348,7 +1348,7 @@ static int uv_pin_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
@@ -1450,7 +1450,7 @@ static int uv_hide_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
@@ -1497,7 +1497,7 @@ static int uv_hide_exec(bContext *C, wmOperator *op)
if (bm_face_is_all_uv_sel(efa, !swap, cd_loop_uv_offset)) {
BM_face_select_set(em->bm, efa, false);
}
- uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset);
+ uvedit_face_select_disable(scene, em->bm, efa, cd_loop_uv_offset);
}
else {
if (bm_face_is_all_uv_sel(efa, true, cd_loop_uv_offset) == !swap) {
@@ -1514,7 +1514,7 @@ static int uv_hide_exec(bContext *C, wmOperator *op)
}
}
if (!swap) {
- uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset);
+ uvedit_face_select_disable(scene, em->bm, efa, cd_loop_uv_offset);
}
}
}
@@ -1536,7 +1536,7 @@ static int uv_hide_exec(bContext *C, wmOperator *op)
break;
}
}
- uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset);
+ uvedit_face_select_disable(scene, em->bm, efa, cd_loop_uv_offset);
}
else {
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
@@ -1560,7 +1560,7 @@ static int uv_hide_exec(bContext *C, wmOperator *op)
}
}
if (!swap) {
- uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset);
+ uvedit_face_select_disable(scene, em->bm, efa, cd_loop_uv_offset);
}
}
}
@@ -1622,7 +1622,7 @@ static int uv_reveal_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
@@ -1838,7 +1838,7 @@ static int uv_seams_from_islands_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
@@ -1943,7 +1943,7 @@ static int uv_mark_seam_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
bool changed = false;
diff --git a/source/blender/editors/uvedit/uvedit_path.c b/source/blender/editors/uvedit/uvedit_path.c
index 31a1b60167e..7af6cbe942b 100644
--- a/source/blender/editors/uvedit/uvedit_path.c
+++ b/source/blender/editors/uvedit/uvedit_path.c
@@ -71,7 +71,7 @@ struct PathSelectParams {
struct UserData_UV {
Scene *scene;
BMEditMesh *em;
- uint cd_loop_uv_offset;
+ int cd_loop_uv_offset;
};
static void path_select_properties(wmOperatorType *ot)
@@ -121,7 +121,7 @@ static bool verttag_test_cb(BMLoop *l, void *user_data_v)
/* All connected loops are selected or we return false. */
struct UserData_UV *user_data = user_data_v;
const Scene *scene = user_data->scene;
- const uint cd_loop_uv_offset = user_data->cd_loop_uv_offset;
+ const int cd_loop_uv_offset = user_data->cd_loop_uv_offset;
const MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
BMIter iter;
BMLoop *l_iter;
@@ -142,7 +142,7 @@ static void verttag_set_cb(BMLoop *l, bool val, void *user_data_v)
struct UserData_UV *user_data = user_data_v;
const Scene *scene = user_data->scene;
BMEditMesh *em = user_data->em;
- const uint cd_loop_uv_offset = user_data->cd_loop_uv_offset;
+ const int cd_loop_uv_offset = user_data->cd_loop_uv_offset;
const MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
BMIter iter;
BMLoop *l_iter;
@@ -150,7 +150,7 @@ static void verttag_set_cb(BMLoop *l, bool val, void *user_data_v)
if (verttag_filter_cb(l_iter, user_data)) {
MLoopUV *luv_iter = BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset);
if (equals_v2v2(luv->uv, luv_iter->uv)) {
- uvedit_uv_select_set(scene, em, l_iter, val, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em->bm, l_iter, val, false, cd_loop_uv_offset);
}
}
}
@@ -253,7 +253,7 @@ static bool edgetag_test_cb(BMLoop *l, void *user_data_v)
/* All connected loops (UV) are selected or we return false. */
struct UserData_UV *user_data = user_data_v;
const Scene *scene = user_data->scene;
- const uint cd_loop_uv_offset = user_data->cd_loop_uv_offset;
+ const int cd_loop_uv_offset = user_data->cd_loop_uv_offset;
BMIter iter;
BMLoop *l_iter;
BM_ITER_ELEM (l_iter, &iter, l->e, BM_LOOPS_OF_EDGE) {
@@ -272,7 +272,7 @@ static void edgetag_set_cb(BMLoop *l, bool val, void *user_data_v)
struct UserData_UV *user_data = user_data_v;
const Scene *scene = user_data->scene;
BMEditMesh *em = user_data->em;
- const uint cd_loop_uv_offset = user_data->cd_loop_uv_offset;
+ const int cd_loop_uv_offset = user_data->cd_loop_uv_offset;
uvedit_edge_select_set_with_sticky(scene, em, l, val, false, cd_loop_uv_offset);
}
@@ -375,7 +375,7 @@ static bool facetag_test_cb(BMFace *f, void *user_data_v)
/* All connected loops are selected or we return false. */
struct UserData_UV *user_data = user_data_v;
const Scene *scene = user_data->scene;
- const uint cd_loop_uv_offset = user_data->cd_loop_uv_offset;
+ const int cd_loop_uv_offset = user_data->cd_loop_uv_offset;
BMIter iter;
BMLoop *l_iter;
BM_ITER_ELEM (l_iter, &iter, f, BM_LOOPS_OF_FACE) {
@@ -390,7 +390,7 @@ static void facetag_set_cb(BMFace *f, bool val, void *user_data_v)
struct UserData_UV *user_data = user_data_v;
const Scene *scene = user_data->scene;
BMEditMesh *em = user_data->em;
- const uint cd_loop_uv_offset = user_data->cd_loop_uv_offset;
+ const int cd_loop_uv_offset = user_data->cd_loop_uv_offset;
uvedit_face_select_set_with_sticky(scene, em, f, val, false, cd_loop_uv_offset);
}
@@ -799,7 +799,7 @@ static int uv_shortest_path_select_exec(bContext *C, wmOperator *op)
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
diff --git a/source/blender/editors/uvedit/uvedit_rip.c b/source/blender/editors/uvedit/uvedit_rip.c
index 545cc57e3c4..5497b9cd1e5 100644
--- a/source/blender/editors/uvedit/uvedit_rip.c
+++ b/source/blender/editors/uvedit/uvedit_rip.c
@@ -848,7 +848,7 @@ static bool uv_rip_object(Scene *scene, Object *obedit, const float co[2], const
BMLoop *l_iter = BLI_gsetIterator_getKey(&gs_iter);
ULData *ul = UL(l_iter);
if (ul->side == side_from_cursor) {
- uvedit_uv_select_disable(scene, em, l_iter, cd_loop_uv_offset);
+ uvedit_uv_select_disable(scene, em->bm, l_iter, cd_loop_uv_offset);
changed = true;
}
/* Ensure we don't operate on these again. */
@@ -866,7 +866,7 @@ static bool uv_rip_object(Scene *scene, Object *obedit, const float co[2], const
BMLoop *l_iter = BLI_gsetIterator_getKey(&gs_iter);
ULData *ul = UL(l_iter);
if (ul->side == side_from_cursor) {
- uvedit_uv_select_disable(scene, em, l_iter, cd_loop_uv_offset);
+ uvedit_uv_select_disable(scene, em->bm, l_iter, cd_loop_uv_offset);
changed = true;
}
/* Ensure we don't operate on these again. */
@@ -910,7 +910,7 @@ static int uv_rip_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
diff --git a/source/blender/editors/uvedit/uvedit_select.c b/source/blender/editors/uvedit/uvedit_select.c
index d88da21ef98..6c8fb9360bd 100644
--- a/source/blender/editors/uvedit/uvedit_select.c
+++ b/source/blender/editors/uvedit/uvedit_select.c
@@ -207,7 +207,7 @@ static void uvedit_vertex_select_tagged(BMEditMesh *em,
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
- uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em->bm, l, select, false, cd_loop_uv_offset);
}
}
}
@@ -265,7 +265,7 @@ void uvedit_face_select_set_with_sticky(const Scene *scene,
const ToolSettings *ts = scene->toolsettings;
const char sticky = ts->uv_sticky;
if (ts->uv_flag & UV_SYNC_SELECTION) {
- uvedit_face_select_set(scene, em, efa, select, do_history, cd_loop_uv_offset);
+ uvedit_face_select_set(scene, em->bm, efa, select, do_history, cd_loop_uv_offset);
return;
}
if (!uvedit_face_visible_test(scene, efa)) {
@@ -275,7 +275,7 @@ void uvedit_face_select_set_with_sticky(const Scene *scene,
* (not part of any face selections). This now uses the sticky location mode logic instead. */
switch (sticky) {
case SI_STICKY_DISABLE: {
- uvedit_face_select_set(scene, em, efa, select, do_history, cd_loop_uv_offset);
+ uvedit_face_select_set(scene, em->bm, efa, select, do_history, cd_loop_uv_offset);
break;
}
default: {
@@ -313,32 +313,30 @@ void uvedit_face_select_shared_vert(const Scene *scene,
}
void uvedit_face_select_set(const Scene *scene,
- BMEditMesh *em,
+ BMesh *bm,
BMFace *efa,
const bool select,
const bool do_history,
const int cd_loop_uv_offset)
{
if (select) {
- uvedit_face_select_enable(scene, em, efa, do_history, cd_loop_uv_offset);
+ uvedit_face_select_enable(scene, bm, efa, do_history, cd_loop_uv_offset);
}
else {
- uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset);
+ uvedit_face_select_disable(scene, bm, efa, cd_loop_uv_offset);
}
}
-void uvedit_face_select_enable(const Scene *scene,
- BMEditMesh *em,
- BMFace *efa,
- const bool do_history,
- const int cd_loop_uv_offset)
+void uvedit_face_select_enable(
+ const Scene *scene, BMesh *bm, BMFace *efa, const bool do_history, const int cd_loop_uv_offset)
{
+ BLI_assert(cd_loop_uv_offset >= 0);
const ToolSettings *ts = scene->toolsettings;
if (ts->uv_flag & UV_SYNC_SELECTION) {
- BM_face_select_set(em->bm, efa, true);
+ BM_face_select_set(bm, efa, true);
if (do_history) {
- BM_select_history_store(em->bm, (BMElem *)efa);
+ BM_select_history_store(bm, (BMElem *)efa);
}
}
else {
@@ -354,14 +352,15 @@ void uvedit_face_select_enable(const Scene *scene,
}
void uvedit_face_select_disable(const Scene *scene,
- BMEditMesh *em,
+ BMesh *bm,
BMFace *efa,
const int cd_loop_uv_offset)
{
+ BLI_assert(cd_loop_uv_offset >= 0);
const ToolSettings *ts = scene->toolsettings;
if (ts->uv_flag & UV_SYNC_SELECTION) {
- BM_face_select_set(em->bm, efa, false);
+ BM_face_select_set(bm, efa, false);
}
else {
BMLoop *l;
@@ -407,11 +406,11 @@ void uvedit_edge_select_set_with_sticky(const Scene *scene,
BMLoop *l,
const bool select,
const bool do_history,
- const uint cd_loop_uv_offset)
+ const int cd_loop_uv_offset)
{
const ToolSettings *ts = scene->toolsettings;
if (ts->uv_flag & UV_SYNC_SELECTION) {
- uvedit_edge_select_set(scene, em, l, select, do_history, cd_loop_uv_offset);
+ uvedit_edge_select_set(scene, em->bm, l, select, do_history, cd_loop_uv_offset);
return;
}
@@ -419,7 +418,7 @@ void uvedit_edge_select_set_with_sticky(const Scene *scene,
switch (sticky) {
case SI_STICKY_DISABLE: {
if (uvedit_face_visible_test(scene, l->f)) {
- uvedit_edge_select_set(scene, em, l, select, do_history, cd_loop_uv_offset);
+ uvedit_edge_select_set(scene, em->bm, l, select, do_history, cd_loop_uv_offset);
}
break;
}
@@ -501,7 +500,7 @@ void uvedit_edge_select_set_noflush(const Scene *scene,
}
void uvedit_edge_select_set(const Scene *scene,
- BMEditMesh *em,
+ BMesh *bm,
BMLoop *l,
const bool select,
const bool do_history,
@@ -509,36 +508,33 @@ void uvedit_edge_select_set(const Scene *scene,
{
if (select) {
- uvedit_edge_select_enable(scene, em, l, do_history, cd_loop_uv_offset);
+ uvedit_edge_select_enable(scene, bm, l, do_history, cd_loop_uv_offset);
}
else {
- uvedit_edge_select_disable(scene, em, l, cd_loop_uv_offset);
+ uvedit_edge_select_disable(scene, bm, l, cd_loop_uv_offset);
}
}
-void uvedit_edge_select_enable(const Scene *scene,
- BMEditMesh *em,
- BMLoop *l,
- const bool do_history,
- const int cd_loop_uv_offset)
+void uvedit_edge_select_enable(
+ const Scene *scene, BMesh *bm, BMLoop *l, const bool do_history, const int cd_loop_uv_offset)
{
const ToolSettings *ts = scene->toolsettings;
if (ts->uv_flag & UV_SYNC_SELECTION) {
if (ts->selectmode & SCE_SELECT_FACE) {
- BM_face_select_set(em->bm, l->f, true);
+ BM_face_select_set(bm, l->f, true);
}
else if (ts->selectmode & SCE_SELECT_EDGE) {
- BM_edge_select_set(em->bm, l->e, true);
+ BM_edge_select_set(bm, l->e, true);
}
else {
- BM_vert_select_set(em->bm, l->e->v1, true);
- BM_vert_select_set(em->bm, l->e->v2, true);
+ BM_vert_select_set(bm, l->e->v1, true);
+ BM_vert_select_set(bm, l->e->v2, true);
}
if (do_history) {
- BM_select_history_store(em->bm, (BMElem *)l->e);
+ BM_select_history_store(bm, (BMElem *)l->e);
}
}
else {
@@ -552,7 +548,7 @@ void uvedit_edge_select_enable(const Scene *scene,
}
void uvedit_edge_select_disable(const Scene *scene,
- BMEditMesh *em,
+ BMesh *bm,
BMLoop *l,
const int cd_loop_uv_offset)
@@ -561,14 +557,14 @@ void uvedit_edge_select_disable(const Scene *scene,
if (ts->uv_flag & UV_SYNC_SELECTION) {
if (ts->selectmode & SCE_SELECT_FACE) {
- BM_face_select_set(em->bm, l->f, false);
+ BM_face_select_set(bm, l->f, false);
}
else if (ts->selectmode & SCE_SELECT_EDGE) {
- BM_edge_select_set(em->bm, l->e, false);
+ BM_edge_select_set(bm, l->e, false);
}
else {
- BM_vert_select_set(em->bm, l->e->v1, false);
- BM_vert_select_set(em->bm, l->e->v2, false);
+ BM_vert_select_set(bm, l->e->v1, false);
+ BM_vert_select_set(bm, l->e->v2, false);
}
}
else {
@@ -629,11 +625,11 @@ void uvedit_uv_select_set_with_sticky(const Scene *scene,
BMLoop *l,
const bool select,
const bool do_history,
- const uint cd_loop_uv_offset)
+ const int cd_loop_uv_offset)
{
const ToolSettings *ts = scene->toolsettings;
if (ts->uv_flag & UV_SYNC_SELECTION) {
- uvedit_uv_select_set(scene, em, l, select, do_history, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em->bm, l, select, do_history, cd_loop_uv_offset);
return;
}
@@ -641,7 +637,7 @@ void uvedit_uv_select_set_with_sticky(const Scene *scene,
switch (sticky) {
case SI_STICKY_DISABLE: {
if (uvedit_face_visible_test(scene, l->f)) {
- uvedit_uv_select_set(scene, em, l, select, do_history, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em->bm, l, select, do_history, cd_loop_uv_offset);
}
break;
}
@@ -695,7 +691,8 @@ void uvedit_uv_select_shared_vert(const Scene *scene,
}
if (do_select) {
- uvedit_uv_select_set(scene, em, l_radial_iter, select, do_history, cd_loop_uv_offset);
+ uvedit_uv_select_set(
+ scene, em->bm, l_radial_iter, select, do_history, cd_loop_uv_offset);
}
}
}
@@ -704,25 +701,22 @@ void uvedit_uv_select_shared_vert(const Scene *scene,
}
void uvedit_uv_select_set(const Scene *scene,
- BMEditMesh *em,
+ BMesh *bm,
BMLoop *l,
const bool select,
const bool do_history,
const int cd_loop_uv_offset)
{
if (select) {
- uvedit_uv_select_enable(scene, em, l, do_history, cd_loop_uv_offset);
+ uvedit_uv_select_enable(scene, bm, l, do_history, cd_loop_uv_offset);
}
else {
- uvedit_uv_select_disable(scene, em, l, cd_loop_uv_offset);
+ uvedit_uv_select_disable(scene, bm, l, cd_loop_uv_offset);
}
}
-void uvedit_uv_select_enable(const Scene *scene,
- BMEditMesh *em,
- BMLoop *l,
- const bool do_history,
- const int cd_loop_uv_offset)
+void uvedit_uv_select_enable(
+ const Scene *scene, BMesh *bm, BMLoop *l, const bool do_history, const int cd_loop_uv_offset)
{
const ToolSettings *ts = scene->toolsettings;
@@ -732,14 +726,14 @@ void uvedit_uv_select_enable(const Scene *scene,
if (ts->uv_flag & UV_SYNC_SELECTION) {
if (ts->selectmode & SCE_SELECT_FACE) {
- BM_face_select_set(em->bm, l->f, true);
+ BM_face_select_set(bm, l->f, true);
}
else {
- BM_vert_select_set(em->bm, l->v, true);
+ BM_vert_select_set(bm, l->v, true);
}
if (do_history) {
- BM_select_history_store(em->bm, (BMElem *)l->v);
+ BM_select_history_store(bm, (BMElem *)l->v);
}
}
else {
@@ -749,7 +743,7 @@ void uvedit_uv_select_enable(const Scene *scene,
}
void uvedit_uv_select_disable(const Scene *scene,
- BMEditMesh *em,
+ BMesh *bm,
BMLoop *l,
const int cd_loop_uv_offset)
{
@@ -757,10 +751,10 @@ void uvedit_uv_select_disable(const Scene *scene,
if (ts->uv_flag & UV_SYNC_SELECTION) {
if (ts->selectmode & SCE_SELECT_FACE) {
- BM_face_select_set(em->bm, l->f, false);
+ BM_face_select_set(bm, l->f, false);
}
else {
- BM_vert_select_set(em->bm, l->v, false);
+ BM_vert_select_set(bm, l->v, false);
}
}
else {
@@ -1140,7 +1134,7 @@ BMLoop *uv_find_nearest_loop_from_vert(struct Scene *scene,
const float co[2])
{
BMEditMesh *em = BKE_editmesh_from_object(obedit);
- const uint cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
BMIter liter;
BMLoop *l;
@@ -1168,7 +1162,8 @@ BMLoop *uv_find_nearest_loop_from_edge(struct Scene *scene,
const float co[2])
{
BMEditMesh *em = BKE_editmesh_from_object(obedit);
- const uint cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+ BLI_assert(cd_loop_uv_offset >= 0);
BMIter eiter;
BMLoop *l;
@@ -1975,7 +1970,7 @@ static void uv_select_linked_multi(Scene *scene,
BM_face_select_set(em->bm, efa, value); \
} \
else { \
- uvedit_face_select_set(scene, em, efa, value, false, cd_loop_uv_offset); \
+ uvedit_face_select_set(scene, em->bm, efa, value, false, cd_loop_uv_offset); \
} \
(void)0
@@ -2053,7 +2048,7 @@ static int uv_select_more_less(bContext *C, const bool select)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
const bool is_uv_face_selectmode = (ts->uv_selectmode == UV_SELECT_FACE);
@@ -2408,7 +2403,7 @@ static int uv_select_all_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
uv_select_all_perform_multi(scene, objects, objects_len, action);
@@ -2670,10 +2665,11 @@ static bool uv_mouse_select_multi(bContext *C,
}
static bool uv_mouse_select(bContext *C, const float co[2], const struct SelectPick_Params *params)
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
bool changed = uv_mouse_select_multi(C, objects, objects_len, co, params);
MEM_freeN(objects);
return changed;
@@ -2822,10 +2818,11 @@ static int uv_mouse_select_loop_generic(bContext *C,
const bool extend,
enum eUVLoopGenericType loop_type)
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
int ret = uv_mouse_select_loop_generic_multi(C, objects, objects_len, co, extend, loop_type);
MEM_freeN(objects);
return ret;
@@ -2982,7 +2979,7 @@ static int uv_select_linked_internal(bContext *C, wmOperator *op, const wmEvent
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
if (pick) {
float co[2];
@@ -3140,7 +3137,7 @@ static int uv_select_split_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
@@ -3247,7 +3244,7 @@ static void uv_select_flush_from_tag_sticky_loc_internal(const Scene *scene,
UvMapVert *start_vlist = NULL, *vlist_iter;
BMFace *efa_vlist;
- uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em->bm, l, select, false, cd_loop_uv_offset);
vlist_iter = BM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
@@ -3265,7 +3262,6 @@ static void uv_select_flush_from_tag_sticky_loc_internal(const Scene *scene,
vlist_iter = start_vlist;
while (vlist_iter) {
-
if (vlist_iter != start_vlist && vlist_iter->separate) {
break;
}
@@ -3278,7 +3274,7 @@ static void uv_select_flush_from_tag_sticky_loc_internal(const Scene *scene,
l_other = BM_iter_at_index(
em->bm, BM_LOOPS_OF_FACE, efa_vlist, vlist_iter->loop_of_poly_index);
- uvedit_uv_select_set(scene, em, l_other, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em->bm, l_other, select, false, cd_loop_uv_offset);
}
vlist_iter = vlist_iter->next;
}
@@ -3345,7 +3341,7 @@ static void uv_select_flush_from_tag_face(const Scene *scene, Object *obedit, co
else { /* SI_STICKY_DISABLE or ts->uv_flag & UV_SYNC_SELECTION */
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
- uvedit_face_select_set(scene, em, efa, select, false, cd_loop_uv_offset);
+ uvedit_face_select_set(scene, em->bm, efa, select, false, cd_loop_uv_offset);
}
}
}
@@ -3394,7 +3390,7 @@ static void uv_select_flush_from_tag_loop(const Scene *scene, Object *obedit, co
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
- uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em->bm, l, select, false, cd_loop_uv_offset);
}
}
}
@@ -3423,7 +3419,7 @@ static void uv_select_flush_from_tag_loop(const Scene *scene, Object *obedit, co
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (BM_elem_flag_test(l, BM_ELEM_TAG)) {
- uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em->bm, l, select, false, cd_loop_uv_offset);
}
}
}
@@ -3544,7 +3540,7 @@ static int uv_box_select_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
if (use_pre_deselect) {
uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
@@ -3644,14 +3640,14 @@ static int uv_box_select_exec(bContext *C, wmOperator *op)
if (!pinned || (ts->uv_flag & UV_SYNC_SELECTION)) {
/* UV_SYNC_SELECTION - can't do pinned selection */
if (BLI_rctf_isect_pt_v(&rectf, luv->uv)) {
- uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em->bm, l, select, false, cd_loop_uv_offset);
BM_elem_flag_enable(l->v, BM_ELEM_TAG);
has_selected = true;
}
}
else if (pinned) {
if ((luv->flag & MLOOPUV_PINNED) && BLI_rctf_isect_pt_v(&rectf, luv->uv)) {
- uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em->bm, l, select, false, cd_loop_uv_offset);
BM_elem_flag_enable(l->v, BM_ELEM_TAG);
}
}
@@ -3718,9 +3714,9 @@ void UV_OT_select_box(wmOperatorType *ot)
/** \name Circle Select Operator
* \{ */
-static int uv_circle_select_is_point_inside(const float uv[2],
- const float offset[2],
- const float ellipse[2])
+static bool uv_circle_select_is_point_inside(const float uv[2],
+ const float offset[2],
+ const float ellipse[2])
{
/* normalized ellipse: ell[0] = scaleX, ell[1] = scaleY */
const float co[2] = {
@@ -3730,10 +3726,10 @@ static int uv_circle_select_is_point_inside(const float uv[2],
return len_squared_v2(co) < 1.0f;
}
-static int uv_circle_select_is_edge_inside(const float uv_a[2],
- const float uv_b[2],
- const float offset[2],
- const float ellipse[2])
+static bool uv_circle_select_is_edge_inside(const float uv_a[2],
+ const float uv_b[2],
+ const float offset[2],
+ const float ellipse[2])
{
/* normalized ellipse: ell[0] = scaleX, ell[1] = scaleY */
const float co_a[2] = {
@@ -3791,7 +3787,7 @@ static int uv_circle_select_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
const eSelectOp sel_op = ED_select_op_modal(RNA_enum_get(op->ptr, "mode"),
WM_gesture_is_modal_first(op->customdata));
@@ -3864,7 +3860,7 @@ static int uv_circle_select_exec(bContext *C, wmOperator *op)
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (uv_circle_select_is_point_inside(luv->uv, offset, ellipse)) {
changed = true;
- uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em->bm, l, select, false, cd_loop_uv_offset);
BM_elem_flag_enable(l->v, BM_ELEM_TAG);
has_selected = true;
}
@@ -3997,7 +3993,7 @@ static bool do_lasso_select_mesh_uv(bContext *C,
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
if (use_pre_deselect) {
uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
@@ -4094,7 +4090,7 @@ static bool do_lasso_select_mesh_uv(bContext *C,
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (do_lasso_select_mesh_uv_is_point_inside(
region, &rect, mcoords, mcoords_len, luv->uv)) {
- uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em->bm, l, select, false, cd_loop_uv_offset);
changed = true;
BM_elem_flag_enable(l->v, BM_ELEM_TAG);
has_selected = true;
@@ -4196,7 +4192,7 @@ static int uv_select_pinned_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
@@ -4214,7 +4210,7 @@ static int uv_select_pinned_exec(bContext *C, wmOperator *op)
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (luv->flag & MLOOPUV_PINNED) {
- uvedit_uv_select_enable(scene, em, l, false, cd_loop_uv_offset);
+ uvedit_uv_select_enable(scene, em->bm, l, false, cd_loop_uv_offset);
changed = true;
}
}
@@ -4331,7 +4327,7 @@ static int uv_select_overlap(bContext *C, const bool extend)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
/* Calculate maximum number of tree nodes and prepare initial selection. */
uint uv_tri_len = 0;
@@ -4467,8 +4463,8 @@ static int uv_select_overlap(bContext *C, const bool extend)
/* Main tri-tri overlap test. */
const float endpoint_bias = -1e-4f;
if (overlap_tri_tri_uv_test(o_a->tri, o_b->tri, endpoint_bias)) {
- uvedit_face_select_enable(scene, em_a, face_a, false, cd_loop_uv_offset_a);
- uvedit_face_select_enable(scene, em_b, face_b, false, cd_loop_uv_offset_b);
+ uvedit_face_select_enable(scene, em_a->bm, face_a, false, cd_loop_uv_offset_a);
+ uvedit_face_select_enable(scene, em_b->bm, face_b, false, cd_loop_uv_offset_b);
}
}
@@ -4679,7 +4675,7 @@ static int uv_select_similar_vert_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
int max_verts_selected_all = 0;
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
@@ -4764,7 +4760,7 @@ static int uv_select_similar_vert_exec(bContext *C, wmOperator *op)
const float needle = get_uv_vert_needle(type, l->v, ob_m3, luv, cd_loop_uv_offset);
bool select = ED_select_similar_compare_float_tree(tree_1d, needle, threshold, compare);
if (select) {
- uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(scene, em->bm, l, select, false, cd_loop_uv_offset);
changed = true;
}
}
@@ -4792,7 +4788,7 @@ static int uv_select_similar_edge_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
int max_edges_selected_all = 0;
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
@@ -4883,7 +4879,7 @@ static int uv_select_similar_edge_exec(bContext *C, wmOperator *op)
float needle = get_uv_edge_needle(type, l->e, ob_m3, luv_a, luv_b, cd_loop_uv_offset);
bool select = ED_select_similar_compare_float_tree(tree_1d, needle, threshold, compare);
if (select) {
- uvedit_edge_select_set(scene, em, l, select, false, cd_loop_uv_offset);
+ uvedit_edge_select_set(scene, em->bm, l, select, false, cd_loop_uv_offset);
changed = true;
}
}
@@ -4911,7 +4907,7 @@ static int uv_select_similar_face_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
int max_faces_selected_all = 0;
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
@@ -4983,7 +4979,7 @@ static int uv_select_similar_face_exec(bContext *C, wmOperator *op)
bool select = ED_select_similar_compare_float_tree(tree_1d, needle, threshold, compare);
if (select) {
- uvedit_face_select_set(scene, em, face, select, do_history, cd_loop_uv_offset);
+ uvedit_face_select_set(scene, em->bm, face, select, do_history, cd_loop_uv_offset);
changed = true;
}
}
@@ -5016,7 +5012,7 @@ static int uv_select_similar_island_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
ListBase *island_list_ptr = MEM_callocN(sizeof(*island_list_ptr) * objects_len, __func__);
int island_list_len = 0;
@@ -5103,7 +5099,7 @@ static int uv_select_similar_island_exec(bContext *C, wmOperator *op)
bool do_history = false;
for (int j = 0; j < island->faces_len; j++) {
uvedit_face_select_set(
- scene, em, island->faces[j], select, do_history, island->cd_loop_uv_offset);
+ scene, em->bm, island->faces[j], select, do_history, island->cd_loop_uv_offset);
}
changed = true;
}
@@ -5390,7 +5386,7 @@ static void uv_isolate_selected_islands(const Scene *scene,
BLI_assert((scene->toolsettings->uv_flag & UV_SYNC_SELECTION) == 0);
BMFace *efa;
BMIter iter, liter;
- UvElementMap *elementmap = BM_uv_element_map_create(em->bm, scene, false, false, true);
+ UvElementMap *elementmap = BM_uv_element_map_create(em->bm, scene, false, false, true, true);
if (elementmap == NULL) {
return;
}
@@ -5487,7 +5483,7 @@ void ED_uvedit_selectmode_clean(const Scene *scene, Object *obedit)
if (uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
BM_elem_flag_enable(efa, BM_ELEM_TAG);
}
- uvedit_face_select_set(scene, em, efa, false, false, cd_loop_uv_offset);
+ uvedit_face_select_set(scene, em->bm, efa, false, false, cd_loop_uv_offset);
}
}
uv_select_flush_from_tag_face(scene, obedit, true);
@@ -5509,7 +5505,7 @@ void ED_uvedit_selectmode_clean_multi(bContext *C)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
+ scene, view_layer, ((View3D *)NULL), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index 4a2ea5c3aa6..05b98ab9627 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -916,7 +916,7 @@ static void stitch_propagate_uv_final_position(Scene *scene,
if (final) {
copy_v2_v2(luv->uv, final_position[index].uv);
- uvedit_uv_select_enable(scene, state->em, l, false, cd_loop_uv_offset);
+ uvedit_uv_select_enable(scene, state->em->bm, l, false, cd_loop_uv_offset);
}
else {
int face_preview_pos =
@@ -1664,7 +1664,7 @@ static void stitch_calculate_edge_normal(BMEditMesh *em, UvEdge *edge, float *no
static void stitch_draw_vbo(GPUVertBuf *vbo, GPUPrimType prim_type, const float col[4])
{
GPUBatch *batch = GPU_batch_create_ex(prim_type, vbo, NULL, GPU_BATCH_OWNS_VBO);
- GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_UNIFORM_COLOR);
+ GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_UNIFORM_COLOR);
GPU_batch_uniform_4fv(batch, "color", col);
GPU_batch_draw(batch);
GPU_batch_discard(batch);
@@ -1855,7 +1855,7 @@ static StitchState *stitch_init(bContext *C,
* for stitch this isn't useful behavior, see T86924. */
const int selectmode_orig = scene->toolsettings->selectmode;
scene->toolsettings->selectmode = SCE_SELECT_VERTEX;
- state->element_map = BM_uv_element_map_create(state->em->bm, scene, false, true, true);
+ state->element_map = BM_uv_element_map_create(state->em->bm, scene, false, true, true, true);
scene->toolsettings->selectmode = selectmode_orig;
if (!state->element_map) {
@@ -2215,7 +2215,7 @@ static int stitch_init_all(bContext *C, wmOperator *op)
View3D *v3d = CTX_wm_view3d(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, v3d, &objects_len);
+ scene, view_layer, v3d, &objects_len);
if (objects_len == 0) {
MEM_freeN(objects);
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 2c7ad012dd2..e66629f8fb0 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -798,7 +798,7 @@ static bool minimize_stretch_init(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
if (!uvedit_have_selection_multi(scene, objects, objects_len, &options)) {
MEM_freeN(objects);
@@ -1116,7 +1116,7 @@ static int pack_islands_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
/* Early exit in case no UVs are selected. */
if (!uvedit_have_selection_multi(scene, objects, objects_len, &options)) {
@@ -1208,7 +1208,7 @@ static int average_islands_scale_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
if (!uvedit_have_selection_multi(scene, objects, objects_len, &options)) {
MEM_freeN(objects);
@@ -1714,10 +1714,12 @@ static void uv_map_clip_correct_properties(wmOperatorType *ot)
* such as "Unwrap" & "Smart UV Projections" will need to handle aspect correction themselves.
* For now keep using a single aspect for all faces in this case.
*/
-static void uv_map_clip_correct_multi(Object **objects,
- uint objects_len,
- wmOperator *op,
- bool per_face_aspect)
+static void uv_map_clip_correct(const Scene *scene,
+ Object **objects,
+ uint objects_len,
+ wmOperator *op,
+ bool per_face_aspect,
+ bool only_selected_uvs)
{
BMFace *efa;
BMLoop *l;
@@ -1754,6 +1756,10 @@ static void uv_map_clip_correct_multi(Object **objects,
continue;
}
+ if (only_selected_uvs && !uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ continue;
+ }
+
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
minmax_v2v2_v2(min, max, luv->uv);
@@ -1767,6 +1773,10 @@ static void uv_map_clip_correct_multi(Object **objects,
continue;
}
+ if (only_selected_uvs && !uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ continue;
+ }
+
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
clamp_v2(luv->uv, 0.0f, 1.0f);
@@ -1803,6 +1813,10 @@ static void uv_map_clip_correct_multi(Object **objects,
continue;
}
+ if (only_selected_uvs && !uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ continue;
+ }
+
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
@@ -1814,18 +1828,13 @@ static void uv_map_clip_correct_multi(Object **objects,
}
}
-static void uv_map_clip_correct(Object *ob, wmOperator *op)
-{
- uv_map_clip_correct_multi(&ob, 1, op, true);
-}
-
/** \} */
/* -------------------------------------------------------------------- */
/** \name UV Unwrap Operator
* \{ */
-/* Assumes UV Map exists, doesn't run update funcs. */
+/* Assumes UV Map exists, doesn't run update functions. */
static void uvedit_unwrap(const Scene *scene,
Object *obedit,
const UnwrapOptions *options,
@@ -1911,7 +1920,7 @@ static int unwrap_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, CTX_wm_view3d(C), &objects_len);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len);
UnwrapOptions options = {
.topology_from_uvs = false,
@@ -2245,6 +2254,12 @@ static int smart_project_exec(bContext *C, wmOperator *op)
/* May be NULL. */
View3D *v3d = CTX_wm_view3d(C);
+ bool only_selected_uvs = false;
+ if (CTX_wm_space_image(C)) {
+ /* Inside the UV Editor, only project selected UVs. */
+ only_selected_uvs = true;
+ }
+
const float project_angle_limit = RNA_float_get(op->ptr, "angle_limit");
const float island_margin = RNA_float_get(op->ptr, "island_margin");
const float area_weight = RNA_float_get(op->ptr, "area_weight");
@@ -2257,7 +2272,7 @@ static int smart_project_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, v3d, &objects_len);
+ scene, view_layer, v3d, &objects_len);
Object **objects_changed = MEM_mallocN(sizeof(*objects_changed) * objects_len, __func__);
uint object_changed_len = 0;
@@ -2275,7 +2290,8 @@ static int smart_project_exec(bContext *C, wmOperator *op)
continue;
}
- const uint cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+ BLI_assert(cd_loop_uv_offset >= 0);
ThickFace *thick_faces = MEM_mallocN(sizeof(*thick_faces) * em->bm->totface, __func__);
uint thick_faces_len = 0;
@@ -2283,6 +2299,14 @@ static int smart_project_exec(bContext *C, wmOperator *op)
if (!BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
continue;
}
+
+ if (only_selected_uvs) {
+ if (!uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ uvedit_face_select_disable(scene, em->bm, efa, cd_loop_uv_offset);
+ continue;
+ }
+ }
+
thick_faces[thick_faces_len].area = BM_face_calc_area(efa);
thick_faces[thick_faces_len].efa = efa;
thick_faces_len++;
@@ -2397,6 +2421,7 @@ static int smart_project_exec(bContext *C, wmOperator *op)
.rotate = true,
/* We could make this optional. */
.rotate_align_axis = 1,
+ .only_selected_uvs = true,
.only_selected_faces = true,
.correct_aspect = correct_aspect,
.use_seams = true,
@@ -2404,7 +2429,8 @@ static int smart_project_exec(bContext *C, wmOperator *op)
/* #ED_uvedit_pack_islands_multi only supports `per_face_aspect = false`. */
const bool per_face_aspect = false;
- uv_map_clip_correct_multi(objects_changed, object_changed_len, op, per_face_aspect);
+ uv_map_clip_correct(
+ scene, objects_changed, object_changed_len, op, per_face_aspect, only_selected_uvs);
}
MEM_freeN(objects_changed);
@@ -2511,7 +2537,7 @@ static int uv_from_view_exec(bContext *C, wmOperator *op)
/* NOTE: objects that aren't touched are set to NULL (to skip clipping). */
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, v3d, &objects_len);
+ scene, view_layer, v3d, &objects_len);
if (use_orthographic) {
/* Calculate average object position. */
@@ -2606,7 +2632,9 @@ static int uv_from_view_exec(bContext *C, wmOperator *op)
}
if (changed_multi) {
- uv_map_clip_correct_multi(objects, objects_len, op, true);
+ const bool per_face_aspect = true;
+ const bool only_selected_uvs = false;
+ uv_map_clip_correct(scene, objects, objects_len, op, per_face_aspect, only_selected_uvs);
}
MEM_freeN(objects);
@@ -2660,12 +2688,13 @@ void UV_OT_project_from_view(wmOperatorType *ot)
static int reset_exec(bContext *C, wmOperator *UNUSED(op))
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
View3D *v3d = CTX_wm_view3d(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, v3d, &objects_len);
+ scene, view_layer, v3d, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
Mesh *me = (Mesh *)obedit->data;
@@ -2766,10 +2795,16 @@ static int sphere_project_exec(bContext *C, wmOperator *op)
const Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
+ bool only_selected_uvs = false;
+ if (CTX_wm_space_image(C)) {
+ /* Inside the UV Editor, only project selected UVs. */
+ only_selected_uvs = true;
+ }
+
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, v3d, &objects_len);
+ scene, view_layer, v3d, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
@@ -2798,6 +2833,13 @@ static int sphere_project_exec(bContext *C, wmOperator *op)
continue;
}
+ if (only_selected_uvs) {
+ if (!uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ uvedit_face_select_disable(scene, em->bm, efa, cd_loop_uv_offset);
+ continue;
+ }
+ }
+
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
@@ -2807,7 +2849,8 @@ static int sphere_project_exec(bContext *C, wmOperator *op)
uv_map_mirror(em, efa);
}
- uv_map_clip_correct(obedit, op);
+ const bool per_face_aspect = true;
+ uv_map_clip_correct(scene, &obedit, 1, op, per_face_aspect, only_selected_uvs);
DEG_id_tag_update(obedit->data, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
@@ -2864,10 +2907,16 @@ static int cylinder_project_exec(bContext *C, wmOperator *op)
const Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
+ bool only_selected_uvs = false;
+ if (CTX_wm_space_image(C)) {
+ /* Inside the UV Editor, only project selected UVs. */
+ only_selected_uvs = true;
+ }
+
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, v3d, &objects_len);
+ scene, view_layer, v3d, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
@@ -2896,16 +2945,21 @@ static int cylinder_project_exec(bContext *C, wmOperator *op)
continue;
}
+ if (only_selected_uvs && !uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ uvedit_face_select_disable(scene, em->bm, efa, cd_loop_uv_offset);
+ continue;
+ }
+
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
uv_cylinder_project(luv->uv, l->v->co, center, rotmat);
}
uv_map_mirror(em, efa);
}
- uv_map_clip_correct(obedit, op);
+ const bool per_face_aspect = true;
+ uv_map_clip_correct(scene, &obedit, 1, op, per_face_aspect, only_selected_uvs);
DEG_id_tag_update(obedit->data, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
@@ -2939,9 +2993,11 @@ void UV_OT_cylinder_project(wmOperatorType *ot)
/** \name Cube UV Project Operator
* \{ */
-static void uvedit_unwrap_cube_project(BMesh *bm,
+static void uvedit_unwrap_cube_project(const Scene *scene,
+ BMesh *bm,
float cube_size,
- bool use_select,
+ const bool use_select,
+ const bool only_selected_uvs,
const float center[3])
{
BMFace *efa;
@@ -2973,6 +3029,10 @@ static void uvedit_unwrap_cube_project(BMesh *bm,
if (use_select && !BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
continue;
}
+ if (only_selected_uvs && !uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ uvedit_face_select_disable(scene, bm, efa, cd_loop_uv_offset);
+ continue;
+ }
axis_dominant_v3(&cox, &coy, efa->no);
@@ -2989,13 +3049,19 @@ static int cube_project_exec(bContext *C, wmOperator *op)
const Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
+ bool only_selected_uvs = false;
+ if (CTX_wm_space_image(C)) {
+ /* Inside the UV Editor, only cube project selected UVs. */
+ only_selected_uvs = true;
+ }
+
PropertyRNA *prop_cube_size = RNA_struct_find_property(op->ptr, "cube_size");
const float cube_size_init = RNA_property_float_get(op->ptr, prop_cube_size);
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
- view_layer, v3d, &objects_len);
+ scene, view_layer, v3d, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
@@ -3031,9 +3097,10 @@ static int cube_project_exec(bContext *C, wmOperator *op)
}
}
- uvedit_unwrap_cube_project(em->bm, cube_size, true, center);
+ uvedit_unwrap_cube_project(scene, em->bm, cube_size, true, only_selected_uvs, center);
- uv_map_clip_correct(obedit, op);
+ const bool per_face_aspect = true;
+ uv_map_clip_correct(scene, &obedit, 1, op, per_face_aspect, only_selected_uvs);
DEG_id_tag_update(obedit->data, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
@@ -3100,7 +3167,7 @@ void ED_uvedit_add_simple_uvs(Main *bmain, const Scene *scene, Object *ob)
/* select all uv loops first - pack parameters needs this to make sure charts are registered */
ED_uvedit_select_all(bm);
/* A cube size of 2.0 maps [-1..1] vertex coords to [0.0..1.0] in UV coords. */
- uvedit_unwrap_cube_project(bm, 2.0, false, NULL);
+ uvedit_unwrap_cube_project(scene, bm, 2.0, false, false, NULL);
/* Set the margin really quickly before the packing operation. */
scene->toolsettings->uvcalc_margin = 0.001f;
uvedit_pack_islands(scene, ob, bm);