diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_select_pick.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_select_pick.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c index ffd4cd6efbc..1880a0cfbdf 100644 --- a/source/blender/gpu/intern/gpu_select_pick.c +++ b/source/blender/gpu/intern/gpu_select_pick.c @@ -476,12 +476,12 @@ static void gpu_select_load_id_pass_nearest(const DepthBufCache *rect_prev, } } -bool gpu_select_pick_load_id(uint id) +bool gpu_select_pick_load_id(uint id, bool end) { GPUPickState *ps = &g_pick_state; if (ps->gl.is_init) { - if (id == ps->gl.prev_id) { + if (id == ps->gl.prev_id && !end) { /* No need to read if we are still drawing for the same id since * all these depths will be merged / deduplicated in the end. */ return true; @@ -543,7 +543,7 @@ uint gpu_select_pick_end(void) if (ps->is_cached == false) { if (ps->gl.is_init) { /* force finishing last pass */ - gpu_select_pick_load_id(ps->gl.prev_id); + gpu_select_pick_load_id(ps->gl.prev_id, true); } gpuPopAttr(); glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |