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Diffstat (limited to 'source/blender/include/BSE_headerbuttons.h')
-rw-r--r--source/blender/include/BSE_headerbuttons.h84
1 files changed, 84 insertions, 0 deletions
diff --git a/source/blender/include/BSE_headerbuttons.h b/source/blender/include/BSE_headerbuttons.h
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+++ b/source/blender/include/BSE_headerbuttons.h
@@ -0,0 +1,84 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef BSE_HEADERBUTTONS_H
+#define BSE_HEADERBUTTONS_H
+
+struct uiBlock;
+struct ID;
+
+void free_matcopybuf(void);
+void clear_matcopybuf(void);
+void write_videoscape_fs(void);
+void write_vrml_fs(void);
+void write_dxf_fs(void);
+void do_global_buttons(unsigned short event);
+void do_global_buttons2(short event);
+int buttons_do_unpack(void);
+struct Scene *copy_scene(struct Scene *sce, int level);
+void do_info_buttons(unsigned short event);
+
+int start_progress_bar();
+void end_progress_bar();
+int progress_bar(float done, char *busy_info);
+
+void update_for_newframe(void);
+
+void info_buttons(void);
+void do_seq_buttons(short event);
+void seq_buttons(void);
+void do_view3d_buttons(short event);
+void sound_buttons(void);
+void do_action_buttons(unsigned short event);
+void do_ipo_buttons(short event);
+void do_buts_buttons(short event);
+void do_oops_buttons(short event);
+void do_sound_buttons(unsigned short event);
+void do_layer_buttons(short event);
+void do_nla_buttons(unsigned short event);
+
+void nla_buttons(void);
+void action_buttons(void);
+void buts_buttons(void);
+void file_buttons(void);
+void image_buttons(void);
+void imasel_buttons(void);
+void ipo_buttons(void);
+void oops_buttons(void);
+void text_buttons(void);
+void view3d_buttons(void);
+
+void buttons_active_id(struct ID **id, struct ID **idfrom);
+
+void do_headerbuttons(short event);
+
+#endif /* BSE_HEADERBUTTONS_H */