diff options
Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_input_mesh_vertex_neighbors.cc')
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_input_mesh_vertex_neighbors.cc | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_vertex_neighbors.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_vertex_neighbors.cc new file mode 100644 index 00000000000..05140c92205 --- /dev/null +++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_vertex_neighbors.cc @@ -0,0 +1,155 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#include "DNA_mesh_types.h" +#include "DNA_meshdata_types.h" + +#include "BKE_mesh.h" + +#include "node_geometry_util.hh" + +namespace blender::nodes::node_geo_input_mesh_vertex_neighbors_cc { + +static void node_declare(NodeDeclarationBuilder &b) +{ + b.add_output<decl::Int>(N_("Vertex Count")) + .field_source() + .description(N_("Vertex count and edge count are equal")); + b.add_output<decl::Int>(N_("Face Count")) + .field_source() + .description(N_("Number of faces that contain the vertex")); +} + +static VArray<int> construct_vertex_count_gvarray(const MeshComponent &component, + const AttributeDomain domain) +{ + const Mesh *mesh = component.get_for_read(); + if (mesh == nullptr) { + return {}; + } + + if (domain == ATTR_DOMAIN_POINT) { + Array<int> vertices(mesh->totvert, 0); + for (const int i : IndexRange(mesh->totedge)) { + vertices[mesh->medge[i].v1]++; + vertices[mesh->medge[i].v2]++; + } + return VArray<int>::ForContainer(std::move(vertices)); + } + return {}; +} + +class VertexCountFieldInput final : public GeometryFieldInput { + public: + VertexCountFieldInput() : GeometryFieldInput(CPPType::get<int>(), "Vertex Count Field") + { + category_ = Category::Generated; + } + + GVArray get_varray_for_context(const GeometryComponent &component, + const AttributeDomain domain, + IndexMask UNUSED(mask)) const final + { + if (component.type() == GEO_COMPONENT_TYPE_MESH) { + const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component); + return construct_vertex_count_gvarray(mesh_component, domain); + } + return {}; + } + + uint64_t hash() const override + { + /* Some random constant hash. */ + return 23574528465; + } + + bool is_equal_to(const fn::FieldNode &other) const override + { + return dynamic_cast<const VertexCountFieldInput *>(&other) != nullptr; + } +}; + +static VArray<int> construct_face_count_gvarray(const MeshComponent &component, + const AttributeDomain domain) +{ + const Mesh *mesh = component.get_for_read(); + if (mesh == nullptr) { + return {}; + } + + if (domain == ATTR_DOMAIN_POINT) { + Array<int> vertices(mesh->totvert, 0); + for (const int i : IndexRange(mesh->totloop)) { + int vertex = mesh->mloop[i].v; + vertices[vertex]++; + } + return VArray<int>::ForContainer(std::move(vertices)); + } + return {}; +} + +class VertexFaceCountFieldInput final : public GeometryFieldInput { + public: + VertexFaceCountFieldInput() : GeometryFieldInput(CPPType::get<int>(), "Vertex Face Count Field") + { + category_ = Category::Generated; + } + + GVArray get_varray_for_context(const GeometryComponent &component, + const AttributeDomain domain, + IndexMask UNUSED(mask)) const final + { + if (component.type() == GEO_COMPONENT_TYPE_MESH) { + const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component); + return construct_face_count_gvarray(mesh_component, domain); + } + return {}; + } + + uint64_t hash() const override + { + /* Some random constant hash. */ + return 3462374322; + } + + bool is_equal_to(const fn::FieldNode &other) const override + { + return dynamic_cast<const VertexFaceCountFieldInput *>(&other) != nullptr; + } +}; + +static void node_geo_exec(GeoNodeExecParams params) +{ + Field<int> vertex_field{std::make_shared<VertexCountFieldInput>()}; + Field<int> face_field{std::make_shared<VertexFaceCountFieldInput>()}; + + params.set_output("Vertex Count", std::move(vertex_field)); + params.set_output("Face Count", std::move(face_field)); +} + +} // namespace blender::nodes::node_geo_input_mesh_vertex_neighbors_cc + +void register_node_type_geo_input_mesh_vertex_neighbors() +{ + namespace file_ns = blender::nodes::node_geo_input_mesh_vertex_neighbors_cc; + + static bNodeType ntype; + geo_node_type_base( + &ntype, GEO_NODE_INPUT_MESH_VERTEX_NEIGHBORS, "Vertex Neighbors", NODE_CLASS_INPUT, 0); + ntype.declare = file_ns::node_declare; + ntype.geometry_node_execute = file_ns::node_geo_exec; + nodeRegisterType(&ntype); +} |