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-rw-r--r--source/blender/nodes/CMakeLists.txt105
-rw-r--r--source/blender/nodes/NOD_common.h4
-rw-r--r--source/blender/nodes/NOD_derived_node_tree.hh42
-rw-r--r--source/blender/nodes/NOD_function.h2
-rw-r--r--source/blender/nodes/NOD_geometry.h16
-rw-r--r--source/blender/nodes/NOD_geometry_exec.hh56
-rw-r--r--source/blender/nodes/NOD_geometry_nodes_eval_log.hh33
-rw-r--r--source/blender/nodes/NOD_math_functions.hh10
-rw-r--r--source/blender/nodes/NOD_node_declaration.hh77
-rw-r--r--source/blender/nodes/NOD_node_tree_ref.hh7
-rw-r--r--source/blender/nodes/NOD_socket_declarations.hh68
-rw-r--r--source/blender/nodes/NOD_socket_declarations_geometry.hh7
-rw-r--r--source/blender/nodes/NOD_socket_search_link.hh151
-rw-r--r--source/blender/nodes/NOD_static_types.h16
-rw-r--r--source/blender/nodes/NOD_type_conversions.hh82
-rw-r--r--source/blender/nodes/composite/node_composite_tree.cc14
-rw-r--r--source/blender/nodes/composite/node_composite_util.cc5
-rw-r--r--source/blender/nodes/composite/node_composite_util.hh5
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_alphaOver.cc38
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_antialiasing.cc30
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc38
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_blur.cc67
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_bokehblur.cc36
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_bokehimage.cc21
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_boxmask.cc40
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_brightness.cc13
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_channelMatte.cc70
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_chromaMatte.cc47
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorMatte.cc48
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorSpill.cc75
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorbalance.cc86
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc223
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_common.cc7
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_composite.cc12
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_cornerpin.cc46
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_crop.cc49
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc14
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_curves.cc34
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_defocus.cc73
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_denoise.cc47
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_despeckle.cc37
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_diffMatte.cc41
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_dilate.cc36
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_directionalblur.cc43
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_displace.cc33
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_distanceMatte.cc48
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.cc51
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_ellipsemask.cc38
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_exposure.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_filter.cc37
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_flip.cc30
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_gamma.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_glare.cc65
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_hueSatVal.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_huecorrect.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_idMask.cc12
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_image.cc68
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_inpaint.cc25
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_invert.cc15
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_keying.cc56
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_keyingscreen.cc51
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_lensdist.cc44
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_levels.cc11
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_lummaMatte.cc38
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_mapRange.cc46
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_mapUV.cc34
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_mapValue.cc49
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_mask.cc43
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_math.cc29
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_mixrgb.cc27
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_movieclip.cc52
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_moviedistortion.cc55
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_normal.cc31
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_normalize.cc17
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_outputFile.cc168
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_pixelate.cc16
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_planetrackdeform.cc75
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_posterize.cc25
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_premulkey.cc11
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_rgb.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_rotate.cc36
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_scale.cc45
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_setalpha.cc11
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_splitViewer.cc37
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_stabilize2d.cc51
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sunbeams.cc36
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_switch.cc34
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_switchview.cc22
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_texture.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_tonemap.cc30
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_trackpos.cc56
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_transform.cc45
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_translate.cc37
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_valToRgb.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_value.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_vecBlur.cc46
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_viewer.cc31
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_zcombine.cc46
-rw-r--r--source/blender/nodes/function/node_function_util.cc5
-rw-r--r--source/blender/nodes/function/nodes/node_fn_boolean_math.cc7
-rw-r--r--source/blender/nodes/function/nodes/node_fn_compare.cc540
-rw-r--r--source/blender/nodes/function/nodes/node_fn_float_compare.cc121
-rw-r--r--source/blender/nodes/function/nodes/node_fn_float_to_int.cc7
-rw-r--r--source/blender/nodes/function/nodes/node_fn_random_value.cc67
-rw-r--r--source/blender/nodes/geometry/CMakeLists.txt97
-rw-r--r--source/blender/nodes/geometry/node_geometry_tree.cc11
-rw-r--r--source/blender/nodes/geometry/node_geometry_util.cc37
-rw-r--r--source/blender/nodes/geometry/node_geometry_util.hh10
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_align_rotation_to_vector.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_align_rotation_to_vector.cc)30
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_clamp.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_clamp.cc)28
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_color_ramp.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_color_ramp.cc)26
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_combine_xyz.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_combine_xyz.cc)30
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_compare.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_compare.cc)42
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_convert.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_convert.cc)28
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_curve_map.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_curve_map.cc)44
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_fill.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_fill.cc)28
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_map_range.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_map_range.cc)24
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_math.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_math.cc)35
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_mix.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_mix.cc)28
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_proximity.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_proximity.cc)28
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_randomize.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_randomize.cc)94
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_sample_texture.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_sample_texture.cc)16
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_separate_xyz.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_separate_xyz.cc)30
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_transfer.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_transfer.cc)32
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_vector_math.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_math.cc)36
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_vector_rotate.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_rotate.cc)30
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_endpoints.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_curve_endpoints.cc)22
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_reverse.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_curve_reverse.cc)16
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_select_by_handle_type.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_curve_select_by_handle_type.cc)26
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_set_handles.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_curve_set_handles.cc)26
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_spline_type.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_curve_spline_type.cc)26
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_subdivide.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_curve_subdivide.cc)28
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_to_points.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_curve_to_points.cc)126
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_delete_geometry.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_delete_geometry.cc)46
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_edge_split.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_edge_split.cc)16
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_material_assign.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_material_assign.cc)16
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_mesh_to_curve.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_mesh_to_curve.cc)20
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_distribute.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_point_distribute.cc)32
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_instance.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_point_instance.cc)37
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_rotate.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_point_rotate.cc)28
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_scale.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_point_scale.cc)28
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_separate.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_point_separate.cc)32
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_translate.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc)28
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_points_to_volume.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_points_to_volume.cc)30
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_raycast.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_raycast.cc)30
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_select_by_material.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_select_by_material.cc)16
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_subdivision_surface.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_subdivision_surface.cc)26
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_volume_to_mesh.cc (renamed from source/blender/nodes/geometry/nodes/legacy/node_geo_volume_to_mesh.cc)26
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc96
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_attribute_domain_size.cc155
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_attribute_remove.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc172
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_boolean.cc26
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_bounding_box.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_collection_info.cc36
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_common.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc16
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_endpoint_selection.cc94
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_fill.cc26
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc50
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc77
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_length.cc16
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc31
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc49
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc43
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc81
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_spiral.cc16
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc44
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_reverse.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_sample.cc68
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_set_handles.cc33
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc (renamed from source/blender/nodes/geometry/nodes/node_geo_curve_parameter.cc)127
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc67
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_to_mesh.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc88
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc81
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc342
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc36
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_dual_mesh.cc847
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_edge_split.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_geometry_to_instance.cc55
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_image_texture.cc42
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_curve_handles.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_curve_tilt.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_id.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_index.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_material.cc18
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_material_index.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_neighbors.cc93
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_vertices.cc188
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_area.cc96
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_neighbors.cc158
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_mesh_island.cc101
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_mesh_vertex_neighbors.cc155
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_normal.cc59
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_position.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_radius.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_scene_time.cc50
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_shade_smooth.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_spline_cyclic.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc111
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_spline_resolution.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc40
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc130
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_instances_to_points.cc72
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_is_viewport.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc361
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_material_replace.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_material_selection.cc65
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc37
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc183
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc106
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc64
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc66
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc140
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc16
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_subdivide.cc16
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_to_curve.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc47
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_object_info.cc41
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc16
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc56
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_proximity.cc32
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_raycast.cc88
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_realize_instances.cc29
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_rotate_instances.cc36
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_scale_instances.cc36
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_separate_components.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_separate_geometry.cc29
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_curve_handles.cc54
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_curve_radius.cc28
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_curve_tilt.cc28
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_id.cc32
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_material.cc58
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_material_index.cc27
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_point_radius.cc28
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_position.cc122
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_shade_smooth.cc28
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_spline_cyclic.cc28
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_spline_resolution.cc30
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_string_join.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_string_to_curves.cc44
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc29
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_switch.cc79
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc112
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_transform.cc82
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_translate_instances.cc32
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_triangulate.cc20
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_viewer.cc81
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc53
-rw-r--r--source/blender/nodes/intern/derived_node_tree.cc18
-rw-r--r--source/blender/nodes/intern/extern_implementations.cc35
-rw-r--r--source/blender/nodes/intern/geometry_nodes_eval_log.cc79
-rw-r--r--source/blender/nodes/intern/math_functions.cc12
-rw-r--r--source/blender/nodes/intern/node_common.cc163
-rw-r--r--source/blender/nodes/intern/node_common.h10
-rw-r--r--source/blender/nodes/intern/node_declaration.cc8
-rw-r--r--source/blender/nodes/intern/node_exec.cc2
-rw-r--r--source/blender/nodes/intern/node_exec.h2
-rw-r--r--source/blender/nodes/intern/node_geometry_exec.cc19
-rw-r--r--source/blender/nodes/intern/node_socket.cc108
-rw-r--r--source/blender/nodes/intern/node_socket_declarations.cc184
-rw-r--r--source/blender/nodes/intern/node_tree_ref.cc8
-rw-r--r--source/blender/nodes/intern/node_util.c119
-rw-r--r--source/blender/nodes/intern/node_util.h67
-rw-r--r--source/blender/nodes/intern/socket_search_link.cc199
-rw-r--r--source/blender/nodes/intern/type_conversions.cc347
-rw-r--r--source/blender/nodes/shader/CMakeLists.txt166
-rw-r--r--source/blender/nodes/shader/node_shader_tree.c20
-rw-r--r--source/blender/nodes/shader/node_shader_util.cc (renamed from source/blender/nodes/shader/node_shader_util.c)46
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c9
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_clamp.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_common.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_curves.cc6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_map_range.cc397
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_math.cc25
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_mix_rgb.cc (renamed from source/blender/nodes/shader/nodes/node_shader_mixRgb.cc)4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc (renamed from source/blender/nodes/shader/nodes/node_shader_valToRgb.cc)4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.c (renamed from source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c)0
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcomb_rgb.cc (renamed from source/blender/nodes/shader/nodes/node_shader_sepcombRGB.cc)4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcomb_xyz.cc (renamed from source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.cc)4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_shader_to_rgb.c (renamed from source/blender/nodes/shader/nodes/node_shader_shaderToRgb.c)0
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c12
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_brick.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_checker.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_environment.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_gradient.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_image.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_magic.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc23
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_noise.cc32
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc98
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_wave.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc7
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_uv_along_stroke.c (renamed from source/blender/nodes/shader/nodes/node_shader_uvAlongStroke.c)0
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_value.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vector_math.cc40
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vector_transform.c (renamed from source/blender/nodes/shader/nodes/node_shader_vectTransform.c)0
-rw-r--r--source/blender/nodes/texture/node_texture_util.c2
-rw-r--r--source/blender/nodes/texture/node_texture_util.h3
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_common.c4
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_distance.c1
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_image.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_math.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_mixRgb.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_output.c2
315 files changed, 10426 insertions, 4839 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index e256ebcff56..5f61d13a3af 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -19,6 +19,7 @@
# ***** END GPL LICENSE BLOCK *****
add_subdirectory(geometry)
+add_subdirectory(shader)
set(INC
.
@@ -44,7 +45,6 @@ set(INC
../windowmanager
../../../intern/glew-mx
../../../intern/guardedalloc
- ../../../intern/sky/include
)
@@ -141,7 +141,7 @@ set(SRC
function/nodes/node_fn_align_euler_to_vector.cc
function/nodes/node_fn_boolean_math.cc
- function/nodes/node_fn_float_compare.cc
+ function/nodes/node_fn_compare.cc
function/nodes/node_fn_float_to_int.cc
function/nodes/node_fn_input_bool.cc
function/nodes/node_fn_input_color.cc
@@ -157,99 +157,6 @@ set(SRC
function/nodes/node_fn_value_to_string.cc
function/node_function_util.cc
- shader/nodes/node_shader_add_shader.c
- shader/nodes/node_shader_ambient_occlusion.c
- shader/nodes/node_shader_attribute.c
- shader/nodes/node_shader_background.c
- shader/nodes/node_shader_bevel.c
- shader/nodes/node_shader_blackbody.c
- shader/nodes/node_shader_brightness.c
- shader/nodes/node_shader_bsdf_anisotropic.c
- shader/nodes/node_shader_bsdf_diffuse.c
- shader/nodes/node_shader_bsdf_glass.c
- shader/nodes/node_shader_bsdf_glossy.c
- shader/nodes/node_shader_bsdf_hair.c
- shader/nodes/node_shader_bsdf_hair_principled.c
- shader/nodes/node_shader_bsdf_principled.c
- shader/nodes/node_shader_bsdf_refraction.c
- shader/nodes/node_shader_bsdf_toon.c
- shader/nodes/node_shader_bsdf_translucent.c
- shader/nodes/node_shader_bsdf_transparent.c
- shader/nodes/node_shader_bsdf_velvet.c
- shader/nodes/node_shader_bump.c
- shader/nodes/node_shader_camera.c
- shader/nodes/node_shader_clamp.cc
- shader/nodes/node_shader_common.c
- shader/nodes/node_shader_curves.cc
- shader/nodes/node_shader_displacement.c
- shader/nodes/node_shader_eevee_specular.c
- shader/nodes/node_shader_emission.c
- shader/nodes/node_shader_fresnel.c
- shader/nodes/node_shader_gamma.c
- shader/nodes/node_shader_geometry.c
- shader/nodes/node_shader_hair_info.c
- shader/nodes/node_shader_holdout.c
- shader/nodes/node_shader_hueSatVal.c
- shader/nodes/node_shader_ies_light.c
- shader/nodes/node_shader_invert.c
- shader/nodes/node_shader_layer_weight.c
- shader/nodes/node_shader_light_falloff.c
- shader/nodes/node_shader_light_path.c
- shader/nodes/node_shader_map_range.cc
- shader/nodes/node_shader_mapping.c
- shader/nodes/node_shader_math.cc
- shader/nodes/node_shader_mixRgb.cc
- shader/nodes/node_shader_mix_shader.c
- shader/nodes/node_shader_normal.c
- shader/nodes/node_shader_normal_map.c
- shader/nodes/node_shader_object_info.c
- shader/nodes/node_shader_output_aov.c
- shader/nodes/node_shader_output_light.c
- shader/nodes/node_shader_output_linestyle.c
- shader/nodes/node_shader_output_material.c
- shader/nodes/node_shader_output_world.c
- shader/nodes/node_shader_particle_info.c
- shader/nodes/node_shader_rgb.c
- shader/nodes/node_shader_script.c
- shader/nodes/node_shader_sepcombHSV.c
- shader/nodes/node_shader_sepcombRGB.cc
- shader/nodes/node_shader_sepcombXYZ.cc
- shader/nodes/node_shader_shaderToRgb.c
- shader/nodes/node_shader_squeeze.c
- shader/nodes/node_shader_subsurface_scattering.c
- shader/nodes/node_shader_tangent.c
- shader/nodes/node_shader_tex_brick.cc
- shader/nodes/node_shader_tex_checker.cc
- shader/nodes/node_shader_tex_coord.c
- shader/nodes/node_shader_tex_environment.c
- shader/nodes/node_shader_tex_gradient.cc
- shader/nodes/node_shader_tex_image.cc
- shader/nodes/node_shader_tex_magic.cc
- shader/nodes/node_shader_tex_musgrave.cc
- shader/nodes/node_shader_tex_noise.cc
- shader/nodes/node_shader_tex_pointdensity.c
- shader/nodes/node_shader_tex_sky.c
- shader/nodes/node_shader_tex_voronoi.cc
- shader/nodes/node_shader_tex_wave.cc
- shader/nodes/node_shader_tex_white_noise.cc
- shader/nodes/node_shader_uvAlongStroke.c
- shader/nodes/node_shader_uvmap.c
- shader/nodes/node_shader_valToRgb.cc
- shader/nodes/node_shader_value.cc
- shader/nodes/node_shader_vectTransform.c
- shader/nodes/node_shader_vector_displacement.c
- shader/nodes/node_shader_vector_math.cc
- shader/nodes/node_shader_vector_rotate.cc
- shader/nodes/node_shader_vertex_color.c
- shader/nodes/node_shader_volume_absorption.c
- shader/nodes/node_shader_volume_info.c
- shader/nodes/node_shader_volume_principled.c
- shader/nodes/node_shader_volume_scatter.c
- shader/nodes/node_shader_wavelength.c
- shader/nodes/node_shader_wireframe.c
- shader/node_shader_tree.c
- shader/node_shader_util.c
-
texture/nodes/node_texture_at.c
texture/nodes/node_texture_bricks.c
texture/nodes/node_texture_checker.c
@@ -277,7 +184,6 @@ set(SRC
texture/node_texture_util.c
intern/derived_node_tree.cc
- intern/extern_implementations.cc
intern/geometry_nodes_eval_log.cc
intern/math_functions.cc
intern/node_common.cc
@@ -287,13 +193,12 @@ set(SRC
intern/node_multi_function.cc
intern/node_socket.cc
intern/node_socket_declarations.cc
+ intern/socket_search_link.cc
intern/node_tree_ref.cc
intern/node_util.c
- intern/type_conversions.cc
composite/node_composite_util.hh
function/node_function_util.hh
- shader/node_shader_util.h
texture/node_texture_util.h
NOD_common.h
@@ -310,10 +215,10 @@ set(SRC
NOD_shader.h
NOD_socket.h
NOD_socket_declarations.hh
+ NOD_socket_search_link.hh
NOD_socket_declarations_geometry.hh
NOD_static_types.h
NOD_texture.h
- NOD_type_conversions.hh
intern/node_common.h
intern/node_exec.h
intern/node_util.h
@@ -322,8 +227,8 @@ set(SRC
set(LIB
bf_bmesh
bf_functions
- bf_intern_sky
bf_nodes_geometry
+ bf_nodes_shader
)
if(WITH_BULLET)
diff --git a/source/blender/nodes/NOD_common.h b/source/blender/nodes/NOD_common.h
index fa979bb4799..e488352170b 100644
--- a/source/blender/nodes/NOD_common.h
+++ b/source/blender/nodes/NOD_common.h
@@ -35,9 +35,11 @@ void register_node_type_reroute(void);
void register_node_type_group_input(void);
void register_node_type_group_output(void);
-/* internal functions for editor */
+/* Internal functions for editor. */
+
struct bNodeSocket *node_group_find_input_socket(struct bNode *groupnode, const char *identifier);
struct bNodeSocket *node_group_find_output_socket(struct bNode *groupnode, const char *identifier);
+/** Make sure all group node in ntree, which use ngroup, are sync'd. */
void node_group_update(struct bNodeTree *ntree, struct bNode *node);
struct bNodeSocket *node_group_input_find_socket(struct bNode *node, const char *identifier);
diff --git a/source/blender/nodes/NOD_derived_node_tree.hh b/source/blender/nodes/NOD_derived_node_tree.hh
index 895f7ef6d5b..dc619deb5d2 100644
--- a/source/blender/nodes/NOD_derived_node_tree.hh
+++ b/source/blender/nodes/NOD_derived_node_tree.hh
@@ -72,8 +72,10 @@ class DTreeContext {
bool is_root() const;
};
-/* A (nullable) reference to a node and the context it is in. It is unique within an entire nested
- * node group hierarchy. This type is small and can be passed around by value. */
+/**
+ * A (nullable) reference to a node and the context it is in. It is unique within an entire nested
+ * node group hierarchy. This type is small and can be passed around by value.
+ */
class DNode {
private:
const DTreeContext *context_ = nullptr;
@@ -100,11 +102,13 @@ class DNode {
DOutputSocket output_by_identifier(StringRef identifier) const;
};
-/* A (nullable) reference to a socket and the context it is in. It is unique within an entire
+/**
+ * A (nullable) reference to a socket and the context it is in. It is unique within an entire
* nested node group hierarchy. This type is small and can be passed around by value.
*
* A #DSocket can represent an input or an output socket. If the type of a socket is known at
- * compile time is preferable to use #DInputSocket or #DOutputSocket instead. */
+ * compile time is preferable to use #DInputSocket or #DOutputSocket instead.
+ */
class DSocket {
protected:
const DTreeContext *context_ = nullptr;
@@ -129,7 +133,7 @@ class DSocket {
DNode node() const;
};
-/* A (nullable) reference to an input socket and the context it is in. */
+/** A (nullable) reference to an input socket and the context it is in. */
class DInputSocket : public DSocket {
public:
DInputSocket() = default;
@@ -142,10 +146,15 @@ class DInputSocket : public DSocket {
DOutputSocket get_corresponding_group_node_output() const;
Vector<DOutputSocket, 4> get_corresponding_group_input_sockets() const;
+ /**
+ * Call `origin_fn` for every "real" origin socket. "Real" means that reroutes, muted nodes
+ * and node groups are handled by this function. Origin sockets are ones where a node gets its
+ * inputs from.
+ */
void foreach_origin_socket(FunctionRef<void(DSocket)> origin_fn) const;
};
-/* A (nullable) reference to an output socket and the context it is in. */
+/** A (nullable) reference to an output socket and the context it is in. */
class DOutputSocket : public DSocket {
public:
DOutputSocket() = default;
@@ -166,6 +175,11 @@ class DOutputSocket : public DSocket {
using ForeachTargetSocketFn =
FunctionRef<void(DInputSocket, const TargetSocketPathInfo &path_info)>;
+ /**
+ * Calls `target_fn` for every "real" target socket. "Real" means that reroutes, muted nodes
+ * and node groups are handled by this function. Target sockets are on the nodes that use the
+ * value from this socket.
+ */
void foreach_target_socket(ForeachTargetSocketFn target_fn) const;
private:
@@ -180,16 +194,27 @@ class DerivedNodeTree {
VectorSet<const NodeTreeRef *> used_node_tree_refs_;
public:
+ /**
+ * Construct a new derived node tree for a given root node tree. The generated derived node tree
+ * does not own the used node tree refs (so that those can be used by others as well). The caller
+ * has to make sure that the node tree refs added to #node_tree_refs live at least as long as the
+ * derived node tree.
+ */
DerivedNodeTree(bNodeTree &btree, NodeTreeRefMap &node_tree_refs);
~DerivedNodeTree();
const DTreeContext &root_context() const;
Span<const NodeTreeRef *> used_node_tree_refs() const;
+ /**
+ * \return True when there is a link cycle. Unavailable sockets are ignored.
+ */
bool has_link_cycles() const;
bool has_undefined_nodes_or_sockets() const;
+ /** Calls the given callback on all nodes in the (possibly nested) derived node tree. */
void foreach_node(FunctionRef<void(DNode)> callback) const;
+ /** Generates a graph in dot format. The generated graph has all node groups inlined. */
std::string to_dot() const;
private:
@@ -246,6 +271,7 @@ inline bool DTreeContext::is_root() const
{
return parent_context_ == nullptr;
}
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -312,6 +338,7 @@ inline DOutputSocket DNode::output_by_identifier(StringRef identifier) const
{
return {context_, &node_ref_->output_by_identifier(identifier)};
}
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -374,6 +401,7 @@ inline DNode DSocket::node() const
BLI_assert(socket_ref_ != nullptr);
return {context_, &socket_ref_->node()};
}
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -399,6 +427,7 @@ inline const InputSocketRef *DInputSocket::operator->() const
{
return (const InputSocketRef *)socket_ref_;
}
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -424,6 +453,7 @@ inline const OutputSocketRef *DOutputSocket::operator->() const
{
return (const OutputSocketRef *)socket_ref_;
}
+
/** \} */
/* -------------------------------------------------------------------- */
diff --git a/source/blender/nodes/NOD_function.h b/source/blender/nodes/NOD_function.h
index 81f0667fe1c..be3998a916c 100644
--- a/source/blender/nodes/NOD_function.h
+++ b/source/blender/nodes/NOD_function.h
@@ -24,7 +24,7 @@ void register_node_type_fn_legacy_random_float(void);
void register_node_type_fn_align_euler_to_vector(void);
void register_node_type_fn_boolean_math(void);
-void register_node_type_fn_float_compare(void);
+void register_node_type_fn_compare(void);
void register_node_type_fn_float_to_int(void);
void register_node_type_fn_input_bool(void);
void register_node_type_fn_input_color(void);
diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h
index ea3458af065..a0b8e237f19 100644
--- a/source/blender/nodes/NOD_geometry.h
+++ b/source/blender/nodes/NOD_geometry.h
@@ -16,12 +16,12 @@
#pragma once
+#include "BKE_node.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BKE_node.h"
-
extern struct bNodeTreeType *ntreeType_Geometry;
void register_node_tree_type_geo(void);
@@ -57,6 +57,7 @@ void register_node_type_geo_attribute_combine_xyz(void);
void register_node_type_geo_attribute_compare(void);
void register_node_type_geo_attribute_convert(void);
void register_node_type_geo_attribute_curve_map(void);
+void register_node_type_geo_attribute_domain_size(void);
void register_node_type_geo_attribute_fill(void);
void register_node_type_geo_attribute_map_range(void);
void register_node_type_geo_attribute_math(void);
@@ -75,7 +76,6 @@ void register_node_type_geo_curve_fill(void);
void register_node_type_geo_curve_fillet(void);
void register_node_type_geo_curve_handle_type_selection(void);
void register_node_type_geo_curve_length(void);
-void register_node_type_geo_curve_parameter(void);
void register_node_type_geo_curve_primitive_bezier_segment(void);
void register_node_type_geo_curve_primitive_circle(void);
void register_node_type_geo_curve_primitive_line(void);
@@ -88,13 +88,16 @@ void register_node_type_geo_curve_reverse(void);
void register_node_type_geo_curve_sample(void);
void register_node_type_geo_curve_set_handles(void);
void register_node_type_geo_curve_spline_type(void);
+void register_node_type_geo_curve_spline_parameter(void);
void register_node_type_geo_curve_subdivide(void);
void register_node_type_geo_curve_to_mesh(void);
void register_node_type_geo_curve_to_points(void);
void register_node_type_geo_curve_trim(void);
void register_node_type_geo_delete_geometry(void);
void register_node_type_geo_distribute_points_on_faces(void);
+void register_node_type_geo_dual_mesh(void);
void register_node_type_geo_edge_split(void);
+void register_node_type_geo_geometry_to_instance(void);
void register_node_type_geo_image_texture(void);
void register_node_type_geo_input_curve_handles(void);
void register_node_type_geo_input_curve_tilt(void);
@@ -102,9 +105,16 @@ void register_node_type_geo_input_id(void);
void register_node_type_geo_input_index(void);
void register_node_type_geo_input_material_index(void);
void register_node_type_geo_input_material(void);
+void register_node_type_geo_input_mesh_edge_neighbors(void);
+void register_node_type_geo_input_mesh_edge_vertices(void);
+void register_node_type_geo_input_mesh_face_area(void);
+void register_node_type_geo_input_mesh_face_neighbors(void);
+void register_node_type_geo_input_mesh_island(void);
+void register_node_type_geo_input_mesh_vertex_neighbors(void);
void register_node_type_geo_input_normal(void);
void register_node_type_geo_input_position(void);
void register_node_type_geo_input_radius(void);
+void register_node_type_geo_input_scene_time(void);
void register_node_type_geo_input_shade_smooth(void);
void register_node_type_geo_input_spline_cyclic(void);
void register_node_type_geo_input_spline_length(void);
diff --git a/source/blender/nodes/NOD_geometry_exec.hh b/source/blender/nodes/NOD_geometry_exec.hh
index 700f32ee414..f225b3b94b2 100644
--- a/source/blender/nodes/NOD_geometry_exec.hh
+++ b/source/blender/nodes/NOD_geometry_exec.hh
@@ -28,6 +28,8 @@
#include "NOD_derived_node_tree.hh"
#include "NOD_geometry_nodes_eval_log.hh"
+#include "GEO_realize_instances.hh"
+
struct Depsgraph;
struct ModifierData;
@@ -36,8 +38,8 @@ namespace blender::nodes {
using bke::AnonymousAttributeFieldInput;
using bke::AttributeFieldInput;
using bke::AttributeIDRef;
-using bke::geometry_set_realize_instances;
using bke::GeometryComponentFieldContext;
+using bke::GeometryFieldInput;
using bke::OutputAttribute;
using bke::OutputAttribute_Typed;
using bke::ReadAttributeLookup;
@@ -59,6 +61,7 @@ using fn::GVArray;
using fn::GVArray_GSpan;
using fn::GVMutableArray;
using fn::GVMutableArray_GSpan;
+using fn::ValueOrField;
using geometry_nodes_eval_log::NodeWarningType;
/**
@@ -117,6 +120,8 @@ class GeoNodeExecParamsProvider {
virtual bool output_is_required(StringRef identifier) const = 0;
virtual bool lazy_require_input(StringRef identifier) = 0;
virtual bool lazy_output_is_required(StringRef identifier) const = 0;
+
+ virtual void set_default_remaining_outputs() = 0;
};
class GeoNodeExecParams {
@@ -129,7 +134,7 @@ class GeoNodeExecParams {
}
template<typename T>
- static inline constexpr bool is_stored_as_field_v = std::is_same_v<T, float> ||
+ static inline constexpr bool is_field_base_type_v = std::is_same_v<T, float> ||
std::is_same_v<T, int> ||
std::is_same_v<T, bool> ||
std::is_same_v<T, ColorGeometry4f> ||
@@ -157,9 +162,15 @@ class GeoNodeExecParams {
*/
template<typename T> T extract_input(StringRef identifier)
{
- if constexpr (is_stored_as_field_v<T>) {
- Field<T> field = this->extract_input<Field<T>>(identifier);
- return fn::evaluate_constant_field(field);
+ if constexpr (is_field_base_type_v<T>) {
+ ValueOrField<T> value_or_field = this->extract_input<ValueOrField<T>>(identifier);
+ return value_or_field.as_value();
+ }
+ else if constexpr (fn::is_field_v<T>) {
+ using BaseType = typename T::base_type;
+ ValueOrField<BaseType> value_or_field = this->extract_input<ValueOrField<BaseType>>(
+ identifier);
+ return value_or_field.as_field();
}
else {
#ifdef DEBUG
@@ -186,9 +197,9 @@ class GeoNodeExecParams {
Vector<GMutablePointer> gvalues = provider_->extract_multi_input(identifier);
Vector<T> values;
for (GMutablePointer gvalue : gvalues) {
- if constexpr (is_stored_as_field_v<T>) {
- const Field<T> field = gvalue.relocate_out<Field<T>>();
- values.append(fn::evaluate_constant_field(field));
+ if constexpr (is_field_base_type_v<T>) {
+ const ValueOrField<T> value_or_field = gvalue.relocate_out<ValueOrField<T>>();
+ values.append(value_or_field.as_value());
}
else {
values.append(gvalue.relocate_out<T>());
@@ -200,11 +211,16 @@ class GeoNodeExecParams {
/**
* Get the input value for the input socket with the given identifier.
*/
- template<typename T> const T get_input(StringRef identifier) const
+ template<typename T> T get_input(StringRef identifier) const
{
- if constexpr (is_stored_as_field_v<T>) {
- const Field<T> &field = this->get_input<Field<T>>(identifier);
- return fn::evaluate_constant_field(field);
+ if constexpr (is_field_base_type_v<T>) {
+ ValueOrField<T> value_or_field = this->get_input<ValueOrField<T>>(identifier);
+ return value_or_field.as_value();
+ }
+ else if constexpr (fn::is_field_v<T>) {
+ using BaseType = typename T::base_type;
+ ValueOrField<BaseType> value_or_field = this->get_input<ValueOrField<BaseType>>(identifier);
+ return value_or_field.as_field();
}
else {
#ifdef DEBUG
@@ -226,9 +242,12 @@ class GeoNodeExecParams {
template<typename T> void set_output(StringRef identifier, T &&value)
{
using StoredT = std::decay_t<T>;
- if constexpr (is_stored_as_field_v<StoredT>) {
- this->set_output<Field<StoredT>>(identifier,
- fn::make_constant_field<StoredT>(std::forward<T>(value)));
+ if constexpr (is_field_base_type_v<StoredT>) {
+ this->set_output(identifier, ValueOrField<StoredT>(std::forward<T>(value)));
+ }
+ else if constexpr (fn::is_field_v<StoredT>) {
+ using BaseType = typename StoredT::base_type;
+ this->set_output(identifier, ValueOrField<BaseType>(std::forward<T>(value)));
}
else {
const CPPType &type = CPPType::get<StoredT>();
@@ -336,12 +355,19 @@ class GeoNodeExecParams {
const GeometryComponent &component,
const CustomDataType default_type) const;
+ /**
+ * If any of the corresponding input sockets are attributes instead of single values,
+ * use the highest priority attribute domain from among them.
+ * Otherwise return the default domain.
+ */
AttributeDomain get_highest_priority_input_domain(Span<std::string> names,
const GeometryComponent &component,
const AttributeDomain default_domain) const;
std::string attribute_producer_name() const;
+ void set_default_remaining_outputs();
+
private:
/* Utilities for detecting common errors at when using this class. */
void check_input_access(StringRef identifier, const CPPType *requested_type = nullptr) const;
diff --git a/source/blender/nodes/NOD_geometry_nodes_eval_log.hh b/source/blender/nodes/NOD_geometry_nodes_eval_log.hh
index 2a118057a03..ac2c29b4ec2 100644
--- a/source/blender/nodes/NOD_geometry_nodes_eval_log.hh
+++ b/source/blender/nodes/NOD_geometry_nodes_eval_log.hh
@@ -41,6 +41,8 @@
#include "NOD_derived_node_tree.hh"
+#include <chrono>
+
struct SpaceNode;
struct SpaceSpreadsheet;
@@ -169,6 +171,16 @@ struct NodeWithWarning {
NodeWarning warning;
};
+struct NodeWithExecutionTime {
+ DNode node;
+ std::chrono::microseconds exec_time;
+};
+
+struct NodeWithDebugMessage {
+ DNode node;
+ std::string message;
+};
+
/** The same value can be referenced by multiple sockets when they are linked. */
struct ValueOfSockets {
Span<DSocket> sockets;
@@ -189,6 +201,8 @@ class LocalGeoLogger {
std::unique_ptr<LinearAllocator<>> allocator_;
Vector<ValueOfSockets> values_;
Vector<NodeWithWarning> node_warnings_;
+ Vector<NodeWithExecutionTime> node_exec_times_;
+ Vector<NodeWithDebugMessage> node_debug_messages_;
friend ModifierLog;
@@ -201,6 +215,12 @@ class LocalGeoLogger {
void log_value_for_sockets(Span<DSocket> sockets, GPointer value);
void log_multi_value_socket(DSocket socket, Span<GPointer> values);
void log_node_warning(DNode node, NodeWarningType type, std::string message);
+ void log_execution_time(DNode node, std::chrono::microseconds exec_time);
+ /**
+ * Log a message that will be displayed in the node editor next to the node.
+ * This should only be used for debugging purposes and not to display information to users.
+ */
+ void log_debug_message(DNode node, std::string message);
};
/** The root logger class. */
@@ -274,12 +294,15 @@ class NodeLog {
Vector<SocketLog> input_logs_;
Vector<SocketLog> output_logs_;
Vector<NodeWarning, 0> warnings_;
+ Vector<std::string, 0> debug_messages_;
+ std::chrono::microseconds exec_time_;
friend ModifierLog;
public:
const SocketLog *lookup_socket_log(eNodeSocketInOut in_out, int index) const;
const SocketLog *lookup_socket_log(const bNode &node, const bNodeSocket &socket) const;
+ void execution_time(std::chrono::microseconds exec_time);
Span<SocketLog> input_logs() const
{
@@ -296,6 +319,16 @@ class NodeLog {
return warnings_;
}
+ Span<std::string> debug_messages() const
+ {
+ return debug_messages_;
+ }
+
+ std::chrono::microseconds execution_time() const
+ {
+ return exec_time_;
+ }
+
Vector<const GeometryAttributeInfo *> lookup_available_attributes() const;
};
diff --git a/source/blender/nodes/NOD_math_functions.hh b/source/blender/nodes/NOD_math_functions.hh
index 86ff8cab3e9..54abc754346 100644
--- a/source/blender/nodes/NOD_math_functions.hh
+++ b/source/blender/nodes/NOD_math_functions.hh
@@ -204,7 +204,7 @@ inline bool try_dispatch_float_math_fl_fl_fl_to_fl(const int operation, Callback
* This is similar to try_dispatch_float_math_fl_to_fl, just with a different callback signature.
*/
template<typename Callback>
-inline bool try_dispatch_float_math_fl_fl_to_bool(const FloatCompareOperation operation,
+inline bool try_dispatch_float_math_fl_fl_to_bool(const NodeCompareOperation operation,
Callback &&callback)
{
const FloatMathOperationInfo *info = get_float_compare_operation_info(operation);
@@ -219,13 +219,13 @@ inline bool try_dispatch_float_math_fl_fl_to_bool(const FloatCompareOperation op
};
switch (operation) {
- case NODE_FLOAT_COMPARE_LESS_THAN:
+ case NODE_COMPARE_LESS_THAN:
return dispatch([](float a, float b) { return a < b; });
- case NODE_FLOAT_COMPARE_LESS_EQUAL:
+ case NODE_COMPARE_LESS_EQUAL:
return dispatch([](float a, float b) { return a <= b; });
- case NODE_FLOAT_COMPARE_GREATER_THAN:
+ case NODE_COMPARE_GREATER_THAN:
return dispatch([](float a, float b) { return a > b; });
- case NODE_FLOAT_COMPARE_GREATER_EQUAL:
+ case NODE_COMPARE_GREATER_EQUAL:
return dispatch([](float a, float b) { return a >= b; });
default:
return false;
diff --git a/source/blender/nodes/NOD_node_declaration.hh b/source/blender/nodes/NOD_node_declaration.hh
index 9b99026d6a7..af2130ec452 100644
--- a/source/blender/nodes/NOD_node_declaration.hh
+++ b/source/blender/nodes/NOD_node_declaration.hh
@@ -16,6 +16,7 @@
#pragma once
+#include <functional>
#include <type_traits>
#include "BLI_string_ref.hh"
@@ -23,6 +24,8 @@
#include "DNA_node_types.h"
+struct bNode;
+
namespace blender::nodes {
class NodeDeclarationBuilder;
@@ -84,8 +87,12 @@ class SocketDeclaration {
std::string name_;
std::string identifier_;
std::string description_;
+ /** Defined by whether the socket is part of the node's input or
+ * output socket declaration list. Included here for convenience. */
+ eNodeSocketInOut in_out_;
bool hide_label_ = false;
bool hide_value_ = false;
+ bool compact_ = false;
bool is_multi_input_ = false;
bool no_mute_links_ = false;
bool is_attribute_name_ = false;
@@ -94,19 +101,36 @@ class SocketDeclaration {
InputSocketFieldType input_field_type_ = InputSocketFieldType::None;
OutputFieldDependency output_field_dependency_;
+ /** Utility method to make the socket available if there is a straightforward way to do so. */
+ std::function<void(bNode &)> make_available_fn_;
+
friend NodeDeclarationBuilder;
template<typename SocketDecl> friend class SocketDeclarationBuilder;
public:
virtual ~SocketDeclaration() = default;
- virtual bNodeSocket &build(bNodeTree &ntree, bNode &node, eNodeSocketInOut in_out) const = 0;
+ virtual bNodeSocket &build(bNodeTree &ntree, bNode &node) const = 0;
virtual bool matches(const bNodeSocket &socket) const = 0;
virtual bNodeSocket &update_or_build(bNodeTree &ntree, bNode &node, bNodeSocket &socket) const;
+ /**
+ * Determine if a new socket described by this declaration could have a valid connection
+ * the other socket.
+ */
+ virtual bool can_connect(const bNodeSocket &socket) const = 0;
+
+ /**
+ * Change the node such that the socket will become visible. The node type's update method
+ * should be called afterwards.
+ * \note Note that this is not necessarily implemented for all node types.
+ */
+ void make_available(bNode &node) const;
+
StringRefNull name() const;
StringRefNull description() const;
StringRefNull identifier() const;
+ eNodeSocketInOut in_out() const;
bool is_attribute_name() const;
bool is_default_link_socket() const;
@@ -215,6 +239,18 @@ class SocketDeclarationBuilder : public BaseSocketDeclarationBuilder {
std::move(input_dependencies));
return *(Self *)this;
}
+
+ /**
+ * Pass a function that sets properties on the node required to make the corresponding socket
+ * available, if it is not available on the default state of the node. The function is allowed to
+ * make other sockets unavailable, since it is meant to be called when the node is first added.
+ * The node type's update function is called afterwards.
+ */
+ Self &make_available(std::function<void(bNode &)> fn)
+ {
+ decl_->make_available_fn_ = std::move(fn);
+ return *(Self *)this;
+ }
};
using SocketDeclarationPtr = std::unique_ptr<SocketDeclaration>;
@@ -232,6 +268,7 @@ class NodeDeclaration {
Span<SocketDeclarationPtr> inputs() const;
Span<SocketDeclarationPtr> outputs() const;
+ Span<SocketDeclarationPtr> sockets(eNodeSocketInOut in_out) const;
bool is_function_node() const
{
@@ -267,7 +304,7 @@ class NodeDeclarationBuilder {
template<typename DeclType>
typename DeclType::Builder &add_socket(StringRef name,
StringRef identifier,
- Vector<SocketDeclarationPtr> &r_decls);
+ eNodeSocketInOut in_out);
};
/* -------------------------------------------------------------------- */
@@ -360,6 +397,11 @@ inline StringRefNull SocketDeclaration::identifier() const
return identifier_;
}
+inline eNodeSocketInOut SocketDeclaration::in_out() const
+{
+ return in_out_;
+}
+
inline StringRefNull SocketDeclaration::description() const
{
return description_;
@@ -385,6 +427,13 @@ inline const OutputFieldDependency &SocketDeclaration::output_field_dependency()
return output_field_dependency_;
}
+inline void SocketDeclaration::make_available(bNode &node) const
+{
+ if (make_available_fn_) {
+ make_available_fn_(node);
+ }
+}
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -400,28 +449,34 @@ template<typename DeclType>
inline typename DeclType::Builder &NodeDeclarationBuilder::add_input(StringRef name,
StringRef identifier)
{
- return this->add_socket<DeclType>(name, identifier, declaration_.inputs_);
+ return this->add_socket<DeclType>(name, identifier, SOCK_IN);
}
template<typename DeclType>
inline typename DeclType::Builder &NodeDeclarationBuilder::add_output(StringRef name,
StringRef identifier)
{
- return this->add_socket<DeclType>(name, identifier, declaration_.outputs_);
+ return this->add_socket<DeclType>(name, identifier, SOCK_OUT);
}
template<typename DeclType>
-inline typename DeclType::Builder &NodeDeclarationBuilder::add_socket(
- StringRef name, StringRef identifier, Vector<SocketDeclarationPtr> &r_decls)
+inline typename DeclType::Builder &NodeDeclarationBuilder::add_socket(StringRef name,
+ StringRef identifier,
+ eNodeSocketInOut in_out)
{
static_assert(std::is_base_of_v<SocketDeclaration, DeclType>);
using Builder = typename DeclType::Builder;
+
+ Vector<SocketDeclarationPtr> &declarations = in_out == SOCK_IN ? declaration_.inputs_ :
+ declaration_.outputs_;
+
std::unique_ptr<DeclType> socket_decl = std::make_unique<DeclType>();
std::unique_ptr<Builder> socket_decl_builder = std::make_unique<Builder>();
socket_decl_builder->decl_ = &*socket_decl;
socket_decl->name_ = name;
socket_decl->identifier_ = identifier.is_empty() ? name : identifier;
- r_decls.append(std::move(socket_decl));
+ socket_decl->in_out_ = in_out;
+ declarations.append(std::move(socket_decl));
Builder &socket_decl_builder_ref = *socket_decl_builder;
builders_.append(std::move(socket_decl_builder));
return socket_decl_builder_ref;
@@ -443,6 +498,14 @@ inline Span<SocketDeclarationPtr> NodeDeclaration::outputs() const
return outputs_;
}
+inline Span<SocketDeclarationPtr> NodeDeclaration::sockets(eNodeSocketInOut in_out) const
+{
+ if (in_out == SOCK_IN) {
+ return inputs_;
+ }
+ return outputs_;
+}
+
/** \} */
} // namespace blender::nodes
diff --git a/source/blender/nodes/NOD_node_tree_ref.hh b/source/blender/nodes/NOD_node_tree_ref.hh
index 26a5dc9d60f..65789069231 100644
--- a/source/blender/nodes/NOD_node_tree_ref.hh
+++ b/source/blender/nodes/NOD_node_tree_ref.hh
@@ -279,6 +279,9 @@ class NodeTreeRef : NonCopyable, NonMovable {
const NodeRef *find_node(const bNode &bnode) const;
+ /**
+ * \return True when there is a link cycle. Unavailable sockets are ignored.
+ */
bool has_link_cycles() const;
bool has_undefined_nodes_or_sockets() const;
@@ -297,6 +300,10 @@ class NodeTreeRef : NonCopyable, NonMovable {
bool has_cycle = false;
};
+ /**
+ * Sort nodes topologically from left to right or right to left.
+ * In the future the result if this could be cached on #NodeTreeRef.
+ */
ToposortResult toposort(ToposortDirection direction) const;
bNodeTree *btree() const;
diff --git a/source/blender/nodes/NOD_socket_declarations.hh b/source/blender/nodes/NOD_socket_declarations.hh
index f7aea212f73..3fb21a4263d 100644
--- a/source/blender/nodes/NOD_socket_declarations.hh
+++ b/source/blender/nodes/NOD_socket_declarations.hh
@@ -39,9 +39,10 @@ class Float : public SocketDeclaration {
public:
using Builder = FloatBuilder;
- bNodeSocket &build(bNodeTree &ntree, bNode &node, eNodeSocketInOut in_out) const override;
+ bNodeSocket &build(bNodeTree &ntree, bNode &node) const override;
bool matches(const bNodeSocket &socket) const override;
bNodeSocket &update_or_build(bNodeTree &ntree, bNode &node, bNodeSocket &socket) const override;
+ bool can_connect(const bNodeSocket &socket) const override;
};
class FloatBuilder : public SocketDeclarationBuilder<Float> {
@@ -66,9 +67,10 @@ class Int : public SocketDeclaration {
public:
using Builder = IntBuilder;
- bNodeSocket &build(bNodeTree &ntree, bNode &node, eNodeSocketInOut in_out) const override;
+ bNodeSocket &build(bNodeTree &ntree, bNode &node) const override;
bool matches(const bNodeSocket &socket) const override;
bNodeSocket &update_or_build(bNodeTree &ntree, bNode &node, bNodeSocket &socket) const override;
+ bool can_connect(const bNodeSocket &socket) const override;
};
class IntBuilder : public SocketDeclarationBuilder<Int> {
@@ -93,9 +95,10 @@ class Vector : public SocketDeclaration {
public:
using Builder = VectorBuilder;
- bNodeSocket &build(bNodeTree &ntree, bNode &node, eNodeSocketInOut in_out) const override;
+ bNodeSocket &build(bNodeTree &ntree, bNode &node) const override;
bool matches(const bNodeSocket &socket) const override;
bNodeSocket &update_or_build(bNodeTree &ntree, bNode &node, bNodeSocket &socket) const override;
+ bool can_connect(const bNodeSocket &socket) const override;
};
class VectorBuilder : public SocketDeclarationBuilder<Vector> {
@@ -104,6 +107,7 @@ class VectorBuilder : public SocketDeclarationBuilder<Vector> {
VectorBuilder &subtype(PropertySubType subtype);
VectorBuilder &min(const float min);
VectorBuilder &max(const float max);
+ VectorBuilder &compact();
};
class BoolBuilder;
@@ -116,8 +120,9 @@ class Bool : public SocketDeclaration {
public:
using Builder = BoolBuilder;
- bNodeSocket &build(bNodeTree &ntree, bNode &node, eNodeSocketInOut in_out) const override;
+ bNodeSocket &build(bNodeTree &ntree, bNode &node) const override;
bool matches(const bNodeSocket &socket) const override;
+ bool can_connect(const bNodeSocket &socket) const override;
};
class BoolBuilder : public SocketDeclarationBuilder<Bool> {
@@ -136,8 +141,9 @@ class Color : public SocketDeclaration {
public:
using Builder = ColorBuilder;
- bNodeSocket &build(bNodeTree &ntree, bNode &node, eNodeSocketInOut in_out) const override;
+ bNodeSocket &build(bNodeTree &ntree, bNode &node) const override;
bool matches(const bNodeSocket &socket) const override;
+ bool can_connect(const bNodeSocket &socket) const override;
};
class ColorBuilder : public SocketDeclarationBuilder<Color> {
@@ -156,8 +162,9 @@ class String : public SocketDeclaration {
public:
using Builder = StringBuilder;
- bNodeSocket &build(bNodeTree &ntree, bNode &node, eNodeSocketInOut in_out) const override;
+ bNodeSocket &build(bNodeTree &ntree, bNode &node) const override;
bool matches(const bNodeSocket &socket) const override;
+ bool can_connect(const bNodeSocket &socket) const override;
};
class StringBuilder : public SocketDeclarationBuilder<String> {
@@ -172,9 +179,10 @@ class IDSocketDeclaration : public SocketDeclaration {
public:
IDSocketDeclaration(const char *idname);
- bNodeSocket &build(bNodeTree &ntree, bNode &node, eNodeSocketInOut in_out) const override;
+ bNodeSocket &build(bNodeTree &ntree, bNode &node) const override;
bool matches(const bNodeSocket &socket) const override;
bNodeSocket &update_or_build(bNodeTree &ntree, bNode &node, bNodeSocket &socket) const override;
+ bool can_connect(const bNodeSocket &socket) const override;
};
class Object : public IDSocketDeclaration {
@@ -212,6 +220,23 @@ class Image : public IDSocketDeclaration {
Image();
};
+class ShaderBuilder;
+
+class Shader : public SocketDeclaration {
+ private:
+ friend ShaderBuilder;
+
+ public:
+ using Builder = ShaderBuilder;
+
+ bNodeSocket &build(bNodeTree &ntree, bNode &node) const override;
+ bool matches(const bNodeSocket &socket) const override;
+ bool can_connect(const bNodeSocket &socket) const;
+};
+
+class ShaderBuilder : public SocketDeclarationBuilder<Shader> {
+};
+
/* -------------------------------------------------------------------- */
/** \name #FloatBuilder Inline Methods
* \{ */
@@ -300,6 +325,12 @@ inline VectorBuilder &VectorBuilder::max(const float max)
return *this;
}
+inline VectorBuilder &VectorBuilder::compact()
+{
+ decl_->compact_ = true;
+ return *this;
+}
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -369,26 +400,3 @@ inline Image::Image() : IDSocketDeclaration("NodeSocketImage")
/** \} */
} // namespace blender::nodes::decl
-
-/* -------------------------------------------------------------------- */
-/** \name External Template Instantiations
- *
- * Defined in `intern/extern_implementations.cc`.
- * \{ */
-
-namespace blender::nodes {
-#define MAKE_EXTERN_SOCKET_DECLARATION(TYPE) \
- extern template class SocketDeclarationBuilder<TYPE>; \
- extern template TYPE::Builder &NodeDeclarationBuilder::add_input<TYPE>(StringRef, StringRef); \
- extern template TYPE::Builder &NodeDeclarationBuilder::add_output<TYPE>(StringRef, StringRef);
-
-MAKE_EXTERN_SOCKET_DECLARATION(decl::Float)
-MAKE_EXTERN_SOCKET_DECLARATION(decl::Int)
-MAKE_EXTERN_SOCKET_DECLARATION(decl::Vector)
-MAKE_EXTERN_SOCKET_DECLARATION(decl::Bool)
-MAKE_EXTERN_SOCKET_DECLARATION(decl::Color)
-MAKE_EXTERN_SOCKET_DECLARATION(decl::String)
-
-} // namespace blender::nodes
-
-/** \} */
diff --git a/source/blender/nodes/NOD_socket_declarations_geometry.hh b/source/blender/nodes/NOD_socket_declarations_geometry.hh
index 1531f82d67d..0ce07da22ff 100644
--- a/source/blender/nodes/NOD_socket_declarations_geometry.hh
+++ b/source/blender/nodes/NOD_socket_declarations_geometry.hh
@@ -35,8 +35,9 @@ class Geometry : public SocketDeclaration {
public:
using Builder = GeometryBuilder;
- bNodeSocket &build(bNodeTree &ntree, bNode &node, eNodeSocketInOut in_out) const override;
+ bNodeSocket &build(bNodeTree &ntree, bNode &node) const override;
bool matches(const bNodeSocket &socket) const override;
+ bool can_connect(const bNodeSocket &socket) const override;
Span<GeometryComponentType> supported_types() const;
bool only_realized_data() const;
@@ -52,7 +53,3 @@ class GeometryBuilder : public SocketDeclarationBuilder<Geometry> {
};
} // namespace blender::nodes::decl
-
-namespace blender::nodes {
-MAKE_EXTERN_SOCKET_DECLARATION(decl::Geometry)
-}
diff --git a/source/blender/nodes/NOD_socket_search_link.hh b/source/blender/nodes/NOD_socket_search_link.hh
new file mode 100644
index 00000000000..b7594561dc4
--- /dev/null
+++ b/source/blender/nodes/NOD_socket_search_link.hh
@@ -0,0 +1,151 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#pragma once
+
+#include <functional>
+
+#include "BLI_string_ref.hh"
+#include "BLI_vector.hh"
+
+#include "DNA_node_types.h" /* Necessary for eNodeSocketInOut. */
+
+#include "NOD_node_declaration.hh"
+
+struct bContext;
+
+namespace blender::nodes {
+
+/**
+ * Parameters for the operation operation of adding a node after the link drag search menu closes.
+ */
+class LinkSearchOpParams {
+ private:
+ /**
+ * Keep track of the nodes added by the callback, so they can be selected or moved afterwards.
+ */
+ Vector<bNode *> &added_nodes_;
+
+ public:
+ const bContext &C;
+ bNodeTree &node_tree;
+ /**
+ * The node that contains the #socket.
+ */
+ bNode &node;
+ /**
+ * The existing socket to connect any added nodes to. Might be an input or output socket.
+ */
+ bNodeSocket &socket;
+
+ LinkSearchOpParams(const bContext &C,
+ bNodeTree &node_tree,
+ bNode &node,
+ bNodeSocket &socket,
+ Vector<bNode *> &added_nodes)
+ : added_nodes_(added_nodes), C(C), node_tree(node_tree), node(node), socket(socket)
+ {
+ }
+
+ bNode &add_node(StringRef idname);
+ bNode &add_node(const bNodeType &type);
+ /**
+ * Find a socket with the given name (correctly checks for inputs and outputs)
+ * and connect it to the socket the link drag started from (#socket).
+ */
+ void connect_available_socket(bNode &new_node, StringRef socket_name);
+ /**
+ * Like #connect_available_socket, but also calls the node's update function.
+ */
+ void update_and_connect_available_socket(bNode &new_node, StringRef socket_name);
+};
+
+struct SocketLinkOperation {
+ using LinkSocketFn = std::function<void(LinkSearchOpParams &link_params)>;
+
+ std::string name;
+ LinkSocketFn fn;
+ int weight = 0;
+};
+
+class GatherLinkSearchOpParams {
+ /** The current node type. */
+ const bNodeType &node_type_;
+
+ const bNodeTree &node_tree_;
+
+ const bNodeSocket &other_socket_;
+
+ /* The operations currently being built. Owned by the caller. */
+ Vector<SocketLinkOperation> &items_;
+
+ public:
+ GatherLinkSearchOpParams(const bNodeType &node_type,
+ const bNodeTree &node_tree,
+ const bNodeSocket &other_socket,
+ Vector<SocketLinkOperation> &items)
+ : node_type_(node_type), node_tree_(node_tree), other_socket_(other_socket), items_(items)
+ {
+ }
+
+ /**
+ * The node on the other side of the dragged link.
+ */
+ const bNodeSocket &other_socket() const;
+
+ /**
+ * The node tree the user is editing when the search menu is created.
+ */
+ const bNodeTree &node_tree() const;
+
+ /**
+ * The type of the node in the current callback.
+ */
+ const bNodeType &node_type() const;
+
+ /**
+ * Whether to list the input or output sockets of the node.
+ */
+ eNodeSocketInOut in_out() const;
+
+ /**
+ * \param weight: Used to customize the order when multiple search items match.
+ *
+ * \warning When creating lambdas for the #fn argument, be careful not to capture this class
+ * itself, since it is temporary. That is why we tend to use the same variable name for this
+ * class (`params`) that we do for the argument to `LinkSocketFn`.
+ */
+ void add_item(std::string socket_name, SocketLinkOperation::LinkSocketFn fn, int weight = 0);
+};
+
+/**
+ * This callback can be used for a node type when a few things are true about its inputs.
+ * To avoid creating more boilerplate, it is the default callback for node types.
+ * - Either all declared sockets are visible in the default state of the node, *OR* the node's
+ * type's declaration has been extended with #make_available functions for those sockets.
+ *
+ * If a node type does not meet these criteria, the function will do nothing in a release build.
+ * In a debug build, an assert will most likely be hit.
+ *
+ * \note For nodes with the deprecated #bNodeSocketTemplate instead of a declaration,
+ * these criteria do not apply and the function just tries its best without asserting.
+ */
+void search_link_ops_for_basic_node(GatherLinkSearchOpParams &params);
+
+void search_link_ops_for_declarations(GatherLinkSearchOpParams &params,
+ Span<SocketDeclarationPtr> declarations);
+
+} // namespace blender::nodes
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 20ad4d359f1..84bc7bf0ceb 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -267,7 +267,7 @@ DefNode(FunctionNode, FN_NODE_LEGACY_RANDOM_FLOAT, 0, "LEGACY_RANDOM_FLOAT", Leg
DefNode(FunctionNode, FN_NODE_ALIGN_EULER_TO_VECTOR, def_fn_align_euler_to_vector, "ALIGN_EULER_TO_VECTOR", AlignEulerToVector, "Align Euler To Vector", "")
DefNode(FunctionNode, FN_NODE_BOOLEAN_MATH, def_boolean_math, "BOOLEAN_MATH", BooleanMath, "Boolean Math", "")
-DefNode(FunctionNode, FN_NODE_COMPARE_FLOATS, def_float_compare, "COMPARE_FLOATS", CompareFloats, "Compare Floats", "")
+DefNode(FunctionNode, FN_NODE_COMPARE, def_compare, "COMPARE", Compare, "Compare", "")
DefNode(FunctionNode, FN_NODE_FLOAT_TO_INT, def_float_to_int, "FLOAT_TO_INT", FloatToInt, "Float to Integer", "")
DefNode(FunctionNode, FN_NODE_INPUT_BOOL, def_fn_input_bool, "INPUT_BOOL", InputBool, "Boolean", "")
DefNode(FunctionNode, FN_NODE_INPUT_COLOR, def_fn_input_color, "INPUT_COLOR", InputColor, "Color", "")
@@ -325,6 +325,7 @@ DefNode(GeometryNode, GEO_NODE_LEGACY_VOLUME_TO_MESH, def_geo_volume_to_mesh, "L
DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_REMOVE, 0, "ATTRIBUTE_REMOVE", AttributeRemove, "Attribute Remove", "")
DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_STATISTIC, def_geo_attribute_statistic, "ATTRIBUTE_STATISTIC", AttributeStatistic, "Attribute Statistic", "")
+DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_DOMAIN_SIZE, def_geo_attribute_domain_size, "ATTRIBUTE_DOMAIN_SIZE", AttributeDomainSize, "Domain Size", "")
DefNode(GeometryNode, GEO_NODE_BOUNDING_BOX, 0, "BOUNDING_BOX", BoundBox, "Bounding Box", "")
DefNode(GeometryNode, GEO_NODE_CAPTURE_ATTRIBUTE, def_geo_attribute_capture, "CAPTURE_ATTRIBUTE", CaptureAttribute, "Capture Attribute", "")
DefNode(GeometryNode, GEO_NODE_COLLECTION_INFO, def_geo_collection_info, "COLLECTION_INFO", CollectionInfo, "Collection Info", "")
@@ -332,7 +333,7 @@ DefNode(GeometryNode, GEO_NODE_CONVEX_HULL, 0, "CONVEX_HULL", ConvexHull, "Conve
DefNode(GeometryNode, GEO_NODE_CURVE_ENDPOINT_SELECTION, 0, "CURVE_ENDPOINT_SELECTION", CurveEndpointSelection, "Endpoint Selection", "")
DefNode(GeometryNode, GEO_NODE_CURVE_HANDLE_TYPE_SELECTION, def_geo_curve_handle_type_selection, "CURVE_HANDLE_TYPE_SELECTION", CurveHandleTypeSelection, "Handle Type Selection", "")
DefNode(GeometryNode, GEO_NODE_CURVE_LENGTH, 0, "CURVE_LENGTH", CurveLength, "Curve Length", "")
-DefNode(GeometryNode, GEO_NODE_CURVE_PARAMETER, 0, "CURVE_PARAMETER", CurveParameter, "Curve Parameter", "")
+DefNode(GeometryNode, GEO_NODE_CURVE_SPLINE_PARAMETER, 0, "SPLINE_PARAMETER", SplineParameter, "Spline Parameter", "")
DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_BEZIER_SEGMENT, def_geo_curve_primitive_bezier_segment, "CURVE_PRIMITIVE_BEZIER_SEGMENT", CurvePrimitiveBezierSegment, "Bezier Segment", "")
DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_CIRCLE, def_geo_curve_primitive_circle, "CURVE_PRIMITIVE_CIRCLE", CurvePrimitiveCircle, "Curve Circle", "")
DefNode(GeometryNode, GEO_NODE_CURVE_PRIMITIVE_LINE, def_geo_curve_primitive_line, "CURVE_PRIMITIVE_LINE", CurvePrimitiveLine, "Curve Line", "")
@@ -346,8 +347,10 @@ DefNode(GeometryNode, GEO_NODE_CURVE_TO_MESH, 0, "CURVE_TO_MESH", CurveToMesh, "
DefNode(GeometryNode, GEO_NODE_CURVE_TO_POINTS, def_geo_curve_to_points, "CURVE_TO_POINTS", CurveToPoints, "Curve to Points", "")
DefNode(GeometryNode, GEO_NODE_DELETE_GEOMETRY, def_geo_delete_geometry, "DELETE_GEOMETRY", DeleteGeometry, "Delete Geometry", "")
DefNode(GeometryNode, GEO_NODE_DISTRIBUTE_POINTS_ON_FACES, def_geo_distribute_points_on_faces, "DISTRIBUTE_POINTS_ON_FACES", DistributePointsOnFaces, "Distribute Points on Faces", "")
+DefNode(GeometryNode, GEO_NODE_DUAL_MESH, 0, "DUAL_MESH", DualMesh, "Dual Mesh", "")
DefNode(GeometryNode, GEO_NODE_FILL_CURVE, def_geo_curve_fill, "FILL_CURVE", FillCurve, "Fill Curve", "")
DefNode(GeometryNode, GEO_NODE_FILLET_CURVE, def_geo_curve_fillet, "FILLET_CURVE", FilletCurve, "Fillet Curve", "")
+DefNode(GeometryNode, GEO_NODE_GEOMETRY_TO_INSTANCE, 0, "GEOMETRY_TO_INSTANCE", GeometryToInstance, "Geometry to Instance", "")
DefNode(GeometryNode, GEO_NODE_IMAGE_TEXTURE, def_geo_image_texture, "IMAGE_TEXTURE", ImageTexture, "Image Texture", "")
DefNode(GeometryNode, GEO_NODE_INPUT_CURVE_HANDLES, 0, "INPUT_CURVE_HANDLES", InputCurveHandlePositions, "Curve Handle Positions", "")
DefNode(GeometryNode, GEO_NODE_INPUT_CURVE_TILT, 0, "INPUT_CURVE_TILT", InputCurveTilt, "Curve Tilt", "")
@@ -355,9 +358,16 @@ DefNode(GeometryNode, GEO_NODE_INPUT_ID, 0, "INPUT_ID", InputID, "ID", "")
DefNode(GeometryNode, GEO_NODE_INPUT_INDEX, 0, "INDEX", InputIndex, "Index", "")
DefNode(GeometryNode, GEO_NODE_INPUT_MATERIAL_INDEX, 0, "INPUT_MATERIAL_INDEX", InputMaterialIndex, "Material Index", "")
DefNode(GeometryNode, GEO_NODE_INPUT_MATERIAL, def_geo_input_material, "INPUT_MATERIAL", InputMaterial, "Material", "")
+DefNode(GeometryNode, GEO_NODE_INPUT_MESH_EDGE_NEIGHBORS, 0, "MESH_EDGE_NEIGHBORS", InputMeshEdgeNeighbors, "Edge Neighbors", "")
+DefNode(GeometryNode, GEO_NODE_INPUT_MESH_EDGE_VERTICES, 0, "MESH_EDGE_VERTICES", InputMeshEdgeVertices, "Edge Vertices", "")
+DefNode(GeometryNode, GEO_NODE_INPUT_MESH_FACE_AREA, 0, "MESH_FACE_AREA", InputMeshFaceArea, "Face Area", "")
+DefNode(GeometryNode, GEO_NODE_INPUT_MESH_FACE_NEIGHBORS, 0, "MESH_FACE_NEIGHBORS", InputMeshFaceNeighbors, "Face Neighbors", "")
+DefNode(GeometryNode, GEO_NODE_INPUT_MESH_ISLAND, 0, "MESH_ISLAND", InputMeshIsland, "Mesh Island", "")
+DefNode(GeometryNode, GEO_NODE_INPUT_MESH_VERTEX_NEIGHBORS, 0, "MESH_VERTEX_NEIGHBORS", InputMeshVertexNeighbors, "Vertex Neighbors", "")
DefNode(GeometryNode, GEO_NODE_INPUT_NORMAL, 0, "INPUT_NORMAL", InputNormal, "Normal", "")
DefNode(GeometryNode, GEO_NODE_INPUT_POSITION, 0, "POSITION", InputPosition, "Position", "")
DefNode(GeometryNode, GEO_NODE_INPUT_RADIUS, 0, "INPUT_RADIUS", InputRadius, "Radius", "")
+DefNode(GeometryNode, GEO_NODE_INPUT_SCENE_TIME, 0, "INPUT_SCENE_TIME", InputSceneTime, "Scene Time", "")
DefNode(GeometryNode, GEO_NODE_INPUT_SHADE_SMOOTH, 0, "INPUT_SHADE_SMOOTH", InputShadeSmooth, "Is Shade Smooth", "")
DefNode(GeometryNode, GEO_NODE_INPUT_SPLINE_CYCLIC, 0, "INPUT_SPLINE_CYCLIC", InputSplineCyclic, "Is Spline Cyclic", "")
DefNode(GeometryNode, GEO_NODE_INPUT_SPLINE_LENGTH, 0, "SPLINE_LENGTH", SplineLength, "Spline Length", "")
@@ -384,7 +394,7 @@ DefNode(GeometryNode, GEO_NODE_POINTS_TO_VERTICES, 0, "POINTS_TO_VERTICES", Poin
DefNode(GeometryNode, GEO_NODE_POINTS_TO_VOLUME, def_geo_points_to_volume, "POINTS_TO_VOLUME", PointsToVolume, "Points to Volume", "")
DefNode(GeometryNode, GEO_NODE_PROXIMITY, def_geo_proximity, "PROXIMITY", Proximity, "Geometry Proximity", "")
DefNode(GeometryNode, GEO_NODE_RAYCAST, def_geo_raycast, "RAYCAST", Raycast, "Raycast", "")
-DefNode(GeometryNode, GEO_NODE_REALIZE_INSTANCES, 0, "REALIZE_INSTANCES", RealizeInstances, "Realize Instances", "")
+DefNode(GeometryNode, GEO_NODE_REALIZE_INSTANCES, def_geo_realize_instances, "REALIZE_INSTANCES", RealizeInstances, "Realize Instances", "")
DefNode(GeometryNode, GEO_NODE_REPLACE_MATERIAL, 0, "REPLACE_MATERIAL", ReplaceMaterial, "Replace Material", "")
DefNode(GeometryNode, GEO_NODE_RESAMPLE_CURVE, def_geo_curve_resample, "RESAMPLE_CURVE", ResampleCurve, "Resample Curve", "")
DefNode(GeometryNode, GEO_NODE_REVERSE_CURVE, 0, "REVERSE_CURVE", ReverseCurve, "Reverse Curve", "")
diff --git a/source/blender/nodes/NOD_type_conversions.hh b/source/blender/nodes/NOD_type_conversions.hh
deleted file mode 100644
index c8b24fd1260..00000000000
--- a/source/blender/nodes/NOD_type_conversions.hh
+++ /dev/null
@@ -1,82 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#pragma once
-
-#include "FN_multi_function.hh"
-
-namespace blender::nodes {
-
-using fn::CPPType;
-
-struct ConversionFunctions {
- const fn::MultiFunction *multi_function;
- void (*convert_single_to_initialized)(const void *src, void *dst);
- void (*convert_single_to_uninitialized)(const void *src, void *dst);
-};
-
-class DataTypeConversions {
- private:
- Map<std::pair<fn::MFDataType, fn::MFDataType>, ConversionFunctions> conversions_;
-
- public:
- void add(fn::MFDataType from_type,
- fn::MFDataType to_type,
- const fn::MultiFunction &fn,
- void (*convert_single_to_initialized)(const void *src, void *dst),
- void (*convert_single_to_uninitialized)(const void *src, void *dst))
- {
- conversions_.add_new({from_type, to_type},
- {&fn, convert_single_to_initialized, convert_single_to_uninitialized});
- }
-
- const ConversionFunctions *get_conversion_functions(fn::MFDataType from, fn::MFDataType to) const
- {
- return conversions_.lookup_ptr({from, to});
- }
-
- const ConversionFunctions *get_conversion_functions(const CPPType &from, const CPPType &to) const
- {
- return this->get_conversion_functions(fn::MFDataType::ForSingle(from),
- fn::MFDataType::ForSingle(to));
- }
-
- const fn::MultiFunction *get_conversion_multi_function(fn::MFDataType from,
- fn::MFDataType to) const
- {
- const ConversionFunctions *functions = this->get_conversion_functions(from, to);
- return functions ? functions->multi_function : nullptr;
- }
-
- bool is_convertible(const CPPType &from_type, const CPPType &to_type) const
- {
- return conversions_.contains(
- {fn::MFDataType::ForSingle(from_type), fn::MFDataType::ForSingle(to_type)});
- }
-
- void convert_to_uninitialized(const CPPType &from_type,
- const CPPType &to_type,
- const void *from_value,
- void *to_value) const;
-
- fn::GVArray try_convert(fn::GVArray varray, const CPPType &to_type) const;
-
- fn::GVMutableArray try_convert(fn::GVMutableArray varray, const CPPType &to_type) const;
-};
-
-const DataTypeConversions &get_implicit_type_conversions();
-
-} // namespace blender::nodes
diff --git a/source/blender/nodes/composite/node_composite_tree.cc b/source/blender/nodes/composite/node_composite_tree.cc
index a596a85b748..1326c9edab1 100644
--- a/source/blender/nodes/composite/node_composite_tree.cc
+++ b/source/blender/nodes/composite/node_composite_tree.cc
@@ -212,7 +212,7 @@ static bool composite_node_tree_socket_type_valid(bNodeTreeType *UNUSED(ntreetyp
bNodeTreeType *ntreeType_Composite;
-void register_node_tree_type_cmp(void)
+void register_node_tree_type_cmp()
{
bNodeTreeType *tt = ntreeType_Composite = (bNodeTreeType *)MEM_callocN(
sizeof(bNodeTreeType), "compositor node tree type");
@@ -259,16 +259,6 @@ void ntreeCompositExecTree(Scene *scene,
/* *********************************************** */
-/**
- * Update the outputs of the render layer nodes.
- * Since the outputs depend on the render engine, this part is a bit complex:
- * - #ntreeCompositUpdateRLayers is called and loops over all render layer nodes.
- * - Each render layer node calls the update function of the
- * render engine that's used for its scene.
- * - The render engine calls RE_engine_register_pass for each pass.
- * - #RE_engine_register_pass calls #ntreeCompositRegisterPass,
- * which calls #node_cmp_rlayers_register_pass for every render layer node.
- */
void ntreeCompositUpdateRLayers(bNodeTree *ntree)
{
if (ntree == nullptr) {
@@ -299,8 +289,6 @@ void ntreeCompositRegisterPass(bNodeTree *ntree,
}
}
-/* called from render pipeline, to tag render input and output */
-/* need to do all scenes, to prevent errors when you re-render 1 scene */
void ntreeCompositTagRender(Scene *scene)
{
/* XXX Think using G_MAIN here is valid, since you want to update current file's scene nodes,
diff --git a/source/blender/nodes/composite/node_composite_util.cc b/source/blender/nodes/composite/node_composite_util.cc
index 21269b92e65..1262dfad11f 100644
--- a/source/blender/nodes/composite/node_composite_util.cc
+++ b/source/blender/nodes/composite/node_composite_util.cc
@@ -21,6 +21,8 @@
* \ingroup nodes
*/
+#include "NOD_socket_search_link.hh"
+
#include "node_composite_util.hh"
bool cmp_node_poll_default(bNodeType *UNUSED(ntype),
@@ -28,7 +30,7 @@ bool cmp_node_poll_default(bNodeType *UNUSED(ntype),
const char **r_disabled_hint)
{
if (!STREQ(ntree->idname, "CompositorNodeTree")) {
- *r_disabled_hint = "Not a compositor node tree";
+ *r_disabled_hint = TIP_("Not a compositor node tree");
return false;
}
return true;
@@ -52,4 +54,5 @@ void cmp_node_type_base(bNodeType *ntype, int type, const char *name, short ncla
ntype->poll = cmp_node_poll_default;
ntype->updatefunc = cmp_node_update_default;
ntype->insert_link = node_insert_link_default;
+ ntype->gather_link_search_ops = blender::nodes::search_link_ops_for_basic_node;
}
diff --git a/source/blender/nodes/composite/node_composite_util.hh b/source/blender/nodes/composite/node_composite_util.hh
index 6fd82ffc93f..04708d0d854 100644
--- a/source/blender/nodes/composite/node_composite_util.hh
+++ b/source/blender/nodes/composite/node_composite_util.hh
@@ -27,9 +27,6 @@
#include "DNA_movieclip_types.h"
#include "DNA_node_types.h"
-#include "BLI_blenlib.h"
-#include "BLI_math.h"
-
#include "BLT_translation.h"
#include "BKE_colorband.h"
@@ -45,8 +42,8 @@
#include "RE_pipeline.h"
-/* only for forward declarations */
#include "NOD_composite.h"
+#include "NOD_socket.h"
#include "NOD_socket_declarations.hh"
#define CMP_SCALE_MAX 12000
diff --git a/source/blender/nodes/composite/nodes/node_composite_alphaOver.cc b/source/blender/nodes/composite/nodes/node_composite_alphaOver.cc
index b6f64ed00c7..5e6d59edfd5 100644
--- a/source/blender/nodes/composite/nodes/node_composite_alphaOver.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_alphaOver.cc
@@ -21,32 +21,46 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** ALPHAOVER ******************** */
-static bNodeSocketTemplate cmp_node_alphaover_in[] = {
- {SOCK_FLOAT, N_("Fac"), 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_alphaover_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void cmp_node_alphaover_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Float>(N_("Fac")).default_value(1.0f).min(0.0f).max(1.0f).subtype(PROP_FACTOR);
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Color>(N_("Image"), "Image_001").default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
static void node_alphaover_init(bNodeTree *UNUSED(ntree), bNode *node)
{
node->storage = MEM_callocN(sizeof(NodeTwoFloats), "NodeTwoFloats");
}
-void register_node_type_cmp_alphaover(void)
+static void node_composit_buts_alphaover(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "use_premultiply", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "premul", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_alphaover()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_ALPHAOVER, "Alpha Over", NODE_CLASS_OP_COLOR, 0);
- node_type_socket_templates(&ntype, cmp_node_alphaover_in, cmp_node_alphaover_out);
+ ntype.declare = blender::nodes::cmp_node_alphaover_declare;
+ ntype.draw_buttons = node_composit_buts_alphaover;
node_type_init(&ntype, node_alphaover_init);
node_type_storage(
&ntype, "NodeTwoFloats", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_antialiasing.cc b/source/blender/nodes/composite/nodes/node_composite_antialiasing.cc
index 23e63b9a53b..02b2652ed6a 100644
--- a/source/blender/nodes/composite/nodes/node_composite_antialiasing.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_antialiasing.cc
@@ -23,14 +23,22 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** Anti-Aliasing (SMAA 1x) ******************** */
-static bNodeSocketTemplate cmp_node_antialiasing_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, ""}};
+namespace blender::nodes {
-static bNodeSocketTemplate cmp_node_antialiasing_out[] = {{SOCK_RGBA, N_("Image")}, {-1, ""}};
+static void cmp_node_antialiasing_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_antialiasing(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -44,13 +52,25 @@ static void node_composit_init_antialiasing(bNodeTree *UNUSED(ntree), bNode *nod
node->storage = data;
}
-void register_node_type_cmp_antialiasing(void)
+static void node_composit_buts_antialiasing(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ col = uiLayoutColumn(layout, false);
+
+ uiItemR(col, ptr, "threshold", 0, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "contrast_limit", 0, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "corner_rounding", 0, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_antialiasing()
{
static bNodeType ntype;
cmp_node_type_base(
&ntype, CMP_NODE_ANTIALIASING, "Anti-Aliasing", NODE_CLASS_OP_FILTER, NODE_PREVIEW);
- node_type_socket_templates(&ntype, cmp_node_antialiasing_in, cmp_node_antialiasing_out);
+ ntype.declare = blender::nodes::cmp_node_antialiasing_declare;
+ ntype.draw_buttons = node_composit_buts_antialiasing;
node_type_size(&ntype, 170, 140, 200);
node_type_init(&ntype, node_composit_init_antialiasing);
node_type_storage(
diff --git a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc
index 3e724d17a10..3f107a13a44 100644
--- a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc
@@ -21,18 +21,23 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** BILATERALBLUR ******************** */
-static bNodeSocketTemplate cmp_node_bilateralblur_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_RGBA, N_("Determinator"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, ""}};
-static bNodeSocketTemplate cmp_node_bilateralblur_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void cmp_node_bilateralblur_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Color>(N_("Determinator")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_bilateralblur(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -44,12 +49,25 @@ static void node_composit_init_bilateralblur(bNodeTree *UNUSED(ntree), bNode *no
nbbd->sigma_space = 5.0;
}
-void register_node_type_cmp_bilateralblur(void)
+static void node_composit_buts_bilateralblur(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "iterations", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "sigma_color", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "sigma_space", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_bilateralblur()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_BILATERALBLUR, "Bilateral Blur", NODE_CLASS_OP_FILTER, 0);
- node_type_socket_templates(&ntype, cmp_node_bilateralblur_in, cmp_node_bilateralblur_out);
+ ntype.declare = blender::nodes::cmp_node_bilateralblur_declare;
+ ntype.draw_buttons = node_composit_buts_bilateralblur;
node_type_init(&ntype, node_composit_init_bilateralblur);
node_type_storage(
&ntype, "NodeBilateralBlurData", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_blur.cc b/source/blender/nodes/composite/nodes/node_composite_blur.cc
index c5c0c21929e..bcc8c786ae5 100644
--- a/source/blender/nodes/composite/nodes/node_composite_blur.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_blur.cc
@@ -22,14 +22,25 @@
* \ingroup cmpnodes
*/
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** BLUR ******************** */
-static bNodeSocketTemplate cmp_node_blur_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_FLOAT, N_("Size"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
- {-1, ""}};
-static bNodeSocketTemplate cmp_node_blur_out[] = {{SOCK_RGBA, N_("Image")}, {-1, ""}};
+
+namespace blender::nodes {
+
+static void cmp_node_blur_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Float>(N_("Size")).default_value(1.0f).min(0.0f).max(1.0f);
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_blur(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -38,12 +49,54 @@ static void node_composit_init_blur(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = data;
}
-void register_node_type_cmp_blur(void)
+static void node_composit_buts_blur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col, *row;
+
+ col = uiLayoutColumn(layout, false);
+ const int filter = RNA_enum_get(ptr, "filter_type");
+ const int reference = RNA_boolean_get(ptr, "use_variable_size");
+
+ uiItemR(col, ptr, "filter_type", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+ if (filter != R_FILTER_FAST_GAUSS) {
+ uiItemR(col, ptr, "use_variable_size", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ if (!reference) {
+ uiItemR(col, ptr, "use_bokeh", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ }
+ uiItemR(col, ptr, "use_gamma_correction", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ }
+
+ uiItemR(col, ptr, "use_relative", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ if (RNA_boolean_get(ptr, "use_relative")) {
+ uiItemL(col, IFACE_("Aspect Correction"), ICON_NONE);
+ row = uiLayoutRow(layout, true);
+ uiItemR(row,
+ ptr,
+ "aspect_correction",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_EXPAND,
+ nullptr,
+ ICON_NONE);
+
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "factor_x", UI_ITEM_R_SPLIT_EMPTY_NAME, IFACE_("X"), ICON_NONE);
+ uiItemR(col, ptr, "factor_y", UI_ITEM_R_SPLIT_EMPTY_NAME, IFACE_("Y"), ICON_NONE);
+ }
+ else {
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "size_x", UI_ITEM_R_SPLIT_EMPTY_NAME, IFACE_("X"), ICON_NONE);
+ uiItemR(col, ptr, "size_y", UI_ITEM_R_SPLIT_EMPTY_NAME, IFACE_("Y"), ICON_NONE);
+ }
+ uiItemR(col, ptr, "use_extended_bounds", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_blur()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_BLUR, "Blur", NODE_CLASS_OP_FILTER, NODE_PREVIEW);
- node_type_socket_templates(&ntype, cmp_node_blur_in, cmp_node_blur_out);
+ ntype.declare = blender::nodes::cmp_node_blur_declare;
+ ntype.draw_buttons = node_composit_buts_blur;
node_type_init(&ntype, node_composit_init_blur);
node_type_storage(
&ntype, "NodeBlurData", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_bokehblur.cc b/source/blender/nodes/composite/nodes/node_composite_bokehblur.cc
index f130a642e20..d0659f6a51e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_bokehblur.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_bokehblur.cc
@@ -22,18 +22,25 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "../node_composite_util.hh"
/* **************** BLUR ******************** */
-static bNodeSocketTemplate cmp_node_bokehblur_in[] = {
- {SOCK_RGBA, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- {SOCK_RGBA, N_("Bokeh"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f},
- {SOCK_FLOAT, N_("Size"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 10.0f},
- {SOCK_FLOAT, N_("Bounding box"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f},
- {-1, ""}};
-static bNodeSocketTemplate cmp_node_bokehblur_out[] = {
- {SOCK_RGBA, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, {-1, ""}};
+namespace blender::nodes {
+
+static void cmp_node_bokehblur_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({0.8f, 0.8f, 0.8f, 1.0f});
+ b.add_input<decl::Color>(N_("Bokeh")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Float>(N_("Size")).default_value(1.0f).min(0.0f).max(10.0f);
+ b.add_input<decl::Float>(N_("Bounding box")).default_value(1.0f).min(0.0f).max(1.0f);
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_bokehblur(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -41,12 +48,21 @@ static void node_composit_init_bokehblur(bNodeTree *UNUSED(ntree), bNode *node)
node->custom4 = 16.0f;
}
-void register_node_type_cmp_bokehblur(void)
+static void node_composit_buts_bokehblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "use_variable_size", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ // uiItemR(layout, ptr, "f_stop", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); /* UNUSED */
+ uiItemR(layout, ptr, "blur_max", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "use_extended_bounds", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_bokehblur()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_BOKEHBLUR, "Bokeh Blur", NODE_CLASS_OP_FILTER, 0);
- node_type_socket_templates(&ntype, cmp_node_bokehblur_in, cmp_node_bokehblur_out);
+ ntype.declare = blender::nodes::cmp_node_bokehblur_declare;
+ ntype.draw_buttons = node_composit_buts_bokehblur;
node_type_init(&ntype, node_composit_init_bokehblur);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_bokehimage.cc b/source/blender/nodes/composite/nodes/node_composite_bokehimage.cc
index 3f8a7606d94..8817a07a422 100644
--- a/source/blender/nodes/composite/nodes/node_composite_bokehimage.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_bokehimage.cc
@@ -21,6 +21,9 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "../node_composite_util.hh"
/* **************** Bokeh image Tools ******************** */
@@ -45,12 +48,28 @@ static void node_composit_init_bokehimage(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = data;
}
-void register_node_type_cmp_bokehimage(void)
+static void node_composit_buts_bokehimage(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "flaps", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "angle", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(
+ layout, ptr, "rounding", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+ uiItemR(layout,
+ ptr,
+ "catadioptric",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ uiItemR(layout, ptr, "shift", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_bokehimage()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_BOKEHIMAGE, "Bokeh Image", NODE_CLASS_INPUT, NODE_PREVIEW);
ntype.declare = blender::nodes::cmp_node_bokehimage_declare;
+ ntype.draw_buttons = node_composit_buts_bokehimage;
node_type_init(&ntype, node_composit_init_bokehimage);
node_type_storage(
&ntype, "NodeBokehImage", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_boxmask.cc b/source/blender/nodes/composite/nodes/node_composite_boxmask.cc
index cdf96065f97..40859922154 100644
--- a/source/blender/nodes/composite/nodes/node_composite_boxmask.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_boxmask.cc
@@ -21,16 +21,23 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "../node_composite_util.hh"
/* **************** SCALAR MATH ******************** */
-static bNodeSocketTemplate cmp_node_boxmask_in[] = {
- {SOCK_FLOAT, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
- {SOCK_FLOAT, N_("Value"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
- {-1, ""}};
-static bNodeSocketTemplate cmp_node_boxmask_out[] = {
- {SOCK_FLOAT, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, {-1, ""}};
+namespace blender::nodes {
+
+static void cmp_node_boxmask_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Float>(N_("Mask")).default_value(0.0f).min(0.0f).max(1.0f);
+ b.add_input<decl::Float>(N_("Value")).default_value(1.0f).min(0.0f).max(1.0f);
+ b.add_output<decl::Float>(N_("Mask"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_boxmask(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -43,12 +50,29 @@ static void node_composit_init_boxmask(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = data;
}
-void register_node_type_cmp_boxmask(void)
+static void node_composit_buts_boxmask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *row;
+
+ row = uiLayoutRow(layout, true);
+ uiItemR(row, ptr, "x", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(row, ptr, "y", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ row = uiLayoutRow(layout, true);
+ uiItemR(row, ptr, "width", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+ uiItemR(row, ptr, "height", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+
+ uiItemR(layout, ptr, "rotation", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "mask_type", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_boxmask()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_MASK_BOX, "Box Mask", NODE_CLASS_MATTE, 0);
- node_type_socket_templates(&ntype, cmp_node_boxmask_in, cmp_node_boxmask_out);
+ ntype.declare = blender::nodes::cmp_node_boxmask_declare;
+ ntype.draw_buttons = node_composit_buts_boxmask;
node_type_init(&ntype, node_composit_init_boxmask);
node_type_storage(&ntype, "NodeBoxMask", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_brightness.cc b/source/blender/nodes/composite/nodes/node_composite_brightness.cc
index 028afad3cf8..ca03a9b4fbf 100644
--- a/source/blender/nodes/composite/nodes/node_composite_brightness.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_brightness.cc
@@ -21,6 +21,9 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** Bright and Contrast ******************** */
@@ -42,12 +45,20 @@ static void node_composit_init_brightcontrast(bNodeTree *UNUSED(ntree), bNode *n
node->custom1 = 1;
}
-void register_node_type_cmp_brightcontrast(void)
+static void node_composit_buts_brightcontrast(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "use_premultiply", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_brightcontrast()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_BRIGHTCONTRAST, "Bright/Contrast", NODE_CLASS_OP_COLOR, 0);
ntype.declare = blender::nodes::cmp_node_brightcontrast_declare;
+ ntype.draw_buttons = node_composit_buts_brightcontrast;
node_type_init(&ntype, node_composit_init_brightcontrast);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_channelMatte.cc b/source/blender/nodes/composite/nodes/node_composite_channelMatte.cc
index e211bc45b17..1b4be78c71b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_channelMatte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_channelMatte.cc
@@ -21,19 +21,25 @@
* \ingroup cmpnodes
*/
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* ******************* Channel Matte Node ********************************* */
-static bNodeSocketTemplate cmp_node_channel_matte_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_channel_matte_out[] = {
- {SOCK_RGBA, N_("Image")},
- {SOCK_FLOAT, N_("Matte")},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void cmp_node_channel_matte_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+ b.add_output<decl::Float>(N_("Matte"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_channel_matte(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -50,13 +56,55 @@ static void node_composit_init_channel_matte(bNodeTree *UNUSED(ntree), bNode *no
node->custom2 = 2; /* Green Channel. */
}
-void register_node_type_cmp_channel_matte(void)
+static void node_composit_buts_channel_matte(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiLayout *col, *row;
+
+ uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
+ row = uiLayoutRow(layout, false);
+ uiItemR(
+ row, ptr, "color_space", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
+
+ col = uiLayoutColumn(layout, false);
+ uiItemL(col, IFACE_("Key Channel:"), ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiItemR(row,
+ ptr,
+ "matte_channel",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_EXPAND,
+ nullptr,
+ ICON_NONE);
+
+ col = uiLayoutColumn(layout, false);
+
+ uiItemR(col, ptr, "limit_method", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ if (RNA_enum_get(ptr, "limit_method") == 0) {
+ uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiItemR(row,
+ ptr,
+ "limit_channel",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_EXPAND,
+ nullptr,
+ ICON_NONE);
+ }
+
+ uiItemR(
+ col, ptr, "limit_max", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+ uiItemR(
+ col, ptr, "limit_min", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_channel_matte()
{
static bNodeType ntype;
cmp_node_type_base(
&ntype, CMP_NODE_CHANNEL_MATTE, "Channel Key", NODE_CLASS_MATTE, NODE_PREVIEW);
- node_type_socket_templates(&ntype, cmp_node_channel_matte_in, cmp_node_channel_matte_out);
+ ntype.declare = blender::nodes::cmp_node_channel_matte_declare;
+ ntype.draw_buttons = node_composit_buts_channel_matte;
node_type_init(&ntype, node_composit_init_channel_matte);
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_chromaMatte.cc b/source/blender/nodes/composite/nodes/node_composite_chromaMatte.cc
index 990778160df..a7e3a1c148f 100644
--- a/source/blender/nodes/composite/nodes/node_composite_chromaMatte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_chromaMatte.cc
@@ -21,20 +21,24 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* ******************* Chroma Key ********************************************************** */
-static bNodeSocketTemplate cmp_node_chroma_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_RGBA, N_("Key Color"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, ""},
-};
-
-static bNodeSocketTemplate cmp_node_chroma_out[] = {
- {SOCK_RGBA, N_("Image")},
- {SOCK_FLOAT, N_("Matte")},
- {-1, ""},
-};
+
+namespace blender::nodes {
+
+static void cmp_node_chroma_matte_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Color>(N_("Key Color")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+ b.add_output<decl::Float>(N_("Matte"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_chroma_matte(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -47,12 +51,29 @@ static void node_composit_init_chroma_matte(bNodeTree *UNUSED(ntree), bNode *nod
c->fstrength = 1.0f;
}
-void register_node_type_cmp_chroma_matte(void)
+static void node_composit_buts_chroma_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "tolerance", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "threshold", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ col = uiLayoutColumn(layout, true);
+ /* Removed for now. */
+ // uiItemR(col, ptr, "lift", UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "gain", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+ /* Removed for now. */
+ // uiItemR(col, ptr, "shadow_adjust", UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_chroma_matte()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_CHROMA_MATTE, "Chroma Key", NODE_CLASS_MATTE, NODE_PREVIEW);
- node_type_socket_templates(&ntype, cmp_node_chroma_in, cmp_node_chroma_out);
+ ntype.declare = blender::nodes::cmp_node_chroma_matte_declare;
+ ntype.draw_buttons = node_composit_buts_chroma_matte;
node_type_init(&ntype, node_composit_init_chroma_matte);
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorMatte.cc b/source/blender/nodes/composite/nodes/node_composite_colorMatte.cc
index fc9a0075b14..367b046f3f6 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorMatte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_colorMatte.cc
@@ -21,20 +21,24 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
-/* ******************* Color Key ********************************************************** */
-static bNodeSocketTemplate cmp_node_color_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_RGBA, N_("Key Color"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, ""},
-};
+/* ******************* Color Matte ********************************************************** */
+
+namespace blender::nodes {
+
+static void cmp_node_color_matte_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Color>(N_("Key Color")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+ b.add_output<decl::Float>(N_("Matte"));
+}
-static bNodeSocketTemplate cmp_node_color_out[] = {
- {SOCK_RGBA, N_("Image")},
- {SOCK_FLOAT, N_("Matte")},
- {-1, ""},
-};
+} // namespace blender::nodes
static void node_composit_init_color_matte(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -47,12 +51,30 @@ static void node_composit_init_color_matte(bNodeTree *UNUSED(ntree), bNode *node
c->fstrength = 1.0f;
}
-void register_node_type_cmp_color_matte(void)
+static void node_composit_buts_color_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ col = uiLayoutColumn(layout, true);
+ uiItemR(
+ col, ptr, "color_hue", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+ uiItemR(col,
+ ptr,
+ "color_saturation",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ uiItemR(
+ col, ptr, "color_value", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_color_matte()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_COLOR_MATTE, "Color Key", NODE_CLASS_MATTE, NODE_PREVIEW);
- node_type_socket_templates(&ntype, cmp_node_color_in, cmp_node_color_out);
+ ntype.declare = blender::nodes::cmp_node_color_matte_declare;
+ ntype.draw_buttons = node_composit_buts_color_matte;
node_type_init(&ntype, node_composit_init_color_matte);
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorSpill.cc b/source/blender/nodes/composite/nodes/node_composite_colorSpill.cc
index 7bdc2e8289e..e136041cf6e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorSpill.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_colorSpill.cc
@@ -21,19 +21,25 @@
* \ingroup cmpnodes
*/
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* ******************* Color Spill Suppression ********************************* */
-static bNodeSocketTemplate cmp_node_color_spill_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_FLOAT, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_color_spill_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void cmp_node_color_spill_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Float>(N_("Fac")).default_value(1.0f).min(0.0f).max(1.0f).subtype(PROP_FACTOR);
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_color_spill(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -46,12 +52,59 @@ static void node_composit_init_color_spill(bNodeTree *UNUSED(ntree), bNode *node
ncs->unspill = 0; /* do not use unspill */
}
-void register_node_type_cmp_color_spill(void)
+static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *row, *col;
+
+ uiItemL(layout, IFACE_("Despill Channel:"), ICON_NONE);
+ row = uiLayoutRow(layout, false);
+ uiItemR(row, ptr, "channel", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
+
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "limit_method", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ if (RNA_enum_get(ptr, "limit_method") == 0) {
+ uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiItemR(row,
+ ptr,
+ "limit_channel",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_EXPAND,
+ nullptr,
+ ICON_NONE);
+ }
+
+ uiItemR(col, ptr, "ratio", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "use_unspill", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ if (RNA_boolean_get(ptr, "use_unspill") == true) {
+ uiItemR(col,
+ ptr,
+ "unspill_red",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ uiItemR(col,
+ ptr,
+ "unspill_green",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ uiItemR(col,
+ ptr,
+ "unspill_blue",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ }
+}
+
+void register_node_type_cmp_color_spill()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_COLOR_SPILL, "Color Spill", NODE_CLASS_MATTE, 0);
- node_type_socket_templates(&ntype, cmp_node_color_spill_in, cmp_node_color_spill_out);
+ ntype.declare = blender::nodes::cmp_node_color_spill_declare;
+ ntype.draw_buttons = node_composit_buts_color_spill;
node_type_init(&ntype, node_composit_init_color_spill);
node_type_storage(
&ntype, "NodeColorspill", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc b/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc
index ef8af5f81a6..a35b3d813e6 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc
@@ -21,6 +21,11 @@
* \ingroup cmpnodes
*/
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* ******************* Color Balance ********************************* */
@@ -39,8 +44,7 @@ static void cmp_node_colorbalance_declare(NodeDeclarationBuilder &b)
/* Sync functions update formula parameters for other modes, such that the result is comparable.
* Note that the results are not exactly the same due to differences in color handling
* (sRGB conversion happens for LGG),
- * but this keeps settings comparable.
- */
+ * but this keeps settings comparable. */
void ntreeCompositColorBalanceSyncFromLGG(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -80,12 +84,88 @@ static void node_composit_init_colorbalance(bNodeTree *UNUSED(ntree), bNode *nod
node->storage = n;
}
-void register_node_type_cmp_colorbalance(void)
+static void node_composit_buts_colorbalance(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *split, *col, *row;
+
+ uiItemR(layout, ptr, "correction_method", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ if (RNA_enum_get(ptr, "correction_method") == 0) {
+
+ split = uiLayoutSplit(layout, 0.0f, false);
+ col = uiLayoutColumn(split, false);
+ uiTemplateColorPicker(col, ptr, "lift", true, true, false, true);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, ptr, "lift", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ col = uiLayoutColumn(split, false);
+ uiTemplateColorPicker(col, ptr, "gamma", true, true, true, true);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, ptr, "gamma", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ col = uiLayoutColumn(split, false);
+ uiTemplateColorPicker(col, ptr, "gain", true, true, true, true);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, ptr, "gain", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ }
+ else {
+
+ split = uiLayoutSplit(layout, 0.0f, false);
+ col = uiLayoutColumn(split, false);
+ uiTemplateColorPicker(col, ptr, "offset", true, true, false, true);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, ptr, "offset", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "offset_basis", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ col = uiLayoutColumn(split, false);
+ uiTemplateColorPicker(col, ptr, "power", true, true, false, true);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, ptr, "power", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ col = uiLayoutColumn(split, false);
+ uiTemplateColorPicker(col, ptr, "slope", true, true, false, true);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, ptr, "slope", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ }
+}
+
+static void node_composit_buts_colorbalance_ex(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "correction_method", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ if (RNA_enum_get(ptr, "correction_method") == 0) {
+
+ uiTemplateColorPicker(layout, ptr, "lift", true, true, false, true);
+ uiItemR(layout, ptr, "lift", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ uiTemplateColorPicker(layout, ptr, "gamma", true, true, true, true);
+ uiItemR(layout, ptr, "gamma", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ uiTemplateColorPicker(layout, ptr, "gain", true, true, true, true);
+ uiItemR(layout, ptr, "gain", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ }
+ else {
+ uiTemplateColorPicker(layout, ptr, "offset", true, true, false, true);
+ uiItemR(layout, ptr, "offset", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ uiTemplateColorPicker(layout, ptr, "power", true, true, false, true);
+ uiItemR(layout, ptr, "power", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ uiTemplateColorPicker(layout, ptr, "slope", true, true, false, true);
+ uiItemR(layout, ptr, "slope", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ }
+}
+
+void register_node_type_cmp_colorbalance()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_COLORBALANCE, "Color Balance", NODE_CLASS_OP_COLOR, 0);
ntype.declare = blender::nodes::cmp_node_colorbalance_declare;
+ ntype.draw_buttons = node_composit_buts_colorbalance;
+ ntype.draw_buttons_ex = node_composit_buts_colorbalance_ex;
node_type_size(&ntype, 400, 200, 400);
node_type_init(&ntype, node_composit_init_colorbalance);
node_type_storage(
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc b/source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc
index 095fbef826a..e3bba3b6c4f 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc
@@ -21,6 +21,9 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* ******************* Color Correction ********************************* */
@@ -66,12 +69,230 @@ static void node_composit_init_colorcorrection(bNodeTree *UNUSED(ntree), bNode *
node->storage = n;
}
-void register_node_type_cmp_colorcorrection(void)
+static void node_composit_buts_colorcorrection(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiLayout *row;
+
+ row = uiLayoutRow(layout, false);
+ uiItemR(row, ptr, "red", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(row, ptr, "green", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(row, ptr, "blue", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ row = uiLayoutRow(layout, false);
+ uiItemL(row, "", ICON_NONE);
+ uiItemL(row, IFACE_("Saturation"), ICON_NONE);
+ uiItemL(row, IFACE_("Contrast"), ICON_NONE);
+ uiItemL(row, IFACE_("Gamma"), ICON_NONE);
+ uiItemL(row, IFACE_("Gain"), ICON_NONE);
+ uiItemL(row, IFACE_("Lift"), ICON_NONE);
+
+ row = uiLayoutRow(layout, false);
+ uiItemL(row, IFACE_("Master"), ICON_NONE);
+ uiItemR(
+ row, ptr, "master_saturation", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(
+ row, ptr, "master_contrast", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_gain", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_lift", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, "", ICON_NONE);
+
+ row = uiLayoutRow(layout, false);
+ uiItemL(row, IFACE_("Highlights"), ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "highlights_saturation",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ "",
+ ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "highlights_contrast",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ "",
+ ICON_NONE);
+ uiItemR(
+ row, ptr, "highlights_gamma", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(
+ row, ptr, "highlights_gain", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(
+ row, ptr, "highlights_lift", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, "", ICON_NONE);
+
+ row = uiLayoutRow(layout, false);
+ uiItemL(row, IFACE_("Midtones"), ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "midtones_saturation",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ "",
+ ICON_NONE);
+ uiItemR(
+ row, ptr, "midtones_contrast", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(
+ row, ptr, "midtones_gamma", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, "", ICON_NONE);
+
+ row = uiLayoutRow(layout, false);
+ uiItemL(row, IFACE_("Shadows"), ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "shadows_saturation",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ "",
+ ICON_NONE);
+ uiItemR(
+ row, ptr, "shadows_contrast", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_lift", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, "", ICON_NONE);
+
+ row = uiLayoutRow(layout, false);
+ uiItemR(row,
+ ptr,
+ "midtones_start",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ uiItemR(
+ row, ptr, "midtones_end", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+}
+
+static void node_composit_buts_colorcorrection_ex(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiLayout *row;
+
+ row = uiLayoutRow(layout, false);
+ uiItemR(row, ptr, "red", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(row, ptr, "green", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(row, ptr, "blue", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ row = layout;
+ uiItemL(row, IFACE_("Saturation"), ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "master_saturation",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "highlights_saturation",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "midtones_saturation",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "shadows_saturation",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+
+ uiItemL(row, IFACE_("Contrast"), ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "master_contrast",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "highlights_contrast",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "midtones_contrast",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "shadows_contrast",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+
+ uiItemL(row, IFACE_("Gamma"), ICON_NONE);
+ uiItemR(
+ row, ptr, "master_gamma", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "highlights_gamma",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "midtones_gamma",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "shadows_gamma",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+
+ uiItemL(row, IFACE_("Gain"), ICON_NONE);
+ uiItemR(
+ row, ptr, "master_gain", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "highlights_gain",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "midtones_gain",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ uiItemR(
+ row, ptr, "shadows_gain", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+
+ uiItemL(row, IFACE_("Lift"), ICON_NONE);
+ uiItemR(
+ row, ptr, "master_lift", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "highlights_lift",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ uiItemR(row,
+ ptr,
+ "midtones_lift",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ uiItemR(
+ row, ptr, "shadows_lift", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+
+ row = uiLayoutRow(layout, false);
+ uiItemR(row, ptr, "midtones_start", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(row, ptr, "midtones_end", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_colorcorrection()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_COLORCORRECTION, "Color Correction", NODE_CLASS_OP_COLOR, 0);
ntype.declare = blender::nodes::cmp_node_colorcorrection_declare;
+ ntype.draw_buttons = node_composit_buts_colorcorrection;
+ ntype.draw_buttons_ex = node_composit_buts_colorcorrection_ex;
node_type_size(&ntype, 400, 200, 600);
node_type_init(&ntype, node_composit_init_colorcorrection);
node_type_storage(
diff --git a/source/blender/nodes/composite/nodes/node_composite_common.cc b/source/blender/nodes/composite/nodes/node_composite_common.cc
index 6432a89ffa0..aa81cecc3e2 100644
--- a/source/blender/nodes/composite/nodes/node_composite_common.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_common.cc
@@ -32,14 +32,13 @@
#include "RNA_access.h"
-void register_node_type_cmp_group(void)
+void register_node_type_cmp_group()
{
static bNodeType ntype;
/* NOTE: Cannot use sh_node_type_base for node group, because it would map the node type
* to the shared NODE_GROUP integer type id. */
- node_type_base_custom(
- &ntype, "CompositorNodeGroup", "Group", NODE_CLASS_GROUP, NODE_CONST_OUTPUT);
+ node_type_base_custom(&ntype, "CompositorNodeGroup", "Group", NODE_CLASS_GROUP, 0);
ntype.type = NODE_GROUP;
ntype.poll = cmp_node_poll_default;
ntype.poll_instance = node_group_poll_instance;
@@ -50,7 +49,7 @@ void register_node_type_cmp_group(void)
node_type_socket_templates(&ntype, nullptr, nullptr);
node_type_size(&ntype, 140, 60, 400);
- node_type_label(&ntype, node_group_label);
+ ntype.labelfunc = node_group_label;
node_type_group_update(&ntype, node_group_update);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_composite.cc b/source/blender/nodes/composite/nodes/node_composite_composite.cc
index a1a49133a3a..547e5123579 100644
--- a/source/blender/nodes/composite/nodes/node_composite_composite.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_composite.cc
@@ -21,6 +21,9 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** COMPOSITE ******************** */
@@ -36,13 +39,18 @@ static void cmp_node_composite_declare(NodeDeclarationBuilder &b)
} // namespace blender::nodes
-void register_node_type_cmp_composite(void)
+static void node_composit_buts_composite(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "use_alpha", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_composite()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_COMPOSITE, "Composite", NODE_CLASS_OUTPUT, NODE_PREVIEW);
ntype.declare = blender::nodes::cmp_node_composite_declare;
-
+ ntype.draw_buttons = node_composit_buts_composite;
ntype.no_muting = true;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_cornerpin.cc b/source/blender/nodes/composite/nodes/node_composite_cornerpin.cc
index b5ca1fb015e..2e7a87a576d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_cornerpin.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_cornerpin.cc
@@ -23,27 +23,39 @@
#include "node_composite_util.hh"
-static bNodeSocketTemplate inputs[] = {
- {SOCK_RGBA, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- {SOCK_VECTOR, N_("Upper Left"), 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- {SOCK_VECTOR, N_("Upper Right"), 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- {SOCK_VECTOR, N_("Lower Left"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- {SOCK_VECTOR, N_("Lower Right"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- {-1, ""},
-};
-
-static bNodeSocketTemplate outputs[] = {
- {SOCK_RGBA, N_("Image")},
- {SOCK_FLOAT, N_("Plane")},
- {-1, ""},
-};
-
-void register_node_type_cmp_cornerpin(void)
+namespace blender::nodes {
+
+static void cmp_node_cornerpin_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Vector>(N_("Upper Left"))
+ .default_value({0.0f, 1.0f, 0.0f})
+ .min(0.0f)
+ .max(1.0f);
+ b.add_input<decl::Vector>(N_("Upper Right"))
+ .default_value({1.0f, 1.0f, 0.0f})
+ .min(0.0f)
+ .max(1.0f);
+ b.add_input<decl::Vector>(N_("Lower Left"))
+ .default_value({0.0f, 0.0f, 0.0f})
+ .min(0.0f)
+ .max(1.0f);
+ b.add_input<decl::Vector>(N_("Lower Right"))
+ .default_value({1.0f, 0.0f, 0.0f})
+ .min(0.0f)
+ .max(1.0f);
+ b.add_output<decl::Color>(N_("Image"));
+ b.add_output<decl::Float>(N_("Plane"));
+}
+
+} // namespace blender::nodes
+
+void register_node_type_cmp_cornerpin()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_CORNERPIN, "Corner Pin", NODE_CLASS_DISTORT, 0);
- node_type_socket_templates(&ntype, inputs, outputs);
+ ntype.declare = blender::nodes::cmp_node_cornerpin_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_crop.cc b/source/blender/nodes/composite/nodes/node_composite_crop.cc
index f07dba8a74b..fa33caa4c0e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_crop.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_crop.cc
@@ -21,18 +21,24 @@
* \ingroup cmpnodes
*/
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** Crop ******************** */
-static bNodeSocketTemplate cmp_node_crop_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_crop_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void cmp_node_crop_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_crop(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -44,12 +50,35 @@ static void node_composit_init_crop(bNodeTree *UNUSED(ntree), bNode *node)
nxy->y2 = 0;
}
-void register_node_type_cmp_crop(void)
+static void node_composit_buts_crop(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ uiItemR(layout, ptr, "use_crop_size", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "relative", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ col = uiLayoutColumn(layout, true);
+ if (RNA_boolean_get(ptr, "relative")) {
+ uiItemR(col, ptr, "rel_min_x", UI_ITEM_R_SPLIT_EMPTY_NAME, IFACE_("Left"), ICON_NONE);
+ uiItemR(col, ptr, "rel_max_x", UI_ITEM_R_SPLIT_EMPTY_NAME, IFACE_("Right"), ICON_NONE);
+ uiItemR(col, ptr, "rel_min_y", UI_ITEM_R_SPLIT_EMPTY_NAME, IFACE_("Up"), ICON_NONE);
+ uiItemR(col, ptr, "rel_max_y", UI_ITEM_R_SPLIT_EMPTY_NAME, IFACE_("Down"), ICON_NONE);
+ }
+ else {
+ uiItemR(col, ptr, "min_x", UI_ITEM_R_SPLIT_EMPTY_NAME, IFACE_("Left"), ICON_NONE);
+ uiItemR(col, ptr, "max_x", UI_ITEM_R_SPLIT_EMPTY_NAME, IFACE_("Right"), ICON_NONE);
+ uiItemR(col, ptr, "min_y", UI_ITEM_R_SPLIT_EMPTY_NAME, IFACE_("Up"), ICON_NONE);
+ uiItemR(col, ptr, "max_y", UI_ITEM_R_SPLIT_EMPTY_NAME, IFACE_("Down"), ICON_NONE);
+ }
+}
+
+void register_node_type_cmp_crop()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_CROP, "Crop", NODE_CLASS_DISTORT, 0);
- node_type_socket_templates(&ntype, cmp_node_crop_in, cmp_node_crop_out);
+ ntype.declare = blender::nodes::cmp_node_crop_declare;
+ ntype.draw_buttons = node_composit_buts_crop;
node_type_init(&ntype, node_composit_init_crop);
node_type_storage(&ntype, "NodeTwoXYs", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc b/source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc
index 6657267b016..65b1f6799d7 100644
--- a/source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc
@@ -38,8 +38,10 @@
#include <optional>
+/* -------------------------------------------------------------------- */
/** \name Cryptomatte
* \{ */
+
static blender::bke::cryptomatte::CryptomatteSessionPtr cryptomatte_init_from_node_render(
const bNode &node, const bool use_meta_data)
{
@@ -297,16 +299,16 @@ static bool node_poll_cryptomatte(bNodeType *UNUSED(ntype),
}
if (scene == nullptr) {
- *r_disabled_hint =
- "The node tree must be the compositing node tree of any scene in the file";
+ *r_disabled_hint = TIP_(
+ "The node tree must be the compositing node tree of any scene in the file");
}
return scene != nullptr;
}
- *r_disabled_hint = "Not a compositor node tree";
+ *r_disabled_hint = TIP_("Not a compositor node tree");
return false;
}
-void register_node_type_cmp_cryptomatte(void)
+void register_node_type_cmp_cryptomatte()
{
static bNodeType ntype;
@@ -322,8 +324,10 @@ void register_node_type_cmp_cryptomatte(void)
/** \} */
+/* -------------------------------------------------------------------- */
/** \name Cryptomatte Legacy
* \{ */
+
static void node_init_cryptomatte_legacy(bNodeTree *ntree, bNode *node)
{
node_init_cryptomatte(ntree, node);
@@ -361,7 +365,7 @@ int ntreeCompositCryptomatteRemoveSocket(bNodeTree *ntree, bNode *node)
return 1;
}
-void register_node_type_cmp_cryptomatte_legacy(void)
+void register_node_type_cmp_cryptomatte_legacy()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/composite/nodes/node_composite_curves.cc b/source/blender/nodes/composite/nodes/node_composite_curves.cc
index 5f99bb57768..518b57dc405 100644
--- a/source/blender/nodes/composite/nodes/node_composite_curves.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_curves.cc
@@ -21,6 +21,9 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** CURVE Time ******************** */
@@ -42,7 +45,7 @@ static void node_composit_init_curves_time(bNodeTree *UNUSED(ntree), bNode *node
node->storage = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
}
-void register_node_type_cmp_curve_time(void)
+void register_node_type_cmp_curve_time()
{
static bNodeType ntype;
@@ -56,27 +59,34 @@ void register_node_type_cmp_curve_time(void)
}
/* **************** CURVE VEC ******************** */
-static bNodeSocketTemplate cmp_node_curve_vec_in[] = {
- {SOCK_VECTOR, N_("Vector"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_curve_vec_out[] = {
- {SOCK_VECTOR, N_("Vector")},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void cmp_node_curve_vec_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Vector>(N_("Vector")).default_value({0.0f, 0.0f, 0.0f}).min(-1.0f).max(1.0f);
+ b.add_output<decl::Vector>(N_("Vector"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_curve_vec(bNodeTree *UNUSED(ntree), bNode *node)
{
node->storage = BKE_curvemapping_add(3, -1.0f, -1.0f, 1.0f, 1.0f);
}
-void register_node_type_cmp_curve_vec(void)
+static void node_buts_curvevec(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiTemplateCurveMapping(layout, ptr, "mapping", 'v', false, false, false, false);
+}
+
+void register_node_type_cmp_curve_vec()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_CURVE_VEC, "Vector Curves", NODE_CLASS_OP_VECTOR, 0);
- node_type_socket_templates(&ntype, cmp_node_curve_vec_in, cmp_node_curve_vec_out);
+ ntype.declare = blender::nodes::cmp_node_curve_vec_declare;
+ ntype.draw_buttons = node_buts_curvevec;
node_type_size(&ntype, 200, 140, 320);
node_type_init(&ntype, node_composit_init_curve_vec);
node_type_storage(&ntype, "CurveMapping", node_free_curves, node_copy_curves);
@@ -105,7 +115,7 @@ static void node_composit_init_curve_rgb(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = BKE_curvemapping_add(4, 0.0f, 0.0f, 1.0f, 1.0f);
}
-void register_node_type_cmp_curve_rgb(void)
+void register_node_type_cmp_curve_rgb()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/composite/nodes/node_composite_defocus.cc b/source/blender/nodes/composite/nodes/node_composite_defocus.cc
index 1103aff4366..0ee8a8da1e8 100644
--- a/source/blender/nodes/composite/nodes/node_composite_defocus.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_defocus.cc
@@ -21,20 +21,27 @@
* \ingroup cmpnodes
*/
-#include "node_composite_util.hh"
-
#include <climits>
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "node_composite_util.hh"
+
/* ************ Defocus Node ****************** */
-static bNodeSocketTemplate cmp_node_defocus_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_FLOAT, N_("Z"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_defocus_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
+
+namespace blender::nodes {
+
+static void cmp_node_defocus_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Float>(N_("Z")).default_value(1.0f).min(0.0f).max(1.0f);
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_defocus(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -53,12 +60,52 @@ static void node_composit_init_defocus(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = nbd;
}
-void register_node_type_cmp_defocus(void)
+static void node_composit_buts_defocus(uiLayout *layout, bContext *C, PointerRNA *ptr)
+{
+ uiLayout *sub, *col;
+
+ col = uiLayoutColumn(layout, false);
+ uiItemL(col, IFACE_("Bokeh Type:"), ICON_NONE);
+ uiItemR(col, ptr, "bokeh", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+ uiItemR(col, ptr, "angle", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ uiItemR(layout, ptr, "use_gamma_correction", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ col = uiLayoutColumn(layout, false);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer") == true);
+ uiItemR(col, ptr, "f_stop", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ uiItemR(layout, ptr, "blur_max", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "threshold", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "use_preview", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ uiTemplateID(layout,
+ C,
+ ptr,
+ "scene",
+ nullptr,
+ nullptr,
+ nullptr,
+ UI_TEMPLATE_ID_FILTER_ALL,
+ false,
+ nullptr);
+
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "use_zbuffer", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ sub = uiLayoutColumn(col, false);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer") == false);
+ uiItemR(sub, ptr, "z_scale", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_defocus()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_DEFOCUS, "Defocus", NODE_CLASS_OP_FILTER, 0);
- node_type_socket_templates(&ntype, cmp_node_defocus_in, cmp_node_defocus_out);
+ ntype.declare = blender::nodes::cmp_node_defocus_declare;
+ ntype.draw_buttons = node_composit_buts_defocus;
node_type_init(&ntype, node_composit_init_defocus);
node_type_storage(&ntype, "NodeDefocus", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_denoise.cc b/source/blender/nodes/composite/nodes/node_composite_denoise.cc
index ec085794462..f1e5388a7a3 100644
--- a/source/blender/nodes/composite/nodes/node_composite_denoise.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_denoise.cc
@@ -23,14 +23,26 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
-static bNodeSocketTemplate cmp_node_denoise_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f},
- {SOCK_VECTOR, N_("Normal"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- {SOCK_RGBA, N_("Albedo"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- {-1, ""}};
-static bNodeSocketTemplate cmp_node_denoise_out[] = {{SOCK_RGBA, N_("Image")}, {-1, ""}};
+namespace blender::nodes {
+
+static void cmp_node_denoise_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Vector>(N_("Normal"))
+ .default_value({0.0f, 0.0f, 0.0f})
+ .min(-1.0f)
+ .max(1.0f)
+ .hide_value();
+ b.add_input<decl::Color>(N_("Albedo")).default_value({1.0f, 1.0f, 1.0f, 1.0f}).hide_value();
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_denonise(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -40,12 +52,31 @@ static void node_composit_init_denonise(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = ndg;
}
-void register_node_type_cmp_denoise(void)
+static void node_composit_buts_denoise(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+#ifndef WITH_OPENIMAGEDENOISE
+ uiItemL(layout, IFACE_("Disabled, built without OpenImageDenoise"), ICON_ERROR);
+#else
+ /* Always supported through Accelerate framework BNNS on macOS. */
+# ifndef __APPLE__
+ if (!BLI_cpu_support_sse41()) {
+ uiItemL(layout, IFACE_("Disabled, CPU with SSE4.1 is required"), ICON_ERROR);
+ }
+# endif
+#endif
+
+ uiItemL(layout, IFACE_("Prefilter:"), ICON_NONE);
+ uiItemR(layout, ptr, "prefilter", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "use_hdr", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_denoise()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_DENOISE, "Denoise", NODE_CLASS_OP_FILTER, 0);
- node_type_socket_templates(&ntype, cmp_node_denoise_in, cmp_node_denoise_out);
+ ntype.declare = blender::nodes::cmp_node_denoise_declare;
+ ntype.draw_buttons = node_composit_buts_denoise;
node_type_init(&ntype, node_composit_init_denonise);
node_type_storage(&ntype, "NodeDenoise", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_despeckle.cc b/source/blender/nodes/composite/nodes/node_composite_despeckle.cc
index 52d91dabeb1..411bad14f25 100644
--- a/source/blender/nodes/composite/nodes/node_composite_despeckle.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_despeckle.cc
@@ -21,18 +21,23 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** FILTER ******************** */
-static bNodeSocketTemplate cmp_node_despeckle_in[] = {
- {SOCK_FLOAT, N_("Fac"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_despeckle_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
+
+namespace blender::nodes {
+
+static void cmp_node_despeckle_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Float>(N_("Fac")).default_value(1.0f).min(0.0f).max(1.0f).subtype(PROP_FACTOR);
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_despeckle(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -40,12 +45,22 @@ static void node_composit_init_despeckle(bNodeTree *UNUSED(ntree), bNode *node)
node->custom4 = 0.5f;
}
-void register_node_type_cmp_despeckle(void)
+static void node_composit_buts_despeckle(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "threshold", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "threshold_neighbor", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_despeckle()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_DESPECKLE, "Despeckle", NODE_CLASS_OP_FILTER, NODE_PREVIEW);
- node_type_socket_templates(&ntype, cmp_node_despeckle_in, cmp_node_despeckle_out);
+ ntype.declare = blender::nodes::cmp_node_despeckle_declare;
+ ntype.draw_buttons = node_composit_buts_despeckle;
node_type_init(&ntype, node_composit_init_despeckle);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_diffMatte.cc b/source/blender/nodes/composite/nodes/node_composite_diffMatte.cc
index 1e1a48381b7..a9e3258c8fb 100644
--- a/source/blender/nodes/composite/nodes/node_composite_diffMatte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_diffMatte.cc
@@ -21,20 +21,24 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* ******************* channel Difference Matte ********************************* */
-static bNodeSocketTemplate cmp_node_diff_matte_in[] = {
- {SOCK_RGBA, N_("Image 1"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_RGBA, N_("Image 2"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, ""},
-};
-
-static bNodeSocketTemplate cmp_node_diff_matte_out[] = {
- {SOCK_RGBA, N_("Image")},
- {SOCK_FLOAT, N_("Matte")},
- {-1, ""},
-};
+
+namespace blender::nodes {
+
+static void cmp_node_diff_matte_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image 1")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Color>(N_("Image 2")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+ b.add_output<decl::Color>(N_("Matte"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_diff_matte(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -44,13 +48,24 @@ static void node_composit_init_diff_matte(bNodeTree *UNUSED(ntree), bNode *node)
c->t2 = 0.1f;
}
-void register_node_type_cmp_diff_matte(void)
+static void node_composit_buts_diff_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ col = uiLayoutColumn(layout, true);
+ uiItemR(
+ col, ptr, "tolerance", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "falloff", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_diff_matte()
{
static bNodeType ntype;
cmp_node_type_base(
&ntype, CMP_NODE_DIFF_MATTE, "Difference Key", NODE_CLASS_MATTE, NODE_PREVIEW);
- node_type_socket_templates(&ntype, cmp_node_diff_matte_in, cmp_node_diff_matte_out);
+ ntype.declare = blender::nodes::cmp_node_diff_matte_declare;
+ ntype.draw_buttons = node_composit_buts_diff_matte;
node_type_init(&ntype, node_composit_init_diff_matte);
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_dilate.cc b/source/blender/nodes/composite/nodes/node_composite_dilate.cc
index 57884a299da..1af2bb0433b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_dilate.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_dilate.cc
@@ -21,13 +21,24 @@
* \ingroup cmpnodes
*/
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** Dilate/Erode ******************** */
-static bNodeSocketTemplate cmp_node_dilateerode_in[] = {
- {SOCK_FLOAT, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, {-1, ""}};
-static bNodeSocketTemplate cmp_node_dilateerode_out[] = {{SOCK_FLOAT, N_("Mask")}, {-1, ""}};
+namespace blender::nodes {
+
+static void cmp_node_dilate_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Float>(N_("Mask")).default_value(0.0f).min(0.0f).max(1.0f);
+ b.add_output<decl::Float>(N_("Mask"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_dilateerode(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -37,12 +48,27 @@ static void node_composit_init_dilateerode(bNodeTree *UNUSED(ntree), bNode *node
node->storage = data;
}
-void register_node_type_cmp_dilateerode(void)
+static void node_composit_buts_dilateerode(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "mode", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "distance", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ switch (RNA_enum_get(ptr, "mode")) {
+ case CMP_NODE_DILATEERODE_DISTANCE_THRESH:
+ uiItemR(layout, ptr, "edge", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ break;
+ case CMP_NODE_DILATEERODE_DISTANCE_FEATHER:
+ uiItemR(layout, ptr, "falloff", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ break;
+ }
+}
+
+void register_node_type_cmp_dilateerode()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_DILATEERODE, "Dilate/Erode", NODE_CLASS_OP_FILTER, 0);
- node_type_socket_templates(&ntype, cmp_node_dilateerode_in, cmp_node_dilateerode_out);
+ ntype.draw_buttons = node_composit_buts_dilateerode;
+ ntype.declare = blender::nodes::cmp_node_dilate_declare;
node_type_init(&ntype, node_composit_init_dilateerode);
node_type_storage(
&ntype, "NodeDilateErode", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_directionalblur.cc b/source/blender/nodes/composite/nodes/node_composite_directionalblur.cc
index d9f82ba5009..36b130d55a4 100644
--- a/source/blender/nodes/composite/nodes/node_composite_directionalblur.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_directionalblur.cc
@@ -21,12 +21,20 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
-static bNodeSocketTemplate cmp_node_dblur_in[] = {{SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, ""}};
+namespace blender::nodes {
+
+static void cmp_node_directional_blur_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+}
-static bNodeSocketTemplate cmp_node_dblur_out[] = {{SOCK_RGBA, N_("Image")}, {-1, ""}};
+} // namespace blender::nodes
static void node_composit_init_dblur(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -37,12 +45,37 @@ static void node_composit_init_dblur(bNodeTree *UNUSED(ntree), bNode *node)
ndbd->center_y = 0.5;
}
-void register_node_type_cmp_dblur(void)
+static void node_composit_buts_dblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ uiItemR(layout, ptr, "iterations", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "use_wrap", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ col = uiLayoutColumn(layout, true);
+ uiItemL(col, IFACE_("Center:"), ICON_NONE);
+ uiItemR(col, ptr, "center_x", UI_ITEM_R_SPLIT_EMPTY_NAME, IFACE_("X"), ICON_NONE);
+ uiItemR(col, ptr, "center_y", UI_ITEM_R_SPLIT_EMPTY_NAME, IFACE_("Y"), ICON_NONE);
+
+ uiItemS(layout);
+
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "distance", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "angle", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ uiItemS(layout);
+
+ uiItemR(layout, ptr, "spin", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "zoom", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_dblur()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_DBLUR, "Directional Blur", NODE_CLASS_OP_FILTER, 0);
- node_type_socket_templates(&ntype, cmp_node_dblur_in, cmp_node_dblur_out);
+ ntype.declare = blender::nodes::cmp_node_directional_blur_declare;
+ ntype.draw_buttons = node_composit_buts_dblur;
node_type_init(&ntype, node_composit_init_dblur);
node_type_storage(
&ntype, "NodeDBlurData", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_displace.cc b/source/blender/nodes/composite/nodes/node_composite_displace.cc
index b1ed7f05794..0137c1f7da8 100644
--- a/source/blender/nodes/composite/nodes/node_composite_displace.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_displace.cc
@@ -25,24 +25,29 @@
/* **************** Displace ******************** */
-static bNodeSocketTemplate cmp_node_displace_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_VECTOR, N_("Vector"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_TRANSLATION},
- {SOCK_FLOAT, N_("X Scale"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f, PROP_NONE},
- {SOCK_FLOAT, N_("Y Scale"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f, PROP_NONE},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_displace_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
-
-void register_node_type_cmp_displace(void)
+namespace blender::nodes {
+
+static void cmp_node_displace_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Vector>(N_("Vector"))
+ .default_value({1.0f, 1.0f, 1.0f})
+ .min(0.0f)
+ .max(1.0f)
+ .subtype(PROP_TRANSLATION);
+ b.add_input<decl::Float>(N_("X Scale")).default_value(0.0f).min(-1000.0f).max(1000.0f);
+ b.add_input<decl::Float>(N_("Y Scale")).default_value(0.0f).min(-1000.0f).max(1000.0f);
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
+
+void register_node_type_cmp_displace()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_DISPLACE, "Displace", NODE_CLASS_DISTORT, 0);
- node_type_socket_templates(&ntype, cmp_node_displace_in, cmp_node_displace_out);
+ ntype.declare = blender::nodes::cmp_node_displace_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_distanceMatte.cc b/source/blender/nodes/composite/nodes/node_composite_distanceMatte.cc
index 3f8767ecd08..47a48ed141e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_distanceMatte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_distanceMatte.cc
@@ -21,20 +21,24 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* ******************* channel Distance Matte ********************************* */
-static bNodeSocketTemplate cmp_node_distance_matte_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_RGBA, N_("Key Color"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, ""},
-};
-
-static bNodeSocketTemplate cmp_node_distance_matte_out[] = {
- {SOCK_RGBA, N_("Image")},
- {SOCK_FLOAT, N_("Matte")},
- {-1, ""},
-};
+
+namespace blender::nodes {
+
+static void cmp_node_distance_matte_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Color>(N_("Key Color")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+ b.add_output<decl::Float>(N_("Matte"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_distance_matte(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -45,12 +49,30 @@ static void node_composit_init_distance_matte(bNodeTree *UNUSED(ntree), bNode *n
c->t2 = 0.1f;
}
-void register_node_type_cmp_distance_matte(void)
+static void node_composit_buts_distance_matte(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiLayout *col, *row;
+
+ col = uiLayoutColumn(layout, true);
+
+ uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
+ row = uiLayoutRow(layout, false);
+ uiItemR(row, ptr, "channel", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
+
+ uiItemR(
+ col, ptr, "tolerance", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "falloff", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_distance_matte()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_DIST_MATTE, "Distance Key", NODE_CLASS_MATTE, NODE_PREVIEW);
- node_type_socket_templates(&ntype, cmp_node_distance_matte_in, cmp_node_distance_matte_out);
+ ntype.declare = blender::nodes::cmp_node_distance_matte_declare;
+ ntype.draw_buttons = node_composit_buts_distance_matte;
node_type_init(&ntype, node_composit_init_distance_matte);
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.cc b/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.cc
index 7c9a48efc2d..4fde539e6fb 100644
--- a/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.cc
@@ -20,31 +20,46 @@
/** \file
* \ingroup cmpnodes
*/
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
+
/* **************** Double Edge Mask ******************** */
-static bNodeSocketTemplate cmp_node_doubleedgemask_in[] = {
- /* Inner mask socket definition. */
- {SOCK_FLOAT, "Inner Mask", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- /* Outer mask socket definition. */
- {SOCK_FLOAT, "Outer Mask", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- /* Input socket array terminator. */
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_doubleedgemask_out[] = {
- /* Output socket definition. */
- {SOCK_FLOAT, "Mask"},
- /* Output socket array terminator. */
- {-1, ""},
-};
-
-void register_node_type_cmp_doubleedgemask(void)
+namespace blender::nodes {
+
+static void cmp_node_double_edge_mask_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Float>(N_("Inner Mask")).default_value(0.8f).min(0.0f).max(1.0f);
+ b.add_input<decl::Float>(N_("Outer Mask")).default_value(0.8f).min(0.0f).max(1.0f);
+ b.add_output<decl::Float>(N_("Mask"));
+}
+
+} // namespace blender::nodes
+
+static void node_composit_buts_double_edge_mask(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ col = uiLayoutColumn(layout, false);
+
+ uiItemL(col, IFACE_("Inner Edge:"), ICON_NONE);
+ uiItemR(col, ptr, "inner_mode", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+ uiItemL(col, IFACE_("Buffer Edge:"), ICON_NONE);
+ uiItemR(col, ptr, "edge_mode", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+}
+
+void register_node_type_cmp_doubleedgemask()
{
static bNodeType ntype; /* Allocate a node type data structure. */
cmp_node_type_base(&ntype, CMP_NODE_DOUBLEEDGEMASK, "Double Edge Mask", NODE_CLASS_MATTE, 0);
- node_type_socket_templates(&ntype, cmp_node_doubleedgemask_in, cmp_node_doubleedgemask_out);
- node_type_socket_templates(&ntype, cmp_node_doubleedgemask_in, cmp_node_doubleedgemask_out);
+ ntype.declare = blender::nodes::cmp_node_double_edge_mask_declare;
+ ntype.draw_buttons = node_composit_buts_double_edge_mask;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_ellipsemask.cc b/source/blender/nodes/composite/nodes/node_composite_ellipsemask.cc
index 67196fb0d35..8eb89e53790 100644
--- a/source/blender/nodes/composite/nodes/node_composite_ellipsemask.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_ellipsemask.cc
@@ -21,16 +21,23 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "../node_composite_util.hh"
/* **************** SCALAR MATH ******************** */
-static bNodeSocketTemplate cmp_node_ellipsemask_in[] = {
- {SOCK_FLOAT, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
- {SOCK_FLOAT, N_("Value"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
- {-1, ""}};
-static bNodeSocketTemplate cmp_node_ellipsemask_out[] = {
- {SOCK_FLOAT, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, {-1, ""}};
+namespace blender::nodes {
+
+static void cmp_node_ellipsemask_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Float>(N_("Mask")).default_value(0.0f).min(0.0f).max(1.0f);
+ b.add_input<decl::Float>(N_("Value")).default_value(1.0f).min(0.0f).max(1.0f);
+ b.add_output<decl::Float>(N_("Mask"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_ellipsemask(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -44,12 +51,27 @@ static void node_composit_init_ellipsemask(bNodeTree *UNUSED(ntree), bNode *node
node->storage = data;
}
-void register_node_type_cmp_ellipsemask(void)
+static void node_composit_buts_ellipsemask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *row;
+ row = uiLayoutRow(layout, true);
+ uiItemR(row, ptr, "x", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(row, ptr, "y", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ row = uiLayoutRow(layout, true);
+ uiItemR(row, ptr, "width", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+ uiItemR(row, ptr, "height", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+
+ uiItemR(layout, ptr, "rotation", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "mask_type", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_ellipsemask()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_MASK_ELLIPSE, "Ellipse Mask", NODE_CLASS_MATTE, 0);
- node_type_socket_templates(&ntype, cmp_node_ellipsemask_in, cmp_node_ellipsemask_out);
+ ntype.declare = blender::nodes::cmp_node_ellipsemask_declare;
+ ntype.draw_buttons = node_composit_buts_ellipsemask;
node_type_size(&ntype, 260, 110, 320);
node_type_init(&ntype, node_composit_init_ellipsemask);
node_type_storage(
diff --git a/source/blender/nodes/composite/nodes/node_composite_exposure.cc b/source/blender/nodes/composite/nodes/node_composite_exposure.cc
index c1e64065f7e..b696db41a3c 100644
--- a/source/blender/nodes/composite/nodes/node_composite_exposure.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_exposure.cc
@@ -36,7 +36,7 @@ static void cmp_node_exposure_declare(NodeDeclarationBuilder &b)
} // namespace blender::nodes
-void register_node_type_cmp_exposure(void)
+void register_node_type_cmp_exposure()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/composite/nodes/node_composite_filter.cc b/source/blender/nodes/composite/nodes/node_composite_filter.cc
index f07619877f4..3671d502539 100644
--- a/source/blender/nodes/composite/nodes/node_composite_filter.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_filter.cc
@@ -21,26 +21,37 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** FILTER ******************** */
-static bNodeSocketTemplate cmp_node_filter_in[] = {
- {SOCK_FLOAT, N_("Fac"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_filter_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
-
-void register_node_type_cmp_filter(void)
+
+namespace blender::nodes {
+
+static void cmp_node_filter_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Float>(N_("Fac")).default_value(1.0f).min(0.0f).max(1.0f).subtype(PROP_FACTOR);
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
+
+static void node_composit_buts_filter(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "filter_type", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+}
+
+void register_node_type_cmp_filter()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_FILTER, "Filter", NODE_CLASS_OP_FILTER, NODE_PREVIEW);
- node_type_socket_templates(&ntype, cmp_node_filter_in, cmp_node_filter_out);
- node_type_label(&ntype, node_filter_label);
+ ntype.declare = blender::nodes::cmp_node_filter_declare;
+ ntype.draw_buttons = node_composit_buts_filter;
+ ntype.labelfunc = node_filter_label;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_flip.cc b/source/blender/nodes/composite/nodes/node_composite_flip.cc
index 42aa3141f5c..38bc0f8b855 100644
--- a/source/blender/nodes/composite/nodes/node_composite_flip.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_flip.cc
@@ -21,25 +21,35 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** Flip ******************** */
-static bNodeSocketTemplate cmp_node_flip_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_flip_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void cmp_node_flip_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
+
+static void node_composit_buts_flip(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "axis", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+}
-void register_node_type_cmp_flip(void)
+void register_node_type_cmp_flip()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_FLIP, "Flip", NODE_CLASS_DISTORT, 0);
- node_type_socket_templates(&ntype, cmp_node_flip_in, cmp_node_flip_out);
+ ntype.declare = blender::nodes::cmp_node_flip_declare;
+ ntype.draw_buttons = node_composit_buts_flip;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_gamma.cc b/source/blender/nodes/composite/nodes/node_composite_gamma.cc
index 74152a27485..438770865ae 100644
--- a/source/blender/nodes/composite/nodes/node_composite_gamma.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_gamma.cc
@@ -40,7 +40,7 @@ static void cmp_node_gamma_declare(NodeDeclarationBuilder &b)
} // namespace blender::nodes
-void register_node_type_cmp_gamma(void)
+void register_node_type_cmp_gamma()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/composite/nodes/node_composite_glare.cc b/source/blender/nodes/composite/nodes/node_composite_glare.cc
index 8a2fd1e1584..adaf22395c3 100644
--- a/source/blender/nodes/composite/nodes/node_composite_glare.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_glare.cc
@@ -21,16 +21,22 @@
* \ingroup cmpnodes
*/
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
-static bNodeSocketTemplate cmp_node_glare_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_glare_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void cmp_node_glare_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_glare(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -49,12 +55,51 @@ static void node_composit_init_glare(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = ndg;
}
-void register_node_type_cmp_glare(void)
+static void node_composit_buts_glare(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "glare_type", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+ uiItemR(layout, ptr, "quality", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+
+ if (RNA_enum_get(ptr, "glare_type") != 1) {
+ uiItemR(layout, ptr, "iterations", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ if (RNA_enum_get(ptr, "glare_type") != 0) {
+ uiItemR(layout,
+ ptr,
+ "color_modulation",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+ }
+ }
+
+ uiItemR(layout, ptr, "mix", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "threshold", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ if (RNA_enum_get(ptr, "glare_type") == 2) {
+ uiItemR(layout, ptr, "streaks", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "angle_offset", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ }
+ if (RNA_enum_get(ptr, "glare_type") == 0 || RNA_enum_get(ptr, "glare_type") == 2) {
+ uiItemR(
+ layout, ptr, "fade", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+
+ if (RNA_enum_get(ptr, "glare_type") == 0) {
+ uiItemR(layout, ptr, "use_rotate_45", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ }
+ }
+ if (RNA_enum_get(ptr, "glare_type") == 1) {
+ uiItemR(layout, ptr, "size", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ }
+}
+
+void register_node_type_cmp_glare()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_GLARE, "Glare", NODE_CLASS_OP_FILTER, 0);
- node_type_socket_templates(&ntype, cmp_node_glare_in, cmp_node_glare_out);
+ ntype.declare = blender::nodes::cmp_node_glare_declare;
+ ntype.draw_buttons = node_composit_buts_glare;
node_type_init(&ntype, node_composit_init_glare);
node_type_storage(&ntype, "NodeGlare", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_hueSatVal.cc b/source/blender/nodes/composite/nodes/node_composite_hueSatVal.cc
index 21430035465..47fbaa4d384 100644
--- a/source/blender/nodes/composite/nodes/node_composite_hueSatVal.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_hueSatVal.cc
@@ -47,7 +47,7 @@ static void cmp_node_huesatval_declare(NodeDeclarationBuilder &b)
} // namespace blender::nodes
-void register_node_type_cmp_hue_sat(void)
+void register_node_type_cmp_hue_sat()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/composite/nodes/node_composite_huecorrect.cc b/source/blender/nodes/composite/nodes/node_composite_huecorrect.cc
index 83743bbed18..e78ba0c7f9c 100644
--- a/source/blender/nodes/composite/nodes/node_composite_huecorrect.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_huecorrect.cc
@@ -51,7 +51,7 @@ static void node_composit_init_huecorrect(bNodeTree *UNUSED(ntree), bNode *node)
cumapping->cur = 1;
}
-void register_node_type_cmp_huecorrect(void)
+void register_node_type_cmp_huecorrect()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/composite/nodes/node_composite_idMask.cc b/source/blender/nodes/composite/nodes/node_composite_idMask.cc
index 5121370567c..f5b8cb6c567 100644
--- a/source/blender/nodes/composite/nodes/node_composite_idMask.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_idMask.cc
@@ -21,6 +21,9 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** ID Mask ******************** */
@@ -35,12 +38,19 @@ static void cmp_node_idmask_declare(NodeDeclarationBuilder &b)
} // namespace blender::nodes
-void register_node_type_cmp_idmask(void)
+static void node_composit_buts_id_mask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "index", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "use_antialiasing", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_idmask()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_ID_MASK, "ID Mask", NODE_CLASS_CONVERTER, 0);
ntype.declare = blender::nodes::cmp_node_idmask_declare;
+ ntype.draw_buttons = node_composit_buts_id_mask;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_image.cc b/source/blender/nodes/composite/nodes/node_composite_image.cc
index 40d4d4563c9..8e3cc9bcd95 100644
--- a/source/blender/nodes/composite/nodes/node_composite_image.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_image.cc
@@ -26,16 +26,21 @@
#include "BLI_linklist.h"
#include "BLI_utildefines.h"
-#include "DNA_scene_types.h"
-
-#include "RE_engine.h"
-
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_scene.h"
+#include "DNA_scene_types.h"
+
+#include "RE_engine.h"
+
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
/* **************** IMAGE (and RenderResult, multilayer image) ******************** */
static bNodeSocketTemplate cmp_node_rlayers_out[] = {
@@ -443,7 +448,7 @@ static void node_composit_copy_image(bNodeTree *UNUSED(dest_ntree),
}
}
-void register_node_type_cmp_image(void)
+void register_node_type_cmp_image()
{
static bNodeType ntype;
@@ -451,7 +456,7 @@ void register_node_type_cmp_image(void)
node_type_init(&ntype, node_composit_init_image);
node_type_storage(&ntype, "ImageUser", node_composit_free_image, node_composit_copy_image);
node_type_update(&ntype, cmp_node_image_update);
- node_type_label(&ntype, node_image_label);
+ ntype.labelfunc = node_image_label;
nodeRegisterType(&ntype);
}
@@ -499,7 +504,7 @@ static bool node_composit_poll_rlayers(bNodeType *UNUSED(ntype),
const char **r_disabled_hint)
{
if (!STREQ(ntree->idname, "CompositorNodeTree")) {
- *r_disabled_hint = "Not a compositor node tree";
+ *r_disabled_hint = TIP_("Not a compositor node tree");
return false;
}
@@ -516,7 +521,8 @@ static bool node_composit_poll_rlayers(bNodeType *UNUSED(ntype),
}
if (scene == nullptr) {
- *r_disabled_hint = "The node tree must be the compositing node tree of any scene in the file";
+ *r_disabled_hint = TIP_(
+ "The node tree must be the compositing node tree of any scene in the file");
return false;
}
return true;
@@ -554,12 +560,56 @@ static void cmp_node_rlayers_update(bNodeTree *ntree, bNode *node)
cmp_node_update_default(ntree, node);
}
-void register_node_type_cmp_rlayers(void)
+static void node_composit_buts_viewlayers(uiLayout *layout, bContext *C, PointerRNA *ptr)
+{
+ bNode *node = (bNode *)ptr->data;
+ uiLayout *col, *row;
+
+ uiTemplateID(layout,
+ C,
+ ptr,
+ "scene",
+ nullptr,
+ nullptr,
+ nullptr,
+ UI_TEMPLATE_ID_FILTER_ALL,
+ false,
+ nullptr);
+
+ if (!node->id) {
+ return;
+ }
+
+ col = uiLayoutColumn(layout, false);
+ row = uiLayoutRow(col, true);
+ uiItemR(row, ptr, "layer", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+
+ PropertyRNA *prop = RNA_struct_find_property(ptr, "layer");
+ const char *layer_name;
+ if (!(RNA_property_enum_identifier(
+ C, ptr, prop, RNA_property_enum_get(ptr, prop), &layer_name))) {
+ return;
+ }
+
+ PointerRNA scn_ptr;
+ char scene_name[MAX_ID_NAME - 2];
+ scn_ptr = RNA_pointer_get(ptr, "scene");
+ RNA_string_get(&scn_ptr, "name", scene_name);
+
+ PointerRNA op_ptr;
+ uiItemFullO(
+ row, "RENDER_OT_render", "", ICON_RENDER_STILL, nullptr, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
+ RNA_string_set(&op_ptr, "layer", layer_name);
+ RNA_string_set(&op_ptr, "scene", scene_name);
+}
+
+void register_node_type_cmp_rlayers()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_R_LAYERS, "Render Layers", NODE_CLASS_INPUT, NODE_PREVIEW);
node_type_socket_templates(&ntype, nullptr, cmp_node_rlayers_out);
+ ntype.draw_buttons = node_composit_buts_viewlayers;
ntype.initfunc_api = node_composit_init_rlayers;
ntype.poll = node_composit_poll_rlayers;
node_type_storage(&ntype, nullptr, node_composit_free_rlayers, node_composit_copy_rlayers);
diff --git a/source/blender/nodes/composite/nodes/node_composite_inpaint.cc b/source/blender/nodes/composite/nodes/node_composite_inpaint.cc
index d0ff97a2ca0..976b1cd5a15 100644
--- a/source/blender/nodes/composite/nodes/node_composite_inpaint.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_inpaint.cc
@@ -21,20 +21,35 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** Inpaint/ ******************** */
-static bNodeSocketTemplate cmp_node_inpaint_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, ""}};
-static bNodeSocketTemplate cmp_node_inpaint_out[] = {{SOCK_RGBA, N_("Image")}, {-1, ""}};
+namespace blender::nodes {
+
+static void cmp_node_inpaint_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
+
+static void node_composit_buts_inpaint(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "distance", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
-void register_node_type_cmp_inpaint(void)
+void register_node_type_cmp_inpaint()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_INPAINT, "Inpaint", NODE_CLASS_OP_FILTER, 0);
- node_type_socket_templates(&ntype, cmp_node_inpaint_in, cmp_node_inpaint_out);
+ ntype.declare = blender::nodes::cmp_node_inpaint_declare;
+ ntype.draw_buttons = node_composit_buts_inpaint;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_invert.cc b/source/blender/nodes/composite/nodes/node_composite_invert.cc
index dabf0452628..2243608d5c3 100644
--- a/source/blender/nodes/composite/nodes/node_composite_invert.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_invert.cc
@@ -21,6 +21,9 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** INVERT ******************** */
@@ -41,13 +44,23 @@ static void node_composit_init_invert(bNodeTree *UNUSED(ntree), bNode *node)
node->custom1 |= CMP_CHAN_RGB;
}
+static void node_composit_buts_invert(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "invert_rgb", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "invert_alpha", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
/* custom1 = mix type */
-void register_node_type_cmp_invert(void)
+void register_node_type_cmp_invert()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_INVERT, "Invert", NODE_CLASS_OP_COLOR, 0);
ntype.declare = blender::nodes::cmp_node_invert_declare;
+ ntype.draw_buttons = node_composit_buts_invert;
node_type_init(&ntype, node_composit_init_invert);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_keying.cc b/source/blender/nodes/composite/nodes/node_composite_keying.cc
index d5547161069..de1da3289f9 100644
--- a/source/blender/nodes/composite/nodes/node_composite_keying.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_keying.cc
@@ -21,30 +21,33 @@
* \ingroup cmpnodes
*/
+#include "BLI_math_base.h"
+
#include "BLT_translation.h"
#include "DNA_movieclip_types.h"
-#include "BLI_math_base.h"
+#include "UI_interface.h"
+#include "UI_resources.h"
#include "node_composite_util.hh"
-/* **************** Translate ******************** */
+/* **************** Keying ******************** */
-static bNodeSocketTemplate cmp_node_keying_in[] = {
- {SOCK_RGBA, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- {SOCK_RGBA, "Key Color", 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_FLOAT, "Garbage Matte", 0.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_FLOAT, "Core Matte", 0.0f, 1.0f, 1.0f, 1.0f},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void cmp_node_keying_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({0.8f, 0.8f, 0.8f, 1.0f});
+ b.add_input<decl::Color>(N_("Key Color")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Float>(N_("Garbage Matte")).hide_value();
+ b.add_input<decl::Float>(N_("Core Matte")).hide_value();
+ b.add_output<decl::Color>(N_("Image"));
+ b.add_output<decl::Float>(N_("Matte"));
+ b.add_output<decl::Float>(N_("Edges"));
+}
-static bNodeSocketTemplate cmp_node_keying_out[] = {
- {SOCK_RGBA, "Image"},
- {SOCK_FLOAT, "Matte"},
- {SOCK_FLOAT, "Edges"},
- {-1, ""},
-};
+} // namespace blender::nodes
static void node_composit_init_keying(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -60,12 +63,31 @@ static void node_composit_init_keying(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = data;
}
-void register_node_type_cmp_keying(void)
+static void node_composit_buts_keying(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ /* bNode *node = (bNode*)ptr->data; */ /* UNUSED */
+
+ uiItemR(layout, ptr, "blur_pre", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "screen_balance", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "despill_factor", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "despill_balance", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "edge_kernel_radius", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "edge_kernel_tolerance", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "clip_black", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "clip_white", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "dilate_distance", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "feather_falloff", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "feather_distance", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "blur_post", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_keying()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_KEYING, "Keying", NODE_CLASS_MATTE, 0);
- node_type_socket_templates(&ntype, cmp_node_keying_in, cmp_node_keying_out);
+ ntype.declare = blender::nodes::cmp_node_keying_declare;
+ ntype.draw_buttons = node_composit_buts_keying;
node_type_init(&ntype, node_composit_init_keying);
node_type_storage(
&ntype, "NodeKeyingData", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_keyingscreen.cc b/source/blender/nodes/composite/nodes/node_composite_keyingscreen.cc
index c976a92b92d..d90fbe05211 100644
--- a/source/blender/nodes/composite/nodes/node_composite_keyingscreen.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_keyingscreen.cc
@@ -26,14 +26,23 @@
#include "BLI_math_base.h"
#include "BLI_math_color.h"
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
-/* **************** Translate ******************** */
+/* **************** Keying Screen ******************** */
-static bNodeSocketTemplate cmp_node_keyingscreen_out[] = {
- {SOCK_RGBA, "Screen"},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void cmp_node_keyingscreen_declare(NodeDeclarationBuilder &b)
+{
+ b.add_output<decl::Color>(N_("Screen"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_keyingscreen(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -42,12 +51,40 @@ static void node_composit_init_keyingscreen(bNodeTree *UNUSED(ntree), bNode *nod
node->storage = data;
}
-void register_node_type_cmp_keyingscreen(void)
+static void node_composit_buts_keyingscreen(uiLayout *layout, bContext *C, PointerRNA *ptr)
+{
+ bNode *node = (bNode *)ptr->data;
+
+ uiTemplateID(layout,
+ C,
+ ptr,
+ "clip",
+ nullptr,
+ nullptr,
+ nullptr,
+ UI_TEMPLATE_ID_FILTER_ALL,
+ false,
+ nullptr);
+
+ if (node->id) {
+ MovieClip *clip = (MovieClip *)node->id;
+ uiLayout *col;
+ PointerRNA tracking_ptr;
+
+ RNA_pointer_create(&clip->id, &RNA_MovieTracking, &clip->tracking, &tracking_ptr);
+
+ col = uiLayoutColumn(layout, true);
+ uiItemPointerR(col, ptr, "tracking_object", &tracking_ptr, "objects", "", ICON_OBJECT_DATA);
+ }
+}
+
+void register_node_type_cmp_keyingscreen()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_KEYINGSCREEN, "Keying Screen", NODE_CLASS_MATTE, 0);
- node_type_socket_templates(&ntype, nullptr, cmp_node_keyingscreen_out);
+ ntype.declare = blender::nodes::cmp_node_keyingscreen_declare;
+ ntype.draw_buttons = node_composit_buts_keyingscreen;
node_type_init(&ntype, node_composit_init_keyingscreen);
node_type_storage(
&ntype, "NodeKeyingScreenData", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_lensdist.cc b/source/blender/nodes/composite/nodes/node_composite_lensdist.cc
index 2a8dc035792..11ee0cf0aa3 100644
--- a/source/blender/nodes/composite/nodes/node_composite_lensdist.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_lensdist.cc
@@ -21,18 +21,24 @@
* \ingroup cmpnodes
*/
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
-static bNodeSocketTemplate cmp_node_lensdist_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_FLOAT, N_("Distort"), 0.0f, 0.0f, 0.0f, 0.0f, -0.999f, 1.0f, PROP_NONE},
- {SOCK_FLOAT, N_("Dispersion"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_lensdist_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void cmp_node_lensdist_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Float>(N_("Distort")).default_value(0.0f).min(-0.999f).max(1.0f);
+ b.add_input<decl::Float>(N_("Dispersion")).default_value(0.0f).min(0.0f).max(1.0f);
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_lensdist(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -41,12 +47,26 @@ static void node_composit_init_lensdist(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = nld;
}
-void register_node_type_cmp_lensdist(void)
+static void node_composit_buts_lensdist(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "use_projector", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ col = uiLayoutColumn(col, false);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_projector") == false);
+ uiItemR(col, ptr, "use_jitter", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "use_fit", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_lensdist()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_LENSDIST, "Lens Distortion", NODE_CLASS_DISTORT, 0);
- node_type_socket_templates(&ntype, cmp_node_lensdist_in, cmp_node_lensdist_out);
+ ntype.declare = blender::nodes::cmp_node_lensdist_declare;
+ ntype.draw_buttons = node_composit_buts_lensdist;
node_type_init(&ntype, node_composit_init_lensdist);
node_type_storage(
&ntype, "NodeLensDist", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_levels.cc b/source/blender/nodes/composite/nodes/node_composite_levels.cc
index 54064f24e0d..891f79f9bf9 100644
--- a/source/blender/nodes/composite/nodes/node_composite_levels.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_levels.cc
@@ -21,6 +21,9 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** LEVELS ******************** */
@@ -41,12 +44,18 @@ static void node_composit_init_view_levels(bNodeTree *UNUSED(ntree), bNode *node
node->custom1 = 1; /* All channels. */
}
-void register_node_type_cmp_view_levels(void)
+static void node_composit_buts_view_levels(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "channel", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+}
+
+void register_node_type_cmp_view_levels()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_VIEW_LEVELS, "Levels", NODE_CLASS_OUTPUT, NODE_PREVIEW);
ntype.declare = blender::nodes::cmp_node_levels_declare;
+ ntype.draw_buttons = node_composit_buts_view_levels;
node_type_init(&ntype, node_composit_init_view_levels);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_lummaMatte.cc b/source/blender/nodes/composite/nodes/node_composite_lummaMatte.cc
index 600406d22b9..f5193bd5df2 100644
--- a/source/blender/nodes/composite/nodes/node_composite_lummaMatte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_lummaMatte.cc
@@ -21,19 +21,23 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* ******************* Luma Matte Node ********************************* */
-static bNodeSocketTemplate cmp_node_luma_matte_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_luma_matte_out[] = {
- {SOCK_RGBA, N_("Image")},
- {SOCK_FLOAT, N_("Matte")},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void cmp_node_luma_matte_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+ b.add_output<decl::Float>(N_("Matte"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_luma_matte(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -43,12 +47,24 @@ static void node_composit_init_luma_matte(bNodeTree *UNUSED(ntree), bNode *node)
c->t2 = 0.0f;
}
-void register_node_type_cmp_luma_matte(void)
+static void node_composit_buts_luma_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ col = uiLayoutColumn(layout, true);
+ uiItemR(
+ col, ptr, "limit_max", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+ uiItemR(
+ col, ptr, "limit_min", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_luma_matte()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_LUMA_MATTE, "Luminance Key", NODE_CLASS_MATTE, NODE_PREVIEW);
- node_type_socket_templates(&ntype, cmp_node_luma_matte_in, cmp_node_luma_matte_out);
+ ntype.declare = blender::nodes::cmp_node_luma_matte_declare;
+ ntype.draw_buttons = node_composit_buts_luma_matte;
node_type_init(&ntype, node_composit_init_luma_matte);
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_mapRange.cc b/source/blender/nodes/composite/nodes/node_composite_mapRange.cc
index 808ad538e55..1ae80f68dfd 100644
--- a/source/blender/nodes/composite/nodes/node_composite_mapRange.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_mapRange.cc
@@ -21,28 +21,42 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
-/* **************** MAP VALUE ******************** */
-static bNodeSocketTemplate cmp_node_map_range_in[] = {
- {SOCK_FLOAT, N_("Value"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- {SOCK_FLOAT, N_("From Min"), 0.0f, 1.0f, 1.0f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
- {SOCK_FLOAT, N_("From Max"), 1.0f, 1.0f, 1.0f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
- {SOCK_FLOAT, N_("To Min"), 0.0f, 1.0f, 1.0f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
- {SOCK_FLOAT, N_("To Max"), 1.0f, 1.0f, 1.0f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_map_range_out[] = {
- {SOCK_FLOAT, N_("Value")},
- {-1, ""},
-};
-
-void register_node_type_cmp_map_range(void)
+/* **************** Map Range ******************** */
+
+namespace blender::nodes {
+
+static void cmp_node_map_range_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Float>(N_("Value")).default_value(1.0f).min(0.0f).max(1.0f);
+ b.add_input<decl::Float>(N_("From Min")).default_value(0.0f).min(-10000.0f).max(10000.0f);
+ b.add_input<decl::Float>(N_("From Max")).default_value(0.0f).min(-10000.0f).max(10000.0f);
+ b.add_input<decl::Float>(N_("To Min")).default_value(0.0f).min(-10000.0f).max(10000.0f);
+ b.add_input<decl::Float>(N_("To Max")).default_value(0.0f).min(-10000.0f).max(10000.0f);
+ b.add_output<decl::Float>(N_("Value"));
+}
+
+} // namespace blender::nodes
+
+static void node_composit_buts_map_range(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "use_clamp", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_map_range()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_MAP_RANGE, "Map Range", NODE_CLASS_OP_VECTOR, 0);
- node_type_socket_templates(&ntype, cmp_node_map_range_in, cmp_node_map_range_out);
+ ntype.declare = blender::nodes::cmp_node_map_range_declare;
+ ntype.draw_buttons = node_composit_buts_map_range;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_mapUV.cc b/source/blender/nodes/composite/nodes/node_composite_mapUV.cc
index 99032bd042e..71446e3a3c4 100644
--- a/source/blender/nodes/composite/nodes/node_composite_mapUV.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_mapUV.cc
@@ -21,26 +21,36 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** Map UV ******************** */
-static bNodeSocketTemplate cmp_node_mapuv_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_VECTOR, N_("UV"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_mapuv_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
-
-void register_node_type_cmp_mapuv(void)
+namespace blender::nodes {
+
+static void cmp_node_map_uv_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Vector>(N_("UV")).default_value({1.0f, 0.0f, 0.0f}).min(0.0f).max(1.0f);
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
+
+static void node_composit_buts_map_uv(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "alpha", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_mapuv()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_MAP_UV, "Map UV", NODE_CLASS_DISTORT, 0);
- node_type_socket_templates(&ntype, cmp_node_mapuv_in, cmp_node_mapuv_out);
+ ntype.declare = blender::nodes::cmp_node_map_uv_declare;
+ ntype.draw_buttons = node_composit_buts_map_uv;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_mapValue.cc b/source/blender/nodes/composite/nodes/node_composite_mapValue.cc
index 25c00c2ba13..4bd9124fa68 100644
--- a/source/blender/nodes/composite/nodes/node_composite_mapValue.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_mapValue.cc
@@ -21,29 +21,58 @@
* \ingroup cmpnodes
*/
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** MAP VALUE ******************** */
-static bNodeSocketTemplate cmp_node_map_value_in[] = {
- {SOCK_FLOAT, N_("Value"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_map_value_out[] = {
- {SOCK_FLOAT, N_("Value")},
- {-1, ""},
-};
+
+namespace blender::nodes {
+
+static void cmp_node_map_value_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Float>(N_("Value")).default_value(1.0f).min(0.0f).max(1.0f);
+ b.add_output<decl::Float>(N_("Value"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_map_value(bNodeTree *UNUSED(ntree), bNode *node)
{
node->storage = BKE_texture_mapping_add(TEXMAP_TYPE_POINT);
}
-void register_node_type_cmp_map_value(void)
+static void node_composit_buts_map_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *sub, *col;
+
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "offset", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "size", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "use_min", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ sub = uiLayoutColumn(col, false);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_min"));
+ uiItemR(sub, ptr, "min", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "use_max", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ sub = uiLayoutColumn(col, false);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_max"));
+ uiItemR(sub, ptr, "max", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+}
+
+void register_node_type_cmp_map_value()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_MAP_VALUE, "Map Value", NODE_CLASS_OP_VECTOR, 0);
- node_type_socket_templates(&ntype, cmp_node_map_value_in, cmp_node_map_value_out);
+ ntype.declare = blender::nodes::cmp_node_map_value_declare;
+ ntype.draw_buttons = node_composit_buts_map_value;
node_type_init(&ntype, node_composit_init_map_value);
node_type_storage(&ntype, "TexMapping", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_mask.cc b/source/blender/nodes/composite/nodes/node_composite_mask.cc
index 6428fadaa5f..8cbf526a289 100644
--- a/source/blender/nodes/composite/nodes/node_composite_mask.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_mask.cc
@@ -23,6 +23,9 @@
#include "DNA_mask_types.h"
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** Mask ******************** */
@@ -46,7 +49,10 @@ static void node_composit_init_mask(bNodeTree *UNUSED(ntree), bNode *node)
node->custom3 = 0.5f; /* shutter */
}
-static void node_mask_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen)
+static void node_mask_label(const bNodeTree *UNUSED(ntree),
+ const bNode *node,
+ char *label,
+ int maxlen)
{
if (node->id != nullptr) {
BLI_strncpy(label, node->id->name + 2, maxlen);
@@ -56,14 +62,45 @@ static void node_mask_label(bNodeTree *UNUSED(ntree), bNode *node, char *label,
}
}
-void register_node_type_cmp_mask(void)
+static void node_composit_buts_mask(uiLayout *layout, bContext *C, PointerRNA *ptr)
+{
+ bNode *node = (bNode *)ptr->data;
+
+ uiTemplateID(layout,
+ C,
+ ptr,
+ "mask",
+ nullptr,
+ nullptr,
+ nullptr,
+ UI_TEMPLATE_ID_FILTER_ALL,
+ false,
+ nullptr);
+ uiItemR(layout, ptr, "use_feather", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ uiItemR(layout, ptr, "size_source", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+
+ if (node->custom1 & (CMP_NODEFLAG_MASK_FIXED | CMP_NODEFLAG_MASK_FIXED_SCENE)) {
+ uiItemR(layout, ptr, "size_x", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "size_y", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ }
+
+ uiItemR(layout, ptr, "use_motion_blur", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ if (node->custom1 & CMP_NODEFLAG_MASK_MOTION_BLUR) {
+ uiItemR(layout, ptr, "motion_blur_samples", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "motion_blur_shutter", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ }
+}
+
+void register_node_type_cmp_mask()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_MASK, "Mask", NODE_CLASS_INPUT, 0);
ntype.declare = blender::nodes::cmp_node_mask_declare;
+ ntype.draw_buttons = node_composit_buts_mask;
node_type_init(&ntype, node_composit_init_mask);
- node_type_label(&ntype, node_mask_label);
+ ntype.labelfunc = node_mask_label;
node_type_storage(&ntype, "NodeMask", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_math.cc b/source/blender/nodes/composite/nodes/node_composite_math.cc
index ecddcc2ad32..b34cfab5eb5 100644
--- a/source/blender/nodes/composite/nodes/node_composite_math.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_math.cc
@@ -24,21 +24,32 @@
#include "node_composite_util.hh"
/* **************** SCALAR MATH ******************** */
-static bNodeSocketTemplate cmp_node_math_in[] = {
- {SOCK_FLOAT, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
- {SOCK_FLOAT, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
- {SOCK_FLOAT, N_("Value"), 0.0f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
- {-1, ""}};
-static bNodeSocketTemplate cmp_node_math_out[] = {{SOCK_FLOAT, N_("Value")}, {-1, ""}};
+namespace blender::nodes {
-void register_node_type_cmp_math(void)
+static void cmp_node_math_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Float>(N_("Value")).default_value(0.5f).min(-10000.0f).max(10000.0f);
+ b.add_input<decl::Float>(N_("Value"), "Value_001")
+ .default_value(0.5f)
+ .min(-10000.0f)
+ .max(10000.0f);
+ b.add_input<decl::Float>(N_("Value"), "Value_002")
+ .default_value(0.5f)
+ .min(-10000.0f)
+ .max(10000.0f);
+ b.add_output<decl::Float>(N_("Value"));
+}
+
+} // namespace blender::nodes
+
+void register_node_type_cmp_math()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_MATH, "Math", NODE_CLASS_CONVERTER, 0);
- node_type_socket_templates(&ntype, cmp_node_math_in, cmp_node_math_out);
- node_type_label(&ntype, node_math_label);
+ ntype.declare = blender::nodes::cmp_node_math_declare;
+ ntype.labelfunc = node_math_label;
node_type_update(&ntype, node_math_update);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_mixrgb.cc b/source/blender/nodes/composite/nodes/node_composite_mixrgb.cc
index 557116f5b7a..4432b031ee7 100644
--- a/source/blender/nodes/composite/nodes/node_composite_mixrgb.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_mixrgb.cc
@@ -25,25 +25,26 @@
/* **************** MIX RGB ******************** */
-static bNodeSocketTemplate cmp_node_mix_rgb_in[] = {
- {SOCK_FLOAT, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_mix_rgb_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void cmp_node_mixrgb_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Float>(N_("Fac")).default_value(1.0f).min(0.0f).max(1.0f).subtype(PROP_FACTOR);
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Color>(N_("Image"), "Image_001").default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
/* custom1 = mix type */
-void register_node_type_cmp_mix_rgb(void)
+void register_node_type_cmp_mix_rgb()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_MIX_RGB, "Mix", NODE_CLASS_OP_COLOR, NODE_PREVIEW);
- node_type_socket_templates(&ntype, cmp_node_mix_rgb_in, cmp_node_mix_rgb_out);
- node_type_label(&ntype, node_blend_label);
+ ntype.declare = blender::nodes::cmp_node_mixrgb_declare;
+ ntype.labelfunc = node_blend_label;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_movieclip.cc b/source/blender/nodes/composite/nodes/node_composite_movieclip.cc
index 5d63a1b8002..47a2c89a2f9 100644
--- a/source/blender/nodes/composite/nodes/node_composite_movieclip.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_movieclip.cc
@@ -21,11 +21,16 @@
* \ingroup cmpnodes
*/
-#include "node_composite_util.hh"
-
#include "BKE_context.h"
#include "BKE_lib_id.h"
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "node_composite_util.hh"
+
namespace blender::nodes {
static void cmp_node_movieclip_declare(NodeDeclarationBuilder &b)
@@ -53,12 +58,53 @@ static void init(const bContext *C, PointerRNA *ptr)
user->framenr = 1;
}
-void register_node_type_cmp_movieclip(void)
+static void node_composit_buts_movieclip(uiLayout *layout, bContext *C, PointerRNA *ptr)
+{
+ uiTemplateID(layout,
+ C,
+ ptr,
+ "clip",
+ nullptr,
+ "CLIP_OT_open",
+ nullptr,
+ UI_TEMPLATE_ID_FILTER_ALL,
+ false,
+ nullptr);
+}
+
+static void node_composit_buts_movieclip_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
+{
+ bNode *node = (bNode *)ptr->data;
+ PointerRNA clipptr;
+
+ uiTemplateID(layout,
+ C,
+ ptr,
+ "clip",
+ nullptr,
+ "CLIP_OT_open",
+ nullptr,
+ UI_TEMPLATE_ID_FILTER_ALL,
+ false,
+ nullptr);
+
+ if (!node->id) {
+ return;
+ }
+
+ clipptr = RNA_pointer_get(ptr, "clip");
+
+ uiTemplateColorspaceSettings(layout, &clipptr, "colorspace_settings");
+}
+
+void register_node_type_cmp_movieclip()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_MOVIECLIP, "Movie Clip", NODE_CLASS_INPUT, NODE_PREVIEW);
ntype.declare = blender::nodes::cmp_node_movieclip_declare;
+ ntype.draw_buttons = node_composit_buts_movieclip;
+ ntype.draw_buttons_ex = node_composit_buts_movieclip_ex;
ntype.initfunc_api = init;
node_type_storage(
&ntype, "MovieClipUser", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.cc b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.cc
index 2bac30cc152..e7d9cac7c1a 100644
--- a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.cc
@@ -21,24 +21,27 @@
* \ingroup cmpnodes
*/
-#include "node_composite_util.hh"
-
#include "BKE_context.h"
#include "BKE_lib_id.h"
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "node_composite_util.hh"
+
/* **************** Translate ******************** */
-static bNodeSocketTemplate cmp_node_moviedistortion_in[] = {
- {SOCK_RGBA, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void cmp_node_moviedistortion_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({0.8f, 0.8f, 0.8f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+}
-static bNodeSocketTemplate cmp_node_moviedistortion_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
+} // namespace blender::nodes
-static void label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen)
+static void label(const bNodeTree *UNUSED(ntree), const bNode *node, char *label, int maxlen)
{
if (node->custom1 == 0) {
BLI_strncpy(label, IFACE_("Undistortion"), maxlen);
@@ -73,14 +76,36 @@ static void storage_copy(bNodeTree *UNUSED(dest_ntree), bNode *dest_node, const
}
}
-void register_node_type_cmp_moviedistortion(void)
+static void node_composit_buts_moviedistortion(uiLayout *layout, bContext *C, PointerRNA *ptr)
+{
+ bNode *node = (bNode *)ptr->data;
+
+ uiTemplateID(layout,
+ C,
+ ptr,
+ "clip",
+ nullptr,
+ "CLIP_OT_open",
+ nullptr,
+ UI_TEMPLATE_ID_FILTER_ALL,
+ false,
+ nullptr);
+
+ if (!node->id) {
+ return;
+ }
+
+ uiItemR(layout, ptr, "distortion_type", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+}
+
+void register_node_type_cmp_moviedistortion()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_MOVIEDISTORTION, "Movie Distortion", NODE_CLASS_DISTORT, 0);
- node_type_socket_templates(&ntype, cmp_node_moviedistortion_in, cmp_node_moviedistortion_out);
- node_type_label(&ntype, label);
-
+ ntype.declare = blender::nodes::cmp_node_moviedistortion_declare;
+ ntype.draw_buttons = node_composit_buts_moviedistortion;
+ ntype.labelfunc = label;
ntype.initfunc_api = init;
node_type_storage(&ntype, nullptr, storage_free, storage_copy);
diff --git a/source/blender/nodes/composite/nodes/node_composite_normal.cc b/source/blender/nodes/composite/nodes/node_composite_normal.cc
index 7531025daa5..b541761a8cc 100644
--- a/source/blender/nodes/composite/nodes/node_composite_normal.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_normal.cc
@@ -24,23 +24,28 @@
#include "node_composite_util.hh"
/* **************** NORMAL ******************** */
-static bNodeSocketTemplate cmp_node_normal_in[] = {
- {SOCK_VECTOR, N_("Normal"), 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 1.0f, PROP_DIRECTION},
- {-1, ""},
-};
-
-static bNodeSocketTemplate cmp_node_normal_out[] = {
- {SOCK_VECTOR, N_("Normal"), 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 1.0f, PROP_DIRECTION},
- {SOCK_FLOAT, N_("Dot")},
- {-1, ""},
-};
-
-void register_node_type_cmp_normal(void)
+
+namespace blender::nodes {
+
+static void cmp_node_normal_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Vector>(N_("Normal"))
+ .default_value({1.0f, 1.0f, 1.0f})
+ .min(-1.0f)
+ .max(1.0f)
+ .subtype(PROP_DIRECTION);
+ b.add_output<decl::Vector>(N_("Normal"));
+ b.add_output<decl::Float>(N_("Dot"));
+}
+
+} // namespace blender::nodes
+
+void register_node_type_cmp_normal()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_NORMAL, "Normal", NODE_CLASS_OP_VECTOR, 0);
- node_type_socket_templates(&ntype, cmp_node_normal_in, cmp_node_normal_out);
+ ntype.declare = blender::nodes::cmp_node_normal_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_normalize.cc b/source/blender/nodes/composite/nodes/node_composite_normalize.cc
index 7cc54e4eed6..dd3939fa6e2 100644
--- a/source/blender/nodes/composite/nodes/node_composite_normalize.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_normalize.cc
@@ -24,16 +24,23 @@
#include "node_composite_util.hh"
/* **************** NORMALIZE single channel, useful for Z buffer ******************** */
-static bNodeSocketTemplate cmp_node_normalize_in[] = {
- {SOCK_FLOAT, N_("Value"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, {-1, ""}};
-static bNodeSocketTemplate cmp_node_normalize_out[] = {{SOCK_FLOAT, N_("Value")}, {-1, ""}};
-void register_node_type_cmp_normalize(void)
+namespace blender::nodes {
+
+static void cmp_node_normalize_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Float>(N_("Value")).default_value(1.0f).min(0.0f).max(1.0f);
+ b.add_output<decl::Float>(N_("Value"));
+}
+
+} // namespace blender::nodes
+
+void register_node_type_cmp_normalize()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_NORMALIZE, "Normalize", NODE_CLASS_OP_VECTOR, 0);
- node_type_socket_templates(&ntype, cmp_node_normalize_in, cmp_node_normalize_out);
+ ntype.declare = blender::nodes::cmp_node_normalize_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_outputFile.cc b/source/blender/nodes/composite/nodes/node_composite_outputFile.cc
index a372d2f7419..79074375a23 100644
--- a/source/blender/nodes/composite/nodes/node_composite_outputFile.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_outputFile.cc
@@ -21,14 +21,21 @@
* \ingroup cmpnodes
*/
+#include <cstring>
+
+#include "BLI_string_utf8.h"
#include "BLI_string_utils.h"
#include "BLI_utildefines.h"
-#include <cstring>
#include "BKE_context.h"
#include "RNA_access.h"
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "WM_api.h"
+
#include "node_composite_util.hh"
#include "intern/openexr/openexr_multi.h"
@@ -275,12 +282,169 @@ static void update_output_file(bNodeTree *ntree, bNode *node)
}
}
-void register_node_type_cmp_output_file(void)
+static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ PointerRNA imfptr = RNA_pointer_get(ptr, "format");
+ const bool multilayer = RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER;
+
+ if (multilayer) {
+ uiItemL(layout, IFACE_("Path:"), ICON_NONE);
+ }
+ else {
+ uiItemL(layout, IFACE_("Base Path:"), ICON_NONE);
+ }
+ uiItemR(layout, ptr, "base_path", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+}
+
+static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
+{
+ Scene *scene = CTX_data_scene(C);
+ PointerRNA imfptr = RNA_pointer_get(ptr, "format");
+ PointerRNA active_input_ptr, op_ptr;
+ uiLayout *row, *col;
+ const bool multilayer = RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER;
+ const bool is_exr = RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_OPENEXR;
+ const bool is_multiview = (scene->r.scemode & R_MULTIVIEW) != 0;
+
+ node_composit_buts_file_output(layout, C, ptr);
+ uiTemplateImageSettings(layout, &imfptr, false);
+
+ /* disable stereo output for multilayer, too much work for something that no one will use */
+ /* if someone asks for that we can implement it */
+ if (is_multiview) {
+ uiTemplateImageFormatViews(layout, &imfptr, nullptr);
+ }
+
+ uiItemS(layout);
+
+ uiItemO(layout, IFACE_("Add Input"), ICON_ADD, "NODE_OT_output_file_add_socket");
+
+ row = uiLayoutRow(layout, false);
+ col = uiLayoutColumn(row, true);
+
+ const int active_index = RNA_int_get(ptr, "active_input_index");
+ /* using different collection properties if multilayer format is enabled */
+ if (multilayer) {
+ uiTemplateList(col,
+ C,
+ "UI_UL_list",
+ "file_output_node",
+ ptr,
+ "layer_slots",
+ ptr,
+ "active_input_index",
+ nullptr,
+ 0,
+ 0,
+ 0,
+ 0,
+ UI_TEMPLATE_LIST_FLAG_NONE);
+ RNA_property_collection_lookup_int(
+ ptr, RNA_struct_find_property(ptr, "layer_slots"), active_index, &active_input_ptr);
+ }
+ else {
+ uiTemplateList(col,
+ C,
+ "UI_UL_list",
+ "file_output_node",
+ ptr,
+ "file_slots",
+ ptr,
+ "active_input_index",
+ nullptr,
+ 0,
+ 0,
+ 0,
+ 0,
+ UI_TEMPLATE_LIST_FLAG_NONE);
+ RNA_property_collection_lookup_int(
+ ptr, RNA_struct_find_property(ptr, "file_slots"), active_index, &active_input_ptr);
+ }
+ /* XXX collection lookup does not return the ID part of the pointer,
+ * setting this manually here */
+ active_input_ptr.owner_id = ptr->owner_id;
+
+ col = uiLayoutColumn(row, true);
+ wmOperatorType *ot = WM_operatortype_find("NODE_OT_output_file_move_active_socket", false);
+ uiItemFullO_ptr(col, ot, "", ICON_TRIA_UP, nullptr, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
+ RNA_enum_set(&op_ptr, "direction", 1);
+ uiItemFullO_ptr(col, ot, "", ICON_TRIA_DOWN, nullptr, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
+ RNA_enum_set(&op_ptr, "direction", 2);
+
+ if (active_input_ptr.data) {
+ if (multilayer) {
+ col = uiLayoutColumn(layout, true);
+
+ uiItemL(col, IFACE_("Layer:"), ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, &active_input_ptr, "name", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+ uiItemFullO(row,
+ "NODE_OT_output_file_remove_active_socket",
+ "",
+ ICON_X,
+ nullptr,
+ WM_OP_EXEC_DEFAULT,
+ UI_ITEM_R_ICON_ONLY,
+ nullptr);
+ }
+ else {
+ col = uiLayoutColumn(layout, true);
+
+ uiItemL(col, IFACE_("File Subpath:"), ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, &active_input_ptr, "path", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+ uiItemFullO(row,
+ "NODE_OT_output_file_remove_active_socket",
+ "",
+ ICON_X,
+ nullptr,
+ WM_OP_EXEC_DEFAULT,
+ UI_ITEM_R_ICON_ONLY,
+ nullptr);
+
+ /* format details for individual files */
+ imfptr = RNA_pointer_get(&active_input_ptr, "format");
+
+ col = uiLayoutColumn(layout, true);
+ uiItemL(col, IFACE_("Format:"), ICON_NONE);
+ uiItemR(col,
+ &active_input_ptr,
+ "use_node_format",
+ UI_ITEM_R_SPLIT_EMPTY_NAME,
+ nullptr,
+ ICON_NONE);
+
+ const bool is_socket_exr = RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_OPENEXR;
+ const bool use_node_format = RNA_boolean_get(&active_input_ptr, "use_node_format");
+
+ if ((!is_exr && use_node_format) || (!is_socket_exr && !use_node_format)) {
+ uiItemR(col,
+ &active_input_ptr,
+ "save_as_render",
+ UI_ITEM_R_SPLIT_EMPTY_NAME,
+ nullptr,
+ ICON_NONE);
+ }
+
+ col = uiLayoutColumn(layout, false);
+ uiLayoutSetActive(col, use_node_format == false);
+ uiTemplateImageSettings(col, &imfptr, false);
+
+ if (is_multiview) {
+ uiTemplateImageFormatViews(layout, &imfptr, nullptr);
+ }
+ }
+ }
+}
+
+void register_node_type_cmp_output_file()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_OUTPUT_FILE, "File Output", NODE_CLASS_OUTPUT, NODE_PREVIEW);
node_type_socket_templates(&ntype, nullptr, nullptr);
+ ntype.draw_buttons = node_composit_buts_file_output;
+ ntype.draw_buttons_ex = node_composit_buts_file_output_ex;
ntype.initfunc_api = init_output_file;
node_type_storage(&ntype, "NodeImageMultiFile", free_output_file, copy_output_file);
node_type_update(&ntype, update_output_file);
diff --git a/source/blender/nodes/composite/nodes/node_composite_pixelate.cc b/source/blender/nodes/composite/nodes/node_composite_pixelate.cc
index 19975c21a0b..3679aada759 100644
--- a/source/blender/nodes/composite/nodes/node_composite_pixelate.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_pixelate.cc
@@ -25,16 +25,22 @@
/* **************** Pixelate ******************** */
-static bNodeSocketTemplate cmp_node_pixelate_in[] = {
- {SOCK_RGBA, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, {-1, ""}};
-static bNodeSocketTemplate cmp_node_pixelate_out[] = {{SOCK_RGBA, N_("Color")}, {-1, ""}};
+namespace blender::nodes {
-void register_node_type_cmp_pixelate(void)
+static void cmp_node_pixelate_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Color"));
+ b.add_output<decl::Color>(N_("Color"));
+}
+
+} // namespace blender::nodes
+
+void register_node_type_cmp_pixelate()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_PIXELATE, "Pixelate", NODE_CLASS_OP_FILTER, 0);
- node_type_socket_templates(&ntype, cmp_node_pixelate_in, cmp_node_pixelate_out);
+ ntype.declare = blender::nodes::cmp_node_pixelate_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_planetrackdeform.cc b/source/blender/nodes/composite/nodes/node_composite_planetrackdeform.cc
index e122b710b7b..d9d362f5175 100644
--- a/source/blender/nodes/composite/nodes/node_composite_planetrackdeform.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_planetrackdeform.cc
@@ -21,16 +21,23 @@
* \ingroup cmpnodes
*/
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
-static bNodeSocketTemplate cmp_node_planetrackdeform_in[] = {
- {SOCK_RGBA, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, {-1, ""}};
+namespace blender::nodes {
+
+static void cmp_node_planetrackdeform_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image"));
+ b.add_output<decl::Color>(N_("Image"));
+ b.add_output<decl::Float>(N_("Plane"));
+}
-static bNodeSocketTemplate cmp_node_planetrackdeform_out[] = {
- {SOCK_RGBA, N_("Image")},
- {SOCK_FLOAT, N_("Plane")},
- {-1, ""},
-};
+} // namespace blender::nodes
static void init(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -41,13 +48,63 @@ static void init(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = data;
}
-void register_node_type_cmp_planetrackdeform(void)
+static void node_composit_buts_planetrackdeform(uiLayout *layout, bContext *C, PointerRNA *ptr)
+{
+ bNode *node = (bNode *)ptr->data;
+ NodePlaneTrackDeformData *data = (NodePlaneTrackDeformData *)node->storage;
+
+ uiTemplateID(layout,
+ C,
+ ptr,
+ "clip",
+ nullptr,
+ "CLIP_OT_open",
+ nullptr,
+ UI_TEMPLATE_ID_FILTER_ALL,
+ false,
+ nullptr);
+
+ if (node->id) {
+ MovieClip *clip = (MovieClip *)node->id;
+ MovieTracking *tracking = &clip->tracking;
+ MovieTrackingObject *object;
+ uiLayout *col;
+ PointerRNA tracking_ptr;
+
+ RNA_pointer_create(&clip->id, &RNA_MovieTracking, tracking, &tracking_ptr);
+
+ col = uiLayoutColumn(layout, false);
+ uiItemPointerR(col, ptr, "tracking_object", &tracking_ptr, "objects", "", ICON_OBJECT_DATA);
+
+ object = BKE_tracking_object_get_named(tracking, data->tracking_object);
+ if (object) {
+ PointerRNA object_ptr;
+
+ RNA_pointer_create(&clip->id, &RNA_MovieTrackingObject, object, &object_ptr);
+
+ uiItemPointerR(
+ col, ptr, "plane_track_name", &object_ptr, "plane_tracks", "", ICON_ANIM_DATA);
+ }
+ else {
+ uiItemR(layout, ptr, "plane_track_name", 0, "", ICON_ANIM_DATA);
+ }
+ }
+
+ uiItemR(layout, ptr, "use_motion_blur", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ if (data->flag & CMP_NODEFLAG_PLANETRACKDEFORM_MOTION_BLUR) {
+ uiItemR(layout, ptr, "motion_blur_samples", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "motion_blur_shutter", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ }
+}
+
+void register_node_type_cmp_planetrackdeform()
{
static bNodeType ntype;
cmp_node_type_base(
&ntype, CMP_NODE_PLANETRACKDEFORM, "Plane Track Deform", NODE_CLASS_DISTORT, 0);
- node_type_socket_templates(&ntype, cmp_node_planetrackdeform_in, cmp_node_planetrackdeform_out);
+ ntype.declare = blender::nodes::cmp_node_planetrackdeform_declare;
+ ntype.draw_buttons = node_composit_buts_planetrackdeform;
node_type_init(&ntype, init);
node_type_storage(
&ntype, "NodePlaneTrackDeformData", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_posterize.cc b/source/blender/nodes/composite/nodes/node_composite_posterize.cc
index 45a98e68b4b..8437c72e76c 100644
--- a/source/blender/nodes/composite/nodes/node_composite_posterize.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_posterize.cc
@@ -25,22 +25,23 @@
/* **************** Posterize ******************** */
-static bNodeSocketTemplate cmp_node_posterize_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_FLOAT, N_("Steps"), 8.0f, 8.0f, 8.0f, 8.0f, 2.0f, 1024.0f, PROP_NONE},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_posterize_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
-
-void register_node_type_cmp_posterize(void)
+namespace blender::nodes {
+
+static void cmp_node_posterize_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Float>(N_("Steps")).default_value(8.0f).min(2.0f).max(1024.0f);
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
+
+void register_node_type_cmp_posterize()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_POSTERIZE, "Posterize", NODE_CLASS_OP_COLOR, 0);
- node_type_socket_templates(&ntype, cmp_node_posterize_in, cmp_node_posterize_out);
+ ntype.declare = blender::nodes::cmp_node_posterize_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_premulkey.cc b/source/blender/nodes/composite/nodes/node_composite_premulkey.cc
index 49068429a8d..a70adf68692 100644
--- a/source/blender/nodes/composite/nodes/node_composite_premulkey.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_premulkey.cc
@@ -21,6 +21,9 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** Premul and Key Alpha Convert ******************** */
@@ -35,12 +38,18 @@ static void cmp_node_premulkey_declare(NodeDeclarationBuilder &b)
} // namespace blender::nodes
-void register_node_type_cmp_premulkey(void)
+static void node_composit_buts_premulkey(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "mapping", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+}
+
+void register_node_type_cmp_premulkey()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_PREMULKEY, "Alpha Convert", NODE_CLASS_CONVERTER, 0);
ntype.declare = blender::nodes::cmp_node_premulkey_declare;
+ ntype.draw_buttons = node_composit_buts_premulkey;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_rgb.cc b/source/blender/nodes/composite/nodes/node_composite_rgb.cc
index abe69d6a756..54f152d1cd0 100644
--- a/source/blender/nodes/composite/nodes/node_composite_rgb.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_rgb.cc
@@ -34,7 +34,7 @@ static void cmp_node_rgb_declare(NodeDeclarationBuilder &b)
} // namespace blender::nodes
-void register_node_type_cmp_rgb(void)
+void register_node_type_cmp_rgb()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/composite/nodes/node_composite_rotate.cc b/source/blender/nodes/composite/nodes/node_composite_rotate.cc
index d28b35ec9fb..cc1589a47ca 100644
--- a/source/blender/nodes/composite/nodes/node_composite_rotate.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_rotate.cc
@@ -21,31 +21,45 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** Rotate ******************** */
-static bNodeSocketTemplate cmp_node_rotate_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_FLOAT, N_("Degr"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_ANGLE},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_rotate_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void cmp_node_rotate_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Float>(N_("Degr"))
+ .default_value(0.0f)
+ .min(-10000.0f)
+ .max(10000.0f)
+ .subtype(PROP_ANGLE);
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_rotate(bNodeTree *UNUSED(ntree), bNode *node)
{
node->custom1 = 1; /* Bilinear Filter. */
}
-void register_node_type_cmp_rotate(void)
+static void node_composit_buts_rotate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "filter_type", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+}
+
+void register_node_type_cmp_rotate()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_ROTATE, "Rotate", NODE_CLASS_DISTORT, 0);
- node_type_socket_templates(&ntype, cmp_node_rotate_in, cmp_node_rotate_out);
+ ntype.declare = blender::nodes::cmp_node_rotate_declare;
+ ntype.draw_buttons = node_composit_buts_rotate;
node_type_init(&ntype, node_composit_init_rotate);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_scale.cc b/source/blender/nodes/composite/nodes/node_composite_scale.cc
index 284d16b9b0d..98c9f6619f4 100644
--- a/source/blender/nodes/composite/nodes/node_composite_scale.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_scale.cc
@@ -21,16 +21,26 @@
* \ingroup cmpnodes
*/
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** Scale ******************** */
-static bNodeSocketTemplate cmp_node_scale_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_FLOAT, N_("X"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX, PROP_NONE},
- {SOCK_FLOAT, N_("Y"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX, PROP_NONE},
- {-1, ""}};
-static bNodeSocketTemplate cmp_node_scale_out[] = {{SOCK_RGBA, N_("Image")}, {-1, ""}};
+namespace blender::nodes {
+
+static void cmp_node_scale_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Float>(N_("X")).default_value(1.0f).min(0.0001f).max(CMP_SCALE_MAX);
+ b.add_input<decl::Float>(N_("Y")).default_value(1.0f).min(0.0001f).max(CMP_SCALE_MAX);
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
static void node_composite_update_scale(bNodeTree *ntree, bNode *node)
{
@@ -45,12 +55,31 @@ static void node_composite_update_scale(bNodeTree *ntree, bNode *node)
}
}
-void register_node_type_cmp_scale(void)
+static void node_composit_buts_scale(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "space", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+
+ if (RNA_enum_get(ptr, "space") == CMP_SCALE_RENDERPERCENT) {
+ uiLayout *row;
+ uiItemR(layout,
+ ptr,
+ "frame_method",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_EXPAND,
+ nullptr,
+ ICON_NONE);
+ row = uiLayoutRow(layout, true);
+ uiItemR(row, ptr, "offset_x", UI_ITEM_R_SPLIT_EMPTY_NAME, "X", ICON_NONE);
+ uiItemR(row, ptr, "offset_y", UI_ITEM_R_SPLIT_EMPTY_NAME, "Y", ICON_NONE);
+ }
+}
+
+void register_node_type_cmp_scale()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_SCALE, "Scale", NODE_CLASS_DISTORT, 0);
- node_type_socket_templates(&ntype, cmp_node_scale_in, cmp_node_scale_out);
+ ntype.declare = blender::nodes::cmp_node_scale_declare;
+ ntype.draw_buttons = node_composit_buts_scale;
node_type_update(&ntype, node_composite_update_scale);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.cc b/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.cc
index 83c54069658..9eafc0e3594 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.cc
@@ -38,7 +38,7 @@ static void cmp_node_sephsva_declare(NodeDeclarationBuilder &b)
} // namespace blender::nodes
-void register_node_type_cmp_sephsva(void)
+void register_node_type_cmp_sephsva()
{
static bNodeType ntype;
@@ -62,7 +62,7 @@ static void cmp_node_combhsva_declare(NodeDeclarationBuilder &b)
} // namespace blender::nodes
-void register_node_type_cmp_combhsva(void)
+void register_node_type_cmp_combhsva()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.cc b/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.cc
index 049e798af0a..e81ea6f31be 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.cc
@@ -37,7 +37,7 @@ static void cmp_node_seprgba_declare(NodeDeclarationBuilder &b)
} // namespace blender::nodes
-void register_node_type_cmp_seprgba(void)
+void register_node_type_cmp_seprgba()
{
static bNodeType ntype;
@@ -62,7 +62,7 @@ static void cmp_node_combrgba_declare(NodeDeclarationBuilder &b)
} // namespace blender::nodes
-void register_node_type_cmp_combrgba(void)
+void register_node_type_cmp_combrgba()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.cc b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.cc
index eaf6ba5e9b2..15c8efc2ef8 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.cc
@@ -43,7 +43,7 @@ static void node_composit_init_mode_sepycca(bNodeTree *UNUSED(ntree), bNode *nod
node->custom1 = 1; /* BLI_YCC_ITU_BT709 */
}
-void register_node_type_cmp_sepycca(void)
+void register_node_type_cmp_sepycca()
{
static bNodeType ntype;
@@ -74,7 +74,7 @@ static void node_composit_init_mode_combycca(bNodeTree *UNUSED(ntree), bNode *no
node->custom1 = 1; /* BLI_YCC_ITU_BT709 */
}
-void register_node_type_cmp_combycca(void)
+void register_node_type_cmp_combycca()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.cc b/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.cc
index bc7710122d1..4d4b01c2fb3 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.cc
@@ -38,7 +38,7 @@ static void cmp_node_sepyuva_declare(NodeDeclarationBuilder &b)
} // namespace blender::nodes
-void register_node_type_cmp_sepyuva(void)
+void register_node_type_cmp_sepyuva()
{
static bNodeType ntype;
@@ -63,7 +63,7 @@ static void cmp_node_combyuva_declare(NodeDeclarationBuilder &b)
} // namespace blender::nodes
-void register_node_type_cmp_combyuva(void)
+void register_node_type_cmp_combyuva()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/composite/nodes/node_composite_setalpha.cc b/source/blender/nodes/composite/nodes/node_composite_setalpha.cc
index f59ba76f0c5..3e66f884efd 100644
--- a/source/blender/nodes/composite/nodes/node_composite_setalpha.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_setalpha.cc
@@ -21,6 +21,9 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** SET ALPHA ******************** */
@@ -43,12 +46,18 @@ static void node_composit_init_setalpha(bNodeTree *UNUSED(ntree), bNode *node)
settings->mode = CMP_NODE_SETALPHA_MODE_APPLY;
}
-void register_node_type_cmp_setalpha(void)
+static void node_composit_buts_set_alpha(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "mode", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_setalpha()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_SETALPHA, "Set Alpha", NODE_CLASS_CONVERTER, 0);
ntype.declare = blender::nodes::cmp_node_setalpha_declare;
+ ntype.draw_buttons = node_composit_buts_set_alpha;
node_type_init(&ntype, node_composit_init_setalpha);
node_type_storage(
&ntype, "NodeSetAlpha", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_splitViewer.cc b/source/blender/nodes/composite/nodes/node_composite_splitViewer.cc
index c0403a041db..63772a52840 100644
--- a/source/blender/nodes/composite/nodes/node_composite_splitViewer.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_splitViewer.cc
@@ -21,17 +21,25 @@
* \ingroup cmpnodes
*/
-#include "node_composite_util.hh"
-
#include "BKE_global.h"
#include "BKE_image.h"
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "node_composite_util.hh"
+
/* **************** SPLIT VIEWER ******************** */
-static bNodeSocketTemplate cmp_node_splitviewer_in[] = {
- {SOCK_RGBA, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f},
- {SOCK_RGBA, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f},
- {-1, ""},
-};
+
+namespace blender::nodes {
+
+static void cmp_node_split_viewer_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image"));
+ b.add_input<decl::Color>(N_("Image"), "Image_001");
+}
+
+} // namespace blender::nodes
static void node_composit_init_splitviewer(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -43,13 +51,24 @@ static void node_composit_init_splitviewer(bNodeTree *UNUSED(ntree), bNode *node
node->id = (ID *)BKE_image_ensure_viewer(G.main, IMA_TYPE_COMPOSITE, "Viewer Node");
}
-void register_node_type_cmp_splitviewer(void)
+static void node_composit_buts_splitviewer(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *row, *col;
+
+ col = uiLayoutColumn(layout, false);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, ptr, "axis", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "factor", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_splitviewer()
{
static bNodeType ntype;
cmp_node_type_base(
&ntype, CMP_NODE_SPLITVIEWER, "Split Viewer", NODE_CLASS_OUTPUT, NODE_PREVIEW);
- node_type_socket_templates(&ntype, cmp_node_splitviewer_in, nullptr);
+ ntype.declare = blender::nodes::cmp_node_split_viewer_declare;
+ ntype.draw_buttons = node_composit_buts_splitviewer;
node_type_init(&ntype, node_composit_init_splitviewer);
node_type_storage(&ntype, "ImageUser", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_stabilize2d.cc b/source/blender/nodes/composite/nodes/node_composite_stabilize2d.cc
index e5ce2e8ceb9..de6cc21ccd5 100644
--- a/source/blender/nodes/composite/nodes/node_composite_stabilize2d.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_stabilize2d.cc
@@ -21,22 +21,25 @@
* \ingroup cmpnodes
*/
-#include "node_composite_util.hh"
+#include "UI_interface.h"
+#include "UI_resources.h"
#include "BKE_context.h"
#include "BKE_lib_id.h"
-/* **************** Translate ******************** */
+#include "node_composite_util.hh"
-static bNodeSocketTemplate cmp_node_stabilize2d_in[] = {
- {SOCK_RGBA, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- {-1, ""},
-};
+/* **************** Stabilize 2D ******************** */
-static bNodeSocketTemplate cmp_node_stabilize2d_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void cmp_node_stabilize2d_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({0.8f, 0.8f, 0.8f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
static void init(const bContext *C, PointerRNA *ptr)
{
@@ -50,12 +53,36 @@ static void init(const bContext *C, PointerRNA *ptr)
node->custom1 = 1;
}
-void register_node_type_cmp_stabilize2d(void)
+static void node_composit_buts_stabilize2d(uiLayout *layout, bContext *C, PointerRNA *ptr)
+{
+ bNode *node = (bNode *)ptr->data;
+
+ uiTemplateID(layout,
+ C,
+ ptr,
+ "clip",
+ nullptr,
+ "CLIP_OT_open",
+ nullptr,
+ UI_TEMPLATE_ID_FILTER_ALL,
+ false,
+ nullptr);
+
+ if (!node->id) {
+ return;
+ }
+
+ uiItemR(layout, ptr, "filter_type", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+ uiItemR(layout, ptr, "invert", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_stabilize2d()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_STABILIZE2D, "Stabilize 2D", NODE_CLASS_DISTORT, 0);
- node_type_socket_templates(&ntype, cmp_node_stabilize2d_in, cmp_node_stabilize2d_out);
+ ntype.declare = blender::nodes::cmp_node_stabilize2d_declare;
+ ntype.draw_buttons = node_composit_buts_stabilize2d;
ntype.initfunc_api = init;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_sunbeams.cc b/source/blender/nodes/composite/nodes/node_composite_sunbeams.cc
index 73907d2e27f..f5d69c7d17b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sunbeams.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_sunbeams.cc
@@ -21,16 +21,20 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
-static bNodeSocketTemplate inputs[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {-1, ""},
-};
-static bNodeSocketTemplate outputs[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void cmp_node_sunbeams_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
static void init(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -41,12 +45,24 @@ static void init(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = data;
}
-void register_node_type_cmp_sunbeams(void)
+static void node_composit_buts_sunbeams(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "source", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_EXPAND, "", ICON_NONE);
+ uiItemR(layout,
+ ptr,
+ "ray_length",
+ UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER,
+ nullptr,
+ ICON_NONE);
+}
+
+void register_node_type_cmp_sunbeams()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_SUNBEAMS, "Sun Beams", NODE_CLASS_OP_FILTER, 0);
- node_type_socket_templates(&ntype, inputs, outputs);
+ ntype.declare = blender::nodes::cmp_node_sunbeams_declare;
+ ntype.draw_buttons = node_composit_buts_sunbeams;
node_type_init(&ntype, init);
node_type_storage(
&ntype, "NodeSunBeams", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_switch.cc b/source/blender/nodes/composite/nodes/node_composite_switch.cc
index 71226a6da0b..d13bcc28d10 100644
--- a/source/blender/nodes/composite/nodes/node_composite_switch.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_switch.cc
@@ -21,27 +21,37 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "../node_composite_util.hh"
-/* **************** MIX RGB ******************** */
-static bNodeSocketTemplate cmp_node_switch_in[] = {
- {SOCK_RGBA, N_("Off"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- {SOCK_RGBA, N_("On"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- {-1, ""},
-};
+/* **************** Switch ******************** */
+
+namespace blender::nodes {
+
+static void cmp_node_switch_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Off")).default_value({0.8f, 0.8f, 0.8f, 1.0f});
+ b.add_input<decl::Color>(N_("On")).default_value({0.8f, 0.8f, 0.8f, 1.0f});
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
-static bNodeSocketTemplate cmp_node_switch_out[] = {
- {SOCK_RGBA, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
- {-1, ""},
-};
+static void node_composit_buts_switch(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "check", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
/* custom1 = mix type */
-void register_node_type_cmp_switch(void)
+void register_node_type_cmp_switch()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_SWITCH, "Switch", NODE_CLASS_LAYOUT, 0);
- node_type_socket_templates(&ntype, cmp_node_switch_in, cmp_node_switch_out);
+ ntype.declare = blender::nodes::cmp_node_switch_declare;
+ ntype.draw_buttons = node_composit_buts_switch;
node_type_size_preset(&ntype, NODE_SIZE_SMALL);
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_switchview.cc b/source/blender/nodes/composite/nodes/node_composite_switchview.cc
index a61712f7f8d..159d66fc6cc 100644
--- a/source/blender/nodes/composite/nodes/node_composite_switchview.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_switchview.cc
@@ -25,9 +25,13 @@
#include "BKE_context.h"
#include "BKE_lib_id.h"
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "../node_composite_util.hh"
/* **************** SWITCH VIEW ******************** */
+
static bNodeSocketTemplate cmp_node_switch_view_out[] = {
{SOCK_RGBA, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{-1, ""},
@@ -137,13 +141,27 @@ static void init_switch_view(const bContext *C, PointerRNA *ptr)
cmp_node_switch_view_sanitycheck(ntree, node);
}
-void register_node_type_cmp_switch_view(void)
+static void node_composit_buts_switch_view_ex(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *UNUSED(ptr))
+{
+ uiItemFullO(layout,
+ "NODE_OT_switch_view_update",
+ "Update Views",
+ ICON_FILE_REFRESH,
+ nullptr,
+ WM_OP_INVOKE_DEFAULT,
+ 0,
+ nullptr);
+}
+
+void register_node_type_cmp_switch_view()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_SWITCH_VIEW, "Switch View", NODE_CLASS_CONVERTER, 0);
node_type_socket_templates(&ntype, nullptr, cmp_node_switch_view_out);
-
+ ntype.draw_buttons_ex = node_composit_buts_switch_view_ex;
ntype.initfunc_api = init_switch_view;
node_type_update(&ntype, cmp_node_switch_view_update);
diff --git a/source/blender/nodes/composite/nodes/node_composite_texture.cc b/source/blender/nodes/composite/nodes/node_composite_texture.cc
index 55ae6a4185e..5e5fca755b2 100644
--- a/source/blender/nodes/composite/nodes/node_composite_texture.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_texture.cc
@@ -41,7 +41,7 @@ static void cmp_node_texture_declare(NodeDeclarationBuilder &b)
} // namespace blender::nodes
-void register_node_type_cmp_texture(void)
+void register_node_type_cmp_texture()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/composite/nodes/node_composite_tonemap.cc b/source/blender/nodes/composite/nodes/node_composite_tonemap.cc
index 33d6f98201c..c6015eda08c 100644
--- a/source/blender/nodes/composite/nodes/node_composite_tonemap.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_tonemap.cc
@@ -21,6 +21,11 @@
* \ingroup cmpnodes
*/
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
namespace blender::nodes {
@@ -49,12 +54,35 @@ static void node_composit_init_tonemap(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = ntm;
}
-void register_node_type_cmp_tonemap(void)
+static void node_composit_buts_tonemap(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "tonemap_type", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+ if (RNA_enum_get(ptr, "tonemap_type") == 0) {
+ uiItemR(col, ptr, "key", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "offset", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "gamma", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ }
+ else {
+ uiItemR(col, ptr, "intensity", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(
+ col, ptr, "contrast", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+ uiItemR(
+ col, ptr, "adaptation", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+ uiItemR(
+ col, ptr, "correction", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
+ }
+}
+
+void register_node_type_cmp_tonemap()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_TONEMAP, "Tonemap", NODE_CLASS_OP_COLOR, 0);
ntype.declare = blender::nodes::cmp_node_tonemap_declare;
+ ntype.draw_buttons = node_composit_buts_tonemap;
node_type_init(&ntype, node_composit_init_tonemap);
node_type_storage(&ntype, "NodeTonemap", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_trackpos.cc b/source/blender/nodes/composite/nodes/node_composite_trackpos.cc
index 537f7e661db..3be52820f15 100644
--- a/source/blender/nodes/composite/nodes/node_composite_trackpos.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_trackpos.cc
@@ -21,6 +21,11 @@
* \ingroup cmpnodes
*/
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
namespace blender::nodes {
@@ -42,12 +47,61 @@ static void init(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = data;
}
-void register_node_type_cmp_trackpos(void)
+static void node_composit_buts_trackpos(uiLayout *layout, bContext *C, PointerRNA *ptr)
+{
+ bNode *node = (bNode *)ptr->data;
+
+ uiTemplateID(layout,
+ C,
+ ptr,
+ "clip",
+ nullptr,
+ "CLIP_OT_open",
+ nullptr,
+ UI_TEMPLATE_ID_FILTER_ALL,
+ false,
+ nullptr);
+
+ if (node->id) {
+ MovieClip *clip = (MovieClip *)node->id;
+ MovieTracking *tracking = &clip->tracking;
+ MovieTrackingObject *object;
+ uiLayout *col;
+ PointerRNA tracking_ptr;
+ NodeTrackPosData *data = (NodeTrackPosData *)node->storage;
+
+ RNA_pointer_create(&clip->id, &RNA_MovieTracking, tracking, &tracking_ptr);
+
+ col = uiLayoutColumn(layout, false);
+ uiItemPointerR(col, ptr, "tracking_object", &tracking_ptr, "objects", "", ICON_OBJECT_DATA);
+
+ object = BKE_tracking_object_get_named(tracking, data->tracking_object);
+ if (object) {
+ PointerRNA object_ptr;
+
+ RNA_pointer_create(&clip->id, &RNA_MovieTrackingObject, object, &object_ptr);
+
+ uiItemPointerR(col, ptr, "track_name", &object_ptr, "tracks", "", ICON_ANIM_DATA);
+ }
+ else {
+ uiItemR(layout, ptr, "track_name", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_ANIM_DATA);
+ }
+
+ uiItemR(layout, ptr, "position", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+
+ if (ELEM(node->custom1, CMP_TRACKPOS_RELATIVE_FRAME, CMP_TRACKPOS_ABSOLUTE_FRAME)) {
+ uiItemR(layout, ptr, "frame_relative", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ }
+ }
+}
+
+void register_node_type_cmp_trackpos()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_TRACKPOS, "Track Position", NODE_CLASS_INPUT, 0);
ntype.declare = blender::nodes::cmp_node_trackpos_declare;
+ ntype.draw_buttons = node_composit_buts_trackpos;
node_type_init(&ntype, init);
node_type_storage(
&ntype, "NodeTrackPosData", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_transform.cc b/source/blender/nodes/composite/nodes/node_composite_transform.cc
index 1695101cdbf..ad1cc4cd308 100644
--- a/source/blender/nodes/composite/nodes/node_composite_transform.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_transform.cc
@@ -21,30 +21,43 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** Transform ******************** */
-static bNodeSocketTemplate cmp_node_transform_in[] = {
- {SOCK_RGBA, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- {SOCK_FLOAT, N_("X"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
- {SOCK_FLOAT, N_("Y"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
- {SOCK_FLOAT, N_("Angle"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_ANGLE},
- {SOCK_FLOAT, N_("Scale"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX},
- {-1, ""},
-};
-
-static bNodeSocketTemplate cmp_node_transform_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
-
-void register_node_type_cmp_transform(void)
+namespace blender::nodes {
+
+static void cmp_node_transform_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({0.8f, 0.8f, 0.8f, 1.0f});
+ b.add_input<decl::Float>(N_("X")).default_value(0.0f).min(-10000.0f).max(10000.0f);
+ b.add_input<decl::Float>(N_("Y")).default_value(0.0f).min(-10000.0f).max(10000.0f);
+ b.add_input<decl::Float>(N_("Angle"))
+ .default_value(0.0f)
+ .min(-10000.0f)
+ .max(10000.0f)
+ .subtype(PROP_ANGLE);
+ b.add_input<decl::Float>(N_("Scale")).default_value(1.0f).min(0.0001f).max(CMP_SCALE_MAX);
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
+
+static void node_composit_buts_transform(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "filter_type", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
+}
+
+void register_node_type_cmp_transform()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_TRANSFORM, "Transform", NODE_CLASS_DISTORT, 0);
- node_type_socket_templates(&ntype, cmp_node_transform_in, cmp_node_transform_out);
+ ntype.declare = blender::nodes::cmp_node_transform_declare;
+ ntype.draw_buttons = node_composit_buts_transform;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_translate.cc b/source/blender/nodes/composite/nodes/node_composite_translate.cc
index 0ee8a41a5ea..ce29cc55ca2 100644
--- a/source/blender/nodes/composite/nodes/node_composite_translate.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_translate.cc
@@ -21,20 +21,24 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
-/* **************** Translate ******************** */
+/* **************** Translate ******************** */
+
+namespace blender::nodes {
+
+static void cmp_node_translate_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Float>(N_("X")).default_value(0.0f).min(-10000.0f).max(10000.0f);
+ b.add_input<decl::Float>(N_("Y")).default_value(0.0f).min(-10000.0f).max(10000.0f);
+ b.add_output<decl::Color>(N_("Image"));
+}
-static bNodeSocketTemplate cmp_node_translate_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_FLOAT, N_("X"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE},
- {SOCK_FLOAT, N_("Y"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_translate_out[] = {
- {SOCK_RGBA, N_("Image")},
- {-1, ""},
-};
+} // namespace blender::nodes
static void node_composit_init_translate(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -43,12 +47,19 @@ static void node_composit_init_translate(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = data;
}
-void register_node_type_cmp_translate(void)
+static void node_composit_buts_translate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "use_relative", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "wrap_axis", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_translate()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_TRANSLATE, "Translate", NODE_CLASS_DISTORT, 0);
- node_type_socket_templates(&ntype, cmp_node_translate_in, cmp_node_translate_out);
+ ntype.declare = blender::nodes::cmp_node_translate_declare;
+ ntype.draw_buttons = node_composit_buts_translate;
node_type_init(&ntype, node_composit_init_translate);
node_type_storage(
&ntype, "NodeTranslateData", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_valToRgb.cc b/source/blender/nodes/composite/nodes/node_composite_valToRgb.cc
index a0ab056e657..dca6c9c141c 100644
--- a/source/blender/nodes/composite/nodes/node_composite_valToRgb.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_valToRgb.cc
@@ -41,7 +41,7 @@ static void node_composit_init_valtorgb(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = BKE_colorband_add(true);
}
-void register_node_type_cmp_valtorgb(void)
+void register_node_type_cmp_valtorgb()
{
static bNodeType ntype;
@@ -66,7 +66,7 @@ static void cmp_node_rgbtobw_declare(NodeDeclarationBuilder &b)
} // namespace blender::nodes
-void register_node_type_cmp_rgbtobw(void)
+void register_node_type_cmp_rgbtobw()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/composite/nodes/node_composite_value.cc b/source/blender/nodes/composite/nodes/node_composite_value.cc
index 51214d23472..d2274d2d82a 100644
--- a/source/blender/nodes/composite/nodes/node_composite_value.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_value.cc
@@ -34,7 +34,7 @@ static void cmp_node_value_declare(NodeDeclarationBuilder &b)
} // namespace blender::nodes
-void register_node_type_cmp_value(void)
+void register_node_type_cmp_value()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/composite/nodes/node_composite_vecBlur.cc b/source/blender/nodes/composite/nodes/node_composite_vecBlur.cc
index ce6ba659609..c4bea269670 100644
--- a/source/blender/nodes/composite/nodes/node_composite_vecBlur.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_vecBlur.cc
@@ -21,15 +21,28 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** VECTOR BLUR ******************** */
-static bNodeSocketTemplate cmp_node_vecblur_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_FLOAT, N_("Z"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
- {SOCK_VECTOR, N_("Speed"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_VELOCITY},
- {-1, ""}};
-static bNodeSocketTemplate cmp_node_vecblur_out[] = {{SOCK_RGBA, N_("Image")}, {-1, ""}};
+
+namespace blender::nodes {
+
+static void cmp_node_vec_blur_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Float>(N_("Z")).default_value(0.0f).min(0.0f).max(1.0f);
+ b.add_input<decl::Vector>(N_("Speed"))
+ .default_value({0.0f, 0.0f, 0.0f})
+ .min(0.0f)
+ .max(1.0f)
+ .subtype(PROP_VELOCITY);
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+} // namespace blender::nodes
static void node_composit_init_vecblur(bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -39,13 +52,30 @@ static void node_composit_init_vecblur(bNodeTree *UNUSED(ntree), bNode *node)
nbd->fac = 1.0f;
}
+static void node_composit_buts_vecblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "samples", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "factor", UI_ITEM_R_SPLIT_EMPTY_NAME, IFACE_("Blur"), ICON_NONE);
+
+ col = uiLayoutColumn(layout, true);
+ uiItemL(col, IFACE_("Speed:"), ICON_NONE);
+ uiItemR(col, ptr, "speed_min", UI_ITEM_R_SPLIT_EMPTY_NAME, IFACE_("Min"), ICON_NONE);
+ uiItemR(col, ptr, "speed_max", UI_ITEM_R_SPLIT_EMPTY_NAME, IFACE_("Max"), ICON_NONE);
+
+ uiItemR(layout, ptr, "use_curved", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
/* custom1: iterations, custom2: max_speed (0 = no_limit). */
-void register_node_type_cmp_vecblur(void)
+void register_node_type_cmp_vecblur()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_VECBLUR, "Vector Blur", NODE_CLASS_OP_FILTER, 0);
- node_type_socket_templates(&ntype, cmp_node_vecblur_in, cmp_node_vecblur_out);
+ ntype.declare = blender::nodes::cmp_node_vec_blur_declare;
+ ntype.draw_buttons = node_composit_buts_vecblur;
node_type_init(&ntype, node_composit_init_vecblur);
node_type_storage(
&ntype, "NodeBlurData", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_viewer.cc b/source/blender/nodes/composite/nodes/node_composite_viewer.cc
index 90f9882099b..fcebda3b8a4 100644
--- a/source/blender/nodes/composite/nodes/node_composite_viewer.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_viewer.cc
@@ -21,11 +21,16 @@
* \ingroup cmpnodes
*/
-#include "node_composite_util.hh"
-
#include "BKE_global.h"
#include "BKE_image.h"
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "node_composite_util.hh"
+
/* **************** VIEWER ******************** */
namespace blender::nodes {
@@ -50,12 +55,32 @@ static void node_composit_init_viewer(bNodeTree *UNUSED(ntree), bNode *node)
node->id = (ID *)BKE_image_ensure_viewer(G.main, IMA_TYPE_COMPOSITE, "Viewer Node");
}
-void register_node_type_cmp_viewer(void)
+static void node_composit_buts_viewer(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "use_alpha", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+static void node_composit_buts_viewer_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ uiItemR(layout, ptr, "use_alpha", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(layout, ptr, "tile_order", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ if (RNA_enum_get(ptr, "tile_order") == 0) {
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "center_x", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "center_y", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ }
+}
+
+void register_node_type_cmp_viewer()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_VIEWER, "Viewer", NODE_CLASS_OUTPUT, NODE_PREVIEW);
ntype.declare = blender::nodes::cmp_node_viewer_declare;
+ ntype.draw_buttons = node_composit_buts_viewer;
+ ntype.draw_buttons_ex = node_composit_buts_viewer_ex;
node_type_init(&ntype, node_composit_init_viewer);
node_type_storage(&ntype, "ImageUser", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_zcombine.cc b/source/blender/nodes/composite/nodes/node_composite_zcombine.cc
index 990f9fcd366..dd6872e4dd9 100644
--- a/source/blender/nodes/composite/nodes/node_composite_zcombine.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_zcombine.cc
@@ -21,29 +21,43 @@
* \ingroup cmpnodes
*/
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "node_composite_util.hh"
/* **************** Z COMBINE ******************** */
-/* lazy coder NOTE: node->custom2 is abused to send signal. */
-static bNodeSocketTemplate cmp_node_zcombine_in[] = {
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_FLOAT, N_("Z"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 10000.0f, PROP_NONE},
- {SOCK_RGBA, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_FLOAT, N_("Z"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 10000.0f, PROP_NONE},
- {-1, ""},
-};
-static bNodeSocketTemplate cmp_node_zcombine_out[] = {
- {SOCK_RGBA, N_("Image")},
- {SOCK_FLOAT, N_("Z")},
- {-1, ""},
-};
-
-void register_node_type_cmp_zcombine(void)
+
+namespace blender::nodes {
+
+static void cmp_node_zcombine_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Float>(N_("Z")).default_value(1.0f).min(0.f).max(10000.0f);
+ b.add_input<decl::Color>(N_("Image"), "Image_001").default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Float>(N_("Z"), "Z_001").default_value(1.0f).min(0.f).max(10000.0f);
+ b.add_output<decl::Color>(N_("Image"));
+ b.add_output<decl::Float>(N_("Z"));
+}
+
+} // namespace blender::nodes
+
+static void node_composit_buts_zcombine(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "use_alpha", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+ uiItemR(col, ptr, "use_antialias_z", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
+}
+
+void register_node_type_cmp_zcombine()
{
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_ZCOMBINE, "Z Combine", NODE_CLASS_OP_COLOR, 0);
- node_type_socket_templates(&ntype, cmp_node_zcombine_in, cmp_node_zcombine_out);
+ ntype.declare = blender::nodes::cmp_node_zcombine_declare;
+ ntype.draw_buttons = node_composit_buts_zcombine;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/function/node_function_util.cc b/source/blender/nodes/function/node_function_util.cc
index a1493d51a11..83f5b571695 100644
--- a/source/blender/nodes/function/node_function_util.cc
+++ b/source/blender/nodes/function/node_function_util.cc
@@ -17,13 +17,15 @@
#include "node_function_util.hh"
#include "node_util.h"
+#include "NOD_socket_search_link.hh"
+
static bool fn_node_poll_default(bNodeType *UNUSED(ntype),
bNodeTree *ntree,
const char **r_disabled_hint)
{
/* Function nodes are only supported in simulation node trees so far. */
if (!STREQ(ntree->idname, "GeometryNodeTree")) {
- *r_disabled_hint = "Not a geometry node tree";
+ *r_disabled_hint = TIP_("Not a geometry node tree");
return false;
}
return true;
@@ -34,4 +36,5 @@ void fn_node_type_base(bNodeType *ntype, int type, const char *name, short nclas
node_type_base(ntype, type, name, nclass, flag);
ntype->poll = fn_node_poll_default;
ntype->insert_link = node_insert_link_default;
+ ntype->gather_link_search_ops = blender::nodes::search_link_ops_for_basic_node;
}
diff --git a/source/blender/nodes/function/nodes/node_fn_boolean_math.cc b/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
index ed03cc0025d..4b59b49c632 100644
--- a/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
+++ b/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
@@ -47,7 +47,10 @@ static void node_boolean_math_update(bNodeTree *ntree, bNode *node)
ntree, sockB, ELEM(node->custom1, NODE_BOOLEAN_MATH_AND, NODE_BOOLEAN_MATH_OR));
}
-static void node_boolean_math_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen)
+static void node_boolean_math_label(const bNodeTree *UNUSED(ntree),
+ const bNode *node,
+ char *label,
+ int maxlen)
{
const char *name;
bool enum_label = RNA_enum_name(rna_enum_node_boolean_math_items, node->custom1, &name);
@@ -92,7 +95,7 @@ void register_node_type_fn_boolean_math()
fn_node_type_base(&ntype, FN_NODE_BOOLEAN_MATH, "Boolean Math", NODE_CLASS_CONVERTER, 0);
ntype.declare = blender::nodes::fn_node_boolean_math_declare;
- node_type_label(&ntype, blender::nodes::node_boolean_math_label);
+ ntype.labelfunc = blender::nodes::node_boolean_math_label;
node_type_update(&ntype, blender::nodes::node_boolean_math_update);
ntype.build_multi_function = blender::nodes::fn_node_boolean_math_build_multi_function;
ntype.draw_buttons = blender::nodes::fn_node_boolean_math_layout;
diff --git a/source/blender/nodes/function/nodes/node_fn_compare.cc b/source/blender/nodes/function/nodes/node_fn_compare.cc
new file mode 100644
index 00000000000..e773563ca5f
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_compare.cc
@@ -0,0 +1,540 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include <cmath>
+
+#include "BLI_listbase.h"
+#include "BLI_string.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "RNA_enum_types.h"
+
+#include "node_function_util.hh"
+
+#include "NOD_socket_search_link.hh"
+
+namespace blender::nodes::node_fn_compare_cc {
+
+NODE_STORAGE_FUNCS(NodeFunctionCompare)
+
+static void fn_node_compare_declare(NodeDeclarationBuilder &b)
+{
+ b.is_function_node();
+ b.add_input<decl::Float>(N_("A")).min(-10000.0f).max(10000.0f);
+ b.add_input<decl::Float>(N_("B")).min(-10000.0f).max(10000.0f);
+
+ b.add_input<decl::Int>(N_("A"), "A_INT");
+ b.add_input<decl::Int>(N_("B"), "B_INT");
+
+ b.add_input<decl::Vector>(N_("A"), "A_VEC3");
+ b.add_input<decl::Vector>(N_("B"), "B_VEC3");
+
+ b.add_input<decl::Color>(N_("A"), "A_COL");
+ b.add_input<decl::Color>(N_("B"), "B_COL");
+
+ b.add_input<decl::String>(N_("A"), "A_STR");
+ b.add_input<decl::String>(N_("B"), "B_STR");
+
+ b.add_input<decl::Float>(N_("C")).default_value(0.9f);
+ b.add_input<decl::Float>(N_("Angle")).default_value(0.0872665f).subtype(PROP_ANGLE);
+ b.add_input<decl::Float>(N_("Epsilon")).default_value(0.001).min(-10000.0f).max(10000.0f);
+
+ b.add_output<decl::Bool>(N_("Result"));
+};
+
+static void geo_node_compare_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ const NodeFunctionCompare &data = node_storage(*static_cast<const bNode *>(ptr->data));
+ uiItemR(layout, ptr, "data_type", 0, "", ICON_NONE);
+ if (data.data_type == SOCK_VECTOR) {
+ uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
+ }
+ uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
+}
+
+static void node_compare_update(bNodeTree *ntree, bNode *node)
+{
+ NodeFunctionCompare *data = (NodeFunctionCompare *)node->storage;
+
+ bNodeSocket *sock_comp = (bNodeSocket *)BLI_findlink(&node->inputs, 10);
+ bNodeSocket *sock_angle = (bNodeSocket *)BLI_findlink(&node->inputs, 11);
+ bNodeSocket *sock_epsilon = (bNodeSocket *)BLI_findlink(&node->inputs, 12);
+
+ LISTBASE_FOREACH (bNodeSocket *, socket, &node->inputs) {
+ nodeSetSocketAvailability(ntree, socket, socket->type == (eNodeSocketDatatype)data->data_type);
+ }
+
+ nodeSetSocketAvailability(ntree,
+ sock_epsilon,
+ ELEM(data->operation, NODE_COMPARE_EQUAL, NODE_COMPARE_NOT_EQUAL) &&
+ !ELEM(data->data_type, SOCK_INT, SOCK_STRING));
+
+ nodeSetSocketAvailability(ntree,
+ sock_comp,
+ ELEM(data->mode, NODE_COMPARE_MODE_DOT_PRODUCT) &&
+ data->data_type == SOCK_VECTOR);
+
+ nodeSetSocketAvailability(ntree,
+ sock_angle,
+ ELEM(data->mode, NODE_COMPARE_MODE_DIRECTION) &&
+ data->data_type == SOCK_VECTOR);
+}
+
+static void node_compare_init(bNodeTree *UNUSED(tree), bNode *node)
+{
+ NodeFunctionCompare *data = (NodeFunctionCompare *)MEM_callocN(sizeof(NodeFunctionCompare),
+ __func__);
+ data->operation = NODE_COMPARE_GREATER_THAN;
+ data->data_type = SOCK_FLOAT;
+ data->mode = NODE_COMPARE_MODE_ELEMENT;
+ node->storage = data;
+}
+
+class SocketSearchOp {
+ public:
+ std::string socket_name;
+ eNodeSocketDatatype data_type;
+ NodeCompareOperation operation;
+ NodeCompareMode mode = NODE_COMPARE_MODE_ELEMENT;
+ void operator()(LinkSearchOpParams &params)
+ {
+ bNode &node = params.add_node("FunctionNodeCompare");
+ node_storage(node).data_type = data_type;
+ node_storage(node).operation = operation;
+ node_storage(node).mode = mode;
+ params.update_and_connect_available_socket(node, socket_name);
+ }
+};
+
+static void node_compare_gather_link_searches(GatherLinkSearchOpParams &params)
+{
+ const NodeDeclaration &declaration = *params.node_type().fixed_declaration;
+ if (params.in_out() == SOCK_OUT) {
+ search_link_ops_for_declarations(params, declaration.outputs());
+ return;
+ }
+
+ const eNodeSocketDatatype type = static_cast<eNodeSocketDatatype>(params.other_socket().type);
+
+ if (ELEM(type, SOCK_FLOAT, SOCK_BOOLEAN, SOCK_RGBA, SOCK_VECTOR, SOCK_INT)) {
+ params.add_item(IFACE_("A"), SocketSearchOp{"A", type, NODE_COMPARE_GREATER_THAN});
+ params.add_item(IFACE_("B"), SocketSearchOp{"B", type, NODE_COMPARE_GREATER_THAN});
+ params.add_item(
+ IFACE_("C"),
+ SocketSearchOp{
+ "C", SOCK_VECTOR, NODE_COMPARE_GREATER_THAN, NODE_COMPARE_MODE_DOT_PRODUCT});
+ params.add_item(
+ IFACE_("Angle"),
+ SocketSearchOp{
+ "Angle", SOCK_VECTOR, NODE_COMPARE_GREATER_THAN, NODE_COMPARE_MODE_DIRECTION});
+ }
+ else if (type == SOCK_STRING) {
+ params.add_item(IFACE_("A"), SocketSearchOp{"A", type, NODE_COMPARE_EQUAL});
+ params.add_item(IFACE_("B"), SocketSearchOp{"B", type, NODE_COMPARE_EQUAL});
+ }
+}
+
+static void node_compare_label(const bNodeTree *UNUSED(ntree),
+ const bNode *node,
+ char *label,
+ int maxlen)
+{
+ const NodeFunctionCompare *data = (NodeFunctionCompare *)node->storage;
+ const char *name;
+ bool enum_label = RNA_enum_name(rna_enum_node_compare_operation_items, data->operation, &name);
+ if (!enum_label) {
+ name = "Unknown";
+ }
+ BLI_strncpy(label, IFACE_(name), maxlen);
+}
+
+static float component_average(float3 a)
+{
+ return (a.x + a.y + a.z) / 3.0f;
+}
+
+static const fn::MultiFunction *get_multi_function(bNode &node)
+{
+ const NodeFunctionCompare *data = (NodeFunctionCompare *)node.storage;
+
+ switch (data->data_type) {
+ case SOCK_FLOAT:
+ switch (data->operation) {
+ case NODE_COMPARE_LESS_THAN: {
+ static fn::CustomMF_SI_SI_SO<float, float, bool> fn{
+ "Less Than", [](float a, float b) { return a < b; }};
+ return &fn;
+ }
+ case NODE_COMPARE_LESS_EQUAL: {
+ static fn::CustomMF_SI_SI_SO<float, float, bool> fn{
+ "Less Equal", [](float a, float b) { return a <= b; }};
+ return &fn;
+ }
+ case NODE_COMPARE_GREATER_THAN: {
+ static fn::CustomMF_SI_SI_SO<float, float, bool> fn{
+ "Greater Than", [](float a, float b) { return a > b; }};
+ return &fn;
+ }
+ case NODE_COMPARE_GREATER_EQUAL: {
+ static fn::CustomMF_SI_SI_SO<float, float, bool> fn{
+ "Greater Equal", [](float a, float b) { return a >= b; }};
+ return &fn;
+ }
+ case NODE_COMPARE_EQUAL: {
+ static fn::CustomMF_SI_SI_SI_SO<float, float, float, bool> fn{
+ "Equal", [](float a, float b, float epsilon) { return std::abs(a - b) <= epsilon; }};
+ return &fn;
+ }
+ case NODE_COMPARE_NOT_EQUAL:
+ static fn::CustomMF_SI_SI_SI_SO<float, float, float, bool> fn{
+ "Not Equal",
+ [](float a, float b, float epsilon) { return std::abs(a - b) > epsilon; }};
+ return &fn;
+ }
+ break;
+ case SOCK_INT:
+ switch (data->operation) {
+ case NODE_COMPARE_LESS_THAN: {
+ static fn::CustomMF_SI_SI_SO<int, int, bool> fn{"Less Than",
+ [](int a, int b) { return a < b; }};
+ return &fn;
+ }
+ case NODE_COMPARE_LESS_EQUAL: {
+ static fn::CustomMF_SI_SI_SO<int, int, bool> fn{"Less Equal",
+ [](int a, int b) { return a <= b; }};
+ return &fn;
+ }
+ case NODE_COMPARE_GREATER_THAN: {
+ static fn::CustomMF_SI_SI_SO<int, int, bool> fn{"Greater Than",
+ [](int a, int b) { return a > b; }};
+ return &fn;
+ }
+ case NODE_COMPARE_GREATER_EQUAL: {
+ static fn::CustomMF_SI_SI_SO<int, int, bool> fn{"Greater Equal",
+ [](int a, int b) { return a >= b; }};
+ return &fn;
+ }
+ case NODE_COMPARE_EQUAL: {
+ static fn::CustomMF_SI_SI_SO<int, int, bool> fn{"Equal",
+ [](int a, int b) { return a == b; }};
+ return &fn;
+ }
+ case NODE_COMPARE_NOT_EQUAL: {
+ static fn::CustomMF_SI_SI_SO<int, int, bool> fn{"Not Equal",
+ [](int a, int b) { return a != b; }};
+ return &fn;
+ }
+ }
+ break;
+ case SOCK_VECTOR:
+ switch (data->operation) {
+ case NODE_COMPARE_LESS_THAN:
+ switch (data->mode) {
+ case NODE_COMPARE_MODE_AVERAGE: {
+ static fn::CustomMF_SI_SI_SO<float3, float3, bool> fn{
+ "Less Than - Average",
+ [](float3 a, float3 b) { return component_average(a) < component_average(b); }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_DOT_PRODUCT: {
+ static fn::CustomMF_SI_SI_SI_SO<float3, float3, float, bool> fn{
+ "Less Than - Dot Product",
+ [](float3 a, float3 b, float comp) { return float3::dot(a, b) < comp; }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_DIRECTION: {
+ static fn::CustomMF_SI_SI_SI_SO<float3, float3, float, bool> fn{
+ "Less Than - Direction",
+ [](float3 a, float3 b, float angle) { return angle_v3v3(a, b) < angle; }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_ELEMENT: {
+ static fn::CustomMF_SI_SI_SO<float3, float3, bool> fn{
+ "Less Than - Element-wise",
+ [](float3 a, float3 b) { return a.x < b.x && a.y < b.y && a.z < b.z; }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_LENGTH: {
+ static fn::CustomMF_SI_SI_SO<float3, float3, bool> fn{
+ "Less Than - Length",
+ [](float3 a, float3 b) { return a.length() < b.length(); }};
+ return &fn;
+ }
+ }
+ break;
+ case NODE_COMPARE_LESS_EQUAL:
+ switch (data->mode) {
+ case NODE_COMPARE_MODE_AVERAGE: {
+ static fn::CustomMF_SI_SI_SO<float3, float3, bool> fn{
+ "Less Equal - Average",
+ [](float3 a, float3 b) { return component_average(a) <= component_average(b); }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_DOT_PRODUCT: {
+ static fn::CustomMF_SI_SI_SI_SO<float3, float3, float, bool> fn{
+ "Less Equal - Dot Product",
+ [](float3 a, float3 b, float comp) { return float3::dot(a, b) <= comp; }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_DIRECTION: {
+ static fn::CustomMF_SI_SI_SI_SO<float3, float3, float, bool> fn{
+ "Less Equal - Direction",
+ [](float3 a, float3 b, float angle) { return angle_v3v3(a, b) <= angle; }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_ELEMENT: {
+ static fn::CustomMF_SI_SI_SO<float3, float3, bool> fn{
+ "Less Equal - Element-wise",
+ [](float3 a, float3 b) { return a.x <= b.x && a.y <= b.y && a.z <= b.z; }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_LENGTH: {
+ static fn::CustomMF_SI_SI_SO<float3, float3, bool> fn{
+ "Less Equal - Length",
+ [](float3 a, float3 b) { return a.length() <= b.length(); }};
+ return &fn;
+ }
+ }
+ break;
+ case NODE_COMPARE_GREATER_THAN:
+ switch (data->mode) {
+ case NODE_COMPARE_MODE_AVERAGE: {
+ static fn::CustomMF_SI_SI_SO<float3, float3, bool> fn{
+ "Greater Than - Average",
+ [](float3 a, float3 b) { return component_average(a) > component_average(b); }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_DOT_PRODUCT: {
+ static fn::CustomMF_SI_SI_SI_SO<float3, float3, float, bool> fn{
+ "Greater Than - Dot Product",
+ [](float3 a, float3 b, float comp) { return float3::dot(a, b) > comp; }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_DIRECTION: {
+ static fn::CustomMF_SI_SI_SI_SO<float3, float3, float, bool> fn{
+ "Greater Than - Direction",
+ [](float3 a, float3 b, float angle) { return angle_v3v3(a, b) > angle; }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_ELEMENT: {
+ static fn::CustomMF_SI_SI_SO<float3, float3, bool> fn{
+ "Greater Than - Element-wise",
+ [](float3 a, float3 b) { return a.x > b.x && a.y > b.y && a.z > b.z; }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_LENGTH: {
+ static fn::CustomMF_SI_SI_SO<float3, float3, bool> fn{
+ "Greater Than - Length",
+ [](float3 a, float3 b) { return a.length() > b.length(); }};
+ return &fn;
+ }
+ }
+ break;
+ case NODE_COMPARE_GREATER_EQUAL:
+ switch (data->mode) {
+ case NODE_COMPARE_MODE_AVERAGE: {
+ static fn::CustomMF_SI_SI_SO<float3, float3, bool> fn{
+ "Greater Equal - Average",
+ [](float3 a, float3 b) { return component_average(a) >= component_average(b); }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_DOT_PRODUCT: {
+ static fn::CustomMF_SI_SI_SI_SO<float3, float3, float, bool> fn{
+ "Greater Equal - Dot Product",
+ [](float3 a, float3 b, float comp) { return float3::dot(a, b) >= comp; }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_DIRECTION: {
+ static fn::CustomMF_SI_SI_SI_SO<float3, float3, float, bool> fn{
+ "Greater Equal - Direction",
+ [](float3 a, float3 b, float angle) { return angle_v3v3(a, b) >= angle; }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_ELEMENT: {
+ static fn::CustomMF_SI_SI_SO<float3, float3, bool> fn{
+ "Greater Equal - Element-wise",
+ [](float3 a, float3 b) { return a.x >= b.x && a.y >= b.y && a.z >= b.z; }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_LENGTH: {
+ static fn::CustomMF_SI_SI_SO<float3, float3, bool> fn{
+ "Greater Equal - Length",
+ [](float3 a, float3 b) { return a.length() >= b.length(); }};
+ return &fn;
+ }
+ }
+ break;
+ case NODE_COMPARE_EQUAL:
+ switch (data->mode) {
+ case NODE_COMPARE_MODE_AVERAGE: {
+ static fn::CustomMF_SI_SI_SI_SO<float3, float3, float, bool> fn{
+ "Equal - Average", [](float3 a, float3 b, float epsilon) {
+ return abs(component_average(a) - component_average(b)) <= epsilon;
+ }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_DOT_PRODUCT: {
+ static fn::CustomMF_SI_SI_SI_SI_SO<float3, float3, float, float, bool> fn{
+ "Equal - Dot Product", [](float3 a, float3 b, float comp, float epsilon) {
+ return abs(float3::dot(a, b) - comp) <= epsilon;
+ }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_DIRECTION: {
+ static fn::CustomMF_SI_SI_SI_SI_SO<float3, float3, float, float, bool> fn{
+ "Equal - Direction", [](float3 a, float3 b, float angle, float epsilon) {
+ return abs(angle_v3v3(a, b) - angle) <= epsilon;
+ }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_ELEMENT: {
+ static fn::CustomMF_SI_SI_SI_SO<float3, float3, float, bool> fn{
+ "Equal - Element-wise", [](float3 a, float3 b, float epsilon) {
+ return abs(a.x - b.x) <= epsilon && abs(a.y - b.y) <= epsilon &&
+ abs(a.z - b.z) <= epsilon;
+ }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_LENGTH: {
+ static fn::CustomMF_SI_SI_SI_SO<float3, float3, float, bool> fn{
+ "Equal - Length", [](float3 a, float3 b, float epsilon) {
+ return abs(a.length() - b.length()) <= epsilon;
+ }};
+ return &fn;
+ }
+ }
+ break;
+ case NODE_COMPARE_NOT_EQUAL:
+ switch (data->mode) {
+ case NODE_COMPARE_MODE_AVERAGE: {
+ static fn::CustomMF_SI_SI_SI_SO<float3, float3, float, bool> fn{
+ "Not Equal - Average", [](float3 a, float3 b, float epsilon) {
+ return abs(component_average(a) - component_average(b)) > epsilon;
+ }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_DOT_PRODUCT: {
+ static fn::CustomMF_SI_SI_SI_SI_SO<float3, float3, float, float, bool> fn{
+ "Not Equal - Dot Product", [](float3 a, float3 b, float comp, float epsilon) {
+ return abs(float3::dot(a, b) - comp) >= epsilon;
+ }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_DIRECTION: {
+ static fn::CustomMF_SI_SI_SI_SI_SO<float3, float3, float, float, bool> fn{
+ "Not Equal - Direction", [](float3 a, float3 b, float angle, float epsilon) {
+ return abs(angle_v3v3(a, b) - angle) > epsilon;
+ }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_ELEMENT: {
+ static fn::CustomMF_SI_SI_SI_SO<float3, float3, float, bool> fn{
+ "Not Equal - Element-wise", [](float3 a, float3 b, float epsilon) {
+ return abs(a.x - b.x) > epsilon && abs(a.y - b.y) > epsilon &&
+ abs(a.z - b.z) > epsilon;
+ }};
+ return &fn;
+ }
+ case NODE_COMPARE_MODE_LENGTH: {
+ static fn::CustomMF_SI_SI_SI_SO<float3, float3, float, bool> fn{
+ "Not Equal - Length", [](float3 a, float3 b, float epsilon) {
+ return abs(a.length() - b.length()) > epsilon;
+ }};
+ return &fn;
+ }
+ }
+ break;
+ }
+ break;
+ case SOCK_RGBA:
+ switch (data->operation) {
+ case NODE_COMPARE_EQUAL: {
+ static fn::CustomMF_SI_SI_SI_SO<ColorGeometry4f, ColorGeometry4f, float, bool> fn{
+ "Equal", [](ColorGeometry4f a, ColorGeometry4f b, float epsilon) {
+ return abs(a.r - b.r) <= epsilon && abs(a.g - b.g) <= epsilon &&
+ abs(a.b - b.b) <= epsilon;
+ }};
+ return &fn;
+ }
+ case NODE_COMPARE_NOT_EQUAL: {
+ static fn::CustomMF_SI_SI_SI_SO<ColorGeometry4f, ColorGeometry4f, float, bool> fn{
+ "Not Equal", [](ColorGeometry4f a, ColorGeometry4f b, float epsilon) {
+ return abs(a.r - b.r) > epsilon && abs(a.g - b.g) > epsilon &&
+ abs(a.b - b.b) > epsilon;
+ }};
+ return &fn;
+ }
+ case NODE_COMPARE_COLOR_BRIGHTER: {
+ static fn::CustomMF_SI_SI_SO<ColorGeometry4f, ColorGeometry4f, bool> fn{
+ "Brighter", [](ColorGeometry4f a, ColorGeometry4f b) {
+ return rgb_to_grayscale(a) > rgb_to_grayscale(b);
+ }};
+ return &fn;
+ }
+ case NODE_COMPARE_COLOR_DARKER: {
+ static fn::CustomMF_SI_SI_SO<ColorGeometry4f, ColorGeometry4f, bool> fn{
+ "Darker", [](ColorGeometry4f a, ColorGeometry4f b) {
+ return rgb_to_grayscale(a) < rgb_to_grayscale(b);
+ }};
+ return &fn;
+ }
+ }
+ break;
+ case SOCK_STRING:
+ switch (data->operation) {
+ case NODE_COMPARE_EQUAL: {
+ static fn::CustomMF_SI_SI_SO<std::string, std::string, bool> fn{
+ "Equal", [](std::string a, std::string b) { return a == b; }};
+ return &fn;
+ }
+ case NODE_COMPARE_NOT_EQUAL: {
+ static fn::CustomMF_SI_SI_SO<std::string, std::string, bool> fn{
+ "Not Equal", [](std::string a, std::string b) { return a != b; }};
+ return &fn;
+ }
+ }
+ break;
+ }
+ return nullptr;
+}
+
+static void fn_node_compare_build_multi_function(NodeMultiFunctionBuilder &builder)
+{
+ const fn::MultiFunction *fn = get_multi_function(builder.node());
+ builder.set_matching_fn(fn);
+}
+
+} // namespace blender::nodes::node_fn_compare_cc
+
+void register_node_type_fn_compare()
+{
+ namespace file_ns = blender::nodes::node_fn_compare_cc;
+
+ static bNodeType ntype;
+ fn_node_type_base(&ntype, FN_NODE_COMPARE, "Compare", NODE_CLASS_CONVERTER, 0);
+ ntype.declare = file_ns::fn_node_compare_declare;
+ ntype.labelfunc = file_ns::node_compare_label;
+ node_type_update(&ntype, file_ns::node_compare_update);
+ node_type_init(&ntype, file_ns::node_compare_init);
+ node_type_storage(
+ &ntype, "NodeFunctionCompare", node_free_standard_storage, node_copy_standard_storage);
+ ntype.build_multi_function = file_ns::fn_node_compare_build_multi_function;
+ ntype.draw_buttons = file_ns::geo_node_compare_layout;
+ ntype.gather_link_search_ops = file_ns::node_compare_gather_link_searches;
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/function/nodes/node_fn_float_compare.cc b/source/blender/nodes/function/nodes/node_fn_float_compare.cc
deleted file mode 100644
index b31611a1df2..00000000000
--- a/source/blender/nodes/function/nodes/node_fn_float_compare.cc
+++ /dev/null
@@ -1,121 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#include <cmath>
-
-#include "BLI_listbase.h"
-#include "BLI_string.h"
-
-#include "RNA_enum_types.h"
-
-#include "UI_interface.h"
-#include "UI_resources.h"
-
-#include "node_function_util.hh"
-
-namespace blender::nodes {
-
-static void fn_node_float_compare_declare(NodeDeclarationBuilder &b)
-{
- b.is_function_node();
- b.add_input<decl::Float>(N_("A")).min(-10000.0f).max(10000.0f);
- b.add_input<decl::Float>(N_("B")).min(-10000.0f).max(10000.0f);
- b.add_input<decl::Float>(N_("Epsilon")).default_value(0.001f).min(-10000.0f).max(10000.0f);
- b.add_output<decl::Bool>(N_("Result"));
-};
-
-static void geo_node_float_compare_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
-{
- uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
-}
-
-static void node_float_compare_update(bNodeTree *ntree, bNode *node)
-{
- bNodeSocket *sockEpsilon = (bNodeSocket *)BLI_findlink(&node->inputs, 2);
-
- nodeSetSocketAvailability(
- ntree,
- sockEpsilon,
- ELEM(node->custom1, NODE_FLOAT_COMPARE_EQUAL, NODE_FLOAT_COMPARE_NOT_EQUAL));
-}
-
-static void node_float_compare_label(bNodeTree *UNUSED(ntree),
- bNode *node,
- char *label,
- int maxlen)
-{
- const char *name;
- bool enum_label = RNA_enum_name(rna_enum_node_float_compare_items, node->custom1, &name);
- if (!enum_label) {
- name = "Unknown";
- }
- BLI_strncpy(label, IFACE_(name), maxlen);
-}
-
-static const fn::MultiFunction *get_multi_function(bNode &node)
-{
- static fn::CustomMF_SI_SI_SO<float, float, bool> less_than_fn{
- "Less Than", [](float a, float b) { return a < b; }};
- static fn::CustomMF_SI_SI_SO<float, float, bool> less_equal_fn{
- "Less Equal", [](float a, float b) { return a <= b; }};
- static fn::CustomMF_SI_SI_SO<float, float, bool> greater_than_fn{
- "Greater Than", [](float a, float b) { return a > b; }};
- static fn::CustomMF_SI_SI_SO<float, float, bool> greater_equal_fn{
- "Greater Equal", [](float a, float b) { return a >= b; }};
- static fn::CustomMF_SI_SI_SI_SO<float, float, float, bool> equal_fn{
- "Equal", [](float a, float b, float epsilon) { return std::abs(a - b) <= epsilon; }};
- static fn::CustomMF_SI_SI_SI_SO<float, float, float, bool> not_equal_fn{
- "Not Equal", [](float a, float b, float epsilon) { return std::abs(a - b) > epsilon; }};
-
- switch (node.custom1) {
- case NODE_FLOAT_COMPARE_LESS_THAN:
- return &less_than_fn;
- case NODE_FLOAT_COMPARE_LESS_EQUAL:
- return &less_equal_fn;
- case NODE_FLOAT_COMPARE_GREATER_THAN:
- return &greater_than_fn;
- case NODE_FLOAT_COMPARE_GREATER_EQUAL:
- return &greater_equal_fn;
- case NODE_FLOAT_COMPARE_EQUAL:
- return &equal_fn;
- case NODE_FLOAT_COMPARE_NOT_EQUAL:
- return &not_equal_fn;
- }
-
- BLI_assert_unreachable();
- return nullptr;
-}
-
-static void fn_node_float_compare_build_multi_function(NodeMultiFunctionBuilder &builder)
-{
- const fn::MultiFunction *fn = get_multi_function(builder.node());
- builder.set_matching_fn(fn);
-}
-
-} // namespace blender::nodes
-
-void register_node_type_fn_float_compare()
-{
- static bNodeType ntype;
-
- fn_node_type_base(&ntype, FN_NODE_COMPARE_FLOATS, "Compare Floats", NODE_CLASS_CONVERTER, 0);
- ntype.declare = blender::nodes::fn_node_float_compare_declare;
- node_type_label(&ntype, blender::nodes::node_float_compare_label);
- node_type_update(&ntype, blender::nodes::node_float_compare_update);
- ntype.build_multi_function = blender::nodes::fn_node_float_compare_build_multi_function;
- ntype.draw_buttons = blender::nodes::geo_node_float_compare_layout;
- nodeRegisterType(&ntype);
-}
diff --git a/source/blender/nodes/function/nodes/node_fn_float_to_int.cc b/source/blender/nodes/function/nodes/node_fn_float_to_int.cc
index e6ec925f945..21f6734e4aa 100644
--- a/source/blender/nodes/function/nodes/node_fn_float_to_int.cc
+++ b/source/blender/nodes/function/nodes/node_fn_float_to_int.cc
@@ -39,7 +39,10 @@ static void fn_node_float_to_int_layout(uiLayout *layout, bContext *UNUSED(C), P
uiItemR(layout, ptr, "rounding_mode", 0, "", ICON_NONE);
}
-static void node_float_to_int_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen)
+static void node_float_to_int_label(const bNodeTree *UNUSED(ntree),
+ const bNode *node,
+ char *label,
+ int maxlen)
{
const char *name;
bool enum_label = RNA_enum_name(rna_enum_node_float_to_int_items, node->custom1, &name);
@@ -86,7 +89,7 @@ void register_node_type_fn_float_to_int()
fn_node_type_base(&ntype, FN_NODE_FLOAT_TO_INT, "Float to Integer", NODE_CLASS_CONVERTER, 0);
ntype.declare = blender::nodes::fn_node_float_to_int_declare;
- node_type_label(&ntype, blender::nodes::node_float_to_int_label);
+ ntype.labelfunc = blender::nodes::node_float_to_int_label;
ntype.build_multi_function = blender::nodes::fn_node_float_to_int_build_multi_function;
ntype.draw_buttons = blender::nodes::fn_node_float_to_int_layout;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/function/nodes/node_fn_random_value.cc b/source/blender/nodes/function/nodes/node_fn_random_value.cc
index 9720a39b740..b053482c99d 100644
--- a/source/blender/nodes/function/nodes/node_fn_random_value.cc
+++ b/source/blender/nodes/function/nodes/node_fn_random_value.cc
@@ -19,11 +19,15 @@
#include "node_function_util.hh"
+#include "NOD_socket_search_link.hh"
+
#include "UI_interface.h"
#include "UI_resources.h"
namespace blender::nodes {
+NODE_STORAGE_FUNCS(NodeRandomValue)
+
static void fn_node_random_value_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Vector>(N_("Min")).supports_field();
@@ -41,7 +45,8 @@ static void fn_node_random_value_declare(NodeDeclarationBuilder &b)
.max(1.0f)
.default_value(0.5f)
.subtype(PROP_FACTOR)
- .supports_field();
+ .supports_field()
+ .make_available([](bNode &node) { node_storage(node).data_type = CD_PROP_BOOL; });
b.add_input<decl::Int>(N_("ID")).implicit_field();
b.add_input<decl::Int>(N_("Seed")).default_value(0).min(-10000).max(10000).supports_field();
@@ -65,7 +70,7 @@ static void fn_node_random_value_init(bNodeTree *UNUSED(tree), bNode *node)
static void fn_node_random_value_update(bNodeTree *ntree, bNode *node)
{
- const NodeRandomValue &storage = *(const NodeRandomValue *)node->storage;
+ const NodeRandomValue &storage = node_storage(*node);
const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
bNodeSocket *sock_min_vector = (bNodeSocket *)node->inputs.first;
@@ -95,6 +100,55 @@ static void fn_node_random_value_update(bNodeTree *ntree, bNode *node)
nodeSetSocketAvailability(ntree, sock_out_bool, data_type == CD_PROP_BOOL);
}
+static std::optional<CustomDataType> node_type_from_other_socket(const bNodeSocket &socket)
+{
+ switch (socket.type) {
+ case SOCK_FLOAT:
+ return CD_PROP_FLOAT;
+ case SOCK_BOOLEAN:
+ return CD_PROP_BOOL;
+ case SOCK_INT:
+ return CD_PROP_INT32;
+ case SOCK_VECTOR:
+ return CD_PROP_FLOAT3;
+ case SOCK_RGBA:
+ return CD_PROP_COLOR;
+ default:
+ return {};
+ }
+}
+
+static void fn_node_random_value_gather_link_search(GatherLinkSearchOpParams &params)
+{
+ const NodeDeclaration &declaration = *params.node_type().fixed_declaration;
+ const std::optional<CustomDataType> type = node_type_from_other_socket(params.other_socket());
+ if (!type) {
+ return;
+ }
+ if (params.in_out() == SOCK_IN) {
+ if (ELEM(*type, CD_PROP_INT32, CD_PROP_FLOAT3, CD_PROP_FLOAT)) {
+ params.add_item(IFACE_("Min"), [type](LinkSearchOpParams &params) {
+ bNode &node = params.add_node("FunctionNodeRandomValue");
+ node_storage(node).data_type = *type;
+ params.update_and_connect_available_socket(node, "Min");
+ });
+ params.add_item(IFACE_("Max"), [type](LinkSearchOpParams &params) {
+ bNode &node = params.add_node("FunctionNodeRandomValue");
+ node_storage(node).data_type = *type;
+ params.update_and_connect_available_socket(node, "Max");
+ });
+ }
+ search_link_ops_for_declarations(params, declaration.inputs().take_back(3));
+ }
+ else {
+ params.add_item(IFACE_("Value"), [type](LinkSearchOpParams &params) {
+ bNode &node = params.add_node("FunctionNodeRandomValue");
+ node_storage(node).data_type = *type;
+ params.update_and_connect_available_socket(node, "Value");
+ });
+ }
+}
+
class RandomVectorFunction : public fn::MultiFunction {
public:
RandomVectorFunction()
@@ -203,14 +257,16 @@ class RandomIntFunction : public fn::MultiFunction {
const VArray<int> &seeds = params.readonly_single_input<int>(3, "Seed");
MutableSpan<int> values = params.uninitialized_single_output<int>(4, "Value");
+ /* Add one to the maximum and use floor to produce an even
+ * distribution for the first and last values (See T93591). */
for (int64_t i : mask) {
const float min_value = min_values[i];
- const float max_value = max_values[i];
+ const float max_value = max_values[i] + 1.0f;
const int seed = seeds[i];
const int id = ids[i];
const float value = noise::hash_to_float(id, seed);
- values[i] = round_fl_to_int(value * (max_value - min_value) + min_value);
+ values[i] = floor(value * (max_value - min_value) + min_value);
}
}
};
@@ -251,7 +307,7 @@ class RandomBoolFunction : public fn::MultiFunction {
static void fn_node_random_value_build_multi_function(NodeMultiFunctionBuilder &builder)
{
- const NodeRandomValue &storage = *(const NodeRandomValue *)builder.node().storage;
+ const NodeRandomValue &storage = node_storage(builder.node());
const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
switch (data_type) {
@@ -293,6 +349,7 @@ void register_node_type_fn_random_value()
ntype.draw_buttons = blender::nodes::fn_node_random_value_layout;
ntype.declare = blender::nodes::fn_node_random_value_declare;
ntype.build_multi_function = blender::nodes::fn_node_random_value_build_multi_function;
+ ntype.gather_link_search_ops = blender::nodes::fn_node_random_value_gather_link_search;
node_type_storage(
&ntype, "NodeRandomValue", node_free_standard_storage, node_copy_standard_storage);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/geometry/CMakeLists.txt b/source/blender/nodes/geometry/CMakeLists.txt
index 5ee26260790..f9a64381981 100644
--- a/source/blender/nodes/geometry/CMakeLists.txt
+++ b/source/blender/nodes/geometry/CMakeLists.txt
@@ -39,48 +39,49 @@ set(INC
set(SRC
- nodes/legacy/node_geo_align_rotation_to_vector.cc
- nodes/legacy/node_geo_attribute_clamp.cc
- nodes/legacy/node_geo_attribute_color_ramp.cc
- nodes/legacy/node_geo_attribute_combine_xyz.cc
- nodes/legacy/node_geo_attribute_compare.cc
- nodes/legacy/node_geo_attribute_convert.cc
- nodes/legacy/node_geo_attribute_curve_map.cc
- nodes/legacy/node_geo_attribute_fill.cc
- nodes/legacy/node_geo_attribute_map_range.cc
- nodes/legacy/node_geo_attribute_math.cc
- nodes/legacy/node_geo_attribute_mix.cc
- nodes/legacy/node_geo_attribute_proximity.cc
- nodes/legacy/node_geo_attribute_randomize.cc
- nodes/legacy/node_geo_attribute_sample_texture.cc
- nodes/legacy/node_geo_attribute_separate_xyz.cc
- nodes/legacy/node_geo_attribute_transfer.cc
- nodes/legacy/node_geo_attribute_vector_math.cc
- nodes/legacy/node_geo_attribute_vector_rotate.cc
- nodes/legacy/node_geo_curve_endpoints.cc
- nodes/legacy/node_geo_curve_reverse.cc
- nodes/legacy/node_geo_curve_select_by_handle_type.cc
- nodes/legacy/node_geo_curve_set_handles.cc
- nodes/legacy/node_geo_curve_spline_type.cc
- nodes/legacy/node_geo_curve_subdivide.cc
- nodes/legacy/node_geo_curve_to_points.cc
- nodes/legacy/node_geo_delete_geometry.cc
- nodes/legacy/node_geo_edge_split.cc
- nodes/legacy/node_geo_material_assign.cc
- nodes/legacy/node_geo_mesh_to_curve.cc
- nodes/legacy/node_geo_point_distribute.cc
- nodes/legacy/node_geo_point_instance.cc
- nodes/legacy/node_geo_point_rotate.cc
- nodes/legacy/node_geo_point_scale.cc
- nodes/legacy/node_geo_point_separate.cc
- nodes/legacy/node_geo_point_translate.cc
- nodes/legacy/node_geo_points_to_volume.cc
- nodes/legacy/node_geo_raycast.cc
- nodes/legacy/node_geo_select_by_material.cc
- nodes/legacy/node_geo_subdivision_surface.cc
- nodes/legacy/node_geo_volume_to_mesh.cc
+ nodes/legacy/node_geo_legacy_align_rotation_to_vector.cc
+ nodes/legacy/node_geo_legacy_attribute_clamp.cc
+ nodes/legacy/node_geo_legacy_attribute_color_ramp.cc
+ nodes/legacy/node_geo_legacy_attribute_combine_xyz.cc
+ nodes/legacy/node_geo_legacy_attribute_compare.cc
+ nodes/legacy/node_geo_legacy_attribute_convert.cc
+ nodes/legacy/node_geo_legacy_attribute_curve_map.cc
+ nodes/legacy/node_geo_legacy_attribute_fill.cc
+ nodes/legacy/node_geo_legacy_attribute_map_range.cc
+ nodes/legacy/node_geo_legacy_attribute_math.cc
+ nodes/legacy/node_geo_legacy_attribute_mix.cc
+ nodes/legacy/node_geo_legacy_attribute_proximity.cc
+ nodes/legacy/node_geo_legacy_attribute_randomize.cc
+ nodes/legacy/node_geo_legacy_attribute_sample_texture.cc
+ nodes/legacy/node_geo_legacy_attribute_separate_xyz.cc
+ nodes/legacy/node_geo_legacy_attribute_transfer.cc
+ nodes/legacy/node_geo_legacy_attribute_vector_math.cc
+ nodes/legacy/node_geo_legacy_attribute_vector_rotate.cc
+ nodes/legacy/node_geo_legacy_curve_endpoints.cc
+ nodes/legacy/node_geo_legacy_curve_reverse.cc
+ nodes/legacy/node_geo_legacy_curve_select_by_handle_type.cc
+ nodes/legacy/node_geo_legacy_curve_set_handles.cc
+ nodes/legacy/node_geo_legacy_curve_spline_type.cc
+ nodes/legacy/node_geo_legacy_curve_subdivide.cc
+ nodes/legacy/node_geo_legacy_curve_to_points.cc
+ nodes/legacy/node_geo_legacy_delete_geometry.cc
+ nodes/legacy/node_geo_legacy_edge_split.cc
+ nodes/legacy/node_geo_legacy_material_assign.cc
+ nodes/legacy/node_geo_legacy_mesh_to_curve.cc
+ nodes/legacy/node_geo_legacy_point_distribute.cc
+ nodes/legacy/node_geo_legacy_point_instance.cc
+ nodes/legacy/node_geo_legacy_point_rotate.cc
+ nodes/legacy/node_geo_legacy_point_scale.cc
+ nodes/legacy/node_geo_legacy_point_separate.cc
+ nodes/legacy/node_geo_legacy_point_translate.cc
+ nodes/legacy/node_geo_legacy_points_to_volume.cc
+ nodes/legacy/node_geo_legacy_raycast.cc
+ nodes/legacy/node_geo_legacy_select_by_material.cc
+ nodes/legacy/node_geo_legacy_subdivision_surface.cc
+ nodes/legacy/node_geo_legacy_volume_to_mesh.cc
nodes/node_geo_attribute_capture.cc
+ nodes/node_geo_attribute_domain_size.cc
nodes/node_geo_attribute_remove.cc
nodes/node_geo_attribute_statistic.cc
nodes/node_geo_boolean.cc
@@ -93,7 +94,6 @@ set(SRC
nodes/node_geo_curve_fillet.cc
nodes/node_geo_curve_handle_type_selection.cc
nodes/node_geo_curve_length.cc
- nodes/node_geo_curve_parameter.cc
nodes/node_geo_curve_primitive_bezier_segment.cc
nodes/node_geo_curve_primitive_circle.cc
nodes/node_geo_curve_primitive_line.cc
@@ -106,13 +106,16 @@ set(SRC
nodes/node_geo_curve_sample.cc
nodes/node_geo_curve_set_handles.cc
nodes/node_geo_curve_spline_type.cc
+ nodes/node_geo_curve_spline_parameter.cc
nodes/node_geo_curve_subdivide.cc
nodes/node_geo_curve_to_mesh.cc
nodes/node_geo_curve_to_points.cc
nodes/node_geo_curve_trim.cc
nodes/node_geo_delete_geometry.cc
nodes/node_geo_distribute_points_on_faces.cc
+ nodes/node_geo_dual_mesh.cc
nodes/node_geo_edge_split.cc
+ nodes/node_geo_geometry_to_instance.cc
nodes/node_geo_image_texture.cc
nodes/node_geo_input_curve_handles.cc
nodes/node_geo_input_curve_tilt.cc
@@ -120,9 +123,16 @@ set(SRC
nodes/node_geo_input_index.cc
nodes/node_geo_input_material_index.cc
nodes/node_geo_input_material.cc
+ nodes/node_geo_input_mesh_edge_neighbors.cc
+ nodes/node_geo_input_mesh_edge_vertices.cc
+ nodes/node_geo_input_mesh_face_area.cc
+ nodes/node_geo_input_mesh_face_neighbors.cc
+ nodes/node_geo_input_mesh_island.cc
+ nodes/node_geo_input_mesh_vertex_neighbors.cc
nodes/node_geo_input_normal.cc
nodes/node_geo_input_position.cc
nodes/node_geo_input_radius.cc
+ nodes/node_geo_input_scene_time.cc
nodes/node_geo_input_shade_smooth.cc
nodes/node_geo_input_spline_cyclic.cc
nodes/node_geo_input_spline_length.cc
@@ -265,3 +275,8 @@ if(WITH_OPENVDB)
endif()
blender_add_lib(bf_nodes_geometry "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
+
+if(WITH_UNITY_BUILD)
+ set_target_properties(bf_nodes_geometry PROPERTIES UNITY_BUILD ON)
+ set_target_properties(bf_nodes_geometry PROPERTIES UNITY_BUILD_BATCH_SIZE 10)
+endif()
diff --git a/source/blender/nodes/geometry/node_geometry_tree.cc b/source/blender/nodes/geometry/node_geometry_tree.cc
index 9747bb63773..89ab4d9961e 100644
--- a/source/blender/nodes/geometry/node_geometry_tree.cc
+++ b/source/blender/nodes/geometry/node_geometry_tree.cc
@@ -84,15 +84,16 @@ static void foreach_nodeclass(Scene *UNUSED(scene), void *calldata, bNodeClassCa
func(calldata, NODE_CLASS_LAYOUT, N_("Layout"));
}
-static bool geometry_node_tree_validate_link(bNodeTree *UNUSED(ntree), bNodeLink *link)
+static bool geometry_node_tree_validate_link(eNodeSocketDatatype type_a,
+ eNodeSocketDatatype type_b)
{
/* Geometry, string, object, material, texture and collection sockets can only be connected to
* themselves. The other types can be converted between each other. */
- if (ELEM(link->fromsock->type, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA, SOCK_BOOLEAN, SOCK_INT) &&
- ELEM(link->tosock->type, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA, SOCK_BOOLEAN, SOCK_INT)) {
+ if (ELEM(type_a, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA, SOCK_BOOLEAN, SOCK_INT) &&
+ ELEM(type_b, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA, SOCK_BOOLEAN, SOCK_INT)) {
return true;
}
- return (link->tosock->type == link->fromsock->type);
+ return type_a == type_b;
}
static bool geometry_node_tree_socket_type_valid(bNodeTreeType *UNUSED(ntreetype),
@@ -113,7 +114,7 @@ static bool geometry_node_tree_socket_type_valid(bNodeTreeType *UNUSED(ntreetype
SOCK_MATERIAL);
}
-void register_node_tree_type_geo(void)
+void register_node_tree_type_geo()
{
bNodeTreeType *tt = ntreeType_Geometry = static_cast<bNodeTreeType *>(
MEM_callocN(sizeof(bNodeTreeType), "geometry node tree type"));
diff --git a/source/blender/nodes/geometry/node_geometry_util.cc b/source/blender/nodes/geometry/node_geometry_util.cc
index 5c1d507041c..49991a40c1b 100644
--- a/source/blender/nodes/geometry/node_geometry_util.cc
+++ b/source/blender/nodes/geometry/node_geometry_util.cc
@@ -24,17 +24,12 @@
#include "BKE_mesh_runtime.h"
#include "BKE_pointcloud.h"
+#include "NOD_socket_search_link.hh"
+
namespace blender::nodes {
using bke::GeometryInstanceGroup;
-/**
- * Update the availability of a group of input sockets with the same name,
- * used for switching between attribute inputs or single values.
- *
- * \param mode: Controls which socket of the group to make available.
- * \param name_is_available: If false, make all sockets with this name unavailable.
- */
void update_attribute_input_socket_availabilities(bNodeTree &ntree,
bNode &node,
const StringRef name,
@@ -56,6 +51,31 @@ void update_attribute_input_socket_availabilities(bNodeTree &ntree,
}
}
+std::optional<CustomDataType> node_data_type_to_custom_data_type(const eNodeSocketDatatype type)
+{
+ switch (type) {
+ case SOCK_FLOAT:
+ return CD_PROP_FLOAT;
+ case SOCK_VECTOR:
+ return CD_PROP_FLOAT3;
+ case SOCK_RGBA:
+ return CD_PROP_COLOR;
+ case SOCK_BOOLEAN:
+ return CD_PROP_BOOL;
+ case SOCK_INT:
+ return CD_PROP_INT32;
+ case SOCK_STRING:
+ return CD_PROP_STRING;
+ default:
+ return {};
+ }
+}
+
+std::optional<CustomDataType> node_socket_to_custom_data_type(const bNodeSocket &socket)
+{
+ return node_data_type_to_custom_data_type(static_cast<eNodeSocketDatatype>(socket.type));
+}
+
} // namespace blender::nodes
bool geo_node_poll_default(bNodeType *UNUSED(ntype),
@@ -63,7 +83,7 @@ bool geo_node_poll_default(bNodeType *UNUSED(ntype),
const char **r_disabled_hint)
{
if (!STREQ(ntree->idname, "GeometryNodeTree")) {
- *r_disabled_hint = "Not a geometry node tree";
+ *r_disabled_hint = TIP_("Not a geometry node tree");
return false;
}
return true;
@@ -74,4 +94,5 @@ void geo_node_type_base(bNodeType *ntype, int type, const char *name, short ncla
node_type_base(ntype, type, name, nclass, flag);
ntype->poll = geo_node_poll_default;
ntype->insert_link = node_insert_link_default;
+ ntype->gather_link_search_ops = blender::nodes::search_link_ops_for_basic_node;
}
diff --git a/source/blender/nodes/geometry/node_geometry_util.hh b/source/blender/nodes/geometry/node_geometry_util.hh
index 79fe2ffc42b..3376b75d05b 100644
--- a/source/blender/nodes/geometry/node_geometry_util.hh
+++ b/source/blender/nodes/geometry/node_geometry_util.hh
@@ -43,6 +43,13 @@ bool geo_node_poll_default(struct bNodeType *ntype,
const char **r_disabled_hint);
namespace blender::nodes {
+/**
+ * Update the availability of a group of input sockets with the same name,
+ * used for switching between attribute inputs or single values.
+ *
+ * \param mode: Controls which socket of the group to make available.
+ * \param name_is_available: If false, make all sockets with this name unavailable.
+ */
void update_attribute_input_socket_availabilities(bNodeTree &ntree,
bNode &node,
const StringRef name,
@@ -126,4 +133,7 @@ void curve_create_default_rotation_attribute(Span<float3> tangents,
Span<float3> normals,
MutableSpan<float3> rotations);
+std::optional<CustomDataType> node_data_type_to_custom_data_type(eNodeSocketDatatype type);
+std::optional<CustomDataType> node_socket_to_custom_data_type(const bNodeSocket &socket);
+
} // namespace blender::nodes
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_align_rotation_to_vector.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_align_rotation_to_vector.cc
index dc7c251d034..4366c6f9234 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_align_rotation_to_vector.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_align_rotation_to_vector.cc
@@ -22,9 +22,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_align_rotation_to_vector_cc {
-static void geo_node_align_rotation_to_vector_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Factor"));
@@ -40,9 +40,7 @@ static void geo_node_align_rotation_to_vector_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_align_rotation_to_vector_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "axis", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
uiLayoutSetPropSep(layout, true);
@@ -53,7 +51,7 @@ static void geo_node_align_rotation_to_vector_layout(uiLayout *layout,
uiItemR(col, ptr, "input_type_vector", 0, IFACE_("Vector"), ICON_NONE);
}
-static void geo_node_align_rotation_to_vector_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeGeometryAlignRotationToVector *node_storage = (NodeGeometryAlignRotationToVector *)
MEM_callocN(sizeof(NodeGeometryAlignRotationToVector), __func__);
@@ -65,7 +63,7 @@ static void geo_node_align_rotation_to_vector_init(bNodeTree *UNUSED(ntree), bNo
node->storage = node_storage;
}
-static void geo_node_align_rotation_to_vector_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryAlignRotationToVector *node_storage = (NodeGeometryAlignRotationToVector *)
node->storage;
@@ -199,11 +197,11 @@ static void align_rotations_on_component(GeometryComponent &component,
rotations.save();
}
-static void geo_node_align_rotation_to_vector_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
align_rotations_on_component(geometry_set.get_component_for_write<MeshComponent>(), params);
@@ -219,10 +217,12 @@ static void geo_node_align_rotation_to_vector_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_align_rotation_to_vector_cc
void register_node_type_geo_align_rotation_to_vector()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_align_rotation_to_vector_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype,
@@ -230,14 +230,14 @@ void register_node_type_geo_align_rotation_to_vector()
"Align Rotation to Vector",
NODE_CLASS_GEOMETRY,
0);
- node_type_init(&ntype, blender::nodes::geo_node_align_rotation_to_vector_init);
- node_type_update(&ntype, blender::nodes::geo_node_align_rotation_to_vector_update);
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
node_type_storage(&ntype,
"NodeGeometryAlignRotationToVector",
node_free_standard_storage,
node_copy_standard_storage);
- ntype.declare = blender::nodes::geo_node_align_rotation_to_vector_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_align_rotation_to_vector_exec;
- ntype.draw_buttons = blender::nodes::geo_node_align_rotation_to_vector_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_clamp.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_clamp.cc
index a11a1bd3825..7435152a966 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_clamp.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_clamp.cc
@@ -20,9 +20,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_attribute_clamp_cc {
-static void geo_node_attribute_clamp_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Attribute"));
@@ -38,13 +38,13 @@ static void geo_node_attribute_clamp_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_attribute_clamp_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "data_type", 0, "", ICON_NONE);
uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
}
-static void geo_node_attribute_clamp_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeAttributeClamp *data = (NodeAttributeClamp *)MEM_callocN(sizeof(NodeAttributeClamp),
__func__);
@@ -53,7 +53,7 @@ static void geo_node_attribute_clamp_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_attribute_clamp_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sock_min_vector = (bNodeSocket *)BLI_findlink(&node->inputs, 3);
bNodeSocket *sock_max_vector = sock_min_vector->next;
@@ -243,11 +243,11 @@ static void clamp_attribute(GeometryComponent &component, const GeoNodeExecParam
attribute_result.save();
}
-static void geo_node_attribute_clamp_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
clamp_attribute(geometry_set.get_component_for_write<MeshComponent>(), params);
@@ -262,19 +262,21 @@ static void geo_node_attribute_clamp_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_attribute_clamp_cc
void register_node_type_geo_attribute_clamp()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_attribute_clamp_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_ATTRIBUTE_CLAMP, "Attribute Clamp", NODE_CLASS_ATTRIBUTE, 0);
- node_type_init(&ntype, blender::nodes::geo_node_attribute_clamp_init);
- node_type_update(&ntype, blender::nodes::geo_node_attribute_clamp_update);
- ntype.declare = blender::nodes::geo_node_attribute_clamp_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_clamp_exec;
- ntype.draw_buttons = blender::nodes::geo_node_attribute_clamp_layout;
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
node_type_storage(
&ntype, "NodeAttributeClamp", node_free_standard_storage, node_copy_standard_storage);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_color_ramp.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_color_ramp.cc
index 061f5f3d7ee..4efdf786e4e 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_color_ramp.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_color_ramp.cc
@@ -23,9 +23,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_attributes_color_ramp_cc {
-static void geo_node_attribute_color_ramp_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Attribute"));
@@ -33,14 +33,12 @@ static void geo_node_attribute_color_ramp_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_attribute_color_ramp_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiTemplateColorRamp(layout, ptr, "color_ramp", false);
}
-static void geo_node_attribute_color_ramp_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeAttributeColorRamp *node_storage = (NodeAttributeColorRamp *)MEM_callocN(
sizeof(NodeAttributeColorRamp), __func__);
@@ -100,11 +98,11 @@ static void execute_on_component(const GeoNodeExecParams &params, GeometryCompon
attribute_result.save();
}
-static void geo_node_attribute_color_ramp_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
execute_on_component(params, geometry_set.get_component_for_write<MeshComponent>());
@@ -119,10 +117,12 @@ static void geo_node_attribute_color_ramp_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_attributes_color_ramp_cc
void register_node_type_geo_attribute_color_ramp()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_attributes_color_ramp_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype,
@@ -132,10 +132,10 @@ void register_node_type_geo_attribute_color_ramp()
0);
node_type_storage(
&ntype, "NodeAttributeColorRamp", node_free_standard_storage, node_copy_standard_storage);
- node_type_init(&ntype, blender::nodes::geo_node_attribute_color_ramp_init);
+ node_type_init(&ntype, file_ns::node_init);
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
- ntype.declare = blender::nodes::geo_node_attribute_color_ramp_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_color_ramp_exec;
- ntype.draw_buttons = blender::nodes::geo_node_attribute_color_ramp_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_combine_xyz.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_combine_xyz.cc
index a610356955b..7ba64c8db2b 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_combine_xyz.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_combine_xyz.cc
@@ -19,9 +19,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_attribute_combine_xyz_cc {
-static void geo_node_attribute_combine_xyz_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("X"));
@@ -34,9 +34,7 @@ static void geo_node_attribute_combine_xyz_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_attribute_combine_xyz_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
@@ -46,7 +44,7 @@ static void geo_node_attribute_combine_xyz_layout(uiLayout *layout,
uiItemR(col, ptr, "input_type_z", 0, IFACE_("Z"), ICON_NONE);
}
-static void geo_node_attribute_combine_xyz_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeAttributeCombineXYZ *data = (NodeAttributeCombineXYZ *)MEM_callocN(
sizeof(NodeAttributeCombineXYZ), __func__);
@@ -57,7 +55,7 @@ static void geo_node_attribute_combine_xyz_init(bNodeTree *UNUSED(tree), bNode *
node->storage = data;
}
-static void geo_node_attribute_combine_xyz_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
NodeAttributeCombineXYZ *node_storage = (NodeAttributeCombineXYZ *)node->storage;
update_attribute_input_socket_availabilities(
@@ -111,11 +109,11 @@ static void combine_attributes(GeometryComponent &component, const GeoNodeExecPa
attribute_result.save();
}
-static void geo_node_attribute_combine_xyz_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
combine_attributes(geometry_set.get_component_for_write<MeshComponent>(), params);
@@ -130,10 +128,12 @@ static void geo_node_attribute_combine_xyz_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_attribute_combine_xyz_cc
void register_node_type_geo_attribute_combine_xyz()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_attribute_combine_xyz_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype,
@@ -141,13 +141,13 @@ void register_node_type_geo_attribute_combine_xyz()
"Attribute Combine XYZ",
NODE_CLASS_ATTRIBUTE,
0);
- node_type_init(&ntype, blender::nodes::geo_node_attribute_combine_xyz_init);
- node_type_update(&ntype, blender::nodes::geo_node_attribute_combine_xyz_update);
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
node_type_storage(
&ntype, "NodeAttributeCombineXYZ", node_free_standard_storage, node_copy_standard_storage);
- ntype.declare = blender::nodes::geo_node_attribute_combine_xyz_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_combine_xyz_exec;
- ntype.draw_buttons = blender::nodes::geo_node_attribute_combine_xyz_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_compare.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_compare.cc
index a4ffe884999..8aa1adb0cf3 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_compare.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_compare.cc
@@ -21,9 +21,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_attribute_compare_cc {
-static void geo_node_attribute_compare_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("A"));
@@ -39,9 +39,7 @@ static void geo_node_attribute_compare_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_attribute_compare_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
uiLayoutSetPropSep(layout, true);
@@ -50,11 +48,11 @@ static void geo_node_attribute_compare_layout(uiLayout *layout,
uiItemR(layout, ptr, "input_type_b", 0, IFACE_("B"), ICON_NONE);
}
-static void geo_node_attribute_compare_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeAttributeCompare *data = (NodeAttributeCompare *)MEM_callocN(sizeof(NodeAttributeCompare),
__func__);
- data->operation = NODE_FLOAT_COMPARE_GREATER_THAN;
+ data->operation = NODE_COMPARE_GREATER_THAN;
data->input_type_a = GEO_NODE_ATTRIBUTE_INPUT_ATTRIBUTE;
data->input_type_b = GEO_NODE_ATTRIBUTE_INPUT_ATTRIBUTE;
node->storage = data;
@@ -62,10 +60,10 @@ static void geo_node_attribute_compare_init(bNodeTree *UNUSED(tree), bNode *node
static bool operation_tests_equality(const NodeAttributeCompare &node_storage)
{
- return ELEM(node_storage.operation, NODE_FLOAT_COMPARE_EQUAL, NODE_FLOAT_COMPARE_NOT_EQUAL);
+ return ELEM(node_storage.operation, NODE_COMPARE_EQUAL, NODE_COMPARE_NOT_EQUAL);
}
-static void geo_node_attribute_compare_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
NodeAttributeCompare *node_storage = (NodeAttributeCompare *)node->storage;
update_attribute_input_socket_availabilities(
@@ -79,7 +77,7 @@ static void geo_node_attribute_compare_update(bNodeTree *ntree, bNode *node)
static void do_math_operation(const VArray<float> &input_a,
const VArray<float> &input_b,
- const FloatCompareOperation operation,
+ const NodeCompareOperation operation,
MutableSpan<bool> span_result)
{
const int size = input_a.size();
@@ -243,7 +241,7 @@ static void attribute_compare_calc(GeometryComponent &component, const GeoNodeEx
{
const bNode &node = params.node();
NodeAttributeCompare *node_storage = (NodeAttributeCompare *)node.storage;
- const FloatCompareOperation operation = static_cast<FloatCompareOperation>(
+ const NodeCompareOperation operation = static_cast<NodeCompareOperation>(
node_storage->operation);
const std::string result_name = params.get_input<std::string>("Result");
@@ -273,7 +271,7 @@ static void attribute_compare_calc(GeometryComponent &component, const GeoNodeEx
* conversions and float comparison. In other words, the comparison is not element-wise. */
if (operation_tests_equality(*node_storage)) {
const float threshold = params.get_input<float>("Threshold");
- if (operation == NODE_FLOAT_COMPARE_EQUAL) {
+ if (operation == NODE_COMPARE_EQUAL) {
if (input_data_type == CD_PROP_FLOAT) {
do_equal_operation_float(
attribute_a.typed<float>(), attribute_b.typed<float>(), threshold, result_span);
@@ -293,7 +291,7 @@ static void attribute_compare_calc(GeometryComponent &component, const GeoNodeEx
attribute_a.typed<bool>(), attribute_b.typed<bool>(), threshold, result_span);
}
}
- else if (operation == NODE_FLOAT_COMPARE_NOT_EQUAL) {
+ else if (operation == NODE_COMPARE_NOT_EQUAL) {
if (input_data_type == CD_PROP_FLOAT) {
do_not_equal_operation_float(
attribute_a.typed<float>(), attribute_b.typed<float>(), threshold, result_span);
@@ -322,11 +320,11 @@ static void attribute_compare_calc(GeometryComponent &component, const GeoNodeEx
attribute_result.save();
}
-static void geo_node_attribute_compare_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
attribute_compare_calc(geometry_set.get_component_for_write<MeshComponent>(), params);
@@ -341,20 +339,22 @@ static void geo_node_attribute_compare_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_attribute_compare_cc
void register_node_type_geo_attribute_compare()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_attribute_compare_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_ATTRIBUTE_COMPARE, "Attribute Compare", NODE_CLASS_ATTRIBUTE, 0);
- ntype.declare = blender::nodes::geo_node_attribute_compare_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_compare_exec;
- ntype.draw_buttons = blender::nodes::geo_node_attribute_compare_layout;
- node_type_update(&ntype, blender::nodes::geo_node_attribute_compare_update);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ node_type_update(&ntype, file_ns::node_update);
node_type_storage(
&ntype, "NodeAttributeCompare", node_free_standard_storage, node_copy_standard_storage);
- node_type_init(&ntype, blender::nodes::geo_node_attribute_compare_init);
+ node_type_init(&ntype, file_ns::node_init);
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_convert.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_convert.cc
index 13ba8d13618..28c133871f7 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_convert.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_convert.cc
@@ -19,9 +19,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_attribute_convert_cc {
-static void geo_node_attribute_convert_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Attribute"));
@@ -29,9 +29,7 @@ static void geo_node_attribute_convert_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_attribute_convert_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
@@ -39,7 +37,7 @@ static void geo_node_attribute_convert_layout(uiLayout *layout,
uiItemR(layout, ptr, "data_type", 0, IFACE_("Type"), ICON_NONE);
}
-static void geo_node_attribute_convert_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeAttributeConvert *data = (NodeAttributeConvert *)MEM_callocN(sizeof(NodeAttributeConvert),
__func__);
@@ -130,11 +128,11 @@ static void attribute_convert_calc(GeometryComponent &component,
result_attribute.save();
}
-static void geo_node_attribute_convert_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
const std::string result_name = params.extract_input<std::string>("Result");
const std::string source_name = params.extract_input<std::string>("Attribute");
@@ -143,7 +141,7 @@ static void geo_node_attribute_convert_exec(GeoNodeExecParams params)
const AttributeDomain domain = static_cast<AttributeDomain>(node_storage.domain);
if (result_name.empty()) {
- params.set_output("Geometry", geometry_set);
+ params.set_default_remaining_outputs();
return;
}
@@ -175,18 +173,20 @@ static void geo_node_attribute_convert_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_attribute_convert_cc
void register_node_type_geo_attribute_convert()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_attribute_convert_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_ATTRIBUTE_CONVERT, "Attribute Convert", NODE_CLASS_ATTRIBUTE, 0);
- ntype.declare = blender::nodes::geo_node_attribute_convert_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_convert_exec;
- ntype.draw_buttons = blender::nodes::geo_node_attribute_convert_layout;
- node_type_init(&ntype, blender::nodes::geo_node_attribute_convert_init);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(
&ntype, "NodeAttributeConvert", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_curve_map.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_curve_map.cc
index af56df0dc3f..0a7b5dd8463 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_curve_map.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_curve_map.cc
@@ -24,9 +24,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_attribute_curve_map_cc {
-static void geo_node_attribute_curve_map_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Attribute"));
@@ -34,9 +34,7 @@ static void geo_node_attribute_curve_map_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_attribute_curve_map_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "data_type", 0, "", ICON_NONE);
bNode *node = (bNode *)ptr->data;
@@ -54,7 +52,7 @@ static void geo_node_attribute_curve_map_layout(uiLayout *layout,
}
}
-static void geo_node_attribute_curve_map_free_storage(bNode *node)
+static void node_free_storage(bNode *node)
{
if (node->storage) {
NodeAttributeCurveMap *data = (NodeAttributeCurveMap *)node->storage;
@@ -64,9 +62,9 @@ static void geo_node_attribute_curve_map_free_storage(bNode *node)
}
}
-static void geo_node_attribute_curve_map_copy_storage(bNodeTree *UNUSED(dest_ntree),
- bNode *dest_node,
- const bNode *src_node)
+static void node_copy_storage(bNodeTree *UNUSED(dest_ntree),
+ bNode *dest_node,
+ const bNode *src_node)
{
dest_node->storage = MEM_dupallocN(src_node->storage);
NodeAttributeCurveMap *src_data = (NodeAttributeCurveMap *)src_node->storage;
@@ -75,7 +73,7 @@ static void geo_node_attribute_curve_map_copy_storage(bNodeTree *UNUSED(dest_ntr
dest_data->curve_rgb = BKE_curvemapping_copy(src_data->curve_rgb);
}
-static void geo_node_attribute_curve_map_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeAttributeCurveMap *data = (NodeAttributeCurveMap *)MEM_callocN(sizeof(NodeAttributeCurveMap),
__func__);
@@ -87,7 +85,7 @@ static void geo_node_attribute_curve_map_init(bNodeTree *UNUSED(ntree), bNode *n
node->storage = data;
}
-static void geo_node_attribute_curve_map_update(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_update(bNodeTree *UNUSED(ntree), bNode *node)
{
/* Set the active curve when data type is changed. */
NodeAttributeCurveMap *data = (NodeAttributeCurveMap *)node->storage;
@@ -179,7 +177,7 @@ static void execute_on_component(const GeoNodeExecParams &params, GeometryCompon
attribute_result.save();
}
-static void geo_node_attribute_curve_map_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
const bNode &bnode = params.node();
NodeAttributeCurveMap *data = (NodeAttributeCurveMap *)bnode.storage;
@@ -188,7 +186,7 @@ static void geo_node_attribute_curve_map_exec(GeoNodeExecParams params)
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
execute_on_component(params, geometry_set.get_component_for_write<MeshComponent>());
@@ -203,23 +201,23 @@ static void geo_node_attribute_curve_map_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_attribute_curve_map_cc
void register_node_type_geo_attribute_curve_map()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_attribute_curve_map_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_ATTRIBUTE_CURVE_MAP, "Attribute Curve Map", NODE_CLASS_ATTRIBUTE, 0);
- node_type_update(&ntype, blender::nodes::geo_node_attribute_curve_map_update);
- node_type_init(&ntype, blender::nodes::geo_node_attribute_curve_map_init);
+ node_type_update(&ntype, file_ns::node_update);
+ node_type_init(&ntype, file_ns::node_init);
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
- node_type_storage(&ntype,
- "NodeAttributeCurveMap",
- blender::nodes::geo_node_attribute_curve_map_free_storage,
- blender::nodes::geo_node_attribute_curve_map_copy_storage);
- ntype.declare = blender::nodes::geo_node_attribute_curve_map_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_curve_map_exec;
- ntype.draw_buttons = blender::nodes::geo_node_attribute_curve_map_layout;
+ node_type_storage(
+ &ntype, "NodeAttributeCurveMap", file_ns::node_free_storage, file_ns::node_copy_storage);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_fill.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_fill.cc
index a1b537e9657..a05bcf1bed8 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_fill.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_fill.cc
@@ -19,9 +19,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_attribute_fill_cc {
-static void geo_node_attribute_fill_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Attribute")).is_attribute_name();
@@ -33,7 +33,7 @@ static void geo_node_attribute_fill_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_attribute_fill_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
@@ -41,13 +41,13 @@ static void geo_node_attribute_fill_layout(uiLayout *layout, bContext *UNUSED(C)
uiItemR(layout, ptr, "data_type", 0, "", ICON_NONE);
}
-static void geo_node_attribute_fill_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
node->custom1 = CD_PROP_FLOAT;
node->custom2 = ATTR_DOMAIN_AUTO;
}
-static void geo_node_attribute_fill_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *socket_value_vector = (bNodeSocket *)BLI_findlink(&node->inputs, 2);
bNodeSocket *socket_value_float = socket_value_vector->next;
@@ -127,11 +127,11 @@ static void fill_attribute(GeometryComponent &component, const GeoNodeExecParams
attribute.save();
}
-static void geo_node_attribute_fill_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
fill_attribute(geometry_set.get_component_for_write<MeshComponent>(), params);
@@ -146,18 +146,20 @@ static void geo_node_attribute_fill_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_attribute_fill_cc
void register_node_type_geo_attribute_fill()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_attribute_fill_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_ATTRIBUTE_FILL, "Attribute Fill", NODE_CLASS_ATTRIBUTE, 0);
- node_type_init(&ntype, blender::nodes::geo_node_attribute_fill_init);
- node_type_update(&ntype, blender::nodes::geo_node_attribute_fill_update);
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_fill_exec;
- ntype.draw_buttons = blender::nodes::geo_node_attribute_fill_layout;
- ntype.declare = blender::nodes::geo_node_attribute_fill_declare;
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_map_range.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_map_range.cc
index 2c70157d586..8ebcf34ad0b 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_map_range.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_map_range.cc
@@ -22,9 +22,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_attribute_map_range_cc {
-static void geo_node_attribute_map_range_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Attribute"));
@@ -49,7 +49,7 @@ static void fn_attribute_map_range_layout(uiLayout *layout, bContext *UNUSED(C),
uiItemR(layout, ptr, "interpolation_type", 0, "", ICON_NONE);
}
-static void geo_node_attribute_map_range_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeAttributeMapRange *data = (NodeAttributeMapRange *)MEM_callocN(sizeof(NodeAttributeMapRange),
__func__);
@@ -58,7 +58,7 @@ static void geo_node_attribute_map_range_init(bNodeTree *UNUSED(ntree), bNode *n
node->storage = data;
}
-static void geo_node_attribute_map_range_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
NodeAttributeMapRange &node_storage = *(NodeAttributeMapRange *)node->storage;
@@ -399,7 +399,7 @@ static void map_range_attribute(GeometryComponent &component, const GeoNodeExecP
attribute_result.save();
}
-static void geo_node_attribute_map_range_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
@@ -416,20 +416,22 @@ static void geo_node_attribute_map_range_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_attribute_map_range_cc
void register_node_type_geo_attribute_map_range()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_attribute_map_range_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_ATTRIBUTE_MAP_RANGE, "Attribute Map Range", NODE_CLASS_ATTRIBUTE, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_map_range_exec;
- node_type_init(&ntype, blender::nodes::geo_node_attribute_map_range_init);
- node_type_update(&ntype, blender::nodes::geo_node_attribute_map_range_update);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
node_type_storage(
&ntype, "NodeAttributeMapRange", node_free_standard_storage, node_copy_standard_storage);
- ntype.declare = blender::nodes::geo_node_attribute_map_range_declare;
- ntype.draw_buttons = blender::nodes::fn_attribute_map_range_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.draw_buttons = file_ns::fn_attribute_map_range_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_math.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_math.cc
index 193db7355f9..e0a829b4100 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_math.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_math.cc
@@ -25,9 +25,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_attribute_math_cc {
-static void geo_node_attribute_math_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("A"));
@@ -100,7 +100,7 @@ static bool operation_use_input_b(const NodeMathOperation operation)
return false;
}
-static void geo_node_attribute_math_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
bNode *node = (bNode *)ptr->data;
NodeAttributeMath *node_storage = (NodeAttributeMath *)node->storage;
@@ -119,7 +119,7 @@ static void geo_node_attribute_math_layout(uiLayout *layout, bContext *UNUSED(C)
}
}
-static void geo_node_attribute_math_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeAttributeMath *data = (NodeAttributeMath *)MEM_callocN(sizeof(NodeAttributeMath), __func__);
@@ -130,7 +130,10 @@ static void geo_node_attribute_math_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_math_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen)
+static void geo_node_math_label(const bNodeTree *UNUSED(ntree),
+ const bNode *node,
+ char *label,
+ int maxlen)
{
NodeAttributeMath &node_storage = *(NodeAttributeMath *)node->storage;
const char *name;
@@ -141,7 +144,7 @@ static void geo_node_math_label(bNodeTree *UNUSED(ntree), bNode *node, char *lab
BLI_strncpy(label, IFACE_(name), maxlen);
}
-static void geo_node_attribute_math_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
NodeAttributeMath &node_storage = *(NodeAttributeMath *)node->storage;
NodeMathOperation operation = static_cast<NodeMathOperation>(node_storage.operation);
@@ -278,11 +281,11 @@ static void attribute_math_calc(GeometryComponent &component, const GeoNodeExecP
attribute_result.save();
}
-static void geo_node_attribute_math_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
attribute_math_calc(geometry_set.get_component_for_write<MeshComponent>(), params);
@@ -297,20 +300,22 @@ static void geo_node_attribute_math_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_attribute_math_cc
void register_node_type_geo_attribute_math()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_attribute_math_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_ATTRIBUTE_MATH, "Attribute Math", NODE_CLASS_ATTRIBUTE, 0);
- ntype.declare = blender::nodes::geo_node_attribute_math_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_math_exec;
- ntype.draw_buttons = blender::nodes::geo_node_attribute_math_layout;
- node_type_label(&ntype, blender::nodes::geo_node_math_label);
- node_type_update(&ntype, blender::nodes::geo_node_attribute_math_update);
- node_type_init(&ntype, blender::nodes::geo_node_attribute_math_init);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ ntype.labelfunc = file_ns::geo_node_math_label;
+ node_type_update(&ntype, file_ns::node_update);
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(
&ntype, "NodeAttributeMath", node_free_standard_storage, node_copy_standard_storage);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_mix.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_mix.cc
index 6c7f2313633..4a110e9690a 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_mix.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_mix.cc
@@ -25,9 +25,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_attribute_mix_cc {
-static void geo_node_mix_attribute_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Factor"));
@@ -48,7 +48,7 @@ static void geo_node_mix_attribute_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_attribute_mix_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
@@ -59,7 +59,7 @@ static void geo_node_attribute_mix_layout(uiLayout *layout, bContext *UNUSED(C),
uiItemR(col, ptr, "input_type_b", 0, IFACE_("B"), ICON_NONE);
}
-static void geo_node_attribute_mix_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeAttributeMix *data = (NodeAttributeMix *)MEM_callocN(sizeof(NodeAttributeMix),
"attribute mix node");
@@ -70,7 +70,7 @@ static void geo_node_attribute_mix_init(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = data;
}
-static void geo_node_attribute_mix_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
NodeAttributeMix *node_storage = (NodeAttributeMix *)node->storage;
update_attribute_input_socket_availabilities(
@@ -222,11 +222,11 @@ static void attribute_mix_calc(GeometryComponent &component, const GeoNodeExecPa
attribute_result.save();
}
-static void geo_node_attribute_mix_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
attribute_mix_calc(geometry_set.get_component_for_write<MeshComponent>(), params);
@@ -241,19 +241,21 @@ static void geo_node_attribute_mix_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_attribute_mix_cc
void register_node_type_geo_attribute_mix()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_attribute_mix_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_ATTRIBUTE_MIX, "Attribute Mix", NODE_CLASS_ATTRIBUTE, 0);
- node_type_init(&ntype, blender::nodes::geo_node_attribute_mix_init);
- node_type_update(&ntype, blender::nodes::geo_node_attribute_mix_update);
- ntype.declare = blender::nodes::geo_node_mix_attribute_declare;
- ntype.draw_buttons = blender::nodes::geo_node_attribute_mix_layout;
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
+ ntype.declare = file_ns::node_declare;
+ ntype.draw_buttons = file_ns::node_layout;
node_type_storage(
&ntype, "NodeAttributeMix", node_free_standard_storage, node_copy_standard_storage);
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_mix_exec;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_proximity.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_proximity.cc
index 0122f9b7598..080bf38a740 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_proximity.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_proximity.cc
@@ -26,9 +26,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_attribute_proximity_cc {
-static void geo_node_attribute_proximity_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::Geometry>(N_("Target"));
@@ -37,14 +37,12 @@ static void geo_node_attribute_proximity_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_attribute_proximity_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "target_geometry_element", 0, "", ICON_NONE);
}
-static void geo_attribute_proximity_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeGeometryAttributeProximity *node_storage = (NodeGeometryAttributeProximity *)MEM_callocN(
sizeof(NodeGeometryAttributeProximity), __func__);
@@ -203,16 +201,16 @@ static void attribute_calc_proximity(GeometryComponent &component,
}
}
-static void geo_node_attribute_proximity_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
GeometrySet geometry_set_target = params.extract_input<GeometrySet>("Target");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
/* This isn't required. This node should be rewritten to handle instances
* for the target geometry set. However, the generic BVH API complicates this. */
- geometry_set_target = geometry_set_realize_instances(geometry_set_target);
+ geometry_set_target = geometry::realize_instances_legacy(geometry_set_target);
if (geometry_set.has<MeshComponent>()) {
attribute_calc_proximity(
@@ -230,22 +228,24 @@ static void geo_node_attribute_proximity_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_attribute_proximity_cc
void register_node_type_geo_legacy_attribute_proximity()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_attribute_proximity_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_ATTRIBUTE_PROXIMITY, "Attribute Proximity", NODE_CLASS_ATTRIBUTE, 0);
- node_type_init(&ntype, blender::nodes::geo_attribute_proximity_init);
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(&ntype,
"NodeGeometryAttributeProximity",
node_free_standard_storage,
node_copy_standard_storage);
- ntype.declare = blender::nodes::geo_node_attribute_proximity_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_proximity_exec;
- ntype.draw_buttons = blender::nodes::geo_node_attribute_proximity_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_randomize.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_randomize.cc
index f8d9dcdaf87..ab2bc7b379c 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_randomize.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_randomize.cc
@@ -25,7 +25,41 @@
namespace blender::nodes {
-static void geo_node_legacy_attribute_randomize_declare(NodeDeclarationBuilder &b)
+Array<uint32_t> get_geometry_element_ids_as_uints(const GeometryComponent &component,
+ const AttributeDomain domain)
+{
+ const int domain_size = component.attribute_domain_size(domain);
+
+ /* Hash the reserved name attribute "id" as a (hopefully) stable seed for each point. */
+ GVArray hash_attribute = component.attribute_try_get_for_read("id", domain);
+ Array<uint32_t> hashes(domain_size);
+ if (hash_attribute) {
+ BLI_assert(hashes.size() == hash_attribute.size());
+ const CPPType &cpp_type = hash_attribute.type();
+ BLI_assert(cpp_type.is_hashable());
+ GVArray_GSpan items{hash_attribute};
+ threading::parallel_for(hashes.index_range(), 512, [&](IndexRange range) {
+ for (const int i : range) {
+ hashes[i] = cpp_type.hash(items[i]);
+ }
+ });
+ }
+ else {
+ /* If there is no "id" attribute for per-point variation, just create it here. */
+ RandomNumberGenerator rng(0);
+ for (const int i : hashes.index_range()) {
+ hashes[i] = rng.get_uint32();
+ }
+ }
+
+ return hashes;
+}
+
+} // namespace blender::nodes
+
+namespace blender::nodes::node_geo_legacy_attribute_randomize_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Attribute"));
@@ -39,15 +73,13 @@ static void geo_node_legacy_attribute_randomize_declare(NodeDeclarationBuilder &
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_legacy_attribute_random_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "data_type", 0, "", ICON_NONE);
uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
}
-static void geo_node_legacy_attribute_randomize_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeAttributeRandomize *data = (NodeAttributeRandomize *)MEM_callocN(
sizeof(NodeAttributeRandomize), __func__);
@@ -57,7 +89,7 @@ static void geo_node_legacy_attribute_randomize_init(bNodeTree *UNUSED(tree), bN
node->storage = data;
}
-static void geo_node_legacy_attribute_randomize_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sock_min_vector = (bNodeSocket *)BLI_findlink(&node->inputs, 2);
bNodeSocket *sock_max_vector = sock_min_vector->next;
@@ -174,36 +206,6 @@ static void randomize_attribute_bool(MutableSpan<bool> span,
});
}
-Array<uint32_t> get_geometry_element_ids_as_uints(const GeometryComponent &component,
- const AttributeDomain domain)
-{
- const int domain_size = component.attribute_domain_size(domain);
-
- /* Hash the reserved name attribute "id" as a (hopefully) stable seed for each point. */
- GVArray hash_attribute = component.attribute_try_get_for_read("id", domain);
- Array<uint32_t> hashes(domain_size);
- if (hash_attribute) {
- BLI_assert(hashes.size() == hash_attribute.size());
- const CPPType &cpp_type = hash_attribute.type();
- BLI_assert(cpp_type.is_hashable());
- GVArray_GSpan items{hash_attribute};
- threading::parallel_for(hashes.index_range(), 512, [&](IndexRange range) {
- for (const int i : range) {
- hashes[i] = cpp_type.hash(items[i]);
- }
- });
- }
- else {
- /* If there is no "id" attribute for per-point variation, just create it here. */
- RandomNumberGenerator rng(0);
- for (const int i : hashes.index_range()) {
- hashes[i] = rng.get_uint32();
- }
- }
-
- return hashes;
-}
-
static AttributeDomain get_result_domain(const GeometryComponent &component,
const GeoNodeExecParams &params,
const StringRef name)
@@ -280,12 +282,12 @@ static void randomize_attribute_on_component(GeometryComponent &component,
attribute.save();
}
-static void geo_node_legacy_random_attribute_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
const std::string attribute_name = params.get_input<std::string>("Attribute");
if (attribute_name.empty()) {
- params.set_output("Geometry", geometry_set);
+ params.set_default_remaining_outputs();
return;
}
const int seed = params.get_input<int>("Seed");
@@ -294,7 +296,7 @@ static void geo_node_legacy_random_attribute_exec(GeoNodeExecParams params)
const GeometryNodeAttributeRandomizeMode operation =
static_cast<GeometryNodeAttributeRandomizeMode>(storage.operation);
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
randomize_attribute_on_component(geometry_set.get_component_for_write<MeshComponent>(),
@@ -324,20 +326,22 @@ static void geo_node_legacy_random_attribute_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_attribute_randomize_cc
void register_node_type_geo_legacy_attribute_randomize()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_attribute_randomize_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_ATTRIBUTE_RANDOMIZE, "Attribute Randomize", NODE_CLASS_ATTRIBUTE, 0);
- node_type_init(&ntype, blender::nodes::geo_node_legacy_attribute_randomize_init);
- node_type_update(&ntype, blender::nodes::geo_node_legacy_attribute_randomize_update);
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
- ntype.declare = blender::nodes::geo_node_legacy_attribute_randomize_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_legacy_random_attribute_exec;
- ntype.draw_buttons = blender::nodes::geo_node_legacy_attribute_random_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
node_type_storage(
&ntype, "NodeAttributeRandomize", node_free_standard_storage, node_copy_standard_storage);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_sample_texture.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_sample_texture.cc
index 9748ca3f2ad..bc18cb32e73 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_sample_texture.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_sample_texture.cc
@@ -28,9 +28,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_attribute_sample_texture_cc {
-static void geo_node_attribute_sample_texture_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::Texture>(N_("Texture")).hide_label();
@@ -100,11 +100,11 @@ static void execute_on_component(GeometryComponent &component, const GeoNodeExec
attribute_out.save();
}
-static void geo_node_attribute_sample_texture_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
execute_on_component(geometry_set.get_component_for_write<MeshComponent>(), params);
@@ -119,10 +119,12 @@ static void geo_node_attribute_sample_texture_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_attribute_sample_texture_cc
void register_node_type_geo_sample_texture()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_attribute_sample_texture_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype,
@@ -131,7 +133,7 @@ void register_node_type_geo_sample_texture()
NODE_CLASS_ATTRIBUTE,
0);
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
- ntype.declare = blender::nodes::geo_node_attribute_sample_texture_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_sample_texture_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_separate_xyz.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_separate_xyz.cc
index bfc69780bf6..c5aac118baf 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_separate_xyz.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_separate_xyz.cc
@@ -19,9 +19,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_attribute_separate_xyz_cc {
-static void geo_node_attribute_separate_xyz_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Vector"));
@@ -32,16 +32,14 @@ static void geo_node_attribute_separate_xyz_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_attribute_separate_xyz_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
uiItemR(layout, ptr, "input_type", 0, IFACE_("Type"), ICON_NONE);
}
-static void geo_node_attribute_separate_xyz_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeAttributeSeparateXYZ *data = (NodeAttributeSeparateXYZ *)MEM_callocN(
sizeof(NodeAttributeSeparateXYZ), __func__);
@@ -49,7 +47,7 @@ static void geo_node_attribute_separate_xyz_init(bNodeTree *UNUSED(tree), bNode
node->storage = data;
}
-static void geo_node_attribute_separate_xyz_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
NodeAttributeSeparateXYZ *node_storage = (NodeAttributeSeparateXYZ *)node->storage;
update_attribute_input_socket_availabilities(
@@ -132,11 +130,11 @@ static void separate_attribute(GeometryComponent &component, const GeoNodeExecPa
}
}
-static void geo_node_attribute_separate_xyz_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
separate_attribute(geometry_set.get_component_for_write<MeshComponent>(), params);
@@ -151,10 +149,12 @@ static void geo_node_attribute_separate_xyz_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_attribute_separate_xyz_cc
void register_node_type_geo_attribute_separate_xyz()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_attribute_separate_xyz_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype,
@@ -162,12 +162,12 @@ void register_node_type_geo_attribute_separate_xyz()
"Attribute Separate XYZ",
NODE_CLASS_ATTRIBUTE,
0);
- ntype.declare = blender::nodes::geo_node_attribute_separate_xyz_declare;
- node_type_init(&ntype, blender::nodes::geo_node_attribute_separate_xyz_init);
- node_type_update(&ntype, blender::nodes::geo_node_attribute_separate_xyz_update);
+ ntype.declare = file_ns::node_declare;
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
node_type_storage(
&ntype, "NodeAttributeSeparateXYZ", node_free_standard_storage, node_copy_standard_storage);
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_separate_xyz_exec;
- ntype.draw_buttons = blender::nodes::geo_node_attribute_separate_xyz_layout;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_transfer.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_transfer.cc
index b8827f82efc..686edc80f62 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_transfer.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_transfer.cc
@@ -29,9 +29,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_attribute_transfer_cc {
-static void geo_node_attribute_transfer_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::Geometry>(N_("Source Geometry"));
@@ -40,9 +40,7 @@ static void geo_node_attribute_transfer_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_attribute_transfer_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
@@ -50,7 +48,7 @@ static void geo_node_attribute_transfer_layout(uiLayout *layout,
uiItemR(layout, ptr, "mapping", 0, IFACE_("Mapping"), ICON_NONE);
}
-static void geo_node_attribute_transfer_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryAttributeTransfer *data = (NodeGeometryAttributeTransfer *)MEM_callocN(
sizeof(NodeGeometryAttributeTransfer), __func__);
@@ -405,7 +403,7 @@ static void transfer_attribute_nearest(const GeometrySet &src_geometry,
data_type);
for (const int i : IndexRange(tot_samples)) {
if (pointcloud_distances_sq[i] < mesh_distances_sq[i]) {
- /* Point-cloud point is closer. */
+ /* Point cloud point is closer. */
const int index = pointcloud_indices[i];
pointcloud_src_attribute.varray.get(index, buffer);
dst_attribute->set_by_relocate(i, buffer);
@@ -477,7 +475,7 @@ static void transfer_attribute(const GeoNodeExecParams &params,
}
}
-static void geo_node_attribute_transfer_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet dst_geometry_set = params.extract_input<GeometrySet>("Geometry");
GeometrySet src_geometry_set = params.extract_input<GeometrySet>("Source Geometry");
@@ -485,12 +483,12 @@ static void geo_node_attribute_transfer_exec(GeoNodeExecParams params)
const std::string dst_attribute_name = params.extract_input<std::string>("Destination");
if (src_attribute_name.empty() || dst_attribute_name.empty()) {
- params.set_output("Geometry", dst_geometry_set);
+ params.set_default_remaining_outputs();
return;
}
- dst_geometry_set = bke::geometry_set_realize_instances(dst_geometry_set);
- src_geometry_set = bke::geometry_set_realize_instances(src_geometry_set);
+ dst_geometry_set = geometry::realize_instances_legacy(dst_geometry_set);
+ src_geometry_set = geometry::realize_instances_legacy(src_geometry_set);
if (dst_geometry_set.has<MeshComponent>()) {
transfer_attribute(params,
@@ -510,21 +508,23 @@ static void geo_node_attribute_transfer_exec(GeoNodeExecParams params)
params.set_output("Geometry", dst_geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_attribute_transfer_cc
void register_node_type_geo_legacy_attribute_transfer()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_attribute_transfer_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_ATTRIBUTE_TRANSFER, "Attribute Transfer", NODE_CLASS_ATTRIBUTE, 0);
- node_type_init(&ntype, blender::nodes::geo_node_attribute_transfer_init);
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(&ntype,
"NodeGeometryAttributeTransfer",
node_free_standard_storage,
node_copy_standard_storage);
- ntype.declare = blender::nodes::geo_node_attribute_transfer_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_transfer_exec;
- ntype.draw_buttons = blender::nodes::geo_node_attribute_transfer_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_math.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_vector_math.cc
index e7fdd0f2eef..68051e81f57 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_math.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_vector_math.cc
@@ -26,9 +26,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_attribute_vector_math_cc {
-static void geo_node_attribute_vector_math_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("A"));
@@ -66,9 +66,7 @@ static bool operation_use_input_c(const NodeVectorMathOperation operation)
NODE_VECTOR_MATH_MULTIPLY_ADD);
}
-static void geo_node_attribute_vector_math_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
bNode *node = (bNode *)ptr->data;
const NodeAttributeVectorMath &node_storage = *(NodeAttributeVectorMath *)node->storage;
@@ -103,7 +101,7 @@ static CustomDataType operation_get_read_type_c(const NodeVectorMathOperation op
return CD_PROP_FLOAT3;
}
-static void geo_node_attribute_vector_math_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeAttributeVectorMath *data = (NodeAttributeVectorMath *)MEM_callocN(
sizeof(NodeAttributeVectorMath), __func__);
@@ -152,8 +150,8 @@ static CustomDataType operation_get_result_type(const NodeVectorMathOperation op
return CD_PROP_FLOAT3;
}
-static void geo_node_vector_math_label(bNodeTree *UNUSED(ntree),
- bNode *node,
+static void geo_node_vector_math_label(const bNodeTree *UNUSED(ntree),
+ const bNode *node,
char *label,
int maxlen)
{
@@ -166,7 +164,7 @@ static void geo_node_vector_math_label(bNodeTree *UNUSED(ntree),
BLI_snprintf(label, maxlen, IFACE_("Vector %s"), IFACE_(name));
}
-static void geo_node_attribute_vector_math_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
const NodeAttributeVectorMath *node_storage = (NodeAttributeVectorMath *)node->storage;
const NodeVectorMathOperation operation = (const NodeVectorMathOperation)node_storage->operation;
@@ -531,11 +529,11 @@ static void attribute_vector_math_calc(GeometryComponent &component,
attribute_result.save();
}
-static void geo_node_attribute_vector_math_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
attribute_vector_math_calc(geometry_set.get_component_for_write<MeshComponent>(), params);
@@ -551,10 +549,12 @@ static void geo_node_attribute_vector_math_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_attribute_vector_math_cc
void register_node_type_geo_attribute_vector_math()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_attribute_vector_math_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype,
@@ -562,12 +562,12 @@ void register_node_type_geo_attribute_vector_math()
"Attribute Vector Math",
NODE_CLASS_ATTRIBUTE,
0);
- ntype.declare = blender::nodes::geo_node_attribute_vector_math_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_vector_math_exec;
- ntype.draw_buttons = blender::nodes::geo_node_attribute_vector_math_layout;
- node_type_label(&ntype, blender::nodes::geo_node_vector_math_label);
- node_type_update(&ntype, blender::nodes::geo_node_attribute_vector_math_update);
- node_type_init(&ntype, blender::nodes::geo_node_attribute_vector_math_init);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ ntype.labelfunc = file_ns::geo_node_vector_math_label;
+ node_type_update(&ntype, file_ns::node_update);
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(
&ntype, "NodeAttributeVectorMath", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_rotate.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_vector_rotate.cc
index a6cd24ed72d..1ef50e69775 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_vector_rotate.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_attribute_vector_rotate.cc
@@ -21,9 +21,9 @@
#include "UI_interface.h"
#include "UI_resources.h"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_attribute_vector_rotate_cc {
-static void geo_node_attribute_vector_rotate_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Vector"));
@@ -42,9 +42,7 @@ static void geo_node_attribute_vector_rotate_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_attribute_vector_rotate_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
bNode *node = (bNode *)ptr->data;
const NodeAttributeVectorRotate &node_storage = *(NodeAttributeVectorRotate *)node->storage;
@@ -70,7 +68,7 @@ static void geo_node_attribute_vector_rotate_layout(uiLayout *layout,
}
}
-static void geo_node_attribute_vector_rotate_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
const NodeAttributeVectorRotate *node_storage = (NodeAttributeVectorRotate *)node->storage;
const GeometryNodeAttributeVectorRotateMode mode = (const GeometryNodeAttributeVectorRotateMode)
@@ -112,7 +110,7 @@ static float3 vector_rotate_around_axis(const float3 vector,
return result + center;
}
-static void geo_node_attribute_vector_rotate_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeAttributeVectorRotate *node_storage = (NodeAttributeVectorRotate *)MEM_callocN(
sizeof(NodeAttributeVectorRotate), __func__);
@@ -309,11 +307,11 @@ static void execute_on_component(const GeoNodeExecParams &params, GeometryCompon
attribute_result.save();
}
-static void geo_node_attribute_vector_rotate_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
execute_on_component(params, geometry_set.get_component_for_write<MeshComponent>());
@@ -328,10 +326,12 @@ static void geo_node_attribute_vector_rotate_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_attribute_vector_rotate_cc
void register_node_type_geo_attribute_vector_rotate()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_attribute_vector_rotate_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype,
@@ -339,13 +339,13 @@ void register_node_type_geo_attribute_vector_rotate()
"Attribute Vector Rotate",
NODE_CLASS_ATTRIBUTE,
0);
- node_type_update(&ntype, blender::nodes::geo_node_attribute_vector_rotate_update);
- node_type_init(&ntype, blender::nodes::geo_node_attribute_vector_rotate_init);
+ node_type_update(&ntype, file_ns::node_update);
+ node_type_init(&ntype, file_ns::node_init);
node_type_size(&ntype, 165, 100, 600);
node_type_storage(
&ntype, "NodeAttributeVectorRotate", node_free_standard_storage, node_copy_standard_storage);
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_vector_rotate_exec;
- ntype.draw_buttons = blender::nodes::geo_node_attribute_vector_rotate_layout;
- ntype.declare = blender::nodes::geo_node_attribute_vector_rotate_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_endpoints.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_endpoints.cc
index 67c8200a9c2..e61dee4bee1 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_endpoints.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_endpoints.cc
@@ -25,9 +25,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_curve_endpoints_cc {
-static void geo_node_curve_endpoints_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_output<decl::Geometry>(N_("Start Points"));
@@ -145,15 +145,14 @@ static void copy_endpoint_attributes(Span<SplinePtr> splines,
});
}
-static void geo_node_curve_endpoints_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = bke::geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (!geometry_set.has_curve()) {
- params.set_output("Start Points", GeometrySet());
- params.set_output("End Points", GeometrySet());
+ params.set_default_remaining_outputs();
return;
}
@@ -168,8 +167,7 @@ static void geo_node_curve_endpoints_exec(GeoNodeExecParams params)
const int total_size = offsets.size();
if (total_size == 0) {
- params.set_output("Start Points", GeometrySet());
- params.set_output("End Points", GeometrySet());
+ params.set_default_remaining_outputs();
return;
}
@@ -206,16 +204,18 @@ static void geo_node_curve_endpoints_exec(GeoNodeExecParams params)
params.set_output("End Points", std::move(end_result));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_curve_endpoints_cc
void register_node_type_geo_legacy_curve_endpoints()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_curve_endpoints_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_CURVE_ENDPOINTS, "Curve Endpoints", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_curve_endpoints_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_endpoints_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_reverse.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_reverse.cc
index bc4612e2b8b..7c550495b41 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_reverse.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_reverse.cc
@@ -20,19 +20,19 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_curve_reverse_cc {
-static void geo_node_curve_reverse_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Curve"));
b.add_input<decl::String>(N_("Selection"));
b.add_output<decl::Geometry>(N_("Curve"));
}
-static void geo_node_curve_reverse_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
- geometry_set = bke::geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (!geometry_set.has_curve()) {
params.set_output("Curve", geometry_set);
return;
@@ -58,14 +58,16 @@ static void geo_node_curve_reverse_exec(GeoNodeExecParams params)
params.set_output("Curve", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_curve_reverse_cc
void register_node_type_geo_legacy_curve_reverse()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_curve_reverse_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_CURVE_REVERSE, "Curve Reverse", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_curve_reverse_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_reverse_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_select_by_handle_type.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_select_by_handle_type.cc
index 40d827ae141..c702e9ff686 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_select_by_handle_type.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_select_by_handle_type.cc
@@ -23,24 +23,22 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_curve_select_by_handle_type_cc {
-static void geo_node_select_by_handle_type_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Selection"));
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_curve_select_by_handle_type_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "mode", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
uiItemR(layout, ptr, "handle_type", 0, "", ICON_NONE);
}
-static void geo_node_curve_select_by_handle_type_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCurveSelectHandles *data = (NodeGeometryCurveSelectHandles *)MEM_callocN(
sizeof(NodeGeometryCurveSelectHandles), __func__);
@@ -94,7 +92,7 @@ static void select_curve_by_handle_type(const CurveEval &curve,
});
}
-static void geo_node_select_by_handle_type_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
const NodeGeometryCurveSelectHandles *storage =
(const NodeGeometryCurveSelectHandles *)params.node().storage;
@@ -103,7 +101,7 @@ static void geo_node_select_by_handle_type_exec(GeoNodeExecParams params)
const GeometryNodeCurveHandleMode mode = (GeometryNodeCurveHandleMode)storage->mode;
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = bke::geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
CurveComponent &curve_component = geometry_set.get_component_for_write<CurveComponent>();
const CurveEval *curve = curve_component.get_for_read();
@@ -121,10 +119,12 @@ static void geo_node_select_by_handle_type_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_curve_select_by_handle_type_cc
void register_node_type_geo_legacy_select_by_handle_type()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_curve_select_by_handle_type_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype,
@@ -132,14 +132,14 @@ void register_node_type_geo_legacy_select_by_handle_type()
"Select by Handle Type",
NODE_CLASS_GEOMETRY,
0);
- ntype.declare = blender::nodes::geo_node_select_by_handle_type_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_select_by_handle_type_exec;
- node_type_init(&ntype, blender::nodes::geo_node_curve_select_by_handle_type_init);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(&ntype,
"NodeGeometryCurveSelectHandles",
node_free_standard_storage,
node_copy_standard_storage);
- ntype.draw_buttons = blender::nodes::geo_node_curve_select_by_handle_type_layout;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_set_handles.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_set_handles.cc
index b92db315d94..1e476d01148 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_set_handles.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_set_handles.cc
@@ -21,24 +21,22 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_curve_set_handles_cc {
-static void geo_node_curve_set_handles_decalre(NodeDeclarationBuilder &b)
+static void node_decalre(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Curve"));
b.add_input<decl::String>(N_("Selection"));
b.add_output<decl::Geometry>(N_("Curve"));
}
-static void geo_node_curve_set_handles_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "mode", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
uiItemR(layout, ptr, "handle_type", 0, "", ICON_NONE);
}
-static void geo_node_curve_set_handles_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCurveSetHandles *data = (NodeGeometryCurveSetHandles *)MEM_callocN(
sizeof(NodeGeometryCurveSetHandles), __func__);
@@ -64,7 +62,7 @@ static BezierSpline::HandleType handle_type_from_input_type(GeometryNodeCurveHan
return BezierSpline::HandleType::Auto;
}
-static void geo_node_curve_set_handles_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
const NodeGeometryCurveSetHandles *node_storage =
(NodeGeometryCurveSetHandles *)params.node().storage;
@@ -72,7 +70,7 @@ static void geo_node_curve_set_handles_exec(GeoNodeExecParams params)
const GeometryNodeCurveHandleMode mode = (GeometryNodeCurveHandleMode)node_storage->mode;
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
- geometry_set = bke::geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (!geometry_set.has_curve()) {
params.set_output("Curve", geometry_set);
return;
@@ -124,21 +122,23 @@ static void geo_node_curve_set_handles_exec(GeoNodeExecParams params)
params.set_output("Curve", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_curve_set_handles_cc
void register_node_type_geo_legacy_curve_set_handles()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_curve_set_handles_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_CURVE_SET_HANDLES, "Set Handle Type", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_curve_set_handles_decalre;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_set_handles_exec;
- node_type_init(&ntype, blender::nodes::geo_node_curve_set_handles_init);
+ ntype.declare = file_ns::node_decalre;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(&ntype,
"NodeGeometryCurveSetHandles",
node_free_standard_storage,
node_copy_standard_storage);
- ntype.draw_buttons = blender::nodes::geo_node_curve_set_handles_layout;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_spline_type.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_spline_type.cc
index 36d4519cac3..f3599f4328f 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_spline_type.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_spline_type.cc
@@ -23,23 +23,21 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_curve_spline_type_cc {
-static void geo_node_legacy_curve_spline_type_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Curve"));
b.add_input<decl::String>(N_("Selection"));
b.add_output<decl::Geometry>(N_("Curve"));
}
-static void geo_node_legacy_curve_spline_type_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "spline_type", 0, "", ICON_NONE);
}
-static void geo_node_legacy_curve_spline_type_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCurveSplineType *data = (NodeGeometryCurveSplineType *)MEM_callocN(
sizeof(NodeGeometryCurveSplineType), __func__);
@@ -238,14 +236,14 @@ static SplinePtr convert_to_nurbs(const Spline &input)
return {};
}
-static void geo_node_legacy_curve_spline_type_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
const NodeGeometryCurveSplineType *storage =
(const NodeGeometryCurveSplineType *)params.node().storage;
const GeometryNodeSplineType output_type = (const GeometryNodeSplineType)storage->spline_type;
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
- geometry_set = bke::geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (!geometry_set.has_curve()) {
params.set_output("Curve", geometry_set);
return;
@@ -282,21 +280,23 @@ static void geo_node_legacy_curve_spline_type_exec(GeoNodeExecParams params)
params.set_output("Curve", GeometrySet::create_with_curve(new_curve.release()));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_curve_spline_type_cc
void register_node_type_geo_legacy_curve_spline_type()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_curve_spline_type_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_CURVE_SPLINE_TYPE, "Set Spline Type", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_legacy_curve_spline_type_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_legacy_curve_spline_type_exec;
- node_type_init(&ntype, blender::nodes::geo_node_legacy_curve_spline_type_init);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(&ntype,
"NodeGeometryCurveSplineType",
node_free_standard_storage,
node_copy_standard_storage);
- ntype.draw_buttons = blender::nodes::geo_node_legacy_curve_spline_type_layout;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_subdivide.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_subdivide.cc
index 603547a8e69..9878402dd35 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_subdivide.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_subdivide.cc
@@ -25,9 +25,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_curve_subdivide_cc {
-static void geo_node_curve_subdivide_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Cuts"));
@@ -35,14 +35,14 @@ static void geo_node_curve_subdivide_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_curve_subdivide_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
uiItemR(layout, ptr, "cuts_type", 0, IFACE_("Cuts"), ICON_NONE);
}
-static void geo_node_curve_subdivide_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCurveSubdivide *data = (NodeGeometryCurveSubdivide *)MEM_callocN(
sizeof(NodeGeometryCurveSubdivide), __func__);
@@ -51,7 +51,7 @@ static void geo_node_curve_subdivide_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_curve_subdivide_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryPointTranslate &node_storage = *(NodeGeometryPointTranslate *)node->storage;
@@ -347,11 +347,11 @@ static std::unique_ptr<CurveEval> subdivide_curve(const CurveEval &input_curve,
return output_curve;
}
-static void geo_node_subdivide_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = bke::geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (!geometry_set.has_curve()) {
params.set_output("Geometry", geometry_set);
@@ -370,22 +370,24 @@ static void geo_node_subdivide_exec(GeoNodeExecParams params)
params.set_output("Geometry", GeometrySet::create_with_curve(output_curve.release()));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_curve_subdivide_cc
void register_node_type_geo_legacy_curve_subdivide()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_curve_subdivide_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_CURVE_SUBDIVIDE, "Curve Subdivide", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_curve_subdivide_declare;
- ntype.draw_buttons = blender::nodes::geo_node_curve_subdivide_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.draw_buttons = file_ns::node_layout;
node_type_storage(&ntype,
"NodeGeometryCurveSubdivide",
node_free_standard_storage,
node_copy_standard_storage);
- node_type_init(&ntype, blender::nodes::geo_node_curve_subdivide_init);
- node_type_update(&ntype, blender::nodes::geo_node_curve_subdivide_update);
- ntype.geometry_node_execute = blender::nodes::geo_node_subdivide_exec;
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_to_points.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_to_points.cc
index ab51258cc69..3bd03f3cee0 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_curve_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_curve_to_points.cc
@@ -28,7 +28,59 @@
namespace blender::nodes {
-static void geo_node_curve_to_points_declare(NodeDeclarationBuilder &b)
+static GMutableSpan create_attribute_and_retrieve_span(PointCloudComponent &points,
+ const AttributeIDRef &attribute_id,
+ const CustomDataType data_type)
+{
+ points.attribute_try_create(attribute_id, ATTR_DOMAIN_POINT, data_type, AttributeInitDefault());
+ WriteAttributeLookup attribute = points.attribute_try_get_for_write(attribute_id);
+ BLI_assert(attribute);
+ return attribute.varray.get_internal_span();
+}
+
+template<typename T>
+static MutableSpan<T> create_attribute_and_retrieve_span(PointCloudComponent &points,
+ const AttributeIDRef &attribute_id)
+{
+ GMutableSpan attribute = create_attribute_and_retrieve_span(
+ points, attribute_id, bke::cpp_type_to_custom_data_type(CPPType::get<T>()));
+ return attribute.typed<T>();
+}
+
+CurveToPointsResults curve_to_points_create_result_attributes(PointCloudComponent &points,
+ const CurveEval &curve)
+{
+ CurveToPointsResults attributes;
+
+ attributes.result_size = points.attribute_domain_size(ATTR_DOMAIN_POINT);
+
+ attributes.positions = create_attribute_and_retrieve_span<float3>(points, "position");
+ attributes.radii = create_attribute_and_retrieve_span<float>(points, "radius");
+ attributes.tilts = create_attribute_and_retrieve_span<float>(points, "tilt");
+
+ /* Because of the invariants of the curve component, we use the attributes of the
+ * first spline as a representative for the attribute meta data all splines. */
+ curve.splines().first()->attributes.foreach_attribute(
+ [&](const AttributeIDRef &attribute_id, const AttributeMetaData &meta_data) {
+ attributes.point_attributes.add_new(
+ attribute_id,
+ create_attribute_and_retrieve_span(points, attribute_id, meta_data.data_type));
+ return true;
+ },
+ ATTR_DOMAIN_POINT);
+
+ attributes.tangents = create_attribute_and_retrieve_span<float3>(points, "tangent");
+ attributes.normals = create_attribute_and_retrieve_span<float3>(points, "normal");
+ attributes.rotations = create_attribute_and_retrieve_span<float3>(points, "rotation");
+
+ return attributes;
+}
+
+} // namespace blender::nodes
+
+namespace blender::nodes::node_geo_legacy_curve_to_points_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::Int>(N_("Count")).default_value(10).min(2).max(100000);
@@ -36,12 +88,12 @@ static void geo_node_curve_to_points_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_curve_to_points_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
}
-static void geo_node_curve_to_points_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCurveToPoints *data = (NodeGeometryCurveToPoints *)MEM_callocN(
sizeof(NodeGeometryCurveToPoints), __func__);
@@ -50,7 +102,7 @@ static void geo_node_curve_to_points_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_curve_to_points_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryCurveToPoints &node_storage = *(NodeGeometryCurveToPoints *)node->storage;
const GeometryNodeCurveResampleMode mode = (GeometryNodeCurveResampleMode)node_storage.mode;
@@ -114,54 +166,6 @@ static Array<int> calculate_spline_point_offsets(GeoNodeExecParams &params,
return {0};
}
-static GMutableSpan create_attribute_and_retrieve_span(PointCloudComponent &points,
- const AttributeIDRef &attribute_id,
- const CustomDataType data_type)
-{
- points.attribute_try_create(attribute_id, ATTR_DOMAIN_POINT, data_type, AttributeInitDefault());
- WriteAttributeLookup attribute = points.attribute_try_get_for_write(attribute_id);
- BLI_assert(attribute);
- return attribute.varray.get_internal_span();
-}
-
-template<typename T>
-static MutableSpan<T> create_attribute_and_retrieve_span(PointCloudComponent &points,
- const AttributeIDRef &attribute_id)
-{
- GMutableSpan attribute = create_attribute_and_retrieve_span(
- points, attribute_id, bke::cpp_type_to_custom_data_type(CPPType::get<T>()));
- return attribute.typed<T>();
-}
-
-CurveToPointsResults curve_to_points_create_result_attributes(PointCloudComponent &points,
- const CurveEval &curve)
-{
- CurveToPointsResults attributes;
-
- attributes.result_size = points.attribute_domain_size(ATTR_DOMAIN_POINT);
-
- attributes.positions = create_attribute_and_retrieve_span<float3>(points, "position");
- attributes.radii = create_attribute_and_retrieve_span<float>(points, "radius");
- attributes.tilts = create_attribute_and_retrieve_span<float>(points, "tilt");
-
- /* Because of the invariants of the curve component, we use the attributes of the
- * first spline as a representative for the attribute meta data all splines. */
- curve.splines().first()->attributes.foreach_attribute(
- [&](const AttributeIDRef &attribute_id, const AttributeMetaData &meta_data) {
- attributes.point_attributes.add_new(
- attribute_id,
- create_attribute_and_retrieve_span(points, attribute_id, meta_data.data_type));
- return true;
- },
- ATTR_DOMAIN_POINT);
-
- attributes.tangents = create_attribute_and_retrieve_span<float3>(points, "tangent");
- attributes.normals = create_attribute_and_retrieve_span<float3>(points, "normal");
- attributes.rotations = create_attribute_and_retrieve_span<float3>(points, "rotation");
-
- return attributes;
-}
-
/**
* TODO: For non-poly splines, this has double copies that could be avoided as part
* of a general look at optimizing uses of #Spline::interpolate_to_evaluated.
@@ -286,13 +290,13 @@ static void copy_spline_domain_attributes(const CurveComponent &curve_component,
});
}
-static void geo_node_curve_to_points_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
NodeGeometryCurveToPoints &node_storage = *(NodeGeometryCurveToPoints *)params.node().storage;
const GeometryNodeCurveResampleMode mode = (GeometryNodeCurveResampleMode)node_storage.mode;
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = bke::geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (!geometry_set.has_curve()) {
params.set_output("Geometry", GeometrySet());
@@ -340,21 +344,23 @@ static void geo_node_curve_to_points_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(result));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_curve_to_points_cc
void register_node_type_geo_legacy_curve_to_points()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_curve_to_points_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_CURVE_TO_POINTS, "Curve to Points", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_curve_to_points_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_to_points_exec;
- ntype.draw_buttons = blender::nodes::geo_node_curve_to_points_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
node_type_storage(
&ntype, "NodeGeometryCurveToPoints", node_free_standard_storage, node_copy_standard_storage);
- node_type_init(&ntype, blender::nodes::geo_node_curve_to_points_init);
- node_type_update(&ntype, blender::nodes::geo_node_curve_to_points_update);
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_delete_geometry.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_delete_geometry.cc
index f62a22d7934..abd75e710ae 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_delete_geometry.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_delete_geometry.cc
@@ -29,23 +29,23 @@
using blender::bke::CustomDataAttributes;
/* Code from the mask modifier in MOD_mask.cc. */
-extern void copy_masked_vertices_to_new_mesh(const Mesh &src_mesh,
- Mesh &dst_mesh,
- blender::Span<int> vertex_map);
-extern void copy_masked_edges_to_new_mesh(const Mesh &src_mesh,
- Mesh &dst_mesh,
- blender::Span<int> vertex_map,
- blender::Span<int> edge_map);
-extern void copy_masked_polys_to_new_mesh(const Mesh &src_mesh,
- Mesh &dst_mesh,
- blender::Span<int> vertex_map,
- blender::Span<int> edge_map,
- blender::Span<int> masked_poly_indices,
- blender::Span<int> new_loop_starts);
-
-namespace blender::nodes {
-
-static void geo_node_delete_geometry_declare(NodeDeclarationBuilder &b)
+void copy_masked_vertices_to_new_mesh(const Mesh &src_mesh,
+ Mesh &dst_mesh,
+ blender::Span<int> vertex_map);
+void copy_masked_edges_to_new_mesh(const Mesh &src_mesh,
+ Mesh &dst_mesh,
+ blender::Span<int> vertex_map,
+ blender::Span<int> edge_map);
+void copy_masked_polys_to_new_mesh(const Mesh &src_mesh,
+ Mesh &dst_mesh,
+ blender::Span<int> vertex_map,
+ blender::Span<int> edge_map,
+ blender::Span<int> masked_poly_indices,
+ blender::Span<int> new_loop_starts);
+
+namespace blender::nodes::node_geo_legacy_delete_geometry_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Selection"));
@@ -627,10 +627,10 @@ static void delete_mesh_selection(MeshComponent &component,
component.replace(mesh_out);
}
-static void geo_node_delete_geometry_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = bke::geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
const bool invert = params.extract_input<bool>("Invert");
const std::string selection_name = params.extract_input<std::string>("Selection");
@@ -662,16 +662,18 @@ static void geo_node_delete_geometry_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(out_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_delete_geometry_cc
void register_node_type_geo_legacy_delete_geometry()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_delete_geometry_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_DELETE_GEOMETRY, "Delete Geometry", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_delete_geometry_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_delete_geometry_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_edge_split.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_edge_split.cc
index 8f2bf05d2b4..c046fda4686 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_edge_split.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_edge_split.cc
@@ -22,9 +22,9 @@ extern "C" {
Mesh *doEdgeSplit(const Mesh *mesh, EdgeSplitModifierData *emd);
}
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_edge_split_cc {
-static void geo_node_edge_split_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::Bool>(N_("Edge Angle")).default_value(true);
@@ -37,11 +37,11 @@ static void geo_node_edge_split_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_edge_split_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (!geometry_set.has_mesh()) {
params.set_output("Geometry", std::move(geometry_set));
@@ -76,14 +76,16 @@ static void geo_node_edge_split_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_edge_split_cc
void register_node_type_geo_legacy_edge_split()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_edge_split_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_LEGACY_EDGE_SPLIT, "Edge Split", NODE_CLASS_GEOMETRY, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_edge_split_exec;
- ntype.declare = blender::nodes::geo_node_edge_split_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_material_assign.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_material_assign.cc
index 58374679a95..88e8374f5d6 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_material_assign.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_material_assign.cc
@@ -24,9 +24,9 @@
#include "BKE_material.h"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_material_assign_cc {
-static void geo_node_legacy_material_assign_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::Material>(N_("Material")).hide_label(true);
@@ -59,14 +59,14 @@ static void assign_material_to_faces(Mesh &mesh, const VArray<bool> &face_mask,
}
}
-static void geo_node_legacy_material_assign_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Material *material = params.extract_input<Material *>("Material");
const std::string mask_name = params.extract_input<std::string>("Selection");
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
MeshComponent &mesh_component = geometry_set.get_component_for_write<MeshComponent>();
@@ -81,15 +81,17 @@ static void geo_node_legacy_material_assign_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_material_assign_cc
void register_node_type_geo_legacy_material_assign()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_material_assign_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_MATERIAL_ASSIGN, "Material Assign", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_legacy_material_assign_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_legacy_material_assign_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_mesh_to_curve.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_mesh_to_curve.cc
index 321de24a3dc..2ff7410f3f6 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_mesh_to_curve.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_mesh_to_curve.cc
@@ -18,23 +18,23 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_mesh_to_curve_cc {
-static void geo_node_legacy_mesh_to_curve_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Mesh"));
b.add_input<decl::String>(N_("Selection"));
b.add_output<decl::Geometry>(N_("Curve"));
}
-static void geo_node_legacy_mesh_to_curve_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Mesh");
- geometry_set = bke::geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (!geometry_set.has_mesh()) {
- params.set_output("Curve", GeometrySet());
+ params.set_default_remaining_outputs();
return;
}
@@ -55,7 +55,7 @@ static void geo_node_legacy_mesh_to_curve_exec(GeoNodeExecParams params)
}
if (selected_edge_indices.size() == 0) {
- params.set_output("Curve", GeometrySet());
+ params.set_default_remaining_outputs();
return;
}
@@ -65,15 +65,17 @@ static void geo_node_legacy_mesh_to_curve_exec(GeoNodeExecParams params)
params.set_output("Curve", GeometrySet::create_with_curve(curve.release()));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_mesh_to_curve_cc
void register_node_type_geo_legacy_mesh_to_curve()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_mesh_to_curve_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_MESH_TO_CURVE, "Mesh to Curve", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_legacy_mesh_to_curve_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_legacy_mesh_to_curve_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_distribute.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_distribute.cc
index 4e13a490d89..2451a7447ec 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_distribute.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_distribute.cc
@@ -36,11 +36,11 @@
#include "node_geometry_util.hh"
-using blender::bke::GeometryInstanceGroup;
+namespace blender::nodes::node_geo_legacy_point_distribute_cc {
-namespace blender::nodes {
+using blender::bke::GeometryInstanceGroup;
-static void geo_node_point_distribute_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::Float>(N_("Distance Min")).min(0.0f).max(100000.0f).subtype(PROP_DISTANCE);
@@ -54,9 +54,7 @@ static void geo_node_point_distribute_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_point_distribute_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "distribute_method", 0, "", ICON_NONE);
}
@@ -541,7 +539,7 @@ static void distribute_points_poisson_disk(Span<GeometryInstanceGroup> set_group
}
}
-static void geo_node_point_distribute_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
@@ -554,14 +552,14 @@ static void geo_node_point_distribute_exec(GeoNodeExecParams params)
"Density Attribute");
if (density <= 0.0f) {
- params.set_output("Geometry", GeometrySet());
+ params.set_default_remaining_outputs();
return;
}
Vector<GeometryInstanceGroup> set_groups;
geometry_set_gather_instances(geometry_set, set_groups);
if (set_groups.is_empty()) {
- params.set_output("Geometry", GeometrySet());
+ params.set_default_remaining_outputs();
return;
}
@@ -575,7 +573,7 @@ static void geo_node_point_distribute_exec(GeoNodeExecParams params)
if (set_groups.is_empty()) {
params.error_message_add(NodeWarningType::Error, TIP_("Input geometry must contain a mesh"));
- params.set_output("Geometry", GeometrySet());
+ params.set_default_remaining_outputs();
return;
}
@@ -625,7 +623,7 @@ static void geo_node_point_distribute_exec(GeoNodeExecParams params)
}
if (final_points_len == 0) {
- params.set_output("Geometry", GeometrySet());
+ params.set_default_remaining_outputs();
return;
}
@@ -655,17 +653,19 @@ static void geo_node_point_distribute_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set_out));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_point_distribute_cc
void register_node_type_geo_point_distribute()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_point_distribute_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_POINT_DISTRIBUTE, "Point Distribute", NODE_CLASS_GEOMETRY, 0);
- node_type_update(&ntype, blender::nodes::node_point_distribute_update);
- ntype.declare = blender::nodes::geo_node_point_distribute_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_point_distribute_exec;
- ntype.draw_buttons = blender::nodes::geo_node_point_distribute_layout;
+ node_type_update(&ntype, file_ns::node_point_distribute_update);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_instance.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_instance.cc
index 713971941ea..8915a58feb1 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_instance.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_instance.cc
@@ -24,9 +24,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_point_instance_cc {
-static void geo_node_point_instance_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::Object>(N_("Object")).hide_label();
@@ -36,7 +36,7 @@ static void geo_node_point_instance_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_point_instance_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "instance_type", 0, "", ICON_NONE);
if (RNA_enum_get(ptr, "instance_type") == GEO_NODE_POINT_INSTANCE_TYPE_COLLECTION) {
@@ -44,7 +44,7 @@ static void geo_node_point_instance_layout(uiLayout *layout, bContext *UNUSED(C)
}
}
-static void geo_node_point_instance_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryPointInstance *data = (NodeGeometryPointInstance *)MEM_callocN(
sizeof(NodeGeometryPointInstance), __func__);
@@ -53,7 +53,7 @@ static void geo_node_point_instance_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_point_instance_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *object_socket = (bNodeSocket *)BLI_findlink(&node->inputs, 1);
bNodeSocket *collection_socket = object_socket->next;
@@ -173,6 +173,9 @@ static void add_instances_from_component(InstancesComponent &instances,
const AttributeDomain domain = ATTR_DOMAIN_POINT;
const int domain_size = src_geometry.attribute_domain_size(domain);
+ if (domain_size == 0) {
+ return;
+ }
VArray<float3> positions = src_geometry.attribute_get_for_read<float3>(
"position", domain, {0, 0, 0});
@@ -186,7 +189,9 @@ static void add_instances_from_component(InstancesComponent &instances,
instances.resize(start_len + domain_size);
MutableSpan<int> handles = instances.instance_reference_handles().slice(start_len, domain_size);
MutableSpan<float4x4> transforms = instances.instance_transforms().slice(start_len, domain_size);
- MutableSpan<int> instance_ids = instances.instance_ids_ensure().slice(start_len, domain_size);
+ OutputAttribute_Typed<int> instance_id_attribute =
+ instances.attribute_try_get_for_output_only<int>("id", ATTR_DOMAIN_INSTANCE);
+ MutableSpan<int> instance_ids = instance_id_attribute.as_span();
/* Skip all of the randomness handling if there is only a single possible instance
* (anything except for collection mode with "Whole Collection" turned off). */
@@ -213,16 +218,18 @@ static void add_instances_from_component(InstancesComponent &instances,
}
});
}
+
+ instance_id_attribute.save();
}
-static void geo_node_point_instance_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
GeometrySet geometry_set_out;
/* TODO: This node should be able to instance on the input instances component
* rather than making the entire input geometry set real. */
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
const Vector<InstanceReference> possible_references = get_instance_references(params);
if (possible_references.is_empty()) {
@@ -255,20 +262,22 @@ static void geo_node_point_instance_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set_out));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_point_instance_cc
void register_node_type_geo_point_instance()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_point_instance_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_POINT_INSTANCE, "Point Instance", NODE_CLASS_GEOMETRY, 0);
- node_type_init(&ntype, blender::nodes::geo_node_point_instance_init);
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(
&ntype, "NodeGeometryPointInstance", node_free_standard_storage, node_copy_standard_storage);
- ntype.declare = blender::nodes::geo_node_point_instance_declare;
- ntype.draw_buttons = blender::nodes::geo_node_point_instance_layout;
- node_type_update(&ntype, blender::nodes::geo_node_point_instance_update);
- ntype.geometry_node_execute = blender::nodes::geo_node_point_instance_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.draw_buttons = file_ns::node_layout;
+ node_type_update(&ntype, file_ns::node_update);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_rotate.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_rotate.cc
index ab1d68bfe4f..a0a7674797a 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_rotate.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_rotate.cc
@@ -21,9 +21,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_point_rotate_cc {
-static void geo_node_point_rotate_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Axis"));
@@ -37,7 +37,7 @@ static void geo_node_point_rotate_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_point_rotate_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
NodeGeometryRotatePoints *storage = (NodeGeometryRotatePoints *)((bNode *)ptr->data)->storage;
@@ -57,7 +57,7 @@ static void geo_node_point_rotate_layout(uiLayout *layout, bContext *UNUSED(C),
}
}
-static void geo_node_point_rotate_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeGeometryRotatePoints *node_storage = (NodeGeometryRotatePoints *)MEM_callocN(
sizeof(NodeGeometryRotatePoints), __func__);
@@ -71,7 +71,7 @@ static void geo_node_point_rotate_init(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = node_storage;
}
-static void geo_node_point_rotate_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryRotatePoints *node_storage = (NodeGeometryRotatePoints *)node->storage;
update_attribute_input_socket_availabilities(
@@ -199,11 +199,11 @@ static void point_rotate_on_component(GeometryComponent &component,
rotation_attribute.save();
}
-static void geo_node_point_rotate_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
point_rotate_on_component(geometry_set.get_component_for_write<MeshComponent>(), params);
@@ -218,19 +218,21 @@ static void geo_node_point_rotate_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_point_rotate_cc
void register_node_type_geo_point_rotate()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_point_rotate_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_LEGACY_POINT_ROTATE, "Point Rotate", NODE_CLASS_GEOMETRY, 0);
- node_type_init(&ntype, blender::nodes::geo_node_point_rotate_init);
- node_type_update(&ntype, blender::nodes::geo_node_point_rotate_update);
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
node_type_storage(
&ntype, "NodeGeometryRotatePoints", node_free_standard_storage, node_copy_standard_storage);
- ntype.declare = blender::nodes::geo_node_point_rotate_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_point_rotate_exec;
- ntype.draw_buttons = blender::nodes::geo_node_point_rotate_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_scale.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_scale.cc
index 8d6345ce6b1..d38df124979 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_scale.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_scale.cc
@@ -21,9 +21,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_point_scale_cc {
-static void geo_node_point_scale_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Factor"));
@@ -34,14 +34,14 @@ static void geo_node_point_scale_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_point_scale_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
uiItemR(layout, ptr, "input_type", 0, IFACE_("Type"), ICON_NONE);
}
-static void geo_node_point_scale_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryPointScale *data = (NodeGeometryPointScale *)MEM_callocN(
sizeof(NodeGeometryPointScale), __func__);
@@ -50,7 +50,7 @@ static void geo_node_point_scale_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_point_scale_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryPointScale &node_storage = *(NodeGeometryPointScale *)node->storage;
@@ -101,11 +101,11 @@ static void execute_on_component(GeoNodeExecParams params, GeometryComponent &co
scale_attribute.save();
}
-static void geo_node_point_scale_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
execute_on_component(params, geometry_set.get_component_for_write<MeshComponent>());
@@ -120,20 +120,22 @@ static void geo_node_point_scale_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_point_scale_cc
void register_node_type_geo_point_scale()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_point_scale_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_LEGACY_POINT_SCALE, "Point Scale", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_point_scale_declare;
- node_type_init(&ntype, blender::nodes::geo_node_point_scale_init);
- node_type_update(&ntype, blender::nodes::geo_node_point_scale_update);
+ ntype.declare = file_ns::node_declare;
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
node_type_storage(
&ntype, "NodeGeometryPointScale", node_free_standard_storage, node_copy_standard_storage);
- ntype.geometry_node_execute = blender::nodes::geo_node_point_scale_exec;
- ntype.draw_buttons = blender::nodes::geo_node_point_scale_layout;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_separate.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_separate.cc
index 3539fe2de64..9260928b311 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_separate.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_separate.cc
@@ -25,14 +25,6 @@
namespace blender::nodes {
-static void geo_node_point_instance_declare(NodeDeclarationBuilder &b)
-{
- b.add_input<decl::Geometry>(N_("Geometry"));
- b.add_input<decl::String>(N_("Mask"));
- b.add_output<decl::Geometry>(N_("Geometry 1"));
- b.add_output<decl::Geometry>(N_("Geometry 2"));
-}
-
template<typename T>
static void copy_data_based_on_mask(Span<T> data,
Span<bool> masks,
@@ -78,6 +70,18 @@ void copy_point_attributes_based_on_mask(const GeometryComponent &in_component,
}
}
+} // namespace blender::nodes
+
+namespace blender::nodes::node_geo_legacy_point_separate_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Geometry>(N_("Geometry"));
+ b.add_input<decl::String>(N_("Mask"));
+ b.add_output<decl::Geometry>(N_("Geometry 1"));
+ b.add_output<decl::Geometry>(N_("Geometry 2"));
+}
+
static void create_component_points(GeometryComponent &component, const int total)
{
switch (component.type()) {
@@ -133,7 +137,7 @@ static GeometrySet separate_geometry_set(const GeometrySet &set_in,
return set_out;
}
-static void geo_node_point_separate_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
bool wait_for_inputs = false;
wait_for_inputs |= params.lazy_require_input("Geometry");
@@ -146,7 +150,7 @@ static void geo_node_point_separate_exec(GeoNodeExecParams params)
/* TODO: This is not necessary-- the input geometry set can be read only,
* but it must be rewritten to handle instance groups. */
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (params.lazy_output_is_required("Geometry 1")) {
params.set_output("Geometry 1",
@@ -158,16 +162,18 @@ static void geo_node_point_separate_exec(GeoNodeExecParams params)
}
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_point_separate_cc
void register_node_type_geo_point_separate()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_point_separate_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_POINT_SEPARATE, "Point Separate", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_point_instance_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_point_separate_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.geometry_node_execute_supports_laziness = true;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_translate.cc
index 3b2959beb86..c70478182ec 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_translate.cc
@@ -19,9 +19,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_point_translate_cc {
-static void geo_node_point_translate_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Translation"));
@@ -29,7 +29,7 @@ static void geo_node_point_translate_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_point_translate_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
@@ -53,11 +53,11 @@ static void execute_on_component(GeoNodeExecParams params, GeometryComponent &co
position_attribute.save();
}
-static void geo_node_point_translate_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
execute_on_component(params, geometry_set.get_component_for_write<MeshComponent>());
@@ -72,7 +72,7 @@ static void geo_node_point_translate_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
}
-static void geo_node_point_translate_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryPointTranslate *data = (NodeGeometryPointTranslate *)MEM_callocN(
sizeof(NodeGeometryPointTranslate), __func__);
@@ -81,7 +81,7 @@ static void geo_node_point_translate_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_point_translate_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryPointTranslate &node_storage = *(NodeGeometryPointTranslate *)node->storage;
@@ -89,22 +89,24 @@ static void geo_node_point_translate_update(bNodeTree *ntree, bNode *node)
*ntree, *node, "Translation", (GeometryNodeAttributeInputMode)node_storage.input_type);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_point_translate_cc
void register_node_type_geo_point_translate()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_point_translate_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_POINT_TRANSLATE, "Point Translate", NODE_CLASS_GEOMETRY, 0);
- node_type_init(&ntype, blender::nodes::geo_node_point_translate_init);
- node_type_update(&ntype, blender::nodes::geo_node_point_translate_update);
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
node_type_storage(&ntype,
"NodeGeometryPointTranslate",
node_free_standard_storage,
node_copy_standard_storage);
- ntype.declare = blender::nodes::geo_node_point_translate_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_point_translate_exec;
- ntype.draw_buttons = blender::nodes::geo_node_point_translate_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_points_to_volume.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_points_to_volume.cc
index d465a9ab1a8..ec1ab67b530 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_points_to_volume.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_points_to_volume.cc
@@ -28,9 +28,9 @@
#include "UI_interface.h"
#include "UI_resources.h"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_points_to_volume_cc {
-static void geo_node_points_to_volume_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::Float>(N_("Density")).default_value(1.0f).min(0.0f);
@@ -41,9 +41,7 @@ static void geo_node_points_to_volume_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_points_to_volume_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
@@ -51,7 +49,7 @@ static void geo_node_points_to_volume_layout(uiLayout *layout,
uiItemR(layout, ptr, "input_type_radius", 0, IFACE_("Radius"), ICON_NONE);
}
-static void geo_node_points_to_volume_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeGeometryPointsToVolume *data = (NodeGeometryPointsToVolume *)MEM_callocN(
sizeof(NodeGeometryPointsToVolume), __func__);
@@ -65,7 +63,7 @@ static void geo_node_points_to_volume_init(bNodeTree *UNUSED(ntree), bNode *node
STRNCPY(radius_attribute_socket_value->value, "radius");
}
-static void geo_node_points_to_volume_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryPointsToVolume *data = (NodeGeometryPointsToVolume *)node->storage;
bNodeSocket *voxel_size_socket = nodeFindSocket(node, SOCK_IN, "Voxel Size");
@@ -244,13 +242,13 @@ static void initialize_volume_component_from_points(const GeometrySet &geometry_
}
#endif
-static void geo_node_points_to_volume_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set_in = params.extract_input<GeometrySet>("Geometry");
GeometrySet geometry_set_out;
/* TODO: Read-only access to instances should be supported here, for now they are made real. */
- geometry_set_in = geometry_set_realize_instances(geometry_set_in);
+ geometry_set_in = geometry::realize_instances_legacy(geometry_set_in);
#ifdef WITH_OPENVDB
initialize_volume_component_from_points(geometry_set_in, geometry_set_out, params);
@@ -259,10 +257,12 @@ static void geo_node_points_to_volume_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set_out));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_points_to_volume_cc
void register_node_type_geo_legacy_points_to_volume()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_points_to_volume_cc;
+
static bNodeType ntype;
geo_node_type_base(
@@ -272,10 +272,10 @@ void register_node_type_geo_legacy_points_to_volume()
node_free_standard_storage,
node_copy_standard_storage);
node_type_size(&ntype, 170, 120, 700);
- node_type_init(&ntype, blender::nodes::geo_node_points_to_volume_init);
- node_type_update(&ntype, blender::nodes::geo_node_points_to_volume_update);
- ntype.declare = blender::nodes::geo_node_points_to_volume_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_points_to_volume_exec;
- ntype.draw_buttons = blender::nodes::geo_node_points_to_volume_layout;
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_raycast.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_raycast.cc
index 5aa683ca232..599ffd617a5 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_raycast.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_raycast.cc
@@ -24,9 +24,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_raycast_cc {
-static void geo_node_raycast_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::Geometry>(N_("Target Geometry"));
@@ -47,7 +47,7 @@ static void geo_node_raycast_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_raycast_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
@@ -56,7 +56,7 @@ static void geo_node_raycast_layout(uiLayout *layout, bContext *UNUSED(C), Point
uiItemR(layout, ptr, "input_type_ray_length", 0, IFACE_("Ray Length"), ICON_NONE);
}
-static void geo_node_raycast_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryRaycast *data = (NodeGeometryRaycast *)MEM_callocN(sizeof(NodeGeometryRaycast),
__func__);
@@ -65,7 +65,7 @@ static void geo_node_raycast_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_raycast_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryRaycast *node_storage = (NodeGeometryRaycast *)node->storage;
update_attribute_input_socket_availabilities(
@@ -272,7 +272,7 @@ static void raycast_from_points(const GeoNodeExecParams &params,
}
}
-static void geo_node_raycast_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
GeometrySet target_geometry_set = params.extract_input<GeometrySet>("Target Geometry");
@@ -285,8 +285,8 @@ static void geo_node_raycast_exec(GeoNodeExecParams params)
const Array<std::string> hit_names = {params.extract_input<std::string>("Target Attribute")};
const Array<std::string> hit_output_names = {params.extract_input<std::string>("Hit Attribute")};
- geometry_set = bke::geometry_set_realize_instances(geometry_set);
- target_geometry_set = bke::geometry_set_realize_instances(target_geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
+ target_geometry_set = geometry::realize_instances_legacy(target_geometry_set);
static const Array<GeometryComponentType> types = {
GEO_COMPONENT_TYPE_MESH, GEO_COMPONENT_TYPE_POINT_CLOUD, GEO_COMPONENT_TYPE_CURVE};
@@ -307,20 +307,22 @@ static void geo_node_raycast_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_raycast_cc
void register_node_type_geo_legacy_raycast()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_raycast_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_LEGACY_RAYCAST, "Raycast", NODE_CLASS_GEOMETRY, 0);
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
- node_type_init(&ntype, blender::nodes::geo_node_raycast_init);
- node_type_update(&ntype, blender::nodes::geo_node_raycast_update);
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
node_type_storage(
&ntype, "NodeGeometryRaycast", node_free_standard_storage, node_copy_standard_storage);
- ntype.declare = blender::nodes::geo_node_raycast_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_raycast_exec;
- ntype.draw_buttons = blender::nodes::geo_node_raycast_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_select_by_material.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_select_by_material.cc
index a8d6f33a5fd..b61ba5ff67e 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_select_by_material.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_select_by_material.cc
@@ -26,9 +26,9 @@
#include "BKE_material.h"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_select_by_material_cc {
-static void geo_node_legacy_select_by_material_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::Material>(N_("Material")).hide_label();
@@ -54,13 +54,13 @@ static void select_mesh_by_material(const Mesh &mesh,
});
}
-static void geo_node_legacy_select_by_material_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Material *material = params.extract_input<Material *>("Material");
const std::string selection_name = params.extract_input<std::string>("Selection");
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (geometry_set.has<MeshComponent>()) {
MeshComponent &mesh_component = geometry_set.get_component_for_write<MeshComponent>();
@@ -78,15 +78,17 @@ static void geo_node_legacy_select_by_material_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_select_by_material_cc
void register_node_type_geo_legacy_select_by_material()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_select_by_material_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_SELECT_BY_MATERIAL, "Select by Material", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_legacy_select_by_material_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_legacy_select_by_material_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_subdivision_surface.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_subdivision_surface.cc
index 295cd05fd01..819ffb2c20c 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_subdivision_surface.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_subdivision_surface.cc
@@ -23,9 +23,9 @@
#include "UI_resources.h"
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_subdivision_surface_cc {
-static void geo_node_subdivision_surface_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::Int>(N_("Level")).default_value(1).min(0).max(6);
@@ -33,9 +33,7 @@ static void geo_node_subdivision_surface_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_subdivision_surface_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
#ifdef WITH_OPENSUBDIV
uiLayoutSetPropSep(layout, true);
@@ -47,7 +45,7 @@ static void geo_node_subdivision_surface_layout(uiLayout *layout,
#endif
}
-static void geo_node_subdivision_surface_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeGeometrySubdivisionSurface *data = (NodeGeometrySubdivisionSurface *)MEM_callocN(
sizeof(NodeGeometrySubdivisionSurface), __func__);
@@ -56,11 +54,11 @@ static void geo_node_subdivision_surface_init(bNodeTree *UNUSED(ntree), bNode *n
node->storage = data;
}
-static void geo_node_subdivision_surface_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = geometry_set_realize_instances(geometry_set);
+ geometry_set = geometry::realize_instances_legacy(geometry_set);
if (!geometry_set.has_mesh()) {
params.set_output("Geometry", geometry_set);
@@ -126,18 +124,20 @@ static void geo_node_subdivision_surface_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_subdivision_surface_cc
void register_node_type_geo_legacy_subdivision_surface()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_subdivision_surface_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_SUBDIVISION_SURFACE, "Subdivision Surface", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_subdivision_surface_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_subdivision_surface_exec;
- ntype.draw_buttons = blender::nodes::geo_node_subdivision_surface_layout;
- node_type_init(&ntype, blender::nodes::geo_node_subdivision_surface_init);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ node_type_init(&ntype, file_ns::node_init);
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
node_type_storage(&ntype,
"NodeGeometrySubdivisionSurface",
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_volume_to_mesh.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_volume_to_mesh.cc
index 6a52b943967..acff0be7126 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_volume_to_mesh.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_volume_to_mesh.cc
@@ -35,9 +35,9 @@
#include "UI_interface.h"
#include "UI_resources.h"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_legacy_volume_to_mesh_cc {
-static void geo_node_volume_to_mesh_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Density"));
@@ -48,14 +48,14 @@ static void geo_node_volume_to_mesh_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_volume_to_mesh_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
uiItemR(layout, ptr, "resolution_mode", 0, IFACE_("Resolution"), ICON_NONE);
}
-static void geo_node_volume_to_mesh_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeGeometryVolumeToMesh *data = (NodeGeometryVolumeToMesh *)MEM_callocN(
sizeof(NodeGeometryVolumeToMesh), __func__);
@@ -68,7 +68,7 @@ static void geo_node_volume_to_mesh_init(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = data;
}
-static void geo_node_volume_to_mesh_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
NodeGeometryVolumeToMesh *data = (NodeGeometryVolumeToMesh *)node->storage;
@@ -140,7 +140,7 @@ static void create_mesh_from_volume(GeometrySet &geometry_set_in,
#endif /* WITH_OPENVDB */
-static void geo_node_volume_to_mesh_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set_in = params.extract_input<GeometrySet>("Geometry");
GeometrySet geometry_set_out;
@@ -155,21 +155,23 @@ static void geo_node_volume_to_mesh_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set_out);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_legacy_volume_to_mesh_cc
void register_node_type_geo_legacy_volume_to_mesh()
{
+ namespace file_ns = blender::nodes::node_geo_legacy_volume_to_mesh_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_LEGACY_VOLUME_TO_MESH, "Volume to Mesh", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_volume_to_mesh_declare;
+ ntype.declare = file_ns::node_declare;
node_type_storage(
&ntype, "NodeGeometryVolumeToMesh", node_free_standard_storage, node_copy_standard_storage);
node_type_size(&ntype, 170, 120, 700);
- node_type_init(&ntype, blender::nodes::geo_node_volume_to_mesh_init);
- node_type_update(&ntype, blender::nodes::geo_node_volume_to_mesh_update);
- ntype.geometry_node_execute = blender::nodes::geo_node_volume_to_mesh_exec;
- ntype.draw_buttons = blender::nodes::geo_node_volume_to_mesh_layout;
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc
index 19deb761948..be0baa706af 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc
@@ -19,11 +19,15 @@
#include "BKE_attribute_math.hh"
+#include "NOD_socket_search_link.hh"
+
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_attribute_capture_cc {
+
+NODE_STORAGE_FUNCS(NodeGeometryAttributeCapture)
-static void geo_node_attribute_capture_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::Vector>(N_("Value")).supports_field();
@@ -40,9 +44,7 @@ static void geo_node_attribute_capture_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Int>(N_("Attribute"), "Attribute_004").field_source();
}
-static void geo_node_attribute_capture_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
@@ -50,7 +52,7 @@ static void geo_node_attribute_capture_layout(uiLayout *layout,
uiItemR(layout, ptr, "data_type", 0, "", ICON_NONE);
}
-static void geo_node_attribute_capture_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryAttributeCapture *data = (NodeGeometryAttributeCapture *)MEM_callocN(
sizeof(NodeGeometryAttributeCapture), __func__);
@@ -60,10 +62,9 @@ static void geo_node_attribute_capture_init(bNodeTree *UNUSED(tree), bNode *node
node->storage = data;
}
-static void geo_node_attribute_capture_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
- const NodeGeometryAttributeCapture &storage = *(const NodeGeometryAttributeCapture *)
- node->storage;
+ const NodeGeometryAttributeCapture &storage = node_storage(*node);
const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
bNodeSocket *socket_value_geometry = (bNodeSocket *)node->inputs.first;
@@ -93,6 +94,33 @@ static void geo_node_attribute_capture_update(bNodeTree *ntree, bNode *node)
nodeSetSocketAvailability(ntree, out_socket_value_int32, data_type == CD_PROP_INT32);
}
+static void node_gather_link_searches(GatherLinkSearchOpParams &params)
+{
+ const NodeDeclaration &declaration = *params.node_type().fixed_declaration;
+ search_link_ops_for_declarations(params, declaration.inputs().take_front(1));
+ search_link_ops_for_declarations(params, declaration.outputs().take_front(1));
+
+ const bNodeType &node_type = params.node_type();
+ const std::optional<CustomDataType> type = node_data_type_to_custom_data_type(
+ (eNodeSocketDatatype)params.other_socket().type);
+ if (type && *type != CD_PROP_STRING) {
+ if (params.in_out() == SOCK_OUT) {
+ params.add_item(IFACE_("Attribute"), [node_type, type](LinkSearchOpParams &params) {
+ bNode &node = params.add_node(node_type);
+ node_storage(node).data_type = *type;
+ params.update_and_connect_available_socket(node, "Attribute");
+ });
+ }
+ else {
+ params.add_item(IFACE_("Value"), [node_type, type](LinkSearchOpParams &params) {
+ bNode &node = params.add_node(node_type);
+ node_storage(node).data_type = *type;
+ params.update_and_connect_available_socket(node, "Value");
+ });
+ }
+ }
+}
+
static void try_capture_field_on_geometry(GeometryComponent &component,
const AttributeIDRef &attribute_id,
const AttributeDomain domain,
@@ -113,13 +141,11 @@ static void try_capture_field_on_geometry(GeometryComponent &component,
output_attribute.save();
}
-static void geo_node_attribute_capture_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- const bNode &node = params.node();
- const NodeGeometryAttributeCapture &storage = *(const NodeGeometryAttributeCapture *)
- node.storage;
+ const NodeGeometryAttributeCapture &storage = node_storage(params.node());
const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
const AttributeDomain domain = static_cast<AttributeDomain>(storage.domain);
@@ -147,16 +173,27 @@ static void geo_node_attribute_capture_exec(GeoNodeExecParams params)
WeakAnonymousAttributeID anonymous_id{"Attribute"};
const CPPType &type = field.cpp_type();
- static const Array<GeometryComponentType> types = {
- GEO_COMPONENT_TYPE_MESH, GEO_COMPONENT_TYPE_POINT_CLOUD, GEO_COMPONENT_TYPE_CURVE};
- geometry_set.modify_geometry_sets([&](GeometrySet &geometry_set) {
- for (const GeometryComponentType type : types) {
- if (geometry_set.has(type)) {
- GeometryComponent &component = geometry_set.get_component_for_write(type);
- try_capture_field_on_geometry(component, anonymous_id.get(), domain, field);
- }
+ /* Run on the instances component separately to only affect the top level of instances. */
+ if (domain == ATTR_DOMAIN_INSTANCE) {
+ if (geometry_set.has_instances()) {
+ GeometryComponent &component = geometry_set.get_component_for_write(
+ GEO_COMPONENT_TYPE_INSTANCES);
+ try_capture_field_on_geometry(component, anonymous_id.get(), domain, field);
}
- });
+ }
+ else {
+ static const Array<GeometryComponentType> types = {
+ GEO_COMPONENT_TYPE_MESH, GEO_COMPONENT_TYPE_POINT_CLOUD, GEO_COMPONENT_TYPE_CURVE};
+
+ geometry_set.modify_geometry_sets([&](GeometrySet &geometry_set) {
+ for (const GeometryComponentType type : types) {
+ if (geometry_set.has(type)) {
+ GeometryComponent &component = geometry_set.get_component_for_write(type);
+ try_capture_field_on_geometry(component, anonymous_id.get(), domain, field);
+ }
+ }
+ });
+ }
GField output_field{std::make_shared<bke::AnonymousAttributeFieldInput>(
std::move(anonymous_id), type, params.attribute_producer_name())};
@@ -189,10 +226,12 @@ static void geo_node_attribute_capture_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_attribute_capture_cc
void register_node_type_geo_attribute_capture()
{
+ namespace file_ns = blender::nodes::node_geo_attribute_capture_cc;
+
static bNodeType ntype;
geo_node_type_base(
@@ -201,10 +240,11 @@ void register_node_type_geo_attribute_capture()
"NodeGeometryAttributeCapture",
node_free_standard_storage,
node_copy_standard_storage);
- node_type_init(&ntype, blender::nodes::geo_node_attribute_capture_init);
- node_type_update(&ntype, blender::nodes::geo_node_attribute_capture_update);
- ntype.declare = blender::nodes::geo_node_attribute_capture_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_capture_exec;
- ntype.draw_buttons = blender::nodes::geo_node_attribute_capture_layout;
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ ntype.gather_link_search_ops = file_ns::node_gather_link_searches;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_domain_size.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_domain_size.cc
new file mode 100644
index 00000000000..d6662e4e637
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_domain_size.cc
@@ -0,0 +1,155 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes::node_geo_attribute_domain_size_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Geometry>("Geometry");
+ b.add_output<decl::Int>("Point Count").make_available([](bNode &node) {
+ node.custom1 = GEO_COMPONENT_TYPE_MESH;
+ });
+ b.add_output<decl::Int>("Edge Count").make_available([](bNode &node) {
+ node.custom1 = GEO_COMPONENT_TYPE_MESH;
+ });
+ b.add_output<decl::Int>("Face Count").make_available([](bNode &node) {
+ node.custom1 = GEO_COMPONENT_TYPE_MESH;
+ });
+ b.add_output<decl::Int>("Face Corner Count").make_available([](bNode &node) {
+ node.custom1 = GEO_COMPONENT_TYPE_MESH;
+ });
+ b.add_output<decl::Int>("Spline Count").make_available([](bNode &node) {
+ node.custom1 = GEO_COMPONENT_TYPE_CURVE;
+ });
+ b.add_output<decl::Int>("Instance Count").make_available([](bNode &node) {
+ node.custom1 = GEO_COMPONENT_TYPE_INSTANCES;
+ });
+}
+
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "component", 0, "", ICON_NONE);
+}
+
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
+{
+ node->custom1 = GEO_COMPONENT_TYPE_MESH;
+}
+
+static void node_update(bNodeTree *ntree, bNode *node)
+{
+ bNodeSocket *point_socket = (bNodeSocket *)node->outputs.first;
+ bNodeSocket *edge_socket = point_socket->next;
+ bNodeSocket *face_socket = edge_socket->next;
+ bNodeSocket *face_corner_socket = face_socket->next;
+ bNodeSocket *spline_socket = face_corner_socket->next;
+ bNodeSocket *instances_socket = spline_socket->next;
+
+ nodeSetSocketAvailability(ntree,
+ point_socket,
+ ELEM(node->custom1,
+ GEO_COMPONENT_TYPE_MESH,
+ GEO_COMPONENT_TYPE_CURVE,
+ GEO_COMPONENT_TYPE_POINT_CLOUD));
+ nodeSetSocketAvailability(ntree, edge_socket, node->custom1 == GEO_COMPONENT_TYPE_MESH);
+ nodeSetSocketAvailability(ntree, face_socket, node->custom1 == GEO_COMPONENT_TYPE_MESH);
+ nodeSetSocketAvailability(ntree, face_corner_socket, node->custom1 == GEO_COMPONENT_TYPE_MESH);
+ nodeSetSocketAvailability(ntree, spline_socket, node->custom1 == GEO_COMPONENT_TYPE_CURVE);
+ nodeSetSocketAvailability(
+ ntree, instances_socket, node->custom1 == GEO_COMPONENT_TYPE_INSTANCES);
+}
+
+static void node_geo_exec(GeoNodeExecParams params)
+{
+ GeometryComponentType component = (GeometryComponentType)params.node().custom1;
+ GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
+
+ switch (component) {
+ case GEO_COMPONENT_TYPE_MESH: {
+ if (geometry_set.has_mesh()) {
+ const MeshComponent *component = geometry_set.get_component_for_read<MeshComponent>();
+ params.set_output("Point Count", component->attribute_domain_size(ATTR_DOMAIN_POINT));
+ params.set_output("Edge Count", component->attribute_domain_size(ATTR_DOMAIN_EDGE));
+ params.set_output("Face Count", component->attribute_domain_size(ATTR_DOMAIN_FACE));
+ params.set_output("Face Corner Count",
+ component->attribute_domain_size(ATTR_DOMAIN_CORNER));
+ }
+ else {
+ params.set_default_remaining_outputs();
+ }
+ break;
+ }
+ case GEO_COMPONENT_TYPE_CURVE: {
+ if (geometry_set.has_curve()) {
+ const CurveComponent *component = geometry_set.get_component_for_read<CurveComponent>();
+ params.set_output("Point Count", component->attribute_domain_size(ATTR_DOMAIN_POINT));
+ params.set_output("Spline Count", component->attribute_domain_size(ATTR_DOMAIN_CURVE));
+ }
+ else {
+ params.set_default_remaining_outputs();
+ }
+ break;
+ }
+ case GEO_COMPONENT_TYPE_POINT_CLOUD: {
+ if (geometry_set.has_pointcloud()) {
+ const PointCloudComponent *component =
+ geometry_set.get_component_for_read<PointCloudComponent>();
+ params.set_output("Point Count", component->attribute_domain_size(ATTR_DOMAIN_POINT));
+ }
+ else {
+ params.set_default_remaining_outputs();
+ }
+ break;
+ }
+ case GEO_COMPONENT_TYPE_INSTANCES: {
+ if (geometry_set.has_instances()) {
+ const InstancesComponent *component =
+ geometry_set.get_component_for_read<InstancesComponent>();
+ params.set_output("Instance Count",
+ component->attribute_domain_size(ATTR_DOMAIN_INSTANCE));
+ }
+ else {
+ params.set_default_remaining_outputs();
+ }
+ break;
+ }
+ default:
+ BLI_assert_unreachable();
+ }
+}
+
+} // namespace blender::nodes::node_geo_attribute_domain_size_cc
+
+void register_node_type_geo_attribute_domain_size()
+{
+ namespace file_ns = blender::nodes::node_geo_attribute_domain_size_cc;
+
+ static bNodeType ntype;
+ geo_node_type_base(
+ &ntype, GEO_NODE_ATTRIBUTE_DOMAIN_SIZE, "Domain Size", NODE_CLASS_ATTRIBUTE, 0);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.draw_buttons = file_ns::node_layout;
+ node_type_init(&ntype, file_ns::node_init);
+ ntype.updatefunc = file_ns::node_update;
+
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_remove.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_remove.cc
index f80b8ccc971..6f26b2c756b 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_remove.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_remove.cc
@@ -16,9 +16,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_attribute_remove_cc {
-static void geo_node_attribute_remove_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::String>(N_("Attribute")).multi_input();
@@ -42,7 +42,7 @@ static void remove_attribute(GeometryComponent &component,
}
}
-static void geo_node_attribute_remove_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
Vector<std::string> attribute_names = params.extract_multi_input<std::string>("Attribute");
@@ -66,15 +66,17 @@ static void geo_node_attribute_remove_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_attribute_remove_cc
void register_node_type_geo_attribute_remove()
{
+ namespace file_ns = blender::nodes::node_geo_attribute_remove_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_ATTRIBUTE_REMOVE, "Attribute Remove", NODE_CLASS_ATTRIBUTE, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_remove_exec;
- ntype.declare = blender::nodes::geo_node_attribute_remove_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc
index d9513332078..b79125d43d1 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc
@@ -22,13 +22,16 @@
#include "BLI_math_base_safe.h"
+#include "NOD_socket_search_link.hh"
+
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_attribute_statistic_cc {
-static void geo_node_attribute_statistic_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
+ b.add_input<decl::Bool>(N_("Selection")).default_value(true).supports_field().hide_value();
b.add_input<decl::Float>(N_("Attribute")).hide_value().supports_field();
b.add_input<decl::Vector>(N_("Attribute"), "Attribute_001").hide_value().supports_field();
@@ -51,24 +54,23 @@ static void geo_node_attribute_statistic_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Vector>(N_("Variance"), "Variance_001");
}
-static void geo_node_attribute_statistic_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "data_type", 0, "", ICON_NONE);
uiItemR(layout, ptr, "domain", 0, "", ICON_NONE);
}
-static void geo_node_attribute_statistic_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
node->custom1 = CD_PROP_FLOAT;
node->custom2 = ATTR_DOMAIN_POINT;
}
-static void geo_node_attribute_statistic_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *socket_geo = (bNodeSocket *)node->inputs.first;
- bNodeSocket *socket_float_attr = socket_geo->next;
+ bNodeSocket *socket_selection = socket_geo->next;
+ bNodeSocket *socket_float_attr = socket_selection->next;
bNodeSocket *socket_float3_attr = socket_float_attr->next;
bNodeSocket *socket_float_mean = (bNodeSocket *)node->outputs.first;
@@ -112,6 +114,54 @@ static void geo_node_attribute_statistic_update(bNodeTree *ntree, bNode *node)
nodeSetSocketAvailability(ntree, socket_vector_variance, data_type == CD_PROP_FLOAT3);
}
+static std::optional<CustomDataType> node_type_from_other_socket(const bNodeSocket &socket)
+{
+ switch (socket.type) {
+ case SOCK_FLOAT:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ return CD_PROP_FLOAT;
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ return CD_PROP_FLOAT3;
+ default:
+ return {};
+ }
+}
+
+static void node_gather_link_searches(GatherLinkSearchOpParams &params)
+{
+ const bNodeType &node_type = params.node_type();
+ const std::optional<CustomDataType> type = node_type_from_other_socket(params.other_socket());
+ if (params.in_out() == SOCK_IN) {
+ if (params.other_socket().type == SOCK_GEOMETRY) {
+ params.add_item(IFACE_("Geometry"), [node_type](LinkSearchOpParams &params) {
+ bNode &node = params.add_node(node_type);
+ params.connect_available_socket(node, "Geometry");
+ });
+ }
+ if (type) {
+ params.add_item(IFACE_("Attribute"), [&](LinkSearchOpParams &params) {
+ bNode &node = params.add_node(node_type);
+ node.custom1 = *type;
+ params.update_and_connect_available_socket(node, "Attribute");
+ });
+ }
+ }
+ else if (type) {
+ /* Only use the first 8 declarations since we set the type automatically. */
+ const NodeDeclaration &declaration = *params.node_type().fixed_declaration;
+ for (const SocketDeclarationPtr &socket_decl : declaration.outputs().take_front(8)) {
+ StringRefNull name = socket_decl->name();
+ params.add_item(IFACE_(name.c_str()), [node_type, name, type](LinkSearchOpParams &params) {
+ bNode &node = params.add_node(node_type);
+ node.custom1 = *type;
+ params.update_and_connect_available_socket(node, name);
+ });
+ }
+ }
+}
+
template<typename T> static T compute_sum(const Span<T> data)
{
return std::accumulate(data.begin(), data.end(), T());
@@ -146,65 +196,40 @@ static float median_of_sorted_span(const Span<float> data)
}
return median;
}
-static void set_empty(CustomDataType data_type, GeoNodeExecParams &params)
-{
- if (data_type == CD_PROP_FLOAT) {
- params.set_output("Mean", 0.0f);
- params.set_output("Median", 0.0f);
- params.set_output("Sum", 0.0f);
- params.set_output("Min", 0.0f);
- params.set_output("Max", 0.0f);
- params.set_output("Range", 0.0f);
- params.set_output("Standard Deviation", 0.0f);
- params.set_output("Variance", 0.0f);
- }
- else if (data_type == CD_PROP_FLOAT3) {
- params.set_output("Mean_001", float3{0.0f, 0.0f, 0.0f});
- params.set_output("Median_001", float3{0.0f, 0.0f, 0.0f});
- params.set_output("Sum_001", float3{0.0f, 0.0f, 0.0f});
- params.set_output("Min_001", float3{0.0f, 0.0f, 0.0f});
- params.set_output("Max_001", float3{0.0f, 0.0f, 0.0f});
- params.set_output("Range_001", float3{0.0f, 0.0f, 0.0f});
- params.set_output("Standard Deviation_001", float3{0.0f, 0.0f, 0.0f});
- params.set_output("Variance_001", float3{0.0f, 0.0f, 0.0f});
- }
-}
-static void geo_node_attribute_statistic_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.get_input<GeometrySet>("Geometry");
-
const bNode &node = params.node();
const CustomDataType data_type = static_cast<CustomDataType>(node.custom1);
const AttributeDomain domain = static_cast<AttributeDomain>(node.custom2);
-
- int64_t total_size = 0;
Vector<const GeometryComponent *> components = geometry_set.get_components_for_read();
- for (const GeometryComponent *component : components) {
- if (component->attribute_domain_supported(domain)) {
- total_size += component->attribute_domain_size(domain);
- }
- }
- if (total_size == 0) {
- set_empty(data_type, params);
- return;
- }
+ const Field<bool> selection_field = params.get_input<Field<bool>>("Selection");
switch (data_type) {
case CD_PROP_FLOAT: {
const Field<float> input_field = params.get_input<Field<float>>("Attribute");
- Array<float> data = Array<float>(total_size);
- int offset = 0;
+ Vector<float> data;
for (const GeometryComponent *component : components) {
if (component->attribute_domain_supported(domain)) {
GeometryComponentFieldContext field_context{*component, domain};
const int domain_size = component->attribute_domain_size(domain);
+
fn::FieldEvaluator data_evaluator{field_context, domain_size};
- MutableSpan<float> component_result = data.as_mutable_span().slice(offset, domain_size);
- data_evaluator.add_with_destination(input_field, component_result);
+ data_evaluator.add(input_field);
+ data_evaluator.set_selection(selection_field);
data_evaluator.evaluate();
- offset += domain_size;
+ const VArray<float> &component_data = data_evaluator.get_evaluated<float>(0);
+ const IndexMask selection = data_evaluator.get_evaluated_selection_as_mask();
+
+ const int next_data_index = data.size();
+ data.resize(next_data_index + selection.size());
+ MutableSpan<float> selected_data = data.as_mutable_span().slice(next_data_index,
+ selection.size());
+ for (const int i : selection.index_range()) {
+ selected_data[i] = component_data[selection[i]];
+ }
}
}
@@ -225,7 +250,7 @@ static void geo_node_attribute_statistic_exec(GeoNodeExecParams params)
const bool variance_required = params.output_is_required("Standard Deviation") ||
params.output_is_required("Variance");
- if (total_size != 0) {
+ if (data.size() != 0) {
if (sort_required) {
std::sort(data.begin(), data.end());
median = median_of_sorted_span(data);
@@ -236,7 +261,7 @@ static void geo_node_attribute_statistic_exec(GeoNodeExecParams params)
}
if (sum_required || variance_required) {
sum = compute_sum<float>(data);
- mean = sum / total_size;
+ mean = sum / data.size();
if (variance_required) {
variance = compute_variance(data, mean);
@@ -263,18 +288,26 @@ static void geo_node_attribute_statistic_exec(GeoNodeExecParams params)
}
case CD_PROP_FLOAT3: {
const Field<float3> input_field = params.get_input<Field<float3>>("Attribute_001");
-
- Array<float3> data = Array<float3>(total_size);
- int offset = 0;
+ Vector<float3> data;
for (const GeometryComponent *component : components) {
if (component->attribute_domain_supported(domain)) {
GeometryComponentFieldContext field_context{*component, domain};
const int domain_size = component->attribute_domain_size(domain);
+
fn::FieldEvaluator data_evaluator{field_context, domain_size};
- MutableSpan<float3> component_result = data.as_mutable_span().slice(offset, domain_size);
- data_evaluator.add_with_destination(input_field, component_result);
+ data_evaluator.add(input_field);
+ data_evaluator.set_selection(selection_field);
data_evaluator.evaluate();
- offset += domain_size;
+ const VArray<float3> &component_data = data_evaluator.get_evaluated<float3>(0);
+ const IndexMask selection = data_evaluator.get_evaluated_selection_as_mask();
+
+ const int next_data_index = data.size();
+ data.resize(data.size() + selection.size());
+ MutableSpan<float3> selected_data = data.as_mutable_span().slice(next_data_index,
+ selection.size());
+ for (const int i : selection.index_range()) {
+ selected_data[i] = component_data[selection[i]];
+ }
}
}
@@ -299,9 +332,9 @@ static void geo_node_attribute_statistic_exec(GeoNodeExecParams params)
Array<float> data_y;
Array<float> data_z;
if (sort_required || variance_required) {
- data_x.reinitialize(total_size);
- data_y.reinitialize(total_size);
- data_z.reinitialize(total_size);
+ data_x.reinitialize(data.size());
+ data_y.reinitialize(data.size());
+ data_z.reinitialize(data.size());
for (const int i : data.index_range()) {
data_x[i] = data[i].x;
data_y[i] = data[i].y;
@@ -309,7 +342,7 @@ static void geo_node_attribute_statistic_exec(GeoNodeExecParams params)
}
}
- if (total_size != 0) {
+ if (data.size() != 0) {
if (sort_required) {
std::sort(data_x.begin(), data_x.end());
std::sort(data_y.begin(), data_y.end());
@@ -326,7 +359,7 @@ static void geo_node_attribute_statistic_exec(GeoNodeExecParams params)
}
if (sum_required || variance_required) {
sum = compute_sum(data.as_span());
- mean = sum / total_size;
+ mean = sum / data.size();
if (variance_required) {
const float x_variance = compute_variance(data_x, mean.x);
@@ -360,19 +393,22 @@ static void geo_node_attribute_statistic_exec(GeoNodeExecParams params)
}
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_attribute_statistic_cc
void register_node_type_geo_attribute_statistic()
{
+ namespace file_ns = blender::nodes::node_geo_attribute_statistic_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_ATTRIBUTE_STATISTIC, "Attribute Statistic", NODE_CLASS_ATTRIBUTE, 0);
- ntype.declare = blender::nodes::geo_node_attribute_statistic_declare;
- node_type_init(&ntype, blender::nodes::geo_node_attribute_statistic_init);
- node_type_update(&ntype, blender::nodes::geo_node_attribute_statistic_update);
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_statistic_exec;
- ntype.draw_buttons = blender::nodes::geo_node_attribute_statistic_layout;
+ ntype.declare = file_ns::node_declare;
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ ntype.gather_link_search_ops = file_ns::node_gather_link_searches;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_boolean.cc b/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
index dba051fe13d..0947632cc09 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
@@ -23,9 +23,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_boolean_cc {
-static void geo_node_boolean_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Mesh 1"))
.only_realized_data()
@@ -36,12 +36,12 @@ static void geo_node_boolean_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Mesh"));
}
-static void geo_node_boolean_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
}
-static void geo_node_boolean_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
GeometryNodeBooleanOperation operation = (GeometryNodeBooleanOperation)node->custom1;
@@ -63,12 +63,12 @@ static void geo_node_boolean_update(bNodeTree *ntree, bNode *node)
}
}
-static void geo_node_boolean_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
node->custom1 = GEO_NODE_BOOLEAN_DIFFERENCE;
}
-static void geo_node_boolean_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometryNodeBooleanOperation operation = (GeometryNodeBooleanOperation)params.node().custom1;
const bool use_self = params.get_input<bool>("Self Intersection");
@@ -119,17 +119,19 @@ static void geo_node_boolean_exec(GeoNodeExecParams params)
params.set_output("Mesh", GeometrySet::create_with_mesh(result));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_boolean_cc
void register_node_type_geo_boolean()
{
+ namespace file_ns = blender::nodes::node_geo_boolean_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_MESH_BOOLEAN, "Mesh Boolean", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_boolean_declare;
- ntype.draw_buttons = blender::nodes::geo_node_boolean_layout;
- ntype.updatefunc = blender::nodes::geo_node_boolean_update;
- node_type_init(&ntype, blender::nodes::geo_node_boolean_init);
- ntype.geometry_node_execute = blender::nodes::geo_node_boolean_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.draw_buttons = file_ns::node_layout;
+ ntype.updatefunc = file_ns::node_update;
+ node_type_init(&ntype, file_ns::node_init);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_bounding_box.cc b/source/blender/nodes/geometry/nodes/node_geo_bounding_box.cc
index e7c9715934a..da1f9a00c69 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_bounding_box.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_bounding_box.cc
@@ -16,9 +16,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_bounding_box_cc {
-static void geo_node_bounding_box_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_output<decl::Geometry>(N_("Bounding Box"));
@@ -26,7 +26,7 @@ static void geo_node_bounding_box_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Vector>(N_("Max"));
}
-static void geo_node_bounding_box_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
@@ -78,14 +78,16 @@ static void geo_node_bounding_box_exec(GeoNodeExecParams params)
}
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_bounding_box_cc
void register_node_type_geo_bounding_box()
{
+ namespace file_ns = blender::nodes::node_geo_bounding_box_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_BOUNDING_BOX, "Bounding Box", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_bounding_box_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_bounding_box_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_collection_info.cc b/source/blender/nodes/geometry/nodes/node_geo_collection_info.cc
index 503711fedfe..6b8c895879d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_collection_info.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_collection_info.cc
@@ -27,9 +27,11 @@
#include <algorithm>
-namespace blender::nodes {
+namespace blender::nodes::node_geo_collection_info_cc {
-static void geo_node_collection_info_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryCollectionInfo)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Collection>(N_("Collection")).hide_label();
b.add_input<decl::Bool>(N_("Separate Children"))
@@ -42,12 +44,12 @@ static void geo_node_collection_info_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_collection_info_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "transform_space", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
}
-static void geo_node_collection_info_node_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCollectionInfo *data = (NodeGeometryCollectionInfo *)MEM_callocN(
sizeof(NodeGeometryCollectionInfo), __func__);
@@ -61,14 +63,12 @@ struct InstanceListEntry {
float4x4 transform;
};
-static void geo_node_collection_info_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Collection *collection = params.get_input<Collection *>("Collection");
- GeometrySet geometry_set_out;
-
if (collection == nullptr) {
- params.set_output("Geometry", geometry_set_out);
+ params.set_default_remaining_outputs();
return;
}
const Object *self_object = params.self_object();
@@ -76,15 +76,15 @@ static void geo_node_collection_info_exec(GeoNodeExecParams params)
(Object *)self_object);
if (is_recursive) {
params.error_message_add(NodeWarningType::Error, "Collection contains current object");
- params.set_output("Geometry", geometry_set_out);
+ params.set_default_remaining_outputs();
return;
}
- const bNode &bnode = params.node();
- NodeGeometryCollectionInfo *node_storage = (NodeGeometryCollectionInfo *)bnode.storage;
- const bool use_relative_transform = (node_storage->transform_space ==
+ const NodeGeometryCollectionInfo &storage = node_storage(params.node());
+ const bool use_relative_transform = (storage.transform_space ==
GEO_NODE_TRANSFORM_SPACE_RELATIVE);
+ GeometrySet geometry_set_out;
InstancesComponent &instances = geometry_set_out.get_component_for_write<InstancesComponent>();
const bool separate_children = params.get_input<bool>("Separate Children");
@@ -155,20 +155,22 @@ static void geo_node_collection_info_exec(GeoNodeExecParams params)
params.set_output("Geometry", geometry_set_out);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_collection_info_cc
void register_node_type_geo_collection_info()
{
+ namespace file_ns = blender::nodes::node_geo_collection_info_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_COLLECTION_INFO, "Collection Info", NODE_CLASS_INPUT, 0);
- ntype.declare = blender::nodes::geo_node_collection_info_declare;
- node_type_init(&ntype, blender::nodes::geo_node_collection_info_node_init);
+ ntype.declare = file_ns::node_declare;
+ node_type_init(&ntype, file_ns::node_node_init);
node_type_storage(&ntype,
"NodeGeometryCollectionInfo",
node_free_standard_storage,
node_copy_standard_storage);
- ntype.geometry_node_execute = blender::nodes::geo_node_collection_info_exec;
- ntype.draw_buttons = blender::nodes::geo_node_collection_info_layout;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_common.cc b/source/blender/nodes/geometry/nodes/node_geo_common.cc
index 9ebbdd349de..64b7a80bdb4 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_common.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_common.cc
@@ -22,7 +22,7 @@
#include "node_common.h"
#include "node_geometry_util.hh"
-void register_node_type_geo_group(void)
+void register_node_type_geo_group()
{
static bNodeType ntype;
@@ -37,7 +37,7 @@ void register_node_type_geo_group(void)
node_type_socket_templates(&ntype, nullptr, nullptr);
node_type_size(&ntype, 140, 60, 400);
- node_type_label(&ntype, node_group_label);
+ ntype.labelfunc = node_group_label;
node_type_group_update(&ntype, node_group_update);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc b/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc
index 221fb421ab4..56c1e95bd70 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc
@@ -28,9 +28,9 @@
# include "RBI_hull_api.h"
#endif
-namespace blender::nodes {
+namespace blender::nodes::node_geo_convex_hull_cc {
-static void geo_node_convex_hull_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_output<decl::Geometry>(N_("Convex Hull"));
@@ -296,7 +296,7 @@ static Mesh *convex_hull_from_instances(const GeometrySet &geometry_set)
#endif /* WITH_BULLET */
-static void geo_node_convex_hull_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
@@ -312,18 +312,20 @@ static void geo_node_convex_hull_exec(GeoNodeExecParams params)
#else
params.error_message_add(NodeWarningType::Error,
TIP_("Disabled, Blender was compiled without Bullet"));
- params.set_output("Convex Hull", geometry_set);
+ params.set_default_remaining_outputs();
#endif /* WITH_BULLET */
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_convex_hull_cc
void register_node_type_geo_convex_hull()
{
+ namespace file_ns = blender::nodes::node_geo_convex_hull_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_CONVEX_HULL, "Convex Hull", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_convex_hull_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_convex_hull_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_endpoint_selection.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_endpoint_selection.cc
index c41b76412e9..fc407414667 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_endpoint_selection.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_endpoint_selection.cc
@@ -21,9 +21,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_endpoint_select_cc {
-static void geo_node_curve_endpoint_selection_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Int>(N_("Start Size"))
.min(0)
@@ -51,69 +51,61 @@ static void select_by_spline(const int start, const int end, MutableSpan<bool> r
r_selection.slice(size - end_use, end_use).fill(true);
}
-class EndpointFieldInput final : public fn::FieldInput {
+class EndpointFieldInput final : public GeometryFieldInput {
Field<int> start_size_;
Field<int> end_size_;
public:
EndpointFieldInput(Field<int> start_size, Field<int> end_size)
- : FieldInput(CPPType::get<bool>(), "Endpoint Selection node"),
+ : GeometryFieldInput(CPPType::get<bool>(), "Endpoint Selection node"),
start_size_(start_size),
end_size_(end_size)
{
category_ = Category::Generated;
}
- GVArray get_varray_for_context(const fn::FieldContext &context,
- IndexMask UNUSED(mask),
- ResourceScope &UNUSED(scope)) const final
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask UNUSED(mask)) const final
{
- if (const GeometryComponentFieldContext *geometry_context =
- dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
+ if (component.type() != GEO_COMPONENT_TYPE_CURVE || domain != ATTR_DOMAIN_POINT) {
+ return nullptr;
+ }
- const GeometryComponent &component = geometry_context->geometry_component();
- const AttributeDomain domain = geometry_context->domain();
- if (component.type() != GEO_COMPONENT_TYPE_CURVE || domain != ATTR_DOMAIN_POINT) {
- return nullptr;
- }
+ const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
+ const CurveEval *curve = curve_component.get_for_read();
- const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
- const CurveEval *curve = curve_component.get_for_read();
+ Array<int> control_point_offsets = curve->control_point_offsets();
- Array<int> control_point_offsets = curve->control_point_offsets();
+ if (curve == nullptr || control_point_offsets.last() == 0) {
+ return nullptr;
+ }
- if (curve == nullptr || control_point_offsets.last() == 0) {
- return nullptr;
+ GeometryComponentFieldContext size_context{curve_component, ATTR_DOMAIN_CURVE};
+ fn::FieldEvaluator evaluator{size_context, curve->splines().size()};
+ evaluator.add(start_size_);
+ evaluator.add(end_size_);
+ evaluator.evaluate();
+ const VArray<int> &start_size = evaluator.get_evaluated<int>(0);
+ const VArray<int> &end_size = evaluator.get_evaluated<int>(1);
+
+ const int point_size = control_point_offsets.last();
+ Array<bool> selection(point_size, false);
+ int current_point = 0;
+ MutableSpan<bool> selection_span = selection.as_mutable_span();
+ for (int i : IndexRange(curve->splines().size())) {
+ const SplinePtr &spline = curve->splines()[i];
+ if (start_size[i] <= 0 && end_size[i] <= 0) {
+ selection_span.slice(current_point, spline->size()).fill(false);
}
-
- GeometryComponentFieldContext size_context{curve_component, ATTR_DOMAIN_CURVE};
- fn::FieldEvaluator evaluator{size_context, curve->splines().size()};
- evaluator.add(start_size_);
- evaluator.add(end_size_);
- evaluator.evaluate();
- const VArray<int> &start_size = evaluator.get_evaluated<int>(0);
- const VArray<int> &end_size = evaluator.get_evaluated<int>(1);
-
- const int point_size = control_point_offsets.last();
- Array<bool> selection(point_size, false);
- int current_point = 0;
- MutableSpan<bool> selection_span = selection.as_mutable_span();
- for (int i : IndexRange(curve->splines().size())) {
- const SplinePtr &spline = curve->splines()[i];
- if (start_size[i] <= 0 && end_size[i] <= 0) {
- selection_span.slice(current_point, spline->size()).fill(false);
- }
- else {
- int start_use = std::max(start_size[i], 0);
- int end_use = std::max(end_size[i], 0);
- select_by_spline(
- start_use, end_use, selection_span.slice(current_point, spline->size()));
- }
- current_point += spline->size();
+ else {
+ int start_use = std::max(start_size[i], 0);
+ int end_use = std::max(end_size[i], 0);
+ select_by_spline(start_use, end_use, selection_span.slice(current_point, spline->size()));
}
- return VArray<bool>::ForContainer(std::move(selection));
+ current_point += spline->size();
}
- return {};
+ return VArray<bool>::ForContainer(std::move(selection));
};
uint64_t hash() const override
@@ -131,23 +123,25 @@ class EndpointFieldInput final : public fn::FieldInput {
}
};
-static void geo_node_curve_endpoint_selection_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Field<int> start_size = params.extract_input<Field<int>>("Start Size");
Field<int> end_size = params.extract_input<Field<int>>("End Size");
Field<bool> selection_field{std::make_shared<EndpointFieldInput>(start_size, end_size)};
params.set_output("Selection", std::move(selection_field));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_endpoint_select_cc
void register_node_type_geo_curve_endpoint_selection()
{
+ namespace file_ns = blender::nodes::node_geo_curve_endpoint_select_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_CURVE_ENDPOINT_SELECTION, "Endpoint Selection", NODE_CLASS_INPUT, 0);
- ntype.declare = blender::nodes::geo_node_curve_endpoint_selection_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_endpoint_selection_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_fill.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_fill.cc
index 219effadec4..3aabf8e21eb 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_fill.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_fill.cc
@@ -31,20 +31,22 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_fill_cc {
-static void geo_node_curve_fill_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryCurveFill)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Curve")).supported_type(GEO_COMPONENT_TYPE_CURVE);
b.add_output<decl::Geometry>(N_("Mesh"));
}
-static void geo_node_curve_fill_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "mode", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
}
-static void geo_node_curve_fill_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeGeometryCurveFill *data = (NodeGeometryCurveFill *)MEM_callocN(sizeof(NodeGeometryCurveFill),
__func__);
@@ -147,11 +149,11 @@ static void curve_fill_calculate(GeometrySet &geometry_set, const GeometryNodeCu
geometry_set.replace_curve(nullptr);
}
-static void geo_node_curve_fill_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
- const NodeGeometryCurveFill &storage = *(const NodeGeometryCurveFill *)params.node().storage;
+ const NodeGeometryCurveFill &storage = node_storage(params.node());
const GeometryNodeCurveFillMode mode = (GeometryNodeCurveFillMode)storage.mode;
geometry_set.modify_geometry_sets(
@@ -160,19 +162,21 @@ static void geo_node_curve_fill_exec(GeoNodeExecParams params)
params.set_output("Mesh", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_fill_cc
void register_node_type_geo_curve_fill()
{
+ namespace file_ns = blender::nodes::node_geo_curve_fill_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_FILL_CURVE, "Fill Curve", NODE_CLASS_GEOMETRY, 0);
- node_type_init(&ntype, blender::nodes::geo_node_curve_fill_init);
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(
&ntype, "NodeGeometryCurveFill", node_free_standard_storage, node_copy_standard_storage);
- ntype.declare = blender::nodes::geo_node_curve_fill_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_fill_exec;
- ntype.draw_buttons = blender::nodes::geo_node_curve_fill_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
index a320f35c539..a438c1d6086 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
@@ -25,12 +25,19 @@
#include "BKE_spline.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_fillet_cc {
-static void geo_node_curve_fillet_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryCurveFillet)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Curve")).supported_type(GEO_COMPONENT_TYPE_CURVE);
- b.add_input<decl::Int>(N_("Count")).default_value(1).min(1).max(1000).supports_field();
+ b.add_input<decl::Int>(N_("Count"))
+ .default_value(1)
+ .min(1)
+ .max(1000)
+ .supports_field()
+ .make_available([](bNode &node) { node_storage(node).mode = GEO_NODE_CURVE_FILLET_POLY; });
b.add_input<decl::Float>(N_("Radius"))
.min(0.0f)
.max(FLT_MAX)
@@ -41,12 +48,12 @@ static void geo_node_curve_fillet_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Curve"));
}
-static void geo_node_curve_fillet_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "mode", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
}
-static void geo_node_curve_fillet_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCurveFillet *data = (NodeGeometryCurveFillet *)MEM_callocN(
sizeof(NodeGeometryCurveFillet), __func__);
@@ -76,10 +83,10 @@ struct FilletData {
Array<int> counts;
};
-static void geo_node_curve_fillet_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
- NodeGeometryCurveFillet &node_storage = *(NodeGeometryCurveFillet *)node->storage;
- const GeometryNodeCurveFilletMode mode = (GeometryNodeCurveFilletMode)node_storage.mode;
+ const NodeGeometryCurveFillet &storage = node_storage(*node);
+ const GeometryNodeCurveFilletMode mode = (GeometryNodeCurveFilletMode)storage.mode;
bNodeSocket *poly_socket = ((bNodeSocket *)node->inputs.first)->next;
@@ -332,14 +339,17 @@ static void copy_common_attributes_by_mapping(const Spline &src,
copy_attribute_by_mapping(src.radii(), dst.radii(), mapping);
copy_attribute_by_mapping(src.tilts(), dst.tilts(), mapping);
- dst.attributes.reallocate(1);
src.attributes.foreach_attribute(
[&](const AttributeIDRef &attribute_id, const AttributeMetaData &meta_data) {
std::optional<GSpan> src_attribute = src.attributes.get_for_read(attribute_id);
if (dst.attributes.create(attribute_id, meta_data.data_type)) {
std::optional<GMutableSpan> dst_attribute = dst.attributes.get_for_write(attribute_id);
if (dst_attribute) {
- src_attribute->type().copy_assign(src_attribute->data(), dst_attribute->data());
+ attribute_math::convert_to_static_type(dst_attribute->type(), [&](auto dummy) {
+ using T = decltype(dummy);
+ copy_attribute_by_mapping(
+ src_attribute->typed<T>(), dst_attribute->typed<T>(), mapping);
+ });
return true;
}
}
@@ -607,12 +617,12 @@ static void calculate_curve_fillet(GeometrySet &geometry_set,
geometry_set.replace_curve(output_curve.release());
}
-static void geo_node_fillet_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
- NodeGeometryCurveFillet &node_storage = *(NodeGeometryCurveFillet *)params.node().storage;
- const GeometryNodeCurveFilletMode mode = (GeometryNodeCurveFilletMode)node_storage.mode;
+ const NodeGeometryCurveFillet &storage = node_storage(params.node());
+ const GeometryNodeCurveFilletMode mode = (GeometryNodeCurveFilletMode)storage.mode;
Field<float> radius_field = params.extract_input<Field<float>>("Radius");
const bool limit_radius = params.extract_input<bool>("Limit Radius");
@@ -629,19 +639,21 @@ static void geo_node_fillet_exec(GeoNodeExecParams params)
params.set_output("Curve", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_fillet_cc
void register_node_type_geo_curve_fillet()
{
+ namespace file_ns = blender::nodes::node_geo_curve_fillet_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_FILLET_CURVE, "Fillet Curve", NODE_CLASS_GEOMETRY, 0);
- ntype.draw_buttons = blender::nodes::geo_node_curve_fillet_layout;
+ ntype.draw_buttons = file_ns::node_layout;
node_type_storage(
&ntype, "NodeGeometryCurveFillet", node_free_standard_storage, node_copy_standard_storage);
- ntype.declare = blender::nodes::geo_node_curve_fillet_declare;
- node_type_init(&ntype, blender::nodes::geo_node_curve_fillet_init);
- node_type_update(&ntype, blender::nodes::geo_node_curve_fillet_update);
- ntype.geometry_node_execute = blender::nodes::geo_node_fillet_exec;
+ ntype.declare = file_ns::node_declare;
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc
index 5fb17270301..381bb0fc1d0 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc
@@ -21,22 +21,22 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_handle_type_selection_cc {
-static void geo_node_curve_handle_type_selection_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryCurveSelectHandles)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Bool>(N_("Selection")).field_source();
}
-static void geo_node_curve_handle_type_selection_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "mode", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
uiItemR(layout, ptr, "handle_type", 0, "", ICON_NONE);
}
-static void geo_node_curve_handle_type_selection_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCurveSelectHandles *data = (NodeGeometryCurveSelectHandles *)MEM_callocN(
sizeof(NodeGeometryCurveSelectHandles), __func__);
@@ -85,44 +85,40 @@ static void select_by_handle_type(const CurveEval &curve,
}
}
-class HandleTypeFieldInput final : public fn::FieldInput {
+class HandleTypeFieldInput final : public GeometryFieldInput {
BezierSpline::HandleType type_;
GeometryNodeCurveHandleMode mode_;
public:
HandleTypeFieldInput(BezierSpline::HandleType type, GeometryNodeCurveHandleMode mode)
- : FieldInput(CPPType::get<bool>(), "Handle Type Selection node"), type_(type), mode_(mode)
+ : GeometryFieldInput(CPPType::get<bool>(), "Handle Type Selection node"),
+ type_(type),
+ mode_(mode)
{
category_ = Category::Generated;
}
- GVArray get_varray_for_context(const fn::FieldContext &context,
- IndexMask mask,
- ResourceScope &UNUSED(scope)) const final
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask mask) const final
{
- if (const GeometryComponentFieldContext *geometry_context =
- dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
-
- const GeometryComponent &component = geometry_context->geometry_component();
- const AttributeDomain domain = geometry_context->domain();
- if (component.type() != GEO_COMPONENT_TYPE_CURVE) {
- return {};
- }
+ if (component.type() != GEO_COMPONENT_TYPE_CURVE) {
+ return {};
+ }
- const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
- const CurveEval *curve = curve_component.get_for_read();
- if (curve == nullptr) {
- return {};
- }
+ const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
+ const CurveEval *curve = curve_component.get_for_read();
+ if (curve == nullptr) {
+ return {};
+ }
- if (domain == ATTR_DOMAIN_POINT) {
- Array<bool> selection(mask.min_array_size());
- select_by_handle_type(*curve, type_, mode_, selection);
- return VArray<bool>::ForContainer(std::move(selection));
- }
+ if (domain == ATTR_DOMAIN_POINT) {
+ Array<bool> selection(mask.min_array_size());
+ select_by_handle_type(*curve, type_, mode_, selection);
+ return VArray<bool>::ForContainer(std::move(selection));
}
return {};
- };
+ }
uint64_t hash() const override
{
@@ -140,34 +136,35 @@ class HandleTypeFieldInput final : public fn::FieldInput {
}
};
-static void geo_node_curve_handle_type_selection_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
- const NodeGeometryCurveSelectHandles *storage =
- (const NodeGeometryCurveSelectHandles *)params.node().storage;
+ const NodeGeometryCurveSelectHandles &storage = node_storage(params.node());
const BezierSpline::HandleType handle_type = handle_type_from_input_type(
- (GeometryNodeCurveHandleType)storage->handle_type);
- const GeometryNodeCurveHandleMode mode = (GeometryNodeCurveHandleMode)storage->mode;
+ (GeometryNodeCurveHandleType)storage.handle_type);
+ const GeometryNodeCurveHandleMode mode = (GeometryNodeCurveHandleMode)storage.mode;
Field<bool> selection_field{std::make_shared<HandleTypeFieldInput>(handle_type, mode)};
params.set_output("Selection", std::move(selection_field));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_handle_type_selection_cc
void register_node_type_geo_curve_handle_type_selection()
{
+ namespace file_ns = blender::nodes::node_geo_curve_handle_type_selection_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_CURVE_HANDLE_TYPE_SELECTION, "Handle Type Selection", NODE_CLASS_INPUT, 0);
- ntype.declare = blender::nodes::geo_node_curve_handle_type_selection_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_handle_type_selection_exec;
- node_type_init(&ntype, blender::nodes::geo_node_curve_handle_type_selection_init);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(&ntype,
"NodeGeometryCurveSelectHandles",
node_free_standard_storage,
node_copy_standard_storage);
- ntype.draw_buttons = blender::nodes::geo_node_curve_handle_type_selection_layout;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_length.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_length.cc
index 0d0dc0ec89c..73ad8a8cf65 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_length.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_length.cc
@@ -17,19 +17,19 @@
#include "BKE_spline.hh"
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_length_cc {
-static void geo_node_curve_length_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Curve")).supported_type(GEO_COMPONENT_TYPE_CURVE);
b.add_output<decl::Float>(N_("Length"));
}
-static void geo_node_curve_length_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet curve_set = params.extract_input<GeometrySet>("Curve");
if (!curve_set.has_curve()) {
- params.set_output("Length", 0.0f);
+ params.set_default_remaining_outputs();
return;
}
const CurveEval &curve = *curve_set.get_curve_for_read();
@@ -40,14 +40,16 @@ static void geo_node_curve_length_exec(GeoNodeExecParams params)
params.set_output("Length", length);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_length_cc
void register_node_type_geo_curve_length()
{
+ namespace file_ns = blender::nodes::node_geo_curve_length_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_CURVE_LENGTH, "Curve Length", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_curve_length_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_length_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc
index 673a5095044..4299b5cc022 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc
@@ -21,9 +21,11 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_primitive_bezier_segment_cc {
-static void geo_node_curve_primitive_bezier_segment_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryCurvePrimitiveBezierSegment)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Int>(N_("Resolution"))
.default_value(16)
@@ -53,14 +55,12 @@ static void geo_node_curve_primitive_bezier_segment_declare(NodeDeclarationBuild
b.add_output<decl::Geometry>(N_("Curve"));
}
-static void geo_node_curve_primitive_bezier_segment_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "mode", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
}
-static void geo_node_curve_primitive_bezier_segment_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCurvePrimitiveBezierSegment *data = (NodeGeometryCurvePrimitiveBezierSegment *)
MEM_callocN(sizeof(NodeGeometryCurvePrimitiveBezierSegment), __func__);
@@ -120,12 +120,11 @@ static std::unique_ptr<CurveEval> create_bezier_segment_curve(
return curve;
}
-static void geo_node_curve_primitive_bezier_segment_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
- const NodeGeometryCurvePrimitiveBezierSegment *node_storage =
- (NodeGeometryCurvePrimitiveBezierSegment *)params.node().storage;
+ const NodeGeometryCurvePrimitiveBezierSegment &storage = node_storage(params.node());
const GeometryNodeCurvePrimitiveBezierSegmentMode mode =
- (const GeometryNodeCurvePrimitiveBezierSegmentMode)node_storage->mode;
+ (const GeometryNodeCurvePrimitiveBezierSegmentMode)storage.mode;
std::unique_ptr<CurveEval> curve = create_bezier_segment_curve(
params.extract_input<float3>("Start"),
@@ -137,20 +136,22 @@ static void geo_node_curve_primitive_bezier_segment_exec(GeoNodeExecParams param
params.set_output("Curve", GeometrySet::create_with_curve(curve.release()));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_primitive_bezier_segment_cc
void register_node_type_geo_curve_primitive_bezier_segment()
{
+ namespace file_ns = blender::nodes::node_geo_curve_primitive_bezier_segment_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_CURVE_PRIMITIVE_BEZIER_SEGMENT, "Bezier Segment", NODE_CLASS_GEOMETRY, 0);
- node_type_init(&ntype, blender::nodes::geo_node_curve_primitive_bezier_segment_init);
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(&ntype,
"NodeGeometryCurvePrimitiveBezierSegment",
node_free_standard_storage,
node_copy_standard_storage);
- ntype.declare = blender::nodes::geo_node_curve_primitive_bezier_segment_declare;
- ntype.draw_buttons = blender::nodes::geo_node_curve_primitive_bezier_segment_layout;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_primitive_bezier_segment_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.draw_buttons = file_ns::node_layout;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
index 5d8beb9c9d8..70abf4c64a7 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
@@ -21,9 +21,11 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_primitive_circle_cc {
-static void geo_node_curve_primitive_circle_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryCurvePrimitiveCircle)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Int>(N_("Resolution"))
.default_value(32)
@@ -54,17 +56,17 @@ static void geo_node_curve_primitive_circle_declare(NodeDeclarationBuilder &b)
.subtype(PROP_DISTANCE)
.description(N_("Distance of the points from the origin"));
b.add_output<decl::Geometry>(N_("Curve"));
- b.add_output<decl::Vector>(N_("Center"));
+ b.add_output<decl::Vector>(N_("Center")).make_available([](bNode &node) {
+ node_storage(node).mode = GEO_NODE_CURVE_PRIMITIVE_CIRCLE_TYPE_POINTS;
+ });
}
-static void geo_node_curve_primitive_circle_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "mode", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
}
-static void geo_node_curve_primitive_circle_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCurvePrimitiveCircle *data = (NodeGeometryCurvePrimitiveCircle *)MEM_callocN(
sizeof(NodeGeometryCurvePrimitiveCircle), __func__);
@@ -73,12 +75,11 @@ static void geo_node_curve_primitive_circle_init(bNodeTree *UNUSED(tree), bNode
node->storage = data;
}
-static void geo_node_curve_primitive_circle_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
- const NodeGeometryCurvePrimitiveCircle *node_storage = (NodeGeometryCurvePrimitiveCircle *)
- node->storage;
- const GeometryNodeCurvePrimitiveCircleMode mode = (const GeometryNodeCurvePrimitiveCircleMode)
- node_storage->mode;
+ const NodeGeometryCurvePrimitiveCircle &storage = node_storage(*node);
+ const GeometryNodeCurvePrimitiveCircleMode mode = (GeometryNodeCurvePrimitiveCircleMode)
+ storage.mode;
bNodeSocket *start_socket = ((bNodeSocket *)node->inputs.first)->next;
bNodeSocket *middle_socket = start_socket->next;
@@ -195,13 +196,11 @@ static std::unique_ptr<CurveEval> create_radius_circle_curve(const int resolutio
return curve;
}
-static void geo_node_curve_primitive_circle_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
- const NodeGeometryCurvePrimitiveCircle *node_storage =
- (NodeGeometryCurvePrimitiveCircle *)params.node().storage;
-
+ const NodeGeometryCurvePrimitiveCircle &storage = node_storage(params.node());
const GeometryNodeCurvePrimitiveCircleMode mode = (GeometryNodeCurvePrimitiveCircleMode)
- node_storage->mode;
+ storage.mode;
std::unique_ptr<CurveEval> curve;
if (mode == GEO_NODE_CURVE_PRIMITIVE_CIRCLE_TYPE_POINTS) {
@@ -222,26 +221,28 @@ static void geo_node_curve_primitive_circle_exec(GeoNodeExecParams params)
params.set_output("Curve", GeometrySet::create_with_curve(curve.release()));
}
else {
- params.set_output("Curve", GeometrySet());
+ params.set_default_remaining_outputs();
}
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_primitive_circle_cc
void register_node_type_geo_curve_primitive_circle()
{
+ namespace file_ns = blender::nodes::node_geo_curve_primitive_circle_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_CURVE_PRIMITIVE_CIRCLE, "Curve Circle", NODE_CLASS_GEOMETRY, 0);
- node_type_init(&ntype, blender::nodes::geo_node_curve_primitive_circle_init);
- node_type_update(&ntype, blender::nodes::geo_node_curve_primitive_circle_update);
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
node_type_storage(&ntype,
"NodeGeometryCurvePrimitiveCircle",
node_free_standard_storage,
node_copy_standard_storage);
- ntype.declare = blender::nodes::geo_node_curve_primitive_circle_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_primitive_circle_exec;
- ntype.draw_buttons = blender::nodes::geo_node_curve_primitive_circle_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
index 238fc77e1cc..6d71c97b15a 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
@@ -21,9 +21,11 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_primitive_line_cc {
-static void geo_node_curve_primitive_line_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryCurvePrimitiveLine)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Vector>(N_("Start"))
.subtype(PROP_TRANSLATION)
@@ -43,14 +45,12 @@ static void geo_node_curve_primitive_line_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Curve"));
}
-static void geo_node_curve_primitive_line_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "mode", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
}
-static void geo_node_curve_primitive_line_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCurvePrimitiveLine *data = (NodeGeometryCurvePrimitiveLine *)MEM_callocN(
sizeof(NodeGeometryCurvePrimitiveLine), __func__);
@@ -59,12 +59,10 @@ static void geo_node_curve_primitive_line_init(bNodeTree *UNUSED(tree), bNode *n
node->storage = data;
}
-static void geo_node_curve_primitive_line_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
- const NodeGeometryCurvePrimitiveLine *node_storage = (NodeGeometryCurvePrimitiveLine *)
- node->storage;
- const GeometryNodeCurvePrimitiveLineMode mode = (const GeometryNodeCurvePrimitiveLineMode)
- node_storage->mode;
+ const NodeGeometryCurvePrimitiveLine &storage = node_storage(*node);
+ const GeometryNodeCurvePrimitiveLineMode mode = (GeometryNodeCurvePrimitiveLineMode)storage.mode;
bNodeSocket *p2_socket = ((bNodeSocket *)node->inputs.first)->next;
bNodeSocket *direction_socket = p2_socket->next;
@@ -112,13 +110,10 @@ static std::unique_ptr<CurveEval> create_direction_line_curve(const float3 start
return curve;
}
-static void geo_node_curve_primitive_line_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
-
- const NodeGeometryCurvePrimitiveLine *node_storage =
- (NodeGeometryCurvePrimitiveLine *)params.node().storage;
-
- GeometryNodeCurvePrimitiveLineMode mode = (GeometryNodeCurvePrimitiveLineMode)node_storage->mode;
+ const NodeGeometryCurvePrimitiveLine &storage = node_storage(params.node());
+ const GeometryNodeCurvePrimitiveLineMode mode = (GeometryNodeCurvePrimitiveLineMode)storage.mode;
std::unique_ptr<CurveEval> curve;
if (mode == GEO_NODE_CURVE_PRIMITIVE_LINE_MODE_POINTS) {
@@ -134,20 +129,22 @@ static void geo_node_curve_primitive_line_exec(GeoNodeExecParams params)
params.set_output("Curve", GeometrySet::create_with_curve(curve.release()));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_primitive_line_cc
void register_node_type_geo_curve_primitive_line()
{
+ namespace file_ns = blender::nodes::node_geo_curve_primitive_line_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_CURVE_PRIMITIVE_LINE, "Curve Line", NODE_CLASS_GEOMETRY, 0);
- node_type_init(&ntype, blender::nodes::geo_node_curve_primitive_line_init);
- node_type_update(&ntype, blender::nodes::geo_node_curve_primitive_line_update);
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
node_type_storage(&ntype,
"NodeGeometryCurvePrimitiveLine",
node_free_standard_storage,
node_copy_standard_storage);
- ntype.declare = blender::nodes::geo_node_curve_primitive_line_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_primitive_line_exec;
- ntype.draw_buttons = blender::nodes::geo_node_curve_primitive_line_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc
index 27bf4a310df..92a9b1b4966 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc
@@ -17,9 +17,9 @@
#include "BKE_spline.hh"
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_primitive_quadratic_bezier_cc {
-static void geo_node_curve_primitive_quadratic_bezier_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Int>(N_("Resolution"))
.default_value(16)
@@ -64,7 +64,7 @@ static std::unique_ptr<CurveEval> create_quadratic_bezier_curve(const float3 p1,
return curve;
}
-static void geo_node_curve_primitive_quadratic_bezier_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
std::unique_ptr<CurveEval> curve = create_quadratic_bezier_curve(
params.extract_input<float3>("Start"),
@@ -74,17 +74,19 @@ static void geo_node_curve_primitive_quadratic_bezier_exec(GeoNodeExecParams par
params.set_output("Curve", GeometrySet::create_with_curve(curve.release()));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_primitive_quadratic_bezier_cc
void register_node_type_geo_curve_primitive_quadratic_bezier()
{
+ namespace file_ns = blender::nodes::node_geo_curve_primitive_quadratic_bezier_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype,
GEO_NODE_CURVE_PRIMITIVE_QUADRATIC_BEZIER,
"Quadratic Bezier",
NODE_CLASS_GEOMETRY,
0);
- ntype.declare = blender::nodes::geo_node_curve_primitive_quadratic_bezier_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_primitive_quadratic_bezier_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc
index 114ae441d99..ff6294b9b6b 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc
@@ -17,11 +17,16 @@
#include "BKE_spline.hh"
#include "UI_interface.h"
#include "UI_resources.h"
+
+#include "NOD_socket_search_link.hh"
+
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_primitive_quadrilaterial_cc {
+
+NODE_STORAGE_FUNCS(NodeGeometryCurvePrimitiveQuad)
-static void geo_node_curve_primitive_quadrilateral_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Float>(N_("Width"))
.default_value(2.0f)
@@ -77,14 +82,12 @@ static void geo_node_curve_primitive_quadrilateral_declare(NodeDeclarationBuilde
b.add_output<decl::Geometry>(N_("Curve"));
}
-static void geo_node_curve_primitive_quadrilateral_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
}
-static void geo_node_curve_primitive_quadrilateral_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCurvePrimitiveQuad *data = (NodeGeometryCurvePrimitiveQuad *)MEM_callocN(
sizeof(NodeGeometryCurvePrimitiveQuad), __func__);
@@ -92,11 +95,11 @@ static void geo_node_curve_primitive_quadrilateral_init(bNodeTree *UNUSED(tree),
node->storage = data;
}
-static void geo_node_curve_primitive_quadrilateral_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
- NodeGeometryCurvePrimitiveQuad &node_storage = *(NodeGeometryCurvePrimitiveQuad *)node->storage;
+ const NodeGeometryCurvePrimitiveQuad &storage = node_storage(*node);
GeometryNodeCurvePrimitiveQuadMode mode = static_cast<GeometryNodeCurvePrimitiveQuadMode>(
- node_storage.mode);
+ storage.mode);
bNodeSocket *width = ((bNodeSocket *)node->inputs.first);
bNodeSocket *height = width->next;
@@ -142,6 +145,41 @@ static void geo_node_curve_primitive_quadrilateral_update(bNodeTree *ntree, bNod
}
}
+class SocketSearchOp {
+ public:
+ std::string socket_name;
+ GeometryNodeCurvePrimitiveQuadMode quad_mode;
+ void operator()(LinkSearchOpParams &params)
+ {
+ bNode &node = params.add_node("GeometryNodeCurvePrimitiveQuadrilateral");
+ node_storage(node).mode = quad_mode;
+ params.update_and_connect_available_socket(node, socket_name);
+ }
+};
+
+static void node_gather_link_searches(GatherLinkSearchOpParams &params)
+{
+ const NodeDeclaration &declaration = *params.node_type().fixed_declaration;
+ if (params.in_out() == SOCK_OUT) {
+ search_link_ops_for_declarations(params, declaration.outputs());
+ }
+ else if (params.node_tree().typeinfo->validate_link(
+ static_cast<eNodeSocketDatatype>(params.other_socket().type), SOCK_FLOAT)) {
+ params.add_item(IFACE_("Width"),
+ SocketSearchOp{"Width", GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_RECTANGLE});
+ params.add_item(IFACE_("Height"),
+ SocketSearchOp{"Height", GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_RECTANGLE});
+ params.add_item(IFACE_("Bottom Width"),
+ SocketSearchOp{"Bottom Width", GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_TRAPEZOID});
+ params.add_item(IFACE_("Top Width"),
+ SocketSearchOp{"Top Width", GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_TRAPEZOID});
+ params.add_item(IFACE_("Offset"),
+ SocketSearchOp{"Offset", GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_PARALLELOGRAM});
+ params.add_item(IFACE_("Point 1"),
+ SocketSearchOp{"Point 1", GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_POINTS});
+ }
+}
+
static void create_rectangle_curve(MutableSpan<float3> positions,
const float height,
const float width)
@@ -197,12 +235,10 @@ static void create_kite_curve(MutableSpan<float3> positions,
positions[3] = float3(-width / 2.0f, 0, 0);
}
-static void geo_node_curve_primitive_quadrilateral_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
- const NodeGeometryCurvePrimitiveQuad &node_storage =
- *(NodeGeometryCurvePrimitiveQuad *)(params.node()).storage;
- const GeometryNodeCurvePrimitiveQuadMode mode = static_cast<GeometryNodeCurvePrimitiveQuadMode>(
- node_storage.mode);
+ const NodeGeometryCurvePrimitiveQuad &storage = node_storage(params.node());
+ const GeometryNodeCurvePrimitiveQuadMode mode = (GeometryNodeCurvePrimitiveQuadMode)storage.mode;
std::unique_ptr<CurveEval> curve = std::make_unique<CurveEval>();
std::unique_ptr<PolySpline> spline = std::make_unique<PolySpline>();
@@ -246,7 +282,7 @@ static void geo_node_curve_primitive_quadrilateral_exec(GeoNodeExecParams params
params.extract_input<float3>("Point 4"));
break;
default:
- params.set_output("Curve", GeometrySet());
+ params.set_default_remaining_outputs();
return;
}
@@ -255,21 +291,24 @@ static void geo_node_curve_primitive_quadrilateral_exec(GeoNodeExecParams params
params.set_output("Curve", GeometrySet::create_with_curve(curve.release()));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_primitive_quadrilaterial_cc
void register_node_type_geo_curve_primitive_quadrilateral()
{
+ namespace file_ns = blender::nodes::node_geo_curve_primitive_quadrilaterial_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_CURVE_PRIMITIVE_QUADRILATERAL, "Quadrilateral", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_curve_primitive_quadrilateral_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_primitive_quadrilateral_exec;
- ntype.draw_buttons = blender::nodes::geo_node_curve_primitive_quadrilateral_layout;
- node_type_update(&ntype, blender::nodes::geo_node_curve_primitive_quadrilateral_update);
- node_type_init(&ntype, blender::nodes::geo_node_curve_primitive_quadrilateral_init);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ node_type_update(&ntype, file_ns::node_update);
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(&ntype,
"NodeGeometryCurvePrimitiveQuad",
node_free_standard_storage,
node_copy_standard_storage);
+ ntype.gather_link_search_ops = file_ns::node_gather_link_searches;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_spiral.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_spiral.cc
index 1384165e520..d5ae3551904 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_spiral.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_spiral.cc
@@ -18,9 +18,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_primitive_spiral_cc {
-static void geo_node_curve_primitive_spiral_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Int>(N_("Resolution"))
.default_value(32)
@@ -81,11 +81,11 @@ static std::unique_ptr<CurveEval> create_spiral_curve(const float rotations,
return curve;
}
-static void geo_node_curve_primitive_spiral_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
const float rotations = std::max(params.extract_input<float>("Rotations"), 0.0f);
if (rotations == 0.0f) {
- params.set_output("Curve", GeometrySet());
+ params.set_default_remaining_outputs();
return;
}
@@ -99,14 +99,16 @@ static void geo_node_curve_primitive_spiral_exec(GeoNodeExecParams params)
params.set_output("Curve", GeometrySet::create_with_curve(curve.release()));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_primitive_spiral_cc
void register_node_type_geo_curve_primitive_spiral()
{
+ namespace file_ns = blender::nodes::node_geo_curve_primitive_spiral_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_CURVE_PRIMITIVE_SPIRAL, "Spiral", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_curve_primitive_spiral_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_primitive_spiral_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc
index 9004681c246..731be0f0f49 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc
@@ -18,9 +18,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_primitive_star_cc {
-static void geo_node_curve_primitive_star_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Int>(N_("Points"))
.default_value(8)
@@ -85,7 +85,7 @@ static void create_selection_output(CurveComponent &component,
attribute.save();
}
-static void geo_node_curve_primitive_star_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
std::unique_ptr<CurveEval> curve = create_star_curve(
std::max(params.extract_input<float>("Inner Radius"), 0.0f),
@@ -103,13 +103,15 @@ static void geo_node_curve_primitive_star_exec(GeoNodeExecParams params)
}
params.set_output("Curve", std::move(output));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_primitive_star_cc
void register_node_type_geo_curve_primitive_star()
{
+ namespace file_ns = blender::nodes::node_geo_curve_primitive_star_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_CURVE_PRIMITIVE_STAR, "Star", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_curve_primitive_star_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_primitive_star_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
index f72978bae50..7e465714265 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
@@ -26,9 +26,11 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_resample_cc {
-static void geo_node_curve_resample_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryCurveResample)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Curve")).supported_type(GEO_COMPONENT_TYPE_CURVE);
b.add_input<decl::Bool>(N_("Selection")).default_value(true).supports_field().hide_value();
@@ -41,12 +43,12 @@ static void geo_node_curve_resample_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Curve"));
}
-static void geo_node_curve_resample_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
}
-static void geo_node_curve_resample_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCurveResample *data = (NodeGeometryCurveResample *)MEM_callocN(
sizeof(NodeGeometryCurveResample), __func__);
@@ -55,10 +57,10 @@ static void geo_node_curve_resample_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_curve_resample_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
- NodeGeometryCurveResample &node_storage = *(NodeGeometryCurveResample *)node->storage;
- const GeometryNodeCurveResampleMode mode = (GeometryNodeCurveResampleMode)node_storage.mode;
+ const NodeGeometryCurveResample &storage = node_storage(*node);
+ const GeometryNodeCurveResampleMode mode = (GeometryNodeCurveResampleMode)storage.mode;
bNodeSocket *count_socket = ((bNodeSocket *)node->inputs.first)->next->next;
bNodeSocket *length_socket = count_socket->next;
@@ -189,7 +191,7 @@ static std::unique_ptr<CurveEval> resample_curve(const CurveComponent *component
threading::parallel_for(input_splines.index_range(), 128, [&](IndexRange range) {
for (const int i : range) {
BLI_assert(mode_param.count);
- if (selections[i]) {
+ if (selections[i] && input_splines[i]->evaluated_points_size() > 0) {
output_splines[i] = resample_spline(*input_splines[i], std::max(cuts[i], 1));
}
else {
@@ -208,7 +210,7 @@ static std::unique_ptr<CurveEval> resample_curve(const CurveComponent *component
threading::parallel_for(input_splines.index_range(), 128, [&](IndexRange range) {
for (const int i : range) {
- if (selections[i]) {
+ if (selections[i] && input_splines[i]->evaluated_points_size() > 0) {
/* Don't allow asymptotic count increase for low resolution values. */
const float divide_length = std::max(lengths[i], 0.0001f);
const float spline_length = input_splines[i]->length();
@@ -229,7 +231,7 @@ static std::unique_ptr<CurveEval> resample_curve(const CurveComponent *component
threading::parallel_for(input_splines.index_range(), 128, [&](IndexRange range) {
for (const int i : range) {
- if (selections[i]) {
+ if (selections[i] && input_splines[i]->evaluated_points_size() > 0) {
output_splines[i] = resample_spline_evaluated(*input_splines[i]);
}
else {
@@ -255,12 +257,12 @@ static void geometry_set_curve_resample(GeometrySet &geometry_set,
geometry_set.replace_curve(output_curve.release());
}
-static void geo_node_resample_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
- NodeGeometryCurveResample &node_storage = *(NodeGeometryCurveResample *)params.node().storage;
- const GeometryNodeCurveResampleMode mode = (GeometryNodeCurveResampleMode)node_storage.mode;
+ const NodeGeometryCurveResample &storage = node_storage(params.node());
+ const GeometryNodeCurveResampleMode mode = (GeometryNodeCurveResampleMode)storage.mode;
SampleModeParam mode_param;
mode_param.mode = mode;
@@ -269,7 +271,7 @@ static void geo_node_resample_exec(GeoNodeExecParams params)
if (mode == GEO_NODE_CURVE_RESAMPLE_COUNT) {
Field<int> count = params.extract_input<Field<int>>("Count");
if (count < 1) {
- params.set_output("Curve", GeometrySet());
+ params.set_default_remaining_outputs();
return;
}
mode_param.count.emplace(count);
@@ -285,19 +287,21 @@ static void geo_node_resample_exec(GeoNodeExecParams params)
params.set_output("Curve", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_resample_cc
void register_node_type_geo_curve_resample()
{
+ namespace file_ns = blender::nodes::node_geo_curve_resample_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_RESAMPLE_CURVE, "Resample Curve", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_curve_resample_declare;
- ntype.draw_buttons = blender::nodes::geo_node_curve_resample_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.draw_buttons = file_ns::node_layout;
node_type_storage(
&ntype, "NodeGeometryCurveResample", node_free_standard_storage, node_copy_standard_storage);
- node_type_init(&ntype, blender::nodes::geo_node_curve_resample_init);
- node_type_update(&ntype, blender::nodes::geo_node_curve_resample_update);
- ntype.geometry_node_execute = blender::nodes::geo_node_resample_exec;
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_reverse.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_reverse.cc
index b1dc45a426a..d07e89ec7f2 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_reverse.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_reverse.cc
@@ -20,16 +20,16 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_reverse_cc {
-static void geo_node_curve_reverse_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Curve")).supported_type(GEO_COMPONENT_TYPE_CURVE);
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
b.add_output<decl::Geometry>(N_("Curve"));
}
-static void geo_node_curve_reverse_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
@@ -60,13 +60,15 @@ static void geo_node_curve_reverse_exec(GeoNodeExecParams params)
params.set_output("Curve", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_reverse_cc
void register_node_type_geo_curve_reverse()
{
+ namespace file_ns = blender::nodes::node_geo_curve_reverse_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_REVERSE_CURVE, "Reverse Curve", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_curve_reverse_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_reverse_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_sample.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_sample.cc
index 8f42aacab43..eff760266f5 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_sample.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_sample.cc
@@ -23,27 +23,37 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_sample_cc {
-static void geo_node_curve_sample_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryCurveSample)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Curve"))
.only_realized_data()
.supported_type(GEO_COMPONENT_TYPE_CURVE);
- b.add_input<decl::Float>(N_("Factor")).min(0.0f).max(1.0f).subtype(PROP_FACTOR).supports_field();
- b.add_input<decl::Float>(N_("Length")).min(0.0f).subtype(PROP_DISTANCE).supports_field();
-
+ b.add_input<decl::Float>(N_("Factor"))
+ .min(0.0f)
+ .max(1.0f)
+ .subtype(PROP_FACTOR)
+ .supports_field()
+ .make_available([](bNode &node) { node_storage(node).mode = GEO_NODE_CURVE_SAMPLE_FACTOR; });
+ b.add_input<decl::Float>(N_("Length"))
+ .min(0.0f)
+ .subtype(PROP_DISTANCE)
+ .supports_field()
+ .make_available([](bNode &node) { node_storage(node).mode = GEO_NODE_CURVE_SAMPLE_LENGTH; });
b.add_output<decl::Vector>(N_("Position")).dependent_field();
b.add_output<decl::Vector>(N_("Tangent")).dependent_field();
b.add_output<decl::Vector>(N_("Normal")).dependent_field();
}
-static void geo_node_curve_sample_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "mode", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
}
-static void geo_node_curve_sample_type_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_type_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCurveSample *data = (NodeGeometryCurveSample *)MEM_callocN(
sizeof(NodeGeometryCurveSample), __func__);
@@ -51,10 +61,10 @@ static void geo_node_curve_sample_type_init(bNodeTree *UNUSED(tree), bNode *node
node->storage = data;
}
-static void geo_node_curve_sample_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
- const NodeGeometryCurveSample &node_storage = *(NodeGeometryCurveSample *)node->storage;
- const GeometryNodeCurveSampleMode mode = (GeometryNodeCurveSampleMode)node_storage.mode;
+ const NodeGeometryCurveSample &storage = node_storage(*node);
+ const GeometryNodeCurveSampleMode mode = (GeometryNodeCurveSampleMode)storage.mode;
bNodeSocket *factor = ((bNodeSocket *)node->inputs.first)->next;
bNodeSocket *length = factor->next;
@@ -200,8 +210,8 @@ class SampleCurveFunction : public fn::MultiFunction {
static Field<float> get_length_input_field(const GeoNodeExecParams &params,
const float curve_total_length)
{
- const NodeGeometryCurveSample &node_storage = *(NodeGeometryCurveSample *)params.node().storage;
- const GeometryNodeCurveSampleMode mode = (GeometryNodeCurveSampleMode)node_storage.mode;
+ const NodeGeometryCurveSample &storage = node_storage(params.node());
+ const GeometryNodeCurveSampleMode mode = (GeometryNodeCurveSampleMode)storage.mode;
if (mode == GEO_NODE_CURVE_SAMPLE_LENGTH) {
/* Just make sure the length is in bounds of the curve. */
@@ -229,34 +239,32 @@ static Field<float> get_length_input_field(const GeoNodeExecParams &params,
return Field<float>(std::move(process_op), 0);
}
-static void geo_node_curve_sample_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
- auto return_default = [&]() {
- params.set_output("Position", fn::make_constant_field<float3>({0.0f, 0.0f, 0.0f}));
- params.set_output("Tangent", fn::make_constant_field<float3>({0.0f, 0.0f, 0.0f}));
- params.set_output("Normal", fn::make_constant_field<float3>({0.0f, 0.0f, 0.0f}));
- };
-
const CurveComponent *component = geometry_set.get_component_for_read<CurveComponent>();
if (component == nullptr) {
- return return_default();
+ params.set_default_remaining_outputs();
+ return;
}
const CurveEval *curve = component->get_for_read();
if (curve == nullptr) {
- return return_default();
+ params.set_default_remaining_outputs();
+ return;
}
if (curve->splines().is_empty()) {
- return return_default();
+ params.set_default_remaining_outputs();
+ return;
}
Array<float> spline_lengths = curve->accumulated_spline_lengths();
const float total_length = spline_lengths.last();
if (total_length == 0.0f) {
- return return_default();
+ params.set_default_remaining_outputs();
+ return;
}
Field<float> length_field = get_length_input_field(params, total_length);
@@ -271,20 +279,22 @@ static void geo_node_curve_sample_exec(GeoNodeExecParams params)
params.set_output("Normal", Field<float3>(sample_op, 2));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_sample_cc
void register_node_type_geo_curve_sample()
{
+ namespace file_ns = blender::nodes::node_geo_curve_sample_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_SAMPLE_CURVE, " Sample Curve", NODE_CLASS_GEOMETRY, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_sample_exec;
- ntype.declare = blender::nodes::geo_node_curve_sample_declare;
- node_type_init(&ntype, blender::nodes::geo_node_curve_sample_type_init);
- node_type_update(&ntype, blender::nodes::geo_node_curve_sample_update);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
+ node_type_init(&ntype, file_ns::node_type_init);
+ node_type_update(&ntype, file_ns::node_update);
node_type_storage(
&ntype, "NodeGeometryCurveSample", node_free_standard_storage, node_copy_standard_storage);
- ntype.draw_buttons = blender::nodes::geo_node_curve_sample_layout;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_set_handles.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_set_handles.cc
index 8b0a6ca840c..8c0827570c6 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_set_handles.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_set_handles.cc
@@ -21,24 +21,24 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_set_handles_cc {
-static void geo_node_curve_set_handles_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryCurveSetHandles)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Curve")).supported_type(GEO_COMPONENT_TYPE_CURVE);
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
b.add_output<decl::Geometry>(N_("Curve"));
}
-static void geo_node_curve_set_handles_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "mode", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
uiItemR(layout, ptr, "handle_type", 0, "", ICON_NONE);
}
-static void geo_node_curve_set_handles_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCurveSetHandles *data = (NodeGeometryCurveSetHandles *)MEM_callocN(
sizeof(NodeGeometryCurveSetHandles), __func__);
@@ -64,12 +64,11 @@ static BezierSpline::HandleType handle_type_from_input_type(GeometryNodeCurveHan
return BezierSpline::HandleType::Auto;
}
-static void geo_node_curve_set_handles_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
- const NodeGeometryCurveSetHandles *node_storage =
- (NodeGeometryCurveSetHandles *)params.node().storage;
- const GeometryNodeCurveHandleType type = (GeometryNodeCurveHandleType)node_storage->handle_type;
- const GeometryNodeCurveHandleMode mode = (GeometryNodeCurveHandleMode)node_storage->mode;
+ const NodeGeometryCurveSetHandles &storage = node_storage(params.node());
+ const GeometryNodeCurveHandleType type = (GeometryNodeCurveHandleType)storage.handle_type;
+ const GeometryNodeCurveHandleMode mode = (GeometryNodeCurveHandleMode)storage.mode;
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
@@ -130,21 +129,23 @@ static void geo_node_curve_set_handles_exec(GeoNodeExecParams params)
}
params.set_output("Curve", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_set_handles_cc
void register_node_type_geo_curve_set_handles()
{
+ namespace file_ns = blender::nodes::node_geo_curve_set_handles_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_CURVE_SET_HANDLES, "Set Handle Type", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_curve_set_handles_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_set_handles_exec;
- node_type_init(&ntype, blender::nodes::geo_node_curve_set_handles_init);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(&ntype,
"NodeGeometryCurveSetHandles",
node_free_standard_storage,
node_copy_standard_storage);
- ntype.draw_buttons = blender::nodes::geo_node_curve_set_handles_layout;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_parameter.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc
index 63518b38090..de352d217ed 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_parameter.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc
@@ -20,9 +20,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_spline_parameter_cc {
-static void geo_node_curve_parameter_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Float>(N_("Factor"))
.field_source()
@@ -34,6 +34,9 @@ static void geo_node_curve_parameter_declare(NodeDeclarationBuilder &b)
.description(
N_("For points, the distance along the control point's spline, For splines, the "
"distance along the entire curve"));
+ b.add_output<decl::Int>(N_("Index"))
+ .field_source()
+ .description(N_("Each control point's index on its spline"));
}
/**
@@ -182,29 +185,39 @@ static VArray<float> construct_curve_length_varray(const CurveEval &curve,
return {};
}
-class CurveParameterFieldInput final : public fn::FieldInput {
+static VArray<int> construct_index_on_spline_varray(const CurveEval &curve,
+ const IndexMask UNUSED(mask),
+ const AttributeDomain domain)
+{
+ if (domain == ATTR_DOMAIN_POINT) {
+ Array<int> output(curve.total_control_point_size());
+ int output_index = 0;
+ for (int spline_index : curve.splines().index_range()) {
+ for (int point_index : IndexRange(curve.splines()[spline_index]->size())) {
+ output[output_index++] = point_index;
+ }
+ }
+ return VArray<int>::ForContainer(std::move(output));
+ }
+ return {};
+}
+
+class CurveParameterFieldInput final : public GeometryFieldInput {
public:
- CurveParameterFieldInput() : fn::FieldInput(CPPType::get<float>(), "Curve Parameter node")
+ CurveParameterFieldInput() : GeometryFieldInput(CPPType::get<float>(), "Curve Parameter node")
{
category_ = Category::Generated;
}
- GVArray get_varray_for_context(const fn::FieldContext &context,
- IndexMask mask,
- ResourceScope &UNUSED(scope)) const final
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask mask) const final
{
- if (const GeometryComponentFieldContext *geometry_context =
- dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
-
- const GeometryComponent &component = geometry_context->geometry_component();
- const AttributeDomain domain = geometry_context->domain();
-
- if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
- const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
- const CurveEval *curve = curve_component.get_for_read();
- if (curve) {
- return construct_curve_parameter_varray(*curve, mask, domain);
- }
+ if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
+ const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
+ const CurveEval *curve = curve_component.get_for_read();
+ if (curve) {
+ return construct_curve_parameter_varray(*curve, mask, domain);
}
}
return {};
@@ -222,28 +235,22 @@ class CurveParameterFieldInput final : public fn::FieldInput {
}
};
-class CurveLengthFieldInput final : public fn::FieldInput {
+class CurveLengthFieldInput final : public GeometryFieldInput {
public:
- CurveLengthFieldInput() : fn::FieldInput(CPPType::get<float>(), "Curve Length node")
+ CurveLengthFieldInput() : GeometryFieldInput(CPPType::get<float>(), "Curve Length node")
{
category_ = Category::Generated;
}
- GVArray get_varray_for_context(const fn::FieldContext &context,
- IndexMask mask,
- ResourceScope &UNUSED(scope)) const final
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask mask) const final
{
- if (const GeometryComponentFieldContext *geometry_context =
- dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
-
- const GeometryComponent &component = geometry_context->geometry_component();
- const AttributeDomain domain = geometry_context->domain();
- if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
- const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
- const CurveEval *curve = curve_component.get_for_read();
- if (curve) {
- return construct_curve_length_varray(*curve, mask, domain);
- }
+ if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
+ const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
+ const CurveEval *curve = curve_component.get_for_read();
+ if (curve) {
+ return construct_curve_length_varray(*curve, mask, domain);
}
}
return {};
@@ -261,21 +268,59 @@ class CurveLengthFieldInput final : public fn::FieldInput {
}
};
-static void geo_node_curve_parameter_exec(GeoNodeExecParams params)
+class IndexOnSplineFieldInput final : public GeometryFieldInput {
+ public:
+ IndexOnSplineFieldInput() : GeometryFieldInput(CPPType::get<int>(), "Spline Index")
+ {
+ category_ = Category::Generated;
+ }
+
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask mask) const final
+ {
+ if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
+ const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
+ const CurveEval *curve = curve_component.get_for_read();
+ if (curve) {
+ return construct_index_on_spline_varray(*curve, mask, domain);
+ }
+ }
+ return {};
+ }
+
+ uint64_t hash() const override
+ {
+ /* Some random constant hash. */
+ return 4536246522;
+ }
+
+ bool is_equal_to(const fn::FieldNode &other) const override
+ {
+ return dynamic_cast<const IndexOnSplineFieldInput *>(&other) != nullptr;
+ }
+};
+
+static void node_geo_exec(GeoNodeExecParams params)
{
Field<float> parameter_field{std::make_shared<CurveParameterFieldInput>()};
Field<float> length_field{std::make_shared<CurveLengthFieldInput>()};
+ Field<int> index_on_spline_field{std::make_shared<IndexOnSplineFieldInput>()};
params.set_output("Factor", std::move(parameter_field));
params.set_output("Length", std::move(length_field));
+ params.set_output("Index", std::move(index_on_spline_field));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_spline_parameter_cc
-void register_node_type_geo_curve_parameter()
+void register_node_type_geo_curve_spline_parameter()
{
+ namespace file_ns = blender::nodes::node_geo_curve_spline_parameter_cc;
+
static bNodeType ntype;
- geo_node_type_base(&ntype, GEO_NODE_CURVE_PARAMETER, "Curve Parameter", NODE_CLASS_INPUT, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_parameter_exec;
- ntype.declare = blender::nodes::geo_node_curve_parameter_declare;
+ geo_node_type_base(
+ &ntype, GEO_NODE_CURVE_SPLINE_PARAMETER, "Spline Parameter", NODE_CLASS_INPUT, 0);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc
index ae4453929ac..eef8c1b0db5 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc
@@ -23,23 +23,23 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_spline_type_cc {
-static void geo_node_curve_spline_type_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryCurveSplineType)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Curve")).supported_type(GEO_COMPONENT_TYPE_CURVE);
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
b.add_output<decl::Geometry>(N_("Curve"));
}
-static void geo_node_curve_spline_type_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "spline_type", 0, "", ICON_NONE);
}
-static void geo_node_curve_spline_type_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCurveSplineType *data = (NodeGeometryCurveSplineType *)MEM_callocN(
sizeof(NodeGeometryCurveSplineType), __func__);
@@ -238,11 +238,10 @@ static SplinePtr convert_to_nurbs(const Spline &input)
return {};
}
-static void geo_node_curve_spline_type_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
- const NodeGeometryCurveSplineType *storage =
- (const NodeGeometryCurveSplineType *)params.node().storage;
- const GeometryNodeSplineType output_type = (const GeometryNodeSplineType)storage->spline_type;
+ const NodeGeometryCurveSplineType &storage = node_storage(params.node());
+ const GeometryNodeSplineType output_type = (const GeometryNodeSplineType)storage.spline_type;
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
@@ -263,24 +262,28 @@ static void geo_node_curve_spline_type_exec(GeoNodeExecParams params)
const VArray<bool> &selection = selection_evaluator.get_evaluated<bool>(0);
std::unique_ptr<CurveEval> new_curve = std::make_unique<CurveEval>();
- for (const int i : curve.splines().index_range()) {
- if (selection[i]) {
- switch (output_type) {
- case GEO_NODE_SPLINE_TYPE_POLY:
- new_curve->add_spline(convert_to_poly_spline(*curve.splines()[i]));
- break;
- case GEO_NODE_SPLINE_TYPE_BEZIER:
- new_curve->add_spline(convert_to_bezier(*curve.splines()[i], params));
- break;
- case GEO_NODE_SPLINE_TYPE_NURBS:
- new_curve->add_spline(convert_to_nurbs(*curve.splines()[i]));
- break;
+ new_curve->resize(curve.splines().size());
+
+ threading::parallel_for(curve.splines().index_range(), 512, [&](IndexRange range) {
+ for (const int i : range) {
+ if (selection[i]) {
+ switch (output_type) {
+ case GEO_NODE_SPLINE_TYPE_POLY:
+ new_curve->splines()[i] = convert_to_poly_spline(*curve.splines()[i]);
+ break;
+ case GEO_NODE_SPLINE_TYPE_BEZIER:
+ new_curve->splines()[i] = convert_to_bezier(*curve.splines()[i], params);
+ break;
+ case GEO_NODE_SPLINE_TYPE_NURBS:
+ new_curve->splines()[i] = convert_to_nurbs(*curve.splines()[i]);
+ break;
+ }
+ }
+ else {
+ new_curve->splines()[i] = curve.splines()[i]->copy();
}
}
- else {
- new_curve->add_spline(curve.splines()[i]->copy());
- }
- }
+ });
new_curve->attributes = curve.attributes;
geometry_set.replace_curve(new_curve.release());
});
@@ -288,21 +291,23 @@ static void geo_node_curve_spline_type_exec(GeoNodeExecParams params)
params.set_output("Curve", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_spline_type_cc
void register_node_type_geo_curve_spline_type()
{
+ namespace file_ns = blender::nodes::node_geo_curve_spline_type_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_CURVE_SPLINE_TYPE, "Set Spline Type", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_curve_spline_type_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_spline_type_exec;
- node_type_init(&ntype, blender::nodes::geo_node_curve_spline_type_init);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(&ntype,
"NodeGeometryCurveSplineType",
node_free_standard_storage,
node_copy_standard_storage);
- ntype.draw_buttons = blender::nodes::geo_node_curve_spline_type_layout;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc
index 7c4c17e69e0..6de188fc1c4 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc
@@ -25,9 +25,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_subdivide_cc {
-static void geo_node_curve_subdivide_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Curve")).supported_type(GEO_COMPONENT_TYPE_CURVE);
b.add_input<decl::Int>(N_("Cuts")).default_value(1).min(0).max(1000).supports_field();
@@ -322,7 +322,7 @@ static std::unique_ptr<CurveEval> subdivide_curve(const CurveEval &input_curve,
return output_curve;
}
-static void geo_node_subdivide_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
Field<int> cuts_field = params.extract_input<Field<int>>("Cuts");
@@ -351,14 +351,16 @@ static void geo_node_subdivide_exec(GeoNodeExecParams params)
params.set_output("Curve", geometry_set);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_subdivide_cc
void register_node_type_geo_curve_subdivide()
{
+ namespace file_ns = blender::nodes::node_geo_curve_subdivide_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_SUBDIVIDE_CURVE, "Subdivide Curve", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_curve_subdivide_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_subdivide_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_to_mesh.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_to_mesh.cc
index 1977b465de4..ff3e85cb6b7 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_to_mesh.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_to_mesh.cc
@@ -23,9 +23,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_curve_to_mesh_cc {
-static void geo_node_curve_to_mesh_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Curve")).supported_type(GEO_COMPONENT_TYPE_CURVE);
b.add_input<decl::Geometry>(N_("Profile Curve"))
@@ -54,7 +54,7 @@ static void geometry_set_curve_to_mesh(GeometrySet &geometry_set,
}
}
-static void geo_node_curve_to_mesh_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet curve_set = params.extract_input<GeometrySet>("Curve");
GeometrySet profile_set = params.extract_input<GeometrySet>("Profile Curve");
@@ -72,14 +72,16 @@ static void geo_node_curve_to_mesh_exec(GeoNodeExecParams params)
params.set_output("Mesh", std::move(curve_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_to_mesh_cc
void register_node_type_geo_curve_to_mesh()
{
+ namespace file_ns = blender::nodes::node_geo_curve_to_mesh_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_CURVE_TO_MESH, "Curve to Mesh", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_curve_to_mesh_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_to_mesh_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
index b9f129a5f75..0e9425246cb 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
@@ -27,24 +27,50 @@
#include "node_geometry_util.hh"
namespace blender::nodes {
+void curve_create_default_rotation_attribute(Span<float3> tangents,
+ Span<float3> normals,
+ MutableSpan<float3> rotations)
+{
+ threading::parallel_for(IndexRange(rotations.size()), 512, [&](IndexRange range) {
+ for (const int i : range) {
+ rotations[i] =
+ float4x4::from_normalized_axis_data({0, 0, 0}, normals[i], tangents[i]).to_euler();
+ }
+ });
+}
+} // namespace blender::nodes
+
+namespace blender::nodes::node_geo_curve_to_points_cc {
+
+NODE_STORAGE_FUNCS(NodeGeometryCurveToPoints)
-static void geo_node_curve_to_points_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Curve")).supported_type(GEO_COMPONENT_TYPE_CURVE);
- b.add_input<decl::Int>(N_("Count")).default_value(10).min(2).max(100000);
- b.add_input<decl::Float>(N_("Length")).default_value(0.1f).min(0.001f).subtype(PROP_DISTANCE);
+ b.add_input<decl::Int>(N_("Count"))
+ .default_value(10)
+ .min(2)
+ .max(100000)
+ .make_available(
+ [](bNode &node) { node_storage(node).mode = GEO_NODE_CURVE_RESAMPLE_COUNT; });
+ b.add_input<decl::Float>(N_("Length"))
+ .default_value(0.1f)
+ .min(0.001f)
+ .subtype(PROP_DISTANCE)
+ .make_available(
+ [](bNode &node) { node_storage(node).mode = GEO_NODE_CURVE_RESAMPLE_LENGTH; });
b.add_output<decl::Geometry>(N_("Points"));
b.add_output<decl::Vector>(N_("Tangent")).field_source();
b.add_output<decl::Vector>(N_("Normal")).field_source();
b.add_output<decl::Vector>(N_("Rotation")).field_source();
}
-static void geo_node_curve_to_points_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
}
-static void geo_node_curve_to_points_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCurveToPoints *data = (NodeGeometryCurveToPoints *)MEM_callocN(
sizeof(NodeGeometryCurveToPoints), __func__);
@@ -53,10 +79,10 @@ static void geo_node_curve_to_points_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_curve_to_points_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
- NodeGeometryCurveToPoints &node_storage = *(NodeGeometryCurveToPoints *)node->storage;
- const GeometryNodeCurveResampleMode mode = (GeometryNodeCurveResampleMode)node_storage.mode;
+ const NodeGeometryCurveToPoints &storage = node_storage(*node);
+ const GeometryNodeCurveResampleMode mode = (GeometryNodeCurveResampleMode)storage.mode;
bNodeSocket *count_socket = ((bNodeSocket *)node->inputs.first)->next;
bNodeSocket *length_socket = count_socket->next;
@@ -78,9 +104,14 @@ static Array<int> calculate_spline_point_offsets(GeoNodeExecParams &params,
return {0};
}
Array<int> offsets(size + 1);
- for (const int i : offsets.index_range()) {
- offsets[i] = count * i;
+ int offset = 0;
+ for (const int i : IndexRange(size)) {
+ offsets[i] = offset;
+ if (splines[i]->evaluated_points_size() > 0) {
+ offset += count;
+ }
}
+ offsets.last() = offset;
return offsets;
}
case GEO_NODE_CURVE_RESAMPLE_LENGTH: {
@@ -90,7 +121,9 @@ static Array<int> calculate_spline_point_offsets(GeoNodeExecParams &params,
int offset = 0;
for (const int i : IndexRange(size)) {
offsets[i] = offset;
- offset += splines[i]->length() / resolution + 1;
+ if (splines[i]->evaluated_points_size() > 0) {
+ offset += splines[i]->length() / resolution + 1;
+ }
}
offsets.last() = offset;
return offsets;
@@ -289,22 +322,10 @@ static void copy_spline_domain_attributes(const CurveEval &curve,
ATTR_DOMAIN_CURVE);
}
-void curve_create_default_rotation_attribute(Span<float3> tangents,
- Span<float3> normals,
- MutableSpan<float3> rotations)
+static void node_geo_exec(GeoNodeExecParams params)
{
- threading::parallel_for(IndexRange(rotations.size()), 512, [&](IndexRange range) {
- for (const int i : range) {
- rotations[i] =
- float4x4::from_normalized_axis_data({0, 0, 0}, normals[i], tangents[i]).to_euler();
- }
- });
-}
-
-static void geo_node_curve_to_points_exec(GeoNodeExecParams params)
-{
- NodeGeometryCurveToPoints &node_storage = *(NodeGeometryCurveToPoints *)params.node().storage;
- const GeometryNodeCurveResampleMode mode = (GeometryNodeCurveResampleMode)node_storage.mode;
+ const NodeGeometryCurveToPoints &storage = node_storage(params.node());
+ const GeometryNodeCurveResampleMode mode = (GeometryNodeCurveResampleMode)storage.mode;
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
AnonymousAttributeIDs attribute_outputs;
@@ -374,20 +395,21 @@ static void geo_node_curve_to_points_exec(GeoNodeExecParams params)
}
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_to_points_cc
void register_node_type_geo_curve_to_points()
{
+ namespace file_ns = blender::nodes::node_geo_curve_to_points_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_CURVE_TO_POINTS, "Curve to Points", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_curve_to_points_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_to_points_exec;
- ntype.draw_buttons = blender::nodes::geo_node_curve_to_points_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
node_type_storage(
&ntype, "NodeGeometryCurveToPoints", node_free_standard_storage, node_copy_standard_storage);
- node_type_init(&ntype, blender::nodes::geo_node_curve_to_points_init);
- node_type_update(&ntype, blender::nodes::geo_node_curve_to_points_update);
-
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
index b281876d314..746392a66cc 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
@@ -20,40 +20,52 @@
#include "UI_interface.h"
#include "UI_resources.h"
+#include "NOD_socket_search_link.hh"
+
#include "node_geometry_util.hh"
+namespace blender::nodes::node_geo_curve_trim_cc {
+
using blender::attribute_math::mix2;
-namespace blender::nodes {
+NODE_STORAGE_FUNCS(NodeGeometryCurveTrim)
-static void geo_node_curve_trim_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Curve")).supported_type(GEO_COMPONENT_TYPE_CURVE);
- b.add_input<decl::Float>(N_("Start")).min(0.0f).max(1.0f).subtype(PROP_FACTOR).supports_field();
+ b.add_input<decl::Float>(N_("Start"))
+ .min(0.0f)
+ .max(1.0f)
+ .subtype(PROP_FACTOR)
+ .make_available([](bNode &node) { node_storage(node).mode = GEO_NODE_CURVE_SAMPLE_FACTOR; })
+ .supports_field();
b.add_input<decl::Float>(N_("End"))
.min(0.0f)
.max(1.0f)
.default_value(1.0f)
.subtype(PROP_FACTOR)
+ .make_available([](bNode &node) { node_storage(node).mode = GEO_NODE_CURVE_SAMPLE_FACTOR; })
.supports_field();
b.add_input<decl::Float>(N_("Start"), "Start_001")
.min(0.0f)
.subtype(PROP_DISTANCE)
+ .make_available([](bNode &node) { node_storage(node).mode = GEO_NODE_CURVE_SAMPLE_LENGTH; })
.supports_field();
b.add_input<decl::Float>(N_("End"), "End_001")
.min(0.0f)
.default_value(1.0f)
.subtype(PROP_DISTANCE)
+ .make_available([](bNode &node) { node_storage(node).mode = GEO_NODE_CURVE_SAMPLE_LENGTH; })
.supports_field();
b.add_output<decl::Geometry>(N_("Curve"));
}
-static void geo_node_curve_trim_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "mode", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
}
-static void geo_node_curve_trim_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryCurveTrim *data = (NodeGeometryCurveTrim *)MEM_callocN(sizeof(NodeGeometryCurveTrim),
__func__);
@@ -62,10 +74,10 @@ static void geo_node_curve_trim_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_curve_trim_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
- const NodeGeometryCurveTrim &node_storage = *(NodeGeometryCurveTrim *)node->storage;
- const GeometryNodeCurveSampleMode mode = (GeometryNodeCurveSampleMode)node_storage.mode;
+ const NodeGeometryCurveTrim &storage = node_storage(*node);
+ const GeometryNodeCurveSampleMode mode = (GeometryNodeCurveSampleMode)storage.mode;
bNodeSocket *start_fac = ((bNodeSocket *)node->inputs.first)->next;
bNodeSocket *end_fac = start_fac->next;
@@ -78,6 +90,38 @@ static void geo_node_curve_trim_update(bNodeTree *ntree, bNode *node)
nodeSetSocketAvailability(ntree, end_len, mode == GEO_NODE_CURVE_SAMPLE_LENGTH);
}
+class SocketSearchOp {
+ public:
+ StringRef socket_name;
+ GeometryNodeCurveSampleMode mode;
+ void operator()(LinkSearchOpParams &params)
+ {
+ bNode &node = params.add_node("GeometryNodeTrimCurve");
+ node_storage(node).mode = mode;
+ params.update_and_connect_available_socket(node, socket_name);
+ }
+};
+
+static void node_gather_link_searches(GatherLinkSearchOpParams &params)
+{
+ const NodeDeclaration &declaration = *params.node_type().fixed_declaration;
+
+ search_link_ops_for_declarations(params, declaration.outputs());
+ search_link_ops_for_declarations(params, declaration.inputs().take_front(1));
+
+ if (params.in_out() == SOCK_IN) {
+ if (params.node_tree().typeinfo->validate_link(
+ static_cast<eNodeSocketDatatype>(params.other_socket().type), SOCK_FLOAT)) {
+ params.add_item(IFACE_("Start (Factor)"),
+ SocketSearchOp{"Start", GEO_NODE_CURVE_SAMPLE_FACTOR});
+ params.add_item(IFACE_("End (Factor)"), SocketSearchOp{"End", GEO_NODE_CURVE_SAMPLE_FACTOR});
+ params.add_item(IFACE_("Start (Length)"),
+ SocketSearchOp{"Start", GEO_NODE_CURVE_SAMPLE_LENGTH});
+ params.add_item(IFACE_("End (Length)"), SocketSearchOp{"End", GEO_NODE_CURVE_SAMPLE_LENGTH});
+ }
+ }
+}
+
struct TrimLocation {
/* Control point index at the start side of the trim location. */
int left_index;
@@ -532,10 +576,10 @@ static void geometry_set_curve_trim(GeometrySet &geometry_set,
});
}
-static void geo_node_curve_trim_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
- const NodeGeometryCurveTrim &node_storage = *(NodeGeometryCurveTrim *)params.node().storage;
- const GeometryNodeCurveSampleMode mode = (GeometryNodeCurveSampleMode)node_storage.mode;
+ const NodeGeometryCurveTrim &storage = node_storage(params.node());
+ const GeometryNodeCurveSampleMode mode = (GeometryNodeCurveSampleMode)storage.mode;
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
@@ -557,18 +601,21 @@ static void geo_node_curve_trim_exec(GeoNodeExecParams params)
params.set_output("Curve", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_curve_trim_cc
void register_node_type_geo_curve_trim()
{
+ namespace file_ns = blender::nodes::node_geo_curve_trim_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_TRIM_CURVE, "Trim Curve", NODE_CLASS_GEOMETRY, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_curve_trim_exec;
- ntype.draw_buttons = blender::nodes::geo_node_curve_trim_layout;
- ntype.declare = blender::nodes::geo_node_curve_trim_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ ntype.declare = file_ns::node_declare;
node_type_storage(
&ntype, "NodeGeometryCurveTrim", node_free_standard_storage, node_copy_standard_storage);
- node_type_init(&ntype, blender::nodes::geo_node_curve_trim_init);
- node_type_update(&ntype, blender::nodes::geo_node_curve_trim_update);
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
+ ntype.gather_link_search_ops = file_ns::node_gather_link_searches;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc b/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc
index d07644f8403..1de809b30e4 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc
@@ -29,63 +29,26 @@
#include "node_geometry_util.hh"
-using blender::bke::CustomDataAttributes;
-
-/* Code from the mask modifier in MOD_mask.cc. */
-extern void copy_masked_vertices_to_new_mesh(const Mesh &src_mesh,
- Mesh &dst_mesh,
- blender::Span<int> vertex_map);
-extern void copy_masked_edges_to_new_mesh(const Mesh &src_mesh,
- Mesh &dst_mesh,
- blender::Span<int> vertex_map,
- blender::Span<int> edge_map);
-extern void copy_masked_polys_to_new_mesh(const Mesh &src_mesh,
- Mesh &dst_mesh,
- blender::Span<int> vertex_map,
- blender::Span<int> edge_map,
- blender::Span<int> masked_poly_indices,
- blender::Span<int> new_loop_starts);
-
namespace blender::nodes {
-static void geo_node_delete_geometry_declare(NodeDeclarationBuilder &b)
-{
- b.add_input<decl::Geometry>(N_("Geometry"));
- b.add_input<decl::Bool>(N_("Selection"))
- .default_value(true)
- .hide_value()
- .supports_field()
- .description(N_("The parts of the geometry to be deleted"));
- b.add_output<decl::Geometry>(N_("Geometry"));
-}
+using blender::bke::CustomDataAttributes;
-static void geo_node_delete_geometry_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+template<typename T>
+static void copy_data_based_on_mask(Span<T> data, MutableSpan<T> r_data, IndexMask mask)
{
- const bNode *node = static_cast<bNode *>(ptr->data);
- const NodeGeometryDeleteGeometry &storage = *(const NodeGeometryDeleteGeometry *)node->storage;
- const AttributeDomain domain = static_cast<AttributeDomain>(storage.domain);
-
- uiItemR(layout, ptr, "domain", 0, "", ICON_NONE);
- /* Only show the mode when it is relevant. */
- if (ELEM(domain, ATTR_DOMAIN_POINT, ATTR_DOMAIN_EDGE, ATTR_DOMAIN_FACE)) {
- uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
+ for (const int i_out : mask.index_range()) {
+ r_data[i_out] = data[mask[i_out]];
}
}
-static void geo_node_delete_geometry_init(bNodeTree *UNUSED(tree), bNode *node)
-{
- NodeGeometryDeleteGeometry *data = (NodeGeometryDeleteGeometry *)MEM_callocN(
- sizeof(NodeGeometryDeleteGeometry), __func__);
- data->domain = ATTR_DOMAIN_POINT;
- data->mode = GEO_NODE_DELETE_GEOMETRY_MODE_ALL;
-
- node->storage = data;
-}
-
-template<typename T> static void copy_data(Span<T> data, MutableSpan<T> r_data, IndexMask mask)
+template<typename T>
+static void copy_data_based_on_map(Span<T> src, MutableSpan<T> dst, Span<int> index_map)
{
- for (const int i_out : mask.index_range()) {
- r_data[i_out] = data[mask[i_out]];
+ for (const int i_src : index_map.index_range()) {
+ const int i_dst = index_map[i_src];
+ if (i_dst != -1) {
+ dst[i_dst] = src[i_src];
+ }
}
}
@@ -102,23 +65,6 @@ static IndexMask index_mask_indices(Span<bool> mask, const bool invert, Vector<i
return IndexMask(indices);
}
-/** Utility function for making an IndexMask from an array of integers, where the negative integers
- * are seen as false. The indices vector should live at least as long as the returned IndexMask.
- */
-static IndexMask index_mask_indices(Span<int> mask,
- const int num_indices,
- Vector<int64_t> &indices)
-{
- indices.clear();
- indices.reserve(num_indices);
- for (const int i : mask.index_range()) {
- if (mask[i] >= 0) {
- indices.append_unchecked(i);
- }
- }
- return IndexMask(indices);
-}
-
/**
* Copies the attributes with a domain in `domains` to `result_component`.
*/
@@ -191,12 +137,87 @@ static void copy_attributes_based_on_mask(const Map<AttributeIDRef, AttributeKin
using T = decltype(dummy);
VArray_Span<T> span{attribute.varray.typed<T>()};
MutableSpan<T> out_span = result_attribute.as_span<T>();
- copy_data(span, out_span, mask);
+ copy_data_based_on_mask(span, out_span, mask);
});
result_attribute.save();
}
}
+static void copy_attributes_based_on_map(const Map<AttributeIDRef, AttributeKind> &attributes,
+ const GeometryComponent &in_component,
+ GeometryComponent &result_component,
+ const AttributeDomain domain,
+ const Span<int> index_map)
+{
+ for (Map<AttributeIDRef, AttributeKind>::Item entry : attributes.items()) {
+ const AttributeIDRef attribute_id = entry.key;
+ ReadAttributeLookup attribute = in_component.attribute_try_get_for_read(attribute_id);
+ if (!attribute) {
+ continue;
+ }
+
+ /* Only copy if it is on a domain we want. */
+ if (domain != attribute.domain) {
+ continue;
+ }
+ const CustomDataType data_type = bke::cpp_type_to_custom_data_type(attribute.varray.type());
+
+ OutputAttribute result_attribute = result_component.attribute_try_get_for_output_only(
+ attribute_id, attribute.domain, data_type);
+
+ if (!result_attribute) {
+ continue;
+ }
+
+ attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
+ using T = decltype(dummy);
+ VArray_Span<T> span{attribute.varray.typed<T>()};
+ MutableSpan<T> out_span = result_attribute.as_span<T>();
+ copy_data_based_on_map(span, out_span, index_map);
+ });
+ result_attribute.save();
+ }
+}
+
+static void copy_face_corner_attributes(const Map<AttributeIDRef, AttributeKind> &attributes,
+ const GeometryComponent &in_component,
+ GeometryComponent &out_component,
+ const int num_selected_loops,
+ const Span<int> selected_poly_indices,
+ const Mesh &mesh_in)
+{
+ Vector<int64_t> indices;
+ indices.reserve(num_selected_loops);
+ for (const int src_poly_index : selected_poly_indices) {
+ const MPoly &src_poly = mesh_in.mpoly[src_poly_index];
+ const int src_loop_start = src_poly.loopstart;
+ const int tot_loop = src_poly.totloop;
+ for (const int i : IndexRange(tot_loop)) {
+ indices.append_unchecked(src_loop_start + i);
+ }
+ }
+ copy_attributes_based_on_mask(
+ attributes, in_component, out_component, ATTR_DOMAIN_CORNER, IndexMask(indices));
+}
+
+static void copy_masked_vertices_to_new_mesh(const Mesh &src_mesh,
+ Mesh &dst_mesh,
+ Span<int> vertex_map)
+{
+ BLI_assert(src_mesh.totvert == vertex_map.size());
+ for (const int i_src : vertex_map.index_range()) {
+ const int i_dst = vertex_map[i_src];
+ if (i_dst == -1) {
+ continue;
+ }
+
+ const MVert &v_src = src_mesh.mvert[i_src];
+ MVert &v_dst = dst_mesh.mvert[i_dst];
+
+ v_dst = v_src;
+ }
+}
+
static void copy_masked_edges_to_new_mesh(const Mesh &src_mesh, Mesh &dst_mesh, Span<int> edge_map)
{
BLI_assert(src_mesh.totedge == edge_map.size());
@@ -215,6 +236,28 @@ static void copy_masked_edges_to_new_mesh(const Mesh &src_mesh, Mesh &dst_mesh,
}
}
+static void copy_masked_edges_to_new_mesh(const Mesh &src_mesh,
+ Mesh &dst_mesh,
+ Span<int> vertex_map,
+ Span<int> edge_map)
+{
+ BLI_assert(src_mesh.totvert == vertex_map.size());
+ BLI_assert(src_mesh.totedge == edge_map.size());
+ for (const int i_src : IndexRange(src_mesh.totedge)) {
+ const int i_dst = edge_map[i_src];
+ if (i_dst == -1) {
+ continue;
+ }
+
+ const MEdge &e_src = src_mesh.medge[i_src];
+ MEdge &e_dst = dst_mesh.medge[i_dst];
+
+ e_dst = e_src;
+ e_dst.v1 = vertex_map[e_src.v1];
+ e_dst.v2 = vertex_map[e_src.v2];
+ }
+}
+
/* Faces and edges changed but vertices are the same. */
static void copy_masked_polys_to_new_mesh(const Mesh &src_mesh,
Mesh &dst_mesh,
@@ -268,29 +311,56 @@ static void copy_masked_polys_to_new_mesh(const Mesh &src_mesh,
}
}
+static void copy_masked_polys_to_new_mesh(const Mesh &src_mesh,
+ Mesh &dst_mesh,
+ Span<int> vertex_map,
+ Span<int> edge_map,
+ Span<int> masked_poly_indices,
+ Span<int> new_loop_starts)
+{
+ for (const int i_dst : masked_poly_indices.index_range()) {
+ const int i_src = masked_poly_indices[i_dst];
+
+ const MPoly &mp_src = src_mesh.mpoly[i_src];
+ MPoly &mp_dst = dst_mesh.mpoly[i_dst];
+ const int i_ml_src = mp_src.loopstart;
+ const int i_ml_dst = new_loop_starts[i_dst];
+
+ const MLoop *ml_src = src_mesh.mloop + i_ml_src;
+ MLoop *ml_dst = dst_mesh.mloop + i_ml_dst;
+
+ mp_dst = mp_src;
+ mp_dst.loopstart = i_ml_dst;
+ for (int i : IndexRange(mp_src.totloop)) {
+ ml_dst[i].v = vertex_map[ml_src[i].v];
+ ml_dst[i].e = edge_map[ml_src[i].e];
+ }
+ }
+}
+
static void spline_copy_builtin_attributes(const Spline &spline,
Spline &r_spline,
const IndexMask mask)
{
- copy_data(spline.positions(), r_spline.positions(), mask);
- copy_data(spline.radii(), r_spline.radii(), mask);
- copy_data(spline.tilts(), r_spline.tilts(), mask);
+ copy_data_based_on_mask(spline.positions(), r_spline.positions(), mask);
+ copy_data_based_on_mask(spline.radii(), r_spline.radii(), mask);
+ copy_data_based_on_mask(spline.tilts(), r_spline.tilts(), mask);
switch (spline.type()) {
case Spline::Type::Poly:
break;
case Spline::Type::Bezier: {
const BezierSpline &src = static_cast<const BezierSpline &>(spline);
BezierSpline &dst = static_cast<BezierSpline &>(r_spline);
- copy_data(src.handle_positions_left(), dst.handle_positions_left(), mask);
- copy_data(src.handle_positions_right(), dst.handle_positions_right(), mask);
- copy_data(src.handle_types_left(), dst.handle_types_left(), mask);
- copy_data(src.handle_types_right(), dst.handle_types_right(), mask);
+ copy_data_based_on_mask(src.handle_positions_left(), dst.handle_positions_left(), mask);
+ copy_data_based_on_mask(src.handle_positions_right(), dst.handle_positions_right(), mask);
+ copy_data_based_on_mask(src.handle_types_left(), dst.handle_types_left(), mask);
+ copy_data_based_on_mask(src.handle_types_right(), dst.handle_types_right(), mask);
break;
}
case Spline::Type::NURBS: {
const NURBSpline &src = static_cast<const NURBSpline &>(spline);
NURBSpline &dst = static_cast<NURBSpline &>(r_spline);
- copy_data(src.weights(), dst.weights(), mask);
+ copy_data_based_on_mask(src.weights(), dst.weights(), mask);
break;
}
}
@@ -316,7 +386,7 @@ static void copy_dynamic_attributes(const CustomDataAttributes &src,
attribute_math::convert_to_static_type(new_attribute->type(), [&](auto dummy) {
using T = decltype(dummy);
- copy_data(src_attribute->typed<T>(), new_attribute->typed<T>(), mask);
+ copy_data_based_on_mask(src_attribute->typed<T>(), new_attribute->typed<T>(), mask);
});
return true;
},
@@ -986,6 +1056,23 @@ static void do_mesh_separation(GeometrySet &geometry_set,
copy_masked_edges_to_new_mesh(mesh_in, *mesh_out, vertex_map, edge_map);
copy_masked_polys_to_new_mesh(
mesh_in, *mesh_out, vertex_map, edge_map, selected_poly_indices, new_loop_starts);
+
+ /* Copy attributes. */
+ copy_attributes_based_on_map(
+ attributes, in_component, out_component, ATTR_DOMAIN_POINT, vertex_map);
+ copy_attributes_based_on_map(
+ attributes, in_component, out_component, ATTR_DOMAIN_EDGE, edge_map);
+ copy_attributes_based_on_mask(attributes,
+ in_component,
+ out_component,
+ ATTR_DOMAIN_FACE,
+ IndexMask(Vector<int64_t>(selected_poly_indices.as_span())));
+ copy_face_corner_attributes(attributes,
+ in_component,
+ out_component,
+ num_selected_loops,
+ selected_poly_indices,
+ mesh_in);
break;
}
case GEO_NODE_DELETE_GEOMETRY_MODE_EDGE_FACE: {
@@ -1041,22 +1128,25 @@ static void do_mesh_separation(GeometrySet &geometry_set,
/* Copy the selected parts of the mesh over to the new mesh. */
memcpy(mesh_out->mvert, mesh_in.mvert, mesh_in.totvert * sizeof(MVert));
- copy_attributes(attributes, in_component, out_component, {ATTR_DOMAIN_POINT});
copy_masked_edges_to_new_mesh(mesh_in, *mesh_out, edge_map);
copy_masked_polys_to_new_mesh(
mesh_in, *mesh_out, edge_map, selected_poly_indices, new_loop_starts);
- Vector<int64_t> indices;
+
+ /* Copy attributes. */
+ copy_attributes(attributes, in_component, out_component, {ATTR_DOMAIN_POINT});
+ copy_attributes_based_on_map(
+ attributes, in_component, out_component, ATTR_DOMAIN_EDGE, edge_map);
copy_attributes_based_on_mask(attributes,
in_component,
out_component,
- ATTR_DOMAIN_EDGE,
- index_mask_indices(edge_map, num_selected_edges, indices));
- copy_attributes_based_on_mask(
- attributes,
- in_component,
- out_component,
- ATTR_DOMAIN_FACE,
- index_mask_indices(selected_poly_indices, num_selected_polys, indices));
+ ATTR_DOMAIN_FACE,
+ IndexMask(Vector<int64_t>(selected_poly_indices.as_span())));
+ copy_face_corner_attributes(attributes,
+ in_component,
+ out_component,
+ num_selected_loops,
+ selected_poly_indices,
+ mesh_in);
break;
}
case GEO_NODE_DELETE_GEOMETRY_MODE_ONLY_FACE: {
@@ -1100,14 +1190,22 @@ static void do_mesh_separation(GeometrySet &geometry_set,
/* Copy the selected parts of the mesh over to the new mesh. */
memcpy(mesh_out->mvert, mesh_in.mvert, mesh_in.totvert * sizeof(MVert));
memcpy(mesh_out->medge, mesh_in.medge, mesh_in.totedge * sizeof(MEdge));
+ copy_masked_polys_to_new_mesh(mesh_in, *mesh_out, selected_poly_indices, new_loop_starts);
+
+ /* Copy attributes. */
copy_attributes(
attributes, in_component, out_component, {ATTR_DOMAIN_POINT, ATTR_DOMAIN_EDGE});
- copy_masked_polys_to_new_mesh(mesh_in, *mesh_out, selected_poly_indices, new_loop_starts);
- Vector<int64_t> indices;
- const IndexMask mask = index_mask_indices(
- selected_poly_indices, num_selected_polys, indices);
- copy_attributes_based_on_mask(
- attributes, in_component, out_component, ATTR_DOMAIN_FACE, mask);
+ copy_attributes_based_on_mask(attributes,
+ in_component,
+ out_component,
+ ATTR_DOMAIN_FACE,
+ IndexMask(Vector<int64_t>(selected_poly_indices.as_span())));
+ copy_face_corner_attributes(attributes,
+ in_component,
+ out_component,
+ num_selected_loops,
+ selected_poly_indices,
+ mesh_in);
break;
}
}
@@ -1177,17 +1275,55 @@ void separate_geometry(GeometrySet &geometry_set,
r_is_error = !some_valid_domain && geometry_set.has_realized_data();
}
-static void geo_node_delete_geometry_exec(GeoNodeExecParams params)
+} // namespace blender::nodes
+
+namespace blender::nodes::node_geo_delete_geometry_cc {
+
+NODE_STORAGE_FUNCS(NodeGeometryDeleteGeometry)
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Geometry>(N_("Geometry"));
+ b.add_input<decl::Bool>(N_("Selection"))
+ .default_value(true)
+ .hide_value()
+ .supports_field()
+ .description(N_("The parts of the geometry to be deleted"));
+ b.add_output<decl::Geometry>(N_("Geometry"));
+}
+
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ const bNode *node = static_cast<bNode *>(ptr->data);
+ const NodeGeometryDeleteGeometry &storage = node_storage(*node);
+ const AttributeDomain domain = static_cast<AttributeDomain>(storage.domain);
+
+ uiItemR(layout, ptr, "domain", 0, "", ICON_NONE);
+ /* Only show the mode when it is relevant. */
+ if (ELEM(domain, ATTR_DOMAIN_POINT, ATTR_DOMAIN_EDGE, ATTR_DOMAIN_FACE)) {
+ uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
+ }
+}
+
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
+{
+ NodeGeometryDeleteGeometry *data = (NodeGeometryDeleteGeometry *)MEM_callocN(
+ sizeof(NodeGeometryDeleteGeometry), __func__);
+ data->domain = ATTR_DOMAIN_POINT;
+ data->mode = GEO_NODE_DELETE_GEOMETRY_MODE_ALL;
+
+ node->storage = data;
+}
+
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
const Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
- const bNode &node = params.node();
- const NodeGeometryDeleteGeometry &storage = *(const NodeGeometryDeleteGeometry *)node.storage;
+ const NodeGeometryDeleteGeometry &storage = node_storage(params.node());
const AttributeDomain domain = static_cast<AttributeDomain>(storage.domain);
- const GeometryNodeDeleteGeometryMode mode = static_cast<GeometryNodeDeleteGeometryMode>(
- storage.mode);
+ const GeometryNodeDeleteGeometryMode mode = (GeometryNodeDeleteGeometryMode)storage.mode;
bool all_is_error = false;
geometry_set.modify_geometry_sets([&](GeometrySet &geometry_set) {
@@ -1204,10 +1340,12 @@ static void geo_node_delete_geometry_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_delete_geometry_cc
void register_node_type_geo_delete_geometry()
{
+ namespace file_ns = blender::nodes::node_geo_delete_geometry_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_DELETE_GEOMETRY, "Delete Geometry", NODE_CLASS_GEOMETRY, 0);
@@ -1217,10 +1355,10 @@ void register_node_type_geo_delete_geometry()
node_free_standard_storage,
node_copy_standard_storage);
- node_type_init(&ntype, blender::nodes::geo_node_delete_geometry_init);
+ node_type_init(&ntype, file_ns::node_init);
- ntype.declare = blender::nodes::geo_node_delete_geometry_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_delete_geometry_exec;
- ntype.draw_buttons = blender::nodes::geo_node_delete_geometry_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc b/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
index b2c76b76590..3537b62c76e 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
@@ -36,11 +36,9 @@
#include "node_geometry_util.hh"
-using blender::bke::GeometryInstanceGroup;
+namespace blender::nodes::node_geo_distribute_points_on_faces_cc {
-namespace blender::nodes {
-
-static void geo_node_point_distribute_points_on_faces_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Mesh")).supported_type(GEO_COMPONENT_TYPE_MESH);
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
@@ -60,9 +58,7 @@ static void geo_node_point_distribute_points_on_faces_declare(NodeDeclarationBui
b.add_output<decl::Vector>(N_("Rotation")).subtype(PROP_EULER).field_source();
}
-static void geo_node_point_distribute_points_on_faces_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "distribute_method", 0, "", ICON_NONE);
}
@@ -403,16 +399,12 @@ static Array<float> calc_full_density_factors_with_selection(const MeshComponent
GeometryComponentFieldContext field_context{component, attribute_domain};
const int domain_size = component.attribute_domain_size(attribute_domain);
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
- selection_evaluator.add(selection_field);
- selection_evaluator.evaluate();
- const IndexMask selection_mask = selection_evaluator.get_evaluated_as_mask(0);
-
Array<float> densities(domain_size, 0.0f);
- fn::FieldEvaluator density_evaluator{field_context, &selection_mask};
- density_evaluator.add_with_destination(density_field, densities.as_mutable_span());
- density_evaluator.evaluate();
+ fn::FieldEvaluator evaluator{field_context, domain_size};
+ evaluator.set_selection(selection_field);
+ evaluator.add_with_destination(density_field, densities.as_mutable_span());
+ evaluator.evaluate();
return densities;
}
@@ -528,7 +520,7 @@ static void point_distribution_calculate(GeometrySet &geometry_set,
mesh_component, point_component, bary_coords, looptri_indices, attribute_outputs);
}
-static void geo_node_point_distribute_points_on_faces_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Mesh");
@@ -570,10 +562,12 @@ static void geo_node_point_distribute_points_on_faces_exec(GeoNodeExecParams par
}
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_distribute_points_on_faces_cc
void register_node_type_geo_distribute_points_on_faces()
{
+ namespace file_ns = blender::nodes::node_geo_distribute_points_on_faces_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype,
@@ -581,10 +575,10 @@ void register_node_type_geo_distribute_points_on_faces()
"Distribute Points on Faces",
NODE_CLASS_GEOMETRY,
0);
- node_type_update(&ntype, blender::nodes::node_point_distribute_points_on_faces_update);
+ node_type_update(&ntype, file_ns::node_point_distribute_points_on_faces_update);
node_type_size(&ntype, 170, 100, 320);
- ntype.declare = blender::nodes::geo_node_point_distribute_points_on_faces_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_point_distribute_points_on_faces_exec;
- ntype.draw_buttons = blender::nodes::geo_node_point_distribute_points_on_faces_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_dual_mesh.cc b/source/blender/nodes/geometry/nodes/node_geo_dual_mesh.cc
new file mode 100644
index 00000000000..a3bbeca7af3
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_dual_mesh.cc
@@ -0,0 +1,847 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_task.hh"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BKE_attribute_math.hh"
+#include "BKE_mesh.h"
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes::node_geo_dual_mesh_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Geometry>("Mesh").supported_type(GEO_COMPONENT_TYPE_MESH);
+ b.add_input<decl::Bool>("Keep Boundaries")
+ .default_value(false)
+ .description(
+ "Keep non-manifold boundaries of the input mesh in place by avoiding the dual "
+ "transformation there");
+ b.add_output<decl::Geometry>("Dual Mesh");
+}
+
+enum class EdgeType : int8_t {
+ Loose = 0, /* No polygons connected to it. */
+ Boundary = 1, /* An edge connected to exactly one polygon. */
+ Normal = 2, /* A normal edge (connected to two polygons). */
+ NonManifold = 3, /* An edge connected to more than two polygons. */
+};
+
+static EdgeType get_edge_type_with_added_neighbor(EdgeType old_type)
+{
+ switch (old_type) {
+ case EdgeType::Loose:
+ return EdgeType::Boundary;
+ case EdgeType::Boundary:
+ return EdgeType::Normal;
+ case EdgeType::Normal:
+ case EdgeType::NonManifold:
+ return EdgeType::NonManifold;
+ }
+ BLI_assert_unreachable();
+ return EdgeType::Loose;
+}
+
+enum class VertexType : int8_t {
+ Loose = 0, /* Either no edges connected or only loose edges connected. */
+ Normal = 1, /* A normal vertex. */
+ Boundary = 2, /* A vertex on a boundary edge. */
+ NonManifold = 3, /* A vertex on a non-manifold edge. */
+};
+
+static VertexType get_vertex_type_with_added_neighbor(VertexType old_type)
+{
+ switch (old_type) {
+ case VertexType::Loose:
+ return VertexType::Normal;
+ case VertexType::Normal:
+ return VertexType::Boundary;
+ case VertexType::Boundary:
+ case VertexType::NonManifold:
+ return VertexType::NonManifold;
+ }
+ BLI_assert_unreachable();
+ return VertexType::Loose;
+}
+
+/* Copy only where vertex_types is 'normal'. If keep boundaries is selected, also copy from
+ * boundary vertices. */
+template<typename T>
+static void copy_data_based_on_vertex_types(Span<T> data,
+ MutableSpan<T> r_data,
+ const Span<VertexType> vertex_types,
+ const bool keep_boundaries)
+{
+ if (keep_boundaries) {
+ int out_i = 0;
+ for (const int i : data.index_range()) {
+ if (ELEM(vertex_types[i], VertexType::Normal, VertexType::Boundary)) {
+ r_data[out_i] = data[i];
+ out_i++;
+ }
+ }
+ }
+ else {
+ int out_i = 0;
+ for (const int i : data.index_range()) {
+ if (vertex_types[i] == VertexType::Normal) {
+ r_data[out_i] = data[i];
+ out_i++;
+ }
+ }
+ }
+}
+
+template<typename T>
+static void copy_data_based_on_pairs(Span<T> data,
+ MutableSpan<T> r_data,
+ const Span<std::pair<int, int>> new_to_old_map)
+{
+ for (const std::pair<int, int> &pair : new_to_old_map) {
+ r_data[pair.first] = data[pair.second];
+ }
+}
+
+/* Copy using the map. */
+template<typename T>
+static void copy_data_based_on_new_to_old_map(Span<T> data,
+ MutableSpan<T> r_data,
+ const Span<int> new_to_old_map)
+{
+ for (const int i : r_data.index_range()) {
+ const int old_i = new_to_old_map[i];
+ r_data[i] = data[old_i];
+ }
+}
+
+/**
+ * Transfers the attributes from the original mesh to the new mesh using the following logic:
+ * - If the attribute was on the face domain it is now on the point domain, and this is true
+ * for all faces, so we can just copy these.
+ * - If the attribute was on the vertex domain there are three cases:
+ * - It was a 'bad' vertex so it is not in the dual mesh, and we can just ignore it
+ * - It was a normal vertex so it has a corresponding face in the dual mesh to which we can
+ * transfer.
+ * - It was a boundary vertex so it has a corresponding face, if keep_boundaries is true.
+ * Otherwise we can just ignore it.
+ * - If the attribute was on the edge domain we lookup for the new edges which edge it originated
+ * from using `new_to_old_edges_map`. We have to do it in this reverse order, because there can
+ * be more edges in the new mesh if keep boundaries is on.
+ * - We do the same thing for face corners as we do for edges.
+ *
+ * Some of the vertices (on the boundary) in the dual mesh don't come from faces, but from edges or
+ * vertices. For these the `boundary_vertex_to_relevant_face_map` is used, which maps them to the
+ * closest face.
+ */
+static void transfer_attributes(
+ const Map<AttributeIDRef, AttributeKind> &attributes,
+ const Span<VertexType> vertex_types,
+ const bool keep_boundaries,
+ const Span<int> new_to_old_edges_map,
+ const Span<int> new_to_old_face_corners_map,
+ const Span<std::pair<int, int>> boundary_vertex_to_relevant_face_map,
+ const GeometryComponent &src_component,
+ GeometryComponent &dst_component)
+{
+ for (Map<AttributeIDRef, AttributeKind>::Item entry : attributes.items()) {
+ const AttributeIDRef attribute_id = entry.key;
+ ReadAttributeLookup src_attribute = src_component.attribute_try_get_for_read(attribute_id);
+ if (!src_attribute) {
+ continue;
+ }
+
+ AttributeDomain out_domain;
+ if (src_attribute.domain == ATTR_DOMAIN_FACE) {
+ out_domain = ATTR_DOMAIN_POINT;
+ }
+ else if (src_attribute.domain == ATTR_DOMAIN_POINT) {
+ out_domain = ATTR_DOMAIN_FACE;
+ }
+ else {
+ /* Edges and Face Corners. */
+ out_domain = src_attribute.domain;
+ }
+ const CustomDataType data_type = bke::cpp_type_to_custom_data_type(
+ src_attribute.varray.type());
+ OutputAttribute dst_attribute = dst_component.attribute_try_get_for_output_only(
+ attribute_id, out_domain, data_type);
+
+ if (!dst_attribute) {
+ continue;
+ }
+
+ attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
+ using T = decltype(dummy);
+ VArray_Span<T> span{src_attribute.varray.typed<T>()};
+ MutableSpan<T> dst_span = dst_attribute.as_span<T>();
+ if (src_attribute.domain == ATTR_DOMAIN_FACE) {
+ dst_span.take_front(span.size()).copy_from(span);
+ if (keep_boundaries) {
+ copy_data_based_on_pairs(span, dst_span, boundary_vertex_to_relevant_face_map);
+ }
+ }
+ else if (src_attribute.domain == ATTR_DOMAIN_POINT) {
+ copy_data_based_on_vertex_types(span, dst_span, vertex_types, keep_boundaries);
+ }
+ else if (src_attribute.domain == ATTR_DOMAIN_EDGE) {
+ copy_data_based_on_new_to_old_map(span, dst_span, new_to_old_edges_map);
+ }
+ else {
+ copy_data_based_on_new_to_old_map(span, dst_span, new_to_old_face_corners_map);
+ }
+ });
+ dst_attribute.save();
+ }
+}
+
+/**
+ * Calculates the boundaries of the mesh. Boundary polygons are not computed since we don't need
+ * them later on. We use the following definitions:
+ * - An edge is on a boundary if it is connected to only one polygon.
+ * - A vertex is on a boundary if it is on an edge on a boundary.
+ */
+static void calc_boundaries(const Mesh &mesh,
+ MutableSpan<VertexType> r_vertex_types,
+ MutableSpan<EdgeType> r_edge_types)
+{
+ BLI_assert(r_vertex_types.size() == mesh.totvert);
+ BLI_assert(r_edge_types.size() == mesh.totedge);
+ r_vertex_types.fill(VertexType::Loose);
+ r_edge_types.fill(EdgeType::Loose);
+
+ /* Add up the number of polys connected to each edge. */
+ for (const int i : IndexRange(mesh.totpoly)) {
+ const MPoly &poly = mesh.mpoly[i];
+ for (const MLoop &loop : Span<MLoop>(&mesh.mloop[poly.loopstart], poly.totloop)) {
+ r_edge_types[loop.e] = get_edge_type_with_added_neighbor(r_edge_types[loop.e]);
+ }
+ }
+
+ /* Update vertices. */
+ for (const int i : IndexRange(mesh.totedge)) {
+ const EdgeType edge_type = r_edge_types[i];
+ if (edge_type == EdgeType::Loose) {
+ continue;
+ }
+ const MEdge &edge = mesh.medge[i];
+ if (edge_type == EdgeType::Boundary) {
+ r_vertex_types[edge.v1] = get_vertex_type_with_added_neighbor(r_vertex_types[edge.v1]);
+ r_vertex_types[edge.v2] = get_vertex_type_with_added_neighbor(r_vertex_types[edge.v2]);
+ }
+ else if (edge_type >= EdgeType::NonManifold) {
+ r_vertex_types[edge.v1] = VertexType::NonManifold;
+ r_vertex_types[edge.v2] = VertexType::NonManifold;
+ }
+ }
+
+ /* Normal verts are on a normal edge, and not on boundary edges or non-manifold edges. */
+ for (const int i : IndexRange(mesh.totedge)) {
+ const EdgeType edge_type = r_edge_types[i];
+ if (edge_type == EdgeType::Normal) {
+ const MEdge &edge = mesh.medge[i];
+ if (r_vertex_types[edge.v1] == VertexType::Loose) {
+ r_vertex_types[edge.v1] = VertexType::Normal;
+ }
+ if (r_vertex_types[edge.v2] == VertexType::Loose) {
+ r_vertex_types[edge.v2] = VertexType::Normal;
+ }
+ }
+ }
+}
+
+/**
+ * Stores the indices of the polygons connected to each vertex.
+ */
+static void create_vertex_poly_map(const Mesh &mesh,
+ MutableSpan<Vector<int>> r_vertex_poly_indices)
+{
+ for (const int i : IndexRange(mesh.totpoly)) {
+ const MPoly &poly = mesh.mpoly[i];
+ for (const MLoop &loop : Span<MLoop>(&mesh.mloop[poly.loopstart], poly.totloop)) {
+ r_vertex_poly_indices[loop.v].append(i);
+ }
+ }
+}
+
+/**
+ * Sorts the polygons connected to the given vertex based on polygon adjacency. The ordering is
+ * so such that the normals point in the same way as the original mesh. If the vertex is a
+ * boundary vertex, the first and last polygon have a boundary edge connected to the vertex. The
+ * `r_shared_edges` array at index i is set to the index of the shared edge between the i-th and
+ * `(i+1)-th` sorted polygon. Similarly the `r_sorted_corners` array at index i is set to the
+ * corner in the i-th sorted polygon.
+ *
+ * How the faces are sorted (see diagrams below):
+ * (For this explanation we'll assume all faces are oriented clockwise)
+ * (The vertex whose connected polygons we need to sort is "v0")
+ *
+ * \code{.unparsed}
+ * Normal case: Boundary Vertex case:
+ * v1 ----- v2 ----- v3 | | |
+ * | f3 | f0 | v2 ---- v4 --------- v3---
+ * | | | | / ,-' |
+ * v8 ----- v0 ----- v4 | f0 / f1 ,-' |
+ * | f2 | f1 | | / ,-' |
+ * | | | | / ,-' |
+ * v7 ----- v6 ----- v5 | / ,-' f2 |
+ * | /,-' |
+ * v0 ------------------ v1---
+ * \endcode
+ *
+ * - First we get the two corners of each face that have an edge which contains v0. A corner is
+ * simply a vertex followed by an edge. In this case for the face "f0" for example, we'd end up
+ * with the corners (v: v4, e: v4<->v0) and (v: v0, e: v0<->v2). Note that if the face was
+ * oriented counter-clockwise we'd end up with the corners (v: v0, e: v0<->v4) and (v: v2, e:
+ * v0<->v2) instead.
+ * - Then we need to choose one polygon as our first. If "v0" is not on a boundary we can just
+ * choose any polygon. If it is on a boundary some more care needs to be taken. Here we need to
+ * pick a polygon which lies on the boundary (in the diagram either f0 or f2). To choose between
+ * the two we need the next step.
+ * - In the normal case we use this polygon to set `shared_edge_i` which indicates the index of the
+ * shared edge between this polygon and the next one. There are two possible choices: v0<->v4 and
+ * v2<->v0. To choose we look at the corners. Since the edge v0<->v2 lies on the corner which has
+ * v0, we set `shared_edge_i` to the other edge (v0<->v4), such that the next face will be "f1"
+ * which is the next face in clockwise order.
+ * - In the boundary vertex case, we do something similar, but we are also forced to choose the
+ * edge which is not on the boundary. If this doesn't line up with orientation of the polygon, we
+ * know we'll need to choose the other boundary polygon as our first polygon. If the orientations
+ * don't line up there as well, it means that the mesh normals are not consistent, and we just
+ * have to force an orientation for ourselves. (Imagine if f0 is oriented counter-clockwise and
+ * f2 is oriented clockwise for example)
+ * - Next comes a loop where we look at the other faces and find the one which has the shared
+ * edge. Then we set the next shared edge to the other edge on the polygon connected to "v0", and
+ * continue. Because of the way we've chosen the first shared edge the order of the faces will
+ * have the same orientation as that of the first polygon.
+ * (In this case we'd have f0 -> f1 -> f2 -> f3 which also goes around clockwise).
+ * - Every time we determine a shared edge, we can also add a corner to `r_sorted_corners`. This
+ * will simply be the corner which doesn't contain the shared edge.
+ * - Finally if we are in the normal case we also need to add the last "shared edge" to close the
+ * loop.
+ */
+static void sort_vertex_polys(const Mesh &mesh,
+ const int vertex_index,
+ const bool boundary_vertex,
+ const Span<EdgeType> edge_types,
+ MutableSpan<int> connected_polygons,
+ MutableSpan<int> r_shared_edges,
+ MutableSpan<int> r_sorted_corners)
+{
+ if (connected_polygons.size() <= 2 && (!boundary_vertex || connected_polygons.size() == 0)) {
+ return;
+ }
+
+ /* For each polygon store the two corners whose edge contains the vertex. */
+ Array<std::pair<int, int>> poly_vertex_corners(connected_polygons.size());
+ for (const int i : connected_polygons.index_range()) {
+ const MPoly &poly = mesh.mpoly[connected_polygons[i]];
+ bool first_edge_done = false;
+ for (const int loop_index : IndexRange(poly.loopstart, poly.totloop)) {
+ const MLoop &loop = mesh.mloop[loop_index];
+ if (mesh.medge[loop.e].v1 == vertex_index || mesh.medge[loop.e].v2 == vertex_index) {
+ if (!first_edge_done) {
+ poly_vertex_corners[i].first = loop_index;
+ first_edge_done = true;
+ }
+ else {
+ poly_vertex_corners[i].second = loop_index;
+ break;
+ }
+ }
+ }
+ }
+
+ int shared_edge_i = -1;
+ /* Determine first polygon and orientation. For now the orientation of the whole loop depends
+ * on the one polygon we chose as first. It's probably not worth it to check every polygon in
+ * the loop to determine the 'average' orientation. */
+ if (boundary_vertex) {
+ /* Our first polygon needs to be one which has a boundary edge. */
+ for (const int i : connected_polygons.index_range()) {
+ const MLoop &first_loop = mesh.mloop[poly_vertex_corners[i].first];
+ const MLoop &second_loop = mesh.mloop[poly_vertex_corners[i].second];
+ if (edge_types[first_loop.e] == EdgeType::Boundary && first_loop.v == vertex_index) {
+ shared_edge_i = second_loop.e;
+ r_sorted_corners[0] = poly_vertex_corners[i].first;
+ std::swap(connected_polygons[i], connected_polygons[0]);
+ std::swap(poly_vertex_corners[i], poly_vertex_corners[0]);
+ break;
+ }
+ if (edge_types[second_loop.e] == EdgeType::Boundary && second_loop.v == vertex_index) {
+ shared_edge_i = first_loop.e;
+ r_sorted_corners[0] = poly_vertex_corners[i].second;
+ std::swap(connected_polygons[i], connected_polygons[0]);
+ std::swap(poly_vertex_corners[i], poly_vertex_corners[0]);
+ break;
+ }
+ }
+ if (shared_edge_i == -1) {
+ /* The rotation is inconsistent between the two polygons on the boundary. Just choose one
+ * of the polygon's orientation. */
+ for (const int i : connected_polygons.index_range()) {
+ const MLoop &first_loop = mesh.mloop[poly_vertex_corners[i].first];
+ const MLoop &second_loop = mesh.mloop[poly_vertex_corners[i].second];
+ if (edge_types[first_loop.e] == EdgeType::Boundary) {
+ shared_edge_i = second_loop.e;
+ r_sorted_corners[0] = poly_vertex_corners[i].first;
+ std::swap(connected_polygons[i], connected_polygons[0]);
+ std::swap(poly_vertex_corners[i], poly_vertex_corners[0]);
+ break;
+ }
+ if (edge_types[second_loop.e] == EdgeType::Boundary) {
+ shared_edge_i = first_loop.e;
+ r_sorted_corners[0] = poly_vertex_corners[i].second;
+ std::swap(connected_polygons[i], connected_polygons[0]);
+ std::swap(poly_vertex_corners[i], poly_vertex_corners[0]);
+ break;
+ }
+ }
+ }
+ }
+ else {
+ /* Any polygon can be the first. Just need to check the orientation.*/
+ const MLoop &first_loop = mesh.mloop[poly_vertex_corners[0].first];
+ const MLoop &second_loop = mesh.mloop[poly_vertex_corners[0].second];
+ if (first_loop.v == vertex_index) {
+ shared_edge_i = second_loop.e;
+ r_sorted_corners[0] = poly_vertex_corners[0].first;
+ }
+ else {
+ r_sorted_corners[0] = poly_vertex_corners[0].second;
+ shared_edge_i = first_loop.e;
+ }
+ }
+ BLI_assert(shared_edge_i != -1);
+
+ for (const int i : IndexRange(connected_polygons.size() - 1)) {
+ r_shared_edges[i] = shared_edge_i;
+
+ /* Look at the other polys to see if it has this shared edge. */
+ int j = i + 1;
+ for (; j < connected_polygons.size(); ++j) {
+ const MLoop &first_loop = mesh.mloop[poly_vertex_corners[j].first];
+ const MLoop &second_loop = mesh.mloop[poly_vertex_corners[j].second];
+ if (first_loop.e == shared_edge_i) {
+ r_sorted_corners[i + 1] = poly_vertex_corners[j].first;
+ shared_edge_i = second_loop.e;
+ break;
+ }
+ if (second_loop.e == shared_edge_i) {
+ r_sorted_corners[i + 1] = poly_vertex_corners[j].second;
+ shared_edge_i = first_loop.e;
+ break;
+ }
+ }
+
+ BLI_assert(j != connected_polygons.size());
+
+ std::swap(connected_polygons[i + 1], connected_polygons[j]);
+ std::swap(poly_vertex_corners[i + 1], poly_vertex_corners[j]);
+ }
+
+ if (!boundary_vertex) {
+ /* Shared edge between first and last polygon. */
+ r_shared_edges.last() = shared_edge_i;
+ }
+}
+
+/**
+ * Get the edge on the poly that contains the given vertex and is a boundary edge.
+ */
+static void boundary_edge_on_poly(const MPoly &poly,
+ const Mesh &mesh,
+ const int vertex_index,
+ const Span<EdgeType> edge_types,
+ int &r_edge)
+{
+ for (const MLoop &loop : Span<MLoop>(&mesh.mloop[poly.loopstart], poly.totloop)) {
+ if (edge_types[loop.e] == EdgeType::Boundary) {
+ const MEdge &edge = mesh.medge[loop.e];
+ if (edge.v1 == vertex_index || edge.v2 == vertex_index) {
+ r_edge = loop.e;
+ return;
+ }
+ }
+ }
+}
+
+/**
+ * Get the two edges on the poly that contain the given vertex and are boundary edges. The
+ * orientation of the poly is taken into account.
+ */
+static void boundary_edges_on_poly(const MPoly &poly,
+ const Mesh &mesh,
+ const int vertex_index,
+ const Span<EdgeType> edge_types,
+ int &r_edge1,
+ int &r_edge2)
+{
+ bool edge1_done = false;
+ /* This is set to true if the order in which we encounter the two edges is inconsistent with the
+ * orientation of the polygon. */
+ bool needs_swap = false;
+ for (const MLoop &loop : Span<MLoop>(&mesh.mloop[poly.loopstart], poly.totloop)) {
+ if (edge_types[loop.e] == EdgeType::Boundary) {
+ const MEdge &edge = mesh.medge[loop.e];
+ if (edge.v1 == vertex_index || edge.v2 == vertex_index) {
+ if (edge1_done) {
+ if (needs_swap) {
+ r_edge2 = r_edge1;
+ r_edge1 = loop.e;
+ }
+ else {
+ r_edge2 = loop.e;
+ }
+ return;
+ }
+ r_edge1 = loop.e;
+ edge1_done = true;
+ if (loop.v == vertex_index) {
+ needs_swap = true;
+ }
+ }
+ }
+ }
+}
+
+static void add_edge(const Mesh &mesh,
+ const int old_edge_i,
+ const int v1,
+ const int v2,
+ Vector<int> &new_to_old_edges_map,
+ Vector<MEdge> &new_edges,
+ Vector<int> &loop_edges)
+{
+ MEdge new_edge = MEdge(mesh.medge[old_edge_i]);
+ new_edge.v1 = v1;
+ new_edge.v2 = v2;
+ const int new_edge_i = new_edges.size();
+ new_to_old_edges_map.append(old_edge_i);
+ new_edges.append(new_edge);
+ loop_edges.append(new_edge_i);
+}
+
+/**
+ * Calculate the barycentric dual of a mesh. The dual is only "dual" in terms of connectivity,
+ * i.e. applying the function twice will give the same vertices, edges, and faces, but not the
+ * same positions. When the option "Keep Boundaries" is selected the connectivity is no
+ * longer dual.
+ *
+ * For the dual mesh of a manifold input mesh:
+ * - The vertices are at the centers of the faces of the input mesh.
+ * - The edges connect the two vertices created from the two faces next to the edge in the input
+ * mesh.
+ * - The faces are at the vertices of the input mesh.
+ *
+ * Some special cases are needed for boundaries and non-manifold geometry.
+ */
+static void calc_dual_mesh(GeometrySet &geometry_set,
+ const MeshComponent &in_component,
+ const bool keep_boundaries)
+{
+ const Mesh &mesh_in = *in_component.get_for_read();
+
+ Map<AttributeIDRef, AttributeKind> attributes;
+ geometry_set.gather_attributes_for_propagation(
+ {GEO_COMPONENT_TYPE_MESH}, GEO_COMPONENT_TYPE_MESH, false, attributes);
+
+ Array<VertexType> vertex_types(mesh_in.totvert);
+ Array<EdgeType> edge_types(mesh_in.totedge);
+ calc_boundaries(mesh_in, vertex_types, edge_types);
+ Array<Vector<int>> vertex_poly_indices(mesh_in.totvert);
+ Array<Array<int>> vertex_shared_edges(mesh_in.totvert);
+ Array<Array<int>> vertex_corners(mesh_in.totvert);
+ create_vertex_poly_map(mesh_in, vertex_poly_indices);
+ threading::parallel_for(vertex_poly_indices.index_range(), 512, [&](IndexRange range) {
+ for (const int i : range) {
+ if (vertex_types[i] == VertexType::Loose || vertex_types[i] >= VertexType::NonManifold ||
+ (!keep_boundaries && vertex_types[i] == VertexType::Boundary)) {
+ /* Bad vertex that we can't work with. */
+ continue;
+ }
+ MutableSpan<int> loop_indices = vertex_poly_indices[i];
+ Array<int> sorted_corners(loop_indices.size());
+ if (vertex_types[i] == VertexType::Normal) {
+ Array<int> shared_edges(loop_indices.size());
+ sort_vertex_polys(
+ mesh_in, i, false, edge_types, loop_indices, shared_edges, sorted_corners);
+ vertex_shared_edges[i] = shared_edges;
+ }
+ else {
+ Array<int> shared_edges(loop_indices.size() - 1);
+ sort_vertex_polys(
+ mesh_in, i, true, edge_types, loop_indices, shared_edges, sorted_corners);
+ vertex_shared_edges[i] = shared_edges;
+ }
+ vertex_corners[i] = sorted_corners;
+ }
+ });
+
+ Vector<float3> vertex_positions(mesh_in.totpoly);
+ for (const int i : IndexRange(mesh_in.totpoly)) {
+ const MPoly poly = mesh_in.mpoly[i];
+ BKE_mesh_calc_poly_center(
+ &poly, &mesh_in.mloop[poly.loopstart], mesh_in.mvert, vertex_positions[i]);
+ }
+
+ Array<int> boundary_edge_midpoint_index;
+ if (keep_boundaries) {
+ /* Only initialize when we actually need it. */
+ boundary_edge_midpoint_index.reinitialize(mesh_in.totedge);
+ /* We need to add vertices at the centers of boundary edges. */
+ for (const int i : IndexRange(mesh_in.totedge)) {
+ if (edge_types[i] == EdgeType::Boundary) {
+ float3 mid;
+ const MEdge &edge = mesh_in.medge[i];
+ mid_v3_v3v3(mid, mesh_in.mvert[edge.v1].co, mesh_in.mvert[edge.v2].co);
+ boundary_edge_midpoint_index[i] = vertex_positions.size();
+ vertex_positions.append(mid);
+ }
+ }
+ }
+
+ Vector<int> loop_lengths;
+ Vector<int> loops;
+ Vector<int> loop_edges;
+ Vector<MEdge> new_edges;
+ /* These are used to transfer attributes. */
+ Vector<int> new_to_old_face_corners_map;
+ Vector<int> new_to_old_edges_map;
+ /* Stores the index of the vertex in the dual and the face it should get the attribute from. */
+ Vector<std::pair<int, int>> boundary_vertex_to_relevant_face_map;
+ /* Since each edge in the dual (except the ones created with keep boundaries) comes from
+ * exactly one edge in the original, we can use this array to keep track of whether it still
+ * needs to be created or not. If it's not -1 it gives the index in `new_edges` of the dual
+ * edge. The edges coming from preserving the boundaries only get added once anyway, so we
+ * don't need a hashmap for that. */
+ Array<int> old_to_new_edges_map(mesh_in.totedge);
+ old_to_new_edges_map.fill(-1);
+ for (const int i : IndexRange(mesh_in.totvert)) {
+ if (vertex_types[i] == VertexType::Loose || vertex_types[i] >= VertexType::NonManifold ||
+ (!keep_boundaries && vertex_types[i] == VertexType::Boundary)) {
+ /* Bad vertex that we can't work with. */
+ continue;
+ }
+
+ Vector<int> loop_indices = vertex_poly_indices[i];
+ Span<int> shared_edges = vertex_shared_edges[i];
+ Span<int> sorted_corners = vertex_corners[i];
+ if (vertex_types[i] == VertexType::Normal) {
+ if (loop_indices.size() <= 2) {
+ /* We can't make a polygon from 2 vertices. */
+ continue;
+ }
+
+ /* Add edges in the loop. */
+ for (const int i : shared_edges.index_range()) {
+ const int old_edge_i = shared_edges[i];
+ if (old_to_new_edges_map[old_edge_i] == -1) {
+ /* This edge has not been created yet. */
+ MEdge new_edge = MEdge(mesh_in.medge[old_edge_i]);
+ new_edge.v1 = loop_indices[i];
+ new_edge.v2 = loop_indices[(i + 1) % loop_indices.size()];
+ new_to_old_edges_map.append(old_edge_i);
+ old_to_new_edges_map[old_edge_i] = new_edges.size();
+ new_edges.append(new_edge);
+ }
+ loop_edges.append(old_to_new_edges_map[old_edge_i]);
+ }
+
+ new_to_old_face_corners_map.extend(sorted_corners);
+ }
+ else {
+ /**
+ * The code handles boundary vertices like the vertex marked "V" in the diagram below.
+ * The first thing that happens is ordering the faces f1,f2 and f3 (stored in
+ * loop_indices), together with their shared edges e3 and e4 (which get stored in
+ * shared_edges). The ordering could end up being clockwise or counterclockwise, for this
+ * we'll assume that the ordering f1->f2->f3 is chosen. After that we add the edges in
+ * between the polygons, in this case the edges f1--f2, and f2--f3. Now we need to merge
+ * these with the boundary edges e1 and e2. To do this we create an edge from f3 to the
+ * midpoint of e2 (computed in a previous step), from this midpoint to V, from V to the
+ * midpoint of e1 and from the midpoint of e1 to f1.
+ *
+ * \code{.unparsed}
+ * | | | | | |
+ * v2 ---- v3 --------- v4--- v2 ---- v3 -------- v4---
+ * | f3 / ,-' | | / ,-'|
+ * | / f2 ,-' | | / ,-' |
+ * e2 | /e3 ,-' e4 | ====> M1-f3-/--f2-.,-' |
+ * | / ,-' | ====> | / ,-'\ |
+ * | / ,-' f1 | | / ,-' f1 |
+ * | /,-' | | /,-' | |
+ * V-------------------- v5--- V------------M2----- v5---
+ * \endcode
+ */
+
+ /* Add the edges in between the polys. */
+ for (const int i : shared_edges.index_range()) {
+ const int old_edge_i = shared_edges[i];
+ if (old_to_new_edges_map[old_edge_i] == -1) {
+ /* This edge has not been created yet. */
+ MEdge new_edge = MEdge(mesh_in.medge[old_edge_i]);
+ new_edge.v1 = loop_indices[i];
+ new_edge.v2 = loop_indices[i + 1];
+ new_to_old_edges_map.append(old_edge_i);
+ old_to_new_edges_map[old_edge_i] = new_edges.size();
+ new_edges.append(new_edge);
+ }
+ loop_edges.append(old_to_new_edges_map[old_edge_i]);
+ }
+
+ new_to_old_face_corners_map.extend(sorted_corners);
+
+ /* Add the vertex and the midpoints of the two boundary edges to the loop. */
+
+ /* Get the boundary edges. */
+ int edge1;
+ int edge2;
+ if (loop_indices.size() >= 2) {
+ /* The first boundary edge is at the end of the chain of polygons. */
+ boundary_edge_on_poly(mesh_in.mpoly[loop_indices.last()], mesh_in, i, edge_types, edge1);
+ boundary_edge_on_poly(mesh_in.mpoly[loop_indices.first()], mesh_in, i, edge_types, edge2);
+ }
+ else {
+ /* If there is only one polygon both edges are in that polygon. */
+ boundary_edges_on_poly(
+ mesh_in.mpoly[loop_indices[0]], mesh_in, i, edge_types, edge1, edge2);
+ }
+
+ const int last_face_center = loop_indices.last();
+ loop_indices.append(boundary_edge_midpoint_index[edge1]);
+ new_to_old_face_corners_map.append(sorted_corners.last());
+ const int first_midpoint = loop_indices.last();
+ if (old_to_new_edges_map[edge1] == -1) {
+ add_edge(mesh_in,
+ edge1,
+ last_face_center,
+ first_midpoint,
+ new_to_old_edges_map,
+ new_edges,
+ loop_edges);
+ old_to_new_edges_map[edge1] = new_edges.size() - 1;
+ boundary_vertex_to_relevant_face_map.append(std::pair(first_midpoint, last_face_center));
+ }
+ else {
+ loop_edges.append(old_to_new_edges_map[edge1]);
+ }
+ loop_indices.append(vertex_positions.size());
+ /* This is sort of arbitrary, but interpolating would be a lot harder to do. */
+ new_to_old_face_corners_map.append(sorted_corners.first());
+ boundary_vertex_to_relevant_face_map.append(
+ std::pair(loop_indices.last(), last_face_center));
+ vertex_positions.append(mesh_in.mvert[i].co);
+ const int boundary_vertex = loop_indices.last();
+ add_edge(mesh_in,
+ edge1,
+ first_midpoint,
+ boundary_vertex,
+ new_to_old_edges_map,
+ new_edges,
+ loop_edges);
+
+ loop_indices.append(boundary_edge_midpoint_index[edge2]);
+ new_to_old_face_corners_map.append(sorted_corners.first());
+ const int second_midpoint = loop_indices.last();
+ add_edge(mesh_in,
+ edge2,
+ boundary_vertex,
+ second_midpoint,
+ new_to_old_edges_map,
+ new_edges,
+ loop_edges);
+
+ if (old_to_new_edges_map[edge2] == -1) {
+ const int first_face_center = loop_indices.first();
+ add_edge(mesh_in,
+ edge2,
+ second_midpoint,
+ first_face_center,
+ new_to_old_edges_map,
+ new_edges,
+ loop_edges);
+ old_to_new_edges_map[edge2] = new_edges.size() - 1;
+ boundary_vertex_to_relevant_face_map.append(std::pair(second_midpoint, first_face_center));
+ }
+ else {
+ loop_edges.append(old_to_new_edges_map[edge2]);
+ }
+ }
+
+ loop_lengths.append(loop_indices.size());
+ for (const int j : loop_indices) {
+ loops.append(j);
+ }
+ }
+ Mesh *mesh_out = BKE_mesh_new_nomain(
+ vertex_positions.size(), new_edges.size(), 0, loops.size(), loop_lengths.size());
+ MeshComponent out_component;
+ out_component.replace(mesh_out, GeometryOwnershipType::Editable);
+ transfer_attributes(attributes,
+ vertex_types,
+ keep_boundaries,
+ new_to_old_edges_map,
+ new_to_old_face_corners_map,
+ boundary_vertex_to_relevant_face_map,
+ in_component,
+ out_component);
+
+ int loop_start = 0;
+ for (const int i : IndexRange(mesh_out->totpoly)) {
+ mesh_out->mpoly[i].loopstart = loop_start;
+ mesh_out->mpoly[i].totloop = loop_lengths[i];
+ loop_start += loop_lengths[i];
+ }
+ for (const int i : IndexRange(mesh_out->totloop)) {
+ mesh_out->mloop[i].v = loops[i];
+ mesh_out->mloop[i].e = loop_edges[i];
+ }
+ for (const int i : IndexRange(mesh_out->totvert)) {
+ copy_v3_v3(mesh_out->mvert[i].co, vertex_positions[i]);
+ }
+ memcpy(mesh_out->medge, new_edges.data(), sizeof(MEdge) * new_edges.size());
+ BKE_mesh_normals_tag_dirty(mesh_out);
+ geometry_set.replace_mesh(mesh_out);
+}
+
+static void node_geo_exec(GeoNodeExecParams params)
+{
+ GeometrySet geometry_set = params.extract_input<GeometrySet>("Mesh");
+ const bool keep_boundaries = params.extract_input<bool>("Keep Boundaries");
+ geometry_set.modify_geometry_sets([&](GeometrySet &geometry_set) {
+ if (geometry_set.has_mesh()) {
+ const MeshComponent &component = *geometry_set.get_component_for_read<MeshComponent>();
+ calc_dual_mesh(geometry_set, component, keep_boundaries);
+ }
+ });
+ params.set_output("Dual Mesh", std::move(geometry_set));
+}
+
+} // namespace blender::nodes::node_geo_dual_mesh_cc
+
+void register_node_type_geo_dual_mesh()
+{
+ namespace file_ns = blender::nodes::node_geo_dual_mesh_cc;
+
+ static bNodeType ntype;
+ geo_node_type_base(&ntype, GEO_NODE_DUAL_MESH, "Dual Mesh", NODE_CLASS_GEOMETRY, 0);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_edge_split.cc b/source/blender/nodes/geometry/nodes/node_geo_edge_split.cc
index ca6254be182..d23a18ba37b 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_edge_split.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_edge_split.cc
@@ -22,9 +22,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_edge_split_cc {
-static void geo_node_edge_split_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Mesh")).supported_type(GEO_COMPONENT_TYPE_MESH);
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
@@ -57,7 +57,7 @@ static Mesh *mesh_edge_split(const Mesh &mesh, const IndexMask selection)
return result;
}
-static void geo_node_edge_split_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Mesh");
@@ -82,14 +82,16 @@ static void geo_node_edge_split_exec(GeoNodeExecParams params)
params.set_output("Mesh", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_edge_split_cc
void register_node_type_geo_edge_split()
{
+ namespace file_ns = blender::nodes::node_geo_edge_split_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_SPLIT_EDGES, "Split Edges", NODE_CLASS_GEOMETRY, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_edge_split_exec;
- ntype.declare = blender::nodes::geo_node_edge_split_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_geometry_to_instance.cc b/source/blender/nodes/geometry/nodes/node_geo_geometry_to_instance.cc
new file mode 100644
index 00000000000..7faf104737f
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_geometry_to_instance.cc
@@ -0,0 +1,55 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes::node_geo_geometry_to_instance_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Geometry>(N_("Geometry")).multi_input();
+ b.add_output<decl::Geometry>(N_("Instances"));
+}
+
+static void node_geo_exec(GeoNodeExecParams params)
+{
+ Vector<GeometrySet> geometries = params.extract_multi_input<GeometrySet>("Geometry");
+ GeometrySet instances_geometry;
+ InstancesComponent &instances_component =
+ instances_geometry.get_component_for_write<InstancesComponent>();
+ for (GeometrySet &geometry : geometries) {
+ geometry.ensure_owns_direct_data();
+ const int handle = instances_component.add_reference(std::move(geometry));
+ instances_component.add_instance(handle, float4x4::identity());
+ }
+ params.set_output("Instances", std::move(instances_geometry));
+}
+
+} // namespace blender::nodes::node_geo_geometry_to_instance_cc
+
+void register_node_type_geo_geometry_to_instance()
+{
+ namespace file_ns = blender::nodes::node_geo_geometry_to_instance_cc;
+
+ static bNodeType ntype;
+
+ geo_node_type_base(
+ &ntype, GEO_NODE_GEOMETRY_TO_INSTANCE, "Geometry to Instance", NODE_CLASS_GEOMETRY, 0);
+ node_type_size(&ntype, 160, 100, 300);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_image_texture.cc b/source/blender/nodes/geometry/nodes/node_geo_image_texture.cc
index 7bbe0716f78..0003f15854d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_image_texture.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_image_texture.cc
@@ -32,9 +32,11 @@
#include "UI_interface.h"
#include "UI_resources.h"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_image_texture_cc {
-static void geo_node_image_texture_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryImageTexture)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Image>(N_("Image")).hide_label();
b.add_input<decl::Vector>(N_("Vector"))
@@ -45,13 +47,13 @@ static void geo_node_image_texture_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Float>(N_("Alpha")).no_muted_links().dependent_field();
}
-static void geo_node_image_texture_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "interpolation", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
uiItemR(layout, ptr, "extension", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
}
-static void geo_node_image_texture_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeGeometryImageTexture *tex = (NodeGeometryImageTexture *)MEM_callocN(
sizeof(NodeGeometryImageTexture), __func__);
@@ -370,20 +372,15 @@ class ImageFieldsFunction : public fn::MultiFunction {
}
};
-static void geo_node_image_texture_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
- auto return_default = [&]() {
- params.set_output("Color", ColorGeometry4f(0.0f, 0.0f, 0.0f, 1.0f));
- params.set_output("Alpha", 1.0f);
- };
-
Image *image = params.get_input<Image *>("Image");
if (image == nullptr) {
- return return_default();
+ params.set_default_remaining_outputs();
+ return;
}
- const bNode &node = params.node();
- NodeGeometryImageTexture *data = (NodeGeometryImageTexture *)node.storage;
+ const NodeGeometryImageTexture &storage = node_storage(params.node());
ImageUser image_user;
BKE_imageuser_default(&image_user);
@@ -395,10 +392,11 @@ static void geo_node_image_texture_exec(GeoNodeExecParams params)
std::unique_ptr<ImageFieldsFunction> image_fn;
try {
image_fn = std::make_unique<ImageFieldsFunction>(
- data->interpolation, data->extension, *image, image_user);
+ storage.interpolation, storage.extension, *image, image_user);
}
catch (const std::runtime_error &) {
- return return_default();
+ params.set_default_remaining_outputs();
+ return;
}
Field<float3> vector_field = params.extract_input<Field<float3>>("Vector");
@@ -410,20 +408,22 @@ static void geo_node_image_texture_exec(GeoNodeExecParams params)
params.set_output("Alpha", Field<float>(image_op, 1));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_image_texture_cc
-void register_node_type_geo_image_texture(void)
+void register_node_type_geo_image_texture()
{
+ namespace file_ns = blender::nodes::node_geo_image_texture_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_IMAGE_TEXTURE, "Image Texture", NODE_CLASS_TEXTURE, 0);
- ntype.declare = blender::nodes::geo_node_image_texture_declare;
- ntype.draw_buttons = blender::nodes::geo_node_image_texture_layout;
- node_type_init(&ntype, blender::nodes::geo_node_image_texture_init);
+ ntype.declare = file_ns::node_declare;
+ ntype.draw_buttons = file_ns::node_layout;
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(
&ntype, "NodeGeometryImageTexture", node_free_standard_storage, node_copy_standard_storage);
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
- ntype.geometry_node_execute = blender::nodes::geo_node_image_texture_exec;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_curve_handles.cc b/source/blender/nodes/geometry/nodes/node_geo_input_curve_handles.cc
index b8df545d073..dae8fda2099 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_curve_handles.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_curve_handles.cc
@@ -16,15 +16,15 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_input_curve_handles_cc {
-static void geo_node_input_curve_handles_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Vector>(N_("Left")).field_source();
b.add_output<decl::Vector>(N_("Right")).field_source();
}
-static void geo_node_input_curve_handles_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Field<float3> left_field = AttributeFieldInput::Create<float3>("handle_left");
Field<float3> right_field = AttributeFieldInput::Create<float3>("handle_right");
@@ -32,15 +32,17 @@ static void geo_node_input_curve_handles_exec(GeoNodeExecParams params)
params.set_output("Right", std::move(right_field));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_input_curve_handles_cc
void register_node_type_geo_input_curve_handles()
{
+ namespace file_ns = blender::nodes::node_geo_input_curve_handles_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_INPUT_CURVE_HANDLES, "Curve Handle Positions", NODE_CLASS_INPUT, 0);
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- ntype.geometry_node_execute = blender::nodes::geo_node_input_curve_handles_exec;
- ntype.declare = blender::nodes::geo_node_input_curve_handles_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_curve_tilt.cc b/source/blender/nodes/geometry/nodes/node_geo_input_curve_tilt.cc
index f32db3842db..5ba85b6f34e 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_curve_tilt.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_curve_tilt.cc
@@ -16,27 +16,29 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_input_curve_tilt_cc {
-static void geo_node_input_curve_tilt_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Float>(N_("Tilt")).field_source();
}
-static void geo_node_input_curve_tilt_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Field<float> tilt_field = AttributeFieldInput::Create<float>("tilt");
params.set_output("Tilt", std::move(tilt_field));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_input_curve_tilt_cc
void register_node_type_geo_input_curve_tilt()
{
+ namespace file_ns = blender::nodes::node_geo_input_curve_tilt_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_INPUT_CURVE_TILT, "Curve Tilt", NODE_CLASS_INPUT, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_input_curve_tilt_exec;
- ntype.declare = blender::nodes::geo_node_input_curve_tilt_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_id.cc b/source/blender/nodes/geometry/nodes/node_geo_input_id.cc
index 37d5bac0325..d2e103a093a 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_id.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_id.cc
@@ -16,27 +16,29 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_input_id_cc {
-static void geo_node_input_id_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Int>(N_("ID")).field_source();
}
-static void geo_node_input_id_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Field<int> position_field{std::make_shared<bke::IDAttributeFieldInput>()};
params.set_output("ID", std::move(position_field));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_input_id_cc
void register_node_type_geo_input_id()
{
+ namespace file_ns = blender::nodes::node_geo_input_id_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_INPUT_ID, "ID", NODE_CLASS_INPUT, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_input_id_exec;
- ntype.declare = blender::nodes::geo_node_input_id_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_index.cc b/source/blender/nodes/geometry/nodes/node_geo_input_index.cc
index 6200ac5e7a8..74cddfc6a4a 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_index.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_index.cc
@@ -16,27 +16,29 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_input_index_cc {
-static void geo_node_input_index_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Int>(N_("Index")).field_source();
}
-static void geo_node_input_index_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Field<int> index_field{std::make_shared<fn::IndexFieldInput>()};
params.set_output("Index", std::move(index_field));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_input_index_cc
void register_node_type_geo_input_index()
{
+ namespace file_ns = blender::nodes::node_geo_input_index_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_INPUT_INDEX, "Index", NODE_CLASS_INPUT, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_input_index_exec;
- ntype.declare = blender::nodes::geo_node_input_index_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_material.cc b/source/blender/nodes/geometry/nodes/node_geo_input_material.cc
index fc41188dee5..1b6e3c8fc68 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_material.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_material.cc
@@ -19,33 +19,35 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_input_material_cc {
-static void geo_node_input_material_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Material>(N_("Material"));
}
-static void geo_node_input_material_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "material", 0, "", ICON_NONE);
}
-static void geo_node_input_material_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Material *material = (Material *)params.node().id;
params.set_output("Material", material);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_input_material_cc
void register_node_type_geo_input_material()
{
+ namespace file_ns = blender::nodes::node_geo_input_material_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_INPUT_MATERIAL, "Material", NODE_CLASS_INPUT, 0);
- ntype.draw_buttons = blender::nodes::geo_node_input_material_layout;
- ntype.declare = blender::nodes::geo_node_input_material_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_input_material_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_material_index.cc b/source/blender/nodes/geometry/nodes/node_geo_input_material_index.cc
index 5d5d9e40032..4df218eb669 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_material_index.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_material_index.cc
@@ -16,27 +16,29 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_input_material_index_cc {
-static void geo_node_input_material_index_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Int>(N_("Material Index")).field_source();
}
-static void geo_node_input_material_index_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Field<int> material_index_field = AttributeFieldInput::Create<int>("material_index");
params.set_output("Material Index", std::move(material_index_field));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_input_material_index_cc
void register_node_type_geo_input_material_index()
{
+ namespace file_ns = blender::nodes::node_geo_input_material_index_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_INPUT_MATERIAL_INDEX, "Material Index", NODE_CLASS_INPUT, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_input_material_index_exec;
- ntype.declare = blender::nodes::geo_node_input_material_index_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_neighbors.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_neighbors.cc
new file mode 100644
index 00000000000..ede87252312
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_neighbors.cc
@@ -0,0 +1,93 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BKE_mesh.h"
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes::node_geo_input_mesh_edge_neighbors_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_output<decl::Int>(N_("Face Count"))
+ .field_source()
+ .description(N_("Number of faces that contain the edge"));
+}
+
+class EdgeNeighborCountFieldInput final : public GeometryFieldInput {
+ public:
+ EdgeNeighborCountFieldInput()
+ : GeometryFieldInput(CPPType::get<int>(), "Edge Neighbor Count Field")
+ {
+ category_ = Category::Generated;
+ }
+
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask UNUSED(mask)) const final
+ {
+ if (component.type() == GEO_COMPONENT_TYPE_MESH) {
+ const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
+ const Mesh *mesh = mesh_component.get_for_read();
+ if (mesh == nullptr) {
+ return {};
+ }
+
+ Array<int> face_count(mesh->totedge, 0);
+ for (const int i : IndexRange(mesh->totloop)) {
+ face_count[mesh->mloop[i].e]++;
+ }
+
+ return mesh_component.attribute_try_adapt_domain<int>(
+ VArray<int>::ForContainer(std::move(face_count)), ATTR_DOMAIN_EDGE, domain);
+ }
+ return {};
+ }
+
+ uint64_t hash() const override
+ {
+ /* Some random constant hash. */
+ return 985671075;
+ }
+
+ bool is_equal_to(const fn::FieldNode &other) const override
+ {
+ return dynamic_cast<const EdgeNeighborCountFieldInput *>(&other) != nullptr;
+ }
+};
+
+static void node_geo_exec(GeoNodeExecParams params)
+{
+ Field<int> neighbor_count_field{std::make_shared<EdgeNeighborCountFieldInput>()};
+ params.set_output("Face Count", std::move(neighbor_count_field));
+}
+
+} // namespace blender::nodes::node_geo_input_mesh_edge_neighbors_cc
+
+void register_node_type_geo_input_mesh_edge_neighbors()
+{
+ namespace file_ns = blender::nodes::node_geo_input_mesh_edge_neighbors_cc;
+
+ static bNodeType ntype;
+ geo_node_type_base(
+ &ntype, GEO_NODE_INPUT_MESH_EDGE_NEIGHBORS, "Edge Neighbors", NODE_CLASS_INPUT, 0);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_vertices.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_vertices.cc
new file mode 100644
index 00000000000..473bef63e92
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_vertices.cc
@@ -0,0 +1,188 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BKE_mesh.h"
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes::node_geo_input_mesh_edge_vertices_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_output<decl::Int>(N_("Vertex Index 1"))
+ .field_source()
+ .description(N_("The index of the first vertex in the edge"));
+ b.add_output<decl::Int>(N_("Vertex Index 2"))
+ .field_source()
+ .description(N_("The index of the second vertex in the edge"));
+ b.add_output<decl::Vector>(N_("Position 1"))
+ .field_source()
+ .description(N_("The position of the first vertex in the edge"));
+ b.add_output<decl::Vector>(N_("Position 2"))
+ .field_source()
+ .description(N_("The position of the second vertex in the edge"));
+}
+
+enum VertexNumber { VERTEX_ONE, VERTEX_TWO };
+
+static VArray<int> construct_edge_vertices_gvarray(const MeshComponent &component,
+ const VertexNumber vertex,
+ const AttributeDomain domain)
+{
+ const Mesh *mesh = component.get_for_read();
+ if (mesh == nullptr) {
+ return {};
+ }
+ if (domain == ATTR_DOMAIN_EDGE) {
+
+ if (vertex == VERTEX_ONE) {
+ return VArray<int>::ForFunc(mesh->totpoly,
+ [mesh](const int i) -> int { return mesh->medge[i].v1; });
+ }
+ return VArray<int>::ForFunc(mesh->totpoly,
+ [mesh](const int i) -> int { return mesh->medge[i].v2; });
+ }
+ return {};
+}
+
+class EdgeVerticesFieldInput final : public GeometryFieldInput {
+ private:
+ VertexNumber vertex_;
+
+ public:
+ EdgeVerticesFieldInput(VertexNumber vertex)
+ : GeometryFieldInput(CPPType::get<int>(), "Edge Vertices Field"), vertex_(vertex)
+ {
+ category_ = Category::Generated;
+ }
+
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask UNUSED(mask)) const final
+ {
+ if (component.type() == GEO_COMPONENT_TYPE_MESH) {
+ const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
+ return construct_edge_vertices_gvarray(mesh_component, vertex_, domain);
+ }
+ return {};
+ }
+
+ uint64_t hash() const override
+ {
+ return vertex_ == VERTEX_ONE ? 23847562893465 : 92384598734567;
+ }
+
+ bool is_equal_to(const fn::FieldNode &other) const override
+ {
+ if (const EdgeVerticesFieldInput *other_field = dynamic_cast<const EdgeVerticesFieldInput *>(
+ &other)) {
+ return vertex_ == other_field->vertex_;
+ }
+ return false;
+ }
+};
+
+static VArray<float3> construct_edge_positions_gvarray(const MeshComponent &component,
+ const VertexNumber vertex,
+ const AttributeDomain domain)
+{
+ const Mesh *mesh = component.get_for_read();
+ if (mesh == nullptr) {
+ return {};
+ }
+
+ if (vertex == VERTEX_ONE) {
+ return component.attribute_try_adapt_domain<float3>(
+ VArray<float3>::ForFunc(
+ mesh->totedge,
+ [mesh](const int i) { return float3(mesh->mvert[mesh->medge[i].v1].co); }),
+ ATTR_DOMAIN_EDGE,
+ domain);
+ }
+ return component.attribute_try_adapt_domain<float3>(
+ VArray<float3>::ForFunc(
+ mesh->totedge,
+ [mesh](const int i) { return float3(mesh->mvert[mesh->medge[i].v2].co); }),
+ ATTR_DOMAIN_EDGE,
+ domain);
+}
+
+class EdgePositionFieldInput final : public GeometryFieldInput {
+ private:
+ VertexNumber vertex_;
+
+ public:
+ EdgePositionFieldInput(VertexNumber vertex)
+ : GeometryFieldInput(CPPType::get<float3>(), "Edge Position Field"), vertex_(vertex)
+ {
+ category_ = Category::Generated;
+ }
+
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask UNUSED(mask)) const final
+ {
+ if (component.type() == GEO_COMPONENT_TYPE_MESH) {
+ const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
+ return construct_edge_positions_gvarray(mesh_component, vertex_, domain);
+ }
+ return {};
+ }
+
+ uint64_t hash() const override
+ {
+ return vertex_ == VERTEX_ONE ? 987456978362 : 374587679866;
+ }
+
+ bool is_equal_to(const fn::FieldNode &other) const override
+ {
+ if (const EdgePositionFieldInput *other_field = dynamic_cast<const EdgePositionFieldInput *>(
+ &other)) {
+ return vertex_ == other_field->vertex_;
+ }
+ return false;
+ }
+};
+
+static void node_geo_exec(GeoNodeExecParams params)
+{
+ Field<int> vertex_field_1{std::make_shared<EdgeVerticesFieldInput>(VERTEX_ONE)};
+ Field<int> vertex_field_2{std::make_shared<EdgeVerticesFieldInput>(VERTEX_TWO)};
+ Field<float3> position_field_1{std::make_shared<EdgePositionFieldInput>(VERTEX_ONE)};
+ Field<float3> position_field_2{std::make_shared<EdgePositionFieldInput>(VERTEX_TWO)};
+
+ params.set_output("Vertex Index 1", std::move(vertex_field_1));
+ params.set_output("Vertex Index 2", std::move(vertex_field_2));
+ params.set_output("Position 1", std::move(position_field_1));
+ params.set_output("Position 2", std::move(position_field_2));
+}
+
+} // namespace blender::nodes::node_geo_input_mesh_edge_vertices_cc
+
+void register_node_type_geo_input_mesh_edge_vertices()
+{
+ namespace file_ns = blender::nodes::node_geo_input_mesh_edge_vertices_cc;
+
+ static bNodeType ntype;
+ geo_node_type_base(
+ &ntype, GEO_NODE_INPUT_MESH_EDGE_VERTICES, "Edge Vertices", NODE_CLASS_INPUT, 0);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_area.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_area.cc
new file mode 100644
index 00000000000..538b9e9682d
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_area.cc
@@ -0,0 +1,96 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BKE_mesh.h"
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes::node_geo_input_mesh_face_area_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_output<decl::Float>(N_("Area"))
+ .field_source()
+ .description(N_("The surface area of each of the mesh's faces"));
+}
+
+static VArray<float> construct_face_area_gvarray(const MeshComponent &component,
+ const AttributeDomain domain)
+{
+ const Mesh *mesh = component.get_for_read();
+ if (mesh == nullptr) {
+ return {};
+ }
+
+ auto area_fn = [mesh](const int i) -> float {
+ const MPoly *mp = &mesh->mpoly[i];
+ return BKE_mesh_calc_poly_area(mp, &mesh->mloop[mp->loopstart], mesh->mvert);
+ };
+
+ return component.attribute_try_adapt_domain<float>(
+ VArray<float>::ForFunc(mesh->totpoly, area_fn), ATTR_DOMAIN_FACE, domain);
+}
+
+class FaceAreaFieldInput final : public GeometryFieldInput {
+ public:
+ FaceAreaFieldInput() : GeometryFieldInput(CPPType::get<float>(), "Face Area Field")
+ {
+ category_ = Category::Generated;
+ }
+
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask UNUSED(mask)) const final
+ {
+ if (component.type() == GEO_COMPONENT_TYPE_MESH) {
+ const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
+ return construct_face_area_gvarray(mesh_component, domain);
+ }
+ return {};
+ }
+
+ uint64_t hash() const override
+ {
+ /* Some random constant hash. */
+ return 1346334523;
+ }
+
+ bool is_equal_to(const fn::FieldNode &other) const override
+ {
+ return dynamic_cast<const FaceAreaFieldInput *>(&other) != nullptr;
+ }
+};
+
+static void node_geo_exec(GeoNodeExecParams params)
+{
+ params.set_output("Area", Field<float>(std::make_shared<FaceAreaFieldInput>()));
+}
+
+} // namespace blender::nodes::node_geo_input_mesh_face_area_cc
+
+void register_node_type_geo_input_mesh_face_area()
+{
+ namespace file_ns = blender::nodes::node_geo_input_mesh_face_area_cc;
+
+ static bNodeType ntype;
+ geo_node_type_base(&ntype, GEO_NODE_INPUT_MESH_FACE_AREA, "Face Area", NODE_CLASS_INPUT, 0);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_neighbors.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_neighbors.cc
new file mode 100644
index 00000000000..80bb25dc7ca
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_neighbors.cc
@@ -0,0 +1,158 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BKE_mesh.h"
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes::node_geo_input_mesh_face_neighbors_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_output<decl::Int>(N_("Vertex Count"))
+ .field_source()
+ .description(N_("Number of edges or points in the face"));
+ b.add_output<decl::Int>(N_("Face Count"))
+ .field_source()
+ .description(N_("Number of faces which share an edge with the face"));
+}
+
+static VArray<int> construct_neighbor_count_gvarray(const MeshComponent &component,
+ const AttributeDomain domain)
+{
+ const Mesh *mesh = component.get_for_read();
+ if (mesh == nullptr) {
+ return {};
+ }
+
+ Array<int> edge_count(mesh->totedge, 0);
+ for (const int i : IndexRange(mesh->totloop)) {
+ edge_count[mesh->mloop[i].e]++;
+ }
+
+ Array<int> poly_count(mesh->totpoly, 0);
+ for (const int poly_num : IndexRange(mesh->totpoly)) {
+ MPoly &poly = mesh->mpoly[poly_num];
+ for (const int loop_num : IndexRange(poly.loopstart, poly.totloop)) {
+ poly_count[poly_num] += edge_count[mesh->mloop[loop_num].e] - 1;
+ }
+ }
+
+ return component.attribute_try_adapt_domain<int>(
+ VArray<int>::ForContainer(std::move(poly_count)), ATTR_DOMAIN_FACE, domain);
+}
+
+class FaceNeighborCountFieldInput final : public GeometryFieldInput {
+ public:
+ FaceNeighborCountFieldInput()
+ : GeometryFieldInput(CPPType::get<int>(), "Face Neighbor Count Field")
+ {
+ category_ = Category::Generated;
+ }
+
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask UNUSED(mask)) const final
+ {
+ if (component.type() == GEO_COMPONENT_TYPE_MESH) {
+ const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
+ return construct_neighbor_count_gvarray(mesh_component, domain);
+ }
+ return {};
+ }
+
+ uint64_t hash() const override
+ {
+ /* Some random constant hash. */
+ return 823543774;
+ }
+
+ bool is_equal_to(const fn::FieldNode &other) const override
+ {
+ return dynamic_cast<const FaceNeighborCountFieldInput *>(&other) != nullptr;
+ }
+};
+
+static VArray<int> construct_vertex_count_gvarray(const MeshComponent &component,
+ const AttributeDomain domain)
+{
+ const Mesh *mesh = component.get_for_read();
+ if (mesh == nullptr) {
+ return {};
+ }
+
+ return component.attribute_try_adapt_domain<int>(
+ VArray<int>::ForFunc(mesh->totpoly,
+ [mesh](const int i) -> float { return mesh->mpoly[i].totloop; }),
+ ATTR_DOMAIN_FACE,
+ domain);
+}
+
+class FaceVertexCountFieldInput final : public GeometryFieldInput {
+ public:
+ FaceVertexCountFieldInput() : GeometryFieldInput(CPPType::get<int>(), "Vertex Count Field")
+ {
+ category_ = Category::Generated;
+ }
+
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask UNUSED(mask)) const final
+ {
+ if (component.type() == GEO_COMPONENT_TYPE_MESH) {
+ const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
+ return construct_vertex_count_gvarray(mesh_component, domain);
+ }
+ return {};
+ }
+
+ uint64_t hash() const override
+ {
+ /* Some random constant hash. */
+ return 236235463634;
+ }
+
+ bool is_equal_to(const fn::FieldNode &other) const override
+ {
+ return dynamic_cast<const FaceVertexCountFieldInput *>(&other) != nullptr;
+ }
+};
+
+static void node_geo_exec(GeoNodeExecParams params)
+{
+ Field<int> vertex_count_field{std::make_shared<FaceVertexCountFieldInput>()};
+ Field<int> neighbor_count_field{std::make_shared<FaceNeighborCountFieldInput>()};
+ params.set_output("Vertex Count", std::move(vertex_count_field));
+ params.set_output("Face Count", std::move(neighbor_count_field));
+}
+
+} // namespace blender::nodes::node_geo_input_mesh_face_neighbors_cc
+
+void register_node_type_geo_input_mesh_face_neighbors()
+{
+ namespace file_ns = blender::nodes::node_geo_input_mesh_face_neighbors_cc;
+
+ static bNodeType ntype;
+ geo_node_type_base(
+ &ntype, GEO_NODE_INPUT_MESH_FACE_NEIGHBORS, "Face Neighbors", NODE_CLASS_INPUT, 0);
+ node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_island.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_island.cc
new file mode 100644
index 00000000000..3c713ef6ca9
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_island.cc
@@ -0,0 +1,101 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BKE_mesh.h"
+
+#include "BLI_disjoint_set.hh"
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes::node_geo_input_mesh_island_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_output<decl::Int>(N_("Index"))
+ .field_source()
+ .description(N_("Island indices are based on the order of the lowest-numbered vertex "
+ "contained in each island"));
+}
+
+class IslandFieldInput final : public GeometryFieldInput {
+ public:
+ IslandFieldInput() : GeometryFieldInput(CPPType::get<int>(), "Island Index")
+ {
+ category_ = Category::Generated;
+ }
+
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask UNUSED(mask)) const final
+ {
+ if (component.type() != GEO_COMPONENT_TYPE_MESH) {
+ return {};
+ }
+ const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
+ const Mesh *mesh = mesh_component.get_for_read();
+ if (mesh == nullptr) {
+ return {};
+ }
+
+ DisjointSet islands(mesh->totvert);
+ for (const int i : IndexRange(mesh->totedge)) {
+ islands.join(mesh->medge[i].v1, mesh->medge[i].v2);
+ }
+
+ Array<int> output(mesh->totvert);
+ VectorSet<int> ordered_roots;
+ for (const int i : IndexRange(mesh->totvert)) {
+ const int64_t root = islands.find_root(i);
+ output[i] = ordered_roots.index_of_or_add(root);
+ }
+
+ return mesh_component.attribute_try_adapt_domain<int>(
+ VArray<int>::ForContainer(std::move(output)), ATTR_DOMAIN_POINT, domain);
+ }
+
+ uint64_t hash() const override
+ {
+ /* Some random constant hash. */
+ return 635467354;
+ }
+
+ bool is_equal_to(const fn::FieldNode &other) const override
+ {
+ return dynamic_cast<const IslandFieldInput *>(&other) != nullptr;
+ }
+};
+
+static void node_geo_exec(GeoNodeExecParams params)
+{
+ Field<int> island_field{std::make_shared<IslandFieldInput>()};
+ params.set_output("Index", std::move(island_field));
+}
+
+} // namespace blender::nodes::node_geo_input_mesh_island_cc
+
+void register_node_type_geo_input_mesh_island()
+{
+ namespace file_ns = blender::nodes::node_geo_input_mesh_island_cc;
+
+ static bNodeType ntype;
+ geo_node_type_base(&ntype, GEO_NODE_INPUT_MESH_ISLAND, "Mesh Island", NODE_CLASS_INPUT, 0);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_vertex_neighbors.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_vertex_neighbors.cc
new file mode 100644
index 00000000000..05140c92205
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_vertex_neighbors.cc
@@ -0,0 +1,155 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BKE_mesh.h"
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes::node_geo_input_mesh_vertex_neighbors_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_output<decl::Int>(N_("Vertex Count"))
+ .field_source()
+ .description(N_("Vertex count and edge count are equal"));
+ b.add_output<decl::Int>(N_("Face Count"))
+ .field_source()
+ .description(N_("Number of faces that contain the vertex"));
+}
+
+static VArray<int> construct_vertex_count_gvarray(const MeshComponent &component,
+ const AttributeDomain domain)
+{
+ const Mesh *mesh = component.get_for_read();
+ if (mesh == nullptr) {
+ return {};
+ }
+
+ if (domain == ATTR_DOMAIN_POINT) {
+ Array<int> vertices(mesh->totvert, 0);
+ for (const int i : IndexRange(mesh->totedge)) {
+ vertices[mesh->medge[i].v1]++;
+ vertices[mesh->medge[i].v2]++;
+ }
+ return VArray<int>::ForContainer(std::move(vertices));
+ }
+ return {};
+}
+
+class VertexCountFieldInput final : public GeometryFieldInput {
+ public:
+ VertexCountFieldInput() : GeometryFieldInput(CPPType::get<int>(), "Vertex Count Field")
+ {
+ category_ = Category::Generated;
+ }
+
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask UNUSED(mask)) const final
+ {
+ if (component.type() == GEO_COMPONENT_TYPE_MESH) {
+ const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
+ return construct_vertex_count_gvarray(mesh_component, domain);
+ }
+ return {};
+ }
+
+ uint64_t hash() const override
+ {
+ /* Some random constant hash. */
+ return 23574528465;
+ }
+
+ bool is_equal_to(const fn::FieldNode &other) const override
+ {
+ return dynamic_cast<const VertexCountFieldInput *>(&other) != nullptr;
+ }
+};
+
+static VArray<int> construct_face_count_gvarray(const MeshComponent &component,
+ const AttributeDomain domain)
+{
+ const Mesh *mesh = component.get_for_read();
+ if (mesh == nullptr) {
+ return {};
+ }
+
+ if (domain == ATTR_DOMAIN_POINT) {
+ Array<int> vertices(mesh->totvert, 0);
+ for (const int i : IndexRange(mesh->totloop)) {
+ int vertex = mesh->mloop[i].v;
+ vertices[vertex]++;
+ }
+ return VArray<int>::ForContainer(std::move(vertices));
+ }
+ return {};
+}
+
+class VertexFaceCountFieldInput final : public GeometryFieldInput {
+ public:
+ VertexFaceCountFieldInput() : GeometryFieldInput(CPPType::get<int>(), "Vertex Face Count Field")
+ {
+ category_ = Category::Generated;
+ }
+
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask UNUSED(mask)) const final
+ {
+ if (component.type() == GEO_COMPONENT_TYPE_MESH) {
+ const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
+ return construct_face_count_gvarray(mesh_component, domain);
+ }
+ return {};
+ }
+
+ uint64_t hash() const override
+ {
+ /* Some random constant hash. */
+ return 3462374322;
+ }
+
+ bool is_equal_to(const fn::FieldNode &other) const override
+ {
+ return dynamic_cast<const VertexFaceCountFieldInput *>(&other) != nullptr;
+ }
+};
+
+static void node_geo_exec(GeoNodeExecParams params)
+{
+ Field<int> vertex_field{std::make_shared<VertexCountFieldInput>()};
+ Field<int> face_field{std::make_shared<VertexFaceCountFieldInput>()};
+
+ params.set_output("Vertex Count", std::move(vertex_field));
+ params.set_output("Face Count", std::move(face_field));
+}
+
+} // namespace blender::nodes::node_geo_input_mesh_vertex_neighbors_cc
+
+void register_node_type_geo_input_mesh_vertex_neighbors()
+{
+ namespace file_ns = blender::nodes::node_geo_input_mesh_vertex_neighbors_cc;
+
+ static bNodeType ntype;
+ geo_node_type_base(
+ &ntype, GEO_NODE_INPUT_MESH_VERTEX_NEIGHBORS, "Vertex Neighbors", NODE_CLASS_INPUT, 0);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_normal.cc b/source/blender/nodes/geometry/nodes/node_geo_input_normal.cc
index 6c95ad73bf7..1cc508d9d9d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_normal.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_normal.cc
@@ -24,9 +24,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_input_normal_cc {
-static void geo_node_input_normal_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Vector>(N_("Normal")).field_source();
}
@@ -93,8 +93,7 @@ static VArray<float3> mesh_vertex_normals(const Mesh &mesh,
static VArray<float3> construct_mesh_normals_gvarray(const MeshComponent &mesh_component,
const Mesh &mesh,
const IndexMask mask,
- const AttributeDomain domain,
- ResourceScope &UNUSED(scope))
+ const AttributeDomain domain)
{
Span<MVert> verts{mesh.mvert, mesh.totvert};
Span<MEdge> edges{mesh.medge, mesh.totedge};
@@ -199,8 +198,7 @@ static Array<float3> curve_normal_point_domain(const CurveEval &curve)
}
static VArray<float3> construct_curve_normal_gvarray(const CurveComponent &component,
- const AttributeDomain domain,
- ResourceScope &UNUSED(scope))
+ const AttributeDomain domain)
{
const CurveEval *curve = component.get_for_read();
if (curve == nullptr) {
@@ -231,36 +229,29 @@ static VArray<float3> construct_curve_normal_gvarray(const CurveComponent &compo
return nullptr;
}
-class NormalFieldInput final : public fn::FieldInput {
+class NormalFieldInput final : public GeometryFieldInput {
public:
- NormalFieldInput() : fn::FieldInput(CPPType::get<float3>(), "Normal node")
+ NormalFieldInput() : GeometryFieldInput(CPPType::get<float3>(), "Normal node")
{
category_ = Category::Generated;
}
- GVArray get_varray_for_context(const fn::FieldContext &context,
- IndexMask mask,
- ResourceScope &scope) const final
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask mask) const final
{
- if (const GeometryComponentFieldContext *geometry_context =
- dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
-
- const GeometryComponent &component = geometry_context->geometry_component();
- const AttributeDomain domain = geometry_context->domain();
-
- if (component.type() == GEO_COMPONENT_TYPE_MESH) {
- const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
- const Mesh *mesh = mesh_component.get_for_read();
- if (mesh == nullptr) {
- return {};
- }
-
- return construct_mesh_normals_gvarray(mesh_component, *mesh, mask, domain, scope);
- }
- if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
- const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
- return construct_curve_normal_gvarray(curve_component, domain, scope);
+ if (component.type() == GEO_COMPONENT_TYPE_MESH) {
+ const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
+ const Mesh *mesh = mesh_component.get_for_read();
+ if (mesh == nullptr) {
+ return {};
}
+
+ return construct_mesh_normals_gvarray(mesh_component, *mesh, mask, domain);
+ }
+ if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
+ const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
+ return construct_curve_normal_gvarray(curve_component, domain);
}
return {};
}
@@ -277,20 +268,22 @@ class NormalFieldInput final : public fn::FieldInput {
}
};
-static void geo_node_input_normal_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Field<float3> normal_field{std::make_shared<NormalFieldInput>()};
params.set_output("Normal", std::move(normal_field));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_input_normal_cc
void register_node_type_geo_input_normal()
{
+ namespace file_ns = blender::nodes::node_geo_input_normal_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_INPUT_NORMAL, "Normal", NODE_CLASS_INPUT, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_input_normal_exec;
- ntype.declare = blender::nodes::geo_node_input_normal_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_position.cc b/source/blender/nodes/geometry/nodes/node_geo_input_position.cc
index a8477d4bc4f..8322831a871 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_position.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_position.cc
@@ -16,27 +16,29 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_input_position_cc {
-static void geo_node_input_position_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Vector>(N_("Position")).field_source();
}
-static void geo_node_input_position_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Field<float3> position_field{AttributeFieldInput::Create<float3>("position")};
params.set_output("Position", std::move(position_field));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_input_position_cc
void register_node_type_geo_input_position()
{
+ namespace file_ns = blender::nodes::node_geo_input_position_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_INPUT_POSITION, "Position", NODE_CLASS_INPUT, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_input_position_exec;
- ntype.declare = blender::nodes::geo_node_input_position_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_radius.cc b/source/blender/nodes/geometry/nodes/node_geo_input_radius.cc
index 6d2c4c38cbe..26fb74f5a5b 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_radius.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_radius.cc
@@ -16,27 +16,29 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_input_radius_cc {
-static void geo_node_input_radius_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Float>(N_("Radius")).default_value(1.0f).min(0.0f).field_source();
}
-static void geo_node_input_radius_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Field<float> radius_field = AttributeFieldInput::Create<float>("radius");
params.set_output("Radius", std::move(radius_field));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_input_radius_cc
void register_node_type_geo_input_radius()
{
+ namespace file_ns = blender::nodes::node_geo_input_radius_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_INPUT_RADIUS, "Radius", NODE_CLASS_INPUT, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_input_radius_exec;
- ntype.declare = blender::nodes::geo_node_input_radius_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_scene_time.cc b/source/blender/nodes/geometry/nodes/node_geo_input_scene_time.cc
new file mode 100644
index 00000000000..cfc1a81f7b9
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_scene_time.cc
@@ -0,0 +1,50 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BKE_scene.h"
+
+#include "DEG_depsgraph_query.h"
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes::node_geo_input_scene_time_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_output<decl::Float>(N_("Seconds"));
+ b.add_output<decl::Float>(N_("Frame"));
+}
+
+static void node_exec(GeoNodeExecParams params)
+{
+ const Scene *scene = DEG_get_input_scene(params.depsgraph());
+ const float scene_ctime = BKE_scene_ctime_get(scene);
+ const double frame_rate = (((double)scene->r.frs_sec) / (double)scene->r.frs_sec_base);
+ params.set_output("Seconds", float(scene_ctime / frame_rate));
+ params.set_output("Frame", scene_ctime);
+}
+
+} // namespace blender::nodes::node_geo_input_scene_time_cc
+
+void register_node_type_geo_input_scene_time()
+{
+ static bNodeType ntype;
+ namespace file_ns = blender::nodes::node_geo_input_scene_time_cc;
+ geo_node_type_base(&ntype, GEO_NODE_INPUT_SCENE_TIME, "Scene Time", NODE_CLASS_INPUT, 0);
+ ntype.geometry_node_execute = file_ns::node_exec;
+ ntype.declare = file_ns::node_declare;
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_shade_smooth.cc b/source/blender/nodes/geometry/nodes/node_geo_input_shade_smooth.cc
index dcd14b1c054..3efe8577e51 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_shade_smooth.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_shade_smooth.cc
@@ -16,27 +16,29 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_input_shade_smooth_cc {
-static void geo_node_input_shade_smooth_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Bool>(N_("Smooth")).field_source();
}
-static void geo_node_input_shade_smooth_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Field<bool> shade_smooth_field = AttributeFieldInput::Create<bool>("shade_smooth");
params.set_output("Smooth", std::move(shade_smooth_field));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_input_shade_smooth_cc
void register_node_type_geo_input_shade_smooth()
{
+ namespace file_ns = blender::nodes::node_geo_input_shade_smooth_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_INPUT_SHADE_SMOOTH, "Is Shade Smooth", NODE_CLASS_INPUT, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_input_shade_smooth_exec;
- ntype.declare = blender::nodes::geo_node_input_shade_smooth_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_spline_cyclic.cc b/source/blender/nodes/geometry/nodes/node_geo_input_spline_cyclic.cc
index a8ee6dd8b12..5f833445a76 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_spline_cyclic.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_spline_cyclic.cc
@@ -16,28 +16,30 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_input_spline_cyclic_cc {
-static void geo_node_input_spline_cyclic_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Bool>(N_("Cyclic")).field_source();
}
-static void geo_node_input_spline_cyclic_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Field<bool> cyclic_field = AttributeFieldInput::Create<bool>("cyclic");
params.set_output("Cyclic", std::move(cyclic_field));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_input_spline_cyclic_cc
void register_node_type_geo_input_spline_cyclic()
{
+ namespace file_ns = blender::nodes::node_geo_input_spline_cyclic_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_INPUT_SPLINE_CYCLIC, "Is Spline Cyclic", NODE_CLASS_INPUT, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_input_spline_cyclic_exec;
- ntype.declare = blender::nodes::geo_node_input_spline_cyclic_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc b/source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc
index a976e0b193f..810d6e2fddd 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc
@@ -18,16 +18,20 @@
#include "BKE_spline.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_input_spline_length_cc {
-static void geo_node_input_spline_length_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Float>(N_("Length")).field_source();
+ b.add_output<decl::Int>(N_("Point Count")).field_source();
}
+/* --------------------------------------------------------------------
+ * Spline Length
+ */
+
static VArray<float> construct_spline_length_gvarray(const CurveComponent &component,
- const AttributeDomain domain,
- ResourceScope &UNUSED(scope))
+ const AttributeDomain domain)
{
const CurveEval *curve = component.get_for_read();
if (curve == nullptr) {
@@ -46,29 +50,23 @@ static VArray<float> construct_spline_length_gvarray(const CurveComponent &compo
std::move(length), ATTR_DOMAIN_CURVE, ATTR_DOMAIN_POINT);
}
- return nullptr;
+ return {};
}
-class SplineLengthFieldInput final : public fn::FieldInput {
+class SplineLengthFieldInput final : public GeometryFieldInput {
public:
- SplineLengthFieldInput() : fn::FieldInput(CPPType::get<float>(), "Spline Length node")
+ SplineLengthFieldInput() : GeometryFieldInput(CPPType::get<float>(), "Spline Length node")
{
category_ = Category::Generated;
}
- GVArray get_varray_for_context(const fn::FieldContext &context,
- IndexMask UNUSED(mask),
- ResourceScope &scope) const final
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask UNUSED(mask)) const final
{
- if (const GeometryComponentFieldContext *geometry_context =
- dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
-
- const GeometryComponent &component = geometry_context->geometry_component();
- const AttributeDomain domain = geometry_context->domain();
- if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
- const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
- return construct_spline_length_gvarray(curve_component, domain, scope);
- }
+ if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
+ const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
+ return construct_spline_length_gvarray(curve_component, domain);
}
return {};
}
@@ -85,20 +83,81 @@ class SplineLengthFieldInput final : public fn::FieldInput {
}
};
-static void geo_node_input_spline_length_exec(GeoNodeExecParams params)
+/* --------------------------------------------------------------------
+ * Spline Count
+ */
+
+static VArray<int> construct_spline_count_gvarray(const CurveComponent &component,
+ const AttributeDomain domain)
+{
+ const CurveEval *curve = component.get_for_read();
+ if (curve == nullptr) {
+ return {};
+ }
+
+ Span<SplinePtr> splines = curve->splines();
+ auto count_fn = [splines](int i) { return splines[i]->size(); };
+
+ if (domain == ATTR_DOMAIN_CURVE) {
+ return VArray<int>::ForFunc(splines.size(), count_fn);
+ }
+ if (domain == ATTR_DOMAIN_POINT) {
+ VArray<int> count = VArray<int>::ForFunc(splines.size(), count_fn);
+ return component.attribute_try_adapt_domain<int>(
+ std::move(count), ATTR_DOMAIN_CURVE, ATTR_DOMAIN_POINT);
+ }
+
+ return {};
+}
+
+class SplineCountFieldInput final : public GeometryFieldInput {
+ public:
+ SplineCountFieldInput() : GeometryFieldInput(CPPType::get<int>(), "Spline Point Count")
+ {
+ category_ = Category::Generated;
+ }
+
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask UNUSED(mask)) const final
+ {
+ if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
+ const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
+ return construct_spline_count_gvarray(curve_component, domain);
+ }
+ return {};
+ }
+
+ uint64_t hash() const override
+ {
+ /* Some random constant hash. */
+ return 456364322625;
+ }
+
+ bool is_equal_to(const fn::FieldNode &other) const override
+ {
+ return dynamic_cast<const SplineCountFieldInput *>(&other) != nullptr;
+ }
+};
+
+static void node_geo_exec(GeoNodeExecParams params)
{
- Field<float> length_field{std::make_shared<SplineLengthFieldInput>()};
- params.set_output("Length", std::move(length_field));
+ Field<float> spline_length_field{std::make_shared<SplineLengthFieldInput>()};
+ Field<int> spline_count_field{std::make_shared<SplineCountFieldInput>()};
+
+ params.set_output("Length", std::move(spline_length_field));
+ params.set_output("Point Count", std::move(spline_count_field));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_input_spline_length_cc
void register_node_type_geo_input_spline_length()
{
- static bNodeType ntype;
+ namespace file_ns = blender::nodes::node_geo_input_spline_length_cc;
+ static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_INPUT_SPLINE_LENGTH, "Spline Length", NODE_CLASS_INPUT, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_input_spline_length_exec;
- ntype.declare = blender::nodes::geo_node_input_spline_length_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_spline_resolution.cc b/source/blender/nodes/geometry/nodes/node_geo_input_spline_resolution.cc
index 75fb8a13d38..77b6e27e6a2 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_spline_resolution.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_spline_resolution.cc
@@ -16,28 +16,30 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_input_spline_resolution_cc {
-static void geo_node_input_spline_resolution_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Int>(N_("Resolution")).field_source();
}
-static void geo_node_input_spline_resolution_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Field<int> resolution_field = AttributeFieldInput::Create<int>("resolution");
params.set_output("Resolution", std::move(resolution_field));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_input_spline_resolution_cc
void register_node_type_geo_input_spline_resolution()
{
+ namespace file_ns = blender::nodes::node_geo_input_spline_resolution_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_INPUT_SPLINE_RESOLUTION, "Spline Resolution", NODE_CLASS_INPUT, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_input_spline_resolution_exec;
- ntype.declare = blender::nodes::geo_node_input_spline_resolution_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc b/source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc
index 49885f29d44..86f882df3cd 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc
@@ -20,9 +20,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_input_tangent_cc {
-static void geo_node_input_tangent_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Vector>(N_("Tangent")).field_source();
}
@@ -85,8 +85,7 @@ static Array<float3> curve_tangent_point_domain(const CurveEval &curve)
}
static VArray<float3> construct_curve_tangent_gvarray(const CurveComponent &component,
- const AttributeDomain domain,
- ResourceScope &UNUSED(scope))
+ const AttributeDomain domain)
{
const CurveEval *curve = component.get_for_read();
if (curve == nullptr) {
@@ -118,27 +117,20 @@ static VArray<float3> construct_curve_tangent_gvarray(const CurveComponent &comp
return nullptr;
}
-class TangentFieldInput final : public fn::FieldInput {
+class TangentFieldInput final : public GeometryFieldInput {
public:
- TangentFieldInput() : fn::FieldInput(CPPType::get<float3>(), "Tangent node")
+ TangentFieldInput() : GeometryFieldInput(CPPType::get<float3>(), "Tangent node")
{
category_ = Category::Generated;
}
- GVArray get_varray_for_context(const fn::FieldContext &context,
- IndexMask UNUSED(mask),
- ResourceScope &scope) const final
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask UNUSED(mask)) const final
{
- if (const GeometryComponentFieldContext *geometry_context =
- dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
-
- const GeometryComponent &component = geometry_context->geometry_component();
- const AttributeDomain domain = geometry_context->domain();
-
- if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
- const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
- return construct_curve_tangent_gvarray(curve_component, domain, scope);
- }
+ if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
+ const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
+ return construct_curve_tangent_gvarray(curve_component, domain);
}
return {};
}
@@ -155,20 +147,22 @@ class TangentFieldInput final : public fn::FieldInput {
}
};
-static void geo_node_input_tangent_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Field<float3> tangent_field{std::make_shared<TangentFieldInput>()};
params.set_output("Tangent", std::move(tangent_field));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_input_tangent_cc
void register_node_type_geo_input_tangent()
{
+ namespace file_ns = blender::nodes::node_geo_input_tangent_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_INPUT_TANGENT, "Curve Tangent", NODE_CLASS_INPUT, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_input_tangent_exec;
- ntype.declare = blender::nodes::geo_node_input_tangent_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc b/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc
index 2a68030aba7..486f90760f5 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc
@@ -22,11 +22,13 @@
#include "UI_interface.h"
#include "UI_resources.h"
+#include "BKE_attribute_math.hh"
+
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_instance_on_points_cc {
-static void geo_node_instance_on_points_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Points")).description(N_("Points to instance on"));
b.add_input<decl::Bool>(N_("Selection")).default_value(true).supports_field().hide_value();
@@ -53,20 +55,34 @@ static void geo_node_instance_on_points_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Instances"));
}
-static void add_instances_from_component(InstancesComponent &dst_component,
- const GeometryComponent &src_component,
- const GeometrySet &instance,
- const GeoNodeExecParams &params)
+static void add_instances_from_component(
+ InstancesComponent &dst_component,
+ const GeometryComponent &src_component,
+ const GeometrySet &instance,
+ const GeoNodeExecParams &params,
+ const Map<AttributeIDRef, AttributeKind> &attributes_to_propagate)
{
const AttributeDomain domain = ATTR_DOMAIN_POINT;
const int domain_size = src_component.attribute_domain_size(domain);
+ VArray<bool> pick_instance;
+ VArray<int> indices;
+ VArray<float3> rotations;
+ VArray<float3> scales;
+
GeometryComponentFieldContext field_context{src_component, domain};
const Field<bool> selection_field = params.get_input<Field<bool>>("Selection");
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
- selection_evaluator.add(selection_field);
- selection_evaluator.evaluate();
- const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
+ fn::FieldEvaluator evaluator{field_context, domain_size};
+ evaluator.set_selection(selection_field);
+ /* The evaluator could use the component's stable IDs as a destination directly, but only the
+ * selected indices should be copied. */
+ evaluator.add(params.get_input<Field<bool>>("Pick Instance"), &pick_instance);
+ evaluator.add(params.get_input<Field<int>>("Instance Index"), &indices);
+ evaluator.add(params.get_input<Field<float3>>("Rotation"), &rotations);
+ evaluator.add(params.get_input<Field<float3>>("Scale"), &scales);
+ evaluator.evaluate();
+
+ const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
/* The initial size of the component might be non-zero when this function is called for multiple
* component types. */
@@ -79,19 +95,6 @@ static void add_instances_from_component(InstancesComponent &dst_component,
MutableSpan<float4x4> dst_transforms = dst_component.instance_transforms().slice(start_len,
select_len);
- FieldEvaluator field_evaluator{field_context, domain_size};
- VArray<bool> pick_instance;
- VArray<int> indices;
- VArray<float3> rotations;
- VArray<float3> scales;
- /* The evaluator could use the component's stable IDs as a destination directly, but only the
- * selected indices should be copied. */
- field_evaluator.add(params.get_input<Field<bool>>("Pick Instance"), &pick_instance);
- field_evaluator.add(params.get_input<Field<int>>("Instance Index"), &indices);
- field_evaluator.add(params.get_input<Field<float3>>("Rotation"), &rotations);
- field_evaluator.add(params.get_input<Field<float3>>("Scale"), &scales);
- field_evaluator.evaluate();
-
VArray<float3> positions = src_component.attribute_get_for_read<float3>(
"position", domain, {0, 0, 0});
@@ -154,17 +157,6 @@ static void add_instances_from_component(InstancesComponent &dst_component,
}
});
- VArray<int> ids = src_component
- .attribute_try_get_for_read("id", ATTR_DOMAIN_POINT, CD_PROP_INT32)
- .typed<int>();
- if (ids) {
- VArray_Span<int> ids_span{ids};
- MutableSpan<int> dst_ids = dst_component.instance_ids_ensure();
- for (const int64_t i : selection.index_range()) {
- dst_ids[i] = ids_span[selection[i]];
- }
- }
-
if (pick_instance.is_single()) {
if (pick_instance.get_internal_single()) {
if (instance.has_realized_data()) {
@@ -174,9 +166,40 @@ static void add_instances_from_component(InstancesComponent &dst_component,
}
}
}
+
+ bke::CustomDataAttributes &instance_attributes = dst_component.attributes();
+ for (const auto item : attributes_to_propagate.items()) {
+ const AttributeIDRef &attribute_id = item.key;
+ const AttributeKind attribute_kind = item.value;
+
+ const GVArray src_attribute = src_component.attribute_get_for_read(
+ attribute_id, ATTR_DOMAIN_POINT, attribute_kind.data_type);
+ BLI_assert(src_attribute);
+ std::optional<GMutableSpan> dst_attribute_opt = instance_attributes.get_for_write(
+ attribute_id);
+ if (!dst_attribute_opt) {
+ if (!instance_attributes.create(attribute_id, attribute_kind.data_type)) {
+ continue;
+ }
+ dst_attribute_opt = instance_attributes.get_for_write(attribute_id);
+ }
+ BLI_assert(dst_attribute_opt);
+ const GMutableSpan dst_attribute = dst_attribute_opt->slice(start_len, select_len);
+ threading::parallel_for(selection.index_range(), 1024, [&](IndexRange selection_range) {
+ attribute_math::convert_to_static_type(attribute_kind.data_type, [&](auto dummy) {
+ using T = decltype(dummy);
+ VArray<T> src = src_attribute.typed<T>();
+ MutableSpan<T> dst = dst_attribute.typed<T>();
+ for (const int range_i : selection_range) {
+ const int i = selection[range_i];
+ dst[range_i] = src[i];
+ }
+ });
+ });
+ }
}
-static void geo_node_instance_on_points_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Points");
GeometrySet instance = params.get_input<GeometrySet>("Instance");
@@ -185,23 +208,36 @@ static void geo_node_instance_on_points_exec(GeoNodeExecParams params)
geometry_set.modify_geometry_sets([&](GeometrySet &geometry_set) {
InstancesComponent &instances = geometry_set.get_component_for_write<InstancesComponent>();
+ Map<AttributeIDRef, AttributeKind> attributes_to_propagate;
+ geometry_set.gather_attributes_for_propagation(
+ {GEO_COMPONENT_TYPE_MESH, GEO_COMPONENT_TYPE_POINT_CLOUD, GEO_COMPONENT_TYPE_CURVE},
+ GEO_COMPONENT_TYPE_INSTANCES,
+ false,
+ attributes_to_propagate);
+ attributes_to_propagate.remove("position");
+
if (geometry_set.has<MeshComponent>()) {
- add_instances_from_component(
- instances, *geometry_set.get_component_for_read<MeshComponent>(), instance, params);
- geometry_set.remove(GEO_COMPONENT_TYPE_MESH);
+ add_instances_from_component(instances,
+ *geometry_set.get_component_for_read<MeshComponent>(),
+ instance,
+ params,
+ attributes_to_propagate);
}
if (geometry_set.has<PointCloudComponent>()) {
add_instances_from_component(instances,
*geometry_set.get_component_for_read<PointCloudComponent>(),
instance,
- params);
- geometry_set.remove(GEO_COMPONENT_TYPE_POINT_CLOUD);
+ params,
+ attributes_to_propagate);
}
if (geometry_set.has<CurveComponent>()) {
- add_instances_from_component(
- instances, *geometry_set.get_component_for_read<CurveComponent>(), instance, params);
- geometry_set.remove(GEO_COMPONENT_TYPE_CURVE);
+ add_instances_from_component(instances,
+ *geometry_set.get_component_for_read<CurveComponent>(),
+ instance,
+ params,
+ attributes_to_propagate);
}
+ geometry_set.keep_only({GEO_COMPONENT_TYPE_INSTANCES});
});
/* Unused references may have been added above. Remove those now so that other nodes don't
@@ -214,15 +250,17 @@ static void geo_node_instance_on_points_exec(GeoNodeExecParams params)
params.set_output("Instances", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_instance_on_points_cc
void register_node_type_geo_instance_on_points()
{
+ namespace file_ns = blender::nodes::node_geo_instance_on_points_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_INSTANCE_ON_POINTS, "Instance on Points", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_instance_on_points_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_instance_on_points_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_instances_to_points.cc b/source/blender/nodes/geometry/nodes/node_geo_instances_to_points.cc
index c3955426e69..9942e388ba5 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_instances_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_instances_to_points.cc
@@ -14,14 +14,16 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#include "BKE_pointcloud.h"
#include "DNA_pointcloud_types.h"
+#include "BKE_attribute_math.hh"
+#include "BKE_pointcloud.h"
+
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_instances_to_points_cc {
-static void geo_node_instances_to_points_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Instances")).only_instances();
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
@@ -51,14 +53,15 @@ static void convert_instances_to_points(GeometrySet &geometry_set,
{
const InstancesComponent &instances = *geometry_set.get_component_for_read<InstancesComponent>();
- const AttributeDomain attribute_domain = ATTR_DOMAIN_POINT;
- GeometryComponentFieldContext field_context{instances, attribute_domain};
- const int domain_size = instances.attribute_domain_size(attribute_domain);
+ GeometryComponentFieldContext field_context{instances, ATTR_DOMAIN_INSTANCE};
+ const int domain_size = instances.attribute_domain_size(ATTR_DOMAIN_INSTANCE);
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
- selection_evaluator.add(std::move(selection_field));
- selection_evaluator.evaluate();
- const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
+ fn::FieldEvaluator evaluator{field_context, domain_size};
+ evaluator.set_selection(std::move(selection_field));
+ evaluator.add(std::move(position_field));
+ evaluator.add(std::move(radius_field));
+ evaluator.evaluate();
+ const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
if (selection.is_empty()) {
return;
}
@@ -68,27 +71,40 @@ static void convert_instances_to_points(GeometrySet &geometry_set,
PointCloudComponent &points = geometry_set.get_component_for_write<PointCloudComponent>();
- fn::FieldEvaluator evaluator{field_context, &selection};
- evaluator.add(std::move(position_field));
- evaluator.add(std::move(radius_field));
- evaluator.evaluate();
const VArray<float3> &positions = evaluator.get_evaluated<float3>(0);
copy_attribute_to_points(positions, selection, {(float3 *)pointcloud->co, pointcloud->totpoint});
const VArray<float> &radii = evaluator.get_evaluated<float>(1);
copy_attribute_to_points(radii, selection, {pointcloud->radius, pointcloud->totpoint});
- if (!instances.instance_ids().is_empty()) {
- OutputAttribute_Typed<int> id_attribute = points.attribute_try_get_for_output<int>(
- "id", ATTR_DOMAIN_POINT, CD_PROP_INT32);
- MutableSpan<int> ids = id_attribute.as_span();
- for (const int i : selection.index_range()) {
- ids[i] = instances.instance_ids()[selection[i]];
- }
- id_attribute.save();
+ Map<AttributeIDRef, AttributeKind> attributes_to_propagate;
+ geometry_set.gather_attributes_for_propagation({GEO_COMPONENT_TYPE_INSTANCES},
+ GEO_COMPONENT_TYPE_POINT_CLOUD,
+ false,
+ attributes_to_propagate);
+ /* These two attributes are added by the implicit inputs above. */
+ attributes_to_propagate.remove("position");
+ attributes_to_propagate.remove("radius");
+
+ for (const auto item : attributes_to_propagate.items()) {
+ const AttributeIDRef &attribute_id = item.key;
+ const AttributeKind attribute_kind = item.value;
+
+ const GVArray src = instances.attribute_get_for_read(
+ attribute_id, ATTR_DOMAIN_INSTANCE, attribute_kind.data_type);
+ BLI_assert(src);
+ OutputAttribute dst = points.attribute_try_get_for_output_only(
+ attribute_id, ATTR_DOMAIN_POINT, attribute_kind.data_type);
+ BLI_assert(dst);
+
+ attribute_math::convert_to_static_type(attribute_kind.data_type, [&](auto dummy) {
+ using T = decltype(dummy);
+ copy_attribute_to_points(src.typed<T>(), selection, dst.as_span().typed<T>());
+ });
+ dst.save();
}
}
-static void geo_node_instances_to_points_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Instances");
@@ -101,19 +117,21 @@ static void geo_node_instances_to_points_exec(GeoNodeExecParams params)
params.set_output("Points", std::move(geometry_set));
}
else {
- params.set_output("Points", GeometrySet());
+ params.set_default_remaining_outputs();
}
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_instances_to_points_cc
void register_node_type_geo_instances_to_points()
{
+ namespace file_ns = blender::nodes::node_geo_instances_to_points_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_INSTANCES_TO_POINTS, "Instances to Points", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_instances_to_points_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_instances_to_points_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_is_viewport.cc b/source/blender/nodes/geometry/nodes/node_geo_is_viewport.cc
index 8e0e98f7bd5..5925d440317 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_is_viewport.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_is_viewport.cc
@@ -18,14 +18,14 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_is_viewport_cc {
-static void geo_node_is_viewport_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Bool>(N_("Is Viewport"));
}
-static void geo_node_is_viewport_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
const Depsgraph *depsgraph = params.depsgraph();
const eEvaluationMode mode = DEG_get_mode(depsgraph);
@@ -34,14 +34,16 @@ static void geo_node_is_viewport_exec(GeoNodeExecParams params)
params.set_output("Is Viewport", is_viewport);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_is_viewport_cc
void register_node_type_geo_is_viewport()
{
+ namespace file_ns = blender::nodes::node_geo_is_viewport_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_IS_VIEWPORT, "Is Viewport", NODE_CLASS_INPUT, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_is_viewport_exec;
- ntype.declare = blender::nodes::geo_node_is_viewport_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc b/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc
index fcdf7c2da01..bf7a9f49829 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc
@@ -19,127 +19,23 @@
#include "BKE_mesh_runtime.h"
#include "BKE_pointcloud.h"
#include "BKE_spline.hh"
+#include "BKE_type_conversions.hh"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
-#include "NOD_type_conversions.hh"
+#include "GEO_realize_instances.hh"
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_join_geometry_cc {
-static void geo_node_join_geometry_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry")).multi_input();
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static Mesh *join_mesh_topology_and_builtin_attributes(Span<const MeshComponent *> src_components)
-{
- int totverts = 0;
- int totloops = 0;
- int totedges = 0;
- int totpolys = 0;
-
- int64_t cd_dirty_vert = 0;
- int64_t cd_dirty_poly = 0;
- int64_t cd_dirty_edge = 0;
- int64_t cd_dirty_loop = 0;
-
- VectorSet<Material *> materials;
-
- for (const MeshComponent *mesh_component : src_components) {
- const Mesh *mesh = mesh_component->get_for_read();
- totverts += mesh->totvert;
- totloops += mesh->totloop;
- totedges += mesh->totedge;
- totpolys += mesh->totpoly;
- cd_dirty_vert |= mesh->runtime.cd_dirty_vert;
- cd_dirty_poly |= mesh->runtime.cd_dirty_poly;
- cd_dirty_edge |= mesh->runtime.cd_dirty_edge;
- cd_dirty_loop |= mesh->runtime.cd_dirty_loop;
-
- for (const int slot_index : IndexRange(mesh->totcol)) {
- Material *material = mesh->mat[slot_index];
- materials.add(material);
- }
- }
-
- const Mesh *first_input_mesh = src_components[0]->get_for_read();
- Mesh *new_mesh = BKE_mesh_new_nomain(totverts, totedges, 0, totloops, totpolys);
- BKE_mesh_copy_parameters_for_eval(new_mesh, first_input_mesh);
-
- for (const int i : IndexRange(materials.size())) {
- Material *material = materials[i];
- BKE_id_material_eval_assign(&new_mesh->id, i + 1, material);
- }
-
- new_mesh->runtime.cd_dirty_vert = cd_dirty_vert;
- new_mesh->runtime.cd_dirty_poly = cd_dirty_poly;
- new_mesh->runtime.cd_dirty_edge = cd_dirty_edge;
- new_mesh->runtime.cd_dirty_loop = cd_dirty_loop;
-
- int vert_offset = 0;
- int loop_offset = 0;
- int edge_offset = 0;
- int poly_offset = 0;
- for (const MeshComponent *mesh_component : src_components) {
- const Mesh *mesh = mesh_component->get_for_read();
- if (mesh == nullptr) {
- continue;
- }
-
- Array<int> material_index_map(mesh->totcol);
- for (const int i : IndexRange(mesh->totcol)) {
- Material *material = mesh->mat[i];
- const int new_material_index = materials.index_of(material);
- material_index_map[i] = new_material_index;
- }
-
- for (const int i : IndexRange(mesh->totvert)) {
- const MVert &old_vert = mesh->mvert[i];
- MVert &new_vert = new_mesh->mvert[vert_offset + i];
- new_vert = old_vert;
- }
-
- for (const int i : IndexRange(mesh->totedge)) {
- const MEdge &old_edge = mesh->medge[i];
- MEdge &new_edge = new_mesh->medge[edge_offset + i];
- new_edge = old_edge;
- new_edge.v1 += vert_offset;
- new_edge.v2 += vert_offset;
- }
- for (const int i : IndexRange(mesh->totloop)) {
- const MLoop &old_loop = mesh->mloop[i];
- MLoop &new_loop = new_mesh->mloop[loop_offset + i];
- new_loop = old_loop;
- new_loop.v += vert_offset;
- new_loop.e += edge_offset;
- }
- for (const int i : IndexRange(mesh->totpoly)) {
- const MPoly &old_poly = mesh->mpoly[i];
- MPoly &new_poly = new_mesh->mpoly[poly_offset + i];
- new_poly = old_poly;
- new_poly.loopstart += loop_offset;
- if (old_poly.mat_nr >= 0 && old_poly.mat_nr < mesh->totcol) {
- new_poly.mat_nr = material_index_map[new_poly.mat_nr];
- }
- else {
- /* The material index was invalid before. */
- new_poly.mat_nr = 0;
- }
- }
-
- vert_offset += mesh->totvert;
- loop_offset += mesh->totloop;
- edge_offset += mesh->totedge;
- poly_offset += mesh->totpoly;
- }
-
- return new_mesh;
-}
-
template<typename Component>
static Array<const GeometryComponent *> to_base_components(Span<const Component *> components)
{
@@ -223,33 +119,6 @@ static void join_attributes(Span<const GeometryComponent *> src_components,
}
}
-static void join_components(Span<const MeshComponent *> src_components, GeometrySet &result)
-{
- Mesh *new_mesh = join_mesh_topology_and_builtin_attributes(src_components);
-
- MeshComponent &dst_component = result.get_component_for_write<MeshComponent>();
- dst_component.replace(new_mesh);
-
- /* Don't copy attributes that are stored directly in the mesh data structs. */
- join_attributes(to_base_components(src_components),
- dst_component,
- {"position", "material_index", "normal", "shade_smooth", "crease"});
-}
-
-static void join_components(Span<const PointCloudComponent *> src_components, GeometrySet &result)
-{
- int totpoints = 0;
- for (const PointCloudComponent *pointcloud_component : src_components) {
- totpoints += pointcloud_component->attribute_domain_size(ATTR_DOMAIN_POINT);
- }
-
- PointCloudComponent &dst_component = result.get_component_for_write<PointCloudComponent>();
- PointCloud *pointcloud = BKE_pointcloud_new_nomain(totpoints);
- dst_component.replace(pointcloud);
-
- join_attributes(to_base_components(src_components), dst_component);
-}
-
static void join_components(Span<const InstancesComponent *> src_components, GeometrySet &result)
{
InstancesComponent &dst_component = result.get_component_for_write<InstancesComponent>();
@@ -288,192 +157,6 @@ static void join_components(Span<const VolumeComponent *> src_components, Geomet
UNUSED_VARS(src_components, dst_component);
}
-/**
- * \note This takes advantage of the fact that creating attributes on joined curves never
- * changes a point attribute into a spline attribute; it is always the other way around.
- */
-static void ensure_control_point_attribute(const AttributeIDRef &attribute_id,
- const CustomDataType data_type,
- Span<CurveComponent *> src_components,
- CurveEval &result)
-{
- MutableSpan<SplinePtr> splines = result.splines();
- const CPPType &type = *bke::custom_data_type_to_cpp_type(data_type);
-
- /* In order to fill point attributes with spline domain attribute values where necessary, keep
- * track of the curve each spline came from while iterating over the splines in the result. */
- int src_component_index = 0;
- int spline_index_in_component = 0;
- const CurveEval *current_curve = src_components[src_component_index]->get_for_read();
-
- for (SplinePtr &spline : splines) {
- std::optional<GSpan> attribute = spline->attributes.get_for_read(attribute_id);
-
- if (attribute) {
- if (attribute->type() != type) {
- /* In this case, the attribute exists, but it has the wrong type. So create a buffer
- * for the converted values, do the conversion, and then replace the attribute. */
- void *converted_buffer = MEM_mallocN_aligned(
- spline->size() * type.size(), type.alignment(), __func__);
-
- const DataTypeConversions &conversions = blender::nodes::get_implicit_type_conversions();
- conversions.try_convert(GVArray::ForSpan(*attribute), type).materialize(converted_buffer);
-
- spline->attributes.remove(attribute_id);
- spline->attributes.create_by_move(attribute_id, data_type, converted_buffer);
- }
- }
- else {
- spline->attributes.create(attribute_id, data_type);
-
- if (current_curve->attributes.get_for_read(attribute_id)) {
- /* In this case the attribute did not exist, but there is a spline domain attribute
- * we can retrieve a value from, as a spline to point domain conversion. So fill the
- * new attribute with the value for this spline. */
- GVArray current_curve_attribute = current_curve->attributes.get_for_read(
- attribute_id, data_type, nullptr);
-
- BLI_assert(spline->attributes.get_for_read(attribute_id));
- std::optional<GMutableSpan> new_attribute = spline->attributes.get_for_write(attribute_id);
-
- BUFFER_FOR_CPP_TYPE_VALUE(type, buffer);
- current_curve_attribute.get(spline_index_in_component, buffer);
- type.fill_assign_n(buffer, new_attribute->data(), new_attribute->size());
- }
- }
-
- /* Move to the next spline and maybe the next input component. */
- spline_index_in_component++;
- if (spline != splines.last() && spline_index_in_component >= current_curve->splines().size()) {
- src_component_index++;
- spline_index_in_component = 0;
-
- current_curve = src_components[src_component_index]->get_for_read();
- }
- }
-}
-
-/**
- * Curve point domain attributes must be in the same order on every spline. The order might have
- * been different on separate instances, so ensure that all splines have the same order. Note that
- * because #Map is used, the order is not necessarily consistent every time, but it is the same for
- * every spline, and that's what matters.
- */
-static void sort_curve_point_attributes(const Map<AttributeIDRef, AttributeMetaData> &info,
- MutableSpan<SplinePtr> splines)
-{
- Vector<AttributeIDRef> new_order;
- for (Map<AttributeIDRef, AttributeMetaData>::Item item : info.items()) {
- if (item.value.domain == ATTR_DOMAIN_POINT) {
- /* Only sort attributes stored on splines. */
- new_order.append(item.key);
- }
- }
- for (SplinePtr &spline : splines) {
- spline->attributes.reorder(new_order);
- }
-}
-
-/**
- * Fill data for an attribute on the new curve based on all source curves.
- */
-static void ensure_spline_attribute(const AttributeIDRef &attribute_id,
- const CustomDataType data_type,
- Span<CurveComponent *> src_components,
- CurveEval &result)
-{
- const CPPType &type = *bke::custom_data_type_to_cpp_type(data_type);
-
- result.attributes.create(attribute_id, data_type);
- GMutableSpan result_attribute = *result.attributes.get_for_write(attribute_id);
-
- int offset = 0;
- for (const CurveComponent *component : src_components) {
- const CurveEval &curve = *component->get_for_read();
- const int size = curve.splines().size();
- if (size == 0) {
- continue;
- }
- GVArray read_attribute = curve.attributes.get_for_read(attribute_id, data_type, nullptr);
- GVArray_GSpan src_span{read_attribute};
-
- const void *src_buffer = src_span.data();
- type.copy_assign_n(src_buffer, result_attribute[offset], size);
-
- offset += size;
- }
-}
-
-/**
- * Special handling for copying spline attributes. This is necessary because we move the splines
- * out of the source components instead of copying them, meaning we can no longer access point
- * domain attributes on the source components.
- *
- * \warning Splines have been moved out of the source components at this point, so it
- * is important to only read curve-level data (spline domain attributes) from them.
- */
-static void join_curve_attributes(const Map<AttributeIDRef, AttributeMetaData> &info,
- Span<CurveComponent *> src_components,
- CurveEval &result)
-{
- for (const Map<AttributeIDRef, AttributeMetaData>::Item item : info.items()) {
- const AttributeIDRef attribute_id = item.key;
- const AttributeMetaData meta_data = item.value;
-
- if (meta_data.domain == ATTR_DOMAIN_CURVE) {
- ensure_spline_attribute(attribute_id, meta_data.data_type, src_components, result);
- }
- else {
- ensure_control_point_attribute(attribute_id, meta_data.data_type, src_components, result);
- }
- }
-
- sort_curve_point_attributes(info, result.splines());
-}
-
-static void join_curve_components(MutableSpan<GeometrySet> src_geometry_sets, GeometrySet &result)
-{
- Vector<CurveComponent *> src_components;
- for (GeometrySet &geometry_set : src_geometry_sets) {
- if (geometry_set.has_curve()) {
- /* Retrieving with write access seems counterintuitive, but it can allow avoiding a copy
- * in the case where the input spline has no other users, because the splines can be
- * moved from the source curve rather than copied from a read-only source. Retrieving
- * the curve for write will make a copy only when it has a user elsewhere. */
- CurveComponent &component = geometry_set.get_component_for_write<CurveComponent>();
- src_components.append(&component);
- }
- }
-
- if (src_components.size() == 0) {
- return;
- }
- if (src_components.size() == 1) {
- result.add(*src_components[0]);
- return;
- }
-
- /* Retrieve attribute info before moving the splines out of the input components. */
- const Map<AttributeIDRef, AttributeMetaData> info = get_final_attribute_info(
- {(const GeometryComponent **)src_components.data(), src_components.size()},
- {"position", "radius", "tilt", "handle_left", "handle_right", "cyclic", "resolution"});
-
- CurveComponent &dst_component = result.get_component_for_write<CurveComponent>();
- CurveEval *dst_curve = new CurveEval();
- for (CurveComponent *component : src_components) {
- CurveEval *src_curve = component->get_for_write();
- for (SplinePtr &spline : src_curve->splines()) {
- dst_curve->add_spline(std::move(spline));
- }
- }
- dst_curve->attributes.reallocate(dst_curve->splines().size());
-
- join_curve_attributes(info, src_components, *dst_curve);
- dst_curve->assert_valid_point_attributes();
-
- dst_component.replace(dst_curve);
-}
-
template<typename Component>
static void join_component_type(Span<GeometrySet> src_geometry_sets, GeometrySet &result)
{
@@ -492,10 +175,32 @@ static void join_component_type(Span<GeometrySet> src_geometry_sets, GeometrySet
result.add(*components[0]);
return;
}
- join_components(components, result);
+
+ GeometrySet instances_geometry_set;
+ InstancesComponent &instances =
+ instances_geometry_set.get_component_for_write<InstancesComponent>();
+
+ if constexpr (std::is_same_v<Component, InstancesComponent> ||
+ std::is_same_v<Component, VolumeComponent>) {
+ join_components(components, result);
+ }
+ else {
+ for (const Component *component : components) {
+ GeometrySet tmp_geo;
+ tmp_geo.add(*component);
+ const int handle = instances.add_reference(InstanceReference{tmp_geo});
+ instances.add_instance(handle, float4x4::identity());
+ }
+
+ geometry::RealizeInstancesOptions options;
+ options.keep_original_ids = true;
+ options.realize_instance_attributes = false;
+ GeometrySet joined_components = geometry::realize_instances(instances_geometry_set, options);
+ result.add(joined_components.get_component_for_write<Component>());
+ }
}
-static void geo_node_join_geometry_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Vector<GeometrySet> geometry_sets = params.extract_multi_input<GeometrySet>("Geometry");
@@ -504,18 +209,20 @@ static void geo_node_join_geometry_exec(GeoNodeExecParams params)
join_component_type<PointCloudComponent>(geometry_sets, geometry_set_result);
join_component_type<InstancesComponent>(geometry_sets, geometry_set_result);
join_component_type<VolumeComponent>(geometry_sets, geometry_set_result);
- join_curve_components(geometry_sets, geometry_set_result);
+ join_component_type<CurveComponent>(geometry_sets, geometry_set_result);
params.set_output("Geometry", std::move(geometry_set_result));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_join_geometry_cc
void register_node_type_geo_join_geometry()
{
+ namespace file_ns = blender::nodes::node_geo_join_geometry_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_JOIN_GEOMETRY, "Join Geometry", NODE_CLASS_GEOMETRY, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_join_geometry_exec;
- ntype.declare = blender::nodes::geo_node_join_geometry_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_material_replace.cc b/source/blender/nodes/geometry/nodes/node_geo_material_replace.cc
index e4a62bd5267..5a334126350 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_material_replace.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_material_replace.cc
@@ -24,9 +24,9 @@
#include "BKE_material.h"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_material_replace_cc {
-static void geo_node_material_replace_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry")).supported_type(GEO_COMPONENT_TYPE_MESH);
b.add_input<decl::Material>(N_("Old"));
@@ -34,7 +34,7 @@ static void geo_node_material_replace_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_material_replace_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Material *old_material = params.extract_input<Material *>("Old");
Material *new_material = params.extract_input<Material *>("New");
@@ -55,15 +55,17 @@ static void geo_node_material_replace_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_material_replace_cc
void register_node_type_geo_material_replace()
{
+ namespace file_ns = blender::nodes::node_geo_material_replace_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_REPLACE_MATERIAL, "Replace Material", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_material_replace_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_material_replace_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_material_selection.cc b/source/blender/nodes/geometry/nodes/node_geo_material_selection.cc
index 12ffa21762e..2aad68e7c25 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_material_selection.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_material_selection.cc
@@ -26,9 +26,9 @@
#include "BKE_material.h"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_material_selection_cc {
-static void geo_node_material_selection_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Material>(N_("Material")).hide_label(true);
b.add_output<decl::Bool>(N_("Selection")).field_source();
@@ -54,45 +54,40 @@ static void select_mesh_by_material(const Mesh &mesh,
});
}
-class MaterialSelectionFieldInput final : public fn::FieldInput {
+class MaterialSelectionFieldInput final : public GeometryFieldInput {
Material *material_;
public:
MaterialSelectionFieldInput(Material *material)
- : fn::FieldInput(CPPType::get<bool>(), "Material Selection node"), material_(material)
+ : GeometryFieldInput(CPPType::get<bool>(), "Material Selection node"), material_(material)
{
category_ = Category::Generated;
}
- GVArray get_varray_for_context(const fn::FieldContext &context,
- IndexMask mask,
- ResourceScope &UNUSED(scope)) const final
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask mask) const final
{
- if (const GeometryComponentFieldContext *geometry_context =
- dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
- const GeometryComponent &component = geometry_context->geometry_component();
- const AttributeDomain domain = geometry_context->domain();
- if (component.type() != GEO_COMPONENT_TYPE_MESH) {
- return {};
- }
- const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
- const Mesh *mesh = mesh_component.get_for_read();
- if (mesh == nullptr) {
- return {};
- }
-
- if (domain == ATTR_DOMAIN_FACE) {
- Array<bool> selection(mask.min_array_size());
- select_mesh_by_material(*mesh, material_, mask, selection);
- return VArray<bool>::ForContainer(std::move(selection));
- }
-
- Array<bool> selection(mesh->totpoly);
- select_mesh_by_material(*mesh, material_, IndexMask(mesh->totpoly), selection);
- return mesh_component.attribute_try_adapt_domain<bool>(
- VArray<bool>::ForContainer(std::move(selection)), ATTR_DOMAIN_FACE, domain);
+ if (component.type() != GEO_COMPONENT_TYPE_MESH) {
+ return {};
+ }
+ const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
+ const Mesh *mesh = mesh_component.get_for_read();
+ if (mesh == nullptr) {
+ return {};
+ }
+
+ if (domain == ATTR_DOMAIN_FACE) {
+ Array<bool> selection(mask.min_array_size());
+ select_mesh_by_material(*mesh, material_, mask, selection);
+ return VArray<bool>::ForContainer(std::move(selection));
}
+ Array<bool> selection(mesh->totpoly);
+ select_mesh_by_material(*mesh, material_, IndexMask(mesh->totpoly), selection);
+ return mesh_component.attribute_try_adapt_domain<bool>(
+ VArray<bool>::ForContainer(std::move(selection)), ATTR_DOMAIN_FACE, domain);
+
return nullptr;
}
@@ -111,22 +106,24 @@ class MaterialSelectionFieldInput final : public fn::FieldInput {
}
};
-static void geo_node_material_selection_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Material *material = params.extract_input<Material *>("Material");
Field<bool> material_field{std::make_shared<MaterialSelectionFieldInput>(material)};
params.set_output("Selection", std::move(material_field));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_material_selection_cc
void register_node_type_geo_material_selection()
{
+ namespace file_ns = blender::nodes::node_geo_material_selection_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_MATERIAL_SELECTION, "Material Selection", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_material_selection_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_material_selection_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc
index f1f95be107a..7a1cb8a62a3 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc
@@ -25,9 +25,11 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_mesh_primitive_circle_cc {
-static void geo_node_mesh_primitive_circle_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryMeshCircle)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Int>(N_("Vertices"))
.default_value(32)
@@ -41,16 +43,14 @@ static void geo_node_mesh_primitive_circle_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Mesh"));
}
-static void geo_node_mesh_primitive_circle_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
uiItemR(layout, ptr, "fill_type", 0, nullptr, ICON_NONE);
}
-static void geo_node_mesh_primitive_circle_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeGeometryMeshCircle *node_storage = (NodeGeometryMeshCircle *)MEM_callocN(
sizeof(NodeGeometryMeshCircle), __func__);
@@ -199,42 +199,41 @@ static Mesh *create_circle_mesh(const float radius,
return mesh;
}
-static void geo_node_mesh_primitive_circle_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
- const bNode &node = params.node();
- const NodeGeometryMeshCircle &storage = *(const NodeGeometryMeshCircle *)node.storage;
-
- const GeometryNodeMeshCircleFillType fill_type = (const GeometryNodeMeshCircleFillType)
- storage.fill_type;
+ const NodeGeometryMeshCircle &storage = node_storage(params.node());
+ const GeometryNodeMeshCircleFillType fill = (GeometryNodeMeshCircleFillType)storage.fill_type;
const float radius = params.extract_input<float>("Radius");
const int verts_num = params.extract_input<int>("Vertices");
if (verts_num < 3) {
params.error_message_add(NodeWarningType::Info, TIP_("Vertices must be at least 3"));
- params.set_output("Mesh", GeometrySet());
+ params.set_default_remaining_outputs();
return;
}
- Mesh *mesh = create_circle_mesh(radius, verts_num, fill_type);
+ Mesh *mesh = create_circle_mesh(radius, verts_num, fill);
BLI_assert(BKE_mesh_is_valid(mesh));
params.set_output("Mesh", GeometrySet::create_with_mesh(mesh));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_mesh_primitive_circle_cc
void register_node_type_geo_mesh_primitive_circle()
{
+ namespace file_ns = blender::nodes::node_geo_mesh_primitive_circle_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_MESH_PRIMITIVE_CIRCLE, "Mesh Circle", NODE_CLASS_GEOMETRY, 0);
- node_type_init(&ntype, blender::nodes::geo_node_mesh_primitive_circle_init);
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(
&ntype, "NodeGeometryMeshCircle", node_free_standard_storage, node_copy_standard_storage);
- ntype.geometry_node_execute = blender::nodes::geo_node_mesh_primitive_circle_exec;
- ntype.draw_buttons = blender::nodes::geo_node_mesh_primitive_circle_layout;
- ntype.declare = blender::nodes::geo_node_mesh_primitive_circle_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
index fc93f6e72b5..70b093798f8 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
@@ -29,75 +29,6 @@
namespace blender::nodes {
-static void geo_node_mesh_primitive_cone_declare(NodeDeclarationBuilder &b)
-{
- b.add_input<decl::Int>(N_("Vertices"))
- .default_value(32)
- .min(3)
- .max(512)
- .description(N_("Number of points on the circle at the top and bottom"));
- b.add_input<decl::Int>(N_("Side Segments"))
- .default_value(1)
- .min(1)
- .max(512)
- .description(N_("The number of edges running vertically along the side of the cone"));
- b.add_input<decl::Int>(N_("Fill Segments"))
- .default_value(1)
- .min(1)
- .max(512)
- .description(N_("Number of concentric rings used to fill the round face"));
- b.add_input<decl::Float>(N_("Radius Top"))
- .min(0.0f)
- .subtype(PROP_DISTANCE)
- .description(N_("Radius of the top circle of the cone"));
- b.add_input<decl::Float>(N_("Radius Bottom"))
- .default_value(1.0f)
- .min(0.0f)
- .subtype(PROP_DISTANCE)
- .description(N_("Radius of the bottom circle of the cone"));
- b.add_input<decl::Float>(N_("Depth"))
- .default_value(2.0f)
- .min(0.0f)
- .subtype(PROP_DISTANCE)
- .description(N_("Height of the generated cone"));
- b.add_output<decl::Geometry>(N_("Mesh"));
- b.add_output<decl::Bool>(N_("Top")).field_source();
- b.add_output<decl::Bool>(N_("Bottom")).field_source();
- b.add_output<decl::Bool>(N_("Side")).field_source();
-}
-
-static void geo_node_mesh_primitive_cone_init(bNodeTree *UNUSED(ntree), bNode *node)
-{
- NodeGeometryMeshCone *node_storage = (NodeGeometryMeshCone *)MEM_callocN(
- sizeof(NodeGeometryMeshCone), __func__);
-
- node_storage->fill_type = GEO_NODE_MESH_CIRCLE_FILL_NGON;
-
- node->storage = node_storage;
-}
-
-static void geo_node_mesh_primitive_cone_update(bNodeTree *ntree, bNode *node)
-{
- bNodeSocket *vertices_socket = (bNodeSocket *)node->inputs.first;
- bNodeSocket *rings_socket = vertices_socket->next;
- bNodeSocket *fill_subdiv_socket = rings_socket->next;
-
- const NodeGeometryMeshCone &storage = *(const NodeGeometryMeshCone *)node->storage;
- const GeometryNodeMeshCircleFillType fill_type =
- static_cast<const GeometryNodeMeshCircleFillType>(storage.fill_type);
- const bool has_fill = fill_type != GEO_NODE_MESH_CIRCLE_FILL_NONE;
- nodeSetSocketAvailability(ntree, fill_subdiv_socket, has_fill);
-}
-
-static void geo_node_mesh_primitive_cone_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
-{
- uiLayoutSetPropSep(layout, true);
- uiLayoutSetPropDecorate(layout, false);
- uiItemR(layout, ptr, "fill_type", 0, nullptr, ICON_NONE);
-}
-
struct ConeConfig {
float radius_top;
float radius_bottom;
@@ -794,37 +725,103 @@ Mesh *create_cylinder_or_cone_mesh(const float radius_top,
return mesh;
}
-static void geo_node_mesh_primitive_cone_exec(GeoNodeExecParams params)
+} // namespace blender::nodes
+
+namespace blender::nodes::node_geo_mesh_primitive_cone_cc {
+
+NODE_STORAGE_FUNCS(NodeGeometryMeshCone)
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Int>(N_("Vertices"))
+ .default_value(32)
+ .min(3)
+ .max(512)
+ .description(N_("Number of points on the circle at the top and bottom"));
+ b.add_input<decl::Int>(N_("Side Segments"))
+ .default_value(1)
+ .min(1)
+ .max(512)
+ .description(N_("The number of edges running vertically along the side of the cone"));
+ b.add_input<decl::Int>(N_("Fill Segments"))
+ .default_value(1)
+ .min(1)
+ .max(512)
+ .description(N_("Number of concentric rings used to fill the round face"));
+ b.add_input<decl::Float>(N_("Radius Top"))
+ .min(0.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("Radius of the top circle of the cone"));
+ b.add_input<decl::Float>(N_("Radius Bottom"))
+ .default_value(1.0f)
+ .min(0.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("Radius of the bottom circle of the cone"));
+ b.add_input<decl::Float>(N_("Depth"))
+ .default_value(2.0f)
+ .min(0.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("Height of the generated cone"));
+ b.add_output<decl::Geometry>(N_("Mesh"));
+ b.add_output<decl::Bool>(N_("Top")).field_source();
+ b.add_output<decl::Bool>(N_("Bottom")).field_source();
+ b.add_output<decl::Bool>(N_("Side")).field_source();
+}
+
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
- const bNode &node = params.node();
- const NodeGeometryMeshCone &storage = *(const NodeGeometryMeshCone *)node.storage;
- const GeometryNodeMeshCircleFillType fill_type = (const GeometryNodeMeshCircleFillType)
- storage.fill_type;
-
- auto return_default = [&]() {
- params.set_output("Top", fn::make_constant_field<bool>(false));
- params.set_output("Bottom", fn::make_constant_field<bool>(false));
- params.set_output("Side", fn::make_constant_field<bool>(false));
- params.set_output("Mesh", GeometrySet());
- };
+ NodeGeometryMeshCone *node_storage = (NodeGeometryMeshCone *)MEM_callocN(
+ sizeof(NodeGeometryMeshCone), __func__);
+
+ node_storage->fill_type = GEO_NODE_MESH_CIRCLE_FILL_NGON;
+
+ node->storage = node_storage;
+}
+
+static void node_update(bNodeTree *ntree, bNode *node)
+{
+ bNodeSocket *vertices_socket = (bNodeSocket *)node->inputs.first;
+ bNodeSocket *rings_socket = vertices_socket->next;
+ bNodeSocket *fill_subdiv_socket = rings_socket->next;
+
+ const NodeGeometryMeshCone &storage = node_storage(*node);
+ const GeometryNodeMeshCircleFillType fill = (GeometryNodeMeshCircleFillType)storage.fill_type;
+ const bool has_fill = fill != GEO_NODE_MESH_CIRCLE_FILL_NONE;
+ nodeSetSocketAvailability(ntree, fill_subdiv_socket, has_fill);
+}
+
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayoutSetPropSep(layout, true);
+ uiLayoutSetPropDecorate(layout, false);
+ uiItemR(layout, ptr, "fill_type", 0, nullptr, ICON_NONE);
+}
+
+static void node_geo_exec(GeoNodeExecParams params)
+{
+ const NodeGeometryMeshCone &storage = node_storage(params.node());
+ const GeometryNodeMeshCircleFillType fill = (GeometryNodeMeshCircleFillType)storage.fill_type;
const int circle_segments = params.extract_input<int>("Vertices");
if (circle_segments < 3) {
params.error_message_add(NodeWarningType::Info, TIP_("Vertices must be at least 3"));
- return return_default();
+ params.set_default_remaining_outputs();
+ return;
}
const int side_segments = params.extract_input<int>("Side Segments");
if (side_segments < 1) {
params.error_message_add(NodeWarningType::Info, TIP_("Side Segments must be at least 1"));
- return return_default();
+ params.set_default_remaining_outputs();
+ return;
}
- const bool no_fill = fill_type == GEO_NODE_MESH_CIRCLE_FILL_NONE;
+ const bool no_fill = fill == GEO_NODE_MESH_CIRCLE_FILL_NONE;
const int fill_segments = no_fill ? 1 : params.extract_input<int>("Fill Segments");
if (fill_segments < 1) {
params.error_message_add(NodeWarningType::Info, TIP_("Fill Segments must be at least 1"));
- return return_default();
+ params.set_default_remaining_outputs();
+ return;
}
const float radius_top = params.extract_input<float>("Radius Top");
@@ -848,7 +845,7 @@ static void geo_node_mesh_primitive_cone_exec(GeoNodeExecParams params)
circle_segments,
side_segments,
fill_segments,
- fill_type,
+ fill,
attribute_outputs);
/* Transform the mesh so that the base of the cone is at the origin. */
@@ -874,19 +871,21 @@ static void geo_node_mesh_primitive_cone_exec(GeoNodeExecParams params)
params.set_output("Mesh", GeometrySet::create_with_mesh(mesh));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_mesh_primitive_cone_cc
void register_node_type_geo_mesh_primitive_cone()
{
+ namespace file_ns = blender::nodes::node_geo_mesh_primitive_cone_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_CONE, "Cone", NODE_CLASS_GEOMETRY, 0);
- node_type_init(&ntype, blender::nodes::geo_node_mesh_primitive_cone_init);
- node_type_update(&ntype, blender::nodes::geo_node_mesh_primitive_cone_update);
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
node_type_storage(
&ntype, "NodeGeometryMeshCone", node_free_standard_storage, node_copy_standard_storage);
- ntype.geometry_node_execute = blender::nodes::geo_node_mesh_primitive_cone_exec;
- ntype.draw_buttons = blender::nodes::geo_node_mesh_primitive_cone_layout;
- ntype.declare = blender::nodes::geo_node_mesh_primitive_cone_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc
index b5903f7b71e..2542542c919 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc
@@ -24,31 +24,6 @@
namespace blender::nodes {
-static void geo_node_mesh_primitive_cube_declare(NodeDeclarationBuilder &b)
-{
- b.add_input<decl::Vector>(N_("Size"))
- .default_value(float3(1))
- .min(0.0f)
- .subtype(PROP_TRANSLATION)
- .description(N_("Side length along each axis"));
- b.add_input<decl::Int>(N_("Vertices X"))
- .default_value(2)
- .min(2)
- .max(1000)
- .description(N_("Number of vertices for the X side of the shape"));
- b.add_input<decl::Int>(N_("Vertices Y"))
- .default_value(2)
- .min(2)
- .max(1000)
- .description(N_("Number of vertices for the Y side of the shape"));
- b.add_input<decl::Int>(N_("Vertices Z"))
- .default_value(2)
- .min(2)
- .max(1000)
- .description(N_("Number of vertices for the Z side of the shape"));
- b.add_output<decl::Geometry>(N_("Mesh"));
-}
-
struct CuboidConfig {
float3 size;
int verts_x;
@@ -102,23 +77,37 @@ static void calculate_vertices(const CuboidConfig &config, MutableSpan<MVert> ve
int vert_index = 0;
- /* Though looping over all possible coordinates inside the cube only to skip them may be slow,
- * the alternative is similar complexity to below in the poly index calculation. If this loop
- * becomes a problem in the future it could be optimized, though only after proper performance
- * testing. */
for (const int z : IndexRange(config.verts_z)) {
- for (const int y : IndexRange(config.verts_y)) {
- for (const int x : IndexRange(config.verts_x)) {
- /* Only plot vertices on the surface of the cuboid. */
- if (ELEM(z, 0, config.edges_z) || ELEM(x, 0, config.edges_x) ||
- ELEM(y, 0, config.edges_y)) {
-
+ if (ELEM(z, 0, config.edges_z)) {
+ /* Fill bottom and top. */
+ const float z_pos = z_bottom + z_delta * z;
+ for (const int y : IndexRange(config.verts_y)) {
+ const float y_pos = y_front + y_delta * y;
+ for (const int x : IndexRange(config.verts_x)) {
const float x_pos = x_left + x_delta * x;
+ copy_v3_v3(verts[vert_index++].co, float3(x_pos, y_pos, z_pos));
+ }
+ }
+ }
+ else {
+ for (const int y : IndexRange(config.verts_y)) {
+ if (ELEM(y, 0, config.edges_y)) {
+ /* Fill y-sides. */
const float y_pos = y_front + y_delta * y;
const float z_pos = z_bottom + z_delta * z;
- copy_v3_v3(verts[vert_index].co, float3(x_pos, y_pos, z_pos));
-
- vert_index++;
+ for (const int x : IndexRange(config.verts_x)) {
+ const float x_pos = x_left + x_delta * x;
+ copy_v3_v3(verts[vert_index++].co, float3(x_pos, y_pos, z_pos));
+ }
+ }
+ else {
+ /* Fill x-sides. */
+ const float x_pos = x_left;
+ const float y_pos = y_front + y_delta * y;
+ const float z_pos = z_bottom + z_delta * z;
+ copy_v3_v3(verts[vert_index++].co, float3(x_pos, y_pos, z_pos));
+ const float x_pos2 = x_left + x_delta * config.edges_x;
+ copy_v3_v3(verts[vert_index++].co, float3(x_pos2, y_pos, z_pos));
}
}
}
@@ -439,6 +428,35 @@ Mesh *create_cuboid_mesh(const float3 size,
return mesh;
}
+} // namespace blender::nodes
+
+namespace blender::nodes::node_geo_mesh_primitive_cube_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Vector>(N_("Size"))
+ .default_value(float3(1))
+ .min(0.0f)
+ .subtype(PROP_TRANSLATION)
+ .description(N_("Side length along each axis"));
+ b.add_input<decl::Int>(N_("Vertices X"))
+ .default_value(2)
+ .min(2)
+ .max(1000)
+ .description(N_("Number of vertices for the X side of the shape"));
+ b.add_input<decl::Int>(N_("Vertices Y"))
+ .default_value(2)
+ .min(2)
+ .max(1000)
+ .description(N_("Number of vertices for the Y side of the shape"));
+ b.add_input<decl::Int>(N_("Vertices Z"))
+ .default_value(2)
+ .min(2)
+ .max(1000)
+ .description(N_("Number of vertices for the Z side of the shape"));
+ b.add_output<decl::Geometry>(N_("Mesh"));
+}
+
static Mesh *create_cube_mesh(const float3 size,
const int verts_x,
const int verts_y,
@@ -484,7 +502,7 @@ static Mesh *create_cube_mesh(const float3 size,
return create_cuboid_mesh(size, verts_x, verts_y, verts_z);
}
-static void geo_node_mesh_primitive_cube_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
const float3 size = params.extract_input<float3>("Size");
const int verts_x = params.extract_input<int>("Vertices X");
@@ -492,7 +510,7 @@ static void geo_node_mesh_primitive_cube_exec(GeoNodeExecParams params)
const int verts_z = params.extract_input<int>("Vertices Z");
if (verts_x < 1 || verts_y < 1 || verts_z < 1) {
params.error_message_add(NodeWarningType::Info, TIP_("Vertices must be at least 1"));
- params.set_output("Mesh", GeometrySet());
+ params.set_default_remaining_outputs();
return;
}
@@ -501,14 +519,16 @@ static void geo_node_mesh_primitive_cube_exec(GeoNodeExecParams params)
params.set_output("Mesh", GeometrySet::create_with_mesh(mesh));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_mesh_primitive_cube_cc
void register_node_type_geo_mesh_primitive_cube()
{
+ namespace file_ns = blender::nodes::node_geo_mesh_primitive_cube_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_CUBE, "Cube", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_mesh_primitive_cube_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_mesh_primitive_cube_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
index a2ac46190b3..b8d2ed3be92 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
@@ -25,9 +25,11 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_mesh_primitive_cylinder_cc {
-static void geo_node_mesh_primitive_cylinder_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryMeshCylinder)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Int>(N_("Vertices"))
.default_value(32)
@@ -60,16 +62,14 @@ static void geo_node_mesh_primitive_cylinder_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Bool>(N_("Bottom")).field_source();
}
-static void geo_node_mesh_primitive_cylinder_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
uiItemR(layout, ptr, "fill_type", 0, nullptr, ICON_NONE);
}
-static void geo_node_mesh_primitive_cylinder_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeGeometryMeshCylinder *node_storage = (NodeGeometryMeshCylinder *)MEM_callocN(
sizeof(NodeGeometryMeshCylinder), __func__);
@@ -79,53 +79,45 @@ static void geo_node_mesh_primitive_cylinder_init(bNodeTree *UNUSED(ntree), bNod
node->storage = node_storage;
}
-static void geo_node_mesh_primitive_cylinder_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *vertices_socket = (bNodeSocket *)node->inputs.first;
bNodeSocket *rings_socket = vertices_socket->next;
bNodeSocket *fill_subdiv_socket = rings_socket->next;
- const NodeGeometryMeshCone &storage = *(const NodeGeometryMeshCone *)node->storage;
- const GeometryNodeMeshCircleFillType fill_type =
- static_cast<const GeometryNodeMeshCircleFillType>(storage.fill_type);
- const bool has_fill = fill_type != GEO_NODE_MESH_CIRCLE_FILL_NONE;
+ const NodeGeometryMeshCylinder &storage = node_storage(*node);
+ const GeometryNodeMeshCircleFillType fill = (GeometryNodeMeshCircleFillType)storage.fill_type;
+ const bool has_fill = fill != GEO_NODE_MESH_CIRCLE_FILL_NONE;
nodeSetSocketAvailability(ntree, fill_subdiv_socket, has_fill);
}
-static void geo_node_mesh_primitive_cylinder_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
- const bNode &node = params.node();
- const NodeGeometryMeshCylinder &storage = *(const NodeGeometryMeshCylinder *)node.storage;
-
- const GeometryNodeMeshCircleFillType fill_type = (const GeometryNodeMeshCircleFillType)
- storage.fill_type;
-
- auto return_default = [&]() {
- params.set_output("Top", fn::make_constant_field<bool>(false));
- params.set_output("Bottom", fn::make_constant_field<bool>(false));
- params.set_output("Side", fn::make_constant_field<bool>(false));
- params.set_output("Mesh", GeometrySet());
- };
+ const NodeGeometryMeshCylinder &storage = node_storage(params.node());
+ const GeometryNodeMeshCircleFillType fill = (GeometryNodeMeshCircleFillType)storage.fill_type;
const float radius = params.extract_input<float>("Radius");
const float depth = params.extract_input<float>("Depth");
const int circle_segments = params.extract_input<int>("Vertices");
if (circle_segments < 3) {
params.error_message_add(NodeWarningType::Info, TIP_("Vertices must be at least 3"));
- return return_default();
+ params.set_default_remaining_outputs();
+ return;
}
const int side_segments = params.extract_input<int>("Side Segments");
if (side_segments < 1) {
params.error_message_add(NodeWarningType::Info, TIP_("Side Segments must be at least 1"));
- return return_default();
+ params.set_default_remaining_outputs();
+ return;
}
- const bool no_fill = fill_type == GEO_NODE_MESH_CIRCLE_FILL_NONE;
+ const bool no_fill = fill == GEO_NODE_MESH_CIRCLE_FILL_NONE;
const int fill_segments = no_fill ? 1 : params.extract_input<int>("Fill Segments");
if (fill_segments < 1) {
params.error_message_add(NodeWarningType::Info, TIP_("Fill Segments must be at least 1"));
- return return_default();
+ params.set_default_remaining_outputs();
+ return;
}
ConeAttributeOutputs attribute_outputs;
@@ -146,7 +138,7 @@ static void geo_node_mesh_primitive_cylinder_exec(GeoNodeExecParams params)
circle_segments,
side_segments,
fill_segments,
- fill_type,
+ fill,
attribute_outputs);
if (attribute_outputs.top_id) {
@@ -169,18 +161,20 @@ static void geo_node_mesh_primitive_cylinder_exec(GeoNodeExecParams params)
params.set_output("Mesh", GeometrySet::create_with_mesh(mesh));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_mesh_primitive_cylinder_cc
void register_node_type_geo_mesh_primitive_cylinder()
{
+ namespace file_ns = blender::nodes::node_geo_mesh_primitive_cylinder_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_CYLINDER, "Cylinder", NODE_CLASS_GEOMETRY, 0);
- node_type_init(&ntype, blender::nodes::geo_node_mesh_primitive_cylinder_init);
- node_type_update(&ntype, blender::nodes::geo_node_mesh_primitive_cylinder_update);
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
node_type_storage(
&ntype, "NodeGeometryMeshCylinder", node_free_standard_storage, node_copy_standard_storage);
- ntype.declare = blender::nodes::geo_node_mesh_primitive_cylinder_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_mesh_primitive_cylinder_exec;
- ntype.draw_buttons = blender::nodes::geo_node_mesh_primitive_cylinder_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc
index 73c679e18f8..77634a03af6 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc
@@ -27,31 +27,6 @@
namespace blender::nodes {
-static void geo_node_mesh_primitive_grid_declare(NodeDeclarationBuilder &b)
-{
- b.add_input<decl::Float>(N_("Size X"))
- .default_value(1.0f)
- .min(0.0f)
- .subtype(PROP_DISTANCE)
- .description(N_("Side length of the plane in the X direction"));
- b.add_input<decl::Float>(N_("Size Y"))
- .default_value(1.0f)
- .min(0.0f)
- .subtype(PROP_DISTANCE)
- .description(N_("Side length of the plane in the Y direction"));
- b.add_input<decl::Int>(N_("Vertices X"))
- .default_value(3)
- .min(2)
- .max(1000)
- .description(N_("Number of vertices in the X direction"));
- b.add_input<decl::Int>(N_("Vertices Y"))
- .default_value(3)
- .min(2)
- .max(1000)
- .description(N_("Number of vertices in the Y direction"));
- b.add_output<decl::Geometry>(N_("Mesh"));
-}
-
static void calculate_uvs(
Mesh *mesh, Span<MVert> verts, Span<MLoop> loops, const float size_x, const float size_y)
{
@@ -169,14 +144,43 @@ Mesh *create_grid_mesh(const int verts_x,
return mesh;
}
-static void geo_node_mesh_primitive_grid_exec(GeoNodeExecParams params)
+} // namespace blender::nodes
+
+namespace blender::nodes::node_geo_mesh_primitive_grid_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Float>(N_("Size X"))
+ .default_value(1.0f)
+ .min(0.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("Side length of the plane in the X direction"));
+ b.add_input<decl::Float>(N_("Size Y"))
+ .default_value(1.0f)
+ .min(0.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("Side length of the plane in the Y direction"));
+ b.add_input<decl::Int>(N_("Vertices X"))
+ .default_value(3)
+ .min(2)
+ .max(1000)
+ .description(N_("Number of vertices in the X direction"));
+ b.add_input<decl::Int>(N_("Vertices Y"))
+ .default_value(3)
+ .min(2)
+ .max(1000)
+ .description(N_("Number of vertices in the Y direction"));
+ b.add_output<decl::Geometry>(N_("Mesh"));
+}
+
+static void node_geo_exec(GeoNodeExecParams params)
{
const float size_x = params.extract_input<float>("Size X");
const float size_y = params.extract_input<float>("Size Y");
const int verts_x = params.extract_input<int>("Vertices X");
const int verts_y = params.extract_input<int>("Vertices Y");
if (verts_x < 1 || verts_y < 1) {
- params.set_output("Mesh", GeometrySet());
+ params.set_default_remaining_outputs();
return;
}
@@ -187,14 +191,16 @@ static void geo_node_mesh_primitive_grid_exec(GeoNodeExecParams params)
params.set_output("Mesh", GeometrySet::create_with_mesh(mesh));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_mesh_primitive_grid_cc
void register_node_type_geo_mesh_primitive_grid()
{
+ namespace file_ns = blender::nodes::node_geo_mesh_primitive_grid_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_GRID, "Grid", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_mesh_primitive_grid_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_mesh_primitive_grid_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc
index e4bf5e31dbf..5f483a95063 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc
@@ -24,9 +24,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_mesh_primitive_ico_sphere_cc {
-static void geo_node_mesh_primitive_ico_sphere_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Float>(N_("Radius"))
.default_value(1.0f)
@@ -69,7 +69,7 @@ static Mesh *create_ico_sphere_mesh(const int subdivisions, const float radius)
return mesh;
}
-static void geo_node_mesh_primitive_ico_sphere_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
const int subdivisions = std::min(params.extract_input<int>("Subdivisions"), 10);
const float radius = params.extract_input<float>("Radius");
@@ -78,15 +78,17 @@ static void geo_node_mesh_primitive_ico_sphere_exec(GeoNodeExecParams params)
params.set_output("Mesh", GeometrySet::create_with_mesh(mesh));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_mesh_primitive_ico_sphere_cc
void register_node_type_geo_mesh_primitive_ico_sphere()
{
+ namespace file_ns = blender::nodes::node_geo_mesh_primitive_ico_sphere_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_MESH_PRIMITIVE_ICO_SPHERE, "Ico Sphere", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_mesh_primitive_ico_sphere_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_mesh_primitive_ico_sphere_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
index 1a92be1c05d..9a87c040bdf 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
@@ -23,11 +23,15 @@
#include "UI_interface.h"
#include "UI_resources.h"
+#include "NOD_socket_search_link.hh"
+
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_mesh_primitive_line_cc {
+
+NODE_STORAGE_FUNCS(NodeGeometryMeshLine)
-static void geo_node_mesh_primitive_line_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Int>(N_("Count"))
.default_value(10)
@@ -51,9 +55,7 @@ static void geo_node_mesh_primitive_line_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Mesh"));
}
-static void geo_node_mesh_primitive_line_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
@@ -63,7 +65,7 @@ static void geo_node_mesh_primitive_line_layout(uiLayout *layout,
}
}
-static void geo_node_mesh_primitive_line_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeGeometryMeshLine *node_storage = (NodeGeometryMeshLine *)MEM_callocN(
sizeof(NodeGeometryMeshLine), __func__);
@@ -74,16 +76,16 @@ static void geo_node_mesh_primitive_line_init(bNodeTree *UNUSED(ntree), bNode *n
node->storage = node_storage;
}
-static void geo_node_mesh_primitive_line_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *count_socket = (bNodeSocket *)node->inputs.first;
bNodeSocket *resolution_socket = count_socket->next;
bNodeSocket *start_socket = resolution_socket->next;
bNodeSocket *end_and_offset_socket = start_socket->next;
- const NodeGeometryMeshLine &storage = *(const NodeGeometryMeshLine *)node->storage;
- const GeometryNodeMeshLineMode mode = (const GeometryNodeMeshLineMode)storage.mode;
- const GeometryNodeMeshLineCountMode count_mode = (const GeometryNodeMeshLineCountMode)
+ const NodeGeometryMeshLine &storage = node_storage(*node);
+ const GeometryNodeMeshLineMode mode = (GeometryNodeMeshLineMode)storage.mode;
+ const GeometryNodeMeshLineCountMode count_mode = (GeometryNodeMeshLineCountMode)
storage.count_mode;
node_sock_label(end_and_offset_socket,
@@ -100,44 +102,48 @@ static void geo_node_mesh_primitive_line_update(bNodeTree *ntree, bNode *node)
count_mode == GEO_NODE_MESH_LINE_COUNT_TOTAL);
}
-static void fill_edge_data(MutableSpan<MEdge> edges)
+static void node_gather_link_searches(GatherLinkSearchOpParams &params)
{
- for (const int i : edges.index_range()) {
- edges[i].v1 = i;
- edges[i].v2 = i + 1;
- edges[i].flag |= ME_LOOSEEDGE;
+ const NodeDeclaration &declaration = *params.node_type().fixed_declaration;
+ if (params.in_out() == SOCK_OUT) {
+ search_link_ops_for_declarations(params, declaration.outputs());
+ return;
}
-}
-
-Mesh *create_line_mesh(const float3 start, const float3 delta, const int count)
-{
- if (count < 1) {
- return nullptr;
- }
-
- Mesh *mesh = BKE_mesh_new_nomain(count, count - 1, 0, 0, 0);
- BKE_id_material_eval_ensure_default_slot(&mesh->id);
- MutableSpan<MVert> verts{mesh->mvert, mesh->totvert};
- MutableSpan<MEdge> edges{mesh->medge, mesh->totedge};
-
- short normal[3];
- normal_float_to_short_v3(normal, delta.normalized());
-
- for (const int i : verts.index_range()) {
- copy_v3_v3(verts[i].co, start + delta * i);
- copy_v3_v3_short(verts[i].no, normal);
+ else if (params.node_tree().typeinfo->validate_link(
+ static_cast<eNodeSocketDatatype>(params.other_socket().type), SOCK_FLOAT)) {
+ params.add_item(IFACE_("Count"), [](LinkSearchOpParams &params) {
+ bNode &node = params.add_node("GeometryNodeMeshLine");
+ node_storage(node).mode = GEO_NODE_MESH_LINE_MODE_OFFSET;
+ params.connect_available_socket(node, "Count");
+ });
+ params.add_item(IFACE_("Resolution"), [](LinkSearchOpParams &params) {
+ bNode &node = params.add_node("GeometryNodeMeshLine");
+ node_storage(node).mode = GEO_NODE_MESH_LINE_MODE_OFFSET;
+ node_storage(node).count_mode = GEO_NODE_MESH_LINE_COUNT_RESOLUTION;
+ params.connect_available_socket(node, "Resolution");
+ });
+ params.add_item(IFACE_("Start Location"), [](LinkSearchOpParams &params) {
+ bNode &node = params.add_node("GeometryNodeMeshLine");
+ params.connect_available_socket(node, "Start Location");
+ });
+ params.add_item(IFACE_("Offset"), [](LinkSearchOpParams &params) {
+ bNode &node = params.add_node("GeometryNodeMeshLine");
+ params.connect_available_socket(node, "Offset");
+ });
+ /* The last socket is reused in end points mode. */
+ params.add_item(IFACE_("End Location"), [](LinkSearchOpParams &params) {
+ bNode &node = params.add_node("GeometryNodeMeshLine");
+ node_storage(node).mode = GEO_NODE_MESH_LINE_MODE_END_POINTS;
+ params.connect_available_socket(node, "Offset");
+ });
}
-
- fill_edge_data(edges);
-
- return mesh;
}
-static void geo_node_mesh_primitive_line_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
- const NodeGeometryMeshLine &storage = *(const NodeGeometryMeshLine *)params.node().storage;
- const GeometryNodeMeshLineMode mode = (const GeometryNodeMeshLineMode)storage.mode;
- const GeometryNodeMeshLineCountMode count_mode = (const GeometryNodeMeshLineCountMode)
+ const NodeGeometryMeshLine &storage = node_storage(params.node());
+ const GeometryNodeMeshLineMode mode = (GeometryNodeMeshLineMode)storage.mode;
+ const GeometryNodeMeshLineCountMode count_mode = (GeometryNodeMeshLineCountMode)
storage.count_mode;
Mesh *mesh = nullptr;
@@ -174,19 +180,59 @@ static void geo_node_mesh_primitive_line_exec(GeoNodeExecParams params)
params.set_output("Mesh", GeometrySet::create_with_mesh(mesh));
}
+} // namespace blender::nodes::node_geo_mesh_primitive_line_cc
+
+namespace blender::nodes {
+
+static void fill_edge_data(MutableSpan<MEdge> edges)
+{
+ for (const int i : edges.index_range()) {
+ edges[i].v1 = i;
+ edges[i].v2 = i + 1;
+ edges[i].flag |= ME_LOOSEEDGE;
+ }
+}
+
+Mesh *create_line_mesh(const float3 start, const float3 delta, const int count)
+{
+ if (count < 1) {
+ return nullptr;
+ }
+
+ Mesh *mesh = BKE_mesh_new_nomain(count, count - 1, 0, 0, 0);
+ BKE_id_material_eval_ensure_default_slot(&mesh->id);
+ MutableSpan<MVert> verts{mesh->mvert, mesh->totvert};
+ MutableSpan<MEdge> edges{mesh->medge, mesh->totedge};
+
+ short normal[3];
+ normal_float_to_short_v3(normal, delta.normalized());
+
+ for (const int i : verts.index_range()) {
+ copy_v3_v3(verts[i].co, start + delta * i);
+ copy_v3_v3_short(verts[i].no, normal);
+ }
+
+ fill_edge_data(edges);
+
+ return mesh;
+}
+
} // namespace blender::nodes
void register_node_type_geo_mesh_primitive_line()
{
+ namespace file_ns = blender::nodes::node_geo_mesh_primitive_line_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_LINE, "Mesh Line", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_mesh_primitive_line_declare;
- node_type_init(&ntype, blender::nodes::geo_node_mesh_primitive_line_init);
- node_type_update(&ntype, blender::nodes::geo_node_mesh_primitive_line_update);
+ ntype.declare = file_ns::node_declare;
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
node_type_storage(
&ntype, "NodeGeometryMeshLine", node_free_standard_storage, node_copy_standard_storage);
- ntype.geometry_node_execute = blender::nodes::geo_node_mesh_primitive_line_exec;
- ntype.draw_buttons = blender::nodes::geo_node_mesh_primitive_line_layout;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ ntype.gather_link_search_ops = file_ns::node_gather_link_searches;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
index 3197a94c27b..ce2e0923a30 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
@@ -25,9 +25,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_mesh_primitive_uv_sphere_cc {
-static void geo_node_mesh_primitive_uv_shpere_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Int>(N_("Segments"))
.default_value(32)
@@ -292,7 +292,7 @@ static Mesh *create_uv_sphere_mesh(const float radius, const int segments, const
return mesh;
}
-static void geo_node_mesh_primitive_uv_sphere_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
const int segments_num = params.extract_input<int>("Segments");
const int rings_num = params.extract_input<int>("Rings");
@@ -303,7 +303,7 @@ static void geo_node_mesh_primitive_uv_sphere_exec(GeoNodeExecParams params)
if (rings_num < 3) {
params.error_message_add(NodeWarningType::Info, TIP_("Rings must be at least 3"));
}
- params.set_output("Mesh", GeometrySet());
+ params.set_default_remaining_outputs();
return;
}
@@ -313,15 +313,17 @@ static void geo_node_mesh_primitive_uv_sphere_exec(GeoNodeExecParams params)
params.set_output("Mesh", GeometrySet::create_with_mesh(mesh));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_mesh_primitive_uv_sphere_cc
void register_node_type_geo_mesh_primitive_uv_sphere()
{
+ namespace file_ns = blender::nodes::node_geo_mesh_primitive_uv_sphere_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_MESH_PRIMITIVE_UV_SPHERE, "UV Sphere", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_mesh_primitive_uv_shpere_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_mesh_primitive_uv_sphere_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_subdivide.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_subdivide.cc
index d99c0c851a8..1ec9808044f 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_subdivide.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_subdivide.cc
@@ -23,9 +23,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_mesh_subdivide_cc {
-static void geo_node_mesh_subdivide_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Mesh")).supported_type(GEO_COMPONENT_TYPE_MESH);
b.add_input<decl::Int>(N_("Level")).default_value(1).min(0).max(6);
@@ -72,14 +72,14 @@ static void geometry_set_mesh_subdivide(GeometrySet &geometry_set, const int lev
BKE_subdiv_free(subdiv);
}
-static void geo_node_mesh_subdivide_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Mesh");
#ifndef WITH_OPENSUBDIV
params.error_message_add(NodeWarningType::Error,
TIP_("Disabled, Blender was compiled without OpenSubdiv"));
- params.set_output("Mesh", std::move(geometry_set));
+ params.set_default_remaining_outputs();
return;
#endif
@@ -97,14 +97,16 @@ static void geo_node_mesh_subdivide_exec(GeoNodeExecParams params)
params.set_output("Mesh", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_mesh_subdivide_cc
void register_node_type_geo_mesh_subdivide()
{
+ namespace file_ns = blender::nodes::node_geo_mesh_subdivide_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_SUBDIVIDE_MESH, "Subdivide Mesh", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_mesh_subdivide_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_mesh_subdivide_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_to_curve.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_to_curve.cc
index 11865c635b8..90f0af75788 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_to_curve.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_to_curve.cc
@@ -18,16 +18,16 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_mesh_to_curve_cc {
-static void geo_node_legacy_mesh_to_curve_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Mesh")).supported_type(GEO_COMPONENT_TYPE_MESH);
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
b.add_output<decl::Geometry>(N_("Curve"));
}
-static void geo_node_legacy_mesh_to_curve_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Mesh");
@@ -56,14 +56,16 @@ static void geo_node_legacy_mesh_to_curve_exec(GeoNodeExecParams params)
params.set_output("Curve", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_mesh_to_curve_cc
void register_node_type_geo_mesh_to_curve()
{
+ namespace file_ns = blender::nodes::node_geo_mesh_to_curve_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_MESH_TO_CURVE, "Mesh to Curve", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_legacy_mesh_to_curve_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_legacy_mesh_to_curve_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc
index a37e3e34777..77314341fec 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc
@@ -26,9 +26,11 @@
using blender::Array;
-namespace blender::nodes {
+namespace blender::nodes::node_geo_mesh_to_points_cc {
-static void geo_node_mesh_to_points_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryMeshToPoints)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Mesh")).supported_type(GEO_COMPONENT_TYPE_MESH);
b.add_input<decl::Bool>(N_("Selection")).default_value(true).supports_field().hide_value();
@@ -41,12 +43,12 @@ static void geo_node_mesh_to_points_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Points"));
}
-static void geo_node_mesh_to_points_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
}
-static void geo_node_mesh_to_points_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryMeshToPoints *data = (NodeGeometryMeshToPoints *)MEM_callocN(
sizeof(NodeGeometryMeshToPoints), __func__);
@@ -81,10 +83,15 @@ static void geometry_set_mesh_to_points(GeometrySet &geometry_set,
geometry_set.keep_only({GEO_COMPONENT_TYPE_INSTANCES});
return;
}
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
- selection_evaluator.add(selection_field);
- selection_evaluator.evaluate();
- const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
+ fn::FieldEvaluator evaluator{field_context, domain_size};
+ evaluator.set_selection(selection_field);
+ /* Evaluating directly into the point cloud doesn't work because we are not using the full
+ * "min_array_size" array but compressing the selected elements into the final array with no
+ * gaps. */
+ evaluator.add(position_field);
+ evaluator.add(radius_field);
+ evaluator.evaluate();
+ const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
PointCloud *pointcloud = BKE_pointcloud_new_nomain(selection.size());
uninitialized_fill_n(pointcloud->radius, pointcloud->totpoint, 0.05f);
@@ -92,13 +99,6 @@ static void geometry_set_mesh_to_points(GeometrySet &geometry_set,
PointCloudComponent &point_component =
geometry_set.get_component_for_write<PointCloudComponent>();
- /* Evaluating directly into the point cloud doesn't work because we are not using the full
- * "min_array_size" array but compressing the selected elements into the final array with no
- * gaps. */
- fn::FieldEvaluator evaluator{field_context, &selection};
- evaluator.add(position_field);
- evaluator.add(radius_field);
- evaluator.evaluate();
copy_attribute_to_points(evaluator.get_evaluated<float3>(0),
selection,
{(float3 *)pointcloud->co, pointcloud->totpoint});
@@ -129,7 +129,7 @@ static void geometry_set_mesh_to_points(GeometrySet &geometry_set,
geometry_set.keep_only({GEO_COMPONENT_TYPE_POINT_CLOUD, GEO_COMPONENT_TYPE_INSTANCES});
}
-static void geo_node_mesh_to_points_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Mesh");
Field<float3> position = params.extract_input<Field<float3>>("Position");
@@ -144,8 +144,7 @@ static void geo_node_mesh_to_points_exec(GeoNodeExecParams params)
FieldOperation(max_zero_fn, {std::move(radius)}));
Field<float> positive_radius(std::move(max_zero_op), 0);
- const NodeGeometryMeshToPoints &storage =
- *(const NodeGeometryMeshToPoints *)params.node().storage;
+ const NodeGeometryMeshToPoints &storage = node_storage(params.node());
const GeometryNodeMeshToPointsMode mode = (GeometryNodeMeshToPointsMode)storage.mode;
geometry_set.modify_geometry_sets([&](GeometrySet &geometry_set) {
@@ -172,17 +171,19 @@ static void geo_node_mesh_to_points_exec(GeoNodeExecParams params)
params.set_output("Points", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_mesh_to_points_cc
void register_node_type_geo_mesh_to_points()
{
+ namespace file_ns = blender::nodes::node_geo_mesh_to_points_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_MESH_TO_POINTS, "Mesh to Points", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_mesh_to_points_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_mesh_to_points_exec;
- node_type_init(&ntype, blender::nodes::geo_node_mesh_to_points_init);
- ntype.draw_buttons = blender::nodes::geo_node_mesh_to_points_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ node_type_init(&ntype, file_ns::node_init);
+ ntype.draw_buttons = file_ns::node_layout;
node_type_storage(
&ntype, "NodeGeometryMeshToPoints", node_free_standard_storage, node_copy_standard_storage);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_object_info.cc b/source/blender/nodes/geometry/nodes/node_geo_object_info.cc
index bb8e5f7e29b..38c3b9cbcd9 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_object_info.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_object_info.cc
@@ -21,9 +21,11 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_object_info_cc {
-static void geo_node_object_info_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryObjectInfo)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Object>(N_("Object")).hide_label();
b.add_input<decl::Bool>(N_("As Instance"))
@@ -35,31 +37,22 @@ static void geo_node_object_info_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_object_info_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "transform_space", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
}
-static void geo_node_object_info_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
- const bNode &bnode = params.node();
- NodeGeometryObjectInfo *node_storage = (NodeGeometryObjectInfo *)bnode.storage;
- const bool transform_space_relative = (node_storage->transform_space ==
+ const NodeGeometryObjectInfo &storage = node_storage(params.node());
+ const bool transform_space_relative = (storage.transform_space ==
GEO_NODE_TRANSFORM_SPACE_RELATIVE);
- auto default_transform = [&]() {
- params.set_output("Location", float3(0));
- params.set_output("Rotation", float3(0));
- params.set_output("Scale", float3(0));
- };
- auto default_geometry = [&]() { params.set_output("Geometry", GeometrySet()); };
-
Object *object = params.get_input<Object *>("Object");
const Object *self_object = params.self_object();
if (object == nullptr) {
- default_transform();
- default_geometry();
+ params.set_default_remaining_outputs();
return;
}
@@ -81,7 +74,7 @@ static void geo_node_object_info_exec(GeoNodeExecParams params)
if (object == self_object) {
params.error_message_add(NodeWarningType::Error,
TIP_("Geometry cannot be retrieved from the modifier object"));
- default_geometry();
+ params.set_default_remaining_outputs();
return;
}
@@ -107,7 +100,7 @@ static void geo_node_object_info_exec(GeoNodeExecParams params)
}
}
-static void geo_node_object_info_node_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryObjectInfo *data = (NodeGeometryObjectInfo *)MEM_callocN(
sizeof(NodeGeometryObjectInfo), __func__);
@@ -115,18 +108,20 @@ static void geo_node_object_info_node_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_object_info_cc
void register_node_type_geo_object_info()
{
+ namespace file_ns = blender::nodes::node_geo_object_info_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_OBJECT_INFO, "Object Info", NODE_CLASS_INPUT, 0);
- node_type_init(&ntype, blender::nodes::geo_node_object_info_node_init);
+ node_type_init(&ntype, file_ns::node_node_init);
node_type_storage(
&ntype, "NodeGeometryObjectInfo", node_free_standard_storage, node_copy_standard_storage);
- ntype.geometry_node_execute = blender::nodes::geo_node_object_info_exec;
- ntype.draw_buttons = blender::nodes::geo_node_object_info_layout;
- ntype.declare = blender::nodes::geo_node_object_info_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc b/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc
index 5a6a3b25a45..5510773eabd 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc
@@ -21,11 +21,11 @@
#include "node_geometry_util.hh"
-using blender::Array;
+namespace blender::nodes::node_geo_points_to_vertices_cc {
-namespace blender::nodes {
+using blender::Array;
-static void geo_node_points_to_vertices_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Points")).supported_type(GEO_COMPONENT_TYPE_POINT_CLOUD);
b.add_input<decl::Bool>(N_("Selection")).default_value(true).supports_field().hide_value();
@@ -92,7 +92,7 @@ static void geometry_set_points_to_vertices(GeometrySet &geometry_set,
geometry_set.keep_only({GEO_COMPONENT_TYPE_MESH, GEO_COMPONENT_TYPE_INSTANCES});
}
-static void geo_node_points_to_vertices_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Points");
Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
@@ -104,15 +104,17 @@ static void geo_node_points_to_vertices_exec(GeoNodeExecParams params)
params.set_output("Mesh", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_points_to_vertices_cc
void register_node_type_geo_points_to_vertices()
{
+ namespace file_ns = blender::nodes::node_geo_points_to_vertices_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_POINTS_TO_VERTICES, "Points to Vertices", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_points_to_vertices_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_points_to_vertices_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc b/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc
index 31c16cb95e0..744cce6d445 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc
@@ -28,14 +28,27 @@
#include "UI_interface.h"
#include "UI_resources.h"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_points_to_volume_cc {
-static void geo_node_points_to_volume_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryPointsToVolume)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Points"));
b.add_input<decl::Float>(N_("Density")).default_value(1.0f).min(0.0f);
- b.add_input<decl::Float>(N_("Voxel Size")).default_value(0.3f).min(0.01f).subtype(PROP_DISTANCE);
- b.add_input<decl::Float>(N_("Voxel Amount")).default_value(64.0f).min(0.0f);
+ b.add_input<decl::Float>(N_("Voxel Size"))
+ .default_value(0.3f)
+ .min(0.01f)
+ .subtype(PROP_DISTANCE)
+ .make_available([](bNode &node) {
+ node_storage(node).resolution_mode = GEO_NODE_POINTS_TO_VOLUME_RESOLUTION_MODE_SIZE;
+ });
+ b.add_input<decl::Float>(N_("Voxel Amount"))
+ .default_value(64.0f)
+ .min(0.0f)
+ .make_available([](bNode &node) {
+ node_storage(node).resolution_mode = GEO_NODE_POINTS_TO_VOLUME_RESOLUTION_MODE_AMOUNT;
+ });
b.add_input<decl::Float>(N_("Radius"))
.default_value(0.5f)
.min(0.0f)
@@ -44,16 +57,14 @@ static void geo_node_points_to_volume_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Volume"));
}
-static void geo_node_points_to_volume_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
uiItemR(layout, ptr, "resolution_mode", 0, IFACE_("Resolution"), ICON_NONE);
}
-static void geo_node_points_to_volume_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeGeometryPointsToVolume *data = (NodeGeometryPointsToVolume *)MEM_callocN(
sizeof(NodeGeometryPointsToVolume), __func__);
@@ -61,18 +72,18 @@ static void geo_node_points_to_volume_init(bNodeTree *UNUSED(ntree), bNode *node
node->storage = data;
}
-static void geo_node_points_to_volume_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
- NodeGeometryPointsToVolume *data = (NodeGeometryPointsToVolume *)node->storage;
+ const NodeGeometryPointsToVolume &storage = node_storage(*node);
bNodeSocket *voxel_size_socket = nodeFindSocket(node, SOCK_IN, "Voxel Size");
bNodeSocket *voxel_amount_socket = nodeFindSocket(node, SOCK_IN, "Voxel Amount");
nodeSetSocketAvailability(ntree,
voxel_amount_socket,
- data->resolution_mode ==
+ storage.resolution_mode ==
GEO_NODE_POINTS_TO_VOLUME_RESOLUTION_MODE_AMOUNT);
nodeSetSocketAvailability(ntree,
voxel_size_socket,
- data->resolution_mode ==
+ storage.resolution_mode ==
GEO_NODE_POINTS_TO_VOLUME_RESOLUTION_MODE_SIZE);
}
@@ -136,8 +147,7 @@ static float compute_voxel_size(const GeoNodeExecParams &params,
Span<float3> positions,
const float radius)
{
- const NodeGeometryPointsToVolume &storage =
- *(const NodeGeometryPointsToVolume *)params.node().storage;
+ const NodeGeometryPointsToVolume &storage = node_storage(params.node());
if (storage.resolution_mode == GEO_NODE_POINTS_TO_VOLUME_RESOLUTION_MODE_SIZE) {
return params.get_input<float>("Voxel Size");
@@ -236,7 +246,7 @@ static void initialize_volume_component_from_points(GeoNodeExecParams &params,
}
#endif
-static void geo_node_points_to_volume_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Points");
@@ -248,14 +258,16 @@ static void geo_node_points_to_volume_exec(GeoNodeExecParams params)
#else
params.error_message_add(NodeWarningType::Error,
TIP_("Disabled, Blender was compiled without OpenVDB"));
- params.set_output("Volume", GeometrySet());
+ params.set_default_remaining_outputs();
#endif
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_points_to_volume_cc
void register_node_type_geo_points_to_volume()
{
+ namespace file_ns = blender::nodes::node_geo_points_to_volume_cc;
+
static bNodeType ntype;
geo_node_type_base(
@@ -265,10 +277,10 @@ void register_node_type_geo_points_to_volume()
node_free_standard_storage,
node_copy_standard_storage);
node_type_size(&ntype, 170, 120, 700);
- node_type_init(&ntype, blender::nodes::geo_node_points_to_volume_init);
- node_type_update(&ntype, blender::nodes::geo_node_points_to_volume_update);
- ntype.declare = blender::nodes::geo_node_points_to_volume_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_points_to_volume_exec;
- ntype.draw_buttons = blender::nodes::geo_node_points_to_volume_layout;
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_proximity.cc b/source/blender/nodes/geometry/nodes/node_geo_proximity.cc
index c05476b982b..aa3383e68be 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_proximity.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_proximity.cc
@@ -27,9 +27,11 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_proximity_cc {
-static void geo_node_proximity_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryProximity)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Target"))
.only_realized_data()
@@ -39,7 +41,7 @@ static void geo_node_proximity_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Float>(N_("Distance")).dependent_field();
}
-static void geo_node_proximity_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "target_element", 0, "", ICON_NONE);
}
@@ -206,21 +208,17 @@ class ProximityFunction : public fn::MultiFunction {
}
};
-static void geo_node_proximity_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set_target = params.extract_input<GeometrySet>("Target");
geometry_set_target.ensure_owns_direct_data();
- auto return_default = [&]() {
- params.set_output("Position", fn::make_constant_field<float3>({0.0f, 0.0f, 0.0f}));
- params.set_output("Distance", fn::make_constant_field<float>(0.0f));
- };
-
if (!geometry_set_target.has_mesh() && !geometry_set_target.has_pointcloud()) {
- return return_default();
+ params.set_default_remaining_outputs();
+ return;
}
- const NodeGeometryProximity &storage = *(const NodeGeometryProximity *)params.node().storage;
+ const NodeGeometryProximity &storage = node_storage(params.node());
Field<float3> position_field = params.extract_input<Field<float3>>("Source Position");
auto proximity_fn = std::make_unique<ProximityFunction>(
@@ -233,18 +231,20 @@ static void geo_node_proximity_exec(GeoNodeExecParams params)
params.set_output("Distance", Field<float>(proximity_op, 1));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_proximity_cc
void register_node_type_geo_proximity()
{
+ namespace file_ns = blender::nodes::node_geo_proximity_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_PROXIMITY, "Geometry Proximity", NODE_CLASS_GEOMETRY, 0);
- node_type_init(&ntype, blender::nodes::geo_proximity_init);
+ node_type_init(&ntype, file_ns::geo_proximity_init);
node_type_storage(
&ntype, "NodeGeometryProximity", node_free_standard_storage, node_copy_standard_storage);
- ntype.declare = blender::nodes::geo_node_proximity_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_proximity_exec;
- ntype.draw_buttons = blender::nodes::geo_node_proximity_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_raycast.cc b/source/blender/nodes/geometry/nodes/node_geo_raycast.cc
index d422bf5a00a..d255fe482f6 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_raycast.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_raycast.cc
@@ -23,13 +23,17 @@
#include "UI_interface.h"
#include "UI_resources.h"
+#include "NOD_socket_search_link.hh"
+
#include "node_geometry_util.hh"
+namespace blender::nodes::node_geo_raycast_cc {
+
using namespace blender::bke::mesh_surface_sample;
-namespace blender::nodes {
+NODE_STORAGE_FUNCS(NodeGeometryRaycast)
-static void geo_node_raycast_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Target Geometry"))
.only_realized_data()
@@ -63,13 +67,13 @@ static void geo_node_raycast_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Int>(N_("Attribute"), "Attribute_004").dependent_field({1, 2, 3, 4, 5, 6});
}
-static void geo_node_raycast_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "data_type", 0, "", ICON_NONE);
uiItemR(layout, ptr, "mapping", 0, "", ICON_NONE);
}
-static void geo_node_raycast_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryRaycast *data = (NodeGeometryRaycast *)MEM_callocN(sizeof(NodeGeometryRaycast),
__func__);
@@ -78,10 +82,10 @@ static void geo_node_raycast_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_raycast_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
- const NodeGeometryRaycast &data = *(const NodeGeometryRaycast *)node->storage;
- const CustomDataType data_type = static_cast<CustomDataType>(data.data_type);
+ const NodeGeometryRaycast &storage = node_storage(*node);
+ const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
bNodeSocket *socket_vector = (bNodeSocket *)BLI_findlink(&node->inputs, 1);
bNodeSocket *socket_float = socket_vector->next;
@@ -108,6 +112,25 @@ static void geo_node_raycast_update(bNodeTree *ntree, bNode *node)
nodeSetSocketAvailability(ntree, out_socket_int32, data_type == CD_PROP_INT32);
}
+static void node_gather_link_searches(GatherLinkSearchOpParams &params)
+{
+ const NodeDeclaration &declaration = *params.node_type().fixed_declaration;
+ search_link_ops_for_declarations(params, declaration.inputs().take_front(1));
+ search_link_ops_for_declarations(params, declaration.inputs().take_back(3));
+ search_link_ops_for_declarations(params, declaration.outputs().take_front(4));
+
+ const std::optional<CustomDataType> type = node_data_type_to_custom_data_type(
+ (eNodeSocketDatatype)params.other_socket().type);
+ if (type && *type != CD_PROP_STRING) {
+ /* The input and output sockets have the same name. */
+ params.add_item(IFACE_("Attribute"), [type](LinkSearchOpParams &params) {
+ bNode &node = params.add_node("GeometryNodeRaycast");
+ node_storage(node).data_type = *type;
+ params.update_and_connect_available_socket(node, "Attribute");
+ });
+ }
+}
+
static eAttributeMapMode get_map_mode(GeometryNodeRaycastMapMode map_mode)
{
switch (map_mode) {
@@ -205,10 +228,10 @@ class RaycastFunction : public fn::MultiFunction {
std::unique_ptr<FieldEvaluator> target_evaluator_;
const GVArray *target_data_ = nullptr;
- /* Always evaluate the target domain data on the point domain. Eventually this could be
- * exposed as an option or determined automatically from the field inputs in order to avoid
- * losing information if the target field is on a different domain. */
- const AttributeDomain domain_ = ATTR_DOMAIN_POINT;
+ /* Always evaluate the target domain data on the face corner domain because it contains the most
+ * information. Eventually this could be exposed as an option or determined automatically from
+ * the field inputs for better performance. */
+ const AttributeDomain domain_ = ATTR_DOMAIN_CORNER;
fn::MFSignature signature_;
@@ -375,35 +398,27 @@ static void output_attribute_field(GeoNodeExecParams &params, GField field)
}
}
-static void geo_node_raycast_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet target = params.extract_input<GeometrySet>("Target Geometry");
- const NodeGeometryRaycast &data = *(const NodeGeometryRaycast *)params.node().storage;
- const GeometryNodeRaycastMapMode mapping = static_cast<GeometryNodeRaycastMapMode>(data.mapping);
- const CustomDataType data_type = static_cast<CustomDataType>(data.data_type);
-
- auto return_default = [&]() {
- params.set_output("Is Hit", fn::make_constant_field<bool>(false));
- params.set_output("Hit Position", fn::make_constant_field<float3>({0.0f, 0.0f, 0.0f}));
- params.set_output("Hit Normal", fn::make_constant_field<float3>({0.0f, 0.0f, 0.0f}));
- params.set_output("Hit Distance", fn::make_constant_field<float>(0.0f));
- attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
- using T = decltype(dummy);
- output_attribute_field(params, fn::make_constant_field<T>(T()));
- });
- };
+ const NodeGeometryRaycast &storage = node_storage(params.node());
+ const GeometryNodeRaycastMapMode mapping = (GeometryNodeRaycastMapMode)storage.mapping;
+ const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
if (target.is_empty()) {
- return return_default();
+ params.set_default_remaining_outputs();
+ return;
}
if (!target.has_mesh()) {
- return return_default();
+ params.set_default_remaining_outputs();
+ return;
}
if (target.get_mesh_for_read()->totpoly == 0) {
params.error_message_add(NodeWarningType::Error, TIP_("The target mesh must have faces"));
- return return_default();
+ params.set_default_remaining_outputs();
+ return;
}
GField field = get_input_attribute_field(params, data_type);
@@ -426,20 +441,23 @@ static void geo_node_raycast_exec(GeoNodeExecParams params)
}
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_raycast_cc
void register_node_type_geo_raycast()
{
+ namespace file_ns = blender::nodes::node_geo_raycast_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_RAYCAST, "Raycast", NODE_CLASS_GEOMETRY, 0);
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_init(&ntype, blender::nodes::geo_node_raycast_init);
- node_type_update(&ntype, blender::nodes::geo_node_raycast_update);
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
node_type_storage(
&ntype, "NodeGeometryRaycast", node_free_standard_storage, node_copy_standard_storage);
- ntype.declare = blender::nodes::geo_node_raycast_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_raycast_exec;
- ntype.draw_buttons = blender::nodes::geo_node_raycast_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ ntype.gather_link_search_ops = file_ns::node_gather_link_searches;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_realize_instances.cc b/source/blender/nodes/geometry/nodes/node_geo_realize_instances.cc
index 6c51c1f738f..fad35389823 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_realize_instances.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_realize_instances.cc
@@ -16,33 +16,48 @@
#include "node_geometry_util.hh"
+#include "GEO_realize_instances.hh"
+
#include "UI_interface.h"
#include "UI_resources.h"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_realize_instances_cc {
-static void geo_node_realize_instances_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_output<decl::Geometry>(N_("Geometry"));
}
-static void geo_node_realize_instances_exec(GeoNodeExecParams params)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "legacy_behavior", 0, nullptr, ICON_NONE);
+}
+
+static void node_geo_exec(GeoNodeExecParams params)
{
+ const bool legacy_behavior = params.node().custom1 & GEO_NODE_REALIZE_INSTANCES_LEGACY_BEHAVIOR;
+
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- geometry_set = bke::geometry_set_realize_instances(geometry_set);
+ geometry::RealizeInstancesOptions options;
+ options.keep_original_ids = legacy_behavior;
+ options.realize_instance_attributes = !legacy_behavior;
+ geometry_set = geometry::realize_instances(geometry_set, options);
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_realize_instances_cc
void register_node_type_geo_realize_instances()
{
+ namespace file_ns = blender::nodes::node_geo_realize_instances_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_REALIZE_INSTANCES, "Realize Instances", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_realize_instances_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_realize_instances_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.draw_buttons_ex = file_ns::node_layout;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_rotate_instances.cc b/source/blender/nodes/geometry/nodes/node_geo_rotate_instances.cc
index c53eaa2ded9..335484c62b0 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_rotate_instances.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_rotate_instances.cc
@@ -18,9 +18,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_rotate_instances_cc {
-static void geo_node_rotate_instances_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Instances")).only_instances();
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
@@ -35,19 +35,17 @@ static void rotate_instances(GeoNodeExecParams &params, InstancesComponent &inst
GeometryComponentFieldContext field_context{instances_component, ATTR_DOMAIN_INSTANCE};
const int domain_size = instances_component.instances_amount();
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
- selection_evaluator.add(params.extract_input<Field<bool>>("Selection"));
- selection_evaluator.evaluate();
- const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
+ fn::FieldEvaluator evaluator{field_context, domain_size};
+ evaluator.set_selection(params.extract_input<Field<bool>>("Selection"));
+ evaluator.add(params.extract_input<Field<float3>>("Rotation"));
+ evaluator.add(params.extract_input<Field<float3>>("Pivot Point"));
+ evaluator.add(params.extract_input<Field<bool>>("Local Space"));
+ evaluator.evaluate();
- fn::FieldEvaluator transforms_evaluator{field_context, &selection};
- transforms_evaluator.add(params.extract_input<Field<float3>>("Rotation"));
- transforms_evaluator.add(params.extract_input<Field<float3>>("Pivot Point"));
- transforms_evaluator.add(params.extract_input<Field<bool>>("Local Space"));
- transforms_evaluator.evaluate();
- const VArray<float3> &rotations = transforms_evaluator.get_evaluated<float3>(0);
- const VArray<float3> &pivots = transforms_evaluator.get_evaluated<float3>(1);
- const VArray<bool> &local_spaces = transforms_evaluator.get_evaluated<bool>(2);
+ const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
+ const VArray<float3> &rotations = evaluator.get_evaluated<float3>(0);
+ const VArray<float3> &pivots = evaluator.get_evaluated<float3>(1);
+ const VArray<bool> &local_spaces = evaluator.get_evaluated<bool>(2);
MutableSpan<float4x4> instance_transforms = instances_component.instance_transforms();
@@ -96,7 +94,7 @@ static void rotate_instances(GeoNodeExecParams &params, InstancesComponent &inst
});
}
-static void geo_node_rotate_instances_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Instances");
if (geometry_set.has_instances()) {
@@ -106,15 +104,17 @@ static void geo_node_rotate_instances_exec(GeoNodeExecParams params)
params.set_output("Instances", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_rotate_instances_cc
void register_node_type_geo_rotate_instances()
{
+ namespace file_ns = blender::nodes::node_geo_rotate_instances_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_ROTATE_INSTANCES, "Rotate Instances", NODE_CLASS_GEOMETRY, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_rotate_instances_exec;
- ntype.declare = blender::nodes::geo_node_rotate_instances_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_scale_instances.cc b/source/blender/nodes/geometry/nodes/node_geo_scale_instances.cc
index fa2501515a9..1779ac8bff7 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_scale_instances.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_scale_instances.cc
@@ -18,9 +18,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_scale_instances_cc {
-static void geo_node_scale_instances_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Instances")).only_instances();
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
@@ -37,19 +37,17 @@ static void scale_instances(GeoNodeExecParams &params, InstancesComponent &insta
{
GeometryComponentFieldContext field_context{instances_component, ATTR_DOMAIN_INSTANCE};
- fn::FieldEvaluator selection_evaluator{field_context, instances_component.instances_amount()};
- selection_evaluator.add(params.extract_input<Field<bool>>("Selection"));
- selection_evaluator.evaluate();
- const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
+ fn::FieldEvaluator evaluator{field_context, instances_component.instances_amount()};
+ evaluator.set_selection(params.extract_input<Field<bool>>("Selection"));
+ evaluator.add(params.extract_input<Field<float3>>("Scale"));
+ evaluator.add(params.extract_input<Field<float3>>("Center"));
+ evaluator.add(params.extract_input<Field<bool>>("Local Space"));
+ evaluator.evaluate();
- fn::FieldEvaluator transforms_evaluator{field_context, &selection};
- transforms_evaluator.add(params.extract_input<Field<float3>>("Scale"));
- transforms_evaluator.add(params.extract_input<Field<float3>>("Center"));
- transforms_evaluator.add(params.extract_input<Field<bool>>("Local Space"));
- transforms_evaluator.evaluate();
- const VArray<float3> &scales = transforms_evaluator.get_evaluated<float3>(0);
- const VArray<float3> &pivots = transforms_evaluator.get_evaluated<float3>(1);
- const VArray<bool> &local_spaces = transforms_evaluator.get_evaluated<bool>(2);
+ const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
+ const VArray<float3> &scales = evaluator.get_evaluated<float3>(0);
+ const VArray<float3> &pivots = evaluator.get_evaluated<float3>(1);
+ const VArray<bool> &local_spaces = evaluator.get_evaluated<bool>(2);
MutableSpan<float4x4> instance_transforms = instances_component.instance_transforms();
@@ -75,7 +73,7 @@ static void scale_instances(GeoNodeExecParams &params, InstancesComponent &insta
});
}
-static void geo_node_scale_instances_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Instances");
if (geometry_set.has_instances()) {
@@ -85,14 +83,16 @@ static void geo_node_scale_instances_exec(GeoNodeExecParams params)
params.set_output("Instances", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_scale_instances_cc
void register_node_type_geo_scale_instances()
{
+ namespace file_ns = blender::nodes::node_geo_scale_instances_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_SCALE_INSTANCES, "Scale Instances", NODE_CLASS_GEOMETRY, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_scale_instances_exec;
- ntype.declare = blender::nodes::geo_node_scale_instances_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_separate_components.cc b/source/blender/nodes/geometry/nodes/node_geo_separate_components.cc
index a16fb712b13..e4adfe6587d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_separate_components.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_separate_components.cc
@@ -16,9 +16,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_separate_components_cc {
-static void geo_node_join_geometry_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_output<decl::Geometry>(N_("Mesh"));
@@ -28,7 +28,7 @@ static void geo_node_join_geometry_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Instances"));
}
-static void geo_node_separate_components_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
@@ -61,15 +61,17 @@ static void geo_node_separate_components_exec(GeoNodeExecParams params)
params.set_output("Instances", instances);
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_separate_components_cc
void register_node_type_geo_separate_components()
{
+ namespace file_ns = blender::nodes::node_geo_separate_components_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_SEPARATE_COMPONENTS, "Separate Components", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_join_geometry_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_separate_components_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_separate_geometry.cc b/source/blender/nodes/geometry/nodes/node_geo_separate_geometry.cc
index 28e214c0ccc..7f1cc1be421 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_separate_geometry.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_separate_geometry.cc
@@ -19,9 +19,11 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_separate_geometry_cc {
-static void geo_node_separate_geometry_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometrySeparateGeometry)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::Bool>(N_("Selection"))
@@ -35,14 +37,12 @@ static void geo_node_separate_geometry_declare(NodeDeclarationBuilder &b)
.description(N_("The parts of the geometry not in the selection"));
}
-static void geo_node_separate_geometry_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "domain", 0, "", ICON_NONE);
}
-static void geo_node_separate_geometry_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometrySeparateGeometry *data = (NodeGeometrySeparateGeometry *)MEM_callocN(
sizeof(NodeGeometrySeparateGeometry), __func__);
@@ -51,14 +51,13 @@ static void geo_node_separate_geometry_init(bNodeTree *UNUSED(tree), bNode *node
node->storage = data;
}
-static void geo_node_separate_geometry_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
const Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
- const bNode &node = params.node();
- const NodeGeometryDeleteGeometry &storage = *(const NodeGeometryDeleteGeometry *)node.storage;
+ const NodeGeometrySeparateGeometry &storage = node_storage(params.node());
const AttributeDomain domain = static_cast<AttributeDomain>(storage.domain);
bool all_is_error = false;
@@ -95,10 +94,12 @@ static void geo_node_separate_geometry_exec(GeoNodeExecParams params)
}
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_separate_geometry_cc
void register_node_type_geo_separate_geometry()
{
+ namespace file_ns = blender::nodes::node_geo_separate_geometry_cc;
+
static bNodeType ntype;
geo_node_type_base(
@@ -109,10 +110,10 @@ void register_node_type_geo_separate_geometry()
node_free_standard_storage,
node_copy_standard_storage);
- node_type_init(&ntype, blender::nodes::geo_node_separate_geometry_init);
+ node_type_init(&ntype, file_ns::node_init);
- ntype.declare = blender::nodes::geo_node_separate_geometry_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_separate_geometry_exec;
- ntype.draw_buttons = blender::nodes::geo_node_separate_geometry_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_curve_handles.cc b/source/blender/nodes/geometry/nodes/node_geo_set_curve_handles.cc
index 30b445da58c..f98b4116526 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_curve_handles.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_curve_handles.cc
@@ -21,9 +21,11 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_set_curve_handles_cc {
-static void geo_node_set_curve_handles_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometrySetCurveHandlePositions)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Curve")).supported_type(GEO_COMPONENT_TYPE_CURVE);
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
@@ -32,14 +34,12 @@ static void geo_node_set_curve_handles_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Curve"));
}
-static void geo_node_set_curve_handles_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "mode", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
}
-static void geo_node_set_curve_handles_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometrySetCurveHandlePositions *data = (NodeGeometrySetCurveHandlePositions *)MEM_callocN(
sizeof(NodeGeometrySetCurveHandlePositions), __func__);
@@ -60,10 +60,12 @@ static void set_position_in_component(const GeometryNodeCurveHandleMode mode,
return;
}
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
- selection_evaluator.add(selection_field);
- selection_evaluator.evaluate();
- const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
+ fn::FieldEvaluator evaluator{field_context, domain_size};
+ evaluator.set_selection(selection_field);
+ evaluator.add(position_field);
+ evaluator.add(offset_field);
+ evaluator.evaluate();
+ const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
CurveComponent *curve_component = static_cast<CurveComponent *>(&component);
CurveEval *curve = curve_component->get_for_write();
@@ -77,7 +79,7 @@ static void set_position_in_component(const GeometryNodeCurveHandleMode mode,
if (spline->type() == Spline::Type::Bezier) {
BezierSpline &bezier = static_cast<BezierSpline &>(*spline);
for (int i : bezier.positions().index_range()) {
- if (selection[current_mask] == current_point) {
+ if (current_mask < selection.size() && selection[current_mask] == current_point) {
if (mode & GEO_NODE_CURVE_HANDLE_LEFT) {
if (bezier.handle_types_left()[i] == BezierSpline::HandleType::Vector) {
bezier.ensure_auto_handles();
@@ -105,7 +107,7 @@ static void set_position_in_component(const GeometryNodeCurveHandleMode mode,
}
else {
for (int UNUSED(i) : spline->positions().index_range()) {
- if (selection[current_mask] == current_point) {
+ if (current_mask < selection.size() && selection[current_mask] == current_point) {
current_mask++;
}
current_point++;
@@ -113,13 +115,8 @@ static void set_position_in_component(const GeometryNodeCurveHandleMode mode,
}
}
- fn::FieldEvaluator position_evaluator{field_context, &selection};
- position_evaluator.add(position_field);
- position_evaluator.add(offset_field);
- position_evaluator.evaluate();
-
- const VArray<float3> &positions_input = position_evaluator.get_evaluated<float3>(0);
- const VArray<float3> &offsets_input = position_evaluator.get_evaluated<float3>(1);
+ const VArray<float3> &positions_input = evaluator.get_evaluated<float3>(0);
+ const VArray<float3> &offsets_input = evaluator.get_evaluated<float3>(1);
OutputAttribute_Typed<float3> positions = component.attribute_try_get_for_output<float3>(
side, ATTR_DOMAIN_POINT, {0, 0, 0});
@@ -132,11 +129,10 @@ static void set_position_in_component(const GeometryNodeCurveHandleMode mode,
positions.save();
}
-static void geo_node_set_curve_handles_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
- const NodeGeometrySetCurveHandlePositions *node_storage =
- (NodeGeometrySetCurveHandlePositions *)params.node().storage;
- const GeometryNodeCurveHandleMode mode = (GeometryNodeCurveHandleMode)node_storage->mode;
+ const NodeGeometrySetCurveHandlePositions &storage = node_storage(params.node());
+ const GeometryNodeCurveHandleMode mode = (GeometryNodeCurveHandleMode)storage.mode;
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
@@ -162,22 +158,24 @@ static void geo_node_set_curve_handles_exec(GeoNodeExecParams params)
params.set_output("Curve", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_set_curve_handles_cc
void register_node_type_geo_set_curve_handles()
{
+ namespace file_ns = blender::nodes::node_geo_set_curve_handles_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_SET_CURVE_HANDLES, "Set Handle Positions", NODE_CLASS_GEOMETRY, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_set_curve_handles_exec;
- ntype.declare = blender::nodes::geo_node_set_curve_handles_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
ntype.minwidth = 100.0f;
- node_type_init(&ntype, blender::nodes::geo_node_set_curve_handles_init);
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(&ntype,
"NodeGeometrySetCurveHandlePositions",
node_free_standard_storage,
node_copy_standard_storage);
- ntype.draw_buttons = blender::nodes::geo_node_set_curve_handles_layout;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_curve_radius.cc b/source/blender/nodes/geometry/nodes/node_geo_set_curve_radius.cc
index e47ce7dea30..7d99f42c487 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_curve_radius.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_curve_radius.cc
@@ -16,9 +16,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_set_curve_radius_cc {
-static void geo_node_set_curve_radius_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Curve")).supported_type(GEO_COMPONENT_TYPE_CURVE);
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
@@ -40,20 +40,18 @@ static void set_radius_in_component(GeometryComponent &component,
return;
}
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
- selection_evaluator.add(selection_field);
- selection_evaluator.evaluate();
- const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
-
OutputAttribute_Typed<float> radii = component.attribute_try_get_for_output_only<float>(
"radius", ATTR_DOMAIN_POINT);
- fn::FieldEvaluator radii_evaluator{field_context, &selection};
- radii_evaluator.add_with_destination(radius_field, radii.varray());
- radii_evaluator.evaluate();
+
+ fn::FieldEvaluator evaluator{field_context, domain_size};
+ evaluator.set_selection(selection_field);
+ evaluator.add_with_destination(radius_field, radii.varray());
+ evaluator.evaluate();
+
radii.save();
}
-static void geo_node_set_curve_radius_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
@@ -69,15 +67,17 @@ static void geo_node_set_curve_radius_exec(GeoNodeExecParams params)
params.set_output("Curve", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_set_curve_radius_cc
void register_node_type_geo_set_curve_radius()
{
+ namespace file_ns = blender::nodes::node_geo_set_curve_radius_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_SET_CURVE_RADIUS, "Set Curve Radius", NODE_CLASS_GEOMETRY, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_set_curve_radius_exec;
- ntype.declare = blender::nodes::geo_node_set_curve_radius_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_curve_tilt.cc b/source/blender/nodes/geometry/nodes/node_geo_set_curve_tilt.cc
index a861c35f738..447310e1ad7 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_curve_tilt.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_curve_tilt.cc
@@ -16,9 +16,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_set_curve_tilt_cc {
-static void geo_node_set_curve_tilt_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Curve")).supported_type(GEO_COMPONENT_TYPE_CURVE);
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
@@ -36,20 +36,18 @@ static void set_tilt_in_component(GeometryComponent &component,
return;
}
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
- selection_evaluator.add(selection_field);
- selection_evaluator.evaluate();
- const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
-
OutputAttribute_Typed<float> tilts = component.attribute_try_get_for_output_only<float>(
"tilt", ATTR_DOMAIN_POINT);
- fn::FieldEvaluator tilt_evaluator{field_context, &selection};
- tilt_evaluator.add_with_destination(tilt_field, tilts.varray());
- tilt_evaluator.evaluate();
+
+ fn::FieldEvaluator evaluator{field_context, domain_size};
+ evaluator.set_selection(selection_field);
+ evaluator.add_with_destination(tilt_field, tilts.varray());
+ evaluator.evaluate();
+
tilts.save();
}
-static void geo_node_set_curve_tilt_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
@@ -65,14 +63,16 @@ static void geo_node_set_curve_tilt_exec(GeoNodeExecParams params)
params.set_output("Curve", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_set_curve_tilt_cc
void register_node_type_geo_set_curve_tilt()
{
+ namespace file_ns = blender::nodes::node_geo_set_curve_tilt_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_SET_CURVE_TILT, "Set Curve Tilt", NODE_CLASS_GEOMETRY, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_set_curve_tilt_exec;
- ntype.declare = blender::nodes::geo_node_set_curve_tilt_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_id.cc b/source/blender/nodes/geometry/nodes/node_geo_set_id.cc
index 77d8e786501..db4083acd4b 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_id.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_id.cc
@@ -16,9 +16,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_set_id_cc {
-static void geo_node_set_id_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
@@ -36,26 +36,24 @@ static void set_id_in_component(GeometryComponent &component,
return;
}
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
- selection_evaluator.add(selection_field);
- selection_evaluator.evaluate();
- const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
+ fn::FieldEvaluator evaluator{field_context, domain_size};
+ evaluator.set_selection(selection_field);
/* Since adding the ID attribute can change the result of the field evaluation (the random value
* node uses the index if the ID is unavailable), make sure that it isn't added before evaluating
* the field. However, as an optimization, use a faster code path when it already exists. */
- fn::FieldEvaluator id_evaluator{field_context, &selection};
if (component.attribute_exists("id")) {
OutputAttribute_Typed<int> id_attribute = component.attribute_try_get_for_output_only<int>(
"id", ATTR_DOMAIN_POINT);
- id_evaluator.add_with_destination(id_field, id_attribute.varray());
- id_evaluator.evaluate();
+ evaluator.add_with_destination(id_field, id_attribute.varray());
+ evaluator.evaluate();
id_attribute.save();
}
else {
- id_evaluator.add(id_field);
- id_evaluator.evaluate();
- const VArray<int> &result_ids = id_evaluator.get_evaluated<int>(0);
+ evaluator.add(id_field);
+ evaluator.evaluate();
+ const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
+ const VArray<int> &result_ids = evaluator.get_evaluated<int>(0);
OutputAttribute_Typed<int> id_attribute = component.attribute_try_get_for_output_only<int>(
"id", ATTR_DOMAIN_POINT);
result_ids.materialize(selection, id_attribute.as_span());
@@ -63,7 +61,7 @@ static void set_id_in_component(GeometryComponent &component,
}
}
-static void geo_node_set_id_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
@@ -81,14 +79,16 @@ static void geo_node_set_id_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_set_id_cc
void register_node_type_geo_set_id()
{
+ namespace file_ns = blender::nodes::node_geo_set_id_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_SET_ID, "Set ID", NODE_CLASS_GEOMETRY, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_set_id_exec;
- ntype.declare = blender::nodes::geo_node_set_id_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_material.cc b/source/blender/nodes/geometry/nodes/node_geo_set_material.cc
index 3817de02a38..30510c3570c 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_material.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_material.cc
@@ -21,16 +21,18 @@
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
+#include "DNA_pointcloud_types.h"
#include "DNA_volume_types.h"
#include "BKE_material.h"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_set_material_cc {
-static void geo_node_set_material_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"))
- .supported_type({GEO_COMPONENT_TYPE_MESH, GEO_COMPONENT_TYPE_VOLUME});
+ .supported_type(
+ {GEO_COMPONENT_TYPE_MESH, GEO_COMPONENT_TYPE_VOLUME, GEO_COMPONENT_TYPE_POINT_CLOUD});
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
b.add_input<decl::Material>(N_("Material")).hide_label();
b.add_output<decl::Geometry>(N_("Geometry"));
@@ -59,58 +61,68 @@ static void assign_material_to_faces(Mesh &mesh, const IndexMask selection, Mate
}
}
-static void geo_node_set_material_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Material *material = params.extract_input<Material *>("Material");
const Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
+ /* Only add the warnings once, even if there are many unique instances. */
+ bool point_selection_warning = false;
bool volume_selection_warning = false;
+
geometry_set.modify_geometry_sets([&](GeometrySet &geometry_set) {
- if (geometry_set.has<MeshComponent>()) {
+ if (geometry_set.has_mesh()) {
MeshComponent &mesh_component = geometry_set.get_component_for_write<MeshComponent>();
- Mesh *mesh = mesh_component.get_for_write();
- if (mesh != nullptr) {
- GeometryComponentFieldContext field_context{mesh_component, ATTR_DOMAIN_FACE};
+ Mesh &mesh = *mesh_component.get_for_write();
+ GeometryComponentFieldContext field_context{mesh_component, ATTR_DOMAIN_FACE};
- fn::FieldEvaluator selection_evaluator{field_context, mesh->totpoly};
- selection_evaluator.add(selection_field);
- selection_evaluator.evaluate();
- const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
+ fn::FieldEvaluator selection_evaluator{field_context, mesh.totpoly};
+ selection_evaluator.add(selection_field);
+ selection_evaluator.evaluate();
+ const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
- assign_material_to_faces(*mesh, selection, material);
- }
+ assign_material_to_faces(mesh, selection, material);
}
- if (geometry_set.has_volume()) {
- Volume &volume = *geometry_set.get_volume_for_write();
-
+ if (Volume *volume = geometry_set.get_volume_for_write()) {
+ BKE_id_material_eval_assign(&volume->id, 1, material);
if (selection_field.node().depends_on_input()) {
volume_selection_warning = true;
}
-
- BKE_id_material_eval_assign(&volume.id, 1, material);
+ }
+ if (PointCloud *pointcloud = geometry_set.get_pointcloud_for_write()) {
+ BKE_id_material_eval_assign(&pointcloud->id, 1, material);
+ if (selection_field.node().depends_on_input()) {
+ point_selection_warning = true;
+ }
}
});
if (volume_selection_warning) {
- /* Only add the warning once, even if there are many unique volume instances. */
params.error_message_add(
NodeWarningType::Info,
TIP_("Volumes only support a single material; selection input can not be a field"));
}
+ if (point_selection_warning) {
+ params.error_message_add(
+ NodeWarningType::Info,
+ TIP_("Point clouds only support a single material; selection input can not be a field"));
+ }
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_set_material_cc
void register_node_type_geo_set_material()
{
+ namespace file_ns = blender::nodes::node_geo_set_material_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_SET_MATERIAL, "Set Material", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_set_material_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_set_material_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_material_index.cc b/source/blender/nodes/geometry/nodes/node_geo_set_material_index.cc
index a8bb1bd8644..4451907132a 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_material_index.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_material_index.cc
@@ -16,9 +16,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_set_material_index_cc {
-static void geo_node_set_material_index_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry")).supported_type(GEO_COMPONENT_TYPE_MESH);
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
@@ -36,20 +36,17 @@ static void set_material_index_in_component(GeometryComponent &component,
return;
}
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
- selection_evaluator.add(selection_field);
- selection_evaluator.evaluate();
- const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
-
OutputAttribute_Typed<int> indices = component.attribute_try_get_for_output_only<int>(
"material_index", ATTR_DOMAIN_FACE);
- fn::FieldEvaluator material_evaluator{field_context, &selection};
- material_evaluator.add_with_destination(index_field, indices.varray());
- material_evaluator.evaluate();
+
+ fn::FieldEvaluator evaluator{field_context, domain_size};
+ evaluator.set_selection(selection_field);
+ evaluator.add_with_destination(index_field, indices.varray());
+ evaluator.evaluate();
indices.save();
}
-static void geo_node_set_material_index_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
@@ -64,15 +61,17 @@ static void geo_node_set_material_index_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_set_material_index_cc
void register_node_type_geo_set_material_index()
{
+ namespace file_ns = blender::nodes::node_geo_set_material_index_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_SET_MATERIAL_INDEX, "Set Material Index", NODE_CLASS_GEOMETRY, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_set_material_index_exec;
- ntype.declare = blender::nodes::geo_node_set_material_index_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_point_radius.cc b/source/blender/nodes/geometry/nodes/node_geo_set_point_radius.cc
index 9ff299542b4..98adff7c939 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_point_radius.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_point_radius.cc
@@ -16,9 +16,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_set_point_radius_cc {
-static void geo_node_set_point_radius_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Points")).supported_type(GEO_COMPONENT_TYPE_POINT_CLOUD);
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
@@ -40,20 +40,18 @@ static void set_radius_in_component(GeometryComponent &component,
return;
}
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
- selection_evaluator.add(selection_field);
- selection_evaluator.evaluate();
- const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
-
OutputAttribute_Typed<float> radii = component.attribute_try_get_for_output_only<float>(
"radius", ATTR_DOMAIN_POINT);
- fn::FieldEvaluator radii_evaluator{field_context, &selection};
- radii_evaluator.add_with_destination(radius_field, radii.varray());
- radii_evaluator.evaluate();
+
+ fn::FieldEvaluator evaluator{field_context, domain_size};
+ evaluator.set_selection(selection_field);
+ evaluator.add_with_destination(radius_field, radii.varray());
+ evaluator.evaluate();
+
radii.save();
}
-static void geo_node_set_point_radius_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Points");
Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
@@ -70,15 +68,17 @@ static void geo_node_set_point_radius_exec(GeoNodeExecParams params)
params.set_output("Points", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_set_point_radius_cc
void register_node_type_geo_set_point_radius()
{
+ namespace file_ns = blender::nodes::node_geo_set_point_radius_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_SET_POINT_RADIUS, "Set Point Radius", NODE_CLASS_GEOMETRY, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_set_point_radius_exec;
- ntype.declare = blender::nodes::geo_node_set_point_radius_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_position.cc b/source/blender/nodes/geometry/nodes/node_geo_set_position.cc
index 5fe9fb1b3d4..93073c2436d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_position.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_position.cc
@@ -16,11 +16,16 @@
#include "DEG_depsgraph_query.h"
+#include "BLI_task.hh"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_set_position_cc {
-static void geo_node_set_position_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
@@ -29,6 +34,77 @@ static void geo_node_set_position_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Geometry"));
}
+static void set_computed_position_and_offset(GeometryComponent &component,
+ const VArray<float3> &in_positions,
+ const VArray<float3> &in_offsets,
+ const AttributeDomain domain,
+ const IndexMask selection)
+{
+
+ OutputAttribute_Typed<float3> positions = component.attribute_try_get_for_output<float3>(
+ "position", domain, {0, 0, 0});
+
+ const int grain_size = 10000;
+
+ switch (component.type()) {
+ case GEO_COMPONENT_TYPE_MESH: {
+ Mesh *mesh = static_cast<MeshComponent &>(component).get_for_write();
+ MutableSpan<MVert> mverts{mesh->mvert, mesh->totvert};
+ if (in_positions.is_same(positions.varray())) {
+ devirtualize_varray(in_offsets, [&](const auto in_offsets) {
+ threading::parallel_for(
+ selection.index_range(), grain_size, [&](const IndexRange range) {
+ for (const int i : selection.slice(range)) {
+ const float3 offset = in_offsets[i];
+ add_v3_v3(mverts[i].co, offset);
+ }
+ });
+ });
+ }
+ else {
+ devirtualize_varray2(
+ in_positions, in_offsets, [&](const auto in_positions, const auto in_offsets) {
+ threading::parallel_for(
+ selection.index_range(), grain_size, [&](const IndexRange range) {
+ for (const int i : selection.slice(range)) {
+ const float3 new_position = in_positions[i] + in_offsets[i];
+ copy_v3_v3(mverts[i].co, new_position);
+ }
+ });
+ });
+ }
+ break;
+ }
+ default: {
+ MutableSpan<float3> out_positions_span = positions.as_span();
+ if (in_positions.is_same(positions.varray())) {
+ devirtualize_varray(in_offsets, [&](const auto in_offsets) {
+ threading::parallel_for(
+ selection.index_range(), grain_size, [&](const IndexRange range) {
+ for (const int i : selection.slice(range)) {
+ out_positions_span[i] += in_offsets[i];
+ }
+ });
+ });
+ }
+ else {
+ devirtualize_varray2(
+ in_positions, in_offsets, [&](const auto in_positions, const auto in_offsets) {
+ threading::parallel_for(
+ selection.index_range(), grain_size, [&](const IndexRange range) {
+ for (const int i : selection.slice(range)) {
+ out_positions_span[i] = in_positions[i] + in_offsets[i];
+ }
+ });
+ });
+ }
+ break;
+ }
+ }
+
+ positions.save();
+}
+
static void set_position_in_component(GeometryComponent &component,
const Field<bool> &selection_field,
const Field<float3> &position_field,
@@ -43,33 +119,19 @@ static void set_position_in_component(GeometryComponent &component,
return;
}
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
- selection_evaluator.add(selection_field);
- selection_evaluator.evaluate();
- const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
-
- fn::FieldEvaluator position_evaluator{field_context, &selection};
- position_evaluator.add(position_field);
- position_evaluator.add(offset_field);
- position_evaluator.evaluate();
+ fn::FieldEvaluator evaluator{field_context, domain_size};
+ evaluator.set_selection(selection_field);
+ evaluator.add(position_field);
+ evaluator.add(offset_field);
+ evaluator.evaluate();
- /* TODO: We could have different code paths depending on whether the offset input is a single
- * value or not */
-
- const VArray<float3> &positions_input = position_evaluator.get_evaluated<float3>(0);
- const VArray<float3> &offsets_input = position_evaluator.get_evaluated<float3>(1);
-
- OutputAttribute_Typed<float3> positions = component.attribute_try_get_for_output<float3>(
- "position", domain, {0, 0, 0});
- MutableSpan<float3> position_mutable = positions.as_span();
-
- for (int i : selection) {
- position_mutable[i] = positions_input[i] + offsets_input[i];
- }
- positions.save();
+ const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
+ const VArray<float3> &positions_input = evaluator.get_evaluated<float3>(0);
+ const VArray<float3> &offsets_input = evaluator.get_evaluated<float3>(1);
+ set_computed_position_and_offset(component, positions_input, offsets_input, domain, selection);
}
-static void geo_node_set_position_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry = params.extract_input<GeometrySet>("Geometry");
Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
@@ -89,14 +151,16 @@ static void geo_node_set_position_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_set_position_cc
void register_node_type_geo_set_position()
{
+ namespace file_ns = blender::nodes::node_geo_set_position_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_SET_POSITION, "Set Position", NODE_CLASS_GEOMETRY, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_set_position_exec;
- ntype.declare = blender::nodes::geo_node_set_position_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_shade_smooth.cc b/source/blender/nodes/geometry/nodes/node_geo_set_shade_smooth.cc
index 06e25c2ed55..879a868cc0e 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_shade_smooth.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_shade_smooth.cc
@@ -16,9 +16,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_set_shade_smooth_cc {
-static void geo_node_set_shade_smooth_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry")).supported_type(GEO_COMPONENT_TYPE_MESH);
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
@@ -36,20 +36,18 @@ static void set_smooth_in_component(GeometryComponent &component,
return;
}
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
- selection_evaluator.add(selection_field);
- selection_evaluator.evaluate();
- const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
-
OutputAttribute_Typed<bool> shades = component.attribute_try_get_for_output_only<bool>(
"shade_smooth", ATTR_DOMAIN_FACE);
- fn::FieldEvaluator shade_evaluator{field_context, &selection};
- shade_evaluator.add_with_destination(shade_field, shades.varray());
- shade_evaluator.evaluate();
+
+ fn::FieldEvaluator evaluator{field_context, domain_size};
+ evaluator.set_selection(selection_field);
+ evaluator.add_with_destination(shade_field, shades.varray());
+ evaluator.evaluate();
+
shades.save();
}
-static void geo_node_set_shade_smooth_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
@@ -64,15 +62,17 @@ static void geo_node_set_shade_smooth_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_set_shade_smooth_cc
void register_node_type_geo_set_shade_smooth()
{
+ namespace file_ns = blender::nodes::node_geo_set_shade_smooth_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_SET_SHADE_SMOOTH, "Set Shade Smooth", NODE_CLASS_GEOMETRY, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_set_shade_smooth_exec;
- ntype.declare = blender::nodes::geo_node_set_shade_smooth_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_spline_cyclic.cc b/source/blender/nodes/geometry/nodes/node_geo_set_spline_cyclic.cc
index ec751ae1d2b..694491d7e6d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_spline_cyclic.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_spline_cyclic.cc
@@ -16,9 +16,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_set_spline_cyclic_cc {
-static void geo_node_set_spline_cyclic_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry")).supported_type(GEO_COMPONENT_TYPE_CURVE);
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
@@ -36,20 +36,18 @@ static void set_cyclic_in_component(GeometryComponent &component,
return;
}
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
- selection_evaluator.add(selection_field);
- selection_evaluator.evaluate();
- const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
-
OutputAttribute_Typed<bool> cyclics = component.attribute_try_get_for_output_only<bool>(
"cyclic", ATTR_DOMAIN_CURVE);
- fn::FieldEvaluator cyclic_evaluator{field_context, &selection};
- cyclic_evaluator.add_with_destination(cyclic_field, cyclics.varray());
- cyclic_evaluator.evaluate();
+
+ fn::FieldEvaluator evaluator{field_context, domain_size};
+ evaluator.set_selection(selection_field);
+ evaluator.add_with_destination(cyclic_field, cyclics.varray());
+ evaluator.evaluate();
+
cyclics.save();
}
-static void geo_node_set_spline_cyclic_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
@@ -65,15 +63,17 @@ static void geo_node_set_spline_cyclic_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_set_spline_cyclic_cc
void register_node_type_geo_set_spline_cyclic()
{
+ namespace file_ns = blender::nodes::node_geo_set_spline_cyclic_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_SET_SPLINE_CYCLIC, "Set Spline Cyclic", NODE_CLASS_GEOMETRY, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_set_spline_cyclic_exec;
- ntype.declare = blender::nodes::geo_node_set_spline_cyclic_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_spline_resolution.cc b/source/blender/nodes/geometry/nodes/node_geo_set_spline_resolution.cc
index ccf419975ca..0f93db5e6f6 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_spline_resolution.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_spline_resolution.cc
@@ -18,13 +18,13 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_set_spline_resolution_cc {
-static void geo_node_set_spline_resolution_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry")).supported_type(GEO_COMPONENT_TYPE_CURVE);
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
- b.add_input<decl::Int>(N_("Resolution")).default_value(12).supports_field();
+ b.add_input<decl::Int>(N_("Resolution")).min(1).default_value(12).supports_field();
b.add_output<decl::Geometry>(N_("Geometry"));
}
@@ -38,20 +38,18 @@ static void set_resolution_in_component(GeometryComponent &component,
return;
}
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
- selection_evaluator.add(selection_field);
- selection_evaluator.evaluate();
- const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
-
OutputAttribute_Typed<int> resolutions = component.attribute_try_get_for_output_only<int>(
"resolution", ATTR_DOMAIN_CURVE);
- fn::FieldEvaluator resolution_evaluator{field_context, &selection};
- resolution_evaluator.add_with_destination(resolution_field, resolutions.varray());
- resolution_evaluator.evaluate();
+
+ fn::FieldEvaluator evaluator{field_context, domain_size};
+ evaluator.set_selection(selection_field);
+ evaluator.add_with_destination(resolution_field, resolutions.varray());
+ evaluator.evaluate();
+
resolutions.save();
}
-static void geo_node_set_spline_resolution_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
@@ -81,15 +79,17 @@ static void geo_node_set_spline_resolution_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_set_spline_resolution_cc
void register_node_type_geo_set_spline_resolution()
{
+ namespace file_ns = blender::nodes::node_geo_set_spline_resolution_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_SET_SPLINE_RESOLUTION, "Set Spline Resolution", NODE_CLASS_GEOMETRY, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_set_spline_resolution_exec;
- ntype.declare = blender::nodes::geo_node_set_spline_resolution_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_string_join.cc b/source/blender/nodes/geometry/nodes/node_geo_string_join.cc
index 98d0aca084a..5308b43afb2 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_string_join.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_string_join.cc
@@ -16,16 +16,16 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_string_join_cc {
-static void geo_node_string_join_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::String>(N_("Delimiter"));
b.add_input<decl::String>(N_("Strings")).multi_input().hide_value();
b.add_output<decl::String>(N_("String"));
};
-static void geo_node_string_join_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
Vector<std::string> strings = params.extract_multi_input<std::string>("Strings");
const std::string delim = params.extract_input<std::string>("Delimiter");
@@ -40,14 +40,16 @@ static void geo_node_string_join_exec(GeoNodeExecParams params)
params.set_output("String", std::move(output));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_string_join_cc
void register_node_type_geo_string_join()
{
+ namespace file_ns = blender::nodes::node_geo_string_join_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_STRING_JOIN, "Join Strings", NODE_CLASS_CONVERTER, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_string_join_exec;
- ntype.declare = blender::nodes::geo_node_string_join_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_string_to_curves.cc b/source/blender/nodes/geometry/nodes/node_geo_string_to_curves.cc
index 9e3ff10a3c5..33614eb3c46 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_string_to_curves.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_string_to_curves.cc
@@ -30,9 +30,11 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_string_to_curves_cc {
-static void geo_node_string_to_curves_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryStringToCurves)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::String>(N_("String"));
b.add_input<decl::Float>(N_("Size")).default_value(1.0f).min(0.0f).subtype(PROP_DISTANCE);
@@ -55,12 +57,17 @@ static void geo_node_string_to_curves_declare(NodeDeclarationBuilder &b)
b.add_input<decl::Float>(N_("Text Box Height"))
.default_value(0.0f)
.min(0.0f)
- .subtype(PROP_DISTANCE);
+ .subtype(PROP_DISTANCE)
+ .make_available([](bNode &node) {
+ node_storage(node).overflow = GEO_NODE_STRING_TO_CURVES_MODE_SCALE_TO_FIT;
+ });
b.add_output<decl::Geometry>(N_("Curves"));
- b.add_output<decl::String>(N_("Remainder"));
+ b.add_output<decl::String>(N_("Remainder")).make_available([](bNode &node) {
+ node_storage(node).overflow = GEO_NODE_STRING_TO_CURVES_MODE_TRUNCATE;
+ });
}
-static void geo_node_string_to_curves_layout(uiLayout *layout, struct bContext *C, PointerRNA *ptr)
+static void node_layout(uiLayout *layout, struct bContext *C, PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
@@ -79,7 +86,7 @@ static void geo_node_string_to_curves_layout(uiLayout *layout, struct bContext *
uiItemR(layout, ptr, "align_y", 0, "", ICON_NONE);
}
-static void geo_node_string_to_curves_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeGeometryStringToCurves *data = (NodeGeometryStringToCurves *)MEM_callocN(
sizeof(NodeGeometryStringToCurves), __func__);
@@ -91,11 +98,11 @@ static void geo_node_string_to_curves_init(bNodeTree *UNUSED(ntree), bNode *node
node->id = (ID *)BKE_vfont_builtin_get();
}
-static void geo_node_string_to_curves_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
- const NodeGeometryStringToCurves *storage = (const NodeGeometryStringToCurves *)node->storage;
+ const NodeGeometryStringToCurves &storage = node_storage(*node);
const GeometryNodeStringToCurvesOverflowMode overflow = (GeometryNodeStringToCurvesOverflowMode)
- storage->overflow;
+ storage.overflow;
bNodeSocket *socket_remainder = ((bNodeSocket *)node->outputs.first)->next;
nodeSetSocketAvailability(
ntree, socket_remainder, overflow == GEO_NODE_STRING_TO_CURVES_MODE_TRUNCATE);
@@ -131,8 +138,7 @@ static TextLayout get_text_layout(GeoNodeExecParams &params)
return {};
}
- const NodeGeometryStringToCurves &storage =
- *(const NodeGeometryStringToCurves *)params.node().storage;
+ const NodeGeometryStringToCurves &storage = node_storage(params.node());
const GeometryNodeStringToCurvesOverflowMode overflow = (GeometryNodeStringToCurvesOverflowMode)
storage.overflow;
const GeometryNodeStringToCurvesAlignXMode align_x = (GeometryNodeStringToCurvesAlignXMode)
@@ -265,7 +271,7 @@ static void add_instances_from_handles(InstancesComponent &instances,
});
}
-static void geo_node_string_to_curves_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
TextLayout layout = get_text_layout(params);
@@ -297,23 +303,25 @@ static void geo_node_string_to_curves_exec(GeoNodeExecParams params)
params.set_output("Curves", std::move(geometry_set_out));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_string_to_curves_cc
void register_node_type_geo_string_to_curves()
{
+ namespace file_ns = blender::nodes::node_geo_string_to_curves_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_STRING_TO_CURVES, "String to Curves", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_string_to_curves_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_string_to_curves_exec;
- node_type_init(&ntype, blender::nodes::geo_node_string_to_curves_init);
- node_type_update(&ntype, blender::nodes::geo_node_string_to_curves_update);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
node_type_size(&ntype, 190, 120, 700);
node_type_storage(&ntype,
"NodeGeometryStringToCurves",
node_free_standard_storage,
node_copy_standard_storage);
- ntype.draw_buttons = blender::nodes::geo_node_string_to_curves_layout;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc b/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc
index 2b3430a5ed0..74e0560b32f 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc
@@ -27,9 +27,11 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_subdivision_surface_cc {
-static void geo_node_subdivision_surface_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometrySubdivisionSurface)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Mesh")).supported_type(GEO_COMPONENT_TYPE_MESH);
b.add_input<decl::Int>(N_("Level")).default_value(1).min(0).max(6);
@@ -42,15 +44,13 @@ static void geo_node_subdivision_surface_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Mesh"));
}
-static void geo_node_subdivision_surface_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "uv_smooth", 0, "", ICON_NONE);
uiItemR(layout, ptr, "boundary_smooth", 0, "", ICON_NONE);
}
-static void geo_node_subdivision_surface_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeGeometrySubdivisionSurface *data = (NodeGeometrySubdivisionSurface *)MEM_callocN(
sizeof(NodeGeometrySubdivisionSurface), __func__);
@@ -59,7 +59,7 @@ static void geo_node_subdivision_surface_init(bNodeTree *UNUSED(ntree), bNode *n
node->storage = data;
}
-static void geo_node_subdivision_surface_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Mesh");
#ifndef WITH_OPENSUBDIV
@@ -68,8 +68,7 @@ static void geo_node_subdivision_surface_exec(GeoNodeExecParams params)
#else
Field<float> crease_field = params.extract_input<Field<float>>("Crease");
- const NodeGeometrySubdivisionSurface &storage =
- *(const NodeGeometrySubdivisionSurface *)params.node().storage;
+ const NodeGeometrySubdivisionSurface &storage = node_storage(params.node());
const int uv_smooth = storage.uv_smooth;
const int boundary_smooth = storage.boundary_smooth;
const int subdiv_level = clamp_i(params.extract_input<int>("Level"), 0, 30);
@@ -145,18 +144,20 @@ static void geo_node_subdivision_surface_exec(GeoNodeExecParams params)
params.set_output("Mesh", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_subdivision_surface_cc
void register_node_type_geo_subdivision_surface()
{
+ namespace file_ns = blender::nodes::node_geo_subdivision_surface_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_SUBDIVISION_SURFACE, "Subdivision Surface", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_subdivision_surface_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_subdivision_surface_exec;
- ntype.draw_buttons = blender::nodes::geo_node_subdivision_surface_layout;
- node_type_init(&ntype, blender::nodes::geo_node_subdivision_surface_init);
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ node_type_init(&ntype, file_ns::node_init);
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
node_type_storage(&ntype,
"NodeGeometrySubdivisionSurface",
diff --git a/source/blender/nodes/geometry/nodes/node_geo_switch.cc b/source/blender/nodes/geometry/nodes/node_geo_switch.cc
index 8d6f53ae375..d22522fe087 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_switch.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_switch.cc
@@ -24,11 +24,15 @@
#include "BKE_material.h"
+#include "NOD_socket_search_link.hh"
+
#include "FN_multi_function_signature.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_switch_cc {
+
+NODE_STORAGE_FUNCS(NodeSwitch)
-static void geo_node_switch_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Bool>(N_("Switch")).default_value(false).supports_field();
b.add_input<decl::Bool>(N_("Switch"), "Switch_001").default_value(false);
@@ -83,32 +87,27 @@ static void geo_node_switch_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Image>(N_("Output"), "Output_011");
}
-static void geo_node_switch_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "input_type", 0, "", ICON_NONE);
}
-static void geo_node_switch_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeSwitch *data = (NodeSwitch *)MEM_callocN(sizeof(NodeSwitch), __func__);
data->input_type = SOCK_GEOMETRY;
node->storage = data;
}
-static void geo_node_switch_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
- NodeSwitch *node_storage = (NodeSwitch *)node->storage;
+ const NodeSwitch &storage = node_storage(*node);
int index = 0;
bNodeSocket *field_switch = (bNodeSocket *)node->inputs.first;
bNodeSocket *non_field_switch = (bNodeSocket *)field_switch->next;
- const bool fields_type = ELEM((eNodeSocketDatatype)node_storage->input_type,
- SOCK_FLOAT,
- SOCK_INT,
- SOCK_BOOLEAN,
- SOCK_VECTOR,
- SOCK_RGBA,
- SOCK_STRING);
+ const bool fields_type = ELEM(
+ storage.input_type, SOCK_FLOAT, SOCK_INT, SOCK_BOOLEAN, SOCK_VECTOR, SOCK_RGBA, SOCK_STRING);
nodeSetSocketAvailability(ntree, field_switch, fields_type);
nodeSetSocketAvailability(ntree, non_field_switch, !fields_type);
@@ -117,13 +116,40 @@ static void geo_node_switch_update(bNodeTree *ntree, bNode *node)
if (index <= 1) {
continue;
}
- nodeSetSocketAvailability(
- ntree, socket, socket->type == (eNodeSocketDatatype)node_storage->input_type);
+ nodeSetSocketAvailability(ntree, socket, socket->type == storage.input_type);
}
LISTBASE_FOREACH (bNodeSocket *, socket, &node->outputs) {
- nodeSetSocketAvailability(
- ntree, socket, socket->type == (eNodeSocketDatatype)node_storage->input_type);
+ nodeSetSocketAvailability(ntree, socket, socket->type == storage.input_type);
+ }
+}
+
+static void node_gather_link_searches(GatherLinkSearchOpParams &params)
+{
+ if (params.in_out() == SOCK_OUT) {
+ params.add_item(IFACE_("Output"), [](LinkSearchOpParams &params) {
+ bNode &node = params.add_node("GeometryNodeSwitch");
+ node_storage(node).input_type = params.socket.type;
+ params.update_and_connect_available_socket(node, "Output");
+ });
+ }
+ else {
+ if (params.other_socket().type == SOCK_BOOLEAN) {
+ params.add_item(IFACE_("Switch"), [](LinkSearchOpParams &params) {
+ bNode &node = params.add_node("GeometryNodeSwitch");
+ params.connect_available_socket(node, "Start");
+ });
+ }
+ params.add_item(IFACE_("False"), [](LinkSearchOpParams &params) {
+ bNode &node = params.add_node("GeometryNodeSwitch");
+ node_storage(node).input_type = params.socket.type;
+ params.update_and_connect_available_socket(node, "False");
+ });
+ params.add_item(IFACE_("True"), [](LinkSearchOpParams &params) {
+ bNode &node = params.add_node("GeometryNodeSwitch");
+ node_storage(node).input_type = params.socket.type;
+ params.update_and_connect_available_socket(node, "True");
+ });
}
}
@@ -232,9 +258,9 @@ template<typename T> void switch_no_fields(GeoNodeExecParams &params, const Stri
}
}
-static void geo_node_switch_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
- const NodeSwitch &storage = *(const NodeSwitch *)params.node().storage;
+ const NodeSwitch &storage = node_storage(params.node());
const eNodeSocketDatatype data_type = static_cast<eNodeSocketDatatype>(storage.input_type);
switch (data_type) {
@@ -293,19 +319,22 @@ static void geo_node_switch_exec(GeoNodeExecParams params)
}
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_switch_cc
void register_node_type_geo_switch()
{
+ namespace file_ns = blender::nodes::node_geo_switch_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_SWITCH, "Switch", NODE_CLASS_CONVERTER, 0);
- ntype.declare = blender::nodes::geo_node_switch_declare;
- node_type_init(&ntype, blender::nodes::geo_node_switch_init);
- node_type_update(&ntype, blender::nodes::geo_node_switch_update);
+ ntype.declare = file_ns::node_declare;
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
node_type_storage(&ntype, "NodeSwitch", node_free_standard_storage, node_copy_standard_storage);
- ntype.geometry_node_execute = blender::nodes::geo_node_switch_exec;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.geometry_node_execute_supports_laziness = true;
- ntype.draw_buttons = blender::nodes::geo_node_switch_layout;
+ ntype.gather_link_search_ops = file_ns::node_gather_link_searches;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc b/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc
index 3b30806d8ae..1f099dcd04d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc
@@ -31,19 +31,24 @@
#include "UI_interface.h"
#include "UI_resources.h"
+#include "NOD_socket_search_link.hh"
+
#include "node_geometry_util.hh"
+namespace blender::nodes::node_geo_transfer_attribute_cc {
+
using namespace blender::bke::mesh_surface_sample;
using blender::fn::GArray;
-namespace blender::nodes {
+NODE_STORAGE_FUNCS(NodeGeometryTransferAttribute)
-static void geo_node_transfer_attribute_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Target"))
- .only_realized_data()
- .supported_type(
- {GEO_COMPONENT_TYPE_MESH, GEO_COMPONENT_TYPE_POINT_CLOUD, GEO_COMPONENT_TYPE_CURVE});
+ .supported_type({GEO_COMPONENT_TYPE_MESH,
+ GEO_COMPONENT_TYPE_POINT_CLOUD,
+ GEO_COMPONENT_TYPE_CURVE,
+ GEO_COMPONENT_TYPE_INSTANCES});
b.add_input<decl::Vector>(N_("Attribute")).hide_value().supports_field();
b.add_input<decl::Float>(N_("Attribute"), "Attribute_001").hide_value().supports_field();
@@ -51,8 +56,14 @@ static void geo_node_transfer_attribute_declare(NodeDeclarationBuilder &b)
b.add_input<decl::Bool>(N_("Attribute"), "Attribute_003").hide_value().supports_field();
b.add_input<decl::Int>(N_("Attribute"), "Attribute_004").hide_value().supports_field();
- b.add_input<decl::Vector>(N_("Source Position")).implicit_field();
- b.add_input<decl::Int>(N_("Index")).implicit_field();
+ b.add_input<decl::Vector>(N_("Source Position"))
+ .implicit_field()
+ .make_available([](bNode &node) {
+ node_storage(node).mode = GEO_NODE_ATTRIBUTE_TRANSFER_NEAREST_FACE_INTERPOLATED;
+ });
+ b.add_input<decl::Int>(N_("Index")).implicit_field().make_available([](bNode &node) {
+ node_storage(node).mode = GEO_NODE_ATTRIBUTE_TRANSFER_INDEX;
+ });
b.add_output<decl::Vector>(N_("Attribute")).dependent_field({6, 7});
b.add_output<decl::Float>(N_("Attribute"), "Attribute_001").dependent_field({6, 7});
@@ -61,14 +72,12 @@ static void geo_node_transfer_attribute_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Int>(N_("Attribute"), "Attribute_004").dependent_field({6, 7});
}
-static void geo_node_transfer_attribute_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
const bNode &node = *static_cast<const bNode *>(ptr->data);
- const NodeGeometryTransferAttribute &data = *static_cast<const NodeGeometryTransferAttribute *>(
- node.storage);
- const GeometryNodeAttributeTransferMode mapping = (GeometryNodeAttributeTransferMode)data.mode;
+ const NodeGeometryTransferAttribute &storage = node_storage(node);
+ const GeometryNodeAttributeTransferMode mapping = (GeometryNodeAttributeTransferMode)
+ storage.mode;
uiItemR(layout, ptr, "data_type", 0, "", ICON_NONE);
uiItemR(layout, ptr, "mapping", 0, "", ICON_NONE);
@@ -77,7 +86,7 @@ static void geo_node_transfer_attribute_layout(uiLayout *layout,
}
}
-static void geo_node_transfer_attribute_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryTransferAttribute *data = (NodeGeometryTransferAttribute *)MEM_callocN(
sizeof(NodeGeometryTransferAttribute), __func__);
@@ -86,12 +95,12 @@ static void geo_node_transfer_attribute_init(bNodeTree *UNUSED(tree), bNode *nod
node->storage = data;
}
-static void geo_node_transfer_attribute_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
- const NodeGeometryTransferAttribute &data = *(const NodeGeometryTransferAttribute *)
- node->storage;
- const CustomDataType data_type = static_cast<CustomDataType>(data.data_type);
- const GeometryNodeAttributeTransferMode mapping = (GeometryNodeAttributeTransferMode)data.mode;
+ const NodeGeometryTransferAttribute &storage = node_storage(*node);
+ const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
+ const GeometryNodeAttributeTransferMode mapping = (GeometryNodeAttributeTransferMode)
+ storage.mode;
bNodeSocket *socket_geometry = (bNodeSocket *)node->inputs.first;
bNodeSocket *socket_vector = socket_geometry->next;
@@ -125,6 +134,24 @@ static void geo_node_transfer_attribute_update(bNodeTree *ntree, bNode *node)
nodeSetSocketAvailability(ntree, out_socket_int32, data_type == CD_PROP_INT32);
}
+static void node_gather_link_searches(GatherLinkSearchOpParams &params)
+{
+ const NodeDeclaration &declaration = *params.node_type().fixed_declaration;
+ search_link_ops_for_declarations(params, declaration.inputs().take_back(2));
+ search_link_ops_for_declarations(params, declaration.inputs().take_front(1));
+
+ const std::optional<CustomDataType> type = node_data_type_to_custom_data_type(
+ (eNodeSocketDatatype)params.other_socket().type);
+ if (type && *type != CD_PROP_STRING) {
+ /* The input and output sockets have the same name. */
+ params.add_item(IFACE_("Attribute"), [type](LinkSearchOpParams &params) {
+ bNode &node = params.add_node("GeometryNodeAttributeTransfer");
+ node_storage(node).data_type = *type;
+ params.update_and_connect_available_socket(node, "Attribute");
+ });
+ }
+}
+
static void get_closest_in_bvhtree(BVHTreeFromMesh &tree_data,
const VArray<float3> &positions,
const IndexMask mask,
@@ -132,9 +159,9 @@ static void get_closest_in_bvhtree(BVHTreeFromMesh &tree_data,
const MutableSpan<float> r_distances_sq,
const MutableSpan<float3> r_positions)
{
- BLI_assert(positions.size() == r_indices.size() || r_indices.is_empty());
- BLI_assert(positions.size() == r_distances_sq.size() || r_distances_sq.is_empty());
- BLI_assert(positions.size() == r_positions.size() || r_positions.is_empty());
+ BLI_assert(positions.size() >= r_indices.size());
+ BLI_assert(positions.size() >= r_distances_sq.size());
+ BLI_assert(positions.size() >= r_positions.size());
for (const int i : mask) {
BVHTreeNearest nearest;
@@ -160,7 +187,7 @@ static void get_closest_pointcloud_points(const PointCloud &pointcloud,
const MutableSpan<int> r_indices,
const MutableSpan<float> r_distances_sq)
{
- BLI_assert(positions.size() == r_indices.size());
+ BLI_assert(positions.size() >= r_indices.size());
BLI_assert(pointcloud.totpoint > 0);
BVHTreeFromPointCloud tree_data;
@@ -500,7 +527,7 @@ class NearestTransferFunction : public fn::MultiFunction {
Array<int> mesh_indices;
Array<float> mesh_distances;
- /* If there is a point-cloud, find the closest points. */
+ /* If there is a point cloud, find the closest points. */
if (use_points_) {
point_indices.reinitialize(tot_samples);
if (use_mesh_) {
@@ -593,8 +620,10 @@ static const GeometryComponent *find_target_component(const GeometrySet &geometr
{
/* Choose the other component based on a consistent order, rather than some more complicated
* heuristic. This is the same order visible in the spreadsheet and used in the ray-cast node. */
- static const Array<GeometryComponentType> supported_types = {
- GEO_COMPONENT_TYPE_MESH, GEO_COMPONENT_TYPE_POINT_CLOUD, GEO_COMPONENT_TYPE_CURVE};
+ static const Array<GeometryComponentType> supported_types = {GEO_COMPONENT_TYPE_MESH,
+ GEO_COMPONENT_TYPE_POINT_CLOUD,
+ GEO_COMPONENT_TYPE_CURVE,
+ GEO_COMPONENT_TYPE_INSTANCES};
for (const GeometryComponentType src_type : supported_types) {
if (component_is_available(geometry, src_type, domain)) {
return geometry.get_component_for_read(src_type);
@@ -719,14 +748,14 @@ static void output_attribute_field(GeoNodeExecParams &params, GField field)
}
}
-static void geo_node_transfer_attribute_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry = params.extract_input<GeometrySet>("Target");
- const bNode &node = params.node();
- const NodeGeometryTransferAttribute &data = *(const NodeGeometryTransferAttribute *)node.storage;
- const GeometryNodeAttributeTransferMode mapping = (GeometryNodeAttributeTransferMode)data.mode;
- const CustomDataType data_type = static_cast<CustomDataType>(data.data_type);
- const AttributeDomain domain = static_cast<AttributeDomain>(data.domain);
+ const NodeGeometryTransferAttribute &storage = node_storage(params.node());
+ const GeometryNodeAttributeTransferMode mapping = (GeometryNodeAttributeTransferMode)
+ storage.mode;
+ const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
+ const AttributeDomain domain = static_cast<AttributeDomain>(storage.domain);
GField field = get_input_attribute_field(params, data_type);
@@ -737,10 +766,6 @@ static void geo_node_transfer_attribute_exec(GeoNodeExecParams params)
});
};
- /* Since the instances are not used, there is no point in keeping
- * a reference to them while the field is passed around. */
- geometry.remove(GEO_COMPONENT_TYPE_INSTANCES);
-
GField output_field;
switch (mapping) {
case GEO_NODE_ATTRIBUTE_TRANSFER_NEAREST_FACE_INTERPOLATED: {
@@ -794,22 +819,25 @@ static void geo_node_transfer_attribute_exec(GeoNodeExecParams params)
output_attribute_field(params, std::move(output_field));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_transfer_attribute_cc
void register_node_type_geo_transfer_attribute()
{
+ namespace file_ns = blender::nodes::node_geo_transfer_attribute_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_TRANSFER_ATTRIBUTE, "Transfer Attribute", NODE_CLASS_ATTRIBUTE, 0);
- node_type_init(&ntype, blender::nodes::geo_node_transfer_attribute_init);
- node_type_update(&ntype, blender::nodes::geo_node_transfer_attribute_update);
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
node_type_storage(&ntype,
"NodeGeometryTransferAttribute",
node_free_standard_storage,
node_copy_standard_storage);
- ntype.declare = blender::nodes::geo_node_transfer_attribute_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_transfer_attribute_exec;
- ntype.draw_buttons = blender::nodes::geo_node_transfer_attribute_layout;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ ntype.gather_link_search_ops = file_ns::node_gather_link_searches;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_transform.cc b/source/blender/nodes/geometry/nodes/node_geo_transform.cc
index 2c55a255b5d..8322de20d20 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_transform.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_transform.cc
@@ -35,15 +35,6 @@
namespace blender::nodes {
-static void geo_node_transform_declare(NodeDeclarationBuilder &b)
-{
- b.add_input<decl::Geometry>(N_("Geometry"));
- b.add_input<decl::Vector>(N_("Translation")).subtype(PROP_TRANSLATION);
- b.add_input<decl::Vector>(N_("Rotation")).subtype(PROP_EULER);
- b.add_input<decl::Vector>(N_("Scale")).default_value({1, 1, 1}).subtype(PROP_XYZ);
- b.add_output<decl::Geometry>(N_("Geometry"));
-}
-
static bool use_translate(const float3 rotation, const float3 scale)
{
if (compare_ff(rotation.length_squared(), 0.0f, 1e-9f) != 1) {
@@ -69,15 +60,6 @@ static void transform_mesh(Mesh &mesh, const float4x4 &transform)
BKE_mesh_normals_tag_dirty(&mesh);
}
-void transform_mesh(Mesh &mesh,
- const float3 translation,
- const float3 rotation,
- const float3 scale)
-{
- const float4x4 matrix = float4x4::from_loc_eul_scale(translation, rotation, scale);
- transform_mesh(mesh, matrix);
-}
-
static void translate_pointcloud(PointCloud &pointcloud, const float3 translation)
{
CustomData_duplicate_referenced_layer(&pointcloud.pdata, CD_PROP_FLOAT3, pointcloud.totpoint);
@@ -153,49 +135,71 @@ static void translate_volume(Volume &volume, const float3 translation, const Dep
transform_volume(volume, float4x4::from_location(translation), depsgraph);
}
-void transform_geometry_set(GeometrySet &geometry,
- const float4x4 &transform,
- const Depsgraph &depsgraph)
+static void translate_geometry_set(GeometrySet &geometry,
+ const float3 translation,
+ const Depsgraph &depsgraph)
{
if (CurveEval *curve = geometry.get_curve_for_write()) {
- curve->transform(transform);
+ curve->translate(translation);
}
if (Mesh *mesh = geometry.get_mesh_for_write()) {
- transform_mesh(*mesh, transform);
+ translate_mesh(*mesh, translation);
}
if (PointCloud *pointcloud = geometry.get_pointcloud_for_write()) {
- transform_pointcloud(*pointcloud, transform);
+ translate_pointcloud(*pointcloud, translation);
}
if (Volume *volume = geometry.get_volume_for_write()) {
- transform_volume(*volume, transform, depsgraph);
+ translate_volume(*volume, translation, depsgraph);
}
if (geometry.has_instances()) {
- transform_instances(geometry.get_component_for_write<InstancesComponent>(), transform);
+ translate_instances(geometry.get_component_for_write<InstancesComponent>(), translation);
}
}
-static void translate_geometry_set(GeometrySet &geometry,
- const float3 translation,
- const Depsgraph &depsgraph)
+void transform_geometry_set(GeometrySet &geometry,
+ const float4x4 &transform,
+ const Depsgraph &depsgraph)
{
if (CurveEval *curve = geometry.get_curve_for_write()) {
- curve->translate(translation);
+ curve->transform(transform);
}
if (Mesh *mesh = geometry.get_mesh_for_write()) {
- translate_mesh(*mesh, translation);
+ transform_mesh(*mesh, transform);
}
if (PointCloud *pointcloud = geometry.get_pointcloud_for_write()) {
- translate_pointcloud(*pointcloud, translation);
+ transform_pointcloud(*pointcloud, transform);
}
if (Volume *volume = geometry.get_volume_for_write()) {
- translate_volume(*volume, translation, depsgraph);
+ transform_volume(*volume, transform, depsgraph);
}
if (geometry.has_instances()) {
- translate_instances(geometry.get_component_for_write<InstancesComponent>(), translation);
+ transform_instances(geometry.get_component_for_write<InstancesComponent>(), transform);
}
}
-static void geo_node_transform_exec(GeoNodeExecParams params)
+void transform_mesh(Mesh &mesh,
+ const float3 translation,
+ const float3 rotation,
+ const float3 scale)
+{
+ const float4x4 matrix = float4x4::from_loc_eul_scale(translation, rotation, scale);
+ transform_mesh(mesh, matrix);
+}
+
+} // namespace blender::nodes
+
+namespace blender::nodes::node_geo_transform_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Geometry>(N_("Geometry"));
+ b.add_input<decl::Vector>(N_("Translation")).subtype(PROP_TRANSLATION);
+ b.add_input<decl::Vector>(N_("Rotation")).subtype(PROP_EULER);
+ b.add_input<decl::Vector>(N_("Scale")).default_value({1, 1, 1}).subtype(PROP_XYZ);
+ b.add_output<decl::Geometry>(N_("Geometry"));
+}
+
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
const float3 translation = params.extract_input<float3>("Translation");
@@ -214,14 +218,16 @@ static void geo_node_transform_exec(GeoNodeExecParams params)
params.set_output("Geometry", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_transform_cc
void register_node_type_geo_transform()
{
+ namespace file_ns = blender::nodes::node_geo_transform_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_TRANSFORM, "Transform", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_transform_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_transform_exec;
+ ntype.declare = file_ns::node_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_translate_instances.cc b/source/blender/nodes/geometry/nodes/node_geo_translate_instances.cc
index 1a5a60fb1b0..59049ecf0ed 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_translate_instances.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_translate_instances.cc
@@ -18,9 +18,9 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_translate_instances_cc {
-static void geo_node_translate_instances_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Instances")).only_instances();
b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
@@ -33,17 +33,15 @@ static void translate_instances(GeoNodeExecParams &params, InstancesComponent &i
{
GeometryComponentFieldContext field_context{instances_component, ATTR_DOMAIN_INSTANCE};
- fn::FieldEvaluator selection_evaluator{field_context, instances_component.instances_amount()};
- selection_evaluator.add(params.extract_input<Field<bool>>("Selection"));
- selection_evaluator.evaluate();
- const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
+ fn::FieldEvaluator evaluator{field_context, instances_component.instances_amount()};
+ evaluator.set_selection(params.extract_input<Field<bool>>("Selection"));
+ evaluator.add(params.extract_input<Field<float3>>("Translation"));
+ evaluator.add(params.extract_input<Field<bool>>("Local Space"));
+ evaluator.evaluate();
- fn::FieldEvaluator transforms_evaluator{field_context, &selection};
- transforms_evaluator.add(params.extract_input<Field<float3>>("Translation"));
- transforms_evaluator.add(params.extract_input<Field<bool>>("Local Space"));
- transforms_evaluator.evaluate();
- const VArray<float3> &translations = transforms_evaluator.get_evaluated<float3>(0);
- const VArray<bool> &local_spaces = transforms_evaluator.get_evaluated<bool>(1);
+ const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
+ const VArray<float3> &translations = evaluator.get_evaluated<float3>(0);
+ const VArray<bool> &local_spaces = evaluator.get_evaluated<bool>(1);
MutableSpan<float4x4> instance_transforms = instances_component.instance_transforms();
@@ -60,7 +58,7 @@ static void translate_instances(GeoNodeExecParams &params, InstancesComponent &i
});
}
-static void geo_node_translate_instances_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Instances");
if (geometry_set.has_instances()) {
@@ -70,15 +68,17 @@ static void geo_node_translate_instances_exec(GeoNodeExecParams params)
params.set_output("Instances", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_translate_instances_cc
void register_node_type_geo_translate_instances()
{
+ namespace file_ns = blender::nodes::node_geo_translate_instances_cc;
+
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_TRANSLATE_INSTANCES, "Translate Instances", NODE_CLASS_GEOMETRY, 0);
- ntype.geometry_node_execute = blender::nodes::geo_node_translate_instances_exec;
- ntype.declare = blender::nodes::geo_node_translate_instances_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_triangulate.cc b/source/blender/nodes/geometry/nodes/node_geo_triangulate.cc
index c869846e1f8..f8deaaa4a14 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_triangulate.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_triangulate.cc
@@ -27,16 +27,16 @@ Mesh *triangulate_mesh(Mesh *mesh,
const int flag);
}
-namespace blender::nodes {
+namespace blender::nodes::node_geo_triangulate_cc {
-static void geo_node_triangulate_declare(NodeDeclarationBuilder &b)
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Mesh")).supported_type(GEO_COMPONENT_TYPE_MESH);
b.add_input<decl::Int>(N_("Minimum Vertices")).default_value(4).min(4).max(10000);
b.add_output<decl::Geometry>(N_("Mesh"));
}
-static void geo_node_triangulate_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "quad_method", 0, "", ICON_NONE);
uiItemR(layout, ptr, "ngon_method", 0, "", ICON_NONE);
@@ -48,7 +48,7 @@ static void geo_triangulate_init(bNodeTree *UNUSED(ntree), bNode *node)
node->custom2 = GEO_NODE_TRIANGULATE_NGON_BEAUTY;
}
-static void geo_node_triangulate_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Mesh");
const int min_vertices = std::max(params.extract_input<int>("Minimum Vertices"), 4);
@@ -69,16 +69,18 @@ static void geo_node_triangulate_exec(GeoNodeExecParams params)
params.set_output("Mesh", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_triangulate_cc
void register_node_type_geo_triangulate()
{
+ namespace file_ns = blender::nodes::node_geo_triangulate_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_TRIANGULATE, "Triangulate", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_triangulate_declare;
- node_type_init(&ntype, blender::nodes::geo_triangulate_init);
- ntype.geometry_node_execute = blender::nodes::geo_node_triangulate_exec;
- ntype.draw_buttons = blender::nodes::geo_node_triangulate_layout;
+ ntype.declare = file_ns::node_declare;
+ node_type_init(&ntype, file_ns::geo_triangulate_init);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_viewer.cc b/source/blender/nodes/geometry/nodes/node_geo_viewer.cc
index a46d7529124..18f2fa4cd36 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_viewer.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_viewer.cc
@@ -14,13 +14,23 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
+#include "BKE_context.h"
+
#include "UI_interface.h"
#include "UI_resources.h"
+#include "ED_node.h"
+#include "ED_spreadsheet.h"
+
+#include "NOD_socket_search_link.hh"
+
#include "node_geometry_util.hh"
-namespace blender::nodes {
-static void geo_node_viewer_declare(NodeDeclarationBuilder &b)
+namespace blender::nodes::node_geo_viewer_cc {
+
+NODE_STORAGE_FUNCS(NodeGeometryViewer)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_input<decl::Float>(N_("Value")).supports_field().hide_value();
@@ -30,7 +40,7 @@ static void geo_node_viewer_declare(NodeDeclarationBuilder &b)
b.add_input<decl::Bool>(N_("Value"), "Value_004").supports_field().hide_value();
}
-static void geo_node_viewer_init(bNodeTree *UNUSED(tree), bNode *node)
+static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
NodeGeometryViewer *data = (NodeGeometryViewer *)MEM_callocN(sizeof(NodeGeometryViewer),
__func__);
@@ -39,7 +49,7 @@ static void geo_node_viewer_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-static void geo_node_viewer_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "data_type", 0, "", ICON_NONE);
}
@@ -63,9 +73,9 @@ static eNodeSocketDatatype custom_data_type_to_socket_type(const CustomDataType
}
}
-static void geo_node_viewer_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
- const NodeGeometryViewer &storage = *(const NodeGeometryViewer *)node->storage;
+ const NodeGeometryViewer &storage = node_storage(*node);
const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
const eNodeSocketDatatype socket_type = custom_data_type_to_socket_type(data_type);
@@ -77,18 +87,67 @@ static void geo_node_viewer_update(bNodeTree *ntree, bNode *node)
}
}
-} // namespace blender::nodes
+static void node_gather_link_searches(GatherLinkSearchOpParams &params)
+{
+ auto set_active_fn = [](LinkSearchOpParams &params, bNode &viewer_node) {
+ /* Set this new viewer node active in spreadsheet editors. */
+ SpaceNode *snode = CTX_wm_space_node(&params.C);
+ Main *bmain = CTX_data_main(&params.C);
+ ED_node_set_active(bmain, snode, &params.node_tree, &viewer_node, nullptr);
+ ED_spreadsheet_context_paths_set_geometry_node(bmain, snode, &viewer_node);
+ };
+
+ const std::optional<CustomDataType> type = node_socket_to_custom_data_type(
+ params.other_socket());
+ if (params.in_out() == SOCK_OUT) {
+ /* The viewer node only has inputs. */
+ return;
+ }
+ if (params.other_socket().type == SOCK_GEOMETRY) {
+ params.add_item(IFACE_("Geometry"), [set_active_fn](LinkSearchOpParams &params) {
+ bNode &node = params.add_node("GeometryNodeViewer");
+ params.connect_available_socket(node, "Geometry");
+ set_active_fn(params, node);
+ });
+ }
+ if (type &&
+ ELEM(type, CD_PROP_FLOAT, CD_PROP_BOOL, CD_PROP_INT32, CD_PROP_FLOAT3, CD_PROP_COLOR)) {
+ params.add_item(IFACE_("Value"), [type, set_active_fn](LinkSearchOpParams &params) {
+ bNode &node = params.add_node("GeometryNodeViewer");
+ node_storage(node).data_type = *type;
+ params.update_and_connect_available_socket(node, "Value");
+
+ /* If the source node has a geometry socket, connect it to the new viewer node as well. */
+ LISTBASE_FOREACH (bNodeSocket *, socket, &params.node.outputs) {
+ if (socket->type == SOCK_GEOMETRY && !(socket->flag & (SOCK_UNAVAIL | SOCK_HIDDEN))) {
+ nodeAddLink(&params.node_tree,
+ &params.node,
+ socket,
+ &node,
+ static_cast<bNodeSocket *>(node.inputs.first));
+ }
+ }
+
+ set_active_fn(params, node);
+ });
+ }
+}
+
+} // namespace blender::nodes::node_geo_viewer_cc
void register_node_type_geo_viewer()
{
+ namespace file_ns = blender::nodes::node_geo_viewer_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_VIEWER, "Viewer", NODE_CLASS_OUTPUT, 0);
node_type_storage(
&ntype, "NodeGeometryViewer", node_free_standard_storage, node_copy_standard_storage);
- node_type_update(&ntype, blender::nodes::geo_node_viewer_update);
- node_type_init(&ntype, blender::nodes::geo_node_viewer_init);
- ntype.declare = blender::nodes::geo_node_viewer_declare;
- ntype.draw_buttons_ex = blender::nodes::geo_node_viewer_layout;
+ node_type_update(&ntype, file_ns::node_update);
+ node_type_init(&ntype, file_ns::node_init);
+ ntype.declare = file_ns::node_declare;
+ ntype.draw_buttons_ex = file_ns::node_layout;
+ ntype.gather_link_search_ops = file_ns::node_gather_link_searches;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc b/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc
index 99eeae370fe..0819b401941 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc
@@ -35,26 +35,39 @@
#include "UI_interface.h"
#include "UI_resources.h"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_volume_to_mesh_cc {
-static void geo_node_volume_to_mesh_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryVolumeToMesh)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Volume")).supported_type(GEO_COMPONENT_TYPE_VOLUME);
- b.add_input<decl::Float>(N_("Voxel Size")).default_value(0.3f).min(0.01f).subtype(PROP_DISTANCE);
- b.add_input<decl::Float>(N_("Voxel Amount")).default_value(64.0f).min(0.0f);
+ b.add_input<decl::Float>(N_("Voxel Size"))
+ .default_value(0.3f)
+ .min(0.01f)
+ .subtype(PROP_DISTANCE)
+ .make_available([](bNode &node) {
+ node_storage(node).resolution_mode = VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE;
+ });
+ b.add_input<decl::Float>(N_("Voxel Amount"))
+ .default_value(64.0f)
+ .min(0.0f)
+ .make_available([](bNode &node) {
+ node_storage(node).resolution_mode = VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT;
+ });
b.add_input<decl::Float>(N_("Threshold")).default_value(0.1f).min(0.0f);
b.add_input<decl::Float>(N_("Adaptivity")).min(0.0f).max(1.0f).subtype(PROP_FACTOR);
b.add_output<decl::Geometry>(N_("Mesh"));
}
-static void geo_node_volume_to_mesh_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
uiItemR(layout, ptr, "resolution_mode", 0, IFACE_("Resolution"), ICON_NONE);
}
-static void geo_node_volume_to_mesh_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeGeometryVolumeToMesh *data = (NodeGeometryVolumeToMesh *)MEM_callocN(
sizeof(NodeGeometryVolumeToMesh), __func__);
@@ -62,26 +75,26 @@ static void geo_node_volume_to_mesh_init(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = data;
}
-static void geo_node_volume_to_mesh_update(bNodeTree *ntree, bNode *node)
+static void node_update(bNodeTree *ntree, bNode *node)
{
- NodeGeometryVolumeToMesh *data = (NodeGeometryVolumeToMesh *)node->storage;
+ const NodeGeometryVolumeToMesh &storage = node_storage(*node);
bNodeSocket *voxel_size_socket = nodeFindSocket(node, SOCK_IN, "Voxel Size");
bNodeSocket *voxel_amount_socket = nodeFindSocket(node, SOCK_IN, "Voxel Amount");
nodeSetSocketAvailability(ntree,
voxel_amount_socket,
- data->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT);
+ storage.resolution_mode ==
+ VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT);
nodeSetSocketAvailability(ntree,
voxel_size_socket,
- data->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE);
+ storage.resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE);
}
#ifdef WITH_OPENVDB
static bke::VolumeToMeshResolution get_resolution_param(const GeoNodeExecParams &params)
{
- const NodeGeometryVolumeToMesh &storage =
- *(const NodeGeometryVolumeToMesh *)params.node().storage;
+ const NodeGeometryVolumeToMesh &storage = node_storage(params.node());
bke::VolumeToMeshResolution resolution;
resolution.mode = (VolumeToMeshResolutionMode)storage.resolution_mode;
@@ -176,7 +189,7 @@ static Mesh *create_mesh_from_volume(GeometrySet &geometry_set, GeoNodeExecParam
#endif /* WITH_OPENVDB */
-static void geo_node_volume_to_mesh_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Volume");
@@ -194,20 +207,22 @@ static void geo_node_volume_to_mesh_exec(GeoNodeExecParams params)
params.set_output("Mesh", std::move(geometry_set));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_volume_to_mesh_cc
void register_node_type_geo_volume_to_mesh()
{
+ namespace file_ns = blender::nodes::node_geo_volume_to_mesh_cc;
+
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_VOLUME_TO_MESH, "Volume to Mesh", NODE_CLASS_GEOMETRY, 0);
- ntype.declare = blender::nodes::geo_node_volume_to_mesh_declare;
+ ntype.declare = file_ns::node_declare;
node_type_storage(
&ntype, "NodeGeometryVolumeToMesh", node_free_standard_storage, node_copy_standard_storage);
node_type_size(&ntype, 170, 120, 700);
- node_type_init(&ntype, blender::nodes::geo_node_volume_to_mesh_init);
- node_type_update(&ntype, blender::nodes::geo_node_volume_to_mesh_update);
- ntype.geometry_node_execute = blender::nodes::geo_node_volume_to_mesh_exec;
- ntype.draw_buttons = blender::nodes::geo_node_volume_to_mesh_layout;
+ node_type_init(&ntype, file_ns::node_init);
+ node_type_update(&ntype, file_ns::node_update);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/intern/derived_node_tree.cc b/source/blender/nodes/intern/derived_node_tree.cc
index 8a9386c1137..dc223f07a26 100644
--- a/source/blender/nodes/intern/derived_node_tree.cc
+++ b/source/blender/nodes/intern/derived_node_tree.cc
@@ -20,10 +20,6 @@
namespace blender::nodes {
-/* Construct a new derived node tree for a given root node tree. The generated derived node tree
- * does not own the used node tree refs (so that those can be used by others as well). The caller
- * has to make sure that the node tree refs added to #node_tree_refs live at least as long as the
- * derived node tree. */
DerivedNodeTree::DerivedNodeTree(bNodeTree &btree, NodeTreeRefMap &node_tree_refs)
{
/* Construct all possible contexts immediately. This is significantly cheaper than inlining all
@@ -73,9 +69,6 @@ void DerivedNodeTree::destruct_context_recursively(DTreeContext *context)
context->~DTreeContext();
}
-/**
- * \return True when there is a link cycle. Unavailable sockets are ignored.
- */
bool DerivedNodeTree::has_link_cycles() const
{
for (const NodeTreeRef *tree_ref : used_node_tree_refs_) {
@@ -96,7 +89,6 @@ bool DerivedNodeTree::has_undefined_nodes_or_sockets() const
return false;
}
-/* Calls the given callback on all nodes in the (possibly nested) derived node tree. */
void DerivedNodeTree::foreach_node(FunctionRef<void(DNode)> callback) const
{
this->foreach_node_in_context_recursive(*root_context_, callback);
@@ -168,7 +160,7 @@ DInputSocket DOutputSocket::get_active_corresponding_group_output_socket() const
const DTreeContext *child_context = context_->child_context(socket_ref_->node());
if (child_context == nullptr) {
- /* Can happen when the group node references a non-existant group (e.g. when the group is
+ /* Can happen when the group node references a non-existent group (e.g. when the group is
* linked but the original file is not found). */
return {};
}
@@ -184,9 +176,6 @@ DInputSocket DOutputSocket::get_active_corresponding_group_output_socket() const
return {};
}
-/* Call `origin_fn` for every "real" origin socket. "Real" means that reroutes, muted nodes
- * and node groups are handled by this function. Origin sockets are ones where a node gets its
- * inputs from. */
void DInputSocket::foreach_origin_socket(FunctionRef<void(DSocket)> origin_fn) const
{
BLI_assert(*this);
@@ -233,9 +222,6 @@ void DInputSocket::foreach_origin_socket(FunctionRef<void(DSocket)> origin_fn) c
}
}
-/* Calls `target_fn` for every "real" target socket. "Real" means that reroutes, muted nodes
- * and node groups are handled by this function. Target sockets are on the nodes that use the value
- * from this socket. */
void DOutputSocket::foreach_target_socket(ForeachTargetSocketFn target_fn) const
{
TargetSocketPathInfo path_info;
@@ -281,7 +267,6 @@ void DOutputSocket::foreach_target_socket(ForeachTargetSocketFn target_fn,
mute_output.foreach_target_socket(target_fn, path_info);
path_info.sockets.pop_last();
path_info.sockets.pop_last();
- break;
}
}
else if (linked_node->is_group_output_node()) {
@@ -343,7 +328,6 @@ static dot::Cluster *get_dot_cluster_for_context(
});
}
-/* Generates a graph in dot format. The generated graph has all node groups inlined. */
std::string DerivedNodeTree::to_dot() const
{
dot::DirectedGraph digraph;
diff --git a/source/blender/nodes/intern/extern_implementations.cc b/source/blender/nodes/intern/extern_implementations.cc
deleted file mode 100644
index 35de319f20b..00000000000
--- a/source/blender/nodes/intern/extern_implementations.cc
+++ /dev/null
@@ -1,35 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#include "NOD_socket_declarations.hh"
-#include "NOD_socket_declarations_geometry.hh"
-
-namespace blender::nodes {
-#define MAKE_EXTERN_SOCKET_IMPLEMENTATION(TYPE) \
- template class SocketDeclarationBuilder<TYPE>; \
- template TYPE::Builder &NodeDeclarationBuilder::add_input<TYPE>(StringRef, StringRef); \
- template TYPE::Builder &NodeDeclarationBuilder::add_output<TYPE>(StringRef, StringRef);
-
-MAKE_EXTERN_SOCKET_IMPLEMENTATION(decl::Float)
-MAKE_EXTERN_SOCKET_IMPLEMENTATION(decl::Int)
-MAKE_EXTERN_SOCKET_IMPLEMENTATION(decl::Vector)
-MAKE_EXTERN_SOCKET_IMPLEMENTATION(decl::Bool)
-MAKE_EXTERN_SOCKET_IMPLEMENTATION(decl::Color)
-MAKE_EXTERN_SOCKET_IMPLEMENTATION(decl::String)
-MAKE_EXTERN_SOCKET_IMPLEMENTATION(decl::Geometry)
-
-#undef MAKE_EXTERN_SOCKET_IMPLEMENTATION
-} // namespace blender::nodes
diff --git a/source/blender/nodes/intern/geometry_nodes_eval_log.cc b/source/blender/nodes/intern/geometry_nodes_eval_log.cc
index ddd3c991518..e33f6cf345d 100644
--- a/source/blender/nodes/intern/geometry_nodes_eval_log.cc
+++ b/source/blender/nodes/intern/geometry_nodes_eval_log.cc
@@ -25,12 +25,15 @@
#include "BLT_translation.h"
+#include <chrono>
+
namespace blender::nodes::geometry_nodes_eval_log {
using fn::CPPType;
using fn::FieldCPPType;
using fn::FieldInput;
using fn::GField;
+using fn::ValueOrFieldCPPType;
ModifierLog::ModifierLog(GeoLogger &logger)
: input_geometry_log_(std::move(logger.input_geometry_log_)),
@@ -63,6 +66,17 @@ ModifierLog::ModifierLog(GeoLogger &logger)
node_with_warning.node);
node_log.warnings_.append(node_with_warning.warning);
}
+
+ for (NodeWithExecutionTime &node_with_exec_time : local_logger.node_exec_times_) {
+ NodeLog &node_log = this->lookup_or_add_node_log(log_by_tree_context,
+ node_with_exec_time.node);
+ node_log.exec_time_ = node_with_exec_time.exec_time;
+ }
+
+ for (NodeWithDebugMessage &debug_message : local_logger.node_debug_messages_) {
+ NodeLog &node_log = this->lookup_or_add_node_log(log_by_tree_context, debug_message.node);
+ node_log.debug_messages_.append(debug_message.message);
+ }
}
}
@@ -177,12 +191,14 @@ const SocketLog *NodeLog::lookup_socket_log(const bNode &node, const bNodeSocket
GFieldValueLog::GFieldValueLog(fn::GField field, bool log_full_field) : type_(field.cpp_type())
{
- Set<std::reference_wrapper<const FieldInput>> field_inputs_set;
- field.node().foreach_field_input(
- [&](const FieldInput &field_input) { field_inputs_set.add(field_input); });
+ const std::shared_ptr<const fn::FieldInputs> &field_input_nodes = field.node().field_inputs();
+ /* Put the deduplicated field inputs into a vector so that they can be sorted below. */
Vector<std::reference_wrapper<const FieldInput>> field_inputs;
- field_inputs.extend(field_inputs_set.begin(), field_inputs_set.end());
+ if (field_input_nodes) {
+ field_inputs.extend(field_input_nodes->deduplicated_nodes.begin(),
+ field_input_nodes->deduplicated_nodes.end());
+ }
std::sort(
field_inputs.begin(), field_inputs.end(), [](const FieldInput &a, const FieldInput &b) {
@@ -417,25 +433,38 @@ void LocalGeoLogger::log_value_for_sockets(Span<DSocket> sockets, GPointer value
geometry_set, log_full_geometry);
values_.append({copied_sockets, std::move(value_log)});
}
- else if (const FieldCPPType *field_type = dynamic_cast<const FieldCPPType *>(&type)) {
- GField field = field_type->get_gfield(value.get());
- bool log_full_field = false;
- if (!field.node().depends_on_input()) {
- /* Always log constant fields so that their value can be shown in socket inspection.
- * In the future we can also evaluate the field here and only store the value. */
- log_full_field = true;
- }
- if (!log_full_field) {
- for (const DSocket &socket : sockets) {
- if (main_logger_->log_full_sockets_.contains(socket)) {
- log_full_field = true;
- break;
+ else if (const ValueOrFieldCPPType *value_or_field_type =
+ dynamic_cast<const ValueOrFieldCPPType *>(&type)) {
+ const void *value_or_field = value.get();
+ if (value_or_field_type->is_field(value_or_field)) {
+ GField field = *value_or_field_type->get_field_ptr(value_or_field);
+ bool log_full_field = false;
+ if (!field.node().depends_on_input()) {
+ /* Always log constant fields so that their value can be shown in socket inspection.
+ * In the future we can also evaluate the field here and only store the value. */
+ log_full_field = true;
+ }
+ if (!log_full_field) {
+ for (const DSocket &socket : sockets) {
+ if (main_logger_->log_full_sockets_.contains(socket)) {
+ log_full_field = true;
+ break;
+ }
}
}
+ destruct_ptr<GFieldValueLog> value_log = allocator_->construct<GFieldValueLog>(
+ std::move(field), log_full_field);
+ values_.append({copied_sockets, std::move(value_log)});
+ }
+ else {
+ const CPPType &base_type = value_or_field_type->base_type();
+ const void *value = value_or_field_type->get_value_ptr(value_or_field);
+ void *buffer = allocator_->allocate(base_type.size(), base_type.alignment());
+ base_type.copy_construct(value, buffer);
+ destruct_ptr<GenericValueLog> value_log = allocator_->construct<GenericValueLog>(
+ GMutablePointer{base_type, buffer});
+ values_.append({copied_sockets, std::move(value_log)});
}
- destruct_ptr<GFieldValueLog> value_log = allocator_->construct<GFieldValueLog>(
- std::move(field), log_full_field);
- values_.append({copied_sockets, std::move(value_log)});
}
else {
void *buffer = allocator_->allocate(type.size(), type.alignment());
@@ -457,4 +486,14 @@ void LocalGeoLogger::log_node_warning(DNode node, NodeWarningType type, std::str
node_warnings_.append({node, {type, std::move(message)}});
}
+void LocalGeoLogger::log_execution_time(DNode node, std::chrono::microseconds exec_time)
+{
+ node_exec_times_.append({node, exec_time});
+}
+
+void LocalGeoLogger::log_debug_message(DNode node, std::string message)
+{
+ node_debug_messages_.append({node, std::move(message)});
+}
+
} // namespace blender::nodes::geometry_nodes_eval_log
diff --git a/source/blender/nodes/intern/math_functions.cc b/source/blender/nodes/intern/math_functions.cc
index aa23777b664..00f4f2a3405 100644
--- a/source/blender/nodes/intern/math_functions.cc
+++ b/source/blender/nodes/intern/math_functions.cc
@@ -127,17 +127,17 @@ const FloatMathOperationInfo *get_float_compare_operation_info(const int operati
((void)0)
switch (operation) {
- case NODE_FLOAT_COMPARE_LESS_THAN:
+ case NODE_COMPARE_LESS_THAN:
RETURN_OPERATION_INFO("Less Than", "math_less_than");
- case NODE_FLOAT_COMPARE_LESS_EQUAL:
+ case NODE_COMPARE_LESS_EQUAL:
RETURN_OPERATION_INFO("Less Than or Equal", "math_less_equal");
- case NODE_FLOAT_COMPARE_GREATER_THAN:
+ case NODE_COMPARE_GREATER_THAN:
RETURN_OPERATION_INFO("Greater Than", "math_greater_than");
- case NODE_FLOAT_COMPARE_GREATER_EQUAL:
+ case NODE_COMPARE_GREATER_EQUAL:
RETURN_OPERATION_INFO("Greater Than or Equal", "math_greater_equal");
- case NODE_FLOAT_COMPARE_EQUAL:
+ case NODE_COMPARE_EQUAL:
RETURN_OPERATION_INFO("Equal", "math_equal");
- case NODE_FLOAT_COMPARE_NOT_EQUAL:
+ case NODE_COMPARE_NOT_EQUAL:
RETURN_OPERATION_INFO("Not Equal", "math_not_equal");
}
diff --git a/source/blender/nodes/intern/node_common.cc b/source/blender/nodes/intern/node_common.cc
index b80cedc9352..c302b1081af 100644
--- a/source/blender/nodes/intern/node_common.cc
+++ b/source/blender/nodes/intern/node_common.cc
@@ -32,6 +32,7 @@
#include "BLI_set.hh"
#include "BLI_stack.hh"
#include "BLI_string.h"
+#include "BLI_string_ref.hh"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
@@ -50,33 +51,33 @@ using blender::Map;
using blender::MultiValueMap;
using blender::Set;
using blender::Stack;
+using blender::StringRef;
/* -------------------------------------------------------------------- */
/** \name Node Group
* \{ */
-bNodeSocket *node_group_find_input_socket(bNode *groupnode, const char *identifier)
+static bNodeSocket *find_matching_socket(ListBase &sockets, StringRef identifier)
{
- LISTBASE_FOREACH (bNodeSocket *, sock, &groupnode->inputs) {
- if (STREQ(sock->identifier, identifier)) {
- return sock;
+ LISTBASE_FOREACH (bNodeSocket *, socket, &sockets) {
+ if (socket->identifier == identifier) {
+ return socket;
}
}
return nullptr;
}
+bNodeSocket *node_group_find_input_socket(bNode *groupnode, const char *identifier)
+{
+ return find_matching_socket(groupnode->inputs, identifier);
+}
+
bNodeSocket *node_group_find_output_socket(bNode *groupnode, const char *identifier)
{
- LISTBASE_FOREACH (bNodeSocket *, sock, &groupnode->outputs) {
- if (STREQ(sock->identifier, identifier)) {
- return sock;
- }
- }
- return nullptr;
+ return find_matching_socket(groupnode->outputs, identifier);
}
-/* groups display their internal tree name as label */
-void node_group_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen)
+void node_group_label(const bNodeTree *UNUSED(ntree), const bNode *node, char *label, int maxlen)
{
BLI_strncpy(label, (node->id) ? node->id->name + 2 : IFACE_("Missing Data-Block"), maxlen);
}
@@ -107,7 +108,7 @@ bool nodeGroupPoll(bNodeTree *nodetree, bNodeTree *grouptree, const char **r_dis
}
if (nodetree == grouptree) {
- *r_disabled_hint = "Nesting a node group inside of itself is not allowed";
+ *r_disabled_hint = TIP_("Nesting a node group inside of itself is not allowed");
return false;
}
@@ -121,83 +122,84 @@ bool nodeGroupPoll(bNodeTree *nodetree, bNodeTree *grouptree, const char **r_dis
return valid;
}
-/* used for both group nodes and interface nodes */
-static bNodeSocket *group_verify_socket(bNodeTree *ntree,
- bNode *gnode,
- bNodeSocket *iosock,
- ListBase *verify_lb,
- eNodeSocketInOut in_out)
+static void add_new_socket_from_interface(bNodeTree &node_tree,
+ bNode &node,
+ const bNodeSocket &interface_socket,
+ const eNodeSocketInOut in_out)
{
- bNodeSocket *sock;
+ bNodeSocket *socket = nodeAddSocket(&node_tree,
+ &node,
+ in_out,
+ interface_socket.idname,
+ interface_socket.identifier,
+ interface_socket.name);
- for (sock = (bNodeSocket *)verify_lb->first; sock; sock = sock->next) {
- if (STREQ(sock->identifier, iosock->identifier)) {
- break;
- }
+ if (interface_socket.typeinfo->interface_init_socket) {
+ interface_socket.typeinfo->interface_init_socket(
+ &node_tree, &interface_socket, &node, socket, "interface");
}
- if (sock) {
- strcpy(sock->name, iosock->name);
+}
- const int mask = SOCK_HIDE_VALUE;
- sock->flag = (sock->flag & ~mask) | (iosock->flag & mask);
+static void update_socket_to_match_interface(bNodeTree &node_tree,
+ bNode &node,
+ bNodeSocket &socket_to_update,
+ const bNodeSocket &interface_socket)
+{
+ strcpy(socket_to_update.name, interface_socket.name);
- /* Update socket type if necessary */
- if (sock->typeinfo != iosock->typeinfo) {
- nodeModifySocketType(ntree, gnode, sock, iosock->idname);
- /* Flag the tree to make sure link validity is updated after type changes. */
- ntree->update |= NTREE_UPDATE_LINKS;
- }
+ const int mask = SOCK_HIDE_VALUE;
+ socket_to_update.flag = (socket_to_update.flag & ~mask) | (interface_socket.flag & mask);
- if (iosock->typeinfo->interface_verify_socket) {
- iosock->typeinfo->interface_verify_socket(ntree, iosock, gnode, sock, "interface");
- }
+ /* Update socket type if necessary */
+ if (socket_to_update.typeinfo != interface_socket.typeinfo) {
+ nodeModifySocketType(&node_tree, &node, &socket_to_update, interface_socket.idname);
+ /* Flag the tree to make sure link validity is updated after type changes. */
+ node_tree.update |= NTREE_UPDATE_LINKS;
}
- else {
- sock = nodeAddSocket(ntree, gnode, in_out, iosock->idname, iosock->identifier, iosock->name);
- if (iosock->typeinfo->interface_init_socket) {
- iosock->typeinfo->interface_init_socket(ntree, iosock, gnode, sock, "interface");
- }
+ if (interface_socket.typeinfo->interface_verify_socket) {
+ interface_socket.typeinfo->interface_verify_socket(
+ &node_tree, &interface_socket, &node, &socket_to_update, "interface");
}
-
- /* remove from list temporarily, to distinguish from orphaned sockets */
- BLI_remlink(verify_lb, sock);
-
- return sock;
}
-/* used for both group nodes and interface nodes */
-static void group_verify_socket_list(bNodeTree *ntree,
- bNode *gnode,
- ListBase *iosock_lb,
- ListBase *verify_lb,
- eNodeSocketInOut in_out)
+/**
+ * Used for group nodes and group input/output nodes to update the list of input or output sockets
+ * on a node to match the provided interface. Assumes that \a verify_lb is the node's matching
+ * input or output socket list, depending on whether the node is a group input/output or a group
+ * node.
+ */
+static void group_verify_socket_list(bNodeTree &node_tree,
+ bNode &node,
+ const ListBase &interface_sockets,
+ ListBase &verify_lb,
+ const eNodeSocketInOut in_out)
{
- bNodeSocket *sock, *nextsock;
-
- /* step by step compare */
-
- bNodeSocket *iosock = (bNodeSocket *)iosock_lb->first;
- for (; iosock; iosock = iosock->next) {
- /* abusing new_sock pointer for verification here! only used inside this function */
- iosock->new_sock = group_verify_socket(ntree, gnode, iosock, verify_lb, in_out);
- }
- /* leftovers are removed */
- for (sock = (bNodeSocket *)verify_lb->first; sock; sock = nextsock) {
- nextsock = sock->next;
- nodeRemoveSocket(ntree, gnode, sock);
- }
- /* and we put back the verified sockets */
- iosock = (bNodeSocket *)iosock_lb->first;
- for (; iosock; iosock = iosock->next) {
- if (iosock->new_sock) {
- BLI_addtail(verify_lb, iosock->new_sock);
- iosock->new_sock = nullptr;
+ ListBase old_sockets = verify_lb;
+ BLI_listbase_clear(&verify_lb);
+
+ LISTBASE_FOREACH (const bNodeSocket *, interface_socket, &interface_sockets) {
+ bNodeSocket *matching_socket = find_matching_socket(old_sockets, interface_socket->identifier);
+ if (matching_socket) {
+ /* If a socket with the same identifier exists in the previous socket list, update it
+ * with the correct name, type, etc. Then move it from the old list to the new one. */
+ update_socket_to_match_interface(node_tree, node, *matching_socket, *interface_socket);
+ BLI_remlink(&old_sockets, matching_socket);
+ BLI_addtail(&verify_lb, matching_socket);
+ }
+ else {
+ /* If there was no socket withe the same identifier already, simply create a new socket
+ * based on the interface socket, which will already add it to the new list. */
+ add_new_socket_from_interface(node_tree, node, *interface_socket, in_out);
}
}
+
+ /* Remove leftover sockets that didn't match the node group's interface. */
+ LISTBASE_FOREACH_MUTABLE (bNodeSocket *, unused_socket, &old_sockets) {
+ nodeRemoveSocket(&node_tree, &node, unused_socket);
+ }
}
-/* make sure all group node in ntree, which use ngroup, are sync'd */
void node_group_update(struct bNodeTree *ntree, struct bNode *node)
{
/* check inputs and outputs, and remove or insert them */
@@ -210,8 +212,8 @@ void node_group_update(struct bNodeTree *ntree, struct bNode *node)
}
else {
bNodeTree *ngroup = (bNodeTree *)node->id;
- group_verify_socket_list(ntree, node, &ngroup->inputs, &node->inputs, SOCK_IN);
- group_verify_socket_list(ntree, node, &ngroup->outputs, &node->outputs, SOCK_OUT);
+ group_verify_socket_list(*ntree, *node, ngroup->inputs, node->inputs, SOCK_IN);
+ group_verify_socket_list(*ntree, *node, ngroup->outputs, node->outputs, SOCK_OUT);
}
}
@@ -305,9 +307,6 @@ static void propagate_reroute_type_from_start_socket(
}
}
-/* Global update function for Reroute node types.
- * This depends on connected nodes, so must be done as a tree-wide update.
- */
void ntree_update_reroute_nodes(bNodeTree *ntree)
{
/* Contains nodes that are linked to at least one reroute node. */
@@ -497,7 +496,7 @@ void node_group_input_update(bNodeTree *ntree, bNode *node)
/* check inputs and outputs, and remove or insert them */
{
/* value_in_out inverted for interface nodes to get correct socket value_property */
- group_verify_socket_list(ntree, node, &ntree->inputs, &node->outputs, SOCK_OUT);
+ group_verify_socket_list(*ntree, *node, ntree->inputs, node->outputs, SOCK_OUT);
/* add virtual extension socket */
nodeAddSocket(ntree, node, SOCK_OUT, "NodeSocketVirtual", "__extend__", "");
@@ -595,7 +594,7 @@ void node_group_output_update(bNodeTree *ntree, bNode *node)
/* check inputs and outputs, and remove or insert them */
{
/* value_in_out inverted for interface nodes to get correct socket value_property */
- group_verify_socket_list(ntree, node, &ntree->outputs, &node->inputs, SOCK_IN);
+ group_verify_socket_list(*ntree, *node, ntree->outputs, node->inputs, SOCK_IN);
/* add virtual extension socket */
nodeAddSocket(ntree, node, SOCK_IN, "NodeSocketVirtual", "__extend__", "");
@@ -613,6 +612,8 @@ void register_node_type_group_output(void)
node_type_init(ntype, node_group_output_init);
node_type_update(ntype, node_group_output_update);
+ ntype->no_muting = true;
+
nodeRegisterType(ntype);
}
diff --git a/source/blender/nodes/intern/node_common.h b/source/blender/nodes/intern/node_common.h
index cdb7b6897b9..0d1b51224e6 100644
--- a/source/blender/nodes/intern/node_common.h
+++ b/source/blender/nodes/intern/node_common.h
@@ -31,11 +31,19 @@ extern "C" {
struct bNodeTree;
-void node_group_label(struct bNodeTree *ntree, struct bNode *node, char *label, int maxlen);
+/** Groups display their internal tree name as label. */
+void node_group_label(const struct bNodeTree *ntree,
+ const struct bNode *node,
+ char *label,
+ int maxlen);
bool node_group_poll_instance(struct bNode *node,
struct bNodeTree *nodetree,
const char **r_disabled_hint);
+/**
+ * Global update function for Reroute node types.
+ * This depends on connected nodes, so must be done as a tree-wide update.
+ */
void ntree_update_reroute_nodes(struct bNodeTree *ntree);
#ifdef __cplusplus
diff --git a/source/blender/nodes/intern/node_declaration.cc b/source/blender/nodes/intern/node_declaration.cc
index e804d10ad75..75d47cfd386 100644
--- a/source/blender/nodes/intern/node_declaration.cc
+++ b/source/blender/nodes/intern/node_declaration.cc
@@ -51,11 +51,14 @@ bNodeSocket &SocketDeclaration::update_or_build(bNodeTree &ntree,
bNodeSocket &socket) const
{
/* By default just rebuild. */
- return this->build(ntree, node, (eNodeSocketInOut)socket.in_out);
+ BLI_assert(socket.in_out == in_out_);
+ UNUSED_VARS_NDEBUG(socket);
+ return this->build(ntree, node);
}
void SocketDeclaration::set_common_flags(bNodeSocket &socket) const
{
+ SET_FLAG_FROM_TEST(socket.flag, compact_, SOCK_COMPACT);
SET_FLAG_FROM_TEST(socket.flag, hide_value_, SOCK_HIDE_VALUE);
SET_FLAG_FROM_TEST(socket.flag, hide_label_, SOCK_HIDE_LABEL);
SET_FLAG_FROM_TEST(socket.flag, is_multi_input_, SOCK_MULTI_INPUT);
@@ -70,6 +73,9 @@ bool SocketDeclaration::matches_common_data(const bNodeSocket &socket) const
if (socket.identifier != identifier_) {
return false;
}
+ if (((socket.flag & SOCK_COMPACT) != 0) != compact_) {
+ return false;
+ }
if (((socket.flag & SOCK_HIDE_VALUE) != 0) != hide_value_) {
return false;
}
diff --git a/source/blender/nodes/intern/node_exec.cc b/source/blender/nodes/intern/node_exec.cc
index 18403417af3..95070bf735e 100644
--- a/source/blender/nodes/intern/node_exec.cc
+++ b/source/blender/nodes/intern/node_exec.cc
@@ -34,14 +34,12 @@
#include "node_exec.h"
#include "node_util.h"
-/* supported socket types in old nodes */
int node_exec_socket_use_stack(bNodeSocket *sock)
{
/* NOTE: INT supported as FLOAT. Only for EEVEE. */
return ELEM(sock->type, SOCK_INT, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA, SOCK_SHADER);
}
-/* for a given socket, find the actual stack entry */
bNodeStack *node_get_socket_stack(bNodeStack *stack, bNodeSocket *sock)
{
if (stack && sock && sock->stack_index >= 0) {
diff --git a/source/blender/nodes/intern/node_exec.h b/source/blender/nodes/intern/node_exec.h
index de7cbb8cedb..b2e1c6564b6 100644
--- a/source/blender/nodes/intern/node_exec.h
+++ b/source/blender/nodes/intern/node_exec.h
@@ -71,8 +71,10 @@ typedef struct bNodeThreadStack {
bool used;
} bNodeThreadStack;
+/** Supported socket types in old nodes. */
int node_exec_socket_use_stack(struct bNodeSocket *sock);
+/** For a given socket, find the actual stack entry. */
struct bNodeStack *node_get_socket_stack(struct bNodeStack *stack, struct bNodeSocket *sock);
void node_get_stack(struct bNode *node,
struct bNodeStack *stack,
diff --git a/source/blender/nodes/intern/node_geometry_exec.cc b/source/blender/nodes/intern/node_geometry_exec.cc
index faa4337ba7e..b5c4e71df74 100644
--- a/source/blender/nodes/intern/node_geometry_exec.cc
+++ b/source/blender/nodes/intern/node_geometry_exec.cc
@@ -18,8 +18,9 @@
#include "DEG_depsgraph_query.h"
+#include "BKE_type_conversions.hh"
+
#include "NOD_geometry_exec.hh"
-#include "NOD_type_conversions.hh"
#include "node_geometry_util.hh"
@@ -149,7 +150,7 @@ GVArray GeoNodeExecParams::get_input_attribute(const StringRef name,
}
return GVArray::ForSingle(*cpp_type, domain_size, default_value);
}
- const DataTypeConversions &conversions = get_implicit_type_conversions();
+ const bke::DataTypeConversions &conversions = bke::get_implicit_type_conversions();
if (found_socket->type == SOCK_FLOAT) {
const float value = this->get_input<float>(found_socket->identifier);
BUFFER_FOR_CPP_TYPE_VALUE(*cpp_type, buffer);
@@ -215,11 +216,6 @@ CustomDataType GeoNodeExecParams::get_input_attribute_data_type(
return default_type;
}
-/**
- * If any of the corresponding input sockets are attributes instead of single values,
- * use the highest priority attribute domain from among them.
- * Otherwise return the default domain.
- */
AttributeDomain GeoNodeExecParams::get_highest_priority_input_domain(
Span<std::string> names,
const GeometryComponent &component,
@@ -254,6 +250,11 @@ std::string GeoNodeExecParams::attribute_producer_name() const
return provider_->dnode->label_or_name() + TIP_(" node");
}
+void GeoNodeExecParams::set_default_remaining_outputs()
+{
+ provider_->set_default_remaining_outputs();
+}
+
void GeoNodeExecParams::check_input_access(StringRef identifier,
const CPPType *requested_type) const
{
@@ -288,7 +289,7 @@ void GeoNodeExecParams::check_input_access(StringRef identifier,
BLI_assert_unreachable();
}
else if (requested_type != nullptr) {
- const CPPType &expected_type = *found_socket->typeinfo->get_geometry_nodes_cpp_type();
+ const CPPType &expected_type = *found_socket->typeinfo->geometry_nodes_cpp_type;
if (*requested_type != expected_type) {
std::cout << "The requested type '" << requested_type->name() << "' is incorrect. Expected '"
<< expected_type.name() << "'.\n";
@@ -328,7 +329,7 @@ void GeoNodeExecParams::check_output_access(StringRef identifier, const CPPType
BLI_assert_unreachable();
}
else {
- const CPPType &expected_type = *found_socket->typeinfo->get_geometry_nodes_cpp_type();
+ const CPPType &expected_type = *found_socket->typeinfo->geometry_nodes_cpp_type;
if (value_type != expected_type) {
std::cout << "The value type '" << value_type.name() << "' is incorrect. Expected '"
<< expected_type.name() << "'.\n";
diff --git a/source/blender/nodes/intern/node_socket.cc b/source/blender/nodes/intern/node_socket.cc
index dce54d58dce..d83c05b38a1 100644
--- a/source/blender/nodes/intern/node_socket.cc
+++ b/source/blender/nodes/intern/node_socket.cc
@@ -28,7 +28,6 @@
#include "BLI_color.hh"
#include "BLI_float3.hh"
#include "BLI_listbase.h"
-#include "BLI_math.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
@@ -51,6 +50,7 @@
#include "FN_field.hh"
using namespace blender;
+using blender::fn::ValueOrField;
using blender::nodes::SocketDeclarationPtr;
struct bNodeSocket *node_add_socket_from_template(struct bNodeTree *ntree,
@@ -191,7 +191,6 @@ static void refresh_socket_list(bNodeTree &ntree,
bNode &node,
ListBase &sockets,
Span<SocketDeclarationPtr> socket_decls,
- const eNodeSocketInOut in_out,
const bool do_id_user)
{
Vector<bNodeSocket *> old_sockets = sockets;
@@ -210,7 +209,7 @@ static void refresh_socket_list(bNodeTree &ntree,
bNodeSocket *new_socket = nullptr;
if (old_socket_with_same_identifier == nullptr) {
/* Create a completely new socket. */
- new_socket = &socket_decl->build(ntree, node, in_out);
+ new_socket = &socket_decl->build(ntree, node);
}
else {
STRNCPY(old_socket_with_same_identifier->name, socket_decl->name().c_str());
@@ -258,8 +257,8 @@ static void refresh_node(bNodeTree &ntree,
blender::nodes::NodeDeclaration &node_decl,
bool do_id_user)
{
- refresh_socket_list(ntree, node, node.inputs, node_decl.inputs(), SOCK_IN, do_id_user);
- refresh_socket_list(ntree, node, node.outputs, node_decl.outputs(), SOCK_OUT, do_id_user);
+ refresh_socket_list(ntree, node, node.inputs, node_decl.inputs(), do_id_user);
+ refresh_socket_list(ntree, node, node.outputs, node_decl.outputs(), do_id_user);
}
void node_verify_sockets(bNodeTree *ntree, bNode *node, bool do_id_user)
@@ -548,7 +547,7 @@ void node_socket_skip_reroutes(
}
static void standard_node_socket_interface_init_socket(bNodeTree *UNUSED(ntree),
- bNodeSocket *stemp,
+ const bNodeSocket *interface_socket,
bNode *UNUSED(node),
bNodeSocket *sock,
const char *UNUSED(data_path))
@@ -559,47 +558,50 @@ static void standard_node_socket_interface_init_socket(bNodeTree *UNUSED(ntree),
/* XXX socket interface 'type' value is not used really,
* but has to match or the copy function will bail out
*/
- stemp->type = stemp->typeinfo->type;
+ const_cast<bNodeSocket *>(interface_socket)->type = interface_socket->typeinfo->type;
/* copy default_value settings */
- node_socket_copy_default_value(sock, stemp);
+ node_socket_copy_default_value(sock, interface_socket);
}
/* copies settings that are not changed for each socket instance */
static void standard_node_socket_interface_verify_socket(bNodeTree *UNUSED(ntree),
- bNodeSocket *stemp,
+ const bNodeSocket *interface_socket,
bNode *UNUSED(node),
bNodeSocket *sock,
const char *UNUSED(data_path))
{
/* sanity check */
- if (sock->type != stemp->typeinfo->type) {
+ if (sock->type != interface_socket->typeinfo->type) {
return;
}
/* make sure both exist */
- if (!stemp->default_value) {
+ if (!interface_socket->default_value) {
return;
}
node_socket_init_default_value(sock);
- switch (stemp->typeinfo->type) {
+ switch (interface_socket->typeinfo->type) {
case SOCK_FLOAT: {
bNodeSocketValueFloat *toval = (bNodeSocketValueFloat *)sock->default_value;
- bNodeSocketValueFloat *fromval = (bNodeSocketValueFloat *)stemp->default_value;
+ const bNodeSocketValueFloat *fromval = (const bNodeSocketValueFloat *)
+ interface_socket->default_value;
toval->min = fromval->min;
toval->max = fromval->max;
break;
}
case SOCK_INT: {
bNodeSocketValueInt *toval = (bNodeSocketValueInt *)sock->default_value;
- bNodeSocketValueInt *fromval = (bNodeSocketValueInt *)stemp->default_value;
+ const bNodeSocketValueInt *fromval = (const bNodeSocketValueInt *)
+ interface_socket->default_value;
toval->min = fromval->min;
toval->max = fromval->max;
break;
}
case SOCK_VECTOR: {
bNodeSocketValueVector *toval = (bNodeSocketValueVector *)sock->default_value;
- bNodeSocketValueVector *fromval = (bNodeSocketValueVector *)stemp->default_value;
+ const bNodeSocketValueVector *fromval = (const bNodeSocketValueVector *)
+ interface_socket->default_value;
toval->min = fromval->min;
toval->max = fromval->max;
break;
@@ -697,17 +699,15 @@ static bNodeSocketType *make_socket_type_virtual()
static bNodeSocketType *make_socket_type_bool()
{
bNodeSocketType *socktype = make_standard_socket_type(SOCK_BOOLEAN, PROP_NONE);
- socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<bool>(); };
+ socktype->base_cpp_type = &blender::fn::CPPType::get<bool>();
socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) {
*(bool *)r_value = ((bNodeSocketValueBoolean *)socket.default_value)->value;
};
- socktype->get_geometry_nodes_cpp_type = []() {
- return &blender::fn::CPPType::get<blender::fn::Field<bool>>();
- };
+ socktype->geometry_nodes_cpp_type = &blender::fn::CPPType::get<ValueOrField<bool>>();
socktype->get_geometry_nodes_cpp_value = [](const bNodeSocket &socket, void *r_value) {
bool value;
socket.typeinfo->get_base_cpp_value(socket, &value);
- new (r_value) blender::fn::Field<bool>(blender::fn::make_constant_field(value));
+ new (r_value) ValueOrField<bool>(value);
};
return socktype;
}
@@ -715,17 +715,15 @@ static bNodeSocketType *make_socket_type_bool()
static bNodeSocketType *make_socket_type_float(PropertySubType subtype)
{
bNodeSocketType *socktype = make_standard_socket_type(SOCK_FLOAT, subtype);
- socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<float>(); };
+ socktype->base_cpp_type = &blender::fn::CPPType::get<float>();
socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) {
*(float *)r_value = ((bNodeSocketValueFloat *)socket.default_value)->value;
};
- socktype->get_geometry_nodes_cpp_type = []() {
- return &blender::fn::CPPType::get<blender::fn::Field<float>>();
- };
+ socktype->geometry_nodes_cpp_type = &blender::fn::CPPType::get<ValueOrField<float>>();
socktype->get_geometry_nodes_cpp_value = [](const bNodeSocket &socket, void *r_value) {
float value;
socket.typeinfo->get_base_cpp_value(socket, &value);
- new (r_value) blender::fn::Field<float>(blender::fn::make_constant_field(value));
+ new (r_value) ValueOrField<float>(value);
};
return socktype;
}
@@ -733,17 +731,15 @@ static bNodeSocketType *make_socket_type_float(PropertySubType subtype)
static bNodeSocketType *make_socket_type_int(PropertySubType subtype)
{
bNodeSocketType *socktype = make_standard_socket_type(SOCK_INT, subtype);
- socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<int>(); };
+ socktype->base_cpp_type = &blender::fn::CPPType::get<int>();
socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) {
*(int *)r_value = ((bNodeSocketValueInt *)socket.default_value)->value;
};
- socktype->get_geometry_nodes_cpp_type = []() {
- return &blender::fn::CPPType::get<blender::fn::Field<int>>();
- };
+ socktype->geometry_nodes_cpp_type = &blender::fn::CPPType::get<ValueOrField<int>>();
socktype->get_geometry_nodes_cpp_value = [](const bNodeSocket &socket, void *r_value) {
int value;
socket.typeinfo->get_base_cpp_value(socket, &value);
- new (r_value) blender::fn::Field<int>(blender::fn::make_constant_field(value));
+ new (r_value) ValueOrField<int>(value);
};
return socktype;
}
@@ -751,17 +747,15 @@ static bNodeSocketType *make_socket_type_int(PropertySubType subtype)
static bNodeSocketType *make_socket_type_vector(PropertySubType subtype)
{
bNodeSocketType *socktype = make_standard_socket_type(SOCK_VECTOR, subtype);
- socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<blender::float3>(); };
+ socktype->base_cpp_type = &blender::fn::CPPType::get<blender::float3>();
socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) {
*(blender::float3 *)r_value = ((bNodeSocketValueVector *)socket.default_value)->value;
};
- socktype->get_geometry_nodes_cpp_type = []() {
- return &blender::fn::CPPType::get<blender::fn::Field<blender::float3>>();
- };
+ socktype->geometry_nodes_cpp_type = &blender::fn::CPPType::get<ValueOrField<blender::float3>>();
socktype->get_geometry_nodes_cpp_value = [](const bNodeSocket &socket, void *r_value) {
blender::float3 value;
socket.typeinfo->get_base_cpp_value(socket, &value);
- new (r_value) blender::fn::Field<blender::float3>(blender::fn::make_constant_field(value));
+ new (r_value) ValueOrField<blender::float3>(value);
};
return socktype;
}
@@ -769,20 +763,16 @@ static bNodeSocketType *make_socket_type_vector(PropertySubType subtype)
static bNodeSocketType *make_socket_type_rgba()
{
bNodeSocketType *socktype = make_standard_socket_type(SOCK_RGBA, PROP_NONE);
- socktype->get_base_cpp_type = []() {
- return &blender::fn::CPPType::get<blender::ColorGeometry4f>();
- };
+ socktype->base_cpp_type = &blender::fn::CPPType::get<blender::ColorGeometry4f>();
socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) {
*(blender::ColorGeometry4f *)r_value = ((bNodeSocketValueRGBA *)socket.default_value)->value;
};
- socktype->get_geometry_nodes_cpp_type = []() {
- return &blender::fn::CPPType::get<blender::fn::Field<blender::ColorGeometry4f>>();
- };
+ socktype->geometry_nodes_cpp_type =
+ &blender::fn::CPPType::get<ValueOrField<blender::ColorGeometry4f>>();
socktype->get_geometry_nodes_cpp_value = [](const bNodeSocket &socket, void *r_value) {
blender::ColorGeometry4f value;
socket.typeinfo->get_base_cpp_value(socket, &value);
- new (r_value)
- blender::fn::Field<blender::ColorGeometry4f>(blender::fn::make_constant_field(value));
+ new (r_value) ValueOrField<blender::ColorGeometry4f>(value);
};
return socktype;
}
@@ -790,18 +780,16 @@ static bNodeSocketType *make_socket_type_rgba()
static bNodeSocketType *make_socket_type_string()
{
bNodeSocketType *socktype = make_standard_socket_type(SOCK_STRING, PROP_NONE);
- socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<std::string>(); };
+ socktype->base_cpp_type = &blender::fn::CPPType::get<std::string>();
socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) {
new (r_value) std::string(((bNodeSocketValueString *)socket.default_value)->value);
};
- socktype->get_geometry_nodes_cpp_type = []() {
- return &blender::fn::CPPType::get<blender::fn::Field<std::string>>();
- };
+ socktype->geometry_nodes_cpp_type = &blender::fn::CPPType::get<ValueOrField<std::string>>();
socktype->get_geometry_nodes_cpp_value = [](const bNodeSocket &socket, void *r_value) {
std::string value;
value.~basic_string();
socket.typeinfo->get_base_cpp_value(socket, &value);
- new (r_value) blender::fn::Field<std::string>(blender::fn::make_constant_field(value));
+ new (r_value) ValueOrField<std::string>(value);
};
return socktype;
}
@@ -815,11 +803,11 @@ MAKE_CPP_TYPE(Material, Material *, CPPTypeFlags::BasicType)
static bNodeSocketType *make_socket_type_object()
{
bNodeSocketType *socktype = make_standard_socket_type(SOCK_OBJECT, PROP_NONE);
- socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<Object *>(); };
+ socktype->base_cpp_type = &blender::fn::CPPType::get<Object *>();
socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) {
*(Object **)r_value = ((bNodeSocketValueObject *)socket.default_value)->value;
};
- socktype->get_geometry_nodes_cpp_type = socktype->get_base_cpp_type;
+ socktype->geometry_nodes_cpp_type = socktype->base_cpp_type;
socktype->get_geometry_nodes_cpp_value = socktype->get_base_cpp_value;
return socktype;
}
@@ -827,11 +815,11 @@ static bNodeSocketType *make_socket_type_object()
static bNodeSocketType *make_socket_type_geometry()
{
bNodeSocketType *socktype = make_standard_socket_type(SOCK_GEOMETRY, PROP_NONE);
- socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<GeometrySet>(); };
+ socktype->base_cpp_type = &blender::fn::CPPType::get<GeometrySet>();
socktype->get_base_cpp_value = [](const bNodeSocket &UNUSED(socket), void *r_value) {
new (r_value) GeometrySet();
};
- socktype->get_geometry_nodes_cpp_type = socktype->get_base_cpp_type;
+ socktype->geometry_nodes_cpp_type = socktype->base_cpp_type;
socktype->get_geometry_nodes_cpp_value = socktype->get_base_cpp_value;
return socktype;
}
@@ -839,11 +827,11 @@ static bNodeSocketType *make_socket_type_geometry()
static bNodeSocketType *make_socket_type_collection()
{
bNodeSocketType *socktype = make_standard_socket_type(SOCK_COLLECTION, PROP_NONE);
- socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<Collection *>(); };
+ socktype->base_cpp_type = &blender::fn::CPPType::get<Collection *>();
socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) {
*(Collection **)r_value = ((bNodeSocketValueCollection *)socket.default_value)->value;
};
- socktype->get_geometry_nodes_cpp_type = socktype->get_base_cpp_type;
+ socktype->geometry_nodes_cpp_type = socktype->base_cpp_type;
socktype->get_geometry_nodes_cpp_value = socktype->get_base_cpp_value;
return socktype;
}
@@ -851,11 +839,11 @@ static bNodeSocketType *make_socket_type_collection()
static bNodeSocketType *make_socket_type_texture()
{
bNodeSocketType *socktype = make_standard_socket_type(SOCK_TEXTURE, PROP_NONE);
- socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<Tex *>(); };
+ socktype->base_cpp_type = &blender::fn::CPPType::get<Tex *>();
socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) {
*(Tex **)r_value = ((bNodeSocketValueTexture *)socket.default_value)->value;
};
- socktype->get_geometry_nodes_cpp_type = socktype->get_base_cpp_type;
+ socktype->geometry_nodes_cpp_type = socktype->base_cpp_type;
socktype->get_geometry_nodes_cpp_value = socktype->get_base_cpp_value;
return socktype;
}
@@ -863,11 +851,11 @@ static bNodeSocketType *make_socket_type_texture()
static bNodeSocketType *make_socket_type_image()
{
bNodeSocketType *socktype = make_standard_socket_type(SOCK_IMAGE, PROP_NONE);
- socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<Image *>(); };
+ socktype->base_cpp_type = &blender::fn::CPPType::get<Image *>();
socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) {
*(Image **)r_value = ((bNodeSocketValueImage *)socket.default_value)->value;
};
- socktype->get_geometry_nodes_cpp_type = socktype->get_base_cpp_type;
+ socktype->geometry_nodes_cpp_type = socktype->base_cpp_type;
socktype->get_geometry_nodes_cpp_value = socktype->get_base_cpp_value;
return socktype;
}
@@ -875,11 +863,11 @@ static bNodeSocketType *make_socket_type_image()
static bNodeSocketType *make_socket_type_material()
{
bNodeSocketType *socktype = make_standard_socket_type(SOCK_MATERIAL, PROP_NONE);
- socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<Material *>(); };
+ socktype->base_cpp_type = &blender::fn::CPPType::get<Material *>();
socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) {
*(Material **)r_value = ((bNodeSocketValueMaterial *)socket.default_value)->value;
};
- socktype->get_geometry_nodes_cpp_type = socktype->get_base_cpp_type;
+ socktype->geometry_nodes_cpp_type = socktype->base_cpp_type;
socktype->get_geometry_nodes_cpp_value = socktype->get_base_cpp_value;
return socktype;
}
diff --git a/source/blender/nodes/intern/node_socket_declarations.cc b/source/blender/nodes/intern/node_socket_declarations.cc
index ed5691ebf7f..4fef5b96e9f 100644
--- a/source/blender/nodes/intern/node_socket_declarations.cc
+++ b/source/blender/nodes/intern/node_socket_declarations.cc
@@ -23,6 +23,52 @@
namespace blender::nodes::decl {
+/**
+ * \note This function only deals with declarations, not the field status of existing nodes. If the
+ * field status of existing nodes was stored on the sockets, an improvement would be to check the
+ * existing socket's current status instead of the declaration.
+ */
+static bool field_types_are_compatible(const SocketDeclaration &input,
+ const SocketDeclaration &output)
+{
+ if (output.output_field_dependency().field_type() == OutputSocketFieldType::FieldSource) {
+ if (input.input_field_type() == InputSocketFieldType::None) {
+ return false;
+ }
+ }
+ return true;
+}
+
+static bool sockets_can_connect(const SocketDeclaration &socket_decl,
+ const bNodeSocket &other_socket)
+{
+ /* Input sockets cannot connect to input sockets, outputs cannot connect to outputs. */
+ if (socket_decl.in_out() == other_socket.in_out) {
+ return false;
+ }
+
+ if (other_socket.declaration) {
+ if (socket_decl.in_out() == SOCK_IN) {
+ if (!field_types_are_compatible(socket_decl, *other_socket.declaration)) {
+ return false;
+ }
+ }
+ else {
+ if (!field_types_are_compatible(*other_socket.declaration, socket_decl)) {
+ return false;
+ }
+ }
+ }
+
+ return true;
+}
+
+static bool basic_types_can_connect(const SocketDeclaration &UNUSED(socket_decl),
+ const bNodeSocket &other_socket)
+{
+ return ELEM(other_socket.type, SOCK_FLOAT, SOCK_INT, SOCK_BOOLEAN, SOCK_VECTOR, SOCK_RGBA);
+}
+
static void modify_subtype_except_for_storage(bNodeSocket &socket, int new_subtype)
{
const char *idname = nodeStaticSocketType(socket.type, new_subtype);
@@ -35,10 +81,10 @@ static void modify_subtype_except_for_storage(bNodeSocket &socket, int new_subty
/** \name #Float
* \{ */
-bNodeSocket &Float::build(bNodeTree &ntree, bNode &node, eNodeSocketInOut in_out) const
+bNodeSocket &Float::build(bNodeTree &ntree, bNode &node) const
{
bNodeSocket &socket = *nodeAddStaticSocket(
- &ntree, &node, in_out, SOCK_FLOAT, subtype_, identifier_.c_str(), name_.c_str());
+ &ntree, &node, in_out_, SOCK_FLOAT, subtype_, identifier_.c_str(), name_.c_str());
this->set_common_flags(socket);
bNodeSocketValueFloat &value = *(bNodeSocketValueFloat *)socket.default_value;
value.min = soft_min_value_;
@@ -68,10 +114,19 @@ bool Float::matches(const bNodeSocket &socket) const
return true;
}
+bool Float::can_connect(const bNodeSocket &socket) const
+{
+ if (!sockets_can_connect(*this, socket)) {
+ return false;
+ }
+ return basic_types_can_connect(*this, socket);
+}
+
bNodeSocket &Float::update_or_build(bNodeTree &ntree, bNode &node, bNodeSocket &socket) const
{
if (socket.type != SOCK_FLOAT) {
- return this->build(ntree, node, (eNodeSocketInOut)socket.in_out);
+ BLI_assert(socket.in_out == in_out_);
+ return this->build(ntree, node);
}
if (socket.typeinfo->subtype != subtype_) {
modify_subtype_except_for_storage(socket, subtype_);
@@ -90,10 +145,10 @@ bNodeSocket &Float::update_or_build(bNodeTree &ntree, bNode &node, bNodeSocket &
/** \name #Int
* \{ */
-bNodeSocket &Int::build(bNodeTree &ntree, bNode &node, eNodeSocketInOut in_out) const
+bNodeSocket &Int::build(bNodeTree &ntree, bNode &node) const
{
bNodeSocket &socket = *nodeAddStaticSocket(
- &ntree, &node, in_out, SOCK_INT, subtype_, identifier_.c_str(), name_.c_str());
+ &ntree, &node, in_out_, SOCK_INT, subtype_, identifier_.c_str(), name_.c_str());
this->set_common_flags(socket);
bNodeSocketValueInt &value = *(bNodeSocketValueInt *)socket.default_value;
value.min = soft_min_value_;
@@ -123,10 +178,19 @@ bool Int::matches(const bNodeSocket &socket) const
return true;
}
+bool Int::can_connect(const bNodeSocket &socket) const
+{
+ if (!sockets_can_connect(*this, socket)) {
+ return false;
+ }
+ return basic_types_can_connect(*this, socket);
+}
+
bNodeSocket &Int::update_or_build(bNodeTree &ntree, bNode &node, bNodeSocket &socket) const
{
if (socket.type != SOCK_INT) {
- return this->build(ntree, node, (eNodeSocketInOut)socket.in_out);
+ BLI_assert(socket.in_out == in_out_);
+ return this->build(ntree, node);
}
if (socket.typeinfo->subtype != subtype_) {
modify_subtype_except_for_storage(socket, subtype_);
@@ -145,10 +209,10 @@ bNodeSocket &Int::update_or_build(bNodeTree &ntree, bNode &node, bNodeSocket &so
/** \name #Vector
* \{ */
-bNodeSocket &Vector::build(bNodeTree &ntree, bNode &node, eNodeSocketInOut in_out) const
+bNodeSocket &Vector::build(bNodeTree &ntree, bNode &node) const
{
bNodeSocket &socket = *nodeAddStaticSocket(
- &ntree, &node, in_out, SOCK_VECTOR, subtype_, identifier_.c_str(), name_.c_str());
+ &ntree, &node, in_out_, SOCK_VECTOR, subtype_, identifier_.c_str(), name_.c_str());
this->set_common_flags(socket);
bNodeSocketValueVector &value = *(bNodeSocketValueVector *)socket.default_value;
copy_v3_v3(value.value, default_value_);
@@ -171,10 +235,19 @@ bool Vector::matches(const bNodeSocket &socket) const
return true;
}
+bool Vector::can_connect(const bNodeSocket &socket) const
+{
+ if (!sockets_can_connect(*this, socket)) {
+ return false;
+ }
+ return basic_types_can_connect(*this, socket);
+}
+
bNodeSocket &Vector::update_or_build(bNodeTree &ntree, bNode &node, bNodeSocket &socket) const
{
if (socket.type != SOCK_VECTOR) {
- return this->build(ntree, node, (eNodeSocketInOut)socket.in_out);
+ BLI_assert(socket.in_out == in_out_);
+ return this->build(ntree, node);
}
if (socket.typeinfo->subtype != subtype_) {
modify_subtype_except_for_storage(socket, subtype_);
@@ -192,10 +265,10 @@ bNodeSocket &Vector::update_or_build(bNodeTree &ntree, bNode &node, bNodeSocket
/** \name #Bool
* \{ */
-bNodeSocket &Bool::build(bNodeTree &ntree, bNode &node, eNodeSocketInOut in_out) const
+bNodeSocket &Bool::build(bNodeTree &ntree, bNode &node) const
{
bNodeSocket &socket = *nodeAddStaticSocket(
- &ntree, &node, in_out, SOCK_BOOLEAN, PROP_NONE, identifier_.c_str(), name_.c_str());
+ &ntree, &node, in_out_, SOCK_BOOLEAN, PROP_NONE, identifier_.c_str(), name_.c_str());
this->set_common_flags(socket);
bNodeSocketValueBoolean &value = *(bNodeSocketValueBoolean *)socket.default_value;
value.value = default_value_;
@@ -213,16 +286,24 @@ bool Bool::matches(const bNodeSocket &socket) const
return true;
}
+bool Bool::can_connect(const bNodeSocket &socket) const
+{
+ if (!sockets_can_connect(*this, socket)) {
+ return false;
+ }
+ return basic_types_can_connect(*this, socket);
+}
+
/** \} */
/* -------------------------------------------------------------------- */
/** \name #Color
* \{ */
-bNodeSocket &Color::build(bNodeTree &ntree, bNode &node, eNodeSocketInOut in_out) const
+bNodeSocket &Color::build(bNodeTree &ntree, bNode &node) const
{
bNodeSocket &socket = *nodeAddStaticSocket(
- &ntree, &node, in_out, SOCK_RGBA, PROP_NONE, identifier_.c_str(), name_.c_str());
+ &ntree, &node, in_out_, SOCK_RGBA, PROP_NONE, identifier_.c_str(), name_.c_str());
this->set_common_flags(socket);
bNodeSocketValueRGBA &value = *(bNodeSocketValueRGBA *)socket.default_value;
copy_v4_v4(value.value, default_value_);
@@ -245,16 +326,24 @@ bool Color::matches(const bNodeSocket &socket) const
return true;
}
+bool Color::can_connect(const bNodeSocket &socket) const
+{
+ if (!sockets_can_connect(*this, socket)) {
+ return false;
+ }
+ return basic_types_can_connect(*this, socket);
+}
+
/** \} */
/* -------------------------------------------------------------------- */
/** \name #String
* \{ */
-bNodeSocket &String::build(bNodeTree &ntree, bNode &node, eNodeSocketInOut in_out) const
+bNodeSocket &String::build(bNodeTree &ntree, bNode &node) const
{
bNodeSocket &socket = *nodeAddStaticSocket(
- &ntree, &node, in_out, SOCK_STRING, PROP_NONE, identifier_.c_str(), name_.c_str());
+ &ntree, &node, in_out_, SOCK_STRING, PROP_NONE, identifier_.c_str(), name_.c_str());
STRNCPY(((bNodeSocketValueString *)socket.default_value)->value, default_value_.c_str());
this->set_common_flags(socket);
return socket;
@@ -271,18 +360,21 @@ bool String::matches(const bNodeSocket &socket) const
return true;
}
+bool String::can_connect(const bNodeSocket &socket) const
+{
+ return sockets_can_connect(*this, socket) && socket.type == SOCK_STRING;
+}
+
/** \} */
/* -------------------------------------------------------------------- */
/** \name #IDSocketDeclaration
* \{ */
-bNodeSocket &IDSocketDeclaration::build(bNodeTree &ntree,
- bNode &node,
- eNodeSocketInOut in_out) const
+bNodeSocket &IDSocketDeclaration::build(bNodeTree &ntree, bNode &node) const
{
bNodeSocket &socket = *nodeAddSocket(
- &ntree, &node, in_out, idname_, identifier_.c_str(), name_.c_str());
+ &ntree, &node, in_out_, idname_, identifier_.c_str(), name_.c_str());
this->set_common_flags(socket);
return socket;
}
@@ -298,12 +390,18 @@ bool IDSocketDeclaration::matches(const bNodeSocket &socket) const
return true;
}
+bool IDSocketDeclaration::can_connect(const bNodeSocket &socket) const
+{
+ return sockets_can_connect(*this, socket) && STREQ(socket.idname, idname_);
+}
+
bNodeSocket &IDSocketDeclaration::update_or_build(bNodeTree &ntree,
bNode &node,
bNodeSocket &socket) const
{
if (StringRef(socket.idname) != idname_) {
- return this->build(ntree, node, (eNodeSocketInOut)socket.in_out);
+ BLI_assert(socket.in_out == in_out_);
+ return this->build(ntree, node);
}
this->set_common_flags(socket);
return socket;
@@ -315,10 +413,10 @@ bNodeSocket &IDSocketDeclaration::update_or_build(bNodeTree &ntree,
/** \name #Geometry
* \{ */
-bNodeSocket &Geometry::build(bNodeTree &ntree, bNode &node, eNodeSocketInOut in_out) const
+bNodeSocket &Geometry::build(bNodeTree &ntree, bNode &node) const
{
bNodeSocket &socket = *nodeAddSocket(
- &ntree, &node, in_out, "NodeSocketGeometry", identifier_.c_str(), name_.c_str());
+ &ntree, &node, in_out_, "NodeSocketGeometry", identifier_.c_str(), name_.c_str());
this->set_common_flags(socket);
return socket;
}
@@ -334,6 +432,11 @@ bool Geometry::matches(const bNodeSocket &socket) const
return true;
}
+bool Geometry::can_connect(const bNodeSocket &socket) const
+{
+ return sockets_can_connect(*this, socket) && socket.type == SOCK_GEOMETRY;
+}
+
Span<GeometryComponentType> Geometry::supported_types() const
{
return supported_types_;
@@ -376,4 +479,41 @@ GeometryBuilder &GeometryBuilder::only_instances(bool value)
/** \} */
+/* -------------------------------------------------------------------- */
+/** \name #Shader
+ * \{ */
+
+bNodeSocket &Shader::build(bNodeTree &ntree, bNode &node) const
+{
+ bNodeSocket &socket = *nodeAddSocket(
+ &ntree, &node, in_out_, "NodeSocketShader", identifier_.c_str(), name_.c_str());
+ this->set_common_flags(socket);
+ return socket;
+}
+
+bool Shader::matches(const bNodeSocket &socket) const
+{
+ if (!this->matches_common_data(socket)) {
+ return false;
+ }
+ if (socket.type != SOCK_SHADER) {
+ return false;
+ }
+ return true;
+}
+
+bool Shader::can_connect(const bNodeSocket &socket) const
+{
+ if (!sockets_can_connect(*this, socket)) {
+ return false;
+ }
+ /* Basic types can convert to shaders, but not the other way around. */
+ if (in_out_ == SOCK_IN) {
+ return ELEM(socket.type, SOCK_VECTOR, SOCK_RGBA, SOCK_FLOAT, SOCK_INT, SOCK_BOOLEAN);
+ }
+ return socket.type == SOCK_SHADER;
+}
+
+/** \} */
+
} // namespace blender::nodes::decl
diff --git a/source/blender/nodes/intern/node_tree_ref.cc b/source/blender/nodes/intern/node_tree_ref.cc
index 5481465aef6..912d5e5322c 100644
--- a/source/blender/nodes/intern/node_tree_ref.cc
+++ b/source/blender/nodes/intern/node_tree_ref.cc
@@ -262,7 +262,6 @@ void InputSocketRef::foreach_logical_origin(
skipped_fn.call_safe(origin);
skipped_fn.call_safe(mute_input);
mute_input.foreach_logical_origin(origin_fn, skipped_fn, true, seen_sockets_stack);
- break;
}
}
}
@@ -442,9 +441,6 @@ static bool has_link_cycles_recursive(const NodeRef &node,
return false;
}
-/**
- * \return True when there is a link cycle. Unavailable sockets are ignored.
- */
bool NodeTreeRef::has_link_cycles() const
{
const int node_amount = nodes_by_id_.size();
@@ -571,10 +567,6 @@ static void toposort_from_start_node(const NodeTreeRef::ToposortDirection direct
}
}
-/**
- * Sort nodes topologically from left to right or right to left.
- * In the future the result if this could be cached on #NodeTreeRef.
- */
NodeTreeRef::ToposortResult NodeTreeRef::toposort(const ToposortDirection direction) const
{
ToposortResult result;
diff --git a/source/blender/nodes/intern/node_util.c b/source/blender/nodes/intern/node_util.c
index 231030030eb..7620c8fa1a8 100644
--- a/source/blender/nodes/intern/node_util.c
+++ b/source/blender/nodes/intern/node_util.c
@@ -190,7 +190,7 @@ void node_math_update(bNodeTree *ntree, bNode *node)
/** \name Labels
* \{ */
-void node_blend_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen)
+void node_blend_label(const bNodeTree *UNUSED(ntree), const bNode *node, char *label, int maxlen)
{
const char *name;
bool enum_label = RNA_enum_name(rna_enum_ramp_blend_items, node->custom1, &name);
@@ -200,14 +200,14 @@ void node_blend_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int ma
BLI_strncpy(label, IFACE_(name), maxlen);
}
-void node_image_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen)
+void node_image_label(const bNodeTree *UNUSED(ntree), const bNode *node, char *label, int maxlen)
{
/* If there is no loaded image, return an empty string,
* and let nodeLabel() fill in the proper type translation. */
BLI_strncpy(label, (node->id) ? node->id->name + 2 : "", maxlen);
}
-void node_math_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen)
+void node_math_label(const bNodeTree *UNUSED(ntree), const bNode *node, char *label, int maxlen)
{
const char *name;
bool enum_label = RNA_enum_name(rna_enum_node_math_items, node->custom1, &name);
@@ -217,7 +217,10 @@ void node_math_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int max
BLI_strncpy(label, IFACE_(name), maxlen);
}
-void node_vector_math_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen)
+void node_vector_math_label(const bNodeTree *UNUSED(ntree),
+ const bNode *node,
+ char *label,
+ int maxlen)
{
const char *name;
bool enum_label = RNA_enum_name(rna_enum_node_vec_math_items, node->custom1, &name);
@@ -227,7 +230,7 @@ void node_vector_math_label(bNodeTree *UNUSED(ntree), bNode *node, char *label,
BLI_strncpy(label, IFACE_(name), maxlen);
}
-void node_filter_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen)
+void node_filter_label(const bNodeTree *UNUSED(ntree), const bNode *node, char *label, int maxlen)
{
const char *name;
bool enum_label = RNA_enum_name(rna_enum_node_filter_items, node->custom1, &name);
@@ -301,11 +304,6 @@ static bNodeSocket *node_find_linkable_socket(bNodeTree *ntree,
return NULL;
}
-/**
- * The idea behind this is: When a user connects an input to a socket that is
- * already linked (and if its not an Multi Input Socket), we try to find a replacement socket for
- * the link that we try to overwrite and connect that previous link to the new socket.
- */
void node_insert_link_default(bNodeTree *ntree, bNode *node, bNodeLink *link)
{
bNodeSocket *socket = link->tosock;
@@ -351,11 +349,11 @@ void node_insert_link_default(bNodeTree *ntree, bNode *node, bNodeLink *link)
* `< 0`: never connect these types.
* `>= 0`: priority of connection (higher values chosen first).
*/
-static int node_datatype_priority(eNodeSocketDatatype from, eNodeSocketDatatype to)
+static int node_datatype_priority(const bNodeSocketType *from, const bNodeSocketType *to)
{
- switch (to) {
+ switch (to->type) {
case SOCK_RGBA:
- switch (from) {
+ switch (from->type) {
case SOCK_RGBA:
return 4;
case SOCK_FLOAT:
@@ -364,11 +362,10 @@ static int node_datatype_priority(eNodeSocketDatatype from, eNodeSocketDatatype
return 2;
case SOCK_BOOLEAN:
return 1;
- default:
- return -1;
}
+ return -1;
case SOCK_VECTOR:
- switch (from) {
+ switch (from->type) {
case SOCK_VECTOR:
return 4;
case SOCK_FLOAT:
@@ -377,11 +374,10 @@ static int node_datatype_priority(eNodeSocketDatatype from, eNodeSocketDatatype
return 2;
case SOCK_BOOLEAN:
return 1;
- default:
- return -1;
}
+ return -1;
case SOCK_FLOAT:
- switch (from) {
+ switch (from->type) {
case SOCK_FLOAT:
return 5;
case SOCK_INT:
@@ -392,11 +388,10 @@ static int node_datatype_priority(eNodeSocketDatatype from, eNodeSocketDatatype
return 2;
case SOCK_VECTOR:
return 1;
- default:
- return -1;
}
+ return -1;
case SOCK_INT:
- switch (from) {
+ switch (from->type) {
case SOCK_INT:
return 5;
case SOCK_FLOAT:
@@ -407,11 +402,10 @@ static int node_datatype_priority(eNodeSocketDatatype from, eNodeSocketDatatype
return 2;
case SOCK_VECTOR:
return 1;
- default:
- return -1;
}
+ return -1;
case SOCK_BOOLEAN:
- switch (from) {
+ switch (from->type) {
case SOCK_BOOLEAN:
return 5;
case SOCK_INT:
@@ -422,74 +416,17 @@ static int node_datatype_priority(eNodeSocketDatatype from, eNodeSocketDatatype
return 2;
case SOCK_VECTOR:
return 1;
- default:
- return -1;
- }
- case SOCK_SHADER:
- switch (from) {
- case SOCK_SHADER:
- return 1;
- default:
- return -1;
}
- case SOCK_STRING:
- switch (from) {
- case SOCK_STRING:
- return 1;
- default:
- return -1;
- }
- case SOCK_OBJECT: {
- switch (from) {
- case SOCK_OBJECT:
- return 1;
- default:
- return -1;
- }
- }
- case SOCK_GEOMETRY: {
- switch (from) {
- case SOCK_GEOMETRY:
- return 1;
- default:
- return -1;
- }
- }
- case SOCK_COLLECTION: {
- switch (from) {
- case SOCK_COLLECTION:
- return 1;
- default:
- return -1;
- }
- }
- case SOCK_TEXTURE: {
- switch (from) {
- case SOCK_TEXTURE:
- return 1;
- default:
- return -1;
- }
- }
- case SOCK_IMAGE: {
- switch (from) {
- case SOCK_IMAGE:
- return 1;
- default:
- return -1;
- }
- }
- case SOCK_MATERIAL: {
- switch (from) {
- case SOCK_MATERIAL:
- return 1;
- default:
- return -1;
- }
- }
- default:
return -1;
}
+
+ /* The rest of the socket types only allow an internal link if both the input and output socket
+ * have the same type. If the sockets are custom, we check the idname instead. */
+ if (to->type == from->type && (to->type != SOCK_CUSTOM || STREQ(to->idname, from->idname))) {
+ return 1;
+ }
+
+ return -1;
}
/* select a suitable input socket for an output */
@@ -505,7 +442,7 @@ static bNodeSocket *select_internal_link_input(bNode *node, bNodeSocket *output)
bool sel_is_linked = false;
for (input = node->inputs.first, i = 0; input; input = input->next, i++) {
- int priority = node_datatype_priority(input->type, output->type);
+ int priority = node_datatype_priority(input->typeinfo, output->typeinfo);
bool is_linked = (input->link != NULL);
bool preferred;
diff --git a/source/blender/nodes/intern/node_util.h b/source/blender/nodes/intern/node_util.h
index c064ef4ab36..d7da2303088 100644
--- a/source/blender/nodes/intern/node_util.h
+++ b/source/blender/nodes/intern/node_util.h
@@ -23,20 +23,6 @@
#pragma once
-#include "DNA_listBase.h"
-
-#include "BLI_utildefines.h"
-
-#include "BKE_node.h"
-
-#include "MEM_guardedalloc.h"
-
-#include "NOD_socket.h"
-
-#include "GPU_material.h" /* For Shader muting GPU code... */
-
-#include "RNA_access.h"
-
#ifdef __cplusplus
extern "C" {
#endif
@@ -56,18 +42,18 @@ typedef struct bNodeExecData {
/**** Storage Data ****/
-extern void node_free_curves(struct bNode *node);
-extern void node_free_standard_storage(struct bNode *node);
+void node_free_curves(struct bNode *node);
+void node_free_standard_storage(struct bNode *node);
-extern void node_copy_curves(struct bNodeTree *dest_ntree,
- struct bNode *dest_node,
- const struct bNode *src_node);
-extern void node_copy_standard_storage(struct bNodeTree *dest_ntree,
- struct bNode *dest_node,
- const struct bNode *src_node);
-extern void *node_initexec_curves(struct bNodeExecContext *context,
- struct bNode *node,
- bNodeInstanceKey key);
+void node_copy_curves(struct bNodeTree *dest_ntree,
+ struct bNode *dest_node,
+ const struct bNode *src_node);
+void node_copy_standard_storage(struct bNodeTree *dest_ntree,
+ struct bNode *dest_node,
+ const struct bNode *src_node);
+void *node_initexec_curves(struct bNodeExecContext *context,
+ struct bNode *node,
+ bNodeInstanceKey key);
/**** Updates ****/
void node_sock_label(struct bNodeSocket *sock, const char *name);
@@ -75,13 +61,34 @@ void node_sock_label_clear(struct bNodeSocket *sock);
void node_math_update(struct bNodeTree *ntree, struct bNode *node);
/**** Labels ****/
-void node_blend_label(struct bNodeTree *ntree, struct bNode *node, char *label, int maxlen);
-void node_image_label(struct bNodeTree *ntree, struct bNode *node, char *label, int maxlen);
-void node_math_label(struct bNodeTree *ntree, struct bNode *node, char *label, int maxlen);
-void node_vector_math_label(struct bNodeTree *ntree, struct bNode *node, char *label, int maxlen);
-void node_filter_label(struct bNodeTree *ntree, struct bNode *node, char *label, int maxlen);
+void node_blend_label(const struct bNodeTree *ntree,
+ const struct bNode *node,
+ char *label,
+ int maxlen);
+void node_image_label(const struct bNodeTree *ntree,
+ const struct bNode *node,
+ char *label,
+ int maxlen);
+void node_math_label(const struct bNodeTree *ntree,
+ const struct bNode *node,
+ char *label,
+ int maxlen);
+void node_vector_math_label(const struct bNodeTree *ntree,
+ const struct bNode *node,
+ char *label,
+ int maxlen);
+void node_filter_label(const struct bNodeTree *ntree,
+ const struct bNode *node,
+ char *label,
+ int maxlen);
/*** Link Handling */
+
+/**
+ * The idea behind this is: When a user connects an input to a socket that is
+ * already linked (and if its not an Multi Input Socket), we try to find a replacement socket for
+ * the link that we try to overwrite and connect that previous link to the new socket.
+ */
void node_insert_link_default(struct bNodeTree *ntree, struct bNode *node, struct bNodeLink *link);
float node_socket_get_float(struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *sock);
diff --git a/source/blender/nodes/intern/socket_search_link.cc b/source/blender/nodes/intern/socket_search_link.cc
new file mode 100644
index 00000000000..8543efe7f9b
--- /dev/null
+++ b/source/blender/nodes/intern/socket_search_link.cc
@@ -0,0 +1,199 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_set.hh"
+
+#include "BKE_node.h"
+
+#include "UI_interface.h"
+
+#include "NOD_node_declaration.hh"
+#include "NOD_socket_search_link.hh"
+
+namespace blender::nodes {
+
+void GatherLinkSearchOpParams::add_item(std::string socket_name,
+ SocketLinkOperation::LinkSocketFn fn,
+ const int weight)
+{
+
+ std::string name = std::string(node_type_.ui_name) + " " + UI_MENU_ARROW_SEP + socket_name;
+
+ items_.append({std::move(name), std::move(fn), weight});
+}
+
+const bNodeSocket &GatherLinkSearchOpParams::other_socket() const
+{
+ return other_socket_;
+}
+
+const bNodeTree &GatherLinkSearchOpParams::node_tree() const
+{
+ return node_tree_;
+}
+
+const bNodeType &GatherLinkSearchOpParams::node_type() const
+{
+ return node_type_;
+}
+
+eNodeSocketInOut GatherLinkSearchOpParams::in_out() const
+{
+ return other_socket_.in_out == SOCK_IN ? SOCK_OUT : SOCK_IN;
+}
+
+void LinkSearchOpParams::connect_available_socket(bNode &new_node, StringRef socket_name)
+{
+ const eNodeSocketInOut in_out = socket.in_out == SOCK_IN ? SOCK_OUT : SOCK_IN;
+ bNodeSocket *new_node_socket = bke::node_find_enabled_socket(new_node, in_out, socket_name);
+ if (new_node_socket == nullptr) {
+ /* If the socket isn't found, some node's search gather functions probably aren't configured
+ * properly. It's likely enough that it's worth avoiding a crash in a release build though. */
+ BLI_assert_unreachable();
+ return;
+ }
+ nodeAddLink(&node_tree, &new_node, new_node_socket, &node, &socket);
+}
+
+bNode &LinkSearchOpParams::add_node(StringRef idname)
+{
+ std::string idname_str = idname;
+ bNode *node = nodeAddNode(&C, &node_tree, idname_str.c_str());
+ BLI_assert(node != nullptr);
+ added_nodes_.append(node);
+ return *node;
+}
+
+bNode &LinkSearchOpParams::add_node(const bNodeType &node_type)
+{
+ return this->add_node(node_type.idname);
+}
+
+void LinkSearchOpParams::update_and_connect_available_socket(bNode &new_node,
+ StringRef socket_name)
+{
+ if (new_node.typeinfo->updatefunc) {
+ new_node.typeinfo->updatefunc(&node_tree, &new_node);
+ }
+ this->connect_available_socket(new_node, socket_name);
+}
+
+void search_link_ops_for_declarations(GatherLinkSearchOpParams &params,
+ Span<SocketDeclarationPtr> declarations)
+{
+ const bNodeType &node_type = params.node_type();
+
+ const SocketDeclaration *main_socket = nullptr;
+ Vector<const SocketDeclaration *> connectable_sockets;
+
+ Set<StringRef> socket_names;
+ for (const int i : declarations.index_range()) {
+ const SocketDeclaration &socket = *declarations[i];
+ if (!socket_names.add(socket.name())) {
+ /* Don't add sockets with the same name to the search. Needed to support being called from
+ * #search_link_ops_for_basic_node, which should have "okay" behavior for nodes with
+ * duplicate socket names. */
+ continue;
+ }
+ if (!socket.can_connect(params.other_socket())) {
+ continue;
+ }
+ if (socket.is_default_link_socket() || main_socket == nullptr) {
+ /* Either the first connectable or explicitly tagged socket is the main socket. */
+ main_socket = &socket;
+ }
+ connectable_sockets.append(&socket);
+ }
+ for (const int i : connectable_sockets.index_range()) {
+ const SocketDeclaration &socket = *connectable_sockets[i];
+ /* Give non-main sockets a lower weight so that they don't show up at the top of the search
+ * when they are not explicitly searched for. The -1 is used to make sure that the first socket
+ * has a smaller weight than zero so that it does not have the same weight as the main socket.
+ * Negative weights are used to avoid making the highest weight dependent on the number of
+ * sockets. */
+ const int weight = (&socket == main_socket) ? 0 : -1 - i;
+ params.add_item(
+ socket.name(),
+ [&node_type, &socket](LinkSearchOpParams &params) {
+ bNode &node = params.add_node(node_type);
+ socket.make_available(node);
+ params.update_and_connect_available_socket(node, socket.name());
+ },
+ weight);
+ }
+}
+
+static void search_link_ops_for_socket_templates(GatherLinkSearchOpParams &params,
+ const bNodeSocketTemplate *templates,
+ const eNodeSocketInOut in_out)
+{
+ const bNodeType &node_type = params.node_type();
+ const bNodeTreeType &node_tree_type = *params.node_tree().typeinfo;
+
+ Set<StringRef> socket_names;
+ for (const bNodeSocketTemplate *socket_template = templates; socket_template->type != -1;
+ socket_template++) {
+ eNodeSocketDatatype from = (eNodeSocketDatatype)socket_template->type;
+ eNodeSocketDatatype to = (eNodeSocketDatatype)params.other_socket().type;
+ if (in_out == SOCK_IN) {
+ std::swap(from, to);
+ }
+ if (node_tree_type.validate_link && !node_tree_type.validate_link(from, to)) {
+ continue;
+ }
+ if (!socket_names.add(socket_template->name)) {
+ /* See comment in #search_link_ops_for_declarations. */
+ continue;
+ }
+
+ params.add_item(
+ socket_template->name, [socket_template, node_type, in_out](LinkSearchOpParams &params) {
+ bNode &node = params.add_node(node_type);
+ bNodeSocket *new_node_socket = bke::node_find_enabled_socket(
+ node, in_out, socket_template->name);
+ if (new_node_socket != nullptr) {
+ /* Rely on the way #nodeAddLink switches in/out if necessary. */
+ nodeAddLink(&params.node_tree, &params.node, &params.socket, &node, new_node_socket);
+ }
+ });
+ }
+}
+
+void search_link_ops_for_basic_node(GatherLinkSearchOpParams &params)
+{
+ const bNodeType &node_type = params.node_type();
+
+ if (node_type.declare) {
+ if (node_type.declaration_is_dynamic) {
+ /* Dynamic declarations (whatever they end up being) aren't supported
+ * by this function, but still avoid a crash in release builds. */
+ BLI_assert_unreachable();
+ return;
+ }
+
+ const NodeDeclaration &declaration = *node_type.fixed_declaration;
+
+ search_link_ops_for_declarations(params, declaration.sockets(params.in_out()));
+ }
+ else if (node_type.inputs && params.in_out() == SOCK_IN) {
+ search_link_ops_for_socket_templates(params, node_type.inputs, SOCK_IN);
+ }
+ else if (node_type.outputs && params.in_out() == SOCK_OUT) {
+ search_link_ops_for_socket_templates(params, node_type.outputs, SOCK_OUT);
+ }
+}
+
+} // namespace blender::nodes
diff --git a/source/blender/nodes/intern/type_conversions.cc b/source/blender/nodes/intern/type_conversions.cc
deleted file mode 100644
index b1611679ced..00000000000
--- a/source/blender/nodes/intern/type_conversions.cc
+++ /dev/null
@@ -1,347 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#include "NOD_type_conversions.hh"
-
-#include "FN_multi_function_builder.hh"
-
-#include "BLI_color.hh"
-#include "BLI_float2.hh"
-#include "BLI_float3.hh"
-
-namespace blender::nodes {
-
-using fn::MFDataType;
-
-template<typename From, typename To, To (*ConversionF)(const From &)>
-static void add_implicit_conversion(DataTypeConversions &conversions)
-{
- const CPPType &from_type = CPPType::get<From>();
- const CPPType &to_type = CPPType::get<To>();
- const std::string conversion_name = from_type.name() + " to " + to_type.name();
-
- static fn::CustomMF_SI_SO<From, To> multi_function{conversion_name, ConversionF};
- static auto convert_single_to_initialized = [](const void *src, void *dst) {
- *(To *)dst = ConversionF(*(const From *)src);
- };
- static auto convert_single_to_uninitialized = [](const void *src, void *dst) {
- new (dst) To(ConversionF(*(const From *)src));
- };
- conversions.add(fn::MFDataType::ForSingle<From>(),
- fn::MFDataType::ForSingle<To>(),
- multi_function,
- convert_single_to_initialized,
- convert_single_to_uninitialized);
-}
-
-static float2 float_to_float2(const float &a)
-{
- return float2(a);
-}
-static float3 float_to_float3(const float &a)
-{
- return float3(a);
-}
-static int32_t float_to_int(const float &a)
-{
- return (int32_t)a;
-}
-static bool float_to_bool(const float &a)
-{
- return a > 0.0f;
-}
-static ColorGeometry4f float_to_color(const float &a)
-{
- return ColorGeometry4f(a, a, a, 1.0f);
-}
-
-static float3 float2_to_float3(const float2 &a)
-{
- return float3(a.x, a.y, 0.0f);
-}
-static float float2_to_float(const float2 &a)
-{
- return (a.x + a.y) / 2.0f;
-}
-static int float2_to_int(const float2 &a)
-{
- return (int32_t)((a.x + a.y) / 2.0f);
-}
-static bool float2_to_bool(const float2 &a)
-{
- return !is_zero_v2(a);
-}
-static ColorGeometry4f float2_to_color(const float2 &a)
-{
- return ColorGeometry4f(a.x, a.y, 0.0f, 1.0f);
-}
-
-static bool float3_to_bool(const float3 &a)
-{
- return !is_zero_v3(a);
-}
-static float float3_to_float(const float3 &a)
-{
- return (a.x + a.y + a.z) / 3.0f;
-}
-static int float3_to_int(const float3 &a)
-{
- return (int)((a.x + a.y + a.z) / 3.0f);
-}
-static float2 float3_to_float2(const float3 &a)
-{
- return float2(a);
-}
-static ColorGeometry4f float3_to_color(const float3 &a)
-{
- return ColorGeometry4f(a.x, a.y, a.z, 1.0f);
-}
-
-static bool int_to_bool(const int32_t &a)
-{
- return a > 0;
-}
-static float int_to_float(const int32_t &a)
-{
- return (float)a;
-}
-static float2 int_to_float2(const int32_t &a)
-{
- return float2((float)a);
-}
-static float3 int_to_float3(const int32_t &a)
-{
- return float3((float)a);
-}
-static ColorGeometry4f int_to_color(const int32_t &a)
-{
- return ColorGeometry4f((float)a, (float)a, (float)a, 1.0f);
-}
-
-static float bool_to_float(const bool &a)
-{
- return (bool)a;
-}
-static int32_t bool_to_int(const bool &a)
-{
- return (int32_t)a;
-}
-static float2 bool_to_float2(const bool &a)
-{
- return (a) ? float2(1.0f) : float2(0.0f);
-}
-static float3 bool_to_float3(const bool &a)
-{
- return (a) ? float3(1.0f) : float3(0.0f);
-}
-static ColorGeometry4f bool_to_color(const bool &a)
-{
- return (a) ? ColorGeometry4f(1.0f, 1.0f, 1.0f, 1.0f) : ColorGeometry4f(0.0f, 0.0f, 0.0f, 1.0f);
-}
-
-static bool color_to_bool(const ColorGeometry4f &a)
-{
- return rgb_to_grayscale(a) > 0.0f;
-}
-static float color_to_float(const ColorGeometry4f &a)
-{
- return rgb_to_grayscale(a);
-}
-static int32_t color_to_int(const ColorGeometry4f &a)
-{
- return (int)rgb_to_grayscale(a);
-}
-static float2 color_to_float2(const ColorGeometry4f &a)
-{
- return float2(a.r, a.g);
-}
-static float3 color_to_float3(const ColorGeometry4f &a)
-{
- return float3(a.r, a.g, a.b);
-}
-
-static DataTypeConversions create_implicit_conversions()
-{
- DataTypeConversions conversions;
-
- add_implicit_conversion<float, float2, float_to_float2>(conversions);
- add_implicit_conversion<float, float3, float_to_float3>(conversions);
- add_implicit_conversion<float, int32_t, float_to_int>(conversions);
- add_implicit_conversion<float, bool, float_to_bool>(conversions);
- add_implicit_conversion<float, ColorGeometry4f, float_to_color>(conversions);
-
- add_implicit_conversion<float2, float3, float2_to_float3>(conversions);
- add_implicit_conversion<float2, float, float2_to_float>(conversions);
- add_implicit_conversion<float2, int32_t, float2_to_int>(conversions);
- add_implicit_conversion<float2, bool, float2_to_bool>(conversions);
- add_implicit_conversion<float2, ColorGeometry4f, float2_to_color>(conversions);
-
- add_implicit_conversion<float3, bool, float3_to_bool>(conversions);
- add_implicit_conversion<float3, float, float3_to_float>(conversions);
- add_implicit_conversion<float3, int32_t, float3_to_int>(conversions);
- add_implicit_conversion<float3, float2, float3_to_float2>(conversions);
- add_implicit_conversion<float3, ColorGeometry4f, float3_to_color>(conversions);
-
- add_implicit_conversion<int32_t, bool, int_to_bool>(conversions);
- add_implicit_conversion<int32_t, float, int_to_float>(conversions);
- add_implicit_conversion<int32_t, float2, int_to_float2>(conversions);
- add_implicit_conversion<int32_t, float3, int_to_float3>(conversions);
- add_implicit_conversion<int32_t, ColorGeometry4f, int_to_color>(conversions);
-
- add_implicit_conversion<bool, float, bool_to_float>(conversions);
- add_implicit_conversion<bool, int32_t, bool_to_int>(conversions);
- add_implicit_conversion<bool, float2, bool_to_float2>(conversions);
- add_implicit_conversion<bool, float3, bool_to_float3>(conversions);
- add_implicit_conversion<bool, ColorGeometry4f, bool_to_color>(conversions);
-
- add_implicit_conversion<ColorGeometry4f, bool, color_to_bool>(conversions);
- add_implicit_conversion<ColorGeometry4f, float, color_to_float>(conversions);
- add_implicit_conversion<ColorGeometry4f, int32_t, color_to_int>(conversions);
- add_implicit_conversion<ColorGeometry4f, float2, color_to_float2>(conversions);
- add_implicit_conversion<ColorGeometry4f, float3, color_to_float3>(conversions);
-
- return conversions;
-}
-
-const DataTypeConversions &get_implicit_type_conversions()
-{
- static const DataTypeConversions conversions = create_implicit_conversions();
- return conversions;
-}
-
-void DataTypeConversions::convert_to_uninitialized(const CPPType &from_type,
- const CPPType &to_type,
- const void *from_value,
- void *to_value) const
-{
- if (from_type == to_type) {
- from_type.copy_construct(from_value, to_value);
- return;
- }
-
- const ConversionFunctions *functions = this->get_conversion_functions(
- MFDataType::ForSingle(from_type), MFDataType::ForSingle(to_type));
- BLI_assert(functions != nullptr);
-
- functions->convert_single_to_uninitialized(from_value, to_value);
-}
-
-class GVArray_For_ConvertedGVArray : public fn::GVArrayImpl {
- private:
- fn::GVArray varray_;
- const CPPType &from_type_;
- ConversionFunctions old_to_new_conversions_;
-
- public:
- GVArray_For_ConvertedGVArray(fn::GVArray varray,
- const CPPType &to_type,
- const DataTypeConversions &conversions)
- : fn::GVArrayImpl(to_type, varray.size()),
- varray_(std::move(varray)),
- from_type_(varray_.type())
- {
- old_to_new_conversions_ = *conversions.get_conversion_functions(from_type_, to_type);
- }
-
- private:
- void get(const int64_t index, void *r_value) const override
- {
- BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
- varray_.get(index, buffer);
- old_to_new_conversions_.convert_single_to_initialized(buffer, r_value);
- from_type_.destruct(buffer);
- }
-
- void get_to_uninitialized(const int64_t index, void *r_value) const override
- {
- BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
- varray_.get(index, buffer);
- old_to_new_conversions_.convert_single_to_uninitialized(buffer, r_value);
- from_type_.destruct(buffer);
- }
-};
-
-class GVMutableArray_For_ConvertedGVMutableArray : public fn::GVMutableArrayImpl {
- private:
- fn::GVMutableArray varray_;
- const CPPType &from_type_;
- ConversionFunctions old_to_new_conversions_;
- ConversionFunctions new_to_old_conversions_;
-
- public:
- GVMutableArray_For_ConvertedGVMutableArray(fn::GVMutableArray varray,
- const CPPType &to_type,
- const DataTypeConversions &conversions)
- : fn::GVMutableArrayImpl(to_type, varray.size()),
- varray_(std::move(varray)),
- from_type_(varray_.type())
- {
- old_to_new_conversions_ = *conversions.get_conversion_functions(from_type_, to_type);
- new_to_old_conversions_ = *conversions.get_conversion_functions(to_type, from_type_);
- }
-
- private:
- void get(const int64_t index, void *r_value) const override
- {
- BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
- varray_.get(index, buffer);
- old_to_new_conversions_.convert_single_to_initialized(buffer, r_value);
- from_type_.destruct(buffer);
- }
-
- void get_to_uninitialized(const int64_t index, void *r_value) const override
- {
- BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
- varray_.get(index, buffer);
- old_to_new_conversions_.convert_single_to_uninitialized(buffer, r_value);
- from_type_.destruct(buffer);
- }
-
- void set_by_move(const int64_t index, void *value) override
- {
- BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
- new_to_old_conversions_.convert_single_to_uninitialized(value, buffer);
- varray_.set_by_relocate(index, buffer);
- }
-};
-
-fn::GVArray DataTypeConversions::try_convert(fn::GVArray varray, const CPPType &to_type) const
-{
- const CPPType &from_type = varray.type();
- if (from_type == to_type) {
- return varray;
- }
- if (!this->is_convertible(from_type, to_type)) {
- return {};
- }
- return fn::GVArray::For<GVArray_For_ConvertedGVArray>(std::move(varray), to_type, *this);
-}
-
-fn::GVMutableArray DataTypeConversions::try_convert(fn::GVMutableArray varray,
- const CPPType &to_type) const
-{
- const CPPType &from_type = varray.type();
- if (from_type == to_type) {
- return varray;
- }
- if (!this->is_convertible(from_type, to_type)) {
- return {};
- }
- return fn::GVMutableArray::For<GVMutableArray_For_ConvertedGVMutableArray>(
- std::move(varray), to_type, *this);
-}
-
-} // namespace blender::nodes
diff --git a/source/blender/nodes/shader/CMakeLists.txt b/source/blender/nodes/shader/CMakeLists.txt
new file mode 100644
index 00000000000..7d99c233197
--- /dev/null
+++ b/source/blender/nodes/shader/CMakeLists.txt
@@ -0,0 +1,166 @@
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2021, Blender Foundation
+# All rights reserved.
+# ***** END GPL LICENSE BLOCK *****
+
+set(INC
+ .
+ ../
+ ../intern
+ ../../blenkernel
+ ../../blenlib
+ ../../blentranslation
+ ../../depsgraph
+ ../../functions
+ ../../gpu
+ ../../imbuf
+ ../../makesdna
+ ../../makesrna
+ ../../render
+ ../../windowmanager
+ ../../../../intern/guardedalloc
+ ../../../../intern/sky/include
+)
+
+
+set(SRC
+ nodes/node_shader_add_shader.c
+ nodes/node_shader_ambient_occlusion.c
+ nodes/node_shader_attribute.c
+ nodes/node_shader_background.c
+ nodes/node_shader_bevel.c
+ nodes/node_shader_blackbody.c
+ nodes/node_shader_brightness.c
+ nodes/node_shader_bsdf_anisotropic.c
+ nodes/node_shader_bsdf_diffuse.c
+ nodes/node_shader_bsdf_glass.c
+ nodes/node_shader_bsdf_glossy.c
+ nodes/node_shader_bsdf_hair.c
+ nodes/node_shader_bsdf_hair_principled.c
+ nodes/node_shader_bsdf_principled.c
+ nodes/node_shader_bsdf_refraction.c
+ nodes/node_shader_bsdf_toon.c
+ nodes/node_shader_bsdf_translucent.c
+ nodes/node_shader_bsdf_transparent.c
+ nodes/node_shader_bsdf_velvet.c
+ nodes/node_shader_bump.c
+ nodes/node_shader_camera.c
+ nodes/node_shader_clamp.cc
+ nodes/node_shader_common.c
+ nodes/node_shader_curves.cc
+ nodes/node_shader_displacement.c
+ nodes/node_shader_eevee_specular.c
+ nodes/node_shader_emission.c
+ nodes/node_shader_fresnel.c
+ nodes/node_shader_gamma.c
+ nodes/node_shader_geometry.c
+ nodes/node_shader_hair_info.c
+ nodes/node_shader_holdout.c
+ nodes/node_shader_hueSatVal.c
+ nodes/node_shader_ies_light.c
+ nodes/node_shader_invert.c
+ nodes/node_shader_layer_weight.c
+ nodes/node_shader_light_falloff.c
+ nodes/node_shader_light_path.c
+ nodes/node_shader_map_range.cc
+ nodes/node_shader_mapping.c
+ nodes/node_shader_math.cc
+ nodes/node_shader_mix_rgb.cc
+ nodes/node_shader_mix_shader.c
+ nodes/node_shader_normal.c
+ nodes/node_shader_normal_map.c
+ nodes/node_shader_object_info.c
+ nodes/node_shader_output_aov.c
+ nodes/node_shader_output_light.c
+ nodes/node_shader_output_linestyle.c
+ nodes/node_shader_output_material.c
+ nodes/node_shader_output_world.c
+ nodes/node_shader_particle_info.c
+ nodes/node_shader_rgb_to_bw.cc
+ nodes/node_shader_rgb.c
+ nodes/node_shader_script.c
+ nodes/node_shader_sepcomb_hsv.c
+ nodes/node_shader_sepcomb_rgb.cc
+ nodes/node_shader_sepcomb_xyz.cc
+ nodes/node_shader_shader_to_rgb.c
+ nodes/node_shader_squeeze.c
+ nodes/node_shader_subsurface_scattering.c
+ nodes/node_shader_tangent.c
+ nodes/node_shader_tex_brick.cc
+ nodes/node_shader_tex_checker.cc
+ nodes/node_shader_tex_coord.c
+ nodes/node_shader_tex_environment.c
+ nodes/node_shader_tex_gradient.cc
+ nodes/node_shader_tex_image.cc
+ nodes/node_shader_tex_magic.cc
+ nodes/node_shader_tex_musgrave.cc
+ nodes/node_shader_tex_noise.cc
+ nodes/node_shader_tex_pointdensity.c
+ nodes/node_shader_tex_sky.c
+ nodes/node_shader_tex_voronoi.cc
+ nodes/node_shader_tex_wave.cc
+ nodes/node_shader_tex_white_noise.cc
+ nodes/node_shader_uv_along_stroke.c
+ nodes/node_shader_uvmap.c
+ nodes/node_shader_value.cc
+ nodes/node_shader_vector_displacement.c
+ nodes/node_shader_vector_math.cc
+ nodes/node_shader_vector_rotate.cc
+ nodes/node_shader_vector_transform.c
+ nodes/node_shader_vertex_color.c
+ nodes/node_shader_volume_absorption.c
+ nodes/node_shader_volume_info.c
+ nodes/node_shader_volume_principled.c
+ nodes/node_shader_volume_scatter.c
+ nodes/node_shader_wavelength.c
+ nodes/node_shader_wireframe.c
+
+ node_shader_tree.c
+ node_shader_util.cc
+
+ node_shader_util.h
+)
+
+set(LIB
+ bf_functions
+ bf_intern_sky
+)
+
+if(WITH_PYTHON)
+ list(APPEND INC
+ ../../python
+ )
+ list(APPEND INC_SYS
+ ${PYTHON_INCLUDE_DIRS}
+ )
+ list(APPEND LIB
+ ${PYTHON_LINKFLAGS}
+ ${PYTHON_LIBRARIES}
+ )
+ add_definitions(-DWITH_PYTHON)
+endif()
+
+if(WITH_INTERNATIONAL)
+ add_definitions(-DWITH_INTERNATIONAL)
+endif()
+
+if(WITH_FREESTYLE)
+ add_definitions(-DWITH_FREESTYLE)
+endif()
+
+blender_add_lib(bf_nodes_shader "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c
index 83ee0c2f411..c3b5236373c 100644
--- a/source/blender/nodes/shader/node_shader_tree.c
+++ b/source/blender/nodes/shader/node_shader_tree.c
@@ -139,12 +139,8 @@ static void foreach_nodeclass(Scene *UNUSED(scene), void *calldata, bNodeClassCa
static void localize(bNodeTree *localtree, bNodeTree *UNUSED(ntree))
{
- bNode *node, *node_next;
-
/* replace muted nodes and reroute nodes by internal links */
- for (node = localtree->nodes.first; node; node = node_next) {
- node_next = node->next;
-
+ LISTBASE_FOREACH_MUTABLE (bNode *, node, &localtree->nodes) {
if (node->flag & NODE_MUTED || node->type == NODE_REROUTE) {
nodeInternalRelink(localtree, node);
ntreeFreeLocalNode(localtree, node);
@@ -174,12 +170,12 @@ static void update(bNodeTree *ntree)
}
}
-static bool shader_validate_link(bNodeTree *UNUSED(ntree), bNodeLink *link)
+static bool shader_validate_link(eNodeSocketDatatype from, eNodeSocketDatatype to)
{
/* Can't connect shader into other socket types, other way around is fine
* since it will be interpreted as emission. */
- if (link->fromsock->type == SOCK_SHADER) {
- return (link->tosock->type == SOCK_SHADER);
+ if (from == SOCK_SHADER) {
+ return to == SOCK_SHADER;
}
return true;
}
@@ -221,13 +217,6 @@ void register_node_tree_type_sh(void)
/* GPU material from shader nodes */
-/* Find an output node of the shader tree.
- *
- * NOTE: it will only return output which is NOT in the group, which isn't how
- * render engines works but it's how the GPU shader compilation works. This we
- * can change in the future and make it a generic function, but for now it stays
- * private here.
- */
bNode *ntreeShaderOutputNode(bNodeTree *ntree, int target)
{
/* Make sure we only have single node tagged as output. */
@@ -887,7 +876,6 @@ void ntree_shader_tag_nodes(bNodeTree *ntree, bNode *output_node, nTreeTags *tag
nodeChainIterBackwards(ntree, output_node, ntree_tag_bsdf_cb, tags, 0);
}
-/* This one needs to work on a local tree. */
void ntreeGPUMaterialNodes(bNodeTree *localtree,
GPUMaterial *mat,
bool *has_surface_output,
diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.cc
index e1f6c135568..f2464d4c1b4 100644
--- a/source/blender/nodes/shader/node_shader_util.c
+++ b/source/blender/nodes/shader/node_shader_util.cc
@@ -25,12 +25,14 @@
#include "node_shader_util.h"
+#include "NOD_socket_search_link.hh"
+
#include "node_exec.h"
bool sh_node_poll_default(bNodeType *UNUSED(ntype), bNodeTree *ntree, const char **r_disabled_hint)
{
if (!STREQ(ntree->idname, "ShaderNodeTree")) {
- *r_disabled_hint = "Not a shader node tree";
+ *r_disabled_hint = TIP_("Not a shader node tree");
return false;
}
return true;
@@ -41,7 +43,7 @@ static bool sh_fn_poll_default(bNodeType *UNUSED(ntype),
const char **r_disabled_hint)
{
if (!STR_ELEM(ntree->idname, "ShaderNodeTree", "GeometryNodeTree")) {
- *r_disabled_hint = "Not a shader or geometry node tree";
+ *r_disabled_hint = TIP_("Not a shader or geometry node tree");
return false;
}
return true;
@@ -54,12 +56,14 @@ void sh_node_type_base(
ntype->poll = sh_node_poll_default;
ntype->insert_link = node_insert_link_default;
+ ntype->gather_link_search_ops = blender::nodes::search_link_ops_for_basic_node;
}
void sh_fn_node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
{
sh_node_type_base(ntype, type, name, nclass, flag);
ntype->poll = sh_fn_poll_default;
+ ntype->gather_link_search_ops = blender::nodes::search_link_ops_for_basic_node;
}
/* ****** */
@@ -107,11 +111,11 @@ void node_gpu_stack_from_data(struct GPUNodeStack *gs, int type, bNodeStack *ns)
{
memset(gs, 0, sizeof(*gs));
- if (ns == NULL) {
- /* node_get_stack() will generate NULL bNodeStack pointers
+ if (ns == nullptr) {
+ /* node_get_stack() will generate nullptr bNodeStack pointers
* for unknown/unsupported types of sockets. */
zero_v4(gs->vec);
- gs->link = NULL;
+ gs->link = nullptr;
gs->type = GPU_NONE;
gs->hasinput = false;
gs->hasoutput = false;
@@ -119,7 +123,7 @@ void node_gpu_stack_from_data(struct GPUNodeStack *gs, int type, bNodeStack *ns)
}
else {
nodestack_get_vec(gs->vec, type, ns);
- gs->link = ns->data;
+ gs->link = (GPUNodeLink *)ns->data;
if (type == SOCK_FLOAT) {
gs->type = GPU_FLOAT;
@@ -159,11 +163,9 @@ void node_data_from_gpu_stack(bNodeStack *ns, GPUNodeStack *gs)
static void gpu_stack_from_data_list(GPUNodeStack *gs, ListBase *sockets, bNodeStack **ns)
{
- bNodeSocket *sock;
int i;
-
- for (sock = sockets->first, i = 0; sock; sock = sock->next, i++) {
- node_gpu_stack_from_data(&gs[i], sock->type, ns[i]);
+ LISTBASE_FOREACH_INDEX (bNodeSocket *, socket, sockets, i) {
+ node_gpu_stack_from_data(&gs[i], socket->type, ns[i]);
}
gs[i].end = true;
@@ -171,10 +173,8 @@ static void gpu_stack_from_data_list(GPUNodeStack *gs, ListBase *sockets, bNodeS
static void data_from_gpu_stack_list(ListBase *sockets, bNodeStack **ns, GPUNodeStack *gs)
{
- bNodeSocket *sock;
int i;
-
- for (sock = sockets->first, i = 0; sock; sock = sock->next, i++) {
+ LISTBASE_FOREACH_INDEX (bNodeSocket *, socket, sockets, i) {
node_data_from_gpu_stack(ns[i], &gs[i]);
}
}
@@ -182,14 +182,14 @@ static void data_from_gpu_stack_list(ListBase *sockets, bNodeStack **ns, GPUNode
bNode *nodeGetActiveTexture(bNodeTree *ntree)
{
/* this is the node we texture paint and draw in textured draw */
- bNode *node, *tnode, *inactivenode = NULL, *activetexnode = NULL, *activegroup = NULL;
+ bNode *inactivenode = nullptr, *activetexnode = nullptr, *activegroup = nullptr;
bool hasgroup = false;
if (!ntree) {
- return NULL;
+ return nullptr;
}
- for (node = ntree->nodes.first; node; node = node->next) {
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->flag & NODE_ACTIVE_TEXTURE) {
activetexnode = node;
/* if active we can return immediately */
@@ -212,7 +212,7 @@ bNode *nodeGetActiveTexture(bNodeTree *ntree)
/* first, check active group for textures */
if (activegroup) {
- tnode = nodeGetActiveTexture((bNodeTree *)activegroup->id);
+ bNode *tnode = nodeGetActiveTexture((bNodeTree *)activegroup->id);
/* active node takes priority, so ignore any other possible nodes here */
if (tnode) {
return tnode;
@@ -225,9 +225,9 @@ bNode *nodeGetActiveTexture(bNodeTree *ntree)
if (hasgroup) {
/* node active texture node in this tree, look inside groups */
- for (node = ntree->nodes.first; node; node = node->next) {
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == NODE_GROUP) {
- tnode = nodeGetActiveTexture((bNodeTree *)node->id);
+ bNode *tnode = nodeGetActiveTexture((bNodeTree *)node->id);
if (tnode && ((tnode->flag & NODE_ACTIVE_TEXTURE) || !inactivenode)) {
return tnode;
}
@@ -257,7 +257,7 @@ void ntreeExecGPUNodes(bNodeTreeExec *exec, GPUMaterial *mat, bNode *output_node
do_it = false;
/* for groups, only execute outputs for edited group */
if (node->typeinfo->nclass == NODE_CLASS_OUTPUT) {
- if ((output_node != NULL) && (node == output_node)) {
+ if ((output_node != nullptr) && (node == output_node)) {
do_it = true;
}
}
@@ -281,11 +281,11 @@ void ntreeExecGPUNodes(bNodeTreeExec *exec, GPUMaterial *mat, bNode *output_node
void node_shader_gpu_bump_tex_coord(GPUMaterial *mat, bNode *node, GPUNodeLink **link)
{
if (node->branch_tag == 1) {
- /* Add one time the value fo derivative to the input vector. */
+ /* Add one time the value for derivative to the input vector. */
GPU_link(mat, "dfdx_v3", *link, link);
}
else if (node->branch_tag == 2) {
- /* Add one time the value fo derivative to the input vector. */
+ /* Add one time the value for derivative to the input vector. */
GPU_link(mat, "dfdy_v3", *link, link);
}
else {
@@ -307,7 +307,7 @@ void node_shader_gpu_tex_mapping(GPUMaterial *mat,
GPUNodeStack *in,
GPUNodeStack *UNUSED(out))
{
- NodeTexBase *base = node->storage;
+ NodeTexBase *base = (NodeTexBase *)node->storage;
TexMapping *texmap = &base->tex_mapping;
float domin = (texmap->flag & TEXMAP_CLIP_MIN) != 0;
float domax = (texmap->flag & TEXMAP_CLIP_MAX) != 0;
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c
index 89b7164693f..b9f4106c79a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c
@@ -169,17 +169,16 @@ static int node_shader_gpu_bsdf_principled(GPUMaterial *mat,
static void node_shader_update_principled(bNodeTree *ntree, bNode *node)
{
- bNodeSocket *sock;
- int distribution = node->custom1;
- int sss_method = node->custom2;
+ const int distribution = node->custom1;
+ const int sss_method = node->custom2;
- for (sock = node->inputs.first; sock; sock = sock->next) {
+ for (bNodeSocket *sock = node->inputs.first; sock; sock = sock->next) {
if (STREQ(sock->name, "Transmission Roughness")) {
nodeSetSocketAvailability(ntree, sock, distribution == SHD_GLOSSY_GGX);
}
if (STR_ELEM(sock->name, "Subsurface IOR", "Subsurface Anisotropy")) {
- nodeSetSocketAvailability(ntree, sock, sss_method == SHD_SUBSURFACE_BURLEY);
+ nodeSetSocketAvailability(ntree, sock, sss_method != SHD_SUBSURFACE_BURLEY);
}
}
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_clamp.cc b/source/blender/nodes/shader/nodes/node_shader_clamp.cc
index 57a992a4275..6c3457151e5 100644
--- a/source/blender/nodes/shader/nodes/node_shader_clamp.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_clamp.cc
@@ -75,7 +75,7 @@ static void sh_node_clamp_build_multi_function(blender::nodes::NodeMultiFunction
}
}
-void register_node_type_sh_clamp(void)
+void register_node_type_sh_clamp()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/shader/nodes/node_shader_common.c b/source/blender/nodes/shader/nodes/node_shader_common.c
index a1dac05434e..190e0cfad4c 100644
--- a/source/blender/nodes/shader/nodes/node_shader_common.c
+++ b/source/blender/nodes/shader/nodes/node_shader_common.c
@@ -232,7 +232,7 @@ void register_node_type_sh_group(void)
/* NOTE: cannot use #sh_node_type_base for node group, because it would map the node type
* to the shared #NODE_GROUP integer type id. */
- node_type_base_custom(&ntype, "ShaderNodeGroup", "Group", NODE_CLASS_GROUP, NODE_CONST_OUTPUT);
+ node_type_base_custom(&ntype, "ShaderNodeGroup", "Group", NODE_CLASS_GROUP, 0);
ntype.type = NODE_GROUP;
ntype.poll = sh_node_poll_default;
ntype.poll_instance = node_group_poll_instance;
@@ -243,7 +243,7 @@ void register_node_type_sh_group(void)
node_type_socket_templates(&ntype, NULL, NULL);
node_type_size(&ntype, 140, 60, 400);
- node_type_label(&ntype, node_group_label);
+ ntype.labelfunc = node_group_label;
node_type_group_update(&ntype, node_group_update);
node_type_exec(&ntype, group_initexec, group_freeexec, group_execute);
node_type_gpu(&ntype, gpu_group_execute);
diff --git a/source/blender/nodes/shader/nodes/node_shader_curves.cc b/source/blender/nodes/shader/nodes/node_shader_curves.cc
index 7ce5150bf85..09bbf3d851c 100644
--- a/source/blender/nodes/shader/nodes/node_shader_curves.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_curves.cc
@@ -152,7 +152,7 @@ static void sh_node_curve_vec_build_multi_function(
builder.construct_and_set_matching_fn<CurveVecFunction>(*cumap);
}
-void register_node_type_sh_curve_vec(void)
+void register_node_type_sh_curve_vec()
{
static bNodeType ntype;
@@ -329,7 +329,7 @@ static void sh_node_curve_rgb_build_multi_function(
builder.construct_and_set_matching_fn<CurveRGBFunction>(*cumap);
}
-void register_node_type_sh_curve_rgb(void)
+void register_node_type_sh_curve_rgb()
{
static bNodeType ntype;
@@ -473,7 +473,7 @@ static void sh_node_curve_float_build_multi_function(
builder.construct_and_set_matching_fn<CurveFloatFunction>(*cumap);
}
-void register_node_type_sh_curve_float(void)
+void register_node_type_sh_curve_float()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/shader/nodes/node_shader_map_range.cc b/source/blender/nodes/shader/nodes/node_shader_map_range.cc
index e55963eb500..615ae276eb4 100644
--- a/source/blender/nodes/shader/nodes/node_shader_map_range.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_map_range.cc
@@ -21,10 +21,14 @@
* \ingroup shdnodes
*/
+#include <algorithm>
+
#include "node_shader_util.h"
#include "BLI_math_base_safe.h"
+NODE_STORAGE_FUNCS(NodeMapRange)
+
namespace blender::nodes {
static void sh_node_map_range_declare(NodeDeclarationBuilder &b)
@@ -36,34 +40,80 @@ static void sh_node_map_range_declare(NodeDeclarationBuilder &b)
b.add_input<decl::Float>(N_("To Min")).min(-10000.0f).max(10000.0f);
b.add_input<decl::Float>(N_("To Max")).min(-10000.0f).max(10000.0f).default_value(1.0f);
b.add_input<decl::Float>(N_("Steps")).min(-10000.0f).max(10000.0f).default_value(4.0f);
+ b.add_input<decl::Vector>(N_("Vector")).min(0.0f).max(1.0f).hide_value();
+ b.add_input<decl::Vector>(N_("From Min"), "From_Min_FLOAT3");
+ b.add_input<decl::Vector>(N_("From Max"), "From_Max_FLOAT3").default_value(float3(1.0f));
+ b.add_input<decl::Vector>(N_("To Min"), "To_Min_FLOAT3");
+ b.add_input<decl::Vector>(N_("To Max"), "To_Max_FLOAT3").default_value(float3(1.0f));
+ b.add_input<decl::Vector>(N_("Steps"), "Steps_FLOAT3").default_value(float3(4.0f));
b.add_output<decl::Float>(N_("Result"));
+ b.add_output<decl::Vector>(N_("Vector"));
};
} // namespace blender::nodes
static void node_shader_update_map_range(bNodeTree *ntree, bNode *node)
{
- bNodeSocket *sockSteps = nodeFindSocket(node, SOCK_IN, "Steps");
- nodeSetSocketAvailability(ntree, sockSteps, node->custom2 == NODE_MAP_RANGE_STEPPED);
+ const NodeMapRange &storage = node_storage(*node);
+ const CustomDataType data_type = static_cast<CustomDataType>(storage.data_type);
+ const int type = (data_type == CD_PROP_FLOAT) ? SOCK_FLOAT : SOCK_VECTOR;
+
+ LISTBASE_FOREACH (bNodeSocket *, socket, &node->inputs) {
+ nodeSetSocketAvailability(ntree, socket, socket->type == type);
+ }
+
+ LISTBASE_FOREACH (bNodeSocket *, socket, &node->outputs) {
+ nodeSetSocketAvailability(ntree, socket, socket->type == type);
+ }
+
+ if (storage.interpolation_type != NODE_MAP_RANGE_STEPPED) {
+ if (type == SOCK_FLOAT) {
+ bNodeSocket *sockSteps = (bNodeSocket *)BLI_findlink(&node->inputs, 5);
+ nodeSetSocketAvailability(ntree, sockSteps, false);
+ }
+ else {
+ bNodeSocket *sockSteps = (bNodeSocket *)BLI_findlink(&node->inputs, 11);
+ nodeSetSocketAvailability(ntree, sockSteps, false);
+ }
+ }
}
static void node_shader_init_map_range(bNodeTree *UNUSED(ntree), bNode *node)
{
+ NodeMapRange *data = (NodeMapRange *)MEM_callocN(sizeof(NodeMapRange), __func__);
+ data->clamp = 1;
+ data->data_type = CD_PROP_FLOAT;
+ data->interpolation_type = NODE_MAP_RANGE_LINEAR;
node->custom1 = true; /* use_clamp */
node->custom2 = NODE_MAP_RANGE_LINEAR; /* interpolation */
+ node->storage = data;
}
-static const char *gpu_shader_get_name(int mode)
+static const char *gpu_shader_get_name(int mode, bool use_vector)
{
- switch (mode) {
- case NODE_MAP_RANGE_LINEAR:
- return "map_range_linear";
- case NODE_MAP_RANGE_STEPPED:
- return "map_range_stepped";
- case NODE_MAP_RANGE_SMOOTHSTEP:
- return "map_range_smoothstep";
- case NODE_MAP_RANGE_SMOOTHERSTEP:
- return "map_range_smootherstep";
+ if (use_vector) {
+ switch (mode) {
+ case NODE_MAP_RANGE_LINEAR:
+ return "vector_map_range_linear";
+ case NODE_MAP_RANGE_STEPPED:
+ return "vector_map_range_stepped";
+ case NODE_MAP_RANGE_SMOOTHSTEP:
+ return "vector_map_range_smoothstep";
+ case NODE_MAP_RANGE_SMOOTHERSTEP:
+ return "vector_map_range_smootherstep";
+ }
+ }
+ else {
+ switch (mode) {
+ case NODE_MAP_RANGE_LINEAR:
+ return "map_range_linear";
+ case NODE_MAP_RANGE_STEPPED:
+ return "map_range_stepped";
+ case NODE_MAP_RANGE_SMOOTHSTEP:
+ return "map_range_smoothstep";
+ case NODE_MAP_RANGE_SMOOTHERSTEP:
+ return "map_range_smootherstep";
+ }
}
return nullptr;
@@ -75,22 +125,207 @@ static int gpu_shader_map_range(GPUMaterial *mat,
GPUNodeStack *in,
GPUNodeStack *out)
{
- const char *name = gpu_shader_get_name(node->custom2);
-
+ const NodeMapRange &storage = node_storage(*node);
+ bool use_vector = (storage.data_type == CD_PROP_FLOAT3);
+ const char *name = gpu_shader_get_name(storage.interpolation_type, use_vector);
+ float clamp = storage.clamp ? 1.0f : 0.0f;
int ret = 0;
if (name != nullptr) {
- ret = GPU_stack_link(mat, node, name, in, out);
+ ret = GPU_stack_link(mat, node, name, in, out, GPU_constant(&clamp));
}
else {
- ret = GPU_stack_link(mat, node, "map_range_linear", in, out);
+ ret = GPU_stack_link(mat, node, "map_range_linear", in, out, GPU_constant(&clamp));
}
- if (ret && node->custom1 &&
- !ELEM(node->custom2, NODE_MAP_RANGE_SMOOTHSTEP, NODE_MAP_RANGE_SMOOTHERSTEP)) {
+ if (ret && storage.clamp && !use_vector &&
+ !ELEM(storage.interpolation_type, NODE_MAP_RANGE_SMOOTHSTEP, NODE_MAP_RANGE_SMOOTHERSTEP)) {
GPU_link(mat, "clamp_range", out[0].link, in[3].link, in[4].link, &out[0].link);
}
return ret;
}
+namespace blender::nodes {
+
+static inline float clamp_range(const float value, const float min, const float max)
+{
+ return (min > max) ? std::clamp(value, max, min) : std::clamp(value, min, max);
+}
+
+static float3 clamp_range(const float3 value, const float3 min, const float3 max)
+{
+ return float3(clamp_range(value.x, min.x, max.x),
+ clamp_range(value.y, min.y, max.y),
+ clamp_range(value.z, min.z, max.z));
+}
+
+static void map_range_vector_signature(blender::fn::MFSignatureBuilder *signature, bool use_steps)
+{
+ signature->single_input<float3>("Vector");
+ signature->single_input<float3>("From Min");
+ signature->single_input<float3>("From Max");
+ signature->single_input<float3>("To Min");
+ signature->single_input<float3>("To Max");
+ if (use_steps) {
+ signature->single_input<float3>("Steps");
+ }
+ signature->single_output<float3>("Vector");
+}
+
+class MapRangeVectorFunction : public blender::fn::MultiFunction {
+ private:
+ bool clamp_;
+
+ public:
+ MapRangeVectorFunction(bool clamp) : clamp_(clamp)
+ {
+ static blender::fn::MFSignature signature = create_signature();
+ this->set_signature(&signature);
+ }
+
+ static blender::fn::MFSignature create_signature()
+ {
+ blender::fn::MFSignatureBuilder signature{"Vector Map Range"};
+ map_range_vector_signature(&signature, false);
+ return signature.build();
+ }
+
+ void call(blender::IndexMask mask,
+ blender::fn::MFParams params,
+ blender::fn::MFContext UNUSED(context)) const override
+ {
+ const blender::VArray<float3> &values = params.readonly_single_input<float3>(0, "Vector");
+ const blender::VArray<float3> &from_min = params.readonly_single_input<float3>(1, "From Min");
+ const blender::VArray<float3> &from_max = params.readonly_single_input<float3>(2, "From Max");
+ const blender::VArray<float3> &to_min = params.readonly_single_input<float3>(3, "To Min");
+ const blender::VArray<float3> &to_max = params.readonly_single_input<float3>(4, "To Max");
+ blender::MutableSpan<float3> results = params.uninitialized_single_output<float3>(5, "Vector");
+
+ for (int64_t i : mask) {
+ float3 factor = float3::safe_divide(values[i] - from_min[i], from_max[i] - from_min[i]);
+ results[i] = factor * (to_max[i] - to_min[i]) + to_min[i];
+ }
+
+ if (clamp_) {
+ for (int64_t i : mask) {
+ results[i] = clamp_range(results[i], to_min[i], to_max[i]);
+ }
+ }
+ }
+};
+
+class MapRangeSteppedVectorFunction : public blender::fn::MultiFunction {
+ private:
+ bool clamp_;
+
+ public:
+ MapRangeSteppedVectorFunction(bool clamp) : clamp_(clamp)
+ {
+ static blender::fn::MFSignature signature = create_signature();
+ this->set_signature(&signature);
+ }
+
+ static blender::fn::MFSignature create_signature()
+ {
+ blender::fn::MFSignatureBuilder signature{"Vector Map Range Stepped"};
+ map_range_vector_signature(&signature, true);
+ return signature.build();
+ }
+
+ void call(blender::IndexMask mask,
+ blender::fn::MFParams params,
+ blender::fn::MFContext UNUSED(context)) const override
+ {
+ const blender::VArray<float3> &values = params.readonly_single_input<float3>(0, "Vector");
+ const blender::VArray<float3> &from_min = params.readonly_single_input<float3>(1, "From Min");
+ const blender::VArray<float3> &from_max = params.readonly_single_input<float3>(2, "From Max");
+ const blender::VArray<float3> &to_min = params.readonly_single_input<float3>(3, "To Min");
+ const blender::VArray<float3> &to_max = params.readonly_single_input<float3>(4, "To Max");
+ const blender::VArray<float3> &steps = params.readonly_single_input<float3>(5, "Steps");
+ blender::MutableSpan<float3> results = params.uninitialized_single_output<float3>(6, "Vector");
+
+ for (int64_t i : mask) {
+ float3 factor = float3::safe_divide(values[i] - from_min[i], from_max[i] - from_min[i]);
+ factor = float3::safe_divide(float3::floor(factor * (steps[i] + 1.0f)), steps[i]);
+ results[i] = factor * (to_max[i] - to_min[i]) + to_min[i];
+ }
+
+ if (clamp_) {
+ for (int64_t i : mask) {
+ results[i] = clamp_range(results[i], to_min[i], to_max[i]);
+ }
+ }
+ }
+};
+
+class MapRangeSmoothstepVectorFunction : public blender::fn::MultiFunction {
+ public:
+ MapRangeSmoothstepVectorFunction()
+ {
+ static blender::fn::MFSignature signature = create_signature();
+ this->set_signature(&signature);
+ }
+
+ static blender::fn::MFSignature create_signature()
+ {
+ blender::fn::MFSignatureBuilder signature{"Vector Map Range Smoothstep"};
+ map_range_vector_signature(&signature, false);
+ return signature.build();
+ }
+
+ void call(blender::IndexMask mask,
+ blender::fn::MFParams params,
+ blender::fn::MFContext UNUSED(context)) const override
+ {
+ const blender::VArray<float3> &values = params.readonly_single_input<float3>(0, "Vector");
+ const blender::VArray<float3> &from_min = params.readonly_single_input<float3>(1, "From Min");
+ const blender::VArray<float3> &from_max = params.readonly_single_input<float3>(2, "From Max");
+ const blender::VArray<float3> &to_min = params.readonly_single_input<float3>(3, "To Min");
+ const blender::VArray<float3> &to_max = params.readonly_single_input<float3>(4, "To Max");
+ blender::MutableSpan<float3> results = params.uninitialized_single_output<float3>(5, "Vector");
+
+ for (int64_t i : mask) {
+ float3 factor = float3::safe_divide(values[i] - from_min[i], from_max[i] - from_min[i]);
+ clamp_v3(factor, 0.0f, 1.0f);
+ factor = (float3(3.0f) - 2.0f * factor) * (factor * factor);
+ results[i] = factor * (to_max[i] - to_min[i]) + to_min[i];
+ }
+ }
+};
+
+class MapRangeSmootherstepVectorFunction : public blender::fn::MultiFunction {
+ public:
+ MapRangeSmootherstepVectorFunction()
+ {
+ static blender::fn::MFSignature signature = create_signature();
+ this->set_signature(&signature);
+ }
+
+ static blender::fn::MFSignature create_signature()
+ {
+ blender::fn::MFSignatureBuilder signature{"Vector Map Range Smoothstep"};
+ map_range_vector_signature(&signature, false);
+ return signature.build();
+ }
+
+ void call(blender::IndexMask mask,
+ blender::fn::MFParams params,
+ blender::fn::MFContext UNUSED(context)) const override
+ {
+ const blender::VArray<float3> &values = params.readonly_single_input<float3>(0, "Vector");
+ const blender::VArray<float3> &from_min = params.readonly_single_input<float3>(1, "From Min");
+ const blender::VArray<float3> &from_max = params.readonly_single_input<float3>(2, "From Max");
+ const blender::VArray<float3> &to_min = params.readonly_single_input<float3>(3, "To Min");
+ const blender::VArray<float3> &to_max = params.readonly_single_input<float3>(4, "To Max");
+ blender::MutableSpan<float3> results = params.uninitialized_single_output<float3>(5, "Vector");
+
+ for (int64_t i : mask) {
+ float3 factor = float3::safe_divide(values[i] - from_min[i], from_max[i] - from_min[i]);
+ clamp_v3(factor, 0.0f, 1.0f);
+ factor = factor * factor * factor * (factor * (factor * 6.0f - 15.0f) + 10.0f);
+ results[i] = factor * (to_max[i] - to_min[i]) + to_min[i];
+ }
+ }
+};
+
static void map_range_signature(blender::fn::MFSignatureBuilder *signature, bool use_steps)
{
signature->single_input<float>("Value");
@@ -140,8 +375,7 @@ class MapRangeFunction : public blender::fn::MultiFunction {
if (clamp_) {
for (int64_t i : mask) {
- results[i] = (to_min[i] > to_max[i]) ? clamp_f(results[i], to_max[i], to_min[i]) :
- clamp_f(results[i], to_min[i], to_max[i]);
+ results[i] = clamp_range(results[i], to_min[i], to_max[i]);
}
}
}
@@ -185,8 +419,7 @@ class MapRangeSteppedFunction : public blender::fn::MultiFunction {
if (clamp_) {
for (int64_t i : mask) {
- results[i] = (to_min[i] > to_max[i]) ? clamp_f(results[i], to_max[i], to_min[i]) :
- clamp_f(results[i], to_min[i], to_max[i]);
+ results[i] = clamp_range(results[i], to_min[i], to_max[i]);
}
}
}
@@ -265,58 +498,104 @@ class MapRangeSmootherstepFunction : public blender::fn::MultiFunction {
static void sh_node_map_range_build_multi_function(
blender::nodes::NodeMultiFunctionBuilder &builder)
{
- bNode &bnode = builder.node();
- bool clamp = bnode.custom1 != 0;
- int interpolation_type = bnode.custom2;
-
- switch (interpolation_type) {
- case NODE_MAP_RANGE_LINEAR: {
- if (clamp) {
- static MapRangeFunction fn_with_clamp{true};
- builder.set_matching_fn(fn_with_clamp);
- }
- else {
- static MapRangeFunction fn_without_clamp{false};
- builder.set_matching_fn(fn_without_clamp);
+ const NodeMapRange &storage = node_storage(builder.node());
+ bool clamp = storage.clamp != 0;
+ int interpolation_type = storage.interpolation_type;
+
+ switch (storage.data_type) {
+ case CD_PROP_FLOAT3:
+ switch (interpolation_type) {
+ case NODE_MAP_RANGE_LINEAR: {
+ if (clamp) {
+ static MapRangeVectorFunction fn_with_clamp{true};
+ builder.set_matching_fn(fn_with_clamp);
+ }
+ else {
+ static MapRangeVectorFunction fn_without_clamp{false};
+ builder.set_matching_fn(fn_without_clamp);
+ }
+ break;
+ }
+ case NODE_MAP_RANGE_STEPPED: {
+ if (clamp) {
+ static MapRangeSteppedVectorFunction fn_stepped_with_clamp{true};
+ builder.set_matching_fn(fn_stepped_with_clamp);
+ }
+ else {
+ static MapRangeSteppedVectorFunction fn_stepped_without_clamp{false};
+ builder.set_matching_fn(fn_stepped_without_clamp);
+ }
+ break;
+ }
+ case NODE_MAP_RANGE_SMOOTHSTEP: {
+ static MapRangeSmoothstepVectorFunction smoothstep;
+ builder.set_matching_fn(smoothstep);
+ break;
+ }
+ case NODE_MAP_RANGE_SMOOTHERSTEP: {
+ static MapRangeSmootherstepVectorFunction smootherstep;
+ builder.set_matching_fn(smootherstep);
+ break;
+ }
+ default:
+ break;
}
break;
- }
- case NODE_MAP_RANGE_STEPPED: {
- if (clamp) {
- static MapRangeSteppedFunction fn_stepped_with_clamp{true};
- builder.set_matching_fn(fn_stepped_with_clamp);
- }
- else {
- static MapRangeSteppedFunction fn_stepped_without_clamp{false};
- builder.set_matching_fn(fn_stepped_without_clamp);
+ case CD_PROP_FLOAT:
+ switch (interpolation_type) {
+ case NODE_MAP_RANGE_LINEAR: {
+ if (clamp) {
+ static MapRangeFunction fn_with_clamp{true};
+ builder.set_matching_fn(fn_with_clamp);
+ }
+ else {
+ static MapRangeFunction fn_without_clamp{false};
+ builder.set_matching_fn(fn_without_clamp);
+ }
+ break;
+ }
+ case NODE_MAP_RANGE_STEPPED: {
+ if (clamp) {
+ static MapRangeSteppedFunction fn_stepped_with_clamp{true};
+ builder.set_matching_fn(fn_stepped_with_clamp);
+ }
+ else {
+ static MapRangeSteppedFunction fn_stepped_without_clamp{false};
+ builder.set_matching_fn(fn_stepped_without_clamp);
+ }
+ break;
+ }
+ case NODE_MAP_RANGE_SMOOTHSTEP: {
+ static MapRangeSmoothstepFunction smoothstep;
+ builder.set_matching_fn(smoothstep);
+ break;
+ }
+ case NODE_MAP_RANGE_SMOOTHERSTEP: {
+ static MapRangeSmootherstepFunction smootherstep;
+ builder.set_matching_fn(smootherstep);
+ break;
+ }
+ default:
+ break;
}
break;
- }
- case NODE_MAP_RANGE_SMOOTHSTEP: {
- static MapRangeSmoothstepFunction smoothstep;
- builder.set_matching_fn(smoothstep);
- break;
- }
- case NODE_MAP_RANGE_SMOOTHERSTEP: {
- static MapRangeSmootherstepFunction smootherstep;
- builder.set_matching_fn(smootherstep);
- break;
- }
- default:
- break;
}
}
-void register_node_type_sh_map_range(void)
+} // namespace blender::nodes
+
+void register_node_type_sh_map_range()
{
static bNodeType ntype;
sh_fn_node_type_base(&ntype, SH_NODE_MAP_RANGE, "Map Range", NODE_CLASS_CONVERTER, 0);
ntype.declare = blender::nodes::sh_node_map_range_declare;
node_type_init(&ntype, node_shader_init_map_range);
+ node_type_storage(
+ &ntype, "NodeMapRange", node_free_standard_storage, node_copy_standard_storage);
node_type_update(&ntype, node_shader_update_map_range);
node_type_gpu(&ntype, gpu_shader_map_range);
- ntype.build_multi_function = sh_node_map_range_build_multi_function;
+ ntype.build_multi_function = blender::nodes::sh_node_map_range_build_multi_function;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_math.cc b/source/blender/nodes/shader/nodes/node_shader_math.cc
index 284a5f1189f..da237be273f 100644
--- a/source/blender/nodes/shader/nodes/node_shader_math.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_math.cc
@@ -24,6 +24,7 @@
#include "node_shader_util.h"
#include "NOD_math_functions.hh"
+#include "NOD_socket_search_link.hh"
/* **************** SCALAR MATH ******************** */
@@ -44,6 +45,18 @@ static void sh_node_math_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Float>(N_("Value"));
};
+static void sh_node_math_gather_link_searches(GatherLinkSearchOpParams &params)
+{
+ /* For now, do something very basic (only exposing "Add", and a single "Value" socket). */
+ if (params.node_tree().typeinfo->validate_link(
+ static_cast<eNodeSocketDatatype>(params.other_socket().type), SOCK_FLOAT)) {
+ params.add_item(IFACE_("Value"), [](LinkSearchOpParams &params) {
+ bNode &node = params.add_node("ShaderNodeMath");
+ params.update_and_connect_available_socket(node, "Value");
+ });
+ }
+}
+
} // namespace blender::nodes
static const char *gpu_shader_get_name(int mode)
@@ -88,7 +101,8 @@ static const blender::fn::MultiFunction *get_base_multi_function(bNode &node)
blender::nodes::try_dispatch_float_math_fl_to_fl(
mode, [&](auto function, const blender::nodes::FloatMathOperationInfo &info) {
- static blender::fn::CustomMF_SI_SO<float, float> fn{info.title_case_name, function};
+ static blender::fn::CustomMF_SI_SO<float, float> fn{info.title_case_name.c_str(),
+ function};
base_fn = &fn;
});
if (base_fn != nullptr) {
@@ -97,7 +111,7 @@ static const blender::fn::MultiFunction *get_base_multi_function(bNode &node)
blender::nodes::try_dispatch_float_math_fl_fl_to_fl(
mode, [&](auto function, const blender::nodes::FloatMathOperationInfo &info) {
- static blender::fn::CustomMF_SI_SI_SO<float, float, float> fn{info.title_case_name,
+ static blender::fn::CustomMF_SI_SI_SO<float, float, float> fn{info.title_case_name.c_str(),
function};
base_fn = &fn;
});
@@ -108,7 +122,7 @@ static const blender::fn::MultiFunction *get_base_multi_function(bNode &node)
blender::nodes::try_dispatch_float_math_fl_fl_fl_to_fl(
mode, [&](auto function, const blender::nodes::FloatMathOperationInfo &info) {
static blender::fn::CustomMF_SI_SI_SI_SO<float, float, float, float> fn{
- info.title_case_name, function};
+ info.title_case_name.c_str(), function};
base_fn = &fn;
});
if (base_fn != nullptr) {
@@ -160,16 +174,17 @@ static void sh_node_math_build_multi_function(blender::nodes::NodeMultiFunctionB
}
}
-void register_node_type_sh_math(void)
+void register_node_type_sh_math()
{
static bNodeType ntype;
sh_fn_node_type_base(&ntype, SH_NODE_MATH, "Math", NODE_CLASS_CONVERTER, 0);
ntype.declare = blender::nodes::sh_node_math_declare;
- node_type_label(&ntype, node_math_label);
+ ntype.labelfunc = node_math_label;
node_type_gpu(&ntype, gpu_shader_math);
node_type_update(&ntype, node_math_update);
ntype.build_multi_function = sh_node_math_build_multi_function;
+ ntype.gather_link_search_ops = blender::nodes::sh_node_math_gather_link_searches;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_mixRgb.cc b/source/blender/nodes/shader/nodes/node_shader_mix_rgb.cc
index 06fafff578e..b89e0527eed 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mixRgb.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_mix_rgb.cc
@@ -183,13 +183,13 @@ static void sh_node_mix_rgb_build_multi_function(blender::nodes::NodeMultiFuncti
builder.construct_and_set_matching_fn<MixRGBFunction>(clamp, mix_type);
}
-void register_node_type_sh_mix_rgb(void)
+void register_node_type_sh_mix_rgb()
{
static bNodeType ntype;
sh_fn_node_type_base(&ntype, SH_NODE_MIX_RGB, "Mix", NODE_CLASS_OP_COLOR, 0);
ntype.declare = blender::nodes::sh_node_mix_rgb_declare;
- node_type_label(&ntype, node_blend_label);
+ ntype.labelfunc = node_blend_label;
node_type_exec(&ntype, nullptr, nullptr, node_shader_exec_mix_rgb);
node_type_gpu(&ntype, gpu_shader_mix_rgb);
ntype.build_multi_function = sh_node_mix_rgb_build_multi_function;
diff --git a/source/blender/nodes/shader/nodes/node_shader_valToRgb.cc b/source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc
index e4f1b2c76f0..e3808985c0e 100644
--- a/source/blender/nodes/shader/nodes/node_shader_valToRgb.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc
@@ -172,7 +172,7 @@ static void sh_node_valtorgb_build_multi_function(
builder.construct_and_set_matching_fn<ColorBandFunction>(*color_band);
}
-void register_node_type_sh_valtorgb(void)
+void register_node_type_sh_valtorgb()
{
static bNodeType ntype;
@@ -222,7 +222,7 @@ static int gpu_shader_rgbtobw(GPUMaterial *mat,
return GPU_stack_link(mat, node, "rgbtobw", in, out);
}
-void register_node_type_sh_rgbtobw(void)
+void register_node_type_sh_rgbtobw()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c b/source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.c
index dfecb830b35..dfecb830b35 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.c
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.cc b/source/blender/nodes/shader/nodes/node_shader_sepcomb_rgb.cc
index 08a9e01786e..4984a530d8b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcomb_rgb.cc
@@ -103,7 +103,7 @@ static void sh_node_seprgb_build_multi_function(blender::nodes::NodeMultiFunctio
builder.set_matching_fn(fn);
}
-void register_node_type_sh_seprgb(void)
+void register_node_type_sh_seprgb()
{
static bNodeType ntype;
@@ -163,7 +163,7 @@ static void sh_node_combrgb_build_multi_function(blender::nodes::NodeMultiFuncti
builder.set_matching_fn(fn);
}
-void register_node_type_sh_combrgb(void)
+void register_node_type_sh_combrgb()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.cc b/source/blender/nodes/shader/nodes/node_shader_sepcomb_xyz.cc
index 1bbfa629462..a414630829e 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcomb_xyz.cc
@@ -88,7 +88,7 @@ static void sh_node_sepxyz_build_multi_function(blender::nodes::NodeMultiFunctio
builder.set_matching_fn(separate_fn);
}
-void register_node_type_sh_sepxyz(void)
+void register_node_type_sh_sepxyz()
{
static bNodeType ntype;
@@ -129,7 +129,7 @@ static void sh_node_combxyz_build_multi_function(blender::nodes::NodeMultiFuncti
builder.set_matching_fn(fn);
}
-void register_node_type_sh_combxyz(void)
+void register_node_type_sh_combxyz()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/shader/nodes/node_shader_shaderToRgb.c b/source/blender/nodes/shader/nodes/node_shader_shader_to_rgb.c
index 25c30aa4081..25c30aa4081 100644
--- a/source/blender/nodes/shader/nodes/node_shader_shaderToRgb.c
+++ b/source/blender/nodes/shader/nodes/node_shader_shader_to_rgb.c
diff --git a/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c b/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c
index e917858e0f2..85a4a6aa425 100644
--- a/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c
+++ b/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c
@@ -67,6 +67,17 @@ static int node_shader_gpu_subsurface_scattering(GPUMaterial *mat,
mat, node, "node_subsurface_scattering", in, out, GPU_constant(&node->sss_id));
}
+static void node_shader_update_subsurface_scattering(bNodeTree *ntree, bNode *node)
+{
+ const int sss_method = node->custom1;
+
+ for (bNodeSocket *sock = node->inputs.first; sock; sock = sock->next) {
+ if (STR_ELEM(sock->name, "IOR", "Anisotropy")) {
+ nodeSetSocketAvailability(ntree, sock, sss_method != SHD_SUBSURFACE_BURLEY);
+ }
+ }
+}
+
/* node type definition */
void register_node_type_sh_subsurface_scattering(void)
{
@@ -80,6 +91,7 @@ void register_node_type_sh_subsurface_scattering(void)
node_type_init(&ntype, node_shader_init_subsurface_scattering);
node_type_storage(&ntype, "", NULL, NULL);
node_type_gpu(&ntype, node_shader_gpu_subsurface_scattering);
+ node_type_update(&ntype, node_shader_update_subsurface_scattering);
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_brick.cc b/source/blender/nodes/shader/nodes/node_shader_tex_brick.cc
index b840bd75e42..7925c96db3d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_brick.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_brick.cc
@@ -268,7 +268,7 @@ static void sh_node_brick_build_multi_function(blender::nodes::NodeMultiFunction
} // namespace blender::nodes
-void register_node_type_sh_tex_brick(void)
+void register_node_type_sh_tex_brick()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_checker.cc b/source/blender/nodes/shader/nodes/node_shader_tex_checker.cc
index 7c1223a6a32..6d2d199aec8 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_checker.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_checker.cc
@@ -123,7 +123,7 @@ static void sh_node_tex_checker_build_multi_function(
} // namespace blender::nodes
-void register_node_type_sh_tex_checker(void)
+void register_node_type_sh_tex_checker()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_environment.c b/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
index 26a1db1f3a6..ff08961b3e9 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
@@ -143,7 +143,7 @@ void register_node_type_sh_tex_environment(void)
node_type_storage(
&ntype, "NodeTexEnvironment", node_free_standard_storage, node_copy_standard_storage);
node_type_gpu(&ntype, node_shader_gpu_tex_environment);
- node_type_label(&ntype, node_image_label);
+ ntype.labelfunc = node_image_label;
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_gradient.cc b/source/blender/nodes/shader/nodes/node_shader_tex_gradient.cc
index 33832c42b3c..48199968547 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_gradient.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_gradient.cc
@@ -160,7 +160,7 @@ static void sh_node_gradient_tex_build_multi_function(
} // namespace blender::nodes
-void register_node_type_sh_tex_gradient(void)
+void register_node_type_sh_tex_gradient()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_image.cc b/source/blender/nodes/shader/nodes/node_shader_tex_image.cc
index f20fc85cbe0..d139707c6d7 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_image.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_image.cc
@@ -174,7 +174,7 @@ static int node_shader_gpu_tex_image(GPUMaterial *mat,
}
/* node type definition */
-void register_node_type_sh_tex_image(void)
+void register_node_type_sh_tex_image()
{
static bNodeType ntype;
@@ -184,7 +184,7 @@ void register_node_type_sh_tex_image(void)
node_type_storage(
&ntype, "NodeTexImage", node_free_standard_storage, node_copy_standard_storage);
node_type_gpu(&ntype, node_shader_gpu_tex_image);
- node_type_label(&ntype, node_image_label);
+ ntype.labelfunc = node_image_label;
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_magic.cc b/source/blender/nodes/shader/nodes/node_shader_tex_magic.cc
index 62e68d53d03..9bd5c335cee 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_magic.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_magic.cc
@@ -181,7 +181,7 @@ static void sh_node_magic_tex_build_multi_function(
} // namespace blender::nodes
-void register_node_type_sh_tex_magic(void)
+void register_node_type_sh_tex_magic()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc
index e426d9cc49c..97ac199bc03 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc
@@ -21,13 +21,18 @@
#include "BLI_noise.hh"
+NODE_STORAGE_FUNCS(NodeTexMusgrave)
+
namespace blender::nodes {
static void sh_node_tex_musgrave_declare(NodeDeclarationBuilder &b)
{
b.is_function_node();
b.add_input<decl::Vector>(N_("Vector")).hide_value().implicit_field();
- b.add_input<decl::Float>(N_("W")).min(-1000.0f).max(1000.0f);
+ b.add_input<decl::Float>(N_("W")).min(-1000.0f).max(1000.0f).make_available([](bNode &node) {
+ /* Default to 1 instead of 4, because it is much faster. */
+ node_storage(node).dimensions = 1;
+ });
b.add_input<decl::Float>(N_("Scale")).min(-1000.0f).max(1000.0f).default_value(5.0f);
b.add_input<decl::Float>(N_("Detail")).min(0.0f).max(15.0f).default_value(2.0f);
b.add_input<decl::Float>(N_("Dimension")).min(0.0f).max(1000.0f).default_value(2.0f);
@@ -106,23 +111,23 @@ static int node_shader_gpu_tex_musgrave(GPUMaterial *mat,
static void node_shader_update_tex_musgrave(bNodeTree *ntree, bNode *node)
{
- NodeTexMusgrave *tex = (NodeTexMusgrave *)node->storage;
+ const NodeTexMusgrave &storage = node_storage(*node);
bNodeSocket *inVectorSock = nodeFindSocket(node, SOCK_IN, "Vector");
bNodeSocket *inWSock = nodeFindSocket(node, SOCK_IN, "W");
bNodeSocket *inOffsetSock = nodeFindSocket(node, SOCK_IN, "Offset");
bNodeSocket *inGainSock = nodeFindSocket(node, SOCK_IN, "Gain");
- nodeSetSocketAvailability(ntree, inVectorSock, tex->dimensions != 1);
- nodeSetSocketAvailability(ntree, inWSock, tex->dimensions == 1 || tex->dimensions == 4);
+ nodeSetSocketAvailability(ntree, inVectorSock, storage.dimensions != 1);
+ nodeSetSocketAvailability(ntree, inWSock, storage.dimensions == 1 || storage.dimensions == 4);
nodeSetSocketAvailability(ntree,
inOffsetSock,
- tex->musgrave_type != SHD_MUSGRAVE_MULTIFRACTAL &&
- tex->musgrave_type != SHD_MUSGRAVE_FBM);
+ storage.musgrave_type != SHD_MUSGRAVE_MULTIFRACTAL &&
+ storage.musgrave_type != SHD_MUSGRAVE_FBM);
nodeSetSocketAvailability(ntree,
inGainSock,
- tex->musgrave_type == SHD_MUSGRAVE_HYBRID_MULTIFRACTAL ||
- tex->musgrave_type == SHD_MUSGRAVE_RIDGED_MULTIFRACTAL);
+ storage.musgrave_type == SHD_MUSGRAVE_HYBRID_MULTIFRACTAL ||
+ storage.musgrave_type == SHD_MUSGRAVE_RIDGED_MULTIFRACTAL);
bNodeSocket *outFacSock = nodeFindSocket(node, SOCK_OUT, "Fac");
node_sock_label(outFacSock, "Height");
@@ -531,7 +536,7 @@ static void sh_node_musgrave_build_multi_function(
} // namespace blender::nodes
-void register_node_type_sh_tex_musgrave(void)
+void register_node_type_sh_tex_musgrave()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc b/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc
index 7dd2695ecf7..d7f21853a01 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc
@@ -21,13 +21,18 @@
#include "BLI_noise.hh"
+NODE_STORAGE_FUNCS(NodeTexNoise)
+
namespace blender::nodes {
static void sh_node_tex_noise_declare(NodeDeclarationBuilder &b)
{
b.is_function_node();
b.add_input<decl::Vector>(N_("Vector")).implicit_field();
- b.add_input<decl::Float>(N_("W")).min(-1000.0f).max(1000.0f);
+ b.add_input<decl::Float>(N_("W")).min(-1000.0f).max(1000.0f).make_available([](bNode &node) {
+ /* Default to 1 instead of 4, because it is much faster. */
+ node_storage(node).dimensions = 1;
+ });
b.add_input<decl::Float>(N_("Scale")).min(-1000.0f).max(1000.0f).default_value(5.0f);
b.add_input<decl::Float>(N_("Detail")).min(0.0f).max(15.0f).default_value(2.0f);
b.add_input<decl::Float>(N_("Roughness"))
@@ -71,8 +76,8 @@ static int node_shader_gpu_tex_noise(GPUMaterial *mat,
node_shader_gpu_default_tex_coord(mat, node, &in[0].link);
node_shader_gpu_tex_mapping(mat, node, in, out);
- NodeTexNoise *tex = (NodeTexNoise *)node->storage;
- const char *name = gpu_shader_get_name(tex->dimensions);
+ const NodeTexNoise &storage = node_storage(*node);
+ const char *name = gpu_shader_get_name(storage.dimensions);
return GPU_stack_link(mat, node, name, in, out);
}
@@ -81,9 +86,9 @@ static void node_shader_update_tex_noise(bNodeTree *ntree, bNode *node)
bNodeSocket *sockVector = nodeFindSocket(node, SOCK_IN, "Vector");
bNodeSocket *sockW = nodeFindSocket(node, SOCK_IN, "W");
- NodeTexNoise *tex = (NodeTexNoise *)node->storage;
- nodeSetSocketAvailability(ntree, sockVector, tex->dimensions != 1);
- nodeSetSocketAvailability(ntree, sockW, tex->dimensions == 1 || tex->dimensions == 4);
+ const NodeTexNoise &storage = node_storage(*node);
+ nodeSetSocketAvailability(ntree, sockVector, storage.dimensions != 1);
+ nodeSetSocketAvailability(ntree, sockW, storage.dimensions == 1 || storage.dimensions == 4);
}
namespace blender::nodes {
@@ -229,19 +234,26 @@ class NoiseFunction : public fn::MultiFunction {
}
}
}
+
+ ExecutionHints get_execution_hints() const override
+ {
+ ExecutionHints hints;
+ hints.allocates_array = false;
+ hints.min_grain_size = 100;
+ return hints;
+ }
};
static void sh_node_noise_build_multi_function(blender::nodes::NodeMultiFunctionBuilder &builder)
{
- bNode &node = builder.node();
- NodeTexNoise *tex = (NodeTexNoise *)node.storage;
- builder.construct_and_set_matching_fn<NoiseFunction>(tex->dimensions);
+ const NodeTexNoise &storage = node_storage(builder.node());
+ builder.construct_and_set_matching_fn<NoiseFunction>(storage.dimensions);
}
} // namespace blender::nodes
/* node type definition */
-void register_node_type_sh_tex_noise(void)
+void register_node_type_sh_tex_noise()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc
index 1bc3741d27c..8a1170de304 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc
@@ -21,20 +21,30 @@
#include "BLI_noise.hh"
+NODE_STORAGE_FUNCS(NodeTexVoronoi)
+
namespace blender::nodes {
static void sh_node_tex_voronoi_declare(NodeDeclarationBuilder &b)
{
b.is_function_node();
b.add_input<decl::Vector>(N_("Vector")).hide_value().implicit_field();
- b.add_input<decl::Float>(N_("W")).min(-1000.0f).max(1000.0f);
+ b.add_input<decl::Float>(N_("W")).min(-1000.0f).max(1000.0f).make_available([](bNode &node) {
+ /* Default to 1 instead of 4, because it is much faster. */
+ node_storage(node).dimensions = 1;
+ });
b.add_input<decl::Float>(N_("Scale")).min(-1000.0f).max(1000.0f).default_value(5.0f);
b.add_input<decl::Float>(N_("Smoothness"))
.min(0.0f)
.max(1.0f)
.default_value(1.0f)
- .subtype(PROP_FACTOR);
- b.add_input<decl::Float>(N_("Exponent")).min(0.0f).max(32.0f).default_value(0.5f);
+ .subtype(PROP_FACTOR)
+ .make_available([](bNode &node) { node_storage(node).feature = SHD_VORONOI_SMOOTH_F1; });
+ b.add_input<decl::Float>(N_("Exponent"))
+ .min(0.0f)
+ .max(32.0f)
+ .default_value(0.5f)
+ .make_available([](bNode &node) { node_storage(node).distance = SHD_VORONOI_MINKOWSKI; });
b.add_input<decl::Float>(N_("Randomness"))
.min(0.0f)
.max(1.0f)
@@ -43,8 +53,13 @@ static void sh_node_tex_voronoi_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Float>(N_("Distance")).no_muted_links();
b.add_output<decl::Color>(N_("Color")).no_muted_links();
b.add_output<decl::Vector>(N_("Position")).no_muted_links();
- b.add_output<decl::Float>(N_("W")).no_muted_links();
- b.add_output<decl::Float>(N_("Radius")).no_muted_links();
+ b.add_output<decl::Float>(N_("W")).no_muted_links().make_available([](bNode &node) {
+ /* Default to 1 instead of 4, because it is much faster. */
+ node_storage(node).dimensions = 1;
+ });
+ b.add_output<decl::Float>(N_("Radius")).no_muted_links().make_available([](bNode &node) {
+ node_storage(node).feature = SHD_VORONOI_N_SPHERE_RADIUS;
+ });
};
} // namespace blender::nodes
@@ -136,37 +151,40 @@ static void node_shader_update_tex_voronoi(bNodeTree *ntree, bNode *node)
bNodeSocket *outWSock = nodeFindSocket(node, SOCK_OUT, "W");
bNodeSocket *outRadiusSock = nodeFindSocket(node, SOCK_OUT, "Radius");
- NodeTexVoronoi *tex = (NodeTexVoronoi *)node->storage;
+ const NodeTexVoronoi &storage = node_storage(*node);
- nodeSetSocketAvailability(ntree, inWSock, tex->dimensions == 1 || tex->dimensions == 4);
- nodeSetSocketAvailability(ntree, inVectorSock, tex->dimensions != 1);
+ nodeSetSocketAvailability(ntree, inWSock, storage.dimensions == 1 || storage.dimensions == 4);
+ nodeSetSocketAvailability(ntree, inVectorSock, storage.dimensions != 1);
nodeSetSocketAvailability(
ntree,
inExponentSock,
- tex->distance == SHD_VORONOI_MINKOWSKI && tex->dimensions != 1 &&
- !ELEM(tex->feature, SHD_VORONOI_DISTANCE_TO_EDGE, SHD_VORONOI_N_SPHERE_RADIUS));
- nodeSetSocketAvailability(ntree, inSmoothnessSock, tex->feature == SHD_VORONOI_SMOOTH_F1);
+ storage.distance == SHD_VORONOI_MINKOWSKI && storage.dimensions != 1 &&
+ !ELEM(storage.feature, SHD_VORONOI_DISTANCE_TO_EDGE, SHD_VORONOI_N_SPHERE_RADIUS));
+ nodeSetSocketAvailability(ntree, inSmoothnessSock, storage.feature == SHD_VORONOI_SMOOTH_F1);
- nodeSetSocketAvailability(ntree, outDistanceSock, tex->feature != SHD_VORONOI_N_SPHERE_RADIUS);
+ nodeSetSocketAvailability(
+ ntree, outDistanceSock, storage.feature != SHD_VORONOI_N_SPHERE_RADIUS);
nodeSetSocketAvailability(ntree,
outColorSock,
- tex->feature != SHD_VORONOI_DISTANCE_TO_EDGE &&
- tex->feature != SHD_VORONOI_N_SPHERE_RADIUS);
+ storage.feature != SHD_VORONOI_DISTANCE_TO_EDGE &&
+ storage.feature != SHD_VORONOI_N_SPHERE_RADIUS);
nodeSetSocketAvailability(ntree,
outPositionSock,
- tex->feature != SHD_VORONOI_DISTANCE_TO_EDGE &&
- tex->feature != SHD_VORONOI_N_SPHERE_RADIUS &&
- tex->dimensions != 1);
+ storage.feature != SHD_VORONOI_DISTANCE_TO_EDGE &&
+ storage.feature != SHD_VORONOI_N_SPHERE_RADIUS &&
+ storage.dimensions != 1);
nodeSetSocketAvailability(ntree,
outWSock,
- tex->feature != SHD_VORONOI_DISTANCE_TO_EDGE &&
- tex->feature != SHD_VORONOI_N_SPHERE_RADIUS &&
- (ELEM(tex->dimensions, 1, 4)));
- nodeSetSocketAvailability(ntree, outRadiusSock, tex->feature == SHD_VORONOI_N_SPHERE_RADIUS);
+ storage.feature != SHD_VORONOI_DISTANCE_TO_EDGE &&
+ storage.feature != SHD_VORONOI_N_SPHERE_RADIUS &&
+ (ELEM(storage.dimensions, 1, 4)));
+ nodeSetSocketAvailability(ntree, outRadiusSock, storage.feature == SHD_VORONOI_N_SPHERE_RADIUS);
}
namespace blender::nodes {
+static MultiFunction::ExecutionHints voronoi_execution_hints{50, false};
+
class VoronoiMinowskiFunction : public fn::MultiFunction {
private:
int dimensions_;
@@ -592,6 +610,11 @@ class VoronoiMinowskiFunction : public fn::MultiFunction {
}
}
}
+
+ ExecutionHints get_execution_hints() const override
+ {
+ return voronoi_execution_hints;
+ }
};
class VoronoiMetricFunction : public fn::MultiFunction {
@@ -1106,6 +1129,11 @@ class VoronoiMetricFunction : public fn::MultiFunction {
}
}
}
+
+ ExecutionHints get_execution_hints() const override
+ {
+ return voronoi_execution_hints;
+ }
};
class VoronoiEdgeFunction : public fn::MultiFunction {
@@ -1282,31 +1310,39 @@ class VoronoiEdgeFunction : public fn::MultiFunction {
break;
}
}
- };
+ }
+
+ ExecutionHints get_execution_hints() const override
+ {
+ return voronoi_execution_hints;
+ }
};
static void sh_node_voronoi_build_multi_function(blender::nodes::NodeMultiFunctionBuilder &builder)
{
- bNode &node = builder.node();
- NodeTexVoronoi *tex = (NodeTexVoronoi *)node.storage;
- bool minowski = (tex->distance == SHD_VORONOI_MINKOWSKI && tex->dimensions != 1 &&
- !ELEM(tex->feature, SHD_VORONOI_DISTANCE_TO_EDGE, SHD_VORONOI_N_SPHERE_RADIUS));
- bool dist_radius = ELEM(tex->feature, SHD_VORONOI_DISTANCE_TO_EDGE, SHD_VORONOI_N_SPHERE_RADIUS);
+ const NodeTexVoronoi &storage = node_storage(builder.node());
+ bool minowski =
+ (storage.distance == SHD_VORONOI_MINKOWSKI && storage.dimensions != 1 &&
+ !ELEM(storage.feature, SHD_VORONOI_DISTANCE_TO_EDGE, SHD_VORONOI_N_SPHERE_RADIUS));
+ bool dist_radius = ELEM(
+ storage.feature, SHD_VORONOI_DISTANCE_TO_EDGE, SHD_VORONOI_N_SPHERE_RADIUS);
if (dist_radius) {
- builder.construct_and_set_matching_fn<VoronoiEdgeFunction>(tex->dimensions, tex->feature);
+ builder.construct_and_set_matching_fn<VoronoiEdgeFunction>(storage.dimensions,
+ storage.feature);
}
else if (minowski) {
- builder.construct_and_set_matching_fn<VoronoiMinowskiFunction>(tex->dimensions, tex->feature);
+ builder.construct_and_set_matching_fn<VoronoiMinowskiFunction>(storage.dimensions,
+ storage.feature);
}
else {
builder.construct_and_set_matching_fn<VoronoiMetricFunction>(
- tex->dimensions, tex->feature, tex->distance);
+ storage.dimensions, storage.feature, storage.distance);
}
}
} // namespace blender::nodes
-void register_node_type_sh_tex_voronoi(void)
+void register_node_type_sh_tex_voronoi()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_wave.cc b/source/blender/nodes/shader/nodes/node_shader_tex_wave.cc
index fe534c605e9..d3e25b533e5 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_wave.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_wave.cc
@@ -218,7 +218,7 @@ static void sh_node_wave_tex_build_multi_function(
} // namespace blender::nodes
-void register_node_type_sh_tex_wave(void)
+void register_node_type_sh_tex_wave()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc b/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc
index 7b4ff7fec5c..0e72cee38e7 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc
@@ -27,7 +27,10 @@ static void sh_node_tex_white_noise_declare(NodeDeclarationBuilder &b)
{
b.is_function_node();
b.add_input<decl::Vector>(N_("Vector")).min(-10000.0f).max(10000.0f).implicit_field();
- b.add_input<decl::Float>(N_("W")).min(-10000.0f).max(10000.0f);
+ b.add_input<decl::Float>(N_("W")).min(-10000.0f).max(10000.0f).make_available([](bNode &node) {
+ /* Default to 1 instead of 4, because it is faster. */
+ node.custom1 = 1;
+ });
b.add_output<decl::Float>(N_("Value"));
b.add_output<decl::Color>(N_("Color"));
};
@@ -191,7 +194,7 @@ static void sh_node_noise_build_multi_function(blender::nodes::NodeMultiFunction
} // namespace blender::nodes
-void register_node_type_sh_tex_white_noise(void)
+void register_node_type_sh_tex_white_noise()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/shader/nodes/node_shader_uvAlongStroke.c b/source/blender/nodes/shader/nodes/node_shader_uv_along_stroke.c
index 05c3248af65..05c3248af65 100644
--- a/source/blender/nodes/shader/nodes/node_shader_uvAlongStroke.c
+++ b/source/blender/nodes/shader/nodes/node_shader_uv_along_stroke.c
diff --git a/source/blender/nodes/shader/nodes/node_shader_value.cc b/source/blender/nodes/shader/nodes/node_shader_value.cc
index b0f152d8526..f0eb3ea9bee 100644
--- a/source/blender/nodes/shader/nodes/node_shader_value.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_value.cc
@@ -49,7 +49,7 @@ static void sh_node_value_build_multi_function(blender::nodes::NodeMultiFunction
builder.construct_and_set_matching_fn<blender::fn::CustomMF_Constant<float>>(value->value);
}
-void register_node_type_sh_value(void)
+void register_node_type_sh_value()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/shader/nodes/node_shader_vector_math.cc b/source/blender/nodes/shader/nodes/node_shader_vector_math.cc
index fad93962708..5f5969de78c 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vector_math.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_vector_math.cc
@@ -24,6 +24,7 @@
#include "node_shader_util.h"
#include "NOD_math_functions.hh"
+#include "NOD_socket_search_link.hh"
namespace blender::nodes {
@@ -38,6 +39,18 @@ static void sh_node_vector_math_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Float>(N_("Value"));
};
+static void sh_node_vector_math_gather_link_searches(GatherLinkSearchOpParams &params)
+{
+ /* For now, do something very basic (only exposing "Add", and a single "Vector" socket). */
+ if (params.node_tree().typeinfo->validate_link(
+ static_cast<eNodeSocketDatatype>(params.other_socket().type), SOCK_VECTOR)) {
+ params.add_item(IFACE_("Vector"), [](LinkSearchOpParams &params) {
+ bNode &node = params.add_node("ShaderNodeVectorMath");
+ params.update_and_connect_available_socket(node, "Vector");
+ });
+ }
+}
+
} // namespace blender::nodes
static const char *gpu_shader_get_name(int mode)
@@ -201,8 +214,8 @@ static const blender::fn::MultiFunction *get_multi_function(bNode &node)
blender::nodes::try_dispatch_float_math_fl3_fl3_to_fl3(
operation, [&](auto function, const blender::nodes::FloatMathOperationInfo &info) {
- static blender::fn::CustomMF_SI_SI_SO<float3, float3, float3> fn{info.title_case_name,
- function};
+ static blender::fn::CustomMF_SI_SI_SO<float3, float3, float3> fn{
+ info.title_case_name.c_str(), function};
multi_fn = &fn;
});
if (multi_fn != nullptr) {
@@ -212,7 +225,7 @@ static const blender::fn::MultiFunction *get_multi_function(bNode &node)
blender::nodes::try_dispatch_float_math_fl3_fl3_fl3_to_fl3(
operation, [&](auto function, const blender::nodes::FloatMathOperationInfo &info) {
static blender::fn::CustomMF_SI_SI_SI_SO<float3, float3, float3, float3> fn{
- info.title_case_name, function};
+ info.title_case_name.c_str(), function};
multi_fn = &fn;
});
if (multi_fn != nullptr) {
@@ -222,7 +235,7 @@ static const blender::fn::MultiFunction *get_multi_function(bNode &node)
blender::nodes::try_dispatch_float_math_fl3_fl3_fl_to_fl3(
operation, [&](auto function, const blender::nodes::FloatMathOperationInfo &info) {
static blender::fn::CustomMF_SI_SI_SI_SO<float3, float3, float, float3> fn{
- info.title_case_name, function};
+ info.title_case_name.c_str(), function};
multi_fn = &fn;
});
if (multi_fn != nullptr) {
@@ -231,8 +244,8 @@ static const blender::fn::MultiFunction *get_multi_function(bNode &node)
blender::nodes::try_dispatch_float_math_fl3_fl3_to_fl(
operation, [&](auto function, const blender::nodes::FloatMathOperationInfo &info) {
- static blender::fn::CustomMF_SI_SI_SO<float3, float3, float> fn{info.title_case_name,
- function};
+ static blender::fn::CustomMF_SI_SI_SO<float3, float3, float> fn{
+ info.title_case_name.c_str(), function};
multi_fn = &fn;
});
if (multi_fn != nullptr) {
@@ -241,8 +254,8 @@ static const blender::fn::MultiFunction *get_multi_function(bNode &node)
blender::nodes::try_dispatch_float_math_fl3_fl_to_fl3(
operation, [&](auto function, const blender::nodes::FloatMathOperationInfo &info) {
- static blender::fn::CustomMF_SI_SI_SO<float3, float, float3> fn{info.title_case_name,
- function};
+ static blender::fn::CustomMF_SI_SI_SO<float3, float, float3> fn{
+ info.title_case_name.c_str(), function};
multi_fn = &fn;
});
if (multi_fn != nullptr) {
@@ -251,7 +264,8 @@ static const blender::fn::MultiFunction *get_multi_function(bNode &node)
blender::nodes::try_dispatch_float_math_fl3_to_fl3(
operation, [&](auto function, const blender::nodes::FloatMathOperationInfo &info) {
- static blender::fn::CustomMF_SI_SO<float3, float3> fn{info.title_case_name, function};
+ static blender::fn::CustomMF_SI_SO<float3, float3> fn{info.title_case_name.c_str(),
+ function};
multi_fn = &fn;
});
if (multi_fn != nullptr) {
@@ -260,7 +274,8 @@ static const blender::fn::MultiFunction *get_multi_function(bNode &node)
blender::nodes::try_dispatch_float_math_fl3_to_fl(
operation, [&](auto function, const blender::nodes::FloatMathOperationInfo &info) {
- static blender::fn::CustomMF_SI_SO<float3, float> fn{info.title_case_name, function};
+ static blender::fn::CustomMF_SI_SO<float3, float> fn{info.title_case_name.c_str(),
+ function};
multi_fn = &fn;
});
if (multi_fn != nullptr) {
@@ -277,16 +292,17 @@ static void sh_node_vector_math_build_multi_function(
builder.set_matching_fn(fn);
}
-void register_node_type_sh_vect_math(void)
+void register_node_type_sh_vect_math()
{
static bNodeType ntype;
sh_fn_node_type_base(&ntype, SH_NODE_VECTOR_MATH, "Vector Math", NODE_CLASS_OP_VECTOR, 0);
ntype.declare = blender::nodes::sh_node_vector_math_declare;
- node_type_label(&ntype, node_vector_math_label);
+ ntype.labelfunc = node_vector_math_label;
node_type_gpu(&ntype, gpu_shader_vector_math);
node_type_update(&ntype, node_shader_update_vector_math);
ntype.build_multi_function = sh_node_vector_math_build_multi_function;
+ ntype.gather_link_search_ops = blender::nodes::sh_node_vector_math_gather_link_searches;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc b/source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc
index 3c1f1ed8d39..a3cb82f3245 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc
@@ -205,7 +205,7 @@ static void node_shader_update_vector_rotate(bNodeTree *ntree, bNode *node)
ntree, sock_angle, !ELEM(node->custom1, NODE_VECTOR_ROTATE_TYPE_EULER_XYZ));
}
-void register_node_type_sh_vector_rotate(void)
+void register_node_type_sh_vector_rotate()
{
static bNodeType ntype;
diff --git a/source/blender/nodes/shader/nodes/node_shader_vectTransform.c b/source/blender/nodes/shader/nodes/node_shader_vector_transform.c
index 7b08178f874..7b08178f874 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vectTransform.c
+++ b/source/blender/nodes/shader/nodes/node_shader_vector_transform.c
diff --git a/source/blender/nodes/texture/node_texture_util.c b/source/blender/nodes/texture/node_texture_util.c
index c968d0bae56..fe8e68bfc42 100644
--- a/source/blender/nodes/texture/node_texture_util.c
+++ b/source/blender/nodes/texture/node_texture_util.c
@@ -44,7 +44,7 @@ bool tex_node_poll_default(bNodeType *UNUSED(ntype),
const char **r_disabled_hint)
{
if (!STREQ(ntree->idname, "TextureNodeTree")) {
- *r_disabled_hint = "Not a texture node tree";
+ *r_disabled_hint = TIP_("Not a texture node tree");
return false;
}
return true;
diff --git a/source/blender/nodes/texture/node_texture_util.h b/source/blender/nodes/texture/node_texture_util.h
index 8f63a1ad07d..84d2c5c903a 100644
--- a/source/blender/nodes/texture/node_texture_util.h
+++ b/source/blender/nodes/texture/node_texture_util.h
@@ -37,8 +37,7 @@
#include "DNA_scene_types.h"
#include "DNA_texture_types.h"
-#include "BLI_blenlib.h"
-#include "BLI_math.h"
+#include "BLI_math_vector.h"
#include "BLI_rand.h"
#include "BLI_threads.h"
#include "BLI_utildefines.h"
diff --git a/source/blender/nodes/texture/nodes/node_texture_common.c b/source/blender/nodes/texture/nodes/node_texture_common.c
index 868c97e5850..f873ed5e457 100644
--- a/source/blender/nodes/texture/nodes/node_texture_common.c
+++ b/source/blender/nodes/texture/nodes/node_texture_common.c
@@ -161,7 +161,7 @@ void register_node_type_tex_group(void)
/* NOTE: Cannot use #sh_node_type_base for node group, because it would map the node type
* to the shared #NODE_GROUP integer type id. */
- node_type_base_custom(&ntype, "TextureNodeGroup", "Group", NODE_CLASS_GROUP, NODE_CONST_OUTPUT);
+ node_type_base_custom(&ntype, "TextureNodeGroup", "Group", NODE_CLASS_GROUP, 0);
ntype.type = NODE_GROUP;
ntype.poll = tex_node_poll_default;
ntype.poll_instance = node_group_poll_instance;
@@ -172,7 +172,7 @@ void register_node_type_tex_group(void)
node_type_socket_templates(&ntype, NULL, NULL);
node_type_size(&ntype, 140, 60, 400);
- node_type_label(&ntype, node_group_label);
+ ntype.labelfunc = node_group_label;
node_type_group_update(&ntype, node_group_update);
node_type_exec(&ntype, group_initexec, group_freeexec, group_execute);
diff --git a/source/blender/nodes/texture/nodes/node_texture_distance.c b/source/blender/nodes/texture/nodes/node_texture_distance.c
index f7deac9ff4a..c2241858737 100644
--- a/source/blender/nodes/texture/nodes/node_texture_distance.c
+++ b/source/blender/nodes/texture/nodes/node_texture_distance.c
@@ -21,7 +21,6 @@
* \ingroup texnodes
*/
-#include "BLI_math.h"
#include "NOD_texture.h"
#include "node_texture_util.h"
#include <math.h>
diff --git a/source/blender/nodes/texture/nodes/node_texture_image.c b/source/blender/nodes/texture/nodes/node_texture_image.c
index a85b963286b..9c61405ea23 100644
--- a/source/blender/nodes/texture/nodes/node_texture_image.c
+++ b/source/blender/nodes/texture/nodes/node_texture_image.c
@@ -113,7 +113,7 @@ void register_node_type_tex_image(void)
node_type_init(&ntype, init);
node_type_storage(&ntype, "ImageUser", node_free_standard_storage, node_copy_standard_storage);
node_type_exec(&ntype, NULL, NULL, exec);
- node_type_label(&ntype, node_image_label);
+ ntype.labelfunc = node_image_label;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_math.c b/source/blender/nodes/texture/nodes/node_texture_math.c
index ab226a4dd38..9e37f4ee643 100644
--- a/source/blender/nodes/texture/nodes/node_texture_math.c
+++ b/source/blender/nodes/texture/nodes/node_texture_math.c
@@ -337,7 +337,7 @@ void register_node_type_tex_math(void)
tex_node_type_base(&ntype, TEX_NODE_MATH, "Math", NODE_CLASS_CONVERTER, 0);
node_type_socket_templates(&ntype, inputs, outputs);
- node_type_label(&ntype, node_math_label);
+ ntype.labelfunc = node_math_label;
node_type_storage(&ntype, "", NULL, NULL);
node_type_exec(&ntype, NULL, NULL, exec);
node_type_update(&ntype, node_math_update);
diff --git a/source/blender/nodes/texture/nodes/node_texture_mixRgb.c b/source/blender/nodes/texture/nodes/node_texture_mixRgb.c
index b1aeb269018..044875cce90 100644
--- a/source/blender/nodes/texture/nodes/node_texture_mixRgb.c
+++ b/source/blender/nodes/texture/nodes/node_texture_mixRgb.c
@@ -71,7 +71,7 @@ void register_node_type_tex_mix_rgb(void)
tex_node_type_base(&ntype, TEX_NODE_MIX_RGB, "Mix", NODE_CLASS_OP_COLOR, 0);
node_type_socket_templates(&ntype, inputs, outputs);
- node_type_label(&ntype, node_blend_label);
+ ntype.labelfunc = node_blend_label;
node_type_exec(&ntype, NULL, NULL, exec);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/texture/nodes/node_texture_output.c b/source/blender/nodes/texture/nodes/node_texture_output.c
index 9145df0038b..19e24c9f82a 100644
--- a/source/blender/nodes/texture/nodes/node_texture_output.c
+++ b/source/blender/nodes/texture/nodes/node_texture_output.c
@@ -21,6 +21,8 @@
* \ingroup texnodes
*/
+#include "BLI_string.h"
+
#include "NOD_texture.h"
#include "node_texture_util.h"