diff options
Diffstat (limited to 'source/blender/render/intern/include')
-rw-r--r-- | source/blender/render/intern/include/initrender.h | 1 | ||||
-rw-r--r-- | source/blender/render/intern/include/occlusion.h | 3 | ||||
-rw-r--r-- | source/blender/render/intern/include/pixelshading.h | 1 | ||||
-rw-r--r-- | source/blender/render/intern/include/pointdensity.h | 4 | ||||
-rw-r--r-- | source/blender/render/intern/include/render_result.h | 23 | ||||
-rw-r--r-- | source/blender/render/intern/include/render_types.h | 9 | ||||
-rw-r--r-- | source/blender/render/intern/include/rendercore.h | 3 | ||||
-rw-r--r-- | source/blender/render/intern/include/shadbuf.h | 1 | ||||
-rw-r--r-- | source/blender/render/intern/include/shading.h | 1 | ||||
-rw-r--r-- | source/blender/render/intern/include/sss.h | 1 | ||||
-rw-r--r-- | source/blender/render/intern/include/strand.h | 3 | ||||
-rw-r--r-- | source/blender/render/intern/include/texture.h | 5 | ||||
-rw-r--r-- | source/blender/render/intern/include/zbuf.h | 1 |
13 files changed, 29 insertions, 27 deletions
diff --git a/source/blender/render/intern/include/initrender.h b/source/blender/render/intern/include/initrender.h index 1f11cdc6729..87e2d2519d5 100644 --- a/source/blender/render/intern/include/initrender.h +++ b/source/blender/render/intern/include/initrender.h @@ -33,7 +33,6 @@ #ifndef __INITRENDER_H__ #define __INITRENDER_H__ -struct Object; /* Functions */ diff --git a/source/blender/render/intern/include/occlusion.h b/source/blender/render/intern/include/occlusion.h index 2f3ac2a7bff..4a70d691436 100644 --- a/source/blender/render/intern/include/occlusion.h +++ b/source/blender/render/intern/include/occlusion.h @@ -35,11 +35,8 @@ struct Render; struct ShadeInput; -struct ShadeResult; struct RenderPart; struct ShadeSample; -struct DerivedMesh; -struct ObjectRen; void make_occ_tree(struct Render *re); void free_occ(struct Render *re); diff --git a/source/blender/render/intern/include/pixelshading.h b/source/blender/render/intern/include/pixelshading.h index faf8c5f54f5..8f23455564f 100644 --- a/source/blender/render/intern/include/pixelshading.h +++ b/source/blender/render/intern/include/pixelshading.h @@ -32,7 +32,6 @@ #ifndef __PIXELSHADING_H__ #define __PIXELSHADING_H__ -struct ImagePool; /** * Render the pixel at (x,y) for object ap. Apply the jitter mask. diff --git a/source/blender/render/intern/include/pointdensity.h b/source/blender/render/intern/include/pointdensity.h index e0c293e2473..1d1e808e8d3 100644 --- a/source/blender/render/intern/include/pointdensity.h +++ b/source/blender/render/intern/include/pointdensity.h @@ -37,10 +37,12 @@ * Make point density kd-trees for all point density textures in the scene */ +struct PointDensity; struct Render; struct TexResult; -void cache_pointdensity(struct Render *re, struct Tex *tex); +void free_pointdensity(struct PointDensity *pd); +void cache_pointdensity(struct Render *re, struct PointDensity *pd); void make_pointdensities(struct Render *re); void free_pointdensities(struct Render *re); int pointdensitytex(struct Tex *tex, const float texvec[3], struct TexResult *texres); diff --git a/source/blender/render/intern/include/render_result.h b/source/blender/render/intern/include/render_result.h index 90ff69dbfbe..90ad0fa30d7 100644 --- a/source/blender/render/intern/include/render_result.h +++ b/source/blender/render/intern/include/render_result.h @@ -38,6 +38,7 @@ #define RR_USE_EXR 1 #define RR_ALL_LAYERS NULL +#define RR_ALL_VIEWS NULL struct ImBuf; struct ListBase; @@ -53,12 +54,15 @@ struct ColorManagedViewSettings; /* New */ struct RenderResult *render_result_new(struct Render *re, - struct rcti *partrct, int crop, int savebuffers, const char *layername); + struct rcti *partrct, int crop, int savebuffers, const char *layername, const char *viewname); struct RenderResult *render_result_new_full_sample(struct Render *re, - struct ListBase *lb, struct rcti *partrct, int crop, int savebuffers); + struct ListBase *lb, struct rcti *partrct, int crop, int savebuffers, const char *viewname); struct RenderResult *render_result_new_from_exr(void *exrhandle, const char *colorspace, bool predivide, int rectx, int recty); +void render_result_view_new(struct RenderResult *rr, const char *viewname); +void render_result_views_new(struct RenderResult *rr, struct RenderData *rd); + /* Merge */ void render_result_merge(struct RenderResult *rr, struct RenderResult *rrpart); @@ -75,10 +79,11 @@ void render_result_single_layer_end(struct Render *re); /* EXR Tile File Render */ +void render_result_save_empty_result_tiles(struct Render *re); void render_result_exr_file_begin(struct Render *re); void render_result_exr_file_end(struct Render *re); -void render_result_exr_file_merge(struct RenderResult *rr, struct RenderResult *rrpart); +void render_result_exr_file_merge(struct RenderResult *rr, struct RenderResult *rrpart, const char *viewname); void render_result_exr_file_path(struct Scene *scene, const char *layname, int sample, char *filepath); int render_result_exr_file_read_sample(struct Render *re, int sample); @@ -91,15 +96,19 @@ bool render_result_exr_file_cache_read(struct Render *re); /* Combined Pixel Rect */ -struct ImBuf *render_result_rect_to_ibuf(struct RenderResult *rr, struct RenderData *rd); +struct ImBuf *render_result_rect_to_ibuf(struct RenderResult *rr, struct RenderData *rd, const int view_id); void render_result_rect_from_ibuf(struct RenderResult *rr, struct RenderData *rd, - struct ImBuf *ibuf); + struct ImBuf *ibuf, const int view_id); -void render_result_rect_fill_zero(struct RenderResult *rr); +void render_result_rect_fill_zero(struct RenderResult *rr, const int view_id); void render_result_rect_get_pixels(struct RenderResult *rr, unsigned int *rect, int rectx, int recty, const struct ColorManagedViewSettings *view_settings, - const struct ColorManagedDisplaySettings *display_settings); + const struct ColorManagedDisplaySettings *display_settings, + const int view_id); + +void render_result_views_shallowcopy(struct RenderResult *dst, struct RenderResult *src); +void render_result_views_shallowdelete(struct RenderResult *rr); #endif /* __RENDER_RESULT_H__ */ diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h index 8d92fb9eec9..e12a1575992 100644 --- a/source/blender/render/intern/include/render_types.h +++ b/source/blender/render/intern/include/render_types.h @@ -58,7 +58,6 @@ struct MemArena; struct VertTableNode; struct VlakTableNode; struct GHash; -struct RenderBuckets; struct ObjectInstanceRen; struct RayObject; struct RayFace; @@ -123,8 +122,7 @@ enum { }; /* controls state of render, everything that's read-only during render stage */ -struct Render -{ +struct Render { struct Render *next, *prev; char name[RE_MAXNAME]; int slot; @@ -194,6 +192,7 @@ struct Render struct Object *camera_override; unsigned int lay, layer_override; + ThreadRWMutex partsmutex; ListBase parts; /* render engine */ @@ -275,6 +274,9 @@ struct Render struct ImagePool *pool; struct EvaluationContext *eval_ctx; + + void **movie_ctx_arr; + char viewname[MAX_NAME]; }; /* ------------------------------------------------------------------------- */ @@ -388,7 +390,6 @@ struct halosort { /* ------------------------------------------------------------------------- */ struct Material; -struct MTFace; struct ImagePool; typedef struct RadFace { diff --git a/source/blender/render/intern/include/rendercore.h b/source/blender/render/intern/include/rendercore.h index 88b639c4ba9..308903c6c6d 100644 --- a/source/blender/render/intern/include/rendercore.h +++ b/source/blender/render/intern/include/rendercore.h @@ -34,14 +34,11 @@ #include "render_types.h" -struct HaloRen; struct ShadeInput; struct ShadeResult; struct World; struct RenderPart; struct RenderLayer; -struct ObjectRen; -struct ListBase; struct RayObject; /* ------------------------------------------------------------------------- */ diff --git a/source/blender/render/intern/include/shadbuf.h b/source/blender/render/intern/include/shadbuf.h index 7c168baada7..ece6902b6b2 100644 --- a/source/blender/render/intern/include/shadbuf.h +++ b/source/blender/render/intern/include/shadbuf.h @@ -34,7 +34,6 @@ #include "render_types.h" -struct ObjectRen; /** * Calculates shadowbuffers for a vector of shadow-giving lamps diff --git a/source/blender/render/intern/include/shading.h b/source/blender/render/intern/include/shading.h index 4f6e005d742..11dcc9d9e80 100644 --- a/source/blender/render/intern/include/shading.h +++ b/source/blender/render/intern/include/shading.h @@ -33,7 +33,6 @@ struct RenderLayer; struct PixStr; struct LampRen; struct VlakRen; -struct StrandSegment; struct StrandPoint; struct ObjectInstanceRen; struct Isect; diff --git a/source/blender/render/intern/include/sss.h b/source/blender/render/intern/include/sss.h index 91a8b91e638..0952c6bff65 100644 --- a/source/blender/render/intern/include/sss.h +++ b/source/blender/render/intern/include/sss.h @@ -55,7 +55,6 @@ void scatter_tree_free(ScatterTree *tree); struct Render; struct Material; -struct VlakRen; void make_sss_tree(struct Render *re); void sss_add_points(Render *re, float (*co)[3], float (*color)[3], float *area, int totpoint); diff --git a/source/blender/render/intern/include/strand.h b/source/blender/render/intern/include/strand.h index fdcce687f54..5687ef3c837 100644 --- a/source/blender/render/intern/include/strand.h +++ b/source/blender/render/intern/include/strand.h @@ -34,9 +34,6 @@ struct StrandBuffer; struct ShadeSample; struct StrandPart; struct Render; -struct RenderPart; -struct RenderBuckets; -struct RenderPrimitiveIterator; struct ZSpan; struct ObjectInstanceRen; struct StrandSurface; diff --git a/source/blender/render/intern/include/texture.h b/source/blender/render/intern/include/texture.h index ebc83984306..ed161e186b8 100644 --- a/source/blender/render/intern/include/texture.h +++ b/source/blender/render/intern/include/texture.h @@ -56,6 +56,11 @@ _hsv[1] *= tex->saturation; \ hsv_to_rgb(_hsv[0], _hsv[1], _hsv[2], \ &texres->tr, &texres->tg, &texres->tb); \ + if ((tex->saturation > 1.0f) && !(tex->flag & TEX_NO_CLAMP)) { \ + if (texres->tr < 0.0f) texres->tr= 0.0f; \ + if (texres->tg < 0.0f) texres->tg= 0.0f; \ + if (texres->tb < 0.0f) texres->tb= 0.0f; \ + } \ } \ struct HaloRen; diff --git a/source/blender/render/intern/include/zbuf.h b/source/blender/render/intern/include/zbuf.h index ec30c3241ab..cf804d75d70 100644 --- a/source/blender/render/intern/include/zbuf.h +++ b/source/blender/render/intern/include/zbuf.h @@ -36,7 +36,6 @@ struct RenderPart; struct RenderLayer; struct LampRen; -struct VlakRen; struct ListBase; struct ZSpan; struct APixstrand; |