Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/src/editgroup.c')
-rw-r--r--source/blender/src/editgroup.c251
1 files changed, 251 insertions, 0 deletions
diff --git a/source/blender/src/editgroup.c b/source/blender/src/editgroup.c
new file mode 100644
index 00000000000..e72fb33e9b8
--- /dev/null
+++ b/source/blender/src/editgroup.c
@@ -0,0 +1,251 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_editVert.h"
+
+#include "DNA_group_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_view3d_types.h"
+
+#include "BKE_group.h"
+#include "BKE_global.h"
+#include "BKE_main.h"
+
+#include "BIF_space.h"
+#include "BIF_interface.h"
+#include "BIF_toolbox.h"
+#include "BIF_editgroup.h"
+
+#include "interface.h"
+#include "blendef.h"
+#include "mydevice.h"
+
+void set_active_group(void)
+{
+ /* with active object, find active group */
+ Group *group;
+ GroupObject *go;
+
+ G.scene->group= NULL;
+
+ if(BASACT) {
+ group= G.main->group.first;
+ while(group) {
+ go= group->gobject.first;
+ while(go) {
+ if(go->ob == OBACT) {
+ G.scene->group= group;
+ return;
+ }
+ go= go->next;
+ }
+ group= group->id.next;
+ }
+ }
+}
+
+
+void add_selected_to_group(void)
+{
+ Base *base= FIRSTBASE;
+ Group *group;
+
+ if(BASACT==NULL) {
+ error("No active object");
+ return;
+ }
+
+ if(okee("Add selected to group")==0) return;
+
+ if(G.scene->group==NULL) G.scene->group= add_group();
+
+ while(base) {
+ if TESTBASE(base) {
+
+ /* each object only in one group */
+ group= find_group(base->object);
+ if(group==G.scene->group);
+ else {
+ if(group) {
+ rem_from_group(group, base->object);
+ }
+ add_to_group(G.scene->group, base->object);
+ base->object->flag |= OB_FROMGROUP;
+ base->flag |= OB_FROMGROUP;
+ }
+ }
+ base= base->next;
+ }
+
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSANIM, 0);
+}
+
+void rem_selected_from_group(void)
+{
+ Base *base=FIRSTBASE;
+ Group *group;
+
+ if(okee("Remove selected from group")==0) return;
+
+ while(base) {
+ if TESTBASE(base) {
+
+ group= find_group(base->object);
+ if(group) {
+ rem_from_group(group, base->object);
+
+ base->object->flag &= ~OB_FROMGROUP;
+ base->flag &= ~OB_FROMGROUP;
+ }
+ }
+ base= base->next;
+ }
+
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSANIM, 0);
+}
+
+void group_menu(void)
+{
+ Base *base;
+ GroupObject *go;
+ GroupKey *gk;
+ short nr, len;
+ char *str, tstr[40];
+
+ if(G.scene->group==NULL) return;
+
+ /* make menu string */
+ len= 60;
+ gk= G.scene->group->gkey.first;
+ while(gk) {
+ len+= 36;
+ gk= gk->next;
+ }
+
+ str= MEM_mallocN(len, "groupmenu");
+ strcpy(str, "Group options%t|Select members %x1");
+
+ if(G.scene->group->active)
+ strcat(str, "|Overwrite active key %x2|%l");
+
+ nr= 3;
+ gk= G.scene->group->gkey.first;
+ while(gk) {
+ sprintf(tstr, "|Load: %s %%x%d", gk->name, nr++);
+ strcat(str, tstr);
+ gk= gk->next;
+ }
+
+ /* here we go */
+
+ nr= pupmenu(str);
+ MEM_freeN(str);
+
+ if(nr==1) {
+ go= G.scene->group->gobject.first;
+ while(go) {
+ go->ob->flag |= SELECT;
+ go= go->next;
+ }
+
+ /* nasty thing... that should be solved someday */
+ base= FIRSTBASE;
+ while(base) {
+ base->flag= base->object->flag;
+ base= base->next;
+ }
+
+ }
+ else if(nr==2) {
+ go= G.scene->group->gobject.first;
+ while(go) {
+ add_object_key(go, G.scene->group->active);
+ go= go->next;
+ }
+
+ }
+ else if(nr>2) {
+ nr-= 2;
+ gk= G.scene->group->gkey.first;
+ while(gk) {
+ nr--;
+ if(nr==0) break;
+ gk= gk->next;
+ }
+
+ G.scene->group->active= gk;
+ set_group_key(G.scene->group);
+
+ }
+
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSANIM, 0);
+ allspace(REMAKEIPO, 0);
+ allqueue(REDRAWIPO, 0);
+}
+
+
+void prev_group_key(Group *group)
+{
+ GroupKey *gk= group->active;
+
+ if(gk) gk= gk->prev;
+
+ if(gk==NULL) group->active= group->gkey.last;
+ else group->active= gk;
+
+ set_group_key(group);
+}
+
+void next_group_key(Group *group)
+{
+ GroupKey *gk= group->active;
+
+ if(gk) gk= gk->next;
+
+ if(gk==NULL) group->active= group->gkey.first;
+ else group->active= gk;
+
+ set_group_key(group);
+
+}
+
+