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Diffstat (limited to 'source/gameengine/Converter/BL_MeshDeformer.h')
-rw-r--r--source/gameengine/Converter/BL_MeshDeformer.h72
1 files changed, 72 insertions, 0 deletions
diff --git a/source/gameengine/Converter/BL_MeshDeformer.h b/source/gameengine/Converter/BL_MeshDeformer.h
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+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef BL_MESHDEFORMER
+#define BL_MESHDEFORMER
+
+#include "RAS_Deformer.h"
+#include "DNA_object_types.h"
+#include "MT_Point3.h"
+#include <stdlib.h>
+
+#ifdef WIN32
+#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
+#endif //WIN32
+
+class BL_MeshDeformer : public RAS_Deformer
+{
+public:
+ void VerifyStorage();
+ void RecalcNormals();
+ virtual void Relink(GEN_Map<class GEN_HashedPtr, void*>*map){};
+ BL_MeshDeformer(struct Object* obj, class BL_SkinMeshObject *meshobj):
+ m_transverts(NULL),
+ m_tvtot(0),
+ m_transnors(NULL),
+ m_pMeshObject(meshobj),
+ m_bmesh((struct Mesh*)(obj->data)){};
+ virtual ~BL_MeshDeformer();
+ virtual void SetSimulatedTime(double time){};
+ virtual bool Apply(class RAS_IPolyMaterial *mat);
+ virtual void Update(void){};
+ virtual RAS_Deformer* GetReplica(){return NULL;};
+ // virtual void InitDeform(double time){};
+protected:
+ class BL_SkinMeshObject *m_pMeshObject;
+ struct Mesh *m_bmesh;
+ MT_Point3 *m_transnors;
+ MT_Point3 *m_transverts;
+ int m_tvtot;
+
+};
+
+#endif