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Diffstat (limited to 'source/gameengine/Expressions/FloatValue.h')
-rw-r--r--source/gameengine/Expressions/FloatValue.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/source/gameengine/Expressions/FloatValue.h b/source/gameengine/Expressions/FloatValue.h
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+++ b/source/gameengine/Expressions/FloatValue.h
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+/*
+ * FloatValue.h: interface for the CFloatValue class.
+ * $Id$
+ * Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
+ *
+ * Permission to use, copy, modify, distribute and sell this software
+ * and its documentation for any purpose is hereby granted without fee,
+ * provided that the above copyright notice appear in all copies and
+ * that both that copyright notice and this permission notice appear
+ * in supporting documentation. Erwin Coumans makes no
+ * representations about the suitability of this software for any
+ * purpose. It is provided "as is" without express or implied warranty.
+ *
+ */
+#if !defined _FLOATVALUE_H
+#define _FLOATVALUE_H
+
+#include "Value.h"
+
+
+class CFloatValue : public CPropValue
+{
+ //PLUGIN_DECLARE_SERIAL (CFloatValue,CValue)
+public:
+ CFloatValue();
+ CFloatValue(float fl);
+ CFloatValue(float fl,STR_String name,AllocationTYPE alloctype=CValue::HEAPVALUE);
+
+ virtual const STR_String & GetText();
+
+ void Configure(CValue* menuvalue);
+ virtual float GetNumber();
+ virtual void SetValue(CValue* newval);
+ float GetFloat();
+ void SetFloat(float fl);
+ virtual ~CFloatValue();
+ virtual CValue* GetReplica();
+ virtual CValue* Calc(VALUE_OPERATOR op, CValue *val);
+ virtual CValue* CalcFinal(VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val);
+ virtual PyObject* ConvertValueToPython();
+
+protected:
+ float m_float;
+ STR_String* m_pstrRep;
+
+};
+
+#endif // !defined _FLOATVALUE_H